1 /*
2  * Copyright (c) 2022-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MOCK_RENDER_CONTEXT_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MOCK_RENDER_CONTEXT_H
18 
19 #include "gmock/gmock.h"
20 
21 #include "base/geometry/ng/point_t.h"
22 #include "base/geometry/ng/rect_t.h"
23 #include "core/components_ng/base/frame_node.h"
24 #include "core/components_ng/render/render_context.h"
25 
26 namespace OHOS::Ace::NG {
27 class MockRenderContext : public RenderContext {
28     DECLARE_ACE_TYPE(MockRenderContext, RenderContext)
29 public:
30     ~MockRenderContext() override = default;
31 
32     MOCK_METHOD1(GetPointWithTransform, void(PointF&));
33     MOCK_METHOD1(AnimateHoverEffectScale, void(bool));
34     MOCK_METHOD4(SetBounds, void(float, float, float, float));
35     MOCK_METHOD1(DoTextureExport, bool(uint64_t));
36     MOCK_METHOD0(StopTextureExport, bool());
37     MOCK_METHOD1(GetPointTransform, void(PointF&));
38     MOCK_METHOD1(GetPointWithRevert, void(PointF&));
39     MOCK_METHOD1(SetSurfaceRotation, void(bool));
40     MOCK_METHOD1(SetRenderFit, void(RenderFit));
41     MOCK_METHOD1(SetSecurityLayer, void(bool));
42     MOCK_METHOD1(SetContentClip, void(const std::variant<RectF, RefPtr<ShapeRect>>&));
43 
SetVisible(bool visible)44     void SetVisible(bool visible) override
45     {
46         isVisible_ = visible;
47     }
48 
ResetBlendBgColor()49     void ResetBlendBgColor() override
50     {
51         blendColor_ = Color::TRANSPARENT;
52     }
53 
BlendBgColor(const Color & color)54     void BlendBgColor(const Color& color) override
55     {
56         blendColor_ = color;
57     }
58 
UpdatePaintRect(const RectF & rect)59     void UpdatePaintRect(const RectF& rect) override
60     {
61         paintRect_ = rect;
62     }
63 
64     void SavePaintRect(bool isRound = true, uint16_t flag = 0) override
65     {
66         auto host = GetHost();
67         CHECK_NULL_VOID(host);
68         auto geometryNode = host->GetGeometryNode();
69         CHECK_NULL_VOID(geometryNode);
70         paintRect_ = geometryNode->GetFrameRect();
71     }
72 
GetPaintRectWithTransform()73     RectF GetPaintRectWithTransform() override
74     {
75         return rect_;
76     }
77 
SetPaintRectWithTransform(const RectF rect)78     void SetPaintRectWithTransform(const RectF rect)
79     {
80         rect_ = rect;
81     }
82 
GetPaintRectWithoutTransform()83     RectF GetPaintRectWithoutTransform() override
84     {
85         return paintRect_;
86     }
87 
88 #ifdef ENHANCED_ANIMATION
89     void AttachNodeAnimatableProperty(RefPtr<NodeAnimatablePropertyBase> modifier) override;
DetachNodeAnimatableProperty(const RefPtr<NodeAnimatablePropertyBase> & modifier)90     void DetachNodeAnimatableProperty(const RefPtr<NodeAnimatablePropertyBase>& modifier) override {}
91 
92     void CancelTranslateXYAnimation() override;
93     OffsetF GetTranslateXYProperty() override;
94     void UpdateTranslateInXY(const OffsetF& offset) override;
95 #endif
96 
UpdateBackBlurStyle(const std::optional<BlurStyleOption> & bgBlurStyle)97     void UpdateBackBlurStyle(const std::optional<BlurStyleOption>& bgBlurStyle)
98     {
99         const auto& groupProperty = GetOrCreateBackground();
100         groupProperty->propBlurStyleOption = bgBlurStyle;
101     }
102 
UpdateMotionBlur(const MotionBlurOption & motionBlurOption)103     void UpdateMotionBlur(const MotionBlurOption& motionBlurOption)
104     {
105         const auto& groupProperty = GetOrCreateForeground();
106         groupProperty->propMotionBlur = motionBlurOption;
107     }
108 
CalcExpectedFrameRate(const std::string & scene,float speed)109     int32_t CalcExpectedFrameRate(const std::string& scene, float speed)
110     {
111         return 0;
112     }
113 
SetOpacityMultiplier(float opacity)114     void SetOpacityMultiplier(float opacity)
115     {
116         opacityMultiplier_ = opacity;
117     }
118 
119     bool isVisible_ = true;
120     RectF rect_;
121     RectF paintRect_;
122     Color blendColor_ = Color::TRANSPARENT;
123     RefPtr<AnimatablePropertyOffsetF> translateXY_;
124     float opacityMultiplier_ = 1.0f;
125 };
126 } // namespace OHOS::Ace::NG
127 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MOCK_RENDER_CONTEXT_H
128