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Searched refs:COLD_IDLE (Results 1 – 4 of 4) sorted by relevance

/aosp12/frameworks/av/services/audioflinger/
H A DFastThreadState.cpp38 case FastThreadState::COLD_IDLE: return "COLD_IDLE"; in commandToString()
H A DFastThreadState.h37 COLD_IDLE = 2, // wait for the futex member
H A DFastThread.cpp165 case FastThreadState::COLD_IDLE: in threadLoop()
H A DThreads.cpp4799 state->mCommand = FastMixerState::COLD_IDLE; in MixerThread()
4856 if (state->mCommand == FastMixerState::COLD_IDLE) { in ~MixerThread()
4907 if (state->mCommand == FastMixerState::COLD_IDLE) { in threadLoop_write()
4957 state->mCommand = FastMixerState::COLD_IDLE; in threadLoop_standby()
5141 coldIdle = state->mCommand == FastMixerState::COLD_IDLE; in prepareTracks_l()
5769 state->mCommand = FastMixerState::COLD_IDLE; in prepareTracks_l()
7417 state->mCommand = FastCaptureState::COLD_IDLE; in RecordThread()
7456 if (state->mCommand == FastCaptureState::COLD_IDLE) { in ~RecordThread()
7688 if (state->mCommand == FastCaptureState::COLD_IDLE) { in threadLoop()
8083 state->mCommand = FastCaptureState::COLD_IDLE; in inputStandBy()