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/aosp12/frameworks/rs/tests/lldb/cpp/Allocations/
H A DAndroid.mk9 Allocations.cpp \
/aosp12/frameworks/rs/tests/lldb/java/Allocations/
H A DAndroid.mk10 LOCAL_PACKAGE_NAME := Allocations
/aosp12/frameworks/rs/script_api/
H A Drs_allocation_create.spec20 The functions below can be used to create Allocations from a Script.
142 only supported usage flags for Allocations created from within a RenderScript
146 create Allocations of scalar and vector numerical types without creating
H A Drs_object_info.spec64 Samplers objects define how Allocations can be read as structure within a kernel.
/aosp12/frameworks/rs/script_api/include/
H A Drs_object_info.rsh26 * Allocations:
28 * Allocations are the primary method used to pass data to and from RenderScript kernels.
36 * See the android.renderscript.Allocation for details on to create Allocations.
59 * When creating Allocations of common elements, you can simply use one of the many predefined
66 * Samplers objects define how Allocations can be read as structure within a kernel.
H A Drs_allocation_create.rsh22 * The functions below can be used to create Allocations from a Script.
133 * only supported usage flags for Allocations created from within a RenderScript
137 * create Allocations of scalar and vector numerical types without creating
/aosp12/system/memory/libmemunreachable/
H A DMemUnreachable.cpp62 size_t Allocations() { return heap_walker_.Allocations(); } in Allocations() function in android::MemUnreachable
362 size_t num_allocations = unreachable.Allocations(); in GetUnreachableMemory()
H A DREADME.md59 2. Allocations are disabled using `malloc_disable()`
63 …6. *Original process*: Allocations are re-enabled using `malloc_enable()`, but all threads are sti…
H A DHeapWalker.h85 size_t Allocations();
H A DHeapWalker.cpp135 size_t HeapWalker::Allocations() { in Allocations() function in android::HeapWalker
/aosp12/hardware/interfaces/graphics/allocator/4.0/
H A DIAllocator.hal25 * Allocations should be optimized for usage bits provided in the
/aosp12/hardware/interfaces/graphics/allocator/3.0/
H A DIAllocator.hal33 * Allocations should be optimized for usage bits provided in the
/aosp12/hardware/interfaces/renderscript/1.0/
H A DIContext.hal140 * compositor. This operation is only valid for Allocations with
154 * for Allocations with USAGE_IO_INPUT.
175 * USAGE_IO_INPUT Allocations.
257 * of this Allocation. For 2D and 3D Allocations, the stride
283 * of this Allocation. For 2D and 3D Allocations, the stride
386 * of this Allocation. For 2D and 3D Allocations, the stride
416 * of this Allocation. For 2D and 3D Allocations, the stride
555 * of this Allocation. For 2D and 3D Allocations, the stride
1037 * @param vains Collection of input Allocations or null
1051 * @param vains Collection of input Allocations
/aosp12/bionic/libc/malloc_debug/
H A DREADME_marshmallow_and_earlier.md54 ### Track Live Allocations
/aosp12/bionic/docs/
H A Dnative_allocator.md195 #### Multiple Allocations Retained Benchmarks