1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef ENGINE_WORKER_H
17 #define ENGINE_WORKER_H
18 
19 #include "protocol/retcode_inner/aie_retcode_inner.h"
20 
21 #include "platform/queuepool/queue.h"
22 #include "platform/queuepool/queue_pool.h"
23 #include "platform/threadpool/include/thread.h"
24 #include "platform/threadpool/include/thread_pool.h"
25 #include "protocol/data_channel/include/i_request.h"
26 #include "protocol/data_channel/include/i_response.h"
27 #include "server_executor/include/task.h"
28 
29 namespace OHOS {
30 namespace AI {
31 class EngineWorker : public IWorker {
32 public:
33     explicit EngineWorker(Queue<Task> &queue);
34     ~EngineWorker() override = default;
35 
36     /**
37      * Get worker name, and cannot return null.
38      *
39      * @return Worker name.
40      */
41     const char *GetName() const override;
42 
43     /**
44      * Thread will call OneAction loop, until the thread is stopped or return false.
45      *
46      * @return true thread is running, false thread is stop.
47      */
48     bool OneAction() override;
49 
50     /**
51      * The method is called when thread stop, it is still run in thread.
52      */
53     void Uninitialize() override;
54 
55 private:
56     Queue<Task> &queue_;
57 };
58 } // namespace AI
59 } // namespace OHOS
60 
61 #endif // ENGINE_WORKER_H