Searched refs:AAUDIO_STREAM_STATE_CLOSING (Results 1 – 10 of 10) sorted by relevance
585 AAUDIO_STREAM_STATE_CLOSING); in TEST()593 AAUDIO_STREAM_STATE_CLOSING); in TEST()601 AAUDIO_STREAM_STATE_CLOSING); in TEST()609 AAUDIO_STREAM_STATE_CLOSING); in TEST()615 AAUDIO_STREAM_STATE_CLOSING, in TEST()618 AAUDIO_STREAM_STATE_CLOSING); in TEST()623 AAUDIO_STREAM_STATE_CLOSING, in TEST()626 AAUDIO_STREAM_STATE_CLOSING); in TEST()631 AAUDIO_STREAM_STATE_CLOSING, in TEST()634 AAUDIO_STREAM_STATE_CLOSING); in TEST()[all …]
179 case AAUDIO_STREAM_STATE_CLOSING: in systemStart()229 case AAUDIO_STREAM_STATE_CLOSING: in systemPause()308 case AAUDIO_STREAM_STATE_CLOSING: in safeStop_l()326 if (getState() == AAUDIO_STREAM_STATE_CLOSING) { // already released? in safeRelease()349 assert(getState() == AAUDIO_STREAM_STATE_CLOSING); in close_l()381 } else if (mState == AAUDIO_STREAM_STATE_CLOSING in setState()387 && !(state == AAUDIO_STREAM_STATE_CLOSING in setState()
127 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_CLOSING); in AudioGlobal_convertStreamStateToText()
141 setState(AAUDIO_STREAM_STATE_CLOSING); in release_l()646 if (getState() != AAUDIO_STREAM_STATE_CLOSING) { // not already released? in releaseCloseFinal_l()
172 && getState() != AAUDIO_STREAM_STATE_CLOSING in forceDisconnect()
308 if (getState() != AAUDIO_STREAM_STATE_CLOSING) { in release_l()
257 if (getState() != AAUDIO_STREAM_STATE_CLOSING) { in release_l()
257 AAUDIO_STREAM_STATE_CLOSING, enumerator
672 case AAUDIO_STREAM_STATE_CLOSING: in AAudio_isFlushAllowed()
318 setState(AAUDIO_STREAM_STATE_CLOSING); in release_l()