Searched refs:DecoderPassThrough (Results 1 – 4 of 4) sorted by relevance
43 NuPlayer::DecoderPassThrough::DecoderPassThrough( in DecoderPassThrough() function in android::NuPlayer::DecoderPassThrough59 NuPlayer::DecoderPassThrough::~DecoderPassThrough() { in ~DecoderPassThrough()89 void NuPlayer::DecoderPassThrough::onSetRenderer( in onSetRenderer()102 bool NuPlayer::DecoderPassThrough::isDoneFetching() const { in isDoneFetching()112 bool NuPlayer::DecoderPassThrough::doRequestBuffers() { in doRequestBuffers()156 sp<ABuffer> NuPlayer::DecoderPassThrough::aggregateBuffer( in aggregateBuffer()282 void NuPlayer::DecoderPassThrough::onInputBufferFetched( in onInputBufferFetched()354 void NuPlayer::DecoderPassThrough::onBufferConsumed(int32_t size) { in onBufferConsumed()362 void NuPlayer::DecoderPassThrough::onResume(bool notifyComplete) { in onResume()374 void NuPlayer::DecoderPassThrough::doFlush(bool notifyComplete) { in doFlush()[all …]
27 struct NuPlayer::DecoderPassThrough : public DecoderBase { struct28 DecoderPassThrough(const sp<AMessage> ¬ify,34 virtual ~DecoderPassThrough();80 DISALLOW_EVIL_CONSTRUCTORS(DecoderPassThrough); argument
119 struct DecoderPassThrough;
1982 *decoder = new DecoderPassThrough(notify, mSource, mRenderer); in instantiateDecoder()