1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef WALLPAPER_JS_UTIL_H 16 #define WALLPAPER_JS_UTIL_H 17 18 #include <cstdint> 19 #include <string> 20 #include <vector> 21 22 #include "napi/native_api.h" 23 #include "napi/native_common.h" 24 #include "napi/native_node_api.h" 25 #include "wallpaper_manager_common_info.h" 26 27 namespace OHOS::WallpaperNAPI { 28 class WallpaperJSUtil { 29 public: 30 static constexpr int32_t MAX_LEN = 4096; 31 static constexpr int32_t MAX_ARGC = 6; 32 33 static std::string Convert2String(napi_env env, napi_value jsString); 34 static napi_value Convert2JSRgbaArray(napi_env env, const std::vector<uint64_t> &color); 35 static napi_status Convert2WallpaperInfo(napi_env env, napi_value jsWallpaper, WallpaperInfo &wallpaperInfo); 36 static napi_status Convert2WallpaperInfos(napi_env env, napi_value jsWallpapers, 37 std::vector<WallpaperInfo> &wallpaperInfos); 38 }; 39 } // namespace OHOS::WallpaperNAPI 40 #endif // WALLPAPER_JS_UTIL_H 41