Searched refs:EffectDescVector (Results 1 – 2 of 2) sorted by relevance
173 class EffectDescVector {175 EffectDescVector() {} in EffectDescVector() function176 /*virtual*/ ~EffectDescVector() { in ~EffectDescVector()204 DeviceEffects(std::unique_ptr<EffectDescVector> effectDescriptors, in DeviceEffects()213 const std::unique_ptr<EffectDescVector> mEffectDescriptors;239 EffectDescVector *loadEffectConfig(cnode *root, const Vector <EffectDesc *>& effects);258 KeyedVector< audio_source_t, EffectDescVector* > mInputSources;263 KeyedVector< audio_stream_type_t, EffectDescVector* > mOutputStreams;
373 EffectDescVector *desc = NULL; in addSourceDefaultEffect()376 desc = new EffectDescVector(); in addSourceDefaultEffect()438 EffectDescVector *desc = NULL; in addStreamDefaultEffect()441 desc = new EffectDescVector(); in addStreamDefaultEffect()480 EffectDescVector* descVector = mInputSources[i]; in removeSourceDefaultEffect()511 EffectDescVector* descVector = mOutputStreams[i]; in removeStreamDefaultEffect()788 EffectDescVector *desc = new EffectDescVector(); in loadEffectConfig()834 EffectDescVector *desc = loadEffectConfig(node, effects); in loadInputEffectConfigurations()861 EffectDescVector *desc = loadEffectConfig(node, effects); in loadStreamEffectConfigurations()914 auto effectDescs = std::make_unique<EffectDescVector>(); in loadAudioEffectXmlConfig()[all …]