1<?xml version="1.0" encoding="UTF-8"?> 2<registry> 3 <comment> 4Copyright (c) 2013-2017 The Khronos Group Inc. 5 6Licensed under the Apache License, Version 2.0 (the "License"); 7you may not use this file except in compliance with the License. 8You may obtain a copy of the License at 9 10 http://www.apache.org/licenses/LICENSE-2.0 11 12Unless required by applicable law or agreed to in writing, software 13distributed under the License is distributed on an "AS IS" BASIS, 14WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 15See the License for the specific language governing permissions and 16limitations under the License. 17 18------------------------------------------------------------------------ 19 20This file, gl.xml, is the OpenGL and OpenGL API Registry. The canonical 21version of the registry, together with documentation, schema, and Python 22generator scripts used to generate C header files for OpenGL and OpenGL ES, 23can always be found in the Khronos Registry at 24 https://github.com/KhronosGroup/OpenGL-Registry 25 </comment> 26 27 <!-- SECTION: GL type definitions. --> 28 <types> 29 <!-- These are dependencies GL types require to be declared legally --> 30 <type name="stddef">#include <stddef.h></type> 31 <type name="khrplatform">#include <KHR/khrplatform.h></type> 32 <type name="inttypes">#ifndef GLEXT_64_TYPES_DEFINED 33/* This code block is duplicated in glxext.h, so must be protected */ 34#define GLEXT_64_TYPES_DEFINED 35/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ 36/* (as used in the GL_EXT_timer_query extension). */ 37#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L 38#include <inttypes.h> 39#elif defined(__sun__) || defined(__digital__) 40#include <inttypes.h> 41#if defined(__STDC__) 42#if defined(__arch64__) || defined(_LP64) 43typedef long int int64_t; 44typedef unsigned long int uint64_t; 45#else 46typedef long long int int64_t; 47typedef unsigned long long int uint64_t; 48#endif /* __arch64__ */ 49#endif /* __STDC__ */ 50#elif defined( __VMS ) || defined(__sgi) 51#include <inttypes.h> 52#elif defined(__SCO__) || defined(__USLC__) 53#include <stdint.h> 54#elif defined(__UNIXOS2__) || defined(__SOL64__) 55typedef long int int32_t; 56typedef long long int int64_t; 57typedef unsigned long long int uint64_t; 58#elif defined(_WIN32) && defined(__GNUC__) 59#include <stdint.h> 60#elif defined(_WIN32) 61typedef __int32 int32_t; 62typedef __int64 int64_t; 63typedef unsigned __int64 uint64_t; 64#else 65/* Fallback if nothing above works */ 66#include <inttypes.h> 67#endif 68#endif</type> 69 <!-- These are actual GL types --> 70 <type>typedef unsigned int <name>GLenum</name>;</type> 71 <type>typedef unsigned char <name>GLboolean</name>;</type> 72 <type>typedef unsigned int <name>GLbitfield</name>;</type> 73 <type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type> 74 <type>typedef signed char <name>GLbyte</name>;</type> 75 <type>typedef short <name>GLshort</name>;</type> 76 <type>typedef int <name>GLint</name>;</type> 77 <type>typedef int <name>GLclampx</name>;</type> 78 <type>typedef unsigned char <name>GLubyte</name>;</type> 79 <type>typedef unsigned short <name>GLushort</name>;</type> 80 <type>typedef unsigned int <name>GLuint</name>;</type> 81 <type>typedef int <name>GLsizei</name>;</type> 82 <type>typedef float <name>GLfloat</name>;</type> 83 <type>typedef float <name>GLclampf</name>;</type> 84 <type>typedef double <name>GLdouble</name>;</type> 85 <type>typedef double <name>GLclampd</name>;</type> 86 <type>typedef void *<name>GLeglClientBufferEXT</name>;</type> 87 <type>typedef void *<name>GLeglImageOES</name>;</type> 88 <type>typedef char <name>GLchar</name>;</type> 89 <type>typedef char <name>GLcharARB</name>;</type> 90 <type name="GLhandleARB">#ifdef __APPLE__ 91typedef void *GLhandleARB; 92#else 93typedef unsigned int GLhandleARB; 94#endif</type> 95 <type>typedef unsigned short <name>GLhalfARB</name>;</type> 96 <type>typedef unsigned short <name>GLhalf</name>;</type> 97 <type comment="Must be 32 bits">typedef GLint <name>GLfixed</name>;</type> 98 <type requires="stddef">typedef ptrdiff_t <name>GLintptr</name>;</type> 99 <type requires="stddef">typedef ptrdiff_t <name>GLsizeiptr</name>;</type> 100 <type requires="inttypes">typedef int64_t <name>GLint64</name>;</type> 101 <type requires="inttypes">typedef uint64_t <name>GLuint64</name>;</type> 102 <type requires="stddef">typedef ptrdiff_t <name>GLintptrARB</name>;</type> 103 <type requires="stddef">typedef ptrdiff_t <name>GLsizeiptrARB</name>;</type> 104 <type requires="inttypes">typedef int64_t <name>GLint64EXT</name>;</type> 105 <type requires="inttypes">typedef uint64_t <name>GLuint64EXT</name>;</type> 106 <type>typedef struct __GLsync *<name>GLsync</name>;</type> 107 <type comment="compatible with OpenCL cl_context"><name>struct _cl_context</name>;</type> 108 <type comment="compatible with OpenCL cl_event"><name>struct _cl_event</name>;</type> 109 <type>typedef void (<apientry/> *<name>GLDEBUGPROC</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type> 110 <type>typedef void (<apientry/> *<name>GLDEBUGPROCARB</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type> 111 <type>typedef void (<apientry/> *<name>GLDEBUGPROCKHR</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type> 112 <!-- GLES 1 types --> 113 <type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLclampx</name>;</type> 114 <!-- GLES 1/2 types (tagged for GLES 1) --> 115 <type api="gles1" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type> 116 <type api="gles1" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type> 117 <type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type> 118 <type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type> 119 <type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type> 120 <type api="gles1" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type> 121 <type api="gles1" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type> 122 <type api="gles1" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type> 123 <type api="gles1" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type> 124 <!-- GLES 1/2 types (tagged for GLES 2 - attribute syntax is limited) --> 125 <type api="gles2" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type> 126 <type api="gles2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type> 127 <type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type> 128 <type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type> 129 <type api="gles2" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type> 130 <type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type> 131 <type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type> 132 <type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64EXT</name>;</type> 133 <type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64EXT</name>;</type> 134 <type api="gles2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type> 135 <type api="gles2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type> 136 <!-- GLES 2 types (none currently) --> 137 <!-- GLSC 2 types --> 138 <type api="glsc2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type> 139 <type api="glsc2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type> 140 <type api="glsc2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type> 141 <type api="glsc2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type> 142 <!-- Vendor extension types --> 143 <type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type> 144 <type>typedef unsigned short <name>GLhalfNV</name>;</type> 145 <type requires="GLintptr">typedef GLintptr <name>GLvdpauSurfaceNV</name>;</type> 146 <type>typedef void (<apientry/> *<name>GLVULKANPROCNV</name>)(void);</type> 147 </types> 148 149 <!-- SECTION: GL parameter class type definitions. --> 150 151 <groups> 152 <group name="AccumOp"> 153 <enum name="GL_ACCUM"/> 154 <enum name="GL_LOAD"/> 155 <enum name="GL_RETURN"/> 156 <enum name="GL_MULT"/> 157 <enum name="GL_ADD"/> 158 </group> 159 160 <group name="AttribMask"> 161 <enum name="GL_ACCUM_BUFFER_BIT"/> 162 <enum name="GL_ALL_ATTRIB_BITS"/> 163 <enum name="GL_COLOR_BUFFER_BIT"/> 164 <enum name="GL_CURRENT_BIT"/> 165 <enum name="GL_DEPTH_BUFFER_BIT"/> 166 <enum name="GL_ENABLE_BIT"/> 167 <enum name="GL_EVAL_BIT"/> 168 <enum name="GL_FOG_BIT"/> 169 <enum name="GL_HINT_BIT"/> 170 <enum name="GL_LIGHTING_BIT"/> 171 <enum name="GL_LINE_BIT"/> 172 <enum name="GL_LIST_BIT"/> 173 <enum name="GL_MULTISAMPLE_BIT"/> 174 <enum name="GL_MULTISAMPLE_BIT_3DFX"/> 175 <enum name="GL_MULTISAMPLE_BIT_ARB"/> 176 <enum name="GL_MULTISAMPLE_BIT_EXT"/> 177 <enum name="GL_PIXEL_MODE_BIT"/> 178 <enum name="GL_POINT_BIT"/> 179 <enum name="GL_POLYGON_BIT"/> 180 <enum name="GL_POLYGON_STIPPLE_BIT"/> 181 <enum name="GL_SCISSOR_BIT"/> 182 <enum name="GL_STENCIL_BUFFER_BIT"/> 183 <enum name="GL_TEXTURE_BIT"/> 184 <enum name="GL_TRANSFORM_BIT"/> 185 <enum name="GL_VIEWPORT_BIT"/> 186 </group> 187 188 <group name="AlphaFunction"> 189 <enum name="GL_ALWAYS"/> 190 <enum name="GL_EQUAL"/> 191 <enum name="GL_GEQUAL"/> 192 <enum name="GL_GREATER"/> 193 <enum name="GL_LEQUAL"/> 194 <enum name="GL_LESS"/> 195 <enum name="GL_NEVER"/> 196 <enum name="GL_NOTEQUAL"/> 197 </group> 198 199 <group name="BlendEquationModeEXT"> 200 <enum name="GL_ALPHA_MAX_SGIX"/> 201 <enum name="GL_ALPHA_MIN_SGIX"/> 202 <enum name="GL_FUNC_ADD_EXT"/> 203 <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/> 204 <enum name="GL_FUNC_SUBTRACT_EXT"/> 205 <enum name="GL_LOGIC_OP"/> 206 <enum name="GL_MAX_EXT"/> 207 <enum name="GL_MIN_EXT"/> 208 <enum name="GL_FUNC_ADD"/> 209 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 210 <enum name="GL_FUNC_SUBTRACT"/> 211 </group> 212 213 <group name="Boolean"> 214 <enum name="GL_FALSE"/> 215 <enum name="GL_TRUE"/> 216 </group> 217 218 <group name="BufferBitQCOM"> 219 <enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/> 220 <enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/> 221 <enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/> 222 <enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/> 223 <enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/> 224 <enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/> 225 <enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/> 226 <enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/> 227 <enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/> 228 <enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/> 229 <enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/> 230 <enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/> 231 <enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/> 232 <enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/> 233 <enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/> 234 <enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/> 235 <enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/> 236 <enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/> 237 <enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/> 238 <enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/> 239 <enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/> 240 <enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/> 241 <enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/> 242 <enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/> 243 <enum name="GL_COLOR_BUFFER_BIT7_QCOM"/> 244 <enum name="GL_COLOR_BUFFER_BIT6_QCOM"/> 245 <enum name="GL_COLOR_BUFFER_BIT5_QCOM"/> 246 <enum name="GL_COLOR_BUFFER_BIT4_QCOM"/> 247 <enum name="GL_COLOR_BUFFER_BIT3_QCOM"/> 248 <enum name="GL_COLOR_BUFFER_BIT2_QCOM"/> 249 <enum name="GL_COLOR_BUFFER_BIT1_QCOM"/> 250 <enum name="GL_COLOR_BUFFER_BIT0_QCOM"/> 251 </group> 252 253 <group name="BufferTargetARB"> 254 <enum name="GL_ARRAY_BUFFER"/> 255 <enum name="GL_ATOMIC_COUNTER_BUFFER" /> 256 <enum name="GL_COPY_READ_BUFFER" /> 257 <enum name="GL_COPY_WRITE_BUFFER" /> 258 <enum name="GL_DISPATCH_INDIRECT_BUFFER" /> 259 <enum name="GL_DRAW_INDIRECT_BUFFER" /> 260 <enum name="GL_ELEMENT_ARRAY_BUFFER" /> 261 <enum name="GL_PIXEL_PACK_BUFFER" /> 262 <enum name="GL_PIXEL_UNPACK_BUFFER" /> 263 <enum name="GL_QUERY_BUFFER" /> 264 <enum name="GL_SHADER_STORAGE_BUFFER" /> 265 <enum name="GL_TEXTURE_BUFFER" /> 266 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER" /> 267 <enum name="GL_UNIFORM_BUFFER" /> 268 </group> 269 270 <group name="BufferUsageARB"> 271 <enum name="GL_STREAM_DRAW"/> 272 <enum name="GL_STREAM_READ"/> 273 <enum name="GL_STREAM_COPY"/> 274 <enum name="GL_STATIC_DRAW"/> 275 <enum name="GL_STATIC_READ"/> 276 <enum name="GL_STATIC_COPY"/> 277 <enum name="GL_DYNAMIC_DRAW"/> 278 <enum name="GL_DYNAMIC_READ"/> 279 <enum name="GL_DYNAMIC_COPY"/> 280 </group> 281 282 <group name="BufferAccessARB"> 283 <enum name="GL_READ_ONLY"/> 284 <enum name="GL_WRITE_ONLY"/> 285 <enum name="GL_READ_WRITE"/> 286 </group> 287 288 <group name="BufferAccessMask"> 289 <enum name="GL_MAP_COHERENT_BIT"/> 290 <enum name="GL_MAP_COHERENT_BIT_EXT"/> 291 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> 292 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/> 293 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/> 294 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/> 295 <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/> 296 <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/> 297 <enum name="GL_MAP_PERSISTENT_BIT"/> 298 <enum name="GL_MAP_PERSISTENT_BIT_EXT"/> 299 <enum name="GL_MAP_READ_BIT"/> 300 <enum name="GL_MAP_READ_BIT_EXT"/> 301 <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/> 302 <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/> 303 <enum name="GL_MAP_WRITE_BIT"/> 304 <enum name="GL_MAP_WRITE_BIT_EXT"/> 305 </group> 306 307 <group name="ClearBufferMask"> 308 <enum name="GL_ACCUM_BUFFER_BIT"/> 309 <enum name="GL_COLOR_BUFFER_BIT"/> 310 <enum name="GL_COVERAGE_BUFFER_BIT_NV"/> 311 <enum name="GL_DEPTH_BUFFER_BIT"/> 312 <enum name="GL_STENCIL_BUFFER_BIT"/> 313 </group> 314 315 <group name="ClientAttribMask"> 316 <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/> 317 <enum name="GL_CLIENT_PIXEL_STORE_BIT"/> 318 <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/> 319 </group> 320 321 <group name="ClipPlaneName"> 322 <enum name="GL_CLIP_DISTANCE0"/> 323 <enum name="GL_CLIP_DISTANCE1"/> 324 <enum name="GL_CLIP_DISTANCE2"/> 325 <enum name="GL_CLIP_DISTANCE3"/> 326 <enum name="GL_CLIP_DISTANCE4"/> 327 <enum name="GL_CLIP_DISTANCE5"/> 328 <enum name="GL_CLIP_DISTANCE6"/> 329 <enum name="GL_CLIP_DISTANCE7"/> 330 <enum name="GL_CLIP_PLANE0"/> 331 <enum name="GL_CLIP_PLANE1"/> 332 <enum name="GL_CLIP_PLANE2"/> 333 <enum name="GL_CLIP_PLANE3"/> 334 <enum name="GL_CLIP_PLANE4"/> 335 <enum name="GL_CLIP_PLANE5"/> 336 </group> 337 338 <group name="ColorMaterialFace"> 339 <enum name="GL_BACK"/> 340 <enum name="GL_FRONT"/> 341 <enum name="GL_FRONT_AND_BACK"/> 342 </group> 343 344 <group name="ColorMaterialParameter"> 345 <enum name="GL_AMBIENT"/> 346 <enum name="GL_AMBIENT_AND_DIFFUSE"/> 347 <enum name="GL_DIFFUSE"/> 348 <enum name="GL_EMISSION"/> 349 <enum name="GL_SPECULAR"/> 350 </group> 351 352 <group name="ColorPointerType"> 353 <enum name="GL_BYTE"/> 354 <enum name="GL_DOUBLE"/> 355 <enum name="GL_FLOAT"/> 356 <enum name="GL_INT"/> 357 <enum name="GL_SHORT"/> 358 <enum name="GL_UNSIGNED_BYTE"/> 359 <enum name="GL_UNSIGNED_INT"/> 360 <enum name="GL_UNSIGNED_SHORT"/> 361 </group> 362 363 <group name="ColorTableParameterPNameSGI"> 364 <enum name="GL_COLOR_TABLE_BIAS"/> 365 <enum name="GL_COLOR_TABLE_BIAS_SGI"/> 366 <enum name="GL_COLOR_TABLE_SCALE"/> 367 <enum name="GL_COLOR_TABLE_SCALE_SGI"/> 368 </group> 369 370 <group name="ColorTableTargetSGI"> 371 <enum name="GL_COLOR_TABLE"/> 372 <enum name="GL_COLOR_TABLE_SGI"/> 373 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/> 374 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/> 375 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/> 376 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/> 377 <enum name="GL_PROXY_COLOR_TABLE"/> 378 <enum name="GL_PROXY_COLOR_TABLE_SGI"/> 379 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/> 380 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/> 381 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/> 382 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/> 383 <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/> 384 <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/> 385 </group> 386 387 <group name="ContextFlagMask"> 388 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/> 389 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/> 390 <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/> 391 <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/> 392 <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/> 393 <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/> 394 <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/> 395 <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/> 396 </group> 397 398 <group name="ContextProfileMask"> 399 <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/> 400 <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/> 401 </group> 402 403 <group name="ConvolutionBorderModeEXT"> 404 <enum name="GL_REDUCE"/> 405 <enum name="GL_REDUCE_EXT"/> 406 </group> 407 408 <group name="ConvolutionParameterEXT"> 409 <enum name="GL_CONVOLUTION_BORDER_MODE"/> 410 <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/> 411 <enum name="GL_CONVOLUTION_FILTER_BIAS"/> 412 <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/> 413 <enum name="GL_CONVOLUTION_FILTER_SCALE"/> 414 <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/> 415 </group> 416 417 <group name="ConvolutionTargetEXT"> 418 <enum name="GL_CONVOLUTION_1D"/> 419 <enum name="GL_CONVOLUTION_1D_EXT"/> 420 <enum name="GL_CONVOLUTION_2D"/> 421 <enum name="GL_CONVOLUTION_2D_EXT"/> 422 </group> 423 424 <group name="CullFaceMode"> 425 <enum name="GL_BACK"/> 426 <enum name="GL_FRONT"/> 427 <enum name="GL_FRONT_AND_BACK"/> 428 </group> 429 430 <group name="DataType" comment="See enums block below"/> 431 432 <group name="DepthFunction"> 433 <enum name="GL_ALWAYS"/> 434 <enum name="GL_EQUAL"/> 435 <enum name="GL_GEQUAL"/> 436 <enum name="GL_GREATER"/> 437 <enum name="GL_LEQUAL"/> 438 <enum name="GL_LESS"/> 439 <enum name="GL_NEVER"/> 440 <enum name="GL_NOTEQUAL"/> 441 </group> 442 443 <group name="DrawBufferMode"> 444 <enum name="GL_AUX0"/> 445 <enum name="GL_AUX1"/> 446 <enum name="GL_AUX2"/> 447 <enum name="GL_AUX3"/> 448 <enum name="GL_BACK"/> 449 <enum name="GL_BACK_LEFT"/> 450 <enum name="GL_BACK_RIGHT"/> 451 <enum name="GL_FRONT"/> 452 <enum name="GL_FRONT_AND_BACK"/> 453 <enum name="GL_FRONT_LEFT"/> 454 <enum name="GL_FRONT_RIGHT"/> 455 <enum name="GL_LEFT"/> 456 <enum name="GL_NONE"/> 457 <enum name="GL_NONE_OES"/> 458 <enum name="GL_RIGHT"/> 459 </group> 460 461 <group name="DrawElementsType"> 462 <enum name="GL_UNSIGNED_BYTE"/> 463 <enum name="GL_UNSIGNED_SHORT"/> 464 <enum name="GL_UNSIGNED_INT"/> 465 </group> 466 467 <group name="EnableCap"> 468 <enum name="GL_ALPHA_TEST"/> 469 <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/> 470 <enum name="GL_ASYNC_HISTOGRAM_SGIX"/> 471 <enum name="GL_ASYNC_READ_PIXELS_SGIX"/> 472 <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/> 473 <enum name="GL_AUTO_NORMAL"/> 474 <enum name="GL_BLEND"/> 475 <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/> 476 <enum name="GL_CLIP_PLANE0"/> 477 <enum name="GL_CLIP_PLANE1"/> 478 <enum name="GL_CLIP_PLANE2"/> 479 <enum name="GL_CLIP_PLANE3"/> 480 <enum name="GL_CLIP_PLANE4"/> 481 <enum name="GL_CLIP_PLANE5"/> 482 <enum name="GL_COLOR_ARRAY"/> 483 <enum name="GL_COLOR_LOGIC_OP"/> 484 <enum name="GL_COLOR_MATERIAL"/> 485 <enum name="GL_COLOR_TABLE_SGI"/> 486 <enum name="GL_CONVOLUTION_1D_EXT"/> 487 <enum name="GL_CONVOLUTION_2D_EXT"/> 488 <enum name="GL_CULL_FACE"/> 489 <enum name="GL_DEPTH_TEST"/> 490 <enum name="GL_DITHER"/> 491 <enum name="GL_EDGE_FLAG_ARRAY"/> 492 <enum name="GL_FOG"/> 493 <enum name="GL_FOG_OFFSET_SGIX"/> 494 <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/> 495 <enum name="GL_FRAGMENT_LIGHT0_SGIX"/> 496 <enum name="GL_FRAGMENT_LIGHT1_SGIX"/> 497 <enum name="GL_FRAGMENT_LIGHT2_SGIX"/> 498 <enum name="GL_FRAGMENT_LIGHT3_SGIX"/> 499 <enum name="GL_FRAGMENT_LIGHT4_SGIX"/> 500 <enum name="GL_FRAGMENT_LIGHT5_SGIX"/> 501 <enum name="GL_FRAGMENT_LIGHT6_SGIX"/> 502 <enum name="GL_FRAGMENT_LIGHT7_SGIX"/> 503 <enum name="GL_FRAGMENT_LIGHTING_SGIX"/> 504 <enum name="GL_FRAMEZOOM_SGIX"/> 505 <enum name="GL_HISTOGRAM_EXT"/> 506 <enum name="GL_INDEX_ARRAY"/> 507 <enum name="GL_INDEX_LOGIC_OP"/> 508 <enum name="GL_INTERLACE_SGIX"/> 509 <enum name="GL_IR_INSTRUMENT1_SGIX"/> 510 <enum name="GL_LIGHT0"/> 511 <enum name="GL_LIGHT1"/> 512 <enum name="GL_LIGHT2"/> 513 <enum name="GL_LIGHT3"/> 514 <enum name="GL_LIGHT4"/> 515 <enum name="GL_LIGHT5"/> 516 <enum name="GL_LIGHT6"/> 517 <enum name="GL_LIGHT7"/> 518 <enum name="GL_LIGHTING"/> 519 <enum name="GL_LINE_SMOOTH"/> 520 <enum name="GL_LINE_STIPPLE"/> 521 <enum name="GL_MAP1_COLOR_4"/> 522 <enum name="GL_MAP1_INDEX"/> 523 <enum name="GL_MAP1_NORMAL"/> 524 <enum name="GL_MAP1_TEXTURE_COORD_1"/> 525 <enum name="GL_MAP1_TEXTURE_COORD_2"/> 526 <enum name="GL_MAP1_TEXTURE_COORD_3"/> 527 <enum name="GL_MAP1_TEXTURE_COORD_4"/> 528 <enum name="GL_MAP1_VERTEX_3"/> 529 <enum name="GL_MAP1_VERTEX_4"/> 530 <enum name="GL_MAP2_COLOR_4"/> 531 <enum name="GL_MAP2_INDEX"/> 532 <enum name="GL_MAP2_NORMAL"/> 533 <enum name="GL_MAP2_TEXTURE_COORD_1"/> 534 <enum name="GL_MAP2_TEXTURE_COORD_2"/> 535 <enum name="GL_MAP2_TEXTURE_COORD_3"/> 536 <enum name="GL_MAP2_TEXTURE_COORD_4"/> 537 <enum name="GL_MAP2_VERTEX_3"/> 538 <enum name="GL_MAP2_VERTEX_4"/> 539 <enum name="GL_MINMAX_EXT"/> 540 <enum name="GL_MULTISAMPLE_SGIS"/> 541 <enum name="GL_NORMALIZE"/> 542 <enum name="GL_NORMAL_ARRAY"/> 543 <enum name="GL_PIXEL_TEXTURE_SGIS"/> 544 <enum name="GL_PIXEL_TEX_GEN_SGIX"/> 545 <enum name="GL_POINT_SMOOTH"/> 546 <enum name="GL_POLYGON_OFFSET_FILL"/> 547 <enum name="GL_POLYGON_OFFSET_LINE"/> 548 <enum name="GL_POLYGON_OFFSET_POINT"/> 549 <enum name="GL_POLYGON_SMOOTH"/> 550 <enum name="GL_POLYGON_STIPPLE"/> 551 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/> 552 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/> 553 <enum name="GL_REFERENCE_PLANE_SGIX"/> 554 <enum name="GL_RESCALE_NORMAL_EXT"/> 555 <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/> 556 <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/> 557 <enum name="GL_SAMPLE_MASK_SGIS"/> 558 <enum name="GL_SCISSOR_TEST"/> 559 <enum name="GL_SEPARABLE_2D_EXT"/> 560 <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/> 561 <enum name="GL_SPRITE_SGIX"/> 562 <enum name="GL_STENCIL_TEST"/> 563 <enum name="GL_TEXTURE_1D"/> 564 <enum name="GL_TEXTURE_2D"/> 565 <enum name="GL_TEXTURE_3D_EXT"/> 566 <enum name="GL_TEXTURE_4D_SGIS"/> 567 <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/> 568 <enum name="GL_TEXTURE_COORD_ARRAY"/> 569 <enum name="GL_TEXTURE_GEN_Q"/> 570 <enum name="GL_TEXTURE_GEN_R"/> 571 <enum name="GL_TEXTURE_GEN_S"/> 572 <enum name="GL_TEXTURE_GEN_T"/> 573 <enum name="GL_VERTEX_ARRAY"/> 574 </group> 575 576 <group name="ErrorCode"> 577 <enum name="GL_INVALID_ENUM"/> 578 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/> 579 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/> 580 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/> 581 <enum name="GL_INVALID_OPERATION"/> 582 <enum name="GL_INVALID_VALUE"/> 583 <enum name="GL_NO_ERROR"/> 584 <enum name="GL_OUT_OF_MEMORY"/> 585 <enum name="GL_STACK_OVERFLOW"/> 586 <enum name="GL_STACK_UNDERFLOW"/> 587 <enum name="GL_TABLE_TOO_LARGE"/> 588 <enum name="GL_TABLE_TOO_LARGE_EXT"/> 589 <enum name="GL_TEXTURE_TOO_LARGE_EXT"/> 590 </group> 591 592 <group name="ExternalHandleType"> 593 <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/> 594 <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/> 595 <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/> 596 <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/> 597 <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/> 598 <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/> 599 <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/> 600 <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/> 601 </group> 602 603 <group name="FeedbackType"> 604 <enum name="GL_2D"/> 605 <enum name="GL_3D"/> 606 <enum name="GL_3D_COLOR"/> 607 <enum name="GL_3D_COLOR_TEXTURE"/> 608 <enum name="GL_4D_COLOR_TEXTURE"/> 609 </group> 610 611 <group name="FeedBackToken"> 612 <enum name="GL_BITMAP_TOKEN"/> 613 <enum name="GL_COPY_PIXEL_TOKEN"/> 614 <enum name="GL_DRAW_PIXEL_TOKEN"/> 615 <enum name="GL_LINE_RESET_TOKEN"/> 616 <enum name="GL_LINE_TOKEN"/> 617 <enum name="GL_PASS_THROUGH_TOKEN"/> 618 <enum name="GL_POINT_TOKEN"/> 619 <enum name="GL_POLYGON_TOKEN"/> 620 </group> 621 622 <group name="FfdMaskSGIX" comment="See enums section below. Was SGIXFfdMask"/> 623 624 <group name="FfdTargetSGIX"> 625 <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/> 626 <enum name="GL_TEXTURE_DEFORMATION_SGIX"/> 627 </group> 628 629 <group name="FogCoordinatePointerType"> 630 <enum name="GL_FLOAT"/> 631 <enum name="GL_DOUBLE"/> 632 </group> 633 634 <group name="FogMode"> 635 <enum name="GL_EXP"/> 636 <enum name="GL_EXP2"/> 637 <enum name="GL_FOG_FUNC_SGIS"/> 638 <enum name="GL_LINEAR"/> 639 </group> 640 641 <group name="FogParameter"> 642 <enum name="GL_FOG_COLOR"/> 643 <enum name="GL_FOG_DENSITY"/> 644 <enum name="GL_FOG_END"/> 645 <enum name="GL_FOG_INDEX"/> 646 <enum name="GL_FOG_MODE"/> 647 <enum name="GL_FOG_OFFSET_VALUE_SGIX"/> 648 <enum name="GL_FOG_START"/> 649 </group> 650 651 <group name="FogPointerTypeEXT"> 652 <enum name="GL_FLOAT"/> 653 <enum name="GL_DOUBLE"/> 654 </group> 655 656 <group name="FogPointerTypeIBM"> 657 <enum name="GL_FLOAT"/> 658 <enum name="GL_DOUBLE"/> 659 </group> 660 661 <group name="FragmentLightModelParameterSGIX"> 662 <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/> 663 <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/> 664 <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/> 665 <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/> 666 </group> 667 668 <group name="FramebufferFetchNoncoherent"> 669 <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/> 670 </group> 671 672 <group name="FrontFaceDirection"> 673 <enum name="GL_CCW"/> 674 <enum name="GL_CW"/> 675 </group> 676 677 <group name="GetColorTableParameterPNameSGI"> 678 <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/> 679 <enum name="GL_COLOR_TABLE_BIAS_SGI"/> 680 <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/> 681 <enum name="GL_COLOR_TABLE_FORMAT_SGI"/> 682 <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/> 683 <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/> 684 <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/> 685 <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/> 686 <enum name="GL_COLOR_TABLE_SCALE_SGI"/> 687 <enum name="GL_COLOR_TABLE_WIDTH_SGI"/> 688 <enum name="GL_COLOR_TABLE_BIAS"/> 689 <enum name="GL_COLOR_TABLE_SCALE"/> 690 <enum name="GL_COLOR_TABLE_FORMAT"/> 691 <enum name="GL_COLOR_TABLE_WIDTH"/> 692 <enum name="GL_COLOR_TABLE_RED_SIZE"/> 693 <enum name="GL_COLOR_TABLE_GREEN_SIZE"/> 694 <enum name="GL_COLOR_TABLE_BLUE_SIZE"/> 695 <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/> 696 <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/> 697 <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/> 698 </group> 699 700 <group name="GetConvolutionParameter"> 701 <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/> 702 <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/> 703 <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/> 704 <enum name="GL_CONVOLUTION_FORMAT_EXT"/> 705 <enum name="GL_CONVOLUTION_HEIGHT_EXT"/> 706 <enum name="GL_CONVOLUTION_WIDTH_EXT"/> 707 <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/> 708 <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/> 709 <enum name="GL_CONVOLUTION_BORDER_MODE"/> 710 <enum name="GL_CONVOLUTION_BORDER_COLOR"/> 711 <enum name="GL_CONVOLUTION_FILTER_SCALE"/> 712 <enum name="GL_CONVOLUTION_FILTER_BIAS"/> 713 <enum name="GL_CONVOLUTION_FORMAT"/> 714 <enum name="GL_CONVOLUTION_WIDTH"/> 715 <enum name="GL_CONVOLUTION_HEIGHT"/> 716 <enum name="GL_MAX_CONVOLUTION_WIDTH"/> 717 <enum name="GL_MAX_CONVOLUTION_HEIGHT"/> 718 </group> 719 720 <group name="GetHistogramParameterPNameEXT"> 721 <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/> 722 <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/> 723 <enum name="GL_HISTOGRAM_FORMAT_EXT"/> 724 <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/> 725 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/> 726 <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/> 727 <enum name="GL_HISTOGRAM_SINK_EXT"/> 728 <enum name="GL_HISTOGRAM_WIDTH_EXT"/> 729 <enum name="GL_HISTOGRAM_WIDTH"/> 730 <enum name="GL_HISTOGRAM_FORMAT"/> 731 <enum name="GL_HISTOGRAM_RED_SIZE"/> 732 <enum name="GL_HISTOGRAM_GREEN_SIZE"/> 733 <enum name="GL_HISTOGRAM_BLUE_SIZE"/> 734 <enum name="GL_HISTOGRAM_ALPHA_SIZE"/> 735 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/> 736 <enum name="GL_HISTOGRAM_SINK"/> 737 <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/> 738 <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/> 739 <enum name="GL_HISTOGRAM_FORMAT_EXT"/> 740 <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/> 741 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/> 742 <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/> 743 <enum name="GL_HISTOGRAM_SINK_EXT"/> 744 <enum name="GL_HISTOGRAM_WIDTH_EXT"/> 745 </group> 746 747 <group name="GetMapQuery"> 748 <enum name="GL_COEFF"/> 749 <enum name="GL_DOMAIN"/> 750 <enum name="GL_ORDER"/> 751 </group> 752 753 <group name="GetMinmaxParameterPNameEXT"> 754 <enum name="GL_MINMAX_FORMAT"/> 755 <enum name="GL_MINMAX_FORMAT_EXT"/> 756 <enum name="GL_MINMAX_SINK"/> 757 <enum name="GL_MINMAX_SINK_EXT"/> 758 <enum name="GL_MINMAX_FORMAT"/> 759 <enum name="GL_MINMAX_SINK"/> 760 </group> 761 762 <group name="GetPixelMap"> 763 <enum name="GL_PIXEL_MAP_A_TO_A"/> 764 <enum name="GL_PIXEL_MAP_B_TO_B"/> 765 <enum name="GL_PIXEL_MAP_G_TO_G"/> 766 <enum name="GL_PIXEL_MAP_I_TO_A"/> 767 <enum name="GL_PIXEL_MAP_I_TO_B"/> 768 <enum name="GL_PIXEL_MAP_I_TO_G"/> 769 <enum name="GL_PIXEL_MAP_I_TO_I"/> 770 <enum name="GL_PIXEL_MAP_I_TO_R"/> 771 <enum name="GL_PIXEL_MAP_R_TO_R"/> 772 <enum name="GL_PIXEL_MAP_S_TO_S"/> 773 </group> 774 775 <group name="GetPName"> 776 <enum name="GL_ACCUM_ALPHA_BITS"/> 777 <enum name="GL_ACCUM_BLUE_BITS"/> 778 <enum name="GL_ACCUM_CLEAR_VALUE"/> 779 <enum name="GL_ACCUM_GREEN_BITS"/> 780 <enum name="GL_ACCUM_RED_BITS"/> 781 <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/> 782 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 783 <enum name="GL_ALPHA_BIAS"/> 784 <enum name="GL_ALPHA_BITS"/> 785 <enum name="GL_ALPHA_SCALE"/> 786 <enum name="GL_ALPHA_TEST"/> 787 <enum name="GL_ALPHA_TEST_FUNC"/> 788 <enum name="GL_ALPHA_TEST_FUNC_QCOM"/> 789 <enum name="GL_ALPHA_TEST_QCOM"/> 790 <enum name="GL_ALPHA_TEST_REF"/> 791 <enum name="GL_ALPHA_TEST_REF_QCOM"/> 792 <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/> 793 <enum name="GL_ASYNC_HISTOGRAM_SGIX"/> 794 <enum name="GL_ASYNC_MARKER_SGIX"/> 795 <enum name="GL_ASYNC_READ_PIXELS_SGIX"/> 796 <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/> 797 <enum name="GL_ATTRIB_STACK_DEPTH"/> 798 <enum name="GL_AUTO_NORMAL"/> 799 <enum name="GL_AUX_BUFFERS"/> 800 <enum name="GL_BLEND"/> 801 <enum name="GL_BLEND_COLOR_EXT"/> 802 <enum name="GL_BLEND_DST"/> 803 <enum name="GL_BLEND_EQUATION_EXT"/> 804 <enum name="GL_BLEND_SRC"/> 805 <enum name="GL_BLUE_BIAS"/> 806 <enum name="GL_BLUE_BITS"/> 807 <enum name="GL_BLUE_SCALE"/> 808 <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/> 809 <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/> 810 <enum name="GL_CLIP_PLANE0"/> 811 <enum name="GL_CLIP_PLANE1"/> 812 <enum name="GL_CLIP_PLANE2"/> 813 <enum name="GL_CLIP_PLANE3"/> 814 <enum name="GL_CLIP_PLANE4"/> 815 <enum name="GL_CLIP_PLANE5"/> 816 <enum name="GL_COLOR_ARRAY"/> 817 <enum name="GL_COLOR_ARRAY_COUNT_EXT"/> 818 <enum name="GL_COLOR_ARRAY_SIZE"/> 819 <enum name="GL_COLOR_ARRAY_STRIDE"/> 820 <enum name="GL_COLOR_ARRAY_TYPE"/> 821 <enum name="GL_COLOR_CLEAR_VALUE"/> 822 <enum name="GL_COLOR_LOGIC_OP"/> 823 <enum name="GL_COLOR_MATERIAL"/> 824 <enum name="GL_COLOR_MATERIAL_FACE"/> 825 <enum name="GL_COLOR_MATERIAL_PARAMETER"/> 826 <enum name="GL_COLOR_MATRIX_SGI"/> 827 <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/> 828 <enum name="GL_COLOR_TABLE_SGI"/> 829 <enum name="GL_COLOR_WRITEMASK"/> 830 <enum name="GL_CONVOLUTION_1D_EXT"/> 831 <enum name="GL_CONVOLUTION_2D_EXT"/> 832 <enum name="GL_CONVOLUTION_HINT_SGIX"/> 833 <enum name="GL_CULL_FACE"/> 834 <enum name="GL_CULL_FACE_MODE"/> 835 <enum name="GL_CURRENT_COLOR"/> 836 <enum name="GL_CURRENT_INDEX"/> 837 <enum name="GL_CURRENT_NORMAL"/> 838 <enum name="GL_CURRENT_RASTER_COLOR"/> 839 <enum name="GL_CURRENT_RASTER_DISTANCE"/> 840 <enum name="GL_CURRENT_RASTER_INDEX"/> 841 <enum name="GL_CURRENT_RASTER_POSITION"/> 842 <enum name="GL_CURRENT_RASTER_POSITION_VALID"/> 843 <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/> 844 <enum name="GL_CURRENT_TEXTURE_COORDS"/> 845 <enum name="GL_DEFORMATIONS_MASK_SGIX"/> 846 <enum name="GL_DEPTH_BIAS"/> 847 <enum name="GL_DEPTH_BITS"/> 848 <enum name="GL_DEPTH_CLEAR_VALUE"/> 849 <enum name="GL_DEPTH_FUNC"/> 850 <enum name="GL_DEPTH_RANGE"/> 851 <enum name="GL_DEPTH_SCALE"/> 852 <enum name="GL_DEPTH_TEST"/> 853 <enum name="GL_DEPTH_WRITEMASK"/> 854 <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/> 855 <enum name="GL_DEVICE_LUID_EXT"/> 856 <enum name="GL_DEVICE_NODE_MASK_EXT"/> 857 <enum name="GL_DEVICE_UUID_EXT"/> 858 <enum name="GL_DISTANCE_ATTENUATION_SGIS"/> 859 <enum name="GL_DITHER"/> 860 <enum name="GL_DOUBLEBUFFER"/> 861 <enum name="GL_DRAW_BUFFER"/> 862 <enum name="GL_DRAW_BUFFER_EXT"/> 863 <enum name="GL_DRIVER_UUID_EXT"/> 864 <enum name="GL_EDGE_FLAG"/> 865 <enum name="GL_EDGE_FLAG_ARRAY"/> 866 <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/> 867 <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/> 868 <enum name="GL_FEEDBACK_BUFFER_SIZE"/> 869 <enum name="GL_FEEDBACK_BUFFER_TYPE"/> 870 <enum name="GL_FOG"/> 871 <enum name="GL_FOG_COLOR"/> 872 <enum name="GL_FOG_DENSITY"/> 873 <enum name="GL_FOG_END"/> 874 <enum name="GL_FOG_FUNC_POINTS_SGIS"/> 875 <enum name="GL_FOG_HINT"/> 876 <enum name="GL_FOG_INDEX"/> 877 <enum name="GL_FOG_MODE"/> 878 <enum name="GL_FOG_OFFSET_SGIX"/> 879 <enum name="GL_FOG_OFFSET_VALUE_SGIX"/> 880 <enum name="GL_FOG_START"/> 881 <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/> 882 <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/> 883 <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/> 884 <enum name="GL_FRAGMENT_LIGHT0_SGIX"/> 885 <enum name="GL_FRAGMENT_LIGHTING_SGIX"/> 886 <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/> 887 <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/> 888 <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/> 889 <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/> 890 <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/> 891 <enum name="GL_FRAMEZOOM_SGIX"/> 892 <enum name="GL_FRONT_FACE"/> 893 <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/> 894 <enum name="GL_GREEN_BIAS"/> 895 <enum name="GL_GREEN_BITS"/> 896 <enum name="GL_GREEN_SCALE"/> 897 <enum name="GL_HISTOGRAM_EXT"/> 898 <enum name="GL_INDEX_ARRAY"/> 899 <enum name="GL_INDEX_ARRAY_COUNT_EXT"/> 900 <enum name="GL_INDEX_ARRAY_STRIDE"/> 901 <enum name="GL_INDEX_ARRAY_TYPE"/> 902 <enum name="GL_INDEX_BITS"/> 903 <enum name="GL_INDEX_CLEAR_VALUE"/> 904 <enum name="GL_INDEX_LOGIC_OP"/> 905 <enum name="GL_INDEX_MODE"/> 906 <enum name="GL_INDEX_OFFSET"/> 907 <enum name="GL_INDEX_SHIFT"/> 908 <enum name="GL_INDEX_WRITEMASK"/> 909 <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/> 910 <enum name="GL_INTERLACE_SGIX"/> 911 <enum name="GL_IR_INSTRUMENT1_SGIX"/> 912 <enum name="GL_LIGHT0"/> 913 <enum name="GL_LIGHT1"/> 914 <enum name="GL_LIGHT2"/> 915 <enum name="GL_LIGHT3"/> 916 <enum name="GL_LIGHT4"/> 917 <enum name="GL_LIGHT5"/> 918 <enum name="GL_LIGHT6"/> 919 <enum name="GL_LIGHT7"/> 920 <enum name="GL_LIGHTING"/> 921 <enum name="GL_LIGHT_ENV_MODE_SGIX"/> 922 <enum name="GL_LIGHT_MODEL_AMBIENT"/> 923 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/> 924 <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/> 925 <enum name="GL_LIGHT_MODEL_TWO_SIDE"/> 926 <enum name="GL_LINE_SMOOTH"/> 927 <enum name="GL_LINE_SMOOTH_HINT"/> 928 <enum name="GL_LINE_STIPPLE"/> 929 <enum name="GL_LINE_STIPPLE_PATTERN"/> 930 <enum name="GL_LINE_STIPPLE_REPEAT"/> 931 <enum name="GL_LINE_WIDTH"/> 932 <enum name="GL_LINE_WIDTH_GRANULARITY"/> 933 <enum name="GL_LINE_WIDTH_RANGE"/> 934 <enum name="GL_LIST_BASE"/> 935 <enum name="GL_LIST_INDEX"/> 936 <enum name="GL_LIST_MODE"/> 937 <enum name="GL_LOGIC_OP"/> 938 <enum name="GL_LOGIC_OP_MODE"/> 939 <enum name="GL_MAP1_COLOR_4"/> 940 <enum name="GL_MAP1_GRID_DOMAIN"/> 941 <enum name="GL_MAP1_GRID_SEGMENTS"/> 942 <enum name="GL_MAP1_INDEX"/> 943 <enum name="GL_MAP1_NORMAL"/> 944 <enum name="GL_MAP1_TEXTURE_COORD_1"/> 945 <enum name="GL_MAP1_TEXTURE_COORD_2"/> 946 <enum name="GL_MAP1_TEXTURE_COORD_3"/> 947 <enum name="GL_MAP1_TEXTURE_COORD_4"/> 948 <enum name="GL_MAP1_VERTEX_3"/> 949 <enum name="GL_MAP1_VERTEX_4"/> 950 <enum name="GL_MAP2_COLOR_4"/> 951 <enum name="GL_MAP2_GRID_DOMAIN"/> 952 <enum name="GL_MAP2_GRID_SEGMENTS"/> 953 <enum name="GL_MAP2_INDEX"/> 954 <enum name="GL_MAP2_NORMAL"/> 955 <enum name="GL_MAP2_TEXTURE_COORD_1"/> 956 <enum name="GL_MAP2_TEXTURE_COORD_2"/> 957 <enum name="GL_MAP2_TEXTURE_COORD_3"/> 958 <enum name="GL_MAP2_TEXTURE_COORD_4"/> 959 <enum name="GL_MAP2_VERTEX_3"/> 960 <enum name="GL_MAP2_VERTEX_4"/> 961 <enum name="GL_MAP_COLOR"/> 962 <enum name="GL_MAP_STENCIL"/> 963 <enum name="GL_MATRIX_MODE"/> 964 <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/> 965 <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/> 966 <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/> 967 <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/> 968 <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/> 969 <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/> 970 <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/> 971 <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/> 972 <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/> 973 <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/> 974 <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/> 975 <enum name="GL_MAX_CLIP_DISTANCES"/> 976 <enum name="GL_MAX_CLIP_PLANES"/> 977 <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/> 978 <enum name="GL_MAX_EVAL_ORDER"/> 979 <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/> 980 <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/> 981 <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/> 982 <enum name="GL_MAX_LIGHTS"/> 983 <enum name="GL_MAX_LIST_NESTING"/> 984 <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/> 985 <enum name="GL_MAX_NAME_STACK_DEPTH"/> 986 <enum name="GL_MAX_PIXEL_MAP_TABLE"/> 987 <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/> 988 <enum name="GL_MAX_TEXTURE_SIZE"/> 989 <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/> 990 <enum name="GL_MAX_VIEWPORT_DIMS"/> 991 <enum name="GL_MINMAX_EXT"/> 992 <enum name="GL_MODELVIEW0_MATRIX_EXT"/> 993 <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/> 994 <enum name="GL_MODELVIEW_MATRIX"/> 995 <enum name="GL_MODELVIEW_STACK_DEPTH"/> 996 <enum name="GL_MULTISAMPLE_SGIS"/> 997 <enum name="GL_NAME_STACK_DEPTH"/> 998 <enum name="GL_NORMALIZE"/> 999 <enum name="GL_NORMAL_ARRAY"/> 1000 <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/> 1001 <enum name="GL_NORMAL_ARRAY_STRIDE"/> 1002 <enum name="GL_NORMAL_ARRAY_TYPE"/> 1003 <enum name="GL_NUM_DEVICE_UUIDS_EXT"/> 1004 <enum name="GL_PACK_ALIGNMENT"/> 1005 <enum name="GL_PACK_CMYK_HINT_EXT"/> 1006 <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/> 1007 <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/> 1008 <enum name="GL_PACK_LSB_FIRST"/> 1009 <enum name="GL_PACK_RESAMPLE_SGIX"/> 1010 <enum name="GL_PACK_ROW_LENGTH"/> 1011 <enum name="GL_PACK_SKIP_IMAGES_EXT"/> 1012 <enum name="GL_PACK_SKIP_PIXELS"/> 1013 <enum name="GL_PACK_SKIP_ROWS"/> 1014 <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/> 1015 <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/> 1016 <enum name="GL_PACK_SWAP_BYTES"/> 1017 <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/> 1018 <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/> 1019 <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/> 1020 <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/> 1021 <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/> 1022 <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/> 1023 <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/> 1024 <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/> 1025 <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/> 1026 <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/> 1027 <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/> 1028 <enum name="GL_PIXEL_TEXTURE_SGIS"/> 1029 <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/> 1030 <enum name="GL_PIXEL_TEX_GEN_SGIX"/> 1031 <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/> 1032 <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/> 1033 <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/> 1034 <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/> 1035 <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/> 1036 <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/> 1037 <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/> 1038 <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/> 1039 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/> 1040 <enum name="GL_POINT_SIZE"/> 1041 <enum name="GL_POINT_SIZE_GRANULARITY"/> 1042 <enum name="GL_POINT_SIZE_MAX_SGIS"/> 1043 <enum name="GL_POINT_SIZE_MIN_SGIS"/> 1044 <enum name="GL_POINT_SIZE_RANGE"/> 1045 <enum name="GL_POINT_SMOOTH"/> 1046 <enum name="GL_POINT_SMOOTH_HINT"/> 1047 <enum name="GL_POLYGON_MODE"/> 1048 <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/> 1049 <enum name="GL_POLYGON_OFFSET_FACTOR"/> 1050 <enum name="GL_POLYGON_OFFSET_FILL"/> 1051 <enum name="GL_POLYGON_OFFSET_LINE"/> 1052 <enum name="GL_POLYGON_OFFSET_POINT"/> 1053 <enum name="GL_POLYGON_OFFSET_UNITS"/> 1054 <enum name="GL_POLYGON_SMOOTH"/> 1055 <enum name="GL_POLYGON_SMOOTH_HINT"/> 1056 <enum name="GL_POLYGON_STIPPLE"/> 1057 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/> 1058 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/> 1059 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/> 1060 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/> 1061 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/> 1062 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/> 1063 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/> 1064 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/> 1065 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/> 1066 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/> 1067 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/> 1068 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/> 1069 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/> 1070 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/> 1071 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/> 1072 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/> 1073 <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/> 1074 <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/> 1075 <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/> 1076 <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/> 1077 <enum name="GL_PROJECTION_MATRIX"/> 1078 <enum name="GL_PROJECTION_STACK_DEPTH"/> 1079 <enum name="GL_READ_BUFFER"/> 1080 <enum name="GL_READ_BUFFER_EXT"/> 1081 <enum name="GL_READ_BUFFER_NV"/> 1082 <enum name="GL_RED_BIAS"/> 1083 <enum name="GL_RED_BITS"/> 1084 <enum name="GL_RED_SCALE"/> 1085 <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/> 1086 <enum name="GL_REFERENCE_PLANE_SGIX"/> 1087 <enum name="GL_RENDER_MODE"/> 1088 <enum name="GL_RESCALE_NORMAL_EXT"/> 1089 <enum name="GL_RGBA_MODE"/> 1090 <enum name="GL_SAMPLES_SGIS"/> 1091 <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/> 1092 <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/> 1093 <enum name="GL_SAMPLE_BUFFERS_SGIS"/> 1094 <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/> 1095 <enum name="GL_SAMPLE_MASK_SGIS"/> 1096 <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/> 1097 <enum name="GL_SAMPLE_PATTERN_SGIS"/> 1098 <enum name="GL_SCISSOR_BOX"/> 1099 <enum name="GL_SCISSOR_TEST"/> 1100 <enum name="GL_SELECTION_BUFFER_SIZE"/> 1101 <enum name="GL_SEPARABLE_2D_EXT"/> 1102 <enum name="GL_SHADE_MODEL"/> 1103 <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/> 1104 <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/> 1105 <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/> 1106 <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/> 1107 <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/> 1108 <enum name="GL_SPRITE_AXIS_SGIX"/> 1109 <enum name="GL_SPRITE_MODE_SGIX"/> 1110 <enum name="GL_SPRITE_SGIX"/> 1111 <enum name="GL_SPRITE_TRANSLATION_SGIX"/> 1112 <enum name="GL_STENCIL_BITS"/> 1113 <enum name="GL_STENCIL_CLEAR_VALUE"/> 1114 <enum name="GL_STENCIL_FAIL"/> 1115 <enum name="GL_STENCIL_FUNC"/> 1116 <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/> 1117 <enum name="GL_STENCIL_PASS_DEPTH_PASS"/> 1118 <enum name="GL_STENCIL_REF"/> 1119 <enum name="GL_STENCIL_TEST"/> 1120 <enum name="GL_STENCIL_VALUE_MASK"/> 1121 <enum name="GL_STENCIL_WRITEMASK"/> 1122 <enum name="GL_STEREO"/> 1123 <enum name="GL_SUBPIXEL_BITS"/> 1124 <enum name="GL_TEXTURE_1D"/> 1125 <enum name="GL_TEXTURE_2D"/> 1126 <enum name="GL_TEXTURE_3D_BINDING_EXT"/> 1127 <enum name="GL_TEXTURE_3D_EXT"/> 1128 <enum name="GL_TEXTURE_4D_BINDING_SGIS"/> 1129 <enum name="GL_TEXTURE_4D_SGIS"/> 1130 <enum name="GL_TEXTURE_BINDING_1D"/> 1131 <enum name="GL_TEXTURE_BINDING_2D"/> 1132 <enum name="GL_TEXTURE_BINDING_3D"/> 1133 <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/> 1134 <enum name="GL_TEXTURE_COORD_ARRAY"/> 1135 <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/> 1136 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/> 1137 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/> 1138 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/> 1139 <enum name="GL_TEXTURE_GEN_Q"/> 1140 <enum name="GL_TEXTURE_GEN_R"/> 1141 <enum name="GL_TEXTURE_GEN_S"/> 1142 <enum name="GL_TEXTURE_GEN_T"/> 1143 <enum name="GL_TEXTURE_MATRIX"/> 1144 <enum name="GL_TEXTURE_STACK_DEPTH"/> 1145 <enum name="GL_UNPACK_ALIGNMENT"/> 1146 <enum name="GL_UNPACK_CMYK_HINT_EXT"/> 1147 <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/> 1148 <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/> 1149 <enum name="GL_UNPACK_LSB_FIRST"/> 1150 <enum name="GL_UNPACK_RESAMPLE_SGIX"/> 1151 <enum name="GL_UNPACK_ROW_LENGTH"/> 1152 <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/> 1153 <enum name="GL_UNPACK_SKIP_PIXELS"/> 1154 <enum name="GL_UNPACK_SKIP_ROWS"/> 1155 <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/> 1156 <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/> 1157 <enum name="GL_UNPACK_SWAP_BYTES"/> 1158 <enum name="GL_VERTEX_ARRAY"/> 1159 <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/> 1160 <enum name="GL_VERTEX_ARRAY_SIZE"/> 1161 <enum name="GL_VERTEX_ARRAY_STRIDE"/> 1162 <enum name="GL_VERTEX_ARRAY_TYPE"/> 1163 <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/> 1164 <enum name="GL_VERTEX_PRECLIP_SGIX"/> 1165 <enum name="GL_VIEWPORT"/> 1166 <enum name="GL_ZOOM_X"/> 1167 <enum name="GL_ZOOM_Y"/> 1168 </group> 1169 1170 <group name="GetPointervPName"> 1171 <enum name="GL_COLOR_ARRAY_POINTER"/> 1172 <enum name="GL_COLOR_ARRAY_POINTER_EXT"/> 1173 <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/> 1174 <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/> 1175 <enum name="GL_FEEDBACK_BUFFER_POINTER"/> 1176 <enum name="GL_INDEX_ARRAY_POINTER"/> 1177 <enum name="GL_INDEX_ARRAY_POINTER_EXT"/> 1178 <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/> 1179 <enum name="GL_NORMAL_ARRAY_POINTER"/> 1180 <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/> 1181 <enum name="GL_SELECTION_BUFFER_POINTER"/> 1182 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/> 1183 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/> 1184 <enum name="GL_VERTEX_ARRAY_POINTER"/> 1185 <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/> 1186 <enum name="GL_DEBUG_CALLBACK_FUNCTION"/> 1187 <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/> 1188 </group> 1189 1190 <group name="GetTextureParameter"> 1191 <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/> 1192 <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/> 1193 <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/> 1194 <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/> 1195 <enum name="GL_GENERATE_MIPMAP_SGIS"/> 1196 <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/> 1197 <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/> 1198 <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/> 1199 <enum name="GL_SHADOW_AMBIENT_SGIX"/> 1200 <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/> 1201 <enum name="GL_TEXTURE_4DSIZE_SGIS"/> 1202 <enum name="GL_TEXTURE_ALPHA_SIZE"/> 1203 <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/> 1204 <enum name="GL_TEXTURE_BLUE_SIZE"/> 1205 <enum name="GL_TEXTURE_BORDER"/> 1206 <enum name="GL_TEXTURE_BORDER_COLOR"/> 1207 <enum name="GL_TEXTURE_BORDER_COLOR_NV"/> 1208 <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/> 1209 <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/> 1210 <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/> 1211 <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/> 1212 <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/> 1213 <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/> 1214 <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/> 1215 <enum name="GL_TEXTURE_COMPARE_SGIX"/> 1216 <enum name="GL_TEXTURE_COMPONENTS"/> 1217 <enum name="GL_TEXTURE_DEPTH_EXT"/> 1218 <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/> 1219 <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/> 1220 <enum name="GL_TEXTURE_GREEN_SIZE"/> 1221 <enum name="GL_TEXTURE_HEIGHT"/> 1222 <enum name="GL_TEXTURE_INTENSITY_SIZE"/> 1223 <enum name="GL_TEXTURE_INTERNAL_FORMAT"/> 1224 <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/> 1225 <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/> 1226 <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/> 1227 <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/> 1228 <enum name="GL_TEXTURE_LUMINANCE_SIZE"/> 1229 <enum name="GL_TEXTURE_MAG_FILTER"/> 1230 <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/> 1231 <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/> 1232 <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/> 1233 <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/> 1234 <enum name="GL_TEXTURE_MAX_LOD_SGIS"/> 1235 <enum name="GL_TEXTURE_MIN_FILTER"/> 1236 <enum name="GL_TEXTURE_MIN_LOD_SGIS"/> 1237 <enum name="GL_TEXTURE_PRIORITY"/> 1238 <enum name="GL_TEXTURE_RED_SIZE"/> 1239 <enum name="GL_TEXTURE_RESIDENT"/> 1240 <enum name="GL_TEXTURE_WIDTH"/> 1241 <enum name="GL_TEXTURE_WRAP_Q_SGIS"/> 1242 <enum name="GL_TEXTURE_WRAP_R_EXT"/> 1243 <enum name="GL_TEXTURE_WRAP_S"/> 1244 <enum name="GL_TEXTURE_WRAP_T"/> 1245 </group> 1246 1247 <group name="HintMode"> 1248 <enum name="GL_DONT_CARE"/> 1249 <enum name="GL_FASTEST"/> 1250 <enum name="GL_NICEST"/> 1251 </group> 1252 1253 <group name="HintTarget"> 1254 <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/> 1255 <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/> 1256 <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/> 1257 <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/> 1258 <enum name="GL_ALWAYS_FAST_HINT_PGI"/> 1259 <enum name="GL_ALWAYS_SOFT_HINT_PGI"/> 1260 <enum name="GL_BACK_NORMALS_HINT_PGI"/> 1261 <enum name="GL_BINNING_CONTROL_HINT_QCOM"/> 1262 <enum name="GL_CLIP_FAR_HINT_PGI"/> 1263 <enum name="GL_CLIP_NEAR_HINT_PGI"/> 1264 <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/> 1265 <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/> 1266 <enum name="GL_CONVOLUTION_HINT_SGIX"/> 1267 <enum name="GL_FOG_HINT"/> 1268 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/> 1269 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/> 1270 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/> 1271 <enum name="GL_FULL_STIPPLE_HINT_PGI"/> 1272 <enum name="GL_GENERATE_MIPMAP_HINT"/> 1273 <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/> 1274 <enum name="GL_LINE_QUALITY_HINT_SGIX"/> 1275 <enum name="GL_LINE_SMOOTH_HINT"/> 1276 <enum name="GL_MATERIAL_SIDE_HINT_PGI"/> 1277 <enum name="GL_MAX_VERTEX_HINT_PGI"/> 1278 <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/> 1279 <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/> 1280 <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/> 1281 <enum name="GL_PACK_CMYK_HINT_EXT"/> 1282 <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/> 1283 <enum name="GL_PHONG_HINT_WIN"/> 1284 <enum name="GL_POINT_SMOOTH_HINT"/> 1285 <enum name="GL_POLYGON_SMOOTH_HINT"/> 1286 <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/> 1287 <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/> 1288 <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/> 1289 <enum name="GL_SCALEBIAS_HINT_SGIX"/> 1290 <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/> 1291 <enum name="GL_STRICT_LIGHTING_HINT_PGI"/> 1292 <enum name="GL_STRICT_SCISSOR_HINT_PGI"/> 1293 <enum name="GL_TEXTURE_COMPRESSION_HINT"/> 1294 <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/> 1295 <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/> 1296 <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/> 1297 <enum name="GL_TRANSFORM_HINT_APPLE"/> 1298 <enum name="GL_UNPACK_CMYK_HINT_EXT"/> 1299 <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/> 1300 <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/> 1301 <enum name="GL_VERTEX_DATA_HINT_PGI"/> 1302 <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/> 1303 <enum name="GL_VERTEX_PRECLIP_SGIX"/> 1304 <enum name="GL_WIDE_LINE_HINT_PGI"/> 1305 </group> 1306 1307 <group name="HistogramTargetEXT"> 1308 <enum name="GL_HISTOGRAM"/> 1309 <enum name="GL_HISTOGRAM_EXT"/> 1310 <enum name="GL_PROXY_HISTOGRAM"/> 1311 <enum name="GL_PROXY_HISTOGRAM_EXT"/> 1312 <enum name="GL_HISTOGRAM"/> 1313 <enum name="GL_PROXY_HISTOGRAM"/> 1314 </group> 1315 1316 <group name="IndexPointerType"> 1317 <enum name="GL_DOUBLE"/> 1318 <enum name="GL_FLOAT"/> 1319 <enum name="GL_INT"/> 1320 <enum name="GL_SHORT"/> 1321 </group> 1322 1323 <group name="InterleavedArrayFormat"> 1324 <enum name="GL_C3F_V3F"/> 1325 <enum name="GL_C4F_N3F_V3F"/> 1326 <enum name="GL_C4UB_V2F"/> 1327 <enum name="GL_C4UB_V3F"/> 1328 <enum name="GL_N3F_V3F"/> 1329 <enum name="GL_T2F_C3F_V3F"/> 1330 <enum name="GL_T2F_C4F_N3F_V3F"/> 1331 <enum name="GL_T2F_C4UB_V3F"/> 1332 <enum name="GL_T2F_N3F_V3F"/> 1333 <enum name="GL_T2F_V3F"/> 1334 <enum name="GL_T4F_C4F_N3F_V4F"/> 1335 <enum name="GL_T4F_V4F"/> 1336 <enum name="GL_V2F"/> 1337 <enum name="GL_V3F"/> 1338 </group> 1339 1340 <group name="LightEnvModeSGIX"> 1341 <enum name="GL_ADD"/> 1342 <enum name="GL_MODULATE"/> 1343 <enum name="GL_REPLACE"/> 1344 </group> 1345 1346 <group name="LightEnvParameterSGIX"> 1347 <enum name="GL_LIGHT_ENV_MODE_SGIX"/> 1348 </group> 1349 1350 <group name="LightModelColorControl"> 1351 <enum name="GL_SEPARATE_SPECULAR_COLOR"/> 1352 <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/> 1353 <enum name="GL_SINGLE_COLOR"/> 1354 <enum name="GL_SINGLE_COLOR_EXT"/> 1355 </group> 1356 1357 <group name="LightModelParameter"> 1358 <enum name="GL_LIGHT_MODEL_AMBIENT"/> 1359 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/> 1360 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/> 1361 <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/> 1362 <enum name="GL_LIGHT_MODEL_TWO_SIDE"/> 1363 </group> 1364 1365 <group name="LightName"> 1366 <enum name="GL_FRAGMENT_LIGHT0_SGIX"/> 1367 <enum name="GL_FRAGMENT_LIGHT1_SGIX"/> 1368 <enum name="GL_FRAGMENT_LIGHT2_SGIX"/> 1369 <enum name="GL_FRAGMENT_LIGHT3_SGIX"/> 1370 <enum name="GL_FRAGMENT_LIGHT4_SGIX"/> 1371 <enum name="GL_FRAGMENT_LIGHT5_SGIX"/> 1372 <enum name="GL_FRAGMENT_LIGHT6_SGIX"/> 1373 <enum name="GL_FRAGMENT_LIGHT7_SGIX"/> 1374 <enum name="GL_LIGHT0"/> 1375 <enum name="GL_LIGHT1"/> 1376 <enum name="GL_LIGHT2"/> 1377 <enum name="GL_LIGHT3"/> 1378 <enum name="GL_LIGHT4"/> 1379 <enum name="GL_LIGHT5"/> 1380 <enum name="GL_LIGHT6"/> 1381 <enum name="GL_LIGHT7"/> 1382 </group> 1383 1384 <group name="LightParameter"> 1385 <enum name="GL_AMBIENT"/> 1386 <enum name="GL_CONSTANT_ATTENUATION"/> 1387 <enum name="GL_DIFFUSE"/> 1388 <enum name="GL_LINEAR_ATTENUATION"/> 1389 <enum name="GL_POSITION"/> 1390 <enum name="GL_QUADRATIC_ATTENUATION"/> 1391 <enum name="GL_SPECULAR"/> 1392 <enum name="GL_SPOT_CUTOFF"/> 1393 <enum name="GL_SPOT_DIRECTION"/> 1394 <enum name="GL_SPOT_EXPONENT"/> 1395 </group> 1396 1397 <group name="ListMode"> 1398 <enum name="GL_COMPILE"/> 1399 <enum name="GL_COMPILE_AND_EXECUTE"/> 1400 </group> 1401 1402 <group name="ListNameType"> 1403 <enum name="GL_2_BYTES"/> 1404 <enum name="GL_3_BYTES"/> 1405 <enum name="GL_4_BYTES"/> 1406 <enum name="GL_BYTE"/> 1407 <enum name="GL_FLOAT"/> 1408 <enum name="GL_INT"/> 1409 <enum name="GL_SHORT"/> 1410 <enum name="GL_UNSIGNED_BYTE"/> 1411 <enum name="GL_UNSIGNED_INT"/> 1412 <enum name="GL_UNSIGNED_SHORT"/> 1413 </group> 1414 1415 <group name="ListParameterName"> 1416 <enum name="GL_LIST_PRIORITY_SGIX"/> 1417 </group> 1418 1419 <group name="LogicOp"> 1420 <enum name="GL_AND"/> 1421 <enum name="GL_AND_INVERTED"/> 1422 <enum name="GL_AND_REVERSE"/> 1423 <enum name="GL_CLEAR"/> 1424 <enum name="GL_COPY"/> 1425 <enum name="GL_COPY_INVERTED"/> 1426 <enum name="GL_EQUIV"/> 1427 <enum name="GL_INVERT"/> 1428 <enum name="GL_NAND"/> 1429 <enum name="GL_NOOP"/> 1430 <enum name="GL_NOR"/> 1431 <enum name="GL_OR"/> 1432 <enum name="GL_OR_INVERTED"/> 1433 <enum name="GL_OR_REVERSE"/> 1434 <enum name="GL_SET"/> 1435 <enum name="GL_XOR"/> 1436 </group> 1437 1438 <group name="MapBufferUsageMask"> 1439 <enum name="GL_CLIENT_STORAGE_BIT"/> 1440 <enum name="GL_CLIENT_STORAGE_BIT_EXT"/> 1441 <enum name="GL_DYNAMIC_STORAGE_BIT"/> 1442 <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/> 1443 <enum name="GL_MAP_COHERENT_BIT"/> 1444 <enum name="GL_MAP_COHERENT_BIT_EXT"/> 1445 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> 1446 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/> 1447 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/> 1448 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/> 1449 <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/> 1450 <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/> 1451 <enum name="GL_MAP_PERSISTENT_BIT"/> 1452 <enum name="GL_MAP_PERSISTENT_BIT_EXT"/> 1453 <enum name="GL_MAP_READ_BIT"/> 1454 <enum name="GL_MAP_READ_BIT_EXT"/> 1455 <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/> 1456 <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/> 1457 <enum name="GL_MAP_WRITE_BIT"/> 1458 <enum name="GL_MAP_WRITE_BIT_EXT"/> 1459 <enum name="GL_SPARSE_STORAGE_BIT_ARB"/> 1460 <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/> 1461 <enum name="GL_PER_GPU_STORAGE_BIT_NV"/> 1462 </group> 1463 1464 <group name="MapTarget"> 1465 <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/> 1466 <enum name="GL_MAP1_COLOR_4"/> 1467 <enum name="GL_MAP1_INDEX"/> 1468 <enum name="GL_MAP1_NORMAL"/> 1469 <enum name="GL_MAP1_TEXTURE_COORD_1"/> 1470 <enum name="GL_MAP1_TEXTURE_COORD_2"/> 1471 <enum name="GL_MAP1_TEXTURE_COORD_3"/> 1472 <enum name="GL_MAP1_TEXTURE_COORD_4"/> 1473 <enum name="GL_MAP1_VERTEX_3"/> 1474 <enum name="GL_MAP1_VERTEX_4"/> 1475 <enum name="GL_MAP2_COLOR_4"/> 1476 <enum name="GL_MAP2_INDEX"/> 1477 <enum name="GL_MAP2_NORMAL"/> 1478 <enum name="GL_MAP2_TEXTURE_COORD_1"/> 1479 <enum name="GL_MAP2_TEXTURE_COORD_2"/> 1480 <enum name="GL_MAP2_TEXTURE_COORD_3"/> 1481 <enum name="GL_MAP2_TEXTURE_COORD_4"/> 1482 <enum name="GL_MAP2_VERTEX_3"/> 1483 <enum name="GL_MAP2_VERTEX_4"/> 1484 <enum name="GL_TEXTURE_DEFORMATION_SGIX"/> 1485 </group> 1486 1487 <group name="MapTextureFormatINTEL"> 1488 <enum name="GL_LAYOUT_DEFAULT_INTEL"/> 1489 <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/> 1490 <enum name="GL_LAYOUT_LINEAR_INTEL"/> 1491 </group> 1492 1493 <group name="MaterialFace"> 1494 <enum name="GL_BACK"/> 1495 <enum name="GL_FRONT"/> 1496 <enum name="GL_FRONT_AND_BACK"/> 1497 </group> 1498 1499 <group name="MaterialParameter"> 1500 <enum name="GL_AMBIENT"/> 1501 <enum name="GL_AMBIENT_AND_DIFFUSE"/> 1502 <enum name="GL_COLOR_INDEXES"/> 1503 <enum name="GL_DIFFUSE"/> 1504 <enum name="GL_EMISSION"/> 1505 <enum name="GL_SHININESS"/> 1506 <enum name="GL_SPECULAR"/> 1507 </group> 1508 1509 <group name="MatrixMode"> 1510 <enum name="GL_MODELVIEW"/> 1511 <enum name="GL_MODELVIEW0_EXT"/> 1512 <enum name="GL_PROJECTION"/> 1513 <enum name="GL_TEXTURE"/> 1514 </group> 1515 1516 <group name="MemoryBarrierMask"> 1517 <enum name="GL_ALL_BARRIER_BITS"/> 1518 <enum name="GL_ALL_BARRIER_BITS_EXT"/> 1519 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/> 1520 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/> 1521 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/> 1522 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/> 1523 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/> 1524 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/> 1525 <enum name="GL_COMMAND_BARRIER_BIT"/> 1526 <enum name="GL_COMMAND_BARRIER_BIT_EXT"/> 1527 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/> 1528 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/> 1529 <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/> 1530 <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/> 1531 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/> 1532 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/> 1533 <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/> 1534 <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/> 1535 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/> 1536 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/> 1537 <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/> 1538 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/> 1539 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/> 1540 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/> 1541 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/> 1542 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/> 1543 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/> 1544 <enum name="GL_UNIFORM_BARRIER_BIT"/> 1545 <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/> 1546 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/> 1547 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/> 1548 </group> 1549 1550 <group name="MemoryObjectParameterName"> 1551 <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/> 1552 <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/> 1553 </group> 1554 1555 <group name="MeshMode1"> 1556 <enum name="GL_LINE"/> 1557 <enum name="GL_POINT"/> 1558 </group> 1559 1560 <group name="MeshMode2"> 1561 <enum name="GL_FILL"/> 1562 <enum name="GL_LINE"/> 1563 <enum name="GL_POINT"/> 1564 </group> 1565 1566 <group name="MinmaxTargetEXT"> 1567 <enum name="GL_MINMAX"/> 1568 <enum name="GL_MINMAX_EXT"/> 1569 </group> 1570 1571 <group name="NormalPointerType"> 1572 <enum name="GL_BYTE"/> 1573 <enum name="GL_DOUBLE"/> 1574 <enum name="GL_FLOAT"/> 1575 <enum name="GL_INT"/> 1576 <enum name="GL_SHORT"/> 1577 </group> 1578 1579 <group name="PixelCopyType"> 1580 <enum name="GL_COLOR"/> 1581 <enum name="GL_COLOR_EXT"/> 1582 <enum name="GL_DEPTH"/> 1583 <enum name="GL_DEPTH_EXT"/> 1584 <enum name="GL_STENCIL"/> 1585 <enum name="GL_STENCIL_EXT"/> 1586 </group> 1587 1588 <group name="PixelFormat"> 1589 <enum name="GL_ABGR_EXT"/> 1590 <enum name="GL_ALPHA"/> 1591 <enum name="GL_BLUE"/> 1592 <enum name="GL_CMYKA_EXT"/> 1593 <enum name="GL_CMYK_EXT"/> 1594 <enum name="GL_COLOR_INDEX"/> 1595 <enum name="GL_DEPTH_COMPONENT"/> 1596 <enum name="GL_GREEN"/> 1597 <enum name="GL_LUMINANCE"/> 1598 <enum name="GL_LUMINANCE_ALPHA"/> 1599 <enum name="GL_RED"/> 1600 <enum name="GL_RED_EXT"/> 1601 <enum name="GL_RGB"/> 1602 <enum name="GL_RGBA"/> 1603 <enum name="GL_STENCIL_INDEX"/> 1604 <enum name="GL_UNSIGNED_INT"/> 1605 <enum name="GL_UNSIGNED_SHORT"/> 1606 <enum name="GL_YCRCB_422_SGIX"/> 1607 <enum name="GL_YCRCB_444_SGIX"/> 1608 </group> 1609 1610 <group name="InternalFormat" comment="Was PixelInternalFormat"> 1611 <!-- Compatibility --> 1612 <enum name="GL_ALPHA12"/> 1613 <enum name="GL_ALPHA16"/> 1614 <!-- <enum name="GL_ALPHA16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1615 <enum name="GL_ALPHA4"/> 1616 <enum name="GL_ALPHA8"/> 1617 <!-- <enum name="GL_ALPHA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1618 <enum name="GL_DUAL_ALPHA12_SGIS"/> 1619 <enum name="GL_DUAL_ALPHA16_SGIS"/> 1620 <enum name="GL_DUAL_ALPHA4_SGIS"/> 1621 <enum name="GL_DUAL_ALPHA8_SGIS"/> 1622 <enum name="GL_DUAL_INTENSITY12_SGIS"/> 1623 <enum name="GL_DUAL_INTENSITY16_SGIS"/> 1624 <enum name="GL_DUAL_INTENSITY4_SGIS"/> 1625 <enum name="GL_DUAL_INTENSITY8_SGIS"/> 1626 <enum name="GL_DUAL_LUMINANCE12_SGIS"/> 1627 <enum name="GL_DUAL_LUMINANCE16_SGIS"/> 1628 <enum name="GL_DUAL_LUMINANCE4_SGIS"/> 1629 <enum name="GL_DUAL_LUMINANCE8_SGIS"/> 1630 <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/> 1631 <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/> 1632 <enum name="GL_INTENSITY"/> 1633 <enum name="GL_INTENSITY12"/> 1634 <enum name="GL_INTENSITY16"/> 1635 <!-- <enum name="GL_INTENSITY16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1636 <enum name="GL_INTENSITY4"/> 1637 <enum name="GL_INTENSITY8"/> 1638 <!-- <enum name="GL_INTENSITY_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1639 <enum name="GL_LUMINANCE12"/> 1640 <enum name="GL_LUMINANCE12_ALPHA12"/> 1641 <enum name="GL_LUMINANCE12_ALPHA4"/> 1642 <enum name="GL_LUMINANCE16"/> 1643 <enum name="GL_LUMINANCE16_ALPHA16"/> 1644 <!-- <enum name="GL_LUMINANCE16_ALPHA8_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1645 <!-- <enum name="GL_LUMINANCE16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1646 <enum name="GL_LUMINANCE4"/> 1647 <enum name="GL_LUMINANCE4_ALPHA4"/> 1648 <enum name="GL_LUMINANCE6_ALPHA2"/> 1649 <enum name="GL_LUMINANCE8"/> 1650 <enum name="GL_LUMINANCE8_ALPHA8"/> 1651 <!-- <enum name="GL_LUMINANCE_ALPHA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1652 <!-- <enum name="GL_LUMINANCE_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1653 <enum name="GL_QUAD_ALPHA4_SGIS"/> 1654 <enum name="GL_QUAD_ALPHA8_SGIS"/> 1655 <enum name="GL_QUAD_INTENSITY4_SGIS"/> 1656 <enum name="GL_QUAD_INTENSITY8_SGIS"/> 1657 <enum name="GL_QUAD_LUMINANCE4_SGIS"/> 1658 <enum name="GL_QUAD_LUMINANCE8_SGIS"/> 1659 <!-- <enum name="GL_R5_G6_B5_A8_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1660 <!-- <enum name="GL_R5_G6_B5_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1661 <!-- <enum name="GL_RGBA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1662 <!-- <enum name="GL_RGB_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> --> 1663 <!-- Base internal format: GL_RED --> 1664 <enum name="GL_RED"/> 1665 <enum name="GL_RED_EXT"/> 1666 <enum name="GL_R8"/> 1667 <enum name="GL_R8_EXT"/> 1668 <enum name="GL_R8_SNORM"/> 1669 <enum name="GL_R16"/> 1670 <enum name="GL_R16_EXT"/> 1671 <enum name="GL_R16_SNORM"/> 1672 <enum name="GL_R16_SNORM_EXT"/> 1673 <!-- <enum name="GL_R32" comment="cut & paste error?"/> --> 1674 <!-- <enum name="GL_R32_EXT" comment="cut & paste error?"/> --> 1675 <enum name="GL_R16F"/> 1676 <enum name="GL_R16F_EXT"/> 1677 <enum name="GL_R32F"/> 1678 <enum name="GL_R32F_EXT"/> 1679 <enum name="GL_R8I"/> 1680 <enum name="GL_R16I"/> 1681 <enum name="GL_R32I"/> 1682 <enum name="GL_R8UI"/> 1683 <enum name="GL_R16UI"/> 1684 <enum name="GL_R32UI"/> 1685 <!-- Base internal format: GL_RG --> 1686 <enum name="GL_RG"/> 1687 <enum name="GL_RG8"/> 1688 <enum name="GL_RG8_EXT"/> 1689 <enum name="GL_RG8_SNORM"/> 1690 <enum name="GL_RG16"/> 1691 <enum name="GL_RG16_EXT"/> 1692 <enum name="GL_RG16_SNORM"/> 1693 <enum name="GL_RG16_SNORM_EXT"/> 1694 <enum name="GL_RG16F"/> 1695 <enum name="GL_RG16F_EXT"/> 1696 <enum name="GL_RG32F"/> 1697 <enum name="GL_RG32F_EXT"/> 1698 <enum name="GL_RG8I"/> 1699 <enum name="GL_RG16I"/> 1700 <enum name="GL_RG32I"/> 1701 <enum name="GL_RG8UI"/> 1702 <enum name="GL_RG16UI"/> 1703 <enum name="GL_RG32UI"/> 1704 <!-- Base internal format: GL_RGB --> 1705 <enum name="GL_RGB"/> 1706 <!-- <enum name="GL_RGB2" comment="Never actually added to core"/> --> 1707 <enum name="GL_RGB2_EXT"/> 1708 <enum name="GL_RGB4"/> 1709 <enum name="GL_RGB4_EXT"/> 1710 <enum name="GL_RGB5"/> 1711 <enum name="GL_RGB5_EXT"/> 1712 <enum name="GL_RGB8"/> 1713 <enum name="GL_RGB8_EXT"/> 1714 <enum name="GL_RGB8_OES"/> 1715 <enum name="GL_RGB8_SNORM"/> 1716 <enum name="GL_RGB10"/> 1717 <enum name="GL_RGB10_EXT"/> 1718 <enum name="GL_RGB12"/> 1719 <enum name="GL_RGB12_EXT"/> 1720 <enum name="GL_RGB16"/> 1721 <enum name="GL_RGB16_EXT"/> 1722 <enum name="GL_RGB16F"/> 1723 <enum name="GL_RGB16F_ARB"/> 1724 <enum name="GL_RGB16F_EXT"/> 1725 <enum name="GL_RGB16_SNORM"/> 1726 <enum name="GL_RGB16_SNORM_EXT"/> 1727 <enum name="GL_RGB8I"/> 1728 <enum name="GL_RGB16I"/> 1729 <enum name="GL_RGB32I"/> 1730 <enum name="GL_RGB8UI"/> 1731 <enum name="GL_RGB16UI"/> 1732 <enum name="GL_RGB32UI"/> 1733 <enum name="GL_SRGB"/> 1734 <enum name="GL_SRGB_EXT"/> 1735 <enum name="GL_SRGB_ALPHA"/> 1736 <enum name="GL_SRGB_ALPHA_EXT"/> 1737 <enum name="GL_SRGB8"/> 1738 <enum name="GL_SRGB8_EXT"/> 1739 <enum name="GL_SRGB8_NV"/> 1740 <enum name="GL_SRGB8_ALPHA8"/> 1741 <enum name="GL_SRGB8_ALPHA8_EXT"/> 1742 <enum name="GL_R3_G3_B2"/> 1743 <enum name="GL_R11F_G11F_B10F"/> 1744 <enum name="GL_R11F_G11F_B10F_APPLE"/> 1745 <enum name="GL_R11F_G11F_B10F_EXT"/> 1746 <enum name="GL_RGB9_E5"/> 1747 <enum name="GL_RGB9_E5_APPLE"/> 1748 <enum name="GL_RGB9_E5_EXT"/> 1749 <!-- Base internal format: GL_RGBA --> 1750 <enum name="GL_RGBA"/> 1751 <enum name="GL_RGBA4"/> 1752 <enum name="GL_RGBA4_EXT"/> 1753 <enum name="GL_RGBA4_OES"/> 1754 <enum name="GL_RGB5_A1"/> 1755 <enum name="GL_RGB5_A1_EXT"/> 1756 <enum name="GL_RGB5_A1_OES"/> 1757 <enum name="GL_RGBA8"/> 1758 <enum name="GL_RGBA8_EXT"/> 1759 <enum name="GL_RGBA8_OES"/> 1760 <enum name="GL_RGBA8_SNORM"/> 1761 <enum name="GL_RGB10_A2"/> 1762 <enum name="GL_RGB10_A2_EXT"/> 1763 <enum name="GL_RGBA12"/> 1764 <enum name="GL_RGBA12_EXT"/> 1765 <enum name="GL_RGBA16"/> 1766 <enum name="GL_RGBA16_EXT"/> 1767 <enum name="GL_RGBA16F"/> 1768 <enum name="GL_RGBA16F_ARB"/> 1769 <enum name="GL_RGBA16F_EXT"/> 1770 <enum name="GL_RGBA32F"/> 1771 <enum name="GL_RGBA32F_ARB"/> 1772 <enum name="GL_RGBA32F_EXT"/> 1773 <enum name="GL_RGBA8I"/> 1774 <enum name="GL_RGBA16I"/> 1775 <enum name="GL_RGBA32I"/> 1776 <enum name="GL_RGBA8UI"/> 1777 <enum name="GL_RGBA16UI"/> 1778 <enum name="GL_RGBA32UI"/> 1779 <enum name="GL_RGB10_A2UI"/> 1780 <!-- Base internal format: GL_DEPTH_COMPONENT --> 1781 <enum name="GL_DEPTH_COMPONENT"/> 1782 <enum name="GL_DEPTH_COMPONENT16"/> 1783 <enum name="GL_DEPTH_COMPONENT16_ARB"/> 1784 <enum name="GL_DEPTH_COMPONENT16_OES"/> 1785 <enum name="GL_DEPTH_COMPONENT16_SGIX"/> 1786 <enum name="GL_DEPTH_COMPONENT24_ARB"/> 1787 <enum name="GL_DEPTH_COMPONENT24_OES"/> 1788 <enum name="GL_DEPTH_COMPONENT24_SGIX"/> 1789 <enum name="GL_DEPTH_COMPONENT32_ARB"/> 1790 <enum name="GL_DEPTH_COMPONENT32_OES"/> 1791 <enum name="GL_DEPTH_COMPONENT32_SGIX"/> 1792 <enum name="GL_DEPTH_COMPONENT32F"/> 1793 <enum name="GL_DEPTH_COMPONENT32F_NV"/> 1794 <enum name="GL_DEPTH_COMPONENT32F_NV"/> 1795 <!-- Base internal format: GL_DEPTH_STENCIL --> 1796 <enum name="GL_DEPTH_STENCIL"/> 1797 <enum name="GL_DEPTH_STENCIL_EXT"/> 1798 <enum name="GL_DEPTH_STENCIL_MESA"/> 1799 <enum name="GL_DEPTH_STENCIL_NV"/> 1800 <enum name="GL_DEPTH_STENCIL_OES"/> 1801 <enum name="GL_DEPTH24_STENCIL8"/> 1802 <enum name="GL_DEPTH24_STENCIL8_EXT"/> 1803 <enum name="GL_DEPTH24_STENCIL8_OES"/> 1804 <enum name="GL_DEPTH32F_STENCIL8"/> 1805 <enum name="GL_DEPTH32F_STENCIL8_NV"/> 1806 <!-- Compressed base internal formats --> 1807 <enum name="GL_COMPRESSED_RED"/> 1808 <enum name="GL_COMPRESSED_RG"/> 1809 <enum name="GL_COMPRESSED_RGB"/> 1810 <enum name="GL_COMPRESSED_RGBA"/> 1811 <enum name="GL_COMPRESSED_SRGB"/> 1812 <enum name="GL_COMPRESSED_SRGB_ALPHA"/> 1813 <enum name="GL_COMPRESSED_RED_RGTC1"/> 1814 <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/> 1815 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/> 1816 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/> 1817 <enum name="GL_COMPRESSED_R11_EAC"/> 1818 <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/> 1819 <enum name="GL_COMPRESSED_RG_RGTC2"/> 1820 <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/> 1821 <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/> 1822 <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/> 1823 <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/> 1824 <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/> 1825 <enum name="GL_COMPRESSED_RGB8_ETC2"/> 1826 <enum name="GL_COMPRESSED_SRGB8_ETC2"/> 1827 <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 1828 <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 1829 <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/> 1830 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/> 1831 <enum name="GL_COMPRESSED_RG11_EAC"/> 1832 <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/> 1833 <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/> 1834 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/> 1835 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/> 1836 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/> 1837 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/> 1838 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/> 1839 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/> 1840 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/> 1841 </group> 1842 1843 <group name="PixelMap"> 1844 <enum name="GL_PIXEL_MAP_A_TO_A"/> 1845 <enum name="GL_PIXEL_MAP_B_TO_B"/> 1846 <enum name="GL_PIXEL_MAP_G_TO_G"/> 1847 <enum name="GL_PIXEL_MAP_I_TO_A"/> 1848 <enum name="GL_PIXEL_MAP_I_TO_B"/> 1849 <enum name="GL_PIXEL_MAP_I_TO_G"/> 1850 <enum name="GL_PIXEL_MAP_I_TO_I"/> 1851 <enum name="GL_PIXEL_MAP_I_TO_R"/> 1852 <enum name="GL_PIXEL_MAP_R_TO_R"/> 1853 <enum name="GL_PIXEL_MAP_S_TO_S"/> 1854 </group> 1855 1856 <group name="PixelStoreParameter"> 1857 <enum name="GL_PACK_ALIGNMENT"/> 1858 <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/> 1859 <enum name="GL_PACK_IMAGE_HEIGHT"/> 1860 <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/> 1861 <enum name="GL_PACK_LSB_FIRST"/> 1862 <enum name="GL_PACK_RESAMPLE_OML"/> 1863 <enum name="GL_PACK_RESAMPLE_SGIX"/> 1864 <enum name="GL_PACK_ROW_LENGTH"/> 1865 <enum name="GL_PACK_SKIP_IMAGES"/> 1866 <enum name="GL_PACK_SKIP_IMAGES_EXT"/> 1867 <enum name="GL_PACK_SKIP_PIXELS"/> 1868 <enum name="GL_PACK_SKIP_ROWS"/> 1869 <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/> 1870 <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/> 1871 <enum name="GL_PACK_SWAP_BYTES"/> 1872 <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/> 1873 <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/> 1874 <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/> 1875 <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/> 1876 <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/> 1877 <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/> 1878 <enum name="GL_UNPACK_ALIGNMENT"/> 1879 <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/> 1880 <enum name="GL_UNPACK_IMAGE_HEIGHT"/> 1881 <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/> 1882 <enum name="GL_UNPACK_LSB_FIRST"/> 1883 <enum name="GL_UNPACK_RESAMPLE_OML"/> 1884 <enum name="GL_UNPACK_RESAMPLE_SGIX"/> 1885 <enum name="GL_UNPACK_ROW_LENGTH"/> 1886 <enum name="GL_UNPACK_ROW_LENGTH_EXT"/> 1887 <enum name="GL_UNPACK_SKIP_IMAGES"/> 1888 <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/> 1889 <enum name="GL_UNPACK_SKIP_PIXELS"/> 1890 <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/> 1891 <enum name="GL_UNPACK_SKIP_ROWS"/> 1892 <enum name="GL_UNPACK_SKIP_ROWS_EXT"/> 1893 <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/> 1894 <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/> 1895 <enum name="GL_UNPACK_SWAP_BYTES"/> 1896 </group> 1897 1898 <group name="PixelStoreResampleMode"> 1899 <enum name="GL_RESAMPLE_DECIMATE_SGIX"/> 1900 <enum name="GL_RESAMPLE_REPLICATE_SGIX"/> 1901 <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/> 1902 </group> 1903 1904 <group name="PixelStoreSubsampleRate"> 1905 <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/> 1906 <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/> 1907 <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/> 1908 </group> 1909 1910 <group name="PixelTexGenMode"> 1911 <enum name="GL_LUMINANCE"/> 1912 <enum name="GL_LUMINANCE_ALPHA"/> 1913 <enum name="GL_NONE"/> 1914 <enum name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/> 1915 <enum name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/> 1916 <enum name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/> 1917 <enum name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/> 1918 <enum name="GL_RGB"/> 1919 <enum name="GL_RGBA"/> 1920 </group> 1921 1922 <group name="PixelTexGenParameterNameSGIS"> 1923 <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/> 1924 <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/> 1925 </group> 1926 1927 <group name="PixelTransferParameter"> 1928 <enum name="GL_ALPHA_BIAS"/> 1929 <enum name="GL_ALPHA_SCALE"/> 1930 <enum name="GL_BLUE_BIAS"/> 1931 <enum name="GL_BLUE_SCALE"/> 1932 <enum name="GL_DEPTH_BIAS"/> 1933 <enum name="GL_DEPTH_SCALE"/> 1934 <enum name="GL_GREEN_BIAS"/> 1935 <enum name="GL_GREEN_SCALE"/> 1936 <enum name="GL_INDEX_OFFSET"/> 1937 <enum name="GL_INDEX_SHIFT"/> 1938 <enum name="GL_MAP_COLOR"/> 1939 <enum name="GL_MAP_STENCIL"/> 1940 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/> 1941 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/> 1942 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/> 1943 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/> 1944 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/> 1945 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/> 1946 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/> 1947 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/> 1948 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/> 1949 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/> 1950 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/> 1951 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/> 1952 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/> 1953 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/> 1954 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/> 1955 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/> 1956 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/> 1957 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/> 1958 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/> 1959 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/> 1960 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/> 1961 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/> 1962 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/> 1963 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/> 1964 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/> 1965 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/> 1966 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/> 1967 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/> 1968 <enum name="GL_POST_CONVOLUTION_RED_BIAS"/> 1969 <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/> 1970 <enum name="GL_POST_CONVOLUTION_RED_SCALE"/> 1971 <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/> 1972 <enum name="GL_RED_BIAS"/> 1973 <enum name="GL_RED_SCALE"/> 1974 </group> 1975 1976 <group name="PixelType"> 1977 <enum name="GL_BITMAP"/> 1978 <enum name="GL_BYTE"/> 1979 <enum name="GL_FLOAT"/> 1980 <enum name="GL_INT"/> 1981 <enum name="GL_SHORT"/> 1982 <enum name="GL_UNSIGNED_BYTE"/> 1983 <enum name="GL_UNSIGNED_BYTE_3_3_2"/> 1984 <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/> 1985 <enum name="GL_UNSIGNED_INT"/> 1986 <enum name="GL_UNSIGNED_INT_10_10_10_2"/> 1987 <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/> 1988 <enum name="GL_UNSIGNED_INT_8_8_8_8"/> 1989 <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/> 1990 <enum name="GL_UNSIGNED_SHORT"/> 1991 <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/> 1992 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/> 1993 <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/> 1994 <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/> 1995 </group> 1996 1997 <group name="PointParameterNameSGIS"> 1998 <enum name="GL_DISTANCE_ATTENUATION_EXT"/> 1999 <enum name="GL_DISTANCE_ATTENUATION_SGIS"/> 2000 <enum name="GL_POINT_DISTANCE_ATTENUATION"/> 2001 <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/> 2002 <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/> 2003 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/> 2004 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/> 2005 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/> 2006 <enum name="GL_POINT_SIZE_MAX"/> 2007 <enum name="GL_POINT_SIZE_MAX_ARB"/> 2008 <enum name="GL_POINT_SIZE_MAX_EXT"/> 2009 <enum name="GL_POINT_SIZE_MAX_SGIS"/> 2010 <enum name="GL_POINT_SIZE_MIN"/> 2011 <enum name="GL_POINT_SIZE_MIN_ARB"/> 2012 <enum name="GL_POINT_SIZE_MIN_EXT"/> 2013 <enum name="GL_POINT_SIZE_MIN_SGIS"/> 2014 </group> 2015 2016 <group name="PolygonMode"> 2017 <enum name="GL_FILL"/> 2018 <enum name="GL_LINE"/> 2019 <enum name="GL_POINT"/> 2020 </group> 2021 2022 <group name="PrimitiveType"> 2023 <enum name="GL_LINES"/> 2024 <enum name="GL_LINES_ADJACENCY"/> 2025 <enum name="GL_LINES_ADJACENCY_ARB"/> 2026 <enum name="GL_LINES_ADJACENCY_EXT"/> 2027 <enum name="GL_LINE_LOOP"/> 2028 <enum name="GL_LINE_STRIP"/> 2029 <enum name="GL_LINE_STRIP_ADJACENCY"/> 2030 <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/> 2031 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/> 2032 <enum name="GL_PATCHES"/> 2033 <enum name="GL_PATCHES_EXT"/> 2034 <enum name="GL_POINTS"/> 2035 <enum name="GL_POLYGON"/> 2036 <enum name="GL_QUADS"/> 2037 <enum name="GL_QUADS_EXT"/> 2038 <enum name="GL_QUAD_STRIP"/> 2039 <enum name="GL_TRIANGLES"/> 2040 <enum name="GL_TRIANGLES_ADJACENCY"/> 2041 <enum name="GL_TRIANGLES_ADJACENCY_ARB"/> 2042 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/> 2043 <enum name="GL_TRIANGLE_FAN"/> 2044 <enum name="GL_TRIANGLE_STRIP"/> 2045 <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/> 2046 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/> 2047 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/> 2048 </group> 2049 2050 <group name="OcclusionQueryEventMaskAMD"> 2051 <enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/> 2052 <enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/> 2053 <enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/> 2054 <enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/> 2055 <enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/> 2056 </group> 2057 2058 <group name="ReadBufferMode"> 2059 <enum name="GL_AUX0"/> 2060 <enum name="GL_AUX1"/> 2061 <enum name="GL_AUX2"/> 2062 <enum name="GL_AUX3"/> 2063 <enum name="GL_BACK"/> 2064 <enum name="GL_BACK_LEFT"/> 2065 <enum name="GL_BACK_RIGHT"/> 2066 <enum name="GL_FRONT"/> 2067 <enum name="GL_FRONT_LEFT"/> 2068 <enum name="GL_FRONT_RIGHT"/> 2069 <enum name="GL_LEFT"/> 2070 <enum name="GL_RIGHT"/> 2071 </group> 2072 2073 <group name="RenderingMode"> 2074 <enum name="GL_FEEDBACK"/> 2075 <enum name="GL_RENDER"/> 2076 <enum name="GL_SELECT"/> 2077 </group> 2078 2079 <group name="SamplePatternSGIS"> 2080 <enum name="GL_1PASS_EXT"/> 2081 <enum name="GL_1PASS_SGIS"/> 2082 <enum name="GL_2PASS_0_EXT"/> 2083 <enum name="GL_2PASS_0_SGIS"/> 2084 <enum name="GL_2PASS_1_EXT"/> 2085 <enum name="GL_2PASS_1_SGIS"/> 2086 <enum name="GL_4PASS_0_EXT"/> 2087 <enum name="GL_4PASS_0_SGIS"/> 2088 <enum name="GL_4PASS_1_EXT"/> 2089 <enum name="GL_4PASS_1_SGIS"/> 2090 <enum name="GL_4PASS_2_EXT"/> 2091 <enum name="GL_4PASS_2_SGIS"/> 2092 <enum name="GL_4PASS_3_EXT"/> 2093 <enum name="GL_4PASS_3_SGIS"/> 2094 </group> 2095 2096 <group name="SemaphoreParameterName"> 2097 <enum name="GL_D3D12_FENCE_VALUE_EXT"/> 2098 </group> 2099 2100 <group name="SeparableTargetEXT"> 2101 <enum name="GL_SEPARABLE_2D"/> 2102 <enum name="GL_SEPARABLE_2D_EXT"/> 2103 </group> 2104 2105 <group name="ShadingModel"> 2106 <enum name="GL_FLAT"/> 2107 <enum name="GL_SMOOTH"/> 2108 </group> 2109 2110 <group name="StencilFaceDirection"> 2111 <enum name="GL_FRONT"/> 2112 <enum name="GL_BACK"/> 2113 <enum name="GL_FRONT_AND_BACK"/> 2114 </group> 2115 2116 <group name="StencilFunction"> 2117 <enum name="GL_ALWAYS"/> 2118 <enum name="GL_EQUAL"/> 2119 <enum name="GL_GEQUAL"/> 2120 <enum name="GL_GREATER"/> 2121 <enum name="GL_LEQUAL"/> 2122 <enum name="GL_LESS"/> 2123 <enum name="GL_NEVER"/> 2124 <enum name="GL_NOTEQUAL"/> 2125 </group> 2126 2127 <group name="StencilOp"> 2128 <enum name="GL_DECR"/> 2129 <enum name="GL_INCR"/> 2130 <enum name="GL_INVERT"/> 2131 <enum name="GL_KEEP"/> 2132 <enum name="GL_REPLACE"/> 2133 <enum name="GL_ZERO"/> 2134 </group> 2135 2136 <group name="StringName"> 2137 <enum name="GL_EXTENSIONS"/> 2138 <enum name="GL_RENDERER"/> 2139 <enum name="GL_VENDOR"/> 2140 <enum name="GL_VERSION"/> 2141 <enum name="GL_SHADING_LANGUAGE_VERSION"/> 2142 </group> 2143 2144 <group name="SyncObjectMask"> 2145 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/> 2146 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/> 2147 </group> 2148 2149 <group name="TexCoordPointerType"> 2150 <enum name="GL_DOUBLE"/> 2151 <enum name="GL_FLOAT"/> 2152 <enum name="GL_INT"/> 2153 <enum name="GL_SHORT"/> 2154 </group> 2155 2156 <group name="TextureCoordName"> 2157 <enum name="GL_S"/> 2158 <enum name="GL_T"/> 2159 <enum name="GL_R"/> 2160 <enum name="GL_Q"/> 2161 </group> 2162 2163 <group name="TextureEnvMode"> 2164 <enum name="GL_ADD"/> 2165 <enum name="GL_BLEND"/> 2166 <enum name="GL_DECAL"/> 2167 <enum name="GL_MODULATE"/> 2168 <enum name="GL_REPLACE_EXT"/> 2169 <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/> 2170 </group> 2171 2172 <group name="TextureEnvParameter"> 2173 <enum name="GL_TEXTURE_ENV_COLOR"/> 2174 <enum name="GL_TEXTURE_ENV_MODE"/> 2175 </group> 2176 2177 <group name="TextureEnvTarget"> 2178 <enum name="GL_TEXTURE_ENV"/> 2179 </group> 2180 2181 <group name="TextureFilterFuncSGIS"> 2182 <enum name="GL_FILTER4_SGIS"/> 2183 </group> 2184 2185 <group name="TextureGenMode"> 2186 <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/> 2187 <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/> 2188 <enum name="GL_EYE_LINEAR"/> 2189 <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/> 2190 <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/> 2191 <enum name="GL_OBJECT_LINEAR"/> 2192 <enum name="GL_SPHERE_MAP"/> 2193 </group> 2194 2195 <group name="TextureGenParameter"> 2196 <enum name="GL_EYE_LINE_SGIS"/> 2197 <enum name="GL_EYE_PLANE"/> 2198 <enum name="GL_EYE_POINT_SGIS"/> 2199 <enum name="GL_OBJECT_LINE_SGIS"/> 2200 <enum name="GL_OBJECT_PLANE"/> 2201 <enum name="GL_OBJECT_POINT_SGIS"/> 2202 <enum name="GL_TEXTURE_GEN_MODE"/> 2203 </group> 2204 2205 <group name="TextureMagFilter"> 2206 <enum name="GL_FILTER4_SGIS"/> 2207 <enum name="GL_LINEAR"/> 2208 <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/> 2209 <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/> 2210 <enum name="GL_LINEAR_DETAIL_SGIS"/> 2211 <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/> 2212 <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/> 2213 <enum name="GL_LINEAR_SHARPEN_SGIS"/> 2214 <enum name="GL_NEAREST"/> 2215 <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/> 2216 <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/> 2217 <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/> 2218 </group> 2219 2220 <group name="TextureMinFilter"> 2221 <enum name="GL_FILTER4_SGIS"/> 2222 <enum name="GL_LINEAR"/> 2223 <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/> 2224 <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/> 2225 <enum name="GL_LINEAR_MIPMAP_LINEAR"/> 2226 <enum name="GL_LINEAR_MIPMAP_NEAREST"/> 2227 <enum name="GL_NEAREST"/> 2228 <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/> 2229 <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/> 2230 <enum name="GL_NEAREST_MIPMAP_LINEAR"/> 2231 <enum name="GL_NEAREST_MIPMAP_NEAREST"/> 2232 <enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/> 2233 <enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/> 2234 <enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/> 2235 </group> 2236 2237 <group name="TextureParameterName"> 2238 <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/> 2239 <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/> 2240 <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/> 2241 <enum name="GL_GENERATE_MIPMAP"/> 2242 <enum name="GL_GENERATE_MIPMAP_SGIS"/> 2243 <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/> 2244 <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/> 2245 <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/> 2246 <enum name="GL_SHADOW_AMBIENT_SGIX"/> 2247 <enum name="GL_TEXTURE_BORDER_COLOR"/> 2248 <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/> 2249 <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/> 2250 <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/> 2251 <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/> 2252 <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/> 2253 <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/> 2254 <enum name="GL_TEXTURE_COMPARE_SGIX"/> 2255 <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/> 2256 <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/> 2257 <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/> 2258 <enum name="GL_TEXTURE_MAG_FILTER"/> 2259 <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/> 2260 <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/> 2261 <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/> 2262 <enum name="GL_TEXTURE_MIN_FILTER"/> 2263 <enum name="GL_TEXTURE_PRIORITY"/> 2264 <enum name="GL_TEXTURE_PRIORITY_EXT"/> 2265 <enum name="GL_TEXTURE_WRAP_Q_SGIS"/> 2266 <enum name="GL_TEXTURE_WRAP_R"/> 2267 <enum name="GL_TEXTURE_WRAP_R_EXT"/> 2268 <enum name="GL_TEXTURE_WRAP_R_OES"/> 2269 <enum name="GL_TEXTURE_WRAP_S"/> 2270 <enum name="GL_TEXTURE_WRAP_T"/> 2271 <enum name="GL_TEXTURE_BASE_LEVEL"/> 2272 <enum name="GL_TEXTURE_COMPARE_MODE"/> 2273 <enum name="GL_TEXTURE_COMPARE_FUNC"/> 2274 <enum name="GL_TEXTURE_LOD_BIAS"/> 2275 <enum name="GL_TEXTURE_MIN_LOD"/> 2276 <enum name="GL_TEXTURE_MAX_LOD"/> 2277 <enum name="GL_TEXTURE_MAX_LEVEL"/> 2278 <enum name="GL_TEXTURE_SWIZZLE_R"/> 2279 <enum name="GL_TEXTURE_SWIZZLE_G"/> 2280 <enum name="GL_TEXTURE_SWIZZLE_B"/> 2281 <enum name="GL_TEXTURE_SWIZZLE_A"/> 2282 <enum name="GL_TEXTURE_SWIZZLE_RGBA"/> 2283 <enum name="GL_TEXTURE_TILING_EXT"/> 2284 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> 2285 <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/> 2286 <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/> 2287 <enum name="GL_TEXTURE_4DSIZE_SGIS"/> 2288 <enum name="GL_TEXTURE_ALPHA_SIZE"/> 2289 <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/> 2290 <enum name="GL_TEXTURE_BLUE_SIZE"/> 2291 <enum name="GL_TEXTURE_BORDER"/> 2292 <enum name="GL_TEXTURE_BORDER_COLOR_NV"/> 2293 <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/> 2294 <enum name="GL_TEXTURE_COMPONENTS"/> 2295 <enum name="GL_TEXTURE_DEPTH_EXT"/> 2296 <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/> 2297 <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/> 2298 <enum name="GL_TEXTURE_GREEN_SIZE"/> 2299 <enum name="GL_TEXTURE_HEIGHT"/> 2300 <enum name="GL_TEXTURE_INTENSITY_SIZE"/> 2301 <enum name="GL_TEXTURE_INTERNAL_FORMAT"/> 2302 <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/> 2303 <enum name="GL_TEXTURE_LUMINANCE_SIZE"/> 2304 <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/> 2305 <enum name="GL_TEXTURE_MAX_LOD_SGIS"/> 2306 <enum name="GL_TEXTURE_MIN_LOD_SGIS"/> 2307 <enum name="GL_TEXTURE_RED_SIZE"/> 2308 <enum name="GL_TEXTURE_RESIDENT"/> 2309 <enum name="GL_TEXTURE_WIDTH"/> 2310 </group> 2311 2312 <group name="TextureStorageMaskAMD"> 2313 <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/> 2314 </group> 2315 2316 <group name="TextureTarget"> 2317 <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/> 2318 <enum name="GL_PROXY_TEXTURE_1D"/> 2319 <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/> 2320 <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/> 2321 <enum name="GL_PROXY_TEXTURE_1D_EXT"/> 2322 <enum name="GL_PROXY_TEXTURE_2D"/> 2323 <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/> 2324 <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/> 2325 <enum name="GL_PROXY_TEXTURE_2D_EXT"/> 2326 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/> 2327 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 2328 <enum name="GL_PROXY_TEXTURE_3D"/> 2329 <enum name="GL_PROXY_TEXTURE_3D_EXT"/> 2330 <enum name="GL_PROXY_TEXTURE_4D_SGIS"/> 2331 <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/> 2332 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/> 2333 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/> 2334 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/> 2335 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/> 2336 <enum name="GL_PROXY_TEXTURE_RECTANGLE"/> 2337 <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/> 2338 <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/> 2339 <enum name="GL_TEXTURE_1D"/> 2340 <enum name="GL_TEXTURE_2D"/> 2341 <enum name="GL_TEXTURE_3D"/> 2342 <enum name="GL_TEXTURE_3D_EXT"/> 2343 <enum name="GL_TEXTURE_3D_OES"/> 2344 <enum name="GL_TEXTURE_4D_SGIS"/> 2345 <enum name="GL_TEXTURE_RECTANGLE"/> 2346 <enum name="GL_TEXTURE_CUBE_MAP"/> 2347 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/> 2348 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/> 2349 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/> 2350 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/> 2351 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/> 2352 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/> 2353 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/> 2354 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/> 2355 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/> 2356 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/> 2357 <enum name="GL_TEXTURE_1D_ARRAY"/> 2358 <enum name="GL_TEXTURE_2D_ARRAY"/> 2359 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 2360 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 2361 </group> 2362 2363 <group name="TextureWrapMode"> 2364 <enum name="GL_CLAMP"/> 2365 <enum name="GL_CLAMP_TO_BORDER"/> 2366 <enum name="GL_CLAMP_TO_BORDER_ARB"/> 2367 <enum name="GL_CLAMP_TO_BORDER_NV"/> 2368 <enum name="GL_CLAMP_TO_BORDER_SGIS"/> 2369 <enum name="GL_CLAMP_TO_EDGE"/> 2370 <enum name="GL_CLAMP_TO_EDGE_SGIS"/> 2371 <enum name="GL_REPEAT"/> 2372 </group> 2373 2374 <group name="UseProgramStageMask"> 2375 <enum name="GL_VERTEX_SHADER_BIT"/> 2376 <enum name="GL_VERTEX_SHADER_BIT_EXT"/> 2377 <enum name="GL_FRAGMENT_SHADER_BIT"/> 2378 <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/> 2379 <enum name="GL_GEOMETRY_SHADER_BIT"/> 2380 <enum name="GL_GEOMETRY_SHADER_BIT_EXT"/> 2381 <enum name="GL_GEOMETRY_SHADER_BIT_OES"/> 2382 <enum name="GL_TESS_CONTROL_SHADER_BIT"/> 2383 <enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/> 2384 <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/> 2385 <enum name="GL_TESS_EVALUATION_SHADER_BIT"/> 2386 <enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/> 2387 <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/> 2388 <enum name="GL_COMPUTE_SHADER_BIT"/> 2389 <enum name="GL_ALL_SHADER_BITS"/> 2390 <enum name="GL_ALL_SHADER_BITS_EXT"/> 2391 </group> 2392 2393 <group name="VertexPointerType"> 2394 <enum name="GL_DOUBLE"/> 2395 <enum name="GL_FLOAT"/> 2396 <enum name="GL_INT"/> 2397 <enum name="GL_SHORT"/> 2398 </group> 2399 2400 <group name="FramebufferAttachment"> 2401 <enum name="GL_MAX_COLOR_ATTACHMENTS"/> 2402 <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/> 2403 <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/> 2404 <enum name="GL_COLOR_ATTACHMENT0"/> 2405 <enum name="GL_COLOR_ATTACHMENT0_EXT"/> 2406 <enum name="GL_COLOR_ATTACHMENT0_NV"/> 2407 <enum name="GL_COLOR_ATTACHMENT0_OES"/> 2408 <enum name="GL_COLOR_ATTACHMENT1"/> 2409 <enum name="GL_COLOR_ATTACHMENT1_EXT"/> 2410 <enum name="GL_COLOR_ATTACHMENT1_NV"/> 2411 <enum name="GL_COLOR_ATTACHMENT2"/> 2412 <enum name="GL_COLOR_ATTACHMENT2_EXT"/> 2413 <enum name="GL_COLOR_ATTACHMENT2_NV"/> 2414 <enum name="GL_COLOR_ATTACHMENT3"/> 2415 <enum name="GL_COLOR_ATTACHMENT3_EXT"/> 2416 <enum name="GL_COLOR_ATTACHMENT3_NV"/> 2417 <enum name="GL_COLOR_ATTACHMENT4"/> 2418 <enum name="GL_COLOR_ATTACHMENT4_EXT"/> 2419 <enum name="GL_COLOR_ATTACHMENT4_NV"/> 2420 <enum name="GL_COLOR_ATTACHMENT5"/> 2421 <enum name="GL_COLOR_ATTACHMENT5_EXT"/> 2422 <enum name="GL_COLOR_ATTACHMENT5_NV"/> 2423 <enum name="GL_COLOR_ATTACHMENT6"/> 2424 <enum name="GL_COLOR_ATTACHMENT6_EXT"/> 2425 <enum name="GL_COLOR_ATTACHMENT6_NV"/> 2426 <enum name="GL_COLOR_ATTACHMENT7"/> 2427 <enum name="GL_COLOR_ATTACHMENT7_EXT"/> 2428 <enum name="GL_COLOR_ATTACHMENT7_NV"/> 2429 <enum name="GL_COLOR_ATTACHMENT8"/> 2430 <enum name="GL_COLOR_ATTACHMENT8_EXT"/> 2431 <enum name="GL_COLOR_ATTACHMENT8_NV"/> 2432 <enum name="GL_COLOR_ATTACHMENT9"/> 2433 <enum name="GL_COLOR_ATTACHMENT9_EXT"/> 2434 <enum name="GL_COLOR_ATTACHMENT9_NV"/> 2435 <enum name="GL_COLOR_ATTACHMENT10"/> 2436 <enum name="GL_COLOR_ATTACHMENT10_EXT"/> 2437 <enum name="GL_COLOR_ATTACHMENT10_NV"/> 2438 <enum name="GL_COLOR_ATTACHMENT11"/> 2439 <enum name="GL_COLOR_ATTACHMENT11_EXT"/> 2440 <enum name="GL_COLOR_ATTACHMENT11_NV"/> 2441 <enum name="GL_COLOR_ATTACHMENT12"/> 2442 <enum name="GL_COLOR_ATTACHMENT12_EXT"/> 2443 <enum name="GL_COLOR_ATTACHMENT12_NV"/> 2444 <enum name="GL_COLOR_ATTACHMENT13"/> 2445 <enum name="GL_COLOR_ATTACHMENT13_EXT"/> 2446 <enum name="GL_COLOR_ATTACHMENT13_NV"/> 2447 <enum name="GL_COLOR_ATTACHMENT14"/> 2448 <enum name="GL_COLOR_ATTACHMENT14_EXT"/> 2449 <enum name="GL_COLOR_ATTACHMENT14_NV"/> 2450 <enum name="GL_COLOR_ATTACHMENT15"/> 2451 <enum name="GL_COLOR_ATTACHMENT15_EXT"/> 2452 <enum name="GL_COLOR_ATTACHMENT15_NV"/> 2453 <enum name="GL_COLOR_ATTACHMENT16"/> 2454 <enum name="GL_COLOR_ATTACHMENT17"/> 2455 <enum name="GL_COLOR_ATTACHMENT18"/> 2456 <enum name="GL_COLOR_ATTACHMENT19"/> 2457 <enum name="GL_COLOR_ATTACHMENT20"/> 2458 <enum name="GL_COLOR_ATTACHMENT21"/> 2459 <enum name="GL_COLOR_ATTACHMENT22"/> 2460 <enum name="GL_COLOR_ATTACHMENT23"/> 2461 <enum name="GL_COLOR_ATTACHMENT24"/> 2462 <enum name="GL_COLOR_ATTACHMENT25"/> 2463 <enum name="GL_COLOR_ATTACHMENT26"/> 2464 <enum name="GL_COLOR_ATTACHMENT27"/> 2465 <enum name="GL_COLOR_ATTACHMENT28"/> 2466 <enum name="GL_COLOR_ATTACHMENT29"/> 2467 <enum name="GL_COLOR_ATTACHMENT30"/> 2468 <enum name="GL_COLOR_ATTACHMENT31"/> 2469 <enum name="GL_DEPTH_ATTACHMENT"/> 2470 <enum name="GL_DEPTH_ATTACHMENT_EXT"/> 2471 <enum name="GL_DEPTH_ATTACHMENT_OES"/> 2472 </group> 2473 2474 <group name="RenderbufferTarget"> 2475 <enum name="GL_RENDERBUFFER" /> 2476 </group> 2477 2478 <group name="FramebufferTarget"> 2479 <enum name="GL_FRAMEBUFFER" /> 2480 <enum name="GL_DRAW_FRAMEBUFFER" /> 2481 <enum name="GL_READ_FRAMEBUFFER" /> 2482 </group> 2483 2484 <group name="TextureUnit"> 2485 <enum name="GL_TEXTURE0"/> 2486 <enum name="GL_TEXTURE1"/> 2487 <enum name="GL_TEXTURE2"/> 2488 <enum name="GL_TEXTURE3"/> 2489 <enum name="GL_TEXTURE4"/> 2490 <enum name="GL_TEXTURE5"/> 2491 <enum name="GL_TEXTURE6"/> 2492 <enum name="GL_TEXTURE7"/> 2493 <enum name="GL_TEXTURE8"/> 2494 <enum name="GL_TEXTURE9"/> 2495 <enum name="GL_TEXTURE10"/> 2496 <enum name="GL_TEXTURE11"/> 2497 <enum name="GL_TEXTURE12"/> 2498 <enum name="GL_TEXTURE13"/> 2499 <enum name="GL_TEXTURE14"/> 2500 <enum name="GL_TEXTURE15"/> 2501 <enum name="GL_TEXTURE16"/> 2502 <enum name="GL_TEXTURE17"/> 2503 <enum name="GL_TEXTURE18"/> 2504 <enum name="GL_TEXTURE19"/> 2505 <enum name="GL_TEXTURE20"/> 2506 <enum name="GL_TEXTURE21"/> 2507 <enum name="GL_TEXTURE22"/> 2508 <enum name="GL_TEXTURE23"/> 2509 <enum name="GL_TEXTURE24"/> 2510 <enum name="GL_TEXTURE25"/> 2511 <enum name="GL_TEXTURE26"/> 2512 <enum name="GL_TEXTURE27"/> 2513 <enum name="GL_TEXTURE28"/> 2514 <enum name="GL_TEXTURE29"/> 2515 <enum name="GL_TEXTURE30"/> 2516 <enum name="GL_TEXTURE31"/> 2517 </group> 2518 2519 <group name="TypeEnum"> 2520 <enum name="GL_QUERY_WAIT"/> 2521 <enum name="GL_QUERY_NO_WAIT"/> 2522 <enum name="GL_QUERY_BY_REGION_WAIT"/> 2523 <enum name="GL_QUERY_BY_REGION_NO_WAIT"/> 2524 </group> 2525 2526 <group name="FragmentOpATI"> 2527 <enum name="GL_MOV_ATI"/> 2528 <enum name="GL_ADD_ATI"/> 2529 <enum name="GL_MUL_ATI"/> 2530 <enum name="GL_SUB_ATI"/> 2531 <enum name="GL_DOT3_ATI"/> 2532 <enum name="GL_DOT4_ATI"/> 2533 <enum name="GL_MAD_ATI"/> 2534 <enum name="GL_LERP_ATI"/> 2535 <enum name="GL_CND_ATI"/> 2536 <enum name="GL_CND0_ATI"/> 2537 <enum name="GL_DOT2_ADD_ATI"/> 2538 </group> 2539 2540 <group name="FramebufferStatus"> 2541 <enum name="GL_FRAMEBUFFER_COMPLETE"/> 2542 <enum name="GL_FRAMEBUFFER_UNDEFINED"/> 2543 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> 2544 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> 2545 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/> 2546 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/> 2547 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/> 2548 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/> 2549 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/> 2550 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/> 2551 </group> 2552 2553 <group name="GraphicsResetStatus"> 2554 <enum name="GL_NO_ERROR"/> 2555 <enum name="GL_GUILTY_CONTEXT_RESET"/> 2556 <enum name="GL_INNOCENT_CONTEXT_RESET"/> 2557 <enum name="GL_UNKNOWN_CONTEXT_RESET"/> 2558 </group> 2559 2560 <group name="SyncStatus"> 2561 <enum name="GL_ALREADY_SIGNALED"/> 2562 <enum name="GL_TIMEOUT_EXPIRED"/> 2563 <enum name="GL_CONDITION_SATISFIED"/> 2564 <enum name="GL_WAIT_FAILED"/> 2565 </group> 2566 2567 <group name="QueryTarget"> 2568 <enum name="GL_SAMPLES_PASSED"/> 2569 <enum name="GL_ANY_SAMPLES_PASSED"/> 2570 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/> 2571 <enum name="GL_PRIMITIVES_GENERATED"/> 2572 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/> 2573 <enum name="GL_TIME_ELAPSED"/> 2574 </group> 2575 2576 <group name="ConvolutionTarget"> 2577 <enum name="GL_CONVOLUTION_1D"/> 2578 <enum name="GL_CONVOLUTION_2D"/> 2579 </group> 2580 2581 <group name="PathFillMode"> 2582 <enum name="GL_INVERT"/> 2583 <enum name="GL_COUNT_UP_NV"/> 2584 <enum name="GL_COUNT_DOWN_NV"/> 2585 <enum name="GL_PATH_FILL_MODE_NV"/> 2586 </group> 2587 2588 <group name="ColorTableTarget"> 2589 <enum name="GL_COLOR_TABLE"/> 2590 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/> 2591 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/> 2592 </group> 2593 2594 <group name="VertexBufferObjectParameter"> 2595 <enum name="GL_BUFFER_ACCESS"/> 2596 <enum name="GL_BUFFER_ACCESS_FLAGS"/> 2597 <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/> 2598 <enum name="GL_BUFFER_MAPPED"/> 2599 <enum name="GL_BUFFER_MAP_LENGTH"/> 2600 <enum name="GL_BUFFER_MAP_OFFSET"/> 2601 <enum name="GL_BUFFER_SIZE"/> 2602 <enum name="GL_BUFFER_STORAGE_FLAGS"/> 2603 <enum name="GL_BUFFER_USAGE"/> 2604 </group> 2605 2606 <group name="RenderbufferParameterName"> 2607 <enum name="GL_RENDERBUFFER_WIDTH"/> 2608 <enum name="GL_RENDERBUFFER_HEIGHT"/> 2609 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> 2610 <enum name="GL_RENDERBUFFER_SAMPLES"/> 2611 <enum name="GL_RENDERBUFFER_RED_SIZE"/> 2612 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/> 2613 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/> 2614 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/> 2615 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/> 2616 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/> 2617 </group> 2618 2619 <group name="VertexBufferObjectUsage"> 2620 <enum name="GL_STREAM_DRAW"/> 2621 <enum name="GL_STREAM_READ"/> 2622 <enum name="GL_STREAM_COPY"/> 2623 <enum name="GL_STATIC_DRAW"/> 2624 <enum name="GL_STATIC_READ"/> 2625 <enum name="GL_STATIC_COPY"/> 2626 <enum name="GL_DYNAMIC_DRAW"/> 2627 <enum name="GL_DYNAMIC_READ"/> 2628 <enum name="GL_DYNAMIC_COPY"/> 2629 </group> 2630 2631 <group name="FramebufferParameterName"> 2632 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> 2633 <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/> 2634 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> 2635 <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/> 2636 <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/> 2637 </group> 2638 2639 <group name="ProgramParameterPName"> 2640 <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/> 2641 <enum name="GL_PROGRAM_SEPARABLE"/> 2642 </group> 2643 2644 <group name="BlendingFactor"> 2645 <enum name="GL_ZERO"/> 2646 <enum name="GL_ONE"/> 2647 <enum name="GL_SRC_COLOR"/> 2648 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 2649 <enum name="GL_DST_COLOR"/> 2650 <enum name="GL_ONE_MINUS_DST_COLOR"/> 2651 <enum name="GL_SRC_ALPHA"/> 2652 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 2653 <enum name="GL_DST_ALPHA"/> 2654 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 2655 <enum name="GL_CONSTANT_COLOR"/> 2656 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 2657 <enum name="GL_CONSTANT_ALPHA"/> 2658 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 2659 <enum name="GL_SRC_ALPHA_SATURATE"/> 2660 <enum name="GL_SRC1_COLOR"/> 2661 <enum name="GL_ONE_MINUS_SRC1_COLOR"/> 2662 <enum name="GL_SRC1_ALPHA"/> 2663 <enum name="GL_ONE_MINUS_SRC1_ALPHA"/> 2664 </group> 2665 2666 <group name="BindTransformFeedbackTarget"> 2667 <enum name="GL_TRANSFORM_FEEDBACK"/> 2668 </group> 2669 2670 <group name="BlitFramebufferFilter"> 2671 <enum name="GL_NEAREST"/> 2672 <enum name="GL_LINEAR"/> 2673 </group> 2674 2675 <group name="BufferStorageTarget"> 2676 <enum name="GL_ARRAY_BUFFER"/> 2677 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 2678 <enum name="GL_COPY_READ_BUFFER"/> 2679 <enum name="GL_COPY_WRITE_BUFFER"/> 2680 <enum name="GL_DISPATCH_INDIRECT_BUFFER"/> 2681 <enum name="GL_DRAW_INDIRECT_BUFFER"/> 2682 <enum name="GL_ELEMENT_ARRAY_BUFFER"/> 2683 <enum name="GL_PIXEL_PACK_BUFFER"/> 2684 <enum name="GL_PIXEL_UNPACK_BUFFER"/> 2685 <enum name="GL_QUERY_BUFFER"/> 2686 <enum name="GL_SHADER_STORAGE_BUFFER"/> 2687 <enum name="GL_TEXTURE_BUFFER"/> 2688 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 2689 <enum name="GL_UNIFORM_BUFFER"/> 2690 </group> 2691 2692 <group name="CheckFramebufferStatusTarget"> 2693 <enum name="GL_DRAW_FRAMEBUFFER"/> 2694 <enum name="GL_READ_FRAMEBUFFER"/> 2695 <enum name="GL_FRAMEBUFFER"/> 2696 </group> 2697 2698 <group name="Buffer"> 2699 <enum name="GL_COLOR"/> 2700 <enum name="GL_DEPTH"/> 2701 <enum name="GL_STENCIL"/> 2702 </group> 2703 2704 <group name="ClipControlOrigin"> 2705 <enum name="GL_LOWER_LEFT"/> 2706 <enum name="GL_UPPER_LEFT"/> 2707 </group> 2708 2709 <group name="ClipControlDepth"> 2710 <enum name="GL_NEGATIVE_ONE_TO_ONE"/> 2711 <enum name="GL_ZERO_TO_ONE"/> 2712 </group> 2713 2714 <group name="CopyBufferSubDataTarget"> 2715 <enum name="GL_ARRAY_BUFFER"/> 2716 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 2717 <enum name="GL_COPY_READ_BUFFER"/> 2718 <enum name="GL_COPY_WRITE_BUFFER"/> 2719 <enum name="GL_DISPATCH_INDIRECT_BUFFER"/> 2720 <enum name="GL_DRAW_INDIRECT_BUFFER"/> 2721 <enum name="GL_ELEMENT_ARRAY_BUFFER"/> 2722 <enum name="GL_PIXEL_PACK_BUFFER"/> 2723 <enum name="GL_PIXEL_UNPACK_BUFFER"/> 2724 <enum name="GL_QUERY_BUFFER"/> 2725 <enum name="GL_SHADER_STORAGE_BUFFER"/> 2726 <enum name="GL_TEXTURE_BUFFER"/> 2727 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 2728 <enum name="GL_UNIFORM_BUFFER"/> 2729 </group> 2730 2731 <group name="ShaderType"> 2732 <enum name="GL_COMPUTE_SHADER"/> 2733 <enum name="GL_VERTEX_SHADER"/> 2734 <enum name="GL_TESS_CONTROL_SHADER"/> 2735 <enum name="GL_TESS_EVALUATION_SHADER"/> 2736 <enum name="GL_GEOMETRY_SHADER"/> 2737 <enum name="GL_FRAGMENT_SHADER"/> 2738 <enum name="GL_FRAGMENT_SHADER_ARB"/> 2739 <enum name="GL_VERTEX_SHADER_ARB"/> 2740 </group> 2741 2742 <group name="DebugSource"> 2743 <enum name="GL_DEBUG_SOURCE_API"/> 2744 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/> 2745 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/> 2746 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/> 2747 <enum name="GL_DEBUG_SOURCE_APPLICATION"/> 2748 <enum name="GL_DEBUG_SOURCE_OTHER"/> 2749 <enum name="GL_DONT_CARE"/> 2750 </group> 2751 2752 <group name="DebugType"> 2753 <enum name="GL_DEBUG_TYPE_ERROR"/> 2754 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/> 2755 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/> 2756 <enum name="GL_DEBUG_TYPE_PORTABILITY"/> 2757 <enum name="GL_DEBUG_TYPE_PERFORMANCE"/> 2758 <enum name="GL_DEBUG_TYPE_MARKER"/> 2759 <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/> 2760 <enum name="GL_DEBUG_TYPE_POP_GROUP"/> 2761 <enum name="GL_DEBUG_TYPE_OTHER"/> 2762 <enum name="GL_DONT_CARE"/> 2763 </group> 2764 2765 <group name="DebugSeverity"> 2766 <enum name="GL_DEBUG_SEVERITY_LOW"/> 2767 <enum name="GL_DEBUG_SEVERITY_MEDIUM"/> 2768 <enum name="GL_DEBUG_SEVERITY_HIGH"/> 2769 <enum name="GL_DONT_CARE"/> 2770 </group> 2771 2772 <group name="SyncCondition"> 2773 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/> 2774 </group> 2775 2776 <group name="FogPName"> 2777 <enum name="GL_FOG_MODE"/> 2778 <enum name="GL_FOG_DENSITY"/> 2779 <enum name="GL_FOG_START"/> 2780 <enum name="GL_FOG_END"/> 2781 <enum name="GL_FOG_INDEX"/> 2782 <enum name="GL_FOG_COORD_SRC"/> 2783 </group> 2784 2785 <group name="AtomicCounterBufferPName"> 2786 <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/> 2787 <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/> 2788 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/> 2789 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/> 2790 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/> 2791 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/> 2792 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 2793 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/> 2794 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/> 2795 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/> 2796 </group> 2797 2798 <group name="UniformBlockPName"> 2799 <enum name="GL_UNIFORM_BLOCK_BINDING"/> 2800 <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/> 2801 <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/> 2802 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/> 2803 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/> 2804 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/> 2805 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/> 2806 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 2807 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/> 2808 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/> 2809 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/> 2810 </group> 2811 2812 <group name="UniformPName"> 2813 <enum name="GL_UNIFORM_TYPE"/> 2814 <enum name="GL_UNIFORM_SIZE"/> 2815 <enum name="GL_UNIFORM_NAME_LENGTH"/> 2816 <enum name="GL_UNIFORM_BLOCK_INDEX"/> 2817 <enum name="GL_UNIFORM_OFFSET"/> 2818 <enum name="GL_UNIFORM_ARRAY_STRIDE"/> 2819 <enum name="GL_UNIFORM_MATRIX_STRIDE"/> 2820 <enum name="GL_UNIFORM_IS_ROW_MAJOR"/> 2821 <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/> 2822 </group> 2823 2824 <group name="SamplerParameterName"> 2825 <enum name="GL_TEXTURE_WRAP_S"/> 2826 <enum name="GL_TEXTURE_WRAP_T"/> 2827 <enum name="GL_TEXTURE_WRAP_R"/> 2828 <enum name="GL_TEXTURE_MIN_FILTER"/> 2829 <enum name="GL_TEXTURE_MAG_FILTER"/> 2830 <enum name="GL_TEXTURE_BORDER_COLOR"/> 2831 <enum name="GL_TEXTURE_MIN_LOD"/> 2832 <enum name="GL_TEXTURE_MAX_LOD"/> 2833 <enum name="GL_TEXTURE_COMPARE_MODE"/> 2834 <enum name="GL_TEXTURE_COMPARE_FUNC"/> 2835 </group> 2836 2837 <group name="VertexProvokingMode"> 2838 <enum name="GL_FIRST_VERTEX_CONVENTION"/> 2839 <enum name="GL_LAST_VERTEX_CONVENTION"/> 2840 </group> 2841 2842 <group name="PatchParameterName"> 2843 <enum name="GL_PATCH_VERTICES"/> 2844 <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/> 2845 <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/> 2846 </group> 2847 2848 <group name="ObjectIdentifier"> 2849 <enum name="GL_BUFFER"/> 2850 <enum name="GL_SHADER"/> 2851 <enum name="GL_PROGRAM"/> 2852 <enum name="GL_VERTEX_ARRAY"/> 2853 <enum name="GL_QUERY"/> 2854 <enum name="GL_PROGRAM_PIPELINE"/> 2855 <enum name="GL_TRANSFORM_FEEDBACK"/> 2856 <enum name="GL_SAMPLER"/> 2857 <enum name="GL_TEXTURE"/> 2858 <enum name="GL_RENDERBUFFER"/> 2859 <enum name="GL_FRAMEBUFFER"/> 2860 </group> 2861 2862 <group name="ColorBuffer"> 2863 <enum name="GL_NONE"/> 2864 <enum name="GL_FRONT_LEFT"/> 2865 <enum name="GL_FRONT_RIGHT"/> 2866 <enum name="GL_BACK_LEFT"/> 2867 <enum name="GL_BACK_RIGHT"/> 2868 <enum name="GL_FRONT"/> 2869 <enum name="GL_BACK"/> 2870 <enum name="GL_LEFT"/> 2871 <enum name="GL_RIGHT"/> 2872 <enum name="GL_FRONT_AND_BACK"/> 2873 <enum name="GL_NONE"/> 2874 <enum name="GL_COLOR_ATTACHMENT0"/> 2875 <enum name="GL_COLOR_ATTACHMENT1"/> 2876 <enum name="GL_COLOR_ATTACHMENT2"/> 2877 <enum name="GL_COLOR_ATTACHMENT3"/> 2878 <enum name="GL_COLOR_ATTACHMENT4"/> 2879 <enum name="GL_COLOR_ATTACHMENT5"/> 2880 <enum name="GL_COLOR_ATTACHMENT6"/> 2881 <enum name="GL_COLOR_ATTACHMENT7"/> 2882 <enum name="GL_COLOR_ATTACHMENT8"/> 2883 <enum name="GL_COLOR_ATTACHMENT9"/> 2884 <enum name="GL_COLOR_ATTACHMENT10"/> 2885 <enum name="GL_COLOR_ATTACHMENT11"/> 2886 <enum name="GL_COLOR_ATTACHMENT12"/> 2887 <enum name="GL_COLOR_ATTACHMENT13"/> 2888 <enum name="GL_COLOR_ATTACHMENT14"/> 2889 <enum name="GL_COLOR_ATTACHMENT15"/> 2890 <enum name="GL_COLOR_ATTACHMENT16"/> 2891 <enum name="GL_COLOR_ATTACHMENT17"/> 2892 <enum name="GL_COLOR_ATTACHMENT18"/> 2893 <enum name="GL_COLOR_ATTACHMENT19"/> 2894 <enum name="GL_COLOR_ATTACHMENT20"/> 2895 <enum name="GL_COLOR_ATTACHMENT21"/> 2896 <enum name="GL_COLOR_ATTACHMENT22"/> 2897 <enum name="GL_COLOR_ATTACHMENT23"/> 2898 <enum name="GL_COLOR_ATTACHMENT24"/> 2899 <enum name="GL_COLOR_ATTACHMENT25"/> 2900 <enum name="GL_COLOR_ATTACHMENT26"/> 2901 <enum name="GL_COLOR_ATTACHMENT27"/> 2902 <enum name="GL_COLOR_ATTACHMENT28"/> 2903 <enum name="GL_COLOR_ATTACHMENT29"/> 2904 <enum name="GL_COLOR_ATTACHMENT30"/> 2905 <enum name="GL_COLOR_ATTACHMENT31"/> 2906 </group> 2907 2908 <group name="MapQuery"> 2909 <enum name="GL_COEFF"/> 2910 <enum name="GL_ORDER"/> 2911 <enum name="GL_DOMAIN"/> 2912 </group> 2913 2914 <group name="VertexArrayPName"> 2915 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> 2916 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> 2917 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> 2918 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> 2919 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> 2920 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/> 2921 <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/> 2922 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/> 2923 <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 2924 </group> 2925 2926 <group name="TransformFeedbackPName"> 2927 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/> 2928 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/> 2929 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/> 2930 <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/> 2931 <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/> 2932 </group> 2933 2934 <group name="SyncParameterName"> 2935 <enum name="GL_OBJECT_TYPE"/> 2936 <enum name="GL_SYNC_STATUS"/> 2937 <enum name="GL_SYNC_CONDITION"/> 2938 <enum name="GL_SYNC_FLAGS"/> 2939 </group> 2940 2941 <group name="ShaderParameterName"> 2942 <enum name="GL_SHADER_TYPE"/> 2943 <enum name="GL_DELETE_STATUS"/> 2944 <enum name="GL_COMPILE_STATUS"/> 2945 <enum name="GL_INFO_LOG_LENGTH"/> 2946 <enum name="GL_SHADER_SOURCE_LENGTH"/> 2947 </group> 2948 2949 <group name="QueryObjectParameterName"> 2950 <enum name="GL_QUERY_RESULT_AVAILABLE"/> 2951 <enum name="GL_QUERY_RESULT"/> 2952 <enum name="GL_QUERY_RESULT_NO_WAIT"/> 2953 <enum name="GL_QUERY_TARGET"/> 2954 </group> 2955 2956 <group name="QueryParameterName"> 2957 <enum name="GL_CURRENT_QUERY"/> 2958 <enum name="GL_QUERY_COUNTER_BITS"/> 2959 </group> 2960 2961 <group name="ProgramStagePName"> 2962 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/> 2963 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/> 2964 <enum name="GL_ACTIVE_SUBROUTINES"/> 2965 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/> 2966 <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/> 2967 </group> 2968 2969 <group name="PipelineParameterName"> 2970 <enum name="GL_ACTIVE_PROGRAM"/> 2971 <enum name="GL_VERTEX_SHADER"/> 2972 <enum name="GL_TESS_CONTROL_SHADER"/> 2973 <enum name="GL_TESS_EVALUATION_SHADER"/> 2974 <enum name="GL_GEOMETRY_SHADER"/> 2975 <enum name="GL_FRAGMENT_SHADER"/> 2976 <enum name="GL_INFO_LOG_LENGTH"/> 2977 </group> 2978 2979 <group name="ProgramInterface"> 2980 <enum name="GL_UNIFORM"/> 2981 <enum name="GL_UNIFORM_BLOCK"/> 2982 <enum name="GL_PROGRAM_INPUT"/> 2983 <enum name="GL_PROGRAM_OUTPUT"/> 2984 <enum name="GL_VERTEX_SUBROUTINE"/> 2985 <enum name="GL_TESS_CONTROL_SUBROUTINE"/> 2986 <enum name="GL_TESS_EVALUATION_SUBROUTINE"/> 2987 <enum name="GL_GEOMETRY_SUBROUTINE"/> 2988 <enum name="GL_FRAGMENT_SUBROUTINE"/> 2989 <enum name="GL_COMPUTE_SUBROUTINE"/> 2990 <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/> 2991 <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/> 2992 <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/> 2993 <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/> 2994 <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/> 2995 <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/> 2996 <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/> 2997 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 2998 <enum name="GL_BUFFER_VARIABLE"/> 2999 <enum name="GL_SHADER_STORAGE_BLOCK"/> 3000 </group> 3001 3002 <group name="VertexAttribEnum"> 3003 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> 3004 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> 3005 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> 3006 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> 3007 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> 3008 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> 3009 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/> 3010 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/> 3011 <enum name="GL_CURRENT_VERTEX_ATTRIB"/> 3012 </group> 3013 3014 <group name="VertexAttribType"> 3015 <enum name="GL_BYTE"/> 3016 <enum name="GL_SHORT"/> 3017 <enum name="GL_INT"/> 3018 <enum name="GL_FIXED"/> 3019 <enum name="GL_FLOAT"/> 3020 <enum name="GL_HALF_FLOAT"/> 3021 <enum name="GL_DOUBLE"/> 3022 <enum name="GL_UNSIGNED_BYTE"/> 3023 <enum name="GL_UNSIGNED_SHORT"/> 3024 <enum name="GL_UNSIGNED_INT"/> 3025 <enum name="GL_INT_2_10_10_10_REV"/> 3026 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/> 3027 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 3028 </group> 3029 3030 <group name="AttributeType"> 3031 <enum name="GL_FLOAT_VEC2"/> 3032 <enum name="GL_FLOAT_VEC2_ARB"/> 3033 <enum name="GL_FLOAT_VEC3"/> 3034 <enum name="GL_FLOAT_VEC3_ARB"/> 3035 <enum name="GL_FLOAT_VEC4"/> 3036 <enum name="GL_FLOAT_VEC4_ARB"/> 3037 <enum name="GL_INT_VEC2"/> 3038 <enum name="GL_INT_VEC2_ARB"/> 3039 <enum name="GL_INT_VEC3"/> 3040 <enum name="GL_INT_VEC3_ARB"/> 3041 <enum name="GL_INT_VEC4"/> 3042 <enum name="GL_INT_VEC4_ARB"/> 3043 <enum name="GL_BOOL"/> 3044 <enum name="GL_BOOL_ARB"/> 3045 <enum name="GL_BOOL_VEC2"/> 3046 <enum name="GL_BOOL_VEC2_ARB"/> 3047 <enum name="GL_BOOL_VEC3"/> 3048 <enum name="GL_BOOL_VEC3_ARB"/> 3049 <enum name="GL_BOOL_VEC4"/> 3050 <enum name="GL_BOOL_VEC4_ARB"/> 3051 <enum name="GL_FLOAT_MAT2"/> 3052 <enum name="GL_FLOAT_MAT2_ARB"/> 3053 <enum name="GL_FLOAT_MAT3"/> 3054 <enum name="GL_FLOAT_MAT3_ARB"/> 3055 <enum name="GL_FLOAT_MAT4"/> 3056 <enum name="GL_FLOAT_MAT4_ARB"/> 3057 <enum name="GL_SAMPLER_1D"/> 3058 <enum name="GL_SAMPLER_1D_ARB"/> 3059 <enum name="GL_SAMPLER_2D"/> 3060 <enum name="GL_SAMPLER_2D_ARB"/> 3061 <enum name="GL_SAMPLER_3D"/> 3062 <enum name="GL_SAMPLER_3D_ARB"/> 3063 <enum name="GL_SAMPLER_3D_OES"/> 3064 <enum name="GL_SAMPLER_CUBE"/> 3065 <enum name="GL_SAMPLER_CUBE_ARB"/> 3066 <enum name="GL_SAMPLER_1D_SHADOW"/> 3067 <enum name="GL_SAMPLER_1D_SHADOW_ARB"/> 3068 <enum name="GL_SAMPLER_2D_SHADOW"/> 3069 <enum name="GL_SAMPLER_2D_SHADOW_ARB"/> 3070 <enum name="GL_SAMPLER_2D_SHADOW_EXT"/> 3071 <enum name="GL_SAMPLER_2D_RECT"/> 3072 <enum name="GL_SAMPLER_2D_RECT_ARB"/> 3073 <enum name="GL_SAMPLER_2D_RECT_SHADOW"/> 3074 <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/> 3075 <enum name="GL_FLOAT_MAT2x3"/> 3076 <enum name="GL_FLOAT_MAT2x3_NV"/> 3077 <enum name="GL_FLOAT_MAT2x4"/> 3078 <enum name="GL_FLOAT_MAT2x4_NV"/> 3079 <enum name="GL_FLOAT_MAT3x2"/> 3080 <enum name="GL_FLOAT_MAT3x2_NV"/> 3081 <enum name="GL_FLOAT_MAT3x4"/> 3082 <enum name="GL_FLOAT_MAT3x4_NV"/> 3083 <enum name="GL_FLOAT_MAT4x2"/> 3084 <enum name="GL_FLOAT_MAT4x2_NV"/> 3085 <enum name="GL_FLOAT_MAT4x3"/> 3086 <enum name="GL_FLOAT_MAT4x3_NV"/> 3087 </group> 3088 3089 <group name="InternalFormatPName"> 3090 <enum name="GL_NUM_SAMPLE_COUNTS"/> 3091 <enum name="GL_SAMPLES"/> 3092 <enum name="GL_INTERNALFORMAT_SUPPORTED"/> 3093 <enum name="GL_INTERNALFORMAT_PREFERRED"/> 3094 <enum name="GL_INTERNALFORMAT_RED_SIZE"/> 3095 <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/> 3096 <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/> 3097 <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/> 3098 <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/> 3099 <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/> 3100 <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/> 3101 <enum name="GL_INTERNALFORMAT_RED_TYPE"/> 3102 <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/> 3103 <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/> 3104 <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/> 3105 <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/> 3106 <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/> 3107 <enum name="GL_MAX_WIDTH"/> 3108 <enum name="GL_MAX_HEIGHT"/> 3109 <enum name="GL_MAX_DEPTH"/> 3110 <enum name="GL_MAX_LAYERS"/> 3111 <enum name="GL_COLOR_COMPONENTS"/> 3112 <enum name="GL_COLOR_RENDERABLE"/> 3113 <enum name="GL_DEPTH_RENDERABLE"/> 3114 <enum name="GL_STENCIL_RENDERABLE"/> 3115 <enum name="GL_FRAMEBUFFER_RENDERABLE"/> 3116 <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/> 3117 <enum name="GL_FRAMEBUFFER_BLEND"/> 3118 <enum name="GL_READ_PIXELS"/> 3119 <enum name="GL_READ_PIXELS_FORMAT"/> 3120 <enum name="GL_READ_PIXELS_TYPE"/> 3121 <enum name="GL_TEXTURE_IMAGE_FORMAT"/> 3122 <enum name="GL_TEXTURE_IMAGE_TYPE"/> 3123 <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/> 3124 <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/> 3125 <enum name="GL_MIPMAP"/> 3126 <enum name="GL_GENERATE_MIPMAP"/> 3127 <enum name="GL_AUTO_GENERATE_MIPMAP"/> 3128 <enum name="GL_COLOR_ENCODING"/> 3129 <enum name="GL_SRGB_READ"/> 3130 <enum name="GL_SRGB_WRITE"/> 3131 <enum name="GL_FILTER"/> 3132 <enum name="GL_VERTEX_TEXTURE"/> 3133 <enum name="GL_TESS_CONTROL_TEXTURE"/> 3134 <enum name="GL_TESS_EVALUATION_TEXTURE"/> 3135 <enum name="GL_GEOMETRY_TEXTURE"/> 3136 <enum name="GL_FRAGMENT_TEXTURE"/> 3137 <enum name="GL_COMPUTE_TEXTURE"/> 3138 <enum name="GL_TEXTURE_SHADOW"/> 3139 <enum name="GL_TEXTURE_GATHER"/> 3140 <enum name="GL_TEXTURE_GATHER_SHADOW"/> 3141 <enum name="GL_SHADER_IMAGE_LOAD"/> 3142 <enum name="GL_SHADER_IMAGE_STORE"/> 3143 <enum name="GL_SHADER_IMAGE_ATOMIC"/> 3144 <enum name="GL_IMAGE_TEXEL_SIZE"/> 3145 <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/> 3146 <enum name="GL_IMAGE_PIXEL_FORMAT"/> 3147 <enum name="GL_IMAGE_PIXEL_TYPE"/> 3148 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/> 3149 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/> 3150 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/> 3151 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/> 3152 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/> 3153 <enum name="GL_TEXTURE_COMPRESSED"/> 3154 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/> 3155 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/> 3156 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/> 3157 <enum name="GL_CLEAR_BUFFER"/> 3158 <enum name="GL_TEXTURE_VIEW"/> 3159 <enum name="GL_VIEW_COMPATIBILITY_CLASS"/> 3160 <enum name="GL_CLEAR_TEXTURE"/> 3161 </group> 3162 3163 <group name="FramebufferAttachmentParameterName"> 3164 <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/> 3165 <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/> 3166 <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/> 3167 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/> 3168 <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/> 3169 <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/> 3170 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/> 3171 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/> 3172 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 3173 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 3174 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> 3175 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/> 3176 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/> 3177 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/> 3178 </group> 3179 3180 <group name="ProgramInterfacePName"> 3181 <enum name="GL_ACTIVE_RESOURCES"/> 3182 <enum name="GL_MAX_NAME_LENGTH"/> 3183 <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/> 3184 <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/> 3185 </group> 3186 3187 <group name="PrecisionType"> 3188 <enum name="GL_LOW_FLOAT"/> 3189 <enum name="GL_MEDIUM_FLOAT"/> 3190 <enum name="GL_HIGH_FLOAT"/> 3191 <enum name="GL_LOW_INT"/> 3192 <enum name="GL_MEDIUM_INT"/> 3193 <enum name="GL_HIGH_INT"/> 3194 </group> 3195 3196 <group name="VertexAttribPointerType"> 3197 <enum name="GL_BYTE"/> 3198 <enum name="GL_UNSIGNED_BYTE"/> 3199 <enum name="GL_SHORT"/> 3200 <enum name="GL_UNSIGNED_SHORT"/> 3201 <enum name="GL_INT"/> 3202 <enum name="GL_UNSIGNED_INT"/> 3203 <enum name="GL_FLOAT"/> 3204 <enum name="GL_DOUBLE"/> 3205 <enum name="GL_HALF_FLOAT"/> 3206 <enum name="GL_FIXED"/> 3207 <enum name="GL_INT_2_10_10_10_REV"/> 3208 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/> 3209 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 3210 </group> 3211 3212 <group name="SubroutineParameterName"> 3213 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/> 3214 <enum name="GL_COMPATIBLE_SUBROUTINES"/> 3215 <enum name="GL_UNIFORM_SIZE"/> 3216 <enum name="GL_UNIFORM_NAME_LENGTH"/> 3217 </group> 3218 3219 <group name="GetFramebufferParameter"> 3220 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> 3221 <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/> 3222 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> 3223 <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/> 3224 <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/> 3225 <enum name="GL_DOUBLEBUFFER"/> 3226 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> 3227 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> 3228 <enum name="GL_SAMPLES"/> 3229 <enum name="GL_SAMPLE_BUFFERS"/> 3230 <enum name="GL_STEREO"/> 3231 </group> 3232 3233 <group name="PathStringFormat"> 3234 <enum name="GL_PATH_FORMAT_SVG_NV" /> 3235 <enum name="GL_PATH_FORMAT_PS_NV" /> 3236 </group> 3237 3238 <group name="PathFontTarget"> 3239 <enum name="GL_STANDARD_FONT_NAME_NV" /> 3240 <enum name="GL_SYSTEM_FONT_NAME_NV" /> 3241 <enum name="GL_FILE_NAME_NV" /> 3242 </group> 3243 3244 <group name="PathHandleMissingGlyphs"> 3245 <enum name="GL_SKIP_MISSING_GLYPH_NV" /> 3246 <enum name="GL_USE_MISSING_GLYPH_NV" /> 3247 </group> 3248 3249 <group name="PathParameter"> 3250 <enum name="GL_PATH_STROKE_WIDTH_NV" /> 3251 <enum name="GL_PATH_INITIAL_END_CAP_NV" /> 3252 <enum name="GL_PATH_TERMINAL_END_CAP_NV" /> 3253 <enum name="GL_PATH_JOIN_STYLE_NV" /> 3254 <enum name="GL_PATH_MITER_LIMIT_NV" /> 3255 <enum name="GL_PATH_INITIAL_DASH_CAP_NV" /> 3256 <enum name="GL_PATH_TERMINAL_DASH_CAP_NV" /> 3257 <enum name="GL_PATH_DASH_OFFSET_NV" /> 3258 <enum name="GL_PATH_CLIENT_LENGTH_NV" /> 3259 <enum name="GL_PATH_DASH_OFFSET_RESET_NV" /> 3260 <enum name="GL_PATH_FILL_MODE_NV" /> 3261 <enum name="GL_PATH_FILL_MASK_NV" /> 3262 <enum name="GL_PATH_FILL_COVER_MODE_NV" /> 3263 <enum name="GL_PATH_STROKE_COVER_MODE_NV" /> 3264 <enum name="GL_PATH_STROKE_MASK_NV" /> 3265 <!-- <enum name="GL_PATH_STROKE_BOUND_NV" comment="Removed from extension"/> --> 3266 <enum name="GL_PATH_END_CAPS_NV" /> 3267 <enum name="GL_PATH_DASH_CAPS_NV" /> 3268 <enum name="GL_PATH_COMMAND_COUNT_NV" /> 3269 <enum name="GL_PATH_COORD_COUNT_NV" /> 3270 <enum name="GL_PATH_DASH_ARRAY_COUNT_NV" /> 3271 <enum name="GL_PATH_COMPUTED_LENGTH_NV" /> 3272 <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV" /> 3273 <enum name="GL_PATH_FILL_BOUNDING_BOX_NV" /> 3274 <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV" /> 3275 </group> 3276 3277 <group name="PathColor"> 3278 <enum name="GL_PRIMARY_COLOR" /> 3279 <enum name="GL_PRIMARY_COLOR_NV" /> 3280 <enum name="GL_SECONDARY_COLOR_NV" /> 3281 </group> 3282 3283 <group name="PathGenMode"> 3284 <enum name="GL_NONE" /> 3285 <enum name="GL_EYE_LINEAR" /> 3286 <enum name="GL_OBJECT_LINEAR" /> 3287 <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV" /> 3288 <enum name="GL_CONSTANT" /> 3289 </group> 3290 3291 <group name="TextureLayout"> 3292 <enum name="GL_LAYOUT_GENERAL_EXT"/> 3293 <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/> 3294 <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/> 3295 <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/> 3296 <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/> 3297 <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/> 3298 <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/> 3299 <enum name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/> 3300 <enum name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/> 3301 </group> 3302 3303 <group name="PathTransformType"> 3304 <enum name="GL_NONE" /> 3305 <enum name="GL_TRANSLATE_X_NV" /> 3306 <enum name="GL_TRANSLATE_Y_NV" /> 3307 <enum name="GL_TRANSLATE_2D_NV" /> 3308 <enum name="GL_TRANSLATE_3D_NV" /> 3309 <enum name="GL_AFFINE_2D_NV" /> 3310 <enum name="GL_AFFINE_3D_NV" /> 3311 <enum name="GL_TRANSPOSE_AFFINE_2D_NV" /> 3312 <enum name="GL_TRANSPOSE_AFFINE_3D_NV" /> 3313 </group> 3314 3315 <group name="PathElementType"> 3316 <enum name="GL_UTF8_NV" /> 3317 <enum name="GL_UTF16_NV" /> 3318 </group> 3319 3320 <group name="PathCoverMode"> 3321 <enum name="GL_CONVEX_HULL_NV" /> 3322 <enum name="GL_BOUNDING_BOX_NV" /> 3323 <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV" /> 3324 <enum name="GL_PATH_FILL_COVER_MODE_NV" /> 3325 </group> 3326 3327 <group name="PathFontStyle"> 3328 <enum name="GL_NONE" /> 3329 <enum name="GL_BOLD_BIT_NV" /> 3330 <enum name="GL_ITALIC_BIT_NV" /> 3331 </group> 3332 3333 <group name="PathMetricMask"> 3334 <enum name="GL_GLYPH_WIDTH_BIT_NV" /> 3335 <enum name="GL_GLYPH_HEIGHT_BIT_NV" /> 3336 <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV" /> 3337 <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV" /> 3338 <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV" /> 3339 <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV" /> 3340 <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV" /> 3341 <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV" /> 3342 <enum name="GL_GLYPH_HAS_KERNING_BIT_NV" /> 3343 <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV" /> 3344 <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV" /> 3345 <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV" /> 3346 <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV" /> 3347 <enum name="GL_FONT_UNITS_PER_EM_BIT_NV" /> 3348 <enum name="GL_FONT_ASCENDER_BIT_NV" /> 3349 <enum name="GL_FONT_DESCENDER_BIT_NV" /> 3350 <enum name="GL_FONT_HEIGHT_BIT_NV" /> 3351 <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV" /> 3352 <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV" /> 3353 <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV" /> 3354 <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV" /> 3355 <enum name="GL_FONT_HAS_KERNING_BIT_NV" /> 3356 <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV" /> 3357 </group> 3358 3359 <group name="PathListMode"> 3360 <enum name="GL_ACCUM_ADJACENT_PAIRS_NV" /> 3361 <enum name="GL_ADJACENT_PAIRS_NV" /> 3362 <enum name="GL_FIRST_TO_REST_NV" /> 3363 </group> 3364 3365 <group name="ProgramPropertyARB"> 3366 <enum name="GL_DELETE_STATUS" /> 3367 <enum name="GL_LINK_STATUS" /> 3368 <enum name="GL_VALIDATE_STATUS" /> 3369 <enum name="GL_INFO_LOG_LENGTH" /> 3370 <enum name="GL_ATTACHED_SHADERS" /> 3371 <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS" /> 3372 <enum name="GL_ACTIVE_ATTRIBUTES" /> 3373 <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH" /> 3374 <enum name="GL_ACTIVE_UNIFORMS" /> 3375 <enum name="GL_ACTIVE_UNIFORM_BLOCKS" /> 3376 <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" /> 3377 <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH" /> 3378 <enum name="GL_COMPUTE_WORK_GROUP_SIZE" /> 3379 <enum name="GL_PROGRAM_BINARY_LENGTH" /> 3380 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE" /> 3381 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS" /> 3382 <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" /> 3383 <enum name="GL_GEOMETRY_VERTICES_OUT" /> 3384 <enum name="GL_GEOMETRY_INPUT_TYPE" /> 3385 <enum name="GL_GEOMETRY_OUTPUT_TYPE" /> 3386 </group> 3387 </groups> 3388 3389 <!-- SECTION: GL enumerant (token) definitions. --> 3390 3391 <!-- Bitmasks each have their own namespace, although bits are 3392 sometimes reused for other purposes --> 3393 3394 <enums namespace="GL" group="AttribMask" type="bitmask"> 3395 <enum value="0x00000001" name="GL_CURRENT_BIT"/> 3396 <enum value="0x00000002" name="GL_POINT_BIT"/> 3397 <enum value="0x00000004" name="GL_LINE_BIT"/> 3398 <enum value="0x00000008" name="GL_POLYGON_BIT"/> 3399 <enum value="0x00000010" name="GL_POLYGON_STIPPLE_BIT"/> 3400 <enum value="0x00000020" name="GL_PIXEL_MODE_BIT"/> 3401 <enum value="0x00000040" name="GL_LIGHTING_BIT"/> 3402 <enum value="0x00000080" name="GL_FOG_BIT"/> 3403 <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT"/> 3404 <enum value="0x00000200" name="GL_ACCUM_BUFFER_BIT"/> 3405 <enum value="0x00000400" name="GL_STENCIL_BUFFER_BIT"/> 3406 <enum value="0x00000800" name="GL_VIEWPORT_BIT"/> 3407 <enum value="0x00001000" name="GL_TRANSFORM_BIT"/> 3408 <enum value="0x00002000" name="GL_ENABLE_BIT"/> 3409 <enum value="0x00004000" name="GL_COLOR_BUFFER_BIT"/> 3410 <enum value="0x00008000" name="GL_HINT_BIT"/> 3411 <enum value="0x00010000" name="GL_EVAL_BIT"/> 3412 <enum value="0x00020000" name="GL_LIST_BIT"/> 3413 <enum value="0x00040000" name="GL_TEXTURE_BIT"/> 3414 <enum value="0x00080000" name="GL_SCISSOR_BIT"/> 3415 <enum value="0x20000000" name="GL_MULTISAMPLE_BIT"/> 3416 <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_ARB"/> 3417 <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_EXT"/> 3418 <enum value="0x20000000" name="GL_MULTISAMPLE_BIT_3DFX"/> 3419 <enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once"/> 3420 </enums> 3421 3422 <enums namespace="GL" group="BufferAccessMask" type="bitmask" comment="GL_MAP_{COHERENT,FLUSH_EXPLICIT,INVALIDATE_BUFFER,INVALIDATE_RANGE,PERSISTENT,READ,UNSYNCHRONIZED,WRITE}_{BIT,BIT_EXT} also lie in this namespace"> 3423 <!-- Also used: 0x000000ff for bits reused from MapBufferUsageMask below --> 3424 </enums> 3425 3426 <enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace"> 3427 <enum value="0x00008000" name="GL_COVERAGE_BUFFER_BIT_NV" comment="Collides with AttribMask bit GL_HINT_BIT. OK since this token is for OpenGL ES 2, which doesn't have attribute groups."/> 3428 <!-- Also used: 0x00004700 for bits reused from AttribMask above --> 3429 </enums> 3430 3431 <enums namespace="GL" group="ClientAttribMask" type="bitmask"> 3432 <enum value="0x00000001" name="GL_CLIENT_PIXEL_STORE_BIT"/> 3433 <enum value="0x00000002" name="GL_CLIENT_VERTEX_ARRAY_BIT"/> 3434 <enum value="0xFFFFFFFF" name="GL_CLIENT_ALL_ATTRIB_BITS"/> 3435 </enums> 3436 3437 <enums namespace="GL" group="ContextFlagMask" type="bitmask" comment="Should be shared with WGL/GLX, but aren't since the FORWARD_COMPATIBLE and DEBUG values are swapped vs. WGL/GLX."> 3438 <enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/> 3439 <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT"/> 3440 <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/> 3441 <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/> 3442 <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/> 3443 <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/> 3444 <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" alias="GL_CONTEXT_FLAG_NO_ERROR_BIT"/> 3445 <enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/> 3446 </enums> 3447 3448 <enums namespace="GL" group="ContextProfileMask" type="bitmask"> 3449 <enum value="0x00000001" name="GL_CONTEXT_CORE_PROFILE_BIT"/> 3450 <enum value="0x00000002" name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/> 3451 </enums> 3452 3453 <enums namespace="GL" group="MapBufferUsageMask" type="bitmask"> 3454 <enum value="0x0001" name="GL_MAP_READ_BIT"/> 3455 <enum value="0x0001" name="GL_MAP_READ_BIT_EXT"/> 3456 <enum value="0x0002" name="GL_MAP_WRITE_BIT"/> 3457 <enum value="0x0002" name="GL_MAP_WRITE_BIT_EXT"/> 3458 <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT"/> 3459 <enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/> 3460 <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT"/> 3461 <enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/> 3462 <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT"/> 3463 <enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/> 3464 <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/> 3465 <enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/> 3466 <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/> 3467 <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT"/> 3468 <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/> 3469 <enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT"/> 3470 <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/> 3471 <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/> 3472 <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/> 3473 <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/> 3474 <enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/> 3475 <enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/> 3476 <enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV"/> 3477 <unused start="0x1000" end="0x1000" comment="Reserved for NVIDIA"/> 3478 <enum value="0x2000" name="GL_EXTERNAL_STORAGE_BIT_NVX"/> 3479 </enums> 3480 3481 <enums namespace="GL" group="MemoryBarrierMask" type="bitmask"> 3482 <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/> 3483 <enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/> 3484 <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT"/> 3485 <enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/> 3486 <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT"/> 3487 <enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT_EXT"/> 3488 <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT"/> 3489 <enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/> 3490 <enum value="0x00000010" name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/> 3491 <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/> 3492 <enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/> 3493 <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT"/> 3494 <enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT_EXT"/> 3495 <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT"/> 3496 <enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/> 3497 <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT"/> 3498 <enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/> 3499 <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT"/> 3500 <enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/> 3501 <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT"/> 3502 <enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/> 3503 <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/> 3504 <enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/> 3505 <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT"/> 3506 <enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/> 3507 <enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/> 3508 <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/> 3509 <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/> 3510 <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/> 3511 <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/> 3512 <enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/> 3513 </enums> 3514 3515 <enums namespace="GL" group="OcclusionQueryEventMaskAMD" type="bitmask"> 3516 <enum value="0x00000001" name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/> 3517 <enum value="0x00000002" name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/> 3518 <enum value="0x00000004" name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/> 3519 <enum value="0x00000008" name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/> 3520 <enum value="0xFFFFFFFF" name="GL_QUERY_ALL_EVENT_BITS_AMD"/> 3521 </enums> 3522 3523 <enums namespace="GL" group="SyncObjectMask" type="bitmask"> 3524 <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT"/> 3525 <enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/> 3526 </enums> 3527 3528 <enums namespace="GL" group="UseProgramStageMask" type="bitmask"> 3529 <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT"/> 3530 <enum value="0x00000001" name="GL_VERTEX_SHADER_BIT_EXT"/> 3531 <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT"/> 3532 <enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT_EXT"/> 3533 <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT"/> 3534 <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT"/> 3535 <enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_OES"/> 3536 <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT"/> 3537 <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_EXT"/> 3538 <enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_OES"/> 3539 <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT"/> 3540 <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/> 3541 <enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_OES"/> 3542 <enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT"/> 3543 <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS"/> 3544 <enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT"/> 3545 </enums> 3546 3547 <!-- Bitmasks defined by vendor extensions --> 3548 3549 <enums namespace="GL" group="TextureStorageMaskAMD" type="bitmask"> 3550 <enum value="0x00000001" name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/> 3551 </enums> 3552 3553 <enums namespace="GL" group="FragmentShaderDestMaskATI" type="bitmask"> 3554 <enum value="0x00000001" name="GL_RED_BIT_ATI"/> 3555 <enum value="0x00000002" name="GL_GREEN_BIT_ATI"/> 3556 <enum value="0x00000004" name="GL_BLUE_BIT_ATI"/> 3557 </enums> 3558 3559 <enums namespace="GL" group="FragmentShaderDestModMaskATI" type="bitmask"> 3560 <enum value="0x00000001" name="GL_2X_BIT_ATI"/> 3561 <enum value="0x00000002" name="GL_4X_BIT_ATI"/> 3562 <enum value="0x00000004" name="GL_8X_BIT_ATI"/> 3563 <enum value="0x00000008" name="GL_HALF_BIT_ATI"/> 3564 <enum value="0x00000010" name="GL_QUARTER_BIT_ATI"/> 3565 <enum value="0x00000020" name="GL_EIGHTH_BIT_ATI"/> 3566 <enum value="0x00000040" name="GL_SATURATE_BIT_ATI"/> 3567 </enums> 3568 3569 <enums namespace="GL" group="FragmentShaderColorModMaskATI" type="bitmask"> 3570 <!-- Also used: 0x00000001 for GL_2X_BIT_ATI reused from FragmentShaderDestModMaskAT above --> 3571 <enum value="0x00000002" name="GL_COMP_BIT_ATI"/> 3572 <enum value="0x00000004" name="GL_NEGATE_BIT_ATI"/> 3573 <enum value="0x00000008" name="GL_BIAS_BIT_ATI"/> 3574 </enums> 3575 3576 <enums namespace="GL" group="TraceMaskMESA" type="bitmask"> 3577 <enum value="0x0001" name="GL_TRACE_OPERATIONS_BIT_MESA"/> 3578 <enum value="0x0002" name="GL_TRACE_PRIMITIVES_BIT_MESA"/> 3579 <enum value="0x0004" name="GL_TRACE_ARRAYS_BIT_MESA"/> 3580 <enum value="0x0008" name="GL_TRACE_TEXTURES_BIT_MESA"/> 3581 <enum value="0x0010" name="GL_TRACE_PIXELS_BIT_MESA"/> 3582 <enum value="0x0020" name="GL_TRACE_ERRORS_BIT_MESA"/> 3583 <enum value="0xFFFF" name="GL_TRACE_ALL_BITS_MESA"/> 3584 </enums> 3585 3586 <enums namespace="GL" group="PathRenderingMaskNV" type="bitmask"> 3587 <enum value="0x01" name="GL_BOLD_BIT_NV"/> 3588 <enum value="0x02" name="GL_ITALIC_BIT_NV"/> 3589 <enum value="0x01" name="GL_GLYPH_WIDTH_BIT_NV"/> 3590 <enum value="0x02" name="GL_GLYPH_HEIGHT_BIT_NV"/> 3591 <enum value="0x04" name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/> 3592 <enum value="0x08" name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/> 3593 <enum value="0x10" name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/> 3594 <enum value="0x20" name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/> 3595 <enum value="0x40" name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/> 3596 <enum value="0x80" name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/> 3597 <enum value="0x100" name="GL_GLYPH_HAS_KERNING_BIT_NV"/> 3598 <enum value="0x00010000" name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/> 3599 <enum value="0x00020000" name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/> 3600 <enum value="0x00040000" name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/> 3601 <enum value="0x00080000" name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/> 3602 <enum value="0x00100000" name="GL_FONT_UNITS_PER_EM_BIT_NV"/> 3603 <enum value="0x00200000" name="GL_FONT_ASCENDER_BIT_NV"/> 3604 <enum value="0x00400000" name="GL_FONT_DESCENDER_BIT_NV"/> 3605 <enum value="0x00800000" name="GL_FONT_HEIGHT_BIT_NV"/> 3606 <enum value="0x01000000" name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/> 3607 <enum value="0x02000000" name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/> 3608 <enum value="0x04000000" name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/> 3609 <enum value="0x08000000" name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/> 3610 <enum value="0x10000000" name="GL_FONT_HAS_KERNING_BIT_NV"/> 3611 <enum value="0x20000000" name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/> 3612 </enums> 3613 3614 <enums namespace="GL" group="PerformanceQueryCapsMaskINTEL" type="bitmask"> 3615 <enum value="0x00000000" name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/> 3616 <enum value="0x00000001" name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/> 3617 </enums> 3618 3619 <enums namespace="GL" group="VertexHintsMaskPGI" type="bitmask"> 3620 <enum value="0x00000004" name="GL_VERTEX23_BIT_PGI"/> 3621 <enum value="0x00000008" name="GL_VERTEX4_BIT_PGI"/> 3622 <enum value="0x00010000" name="GL_COLOR3_BIT_PGI"/> 3623 <enum value="0x00020000" name="GL_COLOR4_BIT_PGI"/> 3624 <enum value="0x00040000" name="GL_EDGEFLAG_BIT_PGI"/> 3625 <enum value="0x00080000" name="GL_INDEX_BIT_PGI"/> 3626 <enum value="0x00100000" name="GL_MAT_AMBIENT_BIT_PGI"/> 3627 <enum value="0x00200000" name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/> 3628 <enum value="0x00400000" name="GL_MAT_DIFFUSE_BIT_PGI"/> 3629 <enum value="0x00800000" name="GL_MAT_EMISSION_BIT_PGI"/> 3630 <enum value="0x01000000" name="GL_MAT_COLOR_INDEXES_BIT_PGI"/> 3631 <enum value="0x02000000" name="GL_MAT_SHININESS_BIT_PGI"/> 3632 <enum value="0x04000000" name="GL_MAT_SPECULAR_BIT_PGI"/> 3633 <enum value="0x08000000" name="GL_NORMAL_BIT_PGI"/> 3634 <enum value="0x10000000" name="GL_TEXCOORD1_BIT_PGI"/> 3635 <enum value="0x20000000" name="GL_TEXCOORD2_BIT_PGI"/> 3636 <enum value="0x40000000" name="GL_TEXCOORD3_BIT_PGI"/> 3637 <enum value="0x80000000" name="GL_TEXCOORD4_BIT_PGI"/> 3638 </enums> 3639 3640 <enums namespace="GL" group="BufferBitQCOM" type="bitmask"> 3641 <enum value="0x00000001" name="GL_COLOR_BUFFER_BIT0_QCOM"/> 3642 <enum value="0x00000002" name="GL_COLOR_BUFFER_BIT1_QCOM"/> 3643 <enum value="0x00000004" name="GL_COLOR_BUFFER_BIT2_QCOM"/> 3644 <enum value="0x00000008" name="GL_COLOR_BUFFER_BIT3_QCOM"/> 3645 <enum value="0x00000010" name="GL_COLOR_BUFFER_BIT4_QCOM"/> 3646 <enum value="0x00000020" name="GL_COLOR_BUFFER_BIT5_QCOM"/> 3647 <enum value="0x00000040" name="GL_COLOR_BUFFER_BIT6_QCOM"/> 3648 <enum value="0x00000080" name="GL_COLOR_BUFFER_BIT7_QCOM"/> 3649 <enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT0_QCOM"/> 3650 <enum value="0x00000200" name="GL_DEPTH_BUFFER_BIT1_QCOM"/> 3651 <enum value="0x00000400" name="GL_DEPTH_BUFFER_BIT2_QCOM"/> 3652 <enum value="0x00000800" name="GL_DEPTH_BUFFER_BIT3_QCOM"/> 3653 <enum value="0x00001000" name="GL_DEPTH_BUFFER_BIT4_QCOM"/> 3654 <enum value="0x00002000" name="GL_DEPTH_BUFFER_BIT5_QCOM"/> 3655 <enum value="0x00004000" name="GL_DEPTH_BUFFER_BIT6_QCOM"/> 3656 <enum value="0x00008000" name="GL_DEPTH_BUFFER_BIT7_QCOM"/> 3657 <enum value="0x00010000" name="GL_STENCIL_BUFFER_BIT0_QCOM"/> 3658 <enum value="0x00020000" name="GL_STENCIL_BUFFER_BIT1_QCOM"/> 3659 <enum value="0x00040000" name="GL_STENCIL_BUFFER_BIT2_QCOM"/> 3660 <enum value="0x00080000" name="GL_STENCIL_BUFFER_BIT3_QCOM"/> 3661 <enum value="0x00100000" name="GL_STENCIL_BUFFER_BIT4_QCOM"/> 3662 <enum value="0x00200000" name="GL_STENCIL_BUFFER_BIT5_QCOM"/> 3663 <enum value="0x00400000" name="GL_STENCIL_BUFFER_BIT6_QCOM"/> 3664 <enum value="0x00800000" name="GL_STENCIL_BUFFER_BIT7_QCOM"/> 3665 <enum value="0x01000000" name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/> 3666 <enum value="0x02000000" name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/> 3667 <enum value="0x04000000" name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/> 3668 <enum value="0x08000000" name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/> 3669 <enum value="0x10000000" name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/> 3670 <enum value="0x20000000" name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/> 3671 <enum value="0x40000000" name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/> 3672 <enum value="0x80000000" name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/> 3673 </enums> 3674 3675 <enums namespace="GL" group="FoveationConfigBitQCOM" type="bitmask"> 3676 <enum value="0x00000001" name="GL_FOVEATION_ENABLE_BIT_QCOM"/> 3677 <enum value="0x00000002" name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/> 3678 </enums> 3679 3680 <enums namespace="GL" group="FfdMaskSGIX" type="bitmask"> 3681 <enum value="0x00000001" name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/> 3682 <enum value="0x00000002" name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/> 3683 </enums> 3684 3685 3686 <!-- Non-bitmask enums with their own namespace. Generally small numbers 3687 used for indexed access. --> 3688 3689 <enums namespace="GL" group="CommandOpcodesNV" vendor="NV" comment="For NV_command_list."> 3690 <enum value="0x0000" name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/> 3691 <enum value="0x0001" name="GL_NOP_COMMAND_NV"/> 3692 <enum value="0x0002" name="GL_DRAW_ELEMENTS_COMMAND_NV"/> 3693 <enum value="0x0003" name="GL_DRAW_ARRAYS_COMMAND_NV"/> 3694 <enum value="0x0004" name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/> 3695 <enum value="0x0005" name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/> 3696 <enum value="0x0006" name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/> 3697 <enum value="0x0007" name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/> 3698 <enum value="0x0008" name="GL_ELEMENT_ADDRESS_COMMAND_NV"/> 3699 <enum value="0x0009" name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/> 3700 <enum value="0x000A" name="GL_UNIFORM_ADDRESS_COMMAND_NV"/> 3701 <enum value="0x000B" name="GL_BLEND_COLOR_COMMAND_NV"/> 3702 <enum value="0x000C" name="GL_STENCIL_REF_COMMAND_NV"/> 3703 <enum value="0x000D" name="GL_LINE_WIDTH_COMMAND_NV"/> 3704 <enum value="0x000E" name="GL_POLYGON_OFFSET_COMMAND_NV"/> 3705 <enum value="0x000F" name="GL_ALPHA_REF_COMMAND_NV"/> 3706 <enum value="0x0010" name="GL_VIEWPORT_COMMAND_NV"/> 3707 <enum value="0x0011" name="GL_SCISSOR_COMMAND_NV"/> 3708 <enum value="0x0012" name="GL_FRONT_FACE_COMMAND_NV"/> 3709 </enums> 3710 3711 <enums namespace="GL" group="MapTextureFormatINTEL" vendor="INTEL" comment="Texture memory layouts for INTEL_map_texture"> 3712 <enum value="0" name="GL_LAYOUT_DEFAULT_INTEL"/> 3713 <enum value="1" name="GL_LAYOUT_LINEAR_INTEL"/> 3714 <enum value="2" name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/> 3715 </enums> 3716 3717 <enums namespace="GL" group="PathRenderingTokenNV" vendor="NV"> 3718 <enum value="0x00" name="GL_CLOSE_PATH_NV"/> 3719 <enum value="0x02" name="GL_MOVE_TO_NV"/> 3720 <enum value="0x03" name="GL_RELATIVE_MOVE_TO_NV"/> 3721 <enum value="0x04" name="GL_LINE_TO_NV"/> 3722 <enum value="0x05" name="GL_RELATIVE_LINE_TO_NV"/> 3723 <enum value="0x06" name="GL_HORIZONTAL_LINE_TO_NV"/> 3724 <enum value="0x07" name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/> 3725 <enum value="0x08" name="GL_VERTICAL_LINE_TO_NV"/> 3726 <enum value="0x09" name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/> 3727 <enum value="0x0A" name="GL_QUADRATIC_CURVE_TO_NV"/> 3728 <enum value="0x0B" name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/> 3729 <enum value="0x0C" name="GL_CUBIC_CURVE_TO_NV"/> 3730 <enum value="0x0D" name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/> 3731 <enum value="0x0E" name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/> 3732 <enum value="0x0F" name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/> 3733 <enum value="0x10" name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/> 3734 <enum value="0x11" name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/> 3735 <enum value="0x12" name="GL_SMALL_CCW_ARC_TO_NV"/> 3736 <enum value="0x13" name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/> 3737 <enum value="0x14" name="GL_SMALL_CW_ARC_TO_NV"/> 3738 <enum value="0x15" name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/> 3739 <enum value="0x16" name="GL_LARGE_CCW_ARC_TO_NV"/> 3740 <enum value="0x17" name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/> 3741 <enum value="0x18" name="GL_LARGE_CW_ARC_TO_NV"/> 3742 <enum value="0x19" name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/> 3743 <enum value="0x1A" name="GL_CONIC_CURVE_TO_NV"/> 3744 <enum value="0x1B" name="GL_RELATIVE_CONIC_CURVE_TO_NV"/> 3745 <unused start="0x1C" end="0xBF" comment="Unused for PathRenderingTokenNV"/> 3746 <enum value="0xC0" name="GL_SHARED_EDGE_NV"/> 3747 <unused start="0xC1" end="0xE7" comment="Unused for PathRenderingTokenNV"/> 3748 <enum value="0xE8" name="GL_ROUNDED_RECT_NV"/> 3749 <enum value="0xE9" name="GL_RELATIVE_ROUNDED_RECT_NV"/> 3750 <enum value="0xEA" name="GL_ROUNDED_RECT2_NV"/> 3751 <enum value="0xEB" name="GL_RELATIVE_ROUNDED_RECT2_NV"/> 3752 <enum value="0xEC" name="GL_ROUNDED_RECT4_NV"/> 3753 <enum value="0xED" name="GL_RELATIVE_ROUNDED_RECT4_NV"/> 3754 <enum value="0xEE" name="GL_ROUNDED_RECT8_NV"/> 3755 <enum value="0xEF" name="GL_RELATIVE_ROUNDED_RECT8_NV"/> 3756 <enum value="0xF0" name="GL_RESTART_PATH_NV"/> 3757 <enum value="0xF2" name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/> 3758 <enum value="0xF4" name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/> 3759 <enum value="0xF6" name="GL_RECT_NV"/> 3760 <enum value="0xF7" name="GL_RELATIVE_RECT_NV"/> 3761 <enum value="0xF8" name="GL_CIRCULAR_CCW_ARC_TO_NV"/> 3762 <enum value="0xFA" name="GL_CIRCULAR_CW_ARC_TO_NV"/> 3763 <enum value="0xFC" name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/> 3764 <enum value="0xFE" name="GL_ARC_TO_NV"/> 3765 <enum value="0xFF" name="GL_RELATIVE_ARC_TO_NV"/> 3766 </enums> 3767 3768 <enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used"> 3769 <enum value="-2" name="GL_NEXT_BUFFER_NV"/> 3770 <enum value="-3" name="GL_SKIP_COMPONENTS4_NV"/> 3771 <enum value="-4" name="GL_SKIP_COMPONENTS3_NV"/> 3772 <enum value="-5" name="GL_SKIP_COMPONENTS2_NV"/> 3773 <enum value="-6" name="GL_SKIP_COMPONENTS1_NV"/> 3774 </enums> 3775 3776 <enums namespace="GL" group="TriangleListSUN" vendor="SUN"> 3777 <enum value="0x0001" name="GL_RESTART_SUN"/> 3778 <enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN"/> 3779 <enum value="0x0003" name="GL_REPLACE_OLDEST_SUN"/> 3780 </enums> 3781 3782 <!-- The default ("API") enum namespace starts here. While some 3783 assigned values may overlap, and different parts of the 3784 namespace are reserved for different purposes, it is a single 3785 namespace. The "class" attribute indicates some of the reserved 3786 purposes but is by no means complete (and cannot be, since many 3787 tokens are reused for different purposes in different 3788 extensions and API versions). --> 3789 3790 <enums namespace="GL" group="SpecialNumbers" vendor="ARB" comment="Tokens whose numeric value is intrinsically meaningful"> 3791 <enum value="0" name="GL_FALSE"/> 3792 <enum value="0" name="GL_NO_ERROR"/> 3793 <enum value="0" name="GL_ZERO"/> 3794 <enum value="0" name="GL_NONE"/> 3795 <enum value="0" name="GL_NONE_OES"/> 3796 <enum value="1" name="GL_TRUE"/> 3797 <enum value="1" name="GL_ONE"/> 3798 <enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/> 3799 <enum value="0xFFFFFFFF" name="GL_ALL_PIXELS_AMD"/> 3800 <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED" type="ull" comment="Tagged as uint64"/> 3801 <enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED_APPLE" type="ull" comment="Tagged as uint64"/> 3802 <enum value="1" name="GL_VERSION_ES_CL_1_0" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/> 3803 <enum value="1" name="GL_VERSION_ES_CM_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/> 3804 <enum value="1" name="GL_VERSION_ES_CL_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/> 3805 <enum value="16" name="GL_UUID_SIZE_EXT"/> 3806 <enum value="8" name="GL_LUID_SIZE_EXT"/> 3807 </enums> 3808 3809 <enums namespace="GL" start="0x0000" end="0x7FFF" vendor="ARB" comment="Mostly OpenGL 1.0/1.1 enum assignments. Unused ranges should generally remain unused."> 3810 <enum value="0x0000" name="GL_POINTS"/> 3811 <enum value="0x0001" name="GL_LINES"/> 3812 <enum value="0x0002" name="GL_LINE_LOOP"/> 3813 <enum value="0x0003" name="GL_LINE_STRIP"/> 3814 <enum value="0x0004" name="GL_TRIANGLES"/> 3815 <enum value="0x0005" name="GL_TRIANGLE_STRIP"/> 3816 <enum value="0x0006" name="GL_TRIANGLE_FAN"/> 3817 <enum value="0x0007" name="GL_QUADS"/> 3818 <enum value="0x0007" name="GL_QUADS_EXT"/> 3819 <enum value="0x0007" name="GL_QUADS_OES"/> 3820 <enum value="0x0008" name="GL_QUAD_STRIP"/> 3821 <enum value="0x0009" name="GL_POLYGON"/> 3822 <enum value="0x000A" name="GL_LINES_ADJACENCY"/> 3823 <enum value="0x000A" name="GL_LINES_ADJACENCY_ARB"/> 3824 <enum value="0x000A" name="GL_LINES_ADJACENCY_EXT"/> 3825 <enum value="0x000A" name="GL_LINES_ADJACENCY_OES"/> 3826 <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY"/> 3827 <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_ARB"/> 3828 <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_EXT"/> 3829 <enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_OES"/> 3830 <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY"/> 3831 <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_ARB"/> 3832 <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_EXT"/> 3833 <enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_OES"/> 3834 <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY"/> 3835 <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/> 3836 <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/> 3837 <enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/> 3838 <enum value="0x000E" name="GL_PATCHES"/> 3839 <enum value="0x000E" name="GL_PATCHES_EXT"/> 3840 <enum value="0x000E" name="GL_PATCHES_OES"/> 3841 <unused start="0x000F" end="0x00FF" comment="Unused for PrimitiveType"/> 3842 <enum value="0x0100" name="GL_ACCUM"/> 3843 <enum value="0x0101" name="GL_LOAD"/> 3844 <enum value="0x0102" name="GL_RETURN"/> 3845 <enum value="0x0103" name="GL_MULT"/> 3846 <enum value="0x0104" name="GL_ADD"/> 3847 <unused start="0x0105" end="0x01FF" comment="Unused for AccumOp"/> 3848 <enum value="0x0200" name="GL_NEVER"/> 3849 <enum value="0x0201" name="GL_LESS"/> 3850 <enum value="0x0202" name="GL_EQUAL"/> 3851 <enum value="0x0203" name="GL_LEQUAL"/> 3852 <enum value="0x0204" name="GL_GREATER"/> 3853 <enum value="0x0205" name="GL_NOTEQUAL"/> 3854 <enum value="0x0206" name="GL_GEQUAL"/> 3855 <enum value="0x0207" name="GL_ALWAYS"/> 3856 <unused start="0x0208" end="0x02FF" comment="Unused for AlphaFunction"/> 3857 <enum value="0x0300" name="GL_SRC_COLOR"/> 3858 <enum value="0x0301" name="GL_ONE_MINUS_SRC_COLOR"/> 3859 <enum value="0x0302" name="GL_SRC_ALPHA"/> 3860 <enum value="0x0303" name="GL_ONE_MINUS_SRC_ALPHA"/> 3861 <enum value="0x0304" name="GL_DST_ALPHA"/> 3862 <enum value="0x0305" name="GL_ONE_MINUS_DST_ALPHA"/> 3863 <enum value="0x0306" name="GL_DST_COLOR"/> 3864 <enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR"/> 3865 <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE"/> 3866 <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE_EXT"/> 3867 <unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/> 3868 <enum value="0x0400" name="GL_FRONT_LEFT"/> 3869 <enum value="0x0401" name="GL_FRONT_RIGHT"/> 3870 <enum value="0x0402" name="GL_BACK_LEFT"/> 3871 <enum value="0x0403" name="GL_BACK_RIGHT"/> 3872 <enum value="0x0404" name="GL_FRONT"/> 3873 <enum value="0x0405" name="GL_BACK"/> 3874 <enum value="0x0406" name="GL_LEFT"/> 3875 <enum value="0x0407" name="GL_RIGHT"/> 3876 <enum value="0x0408" name="GL_FRONT_AND_BACK"/> 3877 <enum value="0x0409" name="GL_AUX0"/> 3878 <enum value="0x040A" name="GL_AUX1"/> 3879 <enum value="0x040B" name="GL_AUX2"/> 3880 <enum value="0x040C" name="GL_AUX3"/> 3881 <unused start="0x040D" end="0x04FF" comment="Unused for DrawBufferMode"/> 3882 <enum value="0x0500" name="GL_INVALID_ENUM"/> 3883 <enum value="0x0501" name="GL_INVALID_VALUE"/> 3884 <enum value="0x0502" name="GL_INVALID_OPERATION"/> 3885 <enum value="0x0503" name="GL_STACK_OVERFLOW"/> 3886 <enum value="0x0503" name="GL_STACK_OVERFLOW_KHR"/> 3887 <enum value="0x0504" name="GL_STACK_UNDERFLOW"/> 3888 <enum value="0x0504" name="GL_STACK_UNDERFLOW_KHR"/> 3889 <enum value="0x0505" name="GL_OUT_OF_MEMORY"/> 3890 <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION"/> 3891 <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/> 3892 <enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/> 3893 <enum value="0x0507" name="GL_CONTEXT_LOST"/> 3894 <enum value="0x0507" name="GL_CONTEXT_LOST_KHR"/> 3895 <unused start="0x0508" end="0x05FF" comment="Unused for ErrorCode"/> 3896 <enum value="0x0600" name="GL_2D"/> 3897 <enum value="0x0601" name="GL_3D"/> 3898 <enum value="0x0602" name="GL_3D_COLOR"/> 3899 <enum value="0x0603" name="GL_3D_COLOR_TEXTURE"/> 3900 <enum value="0x0604" name="GL_4D_COLOR_TEXTURE"/> 3901 <unused start="0x0605" end="0x06FF" comment="Unused for FeedbackType"/> 3902 <enum value="0x0700" name="GL_PASS_THROUGH_TOKEN"/> 3903 <enum value="0x0701" name="GL_POINT_TOKEN"/> 3904 <enum value="0x0702" name="GL_LINE_TOKEN"/> 3905 <enum value="0x0703" name="GL_POLYGON_TOKEN"/> 3906 <enum value="0x0704" name="GL_BITMAP_TOKEN"/> 3907 <enum value="0x0705" name="GL_DRAW_PIXEL_TOKEN"/> 3908 <enum value="0x0706" name="GL_COPY_PIXEL_TOKEN"/> 3909 <enum value="0x0707" name="GL_LINE_RESET_TOKEN"/> 3910 <unused start="0x0708" end="0x07FF" comment="Unused for FeedbackToken"/> 3911 <enum value="0x0800" name="GL_EXP"/> 3912 <enum value="0x0801" name="GL_EXP2"/> 3913 <unused start="0x0802" end="0x08FF" comment="Unused for FogMode"/> 3914 <enum value="0x0900" name="GL_CW"/> 3915 <enum value="0x0901" name="GL_CCW"/> 3916 <unused start="0x0902" end="0x09FF" comment="Unused for FrontFaceDirection"/> 3917 <enum value="0x0A00" name="GL_COEFF"/> 3918 <enum value="0x0A01" name="GL_ORDER"/> 3919 <enum value="0x0A02" name="GL_DOMAIN"/> 3920 <unused start="0x0A03" end="0x0AFF" comment="Unused for GetMapQuery"/> 3921 <enum value="0x0B00" name="GL_CURRENT_COLOR"/> 3922 <enum value="0x0B01" name="GL_CURRENT_INDEX"/> 3923 <enum value="0x0B02" name="GL_CURRENT_NORMAL"/> 3924 <enum value="0x0B03" name="GL_CURRENT_TEXTURE_COORDS"/> 3925 <enum value="0x0B04" name="GL_CURRENT_RASTER_COLOR"/> 3926 <enum value="0x0B05" name="GL_CURRENT_RASTER_INDEX"/> 3927 <enum value="0x0B06" name="GL_CURRENT_RASTER_TEXTURE_COORDS"/> 3928 <enum value="0x0B07" name="GL_CURRENT_RASTER_POSITION"/> 3929 <enum value="0x0B08" name="GL_CURRENT_RASTER_POSITION_VALID"/> 3930 <enum value="0x0B09" name="GL_CURRENT_RASTER_DISTANCE"/> 3931 3932 <enum value="0x0B10" name="GL_POINT_SMOOTH"/> 3933 <enum value="0x0B11" name="GL_POINT_SIZE"/> 3934 <enum value="0x0B12" name="GL_POINT_SIZE_RANGE"/> 3935 <enum value="0x0B12" name="GL_SMOOTH_POINT_SIZE_RANGE" alias="GL_POINT_SIZE_RANGE"/> 3936 <enum value="0x0B13" name="GL_POINT_SIZE_GRANULARITY"/> 3937 <enum value="0x0B13" name="GL_SMOOTH_POINT_SIZE_GRANULARITY" alias="GL_POINT_SIZE_GRANULARITY"/> 3938 3939 <enum value="0x0B20" name="GL_LINE_SMOOTH"/> 3940 <enum value="0x0B21" name="GL_LINE_WIDTH"/> 3941 <enum value="0x0B22" name="GL_LINE_WIDTH_RANGE"/> 3942 <enum value="0x0B22" name="GL_SMOOTH_LINE_WIDTH_RANGE" alias="GL_LINE_WIDTH_RANGE"/> 3943 <enum value="0x0B23" name="GL_LINE_WIDTH_GRANULARITY"/> 3944 <enum value="0x0B23" name="GL_SMOOTH_LINE_WIDTH_GRANULARITY" alias="GL_LINE_WIDTH_GRANULARITY"/> 3945 <enum value="0x0B24" name="GL_LINE_STIPPLE"/> 3946 <enum value="0x0B25" name="GL_LINE_STIPPLE_PATTERN"/> 3947 <enum value="0x0B26" name="GL_LINE_STIPPLE_REPEAT"/> 3948 3949 <enum value="0x0B30" name="GL_LIST_MODE"/> 3950 <enum value="0x0B31" name="GL_MAX_LIST_NESTING"/> 3951 <enum value="0x0B32" name="GL_LIST_BASE"/> 3952 <enum value="0x0B33" name="GL_LIST_INDEX"/> 3953 3954 <enum value="0x0B40" name="GL_POLYGON_MODE"/> 3955 <enum value="0x0B40" name="GL_POLYGON_MODE_NV"/> 3956 <enum value="0x0B41" name="GL_POLYGON_SMOOTH"/> 3957 <enum value="0x0B42" name="GL_POLYGON_STIPPLE"/> 3958 <enum value="0x0B43" name="GL_EDGE_FLAG"/> 3959 <enum value="0x0B44" name="GL_CULL_FACE"/> 3960 <enum value="0x0B45" name="GL_CULL_FACE_MODE"/> 3961 <enum value="0x0B46" name="GL_FRONT_FACE"/> 3962 3963 <enum value="0x0B50" name="GL_LIGHTING"/> 3964 <enum value="0x0B51" name="GL_LIGHT_MODEL_LOCAL_VIEWER"/> 3965 <enum value="0x0B52" name="GL_LIGHT_MODEL_TWO_SIDE"/> 3966 <enum value="0x0B53" name="GL_LIGHT_MODEL_AMBIENT"/> 3967 <enum value="0x0B54" name="GL_SHADE_MODEL"/> 3968 <enum value="0x0B55" name="GL_COLOR_MATERIAL_FACE"/> 3969 <enum value="0x0B56" name="GL_COLOR_MATERIAL_PARAMETER"/> 3970 <enum value="0x0B57" name="GL_COLOR_MATERIAL"/> 3971 3972 <enum value="0x0B60" name="GL_FOG"/> 3973 <enum value="0x0B61" name="GL_FOG_INDEX"/> 3974 <enum value="0x0B62" name="GL_FOG_DENSITY"/> 3975 <enum value="0x0B63" name="GL_FOG_START"/> 3976 <enum value="0x0B64" name="GL_FOG_END"/> 3977 <enum value="0x0B65" name="GL_FOG_MODE"/> 3978 <enum value="0x0B66" name="GL_FOG_COLOR"/> 3979 3980 <enum value="0x0B70" name="GL_DEPTH_RANGE"/> 3981 <enum value="0x0B71" name="GL_DEPTH_TEST"/> 3982 <enum value="0x0B72" name="GL_DEPTH_WRITEMASK"/> 3983 <enum value="0x0B73" name="GL_DEPTH_CLEAR_VALUE"/> 3984 <enum value="0x0B74" name="GL_DEPTH_FUNC"/> 3985 3986 <enum value="0x0B80" name="GL_ACCUM_CLEAR_VALUE"/> 3987 3988 <enum value="0x0B90" name="GL_STENCIL_TEST"/> 3989 <enum value="0x0B91" name="GL_STENCIL_CLEAR_VALUE"/> 3990 <enum value="0x0B92" name="GL_STENCIL_FUNC"/> 3991 <enum value="0x0B93" name="GL_STENCIL_VALUE_MASK"/> 3992 <enum value="0x0B94" name="GL_STENCIL_FAIL"/> 3993 <enum value="0x0B95" name="GL_STENCIL_PASS_DEPTH_FAIL"/> 3994 <enum value="0x0B96" name="GL_STENCIL_PASS_DEPTH_PASS"/> 3995 <enum value="0x0B97" name="GL_STENCIL_REF"/> 3996 <enum value="0x0B98" name="GL_STENCIL_WRITEMASK"/> 3997 3998 <enum value="0x0BA0" name="GL_MATRIX_MODE"/> 3999 <enum value="0x0BA1" name="GL_NORMALIZE"/> 4000 <enum value="0x0BA2" name="GL_VIEWPORT"/> 4001 <enum value="0x0BA3" name="GL_MODELVIEW_STACK_DEPTH"/> 4002 <enum value="0x0BA3" name="GL_MODELVIEW0_STACK_DEPTH_EXT"/> 4003 <enum value="0x0BA3" name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/> 4004 <enum value="0x0BA4" name="GL_PROJECTION_STACK_DEPTH"/> 4005 <enum value="0x0BA4" name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/> 4006 <enum value="0x0BA5" name="GL_TEXTURE_STACK_DEPTH"/> 4007 <enum value="0x0BA6" name="GL_MODELVIEW_MATRIX"/> 4008 <enum value="0x0BA6" name="GL_MODELVIEW0_MATRIX_EXT"/> 4009 <enum value="0x0BA6" name="GL_PATH_MODELVIEW_MATRIX_NV"/> 4010 <enum value="0x0BA7" name="GL_PROJECTION_MATRIX"/> 4011 <enum value="0x0BA7" name="GL_PATH_PROJECTION_MATRIX_NV"/> 4012 <enum value="0x0BA8" name="GL_TEXTURE_MATRIX"/> 4013 4014 <enum value="0x0BB0" name="GL_ATTRIB_STACK_DEPTH"/> 4015 <enum value="0x0BB1" name="GL_CLIENT_ATTRIB_STACK_DEPTH"/> 4016 4017 <enum value="0x0BC0" name="GL_ALPHA_TEST"/> 4018 <enum value="0x0BC0" name="GL_ALPHA_TEST_QCOM"/> 4019 <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC"/> 4020 <enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC_QCOM"/> 4021 <enum value="0x0BC2" name="GL_ALPHA_TEST_REF"/> 4022 <enum value="0x0BC2" name="GL_ALPHA_TEST_REF_QCOM"/> 4023 4024 <enum value="0x0BD0" name="GL_DITHER"/> 4025 4026 <enum value="0x0BE0" name="GL_BLEND_DST"/> 4027 <enum value="0x0BE1" name="GL_BLEND_SRC"/> 4028 <enum value="0x0BE2" name="GL_BLEND"/> 4029 4030 <enum value="0x0BF0" name="GL_LOGIC_OP_MODE"/> 4031 <enum value="0x0BF1" name="GL_INDEX_LOGIC_OP"/> 4032 <enum value="0x0BF1" name="GL_LOGIC_OP"/> 4033 <enum value="0x0BF2" name="GL_COLOR_LOGIC_OP"/> 4034 4035 <enum value="0x0C00" name="GL_AUX_BUFFERS"/> 4036 <enum value="0x0C01" name="GL_DRAW_BUFFER"/> 4037 <enum value="0x0C01" name="GL_DRAW_BUFFER_EXT"/> 4038 <enum value="0x0C02" name="GL_READ_BUFFER"/> 4039 <enum value="0x0C02" name="GL_READ_BUFFER_EXT"/> 4040 <enum value="0x0C02" name="GL_READ_BUFFER_NV"/> 4041 4042 <enum value="0x0C10" name="GL_SCISSOR_BOX"/> 4043 <enum value="0x0C11" name="GL_SCISSOR_TEST"/> 4044 4045 <enum value="0x0C20" name="GL_INDEX_CLEAR_VALUE"/> 4046 <enum value="0x0C21" name="GL_INDEX_WRITEMASK"/> 4047 <enum value="0x0C22" name="GL_COLOR_CLEAR_VALUE"/> 4048 <enum value="0x0C23" name="GL_COLOR_WRITEMASK"/> 4049 4050 <enum value="0x0C30" name="GL_INDEX_MODE"/> 4051 <enum value="0x0C31" name="GL_RGBA_MODE"/> 4052 <enum value="0x0C32" name="GL_DOUBLEBUFFER"/> 4053 <enum value="0x0C33" name="GL_STEREO"/> 4054 4055 <enum value="0x0C40" name="GL_RENDER_MODE"/> 4056 4057 <enum value="0x0C50" name="GL_PERSPECTIVE_CORRECTION_HINT"/> 4058 <enum value="0x0C51" name="GL_POINT_SMOOTH_HINT"/> 4059 <enum value="0x0C52" name="GL_LINE_SMOOTH_HINT"/> 4060 <enum value="0x0C53" name="GL_POLYGON_SMOOTH_HINT"/> 4061 <enum value="0x0C54" name="GL_FOG_HINT"/> 4062 4063 <enum value="0x0C60" name="GL_TEXTURE_GEN_S"/> 4064 <enum value="0x0C61" name="GL_TEXTURE_GEN_T"/> 4065 <enum value="0x0C62" name="GL_TEXTURE_GEN_R"/> 4066 <enum value="0x0C63" name="GL_TEXTURE_GEN_Q"/> 4067 4068 <enum value="0x0C70" name="GL_PIXEL_MAP_I_TO_I"/> 4069 <enum value="0x0C71" name="GL_PIXEL_MAP_S_TO_S"/> 4070 <enum value="0x0C72" name="GL_PIXEL_MAP_I_TO_R"/> 4071 <enum value="0x0C73" name="GL_PIXEL_MAP_I_TO_G"/> 4072 <enum value="0x0C74" name="GL_PIXEL_MAP_I_TO_B"/> 4073 <enum value="0x0C75" name="GL_PIXEL_MAP_I_TO_A"/> 4074 <enum value="0x0C76" name="GL_PIXEL_MAP_R_TO_R"/> 4075 <enum value="0x0C77" name="GL_PIXEL_MAP_G_TO_G"/> 4076 <enum value="0x0C78" name="GL_PIXEL_MAP_B_TO_B"/> 4077 <enum value="0x0C79" name="GL_PIXEL_MAP_A_TO_A"/> 4078 4079 <enum value="0x0CB0" name="GL_PIXEL_MAP_I_TO_I_SIZE"/> 4080 <enum value="0x0CB1" name="GL_PIXEL_MAP_S_TO_S_SIZE"/> 4081 <enum value="0x0CB2" name="GL_PIXEL_MAP_I_TO_R_SIZE"/> 4082 <enum value="0x0CB3" name="GL_PIXEL_MAP_I_TO_G_SIZE"/> 4083 <enum value="0x0CB4" name="GL_PIXEL_MAP_I_TO_B_SIZE"/> 4084 <enum value="0x0CB5" name="GL_PIXEL_MAP_I_TO_A_SIZE"/> 4085 <enum value="0x0CB6" name="GL_PIXEL_MAP_R_TO_R_SIZE"/> 4086 <enum value="0x0CB7" name="GL_PIXEL_MAP_G_TO_G_SIZE"/> 4087 <enum value="0x0CB8" name="GL_PIXEL_MAP_B_TO_B_SIZE"/> 4088 <enum value="0x0CB9" name="GL_PIXEL_MAP_A_TO_A_SIZE"/> 4089 4090 <enum value="0x0CF0" name="GL_UNPACK_SWAP_BYTES"/> 4091 <enum value="0x0CF1" name="GL_UNPACK_LSB_FIRST"/> 4092 <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH"/> 4093 <enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH_EXT"/> 4094 <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS"/> 4095 <enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS_EXT"/> 4096 <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS"/> 4097 <enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS_EXT"/> 4098 <enum value="0x0CF5" name="GL_UNPACK_ALIGNMENT"/> 4099 4100 <enum value="0x0D00" name="GL_PACK_SWAP_BYTES"/> 4101 <enum value="0x0D01" name="GL_PACK_LSB_FIRST"/> 4102 <enum value="0x0D02" name="GL_PACK_ROW_LENGTH"/> 4103 <enum value="0x0D03" name="GL_PACK_SKIP_ROWS"/> 4104 <enum value="0x0D04" name="GL_PACK_SKIP_PIXELS"/> 4105 <enum value="0x0D05" name="GL_PACK_ALIGNMENT"/> 4106 4107 <enum value="0x0D10" name="GL_MAP_COLOR"/> 4108 <enum value="0x0D11" name="GL_MAP_STENCIL"/> 4109 <enum value="0x0D12" name="GL_INDEX_SHIFT"/> 4110 <enum value="0x0D13" name="GL_INDEX_OFFSET"/> 4111 <enum value="0x0D14" name="GL_RED_SCALE"/> 4112 <enum value="0x0D15" name="GL_RED_BIAS"/> 4113 <enum value="0x0D16" name="GL_ZOOM_X"/> 4114 <enum value="0x0D17" name="GL_ZOOM_Y"/> 4115 <enum value="0x0D18" name="GL_GREEN_SCALE"/> 4116 <enum value="0x0D19" name="GL_GREEN_BIAS"/> 4117 <enum value="0x0D1A" name="GL_BLUE_SCALE"/> 4118 <enum value="0x0D1B" name="GL_BLUE_BIAS"/> 4119 <enum value="0x0D1C" name="GL_ALPHA_SCALE"/> 4120 <enum value="0x0D1D" name="GL_ALPHA_BIAS"/> 4121 <enum value="0x0D1E" name="GL_DEPTH_SCALE"/> 4122 <enum value="0x0D1F" name="GL_DEPTH_BIAS"/> 4123 4124 <enum value="0x0D30" name="GL_MAX_EVAL_ORDER"/> 4125 <enum value="0x0D31" name="GL_MAX_LIGHTS"/> 4126 <enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/> 4127 <enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/> 4128 <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/> 4129 <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_EXT" alias="GL_MAX_CLIP_PLANES"/> 4130 <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/> 4131 <enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/> 4132 <enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/> 4133 <enum value="0x0D35" name="GL_MAX_ATTRIB_STACK_DEPTH"/> 4134 <enum value="0x0D36" name="GL_MAX_MODELVIEW_STACK_DEPTH"/> 4135 <enum value="0x0D36" name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/> 4136 <enum value="0x0D37" name="GL_MAX_NAME_STACK_DEPTH"/> 4137 <enum value="0x0D38" name="GL_MAX_PROJECTION_STACK_DEPTH"/> 4138 <enum value="0x0D38" name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/> 4139 <enum value="0x0D39" name="GL_MAX_TEXTURE_STACK_DEPTH"/> 4140 <enum value="0x0D3A" name="GL_MAX_VIEWPORT_DIMS"/> 4141 <enum value="0x0D3B" name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/> 4142 4143 <enum value="0x0D50" name="GL_SUBPIXEL_BITS"/> 4144 <enum value="0x0D51" name="GL_INDEX_BITS"/> 4145 <enum value="0x0D52" name="GL_RED_BITS"/> 4146 <enum value="0x0D53" name="GL_GREEN_BITS"/> 4147 <enum value="0x0D54" name="GL_BLUE_BITS"/> 4148 <enum value="0x0D55" name="GL_ALPHA_BITS"/> 4149 <enum value="0x0D56" name="GL_DEPTH_BITS"/> 4150 <enum value="0x0D57" name="GL_STENCIL_BITS"/> 4151 <enum value="0x0D58" name="GL_ACCUM_RED_BITS"/> 4152 <enum value="0x0D59" name="GL_ACCUM_GREEN_BITS"/> 4153 <enum value="0x0D5A" name="GL_ACCUM_BLUE_BITS"/> 4154 <enum value="0x0D5B" name="GL_ACCUM_ALPHA_BITS"/> 4155 4156 <enum value="0x0D70" name="GL_NAME_STACK_DEPTH"/> 4157 4158 <enum value="0x0D80" name="GL_AUTO_NORMAL"/> 4159 4160 <enum value="0x0D90" name="GL_MAP1_COLOR_4"/> 4161 <enum value="0x0D91" name="GL_MAP1_INDEX"/> 4162 <enum value="0x0D92" name="GL_MAP1_NORMAL"/> 4163 <enum value="0x0D93" name="GL_MAP1_TEXTURE_COORD_1"/> 4164 <enum value="0x0D94" name="GL_MAP1_TEXTURE_COORD_2"/> 4165 <enum value="0x0D95" name="GL_MAP1_TEXTURE_COORD_3"/> 4166 <enum value="0x0D96" name="GL_MAP1_TEXTURE_COORD_4"/> 4167 <enum value="0x0D97" name="GL_MAP1_VERTEX_3"/> 4168 <enum value="0x0D98" name="GL_MAP1_VERTEX_4"/> 4169 4170 <enum value="0x0DB0" name="GL_MAP2_COLOR_4"/> 4171 <enum value="0x0DB1" name="GL_MAP2_INDEX"/> 4172 <enum value="0x0DB2" name="GL_MAP2_NORMAL"/> 4173 <enum value="0x0DB3" name="GL_MAP2_TEXTURE_COORD_1"/> 4174 <enum value="0x0DB4" name="GL_MAP2_TEXTURE_COORD_2"/> 4175 <enum value="0x0DB5" name="GL_MAP2_TEXTURE_COORD_3"/> 4176 <enum value="0x0DB6" name="GL_MAP2_TEXTURE_COORD_4"/> 4177 <enum value="0x0DB7" name="GL_MAP2_VERTEX_3"/> 4178 <enum value="0x0DB8" name="GL_MAP2_VERTEX_4"/> 4179 4180 <enum value="0x0DD0" name="GL_MAP1_GRID_DOMAIN"/> 4181 <enum value="0x0DD1" name="GL_MAP1_GRID_SEGMENTS"/> 4182 <enum value="0x0DD2" name="GL_MAP2_GRID_DOMAIN"/> 4183 <enum value="0x0DD3" name="GL_MAP2_GRID_SEGMENTS"/> 4184 4185 <enum value="0x0DE0" name="GL_TEXTURE_1D"/> 4186 <enum value="0x0DE1" name="GL_TEXTURE_2D"/> 4187 4188 <enum value="0x0DF0" name="GL_FEEDBACK_BUFFER_POINTER"/> 4189 <enum value="0x0DF1" name="GL_FEEDBACK_BUFFER_SIZE"/> 4190 <enum value="0x0DF2" name="GL_FEEDBACK_BUFFER_TYPE"/> 4191 <enum value="0x0DF3" name="GL_SELECTION_BUFFER_POINTER"/> 4192 <enum value="0x0DF4" name="GL_SELECTION_BUFFER_SIZE"/> 4193 <unused start="0x0DF5" end="0xFFFF" comment="Unused for GetPName"/> 4194 <enum value="0x1000" name="GL_TEXTURE_WIDTH"/> 4195 <enum value="0x1001" name="GL_TEXTURE_HEIGHT"/> 4196 <enum value="0x1003" name="GL_TEXTURE_INTERNAL_FORMAT"/> 4197 <enum value="0x1003" name="GL_TEXTURE_COMPONENTS"/> 4198 <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR"/> 4199 <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_EXT"/> 4200 <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_NV"/> 4201 <enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_OES"/> 4202 <enum value="0x1005" name="GL_TEXTURE_BORDER"/> 4203 <enum value="0x1006" name="GL_TEXTURE_TARGET"/> 4204 <unused start="0x1007" end="0x10FF" comment="Unused for GetTextureParameter"/> 4205 <enum value="0x1100" name="GL_DONT_CARE"/> 4206 <enum value="0x1101" name="GL_FASTEST"/> 4207 <enum value="0x1102" name="GL_NICEST"/> 4208 <unused start="0x1103" end="0x11FF" comment="Unused for HintMode"/> 4209 <enum value="0x1200" name="GL_AMBIENT"/> 4210 <enum value="0x1201" name="GL_DIFFUSE"/> 4211 <enum value="0x1202" name="GL_SPECULAR"/> 4212 <enum value="0x1203" name="GL_POSITION"/> 4213 <enum value="0x1204" name="GL_SPOT_DIRECTION"/> 4214 <enum value="0x1205" name="GL_SPOT_EXPONENT"/> 4215 <enum value="0x1206" name="GL_SPOT_CUTOFF"/> 4216 <enum value="0x1207" name="GL_CONSTANT_ATTENUATION"/> 4217 <enum value="0x1208" name="GL_LINEAR_ATTENUATION"/> 4218 <enum value="0x1209" name="GL_QUADRATIC_ATTENUATION"/> 4219 <unused start="0x1210" end="0x12FF" comment="Unused for LightParameter"/> 4220 <enum value="0x1300" name="GL_COMPILE"/> 4221 <enum value="0x1301" name="GL_COMPILE_AND_EXECUTE"/> 4222 <unused start="0x1302" end="0x13FF" comment="Unused for ListMode"/> 4223 <enum value="0x1400" name="GL_BYTE"/> 4224 <enum value="0x1401" name="GL_UNSIGNED_BYTE"/> 4225 <enum value="0x1402" name="GL_SHORT"/> 4226 <enum value="0x1403" name="GL_UNSIGNED_SHORT"/> 4227 <enum value="0x1404" name="GL_INT"/> 4228 <enum value="0x1405" name="GL_UNSIGNED_INT"/> 4229 <enum value="0x1406" name="GL_FLOAT"/> 4230 <enum value="0x1407" name="GL_2_BYTES"/> 4231 <enum value="0x1407" name="GL_2_BYTES_NV"/> 4232 <enum value="0x1408" name="GL_3_BYTES"/> 4233 <enum value="0x1408" name="GL_3_BYTES_NV"/> 4234 <enum value="0x1409" name="GL_4_BYTES"/> 4235 <enum value="0x1409" name="GL_4_BYTES_NV"/> 4236 <enum value="0x140A" name="GL_DOUBLE"/> 4237 <enum value="0x140A" name="GL_DOUBLE_EXT"/> 4238 <enum value="0x140B" name="GL_HALF_FLOAT"/> 4239 <enum value="0x140B" name="GL_HALF_FLOAT_ARB"/> 4240 <enum value="0x140B" name="GL_HALF_FLOAT_NV"/> 4241 <enum value="0x140B" name="GL_HALF_APPLE"/> 4242 <enum value="0x140C" name="GL_FIXED"/> 4243 <enum value="0x140C" name="GL_FIXED_OES"/> 4244 <unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/> 4245 <enum value="0x140E" name="GL_INT64_ARB"/> 4246 <enum value="0x140E" name="GL_INT64_NV"/> 4247 <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/> 4248 <enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/> 4249 <unused start="0x1410" end="0x14FF" comment="Unused for DataType"/> 4250 <enum value="0x1500" name="GL_CLEAR"/> 4251 <enum value="0x1501" name="GL_AND"/> 4252 <enum value="0x1502" name="GL_AND_REVERSE"/> 4253 <enum value="0x1503" name="GL_COPY"/> 4254 <enum value="0x1504" name="GL_AND_INVERTED"/> 4255 <enum value="0x1505" name="GL_NOOP"/> 4256 <enum value="0x1506" name="GL_XOR"/> 4257 <enum value="0x1506" name="GL_XOR_NV"/> 4258 <enum value="0x1507" name="GL_OR"/> 4259 <enum value="0x1508" name="GL_NOR"/> 4260 <enum value="0x1509" name="GL_EQUIV"/> 4261 <enum value="0x150A" name="GL_INVERT"/> 4262 <enum value="0x150B" name="GL_OR_REVERSE"/> 4263 <enum value="0x150C" name="GL_COPY_INVERTED"/> 4264 <enum value="0x150D" name="GL_OR_INVERTED"/> 4265 <enum value="0x150E" name="GL_NAND"/> 4266 <enum value="0x150F" name="GL_SET"/> 4267 <unused start="0x1510" end="0x15FF" comment="Unused for LogicOp"/> 4268 <enum value="0x1600" name="GL_EMISSION"/> 4269 <enum value="0x1601" name="GL_SHININESS"/> 4270 <enum value="0x1602" name="GL_AMBIENT_AND_DIFFUSE"/> 4271 <enum value="0x1603" name="GL_COLOR_INDEXES"/> 4272 <unused start="0x1604" end="0x16FF" comment="Unused for MaterialParameter"/> 4273 <enum value="0x1700" name="GL_MODELVIEW"/> 4274 <enum value="0x1700" name="GL_MODELVIEW0_ARB"/> 4275 <enum value="0x1700" name="GL_MODELVIEW0_EXT"/> 4276 <enum value="0x1700" name="GL_PATH_MODELVIEW_NV"/> 4277 <enum value="0x1701" name="GL_PROJECTION"/> 4278 <enum value="0x1701" name="GL_PATH_PROJECTION_NV"/> 4279 <enum value="0x1702" name="GL_TEXTURE"/> 4280 <unused start="0x1703" end="0x17FF" comment="Unused for MatrixMode"/> 4281 <enum value="0x1800" name="GL_COLOR"/> 4282 <enum value="0x1800" name="GL_COLOR_EXT"/> 4283 <enum value="0x1801" name="GL_DEPTH"/> 4284 <enum value="0x1801" name="GL_DEPTH_EXT"/> 4285 <enum value="0x1802" name="GL_STENCIL"/> 4286 <enum value="0x1802" name="GL_STENCIL_EXT"/> 4287 <unused start="0x1803" end="0x18FF" comment="Unused for PixelCopyType"/> 4288 <enum value="0x1900" name="GL_COLOR_INDEX"/> 4289 <enum value="0x1901" name="GL_STENCIL_INDEX"/> 4290 <enum value="0x1901" name="GL_STENCIL_INDEX_OES"/> 4291 <enum value="0x1902" name="GL_DEPTH_COMPONENT"/> 4292 <enum value="0x1903" name="GL_RED"/> 4293 <enum value="0x1903" name="GL_RED_EXT"/> 4294 <enum value="0x1903" name="GL_RED_NV"/> 4295 <enum value="0x1904" name="GL_GREEN"/> 4296 <enum value="0x1904" name="GL_GREEN_NV"/> 4297 <enum value="0x1905" name="GL_BLUE"/> 4298 <enum value="0x1905" name="GL_BLUE_NV"/> 4299 <enum value="0x1906" name="GL_ALPHA"/> 4300 <enum value="0x1907" name="GL_RGB"/> 4301 <enum value="0x1908" name="GL_RGBA"/> 4302 <enum value="0x1909" name="GL_LUMINANCE"/> 4303 <enum value="0x190A" name="GL_LUMINANCE_ALPHA"/> 4304 <unused start="0x1910" end="0x19FF" comment="Unused for PixelFormat"/> 4305 <enum value="0x1A00" name="GL_BITMAP"/> 4306 <unused start="0x1A01" end="0x1AFF" comment="Unused for PixelType"/> 4307 <enum value="0x1B00" name="GL_POINT"/> 4308 <enum value="0x1B00" name="GL_POINT_NV"/> 4309 <enum value="0x1B01" name="GL_LINE"/> 4310 <enum value="0x1B01" name="GL_LINE_NV"/> 4311 <enum value="0x1B02" name="GL_FILL"/> 4312 <enum value="0x1B02" name="GL_FILL_NV"/> 4313 <unused start="0x1B03" end="0x1BFF" comment="Unused for PolygonMode"/> 4314 <enum value="0x1C00" name="GL_RENDER"/> 4315 <enum value="0x1C01" name="GL_FEEDBACK"/> 4316 <enum value="0x1C02" name="GL_SELECT"/> 4317 <unused start="0x1C03" end="0x1CFF" comment="Unused for RenderingMode"/> 4318 <enum value="0x1D00" name="GL_FLAT"/> 4319 <enum value="0x1D01" name="GL_SMOOTH"/> 4320 <unused start="0x1D02" end="0x1DFF" comment="Unused for ShadingModel"/> 4321 <enum value="0x1E00" name="GL_KEEP"/> 4322 <enum value="0x1E01" name="GL_REPLACE"/> 4323 <enum value="0x1E02" name="GL_INCR"/> 4324 <enum value="0x1E03" name="GL_DECR"/> 4325 <unused start="0x1E04" end="0x1EFF" comment="Unused for StencilOp"/> 4326 <enum value="0x1F00" name="GL_VENDOR"/> 4327 <enum value="0x1F01" name="GL_RENDERER"/> 4328 <enum value="0x1F02" name="GL_VERSION"/> 4329 <enum value="0x1F03" name="GL_EXTENSIONS"/> 4330 <unused start="0x1F04" end="0x1FFF" comment="Unused for StringName"/> 4331 <enum value="0x2000" name="GL_S"/> 4332 <enum value="0x2001" name="GL_T"/> 4333 <enum value="0x2002" name="GL_R"/> 4334 <enum value="0x2003" name="GL_Q"/> 4335 <unused start="0x2004" end="0x20FF" comment="Unused for TextureCoordName"/> 4336 <enum value="0x2100" name="GL_MODULATE"/> 4337 <enum value="0x2101" name="GL_DECAL"/> 4338 <unused start="0x2102" end="0x21FF" comment="Unused for TextureEnvMode"/> 4339 <enum value="0x2200" name="GL_TEXTURE_ENV_MODE"/> 4340 <enum value="0x2201" name="GL_TEXTURE_ENV_COLOR"/> 4341 <unused start="0x2202" end="0x22FF" comment="Unused for TextureEnvParameter"/> 4342 <enum value="0x2300" name="GL_TEXTURE_ENV"/> 4343 <unused start="0x2301" end="0x23FF" comment="Unused for TextureEnvTarget"/> 4344 <enum value="0x2400" name="GL_EYE_LINEAR"/> 4345 <enum value="0x2400" name="GL_EYE_LINEAR_NV"/> 4346 <enum value="0x2401" name="GL_OBJECT_LINEAR"/> 4347 <enum value="0x2401" name="GL_OBJECT_LINEAR_NV"/> 4348 <enum value="0x2402" name="GL_SPHERE_MAP"/> 4349 <unused start="0x2403" end="0x24FF" comment="Unused for TextureGenMode"/> 4350 <enum value="0x2500" name="GL_TEXTURE_GEN_MODE"/> 4351 <enum value="0x2500" name="GL_TEXTURE_GEN_MODE_OES"/> 4352 <enum value="0x2501" name="GL_OBJECT_PLANE"/> 4353 <enum value="0x2502" name="GL_EYE_PLANE"/> 4354 <unused start="0x2503" end="0x25FF" comment="Unused for TextureGenParameter"/> 4355 <enum value="0x2600" name="GL_NEAREST"/> 4356 <enum value="0x2601" name="GL_LINEAR"/> 4357 <unused start="0x2602" end="0x26FF" comment="Unused for TextureMagFilter"/> 4358 <enum value="0x2700" name="GL_NEAREST_MIPMAP_NEAREST"/> 4359 <enum value="0x2701" name="GL_LINEAR_MIPMAP_NEAREST"/> 4360 <enum value="0x2702" name="GL_NEAREST_MIPMAP_LINEAR"/> 4361 <enum value="0x2703" name="GL_LINEAR_MIPMAP_LINEAR"/> 4362 <unused start="0x2704" end="0x27FF" comment="Unused for TextureMinFilter"/> 4363 <enum value="0x2800" name="GL_TEXTURE_MAG_FILTER"/> 4364 <enum value="0x2801" name="GL_TEXTURE_MIN_FILTER"/> 4365 <enum value="0x2802" name="GL_TEXTURE_WRAP_S"/> 4366 <enum value="0x2803" name="GL_TEXTURE_WRAP_T"/> 4367 <unused start="0x2804" end="0x28FF" comment="Unused for TextureParameterName"/> 4368 <enum value="0x2900" name="GL_CLAMP"/> 4369 <enum value="0x2901" name="GL_REPEAT"/> 4370 <unused start="0x2902" end="0x29FF" comment="Unused for TextureWrapMode"/> 4371 <enum value="0x2A00" name="GL_POLYGON_OFFSET_UNITS"/> 4372 <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT"/> 4373 <enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT_NV"/> 4374 <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE"/> 4375 <enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE_NV"/> 4376 <unused start="0x2A03" end="0x2A09" comment="Unused for PolygonOffset"/> 4377 <enum value="0x2A10" name="GL_R3_G3_B2"/> 4378 <unused start="0x2A11" end="0x2A1F" comment="Unused for InternalFormat"/> 4379 <enum value="0x2A20" name="GL_V2F"/> 4380 <enum value="0x2A21" name="GL_V3F"/> 4381 <enum value="0x2A22" name="GL_C4UB_V2F"/> 4382 <enum value="0x2A23" name="GL_C4UB_V3F"/> 4383 <enum value="0x2A24" name="GL_C3F_V3F"/> 4384 <enum value="0x2A25" name="GL_N3F_V3F"/> 4385 <enum value="0x2A26" name="GL_C4F_N3F_V3F"/> 4386 <enum value="0x2A27" name="GL_T2F_V3F"/> 4387 <enum value="0x2A28" name="GL_T4F_V4F"/> 4388 <enum value="0x2A29" name="GL_T2F_C4UB_V3F"/> 4389 <enum value="0x2A2A" name="GL_T2F_C3F_V3F"/> 4390 <enum value="0x2A2B" name="GL_T2F_N3F_V3F"/> 4391 <enum value="0x2A2C" name="GL_T2F_C4F_N3F_V3F"/> 4392 <enum value="0x2A2D" name="GL_T4F_C4F_N3F_V4F"/> 4393 <unused start="0x2A2E" end="0x2FFF" comment="Unused for InterleavedArrayFormat"/> 4394 <enum value="0x3000" name="GL_CLIP_PLANE0"/> 4395 <enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/> 4396 <enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/> 4397 <enum value="0x3000" name="GL_CLIP_DISTANCE0_EXT" alias="GL_CLIP_PLANE0"/> 4398 <enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/> 4399 <enum value="0x3001" name="GL_CLIP_PLANE1"/> 4400 <enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/> 4401 <enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/> 4402 <enum value="0x3001" name="GL_CLIP_DISTANCE1_EXT" alias="GL_CLIP_PLANE1"/> 4403 <enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/> 4404 <enum value="0x3002" name="GL_CLIP_PLANE2"/> 4405 <enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/> 4406 <enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/> 4407 <enum value="0x3002" name="GL_CLIP_DISTANCE2_EXT" alias="GL_CLIP_PLANE2"/> 4408 <enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/> 4409 <enum value="0x3003" name="GL_CLIP_PLANE3"/> 4410 <enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/> 4411 <enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/> 4412 <enum value="0x3003" name="GL_CLIP_DISTANCE3_EXT" alias="GL_CLIP_PLANE3"/> 4413 <enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/> 4414 <enum value="0x3004" name="GL_CLIP_PLANE4"/> 4415 <enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/> 4416 <enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/> 4417 <enum value="0x3004" name="GL_CLIP_DISTANCE4_EXT" alias="GL_CLIP_PLANE4"/> 4418 <enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/> 4419 <enum value="0x3005" name="GL_CLIP_PLANE5"/> 4420 <enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/> 4421 <enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/> 4422 <enum value="0x3005" name="GL_CLIP_DISTANCE5_EXT" alias="GL_CLIP_PLANE5"/> 4423 <enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/> 4424 <enum value="0x3006" name="GL_CLIP_DISTANCE6"/> 4425 <enum value="0x3006" name="GL_CLIP_DISTANCE6_EXT" alias="GL_CLIP_DISTANCE6"/> 4426 <enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/> 4427 <enum value="0x3007" name="GL_CLIP_DISTANCE7"/> 4428 <enum value="0x3007" name="GL_CLIP_DISTANCE7_EXT" alias="GL_CLIP_DISTANCE7"/> 4429 <enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/> 4430 <unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/> 4431 <enum value="0x4000" name="GL_LIGHT0"/> 4432 <enum value="0x4001" name="GL_LIGHT1"/> 4433 <enum value="0x4002" name="GL_LIGHT2"/> 4434 <enum value="0x4003" name="GL_LIGHT3"/> 4435 <enum value="0x4004" name="GL_LIGHT4"/> 4436 <enum value="0x4005" name="GL_LIGHT5"/> 4437 <enum value="0x4006" name="GL_LIGHT6"/> 4438 <enum value="0x4007" name="GL_LIGHT7"/> 4439 <unused start="0x4008" end="0x4FFF" comment="Unused for LightName"/> 4440 <unused start="0x5000" end="0x5FFF" comment="Unused. Do not use."/> 4441 <unused start="0x6000" end="0x6FFF" comment="Experimental (internal/test only) range. DO NOT SHIP VALUES IN THIS RANGE."/> 4442 <unused start="0x7000" end="0x7FFF" comment="Unused. Do not use."/> 4443 </enums> 4444 4445 <enums namespace="GL" start="0x8000" end="0x80BF" vendor="ARB" comment="The primary GL enumerant space begins here. All modern enum allocations are in this range. These enums are mostly assigned the default class since it's a great deal of not very useful work to be more specific"> 4446 <enum value="0x8000" name="GL_ABGR_EXT"/> 4447 <enum value="0x8001" name="GL_CONSTANT_COLOR"/> 4448 <enum value="0x8001" name="GL_CONSTANT_COLOR_EXT"/> 4449 <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR"/> 4450 <enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/> 4451 <enum value="0x8003" name="GL_CONSTANT_ALPHA"/> 4452 <enum value="0x8003" name="GL_CONSTANT_ALPHA_EXT"/> 4453 <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 4454 <enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/> 4455 <enum value="0x8005" name="GL_BLEND_COLOR"/> 4456 <enum value="0x8005" name="GL_BLEND_COLOR_EXT"/> 4457 <enum value="0x8006" name="GL_FUNC_ADD"/> 4458 <enum value="0x8006" name="GL_FUNC_ADD_EXT"/> 4459 <enum value="0x8006" name="GL_FUNC_ADD_OES"/> 4460 <enum value="0x8007" name="GL_MIN"/> 4461 <enum value="0x8007" name="GL_MIN_EXT"/> 4462 <enum value="0x8008" name="GL_MAX"/> 4463 <enum value="0x8008" name="GL_MAX_EXT"/> 4464 <enum value="0x8009" name="GL_BLEND_EQUATION"/> 4465 <enum value="0x8009" name="GL_BLEND_EQUATION_EXT"/> 4466 <enum value="0x8009" name="GL_BLEND_EQUATION_OES"/> 4467 <enum value="0x8009" name="GL_BLEND_EQUATION_RGB"/> 4468 <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_EXT"/> 4469 <enum value="0x8009" name="GL_BLEND_EQUATION_RGB_OES"/> 4470 <enum value="0x800A" name="GL_FUNC_SUBTRACT"/> 4471 <enum value="0x800A" name="GL_FUNC_SUBTRACT_EXT"/> 4472 <enum value="0x800A" name="GL_FUNC_SUBTRACT_OES"/> 4473 <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT"/> 4474 <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_EXT"/> 4475 <enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_OES"/> 4476 <enum value="0x800C" name="GL_CMYK_EXT"/> 4477 <enum value="0x800D" name="GL_CMYKA_EXT"/> 4478 <enum value="0x800E" name="GL_PACK_CMYK_HINT_EXT"/> 4479 <enum value="0x800F" name="GL_UNPACK_CMYK_HINT_EXT"/> 4480 <enum value="0x8010" name="GL_CONVOLUTION_1D"/> 4481 <enum value="0x8010" name="GL_CONVOLUTION_1D_EXT"/> 4482 <enum value="0x8011" name="GL_CONVOLUTION_2D"/> 4483 <enum value="0x8011" name="GL_CONVOLUTION_2D_EXT"/> 4484 <enum value="0x8012" name="GL_SEPARABLE_2D"/> 4485 <enum value="0x8012" name="GL_SEPARABLE_2D_EXT"/> 4486 <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE"/> 4487 <enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE_EXT"/> 4488 <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE"/> 4489 <enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE_EXT"/> 4490 <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS"/> 4491 <enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS_EXT"/> 4492 <enum value="0x8016" name="GL_REDUCE"/> 4493 <enum value="0x8016" name="GL_REDUCE_EXT"/> 4494 <enum value="0x8017" name="GL_CONVOLUTION_FORMAT"/> 4495 <enum value="0x8017" name="GL_CONVOLUTION_FORMAT_EXT"/> 4496 <enum value="0x8018" name="GL_CONVOLUTION_WIDTH"/> 4497 <enum value="0x8018" name="GL_CONVOLUTION_WIDTH_EXT"/> 4498 <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT"/> 4499 <enum value="0x8019" name="GL_CONVOLUTION_HEIGHT_EXT"/> 4500 <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH"/> 4501 <enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH_EXT"/> 4502 <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT"/> 4503 <enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/> 4504 <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE"/> 4505 <enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/> 4506 <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE"/> 4507 <enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/> 4508 <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE"/> 4509 <enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/> 4510 <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE"/> 4511 <enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/> 4512 <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS"/> 4513 <enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/> 4514 <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS"/> 4515 <enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/> 4516 <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS"/> 4517 <enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/> 4518 <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS"/> 4519 <enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/> 4520 <enum value="0x8024" name="GL_HISTOGRAM"/> 4521 <enum value="0x8024" name="GL_HISTOGRAM_EXT"/> 4522 <enum value="0x8025" name="GL_PROXY_HISTOGRAM"/> 4523 <enum value="0x8025" name="GL_PROXY_HISTOGRAM_EXT"/> 4524 <enum value="0x8026" name="GL_HISTOGRAM_WIDTH"/> 4525 <enum value="0x8026" name="GL_HISTOGRAM_WIDTH_EXT"/> 4526 <enum value="0x8027" name="GL_HISTOGRAM_FORMAT"/> 4527 <enum value="0x8027" name="GL_HISTOGRAM_FORMAT_EXT"/> 4528 <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE"/> 4529 <enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE_EXT"/> 4530 <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE"/> 4531 <enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE_EXT"/> 4532 <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE"/> 4533 <enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE_EXT"/> 4534 <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE"/> 4535 <enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/> 4536 <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE"/> 4537 <enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/> 4538 <enum value="0x802D" name="GL_HISTOGRAM_SINK"/> 4539 <enum value="0x802D" name="GL_HISTOGRAM_SINK_EXT"/> 4540 <enum value="0x802E" name="GL_MINMAX"/> 4541 <enum value="0x802E" name="GL_MINMAX_EXT"/> 4542 <enum value="0x802F" name="GL_MINMAX_FORMAT"/> 4543 <enum value="0x802F" name="GL_MINMAX_FORMAT_EXT"/> 4544 <enum value="0x8030" name="GL_MINMAX_SINK"/> 4545 <enum value="0x8030" name="GL_MINMAX_SINK_EXT"/> 4546 <enum value="0x8031" name="GL_TABLE_TOO_LARGE_EXT"/> 4547 <enum value="0x8031" name="GL_TABLE_TOO_LARGE"/> 4548 <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2"/> 4549 <enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2_EXT"/> 4550 <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4"/> 4551 <enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/> 4552 <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1"/> 4553 <enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/> 4554 <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8"/> 4555 <enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8_EXT"/> 4556 <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2"/> 4557 <enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2_EXT"/> 4558 <enum value="0x8037" name="GL_POLYGON_OFFSET_EXT"/> 4559 <enum value="0x8037" name="GL_POLYGON_OFFSET_FILL"/> 4560 <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR"/> 4561 <enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR_EXT"/> 4562 <enum value="0x8039" name="GL_POLYGON_OFFSET_BIAS_EXT"/> 4563 <enum value="0x803A" name="GL_RESCALE_NORMAL"/> 4564 <enum value="0x803A" name="GL_RESCALE_NORMAL_EXT"/> 4565 <enum value="0x803B" name="GL_ALPHA4"/> 4566 <enum value="0x803B" name="GL_ALPHA4_EXT"/> 4567 <enum value="0x803C" name="GL_ALPHA8"/> 4568 <enum value="0x803C" name="GL_ALPHA8_EXT"/> 4569 <enum value="0x803C" name="GL_ALPHA8_OES"/> 4570 <enum value="0x803D" name="GL_ALPHA12"/> 4571 <enum value="0x803D" name="GL_ALPHA12_EXT"/> 4572 <enum value="0x803E" name="GL_ALPHA16"/> 4573 <enum value="0x803E" name="GL_ALPHA16_EXT"/> 4574 <enum value="0x803F" name="GL_LUMINANCE4"/> 4575 <enum value="0x803F" name="GL_LUMINANCE4_EXT"/> 4576 <enum value="0x8040" name="GL_LUMINANCE8"/> 4577 <enum value="0x8040" name="GL_LUMINANCE8_EXT"/> 4578 <enum value="0x8040" name="GL_LUMINANCE8_OES"/> 4579 <enum value="0x8041" name="GL_LUMINANCE12"/> 4580 <enum value="0x8041" name="GL_LUMINANCE12_EXT"/> 4581 <enum value="0x8042" name="GL_LUMINANCE16"/> 4582 <enum value="0x8042" name="GL_LUMINANCE16_EXT"/> 4583 <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4"/> 4584 <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_EXT"/> 4585 <enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_OES"/> 4586 <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2"/> 4587 <enum value="0x8044" name="GL_LUMINANCE6_ALPHA2_EXT"/> 4588 <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8"/> 4589 <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_EXT"/> 4590 <enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_OES"/> 4591 <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4"/> 4592 <enum value="0x8046" name="GL_LUMINANCE12_ALPHA4_EXT"/> 4593 <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12"/> 4594 <enum value="0x8047" name="GL_LUMINANCE12_ALPHA12_EXT"/> 4595 <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16"/> 4596 <enum value="0x8048" name="GL_LUMINANCE16_ALPHA16_EXT"/> 4597 <enum value="0x8049" name="GL_INTENSITY"/> 4598 <enum value="0x8049" name="GL_INTENSITY_EXT"/> 4599 <enum value="0x804A" name="GL_INTENSITY4"/> 4600 <enum value="0x804A" name="GL_INTENSITY4_EXT"/> 4601 <enum value="0x804B" name="GL_INTENSITY8"/> 4602 <enum value="0x804B" name="GL_INTENSITY8_EXT"/> 4603 <enum value="0x804C" name="GL_INTENSITY12"/> 4604 <enum value="0x804C" name="GL_INTENSITY12_EXT"/> 4605 <enum value="0x804D" name="GL_INTENSITY16"/> 4606 <enum value="0x804D" name="GL_INTENSITY16_EXT"/> 4607 <enum value="0x804E" name="GL_RGB2_EXT"/> 4608 <enum value="0x804F" name="GL_RGB4"/> 4609 <enum value="0x804F" name="GL_RGB4_EXT"/> 4610 <enum value="0x8050" name="GL_RGB5"/> 4611 <enum value="0x8050" name="GL_RGB5_EXT"/> 4612 <enum value="0x8051" name="GL_RGB8"/> 4613 <enum value="0x8051" name="GL_RGB8_EXT"/> 4614 <enum value="0x8051" name="GL_RGB8_OES"/> 4615 <enum value="0x8052" name="GL_RGB10"/> 4616 <enum value="0x8052" name="GL_RGB10_EXT"/> 4617 <enum value="0x8053" name="GL_RGB12"/> 4618 <enum value="0x8053" name="GL_RGB12_EXT"/> 4619 <enum value="0x8054" name="GL_RGB16"/> 4620 <enum value="0x8054" name="GL_RGB16_EXT"/> 4621 <enum value="0x8055" name="GL_RGBA2"/> 4622 <enum value="0x8055" name="GL_RGBA2_EXT"/> 4623 <enum value="0x8056" name="GL_RGBA4"/> 4624 <enum value="0x8056" name="GL_RGBA4_EXT"/> 4625 <enum value="0x8056" name="GL_RGBA4_OES"/> 4626 <enum value="0x8057" name="GL_RGB5_A1"/> 4627 <enum value="0x8057" name="GL_RGB5_A1_EXT"/> 4628 <enum value="0x8057" name="GL_RGB5_A1_OES"/> 4629 <enum value="0x8058" name="GL_RGBA8"/> 4630 <enum value="0x8058" name="GL_RGBA8_EXT"/> 4631 <enum value="0x8058" name="GL_RGBA8_OES"/> 4632 <enum value="0x8059" name="GL_RGB10_A2"/> 4633 <enum value="0x8059" name="GL_RGB10_A2_EXT"/> 4634 <enum value="0x805A" name="GL_RGBA12"/> 4635 <enum value="0x805A" name="GL_RGBA12_EXT"/> 4636 <enum value="0x805B" name="GL_RGBA16"/> 4637 <enum value="0x805B" name="GL_RGBA16_EXT"/> 4638 <enum value="0x805C" name="GL_TEXTURE_RED_SIZE"/> 4639 <enum value="0x805C" name="GL_TEXTURE_RED_SIZE_EXT"/> 4640 <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE"/> 4641 <enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE_EXT"/> 4642 <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE"/> 4643 <enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE_EXT"/> 4644 <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE"/> 4645 <enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE_EXT"/> 4646 <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE"/> 4647 <enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/> 4648 <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE"/> 4649 <enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE_EXT"/> 4650 <enum value="0x8062" name="GL_REPLACE_EXT"/> 4651 <enum value="0x8063" name="GL_PROXY_TEXTURE_1D"/> 4652 <enum value="0x8063" name="GL_PROXY_TEXTURE_1D_EXT"/> 4653 <enum value="0x8064" name="GL_PROXY_TEXTURE_2D"/> 4654 <enum value="0x8064" name="GL_PROXY_TEXTURE_2D_EXT"/> 4655 <enum value="0x8065" name="GL_TEXTURE_TOO_LARGE_EXT"/> 4656 <enum value="0x8066" name="GL_TEXTURE_PRIORITY"/> 4657 <enum value="0x8066" name="GL_TEXTURE_PRIORITY_EXT"/> 4658 <enum value="0x8067" name="GL_TEXTURE_RESIDENT"/> 4659 <enum value="0x8067" name="GL_TEXTURE_RESIDENT_EXT"/> 4660 <enum value="0x8068" name="GL_TEXTURE_1D_BINDING_EXT"/> 4661 <enum value="0x8068" name="GL_TEXTURE_BINDING_1D"/> 4662 <enum value="0x8069" name="GL_TEXTURE_2D_BINDING_EXT"/> 4663 <enum value="0x8069" name="GL_TEXTURE_BINDING_2D"/> 4664 <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_EXT"/> 4665 <enum value="0x806A" name="GL_TEXTURE_3D_BINDING_OES"/> 4666 <enum value="0x806A" name="GL_TEXTURE_BINDING_3D"/> 4667 <enum value="0x806A" name="GL_TEXTURE_BINDING_3D_OES"/> 4668 <enum value="0x806B" name="GL_PACK_SKIP_IMAGES"/> 4669 <enum value="0x806B" name="GL_PACK_SKIP_IMAGES_EXT"/> 4670 <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT"/> 4671 <enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT_EXT"/> 4672 <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES"/> 4673 <enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES_EXT"/> 4674 <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT"/> 4675 <enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT_EXT"/> 4676 <enum value="0x806F" name="GL_TEXTURE_3D"/> 4677 <enum value="0x806F" name="GL_TEXTURE_3D_EXT"/> 4678 <enum value="0x806F" name="GL_TEXTURE_3D_OES"/> 4679 <enum value="0x8070" name="GL_PROXY_TEXTURE_3D"/> 4680 <enum value="0x8070" name="GL_PROXY_TEXTURE_3D_EXT"/> 4681 <enum value="0x8071" name="GL_TEXTURE_DEPTH"/> 4682 <enum value="0x8071" name="GL_TEXTURE_DEPTH_EXT"/> 4683 <enum value="0x8072" name="GL_TEXTURE_WRAP_R"/> 4684 <enum value="0x8072" name="GL_TEXTURE_WRAP_R_EXT"/> 4685 <enum value="0x8072" name="GL_TEXTURE_WRAP_R_OES"/> 4686 <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE"/> 4687 <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_EXT"/> 4688 <enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/> 4689 <enum value="0x8074" name="GL_VERTEX_ARRAY"/> 4690 <enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/> 4691 <enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/> 4692 <enum value="0x8075" name="GL_NORMAL_ARRAY"/> 4693 <enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/> 4694 <enum value="0x8076" name="GL_COLOR_ARRAY"/> 4695 <enum value="0x8076" name="GL_COLOR_ARRAY_EXT"/> 4696 <enum value="0x8077" name="GL_INDEX_ARRAY"/> 4697 <enum value="0x8077" name="GL_INDEX_ARRAY_EXT"/> 4698 <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY"/> 4699 <enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY_EXT"/> 4700 <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY"/> 4701 <enum value="0x8079" name="GL_EDGE_FLAG_ARRAY_EXT"/> 4702 <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE"/> 4703 <enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE_EXT"/> 4704 <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE"/> 4705 <enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE_EXT"/> 4706 <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE"/> 4707 <enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE_EXT"/> 4708 <enum value="0x807D" name="GL_VERTEX_ARRAY_COUNT_EXT"/> 4709 <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE"/> 4710 <enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE_EXT"/> 4711 <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE"/> 4712 <enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE_EXT"/> 4713 <enum value="0x8080" name="GL_NORMAL_ARRAY_COUNT_EXT"/> 4714 <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE"/> 4715 <enum value="0x8081" name="GL_COLOR_ARRAY_SIZE_EXT"/> 4716 <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE"/> 4717 <enum value="0x8082" name="GL_COLOR_ARRAY_TYPE_EXT"/> 4718 <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE"/> 4719 <enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE_EXT"/> 4720 <enum value="0x8084" name="GL_COLOR_ARRAY_COUNT_EXT"/> 4721 <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE"/> 4722 <enum value="0x8085" name="GL_INDEX_ARRAY_TYPE_EXT"/> 4723 <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE"/> 4724 <enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE_EXT"/> 4725 <enum value="0x8087" name="GL_INDEX_ARRAY_COUNT_EXT"/> 4726 <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE"/> 4727 <enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/> 4728 <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE"/> 4729 <enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/> 4730 <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE"/> 4731 <enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/> 4732 <enum value="0x808B" name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/> 4733 <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE"/> 4734 <enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/> 4735 <enum value="0x808D" name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/> 4736 <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER"/> 4737 <enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER_EXT"/> 4738 <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER"/> 4739 <enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER_EXT"/> 4740 <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER"/> 4741 <enum value="0x8090" name="GL_COLOR_ARRAY_POINTER_EXT"/> 4742 <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER"/> 4743 <enum value="0x8091" name="GL_INDEX_ARRAY_POINTER_EXT"/> 4744 <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER"/> 4745 <enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/> 4746 <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER"/> 4747 <enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/> 4748 <enum value="0x8094" name="GL_INTERLACE_SGIX"/> 4749 <enum value="0x8095" name="GL_DETAIL_TEXTURE_2D_SGIS"/> 4750 <enum value="0x8096" name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/> 4751 <enum value="0x8097" name="GL_LINEAR_DETAIL_SGIS"/> 4752 <enum value="0x8098" name="GL_LINEAR_DETAIL_ALPHA_SGIS"/> 4753 <enum value="0x8099" name="GL_LINEAR_DETAIL_COLOR_SGIS"/> 4754 <enum value="0x809A" name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/> 4755 <enum value="0x809B" name="GL_DETAIL_TEXTURE_MODE_SGIS"/> 4756 <enum value="0x809C" name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/> 4757 <enum value="0x809D" name="GL_MULTISAMPLE"/> 4758 <enum value="0x809D" name="GL_MULTISAMPLE_ARB"/> 4759 <enum value="0x809D" name="GL_MULTISAMPLE_EXT"/> 4760 <enum value="0x809D" name="GL_MULTISAMPLE_SGIS"/> 4761 <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> 4762 <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/> 4763 <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/> 4764 <enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/> 4765 <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE"/> 4766 <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/> 4767 <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/> 4768 <enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/> 4769 <enum value="0x80A0" name="GL_SAMPLE_COVERAGE"/> 4770 <enum value="0x80A0" name="GL_SAMPLE_COVERAGE_ARB"/> 4771 <enum value="0x80A0" name="GL_SAMPLE_MASK_EXT"/> 4772 <enum value="0x80A0" name="GL_SAMPLE_MASK_SGIS"/> 4773 <enum value="0x80A1" name="GL_1PASS_EXT"/> 4774 <enum value="0x80A1" name="GL_1PASS_SGIS"/> 4775 <enum value="0x80A2" name="GL_2PASS_0_EXT"/> 4776 <enum value="0x80A2" name="GL_2PASS_0_SGIS"/> 4777 <enum value="0x80A3" name="GL_2PASS_1_EXT"/> 4778 <enum value="0x80A3" name="GL_2PASS_1_SGIS"/> 4779 <enum value="0x80A4" name="GL_4PASS_0_EXT"/> 4780 <enum value="0x80A4" name="GL_4PASS_0_SGIS"/> 4781 <enum value="0x80A5" name="GL_4PASS_1_EXT"/> 4782 <enum value="0x80A5" name="GL_4PASS_1_SGIS"/> 4783 <enum value="0x80A6" name="GL_4PASS_2_EXT"/> 4784 <enum value="0x80A6" name="GL_4PASS_2_SGIS"/> 4785 <enum value="0x80A7" name="GL_4PASS_3_EXT"/> 4786 <enum value="0x80A7" name="GL_4PASS_3_SGIS"/> 4787 <enum value="0x80A8" name="GL_SAMPLE_BUFFERS"/> 4788 <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_ARB"/> 4789 <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_EXT"/> 4790 <enum value="0x80A8" name="GL_SAMPLE_BUFFERS_SGIS"/> 4791 <enum value="0x80A9" name="GL_SAMPLES"/> 4792 <enum value="0x80A9" name="GL_SAMPLES_ARB"/> 4793 <enum value="0x80A9" name="GL_SAMPLES_EXT"/> 4794 <enum value="0x80A9" name="GL_SAMPLES_SGIS"/> 4795 <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE"/> 4796 <enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE_ARB"/> 4797 <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_EXT"/> 4798 <enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_SGIS"/> 4799 <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT"/> 4800 <enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT_ARB"/> 4801 <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_EXT"/> 4802 <enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_SGIS"/> 4803 <enum value="0x80AC" name="GL_SAMPLE_PATTERN_EXT"/> 4804 <enum value="0x80AC" name="GL_SAMPLE_PATTERN_SGIS"/> 4805 <enum value="0x80AD" name="GL_LINEAR_SHARPEN_SGIS"/> 4806 <enum value="0x80AE" name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/> 4807 <enum value="0x80AF" name="GL_LINEAR_SHARPEN_COLOR_SGIS"/> 4808 <enum value="0x80B0" name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/> 4809 <enum value="0x80B1" name="GL_COLOR_MATRIX"/> 4810 <enum value="0x80B1" name="GL_COLOR_MATRIX_SGI"/> 4811 <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH"/> 4812 <enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/> 4813 <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/> 4814 <enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/> 4815 <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE"/> 4816 <enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/> 4817 <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/> 4818 <enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/> 4819 <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/> 4820 <enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/> 4821 <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/> 4822 <enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/> 4823 <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS"/> 4824 <enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/> 4825 <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/> 4826 <enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/> 4827 <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/> 4828 <enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/> 4829 <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/> 4830 <enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/> 4831 <enum value="0x80BC" name="GL_TEXTURE_COLOR_TABLE_SGI"/> 4832 <enum value="0x80BD" name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/> 4833 <enum value="0x80BE" name="GL_TEXTURE_ENV_BIAS_SGIX"/> 4834 <enum value="0x80BF" name="GL_SHADOW_AMBIENT_SGIX"/> 4835 <enum value="0x80BF" name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/> 4836 </enums> 4837 4838 <enums namespace="GL" start="0x80C0" end="0x80CF" vendor="ZiiLabs"> 4839 <unused start="0x80C0" end="0x80C7" vendor="ZiiLabs"/> 4840 <enum value="0x80C8" name="GL_BLEND_DST_RGB"/> 4841 <enum value="0x80C8" name="GL_BLEND_DST_RGB_EXT"/> 4842 <enum value="0x80C8" name="GL_BLEND_DST_RGB_OES"/> 4843 <enum value="0x80C9" name="GL_BLEND_SRC_RGB"/> 4844 <enum value="0x80C9" name="GL_BLEND_SRC_RGB_EXT"/> 4845 <enum value="0x80C9" name="GL_BLEND_SRC_RGB_OES"/> 4846 <enum value="0x80CA" name="GL_BLEND_DST_ALPHA"/> 4847 <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_EXT"/> 4848 <enum value="0x80CA" name="GL_BLEND_DST_ALPHA_OES"/> 4849 <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA"/> 4850 <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_EXT"/> 4851 <enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_OES"/> 4852 <enum value="0x80CC" name="GL_422_EXT"/> 4853 <enum value="0x80CD" name="GL_422_REV_EXT"/> 4854 <enum value="0x80CE" name="GL_422_AVERAGE_EXT"/> 4855 <enum value="0x80CF" name="GL_422_REV_AVERAGE_EXT"/> 4856 </enums> 4857 4858 <enums namespace="GL" start="0x80D0" end="0x80DF" vendor="SGI"> 4859 <enum value="0x80D0" name="GL_COLOR_TABLE"/> 4860 <enum value="0x80D0" name="GL_COLOR_TABLE_SGI"/> 4861 <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE"/> 4862 <enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/> 4863 <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/> 4864 <enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/> 4865 <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE"/> 4866 <enum value="0x80D3" name="GL_PROXY_COLOR_TABLE_SGI"/> 4867 <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/> 4868 <enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/> 4869 <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/> 4870 <enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/> 4871 <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE"/> 4872 <enum value="0x80D6" name="GL_COLOR_TABLE_SCALE_SGI"/> 4873 <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS"/> 4874 <enum value="0x80D7" name="GL_COLOR_TABLE_BIAS_SGI"/> 4875 <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT"/> 4876 <enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT_SGI"/> 4877 <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH"/> 4878 <enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH_SGI"/> 4879 <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE"/> 4880 <enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE_SGI"/> 4881 <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE"/> 4882 <enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/> 4883 <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE"/> 4884 <enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/> 4885 <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE"/> 4886 <enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/> 4887 <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE"/> 4888 <enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/> 4889 <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE"/> 4890 <enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/> 4891 </enums> 4892 4893 <enums namespace="GL" start="0x80E0" end="0x810F" vendor="MS"> 4894 <enum value="0x80E0" name="GL_BGR"/> 4895 <enum value="0x80E0" name="GL_BGR_EXT"/> 4896 <enum value="0x80E1" name="GL_BGRA"/> 4897 <enum value="0x80E1" name="GL_BGRA_EXT"/> 4898 <enum value="0x80E1" name="GL_BGRA_IMG"/> 4899 <enum value="0x80E2" name="GL_COLOR_INDEX1_EXT"/> 4900 <enum value="0x80E3" name="GL_COLOR_INDEX2_EXT"/> 4901 <enum value="0x80E4" name="GL_COLOR_INDEX4_EXT"/> 4902 <enum value="0x80E5" name="GL_COLOR_INDEX8_EXT"/> 4903 <enum value="0x80E6" name="GL_COLOR_INDEX12_EXT"/> 4904 <enum value="0x80E7" name="GL_COLOR_INDEX16_EXT"/> 4905 <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES"/> 4906 <enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES_EXT"/> 4907 <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES"/> 4908 <enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES_EXT"/> 4909 <enum value="0x80EA" name="GL_PHONG_WIN"/> 4910 <enum value="0x80EB" name="GL_PHONG_HINT_WIN"/> 4911 <enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/> 4912 <enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/> 4913 <enum value="0x80EE" name="GL_PARAMETER_BUFFER"/> 4914 <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB" alias="GL_PARAMETER_BUFFER"/> 4915 <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING"/> 4916 <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB" alias="GL_PARAMETER_BUFFER_BINDING"/> 4917 <enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/> 4918 <unused start="0x80F1" end="0x810F" vendor="MS"/> 4919 </enums> 4920 4921 <enums namespace="GL" start="0x8110" end="0x814F" vendor="SGI"> 4922 <enum value="0x8110" name="GL_DUAL_ALPHA4_SGIS"/> 4923 <enum value="0x8111" name="GL_DUAL_ALPHA8_SGIS"/> 4924 <enum value="0x8112" name="GL_DUAL_ALPHA12_SGIS"/> 4925 <enum value="0x8113" name="GL_DUAL_ALPHA16_SGIS"/> 4926 <enum value="0x8114" name="GL_DUAL_LUMINANCE4_SGIS"/> 4927 <enum value="0x8115" name="GL_DUAL_LUMINANCE8_SGIS"/> 4928 <enum value="0x8116" name="GL_DUAL_LUMINANCE12_SGIS"/> 4929 <enum value="0x8117" name="GL_DUAL_LUMINANCE16_SGIS"/> 4930 <enum value="0x8118" name="GL_DUAL_INTENSITY4_SGIS"/> 4931 <enum value="0x8119" name="GL_DUAL_INTENSITY8_SGIS"/> 4932 <enum value="0x811A" name="GL_DUAL_INTENSITY12_SGIS"/> 4933 <enum value="0x811B" name="GL_DUAL_INTENSITY16_SGIS"/> 4934 <enum value="0x811C" name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/> 4935 <enum value="0x811D" name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/> 4936 <enum value="0x811E" name="GL_QUAD_ALPHA4_SGIS"/> 4937 <enum value="0x811F" name="GL_QUAD_ALPHA8_SGIS"/> 4938 <enum value="0x8120" name="GL_QUAD_LUMINANCE4_SGIS"/> 4939 <enum value="0x8121" name="GL_QUAD_LUMINANCE8_SGIS"/> 4940 <enum value="0x8122" name="GL_QUAD_INTENSITY4_SGIS"/> 4941 <enum value="0x8123" name="GL_QUAD_INTENSITY8_SGIS"/> 4942 <enum value="0x8124" name="GL_DUAL_TEXTURE_SELECT_SGIS"/> 4943 <enum value="0x8125" name="GL_QUAD_TEXTURE_SELECT_SGIS"/> 4944 <enum value="0x8126" name="GL_POINT_SIZE_MIN"/> 4945 <enum value="0x8126" name="GL_POINT_SIZE_MIN_ARB"/> 4946 <enum value="0x8126" name="GL_POINT_SIZE_MIN_EXT"/> 4947 <enum value="0x8126" name="GL_POINT_SIZE_MIN_SGIS"/> 4948 <enum value="0x8127" name="GL_POINT_SIZE_MAX"/> 4949 <enum value="0x8127" name="GL_POINT_SIZE_MAX_ARB"/> 4950 <enum value="0x8127" name="GL_POINT_SIZE_MAX_EXT"/> 4951 <enum value="0x8127" name="GL_POINT_SIZE_MAX_SGIS"/> 4952 <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE"/> 4953 <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/> 4954 <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/> 4955 <enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/> 4956 <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_EXT"/> 4957 <enum value="0x8129" name="GL_DISTANCE_ATTENUATION_SGIS"/> 4958 <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION"/> 4959 <enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION_ARB"/> 4960 <enum value="0x812A" name="GL_FOG_FUNC_SGIS"/> 4961 <enum value="0x812B" name="GL_FOG_FUNC_POINTS_SGIS"/> 4962 <enum value="0x812C" name="GL_MAX_FOG_FUNC_POINTS_SGIS"/> 4963 <enum value="0x812D" name="GL_CLAMP_TO_BORDER"/> 4964 <enum value="0x812D" name="GL_CLAMP_TO_BORDER_ARB"/> 4965 <enum value="0x812D" name="GL_CLAMP_TO_BORDER_EXT"/> 4966 <enum value="0x812D" name="GL_CLAMP_TO_BORDER_NV"/> 4967 <enum value="0x812D" name="GL_CLAMP_TO_BORDER_SGIS"/> 4968 <enum value="0x812D" name="GL_CLAMP_TO_BORDER_OES"/> 4969 <enum value="0x812E" name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/> 4970 <enum value="0x812F" name="GL_CLAMP_TO_EDGE"/> 4971 <enum value="0x812F" name="GL_CLAMP_TO_EDGE_SGIS"/> 4972 <enum value="0x8130" name="GL_PACK_SKIP_VOLUMES_SGIS"/> 4973 <enum value="0x8131" name="GL_PACK_IMAGE_DEPTH_SGIS"/> 4974 <enum value="0x8132" name="GL_UNPACK_SKIP_VOLUMES_SGIS"/> 4975 <enum value="0x8133" name="GL_UNPACK_IMAGE_DEPTH_SGIS"/> 4976 <enum value="0x8134" name="GL_TEXTURE_4D_SGIS"/> 4977 <enum value="0x8135" name="GL_PROXY_TEXTURE_4D_SGIS"/> 4978 <enum value="0x8136" name="GL_TEXTURE_4DSIZE_SGIS"/> 4979 <enum value="0x8137" name="GL_TEXTURE_WRAP_Q_SGIS"/> 4980 <enum value="0x8138" name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/> 4981 <enum value="0x8139" name="GL_PIXEL_TEX_GEN_SGIX"/> 4982 <enum value="0x813A" name="GL_TEXTURE_MIN_LOD"/> 4983 <enum value="0x813A" name="GL_TEXTURE_MIN_LOD_SGIS"/> 4984 <enum value="0x813B" name="GL_TEXTURE_MAX_LOD"/> 4985 <enum value="0x813B" name="GL_TEXTURE_MAX_LOD_SGIS"/> 4986 <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL"/> 4987 <enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL_SGIS"/> 4988 <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL"/> 4989 <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_APPLE"/> 4990 <enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_SGIS"/> 4991 <enum value="0x813E" name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/> 4992 <enum value="0x813F" name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/> 4993 <enum value="0x8140" name="GL_PIXEL_TILE_WIDTH_SGIX"/> 4994 <enum value="0x8141" name="GL_PIXEL_TILE_HEIGHT_SGIX"/> 4995 <enum value="0x8142" name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/> 4996 <enum value="0x8143" name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/> 4997 <enum value="0x8144" name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/> 4998 <enum value="0x8145" name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/> 4999 <enum value="0x8146" name="GL_FILTER4_SGIS"/> 5000 <enum value="0x8147" name="GL_TEXTURE_FILTER4_SIZE_SGIS"/> 5001 <enum value="0x8148" name="GL_SPRITE_SGIX"/> 5002 <enum value="0x8149" name="GL_SPRITE_MODE_SGIX"/> 5003 <enum value="0x814A" name="GL_SPRITE_AXIS_SGIX"/> 5004 <enum value="0x814B" name="GL_SPRITE_TRANSLATION_SGIX"/> 5005 <enum value="0x814C" name="GL_SPRITE_AXIAL_SGIX"/> 5006 <enum value="0x814D" name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/> 5007 <enum value="0x814E" name="GL_SPRITE_EYE_ALIGNED_SGIX"/> 5008 <enum value="0x814F" name="GL_TEXTURE_4D_BINDING_SGIS"/> 5009 </enums> 5010 5011 <enums namespace="GL" start="0x8150" end="0x816F" vendor="HP"> 5012 <enum value="0x8150" name="GL_IGNORE_BORDER_HP"/> 5013 <enum value="0x8151" name="GL_CONSTANT_BORDER"/> 5014 <enum value="0x8151" name="GL_CONSTANT_BORDER_HP"/> 5015 <unused start="0x8152" vendor="HP" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/> 5016 <enum value="0x8153" name="GL_REPLICATE_BORDER"/> 5017 <enum value="0x8153" name="GL_REPLICATE_BORDER_HP"/> 5018 <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR"/> 5019 <enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR_HP"/> 5020 <enum value="0x8155" name="GL_IMAGE_SCALE_X_HP"/> 5021 <enum value="0x8156" name="GL_IMAGE_SCALE_Y_HP"/> 5022 <enum value="0x8157" name="GL_IMAGE_TRANSLATE_X_HP"/> 5023 <enum value="0x8158" name="GL_IMAGE_TRANSLATE_Y_HP"/> 5024 <enum value="0x8159" name="GL_IMAGE_ROTATE_ANGLE_HP"/> 5025 <enum value="0x815A" name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/> 5026 <enum value="0x815B" name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/> 5027 <enum value="0x815C" name="GL_IMAGE_MAG_FILTER_HP"/> 5028 <enum value="0x815D" name="GL_IMAGE_MIN_FILTER_HP"/> 5029 <enum value="0x815E" name="GL_IMAGE_CUBIC_WEIGHT_HP"/> 5030 <enum value="0x815F" name="GL_CUBIC_HP"/> 5031 <enum value="0x8160" name="GL_AVERAGE_HP"/> 5032 <enum value="0x8161" name="GL_IMAGE_TRANSFORM_2D_HP"/> 5033 <enum value="0x8162" name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/> 5034 <enum value="0x8163" name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/> 5035 <unused start="0x8164" vendor="HP"/> 5036 <enum value="0x8165" name="GL_OCCLUSION_TEST_HP"/> 5037 <enum value="0x8166" name="GL_OCCLUSION_TEST_RESULT_HP"/> 5038 <enum value="0x8167" name="GL_TEXTURE_LIGHTING_MODE_HP"/> 5039 <enum value="0x8168" name="GL_TEXTURE_POST_SPECULAR_HP"/> 5040 <enum value="0x8169" name="GL_TEXTURE_PRE_SPECULAR_HP"/> 5041 <unused start="0x816A" end="0x816F" vendor="HP"/> 5042 </enums> 5043 5044 <enums namespace="GL" start="0x8170" end="0x81CF" vendor="SGI"> 5045 <enum value="0x8170" name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/> 5046 <enum value="0x8171" name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/> 5047 <enum value="0x8172" name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/> 5048 <enum value="0x8173" name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/> 5049 <enum value="0x8174" name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/> 5050 <enum value="0x8175" name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/> 5051 <enum value="0x8176" name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/> 5052 <enum value="0x8177" name="GL_MAX_CLIPMAP_DEPTH_SGIX"/> 5053 <enum value="0x8178" name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/> 5054 <enum value="0x8179" name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/> 5055 <enum value="0x817A" name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/> 5056 <enum value="0x817B" name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/> 5057 <enum value="0x817C" name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/> 5058 <enum value="0x817D" name="GL_REFERENCE_PLANE_SGIX"/> 5059 <enum value="0x817E" name="GL_REFERENCE_PLANE_EQUATION_SGIX"/> 5060 <enum value="0x817F" name="GL_IR_INSTRUMENT1_SGIX"/> 5061 <enum value="0x8180" name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/> 5062 <enum value="0x8181" name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/> 5063 <enum value="0x8182" name="GL_LIST_PRIORITY_SGIX"/> 5064 <enum value="0x8183" name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/> 5065 <enum value="0x8184" name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/> 5066 <enum value="0x8185" name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/> 5067 <enum value="0x8186" name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/> 5068 <enum value="0x8187" name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/> 5069 <enum value="0x8188" name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/> 5070 <enum value="0x8189" name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/> 5071 <enum value="0x818A" name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/> 5072 <enum value="0x818B" name="GL_FRAMEZOOM_SGIX"/> 5073 <enum value="0x818C" name="GL_FRAMEZOOM_FACTOR_SGIX"/> 5074 <enum value="0x818D" name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/> 5075 <enum value="0x818E" name="GL_TEXTURE_LOD_BIAS_S_SGIX"/> 5076 <enum value="0x818F" name="GL_TEXTURE_LOD_BIAS_T_SGIX"/> 5077 <enum value="0x8190" name="GL_TEXTURE_LOD_BIAS_R_SGIX"/> 5078 <enum value="0x8191" name="GL_GENERATE_MIPMAP"/> 5079 <enum value="0x8191" name="GL_GENERATE_MIPMAP_SGIS"/> 5080 <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT"/> 5081 <enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT_SGIS"/> 5082 <unused start="0x8193" end="0x8193" comment="Incomplete extension SGIX_spotlight_cutoff"/> 5083 <!-- <enum value="0x8193" name="GL_SPOT_CUTOFF_DELTA_SGIX"/> --> 5084 <enum value="0x8194" name="GL_GEOMETRY_DEFORMATION_SGIX"/> 5085 <enum value="0x8195" name="GL_TEXTURE_DEFORMATION_SGIX"/> 5086 <enum value="0x8196" name="GL_DEFORMATIONS_MASK_SGIX"/> 5087 <enum value="0x8197" name="GL_MAX_DEFORMATION_ORDER_SGIX"/> 5088 <enum value="0x8198" name="GL_FOG_OFFSET_SGIX"/> 5089 <enum value="0x8199" name="GL_FOG_OFFSET_VALUE_SGIX"/> 5090 <enum value="0x819A" name="GL_TEXTURE_COMPARE_SGIX"/> 5091 <enum value="0x819B" name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/> 5092 <enum value="0x819C" name="GL_TEXTURE_LEQUAL_R_SGIX"/> 5093 <enum value="0x819D" name="GL_TEXTURE_GEQUAL_R_SGIX"/> 5094 <unused start="0x819E" end="0x81A4" comment="Private (internal) extension SGIX_igloo_interface"/> 5095 <!-- <enum value="0x819E" name="GL_IGLOO_FULLSCREEN_SGIX"/> --> 5096 <!-- <enum value="0x819F" name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/> --> 5097 <!-- <enum value="0x81A0" name="GL_IGLOO_SWAPTMESH_SGIX"/> --> 5098 <!-- <enum value="0x81A1" name="GL_IGLOO_COLORNORMAL_SGIX"/> --> 5099 <!-- <enum value="0x81A2" name="GL_IGLOO_IRISGL_MODE_SGIX"/> --> 5100 <!-- <enum value="0x81A3" name="GL_IGLOO_LMC_COLOR_SGIX"/> --> 5101 <!-- <enum value="0x81A4" name="GL_IGLOO_TMESHMODE_SGIX"/> --> 5102 <enum value="0x81A5" name="GL_DEPTH_COMPONENT16"/> 5103 <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_ARB"/> 5104 <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_OES"/> 5105 <enum value="0x81A5" name="GL_DEPTH_COMPONENT16_SGIX"/> 5106 <enum value="0x81A6" name="GL_DEPTH_COMPONENT24"/> 5107 <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_ARB"/> 5108 <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_OES"/> 5109 <enum value="0x81A6" name="GL_DEPTH_COMPONENT24_SGIX"/> 5110 <enum value="0x81A7" name="GL_DEPTH_COMPONENT32"/> 5111 <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_ARB"/> 5112 <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_OES"/> 5113 <enum value="0x81A7" name="GL_DEPTH_COMPONENT32_SGIX"/> 5114 <enum value="0x81A8" name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/> 5115 <enum value="0x81A9" name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/> 5116 <enum value="0x81AA" name="GL_CULL_VERTEX_EXT"/> 5117 <enum value="0x81AB" name="GL_CULL_VERTEX_EYE_POSITION_EXT"/> 5118 <enum value="0x81AC" name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/> 5119 <enum value="0x81AD" name="GL_IUI_V2F_EXT"/> 5120 <enum value="0x81AE" name="GL_IUI_V3F_EXT"/> 5121 <enum value="0x81AF" name="GL_IUI_N3F_V2F_EXT"/> 5122 <enum value="0x81B0" name="GL_IUI_N3F_V3F_EXT"/> 5123 <enum value="0x81B1" name="GL_T2F_IUI_V2F_EXT"/> 5124 <enum value="0x81B2" name="GL_T2F_IUI_V3F_EXT"/> 5125 <enum value="0x81B3" name="GL_T2F_IUI_N3F_V2F_EXT"/> 5126 <enum value="0x81B4" name="GL_T2F_IUI_N3F_V3F_EXT"/> 5127 <enum value="0x81B5" name="GL_INDEX_TEST_EXT"/> 5128 <enum value="0x81B6" name="GL_INDEX_TEST_FUNC_EXT"/> 5129 <enum value="0x81B7" name="GL_INDEX_TEST_REF_EXT"/> 5130 <enum value="0x81B8" name="GL_INDEX_MATERIAL_EXT"/> 5131 <enum value="0x81B9" name="GL_INDEX_MATERIAL_PARAMETER_EXT"/> 5132 <enum value="0x81BA" name="GL_INDEX_MATERIAL_FACE_EXT"/> 5133 <enum value="0x81BB" name="GL_YCRCB_422_SGIX"/> 5134 <enum value="0x81BC" name="GL_YCRCB_444_SGIX"/> 5135 <unused start="0x81BD" end="0x81C3" comment="Incomplete extension SGI_complex_type"/> 5136 <!-- <enum value="0x81BD" name="GL_COMPLEX_UNSIGNED_BYTE_SGI"/> --> 5137 <!-- <enum value="0x81BE" name="GL_COMPLEX_BYTE_SGI"/> --> 5138 <!-- <enum value="0x81BF" name="GL_COMPLEX_UNSIGNED_SHORT_SGI"/> --> 5139 <!-- <enum value="0x81C0" name="GL_COMPLEX_SHORT_SGI"/> --> 5140 <!-- <enum value="0x81C1" name="GL_COMPLEX_UNSIGNED_INT_SGI"/> --> 5141 <!-- <enum value="0x81C2" name="GL_COMPLEX_INT_SGI"/> --> 5142 <!-- <enum value="0x81C3" name="GL_COMPLEX_FLOAT_SGI"/> --> 5143 <unused start="0x81C4" end="0x81CA" comment="Incomplete extension SGI_fft"/> 5144 <!-- <enum value="0x81C4" name="GL_PIXEL_TRANSFORM_OPERATOR_SGI"/> --> 5145 <!-- <enum value="0x81C5" name="GL_CONVOLUTION_SGI"/> --> 5146 <!-- <enum value="0x81C6" name="GL_FFT_1D_SGI"/> --> 5147 <!-- <enum value="0x81C7" name="GL_PIXEL_TRANSFORM_SGI"/> --> 5148 <!-- <enum value="0x81C8" name="GL_MAX_FFT_WIDTH_SGI"/> --> 5149 <!-- <enum value="0x81C9" name="GL_SORT_SGI"/> --> 5150 <!-- <enum value="0x81CA" name="GL_TRANSPOSE_SGI"/> --> 5151 <unused start="0x81CB" end="0x81CF" comment="Incomplete extension SGIX_nurbs_eval"/> 5152 <!-- <enum value="0x81CB" name="GL_MAP1_VERTEX_3_NURBS_SGIX"/> --> 5153 <!-- <enum value="0x81CC" name="GL_MAP1_VERTEX_4_NURBS_SGIX"/> --> 5154 <!-- <enum value="0x81CD" name="GL_MAP1_INDEX_NURBS_SGIX"/> --> 5155 <!-- <enum value="0x81CE" name="GL_MAP1_COLOR_4_NURBS_SGIX"/> --> 5156 <!-- <enum value="0x81CF" name="GL_MAP1_NORMAL_NURBS_SGIX"/> --> 5157 </enums> 5158 5159 <enums namespace="GL" start="0x81D0" end="0x81DF" vendor="SUN"> 5160 <unused start="0x81D0" end="0x81D1" vendor="SUN"/> 5161 <unused start="0x81D2" end="0x81D3" comment="No extension spec SUNX_surface_hint"/> 5162 <!-- <enum value="0x81D2" name="GL_SURFACE_SIZE_HINT_SUNX"/> --> 5163 <!-- <enum value="0x81D3" name="GL_LARGE_SUNX"/> --> 5164 <enum value="0x81D4" name="GL_WRAP_BORDER_SUN"/> 5165 <enum value="0x81D5" name="GL_UNPACK_CONSTANT_DATA_SUNX"/> 5166 <enum value="0x81D6" name="GL_TEXTURE_CONSTANT_DATA_SUNX"/> 5167 <enum value="0x81D7" name="GL_TRIANGLE_LIST_SUN"/> 5168 <enum value="0x81D8" name="GL_REPLACEMENT_CODE_SUN"/> 5169 <enum value="0x81D9" name="GL_GLOBAL_ALPHA_SUN"/> 5170 <enum value="0x81DA" name="GL_GLOBAL_ALPHA_FACTOR_SUN"/> 5171 <unused start="0x81DB" end="0x81DF" vendor="SUN"/> 5172 </enums> 5173 5174 <enums namespace="GL" start="0x81E0" end="0x81FF" vendor="SGI"> 5175 <unused start="0x81E0" end="0x81EE" comment="Incomplete extension SGIX_nurbs_eval"/> 5176 <!-- <enum value="0x81E0" name="GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX"/> --> 5177 <!-- <enum value="0x81E1" name="GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX"/> --> 5178 <!-- <enum value="0x81E2" name="GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX"/> --> 5179 <!-- <enum value="0x81E3" name="GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX"/> --> 5180 <!-- <enum value="0x81E4" name="GL_MAP2_VERTEX_3_NURBS_SGIX"/> --> 5181 <!-- <enum value="0x81E5" name="GL_MAP2_VERTEX_4_NURBS_SGIX"/> --> 5182 <!-- <enum value="0x81E6" name="GL_MAP2_INDEX_NURBS_SGIX"/> --> 5183 <!-- <enum value="0x81E7" name="GL_MAP2_COLOR_4_NURBS_SGIX"/> --> 5184 <!-- <enum value="0x81E8" name="GL_MAP2_NORMAL_NURBS_SGIX"/> --> 5185 <!-- <enum value="0x81E9" name="GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX"/> --> 5186 <!-- <enum value="0x81EA" name="GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX"/> --> 5187 <!-- <enum value="0x81EB" name="GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX"/> --> 5188 <!-- <enum value="0x81EC" name="GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX"/> --> 5189 <!-- <enum value="0x81ED" name="GL_NURBS_KNOT_COUNT_SGIX"/> --> 5190 <!-- <enum value="0x81EE" name="GL_NURBS_KNOT_VECTOR_SGIX"/> --> 5191 <enum value="0x81EF" name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/> 5192 <enum value="0x81F0" name="GL_EYE_DISTANCE_TO_POINT_SGIS"/> 5193 <enum value="0x81F1" name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/> 5194 <enum value="0x81F2" name="GL_EYE_DISTANCE_TO_LINE_SGIS"/> 5195 <enum value="0x81F3" name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/> 5196 <enum value="0x81F4" name="GL_EYE_POINT_SGIS"/> 5197 <enum value="0x81F5" name="GL_OBJECT_POINT_SGIS"/> 5198 <enum value="0x81F6" name="GL_EYE_LINE_SGIS"/> 5199 <enum value="0x81F7" name="GL_OBJECT_LINE_SGIS"/> 5200 <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL"/> 5201 <enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/> 5202 <enum value="0x81F9" name="GL_SINGLE_COLOR"/> 5203 <enum value="0x81F9" name="GL_SINGLE_COLOR_EXT"/> 5204 <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR"/> 5205 <enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR_EXT"/> 5206 <enum value="0x81FB" name="GL_SHARED_TEXTURE_PALETTE_EXT"/> 5207 <unused start="0x81FC" end="0x81FD" comment="Incomplete extension SGIX_fog_scale"/> 5208 <!-- <enum value="0x81FC" name="GL_FOG_SCALE_SGIX"/> --> 5209 <!-- <enum value="0x81FD" name="GL_FOG_SCALE_VALUE_SGIX"/> --> 5210 <unused start="0x81FE" end="0x81FF" comment="Incomplete extension SGIX_fog_blend"/> 5211 <!-- <enum value="0x81FE" name="GL_FOG_BLEND_ALPHA_SGIX"/> --> 5212 <!-- <enum value="0x81FF" name="GL_FOG_BLEND_COLOR_SGIX"/> --> 5213 </enums> 5214 5215 <enums namespace="GL" start="0x8200" end="0x820F" vendor="AMD" comment="Range released by MS 2002/9/16"> 5216 <enum value="0x8200" name="GL_TEXT_FRAGMENT_SHADER_ATI"/> 5217 <unused start="0x8201" end="0x820F" vendor="AMD"/> 5218 </enums> 5219 5220 <enums namespace="GL" start="0x8210" end="0x823F" vendor="ARB"> 5221 <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/> 5222 <enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/> 5223 <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/> 5224 <enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/> 5225 <enum value="0x8212" name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/> 5226 <enum value="0x8213" name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/> 5227 <enum value="0x8214" name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/> 5228 <enum value="0x8215" name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/> 5229 <enum value="0x8216" name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/> 5230 <enum value="0x8217" name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/> 5231 <enum value="0x8218" name="GL_FRAMEBUFFER_DEFAULT"/> 5232 <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED"/> 5233 <enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED_OES"/> 5234 <enum value="0x821A" name="GL_DEPTH_STENCIL_ATTACHMENT"/> 5235 <enum value="0x821B" name="GL_MAJOR_VERSION"/> 5236 <enum value="0x821C" name="GL_MINOR_VERSION"/> 5237 <enum value="0x821D" name="GL_NUM_EXTENSIONS"/> 5238 <enum value="0x821E" name="GL_CONTEXT_FLAGS"/> 5239 <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/> 5240 <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/> 5241 <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/> 5242 <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS_EXT"/> 5243 <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> 5244 <enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/> 5245 <enum value="0x8222" name="GL_INDEX"/> 5246 <unused start="0x8223" vendor="ARB" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/> 5247 <unused start="0x8224" vendor="ARB" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/> 5248 <enum value="0x8225" name="GL_COMPRESSED_RED"/> 5249 <enum value="0x8226" name="GL_COMPRESSED_RG"/> 5250 <enum value="0x8227" name="GL_RG"/> 5251 <enum value="0x8227" name="GL_RG_EXT"/> 5252 <enum value="0x8228" name="GL_RG_INTEGER"/> 5253 <enum value="0x8229" name="GL_R8"/> 5254 <enum value="0x8229" name="GL_R8_EXT"/> 5255 <enum value="0x822A" name="GL_R16"/> 5256 <enum value="0x822A" name="GL_R16_EXT"/> 5257 <enum value="0x822B" name="GL_RG8"/> 5258 <enum value="0x822B" name="GL_RG8_EXT"/> 5259 <enum value="0x822C" name="GL_RG16"/> 5260 <enum value="0x822C" name="GL_RG16_EXT"/> 5261 <enum value="0x822D" name="GL_R16F"/> 5262 <enum value="0x822D" name="GL_R16F_EXT"/> 5263 <enum value="0x822E" name="GL_R32F"/> 5264 <enum value="0x822E" name="GL_R32F_EXT"/> 5265 <enum value="0x822F" name="GL_RG16F"/> 5266 <enum value="0x822F" name="GL_RG16F_EXT"/> 5267 <enum value="0x8230" name="GL_RG32F"/> 5268 <enum value="0x8230" name="GL_RG32F_EXT"/> 5269 <enum value="0x8231" name="GL_R8I"/> 5270 <enum value="0x8232" name="GL_R8UI"/> 5271 <enum value="0x8233" name="GL_R16I"/> 5272 <enum value="0x8234" name="GL_R16UI"/> 5273 <enum value="0x8235" name="GL_R32I"/> 5274 <enum value="0x8236" name="GL_R32UI"/> 5275 <enum value="0x8237" name="GL_RG8I"/> 5276 <enum value="0x8238" name="GL_RG8UI"/> 5277 <enum value="0x8239" name="GL_RG16I"/> 5278 <enum value="0x823A" name="GL_RG16UI"/> 5279 <enum value="0x823B" name="GL_RG32I"/> 5280 <enum value="0x823C" name="GL_RG32UI"/> 5281 <unused start="0x823D" end="0x823F" vendor="ARB"/> 5282 </enums> 5283 5284 <enums namespace="GL" start="0x8240" end="0x82AF" vendor="ARB" comment="Range released by MS on 2002/9/16"> 5285 <enum value="0x8240" name="GL_SYNC_CL_EVENT_ARB"/> 5286 <enum value="0x8241" name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/> 5287 <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/> 5288 <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/> 5289 <enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/> 5290 <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/> 5291 <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/> 5292 <enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/> 5293 <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION"/> 5294 <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/> 5295 <enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/> 5296 <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM"/> 5297 <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/> 5298 <enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/> 5299 <enum value="0x8246" name="GL_DEBUG_SOURCE_API"/> 5300 <enum value="0x8246" name="GL_DEBUG_SOURCE_API_ARB"/> 5301 <enum value="0x8246" name="GL_DEBUG_SOURCE_API_KHR"/> 5302 <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/> 5303 <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/> 5304 <enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/> 5305 <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER"/> 5306 <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/> 5307 <enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/> 5308 <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY"/> 5309 <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/> 5310 <enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/> 5311 <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION"/> 5312 <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_ARB"/> 5313 <enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_KHR"/> 5314 <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER"/> 5315 <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_ARB"/> 5316 <enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_KHR"/> 5317 <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR"/> 5318 <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_ARB"/> 5319 <enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_KHR"/> 5320 <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/> 5321 <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/> 5322 <enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/> 5323 <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/> 5324 <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/> 5325 <enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/> 5326 <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY"/> 5327 <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_ARB"/> 5328 <enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_KHR"/> 5329 <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE"/> 5330 <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/> 5331 <enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/> 5332 <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER"/> 5333 <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_ARB"/> 5334 <enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_KHR"/> 5335 <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET"/> 5336 <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_ARB"/> 5337 <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_EXT"/> 5338 <enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_KHR"/> 5339 <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET"/> 5340 <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_ARB"/> 5341 <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_EXT"/> 5342 <enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_KHR"/> 5343 <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET"/> 5344 <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_ARB"/> 5345 <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_EXT"/> 5346 <enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_KHR"/> 5347 <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET"/> 5348 <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_ARB"/> 5349 <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_EXT"/> 5350 <enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_KHR"/> 5351 <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY"/> 5352 <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/> 5353 <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/> 5354 <enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/> 5355 <enum value="0x8257" name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/> 5356 <enum value="0x8258" name="GL_PROGRAM_SEPARABLE"/> 5357 <enum value="0x8258" name="GL_PROGRAM_SEPARABLE_EXT"/> 5358 <enum value="0x8259" name="GL_ACTIVE_PROGRAM"/> 5359 <enum value="0x8259" api="gles2" name="GL_ACTIVE_PROGRAM_EXT" comment="For the OpenGL ES version of EXT_separate_shader_objects"/> 5360 <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING"/> 5361 <enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/> 5362 <enum value="0x825B" name="GL_MAX_VIEWPORTS"/> 5363 <enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/> 5364 <enum value="0x825B" name="GL_MAX_VIEWPORTS_OES"/> 5365 <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/> 5366 <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/> 5367 <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/> 5368 <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/> 5369 <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/> 5370 <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/> 5371 <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/> 5372 <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_OES"/> 5373 <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/> 5374 <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/> 5375 <enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/> 5376 <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/> 5377 <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/> 5378 <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/> 5379 <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/> 5380 <enum value="0x8260" name="GL_UNDEFINED_VERTEX"/> 5381 <enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/> 5382 <enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/> 5383 <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION"/> 5384 <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_ARB"/> 5385 <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_EXT"/> 5386 <enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_KHR"/> 5387 <enum value="0x8262" name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/> 5388 <enum value="0x8263" name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/> 5389 <enum value="0x8264" name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/> 5390 <enum value="0x8265" name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/> 5391 <enum value="0x8266" name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/> 5392 <enum value="0x8267" name="GL_COMPUTE_WORK_GROUP_SIZE"/> 5393 <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER"/> 5394 <enum value="0x8268" name="GL_DEBUG_TYPE_MARKER_KHR"/> 5395 <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP"/> 5396 <enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/> 5397 <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP"/> 5398 <enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP_KHR"/> 5399 <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION"/> 5400 <enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/> 5401 <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/> 5402 <enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/> 5403 <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH"/> 5404 <enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/> 5405 <enum value="0x826E" name="GL_MAX_UNIFORM_LOCATIONS"/> 5406 <enum value="0x826F" name="GL_INTERNALFORMAT_SUPPORTED"/> 5407 <enum value="0x8270" name="GL_INTERNALFORMAT_PREFERRED"/> 5408 <enum value="0x8271" name="GL_INTERNALFORMAT_RED_SIZE"/> 5409 <enum value="0x8272" name="GL_INTERNALFORMAT_GREEN_SIZE"/> 5410 <enum value="0x8273" name="GL_INTERNALFORMAT_BLUE_SIZE"/> 5411 <enum value="0x8274" name="GL_INTERNALFORMAT_ALPHA_SIZE"/> 5412 <enum value="0x8275" name="GL_INTERNALFORMAT_DEPTH_SIZE"/> 5413 <enum value="0x8276" name="GL_INTERNALFORMAT_STENCIL_SIZE"/> 5414 <enum value="0x8277" name="GL_INTERNALFORMAT_SHARED_SIZE"/> 5415 <enum value="0x8278" name="GL_INTERNALFORMAT_RED_TYPE"/> 5416 <enum value="0x8279" name="GL_INTERNALFORMAT_GREEN_TYPE"/> 5417 <enum value="0x827A" name="GL_INTERNALFORMAT_BLUE_TYPE"/> 5418 <enum value="0x827B" name="GL_INTERNALFORMAT_ALPHA_TYPE"/> 5419 <enum value="0x827C" name="GL_INTERNALFORMAT_DEPTH_TYPE"/> 5420 <enum value="0x827D" name="GL_INTERNALFORMAT_STENCIL_TYPE"/> 5421 <enum value="0x827E" name="GL_MAX_WIDTH"/> 5422 <enum value="0x827F" name="GL_MAX_HEIGHT"/> 5423 <enum value="0x8280" name="GL_MAX_DEPTH"/> 5424 <enum value="0x8281" name="GL_MAX_LAYERS"/> 5425 <enum value="0x8282" name="GL_MAX_COMBINED_DIMENSIONS"/> 5426 <enum value="0x8283" name="GL_COLOR_COMPONENTS"/> 5427 <enum value="0x8284" name="GL_DEPTH_COMPONENTS"/> 5428 <enum value="0x8285" name="GL_STENCIL_COMPONENTS"/> 5429 <enum value="0x8286" name="GL_COLOR_RENDERABLE"/> 5430 <enum value="0x8287" name="GL_DEPTH_RENDERABLE"/> 5431 <enum value="0x8288" name="GL_STENCIL_RENDERABLE"/> 5432 <enum value="0x8289" name="GL_FRAMEBUFFER_RENDERABLE"/> 5433 <enum value="0x828A" name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/> 5434 <enum value="0x828B" name="GL_FRAMEBUFFER_BLEND"/> 5435 <enum value="0x828C" name="GL_READ_PIXELS"/> 5436 <enum value="0x828D" name="GL_READ_PIXELS_FORMAT"/> 5437 <enum value="0x828E" name="GL_READ_PIXELS_TYPE"/> 5438 <enum value="0x828F" name="GL_TEXTURE_IMAGE_FORMAT"/> 5439 <enum value="0x8290" name="GL_TEXTURE_IMAGE_TYPE"/> 5440 <enum value="0x8291" name="GL_GET_TEXTURE_IMAGE_FORMAT"/> 5441 <enum value="0x8292" name="GL_GET_TEXTURE_IMAGE_TYPE"/> 5442 <enum value="0x8293" name="GL_MIPMAP"/> 5443 <enum value="0x8294" name="GL_MANUAL_GENERATE_MIPMAP"/> 5444 <enum value="0x8295" name="GL_AUTO_GENERATE_MIPMAP" comment="Should be deprecated"/> 5445 <enum value="0x8296" name="GL_COLOR_ENCODING"/> 5446 <enum value="0x8297" name="GL_SRGB_READ"/> 5447 <enum value="0x8298" name="GL_SRGB_WRITE"/> 5448 <enum value="0x8299" name="GL_SRGB_DECODE_ARB"/> 5449 <enum value="0x829A" name="GL_FILTER"/> 5450 <enum value="0x829B" name="GL_VERTEX_TEXTURE"/> 5451 <enum value="0x829C" name="GL_TESS_CONTROL_TEXTURE"/> 5452 <enum value="0x829D" name="GL_TESS_EVALUATION_TEXTURE"/> 5453 <enum value="0x829E" name="GL_GEOMETRY_TEXTURE"/> 5454 <enum value="0x829F" name="GL_FRAGMENT_TEXTURE"/> 5455 <enum value="0x82A0" name="GL_COMPUTE_TEXTURE"/> 5456 <enum value="0x82A1" name="GL_TEXTURE_SHADOW"/> 5457 <enum value="0x82A2" name="GL_TEXTURE_GATHER"/> 5458 <enum value="0x82A3" name="GL_TEXTURE_GATHER_SHADOW"/> 5459 <enum value="0x82A4" name="GL_SHADER_IMAGE_LOAD"/> 5460 <enum value="0x82A5" name="GL_SHADER_IMAGE_STORE"/> 5461 <enum value="0x82A6" name="GL_SHADER_IMAGE_ATOMIC"/> 5462 <enum value="0x82A7" name="GL_IMAGE_TEXEL_SIZE"/> 5463 <enum value="0x82A8" name="GL_IMAGE_COMPATIBILITY_CLASS"/> 5464 <enum value="0x82A9" name="GL_IMAGE_PIXEL_FORMAT"/> 5465 <enum value="0x82AA" name="GL_IMAGE_PIXEL_TYPE"/> 5466 <unused start="0x82AB" vendor="ARB"/> 5467 <enum value="0x82AC" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/> 5468 <enum value="0x82AD" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/> 5469 <enum value="0x82AE" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/> 5470 <enum value="0x82AF" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/> 5471 </enums> 5472 5473 <enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10"> 5474 <unused start="0x82B0" vendor="ARB"/> 5475 <enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/> 5476 <enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/> 5477 <enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/> 5478 <enum value="0x82B4" name="GL_CLEAR_BUFFER"/> 5479 <enum value="0x82B5" name="GL_TEXTURE_VIEW"/> 5480 <enum value="0x82B6" name="GL_VIEW_COMPATIBILITY_CLASS"/> 5481 <enum value="0x82B7" name="GL_FULL_SUPPORT"/> 5482 <enum value="0x82B8" name="GL_CAVEAT_SUPPORT"/> 5483 <enum value="0x82B9" name="GL_IMAGE_CLASS_4_X_32"/> 5484 <enum value="0x82BA" name="GL_IMAGE_CLASS_2_X_32"/> 5485 <enum value="0x82BB" name="GL_IMAGE_CLASS_1_X_32"/> 5486 <enum value="0x82BC" name="GL_IMAGE_CLASS_4_X_16"/> 5487 <enum value="0x82BD" name="GL_IMAGE_CLASS_2_X_16"/> 5488 <enum value="0x82BE" name="GL_IMAGE_CLASS_1_X_16"/> 5489 <enum value="0x82BF" name="GL_IMAGE_CLASS_4_X_8"/> 5490 <enum value="0x82C0" name="GL_IMAGE_CLASS_2_X_8"/> 5491 <enum value="0x82C1" name="GL_IMAGE_CLASS_1_X_8"/> 5492 <enum value="0x82C2" name="GL_IMAGE_CLASS_11_11_10"/> 5493 <enum value="0x82C3" name="GL_IMAGE_CLASS_10_10_10_2"/> 5494 <enum value="0x82C4" name="GL_VIEW_CLASS_128_BITS"/> 5495 <enum value="0x82C5" name="GL_VIEW_CLASS_96_BITS"/> 5496 <enum value="0x82C6" name="GL_VIEW_CLASS_64_BITS"/> 5497 <enum value="0x82C7" name="GL_VIEW_CLASS_48_BITS"/> 5498 <enum value="0x82C8" name="GL_VIEW_CLASS_32_BITS"/> 5499 <enum value="0x82C9" name="GL_VIEW_CLASS_24_BITS"/> 5500 <enum value="0x82CA" name="GL_VIEW_CLASS_16_BITS"/> 5501 <enum value="0x82CB" name="GL_VIEW_CLASS_8_BITS"/> 5502 <enum value="0x82CC" name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/> 5503 <enum value="0x82CD" name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/> 5504 <enum value="0x82CE" name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/> 5505 <enum value="0x82CF" name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/> 5506 <enum value="0x82D0" name="GL_VIEW_CLASS_RGTC1_RED"/> 5507 <enum value="0x82D1" name="GL_VIEW_CLASS_RGTC2_RG"/> 5508 <enum value="0x82D2" name="GL_VIEW_CLASS_BPTC_UNORM"/> 5509 <enum value="0x82D3" name="GL_VIEW_CLASS_BPTC_FLOAT"/> 5510 <enum value="0x82D4" name="GL_VERTEX_ATTRIB_BINDING"/> 5511 <enum value="0x82D5" name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 5512 <enum value="0x82D6" name="GL_VERTEX_BINDING_DIVISOR"/> 5513 <enum value="0x82D7" name="GL_VERTEX_BINDING_OFFSET"/> 5514 <enum value="0x82D8" name="GL_VERTEX_BINDING_STRIDE"/> 5515 <enum value="0x82D9" name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 5516 <enum value="0x82DA" name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/> 5517 <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL"/> 5518 <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/> 5519 <enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/> 5520 <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS"/> 5521 <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/> 5522 <enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/> 5523 <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER"/> 5524 <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/> 5525 <enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/> 5526 <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS"/> 5527 <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/> 5528 <enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/> 5529 <enum value="0x82DF" name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 5530 <enum value="0x82E0" name="GL_BUFFER"/> 5531 <enum value="0x82E0" name="GL_BUFFER_KHR"/> 5532 <enum value="0x82E1" name="GL_SHADER"/> 5533 <enum value="0x82E1" name="GL_SHADER_KHR"/> 5534 <enum value="0x82E2" name="GL_PROGRAM"/> 5535 <enum value="0x82E2" name="GL_PROGRAM_KHR"/> 5536 <enum value="0x82E3" name="GL_QUERY"/> 5537 <enum value="0x82E3" name="GL_QUERY_KHR"/> 5538 <enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/> 5539 <enum value="0x82E4" name="GL_PROGRAM_PIPELINE_KHR"/> 5540 <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/> 5541 <enum value="0x82E6" name="GL_SAMPLER"/> 5542 <enum value="0x82E6" name="GL_SAMPLER_KHR"/> 5543 <enum value="0x82E7" name="GL_DISPLAY_LIST"/> 5544 <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH"/> 5545 <enum value="0x82E8" name="GL_MAX_LABEL_LENGTH_KHR"/> 5546 <enum value="0x82E9" name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/> 5547 <enum value="0x82EA" name="GL_QUERY_TARGET"/> 5548 <!-- 0x82EB = GL_TEXTURE_BINDING was removed in GL 4.5 and 5549 ARB_direct_state_access in February 2015 after determining it 5550 was not well defined or implementable. --> 5551 <unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/> 5552 <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/> 5553 <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_OVERFLOW"/> 5554 <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/> 5555 <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/> 5556 <enum value="0x82EE" name="GL_VERTICES_SUBMITTED"/> 5557 <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB" alias="GL_VERTICES_SUBMITTED"/> 5558 <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED"/> 5559 <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB" alias="GL_PRIMITIVES_SUBMITTED"/> 5560 <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS"/> 5561 <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB" alias="GL_VERTEX_SHADER_INVOCATIONS"/> 5562 <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES"/> 5563 <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB" alias="GL_TESS_CONTROL_SHADER_PATCHES"/> 5564 <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/> 5565 <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB" alias="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/> 5566 <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/> 5567 <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" alias="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/> 5568 <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS"/> 5569 <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB" alias="GL_FRAGMENT_SHADER_INVOCATIONS"/> 5570 <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS"/> 5571 <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB" alias="GL_COMPUTE_SHADER_INVOCATIONS"/> 5572 <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES"/> 5573 <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_INPUT_PRIMITIVES"/> 5574 <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES"/> 5575 <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_OUTPUT_PRIMITIVES"/> 5576 <enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/> 5577 <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/> 5578 <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/> 5579 <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/> 5580 <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" alias="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/> 5581 <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/> 5582 <enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/> 5583 <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/> 5584 <enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/> 5585 <enum value="0x82FD" name="GL_ROBUST_GPU_TIMEOUT_MS_KHR" comment="Reserved for future"/> 5586 <unused start="0x82FE" end="0x830F" vendor="ARB"/> 5587 </enums> 5588 5589 <enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI"> 5590 <enum value="0x8310" name="GL_DEPTH_PASS_INSTRUMENT_SGIX"/> 5591 <enum value="0x8311" name="GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX"/> 5592 <enum value="0x8312" name="GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX"/> 5593 <enum value="0x8313" name="GL_FRAGMENTS_INSTRUMENT_SGIX"/> 5594 <enum value="0x8314" name="GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX"/> 5595 <enum value="0x8315" name="GL_FRAGMENTS_INSTRUMENT_MAX_SGIX"/> 5596 <enum value="0x8316" name="GL_CONVOLUTION_HINT_SGIX"/> 5597 <unused start="0x8317" comment="Incomplete extension SGIX_color_matrix_accuracy"/> 5598 <!-- <enum value="0x8317" name="GL_COLOR_MATRIX_HINT"/> --> 5599 <enum value="0x8318" name="GL_YCRCB_SGIX"/> 5600 <enum value="0x8319" name="GL_YCRCBA_SGIX"/> 5601 <enum value="0x831A" name="GL_UNPACK_COMPRESSED_SIZE_SGIX"/> 5602 <enum value="0x831B" name="GL_PACK_MAX_COMPRESSED_SIZE_SGIX"/> 5603 <enum value="0x831C" name="GL_PACK_COMPRESSED_SIZE_SGIX"/> 5604 <enum value="0x831D" name="GL_SLIM8U_SGIX"/> 5605 <enum value="0x831E" name="GL_SLIM10U_SGIX"/> 5606 <enum value="0x831F" name="GL_SLIM12S_SGIX"/> 5607 <enum value="0x8320" name="GL_ALPHA_MIN_SGIX"/> 5608 <enum value="0x8321" name="GL_ALPHA_MAX_SGIX"/> 5609 <enum value="0x8322" name="GL_SCALEBIAS_HINT_SGIX"/> 5610 <unused start="0x8323" end="0x8328" comment="Incomplete extension SGIX_fog_layers"/> 5611 <!-- <enum value="0x8323" name="GL_FOG_TYPE_SGIX"/> --> 5612 <!-- <enum value="0x8324" name="GL_UNIFORM_SGIX"/> --> 5613 <!-- <enum value="0x8325" name="GL_LAYERED_SGIX"/> --> 5614 <!-- <enum value="0x8326" name="GL_FOG_GROUND_PLANE_SGIX"/> --> 5615 <!-- <enum value="0x8327" name="GL_FOG_LAYERS_POINTS_SGIX"/> --> 5616 <!-- <enum value="0x8328" name="GL_MAX_FOG_LAYERS_POINTS_SGIX"/> --> 5617 <enum value="0x8329" name="GL_ASYNC_MARKER_SGIX"/> 5618 <unused start="0x832A" comment="Incomplete extension SGIX_texture_phase"/> 5619 <!-- <enum value="0x832A" name="GL_PHASE_SGIX"/> --> 5620 <enum value="0x832B" name="GL_PIXEL_TEX_GEN_MODE_SGIX"/> 5621 <enum value="0x832C" name="GL_ASYNC_HISTOGRAM_SGIX"/> 5622 <enum value="0x832D" name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/> 5623 <unused start="0x832E" end="0x832F" comment="Incomplete extension SGIX_texture_mipmap_anisotropic"/> 5624 <!-- <enum value="0x832E" name="GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX"/> --> 5625 <!-- <enum value="0x832F" name="GL_MAX_MIPMAP_ANISOTROPY_SGIX"/> --> 5626 </enums> 5627 5628 <enums namespace="GL" start="0x8330" end="0x833F" vendor="SUN"> 5629 <enum value="0x8330" name="GL_PIXEL_TRANSFORM_2D_EXT"/> 5630 <enum value="0x8331" name="GL_PIXEL_MAG_FILTER_EXT"/> 5631 <enum value="0x8332" name="GL_PIXEL_MIN_FILTER_EXT"/> 5632 <enum value="0x8333" name="GL_PIXEL_CUBIC_WEIGHT_EXT"/> 5633 <enum value="0x8334" name="GL_CUBIC_EXT"/> 5634 <enum value="0x8335" name="GL_AVERAGE_EXT"/> 5635 <enum value="0x8336" name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/> 5636 <enum value="0x8337" name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/> 5637 <enum value="0x8338" name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/> 5638 <unused start="0x8339" end="0x833F" vendor="SUN"/> 5639 </enums> 5640 5641 <enums namespace="GL" start="0x8340" end="0x836F" vendor="SGI"> 5642 <unused start="0x8340" end="0x8348" comment="Incomplete extension SGIX_cube_map"/> 5643 <!-- <enum value="0x8340" name="GL_ENV_MAP_SGIX"/> --> 5644 <!-- <enum value="0x8341" name="GL_CUBE_MAP_SGIX"/> --> 5645 <!-- <enum value="0x8342" name="GL_CUBE_MAP_ZP_SGIX"/> --> 5646 <!-- <enum value="0x8343" name="GL_CUBE_MAP_ZN_SGIX"/> --> 5647 <!-- <enum value="0x8344" name="GL_CUBE_MAP_XN_SGIX"/> --> 5648 <!-- <enum value="0x8345" name="GL_CUBE_MAP_XP_SGIX"/> --> 5649 <!-- <enum value="0x8346" name="GL_CUBE_MAP_YN_SGIX"/> --> 5650 <!-- <enum value="0x8347" name="GL_CUBE_MAP_YP_SGIX"/> --> 5651 <!-- <enum value="0x8348" name="GL_CUBE_MAP_BINDING_SGIX"/> --> 5652 <enum value="0x8349" name="GL_FRAGMENT_MATERIAL_EXT"/> 5653 <enum value="0x834A" name="GL_FRAGMENT_NORMAL_EXT"/> 5654 <!-- Unfortunately, there was a collision promoting to EXT 5655 from SGIX. Use fog_coord's value of 0x8452 instead of 5656 the old assigned FRAGMENT_DEPTH_EXT (0x834B). --> 5657 <enum value="0x834C" name="GL_FRAGMENT_COLOR_EXT"/> 5658 <enum value="0x834D" name="GL_ATTENUATION_EXT"/> 5659 <enum value="0x834E" name="GL_SHADOW_ATTENUATION_EXT"/> 5660 <enum value="0x834F" name="GL_TEXTURE_APPLICATION_MODE_EXT"/> 5661 <enum value="0x8350" name="GL_TEXTURE_LIGHT_EXT"/> 5662 <enum value="0x8351" name="GL_TEXTURE_MATERIAL_FACE_EXT"/> 5663 <enum value="0x8352" name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/> 5664 <enum value="0x8353" name="GL_PIXEL_TEXTURE_SGIS"/> 5665 <enum value="0x8354" name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/> 5666 <enum value="0x8355" name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/> 5667 <enum value="0x8356" name="GL_PIXEL_GROUP_COLOR_SGIS"/> 5668 <unused start="0x8357" end="0x8359" comment="Incomplete extension SGIX_pixel_texture_bits"/> 5669 <!-- <enum value="0x8357" name="GL_COLOR_TO_TEXTURE_COORD_SGIX"/> --> 5670 <!-- <enum value="0x8358" name="GL_COLOR_BIT_PATTERN_SGIX"/> --> 5671 <!-- <enum value="0x8359" name="GL_COLOR_VALUE_SGIX"/> --> 5672 <unused start="0x835A" comment="Incomplete extension SGIX_pixel_texture_lod"/> 5673 <!-- <enum value="0x835A" name="GL_PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX"/> --> 5674 <enum value="0x835B" name="GL_LINE_QUALITY_HINT_SGIX"/> 5675 <enum value="0x835C" name="GL_ASYNC_TEX_IMAGE_SGIX"/> 5676 <enum value="0x835D" name="GL_ASYNC_DRAW_PIXELS_SGIX"/> 5677 <enum value="0x835E" name="GL_ASYNC_READ_PIXELS_SGIX"/> 5678 <enum value="0x835F" name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/> 5679 <enum value="0x8360" name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/> 5680 <enum value="0x8361" name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/> 5681 <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV"/> 5682 <enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV_EXT"/> 5683 <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5"/> 5684 <enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5_EXT"/> 5685 <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV"/> 5686 <enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV_EXT"/> 5687 <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/> 5688 <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/> 5689 <enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/> 5690 <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/> 5691 <enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/> 5692 <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV"/> 5693 <enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV_EXT"/> 5694 <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV"/> 5695 <enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/> 5696 <enum value="0x8369" name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/> 5697 <enum value="0x836A" name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/> 5698 <enum value="0x836B" name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/> 5699 <unused start="0x836C" end="0x836E" comment="Incomplete extension SGIX_fog_texture"/> 5700 <!-- <enum value="0x836C" name="GL_FRAGMENT_FOG_SGIX"/> --> 5701 <!-- <enum value="0x836D" name="GL_TEXTURE_FOG_SGIX"/> --> 5702 <!-- <enum value="0x836E" name="GL_FOG_PATCHY_FACTOR_SGIX"/> --> 5703 <unused start="0x836F" comment="Incomplete extension SGIX_fog_factor_to_alpha"/> 5704 <!-- <enum value="0x836F" name="GL_FOG_FACTOR_TO_ALPHA_SGIX"/> --> 5705 </enums> 5706 5707 <enums namespace="GL" start="0x8370" end="0x837F" vendor="HP"> 5708 <!-- NOTE: IBM is using values in this range, because of a 5709 bobble when an employee left DEC for IBM at the same 5710 time as they were assigned the range. their registry 5711 became inconsistent. It's unknown whether HP has any 5712 conflicts. They have never reported using any values in 5713 this range. Lesson: assigned ranges belong to vendors, 5714 not engineers! --> 5715 <enum value="0x8370" name="GL_MIRRORED_REPEAT"/> 5716 <enum value="0x8370" name="GL_MIRRORED_REPEAT_ARB"/> 5717 <enum value="0x8370" name="GL_MIRRORED_REPEAT_IBM"/> 5718 <enum value="0x8370" name="GL_MIRRORED_REPEAT_OES"/> 5719 <unused start="0x8371" end="0x837F" vendor="HP"/> 5720 </enums> 5721 5722 <enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM"> 5723 <unused start="0x8380" end="0x839F" vendor="IBM"/> 5724 </enums> 5725 5726 <enums namespace="GL" start="0x83A0" end="0x83BF" vendor="S3"> 5727 <enum value="0x83A0" name="GL_RGB_S3TC"/> 5728 <enum value="0x83A1" name="GL_RGB4_S3TC"/> 5729 <enum value="0x83A2" name="GL_RGBA_S3TC"/> 5730 <enum value="0x83A3" name="GL_RGBA4_S3TC"/> 5731 <enum value="0x83A4" name="GL_RGBA_DXT5_S3TC"/> 5732 <enum value="0x83A5" name="GL_RGBA4_DXT5_S3TC"/> 5733 <unused start="0x83A6" end="0x83BF" vendor="S3"/> 5734 </enums> 5735 5736 <enums namespace="GL" start="0x83C0" end="0x83EF" vendor="SGI" comment="Most of this could be reclaimed"> 5737 <unused start="0x83C0" end="0x83CA" comment="Withdrawn extension SGIS_multitexture"/> 5738 <!-- <enum value="0x83C0" name="GL_SELECTED_TEXTURE_SGIS"/> --> 5739 <!-- <enum value="0x83C1" name="GL_SELECTED_TEXTURE_COORD_SET_SGIS"/> --> 5740 <!-- <enum value="0x83C2" name="GL_SELECTED_TEXTURE_TRANSFORM_SGIS"/> --> 5741 <!-- <enum value="0x83C3" name="GL_MAX_TEXTURES_SGIS"/> --> 5742 <!-- <enum value="0x83C4" name="GL_MAX_TEXTURE_COORD_SETS_SGIS"/> --> 5743 <!-- <enum value="0x83C5" name="GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS"/> --> 5744 <!-- <enum value="0x83C6" name="GL_TEXTURE_ENV_COORD_SET_SGIS"/> --> 5745 <!-- <enum value="0x83C7" name="GL_TEXTURE0_SGIS"/> --> 5746 <!-- <enum value="0x83C8" name="GL_TEXTURE1_SGIS"/> --> 5747 <!-- <enum value="0x83C9" name="GL_TEXTURE2_SGIS"/> --> 5748 <!-- <enum value="0x83CA" name="GL_TEXTURE3_SGIS"/> --> 5749 <unused start="0x83CB" end="0x83E5" vendor="SGI"/> 5750 <unused start="0x83E6" end="0x83E9" comment="Incomplete extension SGIX_bali_g_instruments"/> 5751 <!-- <enum value="0x83E6" name="GL_BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX"/> --> 5752 <!-- <enum value="0x83E7" name="GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX"/> --> 5753 <!-- <enum value="0x83E8" name="GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX"/> --> 5754 <!-- <enum value="0x83E9" name="GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX"/> --> 5755 <unused start="0x83EA" end="0x83EC" comment="Incomplete extension SGIX_bali_r_instruments"/> 5756 <!-- <enum value="0x83EA" name="GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX"/> --> 5757 <!-- <enum value="0x83EB" name="GL_BALI_DEPTH_PASS_INSTRUMENT_SGIX"/> --> 5758 <!-- <enum value="0x83EC" name="GL_BALI_R_CHIP_COUNT_SGIX"/> --> 5759 <unused start="0x83ED" comment="Incomplete extension SGIX_occlusion_instrument"/> 5760 <!-- <enum value="0x83ED" name="GL_OCCLUSION_INSTRUMENT_SGIX"/> --> 5761 <enum value="0x83EE" name="GL_VERTEX_PRECLIP_SGIX"/> 5762 <enum value="0x83EF" name="GL_VERTEX_PRECLIP_HINT_SGIX"/> 5763 </enums> 5764 5765 <enums namespace="GL" start="0x83F0" end="0x83FF" vendor="INTEL"> 5766 <!-- This block was reclaimed from NTP, who never shipped 5767 it, and reassigned to Intel. --> 5768 <enum value="0x83F0" name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/> 5769 <enum value="0x83F1" name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/> 5770 <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/> 5771 <enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/> 5772 <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/> 5773 <enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/> 5774 <enum value="0x83F4" name="GL_PARALLEL_ARRAYS_INTEL"/> 5775 <enum value="0x83F5" name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/> 5776 <enum value="0x83F6" name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/> 5777 <enum value="0x83F7" name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/> 5778 <enum value="0x83F8" name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/> 5779 <enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/> 5780 <enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/> 5781 <enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/> 5782 <enum value="0x83FC" name="GL_BLACKHOLE_RENDER_INTEL"/> 5783 <unused start="0x83FD" vendor="INTEL"/> 5784 <enum value="0x83FE" name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/> 5785 <enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/> 5786 </enums> 5787 5788 <enums namespace="GL" start="0x8400" end="0x846F" vendor="SGI"> 5789 <enum value="0x8400" name="GL_FRAGMENT_LIGHTING_SGIX"/> 5790 <enum value="0x8401" name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/> 5791 <enum value="0x8402" name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/> 5792 <enum value="0x8403" name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/> 5793 <enum value="0x8404" name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/> 5794 <enum value="0x8405" name="GL_MAX_ACTIVE_LIGHTS_SGIX"/> 5795 <enum value="0x8406" name="GL_CURRENT_RASTER_NORMAL_SGIX"/> 5796 <enum value="0x8407" name="GL_LIGHT_ENV_MODE_SGIX"/> 5797 <enum value="0x8408" name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/> 5798 <enum value="0x8409" name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/> 5799 <enum value="0x840A" name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/> 5800 <enum value="0x840B" name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/> 5801 <enum value="0x840C" name="GL_FRAGMENT_LIGHT0_SGIX"/> 5802 <enum value="0x840D" name="GL_FRAGMENT_LIGHT1_SGIX"/> 5803 <enum value="0x840E" name="GL_FRAGMENT_LIGHT2_SGIX"/> 5804 <enum value="0x840F" name="GL_FRAGMENT_LIGHT3_SGIX"/> 5805 <enum value="0x8410" name="GL_FRAGMENT_LIGHT4_SGIX"/> 5806 <enum value="0x8411" name="GL_FRAGMENT_LIGHT5_SGIX"/> 5807 <enum value="0x8412" name="GL_FRAGMENT_LIGHT6_SGIX"/> 5808 <enum value="0x8413" name="GL_FRAGMENT_LIGHT7_SGIX"/> 5809 <unused start="0x8414" end="0x842D" vendor="SGI"/> 5810 <enum value="0x842E" name="GL_PACK_RESAMPLE_SGIX" comment="Formerly 0x842C in SGI specfile"/> 5811 <enum value="0x842F" name="GL_UNPACK_RESAMPLE_SGIX" comment="Formerly 0x842D in SGI specfile"/> 5812 <enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX" comment="Formerly 0x8430 in SGI specfile"/> 5813 <unused start="0x8431" end="0x8432" vendor="SGI"/> 5814 <enum value="0x8433" name="GL_RESAMPLE_REPLICATE_SGIX" comment="Formerly 0x842E in SGI specfile"/> 5815 <enum value="0x8434" name="GL_RESAMPLE_ZERO_FILL_SGIX" comment="Formerly 0x842F in SGI specfile"/> 5816 <unused start="0x8435" vendor="SGI"/> 5817 <!-- Incomplete extension SGIX_fragment_lighting --> 5818 <!-- <enum value="0x8436" name="GL_EYE_SPACE_SGIX"/> --> 5819 <!-- <enum value="0x8437" name="GL_TANGENT_SPACE_SGIX"/> --> 5820 <!-- <enum value="0x8438" name="GL_OBJECT_SPACE_SGIX"/> --> 5821 <!-- <enum value="0x8439" name="GL_TANGENT_ARRAY_SGIX"/> --> 5822 <!-- <enum value="0x843A" name="GL_BINORMAL_ARRAY_SGIX"/> --> 5823 <!-- <enum value="0x843B" name="GL_CURRENT_TANGENT_SGIX"/> --> 5824 <!-- <enum value="0x843C" name="GL_CURRENT_BINORMAL_SGIX"/> --> 5825 <!-- <enum value="0x843D" name="GL_FRAGMENT_LIGHT_SPACE_SGIX"/> --> 5826 <!-- <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_SGIX"/> --> 5827 <!-- <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_SGIX"/> --> 5828 <!-- <enum value="0x8440" name="GL_TANGENT_ARRAY_COUNT_SGIX"/> --> 5829 <!-- <enum value="0x8441" name="GL_BINORMAL_ARRAY_TYPE_SGIX"/> --> 5830 <!-- <enum value="0x8442" name="GL_BINORMAL_ARRAY_STRIDE_SGIX"/> --> 5831 <!-- <enum value="0x8443" name="GL_BINORMAL_ARRAY_COUNT_SGIX"/> --> 5832 <!-- <enum value="0x8444" name="GL_TANGENT_ARRAY_POINTER_SGIX"/> --> 5833 <!-- <enum value="0x8445" name="GL_BINORMAL_ARRAY_POINTER_SGIX"/> --> 5834 <!-- <enum value="0x8446" name="GL_MAP1_TANGENT_SGIX"/> --> 5835 <!-- <enum value="0x8447" name="GL_MAP2_TANGENT_SGIX"/> --> 5836 <!-- <enum value="0x8448" name="GL_MAP1_BINORMAL_SGIX"/> --> 5837 <!-- <enum value="0x8449" name="GL_MAP2_BINORMAL_SGIX"/> --> 5838 <enum value="0x8439" name="GL_TANGENT_ARRAY_EXT"/> 5839 <enum value="0x843A" name="GL_BINORMAL_ARRAY_EXT"/> 5840 <enum value="0x843B" name="GL_CURRENT_TANGENT_EXT"/> 5841 <enum value="0x843C" name="GL_CURRENT_BINORMAL_EXT"/> 5842 <unused start="0x844D" vendor="SGI"/> 5843 <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_EXT"/> 5844 <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_EXT"/> 5845 <enum value="0x8440" name="GL_BINORMAL_ARRAY_TYPE_EXT"/> 5846 <enum value="0x8441" name="GL_BINORMAL_ARRAY_STRIDE_EXT"/> 5847 <enum value="0x8442" name="GL_TANGENT_ARRAY_POINTER_EXT"/> 5848 <enum value="0x8443" name="GL_BINORMAL_ARRAY_POINTER_EXT"/> 5849 <enum value="0x8444" name="GL_MAP1_TANGENT_EXT"/> 5850 <enum value="0x8445" name="GL_MAP2_TANGENT_EXT"/> 5851 <enum value="0x8446" name="GL_MAP1_BINORMAL_EXT"/> 5852 <enum value="0x8447" name="GL_MAP2_BINORMAL_EXT"/> 5853 <unused start="0x8448" end="0x8449" comment="Incomplete extension SGIX_fragment_lighting"/> 5854 <unused start="0x844A" end="0x844C" comment="Incomplete extension SGIX_bali_timer_instruments"/> 5855 <!-- <enum value="0x844A" name="GL_BALI_GEOM_TIMER_INSTRUMENT_SGIX"/> --> 5856 <!-- <enum value="0x844B" name="GL_BALI_RASTER_TIMER_INSTRUMENT_SGIX"/> --> 5857 <!-- <enum value="0x844C" name="GL_BALI_INSTRUMENT_TIME_UNIT_SGIX"/> --> 5858 <enum value="0x844D" name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/> 5859 <enum value="0x844E" name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/> 5860 <enum value="0x844F" name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/> 5861 <!-- 0x8450-0x845F range brokered for Id Software --> 5862 <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE"/> 5863 <enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE_EXT"/> 5864 <enum value="0x8450" name="GL_FOG_COORD_SRC" alias="GL_FOG_COORDINATE_SOURCE"/> 5865 <enum value="0x8451" name="GL_FOG_COORDINATE"/> 5866 <enum value="0x8451" name="GL_FOG_COORD" alias="GL_FOG_COORDINATE"/> 5867 <enum value="0x8451" name="GL_FOG_COORDINATE_EXT"/> 5868 <enum value="0x8452" name="GL_FRAGMENT_DEPTH"/> 5869 <enum value="0x8452" name="GL_FRAGMENT_DEPTH_EXT"/> 5870 <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE"/> 5871 <enum value="0x8453" name="GL_CURRENT_FOG_COORD" alias="GL_CURRENT_FOG_COORDINATE"/> 5872 <enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE_EXT"/> 5873 <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE"/> 5874 <enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/> 5875 <enum value="0x8454" name="GL_FOG_COORD_ARRAY_TYPE" alias="GL_FOG_COORDINATE_ARRAY_TYPE"/> 5876 <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE"/> 5877 <enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/> 5878 <enum value="0x8455" name="GL_FOG_COORD_ARRAY_STRIDE" alias="GL_FOG_COORDINATE_ARRAY_STRIDE"/> 5879 <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER"/> 5880 <enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/> 5881 <enum value="0x8456" name="GL_FOG_COORD_ARRAY_POINTER" alias="GL_FOG_COORDINATE_ARRAY_POINTER"/> 5882 <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY"/> 5883 <enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY_EXT"/> 5884 <enum value="0x8457" name="GL_FOG_COORD_ARRAY" alias="GL_FOG_COORDINATE_ARRAY"/> 5885 <enum value="0x8458" name="GL_COLOR_SUM"/> 5886 <enum value="0x8458" name="GL_COLOR_SUM_ARB"/> 5887 <enum value="0x8458" name="GL_COLOR_SUM_EXT"/> 5888 <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR"/> 5889 <enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR_EXT"/> 5890 <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE"/> 5891 <enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/> 5892 <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE"/> 5893 <enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/> 5894 <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/> 5895 <enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/> 5896 <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER"/> 5897 <enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/> 5898 <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY"/> 5899 <enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY_EXT"/> 5900 <enum value="0x845F" name="GL_CURRENT_RASTER_SECONDARY_COLOR"/> 5901 <unused start="0x8460" end="0x846B" comment="Incomplete extension SGIX_icc_texture"/> 5902 <!-- <enum value="0x8460" name="GL_RGB_ICC_SGIX"/> --> 5903 <!-- <enum value="0x8461" name="GL_RGBA_ICC_SGIX"/> --> 5904 <!-- <enum value="0x8462" name="GL_ALPHA_ICC_SGIX"/> --> 5905 <!-- <enum value="0x8463" name="GL_LUMINANCE_ICC_SGIX"/> --> 5906 <!-- <enum value="0x8464" name="GL_INTENSITY_ICC_SGIX"/> --> 5907 <!-- <enum value="0x8465" name="GL_LUMINANCE_ALPHA_ICC_SGIX"/> --> 5908 <!-- <enum value="0x8466" name="GL_R5_G6_B5_ICC_SGIX"/> --> 5909 <!-- <enum value="0x8467" name="GL_R5_G6_B5_A8_ICC_SGIX"/> --> 5910 <!-- <enum value="0x8468" name="GL_ALPHA16_ICC_SGIX"/> --> 5911 <!-- <enum value="0x8469" name="GL_LUMINANCE16_ICC_SGIX"/> --> 5912 <!-- <enum value="0x846A" name="GL_INTENSITY16_ICC_SGIX"/> --> 5913 <!-- <enum value="0x846B" name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/> --> 5914 <unused start="0x846C" vendor="SGI"/> 5915 <enum value="0x846D" name="GL_ALIASED_POINT_SIZE_RANGE"/> 5916 <enum value="0x846E" name="GL_ALIASED_LINE_WIDTH_RANGE"/> 5917 <unused start="0x846F" vendor="SGI"/> 5918 </enums> 5919 5920 <enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD"> 5921 <unused start="0x8470" end="0x848F" vendor="AMD"/> 5922 </enums> 5923 5924 <enums namespace="GL" start="0x8490" end="0x849F" vendor="REND"> 5925 <enum value="0x8490" name="GL_SCREEN_COORDINATES_REND"/> 5926 <enum value="0x8491" name="GL_INVERTED_SCREEN_W_REND"/> 5927 <unused start="0x8492" end="0x849F" vendor="REND"/> 5928 </enums> 5929 5930 <enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD"> 5931 <unused start="0x84A0" end="0x84BF" vendor="AMD"/> 5932 </enums> 5933 5934 <enums namespace="GL" start="0x84C0" end="0x84EF" vendor="ARB"> 5935 <enum value="0x84C0" name="GL_TEXTURE0"/> 5936 <enum value="0x84C0" name="GL_TEXTURE0_ARB"/> 5937 <enum value="0x84C1" name="GL_TEXTURE1"/> 5938 <enum value="0x84C1" name="GL_TEXTURE1_ARB"/> 5939 <enum value="0x84C2" name="GL_TEXTURE2"/> 5940 <enum value="0x84C2" name="GL_TEXTURE2_ARB"/> 5941 <enum value="0x84C3" name="GL_TEXTURE3"/> 5942 <enum value="0x84C3" name="GL_TEXTURE3_ARB"/> 5943 <enum value="0x84C4" name="GL_TEXTURE4"/> 5944 <enum value="0x84C4" name="GL_TEXTURE4_ARB"/> 5945 <enum value="0x84C5" name="GL_TEXTURE5"/> 5946 <enum value="0x84C5" name="GL_TEXTURE5_ARB"/> 5947 <enum value="0x84C6" name="GL_TEXTURE6"/> 5948 <enum value="0x84C6" name="GL_TEXTURE6_ARB"/> 5949 <enum value="0x84C7" name="GL_TEXTURE7"/> 5950 <enum value="0x84C7" name="GL_TEXTURE7_ARB"/> 5951 <enum value="0x84C8" name="GL_TEXTURE8"/> 5952 <enum value="0x84C8" name="GL_TEXTURE8_ARB"/> 5953 <enum value="0x84C9" name="GL_TEXTURE9"/> 5954 <enum value="0x84C9" name="GL_TEXTURE9_ARB"/> 5955 <enum value="0x84CA" name="GL_TEXTURE10"/> 5956 <enum value="0x84CA" name="GL_TEXTURE10_ARB"/> 5957 <enum value="0x84CB" name="GL_TEXTURE11"/> 5958 <enum value="0x84CB" name="GL_TEXTURE11_ARB"/> 5959 <enum value="0x84CC" name="GL_TEXTURE12"/> 5960 <enum value="0x84CC" name="GL_TEXTURE12_ARB"/> 5961 <enum value="0x84CD" name="GL_TEXTURE13"/> 5962 <enum value="0x84CD" name="GL_TEXTURE13_ARB"/> 5963 <enum value="0x84CE" name="GL_TEXTURE14"/> 5964 <enum value="0x84CE" name="GL_TEXTURE14_ARB"/> 5965 <enum value="0x84CF" name="GL_TEXTURE15"/> 5966 <enum value="0x84CF" name="GL_TEXTURE15_ARB"/> 5967 <enum value="0x84D0" name="GL_TEXTURE16"/> 5968 <enum value="0x84D0" name="GL_TEXTURE16_ARB"/> 5969 <enum value="0x84D1" name="GL_TEXTURE17"/> 5970 <enum value="0x84D1" name="GL_TEXTURE17_ARB"/> 5971 <enum value="0x84D2" name="GL_TEXTURE18"/> 5972 <enum value="0x84D2" name="GL_TEXTURE18_ARB"/> 5973 <enum value="0x84D3" name="GL_TEXTURE19"/> 5974 <enum value="0x84D3" name="GL_TEXTURE19_ARB"/> 5975 <enum value="0x84D4" name="GL_TEXTURE20"/> 5976 <enum value="0x84D4" name="GL_TEXTURE20_ARB"/> 5977 <enum value="0x84D5" name="GL_TEXTURE21"/> 5978 <enum value="0x84D5" name="GL_TEXTURE21_ARB"/> 5979 <enum value="0x84D6" name="GL_TEXTURE22"/> 5980 <enum value="0x84D6" name="GL_TEXTURE22_ARB"/> 5981 <enum value="0x84D7" name="GL_TEXTURE23"/> 5982 <enum value="0x84D7" name="GL_TEXTURE23_ARB"/> 5983 <enum value="0x84D8" name="GL_TEXTURE24"/> 5984 <enum value="0x84D8" name="GL_TEXTURE24_ARB"/> 5985 <enum value="0x84D9" name="GL_TEXTURE25"/> 5986 <enum value="0x84D9" name="GL_TEXTURE25_ARB"/> 5987 <enum value="0x84DA" name="GL_TEXTURE26"/> 5988 <enum value="0x84DA" name="GL_TEXTURE26_ARB"/> 5989 <enum value="0x84DB" name="GL_TEXTURE27"/> 5990 <enum value="0x84DB" name="GL_TEXTURE27_ARB"/> 5991 <enum value="0x84DC" name="GL_TEXTURE28"/> 5992 <enum value="0x84DC" name="GL_TEXTURE28_ARB"/> 5993 <enum value="0x84DD" name="GL_TEXTURE29"/> 5994 <enum value="0x84DD" name="GL_TEXTURE29_ARB"/> 5995 <enum value="0x84DE" name="GL_TEXTURE30"/> 5996 <enum value="0x84DE" name="GL_TEXTURE30_ARB"/> 5997 <enum value="0x84DF" name="GL_TEXTURE31"/> 5998 <enum value="0x84DF" name="GL_TEXTURE31_ARB"/> 5999 <enum value="0x84E0" name="GL_ACTIVE_TEXTURE"/> 6000 <enum value="0x84E0" name="GL_ACTIVE_TEXTURE_ARB"/> 6001 <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE"/> 6002 <enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/> 6003 <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS"/> 6004 <enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS_ARB"/> 6005 <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX"/> 6006 <enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/> 6007 <enum value="0x84E3" name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/> 6008 <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX"/> 6009 <enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/> 6010 <enum value="0x84E4" name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/> 6011 <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX"/> 6012 <enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/> 6013 <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX"/> 6014 <enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/> 6015 <enum value="0x84E7" name="GL_SUBTRACT"/> 6016 <enum value="0x84E7" name="GL_SUBTRACT_ARB"/> 6017 <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE"/> 6018 <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_EXT"/> 6019 <enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_OES"/> 6020 <enum value="0x84E9" name="GL_COMPRESSED_ALPHA"/> 6021 <enum value="0x84E9" name="GL_COMPRESSED_ALPHA_ARB"/> 6022 <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE"/> 6023 <enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE_ARB"/> 6024 <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA"/> 6025 <enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/> 6026 <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY"/> 6027 <enum value="0x84EC" name="GL_COMPRESSED_INTENSITY_ARB"/> 6028 <enum value="0x84ED" name="GL_COMPRESSED_RGB"/> 6029 <enum value="0x84ED" name="GL_COMPRESSED_RGB_ARB"/> 6030 <enum value="0x84EE" name="GL_COMPRESSED_RGBA"/> 6031 <enum value="0x84EE" name="GL_COMPRESSED_RGBA_ARB"/> 6032 <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT"/> 6033 <enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT_ARB"/> 6034 </enums> 6035 6036 <enums namespace="GL" start="0x84F0" end="0x855F" vendor="NV"> 6037 <enum value="0x84F0" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/> 6038 <enum value="0x84F1" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 6039 <enum value="0x84F2" name="GL_ALL_COMPLETED_NV"/> 6040 <enum value="0x84F3" name="GL_FENCE_STATUS_NV"/> 6041 <enum value="0x84F4" name="GL_FENCE_CONDITION_NV"/> 6042 <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE"/> 6043 <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_ARB"/> 6044 <enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_NV"/> 6045 <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE"/> 6046 <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/> 6047 <enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_NV"/> 6048 <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE"/> 6049 <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/> 6050 <enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_NV"/> 6051 <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/> 6052 <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/> 6053 <enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/> 6054 <enum value="0x84F9" name="GL_DEPTH_STENCIL"/> 6055 <enum value="0x84F9" name="GL_DEPTH_STENCIL_EXT"/> 6056 <enum value="0x84F9" name="GL_DEPTH_STENCIL_NV"/> 6057 <enum value="0x84F9" name="GL_DEPTH_STENCIL_OES"/> 6058 <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8"/> 6059 <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_EXT"/> 6060 <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_NV"/> 6061 <enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_OES"/> 6062 <unused start="0x84FB" end="0x84FC" vendor="NV"/> 6063 <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/> 6064 <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/> 6065 <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY"/> 6066 <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_TEXTURE_MAX_ANISOTROPY"/> 6067 <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/> 6068 <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_MAX_TEXTURE_MAX_ANISOTROPY"/> 6069 <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL"/> 6070 <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/> 6071 <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS"/> 6072 <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS_EXT"/> 6073 <enum value="0x8502" name="GL_MODELVIEW1_STACK_DEPTH_EXT"/> 6074 <enum value="0x8503" name="GL_COMBINE4_NV"/> 6075 <enum value="0x8504" name="GL_MAX_SHININESS_NV"/> 6076 <enum value="0x8505" name="GL_MAX_SPOT_EXPONENT_NV"/> 6077 <enum value="0x8506" name="GL_MODELVIEW1_MATRIX_EXT"/> 6078 <enum value="0x8507" name="GL_INCR_WRAP"/> 6079 <enum value="0x8507" name="GL_INCR_WRAP_EXT"/> 6080 <enum value="0x8507" name="GL_INCR_WRAP_OES"/> 6081 <enum value="0x8508" name="GL_DECR_WRAP"/> 6082 <enum value="0x8508" name="GL_DECR_WRAP_EXT"/> 6083 <enum value="0x8508" name="GL_DECR_WRAP_OES"/> 6084 <enum value="0x8509" name="GL_VERTEX_WEIGHTING_EXT"/> 6085 <enum value="0x850A" name="GL_MODELVIEW1_ARB"/> 6086 <enum value="0x850A" name="GL_MODELVIEW1_EXT"/> 6087 <enum value="0x850B" name="GL_CURRENT_VERTEX_WEIGHT_EXT"/> 6088 <enum value="0x850C" name="GL_VERTEX_WEIGHT_ARRAY_EXT"/> 6089 <enum value="0x850D" name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/> 6090 <enum value="0x850E" name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/> 6091 <enum value="0x850F" name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/> 6092 <enum value="0x8510" name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/> 6093 <enum value="0x8511" name="GL_NORMAL_MAP"/> 6094 <enum value="0x8511" name="GL_NORMAL_MAP_ARB"/> 6095 <enum value="0x8511" name="GL_NORMAL_MAP_EXT"/> 6096 <enum value="0x8511" name="GL_NORMAL_MAP_NV"/> 6097 <enum value="0x8511" name="GL_NORMAL_MAP_OES"/> 6098 <enum value="0x8512" name="GL_REFLECTION_MAP"/> 6099 <enum value="0x8512" name="GL_REFLECTION_MAP_ARB"/> 6100 <enum value="0x8512" name="GL_REFLECTION_MAP_EXT"/> 6101 <enum value="0x8512" name="GL_REFLECTION_MAP_NV"/> 6102 <enum value="0x8512" name="GL_REFLECTION_MAP_OES"/> 6103 <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP"/> 6104 <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_ARB"/> 6105 <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_EXT"/> 6106 <enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_OES"/> 6107 <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP"/> 6108 <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/> 6109 <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/> 6110 <enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/> 6111 <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/> 6112 <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/> 6113 <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/> 6114 <enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/> 6115 <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/> 6116 <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/> 6117 <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/> 6118 <enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/> 6119 <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/> 6120 <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/> 6121 <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/> 6122 <enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/> 6123 <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/> 6124 <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/> 6125 <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/> 6126 <enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/> 6127 <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/> 6128 <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/> 6129 <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/> 6130 <enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/> 6131 <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/> 6132 <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/> 6133 <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/> 6134 <enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/> 6135 <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP"/> 6136 <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/> 6137 <enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/> 6138 <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/> 6139 <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/> 6140 <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/> 6141 <enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/> 6142 <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_APPLE"/> 6143 <enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_NV"/> 6144 <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/> 6145 <enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/> 6146 <enum value="0x851F" name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/> 6147 <enum value="0x851F" name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/> 6148 <enum value="0x8520" name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/> 6149 <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/> 6150 <enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/> 6151 <enum value="0x8522" name="GL_REGISTER_COMBINERS_NV"/> 6152 <enum value="0x8523" name="GL_VARIABLE_A_NV"/> 6153 <enum value="0x8524" name="GL_VARIABLE_B_NV"/> 6154 <enum value="0x8525" name="GL_VARIABLE_C_NV"/> 6155 <enum value="0x8526" name="GL_VARIABLE_D_NV"/> 6156 <enum value="0x8527" name="GL_VARIABLE_E_NV"/> 6157 <enum value="0x8528" name="GL_VARIABLE_F_NV"/> 6158 <enum value="0x8529" name="GL_VARIABLE_G_NV"/> 6159 <enum value="0x852A" name="GL_CONSTANT_COLOR0_NV"/> 6160 <enum value="0x852B" name="GL_CONSTANT_COLOR1_NV"/> 6161 <enum value="0x852C" name="GL_PRIMARY_COLOR_NV"/> 6162 <enum value="0x852D" name="GL_SECONDARY_COLOR_NV"/> 6163 <enum value="0x852E" name="GL_SPARE0_NV"/> 6164 <enum value="0x852F" name="GL_SPARE1_NV"/> 6165 <enum value="0x8530" name="GL_DISCARD_NV"/> 6166 <enum value="0x8531" name="GL_E_TIMES_F_NV"/> 6167 <enum value="0x8532" name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/> 6168 <enum value="0x8533" name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/> 6169 <enum value="0x8534" name="GL_MULTISAMPLE_FILTER_HINT_NV"/> 6170 <enum value="0x8535" name="GL_PER_STAGE_CONSTANTS_NV"/> 6171 <enum value="0x8536" name="GL_UNSIGNED_IDENTITY_NV"/> 6172 <enum value="0x8537" name="GL_UNSIGNED_INVERT_NV"/> 6173 <enum value="0x8538" name="GL_EXPAND_NORMAL_NV"/> 6174 <enum value="0x8539" name="GL_EXPAND_NEGATE_NV"/> 6175 <enum value="0x853A" name="GL_HALF_BIAS_NORMAL_NV"/> 6176 <enum value="0x853B" name="GL_HALF_BIAS_NEGATE_NV"/> 6177 <enum value="0x853C" name="GL_SIGNED_IDENTITY_NV"/> 6178 <enum value="0x853D" name="GL_SIGNED_NEGATE_NV"/> 6179 <enum value="0x853E" name="GL_SCALE_BY_TWO_NV"/> 6180 <enum value="0x853F" name="GL_SCALE_BY_FOUR_NV"/> 6181 <enum value="0x8540" name="GL_SCALE_BY_ONE_HALF_NV"/> 6182 <enum value="0x8541" name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/> 6183 <enum value="0x8542" name="GL_COMBINER_INPUT_NV"/> 6184 <enum value="0x8543" name="GL_COMBINER_MAPPING_NV"/> 6185 <enum value="0x8544" name="GL_COMBINER_COMPONENT_USAGE_NV"/> 6186 <enum value="0x8545" name="GL_COMBINER_AB_DOT_PRODUCT_NV"/> 6187 <enum value="0x8546" name="GL_COMBINER_CD_DOT_PRODUCT_NV"/> 6188 <enum value="0x8547" name="GL_COMBINER_MUX_SUM_NV"/> 6189 <enum value="0x8548" name="GL_COMBINER_SCALE_NV"/> 6190 <enum value="0x8549" name="GL_COMBINER_BIAS_NV"/> 6191 <enum value="0x854A" name="GL_COMBINER_AB_OUTPUT_NV"/> 6192 <enum value="0x854B" name="GL_COMBINER_CD_OUTPUT_NV"/> 6193 <enum value="0x854C" name="GL_COMBINER_SUM_OUTPUT_NV"/> 6194 <enum value="0x854D" name="GL_MAX_GENERAL_COMBINERS_NV"/> 6195 <enum value="0x854E" name="GL_NUM_GENERAL_COMBINERS_NV"/> 6196 <enum value="0x854F" name="GL_COLOR_SUM_CLAMP_NV"/> 6197 <enum value="0x8550" name="GL_COMBINER0_NV"/> 6198 <enum value="0x8551" name="GL_COMBINER1_NV"/> 6199 <enum value="0x8552" name="GL_COMBINER2_NV"/> 6200 <enum value="0x8553" name="GL_COMBINER3_NV"/> 6201 <enum value="0x8554" name="GL_COMBINER4_NV"/> 6202 <enum value="0x8555" name="GL_COMBINER5_NV"/> 6203 <enum value="0x8556" name="GL_COMBINER6_NV"/> 6204 <enum value="0x8557" name="GL_COMBINER7_NV"/> 6205 <enum value="0x8558" name="GL_PRIMITIVE_RESTART_NV"/> 6206 <enum value="0x8559" name="GL_PRIMITIVE_RESTART_INDEX_NV"/> 6207 <enum value="0x855A" name="GL_FOG_DISTANCE_MODE_NV"/> 6208 <enum value="0x855B" name="GL_EYE_RADIAL_NV"/> 6209 <enum value="0x855C" name="GL_EYE_PLANE_ABSOLUTE_NV"/> 6210 <enum value="0x855D" name="GL_EMBOSS_LIGHT_NV"/> 6211 <enum value="0x855E" name="GL_EMBOSS_CONSTANT_NV"/> 6212 <enum value="0x855F" name="GL_EMBOSS_MAP_NV"/> 6213 </enums> 6214 6215 <enums namespace="GL" start="0x8560" end="0x856F" vendor="ZiiLabs"> 6216 <enum value="0x8560" name="GL_RED_MIN_CLAMP_INGR"/> 6217 <enum value="0x8561" name="GL_GREEN_MIN_CLAMP_INGR"/> 6218 <enum value="0x8562" name="GL_BLUE_MIN_CLAMP_INGR"/> 6219 <enum value="0x8563" name="GL_ALPHA_MIN_CLAMP_INGR"/> 6220 <enum value="0x8564" name="GL_RED_MAX_CLAMP_INGR"/> 6221 <enum value="0x8565" name="GL_GREEN_MAX_CLAMP_INGR"/> 6222 <enum value="0x8566" name="GL_BLUE_MAX_CLAMP_INGR"/> 6223 <enum value="0x8567" name="GL_ALPHA_MAX_CLAMP_INGR"/> 6224 <enum value="0x8568" name="GL_INTERLACE_READ_INGR"/> 6225 <unused start="0x8569" end="0x856F" vendor="ZiiLabs"/> 6226 </enums> 6227 6228 <enums namespace="GL" start="0x8570" end="0x859F" group="RegisterCombinerPname" vendor="AMD/NV"> 6229 <enum value="0x8570" name="GL_COMBINE"/> 6230 <enum value="0x8570" name="GL_COMBINE_ARB"/> 6231 <enum value="0x8570" name="GL_COMBINE_EXT"/> 6232 <enum value="0x8571" name="GL_COMBINE_RGB"/> 6233 <enum value="0x8571" name="GL_COMBINE_RGB_ARB"/> 6234 <enum value="0x8571" name="GL_COMBINE_RGB_EXT"/> 6235 <enum value="0x8572" name="GL_COMBINE_ALPHA"/> 6236 <enum value="0x8572" name="GL_COMBINE_ALPHA_ARB"/> 6237 <enum value="0x8572" name="GL_COMBINE_ALPHA_EXT"/> 6238 <enum value="0x8573" name="GL_RGB_SCALE"/> 6239 <enum value="0x8573" name="GL_RGB_SCALE_ARB"/> 6240 <enum value="0x8573" name="GL_RGB_SCALE_EXT"/> 6241 <enum value="0x8574" name="GL_ADD_SIGNED"/> 6242 <enum value="0x8574" name="GL_ADD_SIGNED_ARB"/> 6243 <enum value="0x8574" name="GL_ADD_SIGNED_EXT"/> 6244 <enum value="0x8575" name="GL_INTERPOLATE"/> 6245 <enum value="0x8575" name="GL_INTERPOLATE_ARB"/> 6246 <enum value="0x8575" name="GL_INTERPOLATE_EXT"/> 6247 <enum value="0x8576" name="GL_CONSTANT"/> 6248 <enum value="0x8576" name="GL_CONSTANT_ARB"/> 6249 <enum value="0x8576" name="GL_CONSTANT_EXT"/> 6250 <enum value="0x8576" name="GL_CONSTANT_NV"/> 6251 <enum value="0x8577" name="GL_PRIMARY_COLOR"/> 6252 <enum value="0x8577" name="GL_PRIMARY_COLOR_ARB"/> 6253 <enum value="0x8577" name="GL_PRIMARY_COLOR_EXT"/> 6254 <enum value="0x8578" name="GL_PREVIOUS"/> 6255 <enum value="0x8578" name="GL_PREVIOUS_ARB"/> 6256 <enum value="0x8578" name="GL_PREVIOUS_EXT"/> 6257 <unused start="0x8579" end="0x857F" comment="Additional combiner enums only"/> 6258 <enum value="0x8580" name="GL_SOURCE0_RGB"/> 6259 <enum value="0x8580" name="GL_SOURCE0_RGB_ARB"/> 6260 <enum value="0x8580" name="GL_SOURCE0_RGB_EXT"/> 6261 <enum value="0x8580" name="GL_SRC0_RGB" alias="GL_SOURCE0_RGB"/> 6262 <enum value="0x8581" name="GL_SOURCE1_RGB"/> 6263 <enum value="0x8581" name="GL_SOURCE1_RGB_ARB"/> 6264 <enum value="0x8581" name="GL_SOURCE1_RGB_EXT"/> 6265 <enum value="0x8581" name="GL_SRC1_RGB" alias="GL_SOURCE1_RGB"/> 6266 <enum value="0x8582" name="GL_SOURCE2_RGB"/> 6267 <enum value="0x8582" name="GL_SOURCE2_RGB_ARB"/> 6268 <enum value="0x8582" name="GL_SOURCE2_RGB_EXT"/> 6269 <enum value="0x8582" name="GL_SRC2_RGB" alias="GL_SOURCE2_RGB"/> 6270 <enum value="0x8583" name="GL_SOURCE3_RGB_NV"/> 6271 <unused start="0x8584" end="0x8587" comment="Additional combiner enums only"/> 6272 <enum value="0x8588" name="GL_SOURCE0_ALPHA"/> 6273 <enum value="0x8588" name="GL_SOURCE0_ALPHA_ARB"/> 6274 <enum value="0x8588" name="GL_SOURCE0_ALPHA_EXT"/> 6275 <enum value="0x8588" name="GL_SRC0_ALPHA" alias="GL_SOURCE0_ALPHA"/> 6276 <enum value="0x8589" name="GL_SOURCE1_ALPHA"/> 6277 <enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/> 6278 <enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/> 6279 <enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA"/> 6280 <enum value="0x8589" name="GL_SRC1_ALPHA_EXT"/> 6281 <enum value="0x858A" name="GL_SOURCE2_ALPHA"/> 6282 <enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/> 6283 <enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/> 6284 <enum value="0x858A" name="GL_SRC2_ALPHA" alias="GL_SOURCE2_ALPHA"/> 6285 <enum value="0x858B" name="GL_SOURCE3_ALPHA_NV"/> 6286 <unused start="0x858C" end="0x858F" comment="Additional combiner enums only"/> 6287 <enum value="0x8590" name="GL_OPERAND0_RGB"/> 6288 <enum value="0x8590" name="GL_OPERAND0_RGB_ARB"/> 6289 <enum value="0x8590" name="GL_OPERAND0_RGB_EXT"/> 6290 <enum value="0x8591" name="GL_OPERAND1_RGB"/> 6291 <enum value="0x8591" name="GL_OPERAND1_RGB_ARB"/> 6292 <enum value="0x8591" name="GL_OPERAND1_RGB_EXT"/> 6293 <enum value="0x8592" name="GL_OPERAND2_RGB"/> 6294 <enum value="0x8592" name="GL_OPERAND2_RGB_ARB"/> 6295 <enum value="0x8592" name="GL_OPERAND2_RGB_EXT"/> 6296 <enum value="0x8593" name="GL_OPERAND3_RGB_NV"/> 6297 <unused start="0x8594" end="0x8597" comment="Additional combiner enums only"/> 6298 <enum value="0x8598" name="GL_OPERAND0_ALPHA"/> 6299 <enum value="0x8598" name="GL_OPERAND0_ALPHA_ARB"/> 6300 <enum value="0x8598" name="GL_OPERAND0_ALPHA_EXT"/> 6301 <enum value="0x8599" name="GL_OPERAND1_ALPHA"/> 6302 <enum value="0x8599" name="GL_OPERAND1_ALPHA_ARB"/> 6303 <enum value="0x8599" name="GL_OPERAND1_ALPHA_EXT"/> 6304 <enum value="0x859A" name="GL_OPERAND2_ALPHA"/> 6305 <enum value="0x859A" name="GL_OPERAND2_ALPHA_ARB"/> 6306 <enum value="0x859A" name="GL_OPERAND2_ALPHA_EXT"/> 6307 <enum value="0x859B" name="GL_OPERAND3_ALPHA_NV"/> 6308 <unused start="0x859C" end="0x859F" comment="Additional combiner enums only"/> 6309 </enums> 6310 6311 <enums namespace="GL" start="0x85A0" end="0x85AF" vendor="SGI"> 6312 <enum value="0x85A0" name="GL_PACK_SUBSAMPLE_RATE_SGIX"/> 6313 <enum value="0x85A1" name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/> 6314 <enum value="0x85A2" name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/> 6315 <enum value="0x85A3" name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/> 6316 <enum value="0x85A4" name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/> 6317 <unused start="0x85A5" end="0x85AD" comment="Incomplete extension SGIS_color_range"/> 6318 <!-- <enum value="0x85A5" name="GL_EXTENDED_RANGE_SGIS"/> --> 6319 <!-- <enum value="0x85A6" name="GL_MIN_RED_SGIS"/> --> 6320 <!-- <enum value="0x85A7" name="GL_MAX_RED_SGIS"/> --> 6321 <!-- <enum value="0x85A8" name="GL_MIN_GREEN_SGIS"/> --> 6322 <!-- <enum value="0x85A9" name="GL_MAX_GREEN_SGIS"/> --> 6323 <!-- <enum value="0x85AA" name="GL_MIN_BLUE_SGIS"/> --> 6324 <!-- <enum value="0x85AB" name="GL_MAX_BLUE_SGIS"/> --> 6325 <!-- <enum value="0x85AC" name="GL_MIN_ALPHA_SGIS"/> --> 6326 <!-- <enum value="0x85AD" name="GL_MAX_ALPHA_SGIS"/> --> 6327 <enum value="0x85AE" name="GL_PERTURB_EXT"/> 6328 <enum value="0x85AF" name="GL_TEXTURE_NORMAL_EXT"/> 6329 </enums> 6330 6331 <enums namespace="GL" start="0x85B0" end="0x85BF" vendor="APPLE"> 6332 <enum value="0x85B0" name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/> 6333 <enum value="0x85B1" name="GL_TRANSFORM_HINT_APPLE"/> 6334 <enum value="0x85B2" name="GL_UNPACK_CLIENT_STORAGE_APPLE"/> 6335 <enum value="0x85B3" name="GL_BUFFER_OBJECT_APPLE"/> 6336 <enum value="0x85B4" name="GL_STORAGE_CLIENT_APPLE"/> 6337 <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING"/> 6338 <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_APPLE"/> 6339 <enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_OES"/> 6340 <unused start="0x85B6" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/> 6341 <!-- <enum value="0x85B6" name="GL_TEXTURE_MINIMIZE_STORAGE_APPLE"/> --> 6342 <enum value="0x85B7" name="GL_TEXTURE_RANGE_LENGTH_APPLE"/> 6343 <enum value="0x85B8" name="GL_TEXTURE_RANGE_POINTER_APPLE"/> 6344 <enum value="0x85B9" name="GL_YCBCR_422_APPLE"/> 6345 <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_APPLE"/> 6346 <enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_MESA"/> 6347 <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/> 6348 <enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/> 6349 <enum value="0x85BC" name="GL_TEXTURE_STORAGE_HINT_APPLE"/> 6350 <enum value="0x85BD" name="GL_STORAGE_PRIVATE_APPLE"/> 6351 <enum value="0x85BE" name="GL_STORAGE_CACHED_APPLE"/> 6352 <enum value="0x85BF" name="GL_STORAGE_SHARED_APPLE"/> 6353 </enums> 6354 6355 <enums namespace="GL" start="0x85C0" end="0x85CF" vendor="SUN"> 6356 <enum value="0x85C0" name="GL_REPLACEMENT_CODE_ARRAY_SUN"/> 6357 <enum value="0x85C1" name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/> 6358 <enum value="0x85C2" name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/> 6359 <enum value="0x85C3" name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/> 6360 <enum value="0x85C4" name="GL_R1UI_V3F_SUN"/> 6361 <enum value="0x85C5" name="GL_R1UI_C4UB_V3F_SUN"/> 6362 <enum value="0x85C6" name="GL_R1UI_C3F_V3F_SUN"/> 6363 <enum value="0x85C7" name="GL_R1UI_N3F_V3F_SUN"/> 6364 <enum value="0x85C8" name="GL_R1UI_C4F_N3F_V3F_SUN"/> 6365 <enum value="0x85C9" name="GL_R1UI_T2F_V3F_SUN"/> 6366 <enum value="0x85CA" name="GL_R1UI_T2F_N3F_V3F_SUN"/> 6367 <enum value="0x85CB" name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/> 6368 <enum value="0x85CC" name="GL_SLICE_ACCUM_SUN"/> 6369 <unused start="0x85CD" end="0x85CF" vendor="SUN"/> 6370 </enums> 6371 6372 <enums namespace="GL" start="0x85D0" end="0x85DF" vendor="ZiiLabs" comment="3Dlabs private extension for Autodesk"> 6373 <unused start="0x85D0" end="0x85D1" comment="Unknown 3Dlabs private extension for Autodesk (but we know the enum values)"/> 6374 <!-- <enum value="0x85D0" name="GL_FACET_NORMAL_AUTODESK"/> --> 6375 <!-- <enum value="0x85D1" name="GL_FACET_NORMAL_ARRAY_AUTODESK"/> --> 6376 <unused start="0x85D2" end="0x85DF" vendor="ZiiLabs"/> 6377 </enums> 6378 6379 <enums namespace="GL" start="0x85E0" end="0x85FF" vendor="SGI"> 6380 <unused start="0x85E0" end="0x85FB" comment="Incomplete extension SGIX_texture_range"/> 6381 <!-- <enum value="0x85E0" name="GL_RGB_SIGNED_SGIX"/> --> 6382 <!-- <enum value="0x85E1" name="GL_RGBA_SIGNED_SGIX"/> --> 6383 <!-- <enum value="0x85E2" name="GL_ALPHA_SIGNED_SGIX"/> --> 6384 <!-- <enum value="0x85E3" name="GL_LUMINANCE_SIGNED_SGIX"/> --> 6385 <!-- <enum value="0x85E4" name="GL_INTENSITY_SIGNED_SGIX"/> --> 6386 <!-- <enum value="0x85E5" name="GL_LUMINANCE_ALPHA_SIGNED_SGIX"/> --> 6387 <!-- <enum value="0x85E6" name="GL_RGB16_SIGNED_SGIX"/> --> 6388 <!-- <enum value="0x85E7" name="GL_RGBA16_SIGNED_SGIX"/> --> 6389 <!-- <enum value="0x85E8" name="GL_ALPHA16_SIGNED_SGIX"/> --> 6390 <!-- <enum value="0x85E9" name="GL_LUMINANCE16_SIGNED_SGIX"/> --> 6391 <!-- <enum value="0x85EA" name="GL_INTENSITY16_SIGNED_SGIX"/> --> 6392 <!-- <enum value="0x85EB" name="GL_LUMINANCE16_ALPHA16_SIGNED_SGIX"/> --> 6393 <!-- <enum value="0x85EC" name="GL_RGB_EXTENDED_RANGE_SGIX"/> --> 6394 <!-- <enum value="0x85ED" name="GL_RGBA_EXTENDED_RANGE_SGIX"/> --> 6395 <!-- <enum value="0x85EE" name="GL_ALPHA_EXTENDED_RANGE_SGIX"/> --> 6396 <!-- <enum value="0x85EF" name="GL_LUMINANCE_EXTENDED_RANGE_SGIX"/> --> 6397 <!-- <enum value="0x85F0" name="GL_INTENSITY_EXTENDED_RANGE_SGIX"/> --> 6398 <!-- <enum value="0x85F1" name="GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX"/> --> 6399 <!-- <enum value="0x85F2" name="GL_RGB16_EXTENDED_RANGE_SGIX"/> --> 6400 <!-- <enum value="0x85F3" name="GL_RGBA16_EXTENDED_RANGE_SGIX"/> --> 6401 <!-- <enum value="0x85F4" name="GL_ALPHA16_EXTENDED_RANGE_SGIX"/> --> 6402 <!-- <enum value="0x85F5" name="GL_LUMINANCE16_EXTENDED_RANGE_SGIX"/> --> 6403 <!-- <enum value="0x85F6" name="GL_INTENSITY16_EXTENDED_RANGE_SGIX"/> --> 6404 <!-- <enum value="0x85F7" name="GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX"/> --> 6405 <!-- <enum value="0x85F8" name="GL_MIN_LUMINANCE_SGIS"/> --> 6406 <!-- <enum value="0x85F9" name="GL_MAX_LUMINANCE_SGIS"/> --> 6407 <!-- <enum value="0x85FA" name="GL_MIN_INTENSITY_SGIS"/> --> 6408 <!-- <enum value="0x85FB" name="GL_MAX_INTENSITY_SGIS"/> --> 6409 <unused start="0x85FC" end="0x85FF" vendor="SGI"/> 6410 </enums> 6411 6412 <enums namespace="GL" start="0x8600" end="0x861F" vendor="SUN"> 6413 <unused start="0x8600" end="0x8613" vendor="SUN"/> 6414 <enum value="0x8614" name="GL_QUAD_MESH_SUN"/> 6415 <enum value="0x8615" name="GL_TRIANGLE_MESH_SUN"/> 6416 <unused start="0x8614" end="0x861F" vendor="SUN"/> 6417 </enums> 6418 6419 <enums namespace="GL" start="0x8620" end="0x867F" vendor="NV"> 6420 <enum value="0x8620" name="GL_VERTEX_PROGRAM_ARB"/> 6421 <enum value="0x8620" name="GL_VERTEX_PROGRAM_NV"/> 6422 <enum value="0x8621" name="GL_VERTEX_STATE_PROGRAM_NV"/> 6423 <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> 6424 <enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/> 6425 <enum value="0x8623" name="GL_ATTRIB_ARRAY_SIZE_NV"/> 6426 <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> 6427 <enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/> 6428 <enum value="0x8624" name="GL_ATTRIB_ARRAY_STRIDE_NV"/> 6429 <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> 6430 <enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/> 6431 <enum value="0x8625" name="GL_ATTRIB_ARRAY_TYPE_NV"/> 6432 <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> 6433 <enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/> 6434 <enum value="0x8626" name="GL_CURRENT_ATTRIB_NV"/> 6435 <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB"/> 6436 <enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB_ARB"/> 6437 <enum value="0x8627" name="GL_PROGRAM_LENGTH_ARB"/> 6438 <enum value="0x8627" name="GL_PROGRAM_LENGTH_NV"/> 6439 <enum value="0x8628" name="GL_PROGRAM_STRING_ARB"/> 6440 <enum value="0x8628" name="GL_PROGRAM_STRING_NV"/> 6441 <enum value="0x8629" name="GL_MODELVIEW_PROJECTION_NV"/> 6442 <enum value="0x862A" name="GL_IDENTITY_NV"/> 6443 <enum value="0x862B" name="GL_INVERSE_NV"/> 6444 <enum value="0x862C" name="GL_TRANSPOSE_NV"/> 6445 <enum value="0x862D" name="GL_INVERSE_TRANSPOSE_NV"/> 6446 <enum value="0x862E" name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/> 6447 <enum value="0x862E" name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/> 6448 <enum value="0x862F" name="GL_MAX_PROGRAM_MATRICES_ARB"/> 6449 <enum value="0x862F" name="GL_MAX_TRACK_MATRICES_NV"/> 6450 <enum value="0x8630" name="GL_MATRIX0_NV"/> 6451 <enum value="0x8631" name="GL_MATRIX1_NV"/> 6452 <enum value="0x8632" name="GL_MATRIX2_NV"/> 6453 <enum value="0x8633" name="GL_MATRIX3_NV"/> 6454 <enum value="0x8634" name="GL_MATRIX4_NV"/> 6455 <enum value="0x8635" name="GL_MATRIX5_NV"/> 6456 <enum value="0x8636" name="GL_MATRIX6_NV"/> 6457 <enum value="0x8637" name="GL_MATRIX7_NV"/> 6458 <unused start="0x8638" end="0x863F" comment="Reserved for MATRIX{8-15}_NV"/> 6459 <!-- <enum value="0x8638" name="GL_MATRIX8_NV"/> --> 6460 <!-- <enum value="0x8639" name="GL_MATRIX9_NV"/> --> 6461 <!-- <enum value="0x863A" name="GL_MATRIX10_NV"/> --> 6462 <!-- <enum value="0x863B" name="GL_MATRIX11_NV"/> --> 6463 <!-- <enum value="0x863C" name="GL_MATRIX12_NV"/> --> 6464 <!-- <enum value="0x863D" name="GL_MATRIX13_NV"/> --> 6465 <!-- <enum value="0x863E" name="GL_MATRIX14_NV"/> --> 6466 <!-- <enum value="0x863F" name="GL_MATRIX15_NV"/> --> 6467 <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/> 6468 <enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/> 6469 <enum value="0x8641" name="GL_CURRENT_MATRIX_ARB"/> 6470 <enum value="0x8641" name="GL_CURRENT_MATRIX_NV"/> 6471 <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE"/> 6472 <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/> 6473 <enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/> 6474 <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE" alias="GL_VERTEX_PROGRAM_POINT_SIZE"/> 6475 <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_ARB"/> 6476 <enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_EXT"/> 6477 <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE"/> 6478 <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/> 6479 <enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/> 6480 <enum value="0x8644" name="GL_PROGRAM_PARAMETER_NV"/> 6481 <enum value="0x8645" name="GL_ATTRIB_ARRAY_POINTER_NV"/> 6482 <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> 6483 <enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/> 6484 <enum value="0x8646" name="GL_PROGRAM_TARGET_NV"/> 6485 <enum value="0x8647" name="GL_PROGRAM_RESIDENT_NV"/> 6486 <enum value="0x8648" name="GL_TRACK_MATRIX_NV"/> 6487 <enum value="0x8649" name="GL_TRACK_MATRIX_TRANSFORM_NV"/> 6488 <enum value="0x864A" name="GL_VERTEX_PROGRAM_BINDING_NV"/> 6489 <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_ARB"/> 6490 <enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_NV"/> 6491 <enum value="0x864C" name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/> 6492 <enum value="0x864D" name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/> 6493 <enum value="0x864E" name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/> 6494 <enum value="0x864F" name="GL_DEPTH_CLAMP"/> 6495 <enum value="0x864F" name="GL_DEPTH_CLAMP_NV"/> 6496 <enum value="0x8650" name="GL_VERTEX_ATTRIB_ARRAY0_NV"/> 6497 <enum value="0x8651" name="GL_VERTEX_ATTRIB_ARRAY1_NV"/> 6498 <enum value="0x8652" name="GL_VERTEX_ATTRIB_ARRAY2_NV"/> 6499 <enum value="0x8653" name="GL_VERTEX_ATTRIB_ARRAY3_NV"/> 6500 <enum value="0x8654" name="GL_VERTEX_ATTRIB_ARRAY4_NV"/> 6501 <enum value="0x8655" name="GL_VERTEX_ATTRIB_ARRAY5_NV"/> 6502 <enum value="0x8656" name="GL_VERTEX_ATTRIB_ARRAY6_NV"/> 6503 <enum value="0x8657" name="GL_VERTEX_ATTRIB_ARRAY7_NV"/> 6504 <enum value="0x8658" name="GL_VERTEX_ATTRIB_ARRAY8_NV"/> 6505 <enum value="0x8659" name="GL_VERTEX_ATTRIB_ARRAY9_NV"/> 6506 <enum value="0x865A" name="GL_VERTEX_ATTRIB_ARRAY10_NV"/> 6507 <enum value="0x865B" name="GL_VERTEX_ATTRIB_ARRAY11_NV"/> 6508 <enum value="0x865C" name="GL_VERTEX_ATTRIB_ARRAY12_NV"/> 6509 <enum value="0x865D" name="GL_VERTEX_ATTRIB_ARRAY13_NV"/> 6510 <enum value="0x865E" name="GL_VERTEX_ATTRIB_ARRAY14_NV"/> 6511 <enum value="0x865F" name="GL_VERTEX_ATTRIB_ARRAY15_NV"/> 6512 <enum value="0x8660" name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/> 6513 <enum value="0x8661" name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/> 6514 <enum value="0x8662" name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/> 6515 <enum value="0x8663" name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/> 6516 <enum value="0x8664" name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/> 6517 <enum value="0x8665" name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/> 6518 <enum value="0x8666" name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/> 6519 <enum value="0x8667" name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/> 6520 <enum value="0x8668" name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/> 6521 <enum value="0x8669" name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/> 6522 <enum value="0x866A" name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/> 6523 <enum value="0x866B" name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/> 6524 <enum value="0x866C" name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/> 6525 <enum value="0x866D" name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/> 6526 <enum value="0x866E" name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/> 6527 <enum value="0x866F" name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/> 6528 <enum value="0x8670" name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/> 6529 <enum value="0x8671" name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/> 6530 <enum value="0x8672" name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/> 6531 <enum value="0x8673" name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/> 6532 <enum value="0x8674" name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/> 6533 <enum value="0x8675" name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/> 6534 <enum value="0x8676" name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/> 6535 <enum value="0x8677" name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/> 6536 <enum value="0x8677" name="GL_PROGRAM_BINDING_ARB" comment="NOT an alias. Accidental reuse of GL_MAP2_VERTEX_ATTRIB7_4_NV"/> 6537 <enum value="0x8678" name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/> 6538 <enum value="0x8679" name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/> 6539 <enum value="0x867A" name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/> 6540 <enum value="0x867B" name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/> 6541 <enum value="0x867C" name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/> 6542 <enum value="0x867D" name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/> 6543 <enum value="0x867E" name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/> 6544 <enum value="0x867F" name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/> 6545 </enums> 6546 6547 <enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion"> 6548 <unused start="0x8680" end="0x869F" vendor="Pixelfusion"/> 6549 </enums> 6550 6551 <enums namespace="GL" start="0x86A0" end="0x86AF" vendor="ARB"> 6552 <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/> 6553 <enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/> 6554 <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED"/> 6555 <enum value="0x86A1" name="GL_TEXTURE_COMPRESSED_ARB"/> 6556 <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 6557 <enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/> 6558 <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS"/> 6559 <enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/> 6560 <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_ARB"/> 6561 <enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_OES"/> 6562 <enum value="0x86A5" name="GL_ACTIVE_VERTEX_UNITS_ARB"/> 6563 <enum value="0x86A6" name="GL_WEIGHT_SUM_UNITY_ARB"/> 6564 <enum value="0x86A7" name="GL_VERTEX_BLEND_ARB"/> 6565 <enum value="0x86A8" name="GL_CURRENT_WEIGHT_ARB"/> 6566 <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_ARB"/> 6567 <enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_OES"/> 6568 <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_ARB"/> 6569 <enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_OES"/> 6570 <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_ARB"/> 6571 <enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_OES"/> 6572 <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_ARB"/> 6573 <enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_OES"/> 6574 <enum value="0x86AD" name="GL_WEIGHT_ARRAY_ARB"/> 6575 <enum value="0x86AD" name="GL_WEIGHT_ARRAY_OES"/> 6576 <enum value="0x86AE" name="GL_DOT3_RGB"/> 6577 <enum value="0x86AE" name="GL_DOT3_RGB_ARB"/> 6578 <enum value="0x86AF" name="GL_DOT3_RGBA"/> 6579 <enum value="0x86AF" name="GL_DOT3_RGBA_ARB"/> 6580 <enum value="0x86AF" name="GL_DOT3_RGBA_IMG"/> 6581 </enums> 6582 6583 <enums namespace="GL" start="0x86B0" end="0x86BF" vendor="3DFX"> 6584 <enum value="0x86B0" name="GL_COMPRESSED_RGB_FXT1_3DFX"/> 6585 <enum value="0x86B1" name="GL_COMPRESSED_RGBA_FXT1_3DFX"/> 6586 <enum value="0x86B2" name="GL_MULTISAMPLE_3DFX"/> 6587 <enum value="0x86B3" name="GL_SAMPLE_BUFFERS_3DFX"/> 6588 <enum value="0x86B4" name="GL_SAMPLES_3DFX"/> 6589 <unused start="0x86B5" end="0x86BF" vendor="3DFX"/> 6590 </enums> 6591 6592 <enums namespace="GL" start="0x86C0" end="0x871F" vendor="NV"> 6593 <enum value="0x86C0" name="GL_EVAL_2D_NV"/> 6594 <enum value="0x86C1" name="GL_EVAL_TRIANGULAR_2D_NV"/> 6595 <enum value="0x86C2" name="GL_MAP_TESSELLATION_NV"/> 6596 <enum value="0x86C3" name="GL_MAP_ATTRIB_U_ORDER_NV"/> 6597 <enum value="0x86C4" name="GL_MAP_ATTRIB_V_ORDER_NV"/> 6598 <enum value="0x86C5" name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/> 6599 <enum value="0x86C6" name="GL_EVAL_VERTEX_ATTRIB0_NV"/> 6600 <enum value="0x86C7" name="GL_EVAL_VERTEX_ATTRIB1_NV"/> 6601 <enum value="0x86C8" name="GL_EVAL_VERTEX_ATTRIB2_NV"/> 6602 <enum value="0x86C9" name="GL_EVAL_VERTEX_ATTRIB3_NV"/> 6603 <enum value="0x86CA" name="GL_EVAL_VERTEX_ATTRIB4_NV"/> 6604 <enum value="0x86CB" name="GL_EVAL_VERTEX_ATTRIB5_NV"/> 6605 <enum value="0x86CC" name="GL_EVAL_VERTEX_ATTRIB6_NV"/> 6606 <enum value="0x86CD" name="GL_EVAL_VERTEX_ATTRIB7_NV"/> 6607 <enum value="0x86CE" name="GL_EVAL_VERTEX_ATTRIB8_NV"/> 6608 <enum value="0x86CF" name="GL_EVAL_VERTEX_ATTRIB9_NV"/> 6609 <enum value="0x86D0" name="GL_EVAL_VERTEX_ATTRIB10_NV"/> 6610 <enum value="0x86D1" name="GL_EVAL_VERTEX_ATTRIB11_NV"/> 6611 <enum value="0x86D2" name="GL_EVAL_VERTEX_ATTRIB12_NV"/> 6612 <enum value="0x86D3" name="GL_EVAL_VERTEX_ATTRIB13_NV"/> 6613 <enum value="0x86D4" name="GL_EVAL_VERTEX_ATTRIB14_NV"/> 6614 <enum value="0x86D5" name="GL_EVAL_VERTEX_ATTRIB15_NV"/> 6615 <enum value="0x86D6" name="GL_MAX_MAP_TESSELLATION_NV"/> 6616 <enum value="0x86D7" name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/> 6617 <enum value="0x86D8" name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/> 6618 <enum value="0x86D9" name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/> 6619 <enum value="0x86DA" name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/> 6620 <enum value="0x86DB" name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/> 6621 <enum value="0x86DC" name="GL_DSDT_MAG_INTENSITY_NV"/> 6622 <enum value="0x86DD" name="GL_SHADER_CONSISTENT_NV"/> 6623 <enum value="0x86DE" name="GL_TEXTURE_SHADER_NV"/> 6624 <enum value="0x86DF" name="GL_SHADER_OPERATION_NV"/> 6625 <enum value="0x86E0" name="GL_CULL_MODES_NV"/> 6626 <enum value="0x86E1" name="GL_OFFSET_TEXTURE_MATRIX_NV"/> 6627 <enum value="0x86E1" name="GL_OFFSET_TEXTURE_2D_MATRIX_NV" alias="GL_OFFSET_TEXTURE_MATRIX_NV"/> 6628 <enum value="0x86E2" name="GL_OFFSET_TEXTURE_SCALE_NV"/> 6629 <enum value="0x86E2" name="GL_OFFSET_TEXTURE_2D_SCALE_NV" alias="GL_OFFSET_TEXTURE_SCALE_NV"/> 6630 <enum value="0x86E3" name="GL_OFFSET_TEXTURE_BIAS_NV"/> 6631 <enum value="0x86E3" name="GL_OFFSET_TEXTURE_2D_BIAS_NV" alias="GL_OFFSET_TEXTURE_BIAS_NV"/> 6632 <enum value="0x86E4" name="GL_PREVIOUS_TEXTURE_INPUT_NV"/> 6633 <enum value="0x86E5" name="GL_CONST_EYE_NV"/> 6634 <enum value="0x86E6" name="GL_PASS_THROUGH_NV"/> 6635 <enum value="0x86E7" name="GL_CULL_FRAGMENT_NV"/> 6636 <enum value="0x86E8" name="GL_OFFSET_TEXTURE_2D_NV"/> 6637 <enum value="0x86E9" name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/> 6638 <enum value="0x86EA" name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/> 6639 <enum value="0x86EB" name="GL_SURFACE_STATE_NV"/> 6640 <enum value="0x86EC" name="GL_DOT_PRODUCT_NV"/> 6641 <enum value="0x86ED" name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/> 6642 <enum value="0x86EE" name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/> 6643 <enum value="0x86EF" name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/> 6644 <enum value="0x86F0" name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/> 6645 <enum value="0x86F1" name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/> 6646 <enum value="0x86F2" name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/> 6647 <enum value="0x86F3" name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/> 6648 <enum value="0x86F4" name="GL_HILO_NV"/> 6649 <enum value="0x86F5" name="GL_DSDT_NV"/> 6650 <enum value="0x86F6" name="GL_DSDT_MAG_NV"/> 6651 <enum value="0x86F7" name="GL_DSDT_MAG_VIB_NV"/> 6652 <enum value="0x86F8" name="GL_HILO16_NV"/> 6653 <enum value="0x86F9" name="GL_SIGNED_HILO_NV"/> 6654 <enum value="0x86FA" name="GL_SIGNED_HILO16_NV"/> 6655 <enum value="0x86FB" name="GL_SIGNED_RGBA_NV"/> 6656 <enum value="0x86FC" name="GL_SIGNED_RGBA8_NV"/> 6657 <enum value="0x86FD" name="GL_SURFACE_REGISTERED_NV"/> 6658 <enum value="0x86FE" name="GL_SIGNED_RGB_NV"/> 6659 <enum value="0x86FF" name="GL_SIGNED_RGB8_NV"/> 6660 <enum value="0x8700" name="GL_SURFACE_MAPPED_NV"/> 6661 <enum value="0x8701" name="GL_SIGNED_LUMINANCE_NV"/> 6662 <enum value="0x8702" name="GL_SIGNED_LUMINANCE8_NV"/> 6663 <enum value="0x8703" name="GL_SIGNED_LUMINANCE_ALPHA_NV"/> 6664 <enum value="0x8704" name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/> 6665 <enum value="0x8705" name="GL_SIGNED_ALPHA_NV"/> 6666 <enum value="0x8706" name="GL_SIGNED_ALPHA8_NV"/> 6667 <enum value="0x8707" name="GL_SIGNED_INTENSITY_NV"/> 6668 <enum value="0x8708" name="GL_SIGNED_INTENSITY8_NV"/> 6669 <enum value="0x8709" name="GL_DSDT8_NV"/> 6670 <enum value="0x870A" name="GL_DSDT8_MAG8_NV"/> 6671 <enum value="0x870B" name="GL_DSDT8_MAG8_INTENSITY8_NV"/> 6672 <enum value="0x870C" name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/> 6673 <enum value="0x870D" name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/> 6674 <enum value="0x870E" name="GL_HI_SCALE_NV"/> 6675 <enum value="0x870F" name="GL_LO_SCALE_NV"/> 6676 <enum value="0x8710" name="GL_DS_SCALE_NV"/> 6677 <enum value="0x8711" name="GL_DT_SCALE_NV"/> 6678 <enum value="0x8712" name="GL_MAGNITUDE_SCALE_NV"/> 6679 <enum value="0x8713" name="GL_VIBRANCE_SCALE_NV"/> 6680 <enum value="0x8714" name="GL_HI_BIAS_NV"/> 6681 <enum value="0x8715" name="GL_LO_BIAS_NV"/> 6682 <enum value="0x8716" name="GL_DS_BIAS_NV"/> 6683 <enum value="0x8717" name="GL_DT_BIAS_NV"/> 6684 <enum value="0x8718" name="GL_MAGNITUDE_BIAS_NV"/> 6685 <enum value="0x8719" name="GL_VIBRANCE_BIAS_NV"/> 6686 <enum value="0x871A" name="GL_TEXTURE_BORDER_VALUES_NV"/> 6687 <enum value="0x871B" name="GL_TEXTURE_HI_SIZE_NV"/> 6688 <enum value="0x871C" name="GL_TEXTURE_LO_SIZE_NV"/> 6689 <enum value="0x871D" name="GL_TEXTURE_DS_SIZE_NV"/> 6690 <enum value="0x871E" name="GL_TEXTURE_DT_SIZE_NV"/> 6691 <enum value="0x871F" name="GL_TEXTURE_MAG_SIZE_NV"/> 6692 </enums> 6693 6694 <enums namespace="GL" start="0x8720" end="0x873F" vendor="ARB"> 6695 <unused start="0x8720" end="0x8721" comment="MODELVIEW0/1 already exist"/> 6696 <enum value="0x8722" name="GL_MODELVIEW2_ARB"/> 6697 <enum value="0x8723" name="GL_MODELVIEW3_ARB"/> 6698 <enum value="0x8724" name="GL_MODELVIEW4_ARB"/> 6699 <enum value="0x8725" name="GL_MODELVIEW5_ARB"/> 6700 <enum value="0x8726" name="GL_MODELVIEW6_ARB"/> 6701 <enum value="0x8727" name="GL_MODELVIEW7_ARB"/> 6702 <enum value="0x8728" name="GL_MODELVIEW8_ARB"/> 6703 <enum value="0x8729" name="GL_MODELVIEW9_ARB"/> 6704 <enum value="0x872A" name="GL_MODELVIEW10_ARB"/> 6705 <enum value="0x872B" name="GL_MODELVIEW11_ARB"/> 6706 <enum value="0x872C" name="GL_MODELVIEW12_ARB"/> 6707 <enum value="0x872D" name="GL_MODELVIEW13_ARB"/> 6708 <enum value="0x872E" name="GL_MODELVIEW14_ARB"/> 6709 <enum value="0x872F" name="GL_MODELVIEW15_ARB"/> 6710 <enum value="0x8730" name="GL_MODELVIEW16_ARB"/> 6711 <enum value="0x8731" name="GL_MODELVIEW17_ARB"/> 6712 <enum value="0x8732" name="GL_MODELVIEW18_ARB"/> 6713 <enum value="0x8733" name="GL_MODELVIEW19_ARB"/> 6714 <enum value="0x8734" name="GL_MODELVIEW20_ARB"/> 6715 <enum value="0x8735" name="GL_MODELVIEW21_ARB"/> 6716 <enum value="0x8736" name="GL_MODELVIEW22_ARB"/> 6717 <enum value="0x8737" name="GL_MODELVIEW23_ARB"/> 6718 <enum value="0x8738" name="GL_MODELVIEW24_ARB"/> 6719 <enum value="0x8739" name="GL_MODELVIEW25_ARB"/> 6720 <enum value="0x873A" name="GL_MODELVIEW26_ARB"/> 6721 <enum value="0x873B" name="GL_MODELVIEW27_ARB"/> 6722 <enum value="0x873C" name="GL_MODELVIEW28_ARB"/> 6723 <enum value="0x873D" name="GL_MODELVIEW29_ARB"/> 6724 <enum value="0x873E" name="GL_MODELVIEW30_ARB"/> 6725 <enum value="0x873F" name="GL_MODELVIEW31_ARB"/> 6726 </enums> 6727 6728 <enums namespace="GL" start="0x8740" end="0x874F" vendor="AMD"> 6729 <enum value="0x8740" name="GL_DOT3_RGB_EXT"/> 6730 <enum value="0x8740" name="GL_Z400_BINARY_AMD" comment="NOT an alias. Accidental reuse of GL_DOT3_RGB_EXT"/> 6731 <enum value="0x8741" name="GL_DOT3_RGBA_EXT"/> 6732 <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH_OES" comment="NOT an alias. Accidental reuse of GL_DOT3_RGBA_EXT"/> 6733 <enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH"/> 6734 <enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/> 6735 <enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/> 6736 <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/> 6737 <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/> 6738 <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/> 6739 <enum value="0x8744" name="GL_MODULATE_ADD_ATI"/> 6740 <enum value="0x8745" name="GL_MODULATE_SIGNED_ADD_ATI"/> 6741 <enum value="0x8746" name="GL_MODULATE_SUBTRACT_ATI"/> 6742 <unused start="0x8747" end="0x8749" vendor="AMD"/> 6743 <enum value="0x874A" name="GL_SET_AMD"/> 6744 <enum value="0x874B" name="GL_REPLACE_VALUE_AMD"/> 6745 <enum value="0x874C" name="GL_STENCIL_OP_VALUE_AMD"/> 6746 <enum value="0x874D" name="GL_STENCIL_BACK_OP_VALUE_AMD"/> 6747 <enum value="0x874E" name="GL_VERTEX_ATTRIB_ARRAY_LONG"/> 6748 <enum value="0x874F" name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/> 6749 </enums> 6750 6751 <enums namespace="GL" start="0x8750" end="0x875F" vendor="MESA"> 6752 <enum value="0x8750" name="GL_DEPTH_STENCIL_MESA"/> 6753 <enum value="0x8751" name="GL_UNSIGNED_INT_24_8_MESA"/> 6754 <enum value="0x8752" name="GL_UNSIGNED_INT_8_24_REV_MESA"/> 6755 <enum value="0x8753" name="GL_UNSIGNED_SHORT_15_1_MESA"/> 6756 <enum value="0x8754" name="GL_UNSIGNED_SHORT_1_15_REV_MESA"/> 6757 <enum value="0x8755" name="GL_TRACE_MASK_MESA"/> 6758 <enum value="0x8756" name="GL_TRACE_NAME_MESA"/> 6759 <enum value="0x8757" name="GL_YCBCR_MESA"/> 6760 <enum value="0x8758" name="GL_PACK_INVERT_MESA"/> 6761 <enum value="0x8759" name="GL_DEBUG_OBJECT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_1D_STACK_MESAX"/> 6762 <enum value="0x8759" name="GL_TEXTURE_1D_STACK_MESAX"/> 6763 <enum value="0x875A" name="GL_DEBUG_PRINT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_2D_STACK_MESAX"/> 6764 <enum value="0x875A" name="GL_TEXTURE_2D_STACK_MESAX"/> 6765 <enum value="0x875B" name="GL_DEBUG_ASSERT_MESA" comment="NOT an alias. Accidental reuse of GL_PROXY_TEXTURE_1D_STACK_MESAX"/> 6766 <enum value="0x875B" name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/> 6767 <enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/> 6768 <enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/> 6769 <enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/> 6770 <enum value="0x875F" name="GL_PROGRAM_BINARY_FORMAT_MESA"/> 6771 </enums> 6772 6773 <enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD"> 6774 <enum value="0x8760" name="GL_STATIC_ATI"/> 6775 <enum value="0x8761" name="GL_DYNAMIC_ATI"/> 6776 <enum value="0x8762" name="GL_PRESERVE_ATI"/> 6777 <enum value="0x8763" name="GL_DISCARD_ATI"/> 6778 <enum value="0x8764" name="GL_BUFFER_SIZE"/> 6779 <enum value="0x8764" name="GL_BUFFER_SIZE_ARB"/> 6780 <enum value="0x8764" name="GL_OBJECT_BUFFER_SIZE_ATI"/> 6781 <enum value="0x8765" name="GL_BUFFER_USAGE"/> 6782 <enum value="0x8765" name="GL_BUFFER_USAGE_ARB"/> 6783 <enum value="0x8765" name="GL_OBJECT_BUFFER_USAGE_ATI"/> 6784 <enum value="0x8766" name="GL_ARRAY_OBJECT_BUFFER_ATI"/> 6785 <enum value="0x8767" name="GL_ARRAY_OBJECT_OFFSET_ATI"/> 6786 <enum value="0x8768" name="GL_ELEMENT_ARRAY_ATI"/> 6787 <enum value="0x8769" name="GL_ELEMENT_ARRAY_TYPE_ATI"/> 6788 <enum value="0x876A" name="GL_ELEMENT_ARRAY_POINTER_ATI"/> 6789 <enum value="0x876B" name="GL_MAX_VERTEX_STREAMS_ATI"/> 6790 <enum value="0x876C" name="GL_VERTEX_STREAM0_ATI"/> 6791 <enum value="0x876D" name="GL_VERTEX_STREAM1_ATI"/> 6792 <enum value="0x876E" name="GL_VERTEX_STREAM2_ATI"/> 6793 <enum value="0x876F" name="GL_VERTEX_STREAM3_ATI"/> 6794 <enum value="0x8770" name="GL_VERTEX_STREAM4_ATI"/> 6795 <enum value="0x8771" name="GL_VERTEX_STREAM5_ATI"/> 6796 <enum value="0x8772" name="GL_VERTEX_STREAM6_ATI"/> 6797 <enum value="0x8773" name="GL_VERTEX_STREAM7_ATI"/> 6798 <enum value="0x8774" name="GL_VERTEX_SOURCE_ATI"/> 6799 <enum value="0x8775" name="GL_BUMP_ROT_MATRIX_ATI"/> 6800 <enum value="0x8776" name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/> 6801 <enum value="0x8777" name="GL_BUMP_NUM_TEX_UNITS_ATI"/> 6802 <enum value="0x8778" name="GL_BUMP_TEX_UNITS_ATI"/> 6803 <enum value="0x8779" name="GL_DUDV_ATI"/> 6804 <enum value="0x877A" name="GL_DU8DV8_ATI"/> 6805 <enum value="0x877B" name="GL_BUMP_ENVMAP_ATI"/> 6806 <enum value="0x877C" name="GL_BUMP_TARGET_ATI"/> 6807 <unused start="0x877D" end="0x877F" vendor="AMD"/> 6808 <enum value="0x8780" name="GL_VERTEX_SHADER_EXT"/> 6809 <enum value="0x8781" name="GL_VERTEX_SHADER_BINDING_EXT"/> 6810 <enum value="0x8782" name="GL_OP_INDEX_EXT"/> 6811 <enum value="0x8783" name="GL_OP_NEGATE_EXT"/> 6812 <enum value="0x8784" name="GL_OP_DOT3_EXT"/> 6813 <enum value="0x8785" name="GL_OP_DOT4_EXT"/> 6814 <enum value="0x8786" name="GL_OP_MUL_EXT"/> 6815 <enum value="0x8787" name="GL_OP_ADD_EXT"/> 6816 <enum value="0x8788" name="GL_OP_MADD_EXT"/> 6817 <enum value="0x8789" name="GL_OP_FRAC_EXT"/> 6818 <enum value="0x878A" name="GL_OP_MAX_EXT"/> 6819 <enum value="0x878B" name="GL_OP_MIN_EXT"/> 6820 <enum value="0x878C" name="GL_OP_SET_GE_EXT"/> 6821 <enum value="0x878D" name="GL_OP_SET_LT_EXT"/> 6822 <enum value="0x878E" name="GL_OP_CLAMP_EXT"/> 6823 <enum value="0x878F" name="GL_OP_FLOOR_EXT"/> 6824 <enum value="0x8790" name="GL_OP_ROUND_EXT"/> 6825 <enum value="0x8791" name="GL_OP_EXP_BASE_2_EXT"/> 6826 <enum value="0x8792" name="GL_OP_LOG_BASE_2_EXT"/> 6827 <enum value="0x8793" name="GL_OP_POWER_EXT"/> 6828 <enum value="0x8794" name="GL_OP_RECIP_EXT"/> 6829 <enum value="0x8795" name="GL_OP_RECIP_SQRT_EXT"/> 6830 <enum value="0x8796" name="GL_OP_SUB_EXT"/> 6831 <enum value="0x8797" name="GL_OP_CROSS_PRODUCT_EXT"/> 6832 <enum value="0x8798" name="GL_OP_MULTIPLY_MATRIX_EXT"/> 6833 <enum value="0x8799" name="GL_OP_MOV_EXT"/> 6834 <enum value="0x879A" name="GL_OUTPUT_VERTEX_EXT"/> 6835 <enum value="0x879B" name="GL_OUTPUT_COLOR0_EXT"/> 6836 <enum value="0x879C" name="GL_OUTPUT_COLOR1_EXT"/> 6837 <enum value="0x879D" name="GL_OUTPUT_TEXTURE_COORD0_EXT"/> 6838 <enum value="0x879E" name="GL_OUTPUT_TEXTURE_COORD1_EXT"/> 6839 <enum value="0x879F" name="GL_OUTPUT_TEXTURE_COORD2_EXT"/> 6840 <enum value="0x87A0" name="GL_OUTPUT_TEXTURE_COORD3_EXT"/> 6841 <enum value="0x87A1" name="GL_OUTPUT_TEXTURE_COORD4_EXT"/> 6842 <enum value="0x87A2" name="GL_OUTPUT_TEXTURE_COORD5_EXT"/> 6843 <enum value="0x87A3" name="GL_OUTPUT_TEXTURE_COORD6_EXT"/> 6844 <enum value="0x87A4" name="GL_OUTPUT_TEXTURE_COORD7_EXT"/> 6845 <enum value="0x87A5" name="GL_OUTPUT_TEXTURE_COORD8_EXT"/> 6846 <enum value="0x87A6" name="GL_OUTPUT_TEXTURE_COORD9_EXT"/> 6847 <enum value="0x87A7" name="GL_OUTPUT_TEXTURE_COORD10_EXT"/> 6848 <enum value="0x87A8" name="GL_OUTPUT_TEXTURE_COORD11_EXT"/> 6849 <enum value="0x87A9" name="GL_OUTPUT_TEXTURE_COORD12_EXT"/> 6850 <enum value="0x87AA" name="GL_OUTPUT_TEXTURE_COORD13_EXT"/> 6851 <enum value="0x87AB" name="GL_OUTPUT_TEXTURE_COORD14_EXT"/> 6852 <enum value="0x87AC" name="GL_OUTPUT_TEXTURE_COORD15_EXT"/> 6853 <enum value="0x87AD" name="GL_OUTPUT_TEXTURE_COORD16_EXT"/> 6854 <enum value="0x87AE" name="GL_OUTPUT_TEXTURE_COORD17_EXT"/> 6855 <enum value="0x87AF" name="GL_OUTPUT_TEXTURE_COORD18_EXT"/> 6856 <enum value="0x87B0" name="GL_OUTPUT_TEXTURE_COORD19_EXT"/> 6857 <enum value="0x87B1" name="GL_OUTPUT_TEXTURE_COORD20_EXT"/> 6858 <enum value="0x87B2" name="GL_OUTPUT_TEXTURE_COORD21_EXT"/> 6859 <enum value="0x87B3" name="GL_OUTPUT_TEXTURE_COORD22_EXT"/> 6860 <enum value="0x87B4" name="GL_OUTPUT_TEXTURE_COORD23_EXT"/> 6861 <enum value="0x87B5" name="GL_OUTPUT_TEXTURE_COORD24_EXT"/> 6862 <enum value="0x87B6" name="GL_OUTPUT_TEXTURE_COORD25_EXT"/> 6863 <enum value="0x87B7" name="GL_OUTPUT_TEXTURE_COORD26_EXT"/> 6864 <enum value="0x87B8" name="GL_OUTPUT_TEXTURE_COORD27_EXT"/> 6865 <enum value="0x87B9" name="GL_OUTPUT_TEXTURE_COORD28_EXT"/> 6866 <enum value="0x87BA" name="GL_OUTPUT_TEXTURE_COORD29_EXT"/> 6867 <enum value="0x87BB" name="GL_OUTPUT_TEXTURE_COORD30_EXT"/> 6868 <enum value="0x87BC" name="GL_OUTPUT_TEXTURE_COORD31_EXT"/> 6869 <enum value="0x87BD" name="GL_OUTPUT_FOG_EXT"/> 6870 <enum value="0x87BE" name="GL_SCALAR_EXT"/> 6871 <enum value="0x87BF" name="GL_VECTOR_EXT"/> 6872 <enum value="0x87C0" name="GL_MATRIX_EXT"/> 6873 <enum value="0x87C1" name="GL_VARIANT_EXT"/> 6874 <enum value="0x87C2" name="GL_INVARIANT_EXT"/> 6875 <enum value="0x87C3" name="GL_LOCAL_CONSTANT_EXT"/> 6876 <enum value="0x87C4" name="GL_LOCAL_EXT"/> 6877 <enum value="0x87C5" name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 6878 <enum value="0x87C6" name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/> 6879 <enum value="0x87C7" name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/> 6880 <enum value="0x87C8" name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 6881 <enum value="0x87C9" name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/> 6882 <enum value="0x87CA" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 6883 <enum value="0x87CB" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/> 6884 <enum value="0x87CC" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 6885 <enum value="0x87CD" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/> 6886 <enum value="0x87CE" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/> 6887 <enum value="0x87CF" name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 6888 <enum value="0x87D0" name="GL_VERTEX_SHADER_VARIANTS_EXT"/> 6889 <enum value="0x87D1" name="GL_VERTEX_SHADER_INVARIANTS_EXT"/> 6890 <enum value="0x87D2" name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 6891 <enum value="0x87D3" name="GL_VERTEX_SHADER_LOCALS_EXT"/> 6892 <enum value="0x87D4" name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/> 6893 <enum value="0x87D5" name="GL_X_EXT"/> 6894 <enum value="0x87D6" name="GL_Y_EXT"/> 6895 <enum value="0x87D7" name="GL_Z_EXT"/> 6896 <enum value="0x87D8" name="GL_W_EXT"/> 6897 <enum value="0x87D9" name="GL_NEGATIVE_X_EXT"/> 6898 <enum value="0x87DA" name="GL_NEGATIVE_Y_EXT"/> 6899 <enum value="0x87DB" name="GL_NEGATIVE_Z_EXT"/> 6900 <enum value="0x87DC" name="GL_NEGATIVE_W_EXT"/> 6901 <enum value="0x87DD" name="GL_ZERO_EXT"/> 6902 <enum value="0x87DE" name="GL_ONE_EXT"/> 6903 <enum value="0x87DF" name="GL_NEGATIVE_ONE_EXT"/> 6904 <enum value="0x87E0" name="GL_NORMALIZED_RANGE_EXT"/> 6905 <enum value="0x87E1" name="GL_FULL_RANGE_EXT"/> 6906 <enum value="0x87E2" name="GL_CURRENT_VERTEX_EXT"/> 6907 <enum value="0x87E3" name="GL_MVP_MATRIX_EXT"/> 6908 <enum value="0x87E4" name="GL_VARIANT_VALUE_EXT"/> 6909 <enum value="0x87E5" name="GL_VARIANT_DATATYPE_EXT"/> 6910 <enum value="0x87E6" name="GL_VARIANT_ARRAY_STRIDE_EXT"/> 6911 <enum value="0x87E7" name="GL_VARIANT_ARRAY_TYPE_EXT"/> 6912 <enum value="0x87E8" name="GL_VARIANT_ARRAY_EXT"/> 6913 <enum value="0x87E9" name="GL_VARIANT_ARRAY_POINTER_EXT"/> 6914 <enum value="0x87EA" name="GL_INVARIANT_VALUE_EXT"/> 6915 <enum value="0x87EB" name="GL_INVARIANT_DATATYPE_EXT"/> 6916 <enum value="0x87EC" name="GL_LOCAL_CONSTANT_VALUE_EXT"/> 6917 <enum value="0x87ED" name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/> 6918 <enum value="0x87EE" name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/> 6919 <enum value="0x87F0" name="GL_PN_TRIANGLES_ATI"/> 6920 <enum value="0x87F1" name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/> 6921 <enum value="0x87F2" name="GL_PN_TRIANGLES_POINT_MODE_ATI"/> 6922 <enum value="0x87F3" name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/> 6923 <enum value="0x87F4" name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/> 6924 <enum value="0x87F5" name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/> 6925 <enum value="0x87F6" name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/> 6926 <enum value="0x87F7" name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/> 6927 <enum value="0x87F8" name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/> 6928 <enum value="0x87F9" name="GL_3DC_X_AMD"/> 6929 <enum value="0x87FA" name="GL_3DC_XY_AMD"/> 6930 <enum value="0x87FB" name="GL_VBO_FREE_MEMORY_ATI"/> 6931 <enum value="0x87FC" name="GL_TEXTURE_FREE_MEMORY_ATI"/> 6932 <enum value="0x87FD" name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/> 6933 <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS"/> 6934 <enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/> 6935 <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS"/> 6936 <enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS_OES"/> 6937 <enum value="0x8800" name="GL_STENCIL_BACK_FUNC"/> 6938 <enum value="0x8800" name="GL_STENCIL_BACK_FUNC_ATI"/> 6939 <enum value="0x8801" name="GL_STENCIL_BACK_FAIL"/> 6940 <enum value="0x8801" name="GL_STENCIL_BACK_FAIL_ATI"/> 6941 <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/> 6942 <enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/> 6943 <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/> 6944 <enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/> 6945 <enum value="0x8804" name="GL_FRAGMENT_PROGRAM_ARB"/> 6946 <enum value="0x8805" name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/> 6947 <enum value="0x8806" name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/> 6948 <enum value="0x8807" name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/> 6949 <enum value="0x8808" name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/> 6950 <enum value="0x8809" name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/> 6951 <enum value="0x880A" name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/> 6952 <enum value="0x880B" name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/> 6953 <enum value="0x880C" name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/> 6954 <enum value="0x880D" name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/> 6955 <enum value="0x880E" name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/> 6956 <enum value="0x880F" name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/> 6957 <enum value="0x8810" name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/> 6958 <unused start="0x8811" end="0x8813" vendor="AMD"/> 6959 <enum value="0x8814" name="GL_RGBA32F"/> 6960 <enum value="0x8814" name="GL_RGBA32F_ARB"/> 6961 <enum value="0x8814" name="GL_RGBA32F_EXT"/> 6962 <enum value="0x8814" name="GL_RGBA_FLOAT32_APPLE"/> 6963 <enum value="0x8814" name="GL_RGBA_FLOAT32_ATI"/> 6964 <enum value="0x8815" name="GL_RGB32F"/> 6965 <enum value="0x8815" name="GL_RGB32F_ARB"/> 6966 <enum value="0x8815" name="GL_RGB32F_EXT"/> 6967 <enum value="0x8815" name="GL_RGB_FLOAT32_APPLE"/> 6968 <enum value="0x8815" name="GL_RGB_FLOAT32_ATI"/> 6969 <enum value="0x8816" name="GL_ALPHA32F_ARB"/> 6970 <enum value="0x8816" name="GL_ALPHA32F_EXT"/> 6971 <enum value="0x8816" name="GL_ALPHA_FLOAT32_APPLE"/> 6972 <enum value="0x8816" name="GL_ALPHA_FLOAT32_ATI"/> 6973 <enum value="0x8817" name="GL_INTENSITY32F_ARB"/> 6974 <enum value="0x8817" name="GL_INTENSITY_FLOAT32_APPLE"/> 6975 <enum value="0x8817" name="GL_INTENSITY_FLOAT32_ATI"/> 6976 <enum value="0x8818" name="GL_LUMINANCE32F_ARB"/> 6977 <enum value="0x8818" name="GL_LUMINANCE32F_EXT"/> 6978 <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_APPLE"/> 6979 <enum value="0x8818" name="GL_LUMINANCE_FLOAT32_ATI"/> 6980 <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_ARB"/> 6981 <enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_EXT"/> 6982 <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/> 6983 <enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/> 6984 <enum value="0x881A" name="GL_RGBA16F"/> 6985 <enum value="0x881A" name="GL_RGBA16F_ARB"/> 6986 <enum value="0x881A" name="GL_RGBA16F_EXT"/> 6987 <enum value="0x881A" name="GL_RGBA_FLOAT16_APPLE"/> 6988 <enum value="0x881A" name="GL_RGBA_FLOAT16_ATI"/> 6989 <enum value="0x881B" name="GL_RGB16F"/> 6990 <enum value="0x881B" name="GL_RGB16F_ARB"/> 6991 <enum value="0x881B" name="GL_RGB16F_EXT"/> 6992 <enum value="0x881B" name="GL_RGB_FLOAT16_APPLE"/> 6993 <enum value="0x881B" name="GL_RGB_FLOAT16_ATI"/> 6994 <enum value="0x881C" name="GL_ALPHA16F_ARB"/> 6995 <enum value="0x881C" name="GL_ALPHA16F_EXT"/> 6996 <enum value="0x881C" name="GL_ALPHA_FLOAT16_APPLE"/> 6997 <enum value="0x881C" name="GL_ALPHA_FLOAT16_ATI"/> 6998 <enum value="0x881D" name="GL_INTENSITY16F_ARB"/> 6999 <enum value="0x881D" name="GL_INTENSITY_FLOAT16_APPLE"/> 7000 <enum value="0x881D" name="GL_INTENSITY_FLOAT16_ATI"/> 7001 <enum value="0x881E" name="GL_LUMINANCE16F_ARB"/> 7002 <enum value="0x881E" name="GL_LUMINANCE16F_EXT"/> 7003 <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_APPLE"/> 7004 <enum value="0x881E" name="GL_LUMINANCE_FLOAT16_ATI"/> 7005 <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_ARB"/> 7006 <enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_EXT"/> 7007 <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/> 7008 <enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/> 7009 <!-- RGBA_FLOAT_MODE_ARB equivalent to TYPE_RGBA_FLOAT_ATI --> 7010 <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ARB"/> 7011 <enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ATI"/> 7012 <unused start="0x8821" end="0x8822" vendor="AMD"/> 7013 <enum value="0x8823" name="GL_WRITEONLY_RENDERING_QCOM"/> 7014 <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS"/> 7015 <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ARB"/> 7016 <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ATI"/> 7017 <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_EXT"/> 7018 <enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_NV"/> 7019 <enum value="0x8825" name="GL_DRAW_BUFFER0"/> 7020 <enum value="0x8825" name="GL_DRAW_BUFFER0_ARB"/> 7021 <enum value="0x8825" name="GL_DRAW_BUFFER0_ATI"/> 7022 <enum value="0x8825" name="GL_DRAW_BUFFER0_EXT"/> 7023 <enum value="0x8825" name="GL_DRAW_BUFFER0_NV"/> 7024 <enum value="0x8826" name="GL_DRAW_BUFFER1"/> 7025 <enum value="0x8826" name="GL_DRAW_BUFFER1_ARB"/> 7026 <enum value="0x8826" name="GL_DRAW_BUFFER1_ATI"/> 7027 <enum value="0x8826" name="GL_DRAW_BUFFER1_EXT"/> 7028 <enum value="0x8826" name="GL_DRAW_BUFFER1_NV"/> 7029 <enum value="0x8827" name="GL_DRAW_BUFFER2"/> 7030 <enum value="0x8827" name="GL_DRAW_BUFFER2_ARB"/> 7031 <enum value="0x8827" name="GL_DRAW_BUFFER2_ATI"/> 7032 <enum value="0x8827" name="GL_DRAW_BUFFER2_EXT"/> 7033 <enum value="0x8827" name="GL_DRAW_BUFFER2_NV"/> 7034 <enum value="0x8828" name="GL_DRAW_BUFFER3"/> 7035 <enum value="0x8828" name="GL_DRAW_BUFFER3_ARB"/> 7036 <enum value="0x8828" name="GL_DRAW_BUFFER3_ATI"/> 7037 <enum value="0x8828" name="GL_DRAW_BUFFER3_EXT"/> 7038 <enum value="0x8828" name="GL_DRAW_BUFFER3_NV"/> 7039 <enum value="0x8829" name="GL_DRAW_BUFFER4"/> 7040 <enum value="0x8829" name="GL_DRAW_BUFFER4_ARB"/> 7041 <enum value="0x8829" name="GL_DRAW_BUFFER4_ATI"/> 7042 <enum value="0x8829" name="GL_DRAW_BUFFER4_EXT"/> 7043 <enum value="0x8829" name="GL_DRAW_BUFFER4_NV"/> 7044 <enum value="0x882A" name="GL_DRAW_BUFFER5"/> 7045 <enum value="0x882A" name="GL_DRAW_BUFFER5_ARB"/> 7046 <enum value="0x882A" name="GL_DRAW_BUFFER5_ATI"/> 7047 <enum value="0x882A" name="GL_DRAW_BUFFER5_EXT"/> 7048 <enum value="0x882A" name="GL_DRAW_BUFFER5_NV"/> 7049 <enum value="0x882B" name="GL_DRAW_BUFFER6"/> 7050 <enum value="0x882B" name="GL_DRAW_BUFFER6_ARB"/> 7051 <enum value="0x882B" name="GL_DRAW_BUFFER6_ATI"/> 7052 <enum value="0x882B" name="GL_DRAW_BUFFER6_EXT"/> 7053 <enum value="0x882B" name="GL_DRAW_BUFFER6_NV"/> 7054 <enum value="0x882C" name="GL_DRAW_BUFFER7"/> 7055 <enum value="0x882C" name="GL_DRAW_BUFFER7_ARB"/> 7056 <enum value="0x882C" name="GL_DRAW_BUFFER7_ATI"/> 7057 <enum value="0x882C" name="GL_DRAW_BUFFER7_EXT"/> 7058 <enum value="0x882C" name="GL_DRAW_BUFFER7_NV"/> 7059 <enum value="0x882D" name="GL_DRAW_BUFFER8"/> 7060 <enum value="0x882D" name="GL_DRAW_BUFFER8_ARB"/> 7061 <enum value="0x882D" name="GL_DRAW_BUFFER8_ATI"/> 7062 <enum value="0x882D" name="GL_DRAW_BUFFER8_EXT"/> 7063 <enum value="0x882D" name="GL_DRAW_BUFFER8_NV"/> 7064 <enum value="0x882E" name="GL_DRAW_BUFFER9"/> 7065 <enum value="0x882E" name="GL_DRAW_BUFFER9_ARB"/> 7066 <enum value="0x882E" name="GL_DRAW_BUFFER9_ATI"/> 7067 <enum value="0x882E" name="GL_DRAW_BUFFER9_EXT"/> 7068 <enum value="0x882E" name="GL_DRAW_BUFFER9_NV"/> 7069 <enum value="0x882F" name="GL_DRAW_BUFFER10"/> 7070 <enum value="0x882F" name="GL_DRAW_BUFFER10_ARB"/> 7071 <enum value="0x882F" name="GL_DRAW_BUFFER10_ATI"/> 7072 <enum value="0x882F" name="GL_DRAW_BUFFER10_EXT"/> 7073 <enum value="0x882F" name="GL_DRAW_BUFFER10_NV"/> 7074 <enum value="0x8830" name="GL_DRAW_BUFFER11"/> 7075 <enum value="0x8830" name="GL_DRAW_BUFFER11_ARB"/> 7076 <enum value="0x8830" name="GL_DRAW_BUFFER11_ATI"/> 7077 <enum value="0x8830" name="GL_DRAW_BUFFER11_EXT"/> 7078 <enum value="0x8830" name="GL_DRAW_BUFFER11_NV"/> 7079 <enum value="0x8831" name="GL_DRAW_BUFFER12"/> 7080 <enum value="0x8831" name="GL_DRAW_BUFFER12_ARB"/> 7081 <enum value="0x8831" name="GL_DRAW_BUFFER12_ATI"/> 7082 <enum value="0x8831" name="GL_DRAW_BUFFER12_EXT"/> 7083 <enum value="0x8831" name="GL_DRAW_BUFFER12_NV"/> 7084 <enum value="0x8832" name="GL_DRAW_BUFFER13"/> 7085 <enum value="0x8832" name="GL_DRAW_BUFFER13_ARB"/> 7086 <enum value="0x8832" name="GL_DRAW_BUFFER13_ATI"/> 7087 <enum value="0x8832" name="GL_DRAW_BUFFER13_EXT"/> 7088 <enum value="0x8832" name="GL_DRAW_BUFFER13_NV"/> 7089 <enum value="0x8833" name="GL_DRAW_BUFFER14"/> 7090 <enum value="0x8833" name="GL_DRAW_BUFFER14_ARB"/> 7091 <enum value="0x8833" name="GL_DRAW_BUFFER14_ATI"/> 7092 <enum value="0x8833" name="GL_DRAW_BUFFER14_EXT"/> 7093 <enum value="0x8833" name="GL_DRAW_BUFFER14_NV"/> 7094 <enum value="0x8834" name="GL_DRAW_BUFFER15"/> 7095 <enum value="0x8834" name="GL_DRAW_BUFFER15_ARB"/> 7096 <enum value="0x8834" name="GL_DRAW_BUFFER15_ATI"/> 7097 <enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/> 7098 <enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/> 7099 <enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/> 7100 <unused start="0x8836" vendor="AMD"/> 7101 <enum value="0x8837" name="GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI" comment="Defined by Mesa but not ATI"/> 7102 <unused start="0x8838" end="0x883C" vendor="AMD"/> 7103 <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA"/> 7104 <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/> 7105 <enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/> 7106 <unused start="0x883E" vendor="AMD"/> 7107 <enum value="0x883F" name="GL_SUBSAMPLE_DISTANCE_AMD"/> 7108 </enums> 7109 7110 <enums namespace="GL" start="0x8840" end="0x884F" vendor="ARB"> 7111 <enum value="0x8840" name="GL_MATRIX_PALETTE_ARB"/> 7112 <enum value="0x8840" name="GL_MATRIX_PALETTE_OES"/> 7113 <enum value="0x8841" name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/> 7114 <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_ARB"/> 7115 <enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_OES"/> 7116 <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_ARB"/> 7117 <enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_OES"/> 7118 <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_ARB"/> 7119 <enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_OES"/> 7120 <enum value="0x8845" name="GL_CURRENT_MATRIX_INDEX_ARB"/> 7121 <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/> 7122 <enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/> 7123 <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/> 7124 <enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/> 7125 <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/> 7126 <enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/> 7127 <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/> 7128 <enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/> 7129 <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE"/> 7130 <enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE_ARB"/> 7131 <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE"/> 7132 <enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE_ARB"/> 7133 <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE"/> 7134 <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_ARB"/> 7135 <enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_EXT"/> 7136 <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC"/> 7137 <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_ARB"/> 7138 <enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_EXT"/> 7139 <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE"/> 7140 <enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE_ARB"/> 7141 <enum value="0x884E" name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/> 7142 <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE" alias="GL_COMPARE_R_TO_TEXTURE"/> 7143 <enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE_EXT"/> 7144 <enum value="0x884F" name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> 7145 </enums> 7146 7147 <enums namespace="GL" start="0x8850" end="0x891F" vendor="NV"> 7148 <enum value="0x8850" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/> 7149 <enum value="0x8851" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/> 7150 <enum value="0x8852" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/> 7151 <enum value="0x8853" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/> 7152 <enum value="0x8854" name="GL_OFFSET_HILO_TEXTURE_2D_NV"/> 7153 <enum value="0x8855" name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/> 7154 <enum value="0x8856" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/> 7155 <enum value="0x8857" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/> 7156 <enum value="0x8858" name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/> 7157 <enum value="0x8859" name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/> 7158 <enum value="0x885A" name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/> 7159 <enum value="0x885B" name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/> 7160 <enum value="0x885C" name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/> 7161 <enum value="0x885D" name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/> 7162 <enum value="0x885E" name="GL_HILO8_NV"/> 7163 <enum value="0x885F" name="GL_SIGNED_HILO8_NV"/> 7164 <enum value="0x8860" name="GL_FORCE_BLUE_TO_ONE_NV"/> 7165 <enum value="0x8861" name="GL_POINT_SPRITE"/> 7166 <enum value="0x8861" name="GL_POINT_SPRITE_ARB"/> 7167 <enum value="0x8861" name="GL_POINT_SPRITE_NV"/> 7168 <enum value="0x8861" name="GL_POINT_SPRITE_OES"/> 7169 <enum value="0x8862" name="GL_COORD_REPLACE"/> 7170 <enum value="0x8862" name="GL_COORD_REPLACE_ARB"/> 7171 <enum value="0x8862" name="GL_COORD_REPLACE_NV"/> 7172 <enum value="0x8862" name="GL_COORD_REPLACE_OES"/> 7173 <enum value="0x8863" name="GL_POINT_SPRITE_R_MODE_NV"/> 7174 <enum value="0x8864" name="GL_PIXEL_COUNTER_BITS_NV"/> 7175 <enum value="0x8864" name="GL_QUERY_COUNTER_BITS"/> 7176 <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_ARB"/> 7177 <enum value="0x8864" name="GL_QUERY_COUNTER_BITS_EXT"/> 7178 <enum value="0x8865" name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/> 7179 <enum value="0x8865" name="GL_CURRENT_QUERY"/> 7180 <enum value="0x8865" name="GL_CURRENT_QUERY_ARB"/> 7181 <enum value="0x8865" name="GL_CURRENT_QUERY_EXT"/> 7182 <enum value="0x8866" name="GL_PIXEL_COUNT_NV"/> 7183 <enum value="0x8866" name="GL_QUERY_RESULT"/> 7184 <enum value="0x8866" name="GL_QUERY_RESULT_ARB"/> 7185 <enum value="0x8866" name="GL_QUERY_RESULT_EXT"/> 7186 <enum value="0x8867" name="GL_PIXEL_COUNT_AVAILABLE_NV"/> 7187 <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE"/> 7188 <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_ARB"/> 7189 <enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_EXT"/> 7190 <enum value="0x8868" name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/> 7191 <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS"/> 7192 <enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS_ARB"/> 7193 <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> 7194 <enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/> 7195 <unused start="0x886B" vendor="NV"/> 7196 <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/> 7197 <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/> 7198 <enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/> 7199 <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> 7200 <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/> 7201 <enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/> 7202 <enum value="0x886E" name="GL_DEPTH_STENCIL_TO_RGBA_NV"/> 7203 <enum value="0x886F" name="GL_DEPTH_STENCIL_TO_BGRA_NV"/> 7204 <enum value="0x8870" name="GL_FRAGMENT_PROGRAM_NV"/> 7205 <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS"/> 7206 <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_ARB"/> 7207 <enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_NV"/> 7208 <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS"/> 7209 <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/> 7210 <enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/> 7211 <enum value="0x8873" name="GL_FRAGMENT_PROGRAM_BINDING_NV"/> 7212 <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_ARB"/> 7213 <enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_NV"/> 7214 <enum value="0x8875" name="GL_PROGRAM_FORMAT_ASCII_ARB"/> 7215 <enum value="0x8876" name="GL_PROGRAM_FORMAT_ARB"/> 7216 <unused start="0x8877" vendor="NV" comment="Should have been assigned to PROGRAM_BINDING_ARB"/> 7217 <enum value="0x8878" name="GL_WRITE_PIXEL_DATA_RANGE_NV"/> 7218 <enum value="0x8879" name="GL_READ_PIXEL_DATA_RANGE_NV"/> 7219 <enum value="0x887A" name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/> 7220 <enum value="0x887B" name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/> 7221 <enum value="0x887C" name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/> 7222 <enum value="0x887D" name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/> 7223 <unused start="0x887E" vendor="NV"/> 7224 <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 7225 <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/> 7226 <enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/> 7227 <enum value="0x8880" name="GL_FLOAT_R_NV"/> 7228 <enum value="0x8881" name="GL_FLOAT_RG_NV"/> 7229 <enum value="0x8882" name="GL_FLOAT_RGB_NV"/> 7230 <enum value="0x8883" name="GL_FLOAT_RGBA_NV"/> 7231 <enum value="0x8884" name="GL_FLOAT_R16_NV"/> 7232 <enum value="0x8885" name="GL_FLOAT_R32_NV"/> 7233 <enum value="0x8886" name="GL_FLOAT_RG16_NV"/> 7234 <enum value="0x8887" name="GL_FLOAT_RG32_NV"/> 7235 <enum value="0x8888" name="GL_FLOAT_RGB16_NV"/> 7236 <enum value="0x8889" name="GL_FLOAT_RGB32_NV"/> 7237 <enum value="0x888A" name="GL_FLOAT_RGBA16_NV"/> 7238 <enum value="0x888B" name="GL_FLOAT_RGBA32_NV"/> 7239 <enum value="0x888C" name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/> 7240 <enum value="0x888D" name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/> 7241 <enum value="0x888E" name="GL_FLOAT_RGBA_MODE_NV"/> 7242 <enum value="0x888F" name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/> 7243 <enum value="0x8890" name="GL_DEPTH_BOUNDS_TEST_EXT"/> 7244 <enum value="0x8891" name="GL_DEPTH_BOUNDS_EXT"/> 7245 <enum value="0x8892" name="GL_ARRAY_BUFFER"/> 7246 <enum value="0x8892" name="GL_ARRAY_BUFFER_ARB"/> 7247 <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER"/> 7248 <enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER_ARB"/> 7249 <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING"/> 7250 <enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING_ARB"/> 7251 <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/> 7252 <enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/> 7253 <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING"/> 7254 <enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/> 7255 <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING"/> 7256 <enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/> 7257 <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING"/> 7258 <enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/> 7259 <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING"/> 7260 <enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/> 7261 <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/> 7262 <enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/> 7263 <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/> 7264 <enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/> 7265 <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/> 7266 <enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/> 7267 <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/> 7268 <enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/> 7269 <enum value="0x889D" name="GL_FOG_COORD_ARRAY_BUFFER_BINDING" alias="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/> 7270 <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/> 7271 <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/> 7272 <enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/> 7273 <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> 7274 <enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/> 7275 <enum value="0x88A0" name="GL_PROGRAM_INSTRUCTIONS_ARB"/> 7276 <enum value="0x88A1" name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/> 7277 <enum value="0x88A2" name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 7278 <enum value="0x88A3" name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 7279 <enum value="0x88A4" name="GL_PROGRAM_TEMPORARIES_ARB"/> 7280 <enum value="0x88A5" name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/> 7281 <enum value="0x88A6" name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 7282 <enum value="0x88A7" name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 7283 <enum value="0x88A8" name="GL_PROGRAM_PARAMETERS_ARB"/> 7284 <enum value="0x88A9" name="GL_MAX_PROGRAM_PARAMETERS_ARB"/> 7285 <enum value="0x88AA" name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/> 7286 <enum value="0x88AB" name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/> 7287 <enum value="0x88AC" name="GL_PROGRAM_ATTRIBS_ARB"/> 7288 <enum value="0x88AD" name="GL_MAX_PROGRAM_ATTRIBS_ARB"/> 7289 <enum value="0x88AE" name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/> 7290 <enum value="0x88AF" name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/> 7291 <enum value="0x88B0" name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/> 7292 <enum value="0x88B1" name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/> 7293 <enum value="0x88B2" name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/> 7294 <enum value="0x88B3" name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/> 7295 <enum value="0x88B4" name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/> 7296 <enum value="0x88B5" name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/> 7297 <enum value="0x88B6" name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/> 7298 <enum value="0x88B7" name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/> 7299 <enum value="0x88B8" name="GL_READ_ONLY"/> 7300 <enum value="0x88B8" name="GL_READ_ONLY_ARB"/> 7301 <enum value="0x88B9" name="GL_WRITE_ONLY"/> 7302 <enum value="0x88B9" name="GL_WRITE_ONLY_ARB"/> 7303 <enum value="0x88B9" name="GL_WRITE_ONLY_OES"/> 7304 <enum value="0x88BA" name="GL_READ_WRITE"/> 7305 <enum value="0x88BA" name="GL_READ_WRITE_ARB"/> 7306 <enum value="0x88BB" name="GL_BUFFER_ACCESS"/> 7307 <enum value="0x88BB" name="GL_BUFFER_ACCESS_ARB"/> 7308 <enum value="0x88BB" name="GL_BUFFER_ACCESS_OES"/> 7309 <enum value="0x88BC" name="GL_BUFFER_MAPPED"/> 7310 <enum value="0x88BC" name="GL_BUFFER_MAPPED_ARB"/> 7311 <enum value="0x88BC" name="GL_BUFFER_MAPPED_OES"/> 7312 <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER"/> 7313 <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_ARB"/> 7314 <enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_OES"/> 7315 <enum value="0x88BE" name="GL_WRITE_DISCARD_NV"/> 7316 <enum value="0x88BF" name="GL_TIME_ELAPSED"/> 7317 <enum value="0x88BF" name="GL_TIME_ELAPSED_EXT"/> 7318 <enum value="0x88C0" name="GL_MATRIX0_ARB"/> 7319 <enum value="0x88C1" name="GL_MATRIX1_ARB"/> 7320 <enum value="0x88C2" name="GL_MATRIX2_ARB"/> 7321 <enum value="0x88C3" name="GL_MATRIX3_ARB"/> 7322 <enum value="0x88C4" name="GL_MATRIX4_ARB"/> 7323 <enum value="0x88C5" name="GL_MATRIX5_ARB"/> 7324 <enum value="0x88C6" name="GL_MATRIX6_ARB"/> 7325 <enum value="0x88C7" name="GL_MATRIX7_ARB"/> 7326 <enum value="0x88C8" name="GL_MATRIX8_ARB"/> 7327 <enum value="0x88C9" name="GL_MATRIX9_ARB"/> 7328 <enum value="0x88CA" name="GL_MATRIX10_ARB"/> 7329 <enum value="0x88CB" name="GL_MATRIX11_ARB"/> 7330 <enum value="0x88CC" name="GL_MATRIX12_ARB"/> 7331 <enum value="0x88CD" name="GL_MATRIX13_ARB"/> 7332 <enum value="0x88CE" name="GL_MATRIX14_ARB"/> 7333 <enum value="0x88CF" name="GL_MATRIX15_ARB"/> 7334 <enum value="0x88D0" name="GL_MATRIX16_ARB"/> 7335 <enum value="0x88D1" name="GL_MATRIX17_ARB"/> 7336 <enum value="0x88D2" name="GL_MATRIX18_ARB"/> 7337 <enum value="0x88D3" name="GL_MATRIX19_ARB"/> 7338 <enum value="0x88D4" name="GL_MATRIX20_ARB"/> 7339 <enum value="0x88D5" name="GL_MATRIX21_ARB"/> 7340 <enum value="0x88D6" name="GL_MATRIX22_ARB"/> 7341 <enum value="0x88D7" name="GL_MATRIX23_ARB"/> 7342 <enum value="0x88D8" name="GL_MATRIX24_ARB"/> 7343 <enum value="0x88D9" name="GL_MATRIX25_ARB"/> 7344 <enum value="0x88DA" name="GL_MATRIX26_ARB"/> 7345 <enum value="0x88DB" name="GL_MATRIX27_ARB"/> 7346 <enum value="0x88DC" name="GL_MATRIX28_ARB"/> 7347 <enum value="0x88DD" name="GL_MATRIX29_ARB"/> 7348 <enum value="0x88DE" name="GL_MATRIX30_ARB"/> 7349 <enum value="0x88DF" name="GL_MATRIX31_ARB"/> 7350 <enum value="0x88E0" name="GL_STREAM_DRAW"/> 7351 <enum value="0x88E0" name="GL_STREAM_DRAW_ARB"/> 7352 <enum value="0x88E1" name="GL_STREAM_READ"/> 7353 <enum value="0x88E1" name="GL_STREAM_READ_ARB"/> 7354 <enum value="0x88E2" name="GL_STREAM_COPY"/> 7355 <enum value="0x88E2" name="GL_STREAM_COPY_ARB"/> 7356 <unused start="0x88E3" vendor="NV" comment="To extend ARB_vbo"/> 7357 <enum value="0x88E4" name="GL_STATIC_DRAW"/> 7358 <enum value="0x88E4" name="GL_STATIC_DRAW_ARB"/> 7359 <enum value="0x88E5" name="GL_STATIC_READ"/> 7360 <enum value="0x88E5" name="GL_STATIC_READ_ARB"/> 7361 <enum value="0x88E6" name="GL_STATIC_COPY"/> 7362 <enum value="0x88E6" name="GL_STATIC_COPY_ARB"/> 7363 <unused start="0x88E7" vendor="NV" comment="To extend ARB_vbo"/> 7364 <enum value="0x88E8" name="GL_DYNAMIC_DRAW"/> 7365 <enum value="0x88E8" name="GL_DYNAMIC_DRAW_ARB"/> 7366 <enum value="0x88E9" name="GL_DYNAMIC_READ"/> 7367 <enum value="0x88E9" name="GL_DYNAMIC_READ_ARB"/> 7368 <enum value="0x88EA" name="GL_DYNAMIC_COPY"/> 7369 <enum value="0x88EA" name="GL_DYNAMIC_COPY_ARB"/> 7370 <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER"/> 7371 <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/> 7372 <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/> 7373 <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_NV"/> 7374 <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER"/> 7375 <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/> 7376 <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/> 7377 <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_NV"/> 7378 <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING"/> 7379 <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/> 7380 <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/> 7381 <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/> 7382 <enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/> 7383 <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING"/> 7384 <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/> 7385 <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/> 7386 <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/> 7387 <enum value="0x88F0" name="GL_DEPTH24_STENCIL8"/> 7388 <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT"/> 7389 <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES"/> 7390 <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE"/> 7391 <enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE_EXT"/> 7392 <enum value="0x88F2" name="GL_STENCIL_TAG_BITS_EXT"/> 7393 <enum value="0x88F3" name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/> 7394 <enum value="0x88F4" name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/> 7395 <enum value="0x88F5" name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/> 7396 <enum value="0x88F6" name="GL_MAX_PROGRAM_IF_DEPTH_NV"/> 7397 <enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/> 7398 <enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/> 7399 <enum value="0x88F9" name="GL_SRC1_COLOR"/> 7400 <enum value="0x88F9" name="GL_SRC1_COLOR_EXT"/> 7401 <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR"/> 7402 <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR_EXT"/> 7403 <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA"/> 7404 <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/> 7405 <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/> 7406 <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/> 7407 <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/> 7408 <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/> 7409 <enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/> 7410 <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/> 7411 <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/> 7412 <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/> 7413 <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/> 7414 <enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/> 7415 <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS"/> 7416 <enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/> 7417 <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET"/> 7418 <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/> 7419 <enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/> 7420 <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET"/> 7421 <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/> 7422 <enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/> 7423 <enum value="0x8906" name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/> 7424 <enum value="0x8907" name="GL_PROGRAM_RESULT_COMPONENTS_NV"/> 7425 <enum value="0x8908" name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/> 7426 <enum value="0x8909" name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/> 7427 <enum value="0x8910" name="GL_STENCIL_TEST_TWO_SIDE_EXT"/> 7428 <enum value="0x8911" name="GL_ACTIVE_STENCIL_FACE_EXT"/> 7429 <enum value="0x8912" name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/> 7430 <unused start="0x8913" vendor="NV"/> 7431 <enum value="0x8914" name="GL_SAMPLES_PASSED"/> 7432 <enum value="0x8914" name="GL_SAMPLES_PASSED_ARB"/> 7433 <unused start="0x8915" vendor="NV"/> 7434 <enum value="0x8916" name="GL_GEOMETRY_VERTICES_OUT"/> 7435 <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/> 7436 <enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/> 7437 <enum value="0x8917" name="GL_GEOMETRY_INPUT_TYPE"/> 7438 <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/> 7439 <enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/> 7440 <enum value="0x8918" name="GL_GEOMETRY_OUTPUT_TYPE"/> 7441 <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/> 7442 <enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/> 7443 <enum value="0x8919" name="GL_SAMPLER_BINDING"/> 7444 <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR"/> 7445 <enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR_ARB"/> 7446 <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR"/> 7447 <enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR_ARB"/> 7448 <enum value="0x891C" name="GL_CLAMP_READ_COLOR"/> 7449 <enum value="0x891C" name="GL_CLAMP_READ_COLOR_ARB"/> 7450 <enum value="0x891D" name="GL_FIXED_ONLY"/> 7451 <enum value="0x891D" name="GL_FIXED_ONLY_ARB"/> 7452 <enum value="0x891E" name="GL_TESS_CONTROL_PROGRAM_NV"/> 7453 <enum value="0x891F" name="GL_TESS_EVALUATION_PROGRAM_NV"/> 7454 </enums> 7455 7456 <enums namespace="GL" start="0x8920" end="0x897F" vendor="AMD"> 7457 <enum value="0x8920" name="GL_FRAGMENT_SHADER_ATI"/> 7458 <enum value="0x8921" name="GL_REG_0_ATI"/> 7459 <enum value="0x8922" name="GL_REG_1_ATI"/> 7460 <enum value="0x8923" name="GL_REG_2_ATI"/> 7461 <enum value="0x8924" name="GL_REG_3_ATI"/> 7462 <enum value="0x8925" name="GL_REG_4_ATI"/> 7463 <enum value="0x8926" name="GL_REG_5_ATI"/> 7464 <enum value="0x8927" name="GL_REG_6_ATI"/> 7465 <enum value="0x8928" name="GL_REG_7_ATI"/> 7466 <enum value="0x8929" name="GL_REG_8_ATI"/> 7467 <enum value="0x892A" name="GL_REG_9_ATI"/> 7468 <enum value="0x892B" name="GL_REG_10_ATI"/> 7469 <enum value="0x892C" name="GL_REG_11_ATI"/> 7470 <enum value="0x892D" name="GL_REG_12_ATI"/> 7471 <enum value="0x892E" name="GL_REG_13_ATI"/> 7472 <enum value="0x892F" name="GL_REG_14_ATI"/> 7473 <enum value="0x8930" name="GL_REG_15_ATI"/> 7474 <enum value="0x8931" name="GL_REG_16_ATI"/> 7475 <enum value="0x8932" name="GL_REG_17_ATI"/> 7476 <enum value="0x8933" name="GL_REG_18_ATI"/> 7477 <enum value="0x8934" name="GL_REG_19_ATI"/> 7478 <enum value="0x8935" name="GL_REG_20_ATI"/> 7479 <enum value="0x8936" name="GL_REG_21_ATI"/> 7480 <enum value="0x8937" name="GL_REG_22_ATI"/> 7481 <enum value="0x8938" name="GL_REG_23_ATI"/> 7482 <enum value="0x8939" name="GL_REG_24_ATI"/> 7483 <enum value="0x893A" name="GL_REG_25_ATI"/> 7484 <enum value="0x893B" name="GL_REG_26_ATI"/> 7485 <enum value="0x893C" name="GL_REG_27_ATI"/> 7486 <enum value="0x893D" name="GL_REG_28_ATI"/> 7487 <enum value="0x893E" name="GL_REG_29_ATI"/> 7488 <enum value="0x893F" name="GL_REG_30_ATI"/> 7489 <enum value="0x8940" name="GL_REG_31_ATI"/> 7490 <enum value="0x8941" name="GL_CON_0_ATI"/> 7491 <enum value="0x8942" name="GL_CON_1_ATI"/> 7492 <enum value="0x8943" name="GL_CON_2_ATI"/> 7493 <enum value="0x8944" name="GL_CON_3_ATI"/> 7494 <enum value="0x8945" name="GL_CON_4_ATI"/> 7495 <enum value="0x8946" name="GL_CON_5_ATI"/> 7496 <enum value="0x8947" name="GL_CON_6_ATI"/> 7497 <enum value="0x8948" name="GL_CON_7_ATI"/> 7498 <enum value="0x8949" name="GL_CON_8_ATI"/> 7499 <enum value="0x894A" name="GL_CON_9_ATI"/> 7500 <enum value="0x894B" name="GL_CON_10_ATI"/> 7501 <enum value="0x894C" name="GL_CON_11_ATI"/> 7502 <enum value="0x894D" name="GL_CON_12_ATI"/> 7503 <enum value="0x894E" name="GL_CON_13_ATI"/> 7504 <enum value="0x894F" name="GL_CON_14_ATI"/> 7505 <enum value="0x8950" name="GL_CON_15_ATI"/> 7506 <enum value="0x8951" name="GL_CON_16_ATI"/> 7507 <enum value="0x8952" name="GL_CON_17_ATI"/> 7508 <enum value="0x8953" name="GL_CON_18_ATI"/> 7509 <enum value="0x8954" name="GL_CON_19_ATI"/> 7510 <enum value="0x8955" name="GL_CON_20_ATI"/> 7511 <enum value="0x8956" name="GL_CON_21_ATI"/> 7512 <enum value="0x8957" name="GL_CON_22_ATI"/> 7513 <enum value="0x8958" name="GL_CON_23_ATI"/> 7514 <enum value="0x8959" name="GL_CON_24_ATI"/> 7515 <enum value="0x895A" name="GL_CON_25_ATI"/> 7516 <enum value="0x895B" name="GL_CON_26_ATI"/> 7517 <enum value="0x895C" name="GL_CON_27_ATI"/> 7518 <enum value="0x895D" name="GL_CON_28_ATI"/> 7519 <enum value="0x895E" name="GL_CON_29_ATI"/> 7520 <enum value="0x895F" name="GL_CON_30_ATI"/> 7521 <enum value="0x8960" name="GL_CON_31_ATI"/> 7522 <enum value="0x8961" name="GL_MOV_ATI"/> 7523 <enum value="0x8963" name="GL_ADD_ATI"/> 7524 <enum value="0x8964" name="GL_MUL_ATI"/> 7525 <enum value="0x8965" name="GL_SUB_ATI"/> 7526 <enum value="0x8966" name="GL_DOT3_ATI"/> 7527 <enum value="0x8967" name="GL_DOT4_ATI"/> 7528 <enum value="0x8968" name="GL_MAD_ATI"/> 7529 <enum value="0x8969" name="GL_LERP_ATI"/> 7530 <enum value="0x896A" name="GL_CND_ATI"/> 7531 <enum value="0x896B" name="GL_CND0_ATI"/> 7532 <enum value="0x896C" name="GL_DOT2_ADD_ATI"/> 7533 <enum value="0x896D" name="GL_SECONDARY_INTERPOLATOR_ATI"/> 7534 <enum value="0x896E" name="GL_NUM_FRAGMENT_REGISTERS_ATI"/> 7535 <enum value="0x896F" name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/> 7536 <enum value="0x8970" name="GL_NUM_PASSES_ATI"/> 7537 <enum value="0x8971" name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/> 7538 <enum value="0x8972" name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/> 7539 <enum value="0x8973" name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/> 7540 <enum value="0x8974" name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/> 7541 <enum value="0x8975" name="GL_COLOR_ALPHA_PAIRING_ATI"/> 7542 <enum value="0x8976" name="GL_SWIZZLE_STR_ATI"/> 7543 <enum value="0x8977" name="GL_SWIZZLE_STQ_ATI"/> 7544 <enum value="0x8978" name="GL_SWIZZLE_STR_DR_ATI"/> 7545 <enum value="0x8979" name="GL_SWIZZLE_STQ_DQ_ATI"/> 7546 <enum value="0x897A" name="GL_SWIZZLE_STRQ_ATI"/> 7547 <enum value="0x897B" name="GL_SWIZZLE_STRQ_DQ_ATI"/> 7548 <unused start="0x897C" end="0x897F" vendor="AMD"/> 7549 </enums> 7550 7551 <enums namespace="GL" start="0x8980" end="0x898F" vendor="OML"> 7552 <enum value="0x8980" name="GL_INTERLACE_OML"/> 7553 <enum value="0x8981" name="GL_INTERLACE_READ_OML"/> 7554 <enum value="0x8982" name="GL_FORMAT_SUBSAMPLE_24_24_OML"/> 7555 <enum value="0x8983" name="GL_FORMAT_SUBSAMPLE_244_244_OML"/> 7556 <enum value="0x8984" name="GL_PACK_RESAMPLE_OML"/> 7557 <enum value="0x8985" name="GL_UNPACK_RESAMPLE_OML"/> 7558 <enum value="0x8986" name="GL_RESAMPLE_REPLICATE_OML"/> 7559 <enum value="0x8987" name="GL_RESAMPLE_ZERO_FILL_OML"/> 7560 <enum value="0x8988" name="GL_RESAMPLE_AVERAGE_OML"/> 7561 <enum value="0x8989" name="GL_RESAMPLE_DECIMATE_OML"/> 7562 <enum value="0x898A" name="GL_POINT_SIZE_ARRAY_TYPE_OES"/> 7563 <enum value="0x898B" name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/> 7564 <enum value="0x898C" name="GL_POINT_SIZE_ARRAY_POINTER_OES"/> 7565 <enum value="0x898D" name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/> 7566 <enum value="0x898E" name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/> 7567 <enum value="0x898F" name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/> 7568 </enums> 7569 7570 <enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs"> 7571 <unused start="0x8990" end="0x899F" vendor="ZiiLabs"/> 7572 </enums> 7573 7574 <enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox"> 7575 <unused start="0x89A0" end="0x89FF" vendor="Matrox"/> 7576 </enums> 7577 7578 <enums namespace="GL" start="0x8A00" end="0x8A7F" vendor="APPLE"> 7579 <enum value="0x8A00" name="GL_VERTEX_ATTRIB_MAP1_APPLE"/> 7580 <enum value="0x8A01" name="GL_VERTEX_ATTRIB_MAP2_APPLE"/> 7581 <enum value="0x8A02" name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/> 7582 <enum value="0x8A03" name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/> 7583 <enum value="0x8A04" name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/> 7584 <enum value="0x8A05" name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/> 7585 <enum value="0x8A06" name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/> 7586 <enum value="0x8A07" name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/> 7587 <enum value="0x8A08" name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/> 7588 <enum value="0x8A09" name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/> 7589 <enum value="0x8A0A" name="GL_DRAW_PIXELS_APPLE"/> 7590 <enum value="0x8A0B" name="GL_FENCE_APPLE"/> 7591 <enum value="0x8A0C" name="GL_ELEMENT_ARRAY_APPLE"/> 7592 <enum value="0x8A0D" name="GL_ELEMENT_ARRAY_TYPE_APPLE"/> 7593 <enum value="0x8A0E" name="GL_ELEMENT_ARRAY_POINTER_APPLE"/> 7594 <enum value="0x8A0F" name="GL_COLOR_FLOAT_APPLE"/> 7595 <unused start="0x8A10" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/> 7596 <!-- <enum value="0x8A10" name="GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE"/> --> 7597 <enum value="0x8A11" name="GL_UNIFORM_BUFFER"/> 7598 <enum value="0x8A12" name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/> 7599 <enum value="0x8A13" name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/> 7600 <enum value="0x8A14" name="GL_AUX_DEPTH_STENCIL_APPLE"/> 7601 <enum value="0x8A15" name="GL_PACK_ROW_BYTES_APPLE"/> 7602 <enum value="0x8A16" name="GL_UNPACK_ROW_BYTES_APPLE"/> 7603 <unused start="0x8A17" end="0x8A18" vendor="APPLE"/> 7604 <enum value="0x8A19" name="GL_RELEASED_APPLE"/> 7605 <enum value="0x8A1A" name="GL_VOLATILE_APPLE"/> 7606 <enum value="0x8A1B" name="GL_RETAINED_APPLE"/> 7607 <enum value="0x8A1C" name="GL_UNDEFINED_APPLE"/> 7608 <enum value="0x8A1D" name="GL_PURGEABLE_APPLE"/> 7609 <unused start="0x8A1E" vendor="APPLE"/> 7610 <enum value="0x8A1F" name="GL_RGB_422_APPLE"/> 7611 <unused start="0x8A20" end="0x8A27" vendor="APPLE"/> 7612 <enum value="0x8A28" name="GL_UNIFORM_BUFFER_BINDING"/> 7613 <enum value="0x8A29" name="GL_UNIFORM_BUFFER_START"/> 7614 <enum value="0x8A2A" name="GL_UNIFORM_BUFFER_SIZE"/> 7615 <enum value="0x8A2B" name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/> 7616 <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/> 7617 <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/> 7618 <enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/> 7619 <enum value="0x8A2D" name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/> 7620 <enum value="0x8A2E" name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/> 7621 <enum value="0x8A2F" name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/> 7622 <enum value="0x8A30" name="GL_MAX_UNIFORM_BLOCK_SIZE"/> 7623 <enum value="0x8A31" name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/> 7624 <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/> 7625 <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/> 7626 <enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/> 7627 <enum value="0x8A33" name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/> 7628 <enum value="0x8A34" name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/> 7629 <enum value="0x8A35" name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/> 7630 <enum value="0x8A36" name="GL_ACTIVE_UNIFORM_BLOCKS"/> 7631 <enum value="0x8A37" name="GL_UNIFORM_TYPE"/> 7632 <enum value="0x8A38" name="GL_UNIFORM_SIZE"/> 7633 <enum value="0x8A39" name="GL_UNIFORM_NAME_LENGTH"/> 7634 <enum value="0x8A3A" name="GL_UNIFORM_BLOCK_INDEX"/> 7635 <enum value="0x8A3B" name="GL_UNIFORM_OFFSET"/> 7636 <enum value="0x8A3C" name="GL_UNIFORM_ARRAY_STRIDE"/> 7637 <enum value="0x8A3D" name="GL_UNIFORM_MATRIX_STRIDE"/> 7638 <enum value="0x8A3E" name="GL_UNIFORM_IS_ROW_MAJOR"/> 7639 <enum value="0x8A3F" name="GL_UNIFORM_BLOCK_BINDING"/> 7640 <enum value="0x8A40" name="GL_UNIFORM_BLOCK_DATA_SIZE"/> 7641 <enum value="0x8A41" name="GL_UNIFORM_BLOCK_NAME_LENGTH"/> 7642 <enum value="0x8A42" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/> 7643 <enum value="0x8A43" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/> 7644 <enum value="0x8A44" name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/> 7645 <enum value="0x8A45" name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/> 7646 <enum value="0x8A46" name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/> 7647 <unused start="0x8A47" vendor="APPLE"/> 7648 <enum value="0x8A48" name="GL_TEXTURE_SRGB_DECODE_EXT"/> 7649 <enum value="0x8A49" name="GL_DECODE_EXT"/> 7650 <enum value="0x8A4A" name="GL_SKIP_DECODE_EXT"/> 7651 <unused start="0x8A4B" end="0x8A4E" vendor="APPLE"/> 7652 <enum value="0x8A4F" name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/> 7653 <unused start="0x8A50" vendor="APPLE"/> 7654 <enum value="0x8A51" name="GL_RGB_RAW_422_APPLE"/> 7655 <enum value="0x8A52" name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/> 7656 <enum value="0x8A53" name="GL_SYNC_OBJECT_APPLE"/> 7657 <enum value="0x8A54" name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/> 7658 <enum value="0x8A55" name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/> 7659 <enum value="0x8A56" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/> 7660 <enum value="0x8A57" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/> 7661 <unused start="0x8A58" end="0x8A7F" vendor="APPLE"/> 7662 </enums> 7663 7664 <enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox"> 7665 <unused start="0x8A80" end="0x8AEF" vendor="Matrox"/> 7666 </enums> 7667 7668 <enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul"> 7669 <unused start="0x8AF0" end="0x8B2F" vendor="Chromium"/> 7670 </enums> 7671 7672 <enums namespace="GL" start="0x8B30" end="0x8B3F" group="ShaderType" vendor="ARB"> 7673 <enum value="0x8B30" name="GL_FRAGMENT_SHADER"/> 7674 <enum value="0x8B30" name="GL_FRAGMENT_SHADER_ARB"/> 7675 <enum value="0x8B31" name="GL_VERTEX_SHADER"/> 7676 <enum value="0x8B31" name="GL_VERTEX_SHADER_ARB"/> 7677 <unused start="0x8B32" end="0x8B3F" comment="For shader types"/> 7678 </enums> 7679 7680 <enums namespace="GL" start="0x8B40" end="0x8B47" group="ContainerType" vendor="ARB"> 7681 <enum value="0x8B40" name="GL_PROGRAM_OBJECT_ARB"/> 7682 <enum value="0x8B40" name="GL_PROGRAM_OBJECT_EXT"/> 7683 <unused start="0x8B41" end="0x8B47" comment="For container types"/> 7684 </enums> 7685 7686 <enums namespace="GL" start="0x8B48" end="0x8B4F" vendor="ARB"> 7687 <enum value="0x8B48" name="GL_SHADER_OBJECT_ARB"/> 7688 <enum value="0x8B48" name="GL_SHADER_OBJECT_EXT"/> 7689 <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/> 7690 <enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/> 7691 <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/> 7692 <enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/> 7693 <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS"/> 7694 <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS" alias="MAX_VARYING_FLOATS"/> 7695 <enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS_EXT"/> 7696 <enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS_ARB"/> 7697 <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/> 7698 <enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/> 7699 <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/> 7700 <enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/> 7701 <enum value="0x8B4E" name="GL_OBJECT_TYPE_ARB"/> 7702 <enum value="0x8B4F" name="GL_SHADER_TYPE"/> 7703 <enum value="0x8B4F" name="GL_OBJECT_SUBTYPE_ARB"/> 7704 </enums> 7705 7706 <enums namespace="GL" start="0x8B50" end="0x8B7F" group="AttributeType" vendor="ARB"> 7707 <enum value="0x8B50" name="GL_FLOAT_VEC2"/> 7708 <enum value="0x8B50" name="GL_FLOAT_VEC2_ARB"/> 7709 <enum value="0x8B51" name="GL_FLOAT_VEC3"/> 7710 <enum value="0x8B51" name="GL_FLOAT_VEC3_ARB"/> 7711 <enum value="0x8B52" name="GL_FLOAT_VEC4"/> 7712 <enum value="0x8B52" name="GL_FLOAT_VEC4_ARB"/> 7713 <enum value="0x8B53" name="GL_INT_VEC2"/> 7714 <enum value="0x8B53" name="GL_INT_VEC2_ARB"/> 7715 <enum value="0x8B54" name="GL_INT_VEC3"/> 7716 <enum value="0x8B54" name="GL_INT_VEC3_ARB"/> 7717 <enum value="0x8B55" name="GL_INT_VEC4"/> 7718 <enum value="0x8B55" name="GL_INT_VEC4_ARB"/> 7719 <enum value="0x8B56" name="GL_BOOL"/> 7720 <enum value="0x8B56" name="GL_BOOL_ARB"/> 7721 <enum value="0x8B57" name="GL_BOOL_VEC2"/> 7722 <enum value="0x8B57" name="GL_BOOL_VEC2_ARB"/> 7723 <enum value="0x8B58" name="GL_BOOL_VEC3"/> 7724 <enum value="0x8B58" name="GL_BOOL_VEC3_ARB"/> 7725 <enum value="0x8B59" name="GL_BOOL_VEC4"/> 7726 <enum value="0x8B59" name="GL_BOOL_VEC4_ARB"/> 7727 <enum value="0x8B5A" name="GL_FLOAT_MAT2"/> 7728 <enum value="0x8B5A" name="GL_FLOAT_MAT2_ARB"/> 7729 <enum value="0x8B5B" name="GL_FLOAT_MAT3"/> 7730 <enum value="0x8B5B" name="GL_FLOAT_MAT3_ARB"/> 7731 <enum value="0x8B5C" name="GL_FLOAT_MAT4"/> 7732 <enum value="0x8B5C" name="GL_FLOAT_MAT4_ARB"/> 7733 <enum value="0x8B5D" name="GL_SAMPLER_1D"/> 7734 <enum value="0x8B5D" name="GL_SAMPLER_1D_ARB"/> 7735 <enum value="0x8B5E" name="GL_SAMPLER_2D"/> 7736 <enum value="0x8B5E" name="GL_SAMPLER_2D_ARB"/> 7737 <enum value="0x8B5F" name="GL_SAMPLER_3D"/> 7738 <enum value="0x8B5F" name="GL_SAMPLER_3D_ARB"/> 7739 <enum value="0x8B5F" name="GL_SAMPLER_3D_OES"/> 7740 <enum value="0x8B60" name="GL_SAMPLER_CUBE"/> 7741 <enum value="0x8B60" name="GL_SAMPLER_CUBE_ARB"/> 7742 <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW"/> 7743 <enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW_ARB"/> 7744 <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW"/> 7745 <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_ARB"/> 7746 <enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_EXT"/> 7747 <enum value="0x8B63" name="GL_SAMPLER_2D_RECT"/> 7748 <enum value="0x8B63" name="GL_SAMPLER_2D_RECT_ARB"/> 7749 <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW"/> 7750 <enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/> 7751 <enum value="0x8B65" name="GL_FLOAT_MAT2x3"/> 7752 <enum value="0x8B65" name="GL_FLOAT_MAT2x3_NV"/> 7753 <enum value="0x8B66" name="GL_FLOAT_MAT2x4"/> 7754 <enum value="0x8B66" name="GL_FLOAT_MAT2x4_NV"/> 7755 <enum value="0x8B67" name="GL_FLOAT_MAT3x2"/> 7756 <enum value="0x8B67" name="GL_FLOAT_MAT3x2_NV"/> 7757 <enum value="0x8B68" name="GL_FLOAT_MAT3x4"/> 7758 <enum value="0x8B68" name="GL_FLOAT_MAT3x4_NV"/> 7759 <enum value="0x8B69" name="GL_FLOAT_MAT4x2"/> 7760 <enum value="0x8B69" name="GL_FLOAT_MAT4x2_NV"/> 7761 <enum value="0x8B6A" name="GL_FLOAT_MAT4x3"/> 7762 <enum value="0x8B6A" name="GL_FLOAT_MAT4x3_NV"/> 7763 <unused start="0x8B6B" end="0x8B7F" comment="For attribute types"/> 7764 </enums> 7765 7766 <enums namespace="GL" start="0x8B80" end="0x8B8F" vendor="ARB"> 7767 <enum value="0x8B80" name="GL_DELETE_STATUS"/> 7768 <enum value="0x8B80" name="GL_OBJECT_DELETE_STATUS_ARB"/> 7769 <enum value="0x8B81" name="GL_COMPILE_STATUS"/> 7770 <enum value="0x8B81" name="GL_OBJECT_COMPILE_STATUS_ARB"/> 7771 <enum value="0x8B82" name="GL_LINK_STATUS"/> 7772 <enum value="0x8B82" name="GL_OBJECT_LINK_STATUS_ARB"/> 7773 <enum value="0x8B83" name="GL_VALIDATE_STATUS"/> 7774 <enum value="0x8B83" name="GL_OBJECT_VALIDATE_STATUS_ARB"/> 7775 <enum value="0x8B84" name="GL_INFO_LOG_LENGTH"/> 7776 <enum value="0x8B84" name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/> 7777 <enum value="0x8B85" name="GL_ATTACHED_SHADERS"/> 7778 <enum value="0x8B85" name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/> 7779 <enum value="0x8B86" name="GL_ACTIVE_UNIFORMS"/> 7780 <enum value="0x8B86" name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/> 7781 <enum value="0x8B87" name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/> 7782 <enum value="0x8B87" name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/> 7783 <enum value="0x8B88" name="GL_SHADER_SOURCE_LENGTH"/> 7784 <enum value="0x8B88" name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/> 7785 <enum value="0x8B89" name="GL_ACTIVE_ATTRIBUTES"/> 7786 <enum value="0x8B89" name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/> 7787 <enum value="0x8B8A" name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/> 7788 <enum value="0x8B8A" name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/> 7789 <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/> 7790 <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/> 7791 <enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/> 7792 <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION"/> 7793 <enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION_ARB"/> 7794 <enum value="0x8B8D" name="GL_CURRENT_PROGRAM"/> 7795 <enum value="0x8B8D" api="gl" name="GL_ACTIVE_PROGRAM_EXT" alias="GL_CURRENT_PROGRAM" comment="For the OpenGL version of EXT_separate_shader_objects"/> 7796 <unused start="0x8B8E" end="0x8B8F" vendor="ARB"/> 7797 </enums> 7798 7799 <enums namespace="GL" start="0x8B90" end="0x8B9F" vendor="OES"> 7800 <enum value="0x8B90" name="GL_PALETTE4_RGB8_OES"/> 7801 <enum value="0x8B91" name="GL_PALETTE4_RGBA8_OES"/> 7802 <enum value="0x8B92" name="GL_PALETTE4_R5_G6_B5_OES"/> 7803 <enum value="0x8B93" name="GL_PALETTE4_RGBA4_OES"/> 7804 <enum value="0x8B94" name="GL_PALETTE4_RGB5_A1_OES"/> 7805 <enum value="0x8B95" name="GL_PALETTE8_RGB8_OES"/> 7806 <enum value="0x8B96" name="GL_PALETTE8_RGBA8_OES"/> 7807 <enum value="0x8B97" name="GL_PALETTE8_R5_G6_B5_OES"/> 7808 <enum value="0x8B98" name="GL_PALETTE8_RGBA4_OES"/> 7809 <enum value="0x8B99" name="GL_PALETTE8_RGB5_A1_OES"/> 7810 <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> 7811 <enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/> 7812 <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> 7813 <enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/> 7814 <enum value="0x8B9C" name="GL_POINT_SIZE_ARRAY_OES"/> 7815 <enum value="0x8B9D" name="GL_TEXTURE_CROP_RECT_OES"/> 7816 <enum value="0x8B9E" name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/> 7817 <enum value="0x8B9F" name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/> 7818 </enums> 7819 7820 <enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed"> 7821 <unused start="0x8BA0" end="0x8BAF" vendor="Seaweed"/> 7822 </enums> 7823 7824 <enums namespace="GL" start="0x8BB0" end="0x8BBF" vendor="MESA"> 7825 <enum value="0x8BB0" name="GL_FRAGMENT_PROGRAM_POSITION_MESA"/> 7826 <enum value="0x8BB1" name="GL_FRAGMENT_PROGRAM_CALLBACK_MESA"/> 7827 <enum value="0x8BB2" name="GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA"/> 7828 <enum value="0x8BB3" name="GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA"/> 7829 <enum value="0x8BB4" name="GL_VERTEX_PROGRAM_POSITION_MESA"/> 7830 <enum value="0x8BB5" name="GL_VERTEX_PROGRAM_CALLBACK_MESA"/> 7831 <enum value="0x8BB6" name="GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"/> 7832 <enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/> 7833 <enum value="0x8BB8" name="GL_TILE_RASTER_ORDER_FIXED_MESA"/> 7834 <enum value="0x8BB9" name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/> 7835 <enum value="0x8BBA" name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/> 7836 </enums> 7837 7838 <enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM"> 7839 <enum value="0x8BC0" name="GL_COUNTER_TYPE_AMD"/> 7840 <enum value="0x8BC1" name="GL_COUNTER_RANGE_AMD"/> 7841 <enum value="0x8BC2" name="GL_UNSIGNED_INT64_AMD"/> 7842 <enum value="0x8BC3" name="GL_PERCENTAGE_AMD"/> 7843 <enum value="0x8BC4" name="GL_PERFMON_RESULT_AVAILABLE_AMD"/> 7844 <enum value="0x8BC5" name="GL_PERFMON_RESULT_SIZE_AMD"/> 7845 <enum value="0x8BC6" name="GL_PERFMON_RESULT_AMD"/> 7846 <unused start="0x8BC7" end="0x8BD1" vendor="QCOM"/> 7847 <enum value="0x8BD2" name="GL_TEXTURE_WIDTH_QCOM"/> 7848 <enum value="0x8BD3" name="GL_TEXTURE_HEIGHT_QCOM"/> 7849 <enum value="0x8BD4" name="GL_TEXTURE_DEPTH_QCOM"/> 7850 <enum value="0x8BD5" name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/> 7851 <enum value="0x8BD6" name="GL_TEXTURE_FORMAT_QCOM"/> 7852 <enum value="0x8BD7" name="GL_TEXTURE_TYPE_QCOM"/> 7853 <enum value="0x8BD8" name="GL_TEXTURE_IMAGE_VALID_QCOM"/> 7854 <enum value="0x8BD9" name="GL_TEXTURE_NUM_LEVELS_QCOM"/> 7855 <enum value="0x8BDA" name="GL_TEXTURE_TARGET_QCOM"/> 7856 <enum value="0x8BDB" name="GL_TEXTURE_OBJECT_VALID_QCOM"/> 7857 <enum value="0x8BDC" name="GL_STATE_RESTORE"/> 7858 <unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/> 7859 <enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/> 7860 <unused start="0x8BE8" end="0x8BEF" vendor="QCOM"/> 7861 <enum value="0x8BFA" name="GL_TEXTURE_PROTECTED_EXT"/> 7862 <enum value="0x8BFB" name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/> 7863 <enum value="0x8BFC" name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/> 7864 <enum value="0x8BFD" name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/> 7865 <enum value="0x8BFE" name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/> 7866 <enum value="0x8BFF" name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/> 7867 </enums> 7868 7869 <enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG"> 7870 <enum value="0x8C00" name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/> 7871 <enum value="0x8C01" name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/> 7872 <enum value="0x8C02" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/> 7873 <enum value="0x8C03" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/> 7874 <enum value="0x8C04" name="GL_MODULATE_COLOR_IMG"/> 7875 <enum value="0x8C05" name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/> 7876 <enum value="0x8C06" name="GL_TEXTURE_ALPHA_MODULATE_IMG"/> 7877 <enum value="0x8C07" name="GL_FACTOR_ALPHA_MODULATE_IMG"/> 7878 <enum value="0x8C08" name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/> 7879 <enum value="0x8C09" name="GL_ADD_BLEND_IMG"/> 7880 <enum value="0x8C0A" name="GL_SGX_BINARY_IMG"/> 7881 <unused start="0x8C0B" end="0x8C0F" vendor="IMG"/> 7882 </enums> 7883 7884 <enums namespace="GL" start="0x8C10" end="0x8C8F" vendor="NV" comment="For Pat Brown"> 7885 <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE"/> 7886 <enum value="0x8C10" name="GL_TEXTURE_RED_TYPE_ARB"/> 7887 <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE"/> 7888 <enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE_ARB"/> 7889 <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE"/> 7890 <enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE_ARB"/> 7891 <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE"/> 7892 <enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE_ARB"/> 7893 <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE"/> 7894 <enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/> 7895 <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE"/> 7896 <enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE_ARB"/> 7897 <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE"/> 7898 <enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE_ARB"/> 7899 <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED"/> 7900 <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_ARB"/> 7901 <enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_EXT"/> 7902 <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY"/> 7903 <enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY_EXT"/> 7904 <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY"/> 7905 <enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/> 7906 <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY"/> 7907 <enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY_EXT"/> 7908 <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY"/> 7909 <enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/> 7910 <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY"/> 7911 <enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/> 7912 <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY"/> 7913 <enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/> 7914 <unused start="0x8C1E" end="0x8C25" vendor="NV"/> 7915 <enum value="0x8C26" name="GL_GEOMETRY_PROGRAM_NV"/> 7916 <enum value="0x8C27" name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/> 7917 <enum value="0x8C28" name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/> 7918 <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/> 7919 <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/> 7920 <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/> 7921 <enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/> 7922 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER"/> 7923 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_ARB"/> 7924 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_EXT"/> 7925 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_OES"/> 7926 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING" comment="Equivalent to GL_TEXTURE_BUFFER_ARB query, but named more consistently"/> 7927 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/> 7928 <enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_OES"/> 7929 <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE"/> 7930 <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/> 7931 <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/> 7932 <enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/> 7933 <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER"/> 7934 <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_ARB"/> 7935 <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_EXT"/> 7936 <enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_OES"/> 7937 <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/> 7938 <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/> 7939 <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/> 7940 <enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/> 7941 <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_ARB"/> 7942 <enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_EXT"/> 7943 <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED"/> 7944 <enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED_EXT"/> 7945 <unused start="0x8C30" end="0x8C35" vendor="NV"/> 7946 <enum value="0x8C36" name="GL_SAMPLE_SHADING"/> 7947 <enum value="0x8C36" name="GL_SAMPLE_SHADING_ARB"/> 7948 <enum value="0x8C36" name="GL_SAMPLE_SHADING_OES"/> 7949 <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE"/> 7950 <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/> 7951 <enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/> 7952 <unused start="0x8C38" end="0x8C39" vendor="NV"/> 7953 <enum value="0x8C3A" name="GL_R11F_G11F_B10F"/> 7954 <enum value="0x8C3A" name="GL_R11F_G11F_B10F_APPLE"/> 7955 <enum value="0x8C3A" name="GL_R11F_G11F_B10F_EXT"/> 7956 <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 7957 <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/> 7958 <enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/> 7959 <enum value="0x8C3C" name="GL_RGBA_SIGNED_COMPONENTS_EXT"/> 7960 <enum value="0x8C3D" name="GL_RGB9_E5"/> 7961 <enum value="0x8C3D" name="GL_RGB9_E5_APPLE"/> 7962 <enum value="0x8C3D" name="GL_RGB9_E5_EXT"/> 7963 <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV"/> 7964 <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/> 7965 <enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/> 7966 <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE"/> 7967 <enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE_EXT"/> 7968 <enum value="0x8C40" name="GL_SRGB"/> 7969 <enum value="0x8C40" name="GL_SRGB_EXT"/> 7970 <enum value="0x8C41" name="GL_SRGB8"/> 7971 <enum value="0x8C41" name="GL_SRGB8_EXT"/> 7972 <enum value="0x8C41" name="GL_SRGB8_NV"/> 7973 <enum value="0x8C42" name="GL_SRGB_ALPHA"/> 7974 <enum value="0x8C42" name="GL_SRGB_ALPHA_EXT"/> 7975 <enum value="0x8C43" name="GL_SRGB8_ALPHA8"/> 7976 <enum value="0x8C43" name="GL_SRGB8_ALPHA8_EXT"/> 7977 <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA"/> 7978 <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_EXT"/> 7979 <enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_NV"/> 7980 <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8"/> 7981 <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_EXT"/> 7982 <enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_NV"/> 7983 <enum value="0x8C46" name="GL_SLUMINANCE"/> 7984 <enum value="0x8C46" name="GL_SLUMINANCE_EXT"/> 7985 <enum value="0x8C46" name="GL_SLUMINANCE_NV"/> 7986 <enum value="0x8C47" name="GL_SLUMINANCE8"/> 7987 <enum value="0x8C47" name="GL_SLUMINANCE8_EXT"/> 7988 <enum value="0x8C47" name="GL_SLUMINANCE8_NV"/> 7989 <enum value="0x8C48" name="GL_COMPRESSED_SRGB"/> 7990 <enum value="0x8C48" name="GL_COMPRESSED_SRGB_EXT"/> 7991 <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA"/> 7992 <enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA_EXT"/> 7993 <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE"/> 7994 <enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE_EXT"/> 7995 <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA"/> 7996 <enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/> 7997 <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/> 7998 <enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/> 7999 <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/> 8000 <enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/> 8001 <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/> 8002 <enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/> 8003 <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/> 8004 <enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/> 8005 <unused start="0x8C50" end="0x8C6F" vendor="NV"/> 8006 <enum value="0x8C70" name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/> 8007 <enum value="0x8C71" name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/> 8008 <enum value="0x8C72" name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/> 8009 <enum value="0x8C73" name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/> 8010 <enum value="0x8C74" name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/> 8011 <enum value="0x8C75" name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/> 8012 <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/> 8013 <enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/> 8014 <enum value="0x8C77" name="GL_BACK_PRIMARY_COLOR_NV"/> 8015 <enum value="0x8C78" name="GL_BACK_SECONDARY_COLOR_NV"/> 8016 <enum value="0x8C79" name="GL_TEXTURE_COORD_NV"/> 8017 <enum value="0x8C7A" name="GL_CLIP_DISTANCE_NV"/> 8018 <enum value="0x8C7B" name="GL_VERTEX_ID_NV"/> 8019 <enum value="0x8C7C" name="GL_PRIMITIVE_ID_NV"/> 8020 <enum value="0x8C7D" name="GL_GENERIC_ATTRIB_NV"/> 8021 <enum value="0x8C7E" name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/> 8022 <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/> 8023 <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/> 8024 <enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/> 8025 <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/> 8026 <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/> 8027 <enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/> 8028 <enum value="0x8C81" name="GL_ACTIVE_VARYINGS_NV"/> 8029 <enum value="0x8C82" name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/> 8030 <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS"/> 8031 <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/> 8032 <enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/> 8033 <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/> 8034 <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/> 8035 <enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/> 8036 <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/> 8037 <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/> 8038 <enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/> 8039 <enum value="0x8C86" name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/> 8040 <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED"/> 8041 <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_EXT"/> 8042 <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_NV"/> 8043 <enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_OES"/> 8044 <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/> 8045 <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/> 8046 <enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/> 8047 <enum value="0x8C89" name="GL_RASTERIZER_DISCARD"/> 8048 <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_EXT"/> 8049 <enum value="0x8C89" name="GL_RASTERIZER_DISCARD_NV"/> 8050 <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/> 8051 <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/> 8052 <enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/> 8053 <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/> 8054 <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/> 8055 <enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/> 8056 <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS"/> 8057 <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_EXT"/> 8058 <enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_NV"/> 8059 <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS"/> 8060 <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_EXT"/> 8061 <enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_NV"/> 8062 <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 8063 <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/> 8064 <enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/> 8065 <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/> 8066 <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/> 8067 <enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/> 8068 </enums> 8069 8070 <enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi. Reassigned from AMD to QCOM (bug 5874)"> 8071 <unused start="0x8C90" end="0x8C91" vendor="QCOM"/> 8072 <enum value="0x8C92" name="GL_ATC_RGB_AMD"/> 8073 <enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/> 8074 <unused start="0x8C94" end="0x8C9F" vendor="QCOM"/> 8075 </enums> 8076 <enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB"> 8077 <enum value="0x8CA0" name="GL_POINT_SPRITE_COORD_ORIGIN"/> 8078 <enum value="0x8CA1" name="GL_LOWER_LEFT"/> 8079 <enum value="0x8CA1" name="GL_LOWER_LEFT_EXT" alias="GL_LOWER_LEFT"/> 8080 <enum value="0x8CA2" name="GL_UPPER_LEFT"/> 8081 <enum value="0x8CA2" name="GL_UPPER_LEFT_EXT" alias="GL_UPPER_LEFT"/> 8082 <enum value="0x8CA3" name="GL_STENCIL_BACK_REF"/> 8083 <enum value="0x8CA4" name="GL_STENCIL_BACK_VALUE_MASK"/> 8084 <enum value="0x8CA5" name="GL_STENCIL_BACK_WRITEMASK"/> 8085 <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING"/> 8086 <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/> 8087 <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/> 8088 <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/> 8089 <enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/> 8090 <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING"/> 8091 <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_ANGLE"/> 8092 <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_EXT"/> 8093 <enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_OES"/> 8094 <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING"/> 8095 <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_ANGLE"/> 8096 <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_EXT"/> 8097 <enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_OES"/> 8098 <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER"/> 8099 <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_ANGLE"/> 8100 <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_APPLE"/> 8101 <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_EXT"/> 8102 <enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_NV"/> 8103 <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER"/> 8104 <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_ANGLE"/> 8105 <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_APPLE"/> 8106 <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_EXT"/> 8107 <enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_NV"/> 8108 <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING"/> 8109 <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/> 8110 <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/> 8111 <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_EXT"/> 8112 <enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_NV"/> 8113 <enum value="0x8CAB" name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/> 8114 <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES"/> 8115 <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_ANGLE"/> 8116 <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_APPLE"/> 8117 <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_EXT"/> 8118 <enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_NV"/> 8119 <enum value="0x8CAC" name="GL_DEPTH_COMPONENT32F"/> 8120 <enum value="0x8CAD" name="GL_DEPTH32F_STENCIL8"/> 8121 <unused start="0x8CAE" end="0x8CAF" vendor="ARB"/> 8122 </enums> 8123 8124 <enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1"> 8125 <unused start="0x8CB0" end="0x8CCF" vendor="ZiiLabs"/> 8126 </enums> 8127 8128 <enums namespace="GL" start="0x8CD0" end="0x8D5F" vendor="ARB" comment="Framebuffer object specification + headroom"> 8129 <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/> 8130 <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/> 8131 <enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/> 8132 <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 8133 <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/> 8134 <enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/> 8135 <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> 8136 <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/> 8137 <enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/> 8138 <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/> 8139 <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/> 8140 <enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/> 8141 <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/> 8142 <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/> 8143 <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/> 8144 <enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/> 8145 <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE"/> 8146 <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_EXT"/> 8147 <enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_OES"/> 8148 <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> 8149 <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/> 8150 <enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/> 8151 <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> 8152 <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/> 8153 <enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/> 8154 <unused start="0x8CD8" vendor="ARB" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/> 8155 <!-- <enum value="0x8CD8" name="GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT"/> --> 8156 <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/> 8157 <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/> 8158 <enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/> 8159 <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/> 8160 <enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/> 8161 <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/> 8162 <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/> 8163 <enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES"/> 8164 <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/> 8165 <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/> 8166 <enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES"/> 8167 <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED"/> 8168 <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/> 8169 <enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/> 8170 <unused start="0x8CDE" vendor="ARB" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/> 8171 <!-- <enum value="0x8CDE" name="GL_FRAMEBUFFER_STATUS_ERROR_EXT"/> --> 8172 <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS"/> 8173 <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_EXT"/> 8174 <enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_NV"/> 8175 <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0"/> 8176 <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_EXT"/> 8177 <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_NV"/> 8178 <enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_OES"/> 8179 <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1"/> 8180 <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_EXT"/> 8181 <enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_NV"/> 8182 <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2"/> 8183 <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_EXT"/> 8184 <enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_NV"/> 8185 <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3"/> 8186 <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_EXT"/> 8187 <enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_NV"/> 8188 <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4"/> 8189 <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_EXT"/> 8190 <enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_NV"/> 8191 <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5"/> 8192 <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_EXT"/> 8193 <enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_NV"/> 8194 <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6"/> 8195 <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_EXT"/> 8196 <enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_NV"/> 8197 <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7"/> 8198 <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_EXT"/> 8199 <enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_NV"/> 8200 <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8"/> 8201 <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_EXT"/> 8202 <enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_NV"/> 8203 <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9"/> 8204 <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_EXT"/> 8205 <enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_NV"/> 8206 <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10"/> 8207 <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_EXT"/> 8208 <enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_NV"/> 8209 <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11"/> 8210 <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_EXT"/> 8211 <enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_NV"/> 8212 <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12"/> 8213 <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_EXT"/> 8214 <enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_NV"/> 8215 <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13"/> 8216 <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_EXT"/> 8217 <enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_NV"/> 8218 <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14"/> 8219 <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_EXT"/> 8220 <enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_NV"/> 8221 <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15"/> 8222 <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_EXT"/> 8223 <enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_NV"/> 8224 <enum value="0x8CF0" name="GL_COLOR_ATTACHMENT16"/> 8225 <enum value="0x8CF1" name="GL_COLOR_ATTACHMENT17"/> 8226 <enum value="0x8CF2" name="GL_COLOR_ATTACHMENT18"/> 8227 <enum value="0x8CF3" name="GL_COLOR_ATTACHMENT19"/> 8228 <enum value="0x8CF4" name="GL_COLOR_ATTACHMENT20"/> 8229 <enum value="0x8CF5" name="GL_COLOR_ATTACHMENT21"/> 8230 <enum value="0x8CF6" name="GL_COLOR_ATTACHMENT22"/> 8231 <enum value="0x8CF7" name="GL_COLOR_ATTACHMENT23"/> 8232 <enum value="0x8CF8" name="GL_COLOR_ATTACHMENT24"/> 8233 <enum value="0x8CF9" name="GL_COLOR_ATTACHMENT25"/> 8234 <enum value="0x8CFA" name="GL_COLOR_ATTACHMENT26"/> 8235 <enum value="0x8CFB" name="GL_COLOR_ATTACHMENT27"/> 8236 <enum value="0x8CFC" name="GL_COLOR_ATTACHMENT28"/> 8237 <enum value="0x8CFD" name="GL_COLOR_ATTACHMENT29"/> 8238 <enum value="0x8CFE" name="GL_COLOR_ATTACHMENT30"/> 8239 <enum value="0x8CFF" name="GL_COLOR_ATTACHMENT31"/> 8240 <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT"/> 8241 <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_EXT"/> 8242 <enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_OES"/> 8243 <unused start="0x8D01" end="0x8D1F" vendor="ARB" comment="For depth attachments 16-31"/> 8244 <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT"/> 8245 <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_EXT"/> 8246 <enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_OES"/> 8247 <unused start="0x8D21" end="0x8D3F" vendor="ARB" comment="For stencil attachments 16-31"/> 8248 <enum value="0x8D40" name="GL_FRAMEBUFFER"/> 8249 <enum value="0x8D40" name="GL_FRAMEBUFFER_EXT"/> 8250 <enum value="0x8D40" name="GL_FRAMEBUFFER_OES"/> 8251 <enum value="0x8D41" name="GL_RENDERBUFFER"/> 8252 <enum value="0x8D41" name="GL_RENDERBUFFER_EXT"/> 8253 <enum value="0x8D41" name="GL_RENDERBUFFER_OES"/> 8254 <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH"/> 8255 <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_EXT"/> 8256 <enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_OES"/> 8257 <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT"/> 8258 <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_EXT"/> 8259 <enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_OES"/> 8260 <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> 8261 <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/> 8262 <enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/> 8263 <unused start="0x8D45" vendor="ARB" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/> 8264 <enum value="0x8D46" name="GL_STENCIL_INDEX1"/> 8265 <enum value="0x8D46" name="GL_STENCIL_INDEX1_EXT"/> 8266 <enum value="0x8D46" name="GL_STENCIL_INDEX1_OES"/> 8267 <enum value="0x8D47" name="GL_STENCIL_INDEX4"/> 8268 <enum value="0x8D47" name="GL_STENCIL_INDEX4_EXT"/> 8269 <enum value="0x8D47" name="GL_STENCIL_INDEX4_OES"/> 8270 <enum value="0x8D48" name="GL_STENCIL_INDEX8"/> 8271 <enum value="0x8D48" name="GL_STENCIL_INDEX8_EXT"/> 8272 <enum value="0x8D48" name="GL_STENCIL_INDEX8_OES"/> 8273 <enum value="0x8D49" name="GL_STENCIL_INDEX16"/> 8274 <enum value="0x8D49" name="GL_STENCIL_INDEX16_EXT"/> 8275 <unused start="0x8D4A" end="0x8D4F" vendor="ARB" comment="For additional stencil formats"/> 8276 <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE"/> 8277 <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_EXT"/> 8278 <enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_OES"/> 8279 <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE"/> 8280 <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/> 8281 <enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_OES"/> 8282 <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE"/> 8283 <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/> 8284 <enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_OES"/> 8285 <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE"/> 8286 <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/> 8287 <enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/> 8288 <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE"/> 8289 <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/> 8290 <enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/> 8291 <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE"/> 8292 <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/> 8293 <enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/> 8294 <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/> 8295 <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/> 8296 <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/> 8297 <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/> 8298 <enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/> 8299 <enum value="0x8D57" name="GL_MAX_SAMPLES"/> 8300 <enum value="0x8D57" name="GL_MAX_SAMPLES_ANGLE"/> 8301 <enum value="0x8D57" name="GL_MAX_SAMPLES_APPLE"/> 8302 <enum value="0x8D57" name="GL_MAX_SAMPLES_EXT"/> 8303 <enum value="0x8D57" name="GL_MAX_SAMPLES_NV"/> 8304 <unused start="0x8D58" end="0x8D5F" vendor="ARB"/> 8305 </enums> 8306 8307 <enums namespace="GL" start="0x8D60" end="0x8D6F" vendor="OES"> 8308 <enum value="0x8D60" name="GL_TEXTURE_GEN_STR_OES"/> 8309 <enum value="0x8D61" name="GL_HALF_FLOAT_OES"/> 8310 <enum value="0x8D62" name="GL_RGB565_OES"/> 8311 <enum value="0x8D62" name="GL_RGB565"/> 8312 <unused start="0x8D63" vendor="OES" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/> 8313 <enum value="0x8D64" name="GL_ETC1_RGB8_OES"/> 8314 <enum value="0x8D65" name="GL_TEXTURE_EXTERNAL_OES"/> 8315 <enum value="0x8D66" name="GL_SAMPLER_EXTERNAL_OES"/> 8316 <enum value="0x8D67" name="GL_TEXTURE_BINDING_EXTERNAL_OES"/> 8317 <enum value="0x8D68" name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/> 8318 <enum value="0x8D69" name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/> 8319 <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/> 8320 <enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/> 8321 <enum value="0x8D6B" name="GL_MAX_ELEMENT_INDEX"/> 8322 <enum value="0x8D6C" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/> 8323 <unused start="0x8D6D" end="0x8D6F" vendor="OES"/> 8324 </enums> 8325 8326 <enums namespace="GL" start="0x8D70" end="0x8DEF" vendor="NV" comment="For Pat Brown 2005/10/13"> 8327 <enum value="0x8D70" name="GL_RGBA32UI"/> 8328 <enum value="0x8D70" name="GL_RGBA32UI_EXT"/> 8329 <enum value="0x8D71" name="GL_RGB32UI"/> 8330 <enum value="0x8D71" name="GL_RGB32UI_EXT"/> 8331 <enum value="0x8D72" name="GL_ALPHA32UI_EXT"/> 8332 <enum value="0x8D73" name="GL_INTENSITY32UI_EXT"/> 8333 <enum value="0x8D74" name="GL_LUMINANCE32UI_EXT"/> 8334 <enum value="0x8D75" name="GL_LUMINANCE_ALPHA32UI_EXT"/> 8335 <enum value="0x8D76" name="GL_RGBA16UI"/> 8336 <enum value="0x8D76" name="GL_RGBA16UI_EXT"/> 8337 <enum value="0x8D77" name="GL_RGB16UI"/> 8338 <enum value="0x8D77" name="GL_RGB16UI_EXT"/> 8339 <enum value="0x8D78" name="GL_ALPHA16UI_EXT"/> 8340 <enum value="0x8D79" name="GL_INTENSITY16UI_EXT"/> 8341 <enum value="0x8D7A" name="GL_LUMINANCE16UI_EXT"/> 8342 <enum value="0x8D7B" name="GL_LUMINANCE_ALPHA16UI_EXT"/> 8343 <enum value="0x8D7C" name="GL_RGBA8UI"/> 8344 <enum value="0x8D7C" name="GL_RGBA8UI_EXT"/> 8345 <enum value="0x8D7D" name="GL_RGB8UI"/> 8346 <enum value="0x8D7D" name="GL_RGB8UI_EXT"/> 8347 <enum value="0x8D7E" name="GL_ALPHA8UI_EXT"/> 8348 <enum value="0x8D7F" name="GL_INTENSITY8UI_EXT"/> 8349 <enum value="0x8D80" name="GL_LUMINANCE8UI_EXT"/> 8350 <enum value="0x8D81" name="GL_LUMINANCE_ALPHA8UI_EXT"/> 8351 <enum value="0x8D82" name="GL_RGBA32I"/> 8352 <enum value="0x8D82" name="GL_RGBA32I_EXT"/> 8353 <enum value="0x8D83" name="GL_RGB32I"/> 8354 <enum value="0x8D83" name="GL_RGB32I_EXT"/> 8355 <enum value="0x8D84" name="GL_ALPHA32I_EXT"/> 8356 <enum value="0x8D85" name="GL_INTENSITY32I_EXT"/> 8357 <enum value="0x8D86" name="GL_LUMINANCE32I_EXT"/> 8358 <enum value="0x8D87" name="GL_LUMINANCE_ALPHA32I_EXT"/> 8359 <enum value="0x8D88" name="GL_RGBA16I"/> 8360 <enum value="0x8D88" name="GL_RGBA16I_EXT"/> 8361 <enum value="0x8D89" name="GL_RGB16I"/> 8362 <enum value="0x8D89" name="GL_RGB16I_EXT"/> 8363 <enum value="0x8D8A" name="GL_ALPHA16I_EXT"/> 8364 <enum value="0x8D8B" name="GL_INTENSITY16I_EXT"/> 8365 <enum value="0x8D8C" name="GL_LUMINANCE16I_EXT"/> 8366 <enum value="0x8D8D" name="GL_LUMINANCE_ALPHA16I_EXT"/> 8367 <enum value="0x8D8E" name="GL_RGBA8I"/> 8368 <enum value="0x8D8E" name="GL_RGBA8I_EXT"/> 8369 <enum value="0x8D8F" name="GL_RGB8I"/> 8370 <enum value="0x8D8F" name="GL_RGB8I_EXT"/> 8371 <enum value="0x8D90" name="GL_ALPHA8I_EXT"/> 8372 <enum value="0x8D91" name="GL_INTENSITY8I_EXT"/> 8373 <enum value="0x8D92" name="GL_LUMINANCE8I_EXT"/> 8374 <enum value="0x8D93" name="GL_LUMINANCE_ALPHA8I_EXT"/> 8375 <enum value="0x8D94" name="GL_RED_INTEGER"/> 8376 <enum value="0x8D94" name="GL_RED_INTEGER_EXT"/> 8377 <enum value="0x8D95" name="GL_GREEN_INTEGER"/> 8378 <enum value="0x8D95" name="GL_GREEN_INTEGER_EXT"/> 8379 <enum value="0x8D96" name="GL_BLUE_INTEGER"/> 8380 <enum value="0x8D96" name="GL_BLUE_INTEGER_EXT"/> 8381 <enum value="0x8D97" name="GL_ALPHA_INTEGER"/> 8382 <enum value="0x8D97" name="GL_ALPHA_INTEGER_EXT"/> 8383 <enum value="0x8D98" name="GL_RGB_INTEGER"/> 8384 <enum value="0x8D98" name="GL_RGB_INTEGER_EXT"/> 8385 <enum value="0x8D99" name="GL_RGBA_INTEGER"/> 8386 <enum value="0x8D99" name="GL_RGBA_INTEGER_EXT"/> 8387 <enum value="0x8D9A" name="GL_BGR_INTEGER"/> 8388 <enum value="0x8D9A" name="GL_BGR_INTEGER_EXT"/> 8389 <enum value="0x8D9B" name="GL_BGRA_INTEGER"/> 8390 <enum value="0x8D9B" name="GL_BGRA_INTEGER_EXT"/> 8391 <enum value="0x8D9C" name="GL_LUMINANCE_INTEGER_EXT"/> 8392 <enum value="0x8D9D" name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/> 8393 <enum value="0x8D9E" name="GL_RGBA_INTEGER_MODE_EXT"/> 8394 <enum value="0x8D9F" name="GL_INT_2_10_10_10_REV"/> 8395 <enum value="0x8DA0" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/> 8396 <enum value="0x8DA1" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/> 8397 <enum value="0x8DA2" name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/> 8398 <enum value="0x8DA3" name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/> 8399 <enum value="0x8DA4" name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/> 8400 <enum value="0x8DA5" name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/> 8401 <enum value="0x8DA6" name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/> 8402 <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/> 8403 <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/> 8404 <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/> 8405 <enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/> 8406 <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/> 8407 <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/> 8408 <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/> 8409 <enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/> 8410 <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/> 8411 <enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/> 8412 <!-- Also see the odd namespace "NVTransformFeedbackToken" above --> 8413 <enum value="0x8DAA" name="GL_LAYER_NV"/> 8414 <enum value="0x8DAB" name="GL_DEPTH_COMPONENT32F_NV"/> 8415 <enum value="0x8DAC" name="GL_DEPTH32F_STENCIL8_NV"/> 8416 <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/> 8417 <enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/> 8418 <enum value="0x8DAE" name="GL_SHADER_INCLUDE_ARB"/> 8419 <enum value="0x8DAF" name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/> 8420 <unused start="0x8DB0" end="0x8DB8" vendor="NV"/> 8421 <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB"/> 8422 <enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB_EXT"/> 8423 <enum value="0x8DBA" name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/> 8424 <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1"/> 8425 <enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1_EXT"/> 8426 <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1"/> 8427 <enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/> 8428 <enum value="0x8DBD" name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/> 8429 <enum value="0x8DBD" name="GL_COMPRESSED_RG_RGTC2"/> 8430 <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/> 8431 <enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RG_RGTC2"/> 8432 <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY"/> 8433 <enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY_EXT"/> 8434 <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY"/> 8435 <enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY_EXT"/> 8436 <enum value="0x8DC2" name="GL_SAMPLER_BUFFER"/> 8437 <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_EXT"/> 8438 <enum value="0x8DC2" name="GL_SAMPLER_BUFFER_OES"/> 8439 <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW"/> 8440 <enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/> 8441 <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW"/> 8442 <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/> 8443 <enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/> 8444 <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW"/> 8445 <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_EXT"/> 8446 <enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_NV"/> 8447 <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2"/> 8448 <enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2_EXT"/> 8449 <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3"/> 8450 <enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3_EXT"/> 8451 <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4"/> 8452 <enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4_EXT"/> 8453 <enum value="0x8DC9" name="GL_INT_SAMPLER_1D"/> 8454 <enum value="0x8DC9" name="GL_INT_SAMPLER_1D_EXT"/> 8455 <enum value="0x8DCA" name="GL_INT_SAMPLER_2D"/> 8456 <enum value="0x8DCA" name="GL_INT_SAMPLER_2D_EXT"/> 8457 <enum value="0x8DCB" name="GL_INT_SAMPLER_3D"/> 8458 <enum value="0x8DCB" name="GL_INT_SAMPLER_3D_EXT"/> 8459 <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE"/> 8460 <enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE_EXT"/> 8461 <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT"/> 8462 <enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT_EXT"/> 8463 <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY"/> 8464 <enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY_EXT"/> 8465 <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY"/> 8466 <enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY_EXT"/> 8467 <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER"/> 8468 <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_EXT"/> 8469 <enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_OES"/> 8470 <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D"/> 8471 <enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/> 8472 <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D"/> 8473 <enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/> 8474 <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D"/> 8475 <enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/> 8476 <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE"/> 8477 <enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/> 8478 <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/> 8479 <enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/> 8480 <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/> 8481 <enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/> 8482 <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/> 8483 <enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/> 8484 <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/> 8485 <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/> 8486 <enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/> 8487 <enum value="0x8DD9" name="GL_GEOMETRY_SHADER"/> 8488 <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_ARB"/> 8489 <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_EXT"/> 8490 <enum value="0x8DD9" name="GL_GEOMETRY_SHADER_OES"/> 8491 <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_ARB"/> 8492 <enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_EXT"/> 8493 <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_ARB"/> 8494 <enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_EXT"/> 8495 <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/> 8496 <enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/> 8497 <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/> 8498 <enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/> 8499 <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/> 8500 <enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/> 8501 <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/> 8502 <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/> 8503 <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/> 8504 <enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/> 8505 <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/> 8506 <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/> 8507 <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/> 8508 <enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/> 8509 <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/> 8510 <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/> 8511 <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/> 8512 <enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/> 8513 <enum value="0x8DE2" name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/> 8514 <enum value="0x8DE3" name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/> 8515 <enum value="0x8DE4" name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/> 8516 <enum value="0x8DE5" name="GL_ACTIVE_SUBROUTINES"/> 8517 <enum value="0x8DE6" name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/> 8518 <enum value="0x8DE7" name="GL_MAX_SUBROUTINES"/> 8519 <enum value="0x8DE8" name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/> 8520 <enum value="0x8DE9" name="GL_NAMED_STRING_LENGTH_ARB"/> 8521 <enum value="0x8DEA" name="GL_NAMED_STRING_TYPE_ARB"/> 8522 <unused start="0x8DEB" end="0x8DEC" vendor="NV"/> 8523 <enum value="0x8DED" name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/> 8524 <enum value="0x8DEE" name="GL_UNIFORM_BUFFER_EXT"/> 8525 <enum value="0x8DEF" name="GL_UNIFORM_BUFFER_BINDING_EXT"/> 8526 </enums> 8527 8528 <enums namespace="GL" start="0x8DF0" end="0x8E0F" vendor="OES"> 8529 <enum value="0x8DF0" name="GL_LOW_FLOAT"/> 8530 <enum value="0x8DF1" name="GL_MEDIUM_FLOAT"/> 8531 <enum value="0x8DF2" name="GL_HIGH_FLOAT"/> 8532 <enum value="0x8DF3" name="GL_LOW_INT"/> 8533 <enum value="0x8DF4" name="GL_MEDIUM_INT"/> 8534 <enum value="0x8DF5" name="GL_HIGH_INT"/> 8535 <enum value="0x8DF6" name="GL_UNSIGNED_INT_10_10_10_2_OES"/> 8536 <enum value="0x8DF7" name="GL_INT_10_10_10_2_OES"/> 8537 <enum value="0x8DF8" name="GL_SHADER_BINARY_FORMATS"/> 8538 <enum value="0x8DF9" name="GL_NUM_SHADER_BINARY_FORMATS"/> 8539 <enum value="0x8DFA" name="GL_SHADER_COMPILER"/> 8540 <enum value="0x8DFB" name="GL_MAX_VERTEX_UNIFORM_VECTORS"/> 8541 <enum value="0x8DFC" name="GL_MAX_VARYING_VECTORS"/> 8542 <enum value="0x8DFD" name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/> 8543 <unused start="0x8DFE" end="0x8E0F" vendor="OES"/> 8544 </enums> 8545 8546 <enums namespace="GL" start="0x8E10" end="0x8E8F" vendor="NV" comment="For Michael Gold 2006/08/07"> 8547 <enum value="0x8E10" name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/> 8548 <enum value="0x8E11" name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/> 8549 <enum value="0x8E12" name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/> 8550 <enum value="0x8E13" name="GL_QUERY_WAIT"/> 8551 <enum value="0x8E13" name="GL_QUERY_WAIT_NV"/> 8552 <enum value="0x8E14" name="GL_QUERY_NO_WAIT"/> 8553 <enum value="0x8E14" name="GL_QUERY_NO_WAIT_NV"/> 8554 <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT"/> 8555 <enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT_NV"/> 8556 <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT"/> 8557 <enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT_NV"/> 8558 <enum value="0x8E17" name="GL_QUERY_WAIT_INVERTED"/> 8559 <enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED"/> 8560 <enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED"/> 8561 <enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/> 8562 <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP"/> 8563 <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT" alias="GL_POLYGON_OFFSET_CLAMP"/> 8564 <unused start="0x8E1C" end="0x8E1D" vendor="NV"/> 8565 <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> 8566 <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/> 8567 <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/> 8568 <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 8569 <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/> 8570 <enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/> 8571 <enum value="0x8E20" name="GL_COLOR_SAMPLES_NV"/> 8572 <unused start="0x8E21" vendor="NV"/> 8573 <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK"/> 8574 <enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK_NV"/> 8575 <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/> 8576 <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_PAUSED" alias="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/> 8577 <enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/> 8578 <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/> 8579 <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_ACTIVE" alias="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/> 8580 <enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/> 8581 <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING"/> 8582 <enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/> 8583 <enum value="0x8E26" name="GL_FRAME_NV"/> 8584 <enum value="0x8E27" name="GL_FIELDS_NV"/> 8585 <enum value="0x8E28" name="GL_CURRENT_TIME_NV"/> 8586 <enum value="0x8E28" name="GL_TIMESTAMP"/> 8587 <enum value="0x8E28" name="GL_TIMESTAMP_EXT"/> 8588 <enum value="0x8E29" name="GL_NUM_FILL_STREAMS_NV"/> 8589 <enum value="0x8E2A" name="GL_PRESENT_TIME_NV"/> 8590 <enum value="0x8E2B" name="GL_PRESENT_DURATION_NV"/> 8591 <enum value="0x8E2C" name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/> 8592 <enum value="0x8E2D" name="GL_PROGRAM_MATRIX_EXT"/> 8593 <enum value="0x8E2E" name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/> 8594 <enum value="0x8E2F" name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/> 8595 <unused start="0x8E30" end="0x8E41" vendor="NV"/> 8596 <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R"/> 8597 <enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R_EXT"/> 8598 <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G"/> 8599 <enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G_EXT"/> 8600 <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B"/> 8601 <enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B_EXT"/> 8602 <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A"/> 8603 <enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A_EXT"/> 8604 <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA"/> 8605 <enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/> 8606 <enum value="0x8E47" name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/> 8607 <enum value="0x8E48" name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/> 8608 <enum value="0x8E49" name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/> 8609 <enum value="0x8E4A" name="GL_NUM_COMPATIBLE_SUBROUTINES"/> 8610 <enum value="0x8E4B" name="GL_COMPATIBLE_SUBROUTINES"/> 8611 <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/> 8612 <enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/> 8613 <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION"/> 8614 <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_EXT"/> 8615 <enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_OES"/> 8616 <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION"/> 8617 <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_EXT"/> 8618 <enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_OES"/> 8619 <enum value="0x8E4F" name="GL_PROVOKING_VERTEX"/> 8620 <enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/> 8621 <enum value="0x8E50" name="GL_SAMPLE_POSITION"/> 8622 <enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/> 8623 <enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION"/> 8624 <enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/> 8625 <enum value="0x8E51" name="GL_SAMPLE_MASK"/> 8626 <enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/> 8627 <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE"/> 8628 <enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE_NV"/> 8629 <enum value="0x8E53" name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/> 8630 <enum value="0x8E54" name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/> 8631 <enum value="0x8E55" name="GL_TEXTURE_RENDERBUFFER_NV"/> 8632 <enum value="0x8E56" name="GL_SAMPLER_RENDERBUFFER_NV"/> 8633 <enum value="0x8E57" name="GL_INT_SAMPLER_RENDERBUFFER_NV"/> 8634 <enum value="0x8E58" name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/> 8635 <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS"/> 8636 <enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS_NV"/> 8637 <enum value="0x8E5A" name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/> 8638 <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/> 8639 <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/> 8640 <enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/> 8641 <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/> 8642 <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/> 8643 <enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/> 8644 <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/> 8645 <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/> 8646 <enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/> 8647 <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/> 8648 <enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/> 8649 <enum value="0x8E5D" name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/> 8650 <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/> 8651 <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/> 8652 <enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/> 8653 <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/> 8654 <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/> 8655 <enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/> 8656 <unused start="0x8E60" end="0x8E6F" vendor="NV"/> 8657 <enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/> 8658 <enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/> 8659 <enum value="0x8E72" name="GL_PATCH_VERTICES"/> 8660 <enum value="0x8E72" name="GL_PATCH_VERTICES_EXT"/> 8661 <enum value="0x8E72" name="GL_PATCH_VERTICES_OES"/> 8662 <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL"/> 8663 <enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL_EXT"/> 8664 <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL"/> 8665 <enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL_EXT"/> 8666 <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES"/> 8667 <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/> 8668 <enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/> 8669 <enum value="0x8E76" name="GL_TESS_GEN_MODE"/> 8670 <enum value="0x8E76" name="GL_TESS_GEN_MODE_EXT"/> 8671 <enum value="0x8E76" name="GL_TESS_GEN_MODE_OES"/> 8672 <enum value="0x8E77" name="GL_TESS_GEN_SPACING"/> 8673 <enum value="0x8E77" name="GL_TESS_GEN_SPACING_EXT"/> 8674 <enum value="0x8E77" name="GL_TESS_GEN_SPACING_OES"/> 8675 <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER"/> 8676 <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_EXT"/> 8677 <enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_OES"/> 8678 <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE"/> 8679 <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_EXT"/> 8680 <enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_OES"/> 8681 <enum value="0x8E7A" name="GL_ISOLINES"/> 8682 <enum value="0x8E7A" name="GL_ISOLINES_EXT"/> 8683 <enum value="0x8E7A" name="GL_ISOLINES_OES"/> 8684 <enum value="0x8E7B" name="GL_FRACTIONAL_ODD"/> 8685 <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_EXT"/> 8686 <enum value="0x8E7B" name="GL_FRACTIONAL_ODD_OES"/> 8687 <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN"/> 8688 <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_EXT"/> 8689 <enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_OES"/> 8690 <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES"/> 8691 <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_EXT"/> 8692 <enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_OES"/> 8693 <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL"/> 8694 <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_EXT"/> 8695 <enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_OES"/> 8696 <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> 8697 <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/> 8698 <enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/> 8699 <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 8700 <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/> 8701 <enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/> 8702 <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> 8703 <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/> 8704 <enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/> 8705 <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> 8706 <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/> 8707 <enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/> 8708 <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> 8709 <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/> 8710 <enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/> 8711 <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS"/> 8712 <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/> 8713 <enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/> 8714 <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> 8715 <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/> 8716 <enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/> 8717 <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> 8718 <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/> 8719 <enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/> 8720 <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER"/> 8721 <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_EXT"/> 8722 <enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_OES"/> 8723 <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER"/> 8724 <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_EXT"/> 8725 <enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_OES"/> 8726 <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> 8727 <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/> 8728 <enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/> 8729 <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> 8730 <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/> 8731 <enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/> 8732 <unused start="0x8E8B" vendor="NV"/> 8733 <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM"/> 8734 <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/> 8735 <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/> 8736 <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/> 8737 <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/> 8738 <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/> 8739 <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/> 8740 <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/> 8741 <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/> 8742 <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/> 8743 <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/> 8744 <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/> 8745 </enums> 8746 8747 <enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)"> 8748 <unused start="0x8E90" end="0x8E9F" vendor="QNX"/> 8749 </enums> 8750 8751 <enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG"> 8752 <unused start="0x8EA0" end="0x8EAF" vendor="IMG"/> 8753 </enums> 8754 8755 <enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20"> 8756 <unused start="0x8EB0" end="0x8EBF" vendor="OES"/> 8757 </enums> 8758 8759 <enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent"> 8760 <unused start="0x8EC0" end="0x8ECF" vendor="Vincent"/> 8761 </enums> 8762 8763 <enums namespace="GL" start="0x8ED0" end="0x8F4F" vendor="NV" comment="For Pat Brown, Khronos bug 3191"> 8764 <enum value="0x8ED0" name="GL_COVERAGE_COMPONENT_NV"/> 8765 <enum value="0x8ED1" name="GL_COVERAGE_COMPONENT4_NV"/> 8766 <enum value="0x8ED2" name="GL_COVERAGE_ATTACHMENT_NV"/> 8767 <enum value="0x8ED3" name="GL_COVERAGE_BUFFERS_NV"/> 8768 <enum value="0x8ED4" name="GL_COVERAGE_SAMPLES_NV"/> 8769 <enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/> 8770 <enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/> 8771 <enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/> 8772 <unused start="0x8ED8" end="0x8F0F" vendor="NV"/> 8773 <enum value="0x8F10" name="GL_INCLUSIVE_EXT"/> 8774 <enum value="0x8F11" name="GL_EXCLUSIVE_EXT"/> 8775 <enum value="0x8F12" name="GL_WINDOW_RECTANGLE_EXT"/> 8776 <enum value="0x8F13" name="GL_WINDOW_RECTANGLE_MODE_EXT"/> 8777 <enum value="0x8F14" name="GL_MAX_WINDOW_RECTANGLES_EXT"/> 8778 <enum value="0x8F15" name="GL_NUM_WINDOW_RECTANGLES_EXT"/> 8779 <unused start="0x8F16" end="0x8F1C" vendor="NV"/> 8780 <enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/> 8781 <enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/> 8782 <enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/> 8783 <enum value="0x8F20" name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/> 8784 <enum value="0x8F21" name="GL_VERTEX_ARRAY_ADDRESS_NV"/> 8785 <enum value="0x8F22" name="GL_NORMAL_ARRAY_ADDRESS_NV"/> 8786 <enum value="0x8F23" name="GL_COLOR_ARRAY_ADDRESS_NV"/> 8787 <enum value="0x8F24" name="GL_INDEX_ARRAY_ADDRESS_NV"/> 8788 <enum value="0x8F25" name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/> 8789 <enum value="0x8F26" name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/> 8790 <enum value="0x8F27" name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/> 8791 <enum value="0x8F28" name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/> 8792 <enum value="0x8F29" name="GL_ELEMENT_ARRAY_ADDRESS_NV"/> 8793 <enum value="0x8F2A" name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/> 8794 <enum value="0x8F2B" name="GL_VERTEX_ARRAY_LENGTH_NV"/> 8795 <enum value="0x8F2C" name="GL_NORMAL_ARRAY_LENGTH_NV"/> 8796 <enum value="0x8F2D" name="GL_COLOR_ARRAY_LENGTH_NV"/> 8797 <enum value="0x8F2E" name="GL_INDEX_ARRAY_LENGTH_NV"/> 8798 <enum value="0x8F2F" name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/> 8799 <enum value="0x8F30" name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/> 8800 <enum value="0x8F31" name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/> 8801 <enum value="0x8F32" name="GL_FOG_COORD_ARRAY_LENGTH_NV"/> 8802 <enum value="0x8F33" name="GL_ELEMENT_ARRAY_LENGTH_NV"/> 8803 <enum value="0x8F34" name="GL_GPU_ADDRESS_NV"/> 8804 <enum value="0x8F35" name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/> 8805 <enum value="0x8F36" name="GL_COPY_READ_BUFFER"/> 8806 <enum value="0x8F36" name="GL_COPY_READ_BUFFER_NV"/> 8807 <enum value="0x8F36" name="GL_COPY_READ_BUFFER_BINDING" alias="GL_COPY_READ_BUFFER"/> 8808 <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER"/> 8809 <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_NV"/> 8810 <enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_BINDING" alias="GL_COPY_WRITE_BUFFER"/> 8811 <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS"/> 8812 <enum value="0x8F38" name="GL_MAX_IMAGE_UNITS_EXT"/> 8813 <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/> 8814 <enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/> 8815 <enum value="0x8F39" name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" alias="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/> 8816 <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME"/> 8817 <enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME_EXT"/> 8818 <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL"/> 8819 <enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL_EXT"/> 8820 <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED"/> 8821 <enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED_EXT"/> 8822 <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER"/> 8823 <enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER_EXT"/> 8824 <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS"/> 8825 <enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS_EXT"/> 8826 <enum value="0x8F3F" name="GL_DRAW_INDIRECT_BUFFER"/> 8827 <enum value="0x8F40" name="GL_DRAW_INDIRECT_UNIFIED_NV"/> 8828 <enum value="0x8F41" name="GL_DRAW_INDIRECT_ADDRESS_NV"/> 8829 <enum value="0x8F42" name="GL_DRAW_INDIRECT_LENGTH_NV"/> 8830 <enum value="0x8F43" name="GL_DRAW_INDIRECT_BUFFER_BINDING"/> 8831 <enum value="0x8F44" name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/> 8832 <enum value="0x8F45" name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/> 8833 <enum value="0x8F46" name="GL_DOUBLE_MAT2"/> 8834 <enum value="0x8F46" name="GL_DOUBLE_MAT2_EXT"/> 8835 <enum value="0x8F47" name="GL_DOUBLE_MAT3"/> 8836 <enum value="0x8F47" name="GL_DOUBLE_MAT3_EXT"/> 8837 <enum value="0x8F48" name="GL_DOUBLE_MAT4"/> 8838 <enum value="0x8F48" name="GL_DOUBLE_MAT4_EXT"/> 8839 <enum value="0x8F49" name="GL_DOUBLE_MAT2x3"/> 8840 <enum value="0x8F49" name="GL_DOUBLE_MAT2x3_EXT"/> 8841 <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4"/> 8842 <enum value="0x8F4A" name="GL_DOUBLE_MAT2x4_EXT"/> 8843 <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2"/> 8844 <enum value="0x8F4B" name="GL_DOUBLE_MAT3x2_EXT"/> 8845 <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4"/> 8846 <enum value="0x8F4C" name="GL_DOUBLE_MAT3x4_EXT"/> 8847 <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2"/> 8848 <enum value="0x8F4D" name="GL_DOUBLE_MAT4x2_EXT"/> 8849 <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3"/> 8850 <enum value="0x8F4E" name="GL_DOUBLE_MAT4x3_EXT"/> 8851 <enum value="0x8F4F" name="GL_VERTEX_BINDING_BUFFER"/> 8852 </enums> 8853 8854 <enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75"> 8855 <unused start="0x8F50" end="0x8F5F" vendor="ZiiLabs"/> 8856 </enums> 8857 8858 <enums namespace="GL" start="0x8F60" end="0x8F6F" vendor="ARM" comment="For Remi Pedersen, Khronos bug 3745"> 8859 <enum value="0x8F60" name="GL_MALI_SHADER_BINARY_ARM"/> 8860 <enum value="0x8F61" name="GL_MALI_PROGRAM_BINARY_ARM"/> 8861 <unused start="0x8F62" vendor="ARM"/> 8862 <enum value="0x8F63" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/> 8863 <enum value="0x8F64" name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/> 8864 <enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM"/> 8865 <enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/> 8866 <enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/> 8867 <unused start="0x8F68" vendor="ARM"/> 8868 <enum value="0x8F69" name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/> 8869 <unused start="0x8F6A" end="0x8F6F" vendor="ARM"/> 8870 </enums> 8871 8872 <enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL."> 8873 <unused start="0x8F70" end="0x8F7F" vendor="HI"/> 8874 </enums> 8875 8876 <enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910"> 8877 <unused start="0x8F80" end="0x8F8F" vendor="Zebra"/> 8878 </enums> 8879 8880 <enums namespace="GL" start="0x8F90" end="0x8F9F" vendor="ARB"> 8881 <enum value="0x8F90" name="GL_RED_SNORM"/> 8882 <enum value="0x8F91" name="GL_RG_SNORM"/> 8883 <enum value="0x8F92" name="GL_RGB_SNORM"/> 8884 <enum value="0x8F93" name="GL_RGBA_SNORM"/> 8885 <enum value="0x8F94" name="GL_R8_SNORM"/> 8886 <enum value="0x8F95" name="GL_RG8_SNORM"/> 8887 <enum value="0x8F96" name="GL_RGB8_SNORM"/> 8888 <enum value="0x8F97" name="GL_RGBA8_SNORM"/> 8889 <enum value="0x8F98" name="GL_R16_SNORM"/> 8890 <enum value="0x8F98" name="GL_R16_SNORM_EXT"/> 8891 <enum value="0x8F99" name="GL_RG16_SNORM"/> 8892 <enum value="0x8F99" name="GL_RG16_SNORM_EXT"/> 8893 <enum value="0x8F9A" name="GL_RGB16_SNORM"/> 8894 <enum value="0x8F9A" name="GL_RGB16_SNORM_EXT"/> 8895 <enum value="0x8F9B" name="GL_RGBA16_SNORM"/> 8896 <enum value="0x8F9B" name="GL_RGBA16_SNORM_EXT"/> 8897 <enum value="0x8F9C" name="GL_SIGNED_NORMALIZED"/> 8898 <enum value="0x8F9D" name="GL_PRIMITIVE_RESTART"/> 8899 <enum value="0x8F9E" name="GL_PRIMITIVE_RESTART_INDEX"/> 8900 <enum value="0x8F9F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/> 8901 </enums> 8902 8903 <enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512"> 8904 <enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/> 8905 <unused start="0x8FA1" end="0x8FAF" vendor="QCOM"/> 8906 <enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM"/> 8907 <enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/> 8908 <enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/> 8909 <enum value="0x8FB3" name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/> 8910 <unused start="0x8FB4" end="0x8FBA" vendor="QCOM"/> 8911 <enum value="0x8FBB" name="GL_GPU_DISJOINT_EXT"/> 8912 <unused start="0x8FBC" vendor="QCOM"/> 8913 <enum value="0x8FBD" name="GL_SR8_EXT"/> 8914 <enum value="0x8FBE" name="GL_SRG8_EXT"/> 8915 <enum value="0x8FBF" name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/> 8916 </enums> 8917 8918 <enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526"> 8919 <enum value="0x8FC4" name="GL_SHADER_BINARY_VIV"/> 8920 </enums> 8921 8922 <enums namespace="GL" start="0x8FE0" end="0x8FFF" vendor="NV" comment="For Pat Brown, bug 4935"> 8923 <enum value="0x8FE0" name="GL_INT8_NV"/> 8924 <enum value="0x8FE1" name="GL_INT8_VEC2_NV"/> 8925 <enum value="0x8FE2" name="GL_INT8_VEC3_NV"/> 8926 <enum value="0x8FE3" name="GL_INT8_VEC4_NV"/> 8927 <enum value="0x8FE4" name="GL_INT16_NV"/> 8928 <enum value="0x8FE5" name="GL_INT16_VEC2_NV"/> 8929 <enum value="0x8FE6" name="GL_INT16_VEC3_NV"/> 8930 <enum value="0x8FE7" name="GL_INT16_VEC4_NV"/> 8931 <enum value="0x8FE9" name="GL_INT64_VEC2_ARB"/> 8932 <enum value="0x8FE9" name="GL_INT64_VEC2_NV"/> 8933 <enum value="0x8FEA" name="GL_INT64_VEC3_ARB"/> 8934 <enum value="0x8FEA" name="GL_INT64_VEC3_NV"/> 8935 <enum value="0x8FEB" name="GL_INT64_VEC4_ARB"/> 8936 <enum value="0x8FEB" name="GL_INT64_VEC4_NV"/> 8937 <enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/> 8938 <enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/> 8939 <enum value="0x8FEE" name="GL_UNSIGNED_INT8_VEC3_NV"/> 8940 <enum value="0x8FEF" name="GL_UNSIGNED_INT8_VEC4_NV"/> 8941 <enum value="0x8FF0" name="GL_UNSIGNED_INT16_NV"/> 8942 <enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/> 8943 <enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/> 8944 <enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/> 8945 <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_ARB"/> 8946 <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/> 8947 <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_ARB"/> 8948 <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/> 8949 <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB"/> 8950 <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/> 8951 <enum value="0x8FF8" name="GL_FLOAT16_NV"/> 8952 <enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/> 8953 <enum value="0x8FFA" name="GL_FLOAT16_VEC3_NV"/> 8954 <enum value="0x8FFB" name="GL_FLOAT16_VEC4_NV"/> 8955 <enum value="0x8FFC" name="GL_DOUBLE_VEC2"/> 8956 <enum value="0x8FFC" name="GL_DOUBLE_VEC2_EXT"/> 8957 <enum value="0x8FFD" name="GL_DOUBLE_VEC3"/> 8958 <enum value="0x8FFD" name="GL_DOUBLE_VEC3_EXT"/> 8959 <enum value="0x8FFE" name="GL_DOUBLE_VEC4"/> 8960 <enum value="0x8FFE" name="GL_DOUBLE_VEC4_EXT"/> 8961 <unused start="0x8FFF" vendor="NV"/> 8962 </enums> 8963 8964 <enums namespace="GL" start="0x9000" end="0x901F" vendor="AMD" comment="For Bill Licea-Kane"> 8965 <enum value="0x9001" name="GL_SAMPLER_BUFFER_AMD"/> 8966 <enum value="0x9002" name="GL_INT_SAMPLER_BUFFER_AMD"/> 8967 <enum value="0x9003" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/> 8968 <enum value="0x9004" name="GL_TESSELLATION_MODE_AMD"/> 8969 <enum value="0x9005" name="GL_TESSELLATION_FACTOR_AMD"/> 8970 <enum value="0x9006" name="GL_DISCRETE_AMD"/> 8971 <enum value="0x9007" name="GL_CONTINUOUS_AMD"/> 8972 <unused start="0x9008" vendor="AMD"/> 8973 <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY"/> 8974 <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/> 8975 <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/> 8976 <enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/> 8977 <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> 8978 <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/> 8979 <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/> 8980 <enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/> 8981 <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/> 8982 <enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/> 8983 <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY"/> 8984 <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 8985 <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 8986 <enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/> 8987 <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/> 8988 <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/> 8989 <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/> 8990 <enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/> 8991 <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/> 8992 <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 8993 <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 8994 <enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/> 8995 <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/> 8996 <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 8997 <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 8998 <enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/> 8999 <enum value="0x9010" name="GL_ALPHA_SNORM"/> 9000 <enum value="0x9011" name="GL_LUMINANCE_SNORM"/> 9001 <enum value="0x9012" name="GL_LUMINANCE_ALPHA_SNORM"/> 9002 <enum value="0x9013" name="GL_INTENSITY_SNORM"/> 9003 <enum value="0x9014" name="GL_ALPHA8_SNORM"/> 9004 <enum value="0x9015" name="GL_LUMINANCE8_SNORM"/> 9005 <enum value="0x9016" name="GL_LUMINANCE8_ALPHA8_SNORM"/> 9006 <enum value="0x9017" name="GL_INTENSITY8_SNORM"/> 9007 <enum value="0x9018" name="GL_ALPHA16_SNORM"/> 9008 <enum value="0x9019" name="GL_LUMINANCE16_SNORM"/> 9009 <enum value="0x901A" name="GL_LUMINANCE16_ALPHA16_SNORM"/> 9010 <enum value="0x901B" name="GL_INTENSITY16_SNORM"/> 9011 <enum value="0x901C" name="GL_FACTOR_MIN_AMD"/> 9012 <enum value="0x901D" name="GL_FACTOR_MAX_AMD"/> 9013 <enum value="0x901E" name="GL_DEPTH_CLAMP_NEAR_AMD"/> 9014 <enum value="0x901F" name="GL_DEPTH_CLAMP_FAR_AMD"/> 9015 </enums> 9016 9017 <enums namespace="GL" start="0x9020" end="0x90FF" vendor="NV" comment="For Pat Brown, bug 4935"> 9018 <enum value="0x9020" name="GL_VIDEO_BUFFER_NV"/> 9019 <enum value="0x9021" name="GL_VIDEO_BUFFER_BINDING_NV"/> 9020 <enum value="0x9022" name="GL_FIELD_UPPER_NV"/> 9021 <enum value="0x9023" name="GL_FIELD_LOWER_NV"/> 9022 <enum value="0x9024" name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/> 9023 <enum value="0x9025" name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/> 9024 <enum value="0x9026" name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/> 9025 <enum value="0x9027" name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/> 9026 <enum value="0x9028" name="GL_VIDEO_BUFFER_PITCH_NV"/> 9027 <enum value="0x9029" name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/> 9028 <enum value="0x902A" name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/> 9029 <enum value="0x902B" name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/> 9030 <enum value="0x902C" name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/> 9031 <enum value="0x902D" name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/> 9032 <enum value="0x902E" name="GL_PARTIAL_SUCCESS_NV"/> 9033 <enum value="0x902F" name="GL_SUCCESS_NV"/> 9034 <enum value="0x9030" name="GL_FAILURE_NV"/> 9035 <enum value="0x9031" name="GL_YCBYCR8_422_NV"/> 9036 <enum value="0x9032" name="GL_YCBAYCR8A_4224_NV"/> 9037 <enum value="0x9033" name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/> 9038 <enum value="0x9034" name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/> 9039 <enum value="0x9035" name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/> 9040 <enum value="0x9036" name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/> 9041 <enum value="0x9037" name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/> 9042 <enum value="0x9038" name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/> 9043 <enum value="0x9039" name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/> 9044 <enum value="0x903A" name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/> 9045 <enum value="0x903B" name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/> 9046 <enum value="0x903C" name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/> 9047 <unused start="0x903D" end="0x9044" vendor="NV"/> 9048 <enum value="0x9045" name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/> 9049 <enum value="0x9046" name="GL_TEXTURE_COLOR_SAMPLES_NV"/> 9050 <enum value="0x9047" name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/> 9051 <enum value="0x9048" name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/> 9052 <enum value="0x9049" name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/> 9053 <enum value="0x904A" name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/> 9054 <enum value="0x904B" name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/> 9055 <enum value="0x904C" name="GL_IMAGE_1D"/> 9056 <enum value="0x904C" name="GL_IMAGE_1D_EXT"/> 9057 <enum value="0x904D" name="GL_IMAGE_2D"/> 9058 <enum value="0x904D" name="GL_IMAGE_2D_EXT"/> 9059 <enum value="0x904E" name="GL_IMAGE_3D"/> 9060 <enum value="0x904E" name="GL_IMAGE_3D_EXT"/> 9061 <enum value="0x904F" name="GL_IMAGE_2D_RECT"/> 9062 <enum value="0x904F" name="GL_IMAGE_2D_RECT_EXT"/> 9063 <enum value="0x9050" name="GL_IMAGE_CUBE"/> 9064 <enum value="0x9050" name="GL_IMAGE_CUBE_EXT"/> 9065 <enum value="0x9051" name="GL_IMAGE_BUFFER"/> 9066 <enum value="0x9051" name="GL_IMAGE_BUFFER_EXT"/> 9067 <enum value="0x9051" name="GL_IMAGE_BUFFER_OES"/> 9068 <enum value="0x9052" name="GL_IMAGE_1D_ARRAY"/> 9069 <enum value="0x9052" name="GL_IMAGE_1D_ARRAY_EXT"/> 9070 <enum value="0x9053" name="GL_IMAGE_2D_ARRAY"/> 9071 <enum value="0x9053" name="GL_IMAGE_2D_ARRAY_EXT"/> 9072 <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY"/> 9073 <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/> 9074 <enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/> 9075 <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE"/> 9076 <enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE_EXT"/> 9077 <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/> 9078 <enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 9079 <enum value="0x9057" name="GL_INT_IMAGE_1D"/> 9080 <enum value="0x9057" name="GL_INT_IMAGE_1D_EXT"/> 9081 <enum value="0x9058" name="GL_INT_IMAGE_2D"/> 9082 <enum value="0x9058" name="GL_INT_IMAGE_2D_EXT"/> 9083 <enum value="0x9059" name="GL_INT_IMAGE_3D"/> 9084 <enum value="0x9059" name="GL_INT_IMAGE_3D_EXT"/> 9085 <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT"/> 9086 <enum value="0x905A" name="GL_INT_IMAGE_2D_RECT_EXT"/> 9087 <enum value="0x905B" name="GL_INT_IMAGE_CUBE"/> 9088 <enum value="0x905B" name="GL_INT_IMAGE_CUBE_EXT"/> 9089 <enum value="0x905C" name="GL_INT_IMAGE_BUFFER"/> 9090 <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_EXT"/> 9091 <enum value="0x905C" name="GL_INT_IMAGE_BUFFER_OES"/> 9092 <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY"/> 9093 <enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY_EXT"/> 9094 <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY"/> 9095 <enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY_EXT"/> 9096 <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/> 9097 <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 9098 <enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/> 9099 <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE"/> 9100 <enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/> 9101 <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> 9102 <enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 9103 <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D"/> 9104 <enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/> 9105 <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D"/> 9106 <enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/> 9107 <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D"/> 9108 <enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/> 9109 <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/> 9110 <enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/> 9111 <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE"/> 9112 <enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/> 9113 <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER"/> 9114 <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/> 9115 <enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/> 9116 <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/> 9117 <enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/> 9118 <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/> 9119 <enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/> 9120 <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/> 9121 <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 9122 <enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/> 9123 <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/> 9124 <enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/> 9125 <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> 9126 <enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 9127 <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES"/> 9128 <enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES_EXT"/> 9129 <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT"/> 9130 <enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT_EXT"/> 9131 <enum value="0x906F" name="GL_RGB10_A2UI"/> 9132 <enum value="0x9070" name="GL_PATH_FORMAT_SVG_NV"/> 9133 <enum value="0x9071" name="GL_PATH_FORMAT_PS_NV"/> 9134 <enum value="0x9072" name="GL_STANDARD_FONT_NAME_NV"/> 9135 <enum value="0x9073" name="GL_SYSTEM_FONT_NAME_NV"/> 9136 <enum value="0x9074" name="GL_FILE_NAME_NV"/> 9137 <enum value="0x9075" name="GL_PATH_STROKE_WIDTH_NV"/> 9138 <enum value="0x9076" name="GL_PATH_END_CAPS_NV"/> 9139 <enum value="0x9077" name="GL_PATH_INITIAL_END_CAP_NV"/> 9140 <enum value="0x9078" name="GL_PATH_TERMINAL_END_CAP_NV"/> 9141 <enum value="0x9079" name="GL_PATH_JOIN_STYLE_NV"/> 9142 <enum value="0x907A" name="GL_PATH_MITER_LIMIT_NV"/> 9143 <enum value="0x907B" name="GL_PATH_DASH_CAPS_NV"/> 9144 <enum value="0x907C" name="GL_PATH_INITIAL_DASH_CAP_NV"/> 9145 <enum value="0x907D" name="GL_PATH_TERMINAL_DASH_CAP_NV"/> 9146 <enum value="0x907E" name="GL_PATH_DASH_OFFSET_NV"/> 9147 <enum value="0x907F" name="GL_PATH_CLIENT_LENGTH_NV"/> 9148 <enum value="0x9080" name="GL_PATH_FILL_MODE_NV"/> 9149 <enum value="0x9081" name="GL_PATH_FILL_MASK_NV"/> 9150 <enum value="0x9082" name="GL_PATH_FILL_COVER_MODE_NV"/> 9151 <enum value="0x9083" name="GL_PATH_STROKE_COVER_MODE_NV"/> 9152 <enum value="0x9084" name="GL_PATH_STROKE_MASK_NV"/> 9153 <!-- <enum value="0x9085" name="GL_PATH_SAMPLE_QUALITY_NV" comment="Removed from extension"/> --> 9154 <!-- <enum value="0x9086" name="GL_PATH_STROKE_BOUND_NV" comment="Removed from extension"/> --> 9155 <!-- <enum value="0x9087" name="GL_PATH_STROKE_OVERSAMPLE_COUNT_NV" comment="Removed from extension"/> --> 9156 <enum value="0x9088" name="GL_COUNT_UP_NV"/> 9157 <enum value="0x9089" name="GL_COUNT_DOWN_NV"/> 9158 <enum value="0x908A" name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/> 9159 <enum value="0x908B" name="GL_CONVEX_HULL_NV"/> 9160 <!-- <enum value="0x908C" name="GL_MULTI_HULLS_NV" comment="Removed from extension"/> --> 9161 <enum value="0x908D" name="GL_BOUNDING_BOX_NV"/> 9162 <enum value="0x908E" name="GL_TRANSLATE_X_NV"/> 9163 <enum value="0x908F" name="GL_TRANSLATE_Y_NV"/> 9164 <enum value="0x9090" name="GL_TRANSLATE_2D_NV"/> 9165 <enum value="0x9091" name="GL_TRANSLATE_3D_NV"/> 9166 <enum value="0x9092" name="GL_AFFINE_2D_NV"/> 9167 <!-- <enum value="0x9093" name="GL_PROJECTIVE_2D_NV" comment="Removed from extension"/> --> 9168 <enum value="0x9094" name="GL_AFFINE_3D_NV"/> 9169 <!-- <enum value="0x9095" name="GL_PROJECTIVE_3D_NV" comment="Removed from extension"/> --> 9170 <enum value="0x9096" name="GL_TRANSPOSE_AFFINE_2D_NV"/> 9171 <!-- <enum value="0x9097" name="GL_TRANSPOSE_PROJECTIVE_2D_NV" comment="Removed from extension"/> --> 9172 <enum value="0x9098" name="GL_TRANSPOSE_AFFINE_3D_NV"/> 9173 <!-- <enum value="0x9099" name="GL_TRANSPOSE_PROJECTIVE_3D_NV" comment="Removed from extension"/> --> 9174 <enum value="0x909A" name="GL_UTF8_NV"/> 9175 <enum value="0x909B" name="GL_UTF16_NV"/> 9176 <enum value="0x909C" name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/> 9177 <enum value="0x909D" name="GL_PATH_COMMAND_COUNT_NV"/> 9178 <enum value="0x909E" name="GL_PATH_COORD_COUNT_NV"/> 9179 <enum value="0x909F" name="GL_PATH_DASH_ARRAY_COUNT_NV"/> 9180 <enum value="0x90A0" name="GL_PATH_COMPUTED_LENGTH_NV"/> 9181 <enum value="0x90A1" name="GL_PATH_FILL_BOUNDING_BOX_NV"/> 9182 <enum value="0x90A2" name="GL_PATH_STROKE_BOUNDING_BOX_NV"/> 9183 <enum value="0x90A3" name="GL_SQUARE_NV"/> 9184 <enum value="0x90A4" name="GL_ROUND_NV"/> 9185 <enum value="0x90A5" name="GL_TRIANGULAR_NV"/> 9186 <enum value="0x90A6" name="GL_BEVEL_NV"/> 9187 <enum value="0x90A7" name="GL_MITER_REVERT_NV"/> 9188 <enum value="0x90A8" name="GL_MITER_TRUNCATE_NV"/> 9189 <enum value="0x90A9" name="GL_SKIP_MISSING_GLYPH_NV"/> 9190 <enum value="0x90AA" name="GL_USE_MISSING_GLYPH_NV"/> 9191 <enum value="0x90AB" name="GL_PATH_ERROR_POSITION_NV"/> 9192 <enum value="0x90AC" name="GL_PATH_FOG_GEN_MODE_NV"/> 9193 <enum value="0x90AD" name="GL_ACCUM_ADJACENT_PAIRS_NV"/> 9194 <enum value="0x90AE" name="GL_ADJACENT_PAIRS_NV"/> 9195 <enum value="0x90AF" name="GL_FIRST_TO_REST_NV"/> 9196 <enum value="0x90B0" name="GL_PATH_GEN_MODE_NV"/> 9197 <enum value="0x90B1" name="GL_PATH_GEN_COEFF_NV"/> 9198 <enum value="0x90B2" name="GL_PATH_GEN_COLOR_FORMAT_NV"/> 9199 <enum value="0x90B3" name="GL_PATH_GEN_COMPONENTS_NV"/> 9200 <enum value="0x90B4" name="GL_PATH_DASH_OFFSET_RESET_NV"/> 9201 <enum value="0x90B5" name="GL_MOVE_TO_RESETS_NV"/> 9202 <enum value="0x90B6" name="GL_MOVE_TO_CONTINUES_NV"/> 9203 <enum value="0x90B7" name="GL_PATH_STENCIL_FUNC_NV"/> 9204 <enum value="0x90B8" name="GL_PATH_STENCIL_REF_NV"/> 9205 <enum value="0x90B9" name="GL_PATH_STENCIL_VALUE_MASK_NV"/> 9206 <enum value="0x90BA" name="GL_SCALED_RESOLVE_FASTEST_EXT"/> 9207 <enum value="0x90BB" name="GL_SCALED_RESOLVE_NICEST_EXT"/> 9208 <enum value="0x90BC" name="GL_MIN_MAP_BUFFER_ALIGNMENT"/> 9209 <enum value="0x90BD" name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/> 9210 <enum value="0x90BE" name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/> 9211 <enum value="0x90BF" name="GL_PATH_COVER_DEPTH_FUNC_NV"/> 9212 <unused start="0x90C0" end="0x90C6" vendor="NV"/> 9213 <enum value="0x90C7" name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/> 9214 <enum value="0x90C8" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/> 9215 <enum value="0x90C9" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/> 9216 <enum value="0x90CA" name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/> 9217 <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/> 9218 <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/> 9219 <enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/> 9220 <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/> 9221 <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/> 9222 <enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/> 9223 <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/> 9224 <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/> 9225 <enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/> 9226 <enum value="0x90CE" name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/> 9227 <enum value="0x90CF" name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/> 9228 <enum value="0x90D0" name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/> 9229 <enum value="0x90D1" name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/> 9230 <enum value="0x90D2" name="GL_SHADER_STORAGE_BUFFER"/> 9231 <enum value="0x90D3" name="GL_SHADER_STORAGE_BUFFER_BINDING"/> 9232 <enum value="0x90D4" name="GL_SHADER_STORAGE_BUFFER_START"/> 9233 <enum value="0x90D5" name="GL_SHADER_STORAGE_BUFFER_SIZE"/> 9234 <enum value="0x90D6" name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/> 9235 <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/> 9236 <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/> 9237 <enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/> 9238 <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/> 9239 <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/> 9240 <enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/> 9241 <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/> 9242 <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/> 9243 <enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/> 9244 <enum value="0x90DA" name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/> 9245 <enum value="0x90DB" name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/> 9246 <enum value="0x90DC" name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/> 9247 <enum value="0x90DD" name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/> 9248 <enum value="0x90DE" name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/> 9249 <enum value="0x90DF" name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/> 9250 <unused start="0x90E0" vendor="NV"/> 9251 <enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/> 9252 <unused start="0x90E2" end="0x90E9" vendor="NV"/> 9253 <enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> 9254 <enum value="0x90EB" name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/> 9255 <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/> 9256 <enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/> 9257 <enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/> 9258 <enum value="0x90EE" name="GL_DISPATCH_INDIRECT_BUFFER"/> 9259 <enum value="0x90EF" name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/> 9260 <enum value="0x90F0" name="GL_COLOR_ATTACHMENT_EXT"/> 9261 <enum value="0x90F1" name="GL_MULTIVIEW_EXT"/> 9262 <enum value="0x90F2" name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/> 9263 <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS"/> 9264 <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_EXT"/> 9265 <enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_KHR"/> 9266 <unused start="0x90F4" end="0x90FA" vendor="NV"/> 9267 <enum value="0x90FB" name="GL_COMPUTE_PROGRAM_NV"/> 9268 <enum value="0x90FC" name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/> 9269 <unused start="0x90FD" end="0x90FF" vendor="NV"/> 9270 </enums> 9271 9272 <enums namespace="GL" start="0x9100" end="0x912F" vendor="ARB"> 9273 <enum value="0x9100" name="GL_TEXTURE_2D_MULTISAMPLE"/> 9274 <enum value="0x9101" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/> 9275 <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 9276 <enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/> 9277 <enum value="0x9103" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 9278 <enum value="0x9104" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 9279 <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 9280 <enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/> 9281 <enum value="0x9106" name="GL_TEXTURE_SAMPLES"/> 9282 <enum value="0x9107" name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/> 9283 <enum value="0x9108" name="GL_SAMPLER_2D_MULTISAMPLE"/> 9284 <enum value="0x9109" name="GL_INT_SAMPLER_2D_MULTISAMPLE"/> 9285 <enum value="0x910A" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/> 9286 <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 9287 <enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 9288 <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 9289 <enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 9290 <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 9291 <enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 9292 <enum value="0x910E" name="GL_MAX_COLOR_TEXTURE_SAMPLES"/> 9293 <enum value="0x910F" name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/> 9294 <enum value="0x9110" name="GL_MAX_INTEGER_SAMPLES"/> 9295 <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT"/> 9296 <enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/> 9297 <enum value="0x9112" name="GL_OBJECT_TYPE"/> 9298 <enum value="0x9112" name="GL_OBJECT_TYPE_APPLE"/> 9299 <enum value="0x9113" name="GL_SYNC_CONDITION"/> 9300 <enum value="0x9113" name="GL_SYNC_CONDITION_APPLE"/> 9301 <enum value="0x9114" name="GL_SYNC_STATUS"/> 9302 <enum value="0x9114" name="GL_SYNC_STATUS_APPLE"/> 9303 <enum value="0x9115" name="GL_SYNC_FLAGS"/> 9304 <enum value="0x9115" name="GL_SYNC_FLAGS_APPLE"/> 9305 <enum value="0x9116" name="GL_SYNC_FENCE"/> 9306 <enum value="0x9116" name="GL_SYNC_FENCE_APPLE"/> 9307 <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE"/> 9308 <enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/> 9309 <enum value="0x9118" name="GL_UNSIGNALED"/> 9310 <enum value="0x9118" name="GL_UNSIGNALED_APPLE"/> 9311 <enum value="0x9119" name="GL_SIGNALED"/> 9312 <enum value="0x9119" name="GL_SIGNALED_APPLE"/> 9313 <enum value="0x911A" name="GL_ALREADY_SIGNALED"/> 9314 <enum value="0x911A" name="GL_ALREADY_SIGNALED_APPLE"/> 9315 <enum value="0x911B" name="GL_TIMEOUT_EXPIRED"/> 9316 <enum value="0x911B" name="GL_TIMEOUT_EXPIRED_APPLE"/> 9317 <enum value="0x911C" name="GL_CONDITION_SATISFIED"/> 9318 <enum value="0x911C" name="GL_CONDITION_SATISFIED_APPLE"/> 9319 <enum value="0x911D" name="GL_WAIT_FAILED"/> 9320 <enum value="0x911D" name="GL_WAIT_FAILED_APPLE"/> 9321 <enum value="0x911F" name="GL_BUFFER_ACCESS_FLAGS"/> 9322 <enum value="0x9120" name="GL_BUFFER_MAP_LENGTH"/> 9323 <enum value="0x9121" name="GL_BUFFER_MAP_OFFSET"/> 9324 <enum value="0x9122" name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/> 9325 <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/> 9326 <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/> 9327 <enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/> 9328 <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/> 9329 <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/> 9330 <enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/> 9331 <enum value="0x9125" name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/> 9332 <enum value="0x9126" name="GL_CONTEXT_PROFILE_MASK"/> 9333 <enum value="0x9127" name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/> 9334 <enum value="0x9128" name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/> 9335 <enum value="0x9129" name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/> 9336 <enum value="0x912A" name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/> 9337 <enum value="0x912B" name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/> 9338 <enum value="0x912C" name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/> 9339 <enum value="0x912D" name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/> 9340 <enum value="0x912E" name="GL_PACK_COMPRESSED_BLOCK_SIZE"/> 9341 <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT"/> 9342 <enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/> 9343 </enums> 9344 9345 <enums namespace="GL" start="0x9130" end="0x913F" vendor="IMG" comment="Khronos bug 882"> 9346 <enum value="0x9130" name="GL_SGX_PROGRAM_BINARY_IMG"/> 9347 <unused start="0x9131" end="0x9132" vendor="IMG"/> 9348 <enum value="0x9133" name="GL_RENDERBUFFER_SAMPLES_IMG"/> 9349 <enum value="0x9134" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/> 9350 <enum value="0x9135" name="GL_MAX_SAMPLES_IMG"/> 9351 <enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/> 9352 <enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/> 9353 <enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/> 9354 <enum value="0x9139" name="GL_CUBIC_IMG"/> 9355 <enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/> 9356 <enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/> 9357 <enum value="0x913C" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/> 9358 <enum value="0x913D" name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/> 9359 <enum value="0x913E" name="GL_DOWNSAMPLE_SCALES_IMG"/> 9360 <enum value="0x913F" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/> 9361 </enums> 9362 9363 <enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004"> 9364 <unused start="0x9140" end="0x9142" vendor="AMD"/> 9365 <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH"/> 9366 <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/> 9367 <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/> 9368 <enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/> 9369 <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES"/> 9370 <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/> 9371 <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/> 9372 <enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/> 9373 <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES"/> 9374 <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_AMD"/> 9375 <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_ARB"/> 9376 <enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_KHR"/> 9377 <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH"/> 9378 <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_AMD"/> 9379 <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_ARB"/> 9380 <enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_KHR"/> 9381 <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM"/> 9382 <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/> 9383 <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/> 9384 <enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/> 9385 <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW"/> 9386 <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_AMD"/> 9387 <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_ARB"/> 9388 <enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_KHR"/> 9389 <enum value="0x9149" name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/> 9390 <enum value="0x914A" name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/> 9391 <enum value="0x914B" name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/> 9392 <enum value="0x914C" name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/> 9393 <enum value="0x914D" name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/> 9394 <enum value="0x914E" name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/> 9395 <enum value="0x914F" name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/> 9396 <enum value="0x9150" name="GL_DEBUG_CATEGORY_OTHER_AMD"/> 9397 <enum value="0x9151" name="GL_BUFFER_OBJECT_EXT"/> 9398 <enum value="0x9151" name="GL_DATA_BUFFER_AMD"/> 9399 <enum value="0x9152" name="GL_PERFORMANCE_MONITOR_AMD"/> 9400 <enum value="0x9153" name="GL_QUERY_OBJECT_AMD"/> 9401 <enum value="0x9153" name="GL_QUERY_OBJECT_EXT"/> 9402 <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_AMD"/> 9403 <enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_EXT"/> 9404 <enum value="0x9155" name="GL_SAMPLER_OBJECT_AMD"/> 9405 <unused start="0x9156" end="0x915F" vendor="AMD"/> 9406 <enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/> 9407 <unused start="0x9161" vendor="AMD"/> 9408 <enum value="0x9192" name="GL_QUERY_BUFFER"/> 9409 <enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/> 9410 <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/> 9411 <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/> 9412 <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/> 9413 <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/> 9414 <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/> 9415 <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/> 9416 <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/> 9417 <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/> 9418 <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/> 9419 <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/> 9420 <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/> 9421 <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/> 9422 <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/> 9423 <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/> 9424 <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/> 9425 <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/> 9426 <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/> 9427 <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/> 9428 <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/> 9429 <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/> 9430 <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/> 9431 <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/> 9432 <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/> 9433 <enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/> 9434 <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/> 9435 <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_EXT"/> 9436 <enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_OES"/> 9437 <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE"/> 9438 <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_EXT"/> 9439 <enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_OES"/> 9440 <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/> 9441 <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/> 9442 <enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/> 9443 <enum value="0x91A0" name="GL_STREAM_RASTERIZATION_AMD"/> 9444 <unused start="0x91A1" end="0x91A3" vendor="AMD"/> 9445 <enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/> 9446 <enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/> 9447 <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/> 9448 <enum value="0x91A6" name="GL_TEXTURE_SPARSE_EXT"/> 9449 <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/> 9450 <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/> 9451 <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/> 9452 <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/> 9453 <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/> 9454 <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/> 9455 <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/> 9456 <enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/> 9457 <unused start="0x91AB" end="0x91AD" vendor="AMD"/> 9458 <enum value="0x91AE" name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/> 9459 <enum value="0x91AF" name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/> 9460 <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/> 9461 <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB" alias="GL_MAX_SHADER_COMPILER_THREADS_KHR"/> 9462 <enum value="0x91B1" name="GL_COMPLETION_STATUS_KHR"/> 9463 <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB" alias="GL_COMPLETION_STATUS_KHR"/> 9464 <unused start="0x91B2" end="0x91B8" vendor="AMD"/> 9465 <enum value="0x91B9" name="GL_COMPUTE_SHADER"/> 9466 <unused start="0x91BA" vendor="AMD"/> 9467 <enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/> 9468 <enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/> 9469 <enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> 9470 <enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/> 9471 <enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> 9472 <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> 9473 <unused start="0x91C0" end="0x91C4" vendor="AMD"/> 9474 <enum value="0x91C5" name="GL_FLOAT16_MAT2_AMD"/> 9475 <enum value="0x91C6" name="GL_FLOAT16_MAT3_AMD"/> 9476 <enum value="0x91C7" name="GL_FLOAT16_MAT4_AMD"/> 9477 <enum value="0x91C8" name="GL_FLOAT16_MAT2x3_AMD"/> 9478 <enum value="0x91C9" name="GL_FLOAT16_MAT2x4_AMD"/> 9479 <enum value="0x91CA" name="GL_FLOAT16_MAT3x2_AMD"/> 9480 <enum value="0x91CB" name="GL_FLOAT16_MAT3x4_AMD"/> 9481 <enum value="0x91CC" name="GL_FLOAT16_MAT4x2_AMD"/> 9482 <enum value="0x91CD" name="GL_FLOAT16_MAT4x3_AMD"/> 9483 <unused start="0x91CE" end="0x923F" vendor="AMD"/> 9484 </enums> 9485 9486 <enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884"> 9487 <enum value="0x9240" name="GL_UNPACK_FLIP_Y_WEBGL"/> 9488 <enum value="0x9241" name="GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL"/> 9489 <enum value="0x9242" name="GL_CONTEXT_LOST_WEBGL"/> 9490 <enum value="0x9243" name="GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"/> 9491 <enum value="0x9244" name="GL_BROWSER_DEFAULT_WEBGL"/> 9492 <unused start="0x9245" end="0x924F" vendor="WEBGL"/> 9493 </enums> 9494 9495 <enums namespace="GL" start="0x9250" end="0x925F" vendor="DMP" comment="For Eisaku Ohbuchi via email"> 9496 <enum value="0x9250" name="GL_SHADER_BINARY_DMP"/> 9497 <enum value="0x9251" name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/> 9498 <enum value="0x9252" name="GL_SMAPHS_PROGRAM_BINARY_DMP"/> 9499 <enum value="0x9253" name="GL_DMP_PROGRAM_BINARY_DMP"/> 9500 <unused start="0x9254" end="0x925F" vendor="DMP"/> 9501 </enums> 9502 9503 <enums namespace="GL" start="0x9260" end="0x926F" vendor="FJ" comment="Khronos bug 7486"> 9504 <enum value="0x9260" name="GL_GCCSO_SHADER_BINARY_FJ"/> 9505 <unused start="0x9261" end="0x926F" vendor="FJ"/> 9506 </enums> 9507 9508 <enums namespace="GL" start="0x9270" end="0x927F" vendor="OES" comment="Khronos bug 7625"> 9509 <enum value="0x9270" name="GL_COMPRESSED_R11_EAC"/> 9510 <enum value="0x9270" name="GL_COMPRESSED_R11_EAC_OES"/> 9511 <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC"/> 9512 <enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC_OES"/> 9513 <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC"/> 9514 <enum value="0x9272" name="GL_COMPRESSED_RG11_EAC_OES"/> 9515 <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC"/> 9516 <enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC_OES"/> 9517 <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2"/> 9518 <enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2_OES"/> 9519 <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2"/> 9520 <enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2_OES"/> 9521 <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 9522 <enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/> 9523 <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 9524 <enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/> 9525 <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC"/> 9526 <enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC_OES"/> 9527 <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/> 9528 <enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES"/> 9529 <unused start="0x927A" end="0x927F" vendor="OES"/> 9530 </enums> 9531 9532 <enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658"> 9533 <enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/> 9534 <enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/> 9535 <enum value="0x9282" name="GL_UNCORRELATED_NV"/> 9536 <enum value="0x9283" name="GL_DISJOINT_NV"/> 9537 <enum value="0x9284" name="GL_CONJOINT_NV"/> 9538 <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_KHR"/> 9539 <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/> 9540 <enum value="0x9286" name="GL_SRC_NV"/> 9541 <enum value="0x9287" name="GL_DST_NV"/> 9542 <enum value="0x9288" name="GL_SRC_OVER_NV"/> 9543 <enum value="0x9289" name="GL_DST_OVER_NV"/> 9544 <enum value="0x928A" name="GL_SRC_IN_NV"/> 9545 <enum value="0x928B" name="GL_DST_IN_NV"/> 9546 <enum value="0x928C" name="GL_SRC_OUT_NV"/> 9547 <enum value="0x928D" name="GL_DST_OUT_NV"/> 9548 <enum value="0x928E" name="GL_SRC_ATOP_NV"/> 9549 <enum value="0x928F" name="GL_DST_ATOP_NV"/> 9550 <unused start="0x9290" vendor="NV"/> 9551 <enum value="0x9291" name="GL_PLUS_NV"/> 9552 <enum value="0x9292" name="GL_PLUS_DARKER_NV"/> 9553 <unused start="0x9293" vendor="NV"/> 9554 <enum value="0x9294" name="GL_MULTIPLY"/> 9555 <enum value="0x9294" name="GL_MULTIPLY_KHR"/> 9556 <enum value="0x9294" name="GL_MULTIPLY_NV"/> 9557 <enum value="0x9295" name="GL_SCREEN"/> 9558 <enum value="0x9295" name="GL_SCREEN_KHR"/> 9559 <enum value="0x9295" name="GL_SCREEN_NV"/> 9560 <enum value="0x9296" name="GL_OVERLAY"/> 9561 <enum value="0x9296" name="GL_OVERLAY_KHR"/> 9562 <enum value="0x9296" name="GL_OVERLAY_NV"/> 9563 <enum value="0x9297" name="GL_DARKEN"/> 9564 <enum value="0x9297" name="GL_DARKEN_KHR"/> 9565 <enum value="0x9297" name="GL_DARKEN_NV"/> 9566 <enum value="0x9298" name="GL_LIGHTEN"/> 9567 <enum value="0x9298" name="GL_LIGHTEN_KHR"/> 9568 <enum value="0x9298" name="GL_LIGHTEN_NV"/> 9569 <enum value="0x9299" name="GL_COLORDODGE"/> 9570 <enum value="0x9299" name="GL_COLORDODGE_KHR"/> 9571 <enum value="0x9299" name="GL_COLORDODGE_NV"/> 9572 <enum value="0x929A" name="GL_COLORBURN"/> 9573 <enum value="0x929A" name="GL_COLORBURN_KHR"/> 9574 <enum value="0x929A" name="GL_COLORBURN_NV"/> 9575 <enum value="0x929B" name="GL_HARDLIGHT"/> 9576 <enum value="0x929B" name="GL_HARDLIGHT_KHR"/> 9577 <enum value="0x929B" name="GL_HARDLIGHT_NV"/> 9578 <enum value="0x929C" name="GL_SOFTLIGHT"/> 9579 <enum value="0x929C" name="GL_SOFTLIGHT_KHR"/> 9580 <enum value="0x929C" name="GL_SOFTLIGHT_NV"/> 9581 <unused start="0x929D" vendor="NV"/> 9582 <enum value="0x929E" name="GL_DIFFERENCE"/> 9583 <enum value="0x929E" name="GL_DIFFERENCE_KHR"/> 9584 <enum value="0x929E" name="GL_DIFFERENCE_NV"/> 9585 <enum value="0x929F" name="GL_MINUS_NV"/> 9586 <enum value="0x92A0" name="GL_EXCLUSION"/> 9587 <enum value="0x92A0" name="GL_EXCLUSION_KHR"/> 9588 <enum value="0x92A0" name="GL_EXCLUSION_NV"/> 9589 <enum value="0x92A1" name="GL_CONTRAST_NV"/> 9590 <unused start="0x92A2" vendor="NV"/> 9591 <enum value="0x92A3" name="GL_INVERT_RGB_NV"/> 9592 <enum value="0x92A4" name="GL_LINEARDODGE_NV"/> 9593 <enum value="0x92A5" name="GL_LINEARBURN_NV"/> 9594 <enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/> 9595 <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/> 9596 <enum value="0x92A8" name="GL_PINLIGHT_NV"/> 9597 <enum value="0x92A9" name="GL_HARDMIX_NV"/> 9598 <unused start="0x92AA" end="0x92AC" vendor="NV"/> 9599 <enum value="0x92AD" name="GL_HSL_HUE"/> 9600 <enum value="0x92AD" name="GL_HSL_HUE_KHR"/> 9601 <enum value="0x92AD" name="GL_HSL_HUE_NV"/> 9602 <enum value="0x92AE" name="GL_HSL_SATURATION"/> 9603 <enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/> 9604 <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/> 9605 <enum value="0x92AF" name="GL_HSL_COLOR"/> 9606 <enum value="0x92AF" name="GL_HSL_COLOR_KHR"/> 9607 <enum value="0x92AF" name="GL_HSL_COLOR_NV"/> 9608 <enum value="0x92B0" name="GL_HSL_LUMINOSITY"/> 9609 <enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/> 9610 <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/> 9611 <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/> 9612 <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/> 9613 <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/> 9614 <enum value="0x92B4" name="GL_INVERT_OVG_NV"/> 9615 <unused start="0x92B5" end="0x92B9" vendor="NV"/> 9616 <enum value="0x92BA" name="GL_MAX_LGPU_GPUS_NVX"/> 9617 <enum value="0x92BA" name="GL_MULTICAST_GPUS_NV"/> 9618 <enum value="0x92BB" name="GL_PURGED_CONTEXT_RESET_NV"/> 9619 <unused start="0x92BC" end="0x92BD" vendor="NV"/> 9620 <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/> 9621 <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/> 9622 <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/> 9623 <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/> 9624 <enum value="0x92BF" name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/> 9625 <enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/> 9626 <enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/> 9627 <enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/> 9628 <enum value="0x92C3" name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/> 9629 <enum value="0x92C4" name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/> 9630 <enum value="0x92C5" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/> 9631 <enum value="0x92C6" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/> 9632 <enum value="0x92C7" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/> 9633 <enum value="0x92C8" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/> 9634 <enum value="0x92C9" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 9635 <enum value="0x92CA" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/> 9636 <enum value="0x92CB" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/> 9637 <enum value="0x92CC" name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/> 9638 <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/> 9639 <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/> 9640 <enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/> 9641 <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/> 9642 <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/> 9643 <enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/> 9644 <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/> 9645 <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/> 9646 <enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/> 9647 <enum value="0x92D0" name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/> 9648 <enum value="0x92D1" name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/> 9649 <enum value="0x92D2" name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/> 9650 <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/> 9651 <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/> 9652 <enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/> 9653 <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/> 9654 <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/> 9655 <enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/> 9656 <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/> 9657 <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/> 9658 <enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/> 9659 <enum value="0x92D6" name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/> 9660 <enum value="0x92D7" name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/> 9661 <enum value="0x92D8" name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/> 9662 <enum value="0x92D9" name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/> 9663 <enum value="0x92DA" name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/> 9664 <enum value="0x92DB" name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/> 9665 <enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/> 9666 <enum value="0x92DD" name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/> 9667 <enum value="0x92DE" name="GL_FRAGMENT_COVERAGE_COLOR_NV"/> 9668 <unused start="0x92DF" end="0x92DF" vendor="NV"/> 9669 <enum value="0x92E0" name="GL_DEBUG_OUTPUT"/> 9670 <enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/> 9671 <enum value="0x92E1" name="GL_UNIFORM"/> 9672 <enum value="0x92E2" name="GL_UNIFORM_BLOCK"/> 9673 <enum value="0x92E3" name="GL_PROGRAM_INPUT"/> 9674 <enum value="0x92E4" name="GL_PROGRAM_OUTPUT"/> 9675 <enum value="0x92E5" name="GL_BUFFER_VARIABLE"/> 9676 <enum value="0x92E6" name="GL_SHADER_STORAGE_BLOCK"/> 9677 <enum value="0x92E7" name="GL_IS_PER_PATCH"/> 9678 <enum value="0x92E7" name="GL_IS_PER_PATCH_EXT"/> 9679 <enum value="0x92E7" name="GL_IS_PER_PATCH_OES"/> 9680 <enum value="0x92E8" name="GL_VERTEX_SUBROUTINE"/> 9681 <enum value="0x92E9" name="GL_TESS_CONTROL_SUBROUTINE"/> 9682 <enum value="0x92EA" name="GL_TESS_EVALUATION_SUBROUTINE"/> 9683 <enum value="0x92EB" name="GL_GEOMETRY_SUBROUTINE"/> 9684 <enum value="0x92EC" name="GL_FRAGMENT_SUBROUTINE"/> 9685 <enum value="0x92ED" name="GL_COMPUTE_SUBROUTINE"/> 9686 <enum value="0x92EE" name="GL_VERTEX_SUBROUTINE_UNIFORM"/> 9687 <enum value="0x92EF" name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/> 9688 <enum value="0x92F0" name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/> 9689 <enum value="0x92F1" name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/> 9690 <enum value="0x92F2" name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/> 9691 <enum value="0x92F3" name="GL_COMPUTE_SUBROUTINE_UNIFORM"/> 9692 <enum value="0x92F4" name="GL_TRANSFORM_FEEDBACK_VARYING"/> 9693 <enum value="0x92F5" name="GL_ACTIVE_RESOURCES"/> 9694 <enum value="0x92F6" name="GL_MAX_NAME_LENGTH"/> 9695 <enum value="0x92F7" name="GL_MAX_NUM_ACTIVE_VARIABLES"/> 9696 <enum value="0x92F8" name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/> 9697 <enum value="0x92F9" name="GL_NAME_LENGTH"/> 9698 <enum value="0x92FA" name="GL_TYPE"/> 9699 <enum value="0x92FB" name="GL_ARRAY_SIZE"/> 9700 <enum value="0x92FC" name="GL_OFFSET"/> 9701 <enum value="0x92FD" name="GL_BLOCK_INDEX"/> 9702 <enum value="0x92FE" name="GL_ARRAY_STRIDE"/> 9703 <enum value="0x92FF" name="GL_MATRIX_STRIDE"/> 9704 <enum value="0x9300" name="GL_IS_ROW_MAJOR"/> 9705 <enum value="0x9301" name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/> 9706 <enum value="0x9302" name="GL_BUFFER_BINDING"/> 9707 <enum value="0x9303" name="GL_BUFFER_DATA_SIZE"/> 9708 <enum value="0x9304" name="GL_NUM_ACTIVE_VARIABLES"/> 9709 <enum value="0x9305" name="GL_ACTIVE_VARIABLES"/> 9710 <enum value="0x9306" name="GL_REFERENCED_BY_VERTEX_SHADER"/> 9711 <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/> 9712 <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/> 9713 <enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/> 9714 <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 9715 <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/> 9716 <enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/> 9717 <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER"/> 9718 <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/> 9719 <enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/> 9720 <enum value="0x930A" name="GL_REFERENCED_BY_FRAGMENT_SHADER"/> 9721 <enum value="0x930B" name="GL_REFERENCED_BY_COMPUTE_SHADER"/> 9722 <enum value="0x930C" name="GL_TOP_LEVEL_ARRAY_SIZE"/> 9723 <enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE"/> 9724 <enum value="0x930E" name="GL_LOCATION"/> 9725 <enum value="0x930F" name="GL_LOCATION_INDEX"/> 9726 <enum value="0x930F" name="GL_LOCATION_INDEX_EXT"/> 9727 <enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> 9728 <enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/> 9729 <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> 9730 <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/> 9731 <enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/> 9732 <enum value="0x9313" name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/> 9733 <enum value="0x9314" name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/> 9734 <enum value="0x9315" name="GL_MAX_FRAMEBUFFER_WIDTH"/> 9735 <enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/> 9736 <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/> 9737 <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/> 9738 <enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/> 9739 <enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/> 9740 <unused start="0x9319" end="0x9326" vendor="NV"/> 9741 <enum value="0x9327" name="GL_RASTER_MULTISAMPLE_EXT"/> 9742 <enum value="0x9328" name="GL_RASTER_SAMPLES_EXT"/> 9743 <enum value="0x9329" name="GL_MAX_RASTER_SAMPLES_EXT"/> 9744 <enum value="0x932A" name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/> 9745 <enum value="0x932B" name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/> 9746 <enum value="0x932C" name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/> 9747 <enum value="0x932D" name="GL_DEPTH_SAMPLES_NV"/> 9748 <enum value="0x932E" name="GL_STENCIL_SAMPLES_NV"/> 9749 <enum value="0x932F" name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/> 9750 <enum value="0x9330" name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/> 9751 <enum value="0x9331" name="GL_COVERAGE_MODULATION_TABLE_NV"/> 9752 <enum value="0x9332" name="GL_COVERAGE_MODULATION_NV"/> 9753 <enum value="0x9333" name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/> 9754 <unused start="0x9334" end="0x9338" vendor="NV"/> 9755 <enum value="0x9339" name="GL_WARP_SIZE_NV"/> 9756 <enum value="0x933A" name="GL_WARPS_PER_SM_NV"/> 9757 <enum value="0x933B" name="GL_SM_COUNT_NV"/> 9758 <enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/> 9759 <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/> 9760 <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/> 9761 <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/> 9762 <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/> 9763 <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/> 9764 <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/> 9765 <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/> 9766 <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/> 9767 <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/> 9768 <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/> 9769 <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/> 9770 <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/> 9771 <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/> 9772 <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/> 9773 <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/> 9774 <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/> 9775 <enum value="0x9346" name="GL_CONSERVATIVE_RASTERIZATION_NV"/> 9776 <enum value="0x9347" name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/> 9777 <enum value="0x9348" name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/> 9778 <enum value="0x9349" name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/> 9779 <enum value="0x934A" name="GL_LOCATION_COMPONENT"/> 9780 <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/> 9781 <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/> 9782 <enum value="0x934D" name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/> 9783 <enum value="0x934E" name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/> 9784 <enum value="0x934F" name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/> 9785 <enum value="0x9350" name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/> 9786 <enum value="0x9351" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/> 9787 <enum value="0x9352" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/> 9788 <enum value="0x9353" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/> 9789 <enum value="0x9354" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/> 9790 <enum value="0x9355" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/> 9791 <enum value="0x9356" name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/> 9792 <enum value="0x9357" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/> 9793 <enum value="0x9358" name="GL_VIEWPORT_SWIZZLE_X_NV"/> 9794 <enum value="0x9359" name="GL_VIEWPORT_SWIZZLE_Y_NV"/> 9795 <enum value="0x935A" name="GL_VIEWPORT_SWIZZLE_Z_NV"/> 9796 <enum value="0x935B" name="GL_VIEWPORT_SWIZZLE_W_NV"/> 9797 <enum value="0x935C" name="GL_CLIP_ORIGIN"/> 9798 <enum value="0x935C" name="GL_CLIP_ORIGIN_EXT" alias="GL_CLIP_ORIGIN"/> 9799 <enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/> 9800 <enum value="0x935D" name="GL_CLIP_DEPTH_MODE_EXT" alias="GL_CLIP_DEPTH_MODE"/> 9801 <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE"/> 9802 <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE_EXT" alias="GL_NEGATIVE_ONE_TO_ONE"/> 9803 <enum value="0x935F" name="GL_ZERO_TO_ONE"/> 9804 <enum value="0x935F" name="GL_ZERO_TO_ONE_EXT" alias="GL_ZERO_TO_ONE"/> 9805 <unused start="0x9360" end="0x9364" vendor="NV"/> 9806 <enum value="0x9365" name="GL_CLEAR_TEXTURE"/> 9807 <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/> 9808 <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_EXT" alias="GL_TEXTURE_REDUCTION_MODE_ARB"/> 9809 <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/> 9810 <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_EXT" alias="GL_WEIGHTED_AVERAGE_ARB"/> 9811 <enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/> 9812 <enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/> 9813 <enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/> 9814 <enum value="0x936B" name="GL_FONT_UNINTELLIGIBLE_NV"/> 9815 <enum value="0x936C" name="GL_STANDARD_FONT_FORMAT_NV"/> 9816 <enum value="0x936D" name="GL_FRAGMENT_INPUT_NV"/> 9817 <enum value="0x936E" name="GL_UNIFORM_BUFFER_UNIFIED_NV"/> 9818 <enum value="0x936F" name="GL_UNIFORM_BUFFER_ADDRESS_NV"/> 9819 <enum value="0x9370" name="GL_UNIFORM_BUFFER_LENGTH_NV"/> 9820 <enum value="0x9371" name="GL_MULTISAMPLES_NV"/> 9821 <enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/> 9822 <enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/> 9823 <enum value="0x9374" name="GL_CONFORMANT_NV"/> 9824 <unused start="0x9375" end="0x9378" vendor="NV"/> 9825 <enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/> 9826 <enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/> 9827 <enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/> 9828 <enum value="0x937C" name="GL_VIEWPORT_POSITION_W_SCALE_NV"/> 9829 <enum value="0x937D" name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/> 9830 <enum value="0x937E" name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/> 9831 <unused start="0x937F" vendor="NV"/> 9832 </enums> 9833 9834 <enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB"> 9835 <enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS"/> 9836 <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/> 9837 <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/> 9838 <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/> 9839 <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/> 9840 <unused start="0x9383" end="0x939F" vendor="ARB"/> 9841 </enums> 9842 9843 <enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100"> 9844 <enum value="0x93A0" name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/> 9845 <enum value="0x93A1" name="GL_BGRA8_EXT"/> 9846 <enum value="0x93A2" name="GL_TEXTURE_USAGE_ANGLE"/> 9847 <enum value="0x93A3" name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/> 9848 <enum value="0x93A4" name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/> 9849 <unused start="0x93A5" vendor="ANGLE"/> 9850 <enum value="0x93A6" name="GL_PROGRAM_BINARY_ANGLE"/> 9851 <unused start="0x93A7" end="0x93AF" vendor="ANGLE"/> 9852 </enums> 9853 9854 <enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853"> 9855 <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4"/> 9856 <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/> 9857 <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4"/> 9858 <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/> 9859 <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5"/> 9860 <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/> 9861 <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5"/> 9862 <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/> 9863 <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6"/> 9864 <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/> 9865 <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5"/> 9866 <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/> 9867 <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6"/> 9868 <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/> 9869 <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8"/> 9870 <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/> 9871 <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5"/> 9872 <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/> 9873 <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6"/> 9874 <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/> 9875 <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8"/> 9876 <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/> 9877 <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10"/> 9878 <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/> 9879 <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10"/> 9880 <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/> 9881 <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12"/> 9882 <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/> 9883 <unused start="0x93BE" end="0x93BF" vendor="OES"/> 9884 <enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/> 9885 <enum value="0x93C1" name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/> 9886 <enum value="0x93C2" name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/> 9887 <enum value="0x93C3" name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/> 9888 <enum value="0x93C4" name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/> 9889 <enum value="0x93C5" name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/> 9890 <enum value="0x93C6" name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/> 9891 <enum value="0x93C7" name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/> 9892 <enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/> 9893 <enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/> 9894 <unused start="0x93CA" end="0x93CF" vendor="OES"/> 9895 <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/> 9896 <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/> 9897 <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/> 9898 <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/> 9899 <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/> 9900 <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/> 9901 <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/> 9902 <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/> 9903 <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/> 9904 <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/> 9905 <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/> 9906 <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/> 9907 <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/> 9908 <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/> 9909 <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/> 9910 <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/> 9911 <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/> 9912 <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/> 9913 <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/> 9914 <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/> 9915 <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/> 9916 <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/> 9917 <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/> 9918 <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/> 9919 <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/> 9920 <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/> 9921 <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/> 9922 <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/> 9923 <unused start="0x93DE" end="0x93DF" vendor="OES"/> 9924 <enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/> 9925 <enum value="0x93E1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/> 9926 <enum value="0x93E2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/> 9927 <enum value="0x93E3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/> 9928 <enum value="0x93E4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/> 9929 <enum value="0x93E5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/> 9930 <enum value="0x93E6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/> 9931 <enum value="0x93E7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/> 9932 <enum value="0x93E8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/> 9933 <enum value="0x93E9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/> 9934 <unused start="0x93EA" end="0x93EF" vendor="OES"/> 9935 </enums> 9936 9937 <enums namespace="GL" start="0x93F0" end="0x94EF" vendor="APPLE" comment="Khronos bug 10233"> 9938 <enum value="0x93F0" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/> 9939 <enum value="0x93F1" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/> 9940 <unused start="0x93F2" end="0x94EF" vendor="APPLE"/> 9941 </enums> 9942 9943 <enums namespace="GL" start="0x94F0" end="0x950F" vendor="INTEL" comment="Khronos bug 11345"> 9944 <enum value="0x94F0" name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/> 9945 <enum value="0x94F1" name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/> 9946 <enum value="0x94F2" name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/> 9947 <enum value="0x94F3" name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/> 9948 <enum value="0x94F4" name="GL_PERFQUERY_COUNTER_RAW_INTEL"/> 9949 <enum value="0x94F5" name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/> 9950 <unused start="0x94F6" end="0x94F7" vendor="INTEL"/> 9951 <enum value="0x94F8" name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/> 9952 <enum value="0x94F9" name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/> 9953 <enum value="0x94FA" name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/> 9954 <enum value="0x94FB" name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/> 9955 <enum value="0x94FC" name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/> 9956 <enum value="0x94FD" name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/> 9957 <enum value="0x94FE" name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/> 9958 <enum value="0x94FF" name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/> 9959 <enum value="0x9500" name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/> 9960 <unused start="0x9501" end="0x950F" vendor="INTEL"/> 9961 </enums> 9962 9963 <enums namespace="GL" start="0x9510" end="0x952F" vendor="Broadcom" comment="Khronos bug 12203"> 9964 <unused start="0x9510" end="0x952F" vendor="Broadcom"/> 9965 </enums> 9966 9967 <enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977"> 9968 <enum value="0x9530" name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/> 9969 <enum value="0x9531" name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/> 9970 <unused start="0x9532" end="0x953F" vendor="NV"/> 9971 <enum value="0x9540" name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/> 9972 <unused start="0x9541" vendor="NV"/> 9973 <enum value="0x9542" name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/> 9974 <unused start="0x9543" vendor="NV"/> 9975 <enum value="0x9544" name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/> 9976 <enum value="0x9545" name="GL_QUERY_RESOURCE_TEXTURE_NV"/> 9977 <enum value="0x9546" name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/> 9978 <enum value="0x9547" name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/> 9979 <enum value="0x9548" name="GL_PER_GPU_STORAGE_NV"/> 9980 <enum value="0x9549" name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/> 9981 <unused start="0x954A" end="0x954C" vendor="NV"/> 9982 <enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/> 9983 <enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/> 9984 <enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/> 9985 <enum value="0x9550" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/> 9986 <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V"/> 9987 <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB" alias="GL_SHADER_BINARY_FORMAT_SPIR_V"/> 9988 <enum value="0x9552" name="GL_SPIR_V_BINARY"/> 9989 <enum value="0x9552" name="GL_SPIR_V_BINARY_ARB" alias="GL_SPIR_V_BINARY"/> 9990 <enum value="0x9553" name="GL_SPIR_V_EXTENSIONS"/> 9991 <enum value="0x9554" name="GL_NUM_SPIR_V_EXTENSIONS"/> 9992 <unused start="0x9555" end="0x9557" vendor="NV"/> 9993 <enum value="0x9558" name="GL_RENDER_GPU_MASK_NV"/> 9994 <unused start="0x9559" end="0x957F" vendor="NV"/> 9995 <enum value="0x9580" name="GL_TEXTURE_TILING_EXT"/> 9996 <enum value="0x9581" name="GL_DEDICATED_MEMORY_OBJECT_EXT"/> 9997 <enum value="0x9582" name="GL_NUM_TILING_TYPES_EXT"/> 9998 <enum value="0x9583" name="GL_TILING_TYPES_EXT"/> 9999 <enum value="0x9584" name="GL_OPTIMAL_TILING_EXT"/> 10000 <enum value="0x9585" name="GL_LINEAR_TILING_EXT"/> 10001 <enum value="0x9586" name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/> 10002 <enum value="0x9587" name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/> 10003 <enum value="0x9588" name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/> 10004 <enum value="0x9589" name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/> 10005 <enum value="0x958A" name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/> 10006 <enum value="0x958B" name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/> 10007 <enum value="0x958C" name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/> 10008 <enum value="0x958D" name="GL_LAYOUT_GENERAL_EXT"/> 10009 <enum value="0x958E" name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/> 10010 <enum value="0x958F" name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/> 10011 <enum value="0x9590" name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/> 10012 <enum value="0x9591" name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/> 10013 <enum value="0x9592" name="GL_LAYOUT_TRANSFER_SRC_EXT"/> 10014 <enum value="0x9593" name="GL_LAYOUT_TRANSFER_DST_EXT"/> 10015 <enum value="0x9594" name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/> 10016 <enum value="0x9595" name="GL_D3D12_FENCE_VALUE_EXT"/> 10017 <enum value="0x9596" name="GL_NUM_DEVICE_UUIDS_EXT"/> 10018 <enum value="0x9597" name="GL_DEVICE_UUID_EXT"/> 10019 <enum value="0x9598" name="GL_DRIVER_UUID_EXT"/> 10020 <enum value="0x9599" name="GL_DEVICE_LUID_EXT"/> 10021 <enum value="0x959A" name="GL_DEVICE_NODE_MASK_EXT"/> 10022 <enum value="0x959B" name="GL_PROTECTED_MEMORY_OBJECT_EXT"/> 10023 <unused start="0x959C" end="0x962F" vendor="NV"/> 10024 </enums> 10025 10026 <enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt"> 10027 <enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/> 10028 <enum value="0x9631" name="GL_MAX_VIEWS_OVR"/> 10029 <enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/> 10030 <enum value="0x9633" name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/> 10031 <unused start="0x9634" end="0x963F" vendor="Oculus"/> 10032 </enums> 10033 10034 <enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294"> 10035 <enum value="0x9640" name="GL_GS_SHADER_BINARY_MTK"/> 10036 <enum value="0x9641" name="GL_GS_PROGRAM_BINARY_MTK"/> 10037 <unused start="0x9642" end="0x964F" vendor="Mediatek"/> 10038 </enums> 10039 10040 <enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977"> 10041 <enum value="0x9650" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/> 10042 <enum value="0x9651" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/> 10043 <enum value="0x9652" name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/> 10044 <unused start="0x9653" end="0x968F" vendor="IMG"/> 10045 </enums> 10046 10047 <enums namespace="GL" start="0x9690" end="0x969F" vendor="ANGLE" comment="Khronos bug 15423"> 10048 <unused start="0x9690" end="0x969F" vendor="ANGLE"/> 10049 </enums> 10050 10051 <enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Maurice Ribble"> 10052 <unused start="0x96A0" end="0x96A1" vendor="Qualcomm"/> 10053 <enum value="0x96A2" name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/> 10054 <unused start="0x96A3" end="0x96AF" vendor="Qualcomm"/> 10055 </enums> 10056 10057<!-- Enums reservable for future use. To reserve a new range, allocate one 10058 or more multiples of 16 starting at the lowest available point in this 10059 block and note it in a new <enums> block immediately above. 10060 10061 Please remember that new enumerant allocations must be obtained by 10062 request to the Khronos API registrar (see comments at the top of this 10063 file) File requests in the Khronos Bugzilla, OpenGL project, Registry 10064 component. --> 10065 10066 <enums namespace="GL" start="0x96B0" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS"> 10067 <unused start="0x96B0" end="99999" comment="RESERVED"/> 10068 </enums> 10069 10070<!-- Historical large block allocations, all unused except (in older days) by IBM --> 10071 <enums namespace="GL" start="100000" end="100999" vendor="ARB" comment="GLU enums"/> 10072 <enums namespace="GL" start="101000" end="101999" vendor="ARB" comment="Conformance test enums"/> 10073 <enums namespace="GL" start="102000" end="102999" vendor="ARB" comment="Unused, unlikely to ever be used"/> 10074 10075 <enums namespace="GL" start="103000" end="103999" vendor="IBM" comment="IBM is out of the graphics hardware business. Most of this range will remain unused."> 10076 <enum value="0x19262" name="GL_RASTER_POSITION_UNCLIPPED_IBM"/> 10077 <enum value="103050" name="GL_CULL_VERTEX_IBM"/> 10078 <enum value="103060" name="GL_ALL_STATIC_DATA_IBM"/> 10079 <enum value="103061" name="GL_STATIC_VERTEX_ARRAY_IBM"/> 10080 <enum value="103070" name="GL_VERTEX_ARRAY_LIST_IBM"/> 10081 <enum value="103071" name="GL_NORMAL_ARRAY_LIST_IBM"/> 10082 <enum value="103072" name="GL_COLOR_ARRAY_LIST_IBM"/> 10083 <enum value="103073" name="GL_INDEX_ARRAY_LIST_IBM"/> 10084 <enum value="103074" name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/> 10085 <enum value="103075" name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/> 10086 <enum value="103076" name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/> 10087 <enum value="103077" name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/> 10088 <enum value="103080" name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/> 10089 <enum value="103081" name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/> 10090 <enum value="103082" name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/> 10091 <enum value="103083" name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/> 10092 <enum value="103084" name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/> 10093 <enum value="103085" name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/> 10094 <enum value="103086" name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/> 10095 <enum value="103087" name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/> 10096 </enums> 10097 10098 <enums namespace="GL" start="104000" end="104999" vendor="NEC" comment="NEC may be out of the graphics hardware business?"/> 10099 <enums namespace="GL" start="105000" end="105999" vendor="Compaq" comment="Compaq was acquired by HP"/> 10100 <enums namespace="GL" start="106000" end="106999" vendor="KPC" comment="Kubota Pacific is out of business"/> 10101 <enums namespace="GL" start="107000" end="107999" vendor="PGI" comment="Portland Graphics was acquired by Template Graphics, which is out of business"> 10102 <!-- lots of <unused> areas here which won't be computed yet --> 10103 <enum value="0x1A1F8" name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/> 10104 <enum value="0x1A1FD" name="GL_CONSERVE_MEMORY_HINT_PGI"/> 10105 <enum value="0x1A1FE" name="GL_RECLAIM_MEMORY_HINT_PGI"/> 10106 <enum value="0x1A202" name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/> 10107 <enum value="0x1A203" name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/> 10108 <enum value="0x1A204" name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/> 10109 <enum value="0x1A20C" name="GL_ALWAYS_FAST_HINT_PGI"/> 10110 <enum value="0x1A20D" name="GL_ALWAYS_SOFT_HINT_PGI"/> 10111 <enum value="0x1A20E" name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/> 10112 <enum value="0x1A20F" name="GL_ALLOW_DRAW_WIN_HINT_PGI"/> 10113 <enum value="0x1A210" name="GL_ALLOW_DRAW_FRG_HINT_PGI"/> 10114 <enum value="0x1A211" name="GL_ALLOW_DRAW_MEM_HINT_PGI"/> 10115 <enum value="0x1A216" name="GL_STRICT_DEPTHFUNC_HINT_PGI"/> 10116 <enum value="0x1A217" name="GL_STRICT_LIGHTING_HINT_PGI"/> 10117 <enum value="0x1A218" name="GL_STRICT_SCISSOR_HINT_PGI"/> 10118 <enum value="0x1A219" name="GL_FULL_STIPPLE_HINT_PGI"/> 10119 <enum value="0x1A220" name="GL_CLIP_NEAR_HINT_PGI"/> 10120 <enum value="0x1A221" name="GL_CLIP_FAR_HINT_PGI"/> 10121 <enum value="0x1A222" name="GL_WIDE_LINE_HINT_PGI"/> 10122 <enum value="0x1A223" name="GL_BACK_NORMALS_HINT_PGI"/> 10123 <enum value="0x1A22A" name="GL_VERTEX_DATA_HINT_PGI"/> 10124 <enum value="0x1A22B" name="GL_VERTEX_CONSISTENT_HINT_PGI"/> 10125 <enum value="0x1A22C" name="GL_MATERIAL_SIDE_HINT_PGI"/> 10126 <enum value="0x1A22D" name="GL_MAX_VERTEX_HINT_PGI"/> 10127 </enums> 10128 10129 <enums namespace="GL" start="108000" end="108999" vendor="ES" comment="Evans and Sutherland is out of the graphics hardware business"/> 10130 10131 <!-- SECTION: GL command definitions. --> 10132 <commands namespace="GL"> 10133 <command> 10134 <proto>void <name>glAccum</name></proto> 10135 <param group="AccumOp"><ptype>GLenum</ptype> <name>op</name></param> 10136 <param group="CoordF"><ptype>GLfloat</ptype> <name>value</name></param> 10137 <glx type="render" opcode="137"/> 10138 </command> 10139 <command> 10140 <proto>void <name>glAccumxOES</name></proto> 10141 <param><ptype>GLenum</ptype> <name>op</name></param> 10142 <param><ptype>GLfixed</ptype> <name>value</name></param> 10143 </command> 10144 <command> 10145 <proto>void <name>glActiveProgramEXT</name></proto> 10146 <param><ptype>GLuint</ptype> <name>program</name></param> 10147 </command> 10148 <command> 10149 <proto>void <name>glActiveShaderProgram</name></proto> 10150 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 10151 <param><ptype>GLuint</ptype> <name>program</name></param> 10152 </command> 10153 <command> 10154 <proto>void <name>glActiveShaderProgramEXT</name></proto> 10155 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 10156 <param><ptype>GLuint</ptype> <name>program</name></param> 10157 </command> 10158 <command> 10159 <proto>void <name>glActiveStencilFaceEXT</name></proto> 10160 <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param> 10161 <glx type="render" opcode="4220"/> 10162 </command> 10163 <command> 10164 <proto>void <name>glActiveTexture</name></proto> 10165 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 10166 <glx type="render" opcode="197"/> 10167 </command> 10168 <command> 10169 <proto>void <name>glActiveTextureARB</name></proto> 10170 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 10171 <alias name="glActiveTexture"/> 10172 <glx type="render" opcode="197"/> 10173 </command> 10174 <command> 10175 <proto>void <name>glActiveVaryingNV</name></proto> 10176 <param><ptype>GLuint</ptype> <name>program</name></param> 10177 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 10178 </command> 10179 <command> 10180 <proto>void <name>glAlphaFragmentOp1ATI</name></proto> 10181 <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param> 10182 <param><ptype>GLuint</ptype> <name>dst</name></param> 10183 <param><ptype>GLuint</ptype> <name>dstMod</name></param> 10184 <param><ptype>GLuint</ptype> <name>arg1</name></param> 10185 <param><ptype>GLuint</ptype> <name>arg1Rep</name></param> 10186 <param><ptype>GLuint</ptype> <name>arg1Mod</name></param> 10187 </command> 10188 <command> 10189 <proto>void <name>glAlphaFragmentOp2ATI</name></proto> 10190 <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param> 10191 <param><ptype>GLuint</ptype> <name>dst</name></param> 10192 <param><ptype>GLuint</ptype> <name>dstMod</name></param> 10193 <param><ptype>GLuint</ptype> <name>arg1</name></param> 10194 <param><ptype>GLuint</ptype> <name>arg1Rep</name></param> 10195 <param><ptype>GLuint</ptype> <name>arg1Mod</name></param> 10196 <param><ptype>GLuint</ptype> <name>arg2</name></param> 10197 <param><ptype>GLuint</ptype> <name>arg2Rep</name></param> 10198 <param><ptype>GLuint</ptype> <name>arg2Mod</name></param> 10199 </command> 10200 <command> 10201 <proto>void <name>glAlphaFragmentOp3ATI</name></proto> 10202 <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param> 10203 <param><ptype>GLuint</ptype> <name>dst</name></param> 10204 <param><ptype>GLuint</ptype> <name>dstMod</name></param> 10205 <param><ptype>GLuint</ptype> <name>arg1</name></param> 10206 <param><ptype>GLuint</ptype> <name>arg1Rep</name></param> 10207 <param><ptype>GLuint</ptype> <name>arg1Mod</name></param> 10208 <param><ptype>GLuint</ptype> <name>arg2</name></param> 10209 <param><ptype>GLuint</ptype> <name>arg2Rep</name></param> 10210 <param><ptype>GLuint</ptype> <name>arg2Mod</name></param> 10211 <param><ptype>GLuint</ptype> <name>arg3</name></param> 10212 <param><ptype>GLuint</ptype> <name>arg3Rep</name></param> 10213 <param><ptype>GLuint</ptype> <name>arg3Mod</name></param> 10214 </command> 10215 <command> 10216 <proto>void <name>glAlphaFunc</name></proto> 10217 <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param> 10218 <param><ptype>GLfloat</ptype> <name>ref</name></param> 10219 <glx type="render" opcode="159"/> 10220 </command> 10221 <command> 10222 <proto>void <name>glAlphaFuncQCOM</name></proto> 10223 <param><ptype>GLenum</ptype> <name>func</name></param> 10224 <param><ptype>GLclampf</ptype> <name>ref</name></param> 10225 </command> 10226 <command> 10227 <proto>void <name>glAlphaFuncx</name></proto> 10228 <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param> 10229 <param><ptype>GLfixed</ptype> <name>ref</name></param> 10230 </command> 10231 <command> 10232 <proto>void <name>glAlphaFuncxOES</name></proto> 10233 <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param> 10234 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param> 10235 </command> 10236 <command> 10237 <proto>void <name>glAlphaToCoverageDitherControlNV</name></proto> 10238 <param><ptype>GLenum</ptype> <name>mode</name></param> 10239 </command> 10240 <command> 10241 <proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto> 10242 </command> 10243 <command> 10244 <proto>void <name>glApplyTextureEXT</name></proto> 10245 <param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 10246 </command> 10247 <command> 10248 <proto><ptype>GLboolean</ptype> <name>glAcquireKeyedMutexWin32EXT</name></proto> 10249 <param><ptype>GLuint</ptype> <name>memory</name></param> 10250 <param><ptype>GLuint64</ptype> <name>key</name></param> 10251 <param><ptype>GLuint</ptype> <name>timeout</name></param> 10252 </command> 10253 <command> 10254 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreProgramsResidentNV</name></proto> 10255 <param><ptype>GLsizei</ptype> <name>n</name></param> 10256 <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param> 10257 <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param> 10258 <glx type="vendor" opcode="1293"/> 10259 </command> 10260 <command> 10261 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResident</name></proto> 10262 <param><ptype>GLsizei</ptype> <name>n</name></param> 10263 <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 10264 <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param> 10265 <glx type="single" opcode="143"/> 10266 </command> 10267 <command> 10268 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResidentEXT</name></proto> 10269 <param><ptype>GLsizei</ptype> <name>n</name></param> 10270 <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 10271 <param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param> 10272 <glx type="vendor" opcode="11"/> 10273 </command> 10274 <command> 10275 <proto>void <name>glArrayElement</name></proto> 10276 <param><ptype>GLint</ptype> <name>i</name></param> 10277 </command> 10278 <command> 10279 <proto>void <name>glArrayElementEXT</name></proto> 10280 <param><ptype>GLint</ptype> <name>i</name></param> 10281 <alias name="glArrayElement"/> 10282 </command> 10283 <command> 10284 <proto>void <name>glArrayObjectATI</name></proto> 10285 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 10286 <param><ptype>GLint</ptype> <name>size</name></param> 10287 <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param> 10288 <param><ptype>GLsizei</ptype> <name>stride</name></param> 10289 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10290 <param><ptype>GLuint</ptype> <name>offset</name></param> 10291 </command> 10292 <command> 10293 <proto>void <name>glAsyncMarkerSGIX</name></proto> 10294 <param><ptype>GLuint</ptype> <name>marker</name></param> 10295 </command> 10296 <command> 10297 <proto>void <name>glAttachObjectARB</name></proto> 10298 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param> 10299 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param> 10300 <alias name="glAttachShader"/> 10301 </command> 10302 <command> 10303 <proto>void <name>glAttachShader</name></proto> 10304 <param><ptype>GLuint</ptype> <name>program</name></param> 10305 <param><ptype>GLuint</ptype> <name>shader</name></param> 10306 </command> 10307 <command> 10308 <proto>void <name>glBegin</name></proto> 10309 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 10310 <glx type="render" opcode="4"/> 10311 </command> 10312 <command> 10313 <proto>void <name>glBeginConditionalRender</name></proto> 10314 <param><ptype>GLuint</ptype> <name>id</name></param> 10315 <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param> 10316 </command> 10317 <command> 10318 <proto>void <name>glBeginConditionalRenderNV</name></proto> 10319 <param><ptype>GLuint</ptype> <name>id</name></param> 10320 <param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param> 10321 <alias name="glBeginConditionalRender"/> 10322 <glx type="render" opcode="348"/> 10323 </command> 10324 <command> 10325 <proto>void <name>glBeginConditionalRenderNVX</name></proto> 10326 <param><ptype>GLuint</ptype> <name>id</name></param> 10327 </command> 10328 <command> 10329 <proto>void <name>glBeginFragmentShaderATI</name></proto> 10330 </command> 10331 <command> 10332 <proto>void <name>glBeginOcclusionQueryNV</name></proto> 10333 <param><ptype>GLuint</ptype> <name>id</name></param> 10334 </command> 10335 <command> 10336 <proto>void <name>glBeginPerfMonitorAMD</name></proto> 10337 <param><ptype>GLuint</ptype> <name>monitor</name></param> 10338 </command> 10339 <command> 10340 <proto>void <name>glBeginPerfQueryINTEL</name></proto> 10341 <param><ptype>GLuint</ptype> <name>queryHandle</name></param> 10342 </command> 10343 <command> 10344 <proto>void <name>glBeginQuery</name></proto> 10345 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 10346 <param><ptype>GLuint</ptype> <name>id</name></param> 10347 <glx type="render" opcode="231"/> 10348 </command> 10349 <command> 10350 <proto>void <name>glBeginQueryARB</name></proto> 10351 <param><ptype>GLenum</ptype> <name>target</name></param> 10352 <param><ptype>GLuint</ptype> <name>id</name></param> 10353 <alias name="glBeginQuery"/> 10354 </command> 10355 <command> 10356 <proto>void <name>glBeginQueryEXT</name></proto> 10357 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 10358 <param><ptype>GLuint</ptype> <name>id</name></param> 10359 </command> 10360 <command> 10361 <proto>void <name>glBeginQueryIndexed</name></proto> 10362 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 10363 <param><ptype>GLuint</ptype> <name>index</name></param> 10364 <param><ptype>GLuint</ptype> <name>id</name></param> 10365 </command> 10366 <command> 10367 <proto>void <name>glBeginTransformFeedback</name></proto> 10368 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param> 10369 <glx type="render" opcode="357"/> 10370 </command> 10371 <command> 10372 <proto>void <name>glBeginTransformFeedbackEXT</name></proto> 10373 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param> 10374 <alias name="glBeginTransformFeedback"/> 10375 </command> 10376 <command> 10377 <proto>void <name>glBeginTransformFeedbackNV</name></proto> 10378 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param> 10379 <alias name="glBeginTransformFeedback"/> 10380 </command> 10381 <command> 10382 <proto>void <name>glBeginVertexShaderEXT</name></proto> 10383 </command> 10384 <command> 10385 <proto>void <name>glBeginVideoCaptureNV</name></proto> 10386 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 10387 </command> 10388 <command> 10389 <proto>void <name>glBindAttribLocation</name></proto> 10390 <param><ptype>GLuint</ptype> <name>program</name></param> 10391 <param><ptype>GLuint</ptype> <name>index</name></param> 10392 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 10393 </command> 10394 <command> 10395 <proto>void <name>glBindAttribLocationARB</name></proto> 10396 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param> 10397 <param><ptype>GLuint</ptype> <name>index</name></param> 10398 <param>const <ptype>GLcharARB</ptype> *<name>name</name></param> 10399 <alias name="glBindAttribLocation"/> 10400 </command> 10401 <command> 10402 <proto>void <name>glBindBuffer</name></proto> 10403 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10404 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10405 </command> 10406 <command> 10407 <proto>void <name>glBindBufferARB</name></proto> 10408 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10409 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10410 <alias name="glBindBuffer"/> 10411 </command> 10412 <command> 10413 <proto>void <name>glBindBufferBase</name></proto> 10414 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10415 <param><ptype>GLuint</ptype> <name>index</name></param> 10416 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10417 <glx type="render" opcode="356"/> 10418 </command> 10419 <command> 10420 <proto>void <name>glBindBufferBaseEXT</name></proto> 10421 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10422 <param><ptype>GLuint</ptype> <name>index</name></param> 10423 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10424 <alias name="glBindBufferBase"/> 10425 </command> 10426 <command> 10427 <proto>void <name>glBindBufferBaseNV</name></proto> 10428 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10429 <param><ptype>GLuint</ptype> <name>index</name></param> 10430 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10431 <alias name="glBindBufferBase"/> 10432 </command> 10433 <command> 10434 <proto>void <name>glBindBufferOffsetEXT</name></proto> 10435 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10436 <param><ptype>GLuint</ptype> <name>index</name></param> 10437 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10438 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 10439 </command> 10440 <command> 10441 <proto>void <name>glBindBufferOffsetNV</name></proto> 10442 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10443 <param><ptype>GLuint</ptype> <name>index</name></param> 10444 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10445 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 10446 <alias name="glBindBufferOffsetEXT"/> 10447 </command> 10448 <command> 10449 <proto>void <name>glBindBufferRange</name></proto> 10450 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10451 <param><ptype>GLuint</ptype> <name>index</name></param> 10452 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10453 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 10454 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 10455 <glx type="render" opcode="355"/> 10456 </command> 10457 <command> 10458 <proto>void <name>glBindBufferRangeEXT</name></proto> 10459 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10460 <param><ptype>GLuint</ptype> <name>index</name></param> 10461 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10462 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 10463 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 10464 <alias name="glBindBufferRange"/> 10465 </command> 10466 <command> 10467 <proto>void <name>glBindBufferRangeNV</name></proto> 10468 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10469 <param><ptype>GLuint</ptype> <name>index</name></param> 10470 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10471 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 10472 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 10473 <alias name="glBindBufferRange"/> 10474 </command> 10475 <command> 10476 <proto>void <name>glBindBuffersBase</name></proto> 10477 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10478 <param><ptype>GLuint</ptype> <name>first</name></param> 10479 <param><ptype>GLsizei</ptype> <name>count</name></param> 10480 <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param> 10481 </command> 10482 <command> 10483 <proto>void <name>glBindBuffersRange</name></proto> 10484 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10485 <param><ptype>GLuint</ptype> <name>first</name></param> 10486 <param><ptype>GLsizei</ptype> <name>count</name></param> 10487 <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param> 10488 <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param> 10489 <param len="count">const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param> 10490 </command> 10491 <command> 10492 <proto>void <name>glBindFragDataLocation</name></proto> 10493 <param><ptype>GLuint</ptype> <name>program</name></param> 10494 <param><ptype>GLuint</ptype> <name>color</name></param> 10495 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 10496 </command> 10497 <command> 10498 <proto>void <name>glBindFragDataLocationEXT</name></proto> 10499 <param><ptype>GLuint</ptype> <name>program</name></param> 10500 <param><ptype>GLuint</ptype> <name>color</name></param> 10501 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 10502 <alias name="glBindFragDataLocation"/> 10503 </command> 10504 <command> 10505 <proto>void <name>glBindFragDataLocationIndexed</name></proto> 10506 <param><ptype>GLuint</ptype> <name>program</name></param> 10507 <param><ptype>GLuint</ptype> <name>colorNumber</name></param> 10508 <param><ptype>GLuint</ptype> <name>index</name></param> 10509 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 10510 </command> 10511 <command> 10512 <proto>void <name>glBindFragDataLocationIndexedEXT</name></proto> 10513 <param><ptype>GLuint</ptype> <name>program</name></param> 10514 <param><ptype>GLuint</ptype> <name>colorNumber</name></param> 10515 <param><ptype>GLuint</ptype> <name>index</name></param> 10516 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 10517 <alias name="glBindFragDataLocationIndexed"/> 10518 </command> 10519 <command> 10520 <proto>void <name>glBindFragmentShaderATI</name></proto> 10521 <param><ptype>GLuint</ptype> <name>id</name></param> 10522 </command> 10523 <command> 10524 <proto>void <name>glBindFramebuffer</name></proto> 10525 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 10526 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 10527 <glx type="render" opcode="236"/> 10528 </command> 10529 <command> 10530 <proto>void <name>glBindFramebufferEXT</name></proto> 10531 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 10532 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 10533 <glx type="render" opcode="4319"/> 10534 </command> 10535 <command> 10536 <proto>void <name>glBindFramebufferOES</name></proto> 10537 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 10538 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 10539 </command> 10540 <command> 10541 <proto>void <name>glBindImageTexture</name></proto> 10542 <param><ptype>GLuint</ptype> <name>unit</name></param> 10543 <param><ptype>GLuint</ptype> <name>texture</name></param> 10544 <param><ptype>GLint</ptype> <name>level</name></param> 10545 <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param> 10546 <param><ptype>GLint</ptype> <name>layer</name></param> 10547 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 10548 <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param> 10549 </command> 10550 <command> 10551 <proto>void <name>glBindImageTextureEXT</name></proto> 10552 <param><ptype>GLuint</ptype> <name>index</name></param> 10553 <param><ptype>GLuint</ptype> <name>texture</name></param> 10554 <param><ptype>GLint</ptype> <name>level</name></param> 10555 <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param> 10556 <param><ptype>GLint</ptype> <name>layer</name></param> 10557 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 10558 <param><ptype>GLint</ptype> <name>format</name></param> 10559 </command> 10560 <command> 10561 <proto>void <name>glBindImageTextures</name></proto> 10562 <param><ptype>GLuint</ptype> <name>first</name></param> 10563 <param><ptype>GLsizei</ptype> <name>count</name></param> 10564 <param len="count">const <ptype>GLuint</ptype> *<name>textures</name></param> 10565 </command> 10566 <command> 10567 <proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto> 10568 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 10569 <param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param> 10570 </command> 10571 <command> 10572 <proto><ptype>GLuint</ptype> <name>glBindMaterialParameterEXT</name></proto> 10573 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 10574 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>value</name></param> 10575 </command> 10576 <command> 10577 <proto>void <name>glBindMultiTextureEXT</name></proto> 10578 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 10579 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10580 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 10581 </command> 10582 <command> 10583 <proto><ptype>GLuint</ptype> <name>glBindParameterEXT</name></proto> 10584 <param group="VertexShaderParameterEXT"><ptype>GLenum</ptype> <name>value</name></param> 10585 </command> 10586 <command> 10587 <proto>void <name>glBindProgramARB</name></proto> 10588 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10589 <param><ptype>GLuint</ptype> <name>program</name></param> 10590 <glx type="render" opcode="4180"/> 10591 </command> 10592 <command> 10593 <proto>void <name>glBindProgramNV</name></proto> 10594 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 10595 <param><ptype>GLuint</ptype> <name>id</name></param> 10596 <alias name="glBindProgramARB"/> 10597 <glx type="render" opcode="4180"/> 10598 </command> 10599 <command> 10600 <proto>void <name>glBindProgramPipeline</name></proto> 10601 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 10602 </command> 10603 <command> 10604 <proto>void <name>glBindProgramPipelineEXT</name></proto> 10605 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 10606 </command> 10607 <command> 10608 <proto>void <name>glBindRenderbuffer</name></proto> 10609 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 10610 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 10611 <glx type="render" opcode="235"/> 10612 </command> 10613 <command> 10614 <proto>void <name>glBindRenderbufferEXT</name></proto> 10615 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 10616 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 10617 <glx type="render" opcode="4316"/> 10618 </command> 10619 <command> 10620 <proto>void <name>glBindRenderbufferOES</name></proto> 10621 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 10622 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 10623 </command> 10624 <command> 10625 <proto>void <name>glBindSampler</name></proto> 10626 <param><ptype>GLuint</ptype> <name>unit</name></param> 10627 <param><ptype>GLuint</ptype> <name>sampler</name></param> 10628 </command> 10629 <command> 10630 <proto>void <name>glBindSamplers</name></proto> 10631 <param><ptype>GLuint</ptype> <name>first</name></param> 10632 <param><ptype>GLsizei</ptype> <name>count</name></param> 10633 <param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param> 10634 </command> 10635 <command> 10636 <proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto> 10637 <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param> 10638 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 10639 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>value</name></param> 10640 </command> 10641 <command> 10642 <proto>void <name>glBindTexture</name></proto> 10643 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10644 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 10645 <glx type="render" opcode="4117"/> 10646 </command> 10647 <command> 10648 <proto>void <name>glBindTextureEXT</name></proto> 10649 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 10650 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 10651 <alias name="glBindTexture"/> 10652 <glx type="render" opcode="4117"/> 10653 </command> 10654 <command> 10655 <proto>void <name>glBindTextureUnit</name></proto> 10656 <param><ptype>GLuint</ptype> <name>unit</name></param> 10657 <param><ptype>GLuint</ptype> <name>texture</name></param> 10658 </command> 10659 <command> 10660 <proto><ptype>GLuint</ptype> <name>glBindTextureUnitParameterEXT</name></proto> 10661 <param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param> 10662 <param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param> 10663 </command> 10664 <command> 10665 <proto>void <name>glBindTextures</name></proto> 10666 <param><ptype>GLuint</ptype> <name>first</name></param> 10667 <param><ptype>GLsizei</ptype> <name>count</name></param> 10668 <param len="count">const <ptype>GLuint</ptype> *<name>textures</name></param> 10669 </command> 10670 <command> 10671 <proto>void <name>glBindTransformFeedback</name></proto> 10672 <param group="BindTransformFeedbackTarget"><ptype>GLenum</ptype> <name>target</name></param> 10673 <param><ptype>GLuint</ptype> <name>id</name></param> 10674 </command> 10675 <command> 10676 <proto>void <name>glBindTransformFeedbackNV</name></proto> 10677 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 10678 <param><ptype>GLuint</ptype> <name>id</name></param> 10679 </command> 10680 <command> 10681 <proto>void <name>glBindVertexArray</name></proto> 10682 <param><ptype>GLuint</ptype> <name>array</name></param> 10683 <glx type="render" opcode="350"/> 10684 </command> 10685 <command> 10686 <proto>void <name>glBindVertexArrayAPPLE</name></proto> 10687 <param><ptype>GLuint</ptype> <name>array</name></param> 10688 </command> 10689 <command> 10690 <proto>void <name>glBindVertexArrayOES</name></proto> 10691 <param><ptype>GLuint</ptype> <name>array</name></param> 10692 <alias name="glBindVertexArray"/> 10693 </command> 10694 <command> 10695 <proto>void <name>glBindVertexBuffer</name></proto> 10696 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 10697 <param><ptype>GLuint</ptype> <name>buffer</name></param> 10698 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 10699 <param><ptype>GLsizei</ptype> <name>stride</name></param> 10700 </command> 10701 <command> 10702 <proto>void <name>glBindVertexBuffers</name></proto> 10703 <param><ptype>GLuint</ptype> <name>first</name></param> 10704 <param><ptype>GLsizei</ptype> <name>count</name></param> 10705 <param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param> 10706 <param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param> 10707 <param len="count">const <ptype>GLsizei</ptype> *<name>strides</name></param> 10708 </command> 10709 <command> 10710 <proto>void <name>glBindVertexShaderEXT</name></proto> 10711 <param><ptype>GLuint</ptype> <name>id</name></param> 10712 </command> 10713 <command> 10714 <proto>void <name>glBindVideoCaptureStreamBufferNV</name></proto> 10715 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 10716 <param><ptype>GLuint</ptype> <name>stream</name></param> 10717 <param><ptype>GLenum</ptype> <name>frame_region</name></param> 10718 <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param> 10719 </command> 10720 <command> 10721 <proto>void <name>glBindVideoCaptureStreamTextureNV</name></proto> 10722 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 10723 <param><ptype>GLuint</ptype> <name>stream</name></param> 10724 <param><ptype>GLenum</ptype> <name>frame_region</name></param> 10725 <param><ptype>GLenum</ptype> <name>target</name></param> 10726 <param><ptype>GLuint</ptype> <name>texture</name></param> 10727 </command> 10728 <command> 10729 <proto>void <name>glBinormal3bEXT</name></proto> 10730 <param><ptype>GLbyte</ptype> <name>bx</name></param> 10731 <param><ptype>GLbyte</ptype> <name>by</name></param> 10732 <param><ptype>GLbyte</ptype> <name>bz</name></param> 10733 <vecequiv name="glBinormal3bvEXT"/> 10734 </command> 10735 <command> 10736 <proto>void <name>glBinormal3bvEXT</name></proto> 10737 <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 10738 </command> 10739 <command> 10740 <proto>void <name>glBinormal3dEXT</name></proto> 10741 <param group="CoordD"><ptype>GLdouble</ptype> <name>bx</name></param> 10742 <param group="CoordD"><ptype>GLdouble</ptype> <name>by</name></param> 10743 <param group="CoordD"><ptype>GLdouble</ptype> <name>bz</name></param> 10744 <vecequiv name="glBinormal3dvEXT"/> 10745 </command> 10746 <command> 10747 <proto>void <name>glBinormal3dvEXT</name></proto> 10748 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 10749 </command> 10750 <command> 10751 <proto>void <name>glBinormal3fEXT</name></proto> 10752 <param group="CoordF"><ptype>GLfloat</ptype> <name>bx</name></param> 10753 <param group="CoordF"><ptype>GLfloat</ptype> <name>by</name></param> 10754 <param group="CoordF"><ptype>GLfloat</ptype> <name>bz</name></param> 10755 <vecequiv name="glBinormal3fvEXT"/> 10756 </command> 10757 <command> 10758 <proto>void <name>glBinormal3fvEXT</name></proto> 10759 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 10760 </command> 10761 <command> 10762 <proto>void <name>glBinormal3iEXT</name></proto> 10763 <param><ptype>GLint</ptype> <name>bx</name></param> 10764 <param><ptype>GLint</ptype> <name>by</name></param> 10765 <param><ptype>GLint</ptype> <name>bz</name></param> 10766 <vecequiv name="glBinormal3ivEXT"/> 10767 </command> 10768 <command> 10769 <proto>void <name>glBinormal3ivEXT</name></proto> 10770 <param len="3">const <ptype>GLint</ptype> *<name>v</name></param> 10771 </command> 10772 <command> 10773 <proto>void <name>glBinormal3sEXT</name></proto> 10774 <param><ptype>GLshort</ptype> <name>bx</name></param> 10775 <param><ptype>GLshort</ptype> <name>by</name></param> 10776 <param><ptype>GLshort</ptype> <name>bz</name></param> 10777 <vecequiv name="glBinormal3svEXT"/> 10778 </command> 10779 <command> 10780 <proto>void <name>glBinormal3svEXT</name></proto> 10781 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 10782 </command> 10783 <command> 10784 <proto>void <name>glBinormalPointerEXT</name></proto> 10785 <param group="BinormalPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param> 10786 <param><ptype>GLsizei</ptype> <name>stride</name></param> 10787 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 10788 </command> 10789 <command> 10790 <proto>void <name>glBitmap</name></proto> 10791 <param><ptype>GLsizei</ptype> <name>width</name></param> 10792 <param><ptype>GLsizei</ptype> <name>height</name></param> 10793 <param group="CoordF"><ptype>GLfloat</ptype> <name>xorig</name></param> 10794 <param group="CoordF"><ptype>GLfloat</ptype> <name>yorig</name></param> 10795 <param group="CoordF"><ptype>GLfloat</ptype> <name>xmove</name></param> 10796 <param group="CoordF"><ptype>GLfloat</ptype> <name>ymove</name></param> 10797 <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param> 10798 <glx type="render" opcode="5"/> 10799 <glx type="render" opcode="311" name="glBitmapPBO" comment="PBO protocol"/> 10800 </command> 10801 <command> 10802 <proto>void <name>glBitmapxOES</name></proto> 10803 <param><ptype>GLsizei</ptype> <name>width</name></param> 10804 <param><ptype>GLsizei</ptype> <name>height</name></param> 10805 <param><ptype>GLfixed</ptype> <name>xorig</name></param> 10806 <param><ptype>GLfixed</ptype> <name>yorig</name></param> 10807 <param><ptype>GLfixed</ptype> <name>xmove</name></param> 10808 <param><ptype>GLfixed</ptype> <name>ymove</name></param> 10809 <param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param> 10810 </command> 10811 <command> 10812 <proto>void <name>glBlendBarrier</name></proto> 10813 </command> 10814 <command> 10815 <proto>void <name>glBlendBarrierKHR</name></proto> 10816 <alias name="glBlendBarrier"/> 10817 </command> 10818 <command> 10819 <proto>void <name>glBlendBarrierNV</name></proto> 10820 <alias name="glBlendBarrier"/> 10821 </command> 10822 <command> 10823 <proto>void <name>glBlendColor</name></proto> 10824 <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param> 10825 <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param> 10826 <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param> 10827 <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param> 10828 <glx type="render" opcode="4096"/> 10829 </command> 10830 <command> 10831 <proto>void <name>glBlendColorEXT</name></proto> 10832 <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param> 10833 <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param> 10834 <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param> 10835 <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param> 10836 <alias name="glBlendColor"/> 10837 <glx type="render" opcode="4096"/> 10838 </command> 10839 <command> 10840 <proto>void <name>glBlendColorxOES</name></proto> 10841 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param> 10842 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param> 10843 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param> 10844 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param> 10845 </command> 10846 <command> 10847 <proto>void <name>glBlendEquation</name></proto> 10848 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 10849 <glx type="render" opcode="4097"/> 10850 </command> 10851 <command> 10852 <proto>void <name>glBlendEquationEXT</name></proto> 10853 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 10854 <alias name="glBlendEquation"/> 10855 <glx type="render" opcode="4097"/> 10856 </command> 10857 <command> 10858 <proto>void <name>glBlendEquationIndexedAMD</name></proto> 10859 <param><ptype>GLuint</ptype> <name>buf</name></param> 10860 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 10861 <alias name="glBlendEquationi"/> 10862 </command> 10863 <command> 10864 <proto>void <name>glBlendEquationOES</name></proto> 10865 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 10866 </command> 10867 <command> 10868 <proto>void <name>glBlendEquationSeparate</name></proto> 10869 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 10870 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 10871 <glx type="render" opcode="4228"/> 10872 </command> 10873 <command> 10874 <proto>void <name>glBlendEquationSeparateEXT</name></proto> 10875 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 10876 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 10877 <alias name="glBlendEquationSeparate"/> 10878 <glx type="render" opcode="4228"/> 10879 </command> 10880 <command> 10881 <proto>void <name>glBlendEquationSeparateIndexedAMD</name></proto> 10882 <param><ptype>GLuint</ptype> <name>buf</name></param> 10883 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 10884 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 10885 <alias name="glBlendEquationSeparatei"/> 10886 </command> 10887 <command> 10888 <proto>void <name>glBlendEquationSeparateOES</name></proto> 10889 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 10890 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 10891 </command> 10892 <command> 10893 <proto>void <name>glBlendEquationSeparatei</name></proto> 10894 <param><ptype>GLuint</ptype> <name>buf</name></param> 10895 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 10896 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 10897 </command> 10898 <command> 10899 <proto>void <name>glBlendEquationSeparateiARB</name></proto> 10900 <param><ptype>GLuint</ptype> <name>buf</name></param> 10901 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 10902 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 10903 <alias name="glBlendEquationSeparatei"/> 10904 </command> 10905 <command> 10906 <proto>void <name>glBlendEquationSeparateiEXT</name></proto> 10907 <param><ptype>GLuint</ptype> <name>buf</name></param> 10908 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 10909 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 10910 <alias name="glBlendEquationSeparatei"/> 10911 </command> 10912 <command> 10913 <proto>void <name>glBlendEquationSeparateiOES</name></proto> 10914 <param><ptype>GLuint</ptype> <name>buf</name></param> 10915 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param> 10916 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param> 10917 <alias name="glBlendEquationSeparatei"/> 10918 </command> 10919 <command> 10920 <proto>void <name>glBlendEquationi</name></proto> 10921 <param><ptype>GLuint</ptype> <name>buf</name></param> 10922 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 10923 </command> 10924 <command> 10925 <proto>void <name>glBlendEquationiARB</name></proto> 10926 <param><ptype>GLuint</ptype> <name>buf</name></param> 10927 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 10928 <alias name="glBlendEquationi"/> 10929 </command> 10930 <command> 10931 <proto>void <name>glBlendEquationiEXT</name></proto> 10932 <param><ptype>GLuint</ptype> <name>buf</name></param> 10933 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 10934 <alias name="glBlendEquationi"/> 10935 </command> 10936 <command> 10937 <proto>void <name>glBlendEquationiOES</name></proto> 10938 <param><ptype>GLuint</ptype> <name>buf</name></param> 10939 <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 10940 <alias name="glBlendEquationi"/> 10941 </command> 10942 <command> 10943 <proto>void <name>glBlendFunc</name></proto> 10944 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactor</name></param> 10945 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactor</name></param> 10946 <glx type="render" opcode="160"/> 10947 </command> 10948 <command> 10949 <proto>void <name>glBlendFuncIndexedAMD</name></proto> 10950 <param><ptype>GLuint</ptype> <name>buf</name></param> 10951 <param><ptype>GLenum</ptype> <name>src</name></param> 10952 <param><ptype>GLenum</ptype> <name>dst</name></param> 10953 <alias name="glBlendFunci"/> 10954 </command> 10955 <command> 10956 <proto>void <name>glBlendFuncSeparate</name></proto> 10957 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param> 10958 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param> 10959 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param> 10960 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param> 10961 <glx type="render" opcode="4134"/> 10962 </command> 10963 <command> 10964 <proto>void <name>glBlendFuncSeparateEXT</name></proto> 10965 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param> 10966 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param> 10967 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param> 10968 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param> 10969 <alias name="glBlendFuncSeparate"/> 10970 <glx type="render" opcode="4134"/> 10971 </command> 10972 <command> 10973 <proto>void <name>glBlendFuncSeparateINGR</name></proto> 10974 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param> 10975 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param> 10976 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param> 10977 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param> 10978 <alias name="glBlendFuncSeparate"/> 10979 <glx type="render" opcode="4134"/> 10980 </command> 10981 <command> 10982 <proto>void <name>glBlendFuncSeparateIndexedAMD</name></proto> 10983 <param><ptype>GLuint</ptype> <name>buf</name></param> 10984 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 10985 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 10986 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 10987 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 10988 <alias name="glBlendFuncSeparatei"/> 10989 </command> 10990 <command> 10991 <proto>void <name>glBlendFuncSeparateOES</name></proto> 10992 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 10993 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 10994 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 10995 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 10996 </command> 10997 <command> 10998 <proto>void <name>glBlendFuncSeparatei</name></proto> 10999 <param><ptype>GLuint</ptype> <name>buf</name></param> 11000 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 11001 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 11002 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 11003 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 11004 </command> 11005 <command> 11006 <proto>void <name>glBlendFuncSeparateiARB</name></proto> 11007 <param><ptype>GLuint</ptype> <name>buf</name></param> 11008 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 11009 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 11010 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 11011 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 11012 <alias name="glBlendFuncSeparatei"/> 11013 </command> 11014 <command> 11015 <proto>void <name>glBlendFuncSeparateiEXT</name></proto> 11016 <param><ptype>GLuint</ptype> <name>buf</name></param> 11017 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 11018 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 11019 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 11020 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 11021 <alias name="glBlendFuncSeparatei"/> 11022 </command> 11023 <command> 11024 <proto>void <name>glBlendFuncSeparateiOES</name></proto> 11025 <param><ptype>GLuint</ptype> <name>buf</name></param> 11026 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param> 11027 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param> 11028 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param> 11029 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param> 11030 <alias name="glBlendFuncSeparatei"/> 11031 </command> 11032 <command> 11033 <proto>void <name>glBlendFunci</name></proto> 11034 <param><ptype>GLuint</ptype> <name>buf</name></param> 11035 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param> 11036 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param> 11037 </command> 11038 <command> 11039 <proto>void <name>glBlendFunciARB</name></proto> 11040 <param><ptype>GLuint</ptype> <name>buf</name></param> 11041 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param> 11042 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param> 11043 <alias name="glBlendFunci"/> 11044 </command> 11045 <command> 11046 <proto>void <name>glBlendFunciEXT</name></proto> 11047 <param><ptype>GLuint</ptype> <name>buf</name></param> 11048 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param> 11049 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param> 11050 <alias name="glBlendFunci"/> 11051 </command> 11052 <command> 11053 <proto>void <name>glBlendFunciOES</name></proto> 11054 <param><ptype>GLuint</ptype> <name>buf</name></param> 11055 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param> 11056 <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param> 11057 <alias name="glBlendFunci"/> 11058 </command> 11059 <command> 11060 <proto>void <name>glBlendParameteriNV</name></proto> 11061 <param><ptype>GLenum</ptype> <name>pname</name></param> 11062 <param><ptype>GLint</ptype> <name>value</name></param> 11063 </command> 11064 <command> 11065 <proto>void <name>glBlitFramebuffer</name></proto> 11066 <param><ptype>GLint</ptype> <name>srcX0</name></param> 11067 <param><ptype>GLint</ptype> <name>srcY0</name></param> 11068 <param><ptype>GLint</ptype> <name>srcX1</name></param> 11069 <param><ptype>GLint</ptype> <name>srcY1</name></param> 11070 <param><ptype>GLint</ptype> <name>dstX0</name></param> 11071 <param><ptype>GLint</ptype> <name>dstY0</name></param> 11072 <param><ptype>GLint</ptype> <name>dstX1</name></param> 11073 <param><ptype>GLint</ptype> <name>dstY1</name></param> 11074 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 11075 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 11076 <glx type="render" opcode="4330"/> 11077 </command> 11078 <command> 11079 <proto>void <name>glBlitFramebufferANGLE</name></proto> 11080 <param><ptype>GLint</ptype> <name>srcX0</name></param> 11081 <param><ptype>GLint</ptype> <name>srcY0</name></param> 11082 <param><ptype>GLint</ptype> <name>srcX1</name></param> 11083 <param><ptype>GLint</ptype> <name>srcY1</name></param> 11084 <param><ptype>GLint</ptype> <name>dstX0</name></param> 11085 <param><ptype>GLint</ptype> <name>dstY0</name></param> 11086 <param><ptype>GLint</ptype> <name>dstX1</name></param> 11087 <param><ptype>GLint</ptype> <name>dstY1</name></param> 11088 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 11089 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 11090 </command> 11091 <command> 11092 <proto>void <name>glBlitFramebufferEXT</name></proto> 11093 <param><ptype>GLint</ptype> <name>srcX0</name></param> 11094 <param><ptype>GLint</ptype> <name>srcY0</name></param> 11095 <param><ptype>GLint</ptype> <name>srcX1</name></param> 11096 <param><ptype>GLint</ptype> <name>srcY1</name></param> 11097 <param><ptype>GLint</ptype> <name>dstX0</name></param> 11098 <param><ptype>GLint</ptype> <name>dstY0</name></param> 11099 <param><ptype>GLint</ptype> <name>dstX1</name></param> 11100 <param><ptype>GLint</ptype> <name>dstY1</name></param> 11101 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 11102 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 11103 <alias name="glBlitFramebuffer"/> 11104 <glx type="render" opcode="4330"/> 11105 </command> 11106 <command> 11107 <proto>void <name>glBlitFramebufferNV</name></proto> 11108 <param><ptype>GLint</ptype> <name>srcX0</name></param> 11109 <param><ptype>GLint</ptype> <name>srcY0</name></param> 11110 <param><ptype>GLint</ptype> <name>srcX1</name></param> 11111 <param><ptype>GLint</ptype> <name>srcY1</name></param> 11112 <param><ptype>GLint</ptype> <name>dstX0</name></param> 11113 <param><ptype>GLint</ptype> <name>dstY0</name></param> 11114 <param><ptype>GLint</ptype> <name>dstX1</name></param> 11115 <param><ptype>GLint</ptype> <name>dstY1</name></param> 11116 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 11117 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 11118 <alias name="glBlitFramebuffer"/> 11119 </command> 11120 <command> 11121 <proto>void <name>glBlitNamedFramebuffer</name></proto> 11122 <param><ptype>GLuint</ptype> <name>readFramebuffer</name></param> 11123 <param><ptype>GLuint</ptype> <name>drawFramebuffer</name></param> 11124 <param><ptype>GLint</ptype> <name>srcX0</name></param> 11125 <param><ptype>GLint</ptype> <name>srcY0</name></param> 11126 <param><ptype>GLint</ptype> <name>srcX1</name></param> 11127 <param><ptype>GLint</ptype> <name>srcY1</name></param> 11128 <param><ptype>GLint</ptype> <name>dstX0</name></param> 11129 <param><ptype>GLint</ptype> <name>dstY0</name></param> 11130 <param><ptype>GLint</ptype> <name>dstX1</name></param> 11131 <param><ptype>GLint</ptype> <name>dstY1</name></param> 11132 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 11133 <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param> 11134 </command> 11135 <command> 11136 <proto>void <name>glBufferAddressRangeNV</name></proto> 11137 <param><ptype>GLenum</ptype> <name>pname</name></param> 11138 <param><ptype>GLuint</ptype> <name>index</name></param> 11139 <param><ptype>GLuint64EXT</ptype> <name>address</name></param> 11140 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 11141 </command> 11142 <command> 11143 <proto>void <name>glBufferData</name></proto> 11144 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 11145 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 11146 <param len="size">const void *<name>data</name></param> 11147 <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param> 11148 </command> 11149 <command> 11150 <proto>void <name>glBufferDataARB</name></proto> 11151 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 11152 <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param> 11153 <param len="size">const void *<name>data</name></param> 11154 <param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param> 11155 <alias name="glBufferData"/> 11156 </command> 11157 <command> 11158 <proto>void <name>glBufferPageCommitmentARB</name></proto> 11159 <param><ptype>GLenum</ptype> <name>target</name></param> 11160 <param><ptype>GLintptr</ptype> <name>offset</name></param> 11161 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 11162 <param><ptype>GLboolean</ptype> <name>commit</name></param> 11163 </command> 11164 <command> 11165 <proto>void <name>glBufferParameteriAPPLE</name></proto> 11166 <param><ptype>GLenum</ptype> <name>target</name></param> 11167 <param><ptype>GLenum</ptype> <name>pname</name></param> 11168 <param><ptype>GLint</ptype> <name>param</name></param> 11169 </command> 11170 <command> 11171 <proto>void <name>glBufferStorage</name></proto> 11172 <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param> 11173 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 11174 <param len="size">const void *<name>data</name></param> 11175 <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 11176 </command> 11177 <command> 11178 <proto>void <name>glBufferStorageEXT</name></proto> 11179 <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param> 11180 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 11181 <param len="size">const void *<name>data</name></param> 11182 <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 11183 <alias name="glBufferStorage"/> 11184 </command> 11185 <command> 11186 <proto>void <name>glBufferStorageExternalEXT</name></proto> 11187 <param><ptype>GLenum</ptype> <name>target</name></param> 11188 <param><ptype>GLintptr</ptype> <name>offset</name></param> 11189 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 11190 <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param> 11191 <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 11192 </command> 11193 <command> 11194 <proto>void <name>glBufferStorageMemEXT</name></proto> 11195 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 11196 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 11197 <param><ptype>GLuint</ptype> <name>memory</name></param> 11198 <param><ptype>GLuint64</ptype> <name>offset</name></param> 11199 </command> 11200 <command> 11201 <proto>void <name>glBufferSubData</name></proto> 11202 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 11203 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 11204 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 11205 <param len="size">const void *<name>data</name></param> 11206 </command> 11207 <command> 11208 <proto>void <name>glBufferSubDataARB</name></proto> 11209 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 11210 <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param> 11211 <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param> 11212 <param len="size">const void *<name>data</name></param> 11213 <alias name="glBufferSubData"/> 11214 </command> 11215 <command> 11216 <proto>void <name>glCallCommandListNV</name></proto> 11217 <param><ptype>GLuint</ptype> <name>list</name></param> 11218 </command> 11219 <command> 11220 <proto>void <name>glCallList</name></proto> 11221 <param group="List"><ptype>GLuint</ptype> <name>list</name></param> 11222 <glx type="render" opcode="1"/> 11223 </command> 11224 <command> 11225 <proto>void <name>glCallLists</name></proto> 11226 <param><ptype>GLsizei</ptype> <name>n</name></param> 11227 <param group="ListNameType"><ptype>GLenum</ptype> <name>type</name></param> 11228 <param len="COMPSIZE(n,type)">const void *<name>lists</name></param> 11229 <glx type="render" opcode="2"/> 11230 </command> 11231 <command> 11232 <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto> 11233 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 11234 <glx type="vendor" opcode="1427"/> 11235 </command> 11236 <command> 11237 <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto> 11238 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 11239 <alias name="glCheckFramebufferStatus"/> 11240 <glx type="vendor" opcode="1427"/> 11241 </command> 11242 <command> 11243 <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto> 11244 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 11245 </command> 11246 <command> 11247 <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto> 11248 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 11249 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 11250 </command> 11251 <command> 11252 <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto> 11253 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 11254 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 11255 </command> 11256 <command> 11257 <proto>void <name>glClampColor</name></proto> 11258 <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 11259 <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param> 11260 <glx type="render" opcode="234"/> 11261 </command> 11262 <command> 11263 <proto>void <name>glClampColorARB</name></proto> 11264 <param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 11265 <param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param> 11266 <alias name="glClampColor"/> 11267 <glx type="render" opcode="234"/> 11268 </command> 11269 <command> 11270 <proto>void <name>glClear</name></proto> 11271 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 11272 <glx type="render" opcode="127"/> 11273 </command> 11274 <command> 11275 <proto>void <name>glClearAccum</name></proto> 11276 <param><ptype>GLfloat</ptype> <name>red</name></param> 11277 <param><ptype>GLfloat</ptype> <name>green</name></param> 11278 <param><ptype>GLfloat</ptype> <name>blue</name></param> 11279 <param><ptype>GLfloat</ptype> <name>alpha</name></param> 11280 <glx type="render" opcode="128"/> 11281 </command> 11282 <command> 11283 <proto>void <name>glClearAccumxOES</name></proto> 11284 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param> 11285 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param> 11286 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param> 11287 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param> 11288 </command> 11289 <command> 11290 <proto>void <name>glClearBufferData</name></proto> 11291 <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param> 11292 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 11293 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11294 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11295 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 11296 </command> 11297 <command> 11298 <proto>void <name>glClearBufferSubData</name></proto> 11299 <param><ptype>GLenum</ptype> <name>target</name></param> 11300 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 11301 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 11302 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 11303 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11304 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11305 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 11306 </command> 11307 <command> 11308 <proto>void <name>glClearBufferfi</name></proto> 11309 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 11310 <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param> 11311 <param><ptype>GLfloat</ptype> <name>depth</name></param> 11312 <param><ptype>GLint</ptype> <name>stencil</name></param> 11313 <glx type="render" opcode="360"/> 11314 </command> 11315 <command> 11316 <proto>void <name>glClearBufferfv</name></proto> 11317 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 11318 <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param> 11319 <param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param> 11320 <glx type="render" opcode="361"/> 11321 </command> 11322 <command> 11323 <proto>void <name>glClearBufferiv</name></proto> 11324 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 11325 <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param> 11326 <param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param> 11327 <glx type="render" opcode="362"/> 11328 </command> 11329 <command> 11330 <proto>void <name>glClearBufferuiv</name></proto> 11331 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 11332 <param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param> 11333 <param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param> 11334 <glx type="render" opcode="363"/> 11335 </command> 11336 <command> 11337 <proto>void <name>glClearColor</name></proto> 11338 <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param> 11339 <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param> 11340 <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param> 11341 <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param> 11342 <glx type="render" opcode="130"/> 11343 </command> 11344 <command> 11345 <proto>void <name>glClearColorIiEXT</name></proto> 11346 <param><ptype>GLint</ptype> <name>red</name></param> 11347 <param><ptype>GLint</ptype> <name>green</name></param> 11348 <param><ptype>GLint</ptype> <name>blue</name></param> 11349 <param><ptype>GLint</ptype> <name>alpha</name></param> 11350 <glx type="render" opcode="4292"/> 11351 </command> 11352 <command> 11353 <proto>void <name>glClearColorIuiEXT</name></proto> 11354 <param><ptype>GLuint</ptype> <name>red</name></param> 11355 <param><ptype>GLuint</ptype> <name>green</name></param> 11356 <param><ptype>GLuint</ptype> <name>blue</name></param> 11357 <param><ptype>GLuint</ptype> <name>alpha</name></param> 11358 <glx type="render" opcode="4293"/> 11359 </command> 11360 <command> 11361 <proto>void <name>glClearColorx</name></proto> 11362 <param><ptype>GLfixed</ptype> <name>red</name></param> 11363 <param><ptype>GLfixed</ptype> <name>green</name></param> 11364 <param><ptype>GLfixed</ptype> <name>blue</name></param> 11365 <param><ptype>GLfixed</ptype> <name>alpha</name></param> 11366 </command> 11367 <command> 11368 <proto>void <name>glClearColorxOES</name></proto> 11369 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param> 11370 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param> 11371 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param> 11372 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param> 11373 </command> 11374 <command> 11375 <proto>void <name>glClearDepth</name></proto> 11376 <param><ptype>GLdouble</ptype> <name>depth</name></param> 11377 <glx type="render" opcode="132"/> 11378 </command> 11379 <command> 11380 <proto>void <name>glClearDepthdNV</name></proto> 11381 <param><ptype>GLdouble</ptype> <name>depth</name></param> 11382 <glx type="render" opcode="4284"/> 11383 </command> 11384 <command> 11385 <proto>void <name>glClearDepthf</name></proto> 11386 <param><ptype>GLfloat</ptype> <name>d</name></param> 11387 </command> 11388 <command> 11389 <proto>void <name>glClearDepthfOES</name></proto> 11390 <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>depth</name></param> 11391 <glx type="render" opcode="4308"/> 11392 <alias name="glClearDepthf"/> 11393 </command> 11394 <command> 11395 <proto>void <name>glClearDepthx</name></proto> 11396 <param><ptype>GLfixed</ptype> <name>depth</name></param> 11397 </command> 11398 <command> 11399 <proto>void <name>glClearDepthxOES</name></proto> 11400 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>depth</name></param> 11401 </command> 11402 <command> 11403 <proto>void <name>glClearIndex</name></proto> 11404 <param group="MaskedColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param> 11405 <glx type="render" opcode="129"/> 11406 </command> 11407 <command> 11408 <proto>void <name>glClearNamedBufferData</name></proto> 11409 <param><ptype>GLuint</ptype> <name>buffer</name></param> 11410 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 11411 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11412 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11413 <param>const void *<name>data</name></param> 11414 </command> 11415 <command> 11416 <proto>void <name>glClearNamedBufferDataEXT</name></proto> 11417 <param><ptype>GLuint</ptype> <name>buffer</name></param> 11418 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 11419 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11420 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11421 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 11422 </command> 11423 <command> 11424 <proto>void <name>glClearNamedBufferSubData</name></proto> 11425 <param><ptype>GLuint</ptype> <name>buffer</name></param> 11426 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 11427 <param><ptype>GLintptr</ptype> <name>offset</name></param> 11428 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 11429 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11430 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11431 <param>const void *<name>data</name></param> 11432 </command> 11433 <command> 11434 <proto>void <name>glClearNamedBufferSubDataEXT</name></proto> 11435 <param><ptype>GLuint</ptype> <name>buffer</name></param> 11436 <param><ptype>GLenum</ptype> <name>internalformat</name></param> 11437 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>offset</name></param> 11438 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 11439 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11440 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11441 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 11442 </command> 11443 <command> 11444 <proto>void <name>glClearNamedFramebufferfi</name></proto> 11445 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 11446 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 11447 <param><ptype>GLint</ptype> <name>drawbuffer</name></param> 11448 <param><ptype>GLfloat</ptype> <name>depth</name></param> 11449 <param><ptype>GLint</ptype> <name>stencil</name></param> 11450 </command> 11451 <command> 11452 <proto>void <name>glClearNamedFramebufferfv</name></proto> 11453 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 11454 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 11455 <param><ptype>GLint</ptype> <name>drawbuffer</name></param> 11456 <param>const <ptype>GLfloat</ptype> *<name>value</name></param> 11457 </command> 11458 <command> 11459 <proto>void <name>glClearNamedFramebufferiv</name></proto> 11460 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 11461 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 11462 <param><ptype>GLint</ptype> <name>drawbuffer</name></param> 11463 <param>const <ptype>GLint</ptype> *<name>value</name></param> 11464 </command> 11465 <command> 11466 <proto>void <name>glClearNamedFramebufferuiv</name></proto> 11467 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 11468 <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param> 11469 <param><ptype>GLint</ptype> <name>drawbuffer</name></param> 11470 <param>const <ptype>GLuint</ptype> *<name>value</name></param> 11471 </command> 11472 <command> 11473 <proto>void <name>glClearPixelLocalStorageuiEXT</name></proto> 11474 <param><ptype>GLsizei</ptype> <name>offset</name></param> 11475 <param><ptype>GLsizei</ptype> <name>n</name></param> 11476 <param len="n">const <ptype>GLuint</ptype> *<name>values</name></param> 11477 </command> 11478 <command> 11479 <proto>void <name>glClearStencil</name></proto> 11480 <param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param> 11481 <glx type="render" opcode="131"/> 11482 </command> 11483 <command> 11484 <proto>void <name>glClearTexImage</name></proto> 11485 <param><ptype>GLuint</ptype> <name>texture</name></param> 11486 <param><ptype>GLint</ptype> <name>level</name></param> 11487 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11488 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11489 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 11490 </command> 11491 <command> 11492 <proto>void <name>glClearTexImageEXT</name></proto> 11493 <param><ptype>GLuint</ptype> <name>texture</name></param> 11494 <param><ptype>GLint</ptype> <name>level</name></param> 11495 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11496 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11497 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 11498 <alias name="glClearTexImage"/> 11499 </command> 11500 <command> 11501 <proto>void <name>glClearTexSubImage</name></proto> 11502 <param><ptype>GLuint</ptype> <name>texture</name></param> 11503 <param><ptype>GLint</ptype> <name>level</name></param> 11504 <param><ptype>GLint</ptype> <name>xoffset</name></param> 11505 <param><ptype>GLint</ptype> <name>yoffset</name></param> 11506 <param><ptype>GLint</ptype> <name>zoffset</name></param> 11507 <param><ptype>GLsizei</ptype> <name>width</name></param> 11508 <param><ptype>GLsizei</ptype> <name>height</name></param> 11509 <param><ptype>GLsizei</ptype> <name>depth</name></param> 11510 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11511 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11512 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 11513 </command> 11514 <command> 11515 <proto>void <name>glClearTexSubImageEXT</name></proto> 11516 <param><ptype>GLuint</ptype> <name>texture</name></param> 11517 <param><ptype>GLint</ptype> <name>level</name></param> 11518 <param><ptype>GLint</ptype> <name>xoffset</name></param> 11519 <param><ptype>GLint</ptype> <name>yoffset</name></param> 11520 <param><ptype>GLint</ptype> <name>zoffset</name></param> 11521 <param><ptype>GLsizei</ptype> <name>width</name></param> 11522 <param><ptype>GLsizei</ptype> <name>height</name></param> 11523 <param><ptype>GLsizei</ptype> <name>depth</name></param> 11524 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 11525 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 11526 <param len="COMPSIZE(format,type)">const void *<name>data</name></param> 11527 <alias name="glClearTexSubImage"/> 11528 </command> 11529 <command> 11530 <proto>void <name>glClientActiveTexture</name></proto> 11531 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 11532 </command> 11533 <command> 11534 <proto>void <name>glClientActiveTextureARB</name></proto> 11535 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 11536 <alias name="glClientActiveTexture"/> 11537 </command> 11538 <command> 11539 <proto>void <name>glClientActiveVertexStreamATI</name></proto> 11540 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 11541 </command> 11542 <command> 11543 <proto>void <name>glClientAttribDefaultEXT</name></proto> 11544 <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 11545 </command> 11546 <command> 11547 <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto> 11548 <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param> 11549 <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 11550 <param><ptype>GLuint64</ptype> <name>timeout</name></param> 11551 </command> 11552 <command> 11553 <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto> 11554 <param><ptype>GLsync</ptype> <name>sync</name></param> 11555 <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 11556 <param><ptype>GLuint64</ptype> <name>timeout</name></param> 11557 <alias name="glClientWaitSync"/> 11558 </command> 11559 <command> 11560 <proto>void <name>glClipControl</name></proto> 11561 <param group="ClipControlOrigin"><ptype>GLenum</ptype> <name>origin</name></param> 11562 <param group="ClipControlDepth"><ptype>GLenum</ptype> <name>depth</name></param> 11563 </command> 11564 <command> 11565 <proto>void <name>glClipControlEXT</name></proto> 11566 <param><ptype>GLenum</ptype> <name>origin</name></param> 11567 <param><ptype>GLenum</ptype> <name>depth</name></param> 11568 <alias name="glClipControl"/> 11569 </command> 11570 <command> 11571 <proto>void <name>glClipPlane</name></proto> 11572 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 11573 <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param> 11574 <glx type="render" opcode="77"/> 11575 </command> 11576 <command> 11577 <proto>void <name>glClipPlanef</name></proto> 11578 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param> 11579 <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param> 11580 </command> 11581 <command> 11582 <proto>void <name>glClipPlanefIMG</name></proto> 11583 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param> 11584 <param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param> 11585 </command> 11586 <command> 11587 <proto>void <name>glClipPlanefOES</name></proto> 11588 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 11589 <param len="4">const <ptype>GLfloat</ptype> *<name>equation</name></param> 11590 <glx type="render" opcode="4312"/> 11591 </command> 11592 <command> 11593 <proto>void <name>glClipPlanex</name></proto> 11594 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 11595 <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param> 11596 </command> 11597 <command> 11598 <proto>void <name>glClipPlanexIMG</name></proto> 11599 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param> 11600 <param len="4">const <ptype>GLfixed</ptype> *<name>eqn</name></param> 11601 </command> 11602 <command> 11603 <proto>void <name>glClipPlanexOES</name></proto> 11604 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 11605 <param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param> 11606 </command> 11607 <command> 11608 <proto>void <name>glColor3b</name></proto> 11609 <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param> 11610 <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param> 11611 <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param> 11612 <vecequiv name="glColor3bv"/> 11613 </command> 11614 <command> 11615 <proto>void <name>glColor3bv</name></proto> 11616 <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 11617 <glx type="render" opcode="6"/> 11618 </command> 11619 <command> 11620 <proto>void <name>glColor3d</name></proto> 11621 <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param> 11622 <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param> 11623 <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param> 11624 <vecequiv name="glColor3dv"/> 11625 </command> 11626 <command> 11627 <proto>void <name>glColor3dv</name></proto> 11628 <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 11629 <glx type="render" opcode="7"/> 11630 </command> 11631 <command> 11632 <proto>void <name>glColor3f</name></proto> 11633 <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param> 11634 <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param> 11635 <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param> 11636 <vecequiv name="glColor3fv"/> 11637 </command> 11638 <command> 11639 <proto>void <name>glColor3fVertex3fSUN</name></proto> 11640 <param><ptype>GLfloat</ptype> <name>r</name></param> 11641 <param><ptype>GLfloat</ptype> <name>g</name></param> 11642 <param><ptype>GLfloat</ptype> <name>b</name></param> 11643 <param><ptype>GLfloat</ptype> <name>x</name></param> 11644 <param><ptype>GLfloat</ptype> <name>y</name></param> 11645 <param><ptype>GLfloat</ptype> <name>z</name></param> 11646 </command> 11647 <command> 11648 <proto>void <name>glColor3fVertex3fvSUN</name></proto> 11649 <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param> 11650 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 11651 </command> 11652 <command> 11653 <proto>void <name>glColor3fv</name></proto> 11654 <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 11655 <glx type="render" opcode="8"/> 11656 </command> 11657 <command> 11658 <proto>void <name>glColor3hNV</name></proto> 11659 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param> 11660 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param> 11661 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param> 11662 <vecequiv name="glColor3hvNV"/> 11663 </command> 11664 <command> 11665 <proto>void <name>glColor3hvNV</name></proto> 11666 <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 11667 <glx type="render" opcode="4244"/> 11668 </command> 11669 <command> 11670 <proto>void <name>glColor3i</name></proto> 11671 <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param> 11672 <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param> 11673 <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param> 11674 <vecequiv name="glColor3iv"/> 11675 </command> 11676 <command> 11677 <proto>void <name>glColor3iv</name></proto> 11678 <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 11679 <glx type="render" opcode="9"/> 11680 </command> 11681 <command> 11682 <proto>void <name>glColor3s</name></proto> 11683 <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param> 11684 <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param> 11685 <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param> 11686 <vecequiv name="glColor3sv"/> 11687 </command> 11688 <command> 11689 <proto>void <name>glColor3sv</name></proto> 11690 <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 11691 <glx type="render" opcode="10"/> 11692 </command> 11693 <command> 11694 <proto>void <name>glColor3ub</name></proto> 11695 <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param> 11696 <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param> 11697 <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param> 11698 <vecequiv name="glColor3ubv"/> 11699 </command> 11700 <command> 11701 <proto>void <name>glColor3ubv</name></proto> 11702 <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param> 11703 <glx type="render" opcode="11"/> 11704 </command> 11705 <command> 11706 <proto>void <name>glColor3ui</name></proto> 11707 <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param> 11708 <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param> 11709 <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param> 11710 <vecequiv name="glColor3uiv"/> 11711 </command> 11712 <command> 11713 <proto>void <name>glColor3uiv</name></proto> 11714 <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param> 11715 <glx type="render" opcode="12"/> 11716 </command> 11717 <command> 11718 <proto>void <name>glColor3us</name></proto> 11719 <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param> 11720 <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param> 11721 <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param> 11722 <vecequiv name="glColor3usv"/> 11723 </command> 11724 <command> 11725 <proto>void <name>glColor3usv</name></proto> 11726 <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param> 11727 <glx type="render" opcode="13"/> 11728 </command> 11729 <command> 11730 <proto>void <name>glColor3xOES</name></proto> 11731 <param><ptype>GLfixed</ptype> <name>red</name></param> 11732 <param><ptype>GLfixed</ptype> <name>green</name></param> 11733 <param><ptype>GLfixed</ptype> <name>blue</name></param> 11734 </command> 11735 <command> 11736 <proto>void <name>glColor3xvOES</name></proto> 11737 <param len="3">const <ptype>GLfixed</ptype> *<name>components</name></param> 11738 </command> 11739 <command> 11740 <proto>void <name>glColor4b</name></proto> 11741 <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param> 11742 <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param> 11743 <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param> 11744 <param group="ColorB"><ptype>GLbyte</ptype> <name>alpha</name></param> 11745 <vecequiv name="glColor4bv"/> 11746 </command> 11747 <command> 11748 <proto>void <name>glColor4bv</name></proto> 11749 <param group="ColorB" len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 11750 <glx type="render" opcode="14"/> 11751 </command> 11752 <command> 11753 <proto>void <name>glColor4d</name></proto> 11754 <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param> 11755 <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param> 11756 <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param> 11757 <param group="ColorD"><ptype>GLdouble</ptype> <name>alpha</name></param> 11758 <vecequiv name="glColor4dv"/> 11759 </command> 11760 <command> 11761 <proto>void <name>glColor4dv</name></proto> 11762 <param group="ColorD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 11763 <glx type="render" opcode="15"/> 11764 </command> 11765 <command> 11766 <proto>void <name>glColor4f</name></proto> 11767 <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param> 11768 <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param> 11769 <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param> 11770 <param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param> 11771 <vecequiv name="glColor4fv"/> 11772 </command> 11773 <command> 11774 <proto>void <name>glColor4fNormal3fVertex3fSUN</name></proto> 11775 <param><ptype>GLfloat</ptype> <name>r</name></param> 11776 <param><ptype>GLfloat</ptype> <name>g</name></param> 11777 <param><ptype>GLfloat</ptype> <name>b</name></param> 11778 <param><ptype>GLfloat</ptype> <name>a</name></param> 11779 <param><ptype>GLfloat</ptype> <name>nx</name></param> 11780 <param><ptype>GLfloat</ptype> <name>ny</name></param> 11781 <param><ptype>GLfloat</ptype> <name>nz</name></param> 11782 <param><ptype>GLfloat</ptype> <name>x</name></param> 11783 <param><ptype>GLfloat</ptype> <name>y</name></param> 11784 <param><ptype>GLfloat</ptype> <name>z</name></param> 11785 </command> 11786 <command> 11787 <proto>void <name>glColor4fNormal3fVertex3fvSUN</name></proto> 11788 <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param> 11789 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 11790 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 11791 </command> 11792 <command> 11793 <proto>void <name>glColor4fv</name></proto> 11794 <param group="ColorF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 11795 <glx type="render" opcode="16"/> 11796 </command> 11797 <command> 11798 <proto>void <name>glColor4hNV</name></proto> 11799 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param> 11800 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param> 11801 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param> 11802 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>alpha</name></param> 11803 <vecequiv name="glColor4hvNV"/> 11804 </command> 11805 <command> 11806 <proto>void <name>glColor4hvNV</name></proto> 11807 <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 11808 <glx type="render" opcode="4245"/> 11809 </command> 11810 <command> 11811 <proto>void <name>glColor4i</name></proto> 11812 <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param> 11813 <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param> 11814 <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param> 11815 <param group="ColorI"><ptype>GLint</ptype> <name>alpha</name></param> 11816 <vecequiv name="glColor4iv"/> 11817 </command> 11818 <command> 11819 <proto>void <name>glColor4iv</name></proto> 11820 <param group="ColorI" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 11821 <glx type="render" opcode="17"/> 11822 </command> 11823 <command> 11824 <proto>void <name>glColor4s</name></proto> 11825 <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param> 11826 <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param> 11827 <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param> 11828 <param group="ColorS"><ptype>GLshort</ptype> <name>alpha</name></param> 11829 <vecequiv name="glColor4sv"/> 11830 </command> 11831 <command> 11832 <proto>void <name>glColor4sv</name></proto> 11833 <param group="ColorS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 11834 <glx type="render" opcode="18"/> 11835 </command> 11836 <command> 11837 <proto>void <name>glColor4ub</name></proto> 11838 <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param> 11839 <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param> 11840 <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param> 11841 <param group="ColorUB"><ptype>GLubyte</ptype> <name>alpha</name></param> 11842 <vecequiv name="glColor4ubv"/> 11843 </command> 11844 <command> 11845 <proto>void <name>glColor4ubVertex2fSUN</name></proto> 11846 <param><ptype>GLubyte</ptype> <name>r</name></param> 11847 <param><ptype>GLubyte</ptype> <name>g</name></param> 11848 <param><ptype>GLubyte</ptype> <name>b</name></param> 11849 <param><ptype>GLubyte</ptype> <name>a</name></param> 11850 <param><ptype>GLfloat</ptype> <name>x</name></param> 11851 <param><ptype>GLfloat</ptype> <name>y</name></param> 11852 </command> 11853 <command> 11854 <proto>void <name>glColor4ubVertex2fvSUN</name></proto> 11855 <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param> 11856 <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 11857 </command> 11858 <command> 11859 <proto>void <name>glColor4ubVertex3fSUN</name></proto> 11860 <param><ptype>GLubyte</ptype> <name>r</name></param> 11861 <param><ptype>GLubyte</ptype> <name>g</name></param> 11862 <param><ptype>GLubyte</ptype> <name>b</name></param> 11863 <param><ptype>GLubyte</ptype> <name>a</name></param> 11864 <param><ptype>GLfloat</ptype> <name>x</name></param> 11865 <param><ptype>GLfloat</ptype> <name>y</name></param> 11866 <param><ptype>GLfloat</ptype> <name>z</name></param> 11867 </command> 11868 <command> 11869 <proto>void <name>glColor4ubVertex3fvSUN</name></proto> 11870 <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param> 11871 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 11872 </command> 11873 <command> 11874 <proto>void <name>glColor4ubv</name></proto> 11875 <param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 11876 <glx type="render" opcode="19"/> 11877 </command> 11878 <command> 11879 <proto>void <name>glColor4ui</name></proto> 11880 <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param> 11881 <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param> 11882 <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param> 11883 <param group="ColorUI"><ptype>GLuint</ptype> <name>alpha</name></param> 11884 <vecequiv name="glColor4uiv"/> 11885 </command> 11886 <command> 11887 <proto>void <name>glColor4uiv</name></proto> 11888 <param group="ColorUI" len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 11889 <glx type="render" opcode="20"/> 11890 </command> 11891 <command> 11892 <proto>void <name>glColor4us</name></proto> 11893 <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param> 11894 <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param> 11895 <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param> 11896 <param group="ColorUS"><ptype>GLushort</ptype> <name>alpha</name></param> 11897 <vecequiv name="glColor4usv"/> 11898 </command> 11899 <command> 11900 <proto>void <name>glColor4usv</name></proto> 11901 <param group="ColorUS" len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 11902 <glx type="render" opcode="21"/> 11903 </command> 11904 <command> 11905 <proto>void <name>glColor4x</name></proto> 11906 <param><ptype>GLfixed</ptype> <name>red</name></param> 11907 <param><ptype>GLfixed</ptype> <name>green</name></param> 11908 <param><ptype>GLfixed</ptype> <name>blue</name></param> 11909 <param><ptype>GLfixed</ptype> <name>alpha</name></param> 11910 </command> 11911 <command> 11912 <proto>void <name>glColor4xOES</name></proto> 11913 <param><ptype>GLfixed</ptype> <name>red</name></param> 11914 <param><ptype>GLfixed</ptype> <name>green</name></param> 11915 <param><ptype>GLfixed</ptype> <name>blue</name></param> 11916 <param><ptype>GLfixed</ptype> <name>alpha</name></param> 11917 </command> 11918 <command> 11919 <proto>void <name>glColor4xvOES</name></proto> 11920 <param len="4">const <ptype>GLfixed</ptype> *<name>components</name></param> 11921 </command> 11922 <command> 11923 <proto>void <name>glColorFormatNV</name></proto> 11924 <param><ptype>GLint</ptype> <name>size</name></param> 11925 <param><ptype>GLenum</ptype> <name>type</name></param> 11926 <param><ptype>GLsizei</ptype> <name>stride</name></param> 11927 </command> 11928 <command> 11929 <proto>void <name>glColorFragmentOp1ATI</name></proto> 11930 <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param> 11931 <param><ptype>GLuint</ptype> <name>dst</name></param> 11932 <param><ptype>GLuint</ptype> <name>dstMask</name></param> 11933 <param><ptype>GLuint</ptype> <name>dstMod</name></param> 11934 <param><ptype>GLuint</ptype> <name>arg1</name></param> 11935 <param><ptype>GLuint</ptype> <name>arg1Rep</name></param> 11936 <param><ptype>GLuint</ptype> <name>arg1Mod</name></param> 11937 </command> 11938 <command> 11939 <proto>void <name>glColorFragmentOp2ATI</name></proto> 11940 <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param> 11941 <param><ptype>GLuint</ptype> <name>dst</name></param> 11942 <param><ptype>GLuint</ptype> <name>dstMask</name></param> 11943 <param><ptype>GLuint</ptype> <name>dstMod</name></param> 11944 <param><ptype>GLuint</ptype> <name>arg1</name></param> 11945 <param><ptype>GLuint</ptype> <name>arg1Rep</name></param> 11946 <param><ptype>GLuint</ptype> <name>arg1Mod</name></param> 11947 <param><ptype>GLuint</ptype> <name>arg2</name></param> 11948 <param><ptype>GLuint</ptype> <name>arg2Rep</name></param> 11949 <param><ptype>GLuint</ptype> <name>arg2Mod</name></param> 11950 </command> 11951 <command> 11952 <proto>void <name>glColorFragmentOp3ATI</name></proto> 11953 <param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param> 11954 <param><ptype>GLuint</ptype> <name>dst</name></param> 11955 <param><ptype>GLuint</ptype> <name>dstMask</name></param> 11956 <param><ptype>GLuint</ptype> <name>dstMod</name></param> 11957 <param><ptype>GLuint</ptype> <name>arg1</name></param> 11958 <param><ptype>GLuint</ptype> <name>arg1Rep</name></param> 11959 <param><ptype>GLuint</ptype> <name>arg1Mod</name></param> 11960 <param><ptype>GLuint</ptype> <name>arg2</name></param> 11961 <param><ptype>GLuint</ptype> <name>arg2Rep</name></param> 11962 <param><ptype>GLuint</ptype> <name>arg2Mod</name></param> 11963 <param><ptype>GLuint</ptype> <name>arg3</name></param> 11964 <param><ptype>GLuint</ptype> <name>arg3Rep</name></param> 11965 <param><ptype>GLuint</ptype> <name>arg3Mod</name></param> 11966 </command> 11967 <command> 11968 <proto>void <name>glColorMask</name></proto> 11969 <param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param> 11970 <param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param> 11971 <param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param> 11972 <param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param> 11973 <glx type="render" opcode="134"/> 11974 </command> 11975 <command> 11976 <proto>void <name>glColorMaskIndexedEXT</name></proto> 11977 <param><ptype>GLuint</ptype> <name>index</name></param> 11978 <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param> 11979 <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param> 11980 <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param> 11981 <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param> 11982 <alias name="glColorMaski"/> 11983 <glx type="render" opcode="352"/> 11984 </command> 11985 <command> 11986 <proto>void <name>glColorMaski</name></proto> 11987 <param><ptype>GLuint</ptype> <name>index</name></param> 11988 <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param> 11989 <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param> 11990 <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param> 11991 <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param> 11992 </command> 11993 <command> 11994 <proto>void <name>glColorMaskiEXT</name></proto> 11995 <param><ptype>GLuint</ptype> <name>index</name></param> 11996 <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param> 11997 <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param> 11998 <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param> 11999 <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param> 12000 <alias name="glColorMaski"/> 12001 </command> 12002 <command> 12003 <proto>void <name>glColorMaskiOES</name></proto> 12004 <param><ptype>GLuint</ptype> <name>index</name></param> 12005 <param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param> 12006 <param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param> 12007 <param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param> 12008 <param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param> 12009 <alias name="glColorMaski"/> 12010 </command> 12011 <command> 12012 <proto>void <name>glColorMaterial</name></proto> 12013 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 12014 <param group="ColorMaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param> 12015 <glx type="render" opcode="78"/> 12016 </command> 12017 <command> 12018 <proto>void <name>glColorP3ui</name></proto> 12019 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 12020 <param><ptype>GLuint</ptype> <name>color</name></param> 12021 </command> 12022 <command> 12023 <proto>void <name>glColorP3uiv</name></proto> 12024 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 12025 <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param> 12026 </command> 12027 <command> 12028 <proto>void <name>glColorP4ui</name></proto> 12029 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 12030 <param><ptype>GLuint</ptype> <name>color</name></param> 12031 </command> 12032 <command> 12033 <proto>void <name>glColorP4uiv</name></proto> 12034 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 12035 <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param> 12036 </command> 12037 <command> 12038 <proto>void <name>glColorPointer</name></proto> 12039 <param><ptype>GLint</ptype> <name>size</name></param> 12040 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 12041 <param><ptype>GLsizei</ptype> <name>stride</name></param> 12042 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 12043 </command> 12044 <command> 12045 <proto>void <name>glColorPointerEXT</name></proto> 12046 <param><ptype>GLint</ptype> <name>size</name></param> 12047 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 12048 <param><ptype>GLsizei</ptype> <name>stride</name></param> 12049 <param><ptype>GLsizei</ptype> <name>count</name></param> 12050 <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param> 12051 </command> 12052 <command> 12053 <proto>void <name>glColorPointerListIBM</name></proto> 12054 <param><ptype>GLint</ptype> <name>size</name></param> 12055 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 12056 <param><ptype>GLint</ptype> <name>stride</name></param> 12057 <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param> 12058 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 12059 </command> 12060 <command> 12061 <proto>void <name>glColorPointervINTEL</name></proto> 12062 <param><ptype>GLint</ptype> <name>size</name></param> 12063 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 12064 <param len="4">const void **<name>pointer</name></param> 12065 </command> 12066 <command> 12067 <proto>void <name>glColorSubTable</name></proto> 12068 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 12069 <param><ptype>GLsizei</ptype> <name>start</name></param> 12070 <param><ptype>GLsizei</ptype> <name>count</name></param> 12071 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12072 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 12073 <param len="COMPSIZE(format,type,count)">const void *<name>data</name></param> 12074 <glx type="render" opcode="195"/> 12075 <glx type="render" opcode="312" name="glColorSubTablePBO" comment="PBO protocol"/> 12076 </command> 12077 <command> 12078 <proto>void <name>glColorSubTableEXT</name></proto> 12079 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 12080 <param><ptype>GLsizei</ptype> <name>start</name></param> 12081 <param><ptype>GLsizei</ptype> <name>count</name></param> 12082 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12083 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 12084 <param len="COMPSIZE(format,type,count)">const void *<name>data</name></param> 12085 <alias name="glColorSubTable"/> 12086 </command> 12087 <command> 12088 <proto>void <name>glColorTable</name></proto> 12089 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 12090 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12091 <param><ptype>GLsizei</ptype> <name>width</name></param> 12092 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12093 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 12094 <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param> 12095 <glx type="render" opcode="2053"/> 12096 <glx type="render" opcode="313" name="glColorTablePBO" comment="PBO protocol"/> 12097 </command> 12098 <command> 12099 <proto>void <name>glColorTableEXT</name></proto> 12100 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 12101 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 12102 <param><ptype>GLsizei</ptype> <name>width</name></param> 12103 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12104 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 12105 <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param> 12106 <alias name="glColorTable"/> 12107 </command> 12108 <command> 12109 <proto>void <name>glColorTableParameterfv</name></proto> 12110 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 12111 <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param> 12112 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 12113 <glx type="render" opcode="2054"/> 12114 </command> 12115 <command> 12116 <proto>void <name>glColorTableParameterfvSGI</name></proto> 12117 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 12118 <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param> 12119 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 12120 <alias name="glColorTableParameterfv"/> 12121 <glx type="render" opcode="2054"/> 12122 </command> 12123 <command> 12124 <proto>void <name>glColorTableParameteriv</name></proto> 12125 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 12126 <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param> 12127 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 12128 <glx type="render" opcode="2055"/> 12129 </command> 12130 <command> 12131 <proto>void <name>glColorTableParameterivSGI</name></proto> 12132 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 12133 <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param> 12134 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 12135 <alias name="glColorTableParameteriv"/> 12136 <glx type="render" opcode="2055"/> 12137 </command> 12138 <command> 12139 <proto>void <name>glColorTableSGI</name></proto> 12140 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 12141 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12142 <param><ptype>GLsizei</ptype> <name>width</name></param> 12143 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12144 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 12145 <param len="COMPSIZE(format,type,width)">const void *<name>table</name></param> 12146 <alias name="glColorTable"/> 12147 <glx type="render" opcode="2053"/> 12148 </command> 12149 <command> 12150 <proto>void <name>glCombinerInputNV</name></proto> 12151 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 12152 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 12153 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 12154 <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param> 12155 <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param> 12156 <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param> 12157 <glx type="render" opcode="4140"/> 12158 </command> 12159 <command> 12160 <proto>void <name>glCombinerOutputNV</name></proto> 12161 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 12162 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 12163 <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>abOutput</name></param> 12164 <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>cdOutput</name></param> 12165 <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>sumOutput</name></param> 12166 <param group="CombinerScaleNV"><ptype>GLenum</ptype> <name>scale</name></param> 12167 <param group="CombinerBiasNV"><ptype>GLenum</ptype> <name>bias</name></param> 12168 <param group="Boolean"><ptype>GLboolean</ptype> <name>abDotProduct</name></param> 12169 <param group="Boolean"><ptype>GLboolean</ptype> <name>cdDotProduct</name></param> 12170 <param group="Boolean"><ptype>GLboolean</ptype> <name>muxSum</name></param> 12171 <glx type="render" opcode="4141"/> 12172 </command> 12173 <command> 12174 <proto>void <name>glCombinerParameterfNV</name></proto> 12175 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 12176 <param><ptype>GLfloat</ptype> <name>param</name></param> 12177 <glx type="render" opcode="4136"/> 12178 </command> 12179 <command> 12180 <proto>void <name>glCombinerParameterfvNV</name></proto> 12181 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 12182 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 12183 <glx type="render" opcode="4137"/> 12184 </command> 12185 <command> 12186 <proto>void <name>glCombinerParameteriNV</name></proto> 12187 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 12188 <param><ptype>GLint</ptype> <name>param</name></param> 12189 <glx type="render" opcode="4138"/> 12190 </command> 12191 <command> 12192 <proto>void <name>glCombinerParameterivNV</name></proto> 12193 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 12194 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 12195 <glx type="render" opcode="4139"/> 12196 </command> 12197 <command> 12198 <proto>void <name>glCombinerStageParameterfvNV</name></proto> 12199 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 12200 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 12201 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 12202 </command> 12203 <command> 12204 <proto>void <name>glCommandListSegmentsNV</name></proto> 12205 <param><ptype>GLuint</ptype> <name>list</name></param> 12206 <param><ptype>GLuint</ptype> <name>segments</name></param> 12207 </command> 12208 <command> 12209 <proto>void <name>glCompileCommandListNV</name></proto> 12210 <param><ptype>GLuint</ptype> <name>list</name></param> 12211 </command> 12212 <command> 12213 <proto>void <name>glCompileShader</name></proto> 12214 <param><ptype>GLuint</ptype> <name>shader</name></param> 12215 </command> 12216 <command> 12217 <proto>void <name>glCompileShaderARB</name></proto> 12218 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param> 12219 <alias name="glCompileShader"/> 12220 </command> 12221 <command> 12222 <proto>void <name>glCompileShaderIncludeARB</name></proto> 12223 <param><ptype>GLuint</ptype> <name>shader</name></param> 12224 <param><ptype>GLsizei</ptype> <name>count</name></param> 12225 <param len="count">const <ptype>GLchar</ptype> *const*<name>path</name></param> 12226 <param len="count">const <ptype>GLint</ptype> *<name>length</name></param> 12227 </command> 12228 <command> 12229 <proto>void <name>glCompressedMultiTexImage1DEXT</name></proto> 12230 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12231 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12232 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12233 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12234 <param><ptype>GLsizei</ptype> <name>width</name></param> 12235 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12236 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12237 <param len="imageSize">const void *<name>bits</name></param> 12238 </command> 12239 <command> 12240 <proto>void <name>glCompressedMultiTexImage2DEXT</name></proto> 12241 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12242 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12243 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12244 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12245 <param><ptype>GLsizei</ptype> <name>width</name></param> 12246 <param><ptype>GLsizei</ptype> <name>height</name></param> 12247 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12248 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12249 <param len="imageSize">const void *<name>bits</name></param> 12250 </command> 12251 <command> 12252 <proto>void <name>glCompressedMultiTexImage3DEXT</name></proto> 12253 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12254 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12255 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12256 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12257 <param><ptype>GLsizei</ptype> <name>width</name></param> 12258 <param><ptype>GLsizei</ptype> <name>height</name></param> 12259 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12260 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12261 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12262 <param len="imageSize">const void *<name>bits</name></param> 12263 </command> 12264 <command> 12265 <proto>void <name>glCompressedMultiTexSubImage1DEXT</name></proto> 12266 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12267 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12268 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12269 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12270 <param><ptype>GLsizei</ptype> <name>width</name></param> 12271 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12272 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12273 <param len="imageSize">const void *<name>bits</name></param> 12274 </command> 12275 <command> 12276 <proto>void <name>glCompressedMultiTexSubImage2DEXT</name></proto> 12277 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12278 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12279 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12280 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12281 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 12282 <param><ptype>GLsizei</ptype> <name>width</name></param> 12283 <param><ptype>GLsizei</ptype> <name>height</name></param> 12284 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12285 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12286 <param len="imageSize">const void *<name>bits</name></param> 12287 </command> 12288 <command> 12289 <proto>void <name>glCompressedMultiTexSubImage3DEXT</name></proto> 12290 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12291 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12292 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12293 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12294 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 12295 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 12296 <param><ptype>GLsizei</ptype> <name>width</name></param> 12297 <param><ptype>GLsizei</ptype> <name>height</name></param> 12298 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12299 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12300 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12301 <param len="imageSize">const void *<name>bits</name></param> 12302 </command> 12303 <command> 12304 <proto>void <name>glCompressedTexImage1D</name></proto> 12305 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12306 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12307 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12308 <param><ptype>GLsizei</ptype> <name>width</name></param> 12309 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12310 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12311 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12312 <glx type="render" opcode="214"/> 12313 <glx type="render" opcode="314" name="glCompressedTexImage1DPBO" comment="PBO protocol"/> 12314 </command> 12315 <command> 12316 <proto>void <name>glCompressedTexImage1DARB</name></proto> 12317 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12318 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12319 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12320 <param><ptype>GLsizei</ptype> <name>width</name></param> 12321 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12322 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12323 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12324 <alias name="glCompressedTexImage1D"/> 12325 <glx type="render" opcode="214"/> 12326 </command> 12327 <command> 12328 <proto>void <name>glCompressedTexImage2D</name></proto> 12329 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12330 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12331 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12332 <param><ptype>GLsizei</ptype> <name>width</name></param> 12333 <param><ptype>GLsizei</ptype> <name>height</name></param> 12334 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12335 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12336 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12337 <glx type="render" opcode="215"/> 12338 <glx type="render" opcode="315" name="glCompressedTexImage2DPBO" comment="PBO protocol"/> 12339 </command> 12340 <command> 12341 <proto>void <name>glCompressedTexImage2DARB</name></proto> 12342 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12343 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12344 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12345 <param><ptype>GLsizei</ptype> <name>width</name></param> 12346 <param><ptype>GLsizei</ptype> <name>height</name></param> 12347 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12348 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12349 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12350 <alias name="glCompressedTexImage2D"/> 12351 <glx type="render" opcode="215"/> 12352 </command> 12353 <command> 12354 <proto>void <name>glCompressedTexImage3D</name></proto> 12355 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12356 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12357 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12358 <param><ptype>GLsizei</ptype> <name>width</name></param> 12359 <param><ptype>GLsizei</ptype> <name>height</name></param> 12360 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12361 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12362 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12363 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12364 <glx type="render" opcode="216"/> 12365 <glx type="render" opcode="316" name="glCompressedTexImage3DPBO" comment="PBO protocol"/> 12366 </command> 12367 <command> 12368 <proto>void <name>glCompressedTexImage3DARB</name></proto> 12369 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12370 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12371 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12372 <param><ptype>GLsizei</ptype> <name>width</name></param> 12373 <param><ptype>GLsizei</ptype> <name>height</name></param> 12374 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12375 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12376 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12377 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12378 <alias name="glCompressedTexImage3D"/> 12379 <glx type="render" opcode="216"/> 12380 </command> 12381 <command> 12382 <proto>void <name>glCompressedTexImage3DOES</name></proto> 12383 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12384 <param><ptype>GLint</ptype> <name>level</name></param> 12385 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12386 <param><ptype>GLsizei</ptype> <name>width</name></param> 12387 <param><ptype>GLsizei</ptype> <name>height</name></param> 12388 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12389 <param><ptype>GLint</ptype> <name>border</name></param> 12390 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12391 <param len="imageSize">const void *<name>data</name></param> 12392 </command> 12393 <command> 12394 <proto>void <name>glCompressedTexSubImage1D</name></proto> 12395 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12396 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12397 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12398 <param><ptype>GLsizei</ptype> <name>width</name></param> 12399 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12400 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12401 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12402 <glx type="render" opcode="217"/> 12403 <glx type="render" opcode="317" name="glCompressedTexSubImage1DPBO" comment="PBO protocol"/> 12404 </command> 12405 <command> 12406 <proto>void <name>glCompressedTexSubImage1DARB</name></proto> 12407 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12408 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12409 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12410 <param><ptype>GLsizei</ptype> <name>width</name></param> 12411 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12412 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12413 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12414 <alias name="glCompressedTexSubImage1D"/> 12415 <glx type="render" opcode="217"/> 12416 </command> 12417 <command> 12418 <proto>void <name>glCompressedTexSubImage2D</name></proto> 12419 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12420 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12421 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12422 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 12423 <param><ptype>GLsizei</ptype> <name>width</name></param> 12424 <param><ptype>GLsizei</ptype> <name>height</name></param> 12425 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12426 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12427 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12428 <glx type="render" opcode="218"/> 12429 <glx type="render" opcode="318" name="glCompressedTexSubImage2DPBO" comment="PBO protocol"/> 12430 </command> 12431 <command> 12432 <proto>void <name>glCompressedTexSubImage2DARB</name></proto> 12433 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12434 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12435 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12436 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 12437 <param><ptype>GLsizei</ptype> <name>width</name></param> 12438 <param><ptype>GLsizei</ptype> <name>height</name></param> 12439 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12440 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12441 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12442 <alias name="glCompressedTexSubImage2D"/> 12443 <glx type="render" opcode="218"/> 12444 </command> 12445 <command> 12446 <proto>void <name>glCompressedTexSubImage3D</name></proto> 12447 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12448 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12449 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12450 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 12451 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 12452 <param><ptype>GLsizei</ptype> <name>width</name></param> 12453 <param><ptype>GLsizei</ptype> <name>height</name></param> 12454 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12455 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12456 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12457 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12458 <glx type="render" opcode="219"/> 12459 <glx type="render" opcode="319" name="glCompressedTexSubImage3DPBO" comment="PBO protocol"/> 12460 </command> 12461 <command> 12462 <proto>void <name>glCompressedTexSubImage3DARB</name></proto> 12463 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12464 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12465 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12466 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 12467 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 12468 <param><ptype>GLsizei</ptype> <name>width</name></param> 12469 <param><ptype>GLsizei</ptype> <name>height</name></param> 12470 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12471 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12472 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12473 <param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param> 12474 <alias name="glCompressedTexSubImage3D"/> 12475 <glx type="render" opcode="219"/> 12476 </command> 12477 <command> 12478 <proto>void <name>glCompressedTexSubImage3DOES</name></proto> 12479 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12480 <param><ptype>GLint</ptype> <name>level</name></param> 12481 <param><ptype>GLint</ptype> <name>xoffset</name></param> 12482 <param><ptype>GLint</ptype> <name>yoffset</name></param> 12483 <param><ptype>GLint</ptype> <name>zoffset</name></param> 12484 <param><ptype>GLsizei</ptype> <name>width</name></param> 12485 <param><ptype>GLsizei</ptype> <name>height</name></param> 12486 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12487 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12488 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12489 <param len="imageSize">const void *<name>data</name></param> 12490 </command> 12491 <command> 12492 <proto>void <name>glCompressedTextureImage1DEXT</name></proto> 12493 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 12494 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12495 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12496 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12497 <param><ptype>GLsizei</ptype> <name>width</name></param> 12498 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12499 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12500 <param len="imageSize">const void *<name>bits</name></param> 12501 </command> 12502 <command> 12503 <proto>void <name>glCompressedTextureImage2DEXT</name></proto> 12504 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 12505 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12506 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12507 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12508 <param><ptype>GLsizei</ptype> <name>width</name></param> 12509 <param><ptype>GLsizei</ptype> <name>height</name></param> 12510 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12511 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12512 <param len="imageSize">const void *<name>bits</name></param> 12513 </command> 12514 <command> 12515 <proto>void <name>glCompressedTextureImage3DEXT</name></proto> 12516 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 12517 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12518 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12519 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12520 <param><ptype>GLsizei</ptype> <name>width</name></param> 12521 <param><ptype>GLsizei</ptype> <name>height</name></param> 12522 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12523 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12524 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12525 <param len="imageSize">const void *<name>bits</name></param> 12526 </command> 12527 <command> 12528 <proto>void <name>glCompressedTextureSubImage1D</name></proto> 12529 <param><ptype>GLuint</ptype> <name>texture</name></param> 12530 <param><ptype>GLint</ptype> <name>level</name></param> 12531 <param><ptype>GLint</ptype> <name>xoffset</name></param> 12532 <param><ptype>GLsizei</ptype> <name>width</name></param> 12533 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12534 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12535 <param>const void *<name>data</name></param> 12536 </command> 12537 <command> 12538 <proto>void <name>glCompressedTextureSubImage1DEXT</name></proto> 12539 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 12540 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12541 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12542 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12543 <param><ptype>GLsizei</ptype> <name>width</name></param> 12544 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12545 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12546 <param len="imageSize">const void *<name>bits</name></param> 12547 </command> 12548 <command> 12549 <proto>void <name>glCompressedTextureSubImage2D</name></proto> 12550 <param><ptype>GLuint</ptype> <name>texture</name></param> 12551 <param><ptype>GLint</ptype> <name>level</name></param> 12552 <param><ptype>GLint</ptype> <name>xoffset</name></param> 12553 <param><ptype>GLint</ptype> <name>yoffset</name></param> 12554 <param><ptype>GLsizei</ptype> <name>width</name></param> 12555 <param><ptype>GLsizei</ptype> <name>height</name></param> 12556 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12557 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12558 <param>const void *<name>data</name></param> 12559 </command> 12560 <command> 12561 <proto>void <name>glCompressedTextureSubImage2DEXT</name></proto> 12562 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 12563 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12564 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12565 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12566 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 12567 <param><ptype>GLsizei</ptype> <name>width</name></param> 12568 <param><ptype>GLsizei</ptype> <name>height</name></param> 12569 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12570 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12571 <param len="imageSize">const void *<name>bits</name></param> 12572 </command> 12573 <command> 12574 <proto>void <name>glCompressedTextureSubImage3D</name></proto> 12575 <param><ptype>GLuint</ptype> <name>texture</name></param> 12576 <param><ptype>GLint</ptype> <name>level</name></param> 12577 <param><ptype>GLint</ptype> <name>xoffset</name></param> 12578 <param><ptype>GLint</ptype> <name>yoffset</name></param> 12579 <param><ptype>GLint</ptype> <name>zoffset</name></param> 12580 <param><ptype>GLsizei</ptype> <name>width</name></param> 12581 <param><ptype>GLsizei</ptype> <name>height</name></param> 12582 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12583 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12584 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12585 <param>const void *<name>data</name></param> 12586 </command> 12587 <command> 12588 <proto>void <name>glCompressedTextureSubImage3DEXT</name></proto> 12589 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 12590 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12591 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12592 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12593 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 12594 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 12595 <param><ptype>GLsizei</ptype> <name>width</name></param> 12596 <param><ptype>GLsizei</ptype> <name>height</name></param> 12597 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12598 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12599 <param><ptype>GLsizei</ptype> <name>imageSize</name></param> 12600 <param len="imageSize">const void *<name>bits</name></param> 12601 </command> 12602 <command> 12603 <proto>void <name>glConservativeRasterParameterfNV</name></proto> 12604 <param><ptype>GLenum</ptype> <name>pname</name></param> 12605 <param><ptype>GLfloat</ptype> <name>value</name></param> 12606 </command> 12607 <command> 12608 <proto>void <name>glConservativeRasterParameteriNV</name></proto> 12609 <param><ptype>GLenum</ptype> <name>pname</name></param> 12610 <param><ptype>GLint</ptype> <name>param</name></param> 12611 </command> 12612 <command> 12613 <proto>void <name>glConvolutionFilter1D</name></proto> 12614 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 12615 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12616 <param><ptype>GLsizei</ptype> <name>width</name></param> 12617 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12618 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 12619 <param len="COMPSIZE(format,type,width)">const void *<name>image</name></param> 12620 <glx type="render" opcode="4101"/> 12621 <glx type="render" opcode="320" name="glConvolutionFilter1DPBO" comment="PBO protocol"/> 12622 </command> 12623 <command> 12624 <proto>void <name>glConvolutionFilter1DEXT</name></proto> 12625 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 12626 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12627 <param><ptype>GLsizei</ptype> <name>width</name></param> 12628 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12629 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 12630 <param len="COMPSIZE(format,type,width)">const void *<name>image</name></param> 12631 <alias name="glConvolutionFilter1D"/> 12632 <glx type="render" opcode="4101"/> 12633 </command> 12634 <command> 12635 <proto>void <name>glConvolutionFilter2D</name></proto> 12636 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 12637 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12638 <param><ptype>GLsizei</ptype> <name>width</name></param> 12639 <param><ptype>GLsizei</ptype> <name>height</name></param> 12640 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12641 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 12642 <param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param> 12643 <glx type="render" opcode="4102"/> 12644 <glx type="render" opcode="321" name="glConvolutionFilter2DPBO" comment="PBO protocol"/> 12645 </command> 12646 <command> 12647 <proto>void <name>glConvolutionFilter2DEXT</name></proto> 12648 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 12649 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12650 <param><ptype>GLsizei</ptype> <name>width</name></param> 12651 <param><ptype>GLsizei</ptype> <name>height</name></param> 12652 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 12653 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 12654 <param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param> 12655 <alias name="glConvolutionFilter2D"/> 12656 <glx type="render" opcode="4102"/> 12657 </command> 12658 <command> 12659 <proto>void <name>glConvolutionParameterf</name></proto> 12660 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 12661 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 12662 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param> 12663 <glx type="render" opcode="4103"/> 12664 </command> 12665 <command> 12666 <proto>void <name>glConvolutionParameterfEXT</name></proto> 12667 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 12668 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 12669 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param> 12670 <alias name="glConvolutionParameterf"/> 12671 <glx type="render" opcode="4103"/> 12672 </command> 12673 <command> 12674 <proto>void <name>glConvolutionParameterfv</name></proto> 12675 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 12676 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 12677 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 12678 <glx type="render" opcode="4104"/> 12679 </command> 12680 <command> 12681 <proto>void <name>glConvolutionParameterfvEXT</name></proto> 12682 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 12683 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 12684 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 12685 <alias name="glConvolutionParameterfv"/> 12686 <glx type="render" opcode="4104"/> 12687 </command> 12688 <command> 12689 <proto>void <name>glConvolutionParameteri</name></proto> 12690 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 12691 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 12692 <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param> 12693 <glx type="render" opcode="4105"/> 12694 </command> 12695 <command> 12696 <proto>void <name>glConvolutionParameteriEXT</name></proto> 12697 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 12698 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 12699 <param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param> 12700 <alias name="glConvolutionParameteri"/> 12701 <glx type="render" opcode="4105"/> 12702 </command> 12703 <command> 12704 <proto>void <name>glConvolutionParameteriv</name></proto> 12705 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 12706 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 12707 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 12708 <glx type="render" opcode="4106"/> 12709 </command> 12710 <command> 12711 <proto>void <name>glConvolutionParameterivEXT</name></proto> 12712 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 12713 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 12714 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 12715 <alias name="glConvolutionParameteriv"/> 12716 <glx type="render" opcode="4106"/> 12717 </command> 12718 <command> 12719 <proto>void <name>glConvolutionParameterxOES</name></proto> 12720 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 12721 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 12722 <param><ptype>GLfixed</ptype> <name>param</name></param> 12723 </command> 12724 <command> 12725 <proto>void <name>glConvolutionParameterxvOES</name></proto> 12726 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 12727 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 12728 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 12729 </command> 12730 <command> 12731 <proto>void <name>glCopyBufferSubData</name></proto> 12732 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param> 12733 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param> 12734 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param> 12735 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param> 12736 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 12737 <glx type="single" opcode="221"/> 12738 </command> 12739 <command> 12740 <proto>void <name>glCopyBufferSubDataNV</name></proto> 12741 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param> 12742 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param> 12743 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param> 12744 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param> 12745 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 12746 <alias name="glCopyBufferSubData"/> 12747 </command> 12748 <command> 12749 <proto>void <name>glCopyColorSubTable</name></proto> 12750 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 12751 <param><ptype>GLsizei</ptype> <name>start</name></param> 12752 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12753 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12754 <param><ptype>GLsizei</ptype> <name>width</name></param> 12755 <glx type="render" opcode="196"/> 12756 </command> 12757 <command> 12758 <proto>void <name>glCopyColorSubTableEXT</name></proto> 12759 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 12760 <param><ptype>GLsizei</ptype> <name>start</name></param> 12761 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12762 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12763 <param><ptype>GLsizei</ptype> <name>width</name></param> 12764 <alias name="glCopyColorSubTable"/> 12765 </command> 12766 <command> 12767 <proto>void <name>glCopyColorTable</name></proto> 12768 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 12769 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12770 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12771 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12772 <param><ptype>GLsizei</ptype> <name>width</name></param> 12773 <glx type="render" opcode="2056"/> 12774 </command> 12775 <command> 12776 <proto>void <name>glCopyColorTableSGI</name></proto> 12777 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 12778 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12779 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12780 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12781 <param><ptype>GLsizei</ptype> <name>width</name></param> 12782 <alias name="glCopyColorTable"/> 12783 <glx type="render" opcode="2056"/> 12784 </command> 12785 <command> 12786 <proto>void <name>glCopyConvolutionFilter1D</name></proto> 12787 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 12788 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12789 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12790 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12791 <param><ptype>GLsizei</ptype> <name>width</name></param> 12792 <glx type="render" opcode="4107"/> 12793 </command> 12794 <command> 12795 <proto>void <name>glCopyConvolutionFilter1DEXT</name></proto> 12796 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 12797 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12798 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12799 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12800 <param><ptype>GLsizei</ptype> <name>width</name></param> 12801 <alias name="glCopyConvolutionFilter1D"/> 12802 <glx type="render" opcode="4107"/> 12803 </command> 12804 <command> 12805 <proto>void <name>glCopyConvolutionFilter2D</name></proto> 12806 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 12807 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12808 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12809 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12810 <param><ptype>GLsizei</ptype> <name>width</name></param> 12811 <param><ptype>GLsizei</ptype> <name>height</name></param> 12812 <glx type="render" opcode="4108"/> 12813 </command> 12814 <command> 12815 <proto>void <name>glCopyConvolutionFilter2DEXT</name></proto> 12816 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 12817 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12818 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12819 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12820 <param><ptype>GLsizei</ptype> <name>width</name></param> 12821 <param><ptype>GLsizei</ptype> <name>height</name></param> 12822 <alias name="glCopyConvolutionFilter2D"/> 12823 <glx type="render" opcode="4108"/> 12824 </command> 12825 <command> 12826 <proto>void <name>glCopyImageSubData</name></proto> 12827 <param><ptype>GLuint</ptype> <name>srcName</name></param> 12828 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param> 12829 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 12830 <param><ptype>GLint</ptype> <name>srcX</name></param> 12831 <param><ptype>GLint</ptype> <name>srcY</name></param> 12832 <param><ptype>GLint</ptype> <name>srcZ</name></param> 12833 <param><ptype>GLuint</ptype> <name>dstName</name></param> 12834 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param> 12835 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 12836 <param><ptype>GLint</ptype> <name>dstX</name></param> 12837 <param><ptype>GLint</ptype> <name>dstY</name></param> 12838 <param><ptype>GLint</ptype> <name>dstZ</name></param> 12839 <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> 12840 <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> 12841 <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> 12842 </command> 12843 <command> 12844 <proto>void <name>glCopyImageSubDataEXT</name></proto> 12845 <param><ptype>GLuint</ptype> <name>srcName</name></param> 12846 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param> 12847 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 12848 <param><ptype>GLint</ptype> <name>srcX</name></param> 12849 <param><ptype>GLint</ptype> <name>srcY</name></param> 12850 <param><ptype>GLint</ptype> <name>srcZ</name></param> 12851 <param><ptype>GLuint</ptype> <name>dstName</name></param> 12852 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param> 12853 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 12854 <param><ptype>GLint</ptype> <name>dstX</name></param> 12855 <param><ptype>GLint</ptype> <name>dstY</name></param> 12856 <param><ptype>GLint</ptype> <name>dstZ</name></param> 12857 <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> 12858 <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> 12859 <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> 12860 <alias name="glCopyImageSubData"/> 12861 </command> 12862 <command> 12863 <proto>void <name>glCopyImageSubDataNV</name></proto> 12864 <param><ptype>GLuint</ptype> <name>srcName</name></param> 12865 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param> 12866 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 12867 <param><ptype>GLint</ptype> <name>srcX</name></param> 12868 <param><ptype>GLint</ptype> <name>srcY</name></param> 12869 <param><ptype>GLint</ptype> <name>srcZ</name></param> 12870 <param><ptype>GLuint</ptype> <name>dstName</name></param> 12871 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param> 12872 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 12873 <param><ptype>GLint</ptype> <name>dstX</name></param> 12874 <param><ptype>GLint</ptype> <name>dstY</name></param> 12875 <param><ptype>GLint</ptype> <name>dstZ</name></param> 12876 <param><ptype>GLsizei</ptype> <name>width</name></param> 12877 <param><ptype>GLsizei</ptype> <name>height</name></param> 12878 <param><ptype>GLsizei</ptype> <name>depth</name></param> 12879 <glx type="render" opcode="4291"/> 12880 </command> 12881 <command> 12882 <proto>void <name>glCopyImageSubDataOES</name></proto> 12883 <param><ptype>GLuint</ptype> <name>srcName</name></param> 12884 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param> 12885 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 12886 <param><ptype>GLint</ptype> <name>srcX</name></param> 12887 <param><ptype>GLint</ptype> <name>srcY</name></param> 12888 <param><ptype>GLint</ptype> <name>srcZ</name></param> 12889 <param><ptype>GLuint</ptype> <name>dstName</name></param> 12890 <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param> 12891 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 12892 <param><ptype>GLint</ptype> <name>dstX</name></param> 12893 <param><ptype>GLint</ptype> <name>dstY</name></param> 12894 <param><ptype>GLint</ptype> <name>dstZ</name></param> 12895 <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> 12896 <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> 12897 <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> 12898 <alias name="glCopyImageSubData"/> 12899 </command> 12900 <command> 12901 <proto>void <name>glCopyMultiTexImage1DEXT</name></proto> 12902 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12903 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12904 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12905 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12906 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12907 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12908 <param><ptype>GLsizei</ptype> <name>width</name></param> 12909 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12910 </command> 12911 <command> 12912 <proto>void <name>glCopyMultiTexImage2DEXT</name></proto> 12913 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12914 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12915 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12916 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12917 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12918 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12919 <param><ptype>GLsizei</ptype> <name>width</name></param> 12920 <param><ptype>GLsizei</ptype> <name>height</name></param> 12921 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12922 </command> 12923 <command> 12924 <proto>void <name>glCopyMultiTexSubImage1DEXT</name></proto> 12925 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12926 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12927 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12928 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12929 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12930 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12931 <param><ptype>GLsizei</ptype> <name>width</name></param> 12932 </command> 12933 <command> 12934 <proto>void <name>glCopyMultiTexSubImage2DEXT</name></proto> 12935 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12936 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12937 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12938 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12939 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 12940 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12941 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12942 <param><ptype>GLsizei</ptype> <name>width</name></param> 12943 <param><ptype>GLsizei</ptype> <name>height</name></param> 12944 </command> 12945 <command> 12946 <proto>void <name>glCopyMultiTexSubImage3DEXT</name></proto> 12947 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 12948 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12949 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12950 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 12951 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 12952 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 12953 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12954 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12955 <param><ptype>GLsizei</ptype> <name>width</name></param> 12956 <param><ptype>GLsizei</ptype> <name>height</name></param> 12957 </command> 12958 <command> 12959 <proto>void <name>glCopyNamedBufferSubData</name></proto> 12960 <param><ptype>GLuint</ptype> <name>readBuffer</name></param> 12961 <param><ptype>GLuint</ptype> <name>writeBuffer</name></param> 12962 <param><ptype>GLintptr</ptype> <name>readOffset</name></param> 12963 <param><ptype>GLintptr</ptype> <name>writeOffset</name></param> 12964 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 12965 </command> 12966 <command> 12967 <proto>void <name>glCopyPathNV</name></proto> 12968 <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param> 12969 <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param> 12970 </command> 12971 <command> 12972 <proto>void <name>glCopyPixels</name></proto> 12973 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12974 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12975 <param><ptype>GLsizei</ptype> <name>width</name></param> 12976 <param><ptype>GLsizei</ptype> <name>height</name></param> 12977 <param group="PixelCopyType"><ptype>GLenum</ptype> <name>type</name></param> 12978 <glx type="render" opcode="172"/> 12979 </command> 12980 <command> 12981 <proto>void <name>glCopyTexImage1D</name></proto> 12982 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12983 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12984 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12985 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12986 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12987 <param><ptype>GLsizei</ptype> <name>width</name></param> 12988 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 12989 <glx type="render" opcode="4119"/> 12990 </command> 12991 <command> 12992 <proto>void <name>glCopyTexImage1DEXT</name></proto> 12993 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 12994 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 12995 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 12996 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 12997 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 12998 <param><ptype>GLsizei</ptype> <name>width</name></param> 12999 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 13000 <alias name="glCopyTexImage1D"/> 13001 <glx type="render" opcode="4119"/> 13002 </command> 13003 <command> 13004 <proto>void <name>glCopyTexImage2D</name></proto> 13005 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13006 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13007 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 13008 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13009 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13010 <param><ptype>GLsizei</ptype> <name>width</name></param> 13011 <param><ptype>GLsizei</ptype> <name>height</name></param> 13012 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 13013 <glx type="render" opcode="4120"/> 13014 </command> 13015 <command> 13016 <proto>void <name>glCopyTexImage2DEXT</name></proto> 13017 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13018 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13019 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 13020 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13021 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13022 <param><ptype>GLsizei</ptype> <name>width</name></param> 13023 <param><ptype>GLsizei</ptype> <name>height</name></param> 13024 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 13025 <alias name="glCopyTexImage2D"/> 13026 <glx type="render" opcode="4120"/> 13027 </command> 13028 <command> 13029 <proto>void <name>glCopyTexSubImage1D</name></proto> 13030 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13031 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13032 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 13033 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13034 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13035 <param><ptype>GLsizei</ptype> <name>width</name></param> 13036 <glx type="render" opcode="4121"/> 13037 </command> 13038 <command> 13039 <proto>void <name>glCopyTexSubImage1DEXT</name></proto> 13040 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13041 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13042 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 13043 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13044 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13045 <param><ptype>GLsizei</ptype> <name>width</name></param> 13046 <alias name="glCopyTexSubImage1D"/> 13047 <glx type="render" opcode="4121"/> 13048 </command> 13049 <command> 13050 <proto>void <name>glCopyTexSubImage2D</name></proto> 13051 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13052 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13053 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 13054 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 13055 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13056 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13057 <param><ptype>GLsizei</ptype> <name>width</name></param> 13058 <param><ptype>GLsizei</ptype> <name>height</name></param> 13059 <glx type="render" opcode="4122"/> 13060 </command> 13061 <command> 13062 <proto>void <name>glCopyTexSubImage2DEXT</name></proto> 13063 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13064 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13065 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 13066 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 13067 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13068 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13069 <param><ptype>GLsizei</ptype> <name>width</name></param> 13070 <param><ptype>GLsizei</ptype> <name>height</name></param> 13071 <alias name="glCopyTexSubImage2D"/> 13072 <glx type="render" opcode="4122"/> 13073 </command> 13074 <command> 13075 <proto>void <name>glCopyTexSubImage3D</name></proto> 13076 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13077 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13078 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 13079 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 13080 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 13081 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13082 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13083 <param><ptype>GLsizei</ptype> <name>width</name></param> 13084 <param><ptype>GLsizei</ptype> <name>height</name></param> 13085 <glx type="render" opcode="4123"/> 13086 </command> 13087 <command> 13088 <proto>void <name>glCopyTexSubImage3DEXT</name></proto> 13089 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13090 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13091 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 13092 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 13093 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 13094 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13095 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13096 <param><ptype>GLsizei</ptype> <name>width</name></param> 13097 <param><ptype>GLsizei</ptype> <name>height</name></param> 13098 <alias name="glCopyTexSubImage3D"/> 13099 <glx type="render" opcode="4123"/> 13100 </command> 13101 <command> 13102 <proto>void <name>glCopyTexSubImage3DOES</name></proto> 13103 <param><ptype>GLenum</ptype> <name>target</name></param> 13104 <param><ptype>GLint</ptype> <name>level</name></param> 13105 <param><ptype>GLint</ptype> <name>xoffset</name></param> 13106 <param><ptype>GLint</ptype> <name>yoffset</name></param> 13107 <param><ptype>GLint</ptype> <name>zoffset</name></param> 13108 <param><ptype>GLint</ptype> <name>x</name></param> 13109 <param><ptype>GLint</ptype> <name>y</name></param> 13110 <param><ptype>GLsizei</ptype> <name>width</name></param> 13111 <param><ptype>GLsizei</ptype> <name>height</name></param> 13112 </command> 13113 <command> 13114 <proto>void <name>glCopyTextureImage1DEXT</name></proto> 13115 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 13116 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13117 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13118 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 13119 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13120 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13121 <param><ptype>GLsizei</ptype> <name>width</name></param> 13122 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 13123 </command> 13124 <command> 13125 <proto>void <name>glCopyTextureImage2DEXT</name></proto> 13126 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 13127 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13128 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13129 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 13130 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13131 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13132 <param><ptype>GLsizei</ptype> <name>width</name></param> 13133 <param><ptype>GLsizei</ptype> <name>height</name></param> 13134 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 13135 </command> 13136 <command> 13137 <proto>void <name>glCopyTextureLevelsAPPLE</name></proto> 13138 <param><ptype>GLuint</ptype> <name>destinationTexture</name></param> 13139 <param><ptype>GLuint</ptype> <name>sourceTexture</name></param> 13140 <param><ptype>GLint</ptype> <name>sourceBaseLevel</name></param> 13141 <param><ptype>GLsizei</ptype> <name>sourceLevelCount</name></param> 13142 </command> 13143 <command> 13144 <proto>void <name>glCopyTextureSubImage1D</name></proto> 13145 <param><ptype>GLuint</ptype> <name>texture</name></param> 13146 <param><ptype>GLint</ptype> <name>level</name></param> 13147 <param><ptype>GLint</ptype> <name>xoffset</name></param> 13148 <param><ptype>GLint</ptype> <name>x</name></param> 13149 <param><ptype>GLint</ptype> <name>y</name></param> 13150 <param><ptype>GLsizei</ptype> <name>width</name></param> 13151 </command> 13152 <command> 13153 <proto>void <name>glCopyTextureSubImage1DEXT</name></proto> 13154 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 13155 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13156 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13157 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 13158 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13159 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13160 <param><ptype>GLsizei</ptype> <name>width</name></param> 13161 </command> 13162 <command> 13163 <proto>void <name>glCopyTextureSubImage2D</name></proto> 13164 <param><ptype>GLuint</ptype> <name>texture</name></param> 13165 <param><ptype>GLint</ptype> <name>level</name></param> 13166 <param><ptype>GLint</ptype> <name>xoffset</name></param> 13167 <param><ptype>GLint</ptype> <name>yoffset</name></param> 13168 <param><ptype>GLint</ptype> <name>x</name></param> 13169 <param><ptype>GLint</ptype> <name>y</name></param> 13170 <param><ptype>GLsizei</ptype> <name>width</name></param> 13171 <param><ptype>GLsizei</ptype> <name>height</name></param> 13172 </command> 13173 <command> 13174 <proto>void <name>glCopyTextureSubImage2DEXT</name></proto> 13175 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 13176 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13177 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13178 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 13179 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 13180 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13181 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13182 <param><ptype>GLsizei</ptype> <name>width</name></param> 13183 <param><ptype>GLsizei</ptype> <name>height</name></param> 13184 </command> 13185 <command> 13186 <proto>void <name>glCopyTextureSubImage3D</name></proto> 13187 <param><ptype>GLuint</ptype> <name>texture</name></param> 13188 <param><ptype>GLint</ptype> <name>level</name></param> 13189 <param><ptype>GLint</ptype> <name>xoffset</name></param> 13190 <param><ptype>GLint</ptype> <name>yoffset</name></param> 13191 <param><ptype>GLint</ptype> <name>zoffset</name></param> 13192 <param><ptype>GLint</ptype> <name>x</name></param> 13193 <param><ptype>GLint</ptype> <name>y</name></param> 13194 <param><ptype>GLsizei</ptype> <name>width</name></param> 13195 <param><ptype>GLsizei</ptype> <name>height</name></param> 13196 </command> 13197 <command> 13198 <proto>void <name>glCopyTextureSubImage3DEXT</name></proto> 13199 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 13200 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13201 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 13202 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 13203 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 13204 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 13205 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 13206 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 13207 <param><ptype>GLsizei</ptype> <name>width</name></param> 13208 <param><ptype>GLsizei</ptype> <name>height</name></param> 13209 </command> 13210 <command> 13211 <proto>void <name>glCoverFillPathInstancedNV</name></proto> 13212 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 13213 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 13214 <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 13215 <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 13216 <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 13217 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 13218 <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 13219 </command> 13220 <command> 13221 <proto>void <name>glCoverFillPathNV</name></proto> 13222 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 13223 <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 13224 </command> 13225 <command> 13226 <proto>void <name>glCoverStrokePathInstancedNV</name></proto> 13227 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 13228 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 13229 <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 13230 <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 13231 <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 13232 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 13233 <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 13234 </command> 13235 <command> 13236 <proto>void <name>glCoverStrokePathNV</name></proto> 13237 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 13238 <param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param> 13239 </command> 13240 <command> 13241 <proto>void <name>glCoverageMaskNV</name></proto> 13242 <param><ptype>GLboolean</ptype> <name>mask</name></param> 13243 </command> 13244 <command> 13245 <proto>void <name>glCoverageModulationNV</name></proto> 13246 <param><ptype>GLenum</ptype> <name>components</name></param> 13247 </command> 13248 <command> 13249 <proto>void <name>glCoverageModulationTableNV</name></proto> 13250 <param><ptype>GLsizei</ptype> <name>n</name></param> 13251 <param len="n">const <ptype>GLfloat</ptype> *<name>v</name></param> 13252 </command> 13253 <command> 13254 <proto>void <name>glCoverageOperationNV</name></proto> 13255 <param><ptype>GLenum</ptype> <name>operation</name></param> 13256 </command> 13257 <command> 13258 <proto>void <name>glCreateBuffers</name></proto> 13259 <param><ptype>GLsizei</ptype> <name>n</name></param> 13260 <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param> 13261 </command> 13262 <command> 13263 <proto>void <name>glCreateCommandListsNV</name></proto> 13264 <param><ptype>GLsizei</ptype> <name>n</name></param> 13265 <param len="n"><ptype>GLuint</ptype> *<name>lists</name></param> 13266 </command> 13267 <command> 13268 <proto>void <name>glCreateFramebuffers</name></proto> 13269 <param><ptype>GLsizei</ptype> <name>n</name></param> 13270 <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param> 13271 </command> 13272 <command> 13273 <proto>void <name>glCreateMemoryObjectsEXT</name></proto> 13274 <param><ptype>GLsizei</ptype> <name>n</name></param> 13275 <param><ptype>GLuint</ptype> *<name>memoryObjects</name></param> 13276 </command> 13277 <command> 13278 <proto>void <name>glCreatePerfQueryINTEL</name></proto> 13279 <param><ptype>GLuint</ptype> <name>queryId</name></param> 13280 <param><ptype>GLuint</ptype> *<name>queryHandle</name></param> 13281 </command> 13282 <command> 13283 <proto><ptype>GLuint</ptype> <name>glCreateProgram</name></proto> 13284 </command> 13285 <command> 13286 <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateProgramObjectARB</name></proto> 13287 <alias name="glCreateProgram"/> 13288 </command> 13289 <command> 13290 <proto>void <name>glCreateProgramPipelines</name></proto> 13291 <param><ptype>GLsizei</ptype> <name>n</name></param> 13292 <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param> 13293 </command> 13294 <command> 13295 <proto>void <name>glCreateQueries</name></proto> 13296 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 13297 <param><ptype>GLsizei</ptype> <name>n</name></param> 13298 <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 13299 </command> 13300 <command> 13301 <proto>void <name>glCreateRenderbuffers</name></proto> 13302 <param><ptype>GLsizei</ptype> <name>n</name></param> 13303 <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param> 13304 </command> 13305 <command> 13306 <proto>void <name>glCreateSamplers</name></proto> 13307 <param><ptype>GLsizei</ptype> <name>n</name></param> 13308 <param len="n"><ptype>GLuint</ptype> *<name>samplers</name></param> 13309 </command> 13310 <command> 13311 <proto><ptype>GLuint</ptype> <name>glCreateShader</name></proto> 13312 <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param> 13313 </command> 13314 <command> 13315 <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateShaderObjectARB</name></proto> 13316 <param group="ShaderType"><ptype>GLenum</ptype> <name>shaderType</name></param> 13317 <alias name="glCreateShader"/> 13318 </command> 13319 <command> 13320 <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramEXT</name></proto> 13321 <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param> 13322 <param>const <ptype>GLchar</ptype> *<name>string</name></param> 13323 </command> 13324 <command> 13325 <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramv</name></proto> 13326 <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param> 13327 <param><ptype>GLsizei</ptype> <name>count</name></param> 13328 <param len="count">const <ptype>GLchar</ptype> *const*<name>strings</name></param> 13329 </command> 13330 <command> 13331 <proto><ptype>GLuint</ptype> <name>glCreateShaderProgramvEXT</name></proto> 13332 <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param> 13333 <param><ptype>GLsizei</ptype> <name>count</name></param> 13334 <param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param> 13335 </command> 13336 <command> 13337 <proto>void <name>glCreateStatesNV</name></proto> 13338 <param><ptype>GLsizei</ptype> <name>n</name></param> 13339 <param len="n"><ptype>GLuint</ptype> *<name>states</name></param> 13340 </command> 13341 <command> 13342 <proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto> 13343 <param group="cl_context"><ptype>struct _cl_context</ptype> *<name>context</name></param> 13344 <param group="cl_event"><ptype>struct _cl_event</ptype> *<name>event</name></param> 13345 <param><ptype>GLbitfield</ptype> <name>flags</name></param> 13346 </command> 13347 <command> 13348 <proto>void <name>glCreateTextures</name></proto> 13349 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13350 <param><ptype>GLsizei</ptype> <name>n</name></param> 13351 <param len="n"><ptype>GLuint</ptype> *<name>textures</name></param> 13352 </command> 13353 <command> 13354 <proto>void <name>glCreateTransformFeedbacks</name></proto> 13355 <param><ptype>GLsizei</ptype> <name>n</name></param> 13356 <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 13357 </command> 13358 <command> 13359 <proto>void <name>glCreateVertexArrays</name></proto> 13360 <param><ptype>GLsizei</ptype> <name>n</name></param> 13361 <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param> 13362 </command> 13363 <command> 13364 <proto>void <name>glCullFace</name></proto> 13365 <param group="CullFaceMode"><ptype>GLenum</ptype> <name>mode</name></param> 13366 <glx type="render" opcode="79"/> 13367 </command> 13368 <command> 13369 <proto>void <name>glCullParameterdvEXT</name></proto> 13370 <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 13371 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 13372 </command> 13373 <command> 13374 <proto>void <name>glCullParameterfvEXT</name></proto> 13375 <param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 13376 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 13377 </command> 13378 <command> 13379 <proto>void <name>glCurrentPaletteMatrixARB</name></proto> 13380 <param><ptype>GLint</ptype> <name>index</name></param> 13381 <glx type="render" opcode="4329"/> 13382 </command> 13383 <command> 13384 <proto>void <name>glCurrentPaletteMatrixOES</name></proto> 13385 <param><ptype>GLuint</ptype> <name>matrixpaletteindex</name></param> 13386 </command> 13387 <command> 13388 <proto>void <name>glDebugMessageCallback</name></proto> 13389 <param><ptype>GLDEBUGPROC</ptype> <name>callback</name></param> 13390 <param>const void *<name>userParam</name></param> 13391 </command> 13392 <command> 13393 <proto>void <name>glDebugMessageCallbackAMD</name></proto> 13394 <param><ptype>GLDEBUGPROCAMD</ptype> <name>callback</name></param> 13395 <param>void *<name>userParam</name></param> 13396 </command> 13397 <command> 13398 <proto>void <name>glDebugMessageCallbackARB</name></proto> 13399 <param><ptype>GLDEBUGPROCARB</ptype> <name>callback</name></param> 13400 <param len="COMPSIZE(callback)">const void *<name>userParam</name></param> 13401 <alias name="glDebugMessageCallback"/> 13402 </command> 13403 <command> 13404 <proto>void <name>glDebugMessageCallbackKHR</name></proto> 13405 <param><ptype>GLDEBUGPROCKHR</ptype> <name>callback</name></param> 13406 <param>const void *<name>userParam</name></param> 13407 <alias name="glDebugMessageCallback"/> 13408 </command> 13409 <command> 13410 <proto>void <name>glDebugMessageControl</name></proto> 13411 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 13412 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 13413 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 13414 <param><ptype>GLsizei</ptype> <name>count</name></param> 13415 <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param> 13416 <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param> 13417 </command> 13418 <command> 13419 <proto>void <name>glDebugMessageControlARB</name></proto> 13420 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 13421 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 13422 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 13423 <param><ptype>GLsizei</ptype> <name>count</name></param> 13424 <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param> 13425 <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param> 13426 <alias name="glDebugMessageControl"/> 13427 </command> 13428 <command> 13429 <proto>void <name>glDebugMessageControlKHR</name></proto> 13430 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 13431 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 13432 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 13433 <param><ptype>GLsizei</ptype> <name>count</name></param> 13434 <param>const <ptype>GLuint</ptype> *<name>ids</name></param> 13435 <param><ptype>GLboolean</ptype> <name>enabled</name></param> 13436 <alias name="glDebugMessageControl"/> 13437 </command> 13438 <command> 13439 <proto>void <name>glDebugMessageEnableAMD</name></proto> 13440 <param><ptype>GLenum</ptype> <name>category</name></param> 13441 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 13442 <param><ptype>GLsizei</ptype> <name>count</name></param> 13443 <param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param> 13444 <param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param> 13445 </command> 13446 <command> 13447 <proto>void <name>glDebugMessageInsert</name></proto> 13448 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 13449 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 13450 <param><ptype>GLuint</ptype> <name>id</name></param> 13451 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 13452 <param><ptype>GLsizei</ptype> <name>length</name></param> 13453 <param len="COMPSIZE(buf,length)">const <ptype>GLchar</ptype> *<name>buf</name></param> 13454 </command> 13455 <command> 13456 <proto>void <name>glDebugMessageInsertAMD</name></proto> 13457 <param><ptype>GLenum</ptype> <name>category</name></param> 13458 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 13459 <param><ptype>GLuint</ptype> <name>id</name></param> 13460 <param><ptype>GLsizei</ptype> <name>length</name></param> 13461 <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param> 13462 </command> 13463 <command> 13464 <proto>void <name>glDebugMessageInsertARB</name></proto> 13465 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 13466 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 13467 <param><ptype>GLuint</ptype> <name>id</name></param> 13468 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 13469 <param><ptype>GLsizei</ptype> <name>length</name></param> 13470 <param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param> 13471 <alias name="glDebugMessageInsert"/> 13472 </command> 13473 <command> 13474 <proto>void <name>glDebugMessageInsertKHR</name></proto> 13475 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 13476 <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param> 13477 <param><ptype>GLuint</ptype> <name>id</name></param> 13478 <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param> 13479 <param><ptype>GLsizei</ptype> <name>length</name></param> 13480 <param>const <ptype>GLchar</ptype> *<name>buf</name></param> 13481 <alias name="glDebugMessageInsert"/> 13482 </command> 13483 <command> 13484 <proto>void <name>glDeformSGIX</name></proto> 13485 <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param> 13486 <glx type="render" opcode="2075"/> 13487 </command> 13488 <command> 13489 <proto>void <name>glDeformationMap3dSGIX</name></proto> 13490 <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param> 13491 <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param> 13492 <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param> 13493 <param><ptype>GLint</ptype> <name>ustride</name></param> 13494 <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 13495 <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param> 13496 <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param> 13497 <param><ptype>GLint</ptype> <name>vstride</name></param> 13498 <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 13499 <param group="CoordD"><ptype>GLdouble</ptype> <name>w1</name></param> 13500 <param group="CoordD"><ptype>GLdouble</ptype> <name>w2</name></param> 13501 <param><ptype>GLint</ptype> <name>wstride</name></param> 13502 <param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param> 13503 <param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLdouble</ptype> *<name>points</name></param> 13504 <glx type="render" opcode="2073"/> 13505 </command> 13506 <command> 13507 <proto>void <name>glDeformationMap3fSGIX</name></proto> 13508 <param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param> 13509 <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param> 13510 <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param> 13511 <param><ptype>GLint</ptype> <name>ustride</name></param> 13512 <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 13513 <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param> 13514 <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param> 13515 <param><ptype>GLint</ptype> <name>vstride</name></param> 13516 <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 13517 <param group="CoordF"><ptype>GLfloat</ptype> <name>w1</name></param> 13518 <param group="CoordF"><ptype>GLfloat</ptype> <name>w2</name></param> 13519 <param><ptype>GLint</ptype> <name>wstride</name></param> 13520 <param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param> 13521 <param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLfloat</ptype> *<name>points</name></param> 13522 <glx type="render" opcode="2074"/> 13523 </command> 13524 <command> 13525 <proto>void <name>glDeleteAsyncMarkersSGIX</name></proto> 13526 <param><ptype>GLuint</ptype> <name>marker</name></param> 13527 <param><ptype>GLsizei</ptype> <name>range</name></param> 13528 </command> 13529 <command> 13530 <proto>void <name>glDeleteBuffers</name></proto> 13531 <param><ptype>GLsizei</ptype> <name>n</name></param> 13532 <param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param> 13533 </command> 13534 <command> 13535 <proto>void <name>glDeleteBuffersARB</name></proto> 13536 <param><ptype>GLsizei</ptype> <name>n</name></param> 13537 <param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param> 13538 <alias name="glDeleteBuffers"/> 13539 </command> 13540 <command> 13541 <proto>void <name>glDeleteCommandListsNV</name></proto> 13542 <param><ptype>GLsizei</ptype> <name>n</name></param> 13543 <param len="n">const <ptype>GLuint</ptype> *<name>lists</name></param> 13544 </command> 13545 <command> 13546 <proto>void <name>glDeleteFencesAPPLE</name></proto> 13547 <param><ptype>GLsizei</ptype> <name>n</name></param> 13548 <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param> 13549 </command> 13550 <command> 13551 <proto>void <name>glDeleteFencesNV</name></proto> 13552 <param><ptype>GLsizei</ptype> <name>n</name></param> 13553 <param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param> 13554 <glx type="vendor" opcode="1276"/> 13555 </command> 13556 <command> 13557 <proto>void <name>glDeleteFragmentShaderATI</name></proto> 13558 <param><ptype>GLuint</ptype> <name>id</name></param> 13559 </command> 13560 <command> 13561 <proto>void <name>glDeleteFramebuffers</name></proto> 13562 <param><ptype>GLsizei</ptype> <name>n</name></param> 13563 <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param> 13564 <glx type="render" opcode="4320"/> 13565 </command> 13566 <command> 13567 <proto>void <name>glDeleteFramebuffersEXT</name></proto> 13568 <param><ptype>GLsizei</ptype> <name>n</name></param> 13569 <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param> 13570 <alias name="glDeleteFramebuffers"/> 13571 <glx type="render" opcode="4320"/> 13572 </command> 13573 <command> 13574 <proto>void <name>glDeleteFramebuffersOES</name></proto> 13575 <param><ptype>GLsizei</ptype> <name>n</name></param> 13576 <param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param> 13577 </command> 13578 <command> 13579 <proto>void <name>glDeleteLists</name></proto> 13580 <param group="List"><ptype>GLuint</ptype> <name>list</name></param> 13581 <param><ptype>GLsizei</ptype> <name>range</name></param> 13582 <glx type="single" opcode="103"/> 13583 </command> 13584 <command> 13585 <proto>void <name>glDeleteMemoryObjectsEXT</name></proto> 13586 <param><ptype>GLsizei</ptype> <name>n</name></param> 13587 <param len="n">const <ptype>GLuint</ptype> *<name>memoryObjects</name></param> 13588 </command> 13589 <command> 13590 <proto>void <name>glDeleteNamedStringARB</name></proto> 13591 <param><ptype>GLint</ptype> <name>namelen</name></param> 13592 <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param> 13593 </command> 13594 <command> 13595 <proto>void <name>glDeleteNamesAMD</name></proto> 13596 <param><ptype>GLenum</ptype> <name>identifier</name></param> 13597 <param><ptype>GLuint</ptype> <name>num</name></param> 13598 <param len="num">const <ptype>GLuint</ptype> *<name>names</name></param> 13599 </command> 13600 <command> 13601 <proto>void <name>glDeleteObjectARB</name></proto> 13602 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param> 13603 </command> 13604 <command> 13605 <proto>void <name>glDeleteOcclusionQueriesNV</name></proto> 13606 <param><ptype>GLsizei</ptype> <name>n</name></param> 13607 <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 13608 </command> 13609 <command> 13610 <proto>void <name>glDeletePathsNV</name></proto> 13611 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 13612 <param><ptype>GLsizei</ptype> <name>range</name></param> 13613 </command> 13614 <command> 13615 <proto>void <name>glDeletePerfMonitorsAMD</name></proto> 13616 <param><ptype>GLsizei</ptype> <name>n</name></param> 13617 <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param> 13618 </command> 13619 <command> 13620 <proto>void <name>glDeletePerfQueryINTEL</name></proto> 13621 <param><ptype>GLuint</ptype> <name>queryHandle</name></param> 13622 </command> 13623 <command> 13624 <proto>void <name>glDeleteProgram</name></proto> 13625 <param><ptype>GLuint</ptype> <name>program</name></param> 13626 <glx type="single" opcode="202"/> 13627 </command> 13628 <command> 13629 <proto>void <name>glDeleteProgramPipelines</name></proto> 13630 <param><ptype>GLsizei</ptype> <name>n</name></param> 13631 <param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param> 13632 </command> 13633 <command> 13634 <proto>void <name>glDeleteProgramPipelinesEXT</name></proto> 13635 <param><ptype>GLsizei</ptype> <name>n</name></param> 13636 <param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param> 13637 </command> 13638 <command> 13639 <proto>void <name>glDeleteProgramsARB</name></proto> 13640 <param><ptype>GLsizei</ptype> <name>n</name></param> 13641 <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param> 13642 <glx type="vendor" opcode="1294"/> 13643 </command> 13644 <command> 13645 <proto>void <name>glDeleteProgramsNV</name></proto> 13646 <param><ptype>GLsizei</ptype> <name>n</name></param> 13647 <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param> 13648 <alias name="glDeleteProgramsARB"/> 13649 <glx type="vendor" opcode="1294"/> 13650 </command> 13651 <command> 13652 <proto>void <name>glDeleteQueries</name></proto> 13653 <param><ptype>GLsizei</ptype> <name>n</name></param> 13654 <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 13655 <glx type="single" opcode="161"/> 13656 </command> 13657 <command> 13658 <proto>void <name>glDeleteQueriesARB</name></proto> 13659 <param><ptype>GLsizei</ptype> <name>n</name></param> 13660 <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 13661 <alias name="glDeleteQueries"/> 13662 </command> 13663 <command> 13664 <proto>void <name>glDeleteQueriesEXT</name></proto> 13665 <param><ptype>GLsizei</ptype> <name>n</name></param> 13666 <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 13667 </command> 13668 <command> 13669 <proto>void <name>glDeleteQueryResourceTagNV</name></proto> 13670 <param><ptype>GLsizei</ptype> <name>n</name></param> 13671 <param len="n">const <ptype>GLint</ptype> *<name>tagIds</name></param> 13672 </command> 13673 <command> 13674 <proto>void <name>glDeleteRenderbuffers</name></proto> 13675 <param><ptype>GLsizei</ptype> <name>n</name></param> 13676 <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param> 13677 <glx type="render" opcode="4317"/> 13678 </command> 13679 <command> 13680 <proto>void <name>glDeleteRenderbuffersEXT</name></proto> 13681 <param><ptype>GLsizei</ptype> <name>n</name></param> 13682 <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param> 13683 <alias name="glDeleteRenderbuffers"/> 13684 <glx type="render" opcode="4317"/> 13685 </command> 13686 <command> 13687 <proto>void <name>glDeleteRenderbuffersOES</name></proto> 13688 <param><ptype>GLsizei</ptype> <name>n</name></param> 13689 <param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param> 13690 </command> 13691 <command> 13692 <proto>void <name>glDeleteSamplers</name></proto> 13693 <param><ptype>GLsizei</ptype> <name>count</name></param> 13694 <param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param> 13695 </command> 13696 <command> 13697 <proto>void <name>glDeleteSemaphoresEXT</name></proto> 13698 <param><ptype>GLsizei</ptype> <name>n</name></param> 13699 <param len="n">const <ptype>GLuint</ptype> *<name>semaphores</name></param> 13700 </command> 13701 <command> 13702 <proto>void <name>glDeleteShader</name></proto> 13703 <param><ptype>GLuint</ptype> <name>shader</name></param> 13704 <glx type="single" opcode="195"/> 13705 </command> 13706 <command> 13707 <proto>void <name>glDeleteStatesNV</name></proto> 13708 <param><ptype>GLsizei</ptype> <name>n</name></param> 13709 <param len="n">const <ptype>GLuint</ptype> *<name>states</name></param> 13710 </command> 13711 <command> 13712 <proto>void <name>glDeleteSync</name></proto> 13713 <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param> 13714 </command> 13715 <command> 13716 <proto>void <name>glDeleteSyncAPPLE</name></proto> 13717 <param><ptype>GLsync</ptype> <name>sync</name></param> 13718 <alias name="glDeleteSync"/> 13719 </command> 13720 <command> 13721 <proto>void <name>glDeleteTextures</name></proto> 13722 <param><ptype>GLsizei</ptype> <name>n</name></param> 13723 <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 13724 <glx type="single" opcode="144"/> 13725 </command> 13726 <command> 13727 <proto>void <name>glDeleteTexturesEXT</name></proto> 13728 <param><ptype>GLsizei</ptype> <name>n</name></param> 13729 <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 13730 <glx type="vendor" opcode="12"/> 13731 </command> 13732 <command> 13733 <proto>void <name>glDeleteTransformFeedbacks</name></proto> 13734 <param><ptype>GLsizei</ptype> <name>n</name></param> 13735 <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 13736 </command> 13737 <command> 13738 <proto>void <name>glDeleteTransformFeedbacksNV</name></proto> 13739 <param><ptype>GLsizei</ptype> <name>n</name></param> 13740 <param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param> 13741 <alias name="glDeleteTransformFeedbacks"/> 13742 </command> 13743 <command> 13744 <proto>void <name>glDeleteVertexArrays</name></proto> 13745 <param><ptype>GLsizei</ptype> <name>n</name></param> 13746 <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param> 13747 <glx type="render" opcode="351"/> 13748 </command> 13749 <command> 13750 <proto>void <name>glDeleteVertexArraysAPPLE</name></proto> 13751 <param><ptype>GLsizei</ptype> <name>n</name></param> 13752 <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param> 13753 <alias name="glDeleteVertexArrays"/> 13754 </command> 13755 <command> 13756 <proto>void <name>glDeleteVertexArraysOES</name></proto> 13757 <param><ptype>GLsizei</ptype> <name>n</name></param> 13758 <param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param> 13759 <alias name="glDeleteVertexArrays"/> 13760 </command> 13761 <command> 13762 <proto>void <name>glDeleteVertexShaderEXT</name></proto> 13763 <param><ptype>GLuint</ptype> <name>id</name></param> 13764 </command> 13765 <command> 13766 <proto>void <name>glDepthBoundsEXT</name></proto> 13767 <param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmin</name></param> 13768 <param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmax</name></param> 13769 <glx type="render" opcode="4229"/> 13770 </command> 13771 <command> 13772 <proto>void <name>glDepthBoundsdNV</name></proto> 13773 <param><ptype>GLdouble</ptype> <name>zmin</name></param> 13774 <param><ptype>GLdouble</ptype> <name>zmax</name></param> 13775 <glx type="render" opcode="4285"/> 13776 </command> 13777 <command> 13778 <proto>void <name>glDepthFunc</name></proto> 13779 <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param> 13780 <glx type="render" opcode="164"/> 13781 </command> 13782 <command> 13783 <proto>void <name>glDepthMask</name></proto> 13784 <param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param> 13785 <glx type="render" opcode="135"/> 13786 </command> 13787 <command> 13788 <proto>void <name>glDepthRange</name></proto> 13789 <param><ptype>GLdouble</ptype> <name>n</name></param> 13790 <param><ptype>GLdouble</ptype> <name>f</name></param> 13791 <glx type="render" opcode="174"/> 13792 </command> 13793 <command> 13794 <proto>void <name>glDepthRangeArrayfvNV</name></proto> 13795 <param><ptype>GLuint</ptype> <name>first</name></param> 13796 <param><ptype>GLsizei</ptype> <name>count</name></param> 13797 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 13798 </command> 13799 <command> 13800 <proto>void <name>glDepthRangeArrayfvOES</name></proto> 13801 <param><ptype>GLuint</ptype> <name>first</name></param> 13802 <param><ptype>GLsizei</ptype> <name>count</name></param> 13803 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 13804 </command> 13805 <command> 13806 <proto>void <name>glDepthRangeArrayv</name></proto> 13807 <param><ptype>GLuint</ptype> <name>first</name></param> 13808 <param><ptype>GLsizei</ptype> <name>count</name></param> 13809 <param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param> 13810 </command> 13811 <command> 13812 <proto>void <name>glDepthRangeIndexed</name></proto> 13813 <param><ptype>GLuint</ptype> <name>index</name></param> 13814 <param><ptype>GLdouble</ptype> <name>n</name></param> 13815 <param><ptype>GLdouble</ptype> <name>f</name></param> 13816 </command> 13817 <command> 13818 <proto>void <name>glDepthRangeIndexedfNV</name></proto> 13819 <param><ptype>GLuint</ptype> <name>index</name></param> 13820 <param><ptype>GLfloat</ptype> <name>n</name></param> 13821 <param><ptype>GLfloat</ptype> <name>f</name></param> 13822 </command> 13823 <command> 13824 <proto>void <name>glDepthRangeIndexedfOES</name></proto> 13825 <param><ptype>GLuint</ptype> <name>index</name></param> 13826 <param><ptype>GLfloat</ptype> <name>n</name></param> 13827 <param><ptype>GLfloat</ptype> <name>f</name></param> 13828 </command> 13829 <command> 13830 <proto>void <name>glDepthRangedNV</name></proto> 13831 <param><ptype>GLdouble</ptype> <name>zNear</name></param> 13832 <param><ptype>GLdouble</ptype> <name>zFar</name></param> 13833 <glx type="render" opcode="4283"/> 13834 </command> 13835 <command> 13836 <proto>void <name>glDepthRangef</name></proto> 13837 <param><ptype>GLfloat</ptype> <name>n</name></param> 13838 <param><ptype>GLfloat</ptype> <name>f</name></param> 13839 </command> 13840 <command> 13841 <proto>void <name>glDepthRangefOES</name></proto> 13842 <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>n</name></param> 13843 <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>f</name></param> 13844 <glx type="render" opcode="4309"/> 13845 <alias name="glDepthRangef"/> 13846 </command> 13847 <command> 13848 <proto>void <name>glDepthRangex</name></proto> 13849 <param><ptype>GLfixed</ptype> <name>n</name></param> 13850 <param><ptype>GLfixed</ptype> <name>f</name></param> 13851 </command> 13852 <command> 13853 <proto>void <name>glDepthRangexOES</name></proto> 13854 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>n</name></param> 13855 <param group="ClampedFixed"><ptype>GLfixed</ptype> <name>f</name></param> 13856 </command> 13857 <command> 13858 <proto>void <name>glDetachObjectARB</name></proto> 13859 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param> 13860 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>attachedObj</name></param> 13861 <alias name="glDetachShader"/> 13862 </command> 13863 <command> 13864 <proto>void <name>glDetachShader</name></proto> 13865 <param><ptype>GLuint</ptype> <name>program</name></param> 13866 <param><ptype>GLuint</ptype> <name>shader</name></param> 13867 </command> 13868 <command> 13869 <proto>void <name>glDetailTexFuncSGIS</name></proto> 13870 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 13871 <param><ptype>GLsizei</ptype> <name>n</name></param> 13872 <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param> 13873 <glx type="render" opcode="2051"/> 13874 </command> 13875 <command> 13876 <proto>void <name>glDisable</name></proto> 13877 <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param> 13878 <glx type="render" opcode="138"/> 13879 </command> 13880 <command> 13881 <proto>void <name>glDisableClientState</name></proto> 13882 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 13883 </command> 13884 <command> 13885 <proto>void <name>glDisableClientStateIndexedEXT</name></proto> 13886 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 13887 <param><ptype>GLuint</ptype> <name>index</name></param> 13888 </command> 13889 <command> 13890 <proto>void <name>glDisableClientStateiEXT</name></proto> 13891 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 13892 <param><ptype>GLuint</ptype> <name>index</name></param> 13893 </command> 13894 <command> 13895 <proto>void <name>glDisableDriverControlQCOM</name></proto> 13896 <param><ptype>GLuint</ptype> <name>driverControl</name></param> 13897 </command> 13898 <command> 13899 <proto>void <name>glDisableIndexedEXT</name></proto> 13900 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 13901 <param><ptype>GLuint</ptype> <name>index</name></param> 13902 <alias name="glDisablei"/> 13903 <glx type="render" opcode="354"/> 13904 </command> 13905 <command> 13906 <proto>void <name>glDisableVariantClientStateEXT</name></proto> 13907 <param><ptype>GLuint</ptype> <name>id</name></param> 13908 </command> 13909 <command> 13910 <proto>void <name>glDisableVertexArrayAttrib</name></proto> 13911 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 13912 <param><ptype>GLuint</ptype> <name>index</name></param> 13913 </command> 13914 <command> 13915 <proto>void <name>glDisableVertexArrayAttribEXT</name></proto> 13916 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 13917 <param><ptype>GLuint</ptype> <name>index</name></param> 13918 </command> 13919 <command> 13920 <proto>void <name>glDisableVertexArrayEXT</name></proto> 13921 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 13922 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 13923 </command> 13924 <command> 13925 <proto>void <name>glDisableVertexAttribAPPLE</name></proto> 13926 <param><ptype>GLuint</ptype> <name>index</name></param> 13927 <param><ptype>GLenum</ptype> <name>pname</name></param> 13928 </command> 13929 <command> 13930 <proto>void <name>glDisableVertexAttribArray</name></proto> 13931 <param><ptype>GLuint</ptype> <name>index</name></param> 13932 </command> 13933 <command> 13934 <proto>void <name>glDisableVertexAttribArrayARB</name></proto> 13935 <param><ptype>GLuint</ptype> <name>index</name></param> 13936 <alias name="glDisableVertexAttribArray"/> 13937 </command> 13938 <command> 13939 <proto>void <name>glDisablei</name></proto> 13940 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 13941 <param><ptype>GLuint</ptype> <name>index</name></param> 13942 </command> 13943 <command> 13944 <proto>void <name>glDisableiEXT</name></proto> 13945 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 13946 <param><ptype>GLuint</ptype> <name>index</name></param> 13947 <alias name="glDisablei"/> 13948 </command> 13949 <command> 13950 <proto>void <name>glDisableiNV</name></proto> 13951 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 13952 <param><ptype>GLuint</ptype> <name>index</name></param> 13953 <alias name="glDisablei"/> 13954 </command> 13955 <command> 13956 <proto>void <name>glDisableiOES</name></proto> 13957 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 13958 <param><ptype>GLuint</ptype> <name>index</name></param> 13959 <alias name="glDisablei"/> 13960 </command> 13961 <command> 13962 <proto>void <name>glDiscardFramebufferEXT</name></proto> 13963 <param><ptype>GLenum</ptype> <name>target</name></param> 13964 <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> 13965 <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param> 13966 </command> 13967 <command> 13968 <proto>void <name>glDispatchCompute</name></proto> 13969 <param><ptype>GLuint</ptype> <name>num_groups_x</name></param> 13970 <param><ptype>GLuint</ptype> <name>num_groups_y</name></param> 13971 <param><ptype>GLuint</ptype> <name>num_groups_z</name></param> 13972 </command> 13973 <command> 13974 <proto>void <name>glDispatchComputeGroupSizeARB</name></proto> 13975 <param><ptype>GLuint</ptype> <name>num_groups_x</name></param> 13976 <param><ptype>GLuint</ptype> <name>num_groups_y</name></param> 13977 <param><ptype>GLuint</ptype> <name>num_groups_z</name></param> 13978 <param><ptype>GLuint</ptype> <name>group_size_x</name></param> 13979 <param><ptype>GLuint</ptype> <name>group_size_y</name></param> 13980 <param><ptype>GLuint</ptype> <name>group_size_z</name></param> 13981 </command> 13982 <command> 13983 <proto>void <name>glDispatchComputeIndirect</name></proto> 13984 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>indirect</name></param> 13985 </command> 13986 <command> 13987 <proto>void <name>glDrawArrays</name></proto> 13988 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 13989 <param><ptype>GLint</ptype> <name>first</name></param> 13990 <param><ptype>GLsizei</ptype> <name>count</name></param> 13991 <glx type="render" opcode="193"/> 13992 </command> 13993 <command> 13994 <proto>void <name>glDrawArraysEXT</name></proto> 13995 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 13996 <param><ptype>GLint</ptype> <name>first</name></param> 13997 <param><ptype>GLsizei</ptype> <name>count</name></param> 13998 <alias name="glDrawArrays"/> 13999 <glx type="render" opcode="4116"/> 14000 </command> 14001 <command> 14002 <proto>void <name>glDrawArraysIndirect</name></proto> 14003 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14004 <param>const void *<name>indirect</name></param> 14005 </command> 14006 <command> 14007 <proto>void <name>glDrawArraysInstanced</name></proto> 14008 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14009 <param><ptype>GLint</ptype> <name>first</name></param> 14010 <param><ptype>GLsizei</ptype> <name>count</name></param> 14011 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14012 </command> 14013 <command> 14014 <proto>void <name>glDrawArraysInstancedANGLE</name></proto> 14015 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14016 <param><ptype>GLint</ptype> <name>first</name></param> 14017 <param><ptype>GLsizei</ptype> <name>count</name></param> 14018 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 14019 <alias name="glDrawArraysInstanced"/> 14020 </command> 14021 <command> 14022 <proto>void <name>glDrawArraysInstancedARB</name></proto> 14023 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14024 <param><ptype>GLint</ptype> <name>first</name></param> 14025 <param><ptype>GLsizei</ptype> <name>count</name></param> 14026 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 14027 <alias name="glDrawArraysInstanced"/> 14028 </command> 14029 <command> 14030 <proto>void <name>glDrawArraysInstancedBaseInstance</name></proto> 14031 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14032 <param><ptype>GLint</ptype> <name>first</name></param> 14033 <param><ptype>GLsizei</ptype> <name>count</name></param> 14034 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14035 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 14036 </command> 14037 <command> 14038 <proto>void <name>glDrawArraysInstancedBaseInstanceEXT</name></proto> 14039 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14040 <param><ptype>GLint</ptype> <name>first</name></param> 14041 <param><ptype>GLsizei</ptype> <name>count</name></param> 14042 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14043 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 14044 <alias name="glDrawArraysInstancedBaseInstance"/> 14045 </command> 14046 <command comment="primcount should be renamed to instanceCount for OpenGL ES"> 14047 <proto>void <name>glDrawArraysInstancedEXT</name></proto> 14048 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14049 <param><ptype>GLint</ptype> <name>start</name></param> 14050 <param><ptype>GLsizei</ptype> <name>count</name></param> 14051 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 14052 <alias name="glDrawArraysInstanced"/> 14053 </command> 14054 <command> 14055 <proto>void <name>glDrawArraysInstancedNV</name></proto> 14056 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14057 <param><ptype>GLint</ptype> <name>first</name></param> 14058 <param><ptype>GLsizei</ptype> <name>count</name></param> 14059 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 14060 <alias name="glDrawArraysInstanced"/> 14061 </command> 14062 <command> 14063 <proto>void <name>glDrawBuffer</name></proto> 14064 <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>buf</name></param> 14065 <glx type="render" opcode="126"/> 14066 </command> 14067 <command> 14068 <proto>void <name>glDrawBuffers</name></proto> 14069 <param><ptype>GLsizei</ptype> <name>n</name></param> 14070 <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 14071 <glx type="render" opcode="233"/> 14072 </command> 14073 <command> 14074 <proto>void <name>glDrawBuffersARB</name></proto> 14075 <param><ptype>GLsizei</ptype> <name>n</name></param> 14076 <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 14077 <alias name="glDrawBuffers"/> 14078 </command> 14079 <command> 14080 <proto>void <name>glDrawBuffersATI</name></proto> 14081 <param><ptype>GLsizei</ptype> <name>n</name></param> 14082 <param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 14083 <alias name="glDrawBuffers"/> 14084 <glx type="render" opcode="233"/> 14085 </command> 14086 <command> 14087 <proto>void <name>glDrawBuffersEXT</name></proto> 14088 <param><ptype>GLsizei</ptype> <name>n</name></param> 14089 <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 14090 <alias name="glDrawBuffers"/> 14091 </command> 14092 <command> 14093 <proto>void <name>glDrawBuffersIndexedEXT</name></proto> 14094 <param><ptype>GLint</ptype> <name>n</name></param> 14095 <param len="n">const <ptype>GLenum</ptype> *<name>location</name></param> 14096 <param len="n">const <ptype>GLint</ptype> *<name>indices</name></param> 14097 </command> 14098 <command> 14099 <proto>void <name>glDrawBuffersNV</name></proto> 14100 <param><ptype>GLsizei</ptype> <name>n</name></param> 14101 <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 14102 </command> 14103 <command> 14104 <proto>void <name>glDrawCommandsAddressNV</name></proto> 14105 <param><ptype>GLenum</ptype> <name>primitiveMode</name></param> 14106 <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param> 14107 <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> 14108 <param><ptype>GLuint</ptype> <name>count</name></param> 14109 </command> 14110 <command> 14111 <proto>void <name>glDrawCommandsNV</name></proto> 14112 <param><ptype>GLenum</ptype> <name>primitiveMode</name></param> 14113 <param><ptype>GLuint</ptype> <name>buffer</name></param> 14114 <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param> 14115 <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> 14116 <param><ptype>GLuint</ptype> <name>count</name></param> 14117 </command> 14118 <command> 14119 <proto>void <name>glDrawCommandsStatesAddressNV</name></proto> 14120 <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param> 14121 <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> 14122 <param>const <ptype>GLuint</ptype> *<name>states</name></param> 14123 <param>const <ptype>GLuint</ptype> *<name>fbos</name></param> 14124 <param><ptype>GLuint</ptype> <name>count</name></param> 14125 </command> 14126 <command> 14127 <proto>void <name>glDrawCommandsStatesNV</name></proto> 14128 <param><ptype>GLuint</ptype> <name>buffer</name></param> 14129 <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param> 14130 <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> 14131 <param>const <ptype>GLuint</ptype> *<name>states</name></param> 14132 <param>const <ptype>GLuint</ptype> *<name>fbos</name></param> 14133 <param><ptype>GLuint</ptype> <name>count</name></param> 14134 </command> 14135 <command> 14136 <proto>void <name>glDrawElementArrayAPPLE</name></proto> 14137 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14138 <param><ptype>GLint</ptype> <name>first</name></param> 14139 <param><ptype>GLsizei</ptype> <name>count</name></param> 14140 </command> 14141 <command> 14142 <proto>void <name>glDrawElementArrayATI</name></proto> 14143 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14144 <param><ptype>GLsizei</ptype> <name>count</name></param> 14145 </command> 14146 <command> 14147 <proto>void <name>glDrawElements</name></proto> 14148 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14149 <param><ptype>GLsizei</ptype> <name>count</name></param> 14150 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14151 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14152 </command> 14153 <command> 14154 <proto>void <name>glDrawElementsBaseVertex</name></proto> 14155 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14156 <param><ptype>GLsizei</ptype> <name>count</name></param> 14157 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14158 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14159 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14160 </command> 14161 <command> 14162 <proto>void <name>glDrawElementsBaseVertexEXT</name></proto> 14163 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14164 <param><ptype>GLsizei</ptype> <name>count</name></param> 14165 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14166 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14167 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14168 <alias name="glDrawElementsBaseVertex"/> 14169 </command> 14170 <command> 14171 <proto>void <name>glDrawElementsBaseVertexOES</name></proto> 14172 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14173 <param><ptype>GLsizei</ptype> <name>count</name></param> 14174 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14175 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14176 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14177 <alias name="glDrawElementsBaseVertex"/> 14178 </command> 14179 <command> 14180 <proto>void <name>glDrawElementsIndirect</name></proto> 14181 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14182 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14183 <param>const void *<name>indirect</name></param> 14184 </command> 14185 <command> 14186 <proto>void <name>glDrawElementsInstanced</name></proto> 14187 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14188 <param><ptype>GLsizei</ptype> <name>count</name></param> 14189 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14190 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14191 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14192 </command> 14193 <command> 14194 <proto>void <name>glDrawElementsInstancedANGLE</name></proto> 14195 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14196 <param><ptype>GLsizei</ptype> <name>count</name></param> 14197 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param> 14198 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14199 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 14200 <alias name="glDrawElementsInstanced"/> 14201 </command> 14202 <command> 14203 <proto>void <name>glDrawElementsInstancedARB</name></proto> 14204 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14205 <param><ptype>GLsizei</ptype> <name>count</name></param> 14206 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14207 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14208 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 14209 <alias name="glDrawElementsInstanced"/> 14210 </command> 14211 <command> 14212 <proto>void <name>glDrawElementsInstancedBaseInstance</name></proto> 14213 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14214 <param><ptype>GLsizei</ptype> <name>count</name></param> 14215 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param> 14216 <param len="count">const void *<name>indices</name></param> 14217 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14218 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 14219 </command> 14220 <command> 14221 <proto>void <name>glDrawElementsInstancedBaseInstanceEXT</name></proto> 14222 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14223 <param><ptype>GLsizei</ptype> <name>count</name></param> 14224 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param> 14225 <param len="count">const void *<name>indices</name></param> 14226 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14227 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 14228 <alias name="glDrawElementsInstancedBaseInstance"/> 14229 </command> 14230 <command> 14231 <proto>void <name>glDrawElementsInstancedBaseVertex</name></proto> 14232 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14233 <param><ptype>GLsizei</ptype> <name>count</name></param> 14234 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14235 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14236 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14237 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14238 </command> 14239 <command> 14240 <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto> 14241 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14242 <param><ptype>GLsizei</ptype> <name>count</name></param> 14243 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param> 14244 <param len="count">const void *<name>indices</name></param> 14245 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14246 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14247 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 14248 </command> 14249 <command> 14250 <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto> 14251 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14252 <param><ptype>GLsizei</ptype> <name>count</name></param> 14253 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param> 14254 <param len="count">const void *<name>indices</name></param> 14255 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14256 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14257 <param><ptype>GLuint</ptype> <name>baseinstance</name></param> 14258 <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/> 14259 </command> 14260 <command> 14261 <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto> 14262 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14263 <param><ptype>GLsizei</ptype> <name>count</name></param> 14264 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14265 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14266 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14267 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14268 <alias name="glDrawElementsInstancedBaseVertex"/> 14269 </command> 14270 <command> 14271 <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto> 14272 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14273 <param><ptype>GLsizei</ptype> <name>count</name></param> 14274 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14275 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14276 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14277 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14278 <alias name="glDrawElementsInstancedBaseVertex"/> 14279 </command> 14280 <command comment="primcount should be renamed to instanceCount for OpenGL ES"> 14281 <proto>void <name>glDrawElementsInstancedEXT</name></proto> 14282 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14283 <param><ptype>GLsizei</ptype> <name>count</name></param> 14284 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14285 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14286 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 14287 <alias name="glDrawElementsInstanced"/> 14288 </command> 14289 <command> 14290 <proto>void <name>glDrawElementsInstancedNV</name></proto> 14291 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14292 <param><ptype>GLsizei</ptype> <name>count</name></param> 14293 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param> 14294 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14295 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 14296 <alias name="glDrawElementsInstanced"/> 14297 </command> 14298 <command> 14299 <proto>void <name>glDrawMeshArraysSUN</name></proto> 14300 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14301 <param><ptype>GLint</ptype> <name>first</name></param> 14302 <param><ptype>GLsizei</ptype> <name>count</name></param> 14303 <param><ptype>GLsizei</ptype> <name>width</name></param> 14304 </command> 14305 <command> 14306 <proto>void <name>glDrawPixels</name></proto> 14307 <param><ptype>GLsizei</ptype> <name>width</name></param> 14308 <param><ptype>GLsizei</ptype> <name>height</name></param> 14309 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 14310 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 14311 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 14312 <glx type="render" opcode="173"/> 14313 <glx type="render" opcode="322" name="glDrawPixelsPBO" comment="PBO protocol"/> 14314 </command> 14315 <command> 14316 <proto>void <name>glDrawRangeElementArrayAPPLE</name></proto> 14317 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14318 <param><ptype>GLuint</ptype> <name>start</name></param> 14319 <param><ptype>GLuint</ptype> <name>end</name></param> 14320 <param><ptype>GLint</ptype> <name>first</name></param> 14321 <param><ptype>GLsizei</ptype> <name>count</name></param> 14322 </command> 14323 <command> 14324 <proto>void <name>glDrawRangeElementArrayATI</name></proto> 14325 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14326 <param><ptype>GLuint</ptype> <name>start</name></param> 14327 <param><ptype>GLuint</ptype> <name>end</name></param> 14328 <param><ptype>GLsizei</ptype> <name>count</name></param> 14329 </command> 14330 <command> 14331 <proto>void <name>glDrawRangeElements</name></proto> 14332 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14333 <param><ptype>GLuint</ptype> <name>start</name></param> 14334 <param><ptype>GLuint</ptype> <name>end</name></param> 14335 <param><ptype>GLsizei</ptype> <name>count</name></param> 14336 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14337 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14338 </command> 14339 <command> 14340 <proto>void <name>glDrawRangeElementsBaseVertex</name></proto> 14341 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14342 <param><ptype>GLuint</ptype> <name>start</name></param> 14343 <param><ptype>GLuint</ptype> <name>end</name></param> 14344 <param><ptype>GLsizei</ptype> <name>count</name></param> 14345 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14346 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14347 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14348 </command> 14349 <command> 14350 <proto>void <name>glDrawRangeElementsBaseVertexEXT</name></proto> 14351 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14352 <param><ptype>GLuint</ptype> <name>start</name></param> 14353 <param><ptype>GLuint</ptype> <name>end</name></param> 14354 <param><ptype>GLsizei</ptype> <name>count</name></param> 14355 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14356 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14357 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14358 <alias name="glDrawRangeElementsBaseVertex"/> 14359 </command> 14360 <command> 14361 <proto>void <name>glDrawRangeElementsBaseVertexOES</name></proto> 14362 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14363 <param><ptype>GLuint</ptype> <name>start</name></param> 14364 <param><ptype>GLuint</ptype> <name>end</name></param> 14365 <param><ptype>GLsizei</ptype> <name>count</name></param> 14366 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14367 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14368 <param><ptype>GLint</ptype> <name>basevertex</name></param> 14369 <alias name="glDrawRangeElementsBaseVertex"/> 14370 </command> 14371 <command> 14372 <proto>void <name>glDrawRangeElementsEXT</name></proto> 14373 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14374 <param><ptype>GLuint</ptype> <name>start</name></param> 14375 <param><ptype>GLuint</ptype> <name>end</name></param> 14376 <param><ptype>GLsizei</ptype> <name>count</name></param> 14377 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 14378 <param len="COMPSIZE(count,type)">const void *<name>indices</name></param> 14379 <alias name="glDrawRangeElements"/> 14380 </command> 14381 <command> 14382 <proto>void <name>glDrawTexfOES</name></proto> 14383 <param><ptype>GLfloat</ptype> <name>x</name></param> 14384 <param><ptype>GLfloat</ptype> <name>y</name></param> 14385 <param><ptype>GLfloat</ptype> <name>z</name></param> 14386 <param><ptype>GLfloat</ptype> <name>width</name></param> 14387 <param><ptype>GLfloat</ptype> <name>height</name></param> 14388 <vecequiv name="glDrawTexfvOES"/> 14389 </command> 14390 <command> 14391 <proto>void <name>glDrawTexfvOES</name></proto> 14392 <param len="5">const <ptype>GLfloat</ptype> *<name>coords</name></param> 14393 </command> 14394 <command> 14395 <proto>void <name>glDrawTexiOES</name></proto> 14396 <param><ptype>GLint</ptype> <name>x</name></param> 14397 <param><ptype>GLint</ptype> <name>y</name></param> 14398 <param><ptype>GLint</ptype> <name>z</name></param> 14399 <param><ptype>GLint</ptype> <name>width</name></param> 14400 <param><ptype>GLint</ptype> <name>height</name></param> 14401 <vecequiv name="glDrawTexivOES"/> 14402 </command> 14403 <command> 14404 <proto>void <name>glDrawTexivOES</name></proto> 14405 <param len="5">const <ptype>GLint</ptype> *<name>coords</name></param> 14406 </command> 14407 <command> 14408 <proto>void <name>glDrawTexsOES</name></proto> 14409 <param><ptype>GLshort</ptype> <name>x</name></param> 14410 <param><ptype>GLshort</ptype> <name>y</name></param> 14411 <param><ptype>GLshort</ptype> <name>z</name></param> 14412 <param><ptype>GLshort</ptype> <name>width</name></param> 14413 <param><ptype>GLshort</ptype> <name>height</name></param> 14414 <vecequiv name="glDrawTexsvOES"/> 14415 </command> 14416 <command> 14417 <proto>void <name>glDrawTexsvOES</name></proto> 14418 <param len="5">const <ptype>GLshort</ptype> *<name>coords</name></param> 14419 </command> 14420 <command> 14421 <proto>void <name>glDrawTextureNV</name></proto> 14422 <param><ptype>GLuint</ptype> <name>texture</name></param> 14423 <param><ptype>GLuint</ptype> <name>sampler</name></param> 14424 <param><ptype>GLfloat</ptype> <name>x0</name></param> 14425 <param><ptype>GLfloat</ptype> <name>y0</name></param> 14426 <param><ptype>GLfloat</ptype> <name>x1</name></param> 14427 <param><ptype>GLfloat</ptype> <name>y1</name></param> 14428 <param><ptype>GLfloat</ptype> <name>z</name></param> 14429 <param><ptype>GLfloat</ptype> <name>s0</name></param> 14430 <param><ptype>GLfloat</ptype> <name>t0</name></param> 14431 <param><ptype>GLfloat</ptype> <name>s1</name></param> 14432 <param><ptype>GLfloat</ptype> <name>t1</name></param> 14433 </command> 14434 <command> 14435 <proto>void <name>glDrawTexxOES</name></proto> 14436 <param><ptype>GLfixed</ptype> <name>x</name></param> 14437 <param><ptype>GLfixed</ptype> <name>y</name></param> 14438 <param><ptype>GLfixed</ptype> <name>z</name></param> 14439 <param><ptype>GLfixed</ptype> <name>width</name></param> 14440 <param><ptype>GLfixed</ptype> <name>height</name></param> 14441 <vecequiv name="glDrawTexxvOES"/> 14442 </command> 14443 <command> 14444 <proto>void <name>glDrawTexxvOES</name></proto> 14445 <param len="5">const <ptype>GLfixed</ptype> *<name>coords</name></param> 14446 </command> 14447 <command> 14448 <proto>void <name>glDrawTransformFeedback</name></proto> 14449 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14450 <param><ptype>GLuint</ptype> <name>id</name></param> 14451 </command> 14452 <command> 14453 <proto>void <name>glDrawTransformFeedbackEXT</name></proto> 14454 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14455 <param><ptype>GLuint</ptype> <name>id</name></param> 14456 <alias name="glDrawTransformFeedback"/> 14457 </command> 14458 <command> 14459 <proto>void <name>glDrawTransformFeedbackInstanced</name></proto> 14460 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14461 <param><ptype>GLuint</ptype> <name>id</name></param> 14462 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14463 </command> 14464 <command> 14465 <proto>void <name>glDrawTransformFeedbackInstancedEXT</name></proto> 14466 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14467 <param><ptype>GLuint</ptype> <name>id</name></param> 14468 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14469 <alias name="glDrawTransformFeedbackInstanced"/> 14470 </command> 14471 <command> 14472 <proto>void <name>glDrawTransformFeedbackNV</name></proto> 14473 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14474 <param><ptype>GLuint</ptype> <name>id</name></param> 14475 <alias name="glDrawTransformFeedback"/> 14476 </command> 14477 <command> 14478 <proto>void <name>glDrawTransformFeedbackStream</name></proto> 14479 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14480 <param><ptype>GLuint</ptype> <name>id</name></param> 14481 <param><ptype>GLuint</ptype> <name>stream</name></param> 14482 </command> 14483 <command> 14484 <proto>void <name>glDrawTransformFeedbackStreamInstanced</name></proto> 14485 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 14486 <param><ptype>GLuint</ptype> <name>id</name></param> 14487 <param><ptype>GLuint</ptype> <name>stream</name></param> 14488 <param><ptype>GLsizei</ptype> <name>instancecount</name></param> 14489 </command> 14490 <command> 14491 <proto>void <name>glEGLImageTargetRenderbufferStorageOES</name></proto> 14492 <param><ptype>GLenum</ptype> <name>target</name></param> 14493 <param><ptype>GLeglImageOES</ptype> <name>image</name></param> 14494 </command> 14495 <command> 14496 <proto>void <name>glEGLImageTargetTexStorageEXT</name></proto> 14497 <param><ptype>GLenum</ptype> <name>target</name></param> 14498 <param><ptype>GLeglImageOES</ptype> <name>image</name></param> 14499 <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param> 14500 </command> 14501 <command> 14502 <proto>void <name>glEGLImageTargetTexture2DOES</name></proto> 14503 <param><ptype>GLenum</ptype> <name>target</name></param> 14504 <param><ptype>GLeglImageOES</ptype> <name>image</name></param> 14505 </command> 14506 <command> 14507 <proto>void <name>glEGLImageTargetTextureStorageEXT</name></proto> 14508 <param><ptype>GLuint</ptype> <name>texture</name></param> 14509 <param><ptype>GLeglImageOES</ptype> <name>image</name></param> 14510 <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param> 14511 </command> 14512 <command> 14513 <proto>void <name>glEdgeFlag</name></proto> 14514 <param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param> 14515 <vecequiv name="glEdgeFlagv"/> 14516 </command> 14517 <command> 14518 <proto>void <name>glEdgeFlagFormatNV</name></proto> 14519 <param><ptype>GLsizei</ptype> <name>stride</name></param> 14520 </command> 14521 <command> 14522 <proto>void <name>glEdgeFlagPointer</name></proto> 14523 <param><ptype>GLsizei</ptype> <name>stride</name></param> 14524 <param len="COMPSIZE(stride)">const void *<name>pointer</name></param> 14525 </command> 14526 <command> 14527 <proto>void <name>glEdgeFlagPointerEXT</name></proto> 14528 <param><ptype>GLsizei</ptype> <name>stride</name></param> 14529 <param><ptype>GLsizei</ptype> <name>count</name></param> 14530 <param group="Boolean" len="COMPSIZE(stride,count)">const <ptype>GLboolean</ptype> *<name>pointer</name></param> 14531 </command> 14532 <command> 14533 <proto>void <name>glEdgeFlagPointerListIBM</name></proto> 14534 <param><ptype>GLint</ptype> <name>stride</name></param> 14535 <param group="BooleanPointer" len="COMPSIZE(stride)">const <ptype>GLboolean</ptype> **<name>pointer</name></param> 14536 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 14537 </command> 14538 <command> 14539 <proto>void <name>glEdgeFlagv</name></proto> 14540 <param group="Boolean" len="1">const <ptype>GLboolean</ptype> *<name>flag</name></param> 14541 <glx type="render" opcode="22"/> 14542 </command> 14543 <command> 14544 <proto>void <name>glElementPointerAPPLE</name></proto> 14545 <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param> 14546 <param len="COMPSIZE(type)">const void *<name>pointer</name></param> 14547 </command> 14548 <command> 14549 <proto>void <name>glElementPointerATI</name></proto> 14550 <param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param> 14551 <param len="COMPSIZE(type)">const void *<name>pointer</name></param> 14552 </command> 14553 <command> 14554 <proto>void <name>glEnable</name></proto> 14555 <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param> 14556 <glx type="render" opcode="139"/> 14557 </command> 14558 <command> 14559 <proto>void <name>glEnableClientState</name></proto> 14560 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 14561 </command> 14562 <command> 14563 <proto>void <name>glEnableClientStateIndexedEXT</name></proto> 14564 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 14565 <param><ptype>GLuint</ptype> <name>index</name></param> 14566 </command> 14567 <command> 14568 <proto>void <name>glEnableClientStateiEXT</name></proto> 14569 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 14570 <param><ptype>GLuint</ptype> <name>index</name></param> 14571 </command> 14572 <command> 14573 <proto>void <name>glEnableDriverControlQCOM</name></proto> 14574 <param><ptype>GLuint</ptype> <name>driverControl</name></param> 14575 </command> 14576 <command> 14577 <proto>void <name>glEnableIndexedEXT</name></proto> 14578 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 14579 <param><ptype>GLuint</ptype> <name>index</name></param> 14580 <alias name="glEnablei"/> 14581 <glx type="render" opcode="353"/> 14582 </command> 14583 <command> 14584 <proto>void <name>glEnableVariantClientStateEXT</name></proto> 14585 <param><ptype>GLuint</ptype> <name>id</name></param> 14586 </command> 14587 <command> 14588 <proto>void <name>glEnableVertexArrayAttrib</name></proto> 14589 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 14590 <param><ptype>GLuint</ptype> <name>index</name></param> 14591 </command> 14592 <command> 14593 <proto>void <name>glEnableVertexArrayAttribEXT</name></proto> 14594 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 14595 <param><ptype>GLuint</ptype> <name>index</name></param> 14596 </command> 14597 <command> 14598 <proto>void <name>glEnableVertexArrayEXT</name></proto> 14599 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 14600 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 14601 </command> 14602 <command> 14603 <proto>void <name>glEnableVertexAttribAPPLE</name></proto> 14604 <param><ptype>GLuint</ptype> <name>index</name></param> 14605 <param><ptype>GLenum</ptype> <name>pname</name></param> 14606 </command> 14607 <command> 14608 <proto>void <name>glEnableVertexAttribArray</name></proto> 14609 <param><ptype>GLuint</ptype> <name>index</name></param> 14610 </command> 14611 <command> 14612 <proto>void <name>glEnableVertexAttribArrayARB</name></proto> 14613 <param><ptype>GLuint</ptype> <name>index</name></param> 14614 <alias name="glEnableVertexAttribArray"/> 14615 </command> 14616 <command> 14617 <proto>void <name>glEnablei</name></proto> 14618 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 14619 <param><ptype>GLuint</ptype> <name>index</name></param> 14620 </command> 14621 <command> 14622 <proto>void <name>glEnableiEXT</name></proto> 14623 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 14624 <param><ptype>GLuint</ptype> <name>index</name></param> 14625 <alias name="glEnablei"/> 14626 </command> 14627 <command> 14628 <proto>void <name>glEnableiNV</name></proto> 14629 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 14630 <param><ptype>GLuint</ptype> <name>index</name></param> 14631 <alias name="glEnablei"/> 14632 </command> 14633 <command> 14634 <proto>void <name>glEnableiOES</name></proto> 14635 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 14636 <param><ptype>GLuint</ptype> <name>index</name></param> 14637 <alias name="glEnablei"/> 14638 </command> 14639 <command> 14640 <proto>void <name>glEnd</name></proto> 14641 <glx type="render" opcode="23"/> 14642 </command> 14643 <command> 14644 <proto>void <name>glEndConditionalRender</name></proto> 14645 <glx type="render" opcode="349"/> 14646 </command> 14647 <command> 14648 <proto>void <name>glEndConditionalRenderNV</name></proto> 14649 <alias name="glEndConditionalRender"/> 14650 </command> 14651 <command> 14652 <proto>void <name>glEndConditionalRenderNVX</name></proto> 14653 <alias name="glEndConditionalRender"/> 14654 </command> 14655 <command> 14656 <proto>void <name>glEndFragmentShaderATI</name></proto> 14657 </command> 14658 <command> 14659 <proto>void <name>glEndList</name></proto> 14660 <glx type="single" opcode="102"/> 14661 </command> 14662 <command> 14663 <proto>void <name>glEndOcclusionQueryNV</name></proto> 14664 </command> 14665 <command> 14666 <proto>void <name>glEndPerfMonitorAMD</name></proto> 14667 <param><ptype>GLuint</ptype> <name>monitor</name></param> 14668 </command> 14669 <command> 14670 <proto>void <name>glEndPerfQueryINTEL</name></proto> 14671 <param><ptype>GLuint</ptype> <name>queryHandle</name></param> 14672 </command> 14673 <command> 14674 <proto>void <name>glEndQuery</name></proto> 14675 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 14676 <glx type="render" opcode="232"/> 14677 </command> 14678 <command> 14679 <proto>void <name>glEndQueryARB</name></proto> 14680 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 14681 <alias name="glEndQuery"/> 14682 </command> 14683 <command> 14684 <proto>void <name>glEndQueryEXT</name></proto> 14685 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 14686 </command> 14687 <command> 14688 <proto>void <name>glEndQueryIndexed</name></proto> 14689 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 14690 <param><ptype>GLuint</ptype> <name>index</name></param> 14691 </command> 14692 <command> 14693 <proto>void <name>glEndTilingQCOM</name></proto> 14694 <param group="BufferBitQCOM"><ptype>GLbitfield</ptype> <name>preserveMask</name></param> 14695 </command> 14696 <command> 14697 <proto>void <name>glEndTransformFeedback</name></proto> 14698 <glx type="render" opcode="358"/> 14699 </command> 14700 <command> 14701 <proto>void <name>glEndTransformFeedbackEXT</name></proto> 14702 <alias name="glEndTransformFeedback"/> 14703 </command> 14704 <command> 14705 <proto>void <name>glEndTransformFeedbackNV</name></proto> 14706 <alias name="glEndTransformFeedback"/> 14707 </command> 14708 <command> 14709 <proto>void <name>glEndVertexShaderEXT</name></proto> 14710 </command> 14711 <command> 14712 <proto>void <name>glEndVideoCaptureNV</name></proto> 14713 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 14714 </command> 14715 <command> 14716 <proto>void <name>glEvalCoord1d</name></proto> 14717 <param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param> 14718 <vecequiv name="glEvalCoord1dv"/> 14719 </command> 14720 <command> 14721 <proto>void <name>glEvalCoord1dv</name></proto> 14722 <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>u</name></param> 14723 <glx type="render" opcode="151"/> 14724 </command> 14725 <command> 14726 <proto>void <name>glEvalCoord1f</name></proto> 14727 <param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param> 14728 <vecequiv name="glEvalCoord1fv"/> 14729 </command> 14730 <command> 14731 <proto>void <name>glEvalCoord1fv</name></proto> 14732 <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>u</name></param> 14733 <glx type="render" opcode="152"/> 14734 </command> 14735 <command> 14736 <proto>void <name>glEvalCoord1xOES</name></proto> 14737 <param><ptype>GLfixed</ptype> <name>u</name></param> 14738 </command> 14739 <command> 14740 <proto>void <name>glEvalCoord1xvOES</name></proto> 14741 <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param> 14742 </command> 14743 <command> 14744 <proto>void <name>glEvalCoord2d</name></proto> 14745 <param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param> 14746 <param group="CoordD"><ptype>GLdouble</ptype> <name>v</name></param> 14747 <vecequiv name="glEvalCoord2dv"/> 14748 </command> 14749 <command> 14750 <proto>void <name>glEvalCoord2dv</name></proto> 14751 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>u</name></param> 14752 <glx type="render" opcode="153"/> 14753 </command> 14754 <command> 14755 <proto>void <name>glEvalCoord2f</name></proto> 14756 <param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param> 14757 <param group="CoordF"><ptype>GLfloat</ptype> <name>v</name></param> 14758 <vecequiv name="glEvalCoord2fv"/> 14759 </command> 14760 <command> 14761 <proto>void <name>glEvalCoord2fv</name></proto> 14762 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>u</name></param> 14763 <glx type="render" opcode="154"/> 14764 </command> 14765 <command> 14766 <proto>void <name>glEvalCoord2xOES</name></proto> 14767 <param><ptype>GLfixed</ptype> <name>u</name></param> 14768 <param><ptype>GLfixed</ptype> <name>v</name></param> 14769 </command> 14770 <command> 14771 <proto>void <name>glEvalCoord2xvOES</name></proto> 14772 <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param> 14773 </command> 14774 <command> 14775 <proto>void <name>glEvalMapsNV</name></proto> 14776 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 14777 <param group="EvalMapsModeNV"><ptype>GLenum</ptype> <name>mode</name></param> 14778 </command> 14779 <command> 14780 <proto>void <name>glEvalMesh1</name></proto> 14781 <param group="MeshMode1"><ptype>GLenum</ptype> <name>mode</name></param> 14782 <param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param> 14783 <param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param> 14784 <glx type="render" opcode="155"/> 14785 </command> 14786 <command> 14787 <proto>void <name>glEvalMesh2</name></proto> 14788 <param group="MeshMode2"><ptype>GLenum</ptype> <name>mode</name></param> 14789 <param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param> 14790 <param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param> 14791 <param group="CheckedInt32"><ptype>GLint</ptype> <name>j1</name></param> 14792 <param group="CheckedInt32"><ptype>GLint</ptype> <name>j2</name></param> 14793 <glx type="render" opcode="157"/> 14794 </command> 14795 <command> 14796 <proto>void <name>glEvalPoint1</name></proto> 14797 <param><ptype>GLint</ptype> <name>i</name></param> 14798 <glx type="render" opcode="156"/> 14799 </command> 14800 <command> 14801 <proto>void <name>glEvalPoint2</name></proto> 14802 <param group="CheckedInt32"><ptype>GLint</ptype> <name>i</name></param> 14803 <param group="CheckedInt32"><ptype>GLint</ptype> <name>j</name></param> 14804 <glx type="render" opcode="158"/> 14805 </command> 14806 <command> 14807 <proto>void <name>glEvaluateDepthValuesARB</name></proto> 14808 </command> 14809 <command> 14810 <proto>void <name>glExecuteProgramNV</name></proto> 14811 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 14812 <param><ptype>GLuint</ptype> <name>id</name></param> 14813 <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param> 14814 <glx type="render" opcode="4181"/> 14815 </command> 14816 <command> 14817 <proto>void <name>glExtGetBufferPointervQCOM</name></proto> 14818 <param><ptype>GLenum</ptype> <name>target</name></param> 14819 <param>void **<name>params</name></param> 14820 </command> 14821 <command> 14822 <proto>void <name>glExtGetBuffersQCOM</name></proto> 14823 <param len="maxBuffers"><ptype>GLuint</ptype> *<name>buffers</name></param> 14824 <param><ptype>GLint</ptype> <name>maxBuffers</name></param> 14825 <param len="1"><ptype>GLint</ptype> *<name>numBuffers</name></param> 14826 </command> 14827 <command> 14828 <proto>void <name>glExtGetFramebuffersQCOM</name></proto> 14829 <param len="maxFramebuffers"><ptype>GLuint</ptype> *<name>framebuffers</name></param> 14830 <param><ptype>GLint</ptype> <name>maxFramebuffers</name></param> 14831 <param len="1"><ptype>GLint</ptype> *<name>numFramebuffers</name></param> 14832 </command> 14833 <command> 14834 <proto>void <name>glExtGetProgramBinarySourceQCOM</name></proto> 14835 <param><ptype>GLuint</ptype> <name>program</name></param> 14836 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 14837 <param><ptype>GLchar</ptype> *<name>source</name></param> 14838 <param><ptype>GLint</ptype> *<name>length</name></param> 14839 </command> 14840 <command> 14841 <proto>void <name>glExtGetProgramsQCOM</name></proto> 14842 <param len="maxPrograms"><ptype>GLuint</ptype> *<name>programs</name></param> 14843 <param><ptype>GLint</ptype> <name>maxPrograms</name></param> 14844 <param len="1"><ptype>GLint</ptype> *<name>numPrograms</name></param> 14845 </command> 14846 <command> 14847 <proto>void <name>glExtGetRenderbuffersQCOM</name></proto> 14848 <param len="maxRenderbuffers"><ptype>GLuint</ptype> *<name>renderbuffers</name></param> 14849 <param><ptype>GLint</ptype> <name>maxRenderbuffers</name></param> 14850 <param len="1"><ptype>GLint</ptype> *<name>numRenderbuffers</name></param> 14851 </command> 14852 <command> 14853 <proto>void <name>glExtGetShadersQCOM</name></proto> 14854 <param len="maxShaders"><ptype>GLuint</ptype> *<name>shaders</name></param> 14855 <param><ptype>GLint</ptype> <name>maxShaders</name></param> 14856 <param len="1"><ptype>GLint</ptype> *<name>numShaders</name></param> 14857 </command> 14858 <command> 14859 <proto>void <name>glExtGetTexLevelParameterivQCOM</name></proto> 14860 <param><ptype>GLuint</ptype> <name>texture</name></param> 14861 <param><ptype>GLenum</ptype> <name>face</name></param> 14862 <param><ptype>GLint</ptype> <name>level</name></param> 14863 <param><ptype>GLenum</ptype> <name>pname</name></param> 14864 <param><ptype>GLint</ptype> *<name>params</name></param> 14865 </command> 14866 <command> 14867 <proto>void <name>glExtGetTexSubImageQCOM</name></proto> 14868 <param><ptype>GLenum</ptype> <name>target</name></param> 14869 <param><ptype>GLint</ptype> <name>level</name></param> 14870 <param><ptype>GLint</ptype> <name>xoffset</name></param> 14871 <param><ptype>GLint</ptype> <name>yoffset</name></param> 14872 <param><ptype>GLint</ptype> <name>zoffset</name></param> 14873 <param><ptype>GLsizei</ptype> <name>width</name></param> 14874 <param><ptype>GLsizei</ptype> <name>height</name></param> 14875 <param><ptype>GLsizei</ptype> <name>depth</name></param> 14876 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 14877 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 14878 <param>void *<name>texels</name></param> 14879 </command> 14880 <command> 14881 <proto>void <name>glExtGetTexturesQCOM</name></proto> 14882 <param><ptype>GLuint</ptype> *<name>textures</name></param> 14883 <param><ptype>GLint</ptype> <name>maxTextures</name></param> 14884 <param><ptype>GLint</ptype> *<name>numTextures</name></param> 14885 </command> 14886 <command> 14887 <proto><ptype>GLboolean</ptype> <name>glExtIsProgramBinaryQCOM</name></proto> 14888 <param><ptype>GLuint</ptype> <name>program</name></param> 14889 </command> 14890 <command> 14891 <proto>void <name>glExtTexObjectStateOverrideiQCOM</name></proto> 14892 <param><ptype>GLenum</ptype> <name>target</name></param> 14893 <param><ptype>GLenum</ptype> <name>pname</name></param> 14894 <param><ptype>GLint</ptype> <name>param</name></param> 14895 </command> 14896 <command> 14897 <proto>void <name>glExtractComponentEXT</name></proto> 14898 <param><ptype>GLuint</ptype> <name>res</name></param> 14899 <param><ptype>GLuint</ptype> <name>src</name></param> 14900 <param><ptype>GLuint</ptype> <name>num</name></param> 14901 </command> 14902 <command> 14903 <proto>void <name>glFeedbackBuffer</name></proto> 14904 <param><ptype>GLsizei</ptype> <name>size</name></param> 14905 <param group="FeedbackType"><ptype>GLenum</ptype> <name>type</name></param> 14906 <param group="FeedbackElement" len="size"><ptype>GLfloat</ptype> *<name>buffer</name></param> 14907 <glx type="single" opcode="105"/> 14908 </command> 14909 <command> 14910 <proto>void <name>glFeedbackBufferxOES</name></proto> 14911 <param><ptype>GLsizei</ptype> <name>n</name></param> 14912 <param><ptype>GLenum</ptype> <name>type</name></param> 14913 <param len="n">const <ptype>GLfixed</ptype> *<name>buffer</name></param> 14914 </command> 14915 <command> 14916 <proto group="sync"><ptype>GLsync</ptype> <name>glFenceSync</name></proto> 14917 <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param> 14918 <param><ptype>GLbitfield</ptype> <name>flags</name></param> 14919 </command> 14920 <command> 14921 <proto><ptype>GLsync</ptype> <name>glFenceSyncAPPLE</name></proto> 14922 <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param> 14923 <param><ptype>GLbitfield</ptype> <name>flags</name></param> 14924 <alias name="glFenceSync"/> 14925 </command> 14926 <command> 14927 <proto>void <name>glFinalCombinerInputNV</name></proto> 14928 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 14929 <param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param> 14930 <param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param> 14931 <param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param> 14932 <glx type="render" opcode="4142"/> 14933 </command> 14934 <command> 14935 <proto>void <name>glFinish</name></proto> 14936 <glx type="single" opcode="108"/> 14937 </command> 14938 <command> 14939 <proto><ptype>GLint</ptype> <name>glFinishAsyncSGIX</name></proto> 14940 <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param> 14941 </command> 14942 <command> 14943 <proto>void <name>glFinishFenceAPPLE</name></proto> 14944 <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 14945 </command> 14946 <command> 14947 <proto>void <name>glFinishFenceNV</name></proto> 14948 <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 14949 <glx type="vendor" opcode="1312"/> 14950 </command> 14951 <command> 14952 <proto>void <name>glFinishObjectAPPLE</name></proto> 14953 <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param> 14954 <param><ptype>GLint</ptype> <name>name</name></param> 14955 </command> 14956 <command> 14957 <proto>void <name>glFinishTextureSUNX</name></proto> 14958 </command> 14959 <command> 14960 <proto>void <name>glFlush</name></proto> 14961 <glx type="single" opcode="142"/> 14962 </command> 14963 <command> 14964 <proto>void <name>glFlushMappedBufferRange</name></proto> 14965 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 14966 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 14967 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 14968 </command> 14969 <command> 14970 <proto>void <name>glFlushMappedBufferRangeAPPLE</name></proto> 14971 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 14972 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 14973 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 14974 <alias name="glFlushMappedBufferRange"/> 14975 </command> 14976 <command> 14977 <proto>void <name>glFlushMappedBufferRangeEXT</name></proto> 14978 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 14979 <param><ptype>GLintptr</ptype> <name>offset</name></param> 14980 <param><ptype>GLsizeiptr</ptype> <name>length</name></param> 14981 <alias name="glFlushMappedBufferRange"/> 14982 </command> 14983 <command> 14984 <proto>void <name>glFlushMappedNamedBufferRange</name></proto> 14985 <param><ptype>GLuint</ptype> <name>buffer</name></param> 14986 <param><ptype>GLintptr</ptype> <name>offset</name></param> 14987 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 14988 </command> 14989 <command> 14990 <proto>void <name>glFlushMappedNamedBufferRangeEXT</name></proto> 14991 <param><ptype>GLuint</ptype> <name>buffer</name></param> 14992 <param><ptype>GLintptr</ptype> <name>offset</name></param> 14993 <param><ptype>GLsizeiptr</ptype> <name>length</name></param> 14994 </command> 14995 <command> 14996 <proto>void <name>glFlushPixelDataRangeNV</name></proto> 14997 <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 14998 </command> 14999 <command> 15000 <proto>void <name>glFlushRasterSGIX</name></proto> 15001 <glx type="vendor" opcode="4105"/> 15002 </command> 15003 <command> 15004 <proto>void <name>glFlushStaticDataIBM</name></proto> 15005 <param><ptype>GLenum</ptype> <name>target</name></param> 15006 </command> 15007 <command> 15008 <proto>void <name>glFlushVertexArrayRangeAPPLE</name></proto> 15009 <param><ptype>GLsizei</ptype> <name>length</name></param> 15010 <param len="length">void *<name>pointer</name></param> 15011 </command> 15012 <command> 15013 <proto>void <name>glFlushVertexArrayRangeNV</name></proto> 15014 </command> 15015 <command> 15016 <proto>void <name>glFogCoordFormatNV</name></proto> 15017 <param><ptype>GLenum</ptype> <name>type</name></param> 15018 <param><ptype>GLsizei</ptype> <name>stride</name></param> 15019 </command> 15020 <command> 15021 <proto>void <name>glFogCoordPointer</name></proto> 15022 <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param> 15023 <param><ptype>GLsizei</ptype> <name>stride</name></param> 15024 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 15025 </command> 15026 <command> 15027 <proto>void <name>glFogCoordPointerEXT</name></proto> 15028 <param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param> 15029 <param><ptype>GLsizei</ptype> <name>stride</name></param> 15030 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 15031 <alias name="glFogCoordPointer"/> 15032 </command> 15033 <command> 15034 <proto>void <name>glFogCoordPointerListIBM</name></proto> 15035 <param group="FogPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param> 15036 <param><ptype>GLint</ptype> <name>stride</name></param> 15037 <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param> 15038 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 15039 </command> 15040 <command> 15041 <proto>void <name>glFogCoordd</name></proto> 15042 <param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param> 15043 <vecequiv name="glFogCoorddv"/> 15044 </command> 15045 <command> 15046 <proto>void <name>glFogCoorddEXT</name></proto> 15047 <param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param> 15048 <alias name="glFogCoordd"/> 15049 <vecequiv name="glFogCoorddvEXT"/> 15050 </command> 15051 <command> 15052 <proto>void <name>glFogCoorddv</name></proto> 15053 <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param> 15054 <glx type="render" opcode="4125"/> 15055 </command> 15056 <command> 15057 <proto>void <name>glFogCoorddvEXT</name></proto> 15058 <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param> 15059 <alias name="glFogCoorddv"/> 15060 <glx type="render" opcode="4125"/> 15061 </command> 15062 <command> 15063 <proto>void <name>glFogCoordf</name></proto> 15064 <param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param> 15065 <vecequiv name="glFogCoordfv"/> 15066 </command> 15067 <command> 15068 <proto>void <name>glFogCoordfEXT</name></proto> 15069 <param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param> 15070 <alias name="glFogCoordf"/> 15071 <vecequiv name="glFogCoordfvEXT"/> 15072 </command> 15073 <command> 15074 <proto>void <name>glFogCoordfv</name></proto> 15075 <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param> 15076 <glx type="render" opcode="4124"/> 15077 </command> 15078 <command> 15079 <proto>void <name>glFogCoordfvEXT</name></proto> 15080 <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param> 15081 <alias name="glFogCoordfv"/> 15082 <glx type="render" opcode="4124"/> 15083 </command> 15084 <command> 15085 <proto>void <name>glFogCoordhNV</name></proto> 15086 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>fog</name></param> 15087 <vecequiv name="glFogCoordhvNV"/> 15088 </command> 15089 <command> 15090 <proto>void <name>glFogCoordhvNV</name></proto> 15091 <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>fog</name></param> 15092 <glx type="render" opcode="4254"/> 15093 </command> 15094 <command> 15095 <proto>void <name>glFogFuncSGIS</name></proto> 15096 <param><ptype>GLsizei</ptype> <name>n</name></param> 15097 <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param> 15098 <glx type="render" opcode="2067"/> 15099 </command> 15100 <command> 15101 <proto>void <name>glFogf</name></proto> 15102 <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15103 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 15104 <glx type="render" opcode="80"/> 15105 </command> 15106 <command> 15107 <proto>void <name>glFogfv</name></proto> 15108 <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15109 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 15110 <glx type="render" opcode="81"/> 15111 </command> 15112 <command> 15113 <proto>void <name>glFogi</name></proto> 15114 <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15115 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 15116 <glx type="render" opcode="82"/> 15117 </command> 15118 <command> 15119 <proto>void <name>glFogiv</name></proto> 15120 <param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15121 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 15122 <glx type="render" opcode="83"/> 15123 </command> 15124 <command> 15125 <proto>void <name>glFogx</name></proto> 15126 <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param> 15127 <param><ptype>GLfixed</ptype> <name>param</name></param> 15128 </command> 15129 <command> 15130 <proto>void <name>glFogxOES</name></proto> 15131 <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param> 15132 <param><ptype>GLfixed</ptype> <name>param</name></param> 15133 </command> 15134 <command> 15135 <proto>void <name>glFogxv</name></proto> 15136 <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param> 15137 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 15138 </command> 15139 <command> 15140 <proto>void <name>glFogxvOES</name></proto> 15141 <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param> 15142 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 15143 </command> 15144 <command> 15145 <proto>void <name>glFragmentColorMaterialSGIX</name></proto> 15146 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 15147 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param> 15148 </command> 15149 <command> 15150 <proto>void <name>glFragmentCoverageColorNV</name></proto> 15151 <param><ptype>GLuint</ptype> <name>color</name></param> 15152 </command> 15153 <command> 15154 <proto>void <name>glFragmentLightModelfSGIX</name></proto> 15155 <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 15156 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 15157 </command> 15158 <command> 15159 <proto>void <name>glFragmentLightModelfvSGIX</name></proto> 15160 <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 15161 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 15162 </command> 15163 <command> 15164 <proto>void <name>glFragmentLightModeliSGIX</name></proto> 15165 <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 15166 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 15167 </command> 15168 <command> 15169 <proto>void <name>glFragmentLightModelivSGIX</name></proto> 15170 <param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 15171 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 15172 </command> 15173 <command> 15174 <proto>void <name>glFragmentLightfSGIX</name></proto> 15175 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 15176 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 15177 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 15178 </command> 15179 <command> 15180 <proto>void <name>glFragmentLightfvSGIX</name></proto> 15181 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 15182 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 15183 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 15184 </command> 15185 <command> 15186 <proto>void <name>glFragmentLightiSGIX</name></proto> 15187 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 15188 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 15189 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 15190 </command> 15191 <command> 15192 <proto>void <name>glFragmentLightivSGIX</name></proto> 15193 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 15194 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 15195 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 15196 </command> 15197 <command> 15198 <proto>void <name>glFragmentMaterialfSGIX</name></proto> 15199 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 15200 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15201 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 15202 </command> 15203 <command> 15204 <proto>void <name>glFragmentMaterialfvSGIX</name></proto> 15205 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 15206 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15207 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 15208 </command> 15209 <command> 15210 <proto>void <name>glFragmentMaterialiSGIX</name></proto> 15211 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 15212 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15213 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 15214 </command> 15215 <command> 15216 <proto>void <name>glFragmentMaterialivSGIX</name></proto> 15217 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 15218 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 15219 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 15220 </command> 15221 <command> 15222 <proto>void <name>glFrameTerminatorGREMEDY</name></proto> 15223 </command> 15224 <command> 15225 <proto>void <name>glFrameZoomSGIX</name></proto> 15226 <param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param> 15227 <glx type="render" opcode="2072"/> 15228 </command> 15229 <command> 15230 <proto>void <name>glFramebufferDrawBufferEXT</name></proto> 15231 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 15232 <param group="DrawBufferMode"><ptype>GLenum</ptype> <name>mode</name></param> 15233 </command> 15234 <command> 15235 <proto>void <name>glFramebufferDrawBuffersEXT</name></proto> 15236 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 15237 <param><ptype>GLsizei</ptype> <name>n</name></param> 15238 <param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param> 15239 </command> 15240 <command> 15241 <proto>void <name>glFramebufferFetchBarrierEXT</name></proto> 15242 </command> 15243 <command> 15244 <proto>void <name>glFramebufferFetchBarrierQCOM</name></proto> 15245 </command> 15246 <command> 15247 <proto>void <name>glFramebufferFoveationConfigQCOM</name></proto> 15248 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 15249 <param><ptype>GLuint</ptype> <name>numLayers</name></param> 15250 <param><ptype>GLuint</ptype> <name>focalPointsPerLayer</name></param> 15251 <param><ptype>GLuint</ptype> <name>requestedFeatures</name></param> 15252 <param len="1"><ptype>GLuint</ptype> *<name>providedFeatures</name></param> 15253 </command> 15254 <command> 15255 <proto>void <name>glFramebufferFoveationParametersQCOM</name></proto> 15256 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 15257 <param><ptype>GLuint</ptype> <name>layer</name></param> 15258 <param><ptype>GLuint</ptype> <name>focalPoint</name></param> 15259 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param> 15260 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param> 15261 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param> 15262 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param> 15263 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param> 15264 </command> 15265 <command> 15266 <proto>void <name>glFramebufferParameteri</name></proto> 15267 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15268 <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15269 <param><ptype>GLint</ptype> <name>param</name></param> 15270 </command> 15271 <command> 15272 <proto>void <name>glFramebufferPixelLocalStorageSizeEXT</name></proto> 15273 <param><ptype>GLuint</ptype> <name>target</name></param> 15274 <param><ptype>GLsizei</ptype> <name>size</name></param> 15275 </command> 15276 <command> 15277 <proto>void <name>glFramebufferReadBufferEXT</name></proto> 15278 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 15279 <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param> 15280 </command> 15281 <command> 15282 <proto>void <name>glFramebufferRenderbuffer</name></proto> 15283 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15284 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15285 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param> 15286 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 15287 <glx type="render" opcode="4324"/> 15288 </command> 15289 <command> 15290 <proto>void <name>glFramebufferRenderbufferEXT</name></proto> 15291 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15292 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15293 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param> 15294 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 15295 <alias name="glFramebufferRenderbuffer"/> 15296 <glx type="render" opcode="4324"/> 15297 </command> 15298 <command> 15299 <proto>void <name>glFramebufferRenderbufferOES</name></proto> 15300 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15301 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15302 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param> 15303 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 15304 </command> 15305 <command> 15306 <proto>void <name>glFramebufferSampleLocationsfvARB</name></proto> 15307 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15308 <param><ptype>GLuint</ptype> <name>start</name></param> 15309 <param><ptype>GLsizei</ptype> <name>count</name></param> 15310 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 15311 </command> 15312 <command> 15313 <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto> 15314 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15315 <param><ptype>GLuint</ptype> <name>start</name></param> 15316 <param><ptype>GLsizei</ptype> <name>count</name></param> 15317 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 15318 </command> 15319 <command> 15320 <proto>void <name>glFramebufferSamplePositionsfvAMD</name></proto> 15321 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15322 <param><ptype>GLuint</ptype> <name>numsamples</name></param> 15323 <param><ptype>GLuint</ptype> <name>pixelindex</name></param> 15324 <param>const <ptype>GLfloat</ptype> *<name>values</name></param> 15325 </command> 15326 <command> 15327 <proto>void <name>glFramebufferTexture</name></proto> 15328 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15329 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15330 <param><ptype>GLuint</ptype> <name>texture</name></param> 15331 <param><ptype>GLint</ptype> <name>level</name></param> 15332 </command> 15333 <command> 15334 <proto>void <name>glFramebufferTexture1D</name></proto> 15335 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15336 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15337 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15338 <param><ptype>GLuint</ptype> <name>texture</name></param> 15339 <param><ptype>GLint</ptype> <name>level</name></param> 15340 <glx type="render" opcode="4321"/> 15341 </command> 15342 <command> 15343 <proto>void <name>glFramebufferTexture1DEXT</name></proto> 15344 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15345 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15346 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15347 <param><ptype>GLuint</ptype> <name>texture</name></param> 15348 <param><ptype>GLint</ptype> <name>level</name></param> 15349 <alias name="glFramebufferTexture1D"/> 15350 <glx type="render" opcode="4321"/> 15351 </command> 15352 <command> 15353 <proto>void <name>glFramebufferTexture2D</name></proto> 15354 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15355 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15356 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15357 <param><ptype>GLuint</ptype> <name>texture</name></param> 15358 <param><ptype>GLint</ptype> <name>level</name></param> 15359 <glx type="render" opcode="4322"/> 15360 </command> 15361 <command> 15362 <proto>void <name>glFramebufferTexture2DEXT</name></proto> 15363 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15364 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15365 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15366 <param><ptype>GLuint</ptype> <name>texture</name></param> 15367 <param><ptype>GLint</ptype> <name>level</name></param> 15368 <alias name="glFramebufferTexture2D"/> 15369 <glx type="render" opcode="4322"/> 15370 </command> 15371 <command> 15372 <proto>void <name>glFramebufferTexture2DDownsampleIMG</name></proto> 15373 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15374 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15375 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15376 <param><ptype>GLuint</ptype> <name>texture</name></param> 15377 <param><ptype>GLint</ptype> <name>level</name></param> 15378 <param><ptype>GLint</ptype> <name>xscale</name></param> 15379 <param><ptype>GLint</ptype> <name>yscale</name></param> 15380 </command> 15381 <command> 15382 <proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto> 15383 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15384 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15385 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15386 <param><ptype>GLuint</ptype> <name>texture</name></param> 15387 <param><ptype>GLint</ptype> <name>level</name></param> 15388 <param><ptype>GLsizei</ptype> <name>samples</name></param> 15389 </command> 15390 <command> 15391 <proto>void <name>glFramebufferTexture2DMultisampleIMG</name></proto> 15392 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15393 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15394 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15395 <param><ptype>GLuint</ptype> <name>texture</name></param> 15396 <param><ptype>GLint</ptype> <name>level</name></param> 15397 <param><ptype>GLsizei</ptype> <name>samples</name></param> 15398 </command> 15399 <command> 15400 <proto>void <name>glFramebufferTexture2DOES</name></proto> 15401 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15402 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15403 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15404 <param><ptype>GLuint</ptype> <name>texture</name></param> 15405 <param><ptype>GLint</ptype> <name>level</name></param> 15406 </command> 15407 <command> 15408 <proto>void <name>glFramebufferTexture3D</name></proto> 15409 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15410 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15411 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15412 <param><ptype>GLuint</ptype> <name>texture</name></param> 15413 <param><ptype>GLint</ptype> <name>level</name></param> 15414 <param><ptype>GLint</ptype> <name>zoffset</name></param> 15415 <glx type="render" opcode="4323"/> 15416 </command> 15417 <command> 15418 <proto>void <name>glFramebufferTexture3DEXT</name></proto> 15419 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15420 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15421 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15422 <param><ptype>GLuint</ptype> <name>texture</name></param> 15423 <param><ptype>GLint</ptype> <name>level</name></param> 15424 <param><ptype>GLint</ptype> <name>zoffset</name></param> 15425 <alias name="glFramebufferTexture3D"/> 15426 <glx type="render" opcode="4323"/> 15427 </command> 15428 <command> 15429 <proto>void <name>glFramebufferTexture3DOES</name></proto> 15430 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15431 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15432 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 15433 <param><ptype>GLuint</ptype> <name>texture</name></param> 15434 <param><ptype>GLint</ptype> <name>level</name></param> 15435 <param><ptype>GLint</ptype> <name>zoffset</name></param> 15436 </command> 15437 <command> 15438 <proto>void <name>glFramebufferTextureARB</name></proto> 15439 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15440 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15441 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15442 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15443 <alias name="glFramebufferTexture"/> 15444 </command> 15445 <command> 15446 <proto>void <name>glFramebufferTextureEXT</name></proto> 15447 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15448 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15449 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15450 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15451 <alias name="glFramebufferTexture"/> 15452 </command> 15453 <command> 15454 <proto>void <name>glFramebufferTextureFaceARB</name></proto> 15455 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15456 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15457 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15458 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15459 <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param> 15460 </command> 15461 <command> 15462 <proto>void <name>glFramebufferTextureFaceEXT</name></proto> 15463 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15464 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15465 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15466 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15467 <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param> 15468 <alias name="glFramebufferTextureFaceARB"/> 15469 </command> 15470 <command> 15471 <proto>void <name>glFramebufferTextureLayer</name></proto> 15472 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15473 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15474 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15475 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15476 <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> 15477 <glx type="render" opcode="237"/> 15478 </command> 15479 <command> 15480 <proto>void <name>glFramebufferTextureLayerARB</name></proto> 15481 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15482 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15483 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15484 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15485 <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> 15486 <alias name="glFramebufferTextureLayer"/> 15487 </command> 15488 <command> 15489 <proto>void <name>glFramebufferTextureLayerEXT</name></proto> 15490 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15491 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15492 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15493 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15494 <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> 15495 <alias name="glFramebufferTextureLayer"/> 15496 </command> 15497 <command> 15498 <proto>void <name>glFramebufferTextureLayerDownsampleIMG</name></proto> 15499 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15500 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15501 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15502 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15503 <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> 15504 <param><ptype>GLint</ptype> <name>xscale</name></param> 15505 <param><ptype>GLint</ptype> <name>yscale</name></param> 15506 </command> 15507 <command> 15508 <proto>void <name>glFramebufferTextureMultisampleMultiviewOVR</name></proto> 15509 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15510 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15511 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15512 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15513 <param><ptype>GLsizei</ptype> <name>samples</name></param> 15514 <param><ptype>GLint</ptype> <name>baseViewIndex</name></param> 15515 <param><ptype>GLsizei</ptype> <name>numViews</name></param> 15516 </command> 15517 <command> 15518 <proto>void <name>glFramebufferTextureMultiviewOVR</name></proto> 15519 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15520 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15521 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15522 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15523 <param><ptype>GLint</ptype> <name>baseViewIndex</name></param> 15524 <param><ptype>GLsizei</ptype> <name>numViews</name></param> 15525 </command> 15526 <command> 15527 <proto>void <name>glFramebufferTextureOES</name></proto> 15528 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 15529 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 15530 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15531 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 15532 <alias name="glFramebufferTexture"/> 15533 </command> 15534 <command> 15535 <proto>void <name>glFreeObjectBufferATI</name></proto> 15536 <param><ptype>GLuint</ptype> <name>buffer</name></param> 15537 </command> 15538 <command> 15539 <proto>void <name>glFrontFace</name></proto> 15540 <param group="FrontFaceDirection"><ptype>GLenum</ptype> <name>mode</name></param> 15541 <glx type="render" opcode="84"/> 15542 </command> 15543 <command> 15544 <proto>void <name>glFrustum</name></proto> 15545 <param><ptype>GLdouble</ptype> <name>left</name></param> 15546 <param><ptype>GLdouble</ptype> <name>right</name></param> 15547 <param><ptype>GLdouble</ptype> <name>bottom</name></param> 15548 <param><ptype>GLdouble</ptype> <name>top</name></param> 15549 <param><ptype>GLdouble</ptype> <name>zNear</name></param> 15550 <param><ptype>GLdouble</ptype> <name>zFar</name></param> 15551 <glx type="render" opcode="175"/> 15552 </command> 15553 <command> 15554 <proto>void <name>glFrustumf</name></proto> 15555 <param><ptype>GLfloat</ptype> <name>l</name></param> 15556 <param><ptype>GLfloat</ptype> <name>r</name></param> 15557 <param><ptype>GLfloat</ptype> <name>b</name></param> 15558 <param><ptype>GLfloat</ptype> <name>t</name></param> 15559 <param><ptype>GLfloat</ptype> <name>n</name></param> 15560 <param><ptype>GLfloat</ptype> <name>f</name></param> 15561 </command> 15562 <command> 15563 <proto>void <name>glFrustumfOES</name></proto> 15564 <param><ptype>GLfloat</ptype> <name>l</name></param> 15565 <param><ptype>GLfloat</ptype> <name>r</name></param> 15566 <param><ptype>GLfloat</ptype> <name>b</name></param> 15567 <param><ptype>GLfloat</ptype> <name>t</name></param> 15568 <param><ptype>GLfloat</ptype> <name>n</name></param> 15569 <param><ptype>GLfloat</ptype> <name>f</name></param> 15570 <glx type="render" opcode="4310"/> 15571 </command> 15572 <command> 15573 <proto>void <name>glFrustumx</name></proto> 15574 <param><ptype>GLfixed</ptype> <name>l</name></param> 15575 <param><ptype>GLfixed</ptype> <name>r</name></param> 15576 <param><ptype>GLfixed</ptype> <name>b</name></param> 15577 <param><ptype>GLfixed</ptype> <name>t</name></param> 15578 <param><ptype>GLfixed</ptype> <name>n</name></param> 15579 <param><ptype>GLfixed</ptype> <name>f</name></param> 15580 </command> 15581 <command> 15582 <proto>void <name>glFrustumxOES</name></proto> 15583 <param><ptype>GLfixed</ptype> <name>l</name></param> 15584 <param><ptype>GLfixed</ptype> <name>r</name></param> 15585 <param><ptype>GLfixed</ptype> <name>b</name></param> 15586 <param><ptype>GLfixed</ptype> <name>t</name></param> 15587 <param><ptype>GLfixed</ptype> <name>n</name></param> 15588 <param><ptype>GLfixed</ptype> <name>f</name></param> 15589 </command> 15590 <command> 15591 <proto><ptype>GLuint</ptype> <name>glGenAsyncMarkersSGIX</name></proto> 15592 <param><ptype>GLsizei</ptype> <name>range</name></param> 15593 </command> 15594 <command> 15595 <proto>void <name>glGenBuffers</name></proto> 15596 <param><ptype>GLsizei</ptype> <name>n</name></param> 15597 <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param> 15598 </command> 15599 <command> 15600 <proto>void <name>glGenBuffersARB</name></proto> 15601 <param><ptype>GLsizei</ptype> <name>n</name></param> 15602 <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param> 15603 <alias name="glGenBuffers"/> 15604 </command> 15605 <command> 15606 <proto>void <name>glGenFencesAPPLE</name></proto> 15607 <param><ptype>GLsizei</ptype> <name>n</name></param> 15608 <param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param> 15609 </command> 15610 <command> 15611 <proto>void <name>glGenFencesNV</name></proto> 15612 <param><ptype>GLsizei</ptype> <name>n</name></param> 15613 <param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param> 15614 <glx type="vendor" opcode="1277"/> 15615 </command> 15616 <command> 15617 <proto><ptype>GLuint</ptype> <name>glGenFragmentShadersATI</name></proto> 15618 <param><ptype>GLuint</ptype> <name>range</name></param> 15619 </command> 15620 <command> 15621 <proto>void <name>glGenFramebuffers</name></proto> 15622 <param><ptype>GLsizei</ptype> <name>n</name></param> 15623 <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param> 15624 <glx type="vendor" opcode="1426"/> 15625 </command> 15626 <command> 15627 <proto>void <name>glGenFramebuffersEXT</name></proto> 15628 <param><ptype>GLsizei</ptype> <name>n</name></param> 15629 <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param> 15630 <alias name="glGenFramebuffers"/> 15631 <glx type="vendor" opcode="1426"/> 15632 </command> 15633 <command> 15634 <proto>void <name>glGenFramebuffersOES</name></proto> 15635 <param><ptype>GLsizei</ptype> <name>n</name></param> 15636 <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param> 15637 </command> 15638 <command> 15639 <proto group="List"><ptype>GLuint</ptype> <name>glGenLists</name></proto> 15640 <param><ptype>GLsizei</ptype> <name>range</name></param> 15641 <glx type="single" opcode="104"/> 15642 </command> 15643 <command> 15644 <proto>void <name>glGenNamesAMD</name></proto> 15645 <param><ptype>GLenum</ptype> <name>identifier</name></param> 15646 <param><ptype>GLuint</ptype> <name>num</name></param> 15647 <param len="num"><ptype>GLuint</ptype> *<name>names</name></param> 15648 </command> 15649 <command> 15650 <proto>void <name>glGenOcclusionQueriesNV</name></proto> 15651 <param><ptype>GLsizei</ptype> <name>n</name></param> 15652 <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 15653 </command> 15654 <command> 15655 <proto group="Path"><ptype>GLuint</ptype> <name>glGenPathsNV</name></proto> 15656 <param><ptype>GLsizei</ptype> <name>range</name></param> 15657 </command> 15658 <command> 15659 <proto>void <name>glGenPerfMonitorsAMD</name></proto> 15660 <param><ptype>GLsizei</ptype> <name>n</name></param> 15661 <param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param> 15662 </command> 15663 <command> 15664 <proto>void <name>glGenProgramPipelines</name></proto> 15665 <param><ptype>GLsizei</ptype> <name>n</name></param> 15666 <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param> 15667 </command> 15668 <command> 15669 <proto>void <name>glGenProgramPipelinesEXT</name></proto> 15670 <param><ptype>GLsizei</ptype> <name>n</name></param> 15671 <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param> 15672 </command> 15673 <command> 15674 <proto>void <name>glGenProgramsARB</name></proto> 15675 <param><ptype>GLsizei</ptype> <name>n</name></param> 15676 <param len="n"><ptype>GLuint</ptype> *<name>programs</name></param> 15677 <glx type="vendor" opcode="1295"/> 15678 </command> 15679 <command> 15680 <proto>void <name>glGenProgramsNV</name></proto> 15681 <param><ptype>GLsizei</ptype> <name>n</name></param> 15682 <param len="n"><ptype>GLuint</ptype> *<name>programs</name></param> 15683 <alias name="glGenProgramsARB"/> 15684 <glx type="vendor" opcode="1295"/> 15685 </command> 15686 <command> 15687 <proto>void <name>glGenQueries</name></proto> 15688 <param><ptype>GLsizei</ptype> <name>n</name></param> 15689 <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 15690 <glx type="single" opcode="162"/> 15691 </command> 15692 <command> 15693 <proto>void <name>glGenQueriesARB</name></proto> 15694 <param><ptype>GLsizei</ptype> <name>n</name></param> 15695 <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 15696 <alias name="glGenQueries"/> 15697 </command> 15698 <command> 15699 <proto>void <name>glGenQueriesEXT</name></proto> 15700 <param><ptype>GLsizei</ptype> <name>n</name></param> 15701 <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 15702 </command> 15703 <command> 15704 <proto>void <name>glGenQueryResourceTagNV</name></proto> 15705 <param><ptype>GLsizei</ptype> <name>n</name></param> 15706 <param len="n"><ptype>GLint</ptype> *<name>tagIds</name></param> 15707 </command> 15708 <command> 15709 <proto>void <name>glGenRenderbuffers</name></proto> 15710 <param><ptype>GLsizei</ptype> <name>n</name></param> 15711 <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param> 15712 <glx type="vendor" opcode="1423"/> 15713 </command> 15714 <command> 15715 <proto>void <name>glGenRenderbuffersEXT</name></proto> 15716 <param><ptype>GLsizei</ptype> <name>n</name></param> 15717 <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param> 15718 <alias name="glGenRenderbuffers"/> 15719 <glx type="vendor" opcode="1423"/> 15720 </command> 15721 <command> 15722 <proto>void <name>glGenRenderbuffersOES</name></proto> 15723 <param><ptype>GLsizei</ptype> <name>n</name></param> 15724 <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param> 15725 </command> 15726 <command> 15727 <proto>void <name>glGenSamplers</name></proto> 15728 <param><ptype>GLsizei</ptype> <name>count</name></param> 15729 <param len="count"><ptype>GLuint</ptype> *<name>samplers</name></param> 15730 </command> 15731 <command> 15732 <proto>void <name>glGenSemaphoresEXT</name></proto> 15733 <param><ptype>GLsizei</ptype> <name>n</name></param> 15734 <param len="n"><ptype>GLuint</ptype> *<name>semaphores</name></param> 15735 </command> 15736 <command> 15737 <proto><ptype>GLuint</ptype> <name>glGenSymbolsEXT</name></proto> 15738 <param group="DataTypeEXT"><ptype>GLenum</ptype> <name>datatype</name></param> 15739 <param group="VertexShaderStorageTypeEXT"><ptype>GLenum</ptype> <name>storagetype</name></param> 15740 <param group="ParameterRangeEXT"><ptype>GLenum</ptype> <name>range</name></param> 15741 <param><ptype>GLuint</ptype> <name>components</name></param> 15742 </command> 15743 <command> 15744 <proto>void <name>glGenTextures</name></proto> 15745 <param><ptype>GLsizei</ptype> <name>n</name></param> 15746 <param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param> 15747 <glx type="single" opcode="145"/> 15748 </command> 15749 <command> 15750 <proto>void <name>glGenTexturesEXT</name></proto> 15751 <param><ptype>GLsizei</ptype> <name>n</name></param> 15752 <param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param> 15753 <glx type="vendor" opcode="13"/> 15754 </command> 15755 <command> 15756 <proto>void <name>glGenTransformFeedbacks</name></proto> 15757 <param><ptype>GLsizei</ptype> <name>n</name></param> 15758 <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 15759 </command> 15760 <command> 15761 <proto>void <name>glGenTransformFeedbacksNV</name></proto> 15762 <param><ptype>GLsizei</ptype> <name>n</name></param> 15763 <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param> 15764 <alias name="glGenTransformFeedbacks"/> 15765 </command> 15766 <command> 15767 <proto>void <name>glGenVertexArrays</name></proto> 15768 <param><ptype>GLsizei</ptype> <name>n</name></param> 15769 <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param> 15770 <glx type="single" opcode="206"/> 15771 </command> 15772 <command> 15773 <proto>void <name>glGenVertexArraysAPPLE</name></proto> 15774 <param><ptype>GLsizei</ptype> <name>n</name></param> 15775 <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param> 15776 <alias name="glGenVertexArrays"/> 15777 </command> 15778 <command> 15779 <proto>void <name>glGenVertexArraysOES</name></proto> 15780 <param><ptype>GLsizei</ptype> <name>n</name></param> 15781 <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param> 15782 <alias name="glGenVertexArrays"/> 15783 </command> 15784 <command> 15785 <proto><ptype>GLuint</ptype> <name>glGenVertexShadersEXT</name></proto> 15786 <param><ptype>GLuint</ptype> <name>range</name></param> 15787 </command> 15788 <command> 15789 <proto>void <name>glGenerateMipmap</name></proto> 15790 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15791 <glx type="render" opcode="4325"/> 15792 </command> 15793 <command> 15794 <proto>void <name>glGenerateMipmapEXT</name></proto> 15795 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15796 <alias name="glGenerateMipmap"/> 15797 <glx type="render" opcode="4325"/> 15798 </command> 15799 <command> 15800 <proto>void <name>glGenerateMipmapOES</name></proto> 15801 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15802 </command> 15803 <command> 15804 <proto>void <name>glGenerateMultiTexMipmapEXT</name></proto> 15805 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 15806 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15807 </command> 15808 <command> 15809 <proto>void <name>glGenerateTextureMipmap</name></proto> 15810 <param><ptype>GLuint</ptype> <name>texture</name></param> 15811 </command> 15812 <command> 15813 <proto>void <name>glGenerateTextureMipmapEXT</name></proto> 15814 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 15815 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 15816 </command> 15817 <command> 15818 <proto>void <name>glGetActiveAtomicCounterBufferiv</name></proto> 15819 <param><ptype>GLuint</ptype> <name>program</name></param> 15820 <param><ptype>GLuint</ptype> <name>bufferIndex</name></param> 15821 <param group="AtomicCounterBufferPName"><ptype>GLenum</ptype> <name>pname</name></param> 15822 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 15823 </command> 15824 <command> 15825 <proto>void <name>glGetActiveAttrib</name></proto> 15826 <param><ptype>GLuint</ptype> <name>program</name></param> 15827 <param><ptype>GLuint</ptype> <name>index</name></param> 15828 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15829 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15830 <param len="1"><ptype>GLint</ptype> *<name>size</name></param> 15831 <param group="AttributeType" len="1"><ptype>GLenum</ptype> *<name>type</name></param> 15832 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 15833 </command> 15834 <command> 15835 <proto>void <name>glGetActiveAttribARB</name></proto> 15836 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param> 15837 <param><ptype>GLuint</ptype> <name>index</name></param> 15838 <param><ptype>GLsizei</ptype> <name>maxLength</name></param> 15839 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15840 <param len="1"><ptype>GLint</ptype> *<name>size</name></param> 15841 <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param> 15842 <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param> 15843 <alias name="glGetActiveAttrib"/> 15844 </command> 15845 <command> 15846 <proto>void <name>glGetActiveSubroutineName</name></proto> 15847 <param><ptype>GLuint</ptype> <name>program</name></param> 15848 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 15849 <param><ptype>GLuint</ptype> <name>index</name></param> 15850 <param><ptype>GLsizei</ptype> <name>bufsize</name></param> 15851 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15852 <param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param> 15853 </command> 15854 <command> 15855 <proto>void <name>glGetActiveSubroutineUniformName</name></proto> 15856 <param><ptype>GLuint</ptype> <name>program</name></param> 15857 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 15858 <param><ptype>GLuint</ptype> <name>index</name></param> 15859 <param><ptype>GLsizei</ptype> <name>bufsize</name></param> 15860 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15861 <param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param> 15862 </command> 15863 <command> 15864 <proto>void <name>glGetActiveSubroutineUniformiv</name></proto> 15865 <param><ptype>GLuint</ptype> <name>program</name></param> 15866 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 15867 <param><ptype>GLuint</ptype> <name>index</name></param> 15868 <param group="SubroutineParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 15869 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>values</name></param> 15870 </command> 15871 <command> 15872 <proto>void <name>glGetActiveUniform</name></proto> 15873 <param><ptype>GLuint</ptype> <name>program</name></param> 15874 <param><ptype>GLuint</ptype> <name>index</name></param> 15875 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15876 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15877 <param len="1"><ptype>GLint</ptype> *<name>size</name></param> 15878 <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param> 15879 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 15880 </command> 15881 <command> 15882 <proto>void <name>glGetActiveUniformARB</name></proto> 15883 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param> 15884 <param><ptype>GLuint</ptype> <name>index</name></param> 15885 <param><ptype>GLsizei</ptype> <name>maxLength</name></param> 15886 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15887 <param len="1"><ptype>GLint</ptype> *<name>size</name></param> 15888 <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param> 15889 <param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param> 15890 <alias name="glGetActiveUniform"/> 15891 </command> 15892 <command> 15893 <proto>void <name>glGetActiveUniformBlockName</name></proto> 15894 <param><ptype>GLuint</ptype> <name>program</name></param> 15895 <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param> 15896 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15897 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15898 <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformBlockName</name></param> 15899 <glx type="single" opcode="220"/> 15900 </command> 15901 <command> 15902 <proto>void <name>glGetActiveUniformBlockiv</name></proto> 15903 <param><ptype>GLuint</ptype> <name>program</name></param> 15904 <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param> 15905 <param group="UniformBlockPName"><ptype>GLenum</ptype> <name>pname</name></param> 15906 <param len="COMPSIZE(program,uniformBlockIndex,pname)"><ptype>GLint</ptype> *<name>params</name></param> 15907 <glx type="single" opcode="219"/> 15908 </command> 15909 <command> 15910 <proto>void <name>glGetActiveUniformName</name></proto> 15911 <param><ptype>GLuint</ptype> <name>program</name></param> 15912 <param><ptype>GLuint</ptype> <name>uniformIndex</name></param> 15913 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15914 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15915 <param len="bufSize"><ptype>GLchar</ptype> *<name>uniformName</name></param> 15916 <glx type="single" opcode="217"/> 15917 </command> 15918 <command> 15919 <proto>void <name>glGetActiveUniformsiv</name></proto> 15920 <param><ptype>GLuint</ptype> <name>program</name></param> 15921 <param><ptype>GLsizei</ptype> <name>uniformCount</name></param> 15922 <param len="uniformCount">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param> 15923 <param group="UniformPName"><ptype>GLenum</ptype> <name>pname</name></param> 15924 <param len="COMPSIZE(uniformCount,pname)"><ptype>GLint</ptype> *<name>params</name></param> 15925 <glx type="single" opcode="216"/> 15926 </command> 15927 <command> 15928 <proto>void <name>glGetActiveVaryingNV</name></proto> 15929 <param><ptype>GLuint</ptype> <name>program</name></param> 15930 <param><ptype>GLuint</ptype> <name>index</name></param> 15931 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 15932 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 15933 <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param> 15934 <param len="1"><ptype>GLenum</ptype> *<name>type</name></param> 15935 <param len="COMPSIZE(program,index,bufSize)"><ptype>GLchar</ptype> *<name>name</name></param> 15936 </command> 15937 <command> 15938 <proto>void <name>glGetArrayObjectfvATI</name></proto> 15939 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 15940 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 15941 <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param> 15942 </command> 15943 <command> 15944 <proto>void <name>glGetArrayObjectivATI</name></proto> 15945 <param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param> 15946 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 15947 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 15948 </command> 15949 <command comment="Could be an alias of glGetAttachedShaders except that GLhandleARB is different on MacOS X"> 15950 <proto>void <name>glGetAttachedObjectsARB</name></proto> 15951 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param> 15952 <param><ptype>GLsizei</ptype> <name>maxCount</name></param> 15953 <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param> 15954 <param group="handleARB" len="maxCount"><ptype>GLhandleARB</ptype> *<name>obj</name></param> 15955 </command> 15956 <command> 15957 <proto>void <name>glGetAttachedShaders</name></proto> 15958 <param><ptype>GLuint</ptype> <name>program</name></param> 15959 <param><ptype>GLsizei</ptype> <name>maxCount</name></param> 15960 <param len="1"><ptype>GLsizei</ptype> *<name>count</name></param> 15961 <param len="maxCount"><ptype>GLuint</ptype> *<name>shaders</name></param> 15962 </command> 15963 <command> 15964 <proto><ptype>GLint</ptype> <name>glGetAttribLocation</name></proto> 15965 <param><ptype>GLuint</ptype> <name>program</name></param> 15966 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 15967 </command> 15968 <command> 15969 <proto><ptype>GLint</ptype> <name>glGetAttribLocationARB</name></proto> 15970 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param> 15971 <param>const <ptype>GLcharARB</ptype> *<name>name</name></param> 15972 <alias name="glGetAttribLocation"/> 15973 </command> 15974 <command> 15975 <proto>void <name>glGetBooleanIndexedvEXT</name></proto> 15976 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 15977 <param><ptype>GLuint</ptype> <name>index</name></param> 15978 <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param> 15979 <alias name="glGetBooleani_v"/> 15980 <glx type="single" opcode="210"/> 15981 </command> 15982 <command> 15983 <proto>void <name>glGetBooleani_v</name></proto> 15984 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 15985 <param><ptype>GLuint</ptype> <name>index</name></param> 15986 <param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param> 15987 </command> 15988 <command> 15989 <proto>void <name>glGetBooleanv</name></proto> 15990 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 15991 <param group="Boolean" len="COMPSIZE(pname)"><ptype>GLboolean</ptype> *<name>data</name></param> 15992 <glx type="single" opcode="112"/> 15993 </command> 15994 <command> 15995 <proto>void <name>glGetBufferParameteri64v</name></proto> 15996 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 15997 <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 15998 <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param> 15999 </command> 16000 <command> 16001 <proto>void <name>glGetBufferParameteriv</name></proto> 16002 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 16003 <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 16004 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16005 </command> 16006 <command> 16007 <proto>void <name>glGetBufferParameterivARB</name></proto> 16008 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 16009 <param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 16010 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16011 <alias name="glGetBufferParameteriv"/> 16012 </command> 16013 <command> 16014 <proto>void <name>glGetBufferParameterui64vNV</name></proto> 16015 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 16016 <param><ptype>GLenum</ptype> <name>pname</name></param> 16017 <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param> 16018 </command> 16019 <command> 16020 <proto>void <name>glGetBufferPointerv</name></proto> 16021 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 16022 <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 16023 <param len="1">void **<name>params</name></param> 16024 </command> 16025 <command> 16026 <proto>void <name>glGetBufferPointervARB</name></proto> 16027 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 16028 <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 16029 <param len="1">void **<name>params</name></param> 16030 <alias name="glGetBufferPointerv"/> 16031 </command> 16032 <command> 16033 <proto>void <name>glGetBufferPointervOES</name></proto> 16034 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 16035 <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 16036 <param>void **<name>params</name></param> 16037 <alias name="glGetBufferPointerv"/> 16038 </command> 16039 <command> 16040 <proto>void <name>glGetBufferSubData</name></proto> 16041 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 16042 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 16043 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 16044 <param len="size">void *<name>data</name></param> 16045 </command> 16046 <command> 16047 <proto>void <name>glGetBufferSubDataARB</name></proto> 16048 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 16049 <param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param> 16050 <param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param> 16051 <param len="size">void *<name>data</name></param> 16052 <alias name="glGetBufferSubData"/> 16053 </command> 16054 <command> 16055 <proto>void <name>glGetClipPlane</name></proto> 16056 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 16057 <param len="4"><ptype>GLdouble</ptype> *<name>equation</name></param> 16058 <glx type="single" opcode="113"/> 16059 </command> 16060 <command> 16061 <proto>void <name>glGetClipPlanef</name></proto> 16062 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 16063 <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param> 16064 </command> 16065 <command> 16066 <proto>void <name>glGetClipPlanefOES</name></proto> 16067 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 16068 <param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param> 16069 <glx type="vendor" opcode="1421"/> 16070 </command> 16071 <command> 16072 <proto>void <name>glGetClipPlanex</name></proto> 16073 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 16074 <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param> 16075 </command> 16076 <command> 16077 <proto>void <name>glGetClipPlanexOES</name></proto> 16078 <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param> 16079 <param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param> 16080 </command> 16081 <command> 16082 <proto>void <name>glGetColorTable</name></proto> 16083 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 16084 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16085 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16086 <param len="COMPSIZE(target,format,type)">void *<name>table</name></param> 16087 <glx type="single" opcode="147"/> 16088 <glx type="render" opcode="334" name="glGetColorTablePBO" comment="PBO protocol"/> 16089 </command> 16090 <command> 16091 <proto>void <name>glGetColorTableEXT</name></proto> 16092 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 16093 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16094 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16095 <param len="COMPSIZE(target,format,type)">void *<name>data</name></param> 16096 <alias name="glGetColorTable"/> 16097 </command> 16098 <command> 16099 <proto>void <name>glGetColorTableParameterfv</name></proto> 16100 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 16101 <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param> 16102 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16103 <glx type="single" opcode="148"/> 16104 </command> 16105 <command> 16106 <proto>void <name>glGetColorTableParameterfvEXT</name></proto> 16107 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 16108 <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param> 16109 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16110 <alias name="glGetColorTableParameterfv"/> 16111 </command> 16112 <command> 16113 <proto>void <name>glGetColorTableParameterfvSGI</name></proto> 16114 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 16115 <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param> 16116 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16117 <glx type="vendor" opcode="4099"/> 16118 </command> 16119 <command> 16120 <proto>void <name>glGetColorTableParameteriv</name></proto> 16121 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 16122 <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param> 16123 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16124 <glx type="single" opcode="149"/> 16125 </command> 16126 <command> 16127 <proto>void <name>glGetColorTableParameterivEXT</name></proto> 16128 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 16129 <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param> 16130 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16131 <alias name="glGetColorTableParameteriv"/> 16132 </command> 16133 <command> 16134 <proto>void <name>glGetColorTableParameterivSGI</name></proto> 16135 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 16136 <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param> 16137 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16138 <glx type="vendor" opcode="4100"/> 16139 </command> 16140 <command> 16141 <proto>void <name>glGetColorTableSGI</name></proto> 16142 <param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param> 16143 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16144 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16145 <param len="COMPSIZE(target,format,type)">void *<name>table</name></param> 16146 <glx type="vendor" opcode="4098"/> 16147 </command> 16148 <command> 16149 <proto>void <name>glGetCombinerInputParameterfvNV</name></proto> 16150 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 16151 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 16152 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 16153 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16154 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16155 <glx type="vendor" opcode="1270"/> 16156 </command> 16157 <command> 16158 <proto>void <name>glGetCombinerInputParameterivNV</name></proto> 16159 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 16160 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 16161 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 16162 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16163 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16164 <glx type="vendor" opcode="1271"/> 16165 </command> 16166 <command> 16167 <proto>void <name>glGetCombinerOutputParameterfvNV</name></proto> 16168 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 16169 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 16170 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16171 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16172 <glx type="vendor" opcode="1272"/> 16173 </command> 16174 <command> 16175 <proto>void <name>glGetCombinerOutputParameterivNV</name></proto> 16176 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 16177 <param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param> 16178 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16179 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16180 <glx type="vendor" opcode="1273"/> 16181 </command> 16182 <command> 16183 <proto>void <name>glGetCombinerStageParameterfvNV</name></proto> 16184 <param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param> 16185 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16186 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16187 </command> 16188 <command> 16189 <proto><ptype>GLuint</ptype> <name>glGetCommandHeaderNV</name></proto> 16190 <param><ptype>GLenum</ptype> <name>tokenID</name></param> 16191 <param><ptype>GLuint</ptype> <name>size</name></param> 16192 </command> 16193 <command> 16194 <proto>void <name>glGetCompressedMultiTexImageEXT</name></proto> 16195 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 16196 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16197 <param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param> 16198 <param len="COMPSIZE(target,lod)">void *<name>img</name></param> 16199 </command> 16200 <command> 16201 <proto>void <name>glGetCompressedTexImage</name></proto> 16202 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16203 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 16204 <param group="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param> 16205 <glx type="single" opcode="160"/> 16206 <glx type="render" opcode="335" name="glGetCompressedTexImagePBO" comment="PBO protocol"/> 16207 </command> 16208 <command> 16209 <proto>void <name>glGetCompressedTexImageARB</name></proto> 16210 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16211 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 16212 <param group="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param> 16213 <alias name="glGetCompressedTexImage"/> 16214 <glx type="single" opcode="160"/> 16215 </command> 16216 <command> 16217 <proto>void <name>glGetCompressedTextureImage</name></proto> 16218 <param><ptype>GLuint</ptype> <name>texture</name></param> 16219 <param><ptype>GLint</ptype> <name>level</name></param> 16220 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16221 <param>void *<name>pixels</name></param> 16222 </command> 16223 <command> 16224 <proto>void <name>glGetCompressedTextureImageEXT</name></proto> 16225 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 16226 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16227 <param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param> 16228 <param len="COMPSIZE(target,lod)">void *<name>img</name></param> 16229 </command> 16230 <command> 16231 <proto>void <name>glGetCompressedTextureSubImage</name></proto> 16232 <param><ptype>GLuint</ptype> <name>texture</name></param> 16233 <param><ptype>GLint</ptype> <name>level</name></param> 16234 <param><ptype>GLint</ptype> <name>xoffset</name></param> 16235 <param><ptype>GLint</ptype> <name>yoffset</name></param> 16236 <param><ptype>GLint</ptype> <name>zoffset</name></param> 16237 <param><ptype>GLsizei</ptype> <name>width</name></param> 16238 <param><ptype>GLsizei</ptype> <name>height</name></param> 16239 <param><ptype>GLsizei</ptype> <name>depth</name></param> 16240 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16241 <param>void *<name>pixels</name></param> 16242 </command> 16243 <command> 16244 <proto>void <name>glGetConvolutionFilter</name></proto> 16245 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 16246 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16247 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16248 <param len="COMPSIZE(target,format,type)">void *<name>image</name></param> 16249 <glx type="single" opcode="150"/> 16250 <glx type="render" opcode="336" name="glGetConvolutionFilterPBO" comment="PBO protocol"/> 16251 </command> 16252 <command> 16253 <proto>void <name>glGetConvolutionFilterEXT</name></proto> 16254 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16255 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16256 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16257 <param len="COMPSIZE(target,format,type)">void *<name>image</name></param> 16258 <glx type="vendor" opcode="1"/> 16259 </command> 16260 <command> 16261 <proto>void <name>glGetConvolutionParameterfv</name></proto> 16262 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 16263 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16264 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16265 <glx type="single" opcode="151"/> 16266 </command> 16267 <command> 16268 <proto>void <name>glGetConvolutionParameterfvEXT</name></proto> 16269 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16270 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16271 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16272 <glx type="vendor" opcode="2"/> 16273 </command> 16274 <command> 16275 <proto>void <name>glGetConvolutionParameteriv</name></proto> 16276 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 16277 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16278 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16279 <glx type="single" opcode="152"/> 16280 </command> 16281 <command> 16282 <proto>void <name>glGetConvolutionParameterivEXT</name></proto> 16283 <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16284 <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16285 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16286 <glx type="vendor" opcode="3"/> 16287 </command> 16288 <command> 16289 <proto>void <name>glGetConvolutionParameterxvOES</name></proto> 16290 <param><ptype>GLenum</ptype> <name>target</name></param> 16291 <param><ptype>GLenum</ptype> <name>pname</name></param> 16292 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 16293 </command> 16294 <command> 16295 <proto>void <name>glGetCoverageModulationTableNV</name></proto> 16296 <param><ptype>GLsizei</ptype> <name>bufsize</name></param> 16297 <param><ptype>GLfloat</ptype> *<name>v</name></param> 16298 </command> 16299 <command> 16300 <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto> 16301 <param><ptype>GLuint</ptype> <name>count</name></param> 16302 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16303 <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param> 16304 <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param> 16305 <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param> 16306 <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param> 16307 <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param> 16308 <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param> 16309 </command> 16310 <command> 16311 <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogAMD</name></proto> 16312 <param><ptype>GLuint</ptype> <name>count</name></param> 16313 <param><ptype>GLsizei</ptype> <name>bufsize</name></param> 16314 <param len="count"><ptype>GLenum</ptype> *<name>categories</name></param> 16315 <param len="count" group="DebugSeverity"><ptype>GLuint</ptype> *<name>severities</name></param> 16316 <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param> 16317 <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param> 16318 <param len="bufsize"><ptype>GLchar</ptype> *<name>message</name></param> 16319 </command> 16320 <command> 16321 <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogARB</name></proto> 16322 <param><ptype>GLuint</ptype> <name>count</name></param> 16323 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16324 <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param> 16325 <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param> 16326 <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param> 16327 <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param> 16328 <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param> 16329 <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param> 16330 <alias name="glGetDebugMessageLog"/> 16331 </command> 16332 <command> 16333 <proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogKHR</name></proto> 16334 <param><ptype>GLuint</ptype> <name>count</name></param> 16335 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16336 <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param> 16337 <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param> 16338 <param len="count"><ptype>GLuint</ptype> *<name>ids</name></param> 16339 <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param> 16340 <param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param> 16341 <param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param> 16342 <alias name="glGetDebugMessageLog"/> 16343 </command> 16344 <command> 16345 <proto>void <name>glGetDetailTexFuncSGIS</name></proto> 16346 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16347 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param> 16348 <glx type="vendor" opcode="4096"/> 16349 </command> 16350 <command> 16351 <proto>void <name>glGetDoubleIndexedvEXT</name></proto> 16352 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 16353 <param><ptype>GLuint</ptype> <name>index</name></param> 16354 <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param> 16355 <alias name="glGetDoublei_v"/> 16356 </command> 16357 <command> 16358 <proto>void <name>glGetDoublei_v</name></proto> 16359 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 16360 <param><ptype>GLuint</ptype> <name>index</name></param> 16361 <param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param> 16362 </command> 16363 <command> 16364 <proto>void <name>glGetDoublei_vEXT</name></proto> 16365 <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param> 16366 <param><ptype>GLuint</ptype> <name>index</name></param> 16367 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 16368 <alias name="glGetDoublei_v"/> 16369 </command> 16370 <command> 16371 <proto>void <name>glGetDoublev</name></proto> 16372 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 16373 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>data</name></param> 16374 <glx type="single" opcode="114"/> 16375 </command> 16376 <command> 16377 <proto>void <name>glGetDriverControlStringQCOM</name></proto> 16378 <param><ptype>GLuint</ptype> <name>driverControl</name></param> 16379 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16380 <param><ptype>GLsizei</ptype> *<name>length</name></param> 16381 <param len="bufSize"><ptype>GLchar</ptype> *<name>driverControlString</name></param> 16382 </command> 16383 <command> 16384 <proto>void <name>glGetDriverControlsQCOM</name></proto> 16385 <param><ptype>GLint</ptype> *<name>num</name></param> 16386 <param><ptype>GLsizei</ptype> <name>size</name></param> 16387 <param len="size"><ptype>GLuint</ptype> *<name>driverControls</name></param> 16388 </command> 16389 <command> 16390 <proto group="ErrorCode"><ptype>GLenum</ptype> <name>glGetError</name></proto> 16391 <glx type="single" opcode="115"/> 16392 </command> 16393 <command> 16394 <proto>void <name>glGetFenceivNV</name></proto> 16395 <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 16396 <param group="FenceParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param> 16397 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16398 <glx type="vendor" opcode="1280"/> 16399 </command> 16400 <command> 16401 <proto>void <name>glGetFinalCombinerInputParameterfvNV</name></proto> 16402 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 16403 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16404 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16405 <glx type="vendor" opcode="1274"/> 16406 </command> 16407 <command> 16408 <proto>void <name>glGetFinalCombinerInputParameterivNV</name></proto> 16409 <param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param> 16410 <param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16411 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16412 <glx type="vendor" opcode="1275"/> 16413 </command> 16414 <command> 16415 <proto>void <name>glGetFirstPerfQueryIdINTEL</name></proto> 16416 <param><ptype>GLuint</ptype> *<name>queryId</name></param> 16417 </command> 16418 <command> 16419 <proto>void <name>glGetFixedv</name></proto> 16420 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 16421 <param><ptype>GLfixed</ptype> *<name>params</name></param> 16422 </command> 16423 <command> 16424 <proto>void <name>glGetFixedvOES</name></proto> 16425 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 16426 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 16427 </command> 16428 <command> 16429 <proto>void <name>glGetFloatIndexedvEXT</name></proto> 16430 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 16431 <param><ptype>GLuint</ptype> <name>index</name></param> 16432 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> 16433 <alias name="glGetFloati_v"/> 16434 </command> 16435 <command> 16436 <proto>void <name>glGetFloati_v</name></proto> 16437 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 16438 <param><ptype>GLuint</ptype> <name>index</name></param> 16439 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> 16440 </command> 16441 <command> 16442 <proto>void <name>glGetFloati_vEXT</name></proto> 16443 <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param> 16444 <param><ptype>GLuint</ptype> <name>index</name></param> 16445 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16446 <alias name="glGetFloati_v"/> 16447 </command> 16448 <command> 16449 <proto>void <name>glGetFloati_vNV</name></proto> 16450 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 16451 <param><ptype>GLuint</ptype> <name>index</name></param> 16452 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> 16453 <alias name="glGetFloati_v"/> 16454 </command> 16455 <command> 16456 <proto>void <name>glGetFloati_vOES</name></proto> 16457 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 16458 <param><ptype>GLuint</ptype> <name>index</name></param> 16459 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param> 16460 <alias name="glGetFloati_v"/> 16461 </command> 16462 <command> 16463 <proto>void <name>glGetFloatv</name></proto> 16464 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 16465 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>data</name></param> 16466 <glx type="single" opcode="116"/> 16467 </command> 16468 <command> 16469 <proto>void <name>glGetFogFuncSGIS</name></proto> 16470 <param len="COMPSIZE()"><ptype>GLfloat</ptype> *<name>points</name></param> 16471 </command> 16472 <command> 16473 <proto><ptype>GLint</ptype> <name>glGetFragDataIndex</name></proto> 16474 <param><ptype>GLuint</ptype> <name>program</name></param> 16475 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 16476 </command> 16477 <command> 16478 <proto><ptype>GLint</ptype> <name>glGetFragDataIndexEXT</name></proto> 16479 <param><ptype>GLuint</ptype> <name>program</name></param> 16480 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 16481 <alias name="glGetFragDataIndex"/> 16482 </command> 16483 <command> 16484 <proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto> 16485 <param><ptype>GLuint</ptype> <name>program</name></param> 16486 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 16487 </command> 16488 <command> 16489 <proto><ptype>GLint</ptype> <name>glGetFragDataLocationEXT</name></proto> 16490 <param><ptype>GLuint</ptype> <name>program</name></param> 16491 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 16492 <alias name="glGetFragDataLocation"/> 16493 </command> 16494 <command> 16495 <proto>void <name>glGetFragmentLightfvSGIX</name></proto> 16496 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 16497 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 16498 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16499 </command> 16500 <command> 16501 <proto>void <name>glGetFragmentLightivSGIX</name></proto> 16502 <param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param> 16503 <param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 16504 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16505 </command> 16506 <command> 16507 <proto>void <name>glGetFragmentMaterialfvSGIX</name></proto> 16508 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 16509 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16510 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16511 </command> 16512 <command> 16513 <proto>void <name>glGetFragmentMaterialivSGIX</name></proto> 16514 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 16515 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16516 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16517 </command> 16518 <command> 16519 <proto>void <name>glGetFramebufferAttachmentParameteriv</name></proto> 16520 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 16521 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 16522 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 16523 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16524 <glx type="vendor" opcode="1428"/> 16525 </command> 16526 <command> 16527 <proto>void <name>glGetFramebufferAttachmentParameterivEXT</name></proto> 16528 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 16529 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 16530 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 16531 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16532 <alias name="glGetFramebufferAttachmentParameteriv"/> 16533 <glx type="vendor" opcode="1428"/> 16534 </command> 16535 <command> 16536 <proto>void <name>glGetFramebufferAttachmentParameterivOES</name></proto> 16537 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 16538 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 16539 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 16540 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16541 </command> 16542 <command> 16543 <proto>void <name>glGetFramebufferParameterfvAMD</name></proto> 16544 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 16545 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 16546 <param><ptype>GLuint</ptype> <name>numsamples</name></param> 16547 <param><ptype>GLuint</ptype> <name>pixelindex</name></param> 16548 <param><ptype>GLsizei</ptype> <name>size</name></param> 16549 <param><ptype>GLfloat</ptype> *<name>values</name></param> 16550 </command> 16551 <command> 16552 <proto>void <name>glGetFramebufferParameteriv</name></proto> 16553 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 16554 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 16555 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16556 </command> 16557 <command> 16558 <proto>void <name>glGetFramebufferParameterivEXT</name></proto> 16559 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 16560 <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16561 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16562 </command> 16563 <command> 16564 <proto><ptype>GLsizei</ptype> <name>glGetFramebufferPixelLocalStorageSizeEXT</name></proto> 16565 <param group="FramebufferTarget"><ptype>GLuint</ptype> <name>target</name></param> 16566 </command> 16567 <command> 16568 <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto> 16569 </command> 16570 <command> 16571 <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto> 16572 </command> 16573 <command> 16574 <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto> 16575 </command> 16576 <command> 16577 <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto> 16578 <alias name="glGetGraphicsResetStatus"/> 16579 </command> 16580 <command> 16581 <proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glGetHandleARB</name></proto> 16582 <param><ptype>GLenum</ptype> <name>pname</name></param> 16583 </command> 16584 <command> 16585 <proto>void <name>glGetHistogram</name></proto> 16586 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16587 <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param> 16588 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16589 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16590 <param len="COMPSIZE(target,format,type)">void *<name>values</name></param> 16591 <glx type="single" opcode="154"/> 16592 <glx type="render" opcode="337" name="glGetHistogramPBO" comment="PBO protocol"/> 16593 </command> 16594 <command> 16595 <proto>void <name>glGetHistogramEXT</name></proto> 16596 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16597 <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param> 16598 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16599 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16600 <param len="COMPSIZE(target,format,type)">void *<name>values</name></param> 16601 <glx type="vendor" opcode="5"/> 16602 </command> 16603 <command> 16604 <proto>void <name>glGetHistogramParameterfv</name></proto> 16605 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16606 <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16607 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16608 <glx type="single" opcode="155"/> 16609 </command> 16610 <command> 16611 <proto>void <name>glGetHistogramParameterfvEXT</name></proto> 16612 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16613 <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16614 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16615 <glx type="vendor" opcode="6"/> 16616 </command> 16617 <command> 16618 <proto>void <name>glGetHistogramParameteriv</name></proto> 16619 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16620 <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16621 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16622 <glx type="single" opcode="156"/> 16623 </command> 16624 <command> 16625 <proto>void <name>glGetHistogramParameterivEXT</name></proto> 16626 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16627 <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16628 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16629 <glx type="vendor" opcode="7"/> 16630 </command> 16631 <command> 16632 <proto>void <name>glGetHistogramParameterxvOES</name></proto> 16633 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16634 <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16635 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 16636 </command> 16637 <command> 16638 <proto><ptype>GLuint64</ptype> <name>glGetImageHandleARB</name></proto> 16639 <param><ptype>GLuint</ptype> <name>texture</name></param> 16640 <param><ptype>GLint</ptype> <name>level</name></param> 16641 <param><ptype>GLboolean</ptype> <name>layered</name></param> 16642 <param><ptype>GLint</ptype> <name>layer</name></param> 16643 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16644 </command> 16645 <command> 16646 <proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto> 16647 <param><ptype>GLuint</ptype> <name>texture</name></param> 16648 <param><ptype>GLint</ptype> <name>level</name></param> 16649 <param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param> 16650 <param><ptype>GLint</ptype> <name>layer</name></param> 16651 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16652 </command> 16653 <command> 16654 <proto>void <name>glGetImageTransformParameterfvHP</name></proto> 16655 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 16656 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 16657 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16658 </command> 16659 <command> 16660 <proto>void <name>glGetImageTransformParameterivHP</name></proto> 16661 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 16662 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 16663 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16664 </command> 16665 <command> 16666 <proto>void <name>glGetInfoLogARB</name></proto> 16667 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param> 16668 <param><ptype>GLsizei</ptype> <name>maxLength</name></param> 16669 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 16670 <param len="maxLength"><ptype>GLcharARB</ptype> *<name>infoLog</name></param> 16671 </command> 16672 <command> 16673 <proto><ptype>GLint</ptype> <name>glGetInstrumentsSGIX</name></proto> 16674 <glx type="vendor" opcode="4102"/> 16675 </command> 16676 <command> 16677 <proto>void <name>glGetInteger64i_v</name></proto> 16678 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 16679 <param><ptype>GLuint</ptype> <name>index</name></param> 16680 <param len="COMPSIZE(target)"><ptype>GLint64</ptype> *<name>data</name></param> 16681 </command> 16682 <command> 16683 <proto>void <name>glGetInteger64v</name></proto> 16684 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 16685 <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>data</name></param> 16686 </command> 16687 <command> 16688 <proto>void <name>glGetInteger64vAPPLE</name></proto> 16689 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 16690 <param><ptype>GLint64</ptype> *<name>params</name></param> 16691 <alias name="glGetInteger64v"/> 16692 </command> 16693 <command> 16694 <proto>void <name>glGetIntegerIndexedvEXT</name></proto> 16695 <param><ptype>GLenum</ptype> <name>target</name></param> 16696 <param><ptype>GLuint</ptype> <name>index</name></param> 16697 <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param> 16698 <alias name="glGetIntegeri_v"/> 16699 <glx type="single" opcode="211"/> 16700 </command> 16701 <command> 16702 <proto>void <name>glGetIntegeri_v</name></proto> 16703 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 16704 <param><ptype>GLuint</ptype> <name>index</name></param> 16705 <param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param> 16706 </command> 16707 <command> 16708 <proto>void <name>glGetIntegeri_vEXT</name></proto> 16709 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 16710 <param><ptype>GLuint</ptype> <name>index</name></param> 16711 <param><ptype>GLint</ptype> *<name>data</name></param> 16712 </command> 16713 <command> 16714 <proto>void <name>glGetIntegerui64i_vNV</name></proto> 16715 <param><ptype>GLenum</ptype> <name>value</name></param> 16716 <param><ptype>GLuint</ptype> <name>index</name></param> 16717 <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param> 16718 </command> 16719 <command> 16720 <proto>void <name>glGetIntegerui64vNV</name></proto> 16721 <param><ptype>GLenum</ptype> <name>value</name></param> 16722 <param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param> 16723 </command> 16724 <command> 16725 <proto>void <name>glGetIntegerv</name></proto> 16726 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 16727 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>data</name></param> 16728 <glx type="single" opcode="117"/> 16729 </command> 16730 <command> 16731 <proto>void <name>glGetInternalformatSampleivNV</name></proto> 16732 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16733 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 16734 <param><ptype>GLsizei</ptype> <name>samples</name></param> 16735 <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param> 16736 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16737 <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> 16738 </command> 16739 <command> 16740 <proto>void <name>glGetInternalformati64v</name></proto> 16741 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16742 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 16743 <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param> 16744 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16745 <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param> 16746 </command> 16747 <command> 16748 <proto>void <name>glGetInternalformativ</name></proto> 16749 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 16750 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 16751 <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param> 16752 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 16753 <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> 16754 </command> 16755 <command> 16756 <proto>void <name>glGetInvariantBooleanvEXT</name></proto> 16757 <param><ptype>GLuint</ptype> <name>id</name></param> 16758 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 16759 <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param> 16760 </command> 16761 <command> 16762 <proto>void <name>glGetInvariantFloatvEXT</name></proto> 16763 <param><ptype>GLuint</ptype> <name>id</name></param> 16764 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 16765 <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param> 16766 </command> 16767 <command> 16768 <proto>void <name>glGetInvariantIntegervEXT</name></proto> 16769 <param><ptype>GLuint</ptype> <name>id</name></param> 16770 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 16771 <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param> 16772 </command> 16773 <command> 16774 <proto>void <name>glGetLightfv</name></proto> 16775 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 16776 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16777 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16778 <glx type="single" opcode="118"/> 16779 </command> 16780 <command> 16781 <proto>void <name>glGetLightiv</name></proto> 16782 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 16783 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16784 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16785 <glx type="single" opcode="119"/> 16786 </command> 16787 <command> 16788 <proto>void <name>glGetLightxOES</name></proto> 16789 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 16790 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16791 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 16792 </command> 16793 <command> 16794 <proto>void <name>glGetLightxv</name></proto> 16795 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 16796 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16797 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 16798 </command> 16799 <command> 16800 <proto>void <name>glGetLightxvOES</name></proto> 16801 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 16802 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16803 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 16804 </command> 16805 <command> 16806 <proto>void <name>glGetListParameterfvSGIX</name></proto> 16807 <param group="List"><ptype>GLuint</ptype> <name>list</name></param> 16808 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 16809 <param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16810 </command> 16811 <command> 16812 <proto>void <name>glGetListParameterivSGIX</name></proto> 16813 <param group="List"><ptype>GLuint</ptype> <name>list</name></param> 16814 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 16815 <param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16816 </command> 16817 <command> 16818 <proto>void <name>glGetLocalConstantBooleanvEXT</name></proto> 16819 <param><ptype>GLuint</ptype> <name>id</name></param> 16820 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 16821 <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param> 16822 </command> 16823 <command> 16824 <proto>void <name>glGetLocalConstantFloatvEXT</name></proto> 16825 <param><ptype>GLuint</ptype> <name>id</name></param> 16826 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 16827 <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param> 16828 </command> 16829 <command> 16830 <proto>void <name>glGetLocalConstantIntegervEXT</name></proto> 16831 <param><ptype>GLuint</ptype> <name>id</name></param> 16832 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 16833 <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param> 16834 </command> 16835 <command> 16836 <proto>void <name>glGetMapAttribParameterfvNV</name></proto> 16837 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 16838 <param><ptype>GLuint</ptype> <name>index</name></param> 16839 <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16840 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16841 </command> 16842 <command> 16843 <proto>void <name>glGetMapAttribParameterivNV</name></proto> 16844 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 16845 <param><ptype>GLuint</ptype> <name>index</name></param> 16846 <param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16847 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16848 </command> 16849 <command> 16850 <proto>void <name>glGetMapControlPointsNV</name></proto> 16851 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 16852 <param><ptype>GLuint</ptype> <name>index</name></param> 16853 <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param> 16854 <param><ptype>GLsizei</ptype> <name>ustride</name></param> 16855 <param><ptype>GLsizei</ptype> <name>vstride</name></param> 16856 <param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param> 16857 <param len="COMPSIZE(target)">void *<name>points</name></param> 16858 </command> 16859 <command> 16860 <proto>void <name>glGetMapParameterfvNV</name></proto> 16861 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 16862 <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16863 <param len="COMPSIZE(target,pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16864 </command> 16865 <command> 16866 <proto>void <name>glGetMapParameterivNV</name></proto> 16867 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 16868 <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 16869 <param len="COMPSIZE(target,pname)"><ptype>GLint</ptype> *<name>params</name></param> 16870 </command> 16871 <command> 16872 <proto>void <name>glGetMapdv</name></proto> 16873 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 16874 <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param> 16875 <param len="COMPSIZE(target,query)"><ptype>GLdouble</ptype> *<name>v</name></param> 16876 <glx type="single" opcode="120"/> 16877 </command> 16878 <command> 16879 <proto>void <name>glGetMapfv</name></proto> 16880 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 16881 <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param> 16882 <param len="COMPSIZE(target,query)"><ptype>GLfloat</ptype> *<name>v</name></param> 16883 <glx type="single" opcode="121"/> 16884 </command> 16885 <command> 16886 <proto>void <name>glGetMapiv</name></proto> 16887 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 16888 <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param> 16889 <param len="COMPSIZE(target,query)"><ptype>GLint</ptype> *<name>v</name></param> 16890 <glx type="single" opcode="122"/> 16891 </command> 16892 <command> 16893 <proto>void <name>glGetMapxvOES</name></proto> 16894 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 16895 <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param> 16896 <param len="COMPSIZE(query)"><ptype>GLfixed</ptype> *<name>v</name></param> 16897 </command> 16898 <command> 16899 <proto>void <name>glGetMaterialfv</name></proto> 16900 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 16901 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16902 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16903 <glx type="single" opcode="123"/> 16904 </command> 16905 <command> 16906 <proto>void <name>glGetMaterialiv</name></proto> 16907 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 16908 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16909 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16910 <glx type="single" opcode="124"/> 16911 </command> 16912 <command> 16913 <proto>void <name>glGetMaterialxOES</name></proto> 16914 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 16915 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16916 <param><ptype>GLfixed</ptype> <name>param</name></param> 16917 </command> 16918 <command> 16919 <proto>void <name>glGetMaterialxv</name></proto> 16920 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 16921 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16922 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 16923 </command> 16924 <command> 16925 <proto>void <name>glGetMaterialxvOES</name></proto> 16926 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 16927 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16928 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 16929 </command> 16930 <command> 16931 <proto>void <name>glGetMemoryObjectParameterivEXT</name></proto> 16932 <param><ptype>GLuint</ptype> <name>memoryObject</name></param> 16933 <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 16934 <param><ptype>GLint</ptype> *<name>params</name></param> 16935 </command> 16936 <command> 16937 <proto>void <name>glGetMinmax</name></proto> 16938 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16939 <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param> 16940 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16941 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16942 <param len="COMPSIZE(target,format,type)">void *<name>values</name></param> 16943 <glx type="single" opcode="157"/> 16944 <glx type="render" opcode="338" name="glGetMinmaxPBO" comment="PBO protocol"/> 16945 </command> 16946 <command> 16947 <proto>void <name>glGetMinmaxEXT</name></proto> 16948 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16949 <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param> 16950 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 16951 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 16952 <param len="COMPSIZE(target,format,type)">void *<name>values</name></param> 16953 <glx type="vendor" opcode="8"/> 16954 </command> 16955 <command> 16956 <proto>void <name>glGetMinmaxParameterfv</name></proto> 16957 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16958 <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16959 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16960 <glx type="single" opcode="158"/> 16961 </command> 16962 <command> 16963 <proto>void <name>glGetMinmaxParameterfvEXT</name></proto> 16964 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16965 <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16966 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16967 <glx type="vendor" opcode="9"/> 16968 </command> 16969 <command> 16970 <proto>void <name>glGetMinmaxParameteriv</name></proto> 16971 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16972 <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16973 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16974 <glx type="single" opcode="159"/> 16975 </command> 16976 <command> 16977 <proto>void <name>glGetMinmaxParameterivEXT</name></proto> 16978 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 16979 <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 16980 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16981 <glx type="vendor" opcode="10"/> 16982 </command> 16983 <command> 16984 <proto>void <name>glGetMultiTexEnvfvEXT</name></proto> 16985 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 16986 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 16987 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16988 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 16989 </command> 16990 <command> 16991 <proto>void <name>glGetMultiTexEnvivEXT</name></proto> 16992 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 16993 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 16994 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 16995 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 16996 </command> 16997 <command> 16998 <proto>void <name>glGetMultiTexGendvEXT</name></proto> 16999 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 17000 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 17001 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17002 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 17003 </command> 17004 <command> 17005 <proto>void <name>glGetMultiTexGenfvEXT</name></proto> 17006 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 17007 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 17008 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17009 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 17010 </command> 17011 <command> 17012 <proto>void <name>glGetMultiTexGenivEXT</name></proto> 17013 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 17014 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 17015 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17016 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17017 </command> 17018 <command> 17019 <proto>void <name>glGetMultiTexImageEXT</name></proto> 17020 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 17021 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 17022 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 17023 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 17024 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 17025 <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param> 17026 </command> 17027 <command> 17028 <proto>void <name>glGetMultiTexLevelParameterfvEXT</name></proto> 17029 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 17030 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 17031 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 17032 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17033 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 17034 </command> 17035 <command> 17036 <proto>void <name>glGetMultiTexLevelParameterivEXT</name></proto> 17037 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 17038 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 17039 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 17040 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17041 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17042 </command> 17043 <command> 17044 <proto>void <name>glGetMultiTexParameterIivEXT</name></proto> 17045 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 17046 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 17047 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17048 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17049 </command> 17050 <command> 17051 <proto>void <name>glGetMultiTexParameterIuivEXT</name></proto> 17052 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 17053 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 17054 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17055 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 17056 </command> 17057 <command> 17058 <proto>void <name>glGetMultiTexParameterfvEXT</name></proto> 17059 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 17060 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 17061 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17062 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 17063 </command> 17064 <command> 17065 <proto>void <name>glGetMultiTexParameterivEXT</name></proto> 17066 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 17067 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 17068 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17069 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17070 </command> 17071 <command> 17072 <proto>void <name>glGetMultisamplefv</name></proto> 17073 <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param> 17074 <param><ptype>GLuint</ptype> <name>index</name></param> 17075 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>val</name></param> 17076 </command> 17077 <command> 17078 <proto>void <name>glGetMultisamplefvNV</name></proto> 17079 <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param> 17080 <param><ptype>GLuint</ptype> <name>index</name></param> 17081 <param len="2"><ptype>GLfloat</ptype> *<name>val</name></param> 17082 <alias name="glGetMultisamplefv"/> 17083 </command> 17084 <command> 17085 <proto>void <name>glGetNamedBufferParameteri64v</name></proto> 17086 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17087 <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17088 <param><ptype>GLint64</ptype> *<name>params</name></param> 17089 </command> 17090 <command> 17091 <proto>void <name>glGetNamedBufferParameteriv</name></proto> 17092 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17093 <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17094 <param><ptype>GLint</ptype> *<name>params</name></param> 17095 </command> 17096 <command> 17097 <proto>void <name>glGetNamedBufferParameterivEXT</name></proto> 17098 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17099 <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17100 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17101 </command> 17102 <command> 17103 <proto>void <name>glGetNamedBufferParameterui64vNV</name></proto> 17104 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17105 <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17106 <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param> 17107 </command> 17108 <command> 17109 <proto>void <name>glGetNamedBufferPointerv</name></proto> 17110 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17111 <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17112 <param>void **<name>params</name></param> 17113 </command> 17114 <command> 17115 <proto>void <name>glGetNamedBufferPointervEXT</name></proto> 17116 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17117 <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17118 <param len="1">void **<name>params</name></param> 17119 </command> 17120 <command> 17121 <proto>void <name>glGetNamedBufferSubData</name></proto> 17122 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17123 <param><ptype>GLintptr</ptype> <name>offset</name></param> 17124 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 17125 <param>void *<name>data</name></param> 17126 </command> 17127 <command> 17128 <proto>void <name>glGetNamedBufferSubDataEXT</name></proto> 17129 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17130 <param><ptype>GLintptr</ptype> <name>offset</name></param> 17131 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 17132 <param len="COMPSIZE(size)">void *<name>data</name></param> 17133 </command> 17134 <command> 17135 <proto>void <name>glGetNamedFramebufferParameterfvAMD</name></proto> 17136 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 17137 <param><ptype>GLenum</ptype> <name>pname</name></param> 17138 <param><ptype>GLuint</ptype> <name>numsamples</name></param> 17139 <param><ptype>GLuint</ptype> <name>pixelindex</name></param> 17140 <param><ptype>GLsizei</ptype> <name>size</name></param> 17141 <param><ptype>GLfloat</ptype> *<name>values</name></param> 17142 </command> 17143 <command> 17144 <proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto> 17145 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 17146 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 17147 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17148 <param><ptype>GLint</ptype> *<name>params</name></param> 17149 </command> 17150 <command> 17151 <proto>void <name>glGetNamedFramebufferAttachmentParameterivEXT</name></proto> 17152 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 17153 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 17154 <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17155 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17156 </command> 17157 <command> 17158 <proto>void <name>glGetNamedFramebufferParameteriv</name></proto> 17159 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 17160 <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17161 <param><ptype>GLint</ptype> *<name>param</name></param> 17162 </command> 17163 <command> 17164 <proto>void <name>glGetNamedFramebufferParameterivEXT</name></proto> 17165 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 17166 <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17167 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17168 </command> 17169 <command> 17170 <proto>void <name>glGetNamedProgramLocalParameterIivEXT</name></proto> 17171 <param><ptype>GLuint</ptype> <name>program</name></param> 17172 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 17173 <param><ptype>GLuint</ptype> <name>index</name></param> 17174 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 17175 </command> 17176 <command> 17177 <proto>void <name>glGetNamedProgramLocalParameterIuivEXT</name></proto> 17178 <param><ptype>GLuint</ptype> <name>program</name></param> 17179 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 17180 <param><ptype>GLuint</ptype> <name>index</name></param> 17181 <param len="4"><ptype>GLuint</ptype> *<name>params</name></param> 17182 </command> 17183 <command> 17184 <proto>void <name>glGetNamedProgramLocalParameterdvEXT</name></proto> 17185 <param><ptype>GLuint</ptype> <name>program</name></param> 17186 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 17187 <param><ptype>GLuint</ptype> <name>index</name></param> 17188 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 17189 </command> 17190 <command> 17191 <proto>void <name>glGetNamedProgramLocalParameterfvEXT</name></proto> 17192 <param><ptype>GLuint</ptype> <name>program</name></param> 17193 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 17194 <param><ptype>GLuint</ptype> <name>index</name></param> 17195 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 17196 </command> 17197 <command> 17198 <proto>void <name>glGetNamedProgramStringEXT</name></proto> 17199 <param><ptype>GLuint</ptype> <name>program</name></param> 17200 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 17201 <param group="ProgramStringProperty"><ptype>GLenum</ptype> <name>pname</name></param> 17202 <param len="COMPSIZE(program,pname)">void *<name>string</name></param> 17203 </command> 17204 <command> 17205 <proto>void <name>glGetNamedProgramivEXT</name></proto> 17206 <param><ptype>GLuint</ptype> <name>program</name></param> 17207 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 17208 <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 17209 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 17210 </command> 17211 <command> 17212 <proto>void <name>glGetNamedRenderbufferParameteriv</name></proto> 17213 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 17214 <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17215 <param><ptype>GLint</ptype> *<name>params</name></param> 17216 </command> 17217 <command> 17218 <proto>void <name>glGetNamedRenderbufferParameterivEXT</name></proto> 17219 <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 17220 <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17221 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17222 </command> 17223 <command> 17224 <proto>void <name>glGetNamedStringARB</name></proto> 17225 <param><ptype>GLint</ptype> <name>namelen</name></param> 17226 <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param> 17227 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17228 <param len="1"><ptype>GLint</ptype> *<name>stringlen</name></param> 17229 <param len="bufSize"><ptype>GLchar</ptype> *<name>string</name></param> 17230 </command> 17231 <command> 17232 <proto>void <name>glGetNamedStringivARB</name></proto> 17233 <param><ptype>GLint</ptype> <name>namelen</name></param> 17234 <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param> 17235 <param><ptype>GLenum</ptype> <name>pname</name></param> 17236 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17237 </command> 17238 <command> 17239 <proto>void <name>glGetNextPerfQueryIdINTEL</name></proto> 17240 <param><ptype>GLuint</ptype> <name>queryId</name></param> 17241 <param><ptype>GLuint</ptype> *<name>nextQueryId</name></param> 17242 </command> 17243 <command> 17244 <proto>void <name>glGetObjectBufferfvATI</name></proto> 17245 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17246 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 17247 <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param> 17248 </command> 17249 <command> 17250 <proto>void <name>glGetObjectBufferivATI</name></proto> 17251 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17252 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 17253 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 17254 </command> 17255 <command> 17256 <proto>void <name>glGetObjectLabel</name></proto> 17257 <param><ptype>GLenum</ptype> <name>identifier</name></param> 17258 <param><ptype>GLuint</ptype> <name>name</name></param> 17259 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17260 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17261 <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param> 17262 </command> 17263 <command> 17264 <proto>void <name>glGetObjectLabelEXT</name></proto> 17265 <param><ptype>GLenum</ptype> <name>type</name></param> 17266 <param><ptype>GLuint</ptype> <name>object</name></param> 17267 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17268 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17269 <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param> 17270 </command> 17271 <command> 17272 <proto>void <name>glGetObjectLabelKHR</name></proto> 17273 <param><ptype>GLenum</ptype> <name>identifier</name></param> 17274 <param><ptype>GLuint</ptype> <name>name</name></param> 17275 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17276 <param><ptype>GLsizei</ptype> *<name>length</name></param> 17277 <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param> 17278 <alias name="glGetObjectLabel"/> 17279 </command> 17280 <command> 17281 <proto>void <name>glGetObjectParameterfvARB</name></proto> 17282 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param> 17283 <param><ptype>GLenum</ptype> <name>pname</name></param> 17284 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 17285 </command> 17286 <command> 17287 <proto>void <name>glGetObjectParameterivAPPLE</name></proto> 17288 <param><ptype>GLenum</ptype> <name>objectType</name></param> 17289 <param><ptype>GLuint</ptype> <name>name</name></param> 17290 <param><ptype>GLenum</ptype> <name>pname</name></param> 17291 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17292 </command> 17293 <command> 17294 <proto>void <name>glGetObjectParameterivARB</name></proto> 17295 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param> 17296 <param><ptype>GLenum</ptype> <name>pname</name></param> 17297 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17298 </command> 17299 <command> 17300 <proto>void <name>glGetObjectPtrLabel</name></proto> 17301 <param>const void *<name>ptr</name></param> 17302 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17303 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17304 <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param> 17305 </command> 17306 <command> 17307 <proto>void <name>glGetObjectPtrLabelKHR</name></proto> 17308 <param>const void *<name>ptr</name></param> 17309 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17310 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17311 <param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param> 17312 <alias name="glGetObjectPtrLabel"/> 17313 </command> 17314 <command> 17315 <proto>void <name>glGetOcclusionQueryivNV</name></proto> 17316 <param><ptype>GLuint</ptype> <name>id</name></param> 17317 <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param> 17318 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17319 </command> 17320 <command> 17321 <proto>void <name>glGetOcclusionQueryuivNV</name></proto> 17322 <param><ptype>GLuint</ptype> <name>id</name></param> 17323 <param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param> 17324 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 17325 </command> 17326 <command> 17327 <proto>void <name>glGetPathColorGenfvNV</name></proto> 17328 <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param> 17329 <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param> 17330 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param> 17331 </command> 17332 <command> 17333 <proto>void <name>glGetPathColorGenivNV</name></proto> 17334 <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param> 17335 <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param> 17336 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param> 17337 </command> 17338 <command> 17339 <proto>void <name>glGetPathCommandsNV</name></proto> 17340 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 17341 <param group="PathCommand" len="COMPSIZE(path)"><ptype>GLubyte</ptype> *<name>commands</name></param> 17342 </command> 17343 <command> 17344 <proto>void <name>glGetPathCoordsNV</name></proto> 17345 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 17346 <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>coords</name></param> 17347 </command> 17348 <command> 17349 <proto>void <name>glGetPathDashArrayNV</name></proto> 17350 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 17351 <param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>dashArray</name></param> 17352 </command> 17353 <command> 17354 <proto><ptype>GLfloat</ptype> <name>glGetPathLengthNV</name></proto> 17355 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 17356 <param><ptype>GLsizei</ptype> <name>startSegment</name></param> 17357 <param><ptype>GLsizei</ptype> <name>numSegments</name></param> 17358 </command> 17359 <command> 17360 <proto>void <name>glGetPathMetricRangeNV</name></proto> 17361 <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param> 17362 <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param> 17363 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 17364 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17365 <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param> 17366 </command> 17367 <command> 17368 <proto>void <name>glGetPathMetricsNV</name></proto> 17369 <param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param> 17370 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 17371 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 17372 <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 17373 <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 17374 <param><ptype>GLsizei</ptype> <name>stride</name></param> 17375 <param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param> 17376 </command> 17377 <command> 17378 <proto>void <name>glGetPathParameterfvNV</name></proto> 17379 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 17380 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17381 <param len="4"><ptype>GLfloat</ptype> *<name>value</name></param> 17382 </command> 17383 <command> 17384 <proto>void <name>glGetPathParameterivNV</name></proto> 17385 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 17386 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 17387 <param len="4"><ptype>GLint</ptype> *<name>value</name></param> 17388 </command> 17389 <command> 17390 <proto>void <name>glGetPathSpacingNV</name></proto> 17391 <param group="PathListMode"><ptype>GLenum</ptype> <name>pathListMode</name></param> 17392 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 17393 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 17394 <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 17395 <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 17396 <param><ptype>GLfloat</ptype> <name>advanceScale</name></param> 17397 <param><ptype>GLfloat</ptype> <name>kerningScale</name></param> 17398 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 17399 <param len="COMPSIZE(pathListMode,numPaths)"><ptype>GLfloat</ptype> *<name>returnedSpacing</name></param> 17400 </command> 17401 <command> 17402 <proto>void <name>glGetPathTexGenfvNV</name></proto> 17403 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param> 17404 <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param> 17405 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param> 17406 </command> 17407 <command> 17408 <proto>void <name>glGetPathTexGenivNV</name></proto> 17409 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param> 17410 <param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param> 17411 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param> 17412 </command> 17413 <command> 17414 <proto>void <name>glGetPerfCounterInfoINTEL</name></proto> 17415 <param><ptype>GLuint</ptype> <name>queryId</name></param> 17416 <param><ptype>GLuint</ptype> <name>counterId</name></param> 17417 <param><ptype>GLuint</ptype> <name>counterNameLength</name></param> 17418 <param><ptype>GLchar</ptype> *<name>counterName</name></param> 17419 <param><ptype>GLuint</ptype> <name>counterDescLength</name></param> 17420 <param><ptype>GLchar</ptype> *<name>counterDesc</name></param> 17421 <param><ptype>GLuint</ptype> *<name>counterOffset</name></param> 17422 <param><ptype>GLuint</ptype> *<name>counterDataSize</name></param> 17423 <param><ptype>GLuint</ptype> *<name>counterTypeEnum</name></param> 17424 <param><ptype>GLuint</ptype> *<name>counterDataTypeEnum</name></param> 17425 <param><ptype>GLuint64</ptype> *<name>rawCounterMaxValue</name></param> 17426 </command> 17427 <command> 17428 <proto>void <name>glGetPerfMonitorCounterDataAMD</name></proto> 17429 <param><ptype>GLuint</ptype> <name>monitor</name></param> 17430 <param><ptype>GLenum</ptype> <name>pname</name></param> 17431 <param><ptype>GLsizei</ptype> <name>dataSize</name></param> 17432 <param len="dataSize"><ptype>GLuint</ptype> *<name>data</name></param> 17433 <param len="1"><ptype>GLint</ptype> *<name>bytesWritten</name></param> 17434 </command> 17435 <command> 17436 <proto>void <name>glGetPerfMonitorCounterInfoAMD</name></proto> 17437 <param><ptype>GLuint</ptype> <name>group</name></param> 17438 <param><ptype>GLuint</ptype> <name>counter</name></param> 17439 <param><ptype>GLenum</ptype> <name>pname</name></param> 17440 <param len="COMPSIZE(pname)">void *<name>data</name></param> 17441 </command> 17442 <command> 17443 <proto>void <name>glGetPerfMonitorCounterStringAMD</name></proto> 17444 <param><ptype>GLuint</ptype> <name>group</name></param> 17445 <param><ptype>GLuint</ptype> <name>counter</name></param> 17446 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17447 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17448 <param len="bufSize"><ptype>GLchar</ptype> *<name>counterString</name></param> 17449 </command> 17450 <command> 17451 <proto>void <name>glGetPerfMonitorCountersAMD</name></proto> 17452 <param><ptype>GLuint</ptype> <name>group</name></param> 17453 <param len="1"><ptype>GLint</ptype> *<name>numCounters</name></param> 17454 <param len="1"><ptype>GLint</ptype> *<name>maxActiveCounters</name></param> 17455 <param><ptype>GLsizei</ptype> <name>counterSize</name></param> 17456 <param len="counterSize"><ptype>GLuint</ptype> *<name>counters</name></param> 17457 </command> 17458 <command> 17459 <proto>void <name>glGetPerfMonitorGroupStringAMD</name></proto> 17460 <param><ptype>GLuint</ptype> <name>group</name></param> 17461 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17462 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17463 <param len="bufSize"><ptype>GLchar</ptype> *<name>groupString</name></param> 17464 </command> 17465 <command> 17466 <proto>void <name>glGetPerfMonitorGroupsAMD</name></proto> 17467 <param len="1"><ptype>GLint</ptype> *<name>numGroups</name></param> 17468 <param><ptype>GLsizei</ptype> <name>groupsSize</name></param> 17469 <param len="groupsSize"><ptype>GLuint</ptype> *<name>groups</name></param> 17470 </command> 17471 <command> 17472 <proto>void <name>glGetPerfQueryDataINTEL</name></proto> 17473 <param><ptype>GLuint</ptype> <name>queryHandle</name></param> 17474 <param><ptype>GLuint</ptype> <name>flags</name></param> 17475 <param><ptype>GLsizei</ptype> <name>dataSize</name></param> 17476 <param>void *<name>data</name></param> 17477 <param><ptype>GLuint</ptype> *<name>bytesWritten</name></param> 17478 </command> 17479 <command> 17480 <proto>void <name>glGetPerfQueryIdByNameINTEL</name></proto> 17481 <param><ptype>GLchar</ptype> *<name>queryName</name></param> 17482 <param><ptype>GLuint</ptype> *<name>queryId</name></param> 17483 </command> 17484 <command> 17485 <proto>void <name>glGetPerfQueryInfoINTEL</name></proto> 17486 <param><ptype>GLuint</ptype> <name>queryId</name></param> 17487 <param><ptype>GLuint</ptype> <name>queryNameLength</name></param> 17488 <param><ptype>GLchar</ptype> *<name>queryName</name></param> 17489 <param><ptype>GLuint</ptype> *<name>dataSize</name></param> 17490 <param><ptype>GLuint</ptype> *<name>noCounters</name></param> 17491 <param><ptype>GLuint</ptype> *<name>noInstances</name></param> 17492 <param><ptype>GLuint</ptype> *<name>capsMask</name></param> 17493 </command> 17494 <command> 17495 <proto>void <name>glGetPixelMapfv</name></proto> 17496 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 17497 <param len="COMPSIZE(map)"><ptype>GLfloat</ptype> *<name>values</name></param> 17498 <glx type="single" opcode="125"/> 17499 <glx type="render" opcode="339" name="glGetPixelMapfvPBO" comment="PBO protocol"/> 17500 </command> 17501 <command> 17502 <proto>void <name>glGetPixelMapuiv</name></proto> 17503 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 17504 <param len="COMPSIZE(map)"><ptype>GLuint</ptype> *<name>values</name></param> 17505 <glx type="single" opcode="126"/> 17506 <glx type="render" opcode="340" name="glGetPixelMapuivPBO" comment="PBO protocol"/> 17507 </command> 17508 <command> 17509 <proto>void <name>glGetPixelMapusv</name></proto> 17510 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 17511 <param len="COMPSIZE(map)"><ptype>GLushort</ptype> *<name>values</name></param> 17512 <glx type="single" opcode="127"/> 17513 <glx type="render" opcode="341" name="glGetPixelMapusvPBO" comment="PBO protocol"/> 17514 </command> 17515 <command> 17516 <proto>void <name>glGetPixelMapxv</name></proto> 17517 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 17518 <param><ptype>GLint</ptype> <name>size</name></param> 17519 <param len="size"><ptype>GLfixed</ptype> *<name>values</name></param> 17520 </command> 17521 <command> 17522 <proto>void <name>glGetPixelTexGenParameterfvSGIS</name></proto> 17523 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 17524 <param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 17525 </command> 17526 <command> 17527 <proto>void <name>glGetPixelTexGenParameterivSGIS</name></proto> 17528 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 17529 <param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17530 </command> 17531 <command> 17532 <proto>void <name>glGetPixelTransformParameterfvEXT</name></proto> 17533 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 17534 <param><ptype>GLenum</ptype> <name>pname</name></param> 17535 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 17536 <glx type="vendor" opcode="2051"/> 17537 </command> 17538 <command> 17539 <proto>void <name>glGetPixelTransformParameterivEXT</name></proto> 17540 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 17541 <param><ptype>GLenum</ptype> <name>pname</name></param> 17542 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17543 <glx type="vendor" opcode="2052"/> 17544 </command> 17545 <command> 17546 <proto>void <name>glGetPointerIndexedvEXT</name></proto> 17547 <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param> 17548 <param><ptype>GLuint</ptype> <name>index</name></param> 17549 <param len="1">void **<name>data</name></param> 17550 </command> 17551 <command> 17552 <proto>void <name>glGetPointeri_vEXT</name></proto> 17553 <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param> 17554 <param><ptype>GLuint</ptype> <name>index</name></param> 17555 <param len="1">void **<name>params</name></param> 17556 </command> 17557 <command> 17558 <proto>void <name>glGetPointerv</name></proto> 17559 <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param> 17560 <param len="1">void **<name>params</name></param> 17561 <glx type="single" opcode="208"/> 17562 </command> 17563 <command> 17564 <proto>void <name>glGetPointervEXT</name></proto> 17565 <param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param> 17566 <param len="1">void **<name>params</name></param> 17567 <alias name="glGetPointerv"/> 17568 </command> 17569 <command> 17570 <proto>void <name>glGetPointervKHR</name></proto> 17571 <param><ptype>GLenum</ptype> <name>pname</name></param> 17572 <param>void **<name>params</name></param> 17573 <alias name="glGetPointerv"/> 17574 </command> 17575 <command> 17576 <proto>void <name>glGetPolygonStipple</name></proto> 17577 <param len="COMPSIZE()"><ptype>GLubyte</ptype> *<name>mask</name></param> 17578 <glx type="single" opcode="128"/> 17579 <glx type="render" opcode="342" name="glGetPolygonStipplePBO" comment="PBO protocol"/> 17580 </command> 17581 <command> 17582 <proto>void <name>glGetProgramBinary</name></proto> 17583 <param><ptype>GLuint</ptype> <name>program</name></param> 17584 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17585 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17586 <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param> 17587 <param len="bufSize">void *<name>binary</name></param> 17588 </command> 17589 <command> 17590 <proto>void <name>glGetProgramBinaryOES</name></proto> 17591 <param><ptype>GLuint</ptype> <name>program</name></param> 17592 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17593 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17594 <param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param> 17595 <param len="bufSize">void *<name>binary</name></param> 17596 <alias name="glGetProgramBinary"/> 17597 </command> 17598 <command> 17599 <proto>void <name>glGetProgramEnvParameterIivNV</name></proto> 17600 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 17601 <param><ptype>GLuint</ptype> <name>index</name></param> 17602 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 17603 </command> 17604 <command> 17605 <proto>void <name>glGetProgramEnvParameterIuivNV</name></proto> 17606 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 17607 <param><ptype>GLuint</ptype> <name>index</name></param> 17608 <param len="4"><ptype>GLuint</ptype> *<name>params</name></param> 17609 </command> 17610 <command> 17611 <proto>void <name>glGetProgramEnvParameterdvARB</name></proto> 17612 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17613 <param><ptype>GLuint</ptype> <name>index</name></param> 17614 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 17615 </command> 17616 <command> 17617 <proto>void <name>glGetProgramEnvParameterfvARB</name></proto> 17618 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17619 <param><ptype>GLuint</ptype> <name>index</name></param> 17620 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 17621 </command> 17622 <command> 17623 <proto>void <name>glGetProgramInfoLog</name></proto> 17624 <param><ptype>GLuint</ptype> <name>program</name></param> 17625 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17626 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17627 <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param> 17628 <glx type="single" opcode="201"/> 17629 </command> 17630 <command> 17631 <proto>void <name>glGetProgramInterfaceiv</name></proto> 17632 <param><ptype>GLuint</ptype> <name>program</name></param> 17633 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 17634 <param group="ProgramInterfacePName"><ptype>GLenum</ptype> <name>pname</name></param> 17635 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17636 </command> 17637 <command> 17638 <proto>void <name>glGetProgramLocalParameterIivNV</name></proto> 17639 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 17640 <param><ptype>GLuint</ptype> <name>index</name></param> 17641 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 17642 </command> 17643 <command> 17644 <proto>void <name>glGetProgramLocalParameterIuivNV</name></proto> 17645 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 17646 <param><ptype>GLuint</ptype> <name>index</name></param> 17647 <param len="4"><ptype>GLuint</ptype> *<name>params</name></param> 17648 </command> 17649 <command> 17650 <proto>void <name>glGetProgramLocalParameterdvARB</name></proto> 17651 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17652 <param><ptype>GLuint</ptype> <name>index</name></param> 17653 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 17654 </command> 17655 <command> 17656 <proto>void <name>glGetProgramLocalParameterfvARB</name></proto> 17657 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17658 <param><ptype>GLuint</ptype> <name>index</name></param> 17659 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 17660 </command> 17661 <command> 17662 <proto>void <name>glGetProgramNamedParameterdvNV</name></proto> 17663 <param><ptype>GLuint</ptype> <name>id</name></param> 17664 <param><ptype>GLsizei</ptype> <name>len</name></param> 17665 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 17666 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 17667 <glx type="vendor" opcode="1311"/> 17668 </command> 17669 <command> 17670 <proto>void <name>glGetProgramNamedParameterfvNV</name></proto> 17671 <param><ptype>GLuint</ptype> <name>id</name></param> 17672 <param><ptype>GLsizei</ptype> <name>len</name></param> 17673 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 17674 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 17675 <glx type="vendor" opcode="1310"/> 17676 </command> 17677 <command> 17678 <proto>void <name>glGetProgramParameterdvNV</name></proto> 17679 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 17680 <param><ptype>GLuint</ptype> <name>index</name></param> 17681 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 17682 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 17683 <glx type="vendor" opcode="1297"/> 17684 </command> 17685 <command> 17686 <proto>void <name>glGetProgramParameterfvNV</name></proto> 17687 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 17688 <param><ptype>GLuint</ptype> <name>index</name></param> 17689 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 17690 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 17691 <glx type="vendor" opcode="1296"/> 17692 </command> 17693 <command> 17694 <proto>void <name>glGetProgramPipelineInfoLog</name></proto> 17695 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 17696 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17697 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17698 <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param> 17699 </command> 17700 <command> 17701 <proto>void <name>glGetProgramPipelineInfoLogEXT</name></proto> 17702 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 17703 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17704 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17705 <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param> 17706 </command> 17707 <command> 17708 <proto>void <name>glGetProgramPipelineiv</name></proto> 17709 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 17710 <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17711 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17712 </command> 17713 <command> 17714 <proto>void <name>glGetProgramPipelineivEXT</name></proto> 17715 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 17716 <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17717 <param><ptype>GLint</ptype> *<name>params</name></param> 17718 </command> 17719 <command> 17720 <proto><ptype>GLuint</ptype> <name>glGetProgramResourceIndex</name></proto> 17721 <param><ptype>GLuint</ptype> <name>program</name></param> 17722 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 17723 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 17724 </command> 17725 <command> 17726 <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocation</name></proto> 17727 <param><ptype>GLuint</ptype> <name>program</name></param> 17728 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 17729 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 17730 </command> 17731 <command> 17732 <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndex</name></proto> 17733 <param><ptype>GLuint</ptype> <name>program</name></param> 17734 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 17735 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 17736 </command> 17737 <command> 17738 <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto> 17739 <param><ptype>GLuint</ptype> <name>program</name></param> 17740 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 17741 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 17742 </command> 17743 <command> 17744 <proto>void <name>glGetProgramResourceName</name></proto> 17745 <param><ptype>GLuint</ptype> <name>program</name></param> 17746 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 17747 <param><ptype>GLuint</ptype> <name>index</name></param> 17748 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17749 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17750 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 17751 </command> 17752 <command> 17753 <proto>void <name>glGetProgramResourcefvNV</name></proto> 17754 <param><ptype>GLuint</ptype> <name>program</name></param> 17755 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 17756 <param><ptype>GLuint</ptype> <name>index</name></param> 17757 <param><ptype>GLsizei</ptype> <name>propCount</name></param> 17758 <param>const <ptype>GLenum</ptype> *<name>props</name></param> 17759 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17760 <param><ptype>GLsizei</ptype> *<name>length</name></param> 17761 <param><ptype>GLfloat</ptype> *<name>params</name></param> 17762 </command> 17763 <command> 17764 <proto>void <name>glGetProgramResourceiv</name></proto> 17765 <param><ptype>GLuint</ptype> <name>program</name></param> 17766 <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param> 17767 <param><ptype>GLuint</ptype> <name>index</name></param> 17768 <param><ptype>GLsizei</ptype> <name>propCount</name></param> 17769 <param len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param> 17770 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 17771 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 17772 <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> 17773 </command> 17774 <command> 17775 <proto>void <name>glGetProgramStageiv</name></proto> 17776 <param><ptype>GLuint</ptype> <name>program</name></param> 17777 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 17778 <param group="ProgramStagePName"><ptype>GLenum</ptype> <name>pname</name></param> 17779 <param len="1"><ptype>GLint</ptype> *<name>values</name></param> 17780 </command> 17781 <command> 17782 <proto>void <name>glGetProgramStringARB</name></proto> 17783 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17784 <param group="ProgramStringPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 17785 <param len="COMPSIZE(target,pname)">void *<name>string</name></param> 17786 </command> 17787 <command> 17788 <proto>void <name>glGetProgramStringNV</name></proto> 17789 <param><ptype>GLuint</ptype> <name>id</name></param> 17790 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 17791 <param group="ProgramCharacterNV" len="COMPSIZE(id,pname)"><ptype>GLubyte</ptype> *<name>program</name></param> 17792 <glx type="vendor" opcode="1299"/> 17793 </command> 17794 <command> 17795 <proto>void <name>glGetProgramSubroutineParameteruivNV</name></proto> 17796 <param><ptype>GLenum</ptype> <name>target</name></param> 17797 <param><ptype>GLuint</ptype> <name>index</name></param> 17798 <param len="COMPSIZE(target)"><ptype>GLuint</ptype> *<name>param</name></param> 17799 </command> 17800 <command> 17801 <proto>void <name>glGetProgramiv</name></proto> 17802 <param><ptype>GLuint</ptype> <name>program</name></param> 17803 <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 17804 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17805 <glx type="single" opcode="199"/> 17806 </command> 17807 <command> 17808 <proto>void <name>glGetProgramivARB</name></proto> 17809 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 17810 <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 17811 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 17812 </command> 17813 <command> 17814 <proto>void <name>glGetProgramivNV</name></proto> 17815 <param><ptype>GLuint</ptype> <name>id</name></param> 17816 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 17817 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 17818 <glx type="vendor" opcode="1298"/> 17819 </command> 17820 <command> 17821 <proto>void <name>glGetQueryBufferObjecti64v</name></proto> 17822 <param><ptype>GLuint</ptype> <name>id</name></param> 17823 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17824 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17825 <param><ptype>GLintptr</ptype> <name>offset</name></param> 17826 </command> 17827 <command> 17828 <proto>void <name>glGetQueryBufferObjectiv</name></proto> 17829 <param><ptype>GLuint</ptype> <name>id</name></param> 17830 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17831 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17832 <param><ptype>GLintptr</ptype> <name>offset</name></param> 17833 </command> 17834 <command> 17835 <proto>void <name>glGetQueryBufferObjectui64v</name></proto> 17836 <param><ptype>GLuint</ptype> <name>id</name></param> 17837 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17838 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17839 <param><ptype>GLintptr</ptype> <name>offset</name></param> 17840 </command> 17841 <command> 17842 <proto>void <name>glGetQueryBufferObjectuiv</name></proto> 17843 <param><ptype>GLuint</ptype> <name>id</name></param> 17844 <param><ptype>GLuint</ptype> <name>buffer</name></param> 17845 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17846 <param><ptype>GLintptr</ptype> <name>offset</name></param> 17847 </command> 17848 <command> 17849 <proto>void <name>glGetQueryIndexediv</name></proto> 17850 <param><ptype>GLenum</ptype> <name>target</name></param> 17851 <param><ptype>GLuint</ptype> <name>index</name></param> 17852 <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17853 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17854 </command> 17855 <command> 17856 <proto>void <name>glGetQueryObjecti64v</name></proto> 17857 <param><ptype>GLuint</ptype> <name>id</name></param> 17858 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17859 <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param> 17860 </command> 17861 <command> 17862 <proto>void <name>glGetQueryObjecti64vEXT</name></proto> 17863 <param><ptype>GLuint</ptype> <name>id</name></param> 17864 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17865 <param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param> 17866 <glx type="vendor" opcode="1328"/> 17867 <alias name="glGetQueryObjecti64v"/> 17868 </command> 17869 <command> 17870 <proto>void <name>glGetQueryObjectiv</name></proto> 17871 <param><ptype>GLuint</ptype> <name>id</name></param> 17872 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17873 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17874 <glx type="single" opcode="165"/> 17875 </command> 17876 <command> 17877 <proto>void <name>glGetQueryObjectivARB</name></proto> 17878 <param><ptype>GLuint</ptype> <name>id</name></param> 17879 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17880 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17881 <alias name="glGetQueryObjectiv"/> 17882 </command> 17883 <command> 17884 <proto>void <name>glGetQueryObjectivEXT</name></proto> 17885 <param><ptype>GLuint</ptype> <name>id</name></param> 17886 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17887 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17888 <alias name="glGetQueryObjectiv"/> 17889 </command> 17890 <command> 17891 <proto>void <name>glGetQueryObjectui64v</name></proto> 17892 <param><ptype>GLuint</ptype> <name>id</name></param> 17893 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17894 <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param> 17895 </command> 17896 <command> 17897 <proto>void <name>glGetQueryObjectui64vEXT</name></proto> 17898 <param><ptype>GLuint</ptype> <name>id</name></param> 17899 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17900 <param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param> 17901 <glx type="vendor" opcode="1329"/> 17902 <alias name="glGetQueryObjectui64v"/> 17903 </command> 17904 <command> 17905 <proto>void <name>glGetQueryObjectuiv</name></proto> 17906 <param><ptype>GLuint</ptype> <name>id</name></param> 17907 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17908 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 17909 <glx type="single" opcode="166"/> 17910 </command> 17911 <command> 17912 <proto>void <name>glGetQueryObjectuivARB</name></proto> 17913 <param><ptype>GLuint</ptype> <name>id</name></param> 17914 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17915 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 17916 <alias name="glGetQueryObjectuiv"/> 17917 </command> 17918 <command> 17919 <proto>void <name>glGetQueryObjectuivEXT</name></proto> 17920 <param><ptype>GLuint</ptype> <name>id</name></param> 17921 <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17922 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 17923 </command> 17924 <command> 17925 <proto>void <name>glGetQueryiv</name></proto> 17926 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 17927 <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17928 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17929 <glx type="single" opcode="164"/> 17930 </command> 17931 <command> 17932 <proto>void <name>glGetQueryivARB</name></proto> 17933 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 17934 <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17935 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17936 <alias name="glGetQueryiv"/> 17937 </command> 17938 <command> 17939 <proto>void <name>glGetQueryivEXT</name></proto> 17940 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 17941 <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17942 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17943 </command> 17944 <command> 17945 <proto>void <name>glGetRenderbufferParameteriv</name></proto> 17946 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 17947 <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17948 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17949 <glx type="vendor" opcode="1424"/> 17950 </command> 17951 <command> 17952 <proto>void <name>glGetRenderbufferParameterivEXT</name></proto> 17953 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 17954 <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17955 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17956 <alias name="glGetRenderbufferParameteriv"/> 17957 <glx type="vendor" opcode="1424"/> 17958 </command> 17959 <command> 17960 <proto>void <name>glGetRenderbufferParameterivOES</name></proto> 17961 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 17962 <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17963 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17964 </command> 17965 <command> 17966 <proto>void <name>glGetSamplerParameterIiv</name></proto> 17967 <param><ptype>GLuint</ptype> <name>sampler</name></param> 17968 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17969 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17970 </command> 17971 <command> 17972 <proto>void <name>glGetSamplerParameterIivEXT</name></proto> 17973 <param><ptype>GLuint</ptype> <name>sampler</name></param> 17974 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17975 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17976 <alias name="glGetSamplerParameterIiv"/> 17977 </command> 17978 <command> 17979 <proto>void <name>glGetSamplerParameterIivOES</name></proto> 17980 <param><ptype>GLuint</ptype> <name>sampler</name></param> 17981 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17982 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 17983 <alias name="glGetSamplerParameterIiv"/> 17984 </command> 17985 <command> 17986 <proto>void <name>glGetSamplerParameterIuiv</name></proto> 17987 <param><ptype>GLuint</ptype> <name>sampler</name></param> 17988 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17989 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 17990 </command> 17991 <command> 17992 <proto>void <name>glGetSamplerParameterIuivEXT</name></proto> 17993 <param><ptype>GLuint</ptype> <name>sampler</name></param> 17994 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 17995 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 17996 <alias name="glGetSamplerParameterIuiv"/> 17997 </command> 17998 <command> 17999 <proto>void <name>glGetSamplerParameterIuivOES</name></proto> 18000 <param><ptype>GLuint</ptype> <name>sampler</name></param> 18001 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18002 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 18003 <alias name="glGetSamplerParameterIuiv"/> 18004 </command> 18005 <command> 18006 <proto>void <name>glGetSamplerParameterfv</name></proto> 18007 <param><ptype>GLuint</ptype> <name>sampler</name></param> 18008 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18009 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 18010 </command> 18011 <command> 18012 <proto>void <name>glGetSamplerParameteriv</name></proto> 18013 <param><ptype>GLuint</ptype> <name>sampler</name></param> 18014 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18015 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18016 </command> 18017 <command> 18018 <proto>void <name>glGetSemaphoreParameterui64vEXT</name></proto> 18019 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 18020 <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18021 <param><ptype>GLuint64</ptype> *<name>params</name></param> 18022 </command> 18023 <command> 18024 <proto>void <name>glGetSeparableFilter</name></proto> 18025 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 18026 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18027 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18028 <param len="COMPSIZE(target,format,type)">void *<name>row</name></param> 18029 <param len="COMPSIZE(target,format,type)">void *<name>column</name></param> 18030 <param len="COMPSIZE(target,format,type)">void *<name>span</name></param> 18031 <glx type="single" opcode="153"/> 18032 <glx type="render" opcode="343" name="glGetSeparableFilterPBO" comment="PBO protocol"/> 18033 </command> 18034 <command> 18035 <proto>void <name>glGetSeparableFilterEXT</name></proto> 18036 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 18037 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18038 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18039 <param len="COMPSIZE(target,format,type)">void *<name>row</name></param> 18040 <param len="COMPSIZE(target,format,type)">void *<name>column</name></param> 18041 <param len="COMPSIZE(target,format,type)">void *<name>span</name></param> 18042 <glx type="vendor" opcode="4"/> 18043 </command> 18044 <command> 18045 <proto>void <name>glGetShaderInfoLog</name></proto> 18046 <param><ptype>GLuint</ptype> <name>shader</name></param> 18047 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18048 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 18049 <param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param> 18050 <glx type="single" opcode="200"/> 18051 </command> 18052 <command> 18053 <proto>void <name>glGetShaderPrecisionFormat</name></proto> 18054 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 18055 <param group="PrecisionType"><ptype>GLenum</ptype> <name>precisiontype</name></param> 18056 <param len="2"><ptype>GLint</ptype> *<name>range</name></param> 18057 <param len="1"><ptype>GLint</ptype> *<name>precision</name></param> 18058 </command> 18059 <command> 18060 <proto>void <name>glGetShaderSource</name></proto> 18061 <param><ptype>GLuint</ptype> <name>shader</name></param> 18062 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18063 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 18064 <param len="bufSize"><ptype>GLchar</ptype> *<name>source</name></param> 18065 </command> 18066 <command> 18067 <proto>void <name>glGetShaderSourceARB</name></proto> 18068 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param> 18069 <param><ptype>GLsizei</ptype> <name>maxLength</name></param> 18070 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 18071 <param len="maxLength"><ptype>GLcharARB</ptype> *<name>source</name></param> 18072 <alias name="glGetShaderSource"/> 18073 </command> 18074 <command> 18075 <proto>void <name>glGetShaderiv</name></proto> 18076 <param><ptype>GLuint</ptype> <name>shader</name></param> 18077 <param group="ShaderParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18078 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18079 <glx type="single" opcode="198"/> 18080 </command> 18081 <command> 18082 <proto>void <name>glGetSharpenTexFuncSGIS</name></proto> 18083 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18084 <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param> 18085 <glx type="vendor" opcode="4097"/> 18086 </command> 18087 <command> 18088 <proto><ptype>GLushort</ptype> <name>glGetStageIndexNV</name></proto> 18089 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 18090 </command> 18091 <command> 18092 <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto> 18093 <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param> 18094 <glx type="single" opcode="129"/> 18095 </command> 18096 <command> 18097 <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetStringi</name></proto> 18098 <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param> 18099 <param><ptype>GLuint</ptype> <name>index</name></param> 18100 <glx type="single" opcode="214"/> 18101 </command> 18102 <command> 18103 <proto><ptype>GLuint</ptype> <name>glGetSubroutineIndex</name></proto> 18104 <param><ptype>GLuint</ptype> <name>program</name></param> 18105 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 18106 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 18107 </command> 18108 <command> 18109 <proto><ptype>GLint</ptype> <name>glGetSubroutineUniformLocation</name></proto> 18110 <param><ptype>GLuint</ptype> <name>program</name></param> 18111 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 18112 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 18113 </command> 18114 <command> 18115 <proto>void <name>glGetSynciv</name></proto> 18116 <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param> 18117 <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18118 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18119 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 18120 <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param> 18121 </command> 18122 <command> 18123 <proto>void <name>glGetSyncivAPPLE</name></proto> 18124 <param><ptype>GLsync</ptype> <name>sync</name></param> 18125 <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 18126 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18127 <param><ptype>GLsizei</ptype> *<name>length</name></param> 18128 <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param> 18129 <alias name="glGetSynciv"/> 18130 </command> 18131 <command> 18132 <proto>void <name>glGetTexBumpParameterfvATI</name></proto> 18133 <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param> 18134 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>param</name></param> 18135 </command> 18136 <command> 18137 <proto>void <name>glGetTexBumpParameterivATI</name></proto> 18138 <param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param> 18139 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>param</name></param> 18140 </command> 18141 <command> 18142 <proto>void <name>glGetTexEnvfv</name></proto> 18143 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 18144 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18145 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 18146 <glx type="single" opcode="130"/> 18147 </command> 18148 <command> 18149 <proto>void <name>glGetTexEnviv</name></proto> 18150 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 18151 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18152 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18153 <glx type="single" opcode="131"/> 18154 </command> 18155 <command> 18156 <proto>void <name>glGetTexEnvxv</name></proto> 18157 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 18158 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18159 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 18160 </command> 18161 <command> 18162 <proto>void <name>glGetTexEnvxvOES</name></proto> 18163 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 18164 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18165 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 18166 </command> 18167 <command> 18168 <proto>void <name>glGetTexFilterFuncSGIS</name></proto> 18169 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18170 <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param> 18171 <param len="COMPSIZE(target,filter)"><ptype>GLfloat</ptype> *<name>weights</name></param> 18172 <glx type="vendor" opcode="4101"/> 18173 </command> 18174 <command> 18175 <proto>void <name>glGetTexGendv</name></proto> 18176 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18177 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18178 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 18179 <glx type="single" opcode="132"/> 18180 </command> 18181 <command> 18182 <proto>void <name>glGetTexGenfv</name></proto> 18183 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18184 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18185 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 18186 <glx type="single" opcode="133"/> 18187 </command> 18188 <command> 18189 <proto>void <name>glGetTexGenfvOES</name></proto> 18190 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18191 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18192 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 18193 </command> 18194 <command> 18195 <proto>void <name>glGetTexGeniv</name></proto> 18196 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18197 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18198 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18199 <glx type="single" opcode="134"/> 18200 </command> 18201 <command> 18202 <proto>void <name>glGetTexGenivOES</name></proto> 18203 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18204 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18205 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18206 </command> 18207 <command> 18208 <proto>void <name>glGetTexGenxvOES</name></proto> 18209 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 18210 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18211 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 18212 </command> 18213 <command> 18214 <proto>void <name>glGetTexImage</name></proto> 18215 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18216 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18217 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18218 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18219 <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param> 18220 <glx type="single" opcode="135"/> 18221 <glx type="render" opcode="344" name="glGetTexImagePBO" comment="PBO protocol"/> 18222 </command> 18223 <command> 18224 <proto>void <name>glGetTexLevelParameterfv</name></proto> 18225 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18226 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18227 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18228 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 18229 <glx type="single" opcode="138"/> 18230 </command> 18231 <command> 18232 <proto>void <name>glGetTexLevelParameteriv</name></proto> 18233 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18234 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18235 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18236 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18237 <glx type="single" opcode="139"/> 18238 </command> 18239 <command> 18240 <proto>void <name>glGetTexLevelParameterxvOES</name></proto> 18241 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18242 <param><ptype>GLint</ptype> <name>level</name></param> 18243 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18244 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 18245 </command> 18246 <command> 18247 <proto>void <name>glGetTexParameterIiv</name></proto> 18248 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18249 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18250 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18251 <glx type="single" opcode="203"/> 18252 </command> 18253 <command> 18254 <proto>void <name>glGetTexParameterIivEXT</name></proto> 18255 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18256 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18257 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18258 <alias name="glGetTexParameterIiv"/> 18259 </command> 18260 <command> 18261 <proto>void <name>glGetTexParameterIivOES</name></proto> 18262 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18263 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18264 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18265 <alias name="glGetTexParameterIiv"/> 18266 </command> 18267 <command> 18268 <proto>void <name>glGetTexParameterIuiv</name></proto> 18269 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18270 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18271 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 18272 <glx type="single" opcode="204"/> 18273 </command> 18274 <command> 18275 <proto>void <name>glGetTexParameterIuivEXT</name></proto> 18276 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18277 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18278 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 18279 <alias name="glGetTexParameterIuiv"/> 18280 </command> 18281 <command> 18282 <proto>void <name>glGetTexParameterIuivOES</name></proto> 18283 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18284 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18285 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 18286 <alias name="glGetTexParameterIuiv"/> 18287 </command> 18288 <command> 18289 <proto>void <name>glGetTexParameterPointervAPPLE</name></proto> 18290 <param><ptype>GLenum</ptype> <name>target</name></param> 18291 <param><ptype>GLenum</ptype> <name>pname</name></param> 18292 <param len="1">void **<name>params</name></param> 18293 </command> 18294 <command> 18295 <proto>void <name>glGetTexParameterfv</name></proto> 18296 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18297 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18298 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 18299 <glx type="single" opcode="136"/> 18300 </command> 18301 <command> 18302 <proto>void <name>glGetTexParameteriv</name></proto> 18303 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18304 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18305 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18306 <glx type="single" opcode="137"/> 18307 </command> 18308 <command> 18309 <proto>void <name>glGetTexParameterxv</name></proto> 18310 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18311 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18312 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 18313 </command> 18314 <command> 18315 <proto>void <name>glGetTexParameterxvOES</name></proto> 18316 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18317 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18318 <param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param> 18319 </command> 18320 <command> 18321 <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleARB</name></proto> 18322 <param><ptype>GLuint</ptype> <name>texture</name></param> 18323 </command> 18324 <command> 18325 <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleIMG</name></proto> 18326 <param><ptype>GLuint</ptype> <name>texture</name></param> 18327 <alias name="glGetTextureHandleARB"/> 18328 </command> 18329 <command> 18330 <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto> 18331 <param><ptype>GLuint</ptype> <name>texture</name></param> 18332 </command> 18333 <command> 18334 <proto>void <name>glGetTextureImage</name></proto> 18335 <param><ptype>GLuint</ptype> <name>texture</name></param> 18336 <param><ptype>GLint</ptype> <name>level</name></param> 18337 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18338 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18339 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18340 <param>void *<name>pixels</name></param> 18341 </command> 18342 <command> 18343 <proto>void <name>glGetTextureImageEXT</name></proto> 18344 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 18345 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18346 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18347 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18348 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18349 <param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param> 18350 </command> 18351 <command> 18352 <proto>void <name>glGetTextureLevelParameterfv</name></proto> 18353 <param><ptype>GLuint</ptype> <name>texture</name></param> 18354 <param><ptype>GLint</ptype> <name>level</name></param> 18355 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18356 <param><ptype>GLfloat</ptype> *<name>params</name></param> 18357 </command> 18358 <command> 18359 <proto>void <name>glGetTextureLevelParameterfvEXT</name></proto> 18360 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 18361 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18362 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18363 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18364 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 18365 </command> 18366 <command> 18367 <proto>void <name>glGetTextureLevelParameteriv</name></proto> 18368 <param><ptype>GLuint</ptype> <name>texture</name></param> 18369 <param><ptype>GLint</ptype> <name>level</name></param> 18370 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18371 <param><ptype>GLint</ptype> *<name>params</name></param> 18372 </command> 18373 <command> 18374 <proto>void <name>glGetTextureLevelParameterivEXT</name></proto> 18375 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 18376 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18377 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 18378 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18379 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18380 </command> 18381 <command> 18382 <proto>void <name>glGetTextureParameterIiv</name></proto> 18383 <param><ptype>GLuint</ptype> <name>texture</name></param> 18384 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18385 <param><ptype>GLint</ptype> *<name>params</name></param> 18386 </command> 18387 <command> 18388 <proto>void <name>glGetTextureParameterIivEXT</name></proto> 18389 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 18390 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18391 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18392 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18393 </command> 18394 <command> 18395 <proto>void <name>glGetTextureParameterIuiv</name></proto> 18396 <param><ptype>GLuint</ptype> <name>texture</name></param> 18397 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18398 <param><ptype>GLuint</ptype> *<name>params</name></param> 18399 </command> 18400 <command> 18401 <proto>void <name>glGetTextureParameterIuivEXT</name></proto> 18402 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 18403 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18404 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18405 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 18406 </command> 18407 <command> 18408 <proto>void <name>glGetTextureParameterfv</name></proto> 18409 <param><ptype>GLuint</ptype> <name>texture</name></param> 18410 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18411 <param><ptype>GLfloat</ptype> *<name>params</name></param> 18412 </command> 18413 <command> 18414 <proto>void <name>glGetTextureParameterfvEXT</name></proto> 18415 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 18416 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18417 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18418 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 18419 </command> 18420 <command> 18421 <proto>void <name>glGetTextureParameteriv</name></proto> 18422 <param><ptype>GLuint</ptype> <name>texture</name></param> 18423 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18424 <param><ptype>GLint</ptype> *<name>params</name></param> 18425 </command> 18426 <command> 18427 <proto>void <name>glGetTextureParameterivEXT</name></proto> 18428 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 18429 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18430 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 18431 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18432 </command> 18433 <command> 18434 <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleARB</name></proto> 18435 <param><ptype>GLuint</ptype> <name>texture</name></param> 18436 <param><ptype>GLuint</ptype> <name>sampler</name></param> 18437 </command> 18438 <command> 18439 <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleIMG</name></proto> 18440 <param><ptype>GLuint</ptype> <name>texture</name></param> 18441 <param><ptype>GLuint</ptype> <name>sampler</name></param> 18442 <alias name="glGetTextureSamplerHandleARB"/> 18443 </command> 18444 <command> 18445 <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto> 18446 <param><ptype>GLuint</ptype> <name>texture</name></param> 18447 <param><ptype>GLuint</ptype> <name>sampler</name></param> 18448 </command> 18449 <command> 18450 <proto>void <name>glGetTextureSubImage</name></proto> 18451 <param><ptype>GLuint</ptype> <name>texture</name></param> 18452 <param><ptype>GLint</ptype> <name>level</name></param> 18453 <param><ptype>GLint</ptype> <name>xoffset</name></param> 18454 <param><ptype>GLint</ptype> <name>yoffset</name></param> 18455 <param><ptype>GLint</ptype> <name>zoffset</name></param> 18456 <param><ptype>GLsizei</ptype> <name>width</name></param> 18457 <param><ptype>GLsizei</ptype> <name>height</name></param> 18458 <param><ptype>GLsizei</ptype> <name>depth</name></param> 18459 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18460 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18461 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18462 <param>void *<name>pixels</name></param> 18463 </command> 18464 <command> 18465 <proto>void <name>glGetTrackMatrixivNV</name></proto> 18466 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 18467 <param><ptype>GLuint</ptype> <name>address</name></param> 18468 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 18469 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 18470 <glx type="vendor" opcode="1300"/> 18471 </command> 18472 <command> 18473 <proto>void <name>glGetTransformFeedbackVarying</name></proto> 18474 <param><ptype>GLuint</ptype> <name>program</name></param> 18475 <param><ptype>GLuint</ptype> <name>index</name></param> 18476 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18477 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 18478 <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param> 18479 <param len="1"><ptype>GLenum</ptype> *<name>type</name></param> 18480 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 18481 <glx type="single" opcode="213"/> 18482 </command> 18483 <command> 18484 <proto>void <name>glGetTransformFeedbackVaryingEXT</name></proto> 18485 <param><ptype>GLuint</ptype> <name>program</name></param> 18486 <param><ptype>GLuint</ptype> <name>index</name></param> 18487 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18488 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 18489 <param len="1"><ptype>GLsizei</ptype> *<name>size</name></param> 18490 <param len="1"><ptype>GLenum</ptype> *<name>type</name></param> 18491 <param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param> 18492 <alias name="glGetTransformFeedbackVarying"/> 18493 </command> 18494 <command> 18495 <proto>void <name>glGetTransformFeedbackVaryingNV</name></proto> 18496 <param><ptype>GLuint</ptype> <name>program</name></param> 18497 <param><ptype>GLuint</ptype> <name>index</name></param> 18498 <param len="1"><ptype>GLint</ptype> *<name>location</name></param> 18499 </command> 18500 <command> 18501 <proto>void <name>glGetTransformFeedbacki64_v</name></proto> 18502 <param><ptype>GLuint</ptype> <name>xfb</name></param> 18503 <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param> 18504 <param><ptype>GLuint</ptype> <name>index</name></param> 18505 <param><ptype>GLint64</ptype> *<name>param</name></param> 18506 </command> 18507 <command> 18508 <proto>void <name>glGetTransformFeedbacki_v</name></proto> 18509 <param><ptype>GLuint</ptype> <name>xfb</name></param> 18510 <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param> 18511 <param><ptype>GLuint</ptype> <name>index</name></param> 18512 <param><ptype>GLint</ptype> *<name>param</name></param> 18513 </command> 18514 <command> 18515 <proto>void <name>glGetTransformFeedbackiv</name></proto> 18516 <param><ptype>GLuint</ptype> <name>xfb</name></param> 18517 <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param> 18518 <param><ptype>GLint</ptype> *<name>param</name></param> 18519 </command> 18520 <command> 18521 <proto>void <name>glGetTranslatedShaderSourceANGLE</name></proto> 18522 <param><ptype>GLuint</ptype> <name>shader</name></param> 18523 <param><ptype>GLsizei</ptype> <name>bufsize</name></param> 18524 <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> 18525 <param><ptype>GLchar</ptype> *<name>source</name></param> 18526 </command> 18527 <command> 18528 <proto><ptype>GLuint</ptype> <name>glGetUniformBlockIndex</name></proto> 18529 <param><ptype>GLuint</ptype> <name>program</name></param> 18530 <param len="COMPSIZE()">const <ptype>GLchar</ptype> *<name>uniformBlockName</name></param> 18531 <glx type="single" opcode="218"/> 18532 </command> 18533 <command> 18534 <proto><ptype>GLint</ptype> <name>glGetUniformBufferSizeEXT</name></proto> 18535 <param><ptype>GLuint</ptype> <name>program</name></param> 18536 <param><ptype>GLint</ptype> <name>location</name></param> 18537 </command> 18538 <command> 18539 <proto>void <name>glGetUniformIndices</name></proto> 18540 <param><ptype>GLuint</ptype> <name>program</name></param> 18541 <param><ptype>GLsizei</ptype> <name>uniformCount</name></param> 18542 <param len="COMPSIZE(uniformCount)">const <ptype>GLchar</ptype> *const*<name>uniformNames</name></param> 18543 <param len="COMPSIZE(uniformCount)"><ptype>GLuint</ptype> *<name>uniformIndices</name></param> 18544 <glx type="single" opcode="215"/> 18545 </command> 18546 <command> 18547 <proto><ptype>GLint</ptype> <name>glGetUniformLocation</name></proto> 18548 <param><ptype>GLuint</ptype> <name>program</name></param> 18549 <param>const <ptype>GLchar</ptype> *<name>name</name></param> 18550 </command> 18551 <command> 18552 <proto><ptype>GLint</ptype> <name>glGetUniformLocationARB</name></proto> 18553 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param> 18554 <param>const <ptype>GLcharARB</ptype> *<name>name</name></param> 18555 <alias name="glGetUniformLocation"/> 18556 </command> 18557 <command> 18558 <proto group="BufferOffset"><ptype>GLintptr</ptype> <name>glGetUniformOffsetEXT</name></proto> 18559 <param><ptype>GLuint</ptype> <name>program</name></param> 18560 <param><ptype>GLint</ptype> <name>location</name></param> 18561 </command> 18562 <command> 18563 <proto>void <name>glGetUniformSubroutineuiv</name></proto> 18564 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 18565 <param><ptype>GLint</ptype> <name>location</name></param> 18566 <param len="1"><ptype>GLuint</ptype> *<name>params</name></param> 18567 </command> 18568 <command> 18569 <proto>void <name>glGetUniformdv</name></proto> 18570 <param><ptype>GLuint</ptype> <name>program</name></param> 18571 <param><ptype>GLint</ptype> <name>location</name></param> 18572 <param len="COMPSIZE(program,location)"><ptype>GLdouble</ptype> *<name>params</name></param> 18573 </command> 18574 <command> 18575 <proto>void <name>glGetUniformfv</name></proto> 18576 <param><ptype>GLuint</ptype> <name>program</name></param> 18577 <param><ptype>GLint</ptype> <name>location</name></param> 18578 <param len="COMPSIZE(program,location)"><ptype>GLfloat</ptype> *<name>params</name></param> 18579 </command> 18580 <command> 18581 <proto>void <name>glGetUniformfvARB</name></proto> 18582 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param> 18583 <param><ptype>GLint</ptype> <name>location</name></param> 18584 <param len="COMPSIZE(programObj,location)"><ptype>GLfloat</ptype> *<name>params</name></param> 18585 <alias name="glGetUniformfv"/> 18586 </command> 18587 <command> 18588 <proto>void <name>glGetUniformi64vARB</name></proto> 18589 <param><ptype>GLuint</ptype> <name>program</name></param> 18590 <param><ptype>GLint</ptype> <name>location</name></param> 18591 <param len="COMPSIZE(program,location)"><ptype>GLint64</ptype> *<name>params</name></param> 18592 </command> 18593 <command> 18594 <proto>void <name>glGetUniformi64vNV</name></proto> 18595 <param><ptype>GLuint</ptype> <name>program</name></param> 18596 <param><ptype>GLint</ptype> <name>location</name></param> 18597 <param len="COMPSIZE(program,location)"><ptype>GLint64EXT</ptype> *<name>params</name></param> 18598 </command> 18599 <command> 18600 <proto>void <name>glGetUniformiv</name></proto> 18601 <param><ptype>GLuint</ptype> <name>program</name></param> 18602 <param><ptype>GLint</ptype> <name>location</name></param> 18603 <param len="COMPSIZE(program,location)"><ptype>GLint</ptype> *<name>params</name></param> 18604 </command> 18605 <command> 18606 <proto>void <name>glGetUniformivARB</name></proto> 18607 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param> 18608 <param><ptype>GLint</ptype> <name>location</name></param> 18609 <param len="COMPSIZE(programObj,location)"><ptype>GLint</ptype> *<name>params</name></param> 18610 <alias name="glGetUniformiv"/> 18611 </command> 18612 <command> 18613 <proto>void <name>glGetUniformui64vARB</name></proto> 18614 <param><ptype>GLuint</ptype> <name>program</name></param> 18615 <param><ptype>GLint</ptype> <name>location</name></param> 18616 <param len="COMPSIZE(program,location)"><ptype>GLuint64</ptype> *<name>params</name></param> 18617 </command> 18618 <command> 18619 <proto>void <name>glGetUniformui64vNV</name></proto> 18620 <param><ptype>GLuint</ptype> <name>program</name></param> 18621 <param><ptype>GLint</ptype> <name>location</name></param> 18622 <param len="COMPSIZE(program,location)"><ptype>GLuint64EXT</ptype> *<name>params</name></param> 18623 </command> 18624 <command> 18625 <proto>void <name>glGetUniformuiv</name></proto> 18626 <param><ptype>GLuint</ptype> <name>program</name></param> 18627 <param><ptype>GLint</ptype> <name>location</name></param> 18628 <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param> 18629 </command> 18630 <command> 18631 <proto>void <name>glGetUniformuivEXT</name></proto> 18632 <param><ptype>GLuint</ptype> <name>program</name></param> 18633 <param><ptype>GLint</ptype> <name>location</name></param> 18634 <param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param> 18635 <alias name="glGetUniformuiv"/> 18636 </command> 18637 <command> 18638 <proto>void <name>glGetUnsignedBytevEXT</name></proto> 18639 <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param> 18640 <param len="COMPSIZE(pname)"><ptype>GLubyte</ptype> *<name>data</name></param> 18641 </command> 18642 <command> 18643 <proto>void <name>glGetUnsignedBytei_vEXT</name></proto> 18644 <param><ptype>GLenum</ptype> <name>target</name></param> 18645 <param><ptype>GLuint</ptype> <name>index</name></param> 18646 <param len="COMPSIZE(target)"><ptype>GLubyte</ptype> *<name>data</name></param> 18647 </command> 18648 <command> 18649 <proto>void <name>glGetVariantArrayObjectfvATI</name></proto> 18650 <param><ptype>GLuint</ptype> <name>id</name></param> 18651 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 18652 <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param> 18653 </command> 18654 <command> 18655 <proto>void <name>glGetVariantArrayObjectivATI</name></proto> 18656 <param><ptype>GLuint</ptype> <name>id</name></param> 18657 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 18658 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 18659 </command> 18660 <command> 18661 <proto>void <name>glGetVariantBooleanvEXT</name></proto> 18662 <param><ptype>GLuint</ptype> <name>id</name></param> 18663 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 18664 <param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param> 18665 </command> 18666 <command> 18667 <proto>void <name>glGetVariantFloatvEXT</name></proto> 18668 <param><ptype>GLuint</ptype> <name>id</name></param> 18669 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 18670 <param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param> 18671 </command> 18672 <command> 18673 <proto>void <name>glGetVariantIntegervEXT</name></proto> 18674 <param><ptype>GLuint</ptype> <name>id</name></param> 18675 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 18676 <param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param> 18677 </command> 18678 <command> 18679 <proto>void <name>glGetVariantPointervEXT</name></proto> 18680 <param><ptype>GLuint</ptype> <name>id</name></param> 18681 <param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param> 18682 <param len="COMPSIZE(id)">void **<name>data</name></param> 18683 </command> 18684 <command> 18685 <proto><ptype>GLint</ptype> <name>glGetVaryingLocationNV</name></proto> 18686 <param><ptype>GLuint</ptype> <name>program</name></param> 18687 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 18688 </command> 18689 <command> 18690 <proto>void <name>glGetVertexArrayIndexed64iv</name></proto> 18691 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 18692 <param><ptype>GLuint</ptype> <name>index</name></param> 18693 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 18694 <param><ptype>GLint64</ptype> *<name>param</name></param> 18695 </command> 18696 <command> 18697 <proto>void <name>glGetVertexArrayIndexediv</name></proto> 18698 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 18699 <param><ptype>GLuint</ptype> <name>index</name></param> 18700 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 18701 <param><ptype>GLint</ptype> *<name>param</name></param> 18702 </command> 18703 <command> 18704 <proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto> 18705 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 18706 <param><ptype>GLuint</ptype> <name>index</name></param> 18707 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 18708 <param><ptype>GLint</ptype> *<name>param</name></param> 18709 </command> 18710 <command> 18711 <proto>void <name>glGetVertexArrayIntegervEXT</name></proto> 18712 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 18713 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 18714 <param><ptype>GLint</ptype> *<name>param</name></param> 18715 </command> 18716 <command> 18717 <proto>void <name>glGetVertexArrayPointeri_vEXT</name></proto> 18718 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 18719 <param><ptype>GLuint</ptype> <name>index</name></param> 18720 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 18721 <param>void **<name>param</name></param> 18722 </command> 18723 <command> 18724 <proto>void <name>glGetVertexArrayPointervEXT</name></proto> 18725 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 18726 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 18727 <param len="1">void **<name>param</name></param> 18728 </command> 18729 <command> 18730 <proto>void <name>glGetVertexArrayiv</name></proto> 18731 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 18732 <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param> 18733 <param><ptype>GLint</ptype> *<name>param</name></param> 18734 </command> 18735 <command> 18736 <proto>void <name>glGetVertexAttribArrayObjectfvATI</name></proto> 18737 <param><ptype>GLuint</ptype> <name>index</name></param> 18738 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 18739 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 18740 </command> 18741 <command> 18742 <proto>void <name>glGetVertexAttribArrayObjectivATI</name></proto> 18743 <param><ptype>GLuint</ptype> <name>index</name></param> 18744 <param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 18745 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18746 </command> 18747 <command> 18748 <proto>void <name>glGetVertexAttribIiv</name></proto> 18749 <param><ptype>GLuint</ptype> <name>index</name></param> 18750 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 18751 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 18752 </command> 18753 <command> 18754 <proto>void <name>glGetVertexAttribIivEXT</name></proto> 18755 <param><ptype>GLuint</ptype> <name>index</name></param> 18756 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 18757 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 18758 <alias name="glGetVertexAttribIiv"/> 18759 </command> 18760 <command> 18761 <proto>void <name>glGetVertexAttribIuiv</name></proto> 18762 <param><ptype>GLuint</ptype> <name>index</name></param> 18763 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 18764 <param len="1"><ptype>GLuint</ptype> *<name>params</name></param> 18765 </command> 18766 <command> 18767 <proto>void <name>glGetVertexAttribIuivEXT</name></proto> 18768 <param><ptype>GLuint</ptype> <name>index</name></param> 18769 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 18770 <param len="1"><ptype>GLuint</ptype> *<name>params</name></param> 18771 <alias name="glGetVertexAttribIuiv"/> 18772 </command> 18773 <command> 18774 <proto>void <name>glGetVertexAttribLdv</name></proto> 18775 <param><ptype>GLuint</ptype> <name>index</name></param> 18776 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 18777 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 18778 </command> 18779 <command> 18780 <proto>void <name>glGetVertexAttribLdvEXT</name></proto> 18781 <param><ptype>GLuint</ptype> <name>index</name></param> 18782 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 18783 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 18784 <alias name="glGetVertexAttribLdv"/> 18785 </command> 18786 <command> 18787 <proto>void <name>glGetVertexAttribLi64vNV</name></proto> 18788 <param><ptype>GLuint</ptype> <name>index</name></param> 18789 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 18790 <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param> 18791 </command> 18792 <command> 18793 <proto>void <name>glGetVertexAttribLui64vARB</name></proto> 18794 <param><ptype>GLuint</ptype> <name>index</name></param> 18795 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 18796 <param><ptype>GLuint64EXT</ptype> *<name>params</name></param> 18797 </command> 18798 <command> 18799 <proto>void <name>glGetVertexAttribLui64vNV</name></proto> 18800 <param><ptype>GLuint</ptype> <name>index</name></param> 18801 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param> 18802 <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param> 18803 </command> 18804 <command> 18805 <proto>void <name>glGetVertexAttribPointerv</name></proto> 18806 <param><ptype>GLuint</ptype> <name>index</name></param> 18807 <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 18808 <param len="1">void **<name>pointer</name></param> 18809 <glx type="single" opcode="209"/> 18810 </command> 18811 <command> 18812 <proto>void <name>glGetVertexAttribPointervARB</name></proto> 18813 <param><ptype>GLuint</ptype> <name>index</name></param> 18814 <param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 18815 <param len="1">void **<name>pointer</name></param> 18816 <alias name="glGetVertexAttribPointerv"/> 18817 </command> 18818 <command> 18819 <proto>void <name>glGetVertexAttribPointervNV</name></proto> 18820 <param><ptype>GLuint</ptype> <name>index</name></param> 18821 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 18822 <param len="1">void **<name>pointer</name></param> 18823 <alias name="glGetVertexAttribPointerv"/> 18824 </command> 18825 <command> 18826 <proto>void <name>glGetVertexAttribdv</name></proto> 18827 <param><ptype>GLuint</ptype> <name>index</name></param> 18828 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 18829 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 18830 <glx type="vendor" opcode="1301"/> 18831 </command> 18832 <command> 18833 <proto>void <name>glGetVertexAttribdvARB</name></proto> 18834 <param><ptype>GLuint</ptype> <name>index</name></param> 18835 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 18836 <param len="4"><ptype>GLdouble</ptype> *<name>params</name></param> 18837 <alias name="glGetVertexAttribdv"/> 18838 <glx type="vendor" opcode="1301"/> 18839 </command> 18840 <command> 18841 <proto>void <name>glGetVertexAttribdvNV</name></proto> 18842 <param><ptype>GLuint</ptype> <name>index</name></param> 18843 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 18844 <param len="1"><ptype>GLdouble</ptype> *<name>params</name></param> 18845 <alias name="glGetVertexAttribdv"/> 18846 <glx type="vendor" opcode="1301"/> 18847 </command> 18848 <command> 18849 <proto>void <name>glGetVertexAttribfv</name></proto> 18850 <param><ptype>GLuint</ptype> <name>index</name></param> 18851 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 18852 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 18853 <glx type="vendor" opcode="1302"/> 18854 </command> 18855 <command> 18856 <proto>void <name>glGetVertexAttribfvARB</name></proto> 18857 <param><ptype>GLuint</ptype> <name>index</name></param> 18858 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 18859 <param len="4"><ptype>GLfloat</ptype> *<name>params</name></param> 18860 <alias name="glGetVertexAttribfv"/> 18861 <glx type="vendor" opcode="1302"/> 18862 </command> 18863 <command> 18864 <proto>void <name>glGetVertexAttribfvNV</name></proto> 18865 <param><ptype>GLuint</ptype> <name>index</name></param> 18866 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 18867 <param len="1"><ptype>GLfloat</ptype> *<name>params</name></param> 18868 <alias name="glGetVertexAttribfv"/> 18869 <glx type="vendor" opcode="1302"/> 18870 </command> 18871 <command> 18872 <proto>void <name>glGetVertexAttribiv</name></proto> 18873 <param><ptype>GLuint</ptype> <name>index</name></param> 18874 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 18875 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 18876 <glx type="vendor" opcode="1303"/> 18877 </command> 18878 <command> 18879 <proto>void <name>glGetVertexAttribivARB</name></proto> 18880 <param><ptype>GLuint</ptype> <name>index</name></param> 18881 <param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param> 18882 <param len="4"><ptype>GLint</ptype> *<name>params</name></param> 18883 <alias name="glGetVertexAttribiv"/> 18884 <glx type="vendor" opcode="1303"/> 18885 </command> 18886 <command> 18887 <proto>void <name>glGetVertexAttribivNV</name></proto> 18888 <param><ptype>GLuint</ptype> <name>index</name></param> 18889 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param> 18890 <param len="1"><ptype>GLint</ptype> *<name>params</name></param> 18891 <alias name="glGetVertexAttribiv"/> 18892 <glx type="vendor" opcode="1303"/> 18893 </command> 18894 <command> 18895 <proto>void <name>glGetVideoCaptureStreamdvNV</name></proto> 18896 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 18897 <param><ptype>GLuint</ptype> <name>stream</name></param> 18898 <param><ptype>GLenum</ptype> <name>pname</name></param> 18899 <param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param> 18900 </command> 18901 <command> 18902 <proto>void <name>glGetVideoCaptureStreamfvNV</name></proto> 18903 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 18904 <param><ptype>GLuint</ptype> <name>stream</name></param> 18905 <param><ptype>GLenum</ptype> <name>pname</name></param> 18906 <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param> 18907 </command> 18908 <command> 18909 <proto>void <name>glGetVideoCaptureStreamivNV</name></proto> 18910 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 18911 <param><ptype>GLuint</ptype> <name>stream</name></param> 18912 <param><ptype>GLenum</ptype> <name>pname</name></param> 18913 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18914 </command> 18915 <command> 18916 <proto>void <name>glGetVideoCaptureivNV</name></proto> 18917 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 18918 <param><ptype>GLenum</ptype> <name>pname</name></param> 18919 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18920 </command> 18921 <command> 18922 <proto>void <name>glGetVideoi64vNV</name></proto> 18923 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 18924 <param><ptype>GLenum</ptype> <name>pname</name></param> 18925 <param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param> 18926 </command> 18927 <command> 18928 <proto>void <name>glGetVideoivNV</name></proto> 18929 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 18930 <param><ptype>GLenum</ptype> <name>pname</name></param> 18931 <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param> 18932 </command> 18933 <command> 18934 <proto>void <name>glGetVideoui64vNV</name></proto> 18935 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 18936 <param><ptype>GLenum</ptype> <name>pname</name></param> 18937 <param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param> 18938 </command> 18939 <command> 18940 <proto>void <name>glGetVideouivNV</name></proto> 18941 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 18942 <param><ptype>GLenum</ptype> <name>pname</name></param> 18943 <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param> 18944 </command> 18945 <command> 18946 <proto>void <name>glGetnColorTable</name></proto> 18947 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 18948 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18949 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18950 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18951 <param>void *<name>table</name></param> 18952 </command> 18953 <command> 18954 <proto>void <name>glGetnColorTableARB</name></proto> 18955 <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param> 18956 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18957 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18958 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18959 <param len="bufSize">void *<name>table</name></param> 18960 </command> 18961 <command> 18962 <proto>void <name>glGetnCompressedTexImage</name></proto> 18963 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18964 <param><ptype>GLint</ptype> <name>lod</name></param> 18965 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18966 <param>void *<name>pixels</name></param> 18967 </command> 18968 <command> 18969 <proto>void <name>glGetnCompressedTexImageARB</name></proto> 18970 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 18971 <param><ptype>GLint</ptype> <name>lod</name></param> 18972 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18973 <param len="bufSize">void *<name>img</name></param> 18974 </command> 18975 <command> 18976 <proto>void <name>glGetnConvolutionFilter</name></proto> 18977 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 18978 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18979 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18980 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18981 <param>void *<name>image</name></param> 18982 </command> 18983 <command> 18984 <proto>void <name>glGetnConvolutionFilterARB</name></proto> 18985 <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param> 18986 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18987 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18988 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18989 <param len="bufSize">void *<name>image</name></param> 18990 </command> 18991 <command> 18992 <proto>void <name>glGetnHistogram</name></proto> 18993 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 18994 <param><ptype>GLboolean</ptype> <name>reset</name></param> 18995 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 18996 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 18997 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 18998 <param>void *<name>values</name></param> 18999 </command> 19000 <command> 19001 <proto>void <name>glGetnHistogramARB</name></proto> 19002 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 19003 <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param> 19004 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 19005 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 19006 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19007 <param len="bufSize">void *<name>values</name></param> 19008 </command> 19009 <command> 19010 <proto>void <name>glGetnMapdv</name></proto> 19011 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 19012 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 19013 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19014 <param><ptype>GLdouble</ptype> *<name>v</name></param> 19015 </command> 19016 <command> 19017 <proto>void <name>glGetnMapdvARB</name></proto> 19018 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 19019 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 19020 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19021 <param len="bufSize"><ptype>GLdouble</ptype> *<name>v</name></param> 19022 </command> 19023 <command> 19024 <proto>void <name>glGetnMapfv</name></proto> 19025 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 19026 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 19027 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19028 <param><ptype>GLfloat</ptype> *<name>v</name></param> 19029 </command> 19030 <command> 19031 <proto>void <name>glGetnMapfvARB</name></proto> 19032 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 19033 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 19034 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19035 <param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param> 19036 </command> 19037 <command> 19038 <proto>void <name>glGetnMapiv</name></proto> 19039 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 19040 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 19041 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19042 <param><ptype>GLint</ptype> *<name>v</name></param> 19043 </command> 19044 <command> 19045 <proto>void <name>glGetnMapivARB</name></proto> 19046 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 19047 <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param> 19048 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19049 <param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param> 19050 </command> 19051 <command> 19052 <proto>void <name>glGetnMinmax</name></proto> 19053 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 19054 <param><ptype>GLboolean</ptype> <name>reset</name></param> 19055 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 19056 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 19057 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19058 <param>void *<name>values</name></param> 19059 </command> 19060 <command> 19061 <proto>void <name>glGetnMinmaxARB</name></proto> 19062 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 19063 <param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param> 19064 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 19065 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 19066 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19067 <param len="bufSize">void *<name>values</name></param> 19068 </command> 19069 <command> 19070 <proto>void <name>glGetnPixelMapfv</name></proto> 19071 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 19072 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19073 <param><ptype>GLfloat</ptype> *<name>values</name></param> 19074 </command> 19075 <command> 19076 <proto>void <name>glGetnPixelMapfvARB</name></proto> 19077 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 19078 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19079 <param len="bufSize"><ptype>GLfloat</ptype> *<name>values</name></param> 19080 </command> 19081 <command> 19082 <proto>void <name>glGetnPixelMapuiv</name></proto> 19083 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 19084 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19085 <param><ptype>GLuint</ptype> *<name>values</name></param> 19086 </command> 19087 <command> 19088 <proto>void <name>glGetnPixelMapuivARB</name></proto> 19089 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 19090 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19091 <param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param> 19092 </command> 19093 <command> 19094 <proto>void <name>glGetnPixelMapusv</name></proto> 19095 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 19096 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19097 <param><ptype>GLushort</ptype> *<name>values</name></param> 19098 </command> 19099 <command> 19100 <proto>void <name>glGetnPixelMapusvARB</name></proto> 19101 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 19102 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19103 <param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param> 19104 </command> 19105 <command> 19106 <proto>void <name>glGetnPolygonStipple</name></proto> 19107 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19108 <param><ptype>GLubyte</ptype> *<name>pattern</name></param> 19109 </command> 19110 <command> 19111 <proto>void <name>glGetnPolygonStippleARB</name></proto> 19112 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19113 <param len="bufSize"><ptype>GLubyte</ptype> *<name>pattern</name></param> 19114 </command> 19115 <command> 19116 <proto>void <name>glGetnSeparableFilter</name></proto> 19117 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 19118 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 19119 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 19120 <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param> 19121 <param>void *<name>row</name></param> 19122 <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param> 19123 <param>void *<name>column</name></param> 19124 <param>void *<name>span</name></param> 19125 </command> 19126 <command> 19127 <proto>void <name>glGetnSeparableFilterARB</name></proto> 19128 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 19129 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 19130 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 19131 <param><ptype>GLsizei</ptype> <name>rowBufSize</name></param> 19132 <param len="rowBufSize">void *<name>row</name></param> 19133 <param><ptype>GLsizei</ptype> <name>columnBufSize</name></param> 19134 <param len="columnBufSize">void *<name>column</name></param> 19135 <param len="0">void *<name>span</name></param> 19136 </command> 19137 <command> 19138 <proto>void <name>glGetnTexImage</name></proto> 19139 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 19140 <param><ptype>GLint</ptype> <name>level</name></param> 19141 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 19142 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 19143 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19144 <param len="bufSize">void *<name>pixels</name></param> 19145 </command> 19146 <command> 19147 <proto>void <name>glGetnTexImageARB</name></proto> 19148 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 19149 <param><ptype>GLint</ptype> <name>level</name></param> 19150 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 19151 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 19152 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19153 <param len="bufSize">void *<name>img</name></param> 19154 </command> 19155 <command> 19156 <proto>void <name>glGetnUniformdv</name></proto> 19157 <param><ptype>GLuint</ptype> <name>program</name></param> 19158 <param><ptype>GLint</ptype> <name>location</name></param> 19159 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19160 <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param> 19161 </command> 19162 <command> 19163 <proto>void <name>glGetnUniformdvARB</name></proto> 19164 <param><ptype>GLuint</ptype> <name>program</name></param> 19165 <param><ptype>GLint</ptype> <name>location</name></param> 19166 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19167 <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param> 19168 </command> 19169 <command> 19170 <proto>void <name>glGetnUniformfv</name></proto> 19171 <param><ptype>GLuint</ptype> <name>program</name></param> 19172 <param><ptype>GLint</ptype> <name>location</name></param> 19173 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19174 <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param> 19175 </command> 19176 <command> 19177 <proto>void <name>glGetnUniformfvARB</name></proto> 19178 <param><ptype>GLuint</ptype> <name>program</name></param> 19179 <param><ptype>GLint</ptype> <name>location</name></param> 19180 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19181 <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param> 19182 </command> 19183 <command> 19184 <proto>void <name>glGetnUniformfvEXT</name></proto> 19185 <param><ptype>GLuint</ptype> <name>program</name></param> 19186 <param><ptype>GLint</ptype> <name>location</name></param> 19187 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19188 <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param> 19189 <alias name="glGetnUniformfv"/> 19190 </command> 19191 <command> 19192 <proto>void <name>glGetnUniformfvKHR</name></proto> 19193 <param><ptype>GLuint</ptype> <name>program</name></param> 19194 <param><ptype>GLint</ptype> <name>location</name></param> 19195 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19196 <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param> 19197 <alias name="glGetnUniformfv"/> 19198 </command> 19199 <command> 19200 <proto>void <name>glGetnUniformi64vARB</name></proto> 19201 <param><ptype>GLuint</ptype> <name>program</name></param> 19202 <param><ptype>GLint</ptype> <name>location</name></param> 19203 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19204 <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param> 19205 </command> 19206 <command> 19207 <proto>void <name>glGetnUniformiv</name></proto> 19208 <param><ptype>GLuint</ptype> <name>program</name></param> 19209 <param><ptype>GLint</ptype> <name>location</name></param> 19210 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19211 <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> 19212 </command> 19213 <command> 19214 <proto>void <name>glGetnUniformivARB</name></proto> 19215 <param><ptype>GLuint</ptype> <name>program</name></param> 19216 <param><ptype>GLint</ptype> <name>location</name></param> 19217 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19218 <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> 19219 </command> 19220 <command> 19221 <proto>void <name>glGetnUniformivEXT</name></proto> 19222 <param><ptype>GLuint</ptype> <name>program</name></param> 19223 <param><ptype>GLint</ptype> <name>location</name></param> 19224 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19225 <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> 19226 <alias name="glGetnUniformiv"/> 19227 </command> 19228 <command> 19229 <proto>void <name>glGetnUniformivKHR</name></proto> 19230 <param><ptype>GLuint</ptype> <name>program</name></param> 19231 <param><ptype>GLint</ptype> <name>location</name></param> 19232 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19233 <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param> 19234 <alias name="glGetnUniformiv"/> 19235 </command> 19236 <command> 19237 <proto>void <name>glGetnUniformui64vARB</name></proto> 19238 <param><ptype>GLuint</ptype> <name>program</name></param> 19239 <param><ptype>GLint</ptype> <name>location</name></param> 19240 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19241 <param len="bufSize"><ptype>GLuint64</ptype> *<name>params</name></param> 19242 </command> 19243 <command> 19244 <proto>void <name>glGetnUniformuiv</name></proto> 19245 <param><ptype>GLuint</ptype> <name>program</name></param> 19246 <param><ptype>GLint</ptype> <name>location</name></param> 19247 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19248 <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param> 19249 </command> 19250 <command> 19251 <proto>void <name>glGetnUniformuivARB</name></proto> 19252 <param><ptype>GLuint</ptype> <name>program</name></param> 19253 <param><ptype>GLint</ptype> <name>location</name></param> 19254 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19255 <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param> 19256 </command> 19257 <command> 19258 <proto>void <name>glGetnUniformuivKHR</name></proto> 19259 <param><ptype>GLuint</ptype> <name>program</name></param> 19260 <param><ptype>GLint</ptype> <name>location</name></param> 19261 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 19262 <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param> 19263 <alias name="glGetnUniformuiv"/> 19264 </command> 19265 <command> 19266 <proto>void <name>glGlobalAlphaFactorbSUN</name></proto> 19267 <param><ptype>GLbyte</ptype> <name>factor</name></param> 19268 </command> 19269 <command> 19270 <proto>void <name>glGlobalAlphaFactordSUN</name></proto> 19271 <param><ptype>GLdouble</ptype> <name>factor</name></param> 19272 </command> 19273 <command> 19274 <proto>void <name>glGlobalAlphaFactorfSUN</name></proto> 19275 <param><ptype>GLfloat</ptype> <name>factor</name></param> 19276 </command> 19277 <command> 19278 <proto>void <name>glGlobalAlphaFactoriSUN</name></proto> 19279 <param><ptype>GLint</ptype> <name>factor</name></param> 19280 </command> 19281 <command> 19282 <proto>void <name>glGlobalAlphaFactorsSUN</name></proto> 19283 <param><ptype>GLshort</ptype> <name>factor</name></param> 19284 </command> 19285 <command> 19286 <proto>void <name>glGlobalAlphaFactorubSUN</name></proto> 19287 <param><ptype>GLubyte</ptype> <name>factor</name></param> 19288 </command> 19289 <command> 19290 <proto>void <name>glGlobalAlphaFactoruiSUN</name></proto> 19291 <param><ptype>GLuint</ptype> <name>factor</name></param> 19292 </command> 19293 <command> 19294 <proto>void <name>glGlobalAlphaFactorusSUN</name></proto> 19295 <param><ptype>GLushort</ptype> <name>factor</name></param> 19296 </command> 19297 <command> 19298 <proto>void <name>glHint</name></proto> 19299 <param group="HintTarget"><ptype>GLenum</ptype> <name>target</name></param> 19300 <param group="HintMode"><ptype>GLenum</ptype> <name>mode</name></param> 19301 <glx type="render" opcode="85"/> 19302 </command> 19303 <command> 19304 <proto>void <name>glHintPGI</name></proto> 19305 <param group="HintTargetPGI"><ptype>GLenum</ptype> <name>target</name></param> 19306 <param><ptype>GLint</ptype> <name>mode</name></param> 19307 </command> 19308 <command> 19309 <proto>void <name>glHistogram</name></proto> 19310 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 19311 <param><ptype>GLsizei</ptype> <name>width</name></param> 19312 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 19313 <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param> 19314 <glx type="render" opcode="4110"/> 19315 </command> 19316 <command> 19317 <proto>void <name>glHistogramEXT</name></proto> 19318 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 19319 <param><ptype>GLsizei</ptype> <name>width</name></param> 19320 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 19321 <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param> 19322 <alias name="glHistogram"/> 19323 <glx type="render" opcode="4110"/> 19324 </command> 19325 <command> 19326 <proto>void <name>glIglooInterfaceSGIX</name></proto> 19327 <param group="IglooFunctionSelectSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 19328 <param group="IglooParameterSGIX" len="COMPSIZE(pname)">const void *<name>params</name></param> 19329 <glx type="render" opcode="200"/> 19330 </command> 19331 <command> 19332 <proto>void <name>glImageTransformParameterfHP</name></proto> 19333 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 19334 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 19335 <param><ptype>GLfloat</ptype> <name>param</name></param> 19336 </command> 19337 <command> 19338 <proto>void <name>glImageTransformParameterfvHP</name></proto> 19339 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 19340 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 19341 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 19342 </command> 19343 <command> 19344 <proto>void <name>glImageTransformParameteriHP</name></proto> 19345 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 19346 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 19347 <param><ptype>GLint</ptype> <name>param</name></param> 19348 </command> 19349 <command> 19350 <proto>void <name>glImageTransformParameterivHP</name></proto> 19351 <param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param> 19352 <param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param> 19353 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 19354 </command> 19355 <command> 19356 <proto>void <name>glImportMemoryFdEXT</name></proto> 19357 <param><ptype>GLuint</ptype> <name>memory</name></param> 19358 <param><ptype>GLuint64</ptype> <name>size</name></param> 19359 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 19360 <param><ptype>GLint</ptype> <name>fd</name></param> 19361 </command> 19362 <command> 19363 <proto>void <name>glImportMemoryWin32HandleEXT</name></proto> 19364 <param><ptype>GLuint</ptype> <name>memory</name></param> 19365 <param><ptype>GLuint64</ptype> <name>size</name></param> 19366 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 19367 <param>void *<name>handle</name></param> 19368 </command> 19369 <command> 19370 <proto>void <name>glImportMemoryWin32NameEXT</name></proto> 19371 <param><ptype>GLuint</ptype> <name>memory</name></param> 19372 <param><ptype>GLuint64</ptype> <name>size</name></param> 19373 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 19374 <param>const void *<name>name</name></param> 19375 </command> 19376 <command> 19377 <proto>void <name>glImportSemaphoreFdEXT</name></proto> 19378 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 19379 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 19380 <param><ptype>GLint</ptype> <name>fd</name></param> 19381 </command> 19382 <command> 19383 <proto>void <name>glImportSemaphoreWin32HandleEXT</name></proto> 19384 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 19385 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 19386 <param>void *<name>handle</name></param> 19387 </command> 19388 <command> 19389 <proto>void <name>glImportSemaphoreWin32NameEXT</name></proto> 19390 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 19391 <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param> 19392 <param>const void *<name>name</name></param> 19393 </command> 19394 <command> 19395 <proto group="sync"><ptype>GLsync</ptype> <name>glImportSyncEXT</name></proto> 19396 <param><ptype>GLenum</ptype> <name>external_sync_type</name></param> 19397 <param><ptype>GLintptr</ptype> <name>external_sync</name></param> 19398 <param><ptype>GLbitfield</ptype> <name>flags</name></param> 19399 </command> 19400 <command> 19401 <proto>void <name>glIndexFormatNV</name></proto> 19402 <param><ptype>GLenum</ptype> <name>type</name></param> 19403 <param><ptype>GLsizei</ptype> <name>stride</name></param> 19404 </command> 19405 <command> 19406 <proto>void <name>glIndexFuncEXT</name></proto> 19407 <param group="IndexFunctionEXT"><ptype>GLenum</ptype> <name>func</name></param> 19408 <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>ref</name></param> 19409 </command> 19410 <command> 19411 <proto>void <name>glIndexMask</name></proto> 19412 <param group="MaskedColorIndexValueI"><ptype>GLuint</ptype> <name>mask</name></param> 19413 <glx type="render" opcode="136"/> 19414 </command> 19415 <command> 19416 <proto>void <name>glIndexMaterialEXT</name></proto> 19417 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 19418 <param group="IndexMaterialParameterEXT"><ptype>GLenum</ptype> <name>mode</name></param> 19419 </command> 19420 <command> 19421 <proto>void <name>glIndexPointer</name></proto> 19422 <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 19423 <param><ptype>GLsizei</ptype> <name>stride</name></param> 19424 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 19425 </command> 19426 <command> 19427 <proto>void <name>glIndexPointerEXT</name></proto> 19428 <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 19429 <param><ptype>GLsizei</ptype> <name>stride</name></param> 19430 <param><ptype>GLsizei</ptype> <name>count</name></param> 19431 <param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param> 19432 </command> 19433 <command> 19434 <proto>void <name>glIndexPointerListIBM</name></proto> 19435 <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 19436 <param><ptype>GLint</ptype> <name>stride</name></param> 19437 <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param> 19438 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 19439 </command> 19440 <command> 19441 <proto>void <name>glIndexd</name></proto> 19442 <param group="ColorIndexValueD"><ptype>GLdouble</ptype> <name>c</name></param> 19443 <vecequiv name="glIndexdv"/> 19444 </command> 19445 <command> 19446 <proto>void <name>glIndexdv</name></proto> 19447 <param group="ColorIndexValueD" len="1">const <ptype>GLdouble</ptype> *<name>c</name></param> 19448 <glx type="render" opcode="24"/> 19449 </command> 19450 <command> 19451 <proto>void <name>glIndexf</name></proto> 19452 <param group="ColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param> 19453 <vecequiv name="glIndexfv"/> 19454 </command> 19455 <command> 19456 <proto>void <name>glIndexfv</name></proto> 19457 <param group="ColorIndexValueF" len="1">const <ptype>GLfloat</ptype> *<name>c</name></param> 19458 <glx type="render" opcode="25"/> 19459 </command> 19460 <command> 19461 <proto>void <name>glIndexi</name></proto> 19462 <param group="ColorIndexValueI"><ptype>GLint</ptype> <name>c</name></param> 19463 <vecequiv name="glIndexiv"/> 19464 </command> 19465 <command> 19466 <proto>void <name>glIndexiv</name></proto> 19467 <param group="ColorIndexValueI" len="1">const <ptype>GLint</ptype> *<name>c</name></param> 19468 <glx type="render" opcode="26"/> 19469 </command> 19470 <command> 19471 <proto>void <name>glIndexs</name></proto> 19472 <param group="ColorIndexValueS"><ptype>GLshort</ptype> <name>c</name></param> 19473 <vecequiv name="glIndexsv"/> 19474 </command> 19475 <command> 19476 <proto>void <name>glIndexsv</name></proto> 19477 <param group="ColorIndexValueS" len="1">const <ptype>GLshort</ptype> *<name>c</name></param> 19478 <glx type="render" opcode="27"/> 19479 </command> 19480 <command> 19481 <proto>void <name>glIndexub</name></proto> 19482 <param group="ColorIndexValueUB"><ptype>GLubyte</ptype> <name>c</name></param> 19483 <vecequiv name="glIndexubv"/> 19484 </command> 19485 <command> 19486 <proto>void <name>glIndexubv</name></proto> 19487 <param group="ColorIndexValueUB" len="1">const <ptype>GLubyte</ptype> *<name>c</name></param> 19488 <glx type="render" opcode="194"/> 19489 </command> 19490 <command> 19491 <proto>void <name>glIndexxOES</name></proto> 19492 <param><ptype>GLfixed</ptype> <name>component</name></param> 19493 </command> 19494 <command> 19495 <proto>void <name>glIndexxvOES</name></proto> 19496 <param len="1">const <ptype>GLfixed</ptype> *<name>component</name></param> 19497 </command> 19498 <command> 19499 <proto>void <name>glInitNames</name></proto> 19500 <glx type="render" opcode="121"/> 19501 </command> 19502 <command> 19503 <proto>void <name>glInsertComponentEXT</name></proto> 19504 <param><ptype>GLuint</ptype> <name>res</name></param> 19505 <param><ptype>GLuint</ptype> <name>src</name></param> 19506 <param><ptype>GLuint</ptype> <name>num</name></param> 19507 </command> 19508 <command> 19509 <proto>void <name>glInsertEventMarkerEXT</name></proto> 19510 <param><ptype>GLsizei</ptype> <name>length</name></param> 19511 <param>const <ptype>GLchar</ptype> *<name>marker</name></param> 19512 </command> 19513 <command> 19514 <proto>void <name>glInstrumentsBufferSGIX</name></proto> 19515 <param><ptype>GLsizei</ptype> <name>size</name></param> 19516 <param len="size"><ptype>GLint</ptype> *<name>buffer</name></param> 19517 <glx type="vendor" opcode="4103"/> 19518 </command> 19519 <command> 19520 <proto>void <name>glInterleavedArrays</name></proto> 19521 <param group="InterleavedArrayFormat"><ptype>GLenum</ptype> <name>format</name></param> 19522 <param><ptype>GLsizei</ptype> <name>stride</name></param> 19523 <param len="COMPSIZE(format,stride)">const void *<name>pointer</name></param> 19524 </command> 19525 <command> 19526 <proto>void <name>glInterpolatePathsNV</name></proto> 19527 <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param> 19528 <param group="Path"><ptype>GLuint</ptype> <name>pathA</name></param> 19529 <param group="Path"><ptype>GLuint</ptype> <name>pathB</name></param> 19530 <param><ptype>GLfloat</ptype> <name>weight</name></param> 19531 </command> 19532 <command> 19533 <proto>void <name>glInvalidateBufferData</name></proto> 19534 <param><ptype>GLuint</ptype> <name>buffer</name></param> 19535 </command> 19536 <command> 19537 <proto>void <name>glInvalidateBufferSubData</name></proto> 19538 <param><ptype>GLuint</ptype> <name>buffer</name></param> 19539 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 19540 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 19541 </command> 19542 <command> 19543 <proto>void <name>glInvalidateFramebuffer</name></proto> 19544 <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 19545 <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> 19546 <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param> 19547 </command> 19548 <command> 19549 <proto>void <name>glInvalidateNamedFramebufferData</name></proto> 19550 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 19551 <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> 19552 <param group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param> 19553 </command> 19554 <command> 19555 <proto>void <name>glInvalidateNamedFramebufferSubData</name></proto> 19556 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 19557 <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> 19558 <param group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param> 19559 <param><ptype>GLint</ptype> <name>x</name></param> 19560 <param><ptype>GLint</ptype> <name>y</name></param> 19561 <param><ptype>GLsizei</ptype> <name>width</name></param> 19562 <param><ptype>GLsizei</ptype> <name>height</name></param> 19563 </command> 19564 <command> 19565 <proto>void <name>glInvalidateSubFramebuffer</name></proto> 19566 <param><ptype>GLenum</ptype> <name>target</name></param> 19567 <param><ptype>GLsizei</ptype> <name>numAttachments</name></param> 19568 <param len="numAttachments" group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param> 19569 <param><ptype>GLint</ptype> <name>x</name></param> 19570 <param><ptype>GLint</ptype> <name>y</name></param> 19571 <param><ptype>GLsizei</ptype> <name>width</name></param> 19572 <param><ptype>GLsizei</ptype> <name>height</name></param> 19573 </command> 19574 <command> 19575 <proto>void <name>glInvalidateTexImage</name></proto> 19576 <param><ptype>GLuint</ptype> <name>texture</name></param> 19577 <param><ptype>GLint</ptype> <name>level</name></param> 19578 </command> 19579 <command> 19580 <proto>void <name>glInvalidateTexSubImage</name></proto> 19581 <param><ptype>GLuint</ptype> <name>texture</name></param> 19582 <param><ptype>GLint</ptype> <name>level</name></param> 19583 <param><ptype>GLint</ptype> <name>xoffset</name></param> 19584 <param><ptype>GLint</ptype> <name>yoffset</name></param> 19585 <param><ptype>GLint</ptype> <name>zoffset</name></param> 19586 <param><ptype>GLsizei</ptype> <name>width</name></param> 19587 <param><ptype>GLsizei</ptype> <name>height</name></param> 19588 <param><ptype>GLsizei</ptype> <name>depth</name></param> 19589 </command> 19590 <command> 19591 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsAsyncMarkerSGIX</name></proto> 19592 <param><ptype>GLuint</ptype> <name>marker</name></param> 19593 </command> 19594 <command> 19595 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBuffer</name></proto> 19596 <param><ptype>GLuint</ptype> <name>buffer</name></param> 19597 </command> 19598 <command> 19599 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferARB</name></proto> 19600 <param><ptype>GLuint</ptype> <name>buffer</name></param> 19601 <alias name="glIsBuffer"/> 19602 </command> 19603 <command> 19604 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferResidentNV</name></proto> 19605 <param><ptype>GLenum</ptype> <name>target</name></param> 19606 </command> 19607 <command> 19608 <proto><ptype>GLboolean</ptype> <name>glIsCommandListNV</name></proto> 19609 <param><ptype>GLuint</ptype> <name>list</name></param> 19610 </command> 19611 <command> 19612 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabled</name></proto> 19613 <param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param> 19614 <glx type="single" opcode="140"/> 19615 </command> 19616 <command> 19617 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledIndexedEXT</name></proto> 19618 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 19619 <param><ptype>GLuint</ptype> <name>index</name></param> 19620 <alias name="glIsEnabledi"/> 19621 <glx type="single" opcode="212"/> 19622 </command> 19623 <command> 19624 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledi</name></proto> 19625 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 19626 <param><ptype>GLuint</ptype> <name>index</name></param> 19627 </command> 19628 <command> 19629 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediEXT</name></proto> 19630 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 19631 <param><ptype>GLuint</ptype> <name>index</name></param> 19632 <alias name="glIsEnabledi"/> 19633 </command> 19634 <command> 19635 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto> 19636 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 19637 <param><ptype>GLuint</ptype> <name>index</name></param> 19638 <alias name="glIsEnabledi"/> 19639 </command> 19640 <command> 19641 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto> 19642 <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param> 19643 <param><ptype>GLuint</ptype> <name>index</name></param> 19644 <alias name="glIsEnabledi"/> 19645 </command> 19646 <command> 19647 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceAPPLE</name></proto> 19648 <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 19649 </command> 19650 <command> 19651 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceNV</name></proto> 19652 <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 19653 <glx type="vendor" opcode="1278"/> 19654 </command> 19655 <command> 19656 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebuffer</name></proto> 19657 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 19658 <glx type="vendor" opcode="1425"/> 19659 </command> 19660 <command> 19661 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebufferEXT</name></proto> 19662 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 19663 <alias name="glIsFramebuffer"/> 19664 <glx type="vendor" opcode="1425"/> 19665 </command> 19666 <command> 19667 <proto><ptype>GLboolean</ptype> <name>glIsFramebufferOES</name></proto> 19668 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 19669 </command> 19670 <command> 19671 <proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentARB</name></proto> 19672 <param><ptype>GLuint64</ptype> <name>handle</name></param> 19673 </command> 19674 <command> 19675 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsImageHandleResidentNV</name></proto> 19676 <param><ptype>GLuint64</ptype> <name>handle</name></param> 19677 </command> 19678 <command> 19679 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsList</name></proto> 19680 <param group="List"><ptype>GLuint</ptype> <name>list</name></param> 19681 <glx type="single" opcode="141"/> 19682 </command> 19683 <command> 19684 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsMemoryObjectEXT</name></proto> 19685 <param><ptype>GLuint</ptype> <name>memoryObject</name></param> 19686 </command> 19687 <command> 19688 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNameAMD</name></proto> 19689 <param><ptype>GLenum</ptype> <name>identifier</name></param> 19690 <param><ptype>GLuint</ptype> <name>name</name></param> 19691 </command> 19692 <command> 19693 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedBufferResidentNV</name></proto> 19694 <param><ptype>GLuint</ptype> <name>buffer</name></param> 19695 </command> 19696 <command> 19697 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedStringARB</name></proto> 19698 <param><ptype>GLint</ptype> <name>namelen</name></param> 19699 <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param> 19700 </command> 19701 <command> 19702 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsObjectBufferATI</name></proto> 19703 <param><ptype>GLuint</ptype> <name>buffer</name></param> 19704 </command> 19705 <command> 19706 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsOcclusionQueryNV</name></proto> 19707 <param><ptype>GLuint</ptype> <name>id</name></param> 19708 </command> 19709 <command> 19710 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPathNV</name></proto> 19711 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 19712 </command> 19713 <command> 19714 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInFillPathNV</name></proto> 19715 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 19716 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 19717 <param><ptype>GLfloat</ptype> <name>x</name></param> 19718 <param><ptype>GLfloat</ptype> <name>y</name></param> 19719 </command> 19720 <command> 19721 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInStrokePathNV</name></proto> 19722 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 19723 <param><ptype>GLfloat</ptype> <name>x</name></param> 19724 <param><ptype>GLfloat</ptype> <name>y</name></param> 19725 </command> 19726 <command> 19727 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgram</name></proto> 19728 <param><ptype>GLuint</ptype> <name>program</name></param> 19729 <glx type="single" opcode="197"/> 19730 </command> 19731 <command> 19732 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramARB</name></proto> 19733 <param><ptype>GLuint</ptype> <name>program</name></param> 19734 <glx type="vendor" opcode="1304"/> 19735 </command> 19736 <command> 19737 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramNV</name></proto> 19738 <param><ptype>GLuint</ptype> <name>id</name></param> 19739 <alias name="glIsProgramARB"/> 19740 <glx type="vendor" opcode="1304"/> 19741 </command> 19742 <command> 19743 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramPipeline</name></proto> 19744 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 19745 </command> 19746 <command> 19747 <proto><ptype>GLboolean</ptype> <name>glIsProgramPipelineEXT</name></proto> 19748 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 19749 </command> 19750 <command> 19751 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQuery</name></proto> 19752 <param><ptype>GLuint</ptype> <name>id</name></param> 19753 <glx type="single" opcode="163"/> 19754 </command> 19755 <command> 19756 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQueryARB</name></proto> 19757 <param><ptype>GLuint</ptype> <name>id</name></param> 19758 <alias name="glIsQuery"/> 19759 </command> 19760 <command> 19761 <proto><ptype>GLboolean</ptype> <name>glIsQueryEXT</name></proto> 19762 <param><ptype>GLuint</ptype> <name>id</name></param> 19763 </command> 19764 <command> 19765 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbuffer</name></proto> 19766 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19767 <glx type="vendor" opcode="1422"/> 19768 </command> 19769 <command> 19770 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbufferEXT</name></proto> 19771 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19772 <alias name="glIsRenderbuffer"/> 19773 <glx type="vendor" opcode="1422"/> 19774 </command> 19775 <command> 19776 <proto><ptype>GLboolean</ptype> <name>glIsRenderbufferOES</name></proto> 19777 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 19778 </command> 19779 <command> 19780 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSemaphoreEXT</name></proto> 19781 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 19782 </command> 19783 <command> 19784 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSampler</name></proto> 19785 <param><ptype>GLuint</ptype> <name>sampler</name></param> 19786 </command> 19787 <command> 19788 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsShader</name></proto> 19789 <param><ptype>GLuint</ptype> <name>shader</name></param> 19790 <glx type="single" opcode="196"/> 19791 </command> 19792 <command> 19793 <proto><ptype>GLboolean</ptype> <name>glIsStateNV</name></proto> 19794 <param><ptype>GLuint</ptype> <name>state</name></param> 19795 </command> 19796 <command> 19797 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSync</name></proto> 19798 <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param> 19799 </command> 19800 <command> 19801 <proto><ptype>GLboolean</ptype> <name>glIsSyncAPPLE</name></proto> 19802 <param><ptype>GLsync</ptype> <name>sync</name></param> 19803 <alias name="glIsSync"/> 19804 </command> 19805 <command> 19806 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTexture</name></proto> 19807 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 19808 <glx type="single" opcode="146"/> 19809 </command> 19810 <command> 19811 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureEXT</name></proto> 19812 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 19813 <glx type="vendor" opcode="14"/> 19814 </command> 19815 <command> 19816 <proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentARB</name></proto> 19817 <param><ptype>GLuint64</ptype> <name>handle</name></param> 19818 </command> 19819 <command> 19820 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentNV</name></proto> 19821 <param><ptype>GLuint64</ptype> <name>handle</name></param> 19822 </command> 19823 <command> 19824 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedback</name></proto> 19825 <param><ptype>GLuint</ptype> <name>id</name></param> 19826 </command> 19827 <command> 19828 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedbackNV</name></proto> 19829 <param><ptype>GLuint</ptype> <name>id</name></param> 19830 <alias name="glIsTransformFeedback"/> 19831 </command> 19832 <command> 19833 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVariantEnabledEXT</name></proto> 19834 <param><ptype>GLuint</ptype> <name>id</name></param> 19835 <param group="VariantCapEXT"><ptype>GLenum</ptype> <name>cap</name></param> 19836 </command> 19837 <command> 19838 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArray</name></proto> 19839 <param><ptype>GLuint</ptype> <name>array</name></param> 19840 <glx type="single" opcode="207"/> 19841 </command> 19842 <command> 19843 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArrayAPPLE</name></proto> 19844 <param><ptype>GLuint</ptype> <name>array</name></param> 19845 <alias name="glIsVertexArray"/> 19846 </command> 19847 <command> 19848 <proto><ptype>GLboolean</ptype> <name>glIsVertexArrayOES</name></proto> 19849 <param><ptype>GLuint</ptype> <name>array</name></param> 19850 <alias name="glIsVertexArray"/> 19851 </command> 19852 <command> 19853 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexAttribEnabledAPPLE</name></proto> 19854 <param><ptype>GLuint</ptype> <name>index</name></param> 19855 <param><ptype>GLenum</ptype> <name>pname</name></param> 19856 </command> 19857 <command> 19858 <proto>void <name>glLGPUCopyImageSubDataNVX</name></proto> 19859 <param><ptype>GLuint</ptype> <name>sourceGpu</name></param> 19860 <param><ptype>GLbitfield</ptype> <name>destinationGpuMask</name></param> 19861 <param><ptype>GLuint</ptype> <name>srcName</name></param> 19862 <param><ptype>GLenum</ptype> <name>srcTarget</name></param> 19863 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 19864 <param><ptype>GLint</ptype> <name>srcX</name></param> 19865 <param><ptype>GLint</ptype> <name>srxY</name></param> 19866 <param><ptype>GLint</ptype> <name>srcZ</name></param> 19867 <param><ptype>GLuint</ptype> <name>dstName</name></param> 19868 <param><ptype>GLenum</ptype> <name>dstTarget</name></param> 19869 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 19870 <param><ptype>GLint</ptype> <name>dstX</name></param> 19871 <param><ptype>GLint</ptype> <name>dstY</name></param> 19872 <param><ptype>GLint</ptype> <name>dstZ</name></param> 19873 <param><ptype>GLsizei</ptype> <name>width</name></param> 19874 <param><ptype>GLsizei</ptype> <name>height</name></param> 19875 <param><ptype>GLsizei</ptype> <name>depth</name></param> 19876 </command> 19877 <command> 19878 <proto>void <name>glLGPUInterlockNVX</name></proto> 19879 </command> 19880 <command> 19881 <proto>void <name>glLGPUNamedBufferSubDataNVX</name></proto> 19882 <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param> 19883 <param><ptype>GLuint</ptype> <name>buffer</name></param> 19884 <param><ptype>GLintptr</ptype> <name>offset</name></param> 19885 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 19886 <param>const void *<name>data</name></param> 19887 </command> 19888 <command> 19889 <proto>void <name>glLabelObjectEXT</name></proto> 19890 <param><ptype>GLenum</ptype> <name>type</name></param> 19891 <param><ptype>GLuint</ptype> <name>object</name></param> 19892 <param><ptype>GLsizei</ptype> <name>length</name></param> 19893 <param>const <ptype>GLchar</ptype> *<name>label</name></param> 19894 </command> 19895 <command> 19896 <proto>void <name>glLightEnviSGIX</name></proto> 19897 <param group="LightEnvParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 19898 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 19899 </command> 19900 <command> 19901 <proto>void <name>glLightModelf</name></proto> 19902 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19903 <param><ptype>GLfloat</ptype> <name>param</name></param> 19904 <glx type="render" opcode="90"/> 19905 </command> 19906 <command> 19907 <proto>void <name>glLightModelfv</name></proto> 19908 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19909 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 19910 <glx type="render" opcode="91"/> 19911 </command> 19912 <command> 19913 <proto>void <name>glLightModeli</name></proto> 19914 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19915 <param><ptype>GLint</ptype> <name>param</name></param> 19916 <glx type="render" opcode="92"/> 19917 </command> 19918 <command> 19919 <proto>void <name>glLightModeliv</name></proto> 19920 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19921 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 19922 <glx type="render" opcode="93"/> 19923 </command> 19924 <command> 19925 <proto>void <name>glLightModelx</name></proto> 19926 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19927 <param><ptype>GLfixed</ptype> <name>param</name></param> 19928 </command> 19929 <command> 19930 <proto>void <name>glLightModelxOES</name></proto> 19931 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19932 <param><ptype>GLfixed</ptype> <name>param</name></param> 19933 </command> 19934 <command> 19935 <proto>void <name>glLightModelxv</name></proto> 19936 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19937 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 19938 </command> 19939 <command> 19940 <proto>void <name>glLightModelxvOES</name></proto> 19941 <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19942 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 19943 </command> 19944 <command> 19945 <proto>void <name>glLightf</name></proto> 19946 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 19947 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19948 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 19949 <glx type="render" opcode="86"/> 19950 </command> 19951 <command> 19952 <proto>void <name>glLightfv</name></proto> 19953 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 19954 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19955 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 19956 <glx type="render" opcode="87"/> 19957 </command> 19958 <command> 19959 <proto>void <name>glLighti</name></proto> 19960 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 19961 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19962 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 19963 <glx type="render" opcode="88"/> 19964 </command> 19965 <command> 19966 <proto>void <name>glLightiv</name></proto> 19967 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 19968 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19969 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 19970 <glx type="render" opcode="89"/> 19971 </command> 19972 <command> 19973 <proto>void <name>glLightx</name></proto> 19974 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 19975 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19976 <param><ptype>GLfixed</ptype> <name>param</name></param> 19977 </command> 19978 <command> 19979 <proto>void <name>glLightxOES</name></proto> 19980 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 19981 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19982 <param><ptype>GLfixed</ptype> <name>param</name></param> 19983 </command> 19984 <command> 19985 <proto>void <name>glLightxv</name></proto> 19986 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 19987 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19988 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 19989 </command> 19990 <command> 19991 <proto>void <name>glLightxvOES</name></proto> 19992 <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param> 19993 <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param> 19994 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 19995 </command> 19996 <command> 19997 <proto>void <name>glLineStipple</name></proto> 19998 <param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param> 19999 <param group="LineStipple"><ptype>GLushort</ptype> <name>pattern</name></param> 20000 <glx type="render" opcode="94"/> 20001 </command> 20002 <command> 20003 <proto>void <name>glLineWidth</name></proto> 20004 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>width</name></param> 20005 <glx type="render" opcode="95"/> 20006 </command> 20007 <command> 20008 <proto>void <name>glLineWidthx</name></proto> 20009 <param><ptype>GLfixed</ptype> <name>width</name></param> 20010 </command> 20011 <command> 20012 <proto>void <name>glLineWidthxOES</name></proto> 20013 <param><ptype>GLfixed</ptype> <name>width</name></param> 20014 </command> 20015 <command> 20016 <proto>void <name>glLinkProgram</name></proto> 20017 <param><ptype>GLuint</ptype> <name>program</name></param> 20018 </command> 20019 <command> 20020 <proto>void <name>glLinkProgramARB</name></proto> 20021 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param> 20022 <alias name="glLinkProgram"/> 20023 </command> 20024 <command> 20025 <proto>void <name>glListBase</name></proto> 20026 <param group="List"><ptype>GLuint</ptype> <name>base</name></param> 20027 <glx type="render" opcode="3"/> 20028 </command> 20029 <command> 20030 <proto>void <name>glListDrawCommandsStatesClientNV</name></proto> 20031 <param><ptype>GLuint</ptype> <name>list</name></param> 20032 <param><ptype>GLuint</ptype> <name>segment</name></param> 20033 <param>const void **<name>indirects</name></param> 20034 <param>const <ptype>GLsizei</ptype> *<name>sizes</name></param> 20035 <param>const <ptype>GLuint</ptype> *<name>states</name></param> 20036 <param>const <ptype>GLuint</ptype> *<name>fbos</name></param> 20037 <param><ptype>GLuint</ptype> <name>count</name></param> 20038 </command> 20039 <command> 20040 <proto>void <name>glListParameterfSGIX</name></proto> 20041 <param group="List"><ptype>GLuint</ptype> <name>list</name></param> 20042 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 20043 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 20044 <glx type="render" opcode="2078"/> 20045 </command> 20046 <command> 20047 <proto>void <name>glListParameterfvSGIX</name></proto> 20048 <param group="List"><ptype>GLuint</ptype> <name>list</name></param> 20049 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 20050 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 20051 <glx type="render" opcode="2079"/> 20052 </command> 20053 <command> 20054 <proto>void <name>glListParameteriSGIX</name></proto> 20055 <param group="List"><ptype>GLuint</ptype> <name>list</name></param> 20056 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 20057 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 20058 <glx type="render" opcode="2080"/> 20059 </command> 20060 <command> 20061 <proto>void <name>glListParameterivSGIX</name></proto> 20062 <param group="List"><ptype>GLuint</ptype> <name>list</name></param> 20063 <param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 20064 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 20065 <glx type="render" opcode="2081"/> 20066 </command> 20067 <command> 20068 <proto>void <name>glLoadIdentity</name></proto> 20069 <glx type="render" opcode="176"/> 20070 </command> 20071 <command> 20072 <proto>void <name>glLoadIdentityDeformationMapSGIX</name></proto> 20073 <param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param> 20074 <glx type="render" opcode="2076"/> 20075 </command> 20076 <command> 20077 <proto>void <name>glLoadMatrixd</name></proto> 20078 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 20079 <glx type="render" opcode="178"/> 20080 </command> 20081 <command> 20082 <proto>void <name>glLoadMatrixf</name></proto> 20083 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 20084 <glx type="render" opcode="177"/> 20085 </command> 20086 <command> 20087 <proto>void <name>glLoadMatrixx</name></proto> 20088 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 20089 </command> 20090 <command> 20091 <proto>void <name>glLoadMatrixxOES</name></proto> 20092 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 20093 </command> 20094 <command> 20095 <proto>void <name>glLoadName</name></proto> 20096 <param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param> 20097 <glx type="render" opcode="122"/> 20098 </command> 20099 <command> 20100 <proto>void <name>glLoadPaletteFromModelViewMatrixOES</name></proto> 20101 </command> 20102 <command> 20103 <proto>void <name>glLoadProgramNV</name></proto> 20104 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 20105 <param><ptype>GLuint</ptype> <name>id</name></param> 20106 <param><ptype>GLsizei</ptype> <name>len</name></param> 20107 <param len="len">const <ptype>GLubyte</ptype> *<name>program</name></param> 20108 <glx type="render" opcode="4183"/> 20109 </command> 20110 <command> 20111 <proto>void <name>glLoadTransposeMatrixd</name></proto> 20112 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 20113 </command> 20114 <command> 20115 <proto>void <name>glLoadTransposeMatrixdARB</name></proto> 20116 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 20117 <alias name="glLoadTransposeMatrixd"/> 20118 </command> 20119 <command> 20120 <proto>void <name>glLoadTransposeMatrixf</name></proto> 20121 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 20122 </command> 20123 <command> 20124 <proto>void <name>glLoadTransposeMatrixfARB</name></proto> 20125 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 20126 <alias name="glLoadTransposeMatrixf"/> 20127 </command> 20128 <command> 20129 <proto>void <name>glLoadTransposeMatrixxOES</name></proto> 20130 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 20131 </command> 20132 <command> 20133 <proto>void <name>glLockArraysEXT</name></proto> 20134 <param><ptype>GLint</ptype> <name>first</name></param> 20135 <param><ptype>GLsizei</ptype> <name>count</name></param> 20136 </command> 20137 <command> 20138 <proto>void <name>glLogicOp</name></proto> 20139 <param group="LogicOp"><ptype>GLenum</ptype> <name>opcode</name></param> 20140 <glx type="render" opcode="161"/> 20141 </command> 20142 <command> 20143 <proto>void <name>glMakeBufferNonResidentNV</name></proto> 20144 <param><ptype>GLenum</ptype> <name>target</name></param> 20145 </command> 20146 <command> 20147 <proto>void <name>glMakeBufferResidentNV</name></proto> 20148 <param><ptype>GLenum</ptype> <name>target</name></param> 20149 <param><ptype>GLenum</ptype> <name>access</name></param> 20150 </command> 20151 <command> 20152 <proto>void <name>glMakeImageHandleNonResidentARB</name></proto> 20153 <param><ptype>GLuint64</ptype> <name>handle</name></param> 20154 </command> 20155 <command> 20156 <proto>void <name>glMakeImageHandleNonResidentNV</name></proto> 20157 <param><ptype>GLuint64</ptype> <name>handle</name></param> 20158 </command> 20159 <command> 20160 <proto>void <name>glMakeImageHandleResidentARB</name></proto> 20161 <param><ptype>GLuint64</ptype> <name>handle</name></param> 20162 <param><ptype>GLenum</ptype> <name>access</name></param> 20163 </command> 20164 <command> 20165 <proto>void <name>glMakeImageHandleResidentNV</name></proto> 20166 <param><ptype>GLuint64</ptype> <name>handle</name></param> 20167 <param><ptype>GLenum</ptype> <name>access</name></param> 20168 </command> 20169 <command> 20170 <proto>void <name>glMakeNamedBufferNonResidentNV</name></proto> 20171 <param><ptype>GLuint</ptype> <name>buffer</name></param> 20172 </command> 20173 <command> 20174 <proto>void <name>glMakeNamedBufferResidentNV</name></proto> 20175 <param><ptype>GLuint</ptype> <name>buffer</name></param> 20176 <param><ptype>GLenum</ptype> <name>access</name></param> 20177 </command> 20178 <command> 20179 <proto>void <name>glMakeTextureHandleNonResidentARB</name></proto> 20180 <param><ptype>GLuint64</ptype> <name>handle</name></param> 20181 </command> 20182 <command> 20183 <proto>void <name>glMakeTextureHandleNonResidentNV</name></proto> 20184 <param><ptype>GLuint64</ptype> <name>handle</name></param> 20185 </command> 20186 <command> 20187 <proto>void <name>glMakeTextureHandleResidentARB</name></proto> 20188 <param><ptype>GLuint64</ptype> <name>handle</name></param> 20189 </command> 20190 <command> 20191 <proto>void <name>glMakeTextureHandleResidentNV</name></proto> 20192 <param><ptype>GLuint64</ptype> <name>handle</name></param> 20193 </command> 20194 <command> 20195 <proto>void <name>glMap1d</name></proto> 20196 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 20197 <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param> 20198 <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param> 20199 <param><ptype>GLint</ptype> <name>stride</name></param> 20200 <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param> 20201 <param group="CoordD" len="COMPSIZE(target,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param> 20202 <glx type="render" opcode="143"/> 20203 </command> 20204 <command> 20205 <proto>void <name>glMap1f</name></proto> 20206 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 20207 <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param> 20208 <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param> 20209 <param><ptype>GLint</ptype> <name>stride</name></param> 20210 <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param> 20211 <param group="CoordF" len="COMPSIZE(target,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param> 20212 <glx type="render" opcode="144"/> 20213 </command> 20214 <command> 20215 <proto>void <name>glMap1xOES</name></proto> 20216 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 20217 <param><ptype>GLfixed</ptype> <name>u1</name></param> 20218 <param><ptype>GLfixed</ptype> <name>u2</name></param> 20219 <param><ptype>GLint</ptype> <name>stride</name></param> 20220 <param><ptype>GLint</ptype> <name>order</name></param> 20221 <param><ptype>GLfixed</ptype> <name>points</name></param> 20222 </command> 20223 <command> 20224 <proto>void <name>glMap2d</name></proto> 20225 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 20226 <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param> 20227 <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param> 20228 <param><ptype>GLint</ptype> <name>ustride</name></param> 20229 <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 20230 <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param> 20231 <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param> 20232 <param><ptype>GLint</ptype> <name>vstride</name></param> 20233 <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 20234 <param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param> 20235 <glx type="render" opcode="145"/> 20236 </command> 20237 <command> 20238 <proto>void <name>glMap2f</name></proto> 20239 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 20240 <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param> 20241 <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param> 20242 <param><ptype>GLint</ptype> <name>ustride</name></param> 20243 <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 20244 <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param> 20245 <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param> 20246 <param><ptype>GLint</ptype> <name>vstride</name></param> 20247 <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 20248 <param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param> 20249 <glx type="render" opcode="146"/> 20250 </command> 20251 <command> 20252 <proto>void <name>glMap2xOES</name></proto> 20253 <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param> 20254 <param><ptype>GLfixed</ptype> <name>u1</name></param> 20255 <param><ptype>GLfixed</ptype> <name>u2</name></param> 20256 <param><ptype>GLint</ptype> <name>ustride</name></param> 20257 <param><ptype>GLint</ptype> <name>uorder</name></param> 20258 <param><ptype>GLfixed</ptype> <name>v1</name></param> 20259 <param><ptype>GLfixed</ptype> <name>v2</name></param> 20260 <param><ptype>GLint</ptype> <name>vstride</name></param> 20261 <param><ptype>GLint</ptype> <name>vorder</name></param> 20262 <param><ptype>GLfixed</ptype> <name>points</name></param> 20263 </command> 20264 <command> 20265 <proto>void *<name>glMapBuffer</name></proto> 20266 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 20267 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 20268 </command> 20269 <command> 20270 <proto>void *<name>glMapBufferARB</name></proto> 20271 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 20272 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 20273 <alias name="glMapBuffer"/> 20274 </command> 20275 <command> 20276 <proto>void *<name>glMapBufferOES</name></proto> 20277 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 20278 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 20279 <alias name="glMapBuffer"/> 20280 </command> 20281 <command> 20282 <proto>void *<name>glMapBufferRange</name></proto> 20283 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 20284 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 20285 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 20286 <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> 20287 <glx type="single" opcode="205"/> 20288 </command> 20289 <command> 20290 <proto>void *<name>glMapBufferRangeEXT</name></proto> 20291 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 20292 <param><ptype>GLintptr</ptype> <name>offset</name></param> 20293 <param><ptype>GLsizeiptr</ptype> <name>length</name></param> 20294 <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> 20295 <alias name="glMapBufferRange"/> 20296 </command> 20297 <command> 20298 <proto>void <name>glMapControlPointsNV</name></proto> 20299 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 20300 <param><ptype>GLuint</ptype> <name>index</name></param> 20301 <param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param> 20302 <param><ptype>GLsizei</ptype> <name>ustride</name></param> 20303 <param><ptype>GLsizei</ptype> <name>vstride</name></param> 20304 <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 20305 <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 20306 <param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param> 20307 <param len="COMPSIZE(target,uorder,vorder)">const void *<name>points</name></param> 20308 </command> 20309 <command> 20310 <proto>void <name>glMapGrid1d</name></proto> 20311 <param><ptype>GLint</ptype> <name>un</name></param> 20312 <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param> 20313 <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param> 20314 <glx type="render" opcode="147"/> 20315 </command> 20316 <command> 20317 <proto>void <name>glMapGrid1f</name></proto> 20318 <param><ptype>GLint</ptype> <name>un</name></param> 20319 <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param> 20320 <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param> 20321 <glx type="render" opcode="148"/> 20322 </command> 20323 <command> 20324 <proto>void <name>glMapGrid1xOES</name></proto> 20325 <param><ptype>GLint</ptype> <name>n</name></param> 20326 <param><ptype>GLfixed</ptype> <name>u1</name></param> 20327 <param><ptype>GLfixed</ptype> <name>u2</name></param> 20328 </command> 20329 <command> 20330 <proto>void <name>glMapGrid2d</name></proto> 20331 <param><ptype>GLint</ptype> <name>un</name></param> 20332 <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param> 20333 <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param> 20334 <param><ptype>GLint</ptype> <name>vn</name></param> 20335 <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param> 20336 <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param> 20337 <glx type="render" opcode="149"/> 20338 </command> 20339 <command> 20340 <proto>void <name>glMapGrid2f</name></proto> 20341 <param><ptype>GLint</ptype> <name>un</name></param> 20342 <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param> 20343 <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param> 20344 <param><ptype>GLint</ptype> <name>vn</name></param> 20345 <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param> 20346 <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param> 20347 <glx type="render" opcode="150"/> 20348 </command> 20349 <command> 20350 <proto>void <name>glMapGrid2xOES</name></proto> 20351 <param><ptype>GLint</ptype> <name>n</name></param> 20352 <param><ptype>GLfixed</ptype> <name>u1</name></param> 20353 <param><ptype>GLfixed</ptype> <name>u2</name></param> 20354 <param><ptype>GLfixed</ptype> <name>v1</name></param> 20355 <param><ptype>GLfixed</ptype> <name>v2</name></param> 20356 </command> 20357 <command> 20358 <proto>void *<name>glMapNamedBuffer</name></proto> 20359 <param><ptype>GLuint</ptype> <name>buffer</name></param> 20360 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 20361 </command> 20362 <command> 20363 <proto>void *<name>glMapNamedBufferEXT</name></proto> 20364 <param><ptype>GLuint</ptype> <name>buffer</name></param> 20365 <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param> 20366 </command> 20367 <command> 20368 <proto>void *<name>glMapNamedBufferRange</name></proto> 20369 <param><ptype>GLuint</ptype> <name>buffer</name></param> 20370 <param><ptype>GLintptr</ptype> <name>offset</name></param> 20371 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param> 20372 <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> 20373 </command> 20374 <command> 20375 <proto>void *<name>glMapNamedBufferRangeEXT</name></proto> 20376 <param><ptype>GLuint</ptype> <name>buffer</name></param> 20377 <param><ptype>GLintptr</ptype> <name>offset</name></param> 20378 <param><ptype>GLsizeiptr</ptype> <name>length</name></param> 20379 <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param> 20380 </command> 20381 <command> 20382 <proto>void *<name>glMapObjectBufferATI</name></proto> 20383 <param><ptype>GLuint</ptype> <name>buffer</name></param> 20384 </command> 20385 <command> 20386 <proto>void <name>glMapParameterfvNV</name></proto> 20387 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 20388 <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 20389 <param group="CheckedFloat32" len="COMPSIZE(target,pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 20390 </command> 20391 <command> 20392 <proto>void <name>glMapParameterivNV</name></proto> 20393 <param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 20394 <param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param> 20395 <param group="CheckedInt32" len="COMPSIZE(target,pname)">const <ptype>GLint</ptype> *<name>params</name></param> 20396 </command> 20397 <command> 20398 <proto>void *<name>glMapTexture2DINTEL</name></proto> 20399 <param><ptype>GLuint</ptype> <name>texture</name></param> 20400 <param><ptype>GLint</ptype> <name>level</name></param> 20401 <param><ptype>GLbitfield</ptype> <name>access</name></param> 20402 <param len="1"><ptype>GLint</ptype> *<name>stride</name></param> 20403 <param len="1"><ptype>GLenum</ptype> *<name>layout</name></param> 20404 </command> 20405 <command> 20406 <proto>void <name>glMapVertexAttrib1dAPPLE</name></proto> 20407 <param><ptype>GLuint</ptype> <name>index</name></param> 20408 <param><ptype>GLuint</ptype> <name>size</name></param> 20409 <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param> 20410 <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param> 20411 <param><ptype>GLint</ptype> <name>stride</name></param> 20412 <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param> 20413 <param group="CoordD" len="COMPSIZE(size,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param> 20414 </command> 20415 <command> 20416 <proto>void <name>glMapVertexAttrib1fAPPLE</name></proto> 20417 <param><ptype>GLuint</ptype> <name>index</name></param> 20418 <param><ptype>GLuint</ptype> <name>size</name></param> 20419 <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param> 20420 <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param> 20421 <param><ptype>GLint</ptype> <name>stride</name></param> 20422 <param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param> 20423 <param group="CoordF" len="COMPSIZE(size,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param> 20424 </command> 20425 <command> 20426 <proto>void <name>glMapVertexAttrib2dAPPLE</name></proto> 20427 <param><ptype>GLuint</ptype> <name>index</name></param> 20428 <param><ptype>GLuint</ptype> <name>size</name></param> 20429 <param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param> 20430 <param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param> 20431 <param><ptype>GLint</ptype> <name>ustride</name></param> 20432 <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 20433 <param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param> 20434 <param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param> 20435 <param><ptype>GLint</ptype> <name>vstride</name></param> 20436 <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 20437 <param group="CoordD" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param> 20438 </command> 20439 <command> 20440 <proto>void <name>glMapVertexAttrib2fAPPLE</name></proto> 20441 <param><ptype>GLuint</ptype> <name>index</name></param> 20442 <param><ptype>GLuint</ptype> <name>size</name></param> 20443 <param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param> 20444 <param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param> 20445 <param><ptype>GLint</ptype> <name>ustride</name></param> 20446 <param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param> 20447 <param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param> 20448 <param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param> 20449 <param><ptype>GLint</ptype> <name>vstride</name></param> 20450 <param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param> 20451 <param group="CoordF" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param> 20452 </command> 20453 <command> 20454 <proto>void <name>glMaterialf</name></proto> 20455 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 20456 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20457 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 20458 <glx type="render" opcode="96"/> 20459 </command> 20460 <command> 20461 <proto>void <name>glMaterialfv</name></proto> 20462 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 20463 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20464 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 20465 <glx type="render" opcode="97"/> 20466 </command> 20467 <command> 20468 <proto>void <name>glMateriali</name></proto> 20469 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 20470 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20471 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 20472 <glx type="render" opcode="98"/> 20473 </command> 20474 <command> 20475 <proto>void <name>glMaterialiv</name></proto> 20476 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 20477 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20478 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 20479 <glx type="render" opcode="99"/> 20480 </command> 20481 <command> 20482 <proto>void <name>glMaterialx</name></proto> 20483 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 20484 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20485 <param><ptype>GLfixed</ptype> <name>param</name></param> 20486 </command> 20487 <command> 20488 <proto>void <name>glMaterialxOES</name></proto> 20489 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 20490 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20491 <param><ptype>GLfixed</ptype> <name>param</name></param> 20492 </command> 20493 <command> 20494 <proto>void <name>glMaterialxv</name></proto> 20495 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 20496 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20497 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 20498 </command> 20499 <command> 20500 <proto>void <name>glMaterialxvOES</name></proto> 20501 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 20502 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param> 20503 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param> 20504 </command> 20505 <command> 20506 <proto>void <name>glMatrixFrustumEXT</name></proto> 20507 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20508 <param><ptype>GLdouble</ptype> <name>left</name></param> 20509 <param><ptype>GLdouble</ptype> <name>right</name></param> 20510 <param><ptype>GLdouble</ptype> <name>bottom</name></param> 20511 <param><ptype>GLdouble</ptype> <name>top</name></param> 20512 <param><ptype>GLdouble</ptype> <name>zNear</name></param> 20513 <param><ptype>GLdouble</ptype> <name>zFar</name></param> 20514 </command> 20515 <command> 20516 <proto>void <name>glMatrixIndexPointerARB</name></proto> 20517 <param><ptype>GLint</ptype> <name>size</name></param> 20518 <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param> 20519 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20520 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 20521 </command> 20522 <command> 20523 <proto>void <name>glMatrixIndexPointerOES</name></proto> 20524 <param><ptype>GLint</ptype> <name>size</name></param> 20525 <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param> 20526 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20527 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 20528 </command> 20529 <command> 20530 <proto>void <name>glMatrixIndexubvARB</name></proto> 20531 <param><ptype>GLint</ptype> <name>size</name></param> 20532 <param len="size">const <ptype>GLubyte</ptype> *<name>indices</name></param> 20533 <glx type="render" opcode="4326"/> 20534 </command> 20535 <command> 20536 <proto>void <name>glMatrixIndexuivARB</name></proto> 20537 <param><ptype>GLint</ptype> <name>size</name></param> 20538 <param len="size">const <ptype>GLuint</ptype> *<name>indices</name></param> 20539 <glx type="render" opcode="4328"/> 20540 </command> 20541 <command> 20542 <proto>void <name>glMatrixIndexusvARB</name></proto> 20543 <param><ptype>GLint</ptype> <name>size</name></param> 20544 <param len="size">const <ptype>GLushort</ptype> *<name>indices</name></param> 20545 <glx type="render" opcode="4327"/> 20546 </command> 20547 <command> 20548 <proto>void <name>glMatrixLoad3x2fNV</name></proto> 20549 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 20550 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 20551 </command> 20552 <command> 20553 <proto>void <name>glMatrixLoad3x3fNV</name></proto> 20554 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 20555 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 20556 </command> 20557 <command> 20558 <proto>void <name>glMatrixLoadIdentityEXT</name></proto> 20559 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20560 </command> 20561 <command> 20562 <proto>void <name>glMatrixLoadTranspose3x3fNV</name></proto> 20563 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 20564 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 20565 </command> 20566 <command> 20567 <proto>void <name>glMatrixLoadTransposedEXT</name></proto> 20568 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20569 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 20570 </command> 20571 <command> 20572 <proto>void <name>glMatrixLoadTransposefEXT</name></proto> 20573 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20574 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 20575 </command> 20576 <command> 20577 <proto>void <name>glMatrixLoaddEXT</name></proto> 20578 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20579 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 20580 </command> 20581 <command> 20582 <proto>void <name>glMatrixLoadfEXT</name></proto> 20583 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20584 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 20585 </command> 20586 <command> 20587 <proto>void <name>glMatrixMode</name></proto> 20588 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20589 <glx type="render" opcode="179"/> 20590 </command> 20591 <command> 20592 <proto>void <name>glMatrixMult3x2fNV</name></proto> 20593 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 20594 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 20595 </command> 20596 <command> 20597 <proto>void <name>glMatrixMult3x3fNV</name></proto> 20598 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 20599 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 20600 </command> 20601 <command> 20602 <proto>void <name>glMatrixMultTranspose3x3fNV</name></proto> 20603 <param><ptype>GLenum</ptype> <name>matrixMode</name></param> 20604 <param>const <ptype>GLfloat</ptype> *<name>m</name></param> 20605 </command> 20606 <command> 20607 <proto>void <name>glMatrixMultTransposedEXT</name></proto> 20608 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20609 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 20610 </command> 20611 <command> 20612 <proto>void <name>glMatrixMultTransposefEXT</name></proto> 20613 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20614 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 20615 </command> 20616 <command> 20617 <proto>void <name>glMatrixMultdEXT</name></proto> 20618 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20619 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 20620 </command> 20621 <command> 20622 <proto>void <name>glMatrixMultfEXT</name></proto> 20623 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20624 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 20625 </command> 20626 <command> 20627 <proto>void <name>glMatrixOrthoEXT</name></proto> 20628 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20629 <param><ptype>GLdouble</ptype> <name>left</name></param> 20630 <param><ptype>GLdouble</ptype> <name>right</name></param> 20631 <param><ptype>GLdouble</ptype> <name>bottom</name></param> 20632 <param><ptype>GLdouble</ptype> <name>top</name></param> 20633 <param><ptype>GLdouble</ptype> <name>zNear</name></param> 20634 <param><ptype>GLdouble</ptype> <name>zFar</name></param> 20635 </command> 20636 <command> 20637 <proto>void <name>glMatrixPopEXT</name></proto> 20638 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20639 </command> 20640 <command> 20641 <proto>void <name>glMatrixPushEXT</name></proto> 20642 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20643 </command> 20644 <command> 20645 <proto>void <name>glMatrixRotatedEXT</name></proto> 20646 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20647 <param><ptype>GLdouble</ptype> <name>angle</name></param> 20648 <param><ptype>GLdouble</ptype> <name>x</name></param> 20649 <param><ptype>GLdouble</ptype> <name>y</name></param> 20650 <param><ptype>GLdouble</ptype> <name>z</name></param> 20651 </command> 20652 <command> 20653 <proto>void <name>glMatrixRotatefEXT</name></proto> 20654 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20655 <param><ptype>GLfloat</ptype> <name>angle</name></param> 20656 <param><ptype>GLfloat</ptype> <name>x</name></param> 20657 <param><ptype>GLfloat</ptype> <name>y</name></param> 20658 <param><ptype>GLfloat</ptype> <name>z</name></param> 20659 </command> 20660 <command> 20661 <proto>void <name>glMatrixScaledEXT</name></proto> 20662 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20663 <param><ptype>GLdouble</ptype> <name>x</name></param> 20664 <param><ptype>GLdouble</ptype> <name>y</name></param> 20665 <param><ptype>GLdouble</ptype> <name>z</name></param> 20666 </command> 20667 <command> 20668 <proto>void <name>glMatrixScalefEXT</name></proto> 20669 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20670 <param><ptype>GLfloat</ptype> <name>x</name></param> 20671 <param><ptype>GLfloat</ptype> <name>y</name></param> 20672 <param><ptype>GLfloat</ptype> <name>z</name></param> 20673 </command> 20674 <command> 20675 <proto>void <name>glMatrixTranslatedEXT</name></proto> 20676 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20677 <param><ptype>GLdouble</ptype> <name>x</name></param> 20678 <param><ptype>GLdouble</ptype> <name>y</name></param> 20679 <param><ptype>GLdouble</ptype> <name>z</name></param> 20680 </command> 20681 <command> 20682 <proto>void <name>glMatrixTranslatefEXT</name></proto> 20683 <param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param> 20684 <param><ptype>GLfloat</ptype> <name>x</name></param> 20685 <param><ptype>GLfloat</ptype> <name>y</name></param> 20686 <param><ptype>GLfloat</ptype> <name>z</name></param> 20687 </command> 20688 <command> 20689 <proto>void <name>glMaxShaderCompilerThreadsKHR</name></proto> 20690 <param><ptype>GLuint</ptype> <name>count</name></param> 20691 </command> 20692 <command> 20693 <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto> 20694 <param><ptype>GLuint</ptype> <name>count</name></param> 20695 <alias name="glMaxShaderCompilerThreadsKHR"/> 20696 </command> 20697 <command> 20698 <proto>void <name>glMemoryBarrier</name></proto> 20699 <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param> 20700 </command> 20701 <command> 20702 <proto>void <name>glMemoryBarrierByRegion</name></proto> 20703 <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param> 20704 </command> 20705 <command> 20706 <proto>void <name>glMemoryBarrierEXT</name></proto> 20707 <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param> 20708 <alias name="glMemoryBarrier"/> 20709 </command> 20710 <command> 20711 <proto>void <name>glMemoryObjectParameterivEXT</name></proto> 20712 <param><ptype>GLuint</ptype> <name>memoryObject</name></param> 20713 <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 20714 <param>const <ptype>GLint</ptype> *<name>params</name></param> 20715 </command> 20716 <command> 20717 <proto>void <name>glMinSampleShading</name></proto> 20718 <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param> 20719 </command> 20720 <command> 20721 <proto>void <name>glMinSampleShadingARB</name></proto> 20722 <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param> 20723 <alias name="glMinSampleShading"/> 20724 </command> 20725 <command> 20726 <proto>void <name>glMinSampleShadingOES</name></proto> 20727 <param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param> 20728 <alias name="glMinSampleShading"/> 20729 </command> 20730 <command> 20731 <proto>void <name>glMinmax</name></proto> 20732 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 20733 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 20734 <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param> 20735 <glx type="render" opcode="4111"/> 20736 </command> 20737 <command> 20738 <proto>void <name>glMinmaxEXT</name></proto> 20739 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 20740 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 20741 <param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param> 20742 <alias name="glMinmax"/> 20743 <glx type="render" opcode="4111"/> 20744 </command> 20745 <command> 20746 <proto>void <name>glMultMatrixd</name></proto> 20747 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 20748 <glx type="render" opcode="181"/> 20749 </command> 20750 <command> 20751 <proto>void <name>glMultMatrixf</name></proto> 20752 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 20753 <glx type="render" opcode="180"/> 20754 </command> 20755 <command> 20756 <proto>void <name>glMultMatrixx</name></proto> 20757 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 20758 </command> 20759 <command> 20760 <proto>void <name>glMultMatrixxOES</name></proto> 20761 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 20762 </command> 20763 <command> 20764 <proto>void <name>glMultTransposeMatrixd</name></proto> 20765 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 20766 </command> 20767 <command> 20768 <proto>void <name>glMultTransposeMatrixdARB</name></proto> 20769 <param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param> 20770 <alias name="glMultTransposeMatrixd"/> 20771 </command> 20772 <command> 20773 <proto>void <name>glMultTransposeMatrixf</name></proto> 20774 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 20775 </command> 20776 <command> 20777 <proto>void <name>glMultTransposeMatrixfARB</name></proto> 20778 <param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param> 20779 <alias name="glMultTransposeMatrixf"/> 20780 </command> 20781 <command> 20782 <proto>void <name>glMultTransposeMatrixxOES</name></proto> 20783 <param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param> 20784 </command> 20785 <command> 20786 <proto>void <name>glMultiDrawArrays</name></proto> 20787 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20788 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>first</name></param> 20789 <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param> 20790 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 20791 </command> 20792 <command> 20793 <proto>void <name>glMultiDrawArraysEXT</name></proto> 20794 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20795 <param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param> 20796 <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param> 20797 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 20798 <alias name="glMultiDrawArrays"/> 20799 </command> 20800 <command> 20801 <proto>void <name>glMultiDrawArraysIndirect</name></proto> 20802 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20803 <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> 20804 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 20805 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20806 </command> 20807 <command> 20808 <proto>void <name>glMultiDrawArraysIndirectAMD</name></proto> 20809 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20810 <param>const void *<name>indirect</name></param> 20811 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 20812 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20813 <alias name="glMultiDrawArraysIndirect"/> 20814 </command> 20815 <command> 20816 <proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto> 20817 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20818 <param>const void *<name>indirect</name></param> 20819 <param><ptype>GLsizei</ptype> <name>drawCount</name></param> 20820 <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param> 20821 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20822 <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param> 20823 </command> 20824 <command> 20825 <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto> 20826 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20827 <param>const void *<name>indirect</name></param> 20828 <param><ptype>GLsizei</ptype> <name>drawCount</name></param> 20829 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20830 <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param> 20831 </command> 20832 <command> 20833 <proto>void <name>glMultiDrawArraysIndirectCount</name></proto> 20834 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20835 <param>const void *<name>indirect</name></param> 20836 <param><ptype>GLintptr</ptype> <name>drawcount</name></param> 20837 <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> 20838 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20839 </command> 20840 <command> 20841 <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto> 20842 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20843 <param>const void *<name>indirect</name></param> 20844 <param><ptype>GLintptr</ptype> <name>drawcount</name></param> 20845 <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> 20846 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20847 <alias name="glMultiDrawArraysIndirectCount"/> 20848 </command> 20849 <command> 20850 <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto> 20851 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20852 <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> 20853 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 20854 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20855 <alias name="glMultiDrawArraysIndirect"/> 20856 </command> 20857 <command> 20858 <proto>void <name>glMultiDrawElementArrayAPPLE</name></proto> 20859 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20860 <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param> 20861 <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 20862 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 20863 </command> 20864 <command> 20865 <proto>void <name>glMultiDrawElements</name></proto> 20866 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20867 <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param> 20868 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20869 <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param> 20870 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 20871 </command> 20872 <command> 20873 <proto>void <name>glMultiDrawElementsBaseVertex</name></proto> 20874 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20875 <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param> 20876 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20877 <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param> 20878 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 20879 <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param> 20880 </command> 20881 <command> 20882 <proto>void <name>glMultiDrawElementsBaseVertexEXT</name></proto> 20883 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20884 <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param> 20885 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20886 <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param> 20887 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 20888 <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param> 20889 <alias name="glMultiDrawElementsBaseVertex"/> 20890 </command> 20891 <command> 20892 <proto>void <name>glMultiDrawElementsEXT</name></proto> 20893 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20894 <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param> 20895 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20896 <param len="COMPSIZE(primcount)">const void *const*<name>indices</name></param> 20897 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 20898 <alias name="glMultiDrawElements"/> 20899 </command> 20900 <command> 20901 <proto>void <name>glMultiDrawElementsIndirect</name></proto> 20902 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20903 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20904 <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> 20905 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 20906 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20907 </command> 20908 <command> 20909 <proto>void <name>glMultiDrawElementsIndirectAMD</name></proto> 20910 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20911 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20912 <param>const void *<name>indirect</name></param> 20913 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 20914 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20915 <alias name="glMultiDrawElementsIndirect"/> 20916 </command> 20917 <command> 20918 <proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto> 20919 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20920 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20921 <param>const void *<name>indirect</name></param> 20922 <param><ptype>GLsizei</ptype> <name>drawCount</name></param> 20923 <param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param> 20924 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20925 <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param> 20926 </command> 20927 <command> 20928 <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto> 20929 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20930 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20931 <param>const void *<name>indirect</name></param> 20932 <param><ptype>GLsizei</ptype> <name>drawCount</name></param> 20933 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20934 <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param> 20935 </command> 20936 <command> 20937 <proto>void <name>glMultiDrawElementsIndirectCount</name></proto> 20938 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20939 <param><ptype>GLenum</ptype> <name>type</name></param> 20940 <param>const void *<name>indirect</name></param> 20941 <param><ptype>GLintptr</ptype> <name>drawcount</name></param> 20942 <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> 20943 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20944 </command> 20945 <command> 20946 <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto> 20947 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20948 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20949 <param>const void *<name>indirect</name></param> 20950 <param><ptype>GLintptr</ptype> <name>drawcount</name></param> 20951 <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param> 20952 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20953 <alias name="glMultiDrawElementsIndirectCount"/> 20954 </command> 20955 <command> 20956 <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto> 20957 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20958 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20959 <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param> 20960 <param><ptype>GLsizei</ptype> <name>drawcount</name></param> 20961 <param><ptype>GLsizei</ptype> <name>stride</name></param> 20962 <alias name="glMultiDrawElementsIndirect"/> 20963 </command> 20964 <command> 20965 <proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto> 20966 <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param> 20967 <param><ptype>GLuint</ptype> <name>start</name></param> 20968 <param><ptype>GLuint</ptype> <name>end</name></param> 20969 <param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param> 20970 <param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param> 20971 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 20972 </command> 20973 <command> 20974 <proto>void <name>glMultiModeDrawArraysIBM</name></proto> 20975 <param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param> 20976 <param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param> 20977 <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param> 20978 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 20979 <param><ptype>GLint</ptype> <name>modestride</name></param> 20980 </command> 20981 <command> 20982 <proto>void <name>glMultiModeDrawElementsIBM</name></proto> 20983 <param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param> 20984 <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param> 20985 <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param> 20986 <param len="COMPSIZE(primcount)">const void *const*<name>indices</name></param> 20987 <param><ptype>GLsizei</ptype> <name>primcount</name></param> 20988 <param><ptype>GLint</ptype> <name>modestride</name></param> 20989 </command> 20990 <command> 20991 <proto>void <name>glMultiTexBufferEXT</name></proto> 20992 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 20993 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 20994 <param group="TypeEnum"><ptype>GLenum</ptype> <name>internalformat</name></param> 20995 <param><ptype>GLuint</ptype> <name>buffer</name></param> 20996 </command> 20997 <command> 20998 <proto>void <name>glMultiTexCoord1bOES</name></proto> 20999 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21000 <param><ptype>GLbyte</ptype> <name>s</name></param> 21001 </command> 21002 <command> 21003 <proto>void <name>glMultiTexCoord1bvOES</name></proto> 21004 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21005 <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param> 21006 </command> 21007 <command> 21008 <proto>void <name>glMultiTexCoord1d</name></proto> 21009 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21010 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 21011 <vecequiv name="glMultiTexCoord1dv"/> 21012 </command> 21013 <command> 21014 <proto>void <name>glMultiTexCoord1dARB</name></proto> 21015 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21016 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 21017 <vecequiv name="glMultiTexCoord1dv"/> 21018 <alias name="glMultiTexCoord1d"/> 21019 </command> 21020 <command> 21021 <proto>void <name>glMultiTexCoord1dv</name></proto> 21022 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21023 <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 21024 <glx type="render" opcode="198"/> 21025 </command> 21026 <command> 21027 <proto>void <name>glMultiTexCoord1dvARB</name></proto> 21028 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21029 <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 21030 <alias name="glMultiTexCoord1dv"/> 21031 <glx type="render" opcode="198"/> 21032 </command> 21033 <command> 21034 <proto>void <name>glMultiTexCoord1f</name></proto> 21035 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21036 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 21037 <vecequiv name="glMultiTexCoord1fv"/> 21038 </command> 21039 <command> 21040 <proto>void <name>glMultiTexCoord1fARB</name></proto> 21041 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21042 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 21043 <vecequiv name="glMultiTexCoord1fv"/> 21044 <alias name="glMultiTexCoord1f"/> 21045 </command> 21046 <command> 21047 <proto>void <name>glMultiTexCoord1fv</name></proto> 21048 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21049 <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 21050 <glx type="render" opcode="199"/> 21051 </command> 21052 <command> 21053 <proto>void <name>glMultiTexCoord1fvARB</name></proto> 21054 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21055 <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 21056 <alias name="glMultiTexCoord1fv"/> 21057 <glx type="render" opcode="199"/> 21058 </command> 21059 <command> 21060 <proto>void <name>glMultiTexCoord1hNV</name></proto> 21061 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21062 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param> 21063 <vecequiv name="glMultiTexCoord1hvNV"/> 21064 </command> 21065 <command> 21066 <proto>void <name>glMultiTexCoord1hvNV</name></proto> 21067 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21068 <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 21069 <glx type="render" opcode="4250"/> 21070 </command> 21071 <command> 21072 <proto>void <name>glMultiTexCoord1i</name></proto> 21073 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21074 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 21075 <vecequiv name="glMultiTexCoord1iv"/> 21076 </command> 21077 <command> 21078 <proto>void <name>glMultiTexCoord1iARB</name></proto> 21079 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21080 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 21081 <vecequiv name="glMultiTexCoord1iv"/> 21082 <alias name="glMultiTexCoord1i"/> 21083 </command> 21084 <command> 21085 <proto>void <name>glMultiTexCoord1iv</name></proto> 21086 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21087 <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param> 21088 <glx type="render" opcode="200"/> 21089 </command> 21090 <command> 21091 <proto>void <name>glMultiTexCoord1ivARB</name></proto> 21092 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21093 <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param> 21094 <alias name="glMultiTexCoord1iv"/> 21095 <glx type="render" opcode="200"/> 21096 </command> 21097 <command> 21098 <proto>void <name>glMultiTexCoord1s</name></proto> 21099 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21100 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 21101 <vecequiv name="glMultiTexCoord1sv"/> 21102 </command> 21103 <command> 21104 <proto>void <name>glMultiTexCoord1sARB</name></proto> 21105 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21106 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 21107 <vecequiv name="glMultiTexCoord1sv"/> 21108 <alias name="glMultiTexCoord1s"/> 21109 </command> 21110 <command> 21111 <proto>void <name>glMultiTexCoord1sv</name></proto> 21112 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21113 <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 21114 <glx type="render" opcode="201"/> 21115 </command> 21116 <command> 21117 <proto>void <name>glMultiTexCoord1svARB</name></proto> 21118 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21119 <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 21120 <alias name="glMultiTexCoord1sv"/> 21121 <glx type="render" opcode="201"/> 21122 </command> 21123 <command> 21124 <proto>void <name>glMultiTexCoord1xOES</name></proto> 21125 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21126 <param><ptype>GLfixed</ptype> <name>s</name></param> 21127 </command> 21128 <command> 21129 <proto>void <name>glMultiTexCoord1xvOES</name></proto> 21130 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21131 <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param> 21132 </command> 21133 <command> 21134 <proto>void <name>glMultiTexCoord2bOES</name></proto> 21135 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21136 <param><ptype>GLbyte</ptype> <name>s</name></param> 21137 <param><ptype>GLbyte</ptype> <name>t</name></param> 21138 </command> 21139 <command> 21140 <proto>void <name>glMultiTexCoord2bvOES</name></proto> 21141 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21142 <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param> 21143 </command> 21144 <command> 21145 <proto>void <name>glMultiTexCoord2d</name></proto> 21146 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21147 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 21148 <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param> 21149 <vecequiv name="glMultiTexCoord2dv"/> 21150 </command> 21151 <command> 21152 <proto>void <name>glMultiTexCoord2dARB</name></proto> 21153 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21154 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 21155 <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param> 21156 <vecequiv name="glMultiTexCoord2dv"/> 21157 <alias name="glMultiTexCoord2d"/> 21158 </command> 21159 <command> 21160 <proto>void <name>glMultiTexCoord2dv</name></proto> 21161 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21162 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 21163 <glx type="render" opcode="202"/> 21164 </command> 21165 <command> 21166 <proto>void <name>glMultiTexCoord2dvARB</name></proto> 21167 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21168 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 21169 <alias name="glMultiTexCoord2dv"/> 21170 <glx type="render" opcode="202"/> 21171 </command> 21172 <command> 21173 <proto>void <name>glMultiTexCoord2f</name></proto> 21174 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21175 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 21176 <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param> 21177 <vecequiv name="glMultiTexCoord2fv"/> 21178 </command> 21179 <command> 21180 <proto>void <name>glMultiTexCoord2fARB</name></proto> 21181 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21182 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 21183 <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param> 21184 <vecequiv name="glMultiTexCoord2fv"/> 21185 <alias name="glMultiTexCoord2f"/> 21186 </command> 21187 <command> 21188 <proto>void <name>glMultiTexCoord2fv</name></proto> 21189 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21190 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 21191 <glx type="render" opcode="203"/> 21192 </command> 21193 <command> 21194 <proto>void <name>glMultiTexCoord2fvARB</name></proto> 21195 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21196 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 21197 <alias name="glMultiTexCoord2fv"/> 21198 <glx type="render" opcode="203"/> 21199 </command> 21200 <command> 21201 <proto>void <name>glMultiTexCoord2hNV</name></proto> 21202 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21203 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param> 21204 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param> 21205 <vecequiv name="glMultiTexCoord2hvNV"/> 21206 </command> 21207 <command> 21208 <proto>void <name>glMultiTexCoord2hvNV</name></proto> 21209 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21210 <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 21211 <glx type="render" opcode="4251"/> 21212 </command> 21213 <command> 21214 <proto>void <name>glMultiTexCoord2i</name></proto> 21215 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21216 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 21217 <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param> 21218 <vecequiv name="glMultiTexCoord2iv"/> 21219 </command> 21220 <command> 21221 <proto>void <name>glMultiTexCoord2iARB</name></proto> 21222 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21223 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 21224 <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param> 21225 <vecequiv name="glMultiTexCoord2iv"/> 21226 <alias name="glMultiTexCoord2i"/> 21227 </command> 21228 <command> 21229 <proto>void <name>glMultiTexCoord2iv</name></proto> 21230 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21231 <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 21232 <glx type="render" opcode="204"/> 21233 </command> 21234 <command> 21235 <proto>void <name>glMultiTexCoord2ivARB</name></proto> 21236 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21237 <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 21238 <alias name="glMultiTexCoord2iv"/> 21239 <glx type="render" opcode="204"/> 21240 </command> 21241 <command> 21242 <proto>void <name>glMultiTexCoord2s</name></proto> 21243 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21244 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 21245 <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param> 21246 <vecequiv name="glMultiTexCoord2sv"/> 21247 </command> 21248 <command> 21249 <proto>void <name>glMultiTexCoord2sARB</name></proto> 21250 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21251 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 21252 <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param> 21253 <vecequiv name="glMultiTexCoord2sv"/> 21254 <alias name="glMultiTexCoord2s"/> 21255 </command> 21256 <command> 21257 <proto>void <name>glMultiTexCoord2sv</name></proto> 21258 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21259 <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 21260 <glx type="render" opcode="205"/> 21261 </command> 21262 <command> 21263 <proto>void <name>glMultiTexCoord2svARB</name></proto> 21264 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21265 <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 21266 <alias name="glMultiTexCoord2sv"/> 21267 <glx type="render" opcode="205"/> 21268 </command> 21269 <command> 21270 <proto>void <name>glMultiTexCoord2xOES</name></proto> 21271 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21272 <param><ptype>GLfixed</ptype> <name>s</name></param> 21273 <param><ptype>GLfixed</ptype> <name>t</name></param> 21274 </command> 21275 <command> 21276 <proto>void <name>glMultiTexCoord2xvOES</name></proto> 21277 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21278 <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param> 21279 </command> 21280 <command> 21281 <proto>void <name>glMultiTexCoord3bOES</name></proto> 21282 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21283 <param><ptype>GLbyte</ptype> <name>s</name></param> 21284 <param><ptype>GLbyte</ptype> <name>t</name></param> 21285 <param><ptype>GLbyte</ptype> <name>r</name></param> 21286 </command> 21287 <command> 21288 <proto>void <name>glMultiTexCoord3bvOES</name></proto> 21289 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21290 <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param> 21291 </command> 21292 <command> 21293 <proto>void <name>glMultiTexCoord3d</name></proto> 21294 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21295 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 21296 <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param> 21297 <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param> 21298 <vecequiv name="glMultiTexCoord3dv"/> 21299 </command> 21300 <command> 21301 <proto>void <name>glMultiTexCoord3dARB</name></proto> 21302 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21303 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 21304 <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param> 21305 <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param> 21306 <vecequiv name="glMultiTexCoord3dv"/> 21307 <alias name="glMultiTexCoord3d"/> 21308 </command> 21309 <command> 21310 <proto>void <name>glMultiTexCoord3dv</name></proto> 21311 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21312 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 21313 <glx type="render" opcode="206"/> 21314 </command> 21315 <command> 21316 <proto>void <name>glMultiTexCoord3dvARB</name></proto> 21317 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21318 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 21319 <alias name="glMultiTexCoord3dv"/> 21320 <glx type="render" opcode="206"/> 21321 </command> 21322 <command> 21323 <proto>void <name>glMultiTexCoord3f</name></proto> 21324 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21325 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 21326 <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param> 21327 <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param> 21328 <vecequiv name="glMultiTexCoord3fv"/> 21329 </command> 21330 <command> 21331 <proto>void <name>glMultiTexCoord3fARB</name></proto> 21332 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21333 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 21334 <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param> 21335 <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param> 21336 <vecequiv name="glMultiTexCoord3fv"/> 21337 <alias name="glMultiTexCoord3f"/> 21338 </command> 21339 <command> 21340 <proto>void <name>glMultiTexCoord3fv</name></proto> 21341 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21342 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 21343 <glx type="render" opcode="207"/> 21344 </command> 21345 <command> 21346 <proto>void <name>glMultiTexCoord3fvARB</name></proto> 21347 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21348 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 21349 <alias name="glMultiTexCoord3fv"/> 21350 <glx type="render" opcode="207"/> 21351 </command> 21352 <command> 21353 <proto>void <name>glMultiTexCoord3hNV</name></proto> 21354 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21355 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param> 21356 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param> 21357 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param> 21358 <vecequiv name="glMultiTexCoord3hvNV"/> 21359 </command> 21360 <command> 21361 <proto>void <name>glMultiTexCoord3hvNV</name></proto> 21362 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21363 <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 21364 <glx type="render" opcode="4252"/> 21365 </command> 21366 <command> 21367 <proto>void <name>glMultiTexCoord3i</name></proto> 21368 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21369 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 21370 <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param> 21371 <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param> 21372 <vecequiv name="glMultiTexCoord3iv"/> 21373 </command> 21374 <command> 21375 <proto>void <name>glMultiTexCoord3iARB</name></proto> 21376 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21377 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 21378 <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param> 21379 <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param> 21380 <vecequiv name="glMultiTexCoord3iv"/> 21381 <alias name="glMultiTexCoord3i"/> 21382 </command> 21383 <command> 21384 <proto>void <name>glMultiTexCoord3iv</name></proto> 21385 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21386 <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 21387 <glx type="render" opcode="208"/> 21388 </command> 21389 <command> 21390 <proto>void <name>glMultiTexCoord3ivARB</name></proto> 21391 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21392 <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 21393 <alias name="glMultiTexCoord3iv"/> 21394 <glx type="render" opcode="208"/> 21395 </command> 21396 <command> 21397 <proto>void <name>glMultiTexCoord3s</name></proto> 21398 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21399 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 21400 <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param> 21401 <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param> 21402 <vecequiv name="glMultiTexCoord3sv"/> 21403 </command> 21404 <command> 21405 <proto>void <name>glMultiTexCoord3sARB</name></proto> 21406 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21407 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 21408 <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param> 21409 <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param> 21410 <vecequiv name="glMultiTexCoord3sv"/> 21411 <alias name="glMultiTexCoord3s"/> 21412 </command> 21413 <command> 21414 <proto>void <name>glMultiTexCoord3sv</name></proto> 21415 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21416 <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 21417 <glx type="render" opcode="209"/> 21418 </command> 21419 <command> 21420 <proto>void <name>glMultiTexCoord3svARB</name></proto> 21421 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21422 <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 21423 <alias name="glMultiTexCoord3sv"/> 21424 <glx type="render" opcode="209"/> 21425 </command> 21426 <command> 21427 <proto>void <name>glMultiTexCoord3xOES</name></proto> 21428 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21429 <param><ptype>GLfixed</ptype> <name>s</name></param> 21430 <param><ptype>GLfixed</ptype> <name>t</name></param> 21431 <param><ptype>GLfixed</ptype> <name>r</name></param> 21432 </command> 21433 <command> 21434 <proto>void <name>glMultiTexCoord3xvOES</name></proto> 21435 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21436 <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param> 21437 </command> 21438 <command> 21439 <proto>void <name>glMultiTexCoord4bOES</name></proto> 21440 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21441 <param><ptype>GLbyte</ptype> <name>s</name></param> 21442 <param><ptype>GLbyte</ptype> <name>t</name></param> 21443 <param><ptype>GLbyte</ptype> <name>r</name></param> 21444 <param><ptype>GLbyte</ptype> <name>q</name></param> 21445 </command> 21446 <command> 21447 <proto>void <name>glMultiTexCoord4bvOES</name></proto> 21448 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21449 <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param> 21450 </command> 21451 <command> 21452 <proto>void <name>glMultiTexCoord4d</name></proto> 21453 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21454 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 21455 <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param> 21456 <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param> 21457 <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param> 21458 <vecequiv name="glMultiTexCoord4dv"/> 21459 </command> 21460 <command> 21461 <proto>void <name>glMultiTexCoord4dARB</name></proto> 21462 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21463 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 21464 <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param> 21465 <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param> 21466 <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param> 21467 <vecequiv name="glMultiTexCoord4dv"/> 21468 <alias name="glMultiTexCoord4d"/> 21469 </command> 21470 <command> 21471 <proto>void <name>glMultiTexCoord4dv</name></proto> 21472 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21473 <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 21474 <glx type="render" opcode="210"/> 21475 </command> 21476 <command> 21477 <proto>void <name>glMultiTexCoord4dvARB</name></proto> 21478 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21479 <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 21480 <alias name="glMultiTexCoord4dv"/> 21481 <glx type="render" opcode="210"/> 21482 </command> 21483 <command> 21484 <proto>void <name>glMultiTexCoord4f</name></proto> 21485 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21486 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 21487 <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param> 21488 <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param> 21489 <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param> 21490 <vecequiv name="glMultiTexCoord4fv"/> 21491 </command> 21492 <command> 21493 <proto>void <name>glMultiTexCoord4fARB</name></proto> 21494 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21495 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 21496 <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param> 21497 <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param> 21498 <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param> 21499 <vecequiv name="glMultiTexCoord4fv"/> 21500 <alias name="glMultiTexCoord4f"/> 21501 </command> 21502 <command> 21503 <proto>void <name>glMultiTexCoord4fv</name></proto> 21504 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21505 <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 21506 <glx type="render" opcode="211"/> 21507 </command> 21508 <command> 21509 <proto>void <name>glMultiTexCoord4fvARB</name></proto> 21510 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21511 <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 21512 <alias name="glMultiTexCoord4fv"/> 21513 <glx type="render" opcode="211"/> 21514 </command> 21515 <command> 21516 <proto>void <name>glMultiTexCoord4hNV</name></proto> 21517 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21518 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param> 21519 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param> 21520 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param> 21521 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param> 21522 <vecequiv name="glMultiTexCoord4hvNV"/> 21523 </command> 21524 <command> 21525 <proto>void <name>glMultiTexCoord4hvNV</name></proto> 21526 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21527 <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 21528 <glx type="render" opcode="4253"/> 21529 </command> 21530 <command> 21531 <proto>void <name>glMultiTexCoord4i</name></proto> 21532 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21533 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 21534 <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param> 21535 <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param> 21536 <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param> 21537 <vecequiv name="glMultiTexCoord4iv"/> 21538 </command> 21539 <command> 21540 <proto>void <name>glMultiTexCoord4iARB</name></proto> 21541 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21542 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 21543 <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param> 21544 <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param> 21545 <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param> 21546 <vecequiv name="glMultiTexCoord4iv"/> 21547 <alias name="glMultiTexCoord4i"/> 21548 </command> 21549 <command> 21550 <proto>void <name>glMultiTexCoord4iv</name></proto> 21551 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21552 <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 21553 <glx type="render" opcode="212"/> 21554 </command> 21555 <command> 21556 <proto>void <name>glMultiTexCoord4ivARB</name></proto> 21557 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21558 <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 21559 <alias name="glMultiTexCoord4iv"/> 21560 <glx type="render" opcode="212"/> 21561 </command> 21562 <command> 21563 <proto>void <name>glMultiTexCoord4s</name></proto> 21564 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21565 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 21566 <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param> 21567 <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param> 21568 <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param> 21569 <vecequiv name="glMultiTexCoord4sv"/> 21570 </command> 21571 <command> 21572 <proto>void <name>glMultiTexCoord4sARB</name></proto> 21573 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21574 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 21575 <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param> 21576 <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param> 21577 <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param> 21578 <vecequiv name="glMultiTexCoord4sv"/> 21579 <alias name="glMultiTexCoord4s"/> 21580 </command> 21581 <command> 21582 <proto>void <name>glMultiTexCoord4sv</name></proto> 21583 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21584 <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 21585 <glx type="render" opcode="213"/> 21586 </command> 21587 <command> 21588 <proto>void <name>glMultiTexCoord4svARB</name></proto> 21589 <param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param> 21590 <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 21591 <alias name="glMultiTexCoord4sv"/> 21592 <glx type="render" opcode="213"/> 21593 </command> 21594 <command> 21595 <proto>void <name>glMultiTexCoord4x</name></proto> 21596 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21597 <param><ptype>GLfixed</ptype> <name>s</name></param> 21598 <param><ptype>GLfixed</ptype> <name>t</name></param> 21599 <param><ptype>GLfixed</ptype> <name>r</name></param> 21600 <param><ptype>GLfixed</ptype> <name>q</name></param> 21601 </command> 21602 <command> 21603 <proto>void <name>glMultiTexCoord4xOES</name></proto> 21604 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21605 <param><ptype>GLfixed</ptype> <name>s</name></param> 21606 <param><ptype>GLfixed</ptype> <name>t</name></param> 21607 <param><ptype>GLfixed</ptype> <name>r</name></param> 21608 <param><ptype>GLfixed</ptype> <name>q</name></param> 21609 </command> 21610 <command> 21611 <proto>void <name>glMultiTexCoord4xvOES</name></proto> 21612 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21613 <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param> 21614 </command> 21615 <command> 21616 <proto>void <name>glMultiTexCoordP1ui</name></proto> 21617 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21618 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 21619 <param><ptype>GLuint</ptype> <name>coords</name></param> 21620 </command> 21621 <command> 21622 <proto>void <name>glMultiTexCoordP1uiv</name></proto> 21623 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21624 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 21625 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 21626 </command> 21627 <command> 21628 <proto>void <name>glMultiTexCoordP2ui</name></proto> 21629 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21630 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 21631 <param><ptype>GLuint</ptype> <name>coords</name></param> 21632 </command> 21633 <command> 21634 <proto>void <name>glMultiTexCoordP2uiv</name></proto> 21635 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21636 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 21637 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 21638 </command> 21639 <command> 21640 <proto>void <name>glMultiTexCoordP3ui</name></proto> 21641 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21642 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 21643 <param><ptype>GLuint</ptype> <name>coords</name></param> 21644 </command> 21645 <command> 21646 <proto>void <name>glMultiTexCoordP3uiv</name></proto> 21647 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21648 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 21649 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 21650 </command> 21651 <command> 21652 <proto>void <name>glMultiTexCoordP4ui</name></proto> 21653 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21654 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 21655 <param><ptype>GLuint</ptype> <name>coords</name></param> 21656 </command> 21657 <command> 21658 <proto>void <name>glMultiTexCoordP4uiv</name></proto> 21659 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param> 21660 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 21661 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 21662 </command> 21663 <command> 21664 <proto>void <name>glMultiTexCoordPointerEXT</name></proto> 21665 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21666 <param><ptype>GLint</ptype> <name>size</name></param> 21667 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 21668 <param><ptype>GLsizei</ptype> <name>stride</name></param> 21669 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 21670 </command> 21671 <command> 21672 <proto>void <name>glMultiTexEnvfEXT</name></proto> 21673 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21674 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 21675 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 21676 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 21677 <vecequiv name="glMultiTexEnvfvEXT"/> 21678 </command> 21679 <command> 21680 <proto>void <name>glMultiTexEnvfvEXT</name></proto> 21681 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21682 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 21683 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 21684 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 21685 </command> 21686 <command> 21687 <proto>void <name>glMultiTexEnviEXT</name></proto> 21688 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21689 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 21690 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 21691 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 21692 <vecequiv name="glMultiTexEnvivEXT"/> 21693 </command> 21694 <command> 21695 <proto>void <name>glMultiTexEnvivEXT</name></proto> 21696 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21697 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 21698 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 21699 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 21700 </command> 21701 <command> 21702 <proto>void <name>glMultiTexGendEXT</name></proto> 21703 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21704 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 21705 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 21706 <param><ptype>GLdouble</ptype> <name>param</name></param> 21707 <vecequiv name="glMultiTexGendvEXT"/> 21708 </command> 21709 <command> 21710 <proto>void <name>glMultiTexGendvEXT</name></proto> 21711 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21712 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 21713 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 21714 <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param> 21715 </command> 21716 <command> 21717 <proto>void <name>glMultiTexGenfEXT</name></proto> 21718 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21719 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 21720 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 21721 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 21722 <vecequiv name="glMultiTexGenfvEXT"/> 21723 </command> 21724 <command> 21725 <proto>void <name>glMultiTexGenfvEXT</name></proto> 21726 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21727 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 21728 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 21729 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 21730 </command> 21731 <command> 21732 <proto>void <name>glMultiTexGeniEXT</name></proto> 21733 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21734 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 21735 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 21736 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 21737 <vecequiv name="glMultiTexGenivEXT"/> 21738 </command> 21739 <command> 21740 <proto>void <name>glMultiTexGenivEXT</name></proto> 21741 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21742 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 21743 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 21744 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 21745 </command> 21746 <command> 21747 <proto>void <name>glMultiTexImage1DEXT</name></proto> 21748 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21749 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21750 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 21751 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 21752 <param><ptype>GLsizei</ptype> <name>width</name></param> 21753 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 21754 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 21755 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 21756 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 21757 </command> 21758 <command> 21759 <proto>void <name>glMultiTexImage2DEXT</name></proto> 21760 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21761 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21762 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 21763 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 21764 <param><ptype>GLsizei</ptype> <name>width</name></param> 21765 <param><ptype>GLsizei</ptype> <name>height</name></param> 21766 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 21767 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 21768 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 21769 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 21770 </command> 21771 <command> 21772 <proto>void <name>glMultiTexImage3DEXT</name></proto> 21773 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21774 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21775 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 21776 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 21777 <param><ptype>GLsizei</ptype> <name>width</name></param> 21778 <param><ptype>GLsizei</ptype> <name>height</name></param> 21779 <param><ptype>GLsizei</ptype> <name>depth</name></param> 21780 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 21781 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 21782 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 21783 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 21784 </command> 21785 <command> 21786 <proto>void <name>glMultiTexParameterIivEXT</name></proto> 21787 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21788 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21789 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 21790 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 21791 </command> 21792 <command> 21793 <proto>void <name>glMultiTexParameterIuivEXT</name></proto> 21794 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21795 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21796 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 21797 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 21798 </command> 21799 <command> 21800 <proto>void <name>glMultiTexParameterfEXT</name></proto> 21801 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21802 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21803 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 21804 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 21805 <vecequiv name="glMultiTexParameterfvEXT"/> 21806 </command> 21807 <command> 21808 <proto>void <name>glMultiTexParameterfvEXT</name></proto> 21809 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21810 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21811 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 21812 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 21813 </command> 21814 <command> 21815 <proto>void <name>glMultiTexParameteriEXT</name></proto> 21816 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21817 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21818 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 21819 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 21820 <vecequiv name="glMultiTexParameterivEXT"/> 21821 </command> 21822 <command> 21823 <proto>void <name>glMultiTexParameterivEXT</name></proto> 21824 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21825 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21826 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 21827 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 21828 </command> 21829 <command> 21830 <proto>void <name>glMultiTexRenderbufferEXT</name></proto> 21831 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21832 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21833 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 21834 </command> 21835 <command> 21836 <proto>void <name>glMultiTexSubImage1DEXT</name></proto> 21837 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21838 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21839 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 21840 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 21841 <param><ptype>GLsizei</ptype> <name>width</name></param> 21842 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 21843 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 21844 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 21845 </command> 21846 <command> 21847 <proto>void <name>glMultiTexSubImage2DEXT</name></proto> 21848 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21849 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21850 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 21851 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 21852 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 21853 <param><ptype>GLsizei</ptype> <name>width</name></param> 21854 <param><ptype>GLsizei</ptype> <name>height</name></param> 21855 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 21856 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 21857 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 21858 </command> 21859 <command> 21860 <proto>void <name>glMultiTexSubImage3DEXT</name></proto> 21861 <param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param> 21862 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 21863 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 21864 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 21865 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 21866 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 21867 <param><ptype>GLsizei</ptype> <name>width</name></param> 21868 <param><ptype>GLsizei</ptype> <name>height</name></param> 21869 <param><ptype>GLsizei</ptype> <name>depth</name></param> 21870 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 21871 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 21872 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 21873 </command> 21874 <command> 21875 <proto>void <name>glMulticastBarrierNV</name></proto> 21876 </command> 21877 <command> 21878 <proto>void <name>glMulticastBlitFramebufferNV</name></proto> 21879 <param><ptype>GLuint</ptype> <name>srcGpu</name></param> 21880 <param><ptype>GLuint</ptype> <name>dstGpu</name></param> 21881 <param><ptype>GLint</ptype> <name>srcX0</name></param> 21882 <param><ptype>GLint</ptype> <name>srcY0</name></param> 21883 <param><ptype>GLint</ptype> <name>srcX1</name></param> 21884 <param><ptype>GLint</ptype> <name>srcY1</name></param> 21885 <param><ptype>GLint</ptype> <name>dstX0</name></param> 21886 <param><ptype>GLint</ptype> <name>dstY0</name></param> 21887 <param><ptype>GLint</ptype> <name>dstX1</name></param> 21888 <param><ptype>GLint</ptype> <name>dstY1</name></param> 21889 <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 21890 <param><ptype>GLenum</ptype> <name>filter</name></param> 21891 </command> 21892 <command> 21893 <proto>void <name>glMulticastBufferSubDataNV</name></proto> 21894 <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param> 21895 <param><ptype>GLuint</ptype> <name>buffer</name></param> 21896 <param><ptype>GLintptr</ptype> <name>offset</name></param> 21897 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 21898 <param>const void *<name>data</name></param> 21899 </command> 21900 <command> 21901 <proto>void <name>glMulticastCopyBufferSubDataNV</name></proto> 21902 <param><ptype>GLuint</ptype> <name>readGpu</name></param> 21903 <param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param> 21904 <param><ptype>GLuint</ptype> <name>readBuffer</name></param> 21905 <param><ptype>GLuint</ptype> <name>writeBuffer</name></param> 21906 <param><ptype>GLintptr</ptype> <name>readOffset</name></param> 21907 <param><ptype>GLintptr</ptype> <name>writeOffset</name></param> 21908 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 21909 </command> 21910 <command> 21911 <proto>void <name>glMulticastCopyImageSubDataNV</name></proto> 21912 <param><ptype>GLuint</ptype> <name>srcGpu</name></param> 21913 <param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param> 21914 <param><ptype>GLuint</ptype> <name>srcName</name></param> 21915 <param><ptype>GLenum</ptype> <name>srcTarget</name></param> 21916 <param><ptype>GLint</ptype> <name>srcLevel</name></param> 21917 <param><ptype>GLint</ptype> <name>srcX</name></param> 21918 <param><ptype>GLint</ptype> <name>srcY</name></param> 21919 <param><ptype>GLint</ptype> <name>srcZ</name></param> 21920 <param><ptype>GLuint</ptype> <name>dstName</name></param> 21921 <param><ptype>GLenum</ptype> <name>dstTarget</name></param> 21922 <param><ptype>GLint</ptype> <name>dstLevel</name></param> 21923 <param><ptype>GLint</ptype> <name>dstX</name></param> 21924 <param><ptype>GLint</ptype> <name>dstY</name></param> 21925 <param><ptype>GLint</ptype> <name>dstZ</name></param> 21926 <param><ptype>GLsizei</ptype> <name>srcWidth</name></param> 21927 <param><ptype>GLsizei</ptype> <name>srcHeight</name></param> 21928 <param><ptype>GLsizei</ptype> <name>srcDepth</name></param> 21929 </command> 21930 <command> 21931 <proto>void <name>glMulticastFramebufferSampleLocationsfvNV</name></proto> 21932 <param><ptype>GLuint</ptype> <name>gpu</name></param> 21933 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 21934 <param><ptype>GLuint</ptype> <name>start</name></param> 21935 <param><ptype>GLsizei</ptype> <name>count</name></param> 21936 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 21937 </command> 21938 <command> 21939 <proto>void <name>glMulticastGetQueryObjecti64vNV</name></proto> 21940 <param><ptype>GLuint</ptype> <name>gpu</name></param> 21941 <param><ptype>GLuint</ptype> <name>id</name></param> 21942 <param><ptype>GLenum</ptype> <name>pname</name></param> 21943 <param><ptype>GLint64</ptype> *<name>params</name></param> 21944 </command> 21945 <command> 21946 <proto>void <name>glMulticastGetQueryObjectivNV</name></proto> 21947 <param><ptype>GLuint</ptype> <name>gpu</name></param> 21948 <param><ptype>GLuint</ptype> <name>id</name></param> 21949 <param><ptype>GLenum</ptype> <name>pname</name></param> 21950 <param><ptype>GLint</ptype> *<name>params</name></param> 21951 </command> 21952 <command> 21953 <proto>void <name>glMulticastGetQueryObjectui64vNV</name></proto> 21954 <param><ptype>GLuint</ptype> <name>gpu</name></param> 21955 <param><ptype>GLuint</ptype> <name>id</name></param> 21956 <param><ptype>GLenum</ptype> <name>pname</name></param> 21957 <param><ptype>GLuint64</ptype> *<name>params</name></param> 21958 </command> 21959 <command> 21960 <proto>void <name>glMulticastGetQueryObjectuivNV</name></proto> 21961 <param><ptype>GLuint</ptype> <name>gpu</name></param> 21962 <param><ptype>GLuint</ptype> <name>id</name></param> 21963 <param><ptype>GLenum</ptype> <name>pname</name></param> 21964 <param><ptype>GLuint</ptype> *<name>params</name></param> 21965 </command> 21966 <command> 21967 <proto>void <name>glMulticastWaitSyncNV</name></proto> 21968 <param><ptype>GLuint</ptype> <name>signalGpu</name></param> 21969 <param><ptype>GLbitfield</ptype> <name>waitGpuMask</name></param> 21970 </command> 21971 <command> 21972 <proto>void <name>glNamedBufferData</name></proto> 21973 <param><ptype>GLuint</ptype> <name>buffer</name></param> 21974 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 21975 <param>const void *<name>data</name></param> 21976 <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param> 21977 </command> 21978 <command> 21979 <proto>void <name>glNamedBufferDataEXT</name></proto> 21980 <param><ptype>GLuint</ptype> <name>buffer</name></param> 21981 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 21982 <param len="COMPSIZE(size)">const void *<name>data</name></param> 21983 <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param> 21984 </command> 21985 <command> 21986 <proto>void <name>glNamedBufferPageCommitmentARB</name></proto> 21987 <param><ptype>GLuint</ptype> <name>buffer</name></param> 21988 <param><ptype>GLintptr</ptype> <name>offset</name></param> 21989 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 21990 <param><ptype>GLboolean</ptype> <name>commit</name></param> 21991 </command> 21992 <command> 21993 <proto>void <name>glNamedBufferPageCommitmentEXT</name></proto> 21994 <param><ptype>GLuint</ptype> <name>buffer</name></param> 21995 <param><ptype>GLintptr</ptype> <name>offset</name></param> 21996 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 21997 <param><ptype>GLboolean</ptype> <name>commit</name></param> 21998 </command> 21999 <command> 22000 <proto>void <name>glNamedBufferStorage</name></proto> 22001 <param><ptype>GLuint</ptype> <name>buffer</name></param> 22002 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 22003 <param len="size">const void *<name>data</name></param> 22004 <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 22005 </command> 22006 <command> 22007 <proto>void <name>glNamedBufferStorageExternalEXT</name></proto> 22008 <param><ptype>GLuint</ptype> <name>buffer</name></param> 22009 <param><ptype>GLintptr</ptype> <name>offset</name></param> 22010 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 22011 <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param> 22012 <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 22013 </command> 22014 <command> 22015 <proto>void <name>glNamedBufferStorageEXT</name></proto> 22016 <param><ptype>GLuint</ptype> <name>buffer</name></param> 22017 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 22018 <param len="size">const void *<name>data</name></param> 22019 <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param> 22020 <alias name="glNamedBufferStorage"/> 22021 </command> 22022 <command> 22023 <proto>void <name>glNamedBufferStorageMemEXT</name></proto> 22024 <param><ptype>GLuint</ptype> <name>buffer</name></param> 22025 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 22026 <param><ptype>GLuint</ptype> <name>memory</name></param> 22027 <param><ptype>GLuint64</ptype> <name>offset</name></param> 22028 </command> 22029 <command> 22030 <proto>void <name>glNamedBufferSubData</name></proto> 22031 <param><ptype>GLuint</ptype> <name>buffer</name></param> 22032 <param><ptype>GLintptr</ptype> <name>offset</name></param> 22033 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 22034 <param len="COMPSIZE(size)">const void *<name>data</name></param> 22035 </command> 22036 <command> 22037 <proto>void <name>glNamedBufferSubDataEXT</name></proto> 22038 <param><ptype>GLuint</ptype> <name>buffer</name></param> 22039 <param><ptype>GLintptr</ptype> <name>offset</name></param> 22040 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 22041 <param len="COMPSIZE(size)">const void *<name>data</name></param> 22042 <alias name="glNamedBufferSubData"/> 22043 </command> 22044 <command> 22045 <proto>void <name>glNamedCopyBufferSubDataEXT</name></proto> 22046 <param><ptype>GLuint</ptype> <name>readBuffer</name></param> 22047 <param><ptype>GLuint</ptype> <name>writeBuffer</name></param> 22048 <param><ptype>GLintptr</ptype> <name>readOffset</name></param> 22049 <param><ptype>GLintptr</ptype> <name>writeOffset</name></param> 22050 <param><ptype>GLsizeiptr</ptype> <name>size</name></param> 22051 </command> 22052 <command> 22053 <proto>void <name>glNamedFramebufferDrawBuffer</name></proto> 22054 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 22055 <param group="ColorBuffer"><ptype>GLenum</ptype> <name>buf</name></param> 22056 </command> 22057 <command> 22058 <proto>void <name>glNamedFramebufferDrawBuffers</name></proto> 22059 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 22060 <param><ptype>GLsizei</ptype> <name>n</name></param> 22061 <param group="ColorBuffer">const <ptype>GLenum</ptype> *<name>bufs</name></param> 22062 </command> 22063 <command> 22064 <proto>void <name>glNamedFramebufferParameteri</name></proto> 22065 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 22066 <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 22067 <param><ptype>GLint</ptype> <name>param</name></param> 22068 </command> 22069 <command> 22070 <proto>void <name>glNamedFramebufferParameteriEXT</name></proto> 22071 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 22072 <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 22073 <param><ptype>GLint</ptype> <name>param</name></param> 22074 </command> 22075 <command> 22076 <proto>void <name>glNamedFramebufferReadBuffer</name></proto> 22077 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 22078 <param group="ColorBuffer"><ptype>GLenum</ptype> <name>src</name></param> 22079 </command> 22080 <command> 22081 <proto>void <name>glNamedFramebufferRenderbuffer</name></proto> 22082 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 22083 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 22084 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param> 22085 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 22086 </command> 22087 <command> 22088 <proto>void <name>glNamedFramebufferRenderbufferEXT</name></proto> 22089 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 22090 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 22091 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param> 22092 <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 22093 </command> 22094 <command> 22095 <proto>void <name>glNamedFramebufferSampleLocationsfvARB</name></proto> 22096 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 22097 <param><ptype>GLuint</ptype> <name>start</name></param> 22098 <param><ptype>GLsizei</ptype> <name>count</name></param> 22099 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 22100 </command> 22101 <command> 22102 <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto> 22103 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 22104 <param><ptype>GLuint</ptype> <name>start</name></param> 22105 <param><ptype>GLsizei</ptype> <name>count</name></param> 22106 <param>const <ptype>GLfloat</ptype> *<name>v</name></param> 22107 </command> 22108 <command> 22109 <proto>void <name>glNamedFramebufferTexture</name></proto> 22110 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 22111 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 22112 <param><ptype>GLuint</ptype> <name>texture</name></param> 22113 <param><ptype>GLint</ptype> <name>level</name></param> 22114 </command> 22115 <command> 22116 <proto>void <name>glNamedFramebufferSamplePositionsfvAMD</name></proto> 22117 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 22118 <param><ptype>GLuint</ptype> <name>numsamples</name></param> 22119 <param><ptype>GLuint</ptype> <name>pixelindex</name></param> 22120 <param>const <ptype>GLfloat</ptype> *<name>values</name></param> 22121 </command> 22122 <command> 22123 <proto>void <name>glNamedFramebufferTexture1DEXT</name></proto> 22124 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 22125 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 22126 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 22127 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 22128 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 22129 </command> 22130 <command> 22131 <proto>void <name>glNamedFramebufferTexture2DEXT</name></proto> 22132 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 22133 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 22134 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 22135 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 22136 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 22137 </command> 22138 <command> 22139 <proto>void <name>glNamedFramebufferTexture3DEXT</name></proto> 22140 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 22141 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 22142 <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param> 22143 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 22144 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 22145 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 22146 </command> 22147 <command> 22148 <proto>void <name>glNamedFramebufferTextureEXT</name></proto> 22149 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 22150 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 22151 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 22152 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 22153 </command> 22154 <command> 22155 <proto>void <name>glNamedFramebufferTextureFaceEXT</name></proto> 22156 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 22157 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 22158 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 22159 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 22160 <param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param> 22161 </command> 22162 <command> 22163 <proto>void <name>glNamedFramebufferTextureLayer</name></proto> 22164 <param><ptype>GLuint</ptype> <name>framebuffer</name></param> 22165 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 22166 <param><ptype>GLuint</ptype> <name>texture</name></param> 22167 <param><ptype>GLint</ptype> <name>level</name></param> 22168 <param><ptype>GLint</ptype> <name>layer</name></param> 22169 </command> 22170 <command> 22171 <proto>void <name>glNamedFramebufferTextureLayerEXT</name></proto> 22172 <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param> 22173 <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param> 22174 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 22175 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 22176 <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param> 22177 </command> 22178 <command> 22179 <proto>void <name>glNamedProgramLocalParameter4dEXT</name></proto> 22180 <param><ptype>GLuint</ptype> <name>program</name></param> 22181 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22182 <param><ptype>GLuint</ptype> <name>index</name></param> 22183 <param><ptype>GLdouble</ptype> <name>x</name></param> 22184 <param><ptype>GLdouble</ptype> <name>y</name></param> 22185 <param><ptype>GLdouble</ptype> <name>z</name></param> 22186 <param><ptype>GLdouble</ptype> <name>w</name></param> 22187 <vecequiv name="glNamedProgramLocalParameter4dvEXT"/> 22188 </command> 22189 <command> 22190 <proto>void <name>glNamedProgramLocalParameter4dvEXT</name></proto> 22191 <param><ptype>GLuint</ptype> <name>program</name></param> 22192 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22193 <param><ptype>GLuint</ptype> <name>index</name></param> 22194 <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param> 22195 </command> 22196 <command> 22197 <proto>void <name>glNamedProgramLocalParameter4fEXT</name></proto> 22198 <param><ptype>GLuint</ptype> <name>program</name></param> 22199 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22200 <param><ptype>GLuint</ptype> <name>index</name></param> 22201 <param><ptype>GLfloat</ptype> <name>x</name></param> 22202 <param><ptype>GLfloat</ptype> <name>y</name></param> 22203 <param><ptype>GLfloat</ptype> <name>z</name></param> 22204 <param><ptype>GLfloat</ptype> <name>w</name></param> 22205 <vecequiv name="glNamedProgramLocalParameter4fvEXT"/> 22206 </command> 22207 <command> 22208 <proto>void <name>glNamedProgramLocalParameter4fvEXT</name></proto> 22209 <param><ptype>GLuint</ptype> <name>program</name></param> 22210 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22211 <param><ptype>GLuint</ptype> <name>index</name></param> 22212 <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param> 22213 </command> 22214 <command> 22215 <proto>void <name>glNamedProgramLocalParameterI4iEXT</name></proto> 22216 <param><ptype>GLuint</ptype> <name>program</name></param> 22217 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22218 <param><ptype>GLuint</ptype> <name>index</name></param> 22219 <param><ptype>GLint</ptype> <name>x</name></param> 22220 <param><ptype>GLint</ptype> <name>y</name></param> 22221 <param><ptype>GLint</ptype> <name>z</name></param> 22222 <param><ptype>GLint</ptype> <name>w</name></param> 22223 <vecequiv name="glNamedProgramLocalParameterI4ivEXT"/> 22224 </command> 22225 <command> 22226 <proto>void <name>glNamedProgramLocalParameterI4ivEXT</name></proto> 22227 <param><ptype>GLuint</ptype> <name>program</name></param> 22228 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22229 <param><ptype>GLuint</ptype> <name>index</name></param> 22230 <param len="4">const <ptype>GLint</ptype> *<name>params</name></param> 22231 </command> 22232 <command> 22233 <proto>void <name>glNamedProgramLocalParameterI4uiEXT</name></proto> 22234 <param><ptype>GLuint</ptype> <name>program</name></param> 22235 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22236 <param><ptype>GLuint</ptype> <name>index</name></param> 22237 <param><ptype>GLuint</ptype> <name>x</name></param> 22238 <param><ptype>GLuint</ptype> <name>y</name></param> 22239 <param><ptype>GLuint</ptype> <name>z</name></param> 22240 <param><ptype>GLuint</ptype> <name>w</name></param> 22241 <vecequiv name="glNamedProgramLocalParameterI4uivEXT"/> 22242 </command> 22243 <command> 22244 <proto>void <name>glNamedProgramLocalParameterI4uivEXT</name></proto> 22245 <param><ptype>GLuint</ptype> <name>program</name></param> 22246 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22247 <param><ptype>GLuint</ptype> <name>index</name></param> 22248 <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param> 22249 </command> 22250 <command> 22251 <proto>void <name>glNamedProgramLocalParameters4fvEXT</name></proto> 22252 <param><ptype>GLuint</ptype> <name>program</name></param> 22253 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22254 <param><ptype>GLuint</ptype> <name>index</name></param> 22255 <param><ptype>GLsizei</ptype> <name>count</name></param> 22256 <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param> 22257 </command> 22258 <command> 22259 <proto>void <name>glNamedProgramLocalParametersI4ivEXT</name></proto> 22260 <param><ptype>GLuint</ptype> <name>program</name></param> 22261 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22262 <param><ptype>GLuint</ptype> <name>index</name></param> 22263 <param><ptype>GLsizei</ptype> <name>count</name></param> 22264 <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param> 22265 </command> 22266 <command> 22267 <proto>void <name>glNamedProgramLocalParametersI4uivEXT</name></proto> 22268 <param><ptype>GLuint</ptype> <name>program</name></param> 22269 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22270 <param><ptype>GLuint</ptype> <name>index</name></param> 22271 <param><ptype>GLsizei</ptype> <name>count</name></param> 22272 <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param> 22273 </command> 22274 <command> 22275 <proto>void <name>glNamedProgramStringEXT</name></proto> 22276 <param><ptype>GLuint</ptype> <name>program</name></param> 22277 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 22278 <param group="ProgramFormat"><ptype>GLenum</ptype> <name>format</name></param> 22279 <param><ptype>GLsizei</ptype> <name>len</name></param> 22280 <param len="len">const void *<name>string</name></param> 22281 </command> 22282 <command> 22283 <proto>void <name>glNamedRenderbufferStorage</name></proto> 22284 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 22285 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22286 <param><ptype>GLsizei</ptype> <name>width</name></param> 22287 <param><ptype>GLsizei</ptype> <name>height</name></param> 22288 </command> 22289 <command> 22290 <proto>void <name>glNamedRenderbufferStorageEXT</name></proto> 22291 <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 22292 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22293 <param><ptype>GLsizei</ptype> <name>width</name></param> 22294 <param><ptype>GLsizei</ptype> <name>height</name></param> 22295 </command> 22296 <command> 22297 <proto>void <name>glNamedRenderbufferStorageMultisample</name></proto> 22298 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 22299 <param><ptype>GLsizei</ptype> <name>samples</name></param> 22300 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22301 <param><ptype>GLsizei</ptype> <name>width</name></param> 22302 <param><ptype>GLsizei</ptype> <name>height</name></param> 22303 </command> 22304 <command> 22305 <proto>void <name>glNamedRenderbufferStorageMultisampleCoverageEXT</name></proto> 22306 <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 22307 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 22308 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 22309 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22310 <param><ptype>GLsizei</ptype> <name>width</name></param> 22311 <param><ptype>GLsizei</ptype> <name>height</name></param> 22312 </command> 22313 <command> 22314 <proto>void <name>glNamedRenderbufferStorageMultisampleEXT</name></proto> 22315 <param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param> 22316 <param><ptype>GLsizei</ptype> <name>samples</name></param> 22317 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 22318 <param><ptype>GLsizei</ptype> <name>width</name></param> 22319 <param><ptype>GLsizei</ptype> <name>height</name></param> 22320 </command> 22321 <command> 22322 <proto>void <name>glNamedStringARB</name></proto> 22323 <param><ptype>GLenum</ptype> <name>type</name></param> 22324 <param><ptype>GLint</ptype> <name>namelen</name></param> 22325 <param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param> 22326 <param><ptype>GLint</ptype> <name>stringlen</name></param> 22327 <param len="stringlen">const <ptype>GLchar</ptype> *<name>string</name></param> 22328 </command> 22329 <command> 22330 <proto>void <name>glNewList</name></proto> 22331 <param group="List"><ptype>GLuint</ptype> <name>list</name></param> 22332 <param group="ListMode"><ptype>GLenum</ptype> <name>mode</name></param> 22333 <glx type="single" opcode="101"/> 22334 </command> 22335 <command> 22336 <proto><ptype>GLuint</ptype> <name>glNewObjectBufferATI</name></proto> 22337 <param><ptype>GLsizei</ptype> <name>size</name></param> 22338 <param len="size">const void *<name>pointer</name></param> 22339 <param group="ArrayObjectUsageATI"><ptype>GLenum</ptype> <name>usage</name></param> 22340 </command> 22341 <command> 22342 <proto>void <name>glNormal3b</name></proto> 22343 <param><ptype>GLbyte</ptype> <name>nx</name></param> 22344 <param><ptype>GLbyte</ptype> <name>ny</name></param> 22345 <param><ptype>GLbyte</ptype> <name>nz</name></param> 22346 <vecequiv name="glNormal3bv"/> 22347 </command> 22348 <command> 22349 <proto>void <name>glNormal3bv</name></proto> 22350 <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 22351 <glx type="render" opcode="28"/> 22352 </command> 22353 <command> 22354 <proto>void <name>glNormal3d</name></proto> 22355 <param group="CoordD"><ptype>GLdouble</ptype> <name>nx</name></param> 22356 <param group="CoordD"><ptype>GLdouble</ptype> <name>ny</name></param> 22357 <param group="CoordD"><ptype>GLdouble</ptype> <name>nz</name></param> 22358 <vecequiv name="glNormal3dv"/> 22359 </command> 22360 <command> 22361 <proto>void <name>glNormal3dv</name></proto> 22362 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 22363 <glx type="render" opcode="29"/> 22364 </command> 22365 <command> 22366 <proto>void <name>glNormal3f</name></proto> 22367 <param group="CoordF"><ptype>GLfloat</ptype> <name>nx</name></param> 22368 <param group="CoordF"><ptype>GLfloat</ptype> <name>ny</name></param> 22369 <param group="CoordF"><ptype>GLfloat</ptype> <name>nz</name></param> 22370 <vecequiv name="glNormal3fv"/> 22371 </command> 22372 <command> 22373 <proto>void <name>glNormal3fVertex3fSUN</name></proto> 22374 <param><ptype>GLfloat</ptype> <name>nx</name></param> 22375 <param><ptype>GLfloat</ptype> <name>ny</name></param> 22376 <param><ptype>GLfloat</ptype> <name>nz</name></param> 22377 <param><ptype>GLfloat</ptype> <name>x</name></param> 22378 <param><ptype>GLfloat</ptype> <name>y</name></param> 22379 <param><ptype>GLfloat</ptype> <name>z</name></param> 22380 </command> 22381 <command> 22382 <proto>void <name>glNormal3fVertex3fvSUN</name></proto> 22383 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 22384 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22385 </command> 22386 <command> 22387 <proto>void <name>glNormal3fv</name></proto> 22388 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 22389 <glx type="render" opcode="30"/> 22390 </command> 22391 <command> 22392 <proto>void <name>glNormal3hNV</name></proto> 22393 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nx</name></param> 22394 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>ny</name></param> 22395 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nz</name></param> 22396 <vecequiv name="glNormal3hvNV"/> 22397 </command> 22398 <command> 22399 <proto>void <name>glNormal3hvNV</name></proto> 22400 <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 22401 <glx type="render" opcode="4243"/> 22402 </command> 22403 <command> 22404 <proto>void <name>glNormal3i</name></proto> 22405 <param><ptype>GLint</ptype> <name>nx</name></param> 22406 <param><ptype>GLint</ptype> <name>ny</name></param> 22407 <param><ptype>GLint</ptype> <name>nz</name></param> 22408 <vecequiv name="glNormal3iv"/> 22409 </command> 22410 <command> 22411 <proto>void <name>glNormal3iv</name></proto> 22412 <param len="3">const <ptype>GLint</ptype> *<name>v</name></param> 22413 <glx type="render" opcode="31"/> 22414 </command> 22415 <command> 22416 <proto>void <name>glNormal3s</name></proto> 22417 <param><ptype>GLshort</ptype> <name>nx</name></param> 22418 <param><ptype>GLshort</ptype> <name>ny</name></param> 22419 <param><ptype>GLshort</ptype> <name>nz</name></param> 22420 <vecequiv name="glNormal3sv"/> 22421 </command> 22422 <command> 22423 <proto>void <name>glNormal3sv</name></proto> 22424 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 22425 <glx type="render" opcode="32"/> 22426 </command> 22427 <command> 22428 <proto>void <name>glNormal3x</name></proto> 22429 <param><ptype>GLfixed</ptype> <name>nx</name></param> 22430 <param><ptype>GLfixed</ptype> <name>ny</name></param> 22431 <param><ptype>GLfixed</ptype> <name>nz</name></param> 22432 </command> 22433 <command> 22434 <proto>void <name>glNormal3xOES</name></proto> 22435 <param><ptype>GLfixed</ptype> <name>nx</name></param> 22436 <param><ptype>GLfixed</ptype> <name>ny</name></param> 22437 <param><ptype>GLfixed</ptype> <name>nz</name></param> 22438 </command> 22439 <command> 22440 <proto>void <name>glNormal3xvOES</name></proto> 22441 <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param> 22442 </command> 22443 <command> 22444 <proto>void <name>glNormalFormatNV</name></proto> 22445 <param><ptype>GLenum</ptype> <name>type</name></param> 22446 <param><ptype>GLsizei</ptype> <name>stride</name></param> 22447 </command> 22448 <command> 22449 <proto>void <name>glNormalP3ui</name></proto> 22450 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 22451 <param><ptype>GLuint</ptype> <name>coords</name></param> 22452 </command> 22453 <command> 22454 <proto>void <name>glNormalP3uiv</name></proto> 22455 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 22456 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 22457 </command> 22458 <command> 22459 <proto>void <name>glNormalPointer</name></proto> 22460 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 22461 <param><ptype>GLsizei</ptype> <name>stride</name></param> 22462 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 22463 </command> 22464 <command> 22465 <proto>void <name>glNormalPointerEXT</name></proto> 22466 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 22467 <param><ptype>GLsizei</ptype> <name>stride</name></param> 22468 <param><ptype>GLsizei</ptype> <name>count</name></param> 22469 <param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param> 22470 </command> 22471 <command> 22472 <proto>void <name>glNormalPointerListIBM</name></proto> 22473 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 22474 <param><ptype>GLint</ptype> <name>stride</name></param> 22475 <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param> 22476 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 22477 </command> 22478 <command> 22479 <proto>void <name>glNormalPointervINTEL</name></proto> 22480 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 22481 <param len="4">const void **<name>pointer</name></param> 22482 </command> 22483 <command> 22484 <proto>void <name>glNormalStream3bATI</name></proto> 22485 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 22486 <param><ptype>GLbyte</ptype> <name>nx</name></param> 22487 <param><ptype>GLbyte</ptype> <name>ny</name></param> 22488 <param><ptype>GLbyte</ptype> <name>nz</name></param> 22489 </command> 22490 <command> 22491 <proto>void <name>glNormalStream3bvATI</name></proto> 22492 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 22493 <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param> 22494 </command> 22495 <command> 22496 <proto>void <name>glNormalStream3dATI</name></proto> 22497 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 22498 <param><ptype>GLdouble</ptype> <name>nx</name></param> 22499 <param><ptype>GLdouble</ptype> <name>ny</name></param> 22500 <param><ptype>GLdouble</ptype> <name>nz</name></param> 22501 </command> 22502 <command> 22503 <proto>void <name>glNormalStream3dvATI</name></proto> 22504 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 22505 <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param> 22506 </command> 22507 <command> 22508 <proto>void <name>glNormalStream3fATI</name></proto> 22509 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 22510 <param><ptype>GLfloat</ptype> <name>nx</name></param> 22511 <param><ptype>GLfloat</ptype> <name>ny</name></param> 22512 <param><ptype>GLfloat</ptype> <name>nz</name></param> 22513 </command> 22514 <command> 22515 <proto>void <name>glNormalStream3fvATI</name></proto> 22516 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 22517 <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param> 22518 </command> 22519 <command> 22520 <proto>void <name>glNormalStream3iATI</name></proto> 22521 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 22522 <param><ptype>GLint</ptype> <name>nx</name></param> 22523 <param><ptype>GLint</ptype> <name>ny</name></param> 22524 <param><ptype>GLint</ptype> <name>nz</name></param> 22525 </command> 22526 <command> 22527 <proto>void <name>glNormalStream3ivATI</name></proto> 22528 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 22529 <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param> 22530 </command> 22531 <command> 22532 <proto>void <name>glNormalStream3sATI</name></proto> 22533 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 22534 <param><ptype>GLshort</ptype> <name>nx</name></param> 22535 <param><ptype>GLshort</ptype> <name>ny</name></param> 22536 <param><ptype>GLshort</ptype> <name>nz</name></param> 22537 </command> 22538 <command> 22539 <proto>void <name>glNormalStream3svATI</name></proto> 22540 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 22541 <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param> 22542 </command> 22543 <command> 22544 <proto>void <name>glObjectLabel</name></proto> 22545 <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param> 22546 <param><ptype>GLuint</ptype> <name>name</name></param> 22547 <param><ptype>GLsizei</ptype> <name>length</name></param> 22548 <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param> 22549 </command> 22550 <command> 22551 <proto>void <name>glObjectLabelKHR</name></proto> 22552 <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param> 22553 <param><ptype>GLuint</ptype> <name>name</name></param> 22554 <param><ptype>GLsizei</ptype> <name>length</name></param> 22555 <param>const <ptype>GLchar</ptype> *<name>label</name></param> 22556 <alias name="glObjectLabel"/> 22557 </command> 22558 <command> 22559 <proto>void <name>glObjectPtrLabel</name></proto> 22560 <param>const void *<name>ptr</name></param> 22561 <param><ptype>GLsizei</ptype> <name>length</name></param> 22562 <param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param> 22563 </command> 22564 <command> 22565 <proto>void <name>glObjectPtrLabelKHR</name></proto> 22566 <param>const void *<name>ptr</name></param> 22567 <param><ptype>GLsizei</ptype> <name>length</name></param> 22568 <param>const <ptype>GLchar</ptype> *<name>label</name></param> 22569 <alias name="glObjectPtrLabel"/> 22570 </command> 22571 <command> 22572 <proto><ptype>GLenum</ptype> <name>glObjectPurgeableAPPLE</name></proto> 22573 <param><ptype>GLenum</ptype> <name>objectType</name></param> 22574 <param><ptype>GLuint</ptype> <name>name</name></param> 22575 <param><ptype>GLenum</ptype> <name>option</name></param> 22576 </command> 22577 <command> 22578 <proto><ptype>GLenum</ptype> <name>glObjectUnpurgeableAPPLE</name></proto> 22579 <param><ptype>GLenum</ptype> <name>objectType</name></param> 22580 <param><ptype>GLuint</ptype> <name>name</name></param> 22581 <param><ptype>GLenum</ptype> <name>option</name></param> 22582 </command> 22583 <command> 22584 <proto>void <name>glOrtho</name></proto> 22585 <param><ptype>GLdouble</ptype> <name>left</name></param> 22586 <param><ptype>GLdouble</ptype> <name>right</name></param> 22587 <param><ptype>GLdouble</ptype> <name>bottom</name></param> 22588 <param><ptype>GLdouble</ptype> <name>top</name></param> 22589 <param><ptype>GLdouble</ptype> <name>zNear</name></param> 22590 <param><ptype>GLdouble</ptype> <name>zFar</name></param> 22591 <glx type="render" opcode="182"/> 22592 </command> 22593 <command> 22594 <proto>void <name>glOrthof</name></proto> 22595 <param><ptype>GLfloat</ptype> <name>l</name></param> 22596 <param><ptype>GLfloat</ptype> <name>r</name></param> 22597 <param><ptype>GLfloat</ptype> <name>b</name></param> 22598 <param><ptype>GLfloat</ptype> <name>t</name></param> 22599 <param><ptype>GLfloat</ptype> <name>n</name></param> 22600 <param><ptype>GLfloat</ptype> <name>f</name></param> 22601 </command> 22602 <command> 22603 <proto>void <name>glOrthofOES</name></proto> 22604 <param><ptype>GLfloat</ptype> <name>l</name></param> 22605 <param><ptype>GLfloat</ptype> <name>r</name></param> 22606 <param><ptype>GLfloat</ptype> <name>b</name></param> 22607 <param><ptype>GLfloat</ptype> <name>t</name></param> 22608 <param><ptype>GLfloat</ptype> <name>n</name></param> 22609 <param><ptype>GLfloat</ptype> <name>f</name></param> 22610 <glx type="render" opcode="4311"/> 22611 </command> 22612 <command> 22613 <proto>void <name>glOrthox</name></proto> 22614 <param><ptype>GLfixed</ptype> <name>l</name></param> 22615 <param><ptype>GLfixed</ptype> <name>r</name></param> 22616 <param><ptype>GLfixed</ptype> <name>b</name></param> 22617 <param><ptype>GLfixed</ptype> <name>t</name></param> 22618 <param><ptype>GLfixed</ptype> <name>n</name></param> 22619 <param><ptype>GLfixed</ptype> <name>f</name></param> 22620 </command> 22621 <command> 22622 <proto>void <name>glOrthoxOES</name></proto> 22623 <param><ptype>GLfixed</ptype> <name>l</name></param> 22624 <param><ptype>GLfixed</ptype> <name>r</name></param> 22625 <param><ptype>GLfixed</ptype> <name>b</name></param> 22626 <param><ptype>GLfixed</ptype> <name>t</name></param> 22627 <param><ptype>GLfixed</ptype> <name>n</name></param> 22628 <param><ptype>GLfixed</ptype> <name>f</name></param> 22629 </command> 22630 <command> 22631 <proto>void <name>glPNTrianglesfATI</name></proto> 22632 <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 22633 <param><ptype>GLfloat</ptype> <name>param</name></param> 22634 </command> 22635 <command> 22636 <proto>void <name>glPNTrianglesiATI</name></proto> 22637 <param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param> 22638 <param><ptype>GLint</ptype> <name>param</name></param> 22639 </command> 22640 <command> 22641 <proto>void <name>glPassTexCoordATI</name></proto> 22642 <param><ptype>GLuint</ptype> <name>dst</name></param> 22643 <param><ptype>GLuint</ptype> <name>coord</name></param> 22644 <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param> 22645 </command> 22646 <command> 22647 <proto>void <name>glPassThrough</name></proto> 22648 <param group="FeedbackElement"><ptype>GLfloat</ptype> <name>token</name></param> 22649 <glx type="render" opcode="123"/> 22650 </command> 22651 <command> 22652 <proto>void <name>glPassThroughxOES</name></proto> 22653 <param><ptype>GLfixed</ptype> <name>token</name></param> 22654 </command> 22655 <command> 22656 <proto>void <name>glPatchParameterfv</name></proto> 22657 <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 22658 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>values</name></param> 22659 </command> 22660 <command> 22661 <proto>void <name>glPatchParameteri</name></proto> 22662 <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 22663 <param><ptype>GLint</ptype> <name>value</name></param> 22664 </command> 22665 <command> 22666 <proto>void <name>glPatchParameteriEXT</name></proto> 22667 <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 22668 <param><ptype>GLint</ptype> <name>value</name></param> 22669 <alias name="glPatchParameteri"/> 22670 </command> 22671 <command> 22672 <proto>void <name>glPatchParameteriOES</name></proto> 22673 <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 22674 <param><ptype>GLint</ptype> <name>value</name></param> 22675 <alias name="glPatchParameteri"/> 22676 </command> 22677 <command> 22678 <proto>void <name>glPathColorGenNV</name></proto> 22679 <param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param> 22680 <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param> 22681 <param group="PathColorFormat"><ptype>GLenum</ptype> <name>colorFormat</name></param> 22682 <param len="COMPSIZE(genMode,colorFormat)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param> 22683 </command> 22684 <command> 22685 <proto>void <name>glPathCommandsNV</name></proto> 22686 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22687 <param><ptype>GLsizei</ptype> <name>numCommands</name></param> 22688 <param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param> 22689 <param><ptype>GLsizei</ptype> <name>numCoords</name></param> 22690 <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param> 22691 <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param> 22692 </command> 22693 <command> 22694 <proto>void <name>glPathCoordsNV</name></proto> 22695 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22696 <param><ptype>GLsizei</ptype> <name>numCoords</name></param> 22697 <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param> 22698 <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param> 22699 </command> 22700 <command> 22701 <proto>void <name>glPathCoverDepthFuncNV</name></proto> 22702 <param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param> 22703 </command> 22704 <command> 22705 <proto>void <name>glPathDashArrayNV</name></proto> 22706 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22707 <param><ptype>GLsizei</ptype> <name>dashCount</name></param> 22708 <param len="dashCount">const <ptype>GLfloat</ptype> *<name>dashArray</name></param> 22709 </command> 22710 <command> 22711 <proto>void <name>glPathFogGenNV</name></proto> 22712 <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param> 22713 </command> 22714 <command> 22715 <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexArrayNV</name></proto> 22716 <param><ptype>GLuint</ptype> <name>firstPathName</name></param> 22717 <param><ptype>GLenum</ptype> <name>fontTarget</name></param> 22718 <param>const void *<name>fontName</name></param> 22719 <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param> 22720 <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param> 22721 <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param> 22722 <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param> 22723 <param><ptype>GLfloat</ptype> <name>emScale</name></param> 22724 </command> 22725 <command> 22726 <proto><ptype>GLenum</ptype> <name>glPathGlyphIndexRangeNV</name></proto> 22727 <param><ptype>GLenum</ptype> <name>fontTarget</name></param> 22728 <param>const void *<name>fontName</name></param> 22729 <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param> 22730 <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param> 22731 <param><ptype>GLfloat</ptype> <name>emScale</name></param> 22732 <param><ptype>GLuint</ptype> <name>baseAndCount</name>[2]</param> 22733 </command> 22734 <command> 22735 <proto>void <name>glPathGlyphRangeNV</name></proto> 22736 <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param> 22737 <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param> 22738 <param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param> 22739 <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param> 22740 <param><ptype>GLuint</ptype> <name>firstGlyph</name></param> 22741 <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param> 22742 <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param> 22743 <param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param> 22744 <param><ptype>GLfloat</ptype> <name>emScale</name></param> 22745 </command> 22746 <command> 22747 <proto>void <name>glPathGlyphsNV</name></proto> 22748 <param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param> 22749 <param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param> 22750 <param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param> 22751 <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param> 22752 <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param> 22753 <param group="PathElementType"><ptype>GLenum</ptype> <name>type</name></param> 22754 <param len="COMPSIZE(numGlyphs,type,charcodes)">const void *<name>charcodes</name></param> 22755 <param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param> 22756 <param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param> 22757 <param><ptype>GLfloat</ptype> <name>emScale</name></param> 22758 </command> 22759 <command> 22760 <proto><ptype>GLenum</ptype> <name>glPathMemoryGlyphIndexArrayNV</name></proto> 22761 <param><ptype>GLuint</ptype> <name>firstPathName</name></param> 22762 <param><ptype>GLenum</ptype> <name>fontTarget</name></param> 22763 <param><ptype>GLsizeiptr</ptype> <name>fontSize</name></param> 22764 <param>const void *<name>fontData</name></param> 22765 <param><ptype>GLsizei</ptype> <name>faceIndex</name></param> 22766 <param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param> 22767 <param><ptype>GLsizei</ptype> <name>numGlyphs</name></param> 22768 <param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param> 22769 <param><ptype>GLfloat</ptype> <name>emScale</name></param> 22770 </command> 22771 <command> 22772 <proto>void <name>glPathParameterfNV</name></proto> 22773 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22774 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 22775 <param><ptype>GLfloat</ptype> <name>value</name></param> 22776 </command> 22777 <command> 22778 <proto>void <name>glPathParameterfvNV</name></proto> 22779 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22780 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 22781 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>value</name></param> 22782 </command> 22783 <command> 22784 <proto>void <name>glPathParameteriNV</name></proto> 22785 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22786 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 22787 <param><ptype>GLint</ptype> <name>value</name></param> 22788 </command> 22789 <command> 22790 <proto>void <name>glPathParameterivNV</name></proto> 22791 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22792 <param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param> 22793 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>value</name></param> 22794 </command> 22795 <command> 22796 <proto>void <name>glPathStencilDepthOffsetNV</name></proto> 22797 <param><ptype>GLfloat</ptype> <name>factor</name></param> 22798 <param><ptype>GLfloat</ptype> <name>units</name></param> 22799 </command> 22800 <command> 22801 <proto>void <name>glPathStencilFuncNV</name></proto> 22802 <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param> 22803 <param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param> 22804 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 22805 </command> 22806 <command> 22807 <proto>void <name>glPathStringNV</name></proto> 22808 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22809 <param group="PathStringFormat"><ptype>GLenum</ptype> <name>format</name></param> 22810 <param><ptype>GLsizei</ptype> <name>length</name></param> 22811 <param len="length">const void *<name>pathString</name></param> 22812 </command> 22813 <command> 22814 <proto>void <name>glPathSubCommandsNV</name></proto> 22815 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22816 <param><ptype>GLsizei</ptype> <name>commandStart</name></param> 22817 <param><ptype>GLsizei</ptype> <name>commandsToDelete</name></param> 22818 <param><ptype>GLsizei</ptype> <name>numCommands</name></param> 22819 <param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param> 22820 <param><ptype>GLsizei</ptype> <name>numCoords</name></param> 22821 <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param> 22822 <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param> 22823 </command> 22824 <command> 22825 <proto>void <name>glPathSubCoordsNV</name></proto> 22826 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22827 <param><ptype>GLsizei</ptype> <name>coordStart</name></param> 22828 <param><ptype>GLsizei</ptype> <name>numCoords</name></param> 22829 <param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param> 22830 <param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param> 22831 </command> 22832 <command> 22833 <proto>void <name>glPathTexGenNV</name></proto> 22834 <param group="PathColor"><ptype>GLenum</ptype> <name>texCoordSet</name></param> 22835 <param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param> 22836 <param><ptype>GLint</ptype> <name>components</name></param> 22837 <param len="COMPSIZE(genMode,components)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param> 22838 </command> 22839 <command> 22840 <proto>void <name>glPauseTransformFeedback</name></proto> 22841 </command> 22842 <command> 22843 <proto>void <name>glPauseTransformFeedbackNV</name></proto> 22844 <alias name="glPauseTransformFeedback"/> 22845 </command> 22846 <command> 22847 <proto>void <name>glPixelDataRangeNV</name></proto> 22848 <param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param> 22849 <param><ptype>GLsizei</ptype> <name>length</name></param> 22850 <param len="length">const void *<name>pointer</name></param> 22851 </command> 22852 <command> 22853 <proto>void <name>glPixelMapfv</name></proto> 22854 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 22855 <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param> 22856 <param len="mapsize">const <ptype>GLfloat</ptype> *<name>values</name></param> 22857 <glx type="render" opcode="168"/> 22858 <glx type="render" opcode="323" name="glPixelMapfvPBO" comment="PBO protocol"/> 22859 </command> 22860 <command> 22861 <proto>void <name>glPixelMapuiv</name></proto> 22862 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 22863 <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param> 22864 <param len="mapsize">const <ptype>GLuint</ptype> *<name>values</name></param> 22865 <glx type="render" opcode="169"/> 22866 <glx type="render" opcode="324" name="glPixelMapuivPBO" comment="PBO protocol"/> 22867 </command> 22868 <command> 22869 <proto>void <name>glPixelMapusv</name></proto> 22870 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 22871 <param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param> 22872 <param len="mapsize">const <ptype>GLushort</ptype> *<name>values</name></param> 22873 <glx type="render" opcode="170"/> 22874 <glx type="render" opcode="325" name="glPixelMapusvPBO" comment="PBO protocol"/> 22875 </command> 22876 <command> 22877 <proto>void <name>glPixelMapx</name></proto> 22878 <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param> 22879 <param><ptype>GLint</ptype> <name>size</name></param> 22880 <param len="size">const <ptype>GLfixed</ptype> *<name>values</name></param> 22881 </command> 22882 <command> 22883 <proto>void <name>glPixelStoref</name></proto> 22884 <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param> 22885 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 22886 <glx type="single" opcode="109"/> 22887 </command> 22888 <command> 22889 <proto>void <name>glPixelStorei</name></proto> 22890 <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param> 22891 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 22892 <glx type="single" opcode="110"/> 22893 </command> 22894 <command> 22895 <proto>void <name>glPixelStorex</name></proto> 22896 <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param> 22897 <param><ptype>GLfixed</ptype> <name>param</name></param> 22898 </command> 22899 <command> 22900 <proto>void <name>glPixelTexGenParameterfSGIS</name></proto> 22901 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 22902 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 22903 </command> 22904 <command> 22905 <proto>void <name>glPixelTexGenParameterfvSGIS</name></proto> 22906 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 22907 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 22908 </command> 22909 <command> 22910 <proto>void <name>glPixelTexGenParameteriSGIS</name></proto> 22911 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 22912 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 22913 </command> 22914 <command> 22915 <proto>void <name>glPixelTexGenParameterivSGIS</name></proto> 22916 <param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param> 22917 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 22918 </command> 22919 <command> 22920 <proto>void <name>glPixelTexGenSGIX</name></proto> 22921 <param group="PixelTexGenModeSGIX"><ptype>GLenum</ptype> <name>mode</name></param> 22922 <glx type="render" opcode="2059"/> 22923 </command> 22924 <command> 22925 <proto>void <name>glPixelTransferf</name></proto> 22926 <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 22927 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 22928 <glx type="render" opcode="166"/> 22929 </command> 22930 <command> 22931 <proto>void <name>glPixelTransferi</name></proto> 22932 <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 22933 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 22934 <glx type="render" opcode="167"/> 22935 </command> 22936 <command> 22937 <proto>void <name>glPixelTransferxOES</name></proto> 22938 <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param> 22939 <param><ptype>GLfixed</ptype> <name>param</name></param> 22940 </command> 22941 <command> 22942 <proto>void <name>glPixelTransformParameterfEXT</name></proto> 22943 <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 22944 <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 22945 <param><ptype>GLfloat</ptype> <name>param</name></param> 22946 <glx type="render" opcode="16385"/> 22947 </command> 22948 <command> 22949 <proto>void <name>glPixelTransformParameterfvEXT</name></proto> 22950 <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 22951 <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 22952 <param len="1">const <ptype>GLfloat</ptype> *<name>params</name></param> 22953 </command> 22954 <command> 22955 <proto>void <name>glPixelTransformParameteriEXT</name></proto> 22956 <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 22957 <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 22958 <param><ptype>GLint</ptype> <name>param</name></param> 22959 <glx type="render" opcode="16386"/> 22960 </command> 22961 <command> 22962 <proto>void <name>glPixelTransformParameterivEXT</name></proto> 22963 <param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 22964 <param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 22965 <param len="1">const <ptype>GLint</ptype> *<name>params</name></param> 22966 </command> 22967 <command> 22968 <proto>void <name>glPixelZoom</name></proto> 22969 <param><ptype>GLfloat</ptype> <name>xfactor</name></param> 22970 <param><ptype>GLfloat</ptype> <name>yfactor</name></param> 22971 <glx type="render" opcode="165"/> 22972 </command> 22973 <command> 22974 <proto>void <name>glPixelZoomxOES</name></proto> 22975 <param><ptype>GLfixed</ptype> <name>xfactor</name></param> 22976 <param><ptype>GLfixed</ptype> <name>yfactor</name></param> 22977 </command> 22978 <command> 22979 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glPointAlongPathNV</name></proto> 22980 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 22981 <param><ptype>GLsizei</ptype> <name>startSegment</name></param> 22982 <param><ptype>GLsizei</ptype> <name>numSegments</name></param> 22983 <param><ptype>GLfloat</ptype> <name>distance</name></param> 22984 <param len="1"><ptype>GLfloat</ptype> *<name>x</name></param> 22985 <param len="1"><ptype>GLfloat</ptype> *<name>y</name></param> 22986 <param len="1"><ptype>GLfloat</ptype> *<name>tangentX</name></param> 22987 <param len="1"><ptype>GLfloat</ptype> *<name>tangentY</name></param> 22988 </command> 22989 <command> 22990 <proto>void <name>glPointParameterf</name></proto> 22991 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 22992 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 22993 <glx type="render" opcode="2065"/> 22994 </command> 22995 <command> 22996 <proto>void <name>glPointParameterfARB</name></proto> 22997 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 22998 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 22999 <alias name="glPointParameterf"/> 23000 <glx type="render" opcode="2065"/> 23001 </command> 23002 <command> 23003 <proto>void <name>glPointParameterfEXT</name></proto> 23004 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23005 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 23006 <alias name="glPointParameterf"/> 23007 </command> 23008 <command> 23009 <proto>void <name>glPointParameterfSGIS</name></proto> 23010 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23011 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 23012 <alias name="glPointParameterf"/> 23013 </command> 23014 <command> 23015 <proto>void <name>glPointParameterfv</name></proto> 23016 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23017 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 23018 <glx type="render" opcode="2066"/> 23019 </command> 23020 <command> 23021 <proto>void <name>glPointParameterfvARB</name></proto> 23022 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23023 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 23024 <alias name="glPointParameterfv"/> 23025 <glx type="render" opcode="2066"/> 23026 </command> 23027 <command> 23028 <proto>void <name>glPointParameterfvEXT</name></proto> 23029 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23030 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 23031 <alias name="glPointParameterfv"/> 23032 </command> 23033 <command> 23034 <proto>void <name>glPointParameterfvSGIS</name></proto> 23035 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23036 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 23037 <alias name="glPointParameterfv"/> 23038 </command> 23039 <command> 23040 <proto>void <name>glPointParameteri</name></proto> 23041 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23042 <param><ptype>GLint</ptype> <name>param</name></param> 23043 <glx type="render" opcode="4221"/> 23044 </command> 23045 <command> 23046 <proto>void <name>glPointParameteriNV</name></proto> 23047 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23048 <param><ptype>GLint</ptype> <name>param</name></param> 23049 <alias name="glPointParameteri"/> 23050 <glx type="render" opcode="4221"/> 23051 </command> 23052 <command> 23053 <proto>void <name>glPointParameteriv</name></proto> 23054 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23055 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 23056 <glx type="render" opcode="4222"/> 23057 </command> 23058 <command> 23059 <proto>void <name>glPointParameterivNV</name></proto> 23060 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23061 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 23062 <alias name="glPointParameteriv"/> 23063 <glx type="render" opcode="4222"/> 23064 </command> 23065 <command> 23066 <proto>void <name>glPointParameterx</name></proto> 23067 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23068 <param><ptype>GLfixed</ptype> <name>param</name></param> 23069 </command> 23070 <command> 23071 <proto>void <name>glPointParameterxOES</name></proto> 23072 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23073 <param><ptype>GLfixed</ptype> <name>param</name></param> 23074 </command> 23075 <command> 23076 <proto>void <name>glPointParameterxv</name></proto> 23077 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23078 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 23079 </command> 23080 <command> 23081 <proto>void <name>glPointParameterxvOES</name></proto> 23082 <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param> 23083 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 23084 </command> 23085 <command> 23086 <proto>void <name>glPointSize</name></proto> 23087 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>size</name></param> 23088 <glx type="render" opcode="100"/> 23089 </command> 23090 <command> 23091 <proto>void <name>glPointSizePointerOES</name></proto> 23092 <param><ptype>GLenum</ptype> <name>type</name></param> 23093 <param><ptype>GLsizei</ptype> <name>stride</name></param> 23094 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 23095 </command> 23096 <command> 23097 <proto>void <name>glPointSizex</name></proto> 23098 <param><ptype>GLfixed</ptype> <name>size</name></param> 23099 </command> 23100 <command> 23101 <proto>void <name>glPointSizexOES</name></proto> 23102 <param><ptype>GLfixed</ptype> <name>size</name></param> 23103 </command> 23104 <command> 23105 <proto><ptype>GLint</ptype> <name>glPollAsyncSGIX</name></proto> 23106 <param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param> 23107 </command> 23108 <command> 23109 <proto><ptype>GLint</ptype> <name>glPollInstrumentsSGIX</name></proto> 23110 <param len="1"><ptype>GLint</ptype> *<name>marker_p</name></param> 23111 <glx type="vendor" opcode="4104"/> 23112 </command> 23113 <command> 23114 <proto>void <name>glPolygonMode</name></proto> 23115 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 23116 <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param> 23117 <glx type="render" opcode="101"/> 23118 </command> 23119 <command> 23120 <proto>void <name>glPolygonModeNV</name></proto> 23121 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 23122 <param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param> 23123 <alias name="glPolygonMode"/> 23124 </command> 23125 <command> 23126 <proto>void <name>glPolygonOffset</name></proto> 23127 <param><ptype>GLfloat</ptype> <name>factor</name></param> 23128 <param><ptype>GLfloat</ptype> <name>units</name></param> 23129 <glx type="render" opcode="192"/> 23130 </command> 23131 <command> 23132 <proto>void <name>glPolygonOffsetClamp</name></proto> 23133 <param><ptype>GLfloat</ptype> <name>factor</name></param> 23134 <param><ptype>GLfloat</ptype> <name>units</name></param> 23135 <param><ptype>GLfloat</ptype> <name>clamp</name></param> 23136 <glx type="render" opcode="4225"/> 23137 </command> 23138 <command> 23139 <proto>void <name>glPolygonOffsetClampEXT</name></proto> 23140 <param><ptype>GLfloat</ptype> <name>factor</name></param> 23141 <param><ptype>GLfloat</ptype> <name>units</name></param> 23142 <param><ptype>GLfloat</ptype> <name>clamp</name></param> 23143 <alias name="glPolygonOffsetClamp"/> 23144 </command> 23145 <command> 23146 <proto>void <name>glPolygonOffsetEXT</name></proto> 23147 <param><ptype>GLfloat</ptype> <name>factor</name></param> 23148 <param><ptype>GLfloat</ptype> <name>bias</name></param> 23149 <glx type="render" opcode="4098"/> 23150 </command> 23151 <command> 23152 <proto>void <name>glPolygonOffsetx</name></proto> 23153 <param><ptype>GLfixed</ptype> <name>factor</name></param> 23154 <param><ptype>GLfixed</ptype> <name>units</name></param> 23155 </command> 23156 <command> 23157 <proto>void <name>glPolygonOffsetxOES</name></proto> 23158 <param><ptype>GLfixed</ptype> <name>factor</name></param> 23159 <param><ptype>GLfixed</ptype> <name>units</name></param> 23160 </command> 23161 <command> 23162 <proto>void <name>glPolygonStipple</name></proto> 23163 <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>mask</name></param> 23164 <glx type="render" opcode="102"/> 23165 <glx type="render" opcode="326" name="glPolygonStipplePBO" comment="PBO protocol"/> 23166 </command> 23167 <command> 23168 <proto>void <name>glPopAttrib</name></proto> 23169 <glx type="render" opcode="141"/> 23170 </command> 23171 <command> 23172 <proto>void <name>glPopClientAttrib</name></proto> 23173 </command> 23174 <command> 23175 <proto>void <name>glPopDebugGroup</name></proto> 23176 </command> 23177 <command> 23178 <proto>void <name>glPopDebugGroupKHR</name></proto> 23179 <alias name="glPopDebugGroup"/> 23180 </command> 23181 <command> 23182 <proto>void <name>glPopGroupMarkerEXT</name></proto> 23183 </command> 23184 <command> 23185 <proto>void <name>glPopMatrix</name></proto> 23186 <glx type="render" opcode="183"/> 23187 </command> 23188 <command> 23189 <proto>void <name>glPopName</name></proto> 23190 <glx type="render" opcode="124"/> 23191 </command> 23192 <command> 23193 <proto>void <name>glPresentFrameDualFillNV</name></proto> 23194 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 23195 <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param> 23196 <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param> 23197 <param><ptype>GLuint</ptype> <name>presentDurationId</name></param> 23198 <param><ptype>GLenum</ptype> <name>type</name></param> 23199 <param><ptype>GLenum</ptype> <name>target0</name></param> 23200 <param><ptype>GLuint</ptype> <name>fill0</name></param> 23201 <param><ptype>GLenum</ptype> <name>target1</name></param> 23202 <param><ptype>GLuint</ptype> <name>fill1</name></param> 23203 <param><ptype>GLenum</ptype> <name>target2</name></param> 23204 <param><ptype>GLuint</ptype> <name>fill2</name></param> 23205 <param><ptype>GLenum</ptype> <name>target3</name></param> 23206 <param><ptype>GLuint</ptype> <name>fill3</name></param> 23207 </command> 23208 <command> 23209 <proto>void <name>glPresentFrameKeyedNV</name></proto> 23210 <param><ptype>GLuint</ptype> <name>video_slot</name></param> 23211 <param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param> 23212 <param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param> 23213 <param><ptype>GLuint</ptype> <name>presentDurationId</name></param> 23214 <param><ptype>GLenum</ptype> <name>type</name></param> 23215 <param><ptype>GLenum</ptype> <name>target0</name></param> 23216 <param><ptype>GLuint</ptype> <name>fill0</name></param> 23217 <param><ptype>GLuint</ptype> <name>key0</name></param> 23218 <param><ptype>GLenum</ptype> <name>target1</name></param> 23219 <param><ptype>GLuint</ptype> <name>fill1</name></param> 23220 <param><ptype>GLuint</ptype> <name>key1</name></param> 23221 </command> 23222 <command> 23223 <proto>void <name>glPrimitiveBoundingBox</name></proto> 23224 <param><ptype>GLfloat</ptype> <name>minX</name></param> 23225 <param><ptype>GLfloat</ptype> <name>minY</name></param> 23226 <param><ptype>GLfloat</ptype> <name>minZ</name></param> 23227 <param><ptype>GLfloat</ptype> <name>minW</name></param> 23228 <param><ptype>GLfloat</ptype> <name>maxX</name></param> 23229 <param><ptype>GLfloat</ptype> <name>maxY</name></param> 23230 <param><ptype>GLfloat</ptype> <name>maxZ</name></param> 23231 <param><ptype>GLfloat</ptype> <name>maxW</name></param> 23232 </command> 23233 <command> 23234 <proto>void <name>glPrimitiveBoundingBoxARB</name></proto> 23235 <param><ptype>GLfloat</ptype> <name>minX</name></param> 23236 <param><ptype>GLfloat</ptype> <name>minY</name></param> 23237 <param><ptype>GLfloat</ptype> <name>minZ</name></param> 23238 <param><ptype>GLfloat</ptype> <name>minW</name></param> 23239 <param><ptype>GLfloat</ptype> <name>maxX</name></param> 23240 <param><ptype>GLfloat</ptype> <name>maxY</name></param> 23241 <param><ptype>GLfloat</ptype> <name>maxZ</name></param> 23242 <param><ptype>GLfloat</ptype> <name>maxW</name></param> 23243 <alias name="glPrimitiveBoundingBox"/> 23244 </command> 23245 <command> 23246 <proto>void <name>glPrimitiveBoundingBoxEXT</name></proto> 23247 <param><ptype>GLfloat</ptype> <name>minX</name></param> 23248 <param><ptype>GLfloat</ptype> <name>minY</name></param> 23249 <param><ptype>GLfloat</ptype> <name>minZ</name></param> 23250 <param><ptype>GLfloat</ptype> <name>minW</name></param> 23251 <param><ptype>GLfloat</ptype> <name>maxX</name></param> 23252 <param><ptype>GLfloat</ptype> <name>maxY</name></param> 23253 <param><ptype>GLfloat</ptype> <name>maxZ</name></param> 23254 <param><ptype>GLfloat</ptype> <name>maxW</name></param> 23255 <alias name="glPrimitiveBoundingBox"/> 23256 </command> 23257 <command> 23258 <proto>void <name>glPrimitiveBoundingBoxOES</name></proto> 23259 <param><ptype>GLfloat</ptype> <name>minX</name></param> 23260 <param><ptype>GLfloat</ptype> <name>minY</name></param> 23261 <param><ptype>GLfloat</ptype> <name>minZ</name></param> 23262 <param><ptype>GLfloat</ptype> <name>minW</name></param> 23263 <param><ptype>GLfloat</ptype> <name>maxX</name></param> 23264 <param><ptype>GLfloat</ptype> <name>maxY</name></param> 23265 <param><ptype>GLfloat</ptype> <name>maxZ</name></param> 23266 <param><ptype>GLfloat</ptype> <name>maxW</name></param> 23267 <alias name="glPrimitiveBoundingBox"/> 23268 </command> 23269 <command> 23270 <proto>void <name>glPrimitiveRestartIndex</name></proto> 23271 <param><ptype>GLuint</ptype> <name>index</name></param> 23272 </command> 23273 <command> 23274 <proto>void <name>glPrimitiveRestartIndexNV</name></proto> 23275 <param><ptype>GLuint</ptype> <name>index</name></param> 23276 <glx type="render" opcode="365"/> 23277 </command> 23278 <command> 23279 <proto>void <name>glPrimitiveRestartNV</name></proto> 23280 <glx type="render" opcode="364"/> 23281 </command> 23282 <command> 23283 <proto>void <name>glPrioritizeTextures</name></proto> 23284 <param><ptype>GLsizei</ptype> <name>n</name></param> 23285 <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 23286 <param len="n">const <ptype>GLfloat</ptype> *<name>priorities</name></param> 23287 <glx type="render" opcode="4118"/> 23288 </command> 23289 <command> 23290 <proto>void <name>glPrioritizeTexturesEXT</name></proto> 23291 <param><ptype>GLsizei</ptype> <name>n</name></param> 23292 <param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 23293 <param group="ClampedFloat32" len="n">const <ptype>GLclampf</ptype> *<name>priorities</name></param> 23294 <alias name="glPrioritizeTextures"/> 23295 <glx type="render" opcode="4118"/> 23296 </command> 23297 <command> 23298 <proto>void <name>glPrioritizeTexturesxOES</name></proto> 23299 <param><ptype>GLsizei</ptype> <name>n</name></param> 23300 <param len="n">const <ptype>GLuint</ptype> *<name>textures</name></param> 23301 <param group="ClampedFixed" len="n">const <ptype>GLfixed</ptype> *<name>priorities</name></param> 23302 </command> 23303 <command> 23304 <proto>void <name>glProgramBinary</name></proto> 23305 <param><ptype>GLuint</ptype> <name>program</name></param> 23306 <param><ptype>GLenum</ptype> <name>binaryFormat</name></param> 23307 <param len="length">const void *<name>binary</name></param> 23308 <param><ptype>GLsizei</ptype> <name>length</name></param> 23309 </command> 23310 <command> 23311 <proto>void <name>glProgramBinaryOES</name></proto> 23312 <param><ptype>GLuint</ptype> <name>program</name></param> 23313 <param><ptype>GLenum</ptype> <name>binaryFormat</name></param> 23314 <param len="length">const void *<name>binary</name></param> 23315 <param><ptype>GLint</ptype> <name>length</name></param> 23316 <alias name="glProgramBinary"/> 23317 </command> 23318 <command> 23319 <proto>void <name>glProgramBufferParametersIivNV</name></proto> 23320 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23321 <param><ptype>GLuint</ptype> <name>bindingIndex</name></param> 23322 <param><ptype>GLuint</ptype> <name>wordIndex</name></param> 23323 <param><ptype>GLsizei</ptype> <name>count</name></param> 23324 <param len="count">const <ptype>GLint</ptype> *<name>params</name></param> 23325 </command> 23326 <command> 23327 <proto>void <name>glProgramBufferParametersIuivNV</name></proto> 23328 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23329 <param><ptype>GLuint</ptype> <name>bindingIndex</name></param> 23330 <param><ptype>GLuint</ptype> <name>wordIndex</name></param> 23331 <param><ptype>GLsizei</ptype> <name>count</name></param> 23332 <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param> 23333 </command> 23334 <command> 23335 <proto>void <name>glProgramBufferParametersfvNV</name></proto> 23336 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23337 <param><ptype>GLuint</ptype> <name>bindingIndex</name></param> 23338 <param><ptype>GLuint</ptype> <name>wordIndex</name></param> 23339 <param><ptype>GLsizei</ptype> <name>count</name></param> 23340 <param len="count">const <ptype>GLfloat</ptype> *<name>params</name></param> 23341 </command> 23342 <command> 23343 <proto>void <name>glProgramEnvParameter4dARB</name></proto> 23344 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23345 <param><ptype>GLuint</ptype> <name>index</name></param> 23346 <param><ptype>GLdouble</ptype> <name>x</name></param> 23347 <param><ptype>GLdouble</ptype> <name>y</name></param> 23348 <param><ptype>GLdouble</ptype> <name>z</name></param> 23349 <param><ptype>GLdouble</ptype> <name>w</name></param> 23350 <vecequiv name="glProgramEnvParameter4dvARB"/> 23351 </command> 23352 <command> 23353 <proto>void <name>glProgramEnvParameter4dvARB</name></proto> 23354 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23355 <param><ptype>GLuint</ptype> <name>index</name></param> 23356 <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param> 23357 </command> 23358 <command> 23359 <proto>void <name>glProgramEnvParameter4fARB</name></proto> 23360 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23361 <param><ptype>GLuint</ptype> <name>index</name></param> 23362 <param><ptype>GLfloat</ptype> <name>x</name></param> 23363 <param><ptype>GLfloat</ptype> <name>y</name></param> 23364 <param><ptype>GLfloat</ptype> <name>z</name></param> 23365 <param><ptype>GLfloat</ptype> <name>w</name></param> 23366 <vecequiv name="glProgramEnvParameter4fvARB"/> 23367 </command> 23368 <command> 23369 <proto>void <name>glProgramEnvParameter4fvARB</name></proto> 23370 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23371 <param><ptype>GLuint</ptype> <name>index</name></param> 23372 <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param> 23373 </command> 23374 <command> 23375 <proto>void <name>glProgramEnvParameterI4iNV</name></proto> 23376 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23377 <param><ptype>GLuint</ptype> <name>index</name></param> 23378 <param><ptype>GLint</ptype> <name>x</name></param> 23379 <param><ptype>GLint</ptype> <name>y</name></param> 23380 <param><ptype>GLint</ptype> <name>z</name></param> 23381 <param><ptype>GLint</ptype> <name>w</name></param> 23382 <vecequiv name="glProgramEnvParameterI4ivNV"/> 23383 </command> 23384 <command> 23385 <proto>void <name>glProgramEnvParameterI4ivNV</name></proto> 23386 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23387 <param><ptype>GLuint</ptype> <name>index</name></param> 23388 <param len="4">const <ptype>GLint</ptype> *<name>params</name></param> 23389 </command> 23390 <command> 23391 <proto>void <name>glProgramEnvParameterI4uiNV</name></proto> 23392 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23393 <param><ptype>GLuint</ptype> <name>index</name></param> 23394 <param><ptype>GLuint</ptype> <name>x</name></param> 23395 <param><ptype>GLuint</ptype> <name>y</name></param> 23396 <param><ptype>GLuint</ptype> <name>z</name></param> 23397 <param><ptype>GLuint</ptype> <name>w</name></param> 23398 <vecequiv name="glProgramEnvParameterI4uivNV"/> 23399 </command> 23400 <command> 23401 <proto>void <name>glProgramEnvParameterI4uivNV</name></proto> 23402 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23403 <param><ptype>GLuint</ptype> <name>index</name></param> 23404 <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param> 23405 </command> 23406 <command> 23407 <proto>void <name>glProgramEnvParameters4fvEXT</name></proto> 23408 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23409 <param><ptype>GLuint</ptype> <name>index</name></param> 23410 <param><ptype>GLsizei</ptype> <name>count</name></param> 23411 <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param> 23412 <glx type="render" opcode="4281"/> 23413 </command> 23414 <command> 23415 <proto>void <name>glProgramEnvParametersI4ivNV</name></proto> 23416 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23417 <param><ptype>GLuint</ptype> <name>index</name></param> 23418 <param><ptype>GLsizei</ptype> <name>count</name></param> 23419 <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param> 23420 </command> 23421 <command> 23422 <proto>void <name>glProgramEnvParametersI4uivNV</name></proto> 23423 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23424 <param><ptype>GLuint</ptype> <name>index</name></param> 23425 <param><ptype>GLsizei</ptype> <name>count</name></param> 23426 <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param> 23427 </command> 23428 <command> 23429 <proto>void <name>glProgramLocalParameter4dARB</name></proto> 23430 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23431 <param><ptype>GLuint</ptype> <name>index</name></param> 23432 <param><ptype>GLdouble</ptype> <name>x</name></param> 23433 <param><ptype>GLdouble</ptype> <name>y</name></param> 23434 <param><ptype>GLdouble</ptype> <name>z</name></param> 23435 <param><ptype>GLdouble</ptype> <name>w</name></param> 23436 <vecequiv name="glProgramLocalParameter4dvARB"/> 23437 </command> 23438 <command> 23439 <proto>void <name>glProgramLocalParameter4dvARB</name></proto> 23440 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23441 <param><ptype>GLuint</ptype> <name>index</name></param> 23442 <param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param> 23443 </command> 23444 <command> 23445 <proto>void <name>glProgramLocalParameter4fARB</name></proto> 23446 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23447 <param><ptype>GLuint</ptype> <name>index</name></param> 23448 <param><ptype>GLfloat</ptype> <name>x</name></param> 23449 <param><ptype>GLfloat</ptype> <name>y</name></param> 23450 <param><ptype>GLfloat</ptype> <name>z</name></param> 23451 <param><ptype>GLfloat</ptype> <name>w</name></param> 23452 <vecequiv name="glProgramLocalParameter4fvARB"/> 23453 </command> 23454 <command> 23455 <proto>void <name>glProgramLocalParameter4fvARB</name></proto> 23456 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23457 <param><ptype>GLuint</ptype> <name>index</name></param> 23458 <param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param> 23459 </command> 23460 <command> 23461 <proto>void <name>glProgramLocalParameterI4iNV</name></proto> 23462 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23463 <param><ptype>GLuint</ptype> <name>index</name></param> 23464 <param><ptype>GLint</ptype> <name>x</name></param> 23465 <param><ptype>GLint</ptype> <name>y</name></param> 23466 <param><ptype>GLint</ptype> <name>z</name></param> 23467 <param><ptype>GLint</ptype> <name>w</name></param> 23468 <vecequiv name="glProgramLocalParameterI4ivNV"/> 23469 </command> 23470 <command> 23471 <proto>void <name>glProgramLocalParameterI4ivNV</name></proto> 23472 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23473 <param><ptype>GLuint</ptype> <name>index</name></param> 23474 <param len="4">const <ptype>GLint</ptype> *<name>params</name></param> 23475 </command> 23476 <command> 23477 <proto>void <name>glProgramLocalParameterI4uiNV</name></proto> 23478 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23479 <param><ptype>GLuint</ptype> <name>index</name></param> 23480 <param><ptype>GLuint</ptype> <name>x</name></param> 23481 <param><ptype>GLuint</ptype> <name>y</name></param> 23482 <param><ptype>GLuint</ptype> <name>z</name></param> 23483 <param><ptype>GLuint</ptype> <name>w</name></param> 23484 <vecequiv name="glProgramLocalParameterI4uivNV"/> 23485 </command> 23486 <command> 23487 <proto>void <name>glProgramLocalParameterI4uivNV</name></proto> 23488 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23489 <param><ptype>GLuint</ptype> <name>index</name></param> 23490 <param len="4">const <ptype>GLuint</ptype> *<name>params</name></param> 23491 </command> 23492 <command> 23493 <proto>void <name>glProgramLocalParameters4fvEXT</name></proto> 23494 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23495 <param><ptype>GLuint</ptype> <name>index</name></param> 23496 <param><ptype>GLsizei</ptype> <name>count</name></param> 23497 <param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param> 23498 <glx type="render" opcode="4282"/> 23499 </command> 23500 <command> 23501 <proto>void <name>glProgramLocalParametersI4ivNV</name></proto> 23502 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23503 <param><ptype>GLuint</ptype> <name>index</name></param> 23504 <param><ptype>GLsizei</ptype> <name>count</name></param> 23505 <param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param> 23506 </command> 23507 <command> 23508 <proto>void <name>glProgramLocalParametersI4uivNV</name></proto> 23509 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 23510 <param><ptype>GLuint</ptype> <name>index</name></param> 23511 <param><ptype>GLsizei</ptype> <name>count</name></param> 23512 <param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param> 23513 </command> 23514 <command> 23515 <proto>void <name>glProgramNamedParameter4dNV</name></proto> 23516 <param><ptype>GLuint</ptype> <name>id</name></param> 23517 <param><ptype>GLsizei</ptype> <name>len</name></param> 23518 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 23519 <param><ptype>GLdouble</ptype> <name>x</name></param> 23520 <param><ptype>GLdouble</ptype> <name>y</name></param> 23521 <param><ptype>GLdouble</ptype> <name>z</name></param> 23522 <param><ptype>GLdouble</ptype> <name>w</name></param> 23523 <vecequiv name="glProgramNamedParameter4dvNV"/> 23524 </command> 23525 <command> 23526 <proto>void <name>glProgramNamedParameter4dvNV</name></proto> 23527 <param><ptype>GLuint</ptype> <name>id</name></param> 23528 <param><ptype>GLsizei</ptype> <name>len</name></param> 23529 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 23530 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 23531 <glx type="render" opcode="4219"/> 23532 </command> 23533 <command> 23534 <proto>void <name>glProgramNamedParameter4fNV</name></proto> 23535 <param><ptype>GLuint</ptype> <name>id</name></param> 23536 <param><ptype>GLsizei</ptype> <name>len</name></param> 23537 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 23538 <param><ptype>GLfloat</ptype> <name>x</name></param> 23539 <param><ptype>GLfloat</ptype> <name>y</name></param> 23540 <param><ptype>GLfloat</ptype> <name>z</name></param> 23541 <param><ptype>GLfloat</ptype> <name>w</name></param> 23542 <vecequiv name="glProgramNamedParameter4fvNV"/> 23543 </command> 23544 <command> 23545 <proto>void <name>glProgramNamedParameter4fvNV</name></proto> 23546 <param><ptype>GLuint</ptype> <name>id</name></param> 23547 <param><ptype>GLsizei</ptype> <name>len</name></param> 23548 <param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param> 23549 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 23550 <glx type="render" opcode="4218"/> 23551 </command> 23552 <command> 23553 <proto>void <name>glProgramParameter4dNV</name></proto> 23554 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 23555 <param><ptype>GLuint</ptype> <name>index</name></param> 23556 <param><ptype>GLdouble</ptype> <name>x</name></param> 23557 <param><ptype>GLdouble</ptype> <name>y</name></param> 23558 <param><ptype>GLdouble</ptype> <name>z</name></param> 23559 <param><ptype>GLdouble</ptype> <name>w</name></param> 23560 <vecequiv name="glProgramParameter4dvNV"/> 23561 </command> 23562 <command> 23563 <proto>void <name>glProgramParameter4dvNV</name></proto> 23564 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 23565 <param><ptype>GLuint</ptype> <name>index</name></param> 23566 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 23567 <glx type="render" opcode="4185"/> 23568 </command> 23569 <command> 23570 <proto>void <name>glProgramParameter4fNV</name></proto> 23571 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 23572 <param><ptype>GLuint</ptype> <name>index</name></param> 23573 <param><ptype>GLfloat</ptype> <name>x</name></param> 23574 <param><ptype>GLfloat</ptype> <name>y</name></param> 23575 <param><ptype>GLfloat</ptype> <name>z</name></param> 23576 <param><ptype>GLfloat</ptype> <name>w</name></param> 23577 <vecequiv name="glProgramParameter4fvNV"/> 23578 </command> 23579 <command> 23580 <proto>void <name>glProgramParameter4fvNV</name></proto> 23581 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 23582 <param><ptype>GLuint</ptype> <name>index</name></param> 23583 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 23584 <glx type="render" opcode="4184"/> 23585 </command> 23586 <command> 23587 <proto>void <name>glProgramParameteri</name></proto> 23588 <param><ptype>GLuint</ptype> <name>program</name></param> 23589 <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 23590 <param><ptype>GLint</ptype> <name>value</name></param> 23591 </command> 23592 <command> 23593 <proto>void <name>glProgramParameteriARB</name></proto> 23594 <param><ptype>GLuint</ptype> <name>program</name></param> 23595 <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 23596 <param><ptype>GLint</ptype> <name>value</name></param> 23597 <alias name="glProgramParameteri"/> 23598 </command> 23599 <command> 23600 <proto>void <name>glProgramParameteriEXT</name></proto> 23601 <param><ptype>GLuint</ptype> <name>program</name></param> 23602 <param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param> 23603 <param><ptype>GLint</ptype> <name>value</name></param> 23604 <alias name="glProgramParameteri"/> 23605 </command> 23606 <command> 23607 <proto>void <name>glProgramParameters4dvNV</name></proto> 23608 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 23609 <param><ptype>GLuint</ptype> <name>index</name></param> 23610 <param><ptype>GLsizei</ptype> <name>count</name></param> 23611 <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param> 23612 <glx type="render" opcode="4187"/> 23613 </command> 23614 <command> 23615 <proto>void <name>glProgramParameters4fvNV</name></proto> 23616 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 23617 <param><ptype>GLuint</ptype> <name>index</name></param> 23618 <param><ptype>GLsizei</ptype> <name>count</name></param> 23619 <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param> 23620 <glx type="render" opcode="4186"/> 23621 </command> 23622 <command> 23623 <proto>void <name>glProgramPathFragmentInputGenNV</name></proto> 23624 <param><ptype>GLuint</ptype> <name>program</name></param> 23625 <param><ptype>GLint</ptype> <name>location</name></param> 23626 <param><ptype>GLenum</ptype> <name>genMode</name></param> 23627 <param><ptype>GLint</ptype> <name>components</name></param> 23628 <param>const <ptype>GLfloat</ptype> *<name>coeffs</name></param> 23629 </command> 23630 <command> 23631 <proto>void <name>glProgramStringARB</name></proto> 23632 <param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 23633 <param group="ProgramFormatARB"><ptype>GLenum</ptype> <name>format</name></param> 23634 <param><ptype>GLsizei</ptype> <name>len</name></param> 23635 <param len="len">const void *<name>string</name></param> 23636 </command> 23637 <command> 23638 <proto>void <name>glProgramSubroutineParametersuivNV</name></proto> 23639 <param><ptype>GLenum</ptype> <name>target</name></param> 23640 <param><ptype>GLsizei</ptype> <name>count</name></param> 23641 <param len="count">const <ptype>GLuint</ptype> *<name>params</name></param> 23642 </command> 23643 <command> 23644 <proto>void <name>glProgramUniform1d</name></proto> 23645 <param><ptype>GLuint</ptype> <name>program</name></param> 23646 <param><ptype>GLint</ptype> <name>location</name></param> 23647 <param><ptype>GLdouble</ptype> <name>v0</name></param> 23648 </command> 23649 <command> 23650 <proto>void <name>glProgramUniform1dEXT</name></proto> 23651 <param><ptype>GLuint</ptype> <name>program</name></param> 23652 <param><ptype>GLint</ptype> <name>location</name></param> 23653 <param><ptype>GLdouble</ptype> <name>x</name></param> 23654 </command> 23655 <command> 23656 <proto>void <name>glProgramUniform1dv</name></proto> 23657 <param><ptype>GLuint</ptype> <name>program</name></param> 23658 <param><ptype>GLint</ptype> <name>location</name></param> 23659 <param><ptype>GLsizei</ptype> <name>count</name></param> 23660 <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param> 23661 </command> 23662 <command> 23663 <proto>void <name>glProgramUniform1dvEXT</name></proto> 23664 <param><ptype>GLuint</ptype> <name>program</name></param> 23665 <param><ptype>GLint</ptype> <name>location</name></param> 23666 <param><ptype>GLsizei</ptype> <name>count</name></param> 23667 <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param> 23668 </command> 23669 <command> 23670 <proto>void <name>glProgramUniform1f</name></proto> 23671 <param><ptype>GLuint</ptype> <name>program</name></param> 23672 <param><ptype>GLint</ptype> <name>location</name></param> 23673 <param><ptype>GLfloat</ptype> <name>v0</name></param> 23674 </command> 23675 <command> 23676 <proto>void <name>glProgramUniform1fEXT</name></proto> 23677 <param><ptype>GLuint</ptype> <name>program</name></param> 23678 <param><ptype>GLint</ptype> <name>location</name></param> 23679 <param><ptype>GLfloat</ptype> <name>v0</name></param> 23680 <alias name="glProgramUniform1f"/> 23681 </command> 23682 <command> 23683 <proto>void <name>glProgramUniform1fv</name></proto> 23684 <param><ptype>GLuint</ptype> <name>program</name></param> 23685 <param><ptype>GLint</ptype> <name>location</name></param> 23686 <param><ptype>GLsizei</ptype> <name>count</name></param> 23687 <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param> 23688 </command> 23689 <command> 23690 <proto>void <name>glProgramUniform1fvEXT</name></proto> 23691 <param><ptype>GLuint</ptype> <name>program</name></param> 23692 <param><ptype>GLint</ptype> <name>location</name></param> 23693 <param><ptype>GLsizei</ptype> <name>count</name></param> 23694 <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param> 23695 <alias name="glProgramUniform1fv"/> 23696 </command> 23697 <command> 23698 <proto>void <name>glProgramUniform1i</name></proto> 23699 <param><ptype>GLuint</ptype> <name>program</name></param> 23700 <param><ptype>GLint</ptype> <name>location</name></param> 23701 <param><ptype>GLint</ptype> <name>v0</name></param> 23702 </command> 23703 <command> 23704 <proto>void <name>glProgramUniform1i64ARB</name></proto> 23705 <param><ptype>GLuint</ptype> <name>program</name></param> 23706 <param><ptype>GLint</ptype> <name>location</name></param> 23707 <param><ptype>GLint64</ptype> <name>x</name></param> 23708 </command> 23709 <command> 23710 <proto>void <name>glProgramUniform1i64NV</name></proto> 23711 <param><ptype>GLuint</ptype> <name>program</name></param> 23712 <param><ptype>GLint</ptype> <name>location</name></param> 23713 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 23714 </command> 23715 <command> 23716 <proto>void <name>glProgramUniform1i64vARB</name></proto> 23717 <param><ptype>GLuint</ptype> <name>program</name></param> 23718 <param><ptype>GLint</ptype> <name>location</name></param> 23719 <param><ptype>GLsizei</ptype> <name>count</name></param> 23720 <param len="count">const <ptype>GLint64</ptype> *<name>value</name></param> 23721 </command> 23722 <command> 23723 <proto>void <name>glProgramUniform1i64vNV</name></proto> 23724 <param><ptype>GLuint</ptype> <name>program</name></param> 23725 <param><ptype>GLint</ptype> <name>location</name></param> 23726 <param><ptype>GLsizei</ptype> <name>count</name></param> 23727 <param len="count">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 23728 </command> 23729 <command> 23730 <proto>void <name>glProgramUniform1iEXT</name></proto> 23731 <param><ptype>GLuint</ptype> <name>program</name></param> 23732 <param><ptype>GLint</ptype> <name>location</name></param> 23733 <param><ptype>GLint</ptype> <name>v0</name></param> 23734 <alias name="glProgramUniform1i"/> 23735 </command> 23736 <command> 23737 <proto>void <name>glProgramUniform1iv</name></proto> 23738 <param><ptype>GLuint</ptype> <name>program</name></param> 23739 <param><ptype>GLint</ptype> <name>location</name></param> 23740 <param><ptype>GLsizei</ptype> <name>count</name></param> 23741 <param len="count">const <ptype>GLint</ptype> *<name>value</name></param> 23742 </command> 23743 <command> 23744 <proto>void <name>glProgramUniform1ivEXT</name></proto> 23745 <param><ptype>GLuint</ptype> <name>program</name></param> 23746 <param><ptype>GLint</ptype> <name>location</name></param> 23747 <param><ptype>GLsizei</ptype> <name>count</name></param> 23748 <param len="count">const <ptype>GLint</ptype> *<name>value</name></param> 23749 <alias name="glProgramUniform1iv"/> 23750 </command> 23751 <command> 23752 <proto>void <name>glProgramUniform1ui</name></proto> 23753 <param><ptype>GLuint</ptype> <name>program</name></param> 23754 <param><ptype>GLint</ptype> <name>location</name></param> 23755 <param><ptype>GLuint</ptype> <name>v0</name></param> 23756 </command> 23757 <command> 23758 <proto>void <name>glProgramUniform1ui64ARB</name></proto> 23759 <param><ptype>GLuint</ptype> <name>program</name></param> 23760 <param><ptype>GLint</ptype> <name>location</name></param> 23761 <param><ptype>GLuint64</ptype> <name>x</name></param> 23762 </command> 23763 <command> 23764 <proto>void <name>glProgramUniform1ui64NV</name></proto> 23765 <param><ptype>GLuint</ptype> <name>program</name></param> 23766 <param><ptype>GLint</ptype> <name>location</name></param> 23767 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 23768 </command> 23769 <command> 23770 <proto>void <name>glProgramUniform1ui64vARB</name></proto> 23771 <param><ptype>GLuint</ptype> <name>program</name></param> 23772 <param><ptype>GLint</ptype> <name>location</name></param> 23773 <param><ptype>GLsizei</ptype> <name>count</name></param> 23774 <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param> 23775 </command> 23776 <command> 23777 <proto>void <name>glProgramUniform1ui64vNV</name></proto> 23778 <param><ptype>GLuint</ptype> <name>program</name></param> 23779 <param><ptype>GLint</ptype> <name>location</name></param> 23780 <param><ptype>GLsizei</ptype> <name>count</name></param> 23781 <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 23782 </command> 23783 <command> 23784 <proto>void <name>glProgramUniform1uiEXT</name></proto> 23785 <param><ptype>GLuint</ptype> <name>program</name></param> 23786 <param><ptype>GLint</ptype> <name>location</name></param> 23787 <param><ptype>GLuint</ptype> <name>v0</name></param> 23788 <alias name="glProgramUniform1ui"/> 23789 </command> 23790 <command> 23791 <proto>void <name>glProgramUniform1uiv</name></proto> 23792 <param><ptype>GLuint</ptype> <name>program</name></param> 23793 <param><ptype>GLint</ptype> <name>location</name></param> 23794 <param><ptype>GLsizei</ptype> <name>count</name></param> 23795 <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param> 23796 </command> 23797 <command> 23798 <proto>void <name>glProgramUniform1uivEXT</name></proto> 23799 <param><ptype>GLuint</ptype> <name>program</name></param> 23800 <param><ptype>GLint</ptype> <name>location</name></param> 23801 <param><ptype>GLsizei</ptype> <name>count</name></param> 23802 <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param> 23803 <alias name="glProgramUniform1uiv"/> 23804 </command> 23805 <command> 23806 <proto>void <name>glProgramUniform2d</name></proto> 23807 <param><ptype>GLuint</ptype> <name>program</name></param> 23808 <param><ptype>GLint</ptype> <name>location</name></param> 23809 <param><ptype>GLdouble</ptype> <name>v0</name></param> 23810 <param><ptype>GLdouble</ptype> <name>v1</name></param> 23811 </command> 23812 <command> 23813 <proto>void <name>glProgramUniform2dEXT</name></proto> 23814 <param><ptype>GLuint</ptype> <name>program</name></param> 23815 <param><ptype>GLint</ptype> <name>location</name></param> 23816 <param><ptype>GLdouble</ptype> <name>x</name></param> 23817 <param><ptype>GLdouble</ptype> <name>y</name></param> 23818 </command> 23819 <command> 23820 <proto>void <name>glProgramUniform2dv</name></proto> 23821 <param><ptype>GLuint</ptype> <name>program</name></param> 23822 <param><ptype>GLint</ptype> <name>location</name></param> 23823 <param><ptype>GLsizei</ptype> <name>count</name></param> 23824 <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param> 23825 </command> 23826 <command> 23827 <proto>void <name>glProgramUniform2dvEXT</name></proto> 23828 <param><ptype>GLuint</ptype> <name>program</name></param> 23829 <param><ptype>GLint</ptype> <name>location</name></param> 23830 <param><ptype>GLsizei</ptype> <name>count</name></param> 23831 <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param> 23832 </command> 23833 <command> 23834 <proto>void <name>glProgramUniform2f</name></proto> 23835 <param><ptype>GLuint</ptype> <name>program</name></param> 23836 <param><ptype>GLint</ptype> <name>location</name></param> 23837 <param><ptype>GLfloat</ptype> <name>v0</name></param> 23838 <param><ptype>GLfloat</ptype> <name>v1</name></param> 23839 </command> 23840 <command> 23841 <proto>void <name>glProgramUniform2fEXT</name></proto> 23842 <param><ptype>GLuint</ptype> <name>program</name></param> 23843 <param><ptype>GLint</ptype> <name>location</name></param> 23844 <param><ptype>GLfloat</ptype> <name>v0</name></param> 23845 <param><ptype>GLfloat</ptype> <name>v1</name></param> 23846 <alias name="glProgramUniform2f"/> 23847 </command> 23848 <command> 23849 <proto>void <name>glProgramUniform2fv</name></proto> 23850 <param><ptype>GLuint</ptype> <name>program</name></param> 23851 <param><ptype>GLint</ptype> <name>location</name></param> 23852 <param><ptype>GLsizei</ptype> <name>count</name></param> 23853 <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param> 23854 </command> 23855 <command> 23856 <proto>void <name>glProgramUniform2fvEXT</name></proto> 23857 <param><ptype>GLuint</ptype> <name>program</name></param> 23858 <param><ptype>GLint</ptype> <name>location</name></param> 23859 <param><ptype>GLsizei</ptype> <name>count</name></param> 23860 <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param> 23861 <alias name="glProgramUniform2fv"/> 23862 </command> 23863 <command> 23864 <proto>void <name>glProgramUniform2i</name></proto> 23865 <param><ptype>GLuint</ptype> <name>program</name></param> 23866 <param><ptype>GLint</ptype> <name>location</name></param> 23867 <param><ptype>GLint</ptype> <name>v0</name></param> 23868 <param><ptype>GLint</ptype> <name>v1</name></param> 23869 </command> 23870 <command> 23871 <proto>void <name>glProgramUniform2i64ARB</name></proto> 23872 <param><ptype>GLuint</ptype> <name>program</name></param> 23873 <param><ptype>GLint</ptype> <name>location</name></param> 23874 <param><ptype>GLint64</ptype> <name>x</name></param> 23875 <param><ptype>GLint64</ptype> <name>y</name></param> 23876 </command> 23877 <command> 23878 <proto>void <name>glProgramUniform2i64NV</name></proto> 23879 <param><ptype>GLuint</ptype> <name>program</name></param> 23880 <param><ptype>GLint</ptype> <name>location</name></param> 23881 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 23882 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 23883 </command> 23884 <command> 23885 <proto>void <name>glProgramUniform2i64vARB</name></proto> 23886 <param><ptype>GLuint</ptype> <name>program</name></param> 23887 <param><ptype>GLint</ptype> <name>location</name></param> 23888 <param><ptype>GLsizei</ptype> <name>count</name></param> 23889 <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param> 23890 </command> 23891 <command> 23892 <proto>void <name>glProgramUniform2i64vNV</name></proto> 23893 <param><ptype>GLuint</ptype> <name>program</name></param> 23894 <param><ptype>GLint</ptype> <name>location</name></param> 23895 <param><ptype>GLsizei</ptype> <name>count</name></param> 23896 <param len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 23897 </command> 23898 <command> 23899 <proto>void <name>glProgramUniform2iEXT</name></proto> 23900 <param><ptype>GLuint</ptype> <name>program</name></param> 23901 <param><ptype>GLint</ptype> <name>location</name></param> 23902 <param><ptype>GLint</ptype> <name>v0</name></param> 23903 <param><ptype>GLint</ptype> <name>v1</name></param> 23904 <alias name="glProgramUniform2i"/> 23905 </command> 23906 <command> 23907 <proto>void <name>glProgramUniform2iv</name></proto> 23908 <param><ptype>GLuint</ptype> <name>program</name></param> 23909 <param><ptype>GLint</ptype> <name>location</name></param> 23910 <param><ptype>GLsizei</ptype> <name>count</name></param> 23911 <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param> 23912 </command> 23913 <command> 23914 <proto>void <name>glProgramUniform2ivEXT</name></proto> 23915 <param><ptype>GLuint</ptype> <name>program</name></param> 23916 <param><ptype>GLint</ptype> <name>location</name></param> 23917 <param><ptype>GLsizei</ptype> <name>count</name></param> 23918 <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param> 23919 <alias name="glProgramUniform2iv"/> 23920 </command> 23921 <command> 23922 <proto>void <name>glProgramUniform2ui</name></proto> 23923 <param><ptype>GLuint</ptype> <name>program</name></param> 23924 <param><ptype>GLint</ptype> <name>location</name></param> 23925 <param><ptype>GLuint</ptype> <name>v0</name></param> 23926 <param><ptype>GLuint</ptype> <name>v1</name></param> 23927 </command> 23928 <command> 23929 <proto>void <name>glProgramUniform2ui64ARB</name></proto> 23930 <param><ptype>GLuint</ptype> <name>program</name></param> 23931 <param><ptype>GLint</ptype> <name>location</name></param> 23932 <param><ptype>GLuint64</ptype> <name>x</name></param> 23933 <param><ptype>GLuint64</ptype> <name>y</name></param> 23934 </command> 23935 <command> 23936 <proto>void <name>glProgramUniform2ui64NV</name></proto> 23937 <param><ptype>GLuint</ptype> <name>program</name></param> 23938 <param><ptype>GLint</ptype> <name>location</name></param> 23939 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 23940 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 23941 </command> 23942 <command> 23943 <proto>void <name>glProgramUniform2ui64vARB</name></proto> 23944 <param><ptype>GLuint</ptype> <name>program</name></param> 23945 <param><ptype>GLint</ptype> <name>location</name></param> 23946 <param><ptype>GLsizei</ptype> <name>count</name></param> 23947 <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param> 23948 </command> 23949 <command> 23950 <proto>void <name>glProgramUniform2ui64vNV</name></proto> 23951 <param><ptype>GLuint</ptype> <name>program</name></param> 23952 <param><ptype>GLint</ptype> <name>location</name></param> 23953 <param><ptype>GLsizei</ptype> <name>count</name></param> 23954 <param len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 23955 </command> 23956 <command> 23957 <proto>void <name>glProgramUniform2uiEXT</name></proto> 23958 <param><ptype>GLuint</ptype> <name>program</name></param> 23959 <param><ptype>GLint</ptype> <name>location</name></param> 23960 <param><ptype>GLuint</ptype> <name>v0</name></param> 23961 <param><ptype>GLuint</ptype> <name>v1</name></param> 23962 <alias name="glProgramUniform2ui"/> 23963 </command> 23964 <command> 23965 <proto>void <name>glProgramUniform2uiv</name></proto> 23966 <param><ptype>GLuint</ptype> <name>program</name></param> 23967 <param><ptype>GLint</ptype> <name>location</name></param> 23968 <param><ptype>GLsizei</ptype> <name>count</name></param> 23969 <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param> 23970 </command> 23971 <command> 23972 <proto>void <name>glProgramUniform2uivEXT</name></proto> 23973 <param><ptype>GLuint</ptype> <name>program</name></param> 23974 <param><ptype>GLint</ptype> <name>location</name></param> 23975 <param><ptype>GLsizei</ptype> <name>count</name></param> 23976 <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param> 23977 <alias name="glProgramUniform2uiv"/> 23978 </command> 23979 <command> 23980 <proto>void <name>glProgramUniform3d</name></proto> 23981 <param><ptype>GLuint</ptype> <name>program</name></param> 23982 <param><ptype>GLint</ptype> <name>location</name></param> 23983 <param><ptype>GLdouble</ptype> <name>v0</name></param> 23984 <param><ptype>GLdouble</ptype> <name>v1</name></param> 23985 <param><ptype>GLdouble</ptype> <name>v2</name></param> 23986 </command> 23987 <command> 23988 <proto>void <name>glProgramUniform3dEXT</name></proto> 23989 <param><ptype>GLuint</ptype> <name>program</name></param> 23990 <param><ptype>GLint</ptype> <name>location</name></param> 23991 <param><ptype>GLdouble</ptype> <name>x</name></param> 23992 <param><ptype>GLdouble</ptype> <name>y</name></param> 23993 <param><ptype>GLdouble</ptype> <name>z</name></param> 23994 </command> 23995 <command> 23996 <proto>void <name>glProgramUniform3dv</name></proto> 23997 <param><ptype>GLuint</ptype> <name>program</name></param> 23998 <param><ptype>GLint</ptype> <name>location</name></param> 23999 <param><ptype>GLsizei</ptype> <name>count</name></param> 24000 <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param> 24001 </command> 24002 <command> 24003 <proto>void <name>glProgramUniform3dvEXT</name></proto> 24004 <param><ptype>GLuint</ptype> <name>program</name></param> 24005 <param><ptype>GLint</ptype> <name>location</name></param> 24006 <param><ptype>GLsizei</ptype> <name>count</name></param> 24007 <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param> 24008 </command> 24009 <command> 24010 <proto>void <name>glProgramUniform3f</name></proto> 24011 <param><ptype>GLuint</ptype> <name>program</name></param> 24012 <param><ptype>GLint</ptype> <name>location</name></param> 24013 <param><ptype>GLfloat</ptype> <name>v0</name></param> 24014 <param><ptype>GLfloat</ptype> <name>v1</name></param> 24015 <param><ptype>GLfloat</ptype> <name>v2</name></param> 24016 </command> 24017 <command> 24018 <proto>void <name>glProgramUniform3fEXT</name></proto> 24019 <param><ptype>GLuint</ptype> <name>program</name></param> 24020 <param><ptype>GLint</ptype> <name>location</name></param> 24021 <param><ptype>GLfloat</ptype> <name>v0</name></param> 24022 <param><ptype>GLfloat</ptype> <name>v1</name></param> 24023 <param><ptype>GLfloat</ptype> <name>v2</name></param> 24024 <alias name="glProgramUniform3f"/> 24025 </command> 24026 <command> 24027 <proto>void <name>glProgramUniform3fv</name></proto> 24028 <param><ptype>GLuint</ptype> <name>program</name></param> 24029 <param><ptype>GLint</ptype> <name>location</name></param> 24030 <param><ptype>GLsizei</ptype> <name>count</name></param> 24031 <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param> 24032 </command> 24033 <command> 24034 <proto>void <name>glProgramUniform3fvEXT</name></proto> 24035 <param><ptype>GLuint</ptype> <name>program</name></param> 24036 <param><ptype>GLint</ptype> <name>location</name></param> 24037 <param><ptype>GLsizei</ptype> <name>count</name></param> 24038 <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param> 24039 <alias name="glProgramUniform3fv"/> 24040 </command> 24041 <command> 24042 <proto>void <name>glProgramUniform3i</name></proto> 24043 <param><ptype>GLuint</ptype> <name>program</name></param> 24044 <param><ptype>GLint</ptype> <name>location</name></param> 24045 <param><ptype>GLint</ptype> <name>v0</name></param> 24046 <param><ptype>GLint</ptype> <name>v1</name></param> 24047 <param><ptype>GLint</ptype> <name>v2</name></param> 24048 </command> 24049 <command> 24050 <proto>void <name>glProgramUniform3i64ARB</name></proto> 24051 <param><ptype>GLuint</ptype> <name>program</name></param> 24052 <param><ptype>GLint</ptype> <name>location</name></param> 24053 <param><ptype>GLint64</ptype> <name>x</name></param> 24054 <param><ptype>GLint64</ptype> <name>y</name></param> 24055 <param><ptype>GLint64</ptype> <name>z</name></param> 24056 </command> 24057 <command> 24058 <proto>void <name>glProgramUniform3i64NV</name></proto> 24059 <param><ptype>GLuint</ptype> <name>program</name></param> 24060 <param><ptype>GLint</ptype> <name>location</name></param> 24061 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 24062 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 24063 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 24064 </command> 24065 <command> 24066 <proto>void <name>glProgramUniform3i64vARB</name></proto> 24067 <param><ptype>GLuint</ptype> <name>program</name></param> 24068 <param><ptype>GLint</ptype> <name>location</name></param> 24069 <param><ptype>GLsizei</ptype> <name>count</name></param> 24070 <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param> 24071 </command> 24072 <command> 24073 <proto>void <name>glProgramUniform3i64vNV</name></proto> 24074 <param><ptype>GLuint</ptype> <name>program</name></param> 24075 <param><ptype>GLint</ptype> <name>location</name></param> 24076 <param><ptype>GLsizei</ptype> <name>count</name></param> 24077 <param len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 24078 </command> 24079 <command> 24080 <proto>void <name>glProgramUniform3iEXT</name></proto> 24081 <param><ptype>GLuint</ptype> <name>program</name></param> 24082 <param><ptype>GLint</ptype> <name>location</name></param> 24083 <param><ptype>GLint</ptype> <name>v0</name></param> 24084 <param><ptype>GLint</ptype> <name>v1</name></param> 24085 <param><ptype>GLint</ptype> <name>v2</name></param> 24086 <alias name="glProgramUniform3i"/> 24087 </command> 24088 <command> 24089 <proto>void <name>glProgramUniform3iv</name></proto> 24090 <param><ptype>GLuint</ptype> <name>program</name></param> 24091 <param><ptype>GLint</ptype> <name>location</name></param> 24092 <param><ptype>GLsizei</ptype> <name>count</name></param> 24093 <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param> 24094 </command> 24095 <command> 24096 <proto>void <name>glProgramUniform3ivEXT</name></proto> 24097 <param><ptype>GLuint</ptype> <name>program</name></param> 24098 <param><ptype>GLint</ptype> <name>location</name></param> 24099 <param><ptype>GLsizei</ptype> <name>count</name></param> 24100 <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param> 24101 <alias name="glProgramUniform3iv"/> 24102 </command> 24103 <command> 24104 <proto>void <name>glProgramUniform3ui</name></proto> 24105 <param><ptype>GLuint</ptype> <name>program</name></param> 24106 <param><ptype>GLint</ptype> <name>location</name></param> 24107 <param><ptype>GLuint</ptype> <name>v0</name></param> 24108 <param><ptype>GLuint</ptype> <name>v1</name></param> 24109 <param><ptype>GLuint</ptype> <name>v2</name></param> 24110 </command> 24111 <command> 24112 <proto>void <name>glProgramUniform3ui64ARB</name></proto> 24113 <param><ptype>GLuint</ptype> <name>program</name></param> 24114 <param><ptype>GLint</ptype> <name>location</name></param> 24115 <param><ptype>GLuint64</ptype> <name>x</name></param> 24116 <param><ptype>GLuint64</ptype> <name>y</name></param> 24117 <param><ptype>GLuint64</ptype> <name>z</name></param> 24118 </command> 24119 <command> 24120 <proto>void <name>glProgramUniform3ui64NV</name></proto> 24121 <param><ptype>GLuint</ptype> <name>program</name></param> 24122 <param><ptype>GLint</ptype> <name>location</name></param> 24123 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 24124 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 24125 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 24126 </command> 24127 <command> 24128 <proto>void <name>glProgramUniform3ui64vARB</name></proto> 24129 <param><ptype>GLuint</ptype> <name>program</name></param> 24130 <param><ptype>GLint</ptype> <name>location</name></param> 24131 <param><ptype>GLsizei</ptype> <name>count</name></param> 24132 <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param> 24133 </command> 24134 <command> 24135 <proto>void <name>glProgramUniform3ui64vNV</name></proto> 24136 <param><ptype>GLuint</ptype> <name>program</name></param> 24137 <param><ptype>GLint</ptype> <name>location</name></param> 24138 <param><ptype>GLsizei</ptype> <name>count</name></param> 24139 <param len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 24140 </command> 24141 <command> 24142 <proto>void <name>glProgramUniform3uiEXT</name></proto> 24143 <param><ptype>GLuint</ptype> <name>program</name></param> 24144 <param><ptype>GLint</ptype> <name>location</name></param> 24145 <param><ptype>GLuint</ptype> <name>v0</name></param> 24146 <param><ptype>GLuint</ptype> <name>v1</name></param> 24147 <param><ptype>GLuint</ptype> <name>v2</name></param> 24148 <alias name="glProgramUniform3ui"/> 24149 </command> 24150 <command> 24151 <proto>void <name>glProgramUniform3uiv</name></proto> 24152 <param><ptype>GLuint</ptype> <name>program</name></param> 24153 <param><ptype>GLint</ptype> <name>location</name></param> 24154 <param><ptype>GLsizei</ptype> <name>count</name></param> 24155 <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param> 24156 </command> 24157 <command> 24158 <proto>void <name>glProgramUniform3uivEXT</name></proto> 24159 <param><ptype>GLuint</ptype> <name>program</name></param> 24160 <param><ptype>GLint</ptype> <name>location</name></param> 24161 <param><ptype>GLsizei</ptype> <name>count</name></param> 24162 <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param> 24163 <alias name="glProgramUniform3uiv"/> 24164 </command> 24165 <command> 24166 <proto>void <name>glProgramUniform4d</name></proto> 24167 <param><ptype>GLuint</ptype> <name>program</name></param> 24168 <param><ptype>GLint</ptype> <name>location</name></param> 24169 <param><ptype>GLdouble</ptype> <name>v0</name></param> 24170 <param><ptype>GLdouble</ptype> <name>v1</name></param> 24171 <param><ptype>GLdouble</ptype> <name>v2</name></param> 24172 <param><ptype>GLdouble</ptype> <name>v3</name></param> 24173 </command> 24174 <command> 24175 <proto>void <name>glProgramUniform4dEXT</name></proto> 24176 <param><ptype>GLuint</ptype> <name>program</name></param> 24177 <param><ptype>GLint</ptype> <name>location</name></param> 24178 <param><ptype>GLdouble</ptype> <name>x</name></param> 24179 <param><ptype>GLdouble</ptype> <name>y</name></param> 24180 <param><ptype>GLdouble</ptype> <name>z</name></param> 24181 <param><ptype>GLdouble</ptype> <name>w</name></param> 24182 </command> 24183 <command> 24184 <proto>void <name>glProgramUniform4dv</name></proto> 24185 <param><ptype>GLuint</ptype> <name>program</name></param> 24186 <param><ptype>GLint</ptype> <name>location</name></param> 24187 <param><ptype>GLsizei</ptype> <name>count</name></param> 24188 <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 24189 </command> 24190 <command> 24191 <proto>void <name>glProgramUniform4dvEXT</name></proto> 24192 <param><ptype>GLuint</ptype> <name>program</name></param> 24193 <param><ptype>GLint</ptype> <name>location</name></param> 24194 <param><ptype>GLsizei</ptype> <name>count</name></param> 24195 <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 24196 </command> 24197 <command> 24198 <proto>void <name>glProgramUniform4f</name></proto> 24199 <param><ptype>GLuint</ptype> <name>program</name></param> 24200 <param><ptype>GLint</ptype> <name>location</name></param> 24201 <param><ptype>GLfloat</ptype> <name>v0</name></param> 24202 <param><ptype>GLfloat</ptype> <name>v1</name></param> 24203 <param><ptype>GLfloat</ptype> <name>v2</name></param> 24204 <param><ptype>GLfloat</ptype> <name>v3</name></param> 24205 </command> 24206 <command> 24207 <proto>void <name>glProgramUniform4fEXT</name></proto> 24208 <param><ptype>GLuint</ptype> <name>program</name></param> 24209 <param><ptype>GLint</ptype> <name>location</name></param> 24210 <param><ptype>GLfloat</ptype> <name>v0</name></param> 24211 <param><ptype>GLfloat</ptype> <name>v1</name></param> 24212 <param><ptype>GLfloat</ptype> <name>v2</name></param> 24213 <param><ptype>GLfloat</ptype> <name>v3</name></param> 24214 <alias name="glProgramUniform4f"/> 24215 </command> 24216 <command> 24217 <proto>void <name>glProgramUniform4fv</name></proto> 24218 <param><ptype>GLuint</ptype> <name>program</name></param> 24219 <param><ptype>GLint</ptype> <name>location</name></param> 24220 <param><ptype>GLsizei</ptype> <name>count</name></param> 24221 <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 24222 </command> 24223 <command> 24224 <proto>void <name>glProgramUniform4fvEXT</name></proto> 24225 <param><ptype>GLuint</ptype> <name>program</name></param> 24226 <param><ptype>GLint</ptype> <name>location</name></param> 24227 <param><ptype>GLsizei</ptype> <name>count</name></param> 24228 <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 24229 <alias name="glProgramUniform4fv"/> 24230 </command> 24231 <command> 24232 <proto>void <name>glProgramUniform4i</name></proto> 24233 <param><ptype>GLuint</ptype> <name>program</name></param> 24234 <param><ptype>GLint</ptype> <name>location</name></param> 24235 <param><ptype>GLint</ptype> <name>v0</name></param> 24236 <param><ptype>GLint</ptype> <name>v1</name></param> 24237 <param><ptype>GLint</ptype> <name>v2</name></param> 24238 <param><ptype>GLint</ptype> <name>v3</name></param> 24239 </command> 24240 <command> 24241 <proto>void <name>glProgramUniform4i64ARB</name></proto> 24242 <param><ptype>GLuint</ptype> <name>program</name></param> 24243 <param><ptype>GLint</ptype> <name>location</name></param> 24244 <param><ptype>GLint64</ptype> <name>x</name></param> 24245 <param><ptype>GLint64</ptype> <name>y</name></param> 24246 <param><ptype>GLint64</ptype> <name>z</name></param> 24247 <param><ptype>GLint64</ptype> <name>w</name></param> 24248 </command> 24249 <command> 24250 <proto>void <name>glProgramUniform4i64NV</name></proto> 24251 <param><ptype>GLuint</ptype> <name>program</name></param> 24252 <param><ptype>GLint</ptype> <name>location</name></param> 24253 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 24254 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 24255 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 24256 <param><ptype>GLint64EXT</ptype> <name>w</name></param> 24257 </command> 24258 <command> 24259 <proto>void <name>glProgramUniform4i64vARB</name></proto> 24260 <param><ptype>GLuint</ptype> <name>program</name></param> 24261 <param><ptype>GLint</ptype> <name>location</name></param> 24262 <param><ptype>GLsizei</ptype> <name>count</name></param> 24263 <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param> 24264 </command> 24265 <command> 24266 <proto>void <name>glProgramUniform4i64vNV</name></proto> 24267 <param><ptype>GLuint</ptype> <name>program</name></param> 24268 <param><ptype>GLint</ptype> <name>location</name></param> 24269 <param><ptype>GLsizei</ptype> <name>count</name></param> 24270 <param len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 24271 </command> 24272 <command> 24273 <proto>void <name>glProgramUniform4iEXT</name></proto> 24274 <param><ptype>GLuint</ptype> <name>program</name></param> 24275 <param><ptype>GLint</ptype> <name>location</name></param> 24276 <param><ptype>GLint</ptype> <name>v0</name></param> 24277 <param><ptype>GLint</ptype> <name>v1</name></param> 24278 <param><ptype>GLint</ptype> <name>v2</name></param> 24279 <param><ptype>GLint</ptype> <name>v3</name></param> 24280 <alias name="glProgramUniform4i"/> 24281 </command> 24282 <command> 24283 <proto>void <name>glProgramUniform4iv</name></proto> 24284 <param><ptype>GLuint</ptype> <name>program</name></param> 24285 <param><ptype>GLint</ptype> <name>location</name></param> 24286 <param><ptype>GLsizei</ptype> <name>count</name></param> 24287 <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param> 24288 </command> 24289 <command> 24290 <proto>void <name>glProgramUniform4ivEXT</name></proto> 24291 <param><ptype>GLuint</ptype> <name>program</name></param> 24292 <param><ptype>GLint</ptype> <name>location</name></param> 24293 <param><ptype>GLsizei</ptype> <name>count</name></param> 24294 <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param> 24295 <alias name="glProgramUniform4iv"/> 24296 </command> 24297 <command> 24298 <proto>void <name>glProgramUniform4ui</name></proto> 24299 <param><ptype>GLuint</ptype> <name>program</name></param> 24300 <param><ptype>GLint</ptype> <name>location</name></param> 24301 <param><ptype>GLuint</ptype> <name>v0</name></param> 24302 <param><ptype>GLuint</ptype> <name>v1</name></param> 24303 <param><ptype>GLuint</ptype> <name>v2</name></param> 24304 <param><ptype>GLuint</ptype> <name>v3</name></param> 24305 </command> 24306 <command> 24307 <proto>void <name>glProgramUniform4ui64ARB</name></proto> 24308 <param><ptype>GLuint</ptype> <name>program</name></param> 24309 <param><ptype>GLint</ptype> <name>location</name></param> 24310 <param><ptype>GLuint64</ptype> <name>x</name></param> 24311 <param><ptype>GLuint64</ptype> <name>y</name></param> 24312 <param><ptype>GLuint64</ptype> <name>z</name></param> 24313 <param><ptype>GLuint64</ptype> <name>w</name></param> 24314 </command> 24315 <command> 24316 <proto>void <name>glProgramUniform4ui64NV</name></proto> 24317 <param><ptype>GLuint</ptype> <name>program</name></param> 24318 <param><ptype>GLint</ptype> <name>location</name></param> 24319 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 24320 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 24321 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 24322 <param><ptype>GLuint64EXT</ptype> <name>w</name></param> 24323 </command> 24324 <command> 24325 <proto>void <name>glProgramUniform4ui64vARB</name></proto> 24326 <param><ptype>GLuint</ptype> <name>program</name></param> 24327 <param><ptype>GLint</ptype> <name>location</name></param> 24328 <param><ptype>GLsizei</ptype> <name>count</name></param> 24329 <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param> 24330 </command> 24331 <command> 24332 <proto>void <name>glProgramUniform4ui64vNV</name></proto> 24333 <param><ptype>GLuint</ptype> <name>program</name></param> 24334 <param><ptype>GLint</ptype> <name>location</name></param> 24335 <param><ptype>GLsizei</ptype> <name>count</name></param> 24336 <param len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 24337 </command> 24338 <command> 24339 <proto>void <name>glProgramUniform4uiEXT</name></proto> 24340 <param><ptype>GLuint</ptype> <name>program</name></param> 24341 <param><ptype>GLint</ptype> <name>location</name></param> 24342 <param><ptype>GLuint</ptype> <name>v0</name></param> 24343 <param><ptype>GLuint</ptype> <name>v1</name></param> 24344 <param><ptype>GLuint</ptype> <name>v2</name></param> 24345 <param><ptype>GLuint</ptype> <name>v3</name></param> 24346 <alias name="glProgramUniform4ui"/> 24347 </command> 24348 <command> 24349 <proto>void <name>glProgramUniform4uiv</name></proto> 24350 <param><ptype>GLuint</ptype> <name>program</name></param> 24351 <param><ptype>GLint</ptype> <name>location</name></param> 24352 <param><ptype>GLsizei</ptype> <name>count</name></param> 24353 <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param> 24354 </command> 24355 <command> 24356 <proto>void <name>glProgramUniform4uivEXT</name></proto> 24357 <param><ptype>GLuint</ptype> <name>program</name></param> 24358 <param><ptype>GLint</ptype> <name>location</name></param> 24359 <param><ptype>GLsizei</ptype> <name>count</name></param> 24360 <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param> 24361 <alias name="glProgramUniform4uiv"/> 24362 </command> 24363 <command> 24364 <proto>void <name>glProgramUniformHandleui64ARB</name></proto> 24365 <param><ptype>GLuint</ptype> <name>program</name></param> 24366 <param><ptype>GLint</ptype> <name>location</name></param> 24367 <param><ptype>GLuint64</ptype> <name>value</name></param> 24368 </command> 24369 <command> 24370 <proto>void <name>glProgramUniformHandleui64IMG</name></proto> 24371 <param><ptype>GLuint</ptype> <name>program</name></param> 24372 <param><ptype>GLint</ptype> <name>location</name></param> 24373 <param><ptype>GLuint64</ptype> <name>value</name></param> 24374 <alias name="glProgramUniformHandleui64ARB"/> 24375 </command> 24376 <command> 24377 <proto>void <name>glProgramUniformHandleui64NV</name></proto> 24378 <param><ptype>GLuint</ptype> <name>program</name></param> 24379 <param><ptype>GLint</ptype> <name>location</name></param> 24380 <param><ptype>GLuint64</ptype> <name>value</name></param> 24381 </command> 24382 <command> 24383 <proto>void <name>glProgramUniformHandleui64vARB</name></proto> 24384 <param><ptype>GLuint</ptype> <name>program</name></param> 24385 <param><ptype>GLint</ptype> <name>location</name></param> 24386 <param><ptype>GLsizei</ptype> <name>count</name></param> 24387 <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param> 24388 </command> 24389 <command> 24390 <proto>void <name>glProgramUniformHandleui64vIMG</name></proto> 24391 <param><ptype>GLuint</ptype> <name>program</name></param> 24392 <param><ptype>GLint</ptype> <name>location</name></param> 24393 <param><ptype>GLsizei</ptype> <name>count</name></param> 24394 <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param> 24395 <alias name="glProgramUniformHandleui64vARB"/> 24396 </command> 24397 <command> 24398 <proto>void <name>glProgramUniformHandleui64vNV</name></proto> 24399 <param><ptype>GLuint</ptype> <name>program</name></param> 24400 <param><ptype>GLint</ptype> <name>location</name></param> 24401 <param><ptype>GLsizei</ptype> <name>count</name></param> 24402 <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param> 24403 </command> 24404 <command> 24405 <proto>void <name>glProgramUniformMatrix2dv</name></proto> 24406 <param><ptype>GLuint</ptype> <name>program</name></param> 24407 <param><ptype>GLint</ptype> <name>location</name></param> 24408 <param><ptype>GLsizei</ptype> <name>count</name></param> 24409 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24410 <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 24411 </command> 24412 <command> 24413 <proto>void <name>glProgramUniformMatrix2dvEXT</name></proto> 24414 <param><ptype>GLuint</ptype> <name>program</name></param> 24415 <param><ptype>GLint</ptype> <name>location</name></param> 24416 <param><ptype>GLsizei</ptype> <name>count</name></param> 24417 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24418 <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 24419 </command> 24420 <command> 24421 <proto>void <name>glProgramUniformMatrix2fv</name></proto> 24422 <param><ptype>GLuint</ptype> <name>program</name></param> 24423 <param><ptype>GLint</ptype> <name>location</name></param> 24424 <param><ptype>GLsizei</ptype> <name>count</name></param> 24425 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24426 <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 24427 </command> 24428 <command> 24429 <proto>void <name>glProgramUniformMatrix2fvEXT</name></proto> 24430 <param><ptype>GLuint</ptype> <name>program</name></param> 24431 <param><ptype>GLint</ptype> <name>location</name></param> 24432 <param><ptype>GLsizei</ptype> <name>count</name></param> 24433 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24434 <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 24435 <alias name="glProgramUniformMatrix2fv"/> 24436 </command> 24437 <command> 24438 <proto>void <name>glProgramUniformMatrix2x3dv</name></proto> 24439 <param><ptype>GLuint</ptype> <name>program</name></param> 24440 <param><ptype>GLint</ptype> <name>location</name></param> 24441 <param><ptype>GLsizei</ptype> <name>count</name></param> 24442 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24443 <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 24444 </command> 24445 <command> 24446 <proto>void <name>glProgramUniformMatrix2x3dvEXT</name></proto> 24447 <param><ptype>GLuint</ptype> <name>program</name></param> 24448 <param><ptype>GLint</ptype> <name>location</name></param> 24449 <param><ptype>GLsizei</ptype> <name>count</name></param> 24450 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24451 <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 24452 </command> 24453 <command> 24454 <proto>void <name>glProgramUniformMatrix2x3fv</name></proto> 24455 <param><ptype>GLuint</ptype> <name>program</name></param> 24456 <param><ptype>GLint</ptype> <name>location</name></param> 24457 <param><ptype>GLsizei</ptype> <name>count</name></param> 24458 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24459 <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 24460 </command> 24461 <command> 24462 <proto>void <name>glProgramUniformMatrix2x3fvEXT</name></proto> 24463 <param><ptype>GLuint</ptype> <name>program</name></param> 24464 <param><ptype>GLint</ptype> <name>location</name></param> 24465 <param><ptype>GLsizei</ptype> <name>count</name></param> 24466 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24467 <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 24468 <alias name="glProgramUniformMatrix2x3fv"/> 24469 </command> 24470 <command> 24471 <proto>void <name>glProgramUniformMatrix2x4dv</name></proto> 24472 <param><ptype>GLuint</ptype> <name>program</name></param> 24473 <param><ptype>GLint</ptype> <name>location</name></param> 24474 <param><ptype>GLsizei</ptype> <name>count</name></param> 24475 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24476 <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 24477 </command> 24478 <command> 24479 <proto>void <name>glProgramUniformMatrix2x4dvEXT</name></proto> 24480 <param><ptype>GLuint</ptype> <name>program</name></param> 24481 <param><ptype>GLint</ptype> <name>location</name></param> 24482 <param><ptype>GLsizei</ptype> <name>count</name></param> 24483 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24484 <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 24485 </command> 24486 <command> 24487 <proto>void <name>glProgramUniformMatrix2x4fv</name></proto> 24488 <param><ptype>GLuint</ptype> <name>program</name></param> 24489 <param><ptype>GLint</ptype> <name>location</name></param> 24490 <param><ptype>GLsizei</ptype> <name>count</name></param> 24491 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24492 <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 24493 </command> 24494 <command> 24495 <proto>void <name>glProgramUniformMatrix2x4fvEXT</name></proto> 24496 <param><ptype>GLuint</ptype> <name>program</name></param> 24497 <param><ptype>GLint</ptype> <name>location</name></param> 24498 <param><ptype>GLsizei</ptype> <name>count</name></param> 24499 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24500 <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 24501 <alias name="glProgramUniformMatrix2x4fv"/> 24502 </command> 24503 <command> 24504 <proto>void <name>glProgramUniformMatrix3dv</name></proto> 24505 <param><ptype>GLuint</ptype> <name>program</name></param> 24506 <param><ptype>GLint</ptype> <name>location</name></param> 24507 <param><ptype>GLsizei</ptype> <name>count</name></param> 24508 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24509 <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param> 24510 </command> 24511 <command> 24512 <proto>void <name>glProgramUniformMatrix3dvEXT</name></proto> 24513 <param><ptype>GLuint</ptype> <name>program</name></param> 24514 <param><ptype>GLint</ptype> <name>location</name></param> 24515 <param><ptype>GLsizei</ptype> <name>count</name></param> 24516 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24517 <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param> 24518 </command> 24519 <command> 24520 <proto>void <name>glProgramUniformMatrix3fv</name></proto> 24521 <param><ptype>GLuint</ptype> <name>program</name></param> 24522 <param><ptype>GLint</ptype> <name>location</name></param> 24523 <param><ptype>GLsizei</ptype> <name>count</name></param> 24524 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24525 <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param> 24526 </command> 24527 <command> 24528 <proto>void <name>glProgramUniformMatrix3fvEXT</name></proto> 24529 <param><ptype>GLuint</ptype> <name>program</name></param> 24530 <param><ptype>GLint</ptype> <name>location</name></param> 24531 <param><ptype>GLsizei</ptype> <name>count</name></param> 24532 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24533 <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param> 24534 <alias name="glProgramUniformMatrix3fv"/> 24535 </command> 24536 <command> 24537 <proto>void <name>glProgramUniformMatrix3x2dv</name></proto> 24538 <param><ptype>GLuint</ptype> <name>program</name></param> 24539 <param><ptype>GLint</ptype> <name>location</name></param> 24540 <param><ptype>GLsizei</ptype> <name>count</name></param> 24541 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24542 <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 24543 </command> 24544 <command> 24545 <proto>void <name>glProgramUniformMatrix3x2dvEXT</name></proto> 24546 <param><ptype>GLuint</ptype> <name>program</name></param> 24547 <param><ptype>GLint</ptype> <name>location</name></param> 24548 <param><ptype>GLsizei</ptype> <name>count</name></param> 24549 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24550 <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 24551 </command> 24552 <command> 24553 <proto>void <name>glProgramUniformMatrix3x2fv</name></proto> 24554 <param><ptype>GLuint</ptype> <name>program</name></param> 24555 <param><ptype>GLint</ptype> <name>location</name></param> 24556 <param><ptype>GLsizei</ptype> <name>count</name></param> 24557 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24558 <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 24559 </command> 24560 <command> 24561 <proto>void <name>glProgramUniformMatrix3x2fvEXT</name></proto> 24562 <param><ptype>GLuint</ptype> <name>program</name></param> 24563 <param><ptype>GLint</ptype> <name>location</name></param> 24564 <param><ptype>GLsizei</ptype> <name>count</name></param> 24565 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24566 <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 24567 <alias name="glProgramUniformMatrix3x2fv"/> 24568 </command> 24569 <command> 24570 <proto>void <name>glProgramUniformMatrix3x4dv</name></proto> 24571 <param><ptype>GLuint</ptype> <name>program</name></param> 24572 <param><ptype>GLint</ptype> <name>location</name></param> 24573 <param><ptype>GLsizei</ptype> <name>count</name></param> 24574 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24575 <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 24576 </command> 24577 <command> 24578 <proto>void <name>glProgramUniformMatrix3x4dvEXT</name></proto> 24579 <param><ptype>GLuint</ptype> <name>program</name></param> 24580 <param><ptype>GLint</ptype> <name>location</name></param> 24581 <param><ptype>GLsizei</ptype> <name>count</name></param> 24582 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24583 <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 24584 </command> 24585 <command> 24586 <proto>void <name>glProgramUniformMatrix3x4fv</name></proto> 24587 <param><ptype>GLuint</ptype> <name>program</name></param> 24588 <param><ptype>GLint</ptype> <name>location</name></param> 24589 <param><ptype>GLsizei</ptype> <name>count</name></param> 24590 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24591 <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 24592 </command> 24593 <command> 24594 <proto>void <name>glProgramUniformMatrix3x4fvEXT</name></proto> 24595 <param><ptype>GLuint</ptype> <name>program</name></param> 24596 <param><ptype>GLint</ptype> <name>location</name></param> 24597 <param><ptype>GLsizei</ptype> <name>count</name></param> 24598 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24599 <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 24600 <alias name="glProgramUniformMatrix3x4fv"/> 24601 </command> 24602 <command> 24603 <proto>void <name>glProgramUniformMatrix4dv</name></proto> 24604 <param><ptype>GLuint</ptype> <name>program</name></param> 24605 <param><ptype>GLint</ptype> <name>location</name></param> 24606 <param><ptype>GLsizei</ptype> <name>count</name></param> 24607 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24608 <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param> 24609 </command> 24610 <command> 24611 <proto>void <name>glProgramUniformMatrix4dvEXT</name></proto> 24612 <param><ptype>GLuint</ptype> <name>program</name></param> 24613 <param><ptype>GLint</ptype> <name>location</name></param> 24614 <param><ptype>GLsizei</ptype> <name>count</name></param> 24615 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24616 <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param> 24617 </command> 24618 <command> 24619 <proto>void <name>glProgramUniformMatrix4fv</name></proto> 24620 <param><ptype>GLuint</ptype> <name>program</name></param> 24621 <param><ptype>GLint</ptype> <name>location</name></param> 24622 <param><ptype>GLsizei</ptype> <name>count</name></param> 24623 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24624 <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param> 24625 </command> 24626 <command> 24627 <proto>void <name>glProgramUniformMatrix4fvEXT</name></proto> 24628 <param><ptype>GLuint</ptype> <name>program</name></param> 24629 <param><ptype>GLint</ptype> <name>location</name></param> 24630 <param><ptype>GLsizei</ptype> <name>count</name></param> 24631 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24632 <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param> 24633 <alias name="glProgramUniformMatrix4fv"/> 24634 </command> 24635 <command> 24636 <proto>void <name>glProgramUniformMatrix4x2dv</name></proto> 24637 <param><ptype>GLuint</ptype> <name>program</name></param> 24638 <param><ptype>GLint</ptype> <name>location</name></param> 24639 <param><ptype>GLsizei</ptype> <name>count</name></param> 24640 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24641 <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 24642 </command> 24643 <command> 24644 <proto>void <name>glProgramUniformMatrix4x2dvEXT</name></proto> 24645 <param><ptype>GLuint</ptype> <name>program</name></param> 24646 <param><ptype>GLint</ptype> <name>location</name></param> 24647 <param><ptype>GLsizei</ptype> <name>count</name></param> 24648 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24649 <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 24650 </command> 24651 <command> 24652 <proto>void <name>glProgramUniformMatrix4x2fv</name></proto> 24653 <param><ptype>GLuint</ptype> <name>program</name></param> 24654 <param><ptype>GLint</ptype> <name>location</name></param> 24655 <param><ptype>GLsizei</ptype> <name>count</name></param> 24656 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24657 <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 24658 </command> 24659 <command> 24660 <proto>void <name>glProgramUniformMatrix4x2fvEXT</name></proto> 24661 <param><ptype>GLuint</ptype> <name>program</name></param> 24662 <param><ptype>GLint</ptype> <name>location</name></param> 24663 <param><ptype>GLsizei</ptype> <name>count</name></param> 24664 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24665 <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 24666 <alias name="glProgramUniformMatrix4x2fv"/> 24667 </command> 24668 <command> 24669 <proto>void <name>glProgramUniformMatrix4x3dv</name></proto> 24670 <param><ptype>GLuint</ptype> <name>program</name></param> 24671 <param><ptype>GLint</ptype> <name>location</name></param> 24672 <param><ptype>GLsizei</ptype> <name>count</name></param> 24673 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24674 <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 24675 </command> 24676 <command> 24677 <proto>void <name>glProgramUniformMatrix4x3dvEXT</name></proto> 24678 <param><ptype>GLuint</ptype> <name>program</name></param> 24679 <param><ptype>GLint</ptype> <name>location</name></param> 24680 <param><ptype>GLsizei</ptype> <name>count</name></param> 24681 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24682 <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 24683 </command> 24684 <command> 24685 <proto>void <name>glProgramUniformMatrix4x3fv</name></proto> 24686 <param><ptype>GLuint</ptype> <name>program</name></param> 24687 <param><ptype>GLint</ptype> <name>location</name></param> 24688 <param><ptype>GLsizei</ptype> <name>count</name></param> 24689 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24690 <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 24691 </command> 24692 <command> 24693 <proto>void <name>glProgramUniformMatrix4x3fvEXT</name></proto> 24694 <param><ptype>GLuint</ptype> <name>program</name></param> 24695 <param><ptype>GLint</ptype> <name>location</name></param> 24696 <param><ptype>GLsizei</ptype> <name>count</name></param> 24697 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 24698 <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 24699 <alias name="glProgramUniformMatrix4x3fv"/> 24700 </command> 24701 <command> 24702 <proto>void <name>glProgramUniformui64NV</name></proto> 24703 <param><ptype>GLuint</ptype> <name>program</name></param> 24704 <param><ptype>GLint</ptype> <name>location</name></param> 24705 <param><ptype>GLuint64EXT</ptype> <name>value</name></param> 24706 </command> 24707 <command> 24708 <proto>void <name>glProgramUniformui64vNV</name></proto> 24709 <param><ptype>GLuint</ptype> <name>program</name></param> 24710 <param><ptype>GLint</ptype> <name>location</name></param> 24711 <param><ptype>GLsizei</ptype> <name>count</name></param> 24712 <param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 24713 </command> 24714 <command> 24715 <proto>void <name>glProgramVertexLimitNV</name></proto> 24716 <param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param> 24717 <param><ptype>GLint</ptype> <name>limit</name></param> 24718 </command> 24719 <command> 24720 <proto>void <name>glProvokingVertex</name></proto> 24721 <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param> 24722 </command> 24723 <command> 24724 <proto>void <name>glProvokingVertexEXT</name></proto> 24725 <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param> 24726 <alias name="glProvokingVertex"/> 24727 </command> 24728 <command> 24729 <proto>void <name>glPushAttrib</name></proto> 24730 <param group="AttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 24731 <glx type="render" opcode="142"/> 24732 </command> 24733 <command> 24734 <proto>void <name>glPushClientAttrib</name></proto> 24735 <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 24736 </command> 24737 <command> 24738 <proto>void <name>glPushClientAttribDefaultEXT</name></proto> 24739 <param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param> 24740 </command> 24741 <command> 24742 <proto>void <name>glPushDebugGroup</name></proto> 24743 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 24744 <param><ptype>GLuint</ptype> <name>id</name></param> 24745 <param><ptype>GLsizei</ptype> <name>length</name></param> 24746 <param len="COMPSIZE(message,length)">const <ptype>GLchar</ptype> *<name>message</name></param> 24747 </command> 24748 <command> 24749 <proto>void <name>glPushDebugGroupKHR</name></proto> 24750 <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param> 24751 <param><ptype>GLuint</ptype> <name>id</name></param> 24752 <param><ptype>GLsizei</ptype> <name>length</name></param> 24753 <param>const <ptype>GLchar</ptype> *<name>message</name></param> 24754 <alias name="glPushDebugGroup"/> 24755 </command> 24756 <command> 24757 <proto>void <name>glPushGroupMarkerEXT</name></proto> 24758 <param><ptype>GLsizei</ptype> <name>length</name></param> 24759 <param>const <ptype>GLchar</ptype> *<name>marker</name></param> 24760 </command> 24761 <command> 24762 <proto>void <name>glPushMatrix</name></proto> 24763 <glx type="render" opcode="184"/> 24764 </command> 24765 <command> 24766 <proto>void <name>glPushName</name></proto> 24767 <param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param> 24768 <glx type="render" opcode="125"/> 24769 </command> 24770 <command> 24771 <proto>void <name>glQueryCounter</name></proto> 24772 <param><ptype>GLuint</ptype> <name>id</name></param> 24773 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 24774 </command> 24775 <command> 24776 <proto>void <name>glQueryCounterEXT</name></proto> 24777 <param><ptype>GLuint</ptype> <name>id</name></param> 24778 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 24779 <alias name="glQueryCounter"/> 24780 </command> 24781 <command> 24782 <proto><ptype>GLbitfield</ptype> <name>glQueryMatrixxOES</name></proto> 24783 <param len="16"><ptype>GLfixed</ptype> *<name>mantissa</name></param> 24784 <param len="16"><ptype>GLint</ptype> *<name>exponent</name></param> 24785 </command> 24786 <command> 24787 <proto>void <name>glQueryObjectParameteruiAMD</name></proto> 24788 <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param> 24789 <param><ptype>GLuint</ptype> <name>id</name></param> 24790 <param><ptype>GLenum</ptype> <name>pname</name></param> 24791 <param group="OcclusionQueryEventMaskAMD"><ptype>GLuint</ptype> <name>param</name></param> 24792 </command> 24793 <command> 24794 <proto><ptype>GLint</ptype> <name>glQueryResourceNV</name></proto> 24795 <param><ptype>GLenum</ptype> <name>queryType</name></param> 24796 <param><ptype>GLint</ptype> <name>tagId</name></param> 24797 <param><ptype>GLuint</ptype> <name>bufSize</name></param> 24798 <param><ptype>GLint</ptype> *<name>buffer</name></param> 24799 </command> 24800 <command> 24801 <proto>void <name>glQueryResourceTagNV</name></proto> 24802 <param><ptype>GLint</ptype> <name>tagId</name></param> 24803 <param>const <ptype>GLchar</ptype> *<name>tagString</name></param> 24804 </command> 24805 <command> 24806 <proto>void <name>glRasterPos2d</name></proto> 24807 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 24808 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 24809 <vecequiv name="glRasterPos2dv"/> 24810 </command> 24811 <command> 24812 <proto>void <name>glRasterPos2dv</name></proto> 24813 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 24814 <glx type="render" opcode="33"/> 24815 </command> 24816 <command> 24817 <proto>void <name>glRasterPos2f</name></proto> 24818 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 24819 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 24820 <vecequiv name="glRasterPos2fv"/> 24821 </command> 24822 <command> 24823 <proto>void <name>glRasterPos2fv</name></proto> 24824 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 24825 <glx type="render" opcode="34"/> 24826 </command> 24827 <command> 24828 <proto>void <name>glRasterPos2i</name></proto> 24829 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 24830 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 24831 <vecequiv name="glRasterPos2iv"/> 24832 </command> 24833 <command> 24834 <proto>void <name>glRasterPos2iv</name></proto> 24835 <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 24836 <glx type="render" opcode="35"/> 24837 </command> 24838 <command> 24839 <proto>void <name>glRasterPos2s</name></proto> 24840 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 24841 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 24842 <vecequiv name="glRasterPos2sv"/> 24843 </command> 24844 <command> 24845 <proto>void <name>glRasterPos2sv</name></proto> 24846 <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 24847 <glx type="render" opcode="36"/> 24848 </command> 24849 <command> 24850 <proto>void <name>glRasterPos2xOES</name></proto> 24851 <param><ptype>GLfixed</ptype> <name>x</name></param> 24852 <param><ptype>GLfixed</ptype> <name>y</name></param> 24853 </command> 24854 <command> 24855 <proto>void <name>glRasterPos2xvOES</name></proto> 24856 <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param> 24857 </command> 24858 <command> 24859 <proto>void <name>glRasterPos3d</name></proto> 24860 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 24861 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 24862 <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param> 24863 <vecequiv name="glRasterPos3dv"/> 24864 </command> 24865 <command> 24866 <proto>void <name>glRasterPos3dv</name></proto> 24867 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 24868 <glx type="render" opcode="37"/> 24869 </command> 24870 <command> 24871 <proto>void <name>glRasterPos3f</name></proto> 24872 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 24873 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 24874 <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param> 24875 <vecequiv name="glRasterPos3fv"/> 24876 </command> 24877 <command> 24878 <proto>void <name>glRasterPos3fv</name></proto> 24879 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 24880 <glx type="render" opcode="38"/> 24881 </command> 24882 <command> 24883 <proto>void <name>glRasterPos3i</name></proto> 24884 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 24885 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 24886 <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param> 24887 <vecequiv name="glRasterPos3iv"/> 24888 </command> 24889 <command> 24890 <proto>void <name>glRasterPos3iv</name></proto> 24891 <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 24892 <glx type="render" opcode="39"/> 24893 </command> 24894 <command> 24895 <proto>void <name>glRasterPos3s</name></proto> 24896 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 24897 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 24898 <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param> 24899 <vecequiv name="glRasterPos3sv"/> 24900 </command> 24901 <command> 24902 <proto>void <name>glRasterPos3sv</name></proto> 24903 <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 24904 <glx type="render" opcode="40"/> 24905 </command> 24906 <command> 24907 <proto>void <name>glRasterPos3xOES</name></proto> 24908 <param><ptype>GLfixed</ptype> <name>x</name></param> 24909 <param><ptype>GLfixed</ptype> <name>y</name></param> 24910 <param><ptype>GLfixed</ptype> <name>z</name></param> 24911 </command> 24912 <command> 24913 <proto>void <name>glRasterPos3xvOES</name></proto> 24914 <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param> 24915 </command> 24916 <command> 24917 <proto>void <name>glRasterPos4d</name></proto> 24918 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 24919 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 24920 <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param> 24921 <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param> 24922 <vecequiv name="glRasterPos4dv"/> 24923 </command> 24924 <command> 24925 <proto>void <name>glRasterPos4dv</name></proto> 24926 <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 24927 <glx type="render" opcode="41"/> 24928 </command> 24929 <command> 24930 <proto>void <name>glRasterPos4f</name></proto> 24931 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 24932 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 24933 <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param> 24934 <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param> 24935 <vecequiv name="glRasterPos4fv"/> 24936 </command> 24937 <command> 24938 <proto>void <name>glRasterPos4fv</name></proto> 24939 <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 24940 <glx type="render" opcode="42"/> 24941 </command> 24942 <command> 24943 <proto>void <name>glRasterPos4i</name></proto> 24944 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 24945 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 24946 <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param> 24947 <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param> 24948 <vecequiv name="glRasterPos4iv"/> 24949 </command> 24950 <command> 24951 <proto>void <name>glRasterPos4iv</name></proto> 24952 <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 24953 <glx type="render" opcode="43"/> 24954 </command> 24955 <command> 24956 <proto>void <name>glRasterPos4s</name></proto> 24957 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 24958 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 24959 <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param> 24960 <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param> 24961 <vecequiv name="glRasterPos4sv"/> 24962 </command> 24963 <command> 24964 <proto>void <name>glRasterPos4sv</name></proto> 24965 <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 24966 <glx type="render" opcode="44"/> 24967 </command> 24968 <command> 24969 <proto>void <name>glRasterPos4xOES</name></proto> 24970 <param><ptype>GLfixed</ptype> <name>x</name></param> 24971 <param><ptype>GLfixed</ptype> <name>y</name></param> 24972 <param><ptype>GLfixed</ptype> <name>z</name></param> 24973 <param><ptype>GLfixed</ptype> <name>w</name></param> 24974 </command> 24975 <command> 24976 <proto>void <name>glRasterPos4xvOES</name></proto> 24977 <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param> 24978 </command> 24979 <command> 24980 <proto>void <name>glRasterSamplesEXT</name></proto> 24981 <param><ptype>GLuint</ptype> <name>samples</name></param> 24982 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 24983 </command> 24984 <command> 24985 <proto>void <name>glReadBuffer</name></proto> 24986 <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param> 24987 <glx type="render" opcode="171"/> 24988 </command> 24989 <command> 24990 <proto>void <name>glReadBufferIndexedEXT</name></proto> 24991 <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param> 24992 <param><ptype>GLint</ptype> <name>index</name></param> 24993 </command> 24994 <command> 24995 <proto>void <name>glReadBufferNV</name></proto> 24996 <param><ptype>GLenum</ptype> <name>mode</name></param> 24997 </command> 24998 <command> 24999 <proto>void <name>glReadInstrumentsSGIX</name></proto> 25000 <param><ptype>GLint</ptype> <name>marker</name></param> 25001 <glx type="render" opcode="2077"/> 25002 </command> 25003 <command> 25004 <proto>void <name>glReadPixels</name></proto> 25005 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 25006 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 25007 <param><ptype>GLsizei</ptype> <name>width</name></param> 25008 <param><ptype>GLsizei</ptype> <name>height</name></param> 25009 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25010 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25011 <param len="COMPSIZE(format,type,width,height)">void *<name>pixels</name></param> 25012 <glx type="single" opcode="111"/> 25013 <glx type="render" opcode="345" name="glReadPixelsPBO" comment="PBO protocol"/> 25014 </command> 25015 <command> 25016 <proto>void <name>glReadnPixels</name></proto> 25017 <param><ptype>GLint</ptype> <name>x</name></param> 25018 <param><ptype>GLint</ptype> <name>y</name></param> 25019 <param><ptype>GLsizei</ptype> <name>width</name></param> 25020 <param><ptype>GLsizei</ptype> <name>height</name></param> 25021 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25022 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25023 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 25024 <param len="bufSize">void *<name>data</name></param> 25025 </command> 25026 <command> 25027 <proto>void <name>glReadnPixelsARB</name></proto> 25028 <param><ptype>GLint</ptype> <name>x</name></param> 25029 <param><ptype>GLint</ptype> <name>y</name></param> 25030 <param><ptype>GLsizei</ptype> <name>width</name></param> 25031 <param><ptype>GLsizei</ptype> <name>height</name></param> 25032 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25033 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25034 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 25035 <param len="bufSize">void *<name>data</name></param> 25036 <alias name="glReadnPixels"/> 25037 </command> 25038 <command> 25039 <proto>void <name>glReadnPixelsEXT</name></proto> 25040 <param><ptype>GLint</ptype> <name>x</name></param> 25041 <param><ptype>GLint</ptype> <name>y</name></param> 25042 <param><ptype>GLsizei</ptype> <name>width</name></param> 25043 <param><ptype>GLsizei</ptype> <name>height</name></param> 25044 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25045 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25046 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 25047 <param len="bufSize">void *<name>data</name></param> 25048 <alias name="glReadnPixels"/> 25049 </command> 25050 <command> 25051 <proto>void <name>glReadnPixelsKHR</name></proto> 25052 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 25053 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 25054 <param><ptype>GLsizei</ptype> <name>width</name></param> 25055 <param><ptype>GLsizei</ptype> <name>height</name></param> 25056 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25057 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25058 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 25059 <param len="bufSize">void *<name>data</name></param> 25060 <alias name="glReadnPixels"/> 25061 </command> 25062 <command> 25063 <proto><ptype>GLboolean</ptype> <name>glReleaseKeyedMutexWin32EXT</name></proto> 25064 <param><ptype>GLuint</ptype> <name>memory</name></param> 25065 <param><ptype>GLuint64</ptype> <name>key</name></param> 25066 </command> 25067 <command> 25068 <proto>void <name>glRectd</name></proto> 25069 <param group="CoordD"><ptype>GLdouble</ptype> <name>x1</name></param> 25070 <param group="CoordD"><ptype>GLdouble</ptype> <name>y1</name></param> 25071 <param group="CoordD"><ptype>GLdouble</ptype> <name>x2</name></param> 25072 <param group="CoordD"><ptype>GLdouble</ptype> <name>y2</name></param> 25073 <vecequiv name="glRectdv"/> 25074 </command> 25075 <command> 25076 <proto>void <name>glRectdv</name></proto> 25077 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v1</name></param> 25078 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v2</name></param> 25079 <glx type="render" opcode="45"/> 25080 </command> 25081 <command> 25082 <proto>void <name>glRectf</name></proto> 25083 <param group="CoordF"><ptype>GLfloat</ptype> <name>x1</name></param> 25084 <param group="CoordF"><ptype>GLfloat</ptype> <name>y1</name></param> 25085 <param group="CoordF"><ptype>GLfloat</ptype> <name>x2</name></param> 25086 <param group="CoordF"><ptype>GLfloat</ptype> <name>y2</name></param> 25087 <vecequiv name="glRectfv"/> 25088 </command> 25089 <command> 25090 <proto>void <name>glRectfv</name></proto> 25091 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v1</name></param> 25092 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v2</name></param> 25093 <glx type="render" opcode="46"/> 25094 </command> 25095 <command> 25096 <proto>void <name>glRecti</name></proto> 25097 <param group="CoordI"><ptype>GLint</ptype> <name>x1</name></param> 25098 <param group="CoordI"><ptype>GLint</ptype> <name>y1</name></param> 25099 <param group="CoordI"><ptype>GLint</ptype> <name>x2</name></param> 25100 <param group="CoordI"><ptype>GLint</ptype> <name>y2</name></param> 25101 <vecequiv name="glRectiv"/> 25102 </command> 25103 <command> 25104 <proto>void <name>glRectiv</name></proto> 25105 <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v1</name></param> 25106 <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v2</name></param> 25107 <glx type="render" opcode="47"/> 25108 </command> 25109 <command> 25110 <proto>void <name>glRects</name></proto> 25111 <param group="CoordS"><ptype>GLshort</ptype> <name>x1</name></param> 25112 <param group="CoordS"><ptype>GLshort</ptype> <name>y1</name></param> 25113 <param group="CoordS"><ptype>GLshort</ptype> <name>x2</name></param> 25114 <param group="CoordS"><ptype>GLshort</ptype> <name>y2</name></param> 25115 <vecequiv name="glRectsv"/> 25116 </command> 25117 <command> 25118 <proto>void <name>glRectsv</name></proto> 25119 <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v1</name></param> 25120 <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v2</name></param> 25121 <glx type="render" opcode="48"/> 25122 </command> 25123 <command> 25124 <proto>void <name>glRectxOES</name></proto> 25125 <param><ptype>GLfixed</ptype> <name>x1</name></param> 25126 <param><ptype>GLfixed</ptype> <name>y1</name></param> 25127 <param><ptype>GLfixed</ptype> <name>x2</name></param> 25128 <param><ptype>GLfixed</ptype> <name>y2</name></param> 25129 </command> 25130 <command> 25131 <proto>void <name>glRectxvOES</name></proto> 25132 <param len="2">const <ptype>GLfixed</ptype> *<name>v1</name></param> 25133 <param len="2">const <ptype>GLfixed</ptype> *<name>v2</name></param> 25134 </command> 25135 <command> 25136 <proto>void <name>glReferencePlaneSGIX</name></proto> 25137 <param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param> 25138 <glx type="render" opcode="2071"/> 25139 </command> 25140 <command> 25141 <proto>void <name>glReleaseShaderCompiler</name></proto> 25142 </command> 25143 <command> 25144 <proto>void <name>glRenderGpuMaskNV</name></proto> 25145 <param><ptype>GLbitfield</ptype> <name>mask</name></param> 25146 </command> 25147 <command> 25148 <proto><ptype>GLint</ptype> <name>glRenderMode</name></proto> 25149 <param group="RenderingMode"><ptype>GLenum</ptype> <name>mode</name></param> 25150 <glx type="single" opcode="107"/> 25151 </command> 25152 <command> 25153 <proto>void <name>glRenderbufferStorage</name></proto> 25154 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 25155 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25156 <param><ptype>GLsizei</ptype> <name>width</name></param> 25157 <param><ptype>GLsizei</ptype> <name>height</name></param> 25158 <glx type="render" opcode="4318"/> 25159 </command> 25160 <command> 25161 <proto>void <name>glRenderbufferStorageEXT</name></proto> 25162 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 25163 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25164 <param><ptype>GLsizei</ptype> <name>width</name></param> 25165 <param><ptype>GLsizei</ptype> <name>height</name></param> 25166 <alias name="glRenderbufferStorage"/> 25167 <glx type="render" opcode="4318"/> 25168 </command> 25169 <command> 25170 <proto>void <name>glRenderbufferStorageMultisample</name></proto> 25171 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 25172 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25173 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25174 <param><ptype>GLsizei</ptype> <name>width</name></param> 25175 <param><ptype>GLsizei</ptype> <name>height</name></param> 25176 <glx type="render" opcode="4331"/> 25177 </command> 25178 <command> 25179 <proto>void <name>glRenderbufferStorageMultisampleANGLE</name></proto> 25180 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 25181 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25182 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25183 <param><ptype>GLsizei</ptype> <name>width</name></param> 25184 <param><ptype>GLsizei</ptype> <name>height</name></param> 25185 </command> 25186 <command> 25187 <proto>void <name>glRenderbufferStorageMultisampleAPPLE</name></proto> 25188 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 25189 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25190 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25191 <param><ptype>GLsizei</ptype> <name>width</name></param> 25192 <param><ptype>GLsizei</ptype> <name>height</name></param> 25193 </command> 25194 <command> 25195 <proto>void <name>glRenderbufferStorageMultisampleCoverageNV</name></proto> 25196 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 25197 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 25198 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 25199 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25200 <param><ptype>GLsizei</ptype> <name>width</name></param> 25201 <param><ptype>GLsizei</ptype> <name>height</name></param> 25202 </command> 25203 <command> 25204 <proto>void <name>glRenderbufferStorageMultisampleEXT</name></proto> 25205 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 25206 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25207 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25208 <param><ptype>GLsizei</ptype> <name>width</name></param> 25209 <param><ptype>GLsizei</ptype> <name>height</name></param> 25210 <alias name="glRenderbufferStorageMultisample"/> 25211 <glx type="render" opcode="4331"/> 25212 </command> 25213 <command> 25214 <proto>void <name>glRenderbufferStorageMultisampleIMG</name></proto> 25215 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 25216 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25217 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25218 <param><ptype>GLsizei</ptype> <name>width</name></param> 25219 <param><ptype>GLsizei</ptype> <name>height</name></param> 25220 </command> 25221 <command> 25222 <proto>void <name>glRenderbufferStorageMultisampleNV</name></proto> 25223 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 25224 <param><ptype>GLsizei</ptype> <name>samples</name></param> 25225 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25226 <param><ptype>GLsizei</ptype> <name>width</name></param> 25227 <param><ptype>GLsizei</ptype> <name>height</name></param> 25228 <alias name="glRenderbufferStorageMultisample"/> 25229 </command> 25230 <command> 25231 <proto>void <name>glRenderbufferStorageOES</name></proto> 25232 <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param> 25233 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25234 <param><ptype>GLsizei</ptype> <name>width</name></param> 25235 <param><ptype>GLsizei</ptype> <name>height</name></param> 25236 </command> 25237 <command> 25238 <proto>void <name>glReplacementCodePointerSUN</name></proto> 25239 <param group="ReplacementCodeTypeSUN"><ptype>GLenum</ptype> <name>type</name></param> 25240 <param><ptype>GLsizei</ptype> <name>stride</name></param> 25241 <param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param> 25242 </command> 25243 <command> 25244 <proto>void <name>glReplacementCodeubSUN</name></proto> 25245 <param><ptype>GLubyte</ptype> <name>code</name></param> 25246 </command> 25247 <command> 25248 <proto>void <name>glReplacementCodeubvSUN</name></proto> 25249 <param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>code</name></param> 25250 </command> 25251 <command> 25252 <proto>void <name>glReplacementCodeuiColor3fVertex3fSUN</name></proto> 25253 <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param> 25254 <param><ptype>GLfloat</ptype> <name>r</name></param> 25255 <param><ptype>GLfloat</ptype> <name>g</name></param> 25256 <param><ptype>GLfloat</ptype> <name>b</name></param> 25257 <param><ptype>GLfloat</ptype> <name>x</name></param> 25258 <param><ptype>GLfloat</ptype> <name>y</name></param> 25259 <param><ptype>GLfloat</ptype> <name>z</name></param> 25260 </command> 25261 <command> 25262 <proto>void <name>glReplacementCodeuiColor3fVertex3fvSUN</name></proto> 25263 <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 25264 <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param> 25265 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 25266 </command> 25267 <command> 25268 <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fSUN</name></proto> 25269 <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param> 25270 <param><ptype>GLfloat</ptype> <name>r</name></param> 25271 <param><ptype>GLfloat</ptype> <name>g</name></param> 25272 <param><ptype>GLfloat</ptype> <name>b</name></param> 25273 <param><ptype>GLfloat</ptype> <name>a</name></param> 25274 <param><ptype>GLfloat</ptype> <name>nx</name></param> 25275 <param><ptype>GLfloat</ptype> <name>ny</name></param> 25276 <param><ptype>GLfloat</ptype> <name>nz</name></param> 25277 <param><ptype>GLfloat</ptype> <name>x</name></param> 25278 <param><ptype>GLfloat</ptype> <name>y</name></param> 25279 <param><ptype>GLfloat</ptype> <name>z</name></param> 25280 </command> 25281 <command> 25282 <proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fvSUN</name></proto> 25283 <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 25284 <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param> 25285 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 25286 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 25287 </command> 25288 <command> 25289 <proto>void <name>glReplacementCodeuiColor4ubVertex3fSUN</name></proto> 25290 <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param> 25291 <param><ptype>GLubyte</ptype> <name>r</name></param> 25292 <param><ptype>GLubyte</ptype> <name>g</name></param> 25293 <param><ptype>GLubyte</ptype> <name>b</name></param> 25294 <param><ptype>GLubyte</ptype> <name>a</name></param> 25295 <param><ptype>GLfloat</ptype> <name>x</name></param> 25296 <param><ptype>GLfloat</ptype> <name>y</name></param> 25297 <param><ptype>GLfloat</ptype> <name>z</name></param> 25298 </command> 25299 <command> 25300 <proto>void <name>glReplacementCodeuiColor4ubVertex3fvSUN</name></proto> 25301 <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 25302 <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param> 25303 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 25304 </command> 25305 <command> 25306 <proto>void <name>glReplacementCodeuiNormal3fVertex3fSUN</name></proto> 25307 <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param> 25308 <param><ptype>GLfloat</ptype> <name>nx</name></param> 25309 <param><ptype>GLfloat</ptype> <name>ny</name></param> 25310 <param><ptype>GLfloat</ptype> <name>nz</name></param> 25311 <param><ptype>GLfloat</ptype> <name>x</name></param> 25312 <param><ptype>GLfloat</ptype> <name>y</name></param> 25313 <param><ptype>GLfloat</ptype> <name>z</name></param> 25314 </command> 25315 <command> 25316 <proto>void <name>glReplacementCodeuiNormal3fVertex3fvSUN</name></proto> 25317 <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 25318 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 25319 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 25320 </command> 25321 <command> 25322 <proto>void <name>glReplacementCodeuiSUN</name></proto> 25323 <param><ptype>GLuint</ptype> <name>code</name></param> 25324 </command> 25325 <command> 25326 <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN</name></proto> 25327 <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param> 25328 <param><ptype>GLfloat</ptype> <name>s</name></param> 25329 <param><ptype>GLfloat</ptype> <name>t</name></param> 25330 <param><ptype>GLfloat</ptype> <name>r</name></param> 25331 <param><ptype>GLfloat</ptype> <name>g</name></param> 25332 <param><ptype>GLfloat</ptype> <name>b</name></param> 25333 <param><ptype>GLfloat</ptype> <name>a</name></param> 25334 <param><ptype>GLfloat</ptype> <name>nx</name></param> 25335 <param><ptype>GLfloat</ptype> <name>ny</name></param> 25336 <param><ptype>GLfloat</ptype> <name>nz</name></param> 25337 <param><ptype>GLfloat</ptype> <name>x</name></param> 25338 <param><ptype>GLfloat</ptype> <name>y</name></param> 25339 <param><ptype>GLfloat</ptype> <name>z</name></param> 25340 </command> 25341 <command> 25342 <proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto> 25343 <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 25344 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 25345 <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param> 25346 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 25347 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 25348 </command> 25349 <command> 25350 <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN</name></proto> 25351 <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param> 25352 <param><ptype>GLfloat</ptype> <name>s</name></param> 25353 <param><ptype>GLfloat</ptype> <name>t</name></param> 25354 <param><ptype>GLfloat</ptype> <name>nx</name></param> 25355 <param><ptype>GLfloat</ptype> <name>ny</name></param> 25356 <param><ptype>GLfloat</ptype> <name>nz</name></param> 25357 <param><ptype>GLfloat</ptype> <name>x</name></param> 25358 <param><ptype>GLfloat</ptype> <name>y</name></param> 25359 <param><ptype>GLfloat</ptype> <name>z</name></param> 25360 </command> 25361 <command> 25362 <proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN</name></proto> 25363 <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 25364 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 25365 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 25366 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 25367 </command> 25368 <command> 25369 <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fSUN</name></proto> 25370 <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param> 25371 <param><ptype>GLfloat</ptype> <name>s</name></param> 25372 <param><ptype>GLfloat</ptype> <name>t</name></param> 25373 <param><ptype>GLfloat</ptype> <name>x</name></param> 25374 <param><ptype>GLfloat</ptype> <name>y</name></param> 25375 <param><ptype>GLfloat</ptype> <name>z</name></param> 25376 </command> 25377 <command> 25378 <proto>void <name>glReplacementCodeuiTexCoord2fVertex3fvSUN</name></proto> 25379 <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 25380 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 25381 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 25382 </command> 25383 <command> 25384 <proto>void <name>glReplacementCodeuiVertex3fSUN</name></proto> 25385 <param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param> 25386 <param><ptype>GLfloat</ptype> <name>x</name></param> 25387 <param><ptype>GLfloat</ptype> <name>y</name></param> 25388 <param><ptype>GLfloat</ptype> <name>z</name></param> 25389 </command> 25390 <command> 25391 <proto>void <name>glReplacementCodeuiVertex3fvSUN</name></proto> 25392 <param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param> 25393 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 25394 </command> 25395 <command> 25396 <proto>void <name>glReplacementCodeuivSUN</name></proto> 25397 <param len="COMPSIZE()">const <ptype>GLuint</ptype> *<name>code</name></param> 25398 </command> 25399 <command> 25400 <proto>void <name>glReplacementCodeusSUN</name></proto> 25401 <param><ptype>GLushort</ptype> <name>code</name></param> 25402 </command> 25403 <command> 25404 <proto>void <name>glReplacementCodeusvSUN</name></proto> 25405 <param len="COMPSIZE()">const <ptype>GLushort</ptype> *<name>code</name></param> 25406 </command> 25407 <command> 25408 <proto>void <name>glRequestResidentProgramsNV</name></proto> 25409 <param><ptype>GLsizei</ptype> <name>n</name></param> 25410 <param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param> 25411 <glx type="render" opcode="4182"/> 25412 </command> 25413 <command> 25414 <proto>void <name>glResetHistogram</name></proto> 25415 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 25416 <glx type="render" opcode="4112"/> 25417 </command> 25418 <command> 25419 <proto>void <name>glResetHistogramEXT</name></proto> 25420 <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 25421 <alias name="glResetHistogram"/> 25422 <glx type="render" opcode="4112"/> 25423 </command> 25424 <command> 25425 <proto>void <name>glResetMinmax</name></proto> 25426 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 25427 <glx type="render" opcode="4113"/> 25428 </command> 25429 <command> 25430 <proto>void <name>glResetMinmaxEXT</name></proto> 25431 <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 25432 <alias name="glResetMinmax"/> 25433 <glx type="render" opcode="4113"/> 25434 </command> 25435 <command> 25436 <proto>void <name>glResizeBuffersMESA</name></proto> 25437 </command> 25438 <command> 25439 <proto>void <name>glResolveDepthValuesNV</name></proto> 25440 </command> 25441 <command> 25442 <proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto> 25443 </command> 25444 <command> 25445 <proto>void <name>glResumeTransformFeedback</name></proto> 25446 </command> 25447 <command> 25448 <proto>void <name>glResumeTransformFeedbackNV</name></proto> 25449 <alias name="glResumeTransformFeedback"/> 25450 </command> 25451 <command> 25452 <proto>void <name>glRotated</name></proto> 25453 <param><ptype>GLdouble</ptype> <name>angle</name></param> 25454 <param><ptype>GLdouble</ptype> <name>x</name></param> 25455 <param><ptype>GLdouble</ptype> <name>y</name></param> 25456 <param><ptype>GLdouble</ptype> <name>z</name></param> 25457 <glx type="render" opcode="185"/> 25458 </command> 25459 <command> 25460 <proto>void <name>glRotatef</name></proto> 25461 <param><ptype>GLfloat</ptype> <name>angle</name></param> 25462 <param><ptype>GLfloat</ptype> <name>x</name></param> 25463 <param><ptype>GLfloat</ptype> <name>y</name></param> 25464 <param><ptype>GLfloat</ptype> <name>z</name></param> 25465 <glx type="render" opcode="186"/> 25466 </command> 25467 <command> 25468 <proto>void <name>glRotatex</name></proto> 25469 <param><ptype>GLfixed</ptype> <name>angle</name></param> 25470 <param><ptype>GLfixed</ptype> <name>x</name></param> 25471 <param><ptype>GLfixed</ptype> <name>y</name></param> 25472 <param><ptype>GLfixed</ptype> <name>z</name></param> 25473 </command> 25474 <command> 25475 <proto>void <name>glRotatexOES</name></proto> 25476 <param><ptype>GLfixed</ptype> <name>angle</name></param> 25477 <param><ptype>GLfixed</ptype> <name>x</name></param> 25478 <param><ptype>GLfixed</ptype> <name>y</name></param> 25479 <param><ptype>GLfixed</ptype> <name>z</name></param> 25480 </command> 25481 <command> 25482 <proto>void <name>glSampleCoverage</name></proto> 25483 <param><ptype>GLfloat</ptype> <name>value</name></param> 25484 <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param> 25485 <glx type="render" opcode="229"/> 25486 </command> 25487 <command> 25488 <proto>void <name>glSampleCoverageARB</name></proto> 25489 <param><ptype>GLfloat</ptype> <name>value</name></param> 25490 <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param> 25491 <alias name="glSampleCoverage"/> 25492 </command> 25493 <command> 25494 <proto>void <name>glSampleCoveragex</name></proto> 25495 <param><ptype>GLclampx</ptype> <name>value</name></param> 25496 <param><ptype>GLboolean</ptype> <name>invert</name></param> 25497 </command> 25498 <command> 25499 <proto>void <name>glSampleCoveragexOES</name></proto> 25500 <param><ptype>GLclampx</ptype> <name>value</name></param> 25501 <param><ptype>GLboolean</ptype> <name>invert</name></param> 25502 </command> 25503 <command> 25504 <proto>void <name>glSampleMapATI</name></proto> 25505 <param><ptype>GLuint</ptype> <name>dst</name></param> 25506 <param><ptype>GLuint</ptype> <name>interp</name></param> 25507 <param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param> 25508 </command> 25509 <command> 25510 <proto>void <name>glSampleMaskEXT</name></proto> 25511 <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param> 25512 <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param> 25513 </command> 25514 <command> 25515 <proto>void <name>glSampleMaskIndexedNV</name></proto> 25516 <param><ptype>GLuint</ptype> <name>index</name></param> 25517 <param group="SampleMaskNV"><ptype>GLbitfield</ptype> <name>mask</name></param> 25518 </command> 25519 <command> 25520 <proto>void <name>glSampleMaskSGIS</name></proto> 25521 <param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param> 25522 <param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param> 25523 <alias name="glSampleMaskEXT"/> 25524 <glx type="render" opcode="2048"/> 25525 </command> 25526 <command> 25527 <proto>void <name>glSampleMaski</name></proto> 25528 <param><ptype>GLuint</ptype> <name>maskNumber</name></param> 25529 <param><ptype>GLbitfield</ptype> <name>mask</name></param> 25530 </command> 25531 <command> 25532 <proto>void <name>glSamplePatternEXT</name></proto> 25533 <param group="SamplePatternEXT"><ptype>GLenum</ptype> <name>pattern</name></param> 25534 </command> 25535 <command> 25536 <proto>void <name>glSamplePatternSGIS</name></proto> 25537 <param group="SamplePatternSGIS"><ptype>GLenum</ptype> <name>pattern</name></param> 25538 <alias name="glSamplePatternEXT"/> 25539 <glx type="render" opcode="2049"/> 25540 </command> 25541 <command> 25542 <proto>void <name>glSamplerParameterIiv</name></proto> 25543 <param><ptype>GLuint</ptype> <name>sampler</name></param> 25544 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25545 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 25546 </command> 25547 <command> 25548 <proto>void <name>glSamplerParameterIivEXT</name></proto> 25549 <param><ptype>GLuint</ptype> <name>sampler</name></param> 25550 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25551 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 25552 <alias name="glSamplerParameterIiv"/> 25553 </command> 25554 <command> 25555 <proto>void <name>glSamplerParameterIivOES</name></proto> 25556 <param><ptype>GLuint</ptype> <name>sampler</name></param> 25557 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25558 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 25559 <alias name="glSamplerParameterIiv"/> 25560 </command> 25561 <command> 25562 <proto>void <name>glSamplerParameterIuiv</name></proto> 25563 <param><ptype>GLuint</ptype> <name>sampler</name></param> 25564 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25565 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param> 25566 </command> 25567 <command> 25568 <proto>void <name>glSamplerParameterIuivEXT</name></proto> 25569 <param><ptype>GLuint</ptype> <name>sampler</name></param> 25570 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25571 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param> 25572 <alias name="glSamplerParameterIuiv"/> 25573 </command> 25574 <command> 25575 <proto>void <name>glSamplerParameterIuivOES</name></proto> 25576 <param><ptype>GLuint</ptype> <name>sampler</name></param> 25577 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25578 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param> 25579 <alias name="glSamplerParameterIuiv"/> 25580 </command> 25581 <command> 25582 <proto>void <name>glSamplerParameterf</name></proto> 25583 <param><ptype>GLuint</ptype> <name>sampler</name></param> 25584 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25585 <param><ptype>GLfloat</ptype> <name>param</name></param> 25586 </command> 25587 <command> 25588 <proto>void <name>glSamplerParameterfv</name></proto> 25589 <param><ptype>GLuint</ptype> <name>sampler</name></param> 25590 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25591 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param> 25592 </command> 25593 <command> 25594 <proto>void <name>glSamplerParameteri</name></proto> 25595 <param><ptype>GLuint</ptype> <name>sampler</name></param> 25596 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25597 <param><ptype>GLint</ptype> <name>param</name></param> 25598 </command> 25599 <command> 25600 <proto>void <name>glSamplerParameteriv</name></proto> 25601 <param><ptype>GLuint</ptype> <name>sampler</name></param> 25602 <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25603 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 25604 </command> 25605 <command> 25606 <proto>void <name>glScaled</name></proto> 25607 <param><ptype>GLdouble</ptype> <name>x</name></param> 25608 <param><ptype>GLdouble</ptype> <name>y</name></param> 25609 <param><ptype>GLdouble</ptype> <name>z</name></param> 25610 <glx type="render" opcode="187"/> 25611 </command> 25612 <command> 25613 <proto>void <name>glScalef</name></proto> 25614 <param><ptype>GLfloat</ptype> <name>x</name></param> 25615 <param><ptype>GLfloat</ptype> <name>y</name></param> 25616 <param><ptype>GLfloat</ptype> <name>z</name></param> 25617 <glx type="render" opcode="188"/> 25618 </command> 25619 <command> 25620 <proto>void <name>glScalex</name></proto> 25621 <param><ptype>GLfixed</ptype> <name>x</name></param> 25622 <param><ptype>GLfixed</ptype> <name>y</name></param> 25623 <param><ptype>GLfixed</ptype> <name>z</name></param> 25624 </command> 25625 <command> 25626 <proto>void <name>glScalexOES</name></proto> 25627 <param><ptype>GLfixed</ptype> <name>x</name></param> 25628 <param><ptype>GLfixed</ptype> <name>y</name></param> 25629 <param><ptype>GLfixed</ptype> <name>z</name></param> 25630 </command> 25631 <command> 25632 <proto>void <name>glScissor</name></proto> 25633 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 25634 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 25635 <param><ptype>GLsizei</ptype> <name>width</name></param> 25636 <param><ptype>GLsizei</ptype> <name>height</name></param> 25637 <glx type="render" opcode="103"/> 25638 </command> 25639 <command> 25640 <proto>void <name>glScissorArrayv</name></proto> 25641 <param><ptype>GLuint</ptype> <name>first</name></param> 25642 <param><ptype>GLsizei</ptype> <name>count</name></param> 25643 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param> 25644 </command> 25645 <command> 25646 <proto>void <name>glScissorArrayvNV</name></proto> 25647 <param><ptype>GLuint</ptype> <name>first</name></param> 25648 <param><ptype>GLsizei</ptype> <name>count</name></param> 25649 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param> 25650 <alias name="glScissorArrayv"/> 25651 </command> 25652 <command> 25653 <proto>void <name>glScissorArrayvOES</name></proto> 25654 <param><ptype>GLuint</ptype> <name>first</name></param> 25655 <param><ptype>GLsizei</ptype> <name>count</name></param> 25656 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param> 25657 <alias name="glScissorArrayv"/> 25658 </command> 25659 <command> 25660 <proto>void <name>glScissorIndexed</name></proto> 25661 <param><ptype>GLuint</ptype> <name>index</name></param> 25662 <param><ptype>GLint</ptype> <name>left</name></param> 25663 <param><ptype>GLint</ptype> <name>bottom</name></param> 25664 <param><ptype>GLsizei</ptype> <name>width</name></param> 25665 <param><ptype>GLsizei</ptype> <name>height</name></param> 25666 </command> 25667 <command> 25668 <proto>void <name>glScissorIndexedNV</name></proto> 25669 <param><ptype>GLuint</ptype> <name>index</name></param> 25670 <param><ptype>GLint</ptype> <name>left</name></param> 25671 <param><ptype>GLint</ptype> <name>bottom</name></param> 25672 <param><ptype>GLsizei</ptype> <name>width</name></param> 25673 <param><ptype>GLsizei</ptype> <name>height</name></param> 25674 <alias name="glScissorIndexed"/> 25675 </command> 25676 <command> 25677 <proto>void <name>glScissorIndexedOES</name></proto> 25678 <param><ptype>GLuint</ptype> <name>index</name></param> 25679 <param><ptype>GLint</ptype> <name>left</name></param> 25680 <param><ptype>GLint</ptype> <name>bottom</name></param> 25681 <param><ptype>GLsizei</ptype> <name>width</name></param> 25682 <param><ptype>GLsizei</ptype> <name>height</name></param> 25683 <alias name="glScissorIndexed"/> 25684 </command> 25685 <command> 25686 <proto>void <name>glScissorIndexedv</name></proto> 25687 <param><ptype>GLuint</ptype> <name>index</name></param> 25688 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 25689 </command> 25690 <command> 25691 <proto>void <name>glScissorIndexedvNV</name></proto> 25692 <param><ptype>GLuint</ptype> <name>index</name></param> 25693 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 25694 <alias name="glScissorIndexedv"/> 25695 </command> 25696 <command> 25697 <proto>void <name>glScissorIndexedvOES</name></proto> 25698 <param><ptype>GLuint</ptype> <name>index</name></param> 25699 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 25700 <alias name="glScissorIndexedv"/> 25701 </command> 25702 <command> 25703 <proto>void <name>glSecondaryColor3b</name></proto> 25704 <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param> 25705 <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param> 25706 <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param> 25707 <vecequiv name="glSecondaryColor3bv"/> 25708 </command> 25709 <command> 25710 <proto>void <name>glSecondaryColor3bEXT</name></proto> 25711 <param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param> 25712 <param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param> 25713 <param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param> 25714 <alias name="glSecondaryColor3b"/> 25715 <vecequiv name="glSecondaryColor3bvEXT"/> 25716 </command> 25717 <command> 25718 <proto>void <name>glSecondaryColor3bv</name></proto> 25719 <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 25720 <glx type="render" opcode="4126"/> 25721 </command> 25722 <command> 25723 <proto>void <name>glSecondaryColor3bvEXT</name></proto> 25724 <param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 25725 <alias name="glSecondaryColor3bv"/> 25726 <glx type="render" opcode="4126"/> 25727 </command> 25728 <command> 25729 <proto>void <name>glSecondaryColor3d</name></proto> 25730 <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param> 25731 <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param> 25732 <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param> 25733 <vecequiv name="glSecondaryColor3dv"/> 25734 </command> 25735 <command> 25736 <proto>void <name>glSecondaryColor3dEXT</name></proto> 25737 <param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param> 25738 <param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param> 25739 <param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param> 25740 <alias name="glSecondaryColor3d"/> 25741 <vecequiv name="glSecondaryColor3dvEXT"/> 25742 </command> 25743 <command> 25744 <proto>void <name>glSecondaryColor3dv</name></proto> 25745 <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 25746 <glx type="render" opcode="4130"/> 25747 </command> 25748 <command> 25749 <proto>void <name>glSecondaryColor3dvEXT</name></proto> 25750 <param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 25751 <alias name="glSecondaryColor3dv"/> 25752 <glx type="render" opcode="4130"/> 25753 </command> 25754 <command> 25755 <proto>void <name>glSecondaryColor3f</name></proto> 25756 <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param> 25757 <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param> 25758 <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param> 25759 <vecequiv name="glSecondaryColor3fv"/> 25760 </command> 25761 <command> 25762 <proto>void <name>glSecondaryColor3fEXT</name></proto> 25763 <param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param> 25764 <param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param> 25765 <param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param> 25766 <alias name="glSecondaryColor3f"/> 25767 <vecequiv name="glSecondaryColor3fvEXT"/> 25768 </command> 25769 <command> 25770 <proto>void <name>glSecondaryColor3fv</name></proto> 25771 <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 25772 <glx type="render" opcode="4129"/> 25773 </command> 25774 <command> 25775 <proto>void <name>glSecondaryColor3fvEXT</name></proto> 25776 <param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 25777 <alias name="glSecondaryColor3fv"/> 25778 <glx type="render" opcode="4129"/> 25779 </command> 25780 <command> 25781 <proto>void <name>glSecondaryColor3hNV</name></proto> 25782 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param> 25783 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param> 25784 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param> 25785 <vecequiv name="glSecondaryColor3hvNV"/> 25786 </command> 25787 <command> 25788 <proto>void <name>glSecondaryColor3hvNV</name></proto> 25789 <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 25790 <glx type="render" opcode="4255"/> 25791 </command> 25792 <command> 25793 <proto>void <name>glSecondaryColor3i</name></proto> 25794 <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param> 25795 <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param> 25796 <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param> 25797 <vecequiv name="glSecondaryColor3iv"/> 25798 </command> 25799 <command> 25800 <proto>void <name>glSecondaryColor3iEXT</name></proto> 25801 <param group="ColorI"><ptype>GLint</ptype> <name>red</name></param> 25802 <param group="ColorI"><ptype>GLint</ptype> <name>green</name></param> 25803 <param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param> 25804 <alias name="glSecondaryColor3i"/> 25805 <vecequiv name="glSecondaryColor3ivEXT"/> 25806 </command> 25807 <command> 25808 <proto>void <name>glSecondaryColor3iv</name></proto> 25809 <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 25810 <glx type="render" opcode="4128"/> 25811 </command> 25812 <command> 25813 <proto>void <name>glSecondaryColor3ivEXT</name></proto> 25814 <param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 25815 <alias name="glSecondaryColor3iv"/> 25816 <glx type="render" opcode="4128"/> 25817 </command> 25818 <command> 25819 <proto>void <name>glSecondaryColor3s</name></proto> 25820 <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param> 25821 <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param> 25822 <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param> 25823 <vecequiv name="glSecondaryColor3sv"/> 25824 </command> 25825 <command> 25826 <proto>void <name>glSecondaryColor3sEXT</name></proto> 25827 <param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param> 25828 <param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param> 25829 <param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param> 25830 <alias name="glSecondaryColor3s"/> 25831 <vecequiv name="glSecondaryColor3svEXT"/> 25832 </command> 25833 <command> 25834 <proto>void <name>glSecondaryColor3sv</name></proto> 25835 <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 25836 <glx type="render" opcode="4127"/> 25837 </command> 25838 <command> 25839 <proto>void <name>glSecondaryColor3svEXT</name></proto> 25840 <param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 25841 <alias name="glSecondaryColor3sv"/> 25842 <glx type="render" opcode="4127"/> 25843 </command> 25844 <command> 25845 <proto>void <name>glSecondaryColor3ub</name></proto> 25846 <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param> 25847 <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param> 25848 <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param> 25849 <vecequiv name="glSecondaryColor3ubv"/> 25850 </command> 25851 <command> 25852 <proto>void <name>glSecondaryColor3ubEXT</name></proto> 25853 <param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param> 25854 <param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param> 25855 <param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param> 25856 <alias name="glSecondaryColor3ub"/> 25857 <vecequiv name="glSecondaryColor3ubvEXT"/> 25858 </command> 25859 <command> 25860 <proto>void <name>glSecondaryColor3ubv</name></proto> 25861 <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param> 25862 <glx type="render" opcode="4131"/> 25863 </command> 25864 <command> 25865 <proto>void <name>glSecondaryColor3ubvEXT</name></proto> 25866 <param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param> 25867 <alias name="glSecondaryColor3ubv"/> 25868 <glx type="render" opcode="4131"/> 25869 </command> 25870 <command> 25871 <proto>void <name>glSecondaryColor3ui</name></proto> 25872 <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param> 25873 <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param> 25874 <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param> 25875 <vecequiv name="glSecondaryColor3uiv"/> 25876 </command> 25877 <command> 25878 <proto>void <name>glSecondaryColor3uiEXT</name></proto> 25879 <param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param> 25880 <param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param> 25881 <param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param> 25882 <alias name="glSecondaryColor3ui"/> 25883 <vecequiv name="glSecondaryColor3uivEXT"/> 25884 </command> 25885 <command> 25886 <proto>void <name>glSecondaryColor3uiv</name></proto> 25887 <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param> 25888 <glx type="render" opcode="4133"/> 25889 </command> 25890 <command> 25891 <proto>void <name>glSecondaryColor3uivEXT</name></proto> 25892 <param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param> 25893 <alias name="glSecondaryColor3uiv"/> 25894 <glx type="render" opcode="4133"/> 25895 </command> 25896 <command> 25897 <proto>void <name>glSecondaryColor3us</name></proto> 25898 <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param> 25899 <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param> 25900 <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param> 25901 <vecequiv name="glSecondaryColor3usv"/> 25902 </command> 25903 <command> 25904 <proto>void <name>glSecondaryColor3usEXT</name></proto> 25905 <param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param> 25906 <param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param> 25907 <param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param> 25908 <alias name="glSecondaryColor3us"/> 25909 <vecequiv name="glSecondaryColor3usvEXT"/> 25910 </command> 25911 <command> 25912 <proto>void <name>glSecondaryColor3usv</name></proto> 25913 <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param> 25914 <glx type="render" opcode="4132"/> 25915 </command> 25916 <command> 25917 <proto>void <name>glSecondaryColor3usvEXT</name></proto> 25918 <param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param> 25919 <alias name="glSecondaryColor3usv"/> 25920 <glx type="render" opcode="4132"/> 25921 </command> 25922 <command> 25923 <proto>void <name>glSecondaryColorFormatNV</name></proto> 25924 <param><ptype>GLint</ptype> <name>size</name></param> 25925 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 25926 <param><ptype>GLsizei</ptype> <name>stride</name></param> 25927 </command> 25928 <command> 25929 <proto>void <name>glSecondaryColorP3ui</name></proto> 25930 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 25931 <param><ptype>GLuint</ptype> <name>color</name></param> 25932 </command> 25933 <command> 25934 <proto>void <name>glSecondaryColorP3uiv</name></proto> 25935 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 25936 <param len="1">const <ptype>GLuint</ptype> *<name>color</name></param> 25937 </command> 25938 <command> 25939 <proto>void <name>glSecondaryColorPointer</name></proto> 25940 <param><ptype>GLint</ptype> <name>size</name></param> 25941 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 25942 <param><ptype>GLsizei</ptype> <name>stride</name></param> 25943 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 25944 </command> 25945 <command> 25946 <proto>void <name>glSecondaryColorPointerEXT</name></proto> 25947 <param><ptype>GLint</ptype> <name>size</name></param> 25948 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 25949 <param><ptype>GLsizei</ptype> <name>stride</name></param> 25950 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 25951 <alias name="glSecondaryColorPointer"/> 25952 </command> 25953 <command> 25954 <proto>void <name>glSecondaryColorPointerListIBM</name></proto> 25955 <param><ptype>GLint</ptype> <name>size</name></param> 25956 <param group="SecondaryColorPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param> 25957 <param><ptype>GLint</ptype> <name>stride</name></param> 25958 <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param> 25959 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 25960 </command> 25961 <command> 25962 <proto>void <name>glSelectBuffer</name></proto> 25963 <param><ptype>GLsizei</ptype> <name>size</name></param> 25964 <param group="SelectName" len="size"><ptype>GLuint</ptype> *<name>buffer</name></param> 25965 <glx type="single" opcode="106"/> 25966 </command> 25967 <command> 25968 <proto>void <name>glSelectPerfMonitorCountersAMD</name></proto> 25969 <param><ptype>GLuint</ptype> <name>monitor</name></param> 25970 <param group="Boolean"><ptype>GLboolean</ptype> <name>enable</name></param> 25971 <param><ptype>GLuint</ptype> <name>group</name></param> 25972 <param><ptype>GLint</ptype> <name>numCounters</name></param> 25973 <param len="numCounters"><ptype>GLuint</ptype> *<name>counterList</name></param> 25974 </command> 25975 <command> 25976 <proto>void <name>glSemaphoreParameterui64vEXT</name></proto> 25977 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 25978 <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 25979 <param>const <ptype>GLuint64</ptype> *<name>params</name></param> 25980 </command> 25981 <command> 25982 <proto>void <name>glSeparableFilter2D</name></proto> 25983 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 25984 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25985 <param><ptype>GLsizei</ptype> <name>width</name></param> 25986 <param><ptype>GLsizei</ptype> <name>height</name></param> 25987 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 25988 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 25989 <param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param> 25990 <param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param> 25991 <glx type="render" opcode="4109"/> 25992 <glx type="render" opcode="327" name="glSeparableFilter2DPBO" comment="PBO protocol"/> 25993 </command> 25994 <command> 25995 <proto>void <name>glSeparableFilter2DEXT</name></proto> 25996 <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param> 25997 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 25998 <param><ptype>GLsizei</ptype> <name>width</name></param> 25999 <param><ptype>GLsizei</ptype> <name>height</name></param> 26000 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 26001 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 26002 <param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param> 26003 <param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param> 26004 <alias name="glSeparableFilter2D"/> 26005 <glx type="render" opcode="4109"/> 26006 </command> 26007 <command> 26008 <proto>void <name>glSetFenceAPPLE</name></proto> 26009 <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 26010 </command> 26011 <command> 26012 <proto>void <name>glSetFenceNV</name></proto> 26013 <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 26014 <param group="FenceConditionNV"><ptype>GLenum</ptype> <name>condition</name></param> 26015 </command> 26016 <command> 26017 <proto>void <name>glSetFragmentShaderConstantATI</name></proto> 26018 <param><ptype>GLuint</ptype> <name>dst</name></param> 26019 <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param> 26020 </command> 26021 <command> 26022 <proto>void <name>glSetInvariantEXT</name></proto> 26023 <param><ptype>GLuint</ptype> <name>id</name></param> 26024 <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param> 26025 <param len="COMPSIZE(id,type)">const void *<name>addr</name></param> 26026 </command> 26027 <command> 26028 <proto>void <name>glSetLocalConstantEXT</name></proto> 26029 <param><ptype>GLuint</ptype> <name>id</name></param> 26030 <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param> 26031 <param len="COMPSIZE(id,type)">const void *<name>addr</name></param> 26032 </command> 26033 <command> 26034 <proto>void <name>glSetMultisamplefvAMD</name></proto> 26035 <param><ptype>GLenum</ptype> <name>pname</name></param> 26036 <param><ptype>GLuint</ptype> <name>index</name></param> 26037 <param len="2">const <ptype>GLfloat</ptype> *<name>val</name></param> 26038 </command> 26039 <command> 26040 <proto>void <name>glShadeModel</name></proto> 26041 <param group="ShadingModel"><ptype>GLenum</ptype> <name>mode</name></param> 26042 <glx type="render" opcode="104"/> 26043 </command> 26044 <command> 26045 <proto>void <name>glShaderBinary</name></proto> 26046 <param><ptype>GLsizei</ptype> <name>count</name></param> 26047 <param len="count">const <ptype>GLuint</ptype> *<name>shaders</name></param> 26048 <param><ptype>GLenum</ptype> <name>binaryformat</name></param> 26049 <param len="length">const void *<name>binary</name></param> 26050 <param><ptype>GLsizei</ptype> <name>length</name></param> 26051 </command> 26052 <command> 26053 <proto>void <name>glShaderOp1EXT</name></proto> 26054 <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param> 26055 <param><ptype>GLuint</ptype> <name>res</name></param> 26056 <param><ptype>GLuint</ptype> <name>arg1</name></param> 26057 </command> 26058 <command> 26059 <proto>void <name>glShaderOp2EXT</name></proto> 26060 <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param> 26061 <param><ptype>GLuint</ptype> <name>res</name></param> 26062 <param><ptype>GLuint</ptype> <name>arg1</name></param> 26063 <param><ptype>GLuint</ptype> <name>arg2</name></param> 26064 </command> 26065 <command> 26066 <proto>void <name>glShaderOp3EXT</name></proto> 26067 <param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param> 26068 <param><ptype>GLuint</ptype> <name>res</name></param> 26069 <param><ptype>GLuint</ptype> <name>arg1</name></param> 26070 <param><ptype>GLuint</ptype> <name>arg2</name></param> 26071 <param><ptype>GLuint</ptype> <name>arg3</name></param> 26072 </command> 26073 <command> 26074 <proto>void <name>glShaderSource</name></proto> 26075 <param><ptype>GLuint</ptype> <name>shader</name></param> 26076 <param><ptype>GLsizei</ptype> <name>count</name></param> 26077 <param len="count">const <ptype>GLchar</ptype> *const*<name>string</name></param> 26078 <param len="count">const <ptype>GLint</ptype> *<name>length</name></param> 26079 </command> 26080 <command> 26081 <proto>void <name>glShaderSourceARB</name></proto> 26082 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param> 26083 <param><ptype>GLsizei</ptype> <name>count</name></param> 26084 <param len="count">const <ptype>GLcharARB</ptype> **<name>string</name></param> 26085 <param len="count">const <ptype>GLint</ptype> *<name>length</name></param> 26086 <alias name="glShaderSource"/> 26087 </command> 26088 <command> 26089 <proto>void <name>glShaderStorageBlockBinding</name></proto> 26090 <param><ptype>GLuint</ptype> <name>program</name></param> 26091 <param><ptype>GLuint</ptype> <name>storageBlockIndex</name></param> 26092 <param><ptype>GLuint</ptype> <name>storageBlockBinding</name></param> 26093 </command> 26094 <command> 26095 <proto>void <name>glSharpenTexFuncSGIS</name></proto> 26096 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 26097 <param><ptype>GLsizei</ptype> <name>n</name></param> 26098 <param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param> 26099 <glx type="render" opcode="2052"/> 26100 </command> 26101 <command> 26102 <proto>void <name>glSignalSemaphoreEXT</name></proto> 26103 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 26104 <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param> 26105 <param len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param> 26106 <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param> 26107 <param len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param> 26108 <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>dstLayouts</name></param> 26109 </command> 26110 <command> 26111 <proto>void <name>glSpecializeShader</name></proto> 26112 <param><ptype>GLuint</ptype> <name>shader</name></param> 26113 <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param> 26114 <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param> 26115 <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param> 26116 <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param> 26117 </command> 26118 <command> 26119 <proto>void <name>glSpecializeShaderARB</name></proto> 26120 <param><ptype>GLuint</ptype> <name>shader</name></param> 26121 <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param> 26122 <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param> 26123 <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param> 26124 <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param> 26125 <alias name="glSpecializeShader"/> 26126 </command> 26127 <command> 26128 <proto>void <name>glSpriteParameterfSGIX</name></proto> 26129 <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 26130 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 26131 <glx type="render" opcode="2060"/> 26132 </command> 26133 <command> 26134 <proto>void <name>glSpriteParameterfvSGIX</name></proto> 26135 <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 26136 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 26137 <glx type="render" opcode="2061"/> 26138 </command> 26139 <command> 26140 <proto>void <name>glSpriteParameteriSGIX</name></proto> 26141 <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 26142 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 26143 <glx type="render" opcode="2062"/> 26144 </command> 26145 <command> 26146 <proto>void <name>glSpriteParameterivSGIX</name></proto> 26147 <param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param> 26148 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 26149 <glx type="render" opcode="2063"/> 26150 </command> 26151 <command> 26152 <proto>void <name>glStartInstrumentsSGIX</name></proto> 26153 <glx type="render" opcode="2069"/> 26154 </command> 26155 <command> 26156 <proto>void <name>glStartTilingQCOM</name></proto> 26157 <param><ptype>GLuint</ptype> <name>x</name></param> 26158 <param><ptype>GLuint</ptype> <name>y</name></param> 26159 <param><ptype>GLuint</ptype> <name>width</name></param> 26160 <param><ptype>GLuint</ptype> <name>height</name></param> 26161 <param group="BufferBitQCOM"><ptype>GLbitfield</ptype> <name>preserveMask</name></param> 26162 </command> 26163 <command> 26164 <proto>void <name>glStateCaptureNV</name></proto> 26165 <param><ptype>GLuint</ptype> <name>state</name></param> 26166 <param><ptype>GLenum</ptype> <name>mode</name></param> 26167 </command> 26168 <command> 26169 <proto>void <name>glStencilClearTagEXT</name></proto> 26170 <param><ptype>GLsizei</ptype> <name>stencilTagBits</name></param> 26171 <param><ptype>GLuint</ptype> <name>stencilClearTag</name></param> 26172 <glx type="render" opcode="4223"/> 26173 </command> 26174 <command> 26175 <proto>void <name>glStencilFillPathInstancedNV</name></proto> 26176 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 26177 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 26178 <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 26179 <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 26180 <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param> 26181 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 26182 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 26183 <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 26184 </command> 26185 <command> 26186 <proto>void <name>glStencilFillPathNV</name></proto> 26187 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 26188 <param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param> 26189 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 26190 </command> 26191 <command> 26192 <proto>void <name>glStencilFunc</name></proto> 26193 <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param> 26194 <param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param> 26195 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 26196 <glx type="render" opcode="162"/> 26197 </command> 26198 <command> 26199 <proto>void <name>glStencilFuncSeparate</name></proto> 26200 <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param> 26201 <param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param> 26202 <param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param> 26203 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 26204 </command> 26205 <command> 26206 <proto>void <name>glStencilFuncSeparateATI</name></proto> 26207 <param group="StencilFunction"><ptype>GLenum</ptype> <name>frontfunc</name></param> 26208 <param group="StencilFunction"><ptype>GLenum</ptype> <name>backfunc</name></param> 26209 <param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param> 26210 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 26211 </command> 26212 <command> 26213 <proto>void <name>glStencilMask</name></proto> 26214 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 26215 <glx type="render" opcode="133"/> 26216 </command> 26217 <command> 26218 <proto>void <name>glStencilMaskSeparate</name></proto> 26219 <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param> 26220 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 26221 </command> 26222 <command> 26223 <proto>void <name>glStencilOp</name></proto> 26224 <param group="StencilOp"><ptype>GLenum</ptype> <name>fail</name></param> 26225 <param group="StencilOp"><ptype>GLenum</ptype> <name>zfail</name></param> 26226 <param group="StencilOp"><ptype>GLenum</ptype> <name>zpass</name></param> 26227 <glx type="render" opcode="163"/> 26228 </command> 26229 <command> 26230 <proto>void <name>glStencilOpSeparate</name></proto> 26231 <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param> 26232 <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param> 26233 <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param> 26234 <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param> 26235 </command> 26236 <command> 26237 <proto>void <name>glStencilOpSeparateATI</name></proto> 26238 <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param> 26239 <param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param> 26240 <param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param> 26241 <param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param> 26242 <alias name="glStencilOpSeparate"/> 26243 </command> 26244 <command> 26245 <proto>void <name>glStencilOpValueAMD</name></proto> 26246 <param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param> 26247 <param><ptype>GLuint</ptype> <name>value</name></param> 26248 </command> 26249 <command> 26250 <proto>void <name>glStencilStrokePathInstancedNV</name></proto> 26251 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 26252 <param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param> 26253 <param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param> 26254 <param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param> 26255 <param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param> 26256 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 26257 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 26258 <param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 26259 </command> 26260 <command> 26261 <proto>void <name>glStencilStrokePathNV</name></proto> 26262 <param group="Path"><ptype>GLuint</ptype> <name>path</name></param> 26263 <param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param> 26264 <param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param> 26265 </command> 26266 <command> 26267 <proto>void <name>glStencilThenCoverFillPathInstancedNV</name></proto> 26268 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 26269 <param><ptype>GLenum</ptype> <name>pathNameType</name></param> 26270 <param>const void *<name>paths</name></param> 26271 <param><ptype>GLuint</ptype> <name>pathBase</name></param> 26272 <param><ptype>GLenum</ptype> <name>fillMode</name></param> 26273 <param><ptype>GLuint</ptype> <name>mask</name></param> 26274 <param><ptype>GLenum</ptype> <name>coverMode</name></param> 26275 <param><ptype>GLenum</ptype> <name>transformType</name></param> 26276 <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 26277 </command> 26278 <command> 26279 <proto>void <name>glStencilThenCoverFillPathNV</name></proto> 26280 <param><ptype>GLuint</ptype> <name>path</name></param> 26281 <param><ptype>GLenum</ptype> <name>fillMode</name></param> 26282 <param><ptype>GLuint</ptype> <name>mask</name></param> 26283 <param><ptype>GLenum</ptype> <name>coverMode</name></param> 26284 </command> 26285 <command> 26286 <proto>void <name>glStencilThenCoverStrokePathInstancedNV</name></proto> 26287 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 26288 <param><ptype>GLenum</ptype> <name>pathNameType</name></param> 26289 <param>const void *<name>paths</name></param> 26290 <param><ptype>GLuint</ptype> <name>pathBase</name></param> 26291 <param><ptype>GLint</ptype> <name>reference</name></param> 26292 <param><ptype>GLuint</ptype> <name>mask</name></param> 26293 <param><ptype>GLenum</ptype> <name>coverMode</name></param> 26294 <param><ptype>GLenum</ptype> <name>transformType</name></param> 26295 <param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 26296 </command> 26297 <command> 26298 <proto>void <name>glStencilThenCoverStrokePathNV</name></proto> 26299 <param><ptype>GLuint</ptype> <name>path</name></param> 26300 <param><ptype>GLint</ptype> <name>reference</name></param> 26301 <param><ptype>GLuint</ptype> <name>mask</name></param> 26302 <param><ptype>GLenum</ptype> <name>coverMode</name></param> 26303 </command> 26304 <command> 26305 <proto>void <name>glStopInstrumentsSGIX</name></proto> 26306 <param><ptype>GLint</ptype> <name>marker</name></param> 26307 <glx type="render" opcode="2070"/> 26308 </command> 26309 <command> 26310 <proto>void <name>glStringMarkerGREMEDY</name></proto> 26311 <param><ptype>GLsizei</ptype> <name>len</name></param> 26312 <param len="len">const void *<name>string</name></param> 26313 </command> 26314 <command> 26315 <proto>void <name>glSubpixelPrecisionBiasNV</name></proto> 26316 <param><ptype>GLuint</ptype> <name>xbits</name></param> 26317 <param><ptype>GLuint</ptype> <name>ybits</name></param> 26318 </command> 26319 <command> 26320 <proto>void <name>glSwizzleEXT</name></proto> 26321 <param><ptype>GLuint</ptype> <name>res</name></param> 26322 <param><ptype>GLuint</ptype> <name>in</name></param> 26323 <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outX</name></param> 26324 <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outY</name></param> 26325 <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outZ</name></param> 26326 <param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outW</name></param> 26327 </command> 26328 <command> 26329 <proto>void <name>glSyncTextureINTEL</name></proto> 26330 <param><ptype>GLuint</ptype> <name>texture</name></param> 26331 </command> 26332 <command> 26333 <proto>void <name>glTagSampleBufferSGIX</name></proto> 26334 <glx type="render" opcode="2050"/> 26335 </command> 26336 <command> 26337 <proto>void <name>glTangent3bEXT</name></proto> 26338 <param><ptype>GLbyte</ptype> <name>tx</name></param> 26339 <param><ptype>GLbyte</ptype> <name>ty</name></param> 26340 <param><ptype>GLbyte</ptype> <name>tz</name></param> 26341 <vecequiv name="glTangent3bvEXT"/> 26342 </command> 26343 <command> 26344 <proto>void <name>glTangent3bvEXT</name></proto> 26345 <param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param> 26346 </command> 26347 <command> 26348 <proto>void <name>glTangent3dEXT</name></proto> 26349 <param group="CoordD"><ptype>GLdouble</ptype> <name>tx</name></param> 26350 <param group="CoordD"><ptype>GLdouble</ptype> <name>ty</name></param> 26351 <param group="CoordD"><ptype>GLdouble</ptype> <name>tz</name></param> 26352 <vecequiv name="glTangent3dvEXT"/> 26353 </command> 26354 <command> 26355 <proto>void <name>glTangent3dvEXT</name></proto> 26356 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 26357 </command> 26358 <command> 26359 <proto>void <name>glTangent3fEXT</name></proto> 26360 <param group="CoordF"><ptype>GLfloat</ptype> <name>tx</name></param> 26361 <param group="CoordF"><ptype>GLfloat</ptype> <name>ty</name></param> 26362 <param group="CoordF"><ptype>GLfloat</ptype> <name>tz</name></param> 26363 <vecequiv name="glTangent3fvEXT"/> 26364 </command> 26365 <command> 26366 <proto>void <name>glTangent3fvEXT</name></proto> 26367 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 26368 </command> 26369 <command> 26370 <proto>void <name>glTangent3iEXT</name></proto> 26371 <param><ptype>GLint</ptype> <name>tx</name></param> 26372 <param><ptype>GLint</ptype> <name>ty</name></param> 26373 <param><ptype>GLint</ptype> <name>tz</name></param> 26374 <vecequiv name="glTangent3ivEXT"/> 26375 </command> 26376 <command> 26377 <proto>void <name>glTangent3ivEXT</name></proto> 26378 <param len="3">const <ptype>GLint</ptype> *<name>v</name></param> 26379 </command> 26380 <command> 26381 <proto>void <name>glTangent3sEXT</name></proto> 26382 <param><ptype>GLshort</ptype> <name>tx</name></param> 26383 <param><ptype>GLshort</ptype> <name>ty</name></param> 26384 <param><ptype>GLshort</ptype> <name>tz</name></param> 26385 <vecequiv name="glTangent3svEXT"/> 26386 </command> 26387 <command> 26388 <proto>void <name>glTangent3svEXT</name></proto> 26389 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 26390 </command> 26391 <command> 26392 <proto>void <name>glTangentPointerEXT</name></proto> 26393 <param group="TangentPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param> 26394 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26395 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 26396 </command> 26397 <command> 26398 <proto>void <name>glTbufferMask3DFX</name></proto> 26399 <param><ptype>GLuint</ptype> <name>mask</name></param> 26400 </command> 26401 <command> 26402 <proto>void <name>glTessellationFactorAMD</name></proto> 26403 <param><ptype>GLfloat</ptype> <name>factor</name></param> 26404 </command> 26405 <command> 26406 <proto>void <name>glTessellationModeAMD</name></proto> 26407 <param><ptype>GLenum</ptype> <name>mode</name></param> 26408 </command> 26409 <command> 26410 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceAPPLE</name></proto> 26411 <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 26412 </command> 26413 <command> 26414 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceNV</name></proto> 26415 <param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param> 26416 <glx type="vendor" opcode="1279"/> 26417 </command> 26418 <command> 26419 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestObjectAPPLE</name></proto> 26420 <param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param> 26421 <param><ptype>GLuint</ptype> <name>name</name></param> 26422 </command> 26423 <command> 26424 <proto>void <name>glTexBuffer</name></proto> 26425 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 26426 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 26427 <param><ptype>GLuint</ptype> <name>buffer</name></param> 26428 </command> 26429 <command> 26430 <proto>void <name>glTexBufferARB</name></proto> 26431 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 26432 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 26433 <param><ptype>GLuint</ptype> <name>buffer</name></param> 26434 <alias name="glTexBuffer"/> 26435 <glx type="render" opcode="367"/> 26436 </command> 26437 <command> 26438 <proto>void <name>glTexBufferEXT</name></proto> 26439 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 26440 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 26441 <param><ptype>GLuint</ptype> <name>buffer</name></param> 26442 <alias name="glTexBuffer"/> 26443 </command> 26444 <command> 26445 <proto>void <name>glTexBufferOES</name></proto> 26446 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 26447 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 26448 <param><ptype>GLuint</ptype> <name>buffer</name></param> 26449 <alias name="glTexBuffer"/> 26450 </command> 26451 <command> 26452 <proto>void <name>glTexBufferRange</name></proto> 26453 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 26454 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 26455 <param><ptype>GLuint</ptype> <name>buffer</name></param> 26456 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 26457 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 26458 </command> 26459 <command> 26460 <proto>void <name>glTexBufferRangeEXT</name></proto> 26461 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 26462 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 26463 <param><ptype>GLuint</ptype> <name>buffer</name></param> 26464 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 26465 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 26466 <alias name="glTexBufferRange"/> 26467 </command> 26468 <command> 26469 <proto>void <name>glTexBufferRangeOES</name></proto> 26470 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 26471 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 26472 <param><ptype>GLuint</ptype> <name>buffer</name></param> 26473 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 26474 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 26475 <alias name="glTexBufferRange"/> 26476 </command> 26477 <command> 26478 <proto>void <name>glTexBumpParameterfvATI</name></proto> 26479 <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param> 26480 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param> 26481 </command> 26482 <command> 26483 <proto>void <name>glTexBumpParameterivATI</name></proto> 26484 <param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param> 26485 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param> 26486 </command> 26487 <command> 26488 <proto>void <name>glTexCoord1bOES</name></proto> 26489 <param><ptype>GLbyte</ptype> <name>s</name></param> 26490 </command> 26491 <command> 26492 <proto>void <name>glTexCoord1bvOES</name></proto> 26493 <param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param> 26494 </command> 26495 <command> 26496 <proto>void <name>glTexCoord1d</name></proto> 26497 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 26498 <vecequiv name="glTexCoord1dv"/> 26499 </command> 26500 <command> 26501 <proto>void <name>glTexCoord1dv</name></proto> 26502 <param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 26503 <glx type="render" opcode="49"/> 26504 </command> 26505 <command> 26506 <proto>void <name>glTexCoord1f</name></proto> 26507 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 26508 <vecequiv name="glTexCoord1fv"/> 26509 </command> 26510 <command> 26511 <proto>void <name>glTexCoord1fv</name></proto> 26512 <param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 26513 <glx type="render" opcode="50"/> 26514 </command> 26515 <command> 26516 <proto>void <name>glTexCoord1hNV</name></proto> 26517 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param> 26518 <vecequiv name="glTexCoord1hvNV"/> 26519 </command> 26520 <command> 26521 <proto>void <name>glTexCoord1hvNV</name></proto> 26522 <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 26523 <glx type="render" opcode="4246"/> 26524 </command> 26525 <command> 26526 <proto>void <name>glTexCoord1i</name></proto> 26527 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 26528 <vecequiv name="glTexCoord1iv"/> 26529 </command> 26530 <command> 26531 <proto>void <name>glTexCoord1iv</name></proto> 26532 <param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param> 26533 <glx type="render" opcode="51"/> 26534 </command> 26535 <command> 26536 <proto>void <name>glTexCoord1s</name></proto> 26537 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 26538 <vecequiv name="glTexCoord1sv"/> 26539 </command> 26540 <command> 26541 <proto>void <name>glTexCoord1sv</name></proto> 26542 <param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 26543 <glx type="render" opcode="52"/> 26544 </command> 26545 <command> 26546 <proto>void <name>glTexCoord1xOES</name></proto> 26547 <param><ptype>GLfixed</ptype> <name>s</name></param> 26548 </command> 26549 <command> 26550 <proto>void <name>glTexCoord1xvOES</name></proto> 26551 <param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param> 26552 </command> 26553 <command> 26554 <proto>void <name>glTexCoord2bOES</name></proto> 26555 <param><ptype>GLbyte</ptype> <name>s</name></param> 26556 <param><ptype>GLbyte</ptype> <name>t</name></param> 26557 </command> 26558 <command> 26559 <proto>void <name>glTexCoord2bvOES</name></proto> 26560 <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param> 26561 </command> 26562 <command> 26563 <proto>void <name>glTexCoord2d</name></proto> 26564 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 26565 <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param> 26566 <vecequiv name="glTexCoord2dv"/> 26567 </command> 26568 <command> 26569 <proto>void <name>glTexCoord2dv</name></proto> 26570 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 26571 <glx type="render" opcode="53"/> 26572 </command> 26573 <command> 26574 <proto>void <name>glTexCoord2f</name></proto> 26575 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 26576 <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param> 26577 <vecequiv name="glTexCoord2fv"/> 26578 </command> 26579 <command> 26580 <proto>void <name>glTexCoord2fColor3fVertex3fSUN</name></proto> 26581 <param><ptype>GLfloat</ptype> <name>s</name></param> 26582 <param><ptype>GLfloat</ptype> <name>t</name></param> 26583 <param><ptype>GLfloat</ptype> <name>r</name></param> 26584 <param><ptype>GLfloat</ptype> <name>g</name></param> 26585 <param><ptype>GLfloat</ptype> <name>b</name></param> 26586 <param><ptype>GLfloat</ptype> <name>x</name></param> 26587 <param><ptype>GLfloat</ptype> <name>y</name></param> 26588 <param><ptype>GLfloat</ptype> <name>z</name></param> 26589 </command> 26590 <command> 26591 <proto>void <name>glTexCoord2fColor3fVertex3fvSUN</name></proto> 26592 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 26593 <param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param> 26594 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 26595 </command> 26596 <command> 26597 <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fSUN</name></proto> 26598 <param><ptype>GLfloat</ptype> <name>s</name></param> 26599 <param><ptype>GLfloat</ptype> <name>t</name></param> 26600 <param><ptype>GLfloat</ptype> <name>r</name></param> 26601 <param><ptype>GLfloat</ptype> <name>g</name></param> 26602 <param><ptype>GLfloat</ptype> <name>b</name></param> 26603 <param><ptype>GLfloat</ptype> <name>a</name></param> 26604 <param><ptype>GLfloat</ptype> <name>nx</name></param> 26605 <param><ptype>GLfloat</ptype> <name>ny</name></param> 26606 <param><ptype>GLfloat</ptype> <name>nz</name></param> 26607 <param><ptype>GLfloat</ptype> <name>x</name></param> 26608 <param><ptype>GLfloat</ptype> <name>y</name></param> 26609 <param><ptype>GLfloat</ptype> <name>z</name></param> 26610 </command> 26611 <command> 26612 <proto>void <name>glTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto> 26613 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 26614 <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param> 26615 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 26616 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 26617 </command> 26618 <command> 26619 <proto>void <name>glTexCoord2fColor4ubVertex3fSUN</name></proto> 26620 <param><ptype>GLfloat</ptype> <name>s</name></param> 26621 <param><ptype>GLfloat</ptype> <name>t</name></param> 26622 <param><ptype>GLubyte</ptype> <name>r</name></param> 26623 <param><ptype>GLubyte</ptype> <name>g</name></param> 26624 <param><ptype>GLubyte</ptype> <name>b</name></param> 26625 <param><ptype>GLubyte</ptype> <name>a</name></param> 26626 <param><ptype>GLfloat</ptype> <name>x</name></param> 26627 <param><ptype>GLfloat</ptype> <name>y</name></param> 26628 <param><ptype>GLfloat</ptype> <name>z</name></param> 26629 </command> 26630 <command> 26631 <proto>void <name>glTexCoord2fColor4ubVertex3fvSUN</name></proto> 26632 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 26633 <param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param> 26634 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 26635 </command> 26636 <command> 26637 <proto>void <name>glTexCoord2fNormal3fVertex3fSUN</name></proto> 26638 <param><ptype>GLfloat</ptype> <name>s</name></param> 26639 <param><ptype>GLfloat</ptype> <name>t</name></param> 26640 <param><ptype>GLfloat</ptype> <name>nx</name></param> 26641 <param><ptype>GLfloat</ptype> <name>ny</name></param> 26642 <param><ptype>GLfloat</ptype> <name>nz</name></param> 26643 <param><ptype>GLfloat</ptype> <name>x</name></param> 26644 <param><ptype>GLfloat</ptype> <name>y</name></param> 26645 <param><ptype>GLfloat</ptype> <name>z</name></param> 26646 </command> 26647 <command> 26648 <proto>void <name>glTexCoord2fNormal3fVertex3fvSUN</name></proto> 26649 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 26650 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 26651 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 26652 </command> 26653 <command> 26654 <proto>void <name>glTexCoord2fVertex3fSUN</name></proto> 26655 <param><ptype>GLfloat</ptype> <name>s</name></param> 26656 <param><ptype>GLfloat</ptype> <name>t</name></param> 26657 <param><ptype>GLfloat</ptype> <name>x</name></param> 26658 <param><ptype>GLfloat</ptype> <name>y</name></param> 26659 <param><ptype>GLfloat</ptype> <name>z</name></param> 26660 </command> 26661 <command> 26662 <proto>void <name>glTexCoord2fVertex3fvSUN</name></proto> 26663 <param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param> 26664 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 26665 </command> 26666 <command> 26667 <proto>void <name>glTexCoord2fv</name></proto> 26668 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 26669 <glx type="render" opcode="54"/> 26670 </command> 26671 <command> 26672 <proto>void <name>glTexCoord2hNV</name></proto> 26673 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param> 26674 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param> 26675 <vecequiv name="glTexCoord2hvNV"/> 26676 </command> 26677 <command> 26678 <proto>void <name>glTexCoord2hvNV</name></proto> 26679 <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 26680 <glx type="render" opcode="4247"/> 26681 </command> 26682 <command> 26683 <proto>void <name>glTexCoord2i</name></proto> 26684 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 26685 <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param> 26686 <vecequiv name="glTexCoord2iv"/> 26687 </command> 26688 <command> 26689 <proto>void <name>glTexCoord2iv</name></proto> 26690 <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 26691 <glx type="render" opcode="55"/> 26692 </command> 26693 <command> 26694 <proto>void <name>glTexCoord2s</name></proto> 26695 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 26696 <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param> 26697 <vecequiv name="glTexCoord2sv"/> 26698 </command> 26699 <command> 26700 <proto>void <name>glTexCoord2sv</name></proto> 26701 <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 26702 <glx type="render" opcode="56"/> 26703 </command> 26704 <command> 26705 <proto>void <name>glTexCoord2xOES</name></proto> 26706 <param><ptype>GLfixed</ptype> <name>s</name></param> 26707 <param><ptype>GLfixed</ptype> <name>t</name></param> 26708 </command> 26709 <command> 26710 <proto>void <name>glTexCoord2xvOES</name></proto> 26711 <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param> 26712 </command> 26713 <command> 26714 <proto>void <name>glTexCoord3bOES</name></proto> 26715 <param><ptype>GLbyte</ptype> <name>s</name></param> 26716 <param><ptype>GLbyte</ptype> <name>t</name></param> 26717 <param><ptype>GLbyte</ptype> <name>r</name></param> 26718 </command> 26719 <command> 26720 <proto>void <name>glTexCoord3bvOES</name></proto> 26721 <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param> 26722 </command> 26723 <command> 26724 <proto>void <name>glTexCoord3d</name></proto> 26725 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 26726 <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param> 26727 <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param> 26728 <vecequiv name="glTexCoord3dv"/> 26729 </command> 26730 <command> 26731 <proto>void <name>glTexCoord3dv</name></proto> 26732 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 26733 <glx type="render" opcode="57"/> 26734 </command> 26735 <command> 26736 <proto>void <name>glTexCoord3f</name></proto> 26737 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 26738 <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param> 26739 <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param> 26740 <vecequiv name="glTexCoord3fv"/> 26741 </command> 26742 <command> 26743 <proto>void <name>glTexCoord3fv</name></proto> 26744 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 26745 <glx type="render" opcode="58"/> 26746 </command> 26747 <command> 26748 <proto>void <name>glTexCoord3hNV</name></proto> 26749 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param> 26750 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param> 26751 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param> 26752 <vecequiv name="glTexCoord3hvNV"/> 26753 </command> 26754 <command> 26755 <proto>void <name>glTexCoord3hvNV</name></proto> 26756 <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 26757 <glx type="render" opcode="4248"/> 26758 </command> 26759 <command> 26760 <proto>void <name>glTexCoord3i</name></proto> 26761 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 26762 <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param> 26763 <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param> 26764 <vecequiv name="glTexCoord3iv"/> 26765 </command> 26766 <command> 26767 <proto>void <name>glTexCoord3iv</name></proto> 26768 <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 26769 <glx type="render" opcode="59"/> 26770 </command> 26771 <command> 26772 <proto>void <name>glTexCoord3s</name></proto> 26773 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 26774 <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param> 26775 <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param> 26776 <vecequiv name="glTexCoord3sv"/> 26777 </command> 26778 <command> 26779 <proto>void <name>glTexCoord3sv</name></proto> 26780 <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 26781 <glx type="render" opcode="60"/> 26782 </command> 26783 <command> 26784 <proto>void <name>glTexCoord3xOES</name></proto> 26785 <param><ptype>GLfixed</ptype> <name>s</name></param> 26786 <param><ptype>GLfixed</ptype> <name>t</name></param> 26787 <param><ptype>GLfixed</ptype> <name>r</name></param> 26788 </command> 26789 <command> 26790 <proto>void <name>glTexCoord3xvOES</name></proto> 26791 <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param> 26792 </command> 26793 <command> 26794 <proto>void <name>glTexCoord4bOES</name></proto> 26795 <param><ptype>GLbyte</ptype> <name>s</name></param> 26796 <param><ptype>GLbyte</ptype> <name>t</name></param> 26797 <param><ptype>GLbyte</ptype> <name>r</name></param> 26798 <param><ptype>GLbyte</ptype> <name>q</name></param> 26799 </command> 26800 <command> 26801 <proto>void <name>glTexCoord4bvOES</name></proto> 26802 <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param> 26803 </command> 26804 <command> 26805 <proto>void <name>glTexCoord4d</name></proto> 26806 <param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param> 26807 <param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param> 26808 <param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param> 26809 <param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param> 26810 <vecequiv name="glTexCoord4dv"/> 26811 </command> 26812 <command> 26813 <proto>void <name>glTexCoord4dv</name></proto> 26814 <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 26815 <glx type="render" opcode="61"/> 26816 </command> 26817 <command> 26818 <proto>void <name>glTexCoord4f</name></proto> 26819 <param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param> 26820 <param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param> 26821 <param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param> 26822 <param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param> 26823 <vecequiv name="glTexCoord4fv"/> 26824 </command> 26825 <command> 26826 <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fSUN</name></proto> 26827 <param><ptype>GLfloat</ptype> <name>s</name></param> 26828 <param><ptype>GLfloat</ptype> <name>t</name></param> 26829 <param><ptype>GLfloat</ptype> <name>p</name></param> 26830 <param><ptype>GLfloat</ptype> <name>q</name></param> 26831 <param><ptype>GLfloat</ptype> <name>r</name></param> 26832 <param><ptype>GLfloat</ptype> <name>g</name></param> 26833 <param><ptype>GLfloat</ptype> <name>b</name></param> 26834 <param><ptype>GLfloat</ptype> <name>a</name></param> 26835 <param><ptype>GLfloat</ptype> <name>nx</name></param> 26836 <param><ptype>GLfloat</ptype> <name>ny</name></param> 26837 <param><ptype>GLfloat</ptype> <name>nz</name></param> 26838 <param><ptype>GLfloat</ptype> <name>x</name></param> 26839 <param><ptype>GLfloat</ptype> <name>y</name></param> 26840 <param><ptype>GLfloat</ptype> <name>z</name></param> 26841 <param><ptype>GLfloat</ptype> <name>w</name></param> 26842 </command> 26843 <command> 26844 <proto>void <name>glTexCoord4fColor4fNormal3fVertex4fvSUN</name></proto> 26845 <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param> 26846 <param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param> 26847 <param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param> 26848 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 26849 </command> 26850 <command> 26851 <proto>void <name>glTexCoord4fVertex4fSUN</name></proto> 26852 <param><ptype>GLfloat</ptype> <name>s</name></param> 26853 <param><ptype>GLfloat</ptype> <name>t</name></param> 26854 <param><ptype>GLfloat</ptype> <name>p</name></param> 26855 <param><ptype>GLfloat</ptype> <name>q</name></param> 26856 <param><ptype>GLfloat</ptype> <name>x</name></param> 26857 <param><ptype>GLfloat</ptype> <name>y</name></param> 26858 <param><ptype>GLfloat</ptype> <name>z</name></param> 26859 <param><ptype>GLfloat</ptype> <name>w</name></param> 26860 </command> 26861 <command> 26862 <proto>void <name>glTexCoord4fVertex4fvSUN</name></proto> 26863 <param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param> 26864 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 26865 </command> 26866 <command> 26867 <proto>void <name>glTexCoord4fv</name></proto> 26868 <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 26869 <glx type="render" opcode="62"/> 26870 </command> 26871 <command> 26872 <proto>void <name>glTexCoord4hNV</name></proto> 26873 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param> 26874 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param> 26875 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param> 26876 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param> 26877 <vecequiv name="glTexCoord4hvNV"/> 26878 </command> 26879 <command> 26880 <proto>void <name>glTexCoord4hvNV</name></proto> 26881 <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 26882 <glx type="render" opcode="4249"/> 26883 </command> 26884 <command> 26885 <proto>void <name>glTexCoord4i</name></proto> 26886 <param group="CoordI"><ptype>GLint</ptype> <name>s</name></param> 26887 <param group="CoordI"><ptype>GLint</ptype> <name>t</name></param> 26888 <param group="CoordI"><ptype>GLint</ptype> <name>r</name></param> 26889 <param group="CoordI"><ptype>GLint</ptype> <name>q</name></param> 26890 <vecequiv name="glTexCoord4iv"/> 26891 </command> 26892 <command> 26893 <proto>void <name>glTexCoord4iv</name></proto> 26894 <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 26895 <glx type="render" opcode="63"/> 26896 </command> 26897 <command> 26898 <proto>void <name>glTexCoord4s</name></proto> 26899 <param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param> 26900 <param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param> 26901 <param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param> 26902 <param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param> 26903 <vecequiv name="glTexCoord4sv"/> 26904 </command> 26905 <command> 26906 <proto>void <name>glTexCoord4sv</name></proto> 26907 <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 26908 <glx type="render" opcode="64"/> 26909 </command> 26910 <command> 26911 <proto>void <name>glTexCoord4xOES</name></proto> 26912 <param><ptype>GLfixed</ptype> <name>s</name></param> 26913 <param><ptype>GLfixed</ptype> <name>t</name></param> 26914 <param><ptype>GLfixed</ptype> <name>r</name></param> 26915 <param><ptype>GLfixed</ptype> <name>q</name></param> 26916 </command> 26917 <command> 26918 <proto>void <name>glTexCoord4xvOES</name></proto> 26919 <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param> 26920 </command> 26921 <command> 26922 <proto>void <name>glTexCoordFormatNV</name></proto> 26923 <param><ptype>GLint</ptype> <name>size</name></param> 26924 <param><ptype>GLenum</ptype> <name>type</name></param> 26925 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26926 </command> 26927 <command> 26928 <proto>void <name>glTexCoordP1ui</name></proto> 26929 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26930 <param><ptype>GLuint</ptype> <name>coords</name></param> 26931 </command> 26932 <command> 26933 <proto>void <name>glTexCoordP1uiv</name></proto> 26934 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26935 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 26936 </command> 26937 <command> 26938 <proto>void <name>glTexCoordP2ui</name></proto> 26939 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26940 <param><ptype>GLuint</ptype> <name>coords</name></param> 26941 </command> 26942 <command> 26943 <proto>void <name>glTexCoordP2uiv</name></proto> 26944 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26945 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 26946 </command> 26947 <command> 26948 <proto>void <name>glTexCoordP3ui</name></proto> 26949 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26950 <param><ptype>GLuint</ptype> <name>coords</name></param> 26951 </command> 26952 <command> 26953 <proto>void <name>glTexCoordP3uiv</name></proto> 26954 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26955 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 26956 </command> 26957 <command> 26958 <proto>void <name>glTexCoordP4ui</name></proto> 26959 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26960 <param><ptype>GLuint</ptype> <name>coords</name></param> 26961 </command> 26962 <command> 26963 <proto>void <name>glTexCoordP4uiv</name></proto> 26964 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26965 <param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param> 26966 </command> 26967 <command> 26968 <proto>void <name>glTexCoordPointer</name></proto> 26969 <param><ptype>GLint</ptype> <name>size</name></param> 26970 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26971 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26972 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 26973 </command> 26974 <command> 26975 <proto>void <name>glTexCoordPointerEXT</name></proto> 26976 <param><ptype>GLint</ptype> <name>size</name></param> 26977 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26978 <param><ptype>GLsizei</ptype> <name>stride</name></param> 26979 <param><ptype>GLsizei</ptype> <name>count</name></param> 26980 <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param> 26981 </command> 26982 <command> 26983 <proto>void <name>glTexCoordPointerListIBM</name></proto> 26984 <param><ptype>GLint</ptype> <name>size</name></param> 26985 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26986 <param><ptype>GLint</ptype> <name>stride</name></param> 26987 <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param> 26988 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 26989 </command> 26990 <command> 26991 <proto>void <name>glTexCoordPointervINTEL</name></proto> 26992 <param><ptype>GLint</ptype> <name>size</name></param> 26993 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 26994 <param len="4">const void **<name>pointer</name></param> 26995 </command> 26996 <command> 26997 <proto>void <name>glTexEnvf</name></proto> 26998 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 26999 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27000 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 27001 <glx type="render" opcode="111"/> 27002 </command> 27003 <command> 27004 <proto>void <name>glTexEnvfv</name></proto> 27005 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 27006 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27007 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 27008 <glx type="render" opcode="112"/> 27009 </command> 27010 <command> 27011 <proto>void <name>glTexEnvi</name></proto> 27012 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 27013 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27014 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 27015 <glx type="render" opcode="113"/> 27016 </command> 27017 <command> 27018 <proto>void <name>glTexEnviv</name></proto> 27019 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 27020 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27021 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 27022 <glx type="render" opcode="114"/> 27023 </command> 27024 <command> 27025 <proto>void <name>glTexEnvx</name></proto> 27026 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 27027 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27028 <param><ptype>GLfixed</ptype> <name>param</name></param> 27029 </command> 27030 <command> 27031 <proto>void <name>glTexEnvxOES</name></proto> 27032 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 27033 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27034 <param><ptype>GLfixed</ptype> <name>param</name></param> 27035 </command> 27036 <command> 27037 <proto>void <name>glTexEnvxv</name></proto> 27038 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 27039 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27040 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 27041 </command> 27042 <command> 27043 <proto>void <name>glTexEnvxvOES</name></proto> 27044 <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param> 27045 <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27046 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 27047 </command> 27048 <command> 27049 <proto>void <name>glTexFilterFuncSGIS</name></proto> 27050 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27051 <param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param> 27052 <param><ptype>GLsizei</ptype> <name>n</name></param> 27053 <param len="n">const <ptype>GLfloat</ptype> *<name>weights</name></param> 27054 <glx type="render" opcode="2064"/> 27055 </command> 27056 <command> 27057 <proto>void <name>glTexGend</name></proto> 27058 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27059 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27060 <param><ptype>GLdouble</ptype> <name>param</name></param> 27061 <glx type="render" opcode="115"/> 27062 </command> 27063 <command> 27064 <proto>void <name>glTexGendv</name></proto> 27065 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27066 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27067 <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param> 27068 <glx type="render" opcode="116"/> 27069 </command> 27070 <command> 27071 <proto>void <name>glTexGenf</name></proto> 27072 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27073 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27074 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 27075 <glx type="render" opcode="117"/> 27076 </command> 27077 <command> 27078 <proto>void <name>glTexGenfOES</name></proto> 27079 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27080 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27081 <param><ptype>GLfloat</ptype> <name>param</name></param> 27082 </command> 27083 <command> 27084 <proto>void <name>glTexGenfv</name></proto> 27085 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27086 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27087 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 27088 <glx type="render" opcode="118"/> 27089 </command> 27090 <command> 27091 <proto>void <name>glTexGenfvOES</name></proto> 27092 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27093 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27094 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 27095 </command> 27096 <command> 27097 <proto>void <name>glTexGeni</name></proto> 27098 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27099 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27100 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 27101 <glx type="render" opcode="119"/> 27102 </command> 27103 <command> 27104 <proto>void <name>glTexGeniOES</name></proto> 27105 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27106 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27107 <param><ptype>GLint</ptype> <name>param</name></param> 27108 </command> 27109 <command> 27110 <proto>void <name>glTexGeniv</name></proto> 27111 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27112 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27113 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 27114 <glx type="render" opcode="120"/> 27115 </command> 27116 <command> 27117 <proto>void <name>glTexGenivOES</name></proto> 27118 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27119 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27120 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 27121 </command> 27122 <command> 27123 <proto>void <name>glTexGenxOES</name></proto> 27124 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27125 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27126 <param><ptype>GLfixed</ptype> <name>param</name></param> 27127 </command> 27128 <command> 27129 <proto>void <name>glTexGenxvOES</name></proto> 27130 <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param> 27131 <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27132 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 27133 </command> 27134 <command> 27135 <proto>void <name>glTexImage1D</name></proto> 27136 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27137 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27138 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 27139 <param><ptype>GLsizei</ptype> <name>width</name></param> 27140 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 27141 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27142 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27143 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 27144 <glx type="render" opcode="109"/> 27145 <glx type="render" opcode="328" name="glTexImage1DPBO" comment="PBO protocol"/> 27146 </command> 27147 <command> 27148 <proto>void <name>glTexImage2D</name></proto> 27149 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27150 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27151 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 27152 <param><ptype>GLsizei</ptype> <name>width</name></param> 27153 <param><ptype>GLsizei</ptype> <name>height</name></param> 27154 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 27155 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27156 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27157 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 27158 <glx type="render" opcode="110"/> 27159 <glx type="render" opcode="329" name="glTexImage2DPBO" comment="PBO protocol"/> 27160 </command> 27161 <command> 27162 <proto>void <name>glTexImage2DMultisample</name></proto> 27163 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27164 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27165 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27166 <param><ptype>GLsizei</ptype> <name>width</name></param> 27167 <param><ptype>GLsizei</ptype> <name>height</name></param> 27168 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 27169 </command> 27170 <command> 27171 <proto>void <name>glTexImage2DMultisampleCoverageNV</name></proto> 27172 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27173 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 27174 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 27175 <param><ptype>GLint</ptype> <name>internalFormat</name></param> 27176 <param><ptype>GLsizei</ptype> <name>width</name></param> 27177 <param><ptype>GLsizei</ptype> <name>height</name></param> 27178 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 27179 </command> 27180 <command> 27181 <proto>void <name>glTexImage3D</name></proto> 27182 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27183 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27184 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 27185 <param><ptype>GLsizei</ptype> <name>width</name></param> 27186 <param><ptype>GLsizei</ptype> <name>height</name></param> 27187 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27188 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 27189 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27190 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27191 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 27192 <glx type="render" opcode="4114"/> 27193 <glx type="render" opcode="330" name="glTexImage3DPBO" comment="PBO protocol"/> 27194 </command> 27195 <command> 27196 <proto>void <name>glTexImage3DEXT</name></proto> 27197 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27198 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27199 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27200 <param><ptype>GLsizei</ptype> <name>width</name></param> 27201 <param><ptype>GLsizei</ptype> <name>height</name></param> 27202 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27203 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 27204 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27205 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27206 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 27207 <alias name="glTexImage3D"/> 27208 <glx type="render" opcode="4114"/> 27209 </command> 27210 <command> 27211 <proto>void <name>glTexImage3DMultisample</name></proto> 27212 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27213 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27214 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27215 <param><ptype>GLsizei</ptype> <name>width</name></param> 27216 <param><ptype>GLsizei</ptype> <name>height</name></param> 27217 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27218 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 27219 </command> 27220 <command> 27221 <proto>void <name>glTexImage3DMultisampleCoverageNV</name></proto> 27222 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27223 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 27224 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 27225 <param><ptype>GLint</ptype> <name>internalFormat</name></param> 27226 <param><ptype>GLsizei</ptype> <name>width</name></param> 27227 <param><ptype>GLsizei</ptype> <name>height</name></param> 27228 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27229 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 27230 </command> 27231 <command> 27232 <proto>void <name>glTexImage3DOES</name></proto> 27233 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27234 <param><ptype>GLint</ptype> <name>level</name></param> 27235 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27236 <param><ptype>GLsizei</ptype> <name>width</name></param> 27237 <param><ptype>GLsizei</ptype> <name>height</name></param> 27238 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27239 <param><ptype>GLint</ptype> <name>border</name></param> 27240 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27241 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27242 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 27243 </command> 27244 <command> 27245 <proto>void <name>glTexImage4DSGIS</name></proto> 27246 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27247 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27248 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27249 <param><ptype>GLsizei</ptype> <name>width</name></param> 27250 <param><ptype>GLsizei</ptype> <name>height</name></param> 27251 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27252 <param><ptype>GLsizei</ptype> <name>size4d</name></param> 27253 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 27254 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27255 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27256 <param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param> 27257 <glx type="render" opcode="2057"/> 27258 </command> 27259 <command> 27260 <proto>void <name>glTexPageCommitmentARB</name></proto> 27261 <param><ptype>GLenum</ptype> <name>target</name></param> 27262 <param><ptype>GLint</ptype> <name>level</name></param> 27263 <param><ptype>GLint</ptype> <name>xoffset</name></param> 27264 <param><ptype>GLint</ptype> <name>yoffset</name></param> 27265 <param><ptype>GLint</ptype> <name>zoffset</name></param> 27266 <param><ptype>GLsizei</ptype> <name>width</name></param> 27267 <param><ptype>GLsizei</ptype> <name>height</name></param> 27268 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27269 <param><ptype>GLboolean</ptype> <name>commit</name></param> 27270 </command> 27271 <command> 27272 <proto>void <name>glTexPageCommitmentEXT</name></proto> 27273 <param><ptype>GLenum</ptype> <name>target</name></param> 27274 <param><ptype>GLint</ptype> <name>level</name></param> 27275 <param><ptype>GLint</ptype> <name>xoffset</name></param> 27276 <param><ptype>GLint</ptype> <name>yoffset</name></param> 27277 <param><ptype>GLint</ptype> <name>zoffset</name></param> 27278 <param><ptype>GLsizei</ptype> <name>width</name></param> 27279 <param><ptype>GLsizei</ptype> <name>height</name></param> 27280 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27281 <param><ptype>GLboolean</ptype> <name>commit</name></param> 27282 <alias name="glTexPageCommitmentARB"/> 27283 </command> 27284 <command> 27285 <proto>void <name>glTexParameterIiv</name></proto> 27286 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27287 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27288 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 27289 <glx type="render" opcode="346"/> 27290 </command> 27291 <command> 27292 <proto>void <name>glTexParameterIivEXT</name></proto> 27293 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27294 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27295 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 27296 <alias name="glTexParameterIiv"/> 27297 </command> 27298 <command> 27299 <proto>void <name>glTexParameterIivOES</name></proto> 27300 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27301 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27302 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 27303 <alias name="glTexParameterIiv"/> 27304 </command> 27305 <command> 27306 <proto>void <name>glTexParameterIuiv</name></proto> 27307 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27308 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27309 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 27310 <glx type="render" opcode="347"/> 27311 </command> 27312 <command> 27313 <proto>void <name>glTexParameterIuivEXT</name></proto> 27314 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27315 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27316 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 27317 <alias name="glTexParameterIuiv"/> 27318 </command> 27319 <command> 27320 <proto>void <name>glTexParameterIuivOES</name></proto> 27321 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27322 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27323 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 27324 <alias name="glTexParameterIuiv"/> 27325 </command> 27326 <command> 27327 <proto>void <name>glTexParameterf</name></proto> 27328 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27329 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27330 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 27331 <glx type="render" opcode="105"/> 27332 </command> 27333 <command> 27334 <proto>void <name>glTexParameterfv</name></proto> 27335 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27336 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27337 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 27338 <glx type="render" opcode="106"/> 27339 </command> 27340 <command> 27341 <proto>void <name>glTexParameteri</name></proto> 27342 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27343 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27344 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 27345 <glx type="render" opcode="107"/> 27346 </command> 27347 <command> 27348 <proto>void <name>glTexParameteriv</name></proto> 27349 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27350 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27351 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 27352 <glx type="render" opcode="108"/> 27353 </command> 27354 <command> 27355 <proto>void <name>glTexParameterx</name></proto> 27356 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27357 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27358 <param><ptype>GLfixed</ptype> <name>param</name></param> 27359 </command> 27360 <command> 27361 <proto>void <name>glTexParameterxOES</name></proto> 27362 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27363 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27364 <param><ptype>GLfixed</ptype> <name>param</name></param> 27365 </command> 27366 <command> 27367 <proto>void <name>glTexParameterxv</name></proto> 27368 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27369 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27370 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 27371 </command> 27372 <command> 27373 <proto>void <name>glTexParameterxvOES</name></proto> 27374 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27375 <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param> 27376 <param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param> 27377 </command> 27378 <command> 27379 <proto>void <name>glTexRenderbufferNV</name></proto> 27380 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27381 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 27382 </command> 27383 <command> 27384 <proto>void <name>glTexStorage1D</name></proto> 27385 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27386 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27387 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27388 <param><ptype>GLsizei</ptype> <name>width</name></param> 27389 </command> 27390 <command> 27391 <proto>void <name>glTexStorage1DEXT</name></proto> 27392 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27393 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27394 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27395 <param><ptype>GLsizei</ptype> <name>width</name></param> 27396 <alias name="glTexStorage1D"/> 27397 </command> 27398 <command> 27399 <proto>void <name>glTexStorage2D</name></proto> 27400 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27401 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27402 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27403 <param><ptype>GLsizei</ptype> <name>width</name></param> 27404 <param><ptype>GLsizei</ptype> <name>height</name></param> 27405 </command> 27406 <command> 27407 <proto>void <name>glTexStorage2DEXT</name></proto> 27408 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27409 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27410 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27411 <param><ptype>GLsizei</ptype> <name>width</name></param> 27412 <param><ptype>GLsizei</ptype> <name>height</name></param> 27413 <alias name="glTexStorage2D"/> 27414 </command> 27415 <command> 27416 <proto>void <name>glTexStorage2DMultisample</name></proto> 27417 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27418 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27419 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27420 <param><ptype>GLsizei</ptype> <name>width</name></param> 27421 <param><ptype>GLsizei</ptype> <name>height</name></param> 27422 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 27423 </command> 27424 <command> 27425 <proto>void <name>glTexStorage3D</name></proto> 27426 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27427 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27428 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27429 <param><ptype>GLsizei</ptype> <name>width</name></param> 27430 <param><ptype>GLsizei</ptype> <name>height</name></param> 27431 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27432 </command> 27433 <command> 27434 <proto>void <name>glTexStorage3DEXT</name></proto> 27435 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27436 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27437 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27438 <param><ptype>GLsizei</ptype> <name>width</name></param> 27439 <param><ptype>GLsizei</ptype> <name>height</name></param> 27440 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27441 <alias name="glTexStorage3D"/> 27442 </command> 27443 <command> 27444 <proto>void <name>glTexStorage3DMultisample</name></proto> 27445 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27446 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27447 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27448 <param><ptype>GLsizei</ptype> <name>width</name></param> 27449 <param><ptype>GLsizei</ptype> <name>height</name></param> 27450 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27451 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 27452 </command> 27453 <command> 27454 <proto>void <name>glTexStorage3DMultisampleOES</name></proto> 27455 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27456 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27457 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27458 <param><ptype>GLsizei</ptype> <name>width</name></param> 27459 <param><ptype>GLsizei</ptype> <name>height</name></param> 27460 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27461 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 27462 <alias name="glTexStorage3DMultisample"/> 27463 </command> 27464 <command> 27465 <proto>void <name>glTexStorageMem1DEXT</name></proto> 27466 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27467 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27468 <param><ptype>GLenum</ptype> <name>internalFormat</name></param> 27469 <param><ptype>GLsizei</ptype> <name>width</name></param> 27470 <param><ptype>GLuint</ptype> <name>memory</name></param> 27471 <param><ptype>GLuint64</ptype> <name>offset</name></param> 27472 </command> 27473 <command> 27474 <proto>void <name>glTexStorageMem2DEXT</name></proto> 27475 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27476 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27477 <param><ptype>GLenum</ptype> <name>internalFormat</name></param> 27478 <param><ptype>GLsizei</ptype> <name>width</name></param> 27479 <param><ptype>GLsizei</ptype> <name>height</name></param> 27480 <param><ptype>GLuint</ptype> <name>memory</name></param> 27481 <param><ptype>GLuint64</ptype> <name>offset</name></param> 27482 </command> 27483 <command> 27484 <proto>void <name>glTexStorageMem2DMultisampleEXT</name></proto> 27485 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27486 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27487 <param><ptype>GLenum</ptype> <name>internalFormat</name></param> 27488 <param><ptype>GLsizei</ptype> <name>width</name></param> 27489 <param><ptype>GLsizei</ptype> <name>height</name></param> 27490 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 27491 <param><ptype>GLuint</ptype> <name>memory</name></param> 27492 <param><ptype>GLuint64</ptype> <name>offset</name></param> 27493 </command> 27494 <command> 27495 <proto>void <name>glTexStorageMem3DEXT</name></proto> 27496 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27497 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27498 <param><ptype>GLenum</ptype> <name>internalFormat</name></param> 27499 <param><ptype>GLsizei</ptype> <name>width</name></param> 27500 <param><ptype>GLsizei</ptype> <name>height</name></param> 27501 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27502 <param><ptype>GLuint</ptype> <name>memory</name></param> 27503 <param><ptype>GLuint64</ptype> <name>offset</name></param> 27504 </command> 27505 <command> 27506 <proto>void <name>glTexStorageMem3DMultisampleEXT</name></proto> 27507 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27508 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27509 <param><ptype>GLenum</ptype> <name>internalFormat</name></param> 27510 <param><ptype>GLsizei</ptype> <name>width</name></param> 27511 <param><ptype>GLsizei</ptype> <name>height</name></param> 27512 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27513 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 27514 <param><ptype>GLuint</ptype> <name>memory</name></param> 27515 <param><ptype>GLuint64</ptype> <name>offset</name></param> 27516 </command> 27517 <command> 27518 <proto>void <name>glTexStorageSparseAMD</name></proto> 27519 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27520 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 27521 <param><ptype>GLsizei</ptype> <name>width</name></param> 27522 <param><ptype>GLsizei</ptype> <name>height</name></param> 27523 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27524 <param><ptype>GLsizei</ptype> <name>layers</name></param> 27525 <param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param> 27526 </command> 27527 <command> 27528 <proto>void <name>glTexSubImage1D</name></proto> 27529 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27530 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27531 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 27532 <param><ptype>GLsizei</ptype> <name>width</name></param> 27533 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27534 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27535 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 27536 <glx type="render" opcode="4099"/> 27537 <glx type="render" opcode="331" name="glTexSubImage1DPBO" comment="PBO protocol"/> 27538 </command> 27539 <command> 27540 <proto>void <name>glTexSubImage1DEXT</name></proto> 27541 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27542 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27543 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 27544 <param><ptype>GLsizei</ptype> <name>width</name></param> 27545 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27546 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27547 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 27548 <alias name="glTexSubImage1D"/> 27549 <glx type="render" opcode="4099"/> 27550 </command> 27551 <command> 27552 <proto>void <name>glTexSubImage2D</name></proto> 27553 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27554 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27555 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 27556 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 27557 <param><ptype>GLsizei</ptype> <name>width</name></param> 27558 <param><ptype>GLsizei</ptype> <name>height</name></param> 27559 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27560 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27561 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 27562 <glx type="render" opcode="4100"/> 27563 <glx type="render" opcode="332" name="glTexSubImage2DPBO" comment="PBO protocol"/> 27564 </command> 27565 <command> 27566 <proto>void <name>glTexSubImage2DEXT</name></proto> 27567 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27568 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27569 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 27570 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 27571 <param><ptype>GLsizei</ptype> <name>width</name></param> 27572 <param><ptype>GLsizei</ptype> <name>height</name></param> 27573 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27574 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27575 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 27576 <alias name="glTexSubImage2D"/> 27577 <glx type="render" opcode="4100"/> 27578 </command> 27579 <command> 27580 <proto>void <name>glTexSubImage3D</name></proto> 27581 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27582 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27583 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 27584 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 27585 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 27586 <param><ptype>GLsizei</ptype> <name>width</name></param> 27587 <param><ptype>GLsizei</ptype> <name>height</name></param> 27588 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27589 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27590 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27591 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 27592 <glx type="render" opcode="4115"/> 27593 <glx type="render" opcode="333" name="glTexSubImage3DPBO" comment="PBO protocol"/> 27594 </command> 27595 <command> 27596 <proto>void <name>glTexSubImage3DEXT</name></proto> 27597 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27598 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27599 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 27600 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 27601 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 27602 <param><ptype>GLsizei</ptype> <name>width</name></param> 27603 <param><ptype>GLsizei</ptype> <name>height</name></param> 27604 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27605 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27606 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27607 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 27608 <alias name="glTexSubImage3D"/> 27609 <glx type="render" opcode="4115"/> 27610 </command> 27611 <command> 27612 <proto>void <name>glTexSubImage3DOES</name></proto> 27613 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27614 <param><ptype>GLint</ptype> <name>level</name></param> 27615 <param><ptype>GLint</ptype> <name>xoffset</name></param> 27616 <param><ptype>GLint</ptype> <name>yoffset</name></param> 27617 <param><ptype>GLint</ptype> <name>zoffset</name></param> 27618 <param><ptype>GLsizei</ptype> <name>width</name></param> 27619 <param><ptype>GLsizei</ptype> <name>height</name></param> 27620 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27621 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27622 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27623 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 27624 </command> 27625 <command> 27626 <proto>void <name>glTexSubImage4DSGIS</name></proto> 27627 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27628 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27629 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 27630 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 27631 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 27632 <param group="CheckedInt32"><ptype>GLint</ptype> <name>woffset</name></param> 27633 <param><ptype>GLsizei</ptype> <name>width</name></param> 27634 <param><ptype>GLsizei</ptype> <name>height</name></param> 27635 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27636 <param><ptype>GLsizei</ptype> <name>size4d</name></param> 27637 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27638 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27639 <param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param> 27640 <glx type="render" opcode="2058"/> 27641 </command> 27642 <command> 27643 <proto>void <name>glTextureBarrier</name></proto> 27644 </command> 27645 <command> 27646 <proto>void <name>glTextureBarrierNV</name></proto> 27647 <glx type="render" opcode="4348"/> 27648 </command> 27649 <command> 27650 <proto>void <name>glTextureBuffer</name></proto> 27651 <param><ptype>GLuint</ptype> <name>texture</name></param> 27652 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27653 <param><ptype>GLuint</ptype> <name>buffer</name></param> 27654 </command> 27655 <command> 27656 <proto>void <name>glTextureBufferEXT</name></proto> 27657 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27658 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27659 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27660 <param><ptype>GLuint</ptype> <name>buffer</name></param> 27661 </command> 27662 <command> 27663 <proto>void <name>glTextureBufferRange</name></proto> 27664 <param><ptype>GLuint</ptype> <name>texture</name></param> 27665 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27666 <param><ptype>GLuint</ptype> <name>buffer</name></param> 27667 <param><ptype>GLintptr</ptype> <name>offset</name></param> 27668 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 27669 </command> 27670 <command> 27671 <proto>void <name>glTextureBufferRangeEXT</name></proto> 27672 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27673 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27674 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27675 <param><ptype>GLuint</ptype> <name>buffer</name></param> 27676 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 27677 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 27678 </command> 27679 <command> 27680 <proto>void <name>glTextureColorMaskSGIS</name></proto> 27681 <param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param> 27682 <param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param> 27683 <param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param> 27684 <param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param> 27685 <glx type="render" opcode="2082"/> 27686 </command> 27687 <command> 27688 <proto>void <name>glTextureFoveationParametersQCOM</name></proto> 27689 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27690 <param><ptype>GLuint</ptype> <name>layer</name></param> 27691 <param><ptype>GLuint</ptype> <name>focalPoint</name></param> 27692 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param> 27693 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param> 27694 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param> 27695 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param> 27696 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param> 27697 </command> 27698 <command> 27699 <proto>void <name>glTextureImage1DEXT</name></proto> 27700 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27701 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27702 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27703 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 27704 <param><ptype>GLsizei</ptype> <name>width</name></param> 27705 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 27706 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27707 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27708 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 27709 </command> 27710 <command> 27711 <proto>void <name>glTextureImage2DEXT</name></proto> 27712 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27713 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27714 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27715 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 27716 <param><ptype>GLsizei</ptype> <name>width</name></param> 27717 <param><ptype>GLsizei</ptype> <name>height</name></param> 27718 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 27719 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27720 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27721 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 27722 </command> 27723 <command> 27724 <proto>void <name>glTextureImage2DMultisampleCoverageNV</name></proto> 27725 <param><ptype>GLuint</ptype> <name>texture</name></param> 27726 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27727 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 27728 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 27729 <param><ptype>GLint</ptype> <name>internalFormat</name></param> 27730 <param><ptype>GLsizei</ptype> <name>width</name></param> 27731 <param><ptype>GLsizei</ptype> <name>height</name></param> 27732 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 27733 </command> 27734 <command> 27735 <proto>void <name>glTextureImage2DMultisampleNV</name></proto> 27736 <param><ptype>GLuint</ptype> <name>texture</name></param> 27737 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27738 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27739 <param><ptype>GLint</ptype> <name>internalFormat</name></param> 27740 <param><ptype>GLsizei</ptype> <name>width</name></param> 27741 <param><ptype>GLsizei</ptype> <name>height</name></param> 27742 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 27743 </command> 27744 <command> 27745 <proto>void <name>glTextureImage3DEXT</name></proto> 27746 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27747 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27748 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 27749 <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param> 27750 <param><ptype>GLsizei</ptype> <name>width</name></param> 27751 <param><ptype>GLsizei</ptype> <name>height</name></param> 27752 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27753 <param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param> 27754 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 27755 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 27756 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 27757 </command> 27758 <command> 27759 <proto>void <name>glTextureImage3DMultisampleCoverageNV</name></proto> 27760 <param><ptype>GLuint</ptype> <name>texture</name></param> 27761 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27762 <param><ptype>GLsizei</ptype> <name>coverageSamples</name></param> 27763 <param><ptype>GLsizei</ptype> <name>colorSamples</name></param> 27764 <param><ptype>GLint</ptype> <name>internalFormat</name></param> 27765 <param><ptype>GLsizei</ptype> <name>width</name></param> 27766 <param><ptype>GLsizei</ptype> <name>height</name></param> 27767 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27768 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 27769 </command> 27770 <command> 27771 <proto>void <name>glTextureImage3DMultisampleNV</name></proto> 27772 <param><ptype>GLuint</ptype> <name>texture</name></param> 27773 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27774 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27775 <param><ptype>GLint</ptype> <name>internalFormat</name></param> 27776 <param><ptype>GLsizei</ptype> <name>width</name></param> 27777 <param><ptype>GLsizei</ptype> <name>height</name></param> 27778 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27779 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 27780 </command> 27781 <command> 27782 <proto>void <name>glTextureLightEXT</name></proto> 27783 <param group="LightTexturePNameEXT"><ptype>GLenum</ptype> <name>pname</name></param> 27784 </command> 27785 <command> 27786 <proto>void <name>glTextureMaterialEXT</name></proto> 27787 <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param> 27788 <param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param> 27789 </command> 27790 <command> 27791 <proto>void <name>glTextureNormalEXT</name></proto> 27792 <param group="TextureNormalModeEXT"><ptype>GLenum</ptype> <name>mode</name></param> 27793 </command> 27794 <command> 27795 <proto>void <name>glTexturePageCommitmentEXT</name></proto> 27796 <param><ptype>GLuint</ptype> <name>texture</name></param> 27797 <param><ptype>GLint</ptype> <name>level</name></param> 27798 <param><ptype>GLint</ptype> <name>xoffset</name></param> 27799 <param><ptype>GLint</ptype> <name>yoffset</name></param> 27800 <param><ptype>GLint</ptype> <name>zoffset</name></param> 27801 <param><ptype>GLsizei</ptype> <name>width</name></param> 27802 <param><ptype>GLsizei</ptype> <name>height</name></param> 27803 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27804 <param><ptype>GLboolean</ptype> <name>commit</name></param> 27805 </command> 27806 <command> 27807 <proto>void <name>glTextureParameterIiv</name></proto> 27808 <param><ptype>GLuint</ptype> <name>texture</name></param> 27809 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27810 <param>const <ptype>GLint</ptype> *<name>params</name></param> 27811 </command> 27812 <command> 27813 <proto>void <name>glTextureParameterIivEXT</name></proto> 27814 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27815 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27816 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27817 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 27818 </command> 27819 <command> 27820 <proto>void <name>glTextureParameterIuiv</name></proto> 27821 <param><ptype>GLuint</ptype> <name>texture</name></param> 27822 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27823 <param>const <ptype>GLuint</ptype> *<name>params</name></param> 27824 </command> 27825 <command> 27826 <proto>void <name>glTextureParameterIuivEXT</name></proto> 27827 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27828 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27829 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27830 <param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param> 27831 </command> 27832 <command> 27833 <proto>void <name>glTextureParameterf</name></proto> 27834 <param><ptype>GLuint</ptype> <name>texture</name></param> 27835 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27836 <param><ptype>GLfloat</ptype> <name>param</name></param> 27837 </command> 27838 <command> 27839 <proto>void <name>glTextureParameterfEXT</name></proto> 27840 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27841 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27842 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27843 <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param> 27844 <vecequiv name="glTextureParameterfvEXT"/> 27845 </command> 27846 <command> 27847 <proto>void <name>glTextureParameterfv</name></proto> 27848 <param><ptype>GLuint</ptype> <name>texture</name></param> 27849 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27850 <param>const <ptype>GLfloat</ptype> *<name>param</name></param> 27851 </command> 27852 <command> 27853 <proto>void <name>glTextureParameterfvEXT</name></proto> 27854 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27855 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27856 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27857 <param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 27858 </command> 27859 <command> 27860 <proto>void <name>glTextureParameteri</name></proto> 27861 <param><ptype>GLuint</ptype> <name>texture</name></param> 27862 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27863 <param><ptype>GLint</ptype> <name>param</name></param> 27864 </command> 27865 <command> 27866 <proto>void <name>glTextureParameteriEXT</name></proto> 27867 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27868 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27869 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27870 <param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param> 27871 <vecequiv name="glTextureParameterivEXT"/> 27872 </command> 27873 <command> 27874 <proto>void <name>glTextureParameteriv</name></proto> 27875 <param><ptype>GLuint</ptype> <name>texture</name></param> 27876 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27877 <param>const <ptype>GLint</ptype> *<name>param</name></param> 27878 </command> 27879 <command> 27880 <proto>void <name>glTextureParameterivEXT</name></proto> 27881 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27882 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27883 <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param> 27884 <param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 27885 </command> 27886 <command> 27887 <proto>void <name>glTextureRangeAPPLE</name></proto> 27888 <param><ptype>GLenum</ptype> <name>target</name></param> 27889 <param><ptype>GLsizei</ptype> <name>length</name></param> 27890 <param len="length">const void *<name>pointer</name></param> 27891 </command> 27892 <command> 27893 <proto>void <name>glTextureRenderbufferEXT</name></proto> 27894 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27895 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27896 <param><ptype>GLuint</ptype> <name>renderbuffer</name></param> 27897 </command> 27898 <command> 27899 <proto>void <name>glTextureStorage1D</name></proto> 27900 <param><ptype>GLuint</ptype> <name>texture</name></param> 27901 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27902 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27903 <param><ptype>GLsizei</ptype> <name>width</name></param> 27904 </command> 27905 <command> 27906 <proto>void <name>glTextureStorage1DEXT</name></proto> 27907 <param><ptype>GLuint</ptype> <name>texture</name></param> 27908 <param><ptype>GLenum</ptype> <name>target</name></param> 27909 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27910 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27911 <param><ptype>GLsizei</ptype> <name>width</name></param> 27912 </command> 27913 <command> 27914 <proto>void <name>glTextureStorage2D</name></proto> 27915 <param><ptype>GLuint</ptype> <name>texture</name></param> 27916 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27917 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27918 <param><ptype>GLsizei</ptype> <name>width</name></param> 27919 <param><ptype>GLsizei</ptype> <name>height</name></param> 27920 </command> 27921 <command> 27922 <proto>void <name>glTextureStorage2DEXT</name></proto> 27923 <param><ptype>GLuint</ptype> <name>texture</name></param> 27924 <param><ptype>GLenum</ptype> <name>target</name></param> 27925 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27926 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27927 <param><ptype>GLsizei</ptype> <name>width</name></param> 27928 <param><ptype>GLsizei</ptype> <name>height</name></param> 27929 </command> 27930 <command> 27931 <proto>void <name>glTextureStorage2DMultisample</name></proto> 27932 <param><ptype>GLuint</ptype> <name>texture</name></param> 27933 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27934 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27935 <param><ptype>GLsizei</ptype> <name>width</name></param> 27936 <param><ptype>GLsizei</ptype> <name>height</name></param> 27937 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 27938 </command> 27939 <command> 27940 <proto>void <name>glTextureStorage2DMultisampleEXT</name></proto> 27941 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 27942 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 27943 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27944 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27945 <param><ptype>GLsizei</ptype> <name>width</name></param> 27946 <param><ptype>GLsizei</ptype> <name>height</name></param> 27947 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 27948 </command> 27949 <command> 27950 <proto>void <name>glTextureStorage3D</name></proto> 27951 <param><ptype>GLuint</ptype> <name>texture</name></param> 27952 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27953 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27954 <param><ptype>GLsizei</ptype> <name>width</name></param> 27955 <param><ptype>GLsizei</ptype> <name>height</name></param> 27956 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27957 </command> 27958 <command> 27959 <proto>void <name>glTextureStorage3DEXT</name></proto> 27960 <param><ptype>GLuint</ptype> <name>texture</name></param> 27961 <param><ptype>GLenum</ptype> <name>target</name></param> 27962 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27963 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27964 <param><ptype>GLsizei</ptype> <name>width</name></param> 27965 <param><ptype>GLsizei</ptype> <name>height</name></param> 27966 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27967 </command> 27968 <command> 27969 <proto>void <name>glTextureStorage3DMultisample</name></proto> 27970 <param><ptype>GLuint</ptype> <name>texture</name></param> 27971 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27972 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27973 <param><ptype>GLsizei</ptype> <name>width</name></param> 27974 <param><ptype>GLsizei</ptype> <name>height</name></param> 27975 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27976 <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 27977 </command> 27978 <command> 27979 <proto>void <name>glTextureStorage3DMultisampleEXT</name></proto> 27980 <param><ptype>GLuint</ptype> <name>texture</name></param> 27981 <param><ptype>GLenum</ptype> <name>target</name></param> 27982 <param><ptype>GLsizei</ptype> <name>samples</name></param> 27983 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 27984 <param><ptype>GLsizei</ptype> <name>width</name></param> 27985 <param><ptype>GLsizei</ptype> <name>height</name></param> 27986 <param><ptype>GLsizei</ptype> <name>depth</name></param> 27987 <param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param> 27988 </command> 27989 <command> 27990 <proto>void <name>glTextureStorageMem1DEXT</name></proto> 27991 <param><ptype>GLuint</ptype> <name>texture</name></param> 27992 <param><ptype>GLsizei</ptype> <name>levels</name></param> 27993 <param><ptype>GLenum</ptype> <name>internalFormat</name></param> 27994 <param><ptype>GLsizei</ptype> <name>width</name></param> 27995 <param><ptype>GLuint</ptype> <name>memory</name></param> 27996 <param><ptype>GLuint64</ptype> <name>offset</name></param> 27997 </command> 27998 <command> 27999 <proto>void <name>glTextureStorageMem2DEXT</name></proto> 28000 <param><ptype>GLuint</ptype> <name>texture</name></param> 28001 <param><ptype>GLsizei</ptype> <name>levels</name></param> 28002 <param><ptype>GLenum</ptype> <name>internalFormat</name></param> 28003 <param><ptype>GLsizei</ptype> <name>width</name></param> 28004 <param><ptype>GLsizei</ptype> <name>height</name></param> 28005 <param><ptype>GLuint</ptype> <name>memory</name></param> 28006 <param><ptype>GLuint64</ptype> <name>offset</name></param> 28007 </command> 28008 <command> 28009 <proto>void <name>glTextureStorageMem2DMultisampleEXT</name></proto> 28010 <param><ptype>GLuint</ptype> <name>texture</name></param> 28011 <param><ptype>GLsizei</ptype> <name>samples</name></param> 28012 <param><ptype>GLenum</ptype> <name>internalFormat</name></param> 28013 <param><ptype>GLsizei</ptype> <name>width</name></param> 28014 <param><ptype>GLsizei</ptype> <name>height</name></param> 28015 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 28016 <param><ptype>GLuint</ptype> <name>memory</name></param> 28017 <param><ptype>GLuint64</ptype> <name>offset</name></param> 28018 </command> 28019 <command> 28020 <proto>void <name>glTextureStorageMem3DEXT</name></proto> 28021 <param><ptype>GLuint</ptype> <name>texture</name></param> 28022 <param><ptype>GLsizei</ptype> <name>levels</name></param> 28023 <param><ptype>GLenum</ptype> <name>internalFormat</name></param> 28024 <param><ptype>GLsizei</ptype> <name>width</name></param> 28025 <param><ptype>GLsizei</ptype> <name>height</name></param> 28026 <param><ptype>GLsizei</ptype> <name>depth</name></param> 28027 <param><ptype>GLuint</ptype> <name>memory</name></param> 28028 <param><ptype>GLuint64</ptype> <name>offset</name></param> 28029 </command> 28030 <command> 28031 <proto>void <name>glTextureStorageMem3DMultisampleEXT</name></proto> 28032 <param><ptype>GLuint</ptype> <name>texture</name></param> 28033 <param><ptype>GLsizei</ptype> <name>samples</name></param> 28034 <param><ptype>GLenum</ptype> <name>internalFormat</name></param> 28035 <param><ptype>GLsizei</ptype> <name>width</name></param> 28036 <param><ptype>GLsizei</ptype> <name>height</name></param> 28037 <param><ptype>GLsizei</ptype> <name>depth</name></param> 28038 <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param> 28039 <param><ptype>GLuint</ptype> <name>memory</name></param> 28040 <param><ptype>GLuint64</ptype> <name>offset</name></param> 28041 </command> 28042 <command> 28043 <proto>void <name>glTextureStorageSparseAMD</name></proto> 28044 <param><ptype>GLuint</ptype> <name>texture</name></param> 28045 <param><ptype>GLenum</ptype> <name>target</name></param> 28046 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param> 28047 <param><ptype>GLsizei</ptype> <name>width</name></param> 28048 <param><ptype>GLsizei</ptype> <name>height</name></param> 28049 <param><ptype>GLsizei</ptype> <name>depth</name></param> 28050 <param><ptype>GLsizei</ptype> <name>layers</name></param> 28051 <param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param> 28052 </command> 28053 <command> 28054 <proto>void <name>glTextureSubImage1D</name></proto> 28055 <param><ptype>GLuint</ptype> <name>texture</name></param> 28056 <param><ptype>GLint</ptype> <name>level</name></param> 28057 <param><ptype>GLint</ptype> <name>xoffset</name></param> 28058 <param><ptype>GLsizei</ptype> <name>width</name></param> 28059 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 28060 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 28061 <param>const void *<name>pixels</name></param> 28062 </command> 28063 <command> 28064 <proto>void <name>glTextureSubImage1DEXT</name></proto> 28065 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 28066 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 28067 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 28068 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 28069 <param><ptype>GLsizei</ptype> <name>width</name></param> 28070 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 28071 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 28072 <param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param> 28073 </command> 28074 <command> 28075 <proto>void <name>glTextureSubImage2D</name></proto> 28076 <param><ptype>GLuint</ptype> <name>texture</name></param> 28077 <param><ptype>GLint</ptype> <name>level</name></param> 28078 <param><ptype>GLint</ptype> <name>xoffset</name></param> 28079 <param><ptype>GLint</ptype> <name>yoffset</name></param> 28080 <param><ptype>GLsizei</ptype> <name>width</name></param> 28081 <param><ptype>GLsizei</ptype> <name>height</name></param> 28082 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 28083 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 28084 <param>const void *<name>pixels</name></param> 28085 </command> 28086 <command> 28087 <proto>void <name>glTextureSubImage2DEXT</name></proto> 28088 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 28089 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 28090 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 28091 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 28092 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 28093 <param><ptype>GLsizei</ptype> <name>width</name></param> 28094 <param><ptype>GLsizei</ptype> <name>height</name></param> 28095 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 28096 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 28097 <param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param> 28098 </command> 28099 <command> 28100 <proto>void <name>glTextureSubImage3D</name></proto> 28101 <param><ptype>GLuint</ptype> <name>texture</name></param> 28102 <param><ptype>GLint</ptype> <name>level</name></param> 28103 <param><ptype>GLint</ptype> <name>xoffset</name></param> 28104 <param><ptype>GLint</ptype> <name>yoffset</name></param> 28105 <param><ptype>GLint</ptype> <name>zoffset</name></param> 28106 <param><ptype>GLsizei</ptype> <name>width</name></param> 28107 <param><ptype>GLsizei</ptype> <name>height</name></param> 28108 <param><ptype>GLsizei</ptype> <name>depth</name></param> 28109 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 28110 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 28111 <param>const void *<name>pixels</name></param> 28112 </command> 28113 <command> 28114 <proto>void <name>glTextureSubImage3DEXT</name></proto> 28115 <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param> 28116 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 28117 <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param> 28118 <param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param> 28119 <param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param> 28120 <param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param> 28121 <param><ptype>GLsizei</ptype> <name>width</name></param> 28122 <param><ptype>GLsizei</ptype> <name>height</name></param> 28123 <param><ptype>GLsizei</ptype> <name>depth</name></param> 28124 <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param> 28125 <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param> 28126 <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param> 28127 </command> 28128 <command> 28129 <proto>void <name>glTextureView</name></proto> 28130 <param><ptype>GLuint</ptype> <name>texture</name></param> 28131 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 28132 <param><ptype>GLuint</ptype> <name>origtexture</name></param> 28133 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 28134 <param><ptype>GLuint</ptype> <name>minlevel</name></param> 28135 <param><ptype>GLuint</ptype> <name>numlevels</name></param> 28136 <param><ptype>GLuint</ptype> <name>minlayer</name></param> 28137 <param><ptype>GLuint</ptype> <name>numlayers</name></param> 28138 </command> 28139 <command> 28140 <proto>void <name>glTextureViewEXT</name></proto> 28141 <param><ptype>GLuint</ptype> <name>texture</name></param> 28142 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 28143 <param><ptype>GLuint</ptype> <name>origtexture</name></param> 28144 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 28145 <param><ptype>GLuint</ptype> <name>minlevel</name></param> 28146 <param><ptype>GLuint</ptype> <name>numlevels</name></param> 28147 <param><ptype>GLuint</ptype> <name>minlayer</name></param> 28148 <param><ptype>GLuint</ptype> <name>numlayers</name></param> 28149 <alias name="glTextureView"/> 28150 </command> 28151 <command> 28152 <proto>void <name>glTextureViewOES</name></proto> 28153 <param><ptype>GLuint</ptype> <name>texture</name></param> 28154 <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param> 28155 <param><ptype>GLuint</ptype> <name>origtexture</name></param> 28156 <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param> 28157 <param><ptype>GLuint</ptype> <name>minlevel</name></param> 28158 <param><ptype>GLuint</ptype> <name>numlevels</name></param> 28159 <param><ptype>GLuint</ptype> <name>minlayer</name></param> 28160 <param><ptype>GLuint</ptype> <name>numlayers</name></param> 28161 <alias name="glTextureView"/> 28162 </command> 28163 <command> 28164 <proto>void <name>glTrackMatrixNV</name></proto> 28165 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param> 28166 <param><ptype>GLuint</ptype> <name>address</name></param> 28167 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>matrix</name></param> 28168 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>transform</name></param> 28169 <glx type="render" opcode="4188"/> 28170 </command> 28171 <command> 28172 <proto>void <name>glTransformFeedbackAttribsNV</name></proto> 28173 <param><ptype>GLsizei</ptype> <name>count</name></param> 28174 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>attribs</name></param> 28175 <param><ptype>GLenum</ptype> <name>bufferMode</name></param> 28176 </command> 28177 <command> 28178 <proto>void <name>glTransformFeedbackBufferBase</name></proto> 28179 <param><ptype>GLuint</ptype> <name>xfb</name></param> 28180 <param><ptype>GLuint</ptype> <name>index</name></param> 28181 <param><ptype>GLuint</ptype> <name>buffer</name></param> 28182 </command> 28183 <command> 28184 <proto>void <name>glTransformFeedbackBufferRange</name></proto> 28185 <param><ptype>GLuint</ptype> <name>xfb</name></param> 28186 <param><ptype>GLuint</ptype> <name>index</name></param> 28187 <param><ptype>GLuint</ptype> <name>buffer</name></param> 28188 <param><ptype>GLintptr</ptype> <name>offset</name></param> 28189 <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param> 28190 </command> 28191 <command> 28192 <proto>void <name>glTransformFeedbackStreamAttribsNV</name></proto> 28193 <param><ptype>GLsizei</ptype> <name>count</name></param> 28194 <param len="count">const <ptype>GLint</ptype> *<name>attribs</name></param> 28195 <param><ptype>GLsizei</ptype> <name>nbuffers</name></param> 28196 <param len="nbuffers">const <ptype>GLint</ptype> *<name>bufstreams</name></param> 28197 <param><ptype>GLenum</ptype> <name>bufferMode</name></param> 28198 </command> 28199 <command> 28200 <proto>void <name>glTransformFeedbackVaryings</name></proto> 28201 <param><ptype>GLuint</ptype> <name>program</name></param> 28202 <param><ptype>GLsizei</ptype> <name>count</name></param> 28203 <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param> 28204 <param><ptype>GLenum</ptype> <name>bufferMode</name></param> 28205 <glx type="render" opcode="359"/> 28206 </command> 28207 <command> 28208 <proto>void <name>glTransformFeedbackVaryingsEXT</name></proto> 28209 <param><ptype>GLuint</ptype> <name>program</name></param> 28210 <param><ptype>GLsizei</ptype> <name>count</name></param> 28211 <param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param> 28212 <param><ptype>GLenum</ptype> <name>bufferMode</name></param> 28213 <alias name="glTransformFeedbackVaryings"/> 28214 </command> 28215 <command> 28216 <proto>void <name>glTransformFeedbackVaryingsNV</name></proto> 28217 <param><ptype>GLuint</ptype> <name>program</name></param> 28218 <param><ptype>GLsizei</ptype> <name>count</name></param> 28219 <param len="count">const <ptype>GLint</ptype> *<name>locations</name></param> 28220 <param><ptype>GLenum</ptype> <name>bufferMode</name></param> 28221 </command> 28222 <command> 28223 <proto>void <name>glTransformPathNV</name></proto> 28224 <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param> 28225 <param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param> 28226 <param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param> 28227 <param len="COMPSIZE(transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param> 28228 </command> 28229 <command> 28230 <proto>void <name>glTranslated</name></proto> 28231 <param><ptype>GLdouble</ptype> <name>x</name></param> 28232 <param><ptype>GLdouble</ptype> <name>y</name></param> 28233 <param><ptype>GLdouble</ptype> <name>z</name></param> 28234 <glx type="render" opcode="189"/> 28235 </command> 28236 <command> 28237 <proto>void <name>glTranslatef</name></proto> 28238 <param><ptype>GLfloat</ptype> <name>x</name></param> 28239 <param><ptype>GLfloat</ptype> <name>y</name></param> 28240 <param><ptype>GLfloat</ptype> <name>z</name></param> 28241 <glx type="render" opcode="190"/> 28242 </command> 28243 <command> 28244 <proto>void <name>glTranslatex</name></proto> 28245 <param><ptype>GLfixed</ptype> <name>x</name></param> 28246 <param><ptype>GLfixed</ptype> <name>y</name></param> 28247 <param><ptype>GLfixed</ptype> <name>z</name></param> 28248 </command> 28249 <command> 28250 <proto>void <name>glTranslatexOES</name></proto> 28251 <param><ptype>GLfixed</ptype> <name>x</name></param> 28252 <param><ptype>GLfixed</ptype> <name>y</name></param> 28253 <param><ptype>GLfixed</ptype> <name>z</name></param> 28254 </command> 28255 <command> 28256 <proto>void <name>glUniform1d</name></proto> 28257 <param><ptype>GLint</ptype> <name>location</name></param> 28258 <param><ptype>GLdouble</ptype> <name>x</name></param> 28259 </command> 28260 <command> 28261 <proto>void <name>glUniform1dv</name></proto> 28262 <param><ptype>GLint</ptype> <name>location</name></param> 28263 <param><ptype>GLsizei</ptype> <name>count</name></param> 28264 <param len="count*1">const <ptype>GLdouble</ptype> *<name>value</name></param> 28265 </command> 28266 <command> 28267 <proto>void <name>glUniform1f</name></proto> 28268 <param><ptype>GLint</ptype> <name>location</name></param> 28269 <param><ptype>GLfloat</ptype> <name>v0</name></param> 28270 </command> 28271 <command> 28272 <proto>void <name>glUniform1fARB</name></proto> 28273 <param><ptype>GLint</ptype> <name>location</name></param> 28274 <param><ptype>GLfloat</ptype> <name>v0</name></param> 28275 <alias name="glUniform1f"/> 28276 </command> 28277 <command> 28278 <proto>void <name>glUniform1fv</name></proto> 28279 <param><ptype>GLint</ptype> <name>location</name></param> 28280 <param><ptype>GLsizei</ptype> <name>count</name></param> 28281 <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param> 28282 </command> 28283 <command> 28284 <proto>void <name>glUniform1fvARB</name></proto> 28285 <param><ptype>GLint</ptype> <name>location</name></param> 28286 <param><ptype>GLsizei</ptype> <name>count</name></param> 28287 <param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param> 28288 <alias name="glUniform1fv"/> 28289 </command> 28290 <command> 28291 <proto>void <name>glUniform1i</name></proto> 28292 <param><ptype>GLint</ptype> <name>location</name></param> 28293 <param><ptype>GLint</ptype> <name>v0</name></param> 28294 </command> 28295 <command> 28296 <proto>void <name>glUniform1i64ARB</name></proto> 28297 <param><ptype>GLint</ptype> <name>location</name></param> 28298 <param><ptype>GLint64</ptype> <name>x</name></param> 28299 </command> 28300 <command> 28301 <proto>void <name>glUniform1i64NV</name></proto> 28302 <param><ptype>GLint</ptype> <name>location</name></param> 28303 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 28304 </command> 28305 <command> 28306 <proto>void <name>glUniform1i64vARB</name></proto> 28307 <param><ptype>GLint</ptype> <name>location</name></param> 28308 <param><ptype>GLsizei</ptype> <name>count</name></param> 28309 <param len="count*1">const <ptype>GLint64</ptype> *<name>value</name></param> 28310 </command> 28311 <command> 28312 <proto>void <name>glUniform1i64vNV</name></proto> 28313 <param><ptype>GLint</ptype> <name>location</name></param> 28314 <param><ptype>GLsizei</ptype> <name>count</name></param> 28315 <param len="count*1">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 28316 </command> 28317 <command> 28318 <proto>void <name>glUniform1iARB</name></proto> 28319 <param><ptype>GLint</ptype> <name>location</name></param> 28320 <param><ptype>GLint</ptype> <name>v0</name></param> 28321 <alias name="glUniform1i"/> 28322 </command> 28323 <command> 28324 <proto>void <name>glUniform1iv</name></proto> 28325 <param><ptype>GLint</ptype> <name>location</name></param> 28326 <param><ptype>GLsizei</ptype> <name>count</name></param> 28327 <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param> 28328 </command> 28329 <command> 28330 <proto>void <name>glUniform1ivARB</name></proto> 28331 <param><ptype>GLint</ptype> <name>location</name></param> 28332 <param><ptype>GLsizei</ptype> <name>count</name></param> 28333 <param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param> 28334 <alias name="glUniform1iv"/> 28335 </command> 28336 <command> 28337 <proto>void <name>glUniform1ui</name></proto> 28338 <param><ptype>GLint</ptype> <name>location</name></param> 28339 <param><ptype>GLuint</ptype> <name>v0</name></param> 28340 </command> 28341 <command> 28342 <proto>void <name>glUniform1ui64ARB</name></proto> 28343 <param><ptype>GLint</ptype> <name>location</name></param> 28344 <param><ptype>GLuint64</ptype> <name>x</name></param> 28345 </command> 28346 <command> 28347 <proto>void <name>glUniform1ui64NV</name></proto> 28348 <param><ptype>GLint</ptype> <name>location</name></param> 28349 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 28350 </command> 28351 <command> 28352 <proto>void <name>glUniform1ui64vARB</name></proto> 28353 <param><ptype>GLint</ptype> <name>location</name></param> 28354 <param><ptype>GLsizei</ptype> <name>count</name></param> 28355 <param len="count*1">const <ptype>GLuint64</ptype> *<name>value</name></param> 28356 </command> 28357 <command> 28358 <proto>void <name>glUniform1ui64vNV</name></proto> 28359 <param><ptype>GLint</ptype> <name>location</name></param> 28360 <param><ptype>GLsizei</ptype> <name>count</name></param> 28361 <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 28362 </command> 28363 <command> 28364 <proto>void <name>glUniform1uiEXT</name></proto> 28365 <param><ptype>GLint</ptype> <name>location</name></param> 28366 <param><ptype>GLuint</ptype> <name>v0</name></param> 28367 <alias name="glUniform1ui"/> 28368 </command> 28369 <command> 28370 <proto>void <name>glUniform1uiv</name></proto> 28371 <param><ptype>GLint</ptype> <name>location</name></param> 28372 <param><ptype>GLsizei</ptype> <name>count</name></param> 28373 <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param> 28374 </command> 28375 <command> 28376 <proto>void <name>glUniform1uivEXT</name></proto> 28377 <param><ptype>GLint</ptype> <name>location</name></param> 28378 <param><ptype>GLsizei</ptype> <name>count</name></param> 28379 <param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param> 28380 <alias name="glUniform1uiv"/> 28381 </command> 28382 <command> 28383 <proto>void <name>glUniform2d</name></proto> 28384 <param><ptype>GLint</ptype> <name>location</name></param> 28385 <param><ptype>GLdouble</ptype> <name>x</name></param> 28386 <param><ptype>GLdouble</ptype> <name>y</name></param> 28387 </command> 28388 <command> 28389 <proto>void <name>glUniform2dv</name></proto> 28390 <param><ptype>GLint</ptype> <name>location</name></param> 28391 <param><ptype>GLsizei</ptype> <name>count</name></param> 28392 <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param> 28393 </command> 28394 <command> 28395 <proto>void <name>glUniform2f</name></proto> 28396 <param><ptype>GLint</ptype> <name>location</name></param> 28397 <param><ptype>GLfloat</ptype> <name>v0</name></param> 28398 <param><ptype>GLfloat</ptype> <name>v1</name></param> 28399 </command> 28400 <command> 28401 <proto>void <name>glUniform2fARB</name></proto> 28402 <param><ptype>GLint</ptype> <name>location</name></param> 28403 <param><ptype>GLfloat</ptype> <name>v0</name></param> 28404 <param><ptype>GLfloat</ptype> <name>v1</name></param> 28405 <alias name="glUniform2f"/> 28406 </command> 28407 <command> 28408 <proto>void <name>glUniform2fv</name></proto> 28409 <param><ptype>GLint</ptype> <name>location</name></param> 28410 <param><ptype>GLsizei</ptype> <name>count</name></param> 28411 <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param> 28412 </command> 28413 <command> 28414 <proto>void <name>glUniform2fvARB</name></proto> 28415 <param><ptype>GLint</ptype> <name>location</name></param> 28416 <param><ptype>GLsizei</ptype> <name>count</name></param> 28417 <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param> 28418 <alias name="glUniform2fv"/> 28419 </command> 28420 <command> 28421 <proto>void <name>glUniform2i</name></proto> 28422 <param><ptype>GLint</ptype> <name>location</name></param> 28423 <param><ptype>GLint</ptype> <name>v0</name></param> 28424 <param><ptype>GLint</ptype> <name>v1</name></param> 28425 </command> 28426 <command> 28427 <proto>void <name>glUniform2i64ARB</name></proto> 28428 <param><ptype>GLint</ptype> <name>location</name></param> 28429 <param><ptype>GLint64</ptype> <name>x</name></param> 28430 <param><ptype>GLint64</ptype> <name>y</name></param> 28431 </command> 28432 <command> 28433 <proto>void <name>glUniform2i64NV</name></proto> 28434 <param><ptype>GLint</ptype> <name>location</name></param> 28435 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 28436 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 28437 </command> 28438 <command> 28439 <proto>void <name>glUniform2i64vARB</name></proto> 28440 <param><ptype>GLint</ptype> <name>location</name></param> 28441 <param><ptype>GLsizei</ptype> <name>count</name></param> 28442 <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param> 28443 </command> 28444 <command> 28445 <proto>void <name>glUniform2i64vNV</name></proto> 28446 <param><ptype>GLint</ptype> <name>location</name></param> 28447 <param><ptype>GLsizei</ptype> <name>count</name></param> 28448 <param len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 28449 </command> 28450 <command> 28451 <proto>void <name>glUniform2iARB</name></proto> 28452 <param><ptype>GLint</ptype> <name>location</name></param> 28453 <param><ptype>GLint</ptype> <name>v0</name></param> 28454 <param><ptype>GLint</ptype> <name>v1</name></param> 28455 <alias name="glUniform2i"/> 28456 </command> 28457 <command> 28458 <proto>void <name>glUniform2iv</name></proto> 28459 <param><ptype>GLint</ptype> <name>location</name></param> 28460 <param><ptype>GLsizei</ptype> <name>count</name></param> 28461 <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param> 28462 </command> 28463 <command> 28464 <proto>void <name>glUniform2ivARB</name></proto> 28465 <param><ptype>GLint</ptype> <name>location</name></param> 28466 <param><ptype>GLsizei</ptype> <name>count</name></param> 28467 <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param> 28468 <alias name="glUniform2iv"/> 28469 </command> 28470 <command> 28471 <proto>void <name>glUniform2ui</name></proto> 28472 <param><ptype>GLint</ptype> <name>location</name></param> 28473 <param><ptype>GLuint</ptype> <name>v0</name></param> 28474 <param><ptype>GLuint</ptype> <name>v1</name></param> 28475 </command> 28476 <command> 28477 <proto>void <name>glUniform2ui64ARB</name></proto> 28478 <param><ptype>GLint</ptype> <name>location</name></param> 28479 <param><ptype>GLuint64</ptype> <name>x</name></param> 28480 <param><ptype>GLuint64</ptype> <name>y</name></param> 28481 </command> 28482 <command> 28483 <proto>void <name>glUniform2ui64NV</name></proto> 28484 <param><ptype>GLint</ptype> <name>location</name></param> 28485 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 28486 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 28487 </command> 28488 <command> 28489 <proto>void <name>glUniform2ui64vARB</name></proto> 28490 <param><ptype>GLint</ptype> <name>location</name></param> 28491 <param><ptype>GLsizei</ptype> <name>count</name></param> 28492 <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param> 28493 </command> 28494 <command> 28495 <proto>void <name>glUniform2ui64vNV</name></proto> 28496 <param><ptype>GLint</ptype> <name>location</name></param> 28497 <param><ptype>GLsizei</ptype> <name>count</name></param> 28498 <param len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 28499 </command> 28500 <command> 28501 <proto>void <name>glUniform2uiEXT</name></proto> 28502 <param><ptype>GLint</ptype> <name>location</name></param> 28503 <param><ptype>GLuint</ptype> <name>v0</name></param> 28504 <param><ptype>GLuint</ptype> <name>v1</name></param> 28505 <alias name="glUniform2ui"/> 28506 </command> 28507 <command> 28508 <proto>void <name>glUniform2uiv</name></proto> 28509 <param><ptype>GLint</ptype> <name>location</name></param> 28510 <param><ptype>GLsizei</ptype> <name>count</name></param> 28511 <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param> 28512 </command> 28513 <command> 28514 <proto>void <name>glUniform2uivEXT</name></proto> 28515 <param><ptype>GLint</ptype> <name>location</name></param> 28516 <param><ptype>GLsizei</ptype> <name>count</name></param> 28517 <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param> 28518 <alias name="glUniform2uiv"/> 28519 </command> 28520 <command> 28521 <proto>void <name>glUniform3d</name></proto> 28522 <param><ptype>GLint</ptype> <name>location</name></param> 28523 <param><ptype>GLdouble</ptype> <name>x</name></param> 28524 <param><ptype>GLdouble</ptype> <name>y</name></param> 28525 <param><ptype>GLdouble</ptype> <name>z</name></param> 28526 </command> 28527 <command> 28528 <proto>void <name>glUniform3dv</name></proto> 28529 <param><ptype>GLint</ptype> <name>location</name></param> 28530 <param><ptype>GLsizei</ptype> <name>count</name></param> 28531 <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param> 28532 </command> 28533 <command> 28534 <proto>void <name>glUniform3f</name></proto> 28535 <param><ptype>GLint</ptype> <name>location</name></param> 28536 <param><ptype>GLfloat</ptype> <name>v0</name></param> 28537 <param><ptype>GLfloat</ptype> <name>v1</name></param> 28538 <param><ptype>GLfloat</ptype> <name>v2</name></param> 28539 </command> 28540 <command> 28541 <proto>void <name>glUniform3fARB</name></proto> 28542 <param><ptype>GLint</ptype> <name>location</name></param> 28543 <param><ptype>GLfloat</ptype> <name>v0</name></param> 28544 <param><ptype>GLfloat</ptype> <name>v1</name></param> 28545 <param><ptype>GLfloat</ptype> <name>v2</name></param> 28546 <alias name="glUniform3f"/> 28547 </command> 28548 <command> 28549 <proto>void <name>glUniform3fv</name></proto> 28550 <param><ptype>GLint</ptype> <name>location</name></param> 28551 <param><ptype>GLsizei</ptype> <name>count</name></param> 28552 <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param> 28553 </command> 28554 <command> 28555 <proto>void <name>glUniform3fvARB</name></proto> 28556 <param><ptype>GLint</ptype> <name>location</name></param> 28557 <param><ptype>GLsizei</ptype> <name>count</name></param> 28558 <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param> 28559 <alias name="glUniform3fv"/> 28560 </command> 28561 <command> 28562 <proto>void <name>glUniform3i</name></proto> 28563 <param><ptype>GLint</ptype> <name>location</name></param> 28564 <param><ptype>GLint</ptype> <name>v0</name></param> 28565 <param><ptype>GLint</ptype> <name>v1</name></param> 28566 <param><ptype>GLint</ptype> <name>v2</name></param> 28567 </command> 28568 <command> 28569 <proto>void <name>glUniform3i64ARB</name></proto> 28570 <param><ptype>GLint</ptype> <name>location</name></param> 28571 <param><ptype>GLint64</ptype> <name>x</name></param> 28572 <param><ptype>GLint64</ptype> <name>y</name></param> 28573 <param><ptype>GLint64</ptype> <name>z</name></param> 28574 </command> 28575 <command> 28576 <proto>void <name>glUniform3i64NV</name></proto> 28577 <param><ptype>GLint</ptype> <name>location</name></param> 28578 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 28579 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 28580 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 28581 </command> 28582 <command> 28583 <proto>void <name>glUniform3i64vARB</name></proto> 28584 <param><ptype>GLint</ptype> <name>location</name></param> 28585 <param><ptype>GLsizei</ptype> <name>count</name></param> 28586 <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param> 28587 </command> 28588 <command> 28589 <proto>void <name>glUniform3i64vNV</name></proto> 28590 <param><ptype>GLint</ptype> <name>location</name></param> 28591 <param><ptype>GLsizei</ptype> <name>count</name></param> 28592 <param len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 28593 </command> 28594 <command> 28595 <proto>void <name>glUniform3iARB</name></proto> 28596 <param><ptype>GLint</ptype> <name>location</name></param> 28597 <param><ptype>GLint</ptype> <name>v0</name></param> 28598 <param><ptype>GLint</ptype> <name>v1</name></param> 28599 <param><ptype>GLint</ptype> <name>v2</name></param> 28600 <alias name="glUniform3i"/> 28601 </command> 28602 <command> 28603 <proto>void <name>glUniform3iv</name></proto> 28604 <param><ptype>GLint</ptype> <name>location</name></param> 28605 <param><ptype>GLsizei</ptype> <name>count</name></param> 28606 <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param> 28607 </command> 28608 <command> 28609 <proto>void <name>glUniform3ivARB</name></proto> 28610 <param><ptype>GLint</ptype> <name>location</name></param> 28611 <param><ptype>GLsizei</ptype> <name>count</name></param> 28612 <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param> 28613 <alias name="glUniform3iv"/> 28614 </command> 28615 <command> 28616 <proto>void <name>glUniform3ui</name></proto> 28617 <param><ptype>GLint</ptype> <name>location</name></param> 28618 <param><ptype>GLuint</ptype> <name>v0</name></param> 28619 <param><ptype>GLuint</ptype> <name>v1</name></param> 28620 <param><ptype>GLuint</ptype> <name>v2</name></param> 28621 </command> 28622 <command> 28623 <proto>void <name>glUniform3ui64ARB</name></proto> 28624 <param><ptype>GLint</ptype> <name>location</name></param> 28625 <param><ptype>GLuint64</ptype> <name>x</name></param> 28626 <param><ptype>GLuint64</ptype> <name>y</name></param> 28627 <param><ptype>GLuint64</ptype> <name>z</name></param> 28628 </command> 28629 <command> 28630 <proto>void <name>glUniform3ui64NV</name></proto> 28631 <param><ptype>GLint</ptype> <name>location</name></param> 28632 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 28633 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 28634 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 28635 </command> 28636 <command> 28637 <proto>void <name>glUniform3ui64vARB</name></proto> 28638 <param><ptype>GLint</ptype> <name>location</name></param> 28639 <param><ptype>GLsizei</ptype> <name>count</name></param> 28640 <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param> 28641 </command> 28642 <command> 28643 <proto>void <name>glUniform3ui64vNV</name></proto> 28644 <param><ptype>GLint</ptype> <name>location</name></param> 28645 <param><ptype>GLsizei</ptype> <name>count</name></param> 28646 <param len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 28647 </command> 28648 <command> 28649 <proto>void <name>glUniform3uiEXT</name></proto> 28650 <param><ptype>GLint</ptype> <name>location</name></param> 28651 <param><ptype>GLuint</ptype> <name>v0</name></param> 28652 <param><ptype>GLuint</ptype> <name>v1</name></param> 28653 <param><ptype>GLuint</ptype> <name>v2</name></param> 28654 <alias name="glUniform3ui"/> 28655 </command> 28656 <command> 28657 <proto>void <name>glUniform3uiv</name></proto> 28658 <param><ptype>GLint</ptype> <name>location</name></param> 28659 <param><ptype>GLsizei</ptype> <name>count</name></param> 28660 <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param> 28661 </command> 28662 <command> 28663 <proto>void <name>glUniform3uivEXT</name></proto> 28664 <param><ptype>GLint</ptype> <name>location</name></param> 28665 <param><ptype>GLsizei</ptype> <name>count</name></param> 28666 <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param> 28667 <alias name="glUniform3uiv"/> 28668 </command> 28669 <command> 28670 <proto>void <name>glUniform4d</name></proto> 28671 <param><ptype>GLint</ptype> <name>location</name></param> 28672 <param><ptype>GLdouble</ptype> <name>x</name></param> 28673 <param><ptype>GLdouble</ptype> <name>y</name></param> 28674 <param><ptype>GLdouble</ptype> <name>z</name></param> 28675 <param><ptype>GLdouble</ptype> <name>w</name></param> 28676 </command> 28677 <command> 28678 <proto>void <name>glUniform4dv</name></proto> 28679 <param><ptype>GLint</ptype> <name>location</name></param> 28680 <param><ptype>GLsizei</ptype> <name>count</name></param> 28681 <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 28682 </command> 28683 <command> 28684 <proto>void <name>glUniform4f</name></proto> 28685 <param><ptype>GLint</ptype> <name>location</name></param> 28686 <param><ptype>GLfloat</ptype> <name>v0</name></param> 28687 <param><ptype>GLfloat</ptype> <name>v1</name></param> 28688 <param><ptype>GLfloat</ptype> <name>v2</name></param> 28689 <param><ptype>GLfloat</ptype> <name>v3</name></param> 28690 </command> 28691 <command> 28692 <proto>void <name>glUniform4fARB</name></proto> 28693 <param><ptype>GLint</ptype> <name>location</name></param> 28694 <param><ptype>GLfloat</ptype> <name>v0</name></param> 28695 <param><ptype>GLfloat</ptype> <name>v1</name></param> 28696 <param><ptype>GLfloat</ptype> <name>v2</name></param> 28697 <param><ptype>GLfloat</ptype> <name>v3</name></param> 28698 <alias name="glUniform4f"/> 28699 </command> 28700 <command> 28701 <proto>void <name>glUniform4fv</name></proto> 28702 <param><ptype>GLint</ptype> <name>location</name></param> 28703 <param><ptype>GLsizei</ptype> <name>count</name></param> 28704 <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 28705 </command> 28706 <command> 28707 <proto>void <name>glUniform4fvARB</name></proto> 28708 <param><ptype>GLint</ptype> <name>location</name></param> 28709 <param><ptype>GLsizei</ptype> <name>count</name></param> 28710 <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 28711 <alias name="glUniform4fv"/> 28712 </command> 28713 <command> 28714 <proto>void <name>glUniform4i</name></proto> 28715 <param><ptype>GLint</ptype> <name>location</name></param> 28716 <param><ptype>GLint</ptype> <name>v0</name></param> 28717 <param><ptype>GLint</ptype> <name>v1</name></param> 28718 <param><ptype>GLint</ptype> <name>v2</name></param> 28719 <param><ptype>GLint</ptype> <name>v3</name></param> 28720 </command> 28721 <command> 28722 <proto>void <name>glUniform4i64ARB</name></proto> 28723 <param><ptype>GLint</ptype> <name>location</name></param> 28724 <param><ptype>GLint64</ptype> <name>x</name></param> 28725 <param><ptype>GLint64</ptype> <name>y</name></param> 28726 <param><ptype>GLint64</ptype> <name>z</name></param> 28727 <param><ptype>GLint64</ptype> <name>w</name></param> 28728 </command> 28729 <command> 28730 <proto>void <name>glUniform4i64NV</name></proto> 28731 <param><ptype>GLint</ptype> <name>location</name></param> 28732 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 28733 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 28734 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 28735 <param><ptype>GLint64EXT</ptype> <name>w</name></param> 28736 </command> 28737 <command> 28738 <proto>void <name>glUniform4i64vARB</name></proto> 28739 <param><ptype>GLint</ptype> <name>location</name></param> 28740 <param><ptype>GLsizei</ptype> <name>count</name></param> 28741 <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param> 28742 </command> 28743 <command> 28744 <proto>void <name>glUniform4i64vNV</name></proto> 28745 <param><ptype>GLint</ptype> <name>location</name></param> 28746 <param><ptype>GLsizei</ptype> <name>count</name></param> 28747 <param len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param> 28748 </command> 28749 <command> 28750 <proto>void <name>glUniform4iARB</name></proto> 28751 <param><ptype>GLint</ptype> <name>location</name></param> 28752 <param><ptype>GLint</ptype> <name>v0</name></param> 28753 <param><ptype>GLint</ptype> <name>v1</name></param> 28754 <param><ptype>GLint</ptype> <name>v2</name></param> 28755 <param><ptype>GLint</ptype> <name>v3</name></param> 28756 <alias name="glUniform4i"/> 28757 </command> 28758 <command> 28759 <proto>void <name>glUniform4iv</name></proto> 28760 <param><ptype>GLint</ptype> <name>location</name></param> 28761 <param><ptype>GLsizei</ptype> <name>count</name></param> 28762 <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param> 28763 </command> 28764 <command> 28765 <proto>void <name>glUniform4ivARB</name></proto> 28766 <param><ptype>GLint</ptype> <name>location</name></param> 28767 <param><ptype>GLsizei</ptype> <name>count</name></param> 28768 <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param> 28769 <alias name="glUniform4iv"/> 28770 </command> 28771 <command> 28772 <proto>void <name>glUniform4ui</name></proto> 28773 <param><ptype>GLint</ptype> <name>location</name></param> 28774 <param><ptype>GLuint</ptype> <name>v0</name></param> 28775 <param><ptype>GLuint</ptype> <name>v1</name></param> 28776 <param><ptype>GLuint</ptype> <name>v2</name></param> 28777 <param><ptype>GLuint</ptype> <name>v3</name></param> 28778 </command> 28779 <command> 28780 <proto>void <name>glUniform4ui64ARB</name></proto> 28781 <param><ptype>GLint</ptype> <name>location</name></param> 28782 <param><ptype>GLuint64</ptype> <name>x</name></param> 28783 <param><ptype>GLuint64</ptype> <name>y</name></param> 28784 <param><ptype>GLuint64</ptype> <name>z</name></param> 28785 <param><ptype>GLuint64</ptype> <name>w</name></param> 28786 </command> 28787 <command> 28788 <proto>void <name>glUniform4ui64NV</name></proto> 28789 <param><ptype>GLint</ptype> <name>location</name></param> 28790 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 28791 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 28792 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 28793 <param><ptype>GLuint64EXT</ptype> <name>w</name></param> 28794 </command> 28795 <command> 28796 <proto>void <name>glUniform4ui64vARB</name></proto> 28797 <param><ptype>GLint</ptype> <name>location</name></param> 28798 <param><ptype>GLsizei</ptype> <name>count</name></param> 28799 <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param> 28800 </command> 28801 <command> 28802 <proto>void <name>glUniform4ui64vNV</name></proto> 28803 <param><ptype>GLint</ptype> <name>location</name></param> 28804 <param><ptype>GLsizei</ptype> <name>count</name></param> 28805 <param len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 28806 </command> 28807 <command> 28808 <proto>void <name>glUniform4uiEXT</name></proto> 28809 <param><ptype>GLint</ptype> <name>location</name></param> 28810 <param><ptype>GLuint</ptype> <name>v0</name></param> 28811 <param><ptype>GLuint</ptype> <name>v1</name></param> 28812 <param><ptype>GLuint</ptype> <name>v2</name></param> 28813 <param><ptype>GLuint</ptype> <name>v3</name></param> 28814 <alias name="glUniform4ui"/> 28815 </command> 28816 <command> 28817 <proto>void <name>glUniform4uiv</name></proto> 28818 <param><ptype>GLint</ptype> <name>location</name></param> 28819 <param><ptype>GLsizei</ptype> <name>count</name></param> 28820 <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param> 28821 </command> 28822 <command> 28823 <proto>void <name>glUniform4uivEXT</name></proto> 28824 <param><ptype>GLint</ptype> <name>location</name></param> 28825 <param><ptype>GLsizei</ptype> <name>count</name></param> 28826 <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param> 28827 <alias name="glUniform4uiv"/> 28828 </command> 28829 <command> 28830 <proto>void <name>glUniformBlockBinding</name></proto> 28831 <param><ptype>GLuint</ptype> <name>program</name></param> 28832 <param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param> 28833 <param><ptype>GLuint</ptype> <name>uniformBlockBinding</name></param> 28834 <glx type="render" opcode="366"/> 28835 </command> 28836 <command> 28837 <proto>void <name>glUniformBufferEXT</name></proto> 28838 <param><ptype>GLuint</ptype> <name>program</name></param> 28839 <param><ptype>GLint</ptype> <name>location</name></param> 28840 <param><ptype>GLuint</ptype> <name>buffer</name></param> 28841 </command> 28842 <command> 28843 <proto>void <name>glUniformHandleui64ARB</name></proto> 28844 <param><ptype>GLint</ptype> <name>location</name></param> 28845 <param><ptype>GLuint64</ptype> <name>value</name></param> 28846 </command> 28847 <command> 28848 <proto>void <name>glUniformHandleui64IMG</name></proto> 28849 <param><ptype>GLint</ptype> <name>location</name></param> 28850 <param><ptype>GLuint64</ptype> <name>value</name></param> 28851 <alias name="glUniformHandleui64ARB"/> 28852 </command> 28853 <command> 28854 <proto>void <name>glUniformHandleui64NV</name></proto> 28855 <param><ptype>GLint</ptype> <name>location</name></param> 28856 <param><ptype>GLuint64</ptype> <name>value</name></param> 28857 </command> 28858 <command> 28859 <proto>void <name>glUniformHandleui64vARB</name></proto> 28860 <param><ptype>GLint</ptype> <name>location</name></param> 28861 <param><ptype>GLsizei</ptype> <name>count</name></param> 28862 <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param> 28863 </command> 28864 <command> 28865 <proto>void <name>glUniformHandleui64vIMG</name></proto> 28866 <param><ptype>GLint</ptype> <name>location</name></param> 28867 <param><ptype>GLsizei</ptype> <name>count</name></param> 28868 <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param> 28869 <alias name="glUniformHandleui64vARB"/> 28870 </command> 28871 <command> 28872 <proto>void <name>glUniformHandleui64vNV</name></proto> 28873 <param><ptype>GLint</ptype> <name>location</name></param> 28874 <param><ptype>GLsizei</ptype> <name>count</name></param> 28875 <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param> 28876 </command> 28877 <command> 28878 <proto>void <name>glUniformMatrix2dv</name></proto> 28879 <param><ptype>GLint</ptype> <name>location</name></param> 28880 <param><ptype>GLsizei</ptype> <name>count</name></param> 28881 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28882 <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param> 28883 </command> 28884 <command> 28885 <proto>void <name>glUniformMatrix2fv</name></proto> 28886 <param><ptype>GLint</ptype> <name>location</name></param> 28887 <param><ptype>GLsizei</ptype> <name>count</name></param> 28888 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28889 <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 28890 </command> 28891 <command> 28892 <proto>void <name>glUniformMatrix2fvARB</name></proto> 28893 <param><ptype>GLint</ptype> <name>location</name></param> 28894 <param><ptype>GLsizei</ptype> <name>count</name></param> 28895 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28896 <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param> 28897 <alias name="glUniformMatrix2fv"/> 28898 </command> 28899 <command> 28900 <proto>void <name>glUniformMatrix2x3dv</name></proto> 28901 <param><ptype>GLint</ptype> <name>location</name></param> 28902 <param><ptype>GLsizei</ptype> <name>count</name></param> 28903 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28904 <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 28905 </command> 28906 <command> 28907 <proto>void <name>glUniformMatrix2x3fv</name></proto> 28908 <param><ptype>GLint</ptype> <name>location</name></param> 28909 <param><ptype>GLsizei</ptype> <name>count</name></param> 28910 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28911 <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 28912 <glx type="render" opcode="305"/> 28913 </command> 28914 <command> 28915 <proto>void <name>glUniformMatrix2x3fvNV</name></proto> 28916 <param><ptype>GLint</ptype> <name>location</name></param> 28917 <param><ptype>GLsizei</ptype> <name>count</name></param> 28918 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28919 <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 28920 <alias name="glUniformMatrix2x3fv"/> 28921 </command> 28922 <command> 28923 <proto>void <name>glUniformMatrix2x4dv</name></proto> 28924 <param><ptype>GLint</ptype> <name>location</name></param> 28925 <param><ptype>GLsizei</ptype> <name>count</name></param> 28926 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28927 <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 28928 </command> 28929 <command> 28930 <proto>void <name>glUniformMatrix2x4fv</name></proto> 28931 <param><ptype>GLint</ptype> <name>location</name></param> 28932 <param><ptype>GLsizei</ptype> <name>count</name></param> 28933 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28934 <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 28935 <glx type="render" opcode="307"/> 28936 </command> 28937 <command> 28938 <proto>void <name>glUniformMatrix2x4fvNV</name></proto> 28939 <param><ptype>GLint</ptype> <name>location</name></param> 28940 <param><ptype>GLsizei</ptype> <name>count</name></param> 28941 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28942 <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 28943 <alias name="glUniformMatrix2x4fv"/> 28944 </command> 28945 <command> 28946 <proto>void <name>glUniformMatrix3dv</name></proto> 28947 <param><ptype>GLint</ptype> <name>location</name></param> 28948 <param><ptype>GLsizei</ptype> <name>count</name></param> 28949 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28950 <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param> 28951 </command> 28952 <command> 28953 <proto>void <name>glUniformMatrix3fv</name></proto> 28954 <param><ptype>GLint</ptype> <name>location</name></param> 28955 <param><ptype>GLsizei</ptype> <name>count</name></param> 28956 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28957 <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param> 28958 </command> 28959 <command> 28960 <proto>void <name>glUniformMatrix3fvARB</name></proto> 28961 <param><ptype>GLint</ptype> <name>location</name></param> 28962 <param><ptype>GLsizei</ptype> <name>count</name></param> 28963 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28964 <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param> 28965 <alias name="glUniformMatrix3fv"/> 28966 </command> 28967 <command> 28968 <proto>void <name>glUniformMatrix3x2dv</name></proto> 28969 <param><ptype>GLint</ptype> <name>location</name></param> 28970 <param><ptype>GLsizei</ptype> <name>count</name></param> 28971 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28972 <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param> 28973 </command> 28974 <command> 28975 <proto>void <name>glUniformMatrix3x2fv</name></proto> 28976 <param><ptype>GLint</ptype> <name>location</name></param> 28977 <param><ptype>GLsizei</ptype> <name>count</name></param> 28978 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28979 <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 28980 <glx type="render" opcode="306"/> 28981 </command> 28982 <command> 28983 <proto>void <name>glUniformMatrix3x2fvNV</name></proto> 28984 <param><ptype>GLint</ptype> <name>location</name></param> 28985 <param><ptype>GLsizei</ptype> <name>count</name></param> 28986 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28987 <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param> 28988 <alias name="glUniformMatrix3x2fv"/> 28989 </command> 28990 <command> 28991 <proto>void <name>glUniformMatrix3x4dv</name></proto> 28992 <param><ptype>GLint</ptype> <name>location</name></param> 28993 <param><ptype>GLsizei</ptype> <name>count</name></param> 28994 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 28995 <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 28996 </command> 28997 <command> 28998 <proto>void <name>glUniformMatrix3x4fv</name></proto> 28999 <param><ptype>GLint</ptype> <name>location</name></param> 29000 <param><ptype>GLsizei</ptype> <name>count</name></param> 29001 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29002 <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 29003 <glx type="render" opcode="309"/> 29004 </command> 29005 <command> 29006 <proto>void <name>glUniformMatrix3x4fvNV</name></proto> 29007 <param><ptype>GLint</ptype> <name>location</name></param> 29008 <param><ptype>GLsizei</ptype> <name>count</name></param> 29009 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29010 <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 29011 <alias name="glUniformMatrix3x4fv"/> 29012 </command> 29013 <command> 29014 <proto>void <name>glUniformMatrix4dv</name></proto> 29015 <param><ptype>GLint</ptype> <name>location</name></param> 29016 <param><ptype>GLsizei</ptype> <name>count</name></param> 29017 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29018 <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param> 29019 </command> 29020 <command> 29021 <proto>void <name>glUniformMatrix4fv</name></proto> 29022 <param><ptype>GLint</ptype> <name>location</name></param> 29023 <param><ptype>GLsizei</ptype> <name>count</name></param> 29024 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29025 <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param> 29026 </command> 29027 <command> 29028 <proto>void <name>glUniformMatrix4fvARB</name></proto> 29029 <param><ptype>GLint</ptype> <name>location</name></param> 29030 <param><ptype>GLsizei</ptype> <name>count</name></param> 29031 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29032 <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param> 29033 <alias name="glUniformMatrix4fv"/> 29034 </command> 29035 <command> 29036 <proto>void <name>glUniformMatrix4x2dv</name></proto> 29037 <param><ptype>GLint</ptype> <name>location</name></param> 29038 <param><ptype>GLsizei</ptype> <name>count</name></param> 29039 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29040 <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param> 29041 </command> 29042 <command> 29043 <proto>void <name>glUniformMatrix4x2fv</name></proto> 29044 <param><ptype>GLint</ptype> <name>location</name></param> 29045 <param><ptype>GLsizei</ptype> <name>count</name></param> 29046 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29047 <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 29048 <glx type="render" opcode="308"/> 29049 </command> 29050 <command> 29051 <proto>void <name>glUniformMatrix4x2fvNV</name></proto> 29052 <param><ptype>GLint</ptype> <name>location</name></param> 29053 <param><ptype>GLsizei</ptype> <name>count</name></param> 29054 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29055 <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param> 29056 <alias name="glUniformMatrix4x2fv"/> 29057 </command> 29058 <command> 29059 <proto>void <name>glUniformMatrix4x3dv</name></proto> 29060 <param><ptype>GLint</ptype> <name>location</name></param> 29061 <param><ptype>GLsizei</ptype> <name>count</name></param> 29062 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29063 <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param> 29064 </command> 29065 <command> 29066 <proto>void <name>glUniformMatrix4x3fv</name></proto> 29067 <param><ptype>GLint</ptype> <name>location</name></param> 29068 <param><ptype>GLsizei</ptype> <name>count</name></param> 29069 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29070 <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 29071 <glx type="render" opcode="310"/> 29072 </command> 29073 <command> 29074 <proto>void <name>glUniformMatrix4x3fvNV</name></proto> 29075 <param><ptype>GLint</ptype> <name>location</name></param> 29076 <param><ptype>GLsizei</ptype> <name>count</name></param> 29077 <param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param> 29078 <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param> 29079 <alias name="glUniformMatrix4x3fv"/> 29080 </command> 29081 <command> 29082 <proto>void <name>glUniformSubroutinesuiv</name></proto> 29083 <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param> 29084 <param><ptype>GLsizei</ptype> <name>count</name></param> 29085 <param len="count">const <ptype>GLuint</ptype> *<name>indices</name></param> 29086 </command> 29087 <command> 29088 <proto>void <name>glUniformui64NV</name></proto> 29089 <param><ptype>GLint</ptype> <name>location</name></param> 29090 <param><ptype>GLuint64EXT</ptype> <name>value</name></param> 29091 </command> 29092 <command> 29093 <proto>void <name>glUniformui64vNV</name></proto> 29094 <param><ptype>GLint</ptype> <name>location</name></param> 29095 <param><ptype>GLsizei</ptype> <name>count</name></param> 29096 <param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param> 29097 </command> 29098 <command> 29099 <proto>void <name>glUnlockArraysEXT</name></proto> 29100 </command> 29101 <command> 29102 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBuffer</name></proto> 29103 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 29104 </command> 29105 <command> 29106 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBufferARB</name></proto> 29107 <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param> 29108 <alias name="glUnmapBuffer"/> 29109 </command> 29110 <command> 29111 <proto><ptype>GLboolean</ptype> <name>glUnmapBufferOES</name></proto> 29112 <param><ptype>GLenum</ptype> <name>target</name></param> 29113 <alias name="glUnmapBuffer"/> 29114 </command> 29115 <command> 29116 <proto><ptype>GLboolean</ptype> <name>glUnmapNamedBuffer</name></proto> 29117 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29118 </command> 29119 <command> 29120 <proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapNamedBufferEXT</name></proto> 29121 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29122 </command> 29123 <command> 29124 <proto>void <name>glUnmapObjectBufferATI</name></proto> 29125 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29126 </command> 29127 <command> 29128 <proto>void <name>glUnmapTexture2DINTEL</name></proto> 29129 <param><ptype>GLuint</ptype> <name>texture</name></param> 29130 <param><ptype>GLint</ptype> <name>level</name></param> 29131 </command> 29132 <command> 29133 <proto>void <name>glUpdateObjectBufferATI</name></proto> 29134 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29135 <param><ptype>GLuint</ptype> <name>offset</name></param> 29136 <param><ptype>GLsizei</ptype> <name>size</name></param> 29137 <param len="size">const void *<name>pointer</name></param> 29138 <param group="PreserveModeATI"><ptype>GLenum</ptype> <name>preserve</name></param> 29139 </command> 29140 <command> 29141 <proto>void <name>glUseProgram</name></proto> 29142 <param><ptype>GLuint</ptype> <name>program</name></param> 29143 </command> 29144 <command> 29145 <proto>void <name>glUseProgramObjectARB</name></proto> 29146 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param> 29147 <alias name="glUseProgram"/> 29148 </command> 29149 <command> 29150 <proto>void <name>glUseProgramStages</name></proto> 29151 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 29152 <param group="UseProgramStageMask"><ptype>GLbitfield</ptype> <name>stages</name></param> 29153 <param><ptype>GLuint</ptype> <name>program</name></param> 29154 </command> 29155 <command> 29156 <proto>void <name>glUseProgramStagesEXT</name></proto> 29157 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 29158 <param group="UseProgramStageMask"><ptype>GLbitfield</ptype> <name>stages</name></param> 29159 <param><ptype>GLuint</ptype> <name>program</name></param> 29160 </command> 29161 <command> 29162 <proto>void <name>glUseShaderProgramEXT</name></proto> 29163 <param><ptype>GLenum</ptype> <name>type</name></param> 29164 <param><ptype>GLuint</ptype> <name>program</name></param> 29165 </command> 29166 <command> 29167 <proto>void <name>glVDPAUFiniNV</name></proto> 29168 </command> 29169 <command> 29170 <proto>void <name>glVDPAUGetSurfaceivNV</name></proto> 29171 <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param> 29172 <param><ptype>GLenum</ptype> <name>pname</name></param> 29173 <param><ptype>GLsizei</ptype> <name>bufSize</name></param> 29174 <param><ptype>GLsizei</ptype> *<name>length</name></param> 29175 <param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param> 29176 </command> 29177 <command> 29178 <proto>void <name>glVDPAUInitNV</name></proto> 29179 <param>const void *<name>vdpDevice</name></param> 29180 <param>const void *<name>getProcAddress</name></param> 29181 </command> 29182 <command> 29183 <proto><ptype>GLboolean</ptype> <name>glVDPAUIsSurfaceNV</name></proto> 29184 <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param> 29185 </command> 29186 <command> 29187 <proto>void <name>glVDPAUMapSurfacesNV</name></proto> 29188 <param><ptype>GLsizei</ptype> <name>numSurfaces</name></param> 29189 <param group="vdpauSurfaceNV" len="numSurfaces">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param> 29190 </command> 29191 <command> 29192 <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterOutputSurfaceNV</name></proto> 29193 <param>const void *<name>vdpSurface</name></param> 29194 <param><ptype>GLenum</ptype> <name>target</name></param> 29195 <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param> 29196 <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param> 29197 </command> 29198 <command> 29199 <proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterVideoSurfaceNV</name></proto> 29200 <param>const void *<name>vdpSurface</name></param> 29201 <param><ptype>GLenum</ptype> <name>target</name></param> 29202 <param><ptype>GLsizei</ptype> <name>numTextureNames</name></param> 29203 <param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param> 29204 </command> 29205 <command> 29206 <proto>void <name>glVDPAUSurfaceAccessNV</name></proto> 29207 <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param> 29208 <param><ptype>GLenum</ptype> <name>access</name></param> 29209 </command> 29210 <command> 29211 <proto>void <name>glVDPAUUnmapSurfacesNV</name></proto> 29212 <param><ptype>GLsizei</ptype> <name>numSurface</name></param> 29213 <param group="vdpauSurfaceNV" len="numSurface">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param> 29214 </command> 29215 <command> 29216 <proto>void <name>glVDPAUUnregisterSurfaceNV</name></proto> 29217 <param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param> 29218 </command> 29219 <command> 29220 <proto>void <name>glValidateProgram</name></proto> 29221 <param><ptype>GLuint</ptype> <name>program</name></param> 29222 </command> 29223 <command> 29224 <proto>void <name>glValidateProgramARB</name></proto> 29225 <param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param> 29226 <alias name="glValidateProgram"/> 29227 </command> 29228 <command> 29229 <proto>void <name>glValidateProgramPipeline</name></proto> 29230 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 29231 </command> 29232 <command> 29233 <proto>void <name>glValidateProgramPipelineEXT</name></proto> 29234 <param><ptype>GLuint</ptype> <name>pipeline</name></param> 29235 </command> 29236 <command> 29237 <proto>void <name>glVariantArrayObjectATI</name></proto> 29238 <param><ptype>GLuint</ptype> <name>id</name></param> 29239 <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param> 29240 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29241 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29242 <param><ptype>GLuint</ptype> <name>offset</name></param> 29243 </command> 29244 <command> 29245 <proto>void <name>glVariantPointerEXT</name></proto> 29246 <param><ptype>GLuint</ptype> <name>id</name></param> 29247 <param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param> 29248 <param><ptype>GLuint</ptype> <name>stride</name></param> 29249 <param len="COMPSIZE(id,type,stride)">const void *<name>addr</name></param> 29250 </command> 29251 <command> 29252 <proto>void <name>glVariantbvEXT</name></proto> 29253 <param><ptype>GLuint</ptype> <name>id</name></param> 29254 <param len="COMPSIZE(id)">const <ptype>GLbyte</ptype> *<name>addr</name></param> 29255 </command> 29256 <command> 29257 <proto>void <name>glVariantdvEXT</name></proto> 29258 <param><ptype>GLuint</ptype> <name>id</name></param> 29259 <param len="COMPSIZE(id)">const <ptype>GLdouble</ptype> *<name>addr</name></param> 29260 </command> 29261 <command> 29262 <proto>void <name>glVariantfvEXT</name></proto> 29263 <param><ptype>GLuint</ptype> <name>id</name></param> 29264 <param len="COMPSIZE(id)">const <ptype>GLfloat</ptype> *<name>addr</name></param> 29265 </command> 29266 <command> 29267 <proto>void <name>glVariantivEXT</name></proto> 29268 <param><ptype>GLuint</ptype> <name>id</name></param> 29269 <param len="COMPSIZE(id)">const <ptype>GLint</ptype> *<name>addr</name></param> 29270 </command> 29271 <command> 29272 <proto>void <name>glVariantsvEXT</name></proto> 29273 <param><ptype>GLuint</ptype> <name>id</name></param> 29274 <param len="COMPSIZE(id)">const <ptype>GLshort</ptype> *<name>addr</name></param> 29275 </command> 29276 <command> 29277 <proto>void <name>glVariantubvEXT</name></proto> 29278 <param><ptype>GLuint</ptype> <name>id</name></param> 29279 <param len="COMPSIZE(id)">const <ptype>GLubyte</ptype> *<name>addr</name></param> 29280 </command> 29281 <command> 29282 <proto>void <name>glVariantuivEXT</name></proto> 29283 <param><ptype>GLuint</ptype> <name>id</name></param> 29284 <param len="COMPSIZE(id)">const <ptype>GLuint</ptype> *<name>addr</name></param> 29285 </command> 29286 <command> 29287 <proto>void <name>glVariantusvEXT</name></proto> 29288 <param><ptype>GLuint</ptype> <name>id</name></param> 29289 <param len="COMPSIZE(id)">const <ptype>GLushort</ptype> *<name>addr</name></param> 29290 </command> 29291 <command> 29292 <proto>void <name>glVertex2bOES</name></proto> 29293 <param><ptype>GLbyte</ptype> <name>x</name></param> 29294 <param><ptype>GLbyte</ptype> <name>y</name></param> 29295 </command> 29296 <command> 29297 <proto>void <name>glVertex2bvOES</name></proto> 29298 <param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param> 29299 </command> 29300 <command> 29301 <proto>void <name>glVertex2d</name></proto> 29302 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 29303 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 29304 <vecequiv name="glVertex2dv"/> 29305 </command> 29306 <command> 29307 <proto>void <name>glVertex2dv</name></proto> 29308 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 29309 <glx type="render" opcode="65"/> 29310 </command> 29311 <command> 29312 <proto>void <name>glVertex2f</name></proto> 29313 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 29314 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 29315 <vecequiv name="glVertex2fv"/> 29316 </command> 29317 <command> 29318 <proto>void <name>glVertex2fv</name></proto> 29319 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 29320 <glx type="render" opcode="66"/> 29321 </command> 29322 <command> 29323 <proto>void <name>glVertex2hNV</name></proto> 29324 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param> 29325 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param> 29326 <vecequiv name="glVertex2hvNV"/> 29327 </command> 29328 <command> 29329 <proto>void <name>glVertex2hvNV</name></proto> 29330 <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 29331 <glx type="render" opcode="4240"/> 29332 </command> 29333 <command> 29334 <proto>void <name>glVertex2i</name></proto> 29335 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 29336 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 29337 <vecequiv name="glVertex2iv"/> 29338 </command> 29339 <command> 29340 <proto>void <name>glVertex2iv</name></proto> 29341 <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 29342 <glx type="render" opcode="67"/> 29343 </command> 29344 <command> 29345 <proto>void <name>glVertex2s</name></proto> 29346 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 29347 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 29348 <vecequiv name="glVertex2sv"/> 29349 </command> 29350 <command> 29351 <proto>void <name>glVertex2sv</name></proto> 29352 <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 29353 <glx type="render" opcode="68"/> 29354 </command> 29355 <command> 29356 <proto>void <name>glVertex2xOES</name></proto> 29357 <param><ptype>GLfixed</ptype> <name>x</name></param> 29358 </command> 29359 <command> 29360 <proto>void <name>glVertex2xvOES</name></proto> 29361 <param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param> 29362 </command> 29363 <command> 29364 <proto>void <name>glVertex3bOES</name></proto> 29365 <param><ptype>GLbyte</ptype> <name>x</name></param> 29366 <param><ptype>GLbyte</ptype> <name>y</name></param> 29367 <param><ptype>GLbyte</ptype> <name>z</name></param> 29368 </command> 29369 <command> 29370 <proto>void <name>glVertex3bvOES</name></proto> 29371 <param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param> 29372 </command> 29373 <command> 29374 <proto>void <name>glVertex3d</name></proto> 29375 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 29376 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 29377 <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param> 29378 <vecequiv name="glVertex3dv"/> 29379 </command> 29380 <command> 29381 <proto>void <name>glVertex3dv</name></proto> 29382 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 29383 <glx type="render" opcode="69"/> 29384 </command> 29385 <command> 29386 <proto>void <name>glVertex3f</name></proto> 29387 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 29388 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 29389 <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param> 29390 <vecequiv name="glVertex3fv"/> 29391 </command> 29392 <command> 29393 <proto>void <name>glVertex3fv</name></proto> 29394 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 29395 <glx type="render" opcode="70"/> 29396 </command> 29397 <command> 29398 <proto>void <name>glVertex3hNV</name></proto> 29399 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param> 29400 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param> 29401 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param> 29402 <vecequiv name="glVertex3hvNV"/> 29403 </command> 29404 <command> 29405 <proto>void <name>glVertex3hvNV</name></proto> 29406 <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 29407 <glx type="render" opcode="4241"/> 29408 </command> 29409 <command> 29410 <proto>void <name>glVertex3i</name></proto> 29411 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 29412 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 29413 <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param> 29414 <vecequiv name="glVertex3iv"/> 29415 </command> 29416 <command> 29417 <proto>void <name>glVertex3iv</name></proto> 29418 <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 29419 <glx type="render" opcode="71"/> 29420 </command> 29421 <command> 29422 <proto>void <name>glVertex3s</name></proto> 29423 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 29424 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 29425 <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param> 29426 <vecequiv name="glVertex3sv"/> 29427 </command> 29428 <command> 29429 <proto>void <name>glVertex3sv</name></proto> 29430 <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 29431 <glx type="render" opcode="72"/> 29432 </command> 29433 <command> 29434 <proto>void <name>glVertex3xOES</name></proto> 29435 <param><ptype>GLfixed</ptype> <name>x</name></param> 29436 <param><ptype>GLfixed</ptype> <name>y</name></param> 29437 </command> 29438 <command> 29439 <proto>void <name>glVertex3xvOES</name></proto> 29440 <param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param> 29441 </command> 29442 <command> 29443 <proto>void <name>glVertex4bOES</name></proto> 29444 <param><ptype>GLbyte</ptype> <name>x</name></param> 29445 <param><ptype>GLbyte</ptype> <name>y</name></param> 29446 <param><ptype>GLbyte</ptype> <name>z</name></param> 29447 <param><ptype>GLbyte</ptype> <name>w</name></param> 29448 </command> 29449 <command> 29450 <proto>void <name>glVertex4bvOES</name></proto> 29451 <param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param> 29452 </command> 29453 <command> 29454 <proto>void <name>glVertex4d</name></proto> 29455 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 29456 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 29457 <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param> 29458 <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param> 29459 <vecequiv name="glVertex4dv"/> 29460 </command> 29461 <command> 29462 <proto>void <name>glVertex4dv</name></proto> 29463 <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 29464 <glx type="render" opcode="73"/> 29465 </command> 29466 <command> 29467 <proto>void <name>glVertex4f</name></proto> 29468 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 29469 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 29470 <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param> 29471 <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param> 29472 <vecequiv name="glVertex4fv"/> 29473 </command> 29474 <command> 29475 <proto>void <name>glVertex4fv</name></proto> 29476 <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 29477 <glx type="render" opcode="74"/> 29478 </command> 29479 <command> 29480 <proto>void <name>glVertex4hNV</name></proto> 29481 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param> 29482 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param> 29483 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param> 29484 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param> 29485 <vecequiv name="glVertex4hvNV"/> 29486 </command> 29487 <command> 29488 <proto>void <name>glVertex4hvNV</name></proto> 29489 <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 29490 <glx type="render" opcode="4242"/> 29491 </command> 29492 <command> 29493 <proto>void <name>glVertex4i</name></proto> 29494 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 29495 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 29496 <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param> 29497 <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param> 29498 <vecequiv name="glVertex4iv"/> 29499 </command> 29500 <command> 29501 <proto>void <name>glVertex4iv</name></proto> 29502 <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 29503 <glx type="render" opcode="75"/> 29504 </command> 29505 <command> 29506 <proto>void <name>glVertex4s</name></proto> 29507 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 29508 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 29509 <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param> 29510 <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param> 29511 <vecequiv name="glVertex4sv"/> 29512 </command> 29513 <command> 29514 <proto>void <name>glVertex4sv</name></proto> 29515 <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 29516 <glx type="render" opcode="76"/> 29517 </command> 29518 <command> 29519 <proto>void <name>glVertex4xOES</name></proto> 29520 <param><ptype>GLfixed</ptype> <name>x</name></param> 29521 <param><ptype>GLfixed</ptype> <name>y</name></param> 29522 <param><ptype>GLfixed</ptype> <name>z</name></param> 29523 </command> 29524 <command> 29525 <proto>void <name>glVertex4xvOES</name></proto> 29526 <param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param> 29527 </command> 29528 <command> 29529 <proto>void <name>glVertexArrayAttribBinding</name></proto> 29530 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29531 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 29532 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 29533 </command> 29534 <command> 29535 <proto>void <name>glVertexArrayAttribFormat</name></proto> 29536 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29537 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 29538 <param><ptype>GLint</ptype> <name>size</name></param> 29539 <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> 29540 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 29541 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 29542 </command> 29543 <command> 29544 <proto>void <name>glVertexArrayAttribIFormat</name></proto> 29545 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29546 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 29547 <param><ptype>GLint</ptype> <name>size</name></param> 29548 <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> 29549 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 29550 </command> 29551 <command> 29552 <proto>void <name>glVertexArrayAttribLFormat</name></proto> 29553 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29554 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 29555 <param><ptype>GLint</ptype> <name>size</name></param> 29556 <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> 29557 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 29558 </command> 29559 <command> 29560 <proto>void <name>glVertexArrayBindVertexBufferEXT</name></proto> 29561 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29562 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 29563 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29564 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 29565 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29566 </command> 29567 <command> 29568 <proto>void <name>glVertexArrayBindingDivisor</name></proto> 29569 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29570 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 29571 <param><ptype>GLuint</ptype> <name>divisor</name></param> 29572 </command> 29573 <command> 29574 <proto>void <name>glVertexArrayColorOffsetEXT</name></proto> 29575 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29576 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29577 <param><ptype>GLint</ptype> <name>size</name></param> 29578 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 29579 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29580 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29581 </command> 29582 <command> 29583 <proto>void <name>glVertexArrayEdgeFlagOffsetEXT</name></proto> 29584 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29585 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29586 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29587 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29588 </command> 29589 <command> 29590 <proto>void <name>glVertexArrayElementBuffer</name></proto> 29591 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29592 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29593 </command> 29594 <command> 29595 <proto>void <name>glVertexArrayFogCoordOffsetEXT</name></proto> 29596 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29597 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29598 <param group="FogCoordinatePointerType"><ptype>GLenum</ptype> <name>type</name></param> 29599 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29600 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29601 </command> 29602 <command> 29603 <proto>void <name>glVertexArrayIndexOffsetEXT</name></proto> 29604 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29605 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29606 <param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 29607 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29608 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29609 </command> 29610 <command> 29611 <proto>void <name>glVertexArrayMultiTexCoordOffsetEXT</name></proto> 29612 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29613 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29614 <param><ptype>GLenum</ptype> <name>texunit</name></param> 29615 <param><ptype>GLint</ptype> <name>size</name></param> 29616 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 29617 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29618 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29619 </command> 29620 <command> 29621 <proto>void <name>glVertexArrayNormalOffsetEXT</name></proto> 29622 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29623 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29624 <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param> 29625 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29626 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29627 </command> 29628 <command> 29629 <proto>void <name>glVertexArrayParameteriAPPLE</name></proto> 29630 <param group="VertexArrayPNameAPPLE"><ptype>GLenum</ptype> <name>pname</name></param> 29631 <param><ptype>GLint</ptype> <name>param</name></param> 29632 </command> 29633 <command> 29634 <proto>void <name>glVertexArrayRangeAPPLE</name></proto> 29635 <param><ptype>GLsizei</ptype> <name>length</name></param> 29636 <param len="length">void *<name>pointer</name></param> 29637 </command> 29638 <command> 29639 <proto>void <name>glVertexArrayRangeNV</name></proto> 29640 <param><ptype>GLsizei</ptype> <name>length</name></param> 29641 <param len="COMPSIZE(length)">const void *<name>pointer</name></param> 29642 </command> 29643 <command> 29644 <proto>void <name>glVertexArraySecondaryColorOffsetEXT</name></proto> 29645 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29646 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29647 <param><ptype>GLint</ptype> <name>size</name></param> 29648 <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param> 29649 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29650 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29651 </command> 29652 <command> 29653 <proto>void <name>glVertexArrayTexCoordOffsetEXT</name></proto> 29654 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29655 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29656 <param><ptype>GLint</ptype> <name>size</name></param> 29657 <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param> 29658 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29659 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29660 </command> 29661 <command> 29662 <proto>void <name>glVertexArrayVertexAttribBindingEXT</name></proto> 29663 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29664 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 29665 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 29666 </command> 29667 <command> 29668 <proto>void <name>glVertexArrayVertexAttribDivisorEXT</name></proto> 29669 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29670 <param><ptype>GLuint</ptype> <name>index</name></param> 29671 <param><ptype>GLuint</ptype> <name>divisor</name></param> 29672 </command> 29673 <command> 29674 <proto>void <name>glVertexArrayVertexAttribFormatEXT</name></proto> 29675 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29676 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 29677 <param><ptype>GLint</ptype> <name>size</name></param> 29678 <param><ptype>GLenum</ptype> <name>type</name></param> 29679 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 29680 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 29681 </command> 29682 <command> 29683 <proto>void <name>glVertexArrayVertexAttribIFormatEXT</name></proto> 29684 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29685 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 29686 <param><ptype>GLint</ptype> <name>size</name></param> 29687 <param><ptype>GLenum</ptype> <name>type</name></param> 29688 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 29689 </command> 29690 <command> 29691 <proto>void <name>glVertexArrayVertexAttribIOffsetEXT</name></proto> 29692 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29693 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29694 <param><ptype>GLuint</ptype> <name>index</name></param> 29695 <param><ptype>GLint</ptype> <name>size</name></param> 29696 <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param> 29697 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29698 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29699 </command> 29700 <command> 29701 <proto>void <name>glVertexArrayVertexAttribLFormatEXT</name></proto> 29702 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29703 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 29704 <param><ptype>GLint</ptype> <name>size</name></param> 29705 <param><ptype>GLenum</ptype> <name>type</name></param> 29706 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 29707 </command> 29708 <command> 29709 <proto>void <name>glVertexArrayVertexAttribLOffsetEXT</name></proto> 29710 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29711 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29712 <param><ptype>GLuint</ptype> <name>index</name></param> 29713 <param><ptype>GLint</ptype> <name>size</name></param> 29714 <param><ptype>GLenum</ptype> <name>type</name></param> 29715 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29716 <param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param> 29717 </command> 29718 <command> 29719 <proto>void <name>glVertexArrayVertexAttribOffsetEXT</name></proto> 29720 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29721 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29722 <param><ptype>GLuint</ptype> <name>index</name></param> 29723 <param><ptype>GLint</ptype> <name>size</name></param> 29724 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 29725 <param><ptype>GLboolean</ptype> <name>normalized</name></param> 29726 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29727 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29728 </command> 29729 <command> 29730 <proto>void <name>glVertexArrayVertexBindingDivisorEXT</name></proto> 29731 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29732 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 29733 <param><ptype>GLuint</ptype> <name>divisor</name></param> 29734 </command> 29735 <command> 29736 <proto>void <name>glVertexArrayVertexBuffer</name></proto> 29737 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29738 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 29739 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29740 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29741 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29742 </command> 29743 <command> 29744 <proto>void <name>glVertexArrayVertexBuffers</name></proto> 29745 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29746 <param><ptype>GLuint</ptype> <name>first</name></param> 29747 <param><ptype>GLsizei</ptype> <name>count</name></param> 29748 <param>const <ptype>GLuint</ptype> *<name>buffers</name></param> 29749 <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param> 29750 <param>const <ptype>GLsizei</ptype> *<name>strides</name></param> 29751 </command> 29752 <command> 29753 <proto>void <name>glVertexArrayVertexOffsetEXT</name></proto> 29754 <param><ptype>GLuint</ptype> <name>vaobj</name></param> 29755 <param><ptype>GLuint</ptype> <name>buffer</name></param> 29756 <param><ptype>GLint</ptype> <name>size</name></param> 29757 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 29758 <param><ptype>GLsizei</ptype> <name>stride</name></param> 29759 <param><ptype>GLintptr</ptype> <name>offset</name></param> 29760 </command> 29761 <command> 29762 <proto>void <name>glVertexAttrib1d</name></proto> 29763 <param><ptype>GLuint</ptype> <name>index</name></param> 29764 <param><ptype>GLdouble</ptype> <name>x</name></param> 29765 <vecequiv name="glVertexAttrib1dv"/> 29766 </command> 29767 <command> 29768 <proto>void <name>glVertexAttrib1dARB</name></proto> 29769 <param><ptype>GLuint</ptype> <name>index</name></param> 29770 <param><ptype>GLdouble</ptype> <name>x</name></param> 29771 <alias name="glVertexAttrib1d"/> 29772 <vecequiv name="glVertexAttrib1dvARB"/> 29773 </command> 29774 <command> 29775 <proto>void <name>glVertexAttrib1dNV</name></proto> 29776 <param><ptype>GLuint</ptype> <name>index</name></param> 29777 <param><ptype>GLdouble</ptype> <name>x</name></param> 29778 <alias name="glVertexAttrib1d"/> 29779 <vecequiv name="glVertexAttrib1dvNV"/> 29780 </command> 29781 <command> 29782 <proto>void <name>glVertexAttrib1dv</name></proto> 29783 <param><ptype>GLuint</ptype> <name>index</name></param> 29784 <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 29785 <glx type="render" opcode="4197"/> 29786 </command> 29787 <command> 29788 <proto>void <name>glVertexAttrib1dvARB</name></proto> 29789 <param><ptype>GLuint</ptype> <name>index</name></param> 29790 <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 29791 <alias name="glVertexAttrib1dv"/> 29792 <glx type="render" opcode="4197"/> 29793 </command> 29794 <command> 29795 <proto>void <name>glVertexAttrib1dvNV</name></proto> 29796 <param><ptype>GLuint</ptype> <name>index</name></param> 29797 <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 29798 <alias name="glVertexAttrib1dv"/> 29799 <glx type="render" opcode="4197"/> 29800 </command> 29801 <command> 29802 <proto>void <name>glVertexAttrib1f</name></proto> 29803 <param><ptype>GLuint</ptype> <name>index</name></param> 29804 <param><ptype>GLfloat</ptype> <name>x</name></param> 29805 <vecequiv name="glVertexAttrib1fv"/> 29806 </command> 29807 <command> 29808 <proto>void <name>glVertexAttrib1fARB</name></proto> 29809 <param><ptype>GLuint</ptype> <name>index</name></param> 29810 <param><ptype>GLfloat</ptype> <name>x</name></param> 29811 <alias name="glVertexAttrib1f"/> 29812 <vecequiv name="glVertexAttrib1fvARB"/> 29813 </command> 29814 <command> 29815 <proto>void <name>glVertexAttrib1fNV</name></proto> 29816 <param><ptype>GLuint</ptype> <name>index</name></param> 29817 <param><ptype>GLfloat</ptype> <name>x</name></param> 29818 <alias name="glVertexAttrib1f"/> 29819 <vecequiv name="glVertexAttrib1fvNV"/> 29820 </command> 29821 <command> 29822 <proto>void <name>glVertexAttrib1fv</name></proto> 29823 <param><ptype>GLuint</ptype> <name>index</name></param> 29824 <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 29825 <glx type="render" opcode="4193"/> 29826 </command> 29827 <command> 29828 <proto>void <name>glVertexAttrib1fvARB</name></proto> 29829 <param><ptype>GLuint</ptype> <name>index</name></param> 29830 <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 29831 <alias name="glVertexAttrib1fv"/> 29832 <glx type="render" opcode="4193"/> 29833 </command> 29834 <command> 29835 <proto>void <name>glVertexAttrib1fvNV</name></proto> 29836 <param><ptype>GLuint</ptype> <name>index</name></param> 29837 <param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param> 29838 <alias name="glVertexAttrib1fv"/> 29839 <glx type="render" opcode="4193"/> 29840 </command> 29841 <command> 29842 <proto>void <name>glVertexAttrib1hNV</name></proto> 29843 <param><ptype>GLuint</ptype> <name>index</name></param> 29844 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param> 29845 <vecequiv name="glVertexAttrib1hvNV"/> 29846 </command> 29847 <command> 29848 <proto>void <name>glVertexAttrib1hvNV</name></proto> 29849 <param><ptype>GLuint</ptype> <name>index</name></param> 29850 <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 29851 <glx type="render" opcode="4257"/> 29852 </command> 29853 <command> 29854 <proto>void <name>glVertexAttrib1s</name></proto> 29855 <param><ptype>GLuint</ptype> <name>index</name></param> 29856 <param><ptype>GLshort</ptype> <name>x</name></param> 29857 <vecequiv name="glVertexAttrib1sv"/> 29858 </command> 29859 <command> 29860 <proto>void <name>glVertexAttrib1sARB</name></proto> 29861 <param><ptype>GLuint</ptype> <name>index</name></param> 29862 <param><ptype>GLshort</ptype> <name>x</name></param> 29863 <alias name="glVertexAttrib1s"/> 29864 <vecequiv name="glVertexAttrib1svARB"/> 29865 </command> 29866 <command> 29867 <proto>void <name>glVertexAttrib1sNV</name></proto> 29868 <param><ptype>GLuint</ptype> <name>index</name></param> 29869 <param><ptype>GLshort</ptype> <name>x</name></param> 29870 <alias name="glVertexAttrib1s"/> 29871 <vecequiv name="glVertexAttrib1svNV"/> 29872 </command> 29873 <command> 29874 <proto>void <name>glVertexAttrib1sv</name></proto> 29875 <param><ptype>GLuint</ptype> <name>index</name></param> 29876 <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 29877 <glx type="render" opcode="4189"/> 29878 </command> 29879 <command> 29880 <proto>void <name>glVertexAttrib1svARB</name></proto> 29881 <param><ptype>GLuint</ptype> <name>index</name></param> 29882 <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 29883 <alias name="glVertexAttrib1sv"/> 29884 <glx type="render" opcode="4189"/> 29885 </command> 29886 <command> 29887 <proto>void <name>glVertexAttrib1svNV</name></proto> 29888 <param><ptype>GLuint</ptype> <name>index</name></param> 29889 <param len="1">const <ptype>GLshort</ptype> *<name>v</name></param> 29890 <alias name="glVertexAttrib1sv"/> 29891 <glx type="render" opcode="4189"/> 29892 </command> 29893 <command> 29894 <proto>void <name>glVertexAttrib2d</name></proto> 29895 <param><ptype>GLuint</ptype> <name>index</name></param> 29896 <param><ptype>GLdouble</ptype> <name>x</name></param> 29897 <param><ptype>GLdouble</ptype> <name>y</name></param> 29898 <vecequiv name="glVertexAttrib2dv"/> 29899 </command> 29900 <command> 29901 <proto>void <name>glVertexAttrib2dARB</name></proto> 29902 <param><ptype>GLuint</ptype> <name>index</name></param> 29903 <param><ptype>GLdouble</ptype> <name>x</name></param> 29904 <param><ptype>GLdouble</ptype> <name>y</name></param> 29905 <alias name="glVertexAttrib2d"/> 29906 <vecequiv name="glVertexAttrib2dvARB"/> 29907 </command> 29908 <command> 29909 <proto>void <name>glVertexAttrib2dNV</name></proto> 29910 <param><ptype>GLuint</ptype> <name>index</name></param> 29911 <param><ptype>GLdouble</ptype> <name>x</name></param> 29912 <param><ptype>GLdouble</ptype> <name>y</name></param> 29913 <alias name="glVertexAttrib2d"/> 29914 <vecequiv name="glVertexAttrib2dvNV"/> 29915 </command> 29916 <command> 29917 <proto>void <name>glVertexAttrib2dv</name></proto> 29918 <param><ptype>GLuint</ptype> <name>index</name></param> 29919 <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 29920 <glx type="render" opcode="4198"/> 29921 </command> 29922 <command> 29923 <proto>void <name>glVertexAttrib2dvARB</name></proto> 29924 <param><ptype>GLuint</ptype> <name>index</name></param> 29925 <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 29926 <alias name="glVertexAttrib2dv"/> 29927 <glx type="render" opcode="4198"/> 29928 </command> 29929 <command> 29930 <proto>void <name>glVertexAttrib2dvNV</name></proto> 29931 <param><ptype>GLuint</ptype> <name>index</name></param> 29932 <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 29933 <alias name="glVertexAttrib2dv"/> 29934 <glx type="render" opcode="4198"/> 29935 </command> 29936 <command> 29937 <proto>void <name>glVertexAttrib2f</name></proto> 29938 <param><ptype>GLuint</ptype> <name>index</name></param> 29939 <param><ptype>GLfloat</ptype> <name>x</name></param> 29940 <param><ptype>GLfloat</ptype> <name>y</name></param> 29941 <vecequiv name="glVertexAttrib2fv"/> 29942 </command> 29943 <command> 29944 <proto>void <name>glVertexAttrib2fARB</name></proto> 29945 <param><ptype>GLuint</ptype> <name>index</name></param> 29946 <param><ptype>GLfloat</ptype> <name>x</name></param> 29947 <param><ptype>GLfloat</ptype> <name>y</name></param> 29948 <alias name="glVertexAttrib2f"/> 29949 <vecequiv name="glVertexAttrib2fvARB"/> 29950 </command> 29951 <command> 29952 <proto>void <name>glVertexAttrib2fNV</name></proto> 29953 <param><ptype>GLuint</ptype> <name>index</name></param> 29954 <param><ptype>GLfloat</ptype> <name>x</name></param> 29955 <param><ptype>GLfloat</ptype> <name>y</name></param> 29956 <alias name="glVertexAttrib2f"/> 29957 <vecequiv name="glVertexAttrib2fvNV"/> 29958 </command> 29959 <command> 29960 <proto>void <name>glVertexAttrib2fv</name></proto> 29961 <param><ptype>GLuint</ptype> <name>index</name></param> 29962 <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 29963 <glx type="render" opcode="4194"/> 29964 </command> 29965 <command> 29966 <proto>void <name>glVertexAttrib2fvARB</name></proto> 29967 <param><ptype>GLuint</ptype> <name>index</name></param> 29968 <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 29969 <alias name="glVertexAttrib2fv"/> 29970 <glx type="render" opcode="4194"/> 29971 </command> 29972 <command> 29973 <proto>void <name>glVertexAttrib2fvNV</name></proto> 29974 <param><ptype>GLuint</ptype> <name>index</name></param> 29975 <param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 29976 <alias name="glVertexAttrib2fv"/> 29977 <glx type="render" opcode="4194"/> 29978 </command> 29979 <command> 29980 <proto>void <name>glVertexAttrib2hNV</name></proto> 29981 <param><ptype>GLuint</ptype> <name>index</name></param> 29982 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param> 29983 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param> 29984 <vecequiv name="glVertexAttrib2hvNV"/> 29985 </command> 29986 <command> 29987 <proto>void <name>glVertexAttrib2hvNV</name></proto> 29988 <param><ptype>GLuint</ptype> <name>index</name></param> 29989 <param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 29990 <glx type="render" opcode="4258"/> 29991 </command> 29992 <command> 29993 <proto>void <name>glVertexAttrib2s</name></proto> 29994 <param><ptype>GLuint</ptype> <name>index</name></param> 29995 <param><ptype>GLshort</ptype> <name>x</name></param> 29996 <param><ptype>GLshort</ptype> <name>y</name></param> 29997 <vecequiv name="glVertexAttrib2sv"/> 29998 </command> 29999 <command> 30000 <proto>void <name>glVertexAttrib2sARB</name></proto> 30001 <param><ptype>GLuint</ptype> <name>index</name></param> 30002 <param><ptype>GLshort</ptype> <name>x</name></param> 30003 <param><ptype>GLshort</ptype> <name>y</name></param> 30004 <alias name="glVertexAttrib2s"/> 30005 <vecequiv name="glVertexAttrib2svARB"/> 30006 </command> 30007 <command> 30008 <proto>void <name>glVertexAttrib2sNV</name></proto> 30009 <param><ptype>GLuint</ptype> <name>index</name></param> 30010 <param><ptype>GLshort</ptype> <name>x</name></param> 30011 <param><ptype>GLshort</ptype> <name>y</name></param> 30012 <alias name="glVertexAttrib2s"/> 30013 <vecequiv name="glVertexAttrib2svNV"/> 30014 </command> 30015 <command> 30016 <proto>void <name>glVertexAttrib2sv</name></proto> 30017 <param><ptype>GLuint</ptype> <name>index</name></param> 30018 <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 30019 <glx type="render" opcode="4190"/> 30020 </command> 30021 <command> 30022 <proto>void <name>glVertexAttrib2svARB</name></proto> 30023 <param><ptype>GLuint</ptype> <name>index</name></param> 30024 <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 30025 <alias name="glVertexAttrib2sv"/> 30026 <glx type="render" opcode="4190"/> 30027 </command> 30028 <command> 30029 <proto>void <name>glVertexAttrib2svNV</name></proto> 30030 <param><ptype>GLuint</ptype> <name>index</name></param> 30031 <param len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 30032 <alias name="glVertexAttrib2sv"/> 30033 <glx type="render" opcode="4190"/> 30034 </command> 30035 <command> 30036 <proto>void <name>glVertexAttrib3d</name></proto> 30037 <param><ptype>GLuint</ptype> <name>index</name></param> 30038 <param><ptype>GLdouble</ptype> <name>x</name></param> 30039 <param><ptype>GLdouble</ptype> <name>y</name></param> 30040 <param><ptype>GLdouble</ptype> <name>z</name></param> 30041 <vecequiv name="glVertexAttrib3dv"/> 30042 </command> 30043 <command> 30044 <proto>void <name>glVertexAttrib3dARB</name></proto> 30045 <param><ptype>GLuint</ptype> <name>index</name></param> 30046 <param><ptype>GLdouble</ptype> <name>x</name></param> 30047 <param><ptype>GLdouble</ptype> <name>y</name></param> 30048 <param><ptype>GLdouble</ptype> <name>z</name></param> 30049 <alias name="glVertexAttrib3d"/> 30050 <vecequiv name="glVertexAttrib3dvARB"/> 30051 </command> 30052 <command> 30053 <proto>void <name>glVertexAttrib3dNV</name></proto> 30054 <param><ptype>GLuint</ptype> <name>index</name></param> 30055 <param><ptype>GLdouble</ptype> <name>x</name></param> 30056 <param><ptype>GLdouble</ptype> <name>y</name></param> 30057 <param><ptype>GLdouble</ptype> <name>z</name></param> 30058 <alias name="glVertexAttrib3d"/> 30059 <vecequiv name="glVertexAttrib3dvNV"/> 30060 </command> 30061 <command> 30062 <proto>void <name>glVertexAttrib3dv</name></proto> 30063 <param><ptype>GLuint</ptype> <name>index</name></param> 30064 <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 30065 <glx type="render" opcode="4199"/> 30066 </command> 30067 <command> 30068 <proto>void <name>glVertexAttrib3dvARB</name></proto> 30069 <param><ptype>GLuint</ptype> <name>index</name></param> 30070 <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 30071 <alias name="glVertexAttrib3dv"/> 30072 <glx type="render" opcode="4199"/> 30073 </command> 30074 <command> 30075 <proto>void <name>glVertexAttrib3dvNV</name></proto> 30076 <param><ptype>GLuint</ptype> <name>index</name></param> 30077 <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 30078 <alias name="glVertexAttrib3dv"/> 30079 <glx type="render" opcode="4199"/> 30080 </command> 30081 <command> 30082 <proto>void <name>glVertexAttrib3f</name></proto> 30083 <param><ptype>GLuint</ptype> <name>index</name></param> 30084 <param><ptype>GLfloat</ptype> <name>x</name></param> 30085 <param><ptype>GLfloat</ptype> <name>y</name></param> 30086 <param><ptype>GLfloat</ptype> <name>z</name></param> 30087 <vecequiv name="glVertexAttrib3fv"/> 30088 </command> 30089 <command> 30090 <proto>void <name>glVertexAttrib3fARB</name></proto> 30091 <param><ptype>GLuint</ptype> <name>index</name></param> 30092 <param><ptype>GLfloat</ptype> <name>x</name></param> 30093 <param><ptype>GLfloat</ptype> <name>y</name></param> 30094 <param><ptype>GLfloat</ptype> <name>z</name></param> 30095 <alias name="glVertexAttrib3f"/> 30096 <vecequiv name="glVertexAttrib3fvARB"/> 30097 </command> 30098 <command> 30099 <proto>void <name>glVertexAttrib3fNV</name></proto> 30100 <param><ptype>GLuint</ptype> <name>index</name></param> 30101 <param><ptype>GLfloat</ptype> <name>x</name></param> 30102 <param><ptype>GLfloat</ptype> <name>y</name></param> 30103 <param><ptype>GLfloat</ptype> <name>z</name></param> 30104 <alias name="glVertexAttrib3f"/> 30105 <vecequiv name="glVertexAttrib3fvNV"/> 30106 </command> 30107 <command> 30108 <proto>void <name>glVertexAttrib3fv</name></proto> 30109 <param><ptype>GLuint</ptype> <name>index</name></param> 30110 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 30111 <glx type="render" opcode="4195"/> 30112 </command> 30113 <command> 30114 <proto>void <name>glVertexAttrib3fvARB</name></proto> 30115 <param><ptype>GLuint</ptype> <name>index</name></param> 30116 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 30117 <alias name="glVertexAttrib3fv"/> 30118 <glx type="render" opcode="4195"/> 30119 </command> 30120 <command> 30121 <proto>void <name>glVertexAttrib3fvNV</name></proto> 30122 <param><ptype>GLuint</ptype> <name>index</name></param> 30123 <param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 30124 <alias name="glVertexAttrib3fv"/> 30125 <glx type="render" opcode="4195"/> 30126 </command> 30127 <command> 30128 <proto>void <name>glVertexAttrib3hNV</name></proto> 30129 <param><ptype>GLuint</ptype> <name>index</name></param> 30130 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param> 30131 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param> 30132 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param> 30133 <vecequiv name="glVertexAttrib3hvNV"/> 30134 </command> 30135 <command> 30136 <proto>void <name>glVertexAttrib3hvNV</name></proto> 30137 <param><ptype>GLuint</ptype> <name>index</name></param> 30138 <param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 30139 <glx type="render" opcode="4259"/> 30140 </command> 30141 <command> 30142 <proto>void <name>glVertexAttrib3s</name></proto> 30143 <param><ptype>GLuint</ptype> <name>index</name></param> 30144 <param><ptype>GLshort</ptype> <name>x</name></param> 30145 <param><ptype>GLshort</ptype> <name>y</name></param> 30146 <param><ptype>GLshort</ptype> <name>z</name></param> 30147 <vecequiv name="glVertexAttrib3sv"/> 30148 </command> 30149 <command> 30150 <proto>void <name>glVertexAttrib3sARB</name></proto> 30151 <param><ptype>GLuint</ptype> <name>index</name></param> 30152 <param><ptype>GLshort</ptype> <name>x</name></param> 30153 <param><ptype>GLshort</ptype> <name>y</name></param> 30154 <param><ptype>GLshort</ptype> <name>z</name></param> 30155 <alias name="glVertexAttrib3s"/> 30156 <vecequiv name="glVertexAttrib3svARB"/> 30157 </command> 30158 <command> 30159 <proto>void <name>glVertexAttrib3sNV</name></proto> 30160 <param><ptype>GLuint</ptype> <name>index</name></param> 30161 <param><ptype>GLshort</ptype> <name>x</name></param> 30162 <param><ptype>GLshort</ptype> <name>y</name></param> 30163 <param><ptype>GLshort</ptype> <name>z</name></param> 30164 <alias name="glVertexAttrib3s"/> 30165 <vecequiv name="glVertexAttrib3svNV"/> 30166 </command> 30167 <command> 30168 <proto>void <name>glVertexAttrib3sv</name></proto> 30169 <param><ptype>GLuint</ptype> <name>index</name></param> 30170 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 30171 <glx type="render" opcode="4191"/> 30172 </command> 30173 <command> 30174 <proto>void <name>glVertexAttrib3svARB</name></proto> 30175 <param><ptype>GLuint</ptype> <name>index</name></param> 30176 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 30177 <alias name="glVertexAttrib3sv"/> 30178 <glx type="render" opcode="4191"/> 30179 </command> 30180 <command> 30181 <proto>void <name>glVertexAttrib3svNV</name></proto> 30182 <param><ptype>GLuint</ptype> <name>index</name></param> 30183 <param len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 30184 <alias name="glVertexAttrib3sv"/> 30185 <glx type="render" opcode="4191"/> 30186 </command> 30187 <command> 30188 <proto>void <name>glVertexAttrib4Nbv</name></proto> 30189 <param><ptype>GLuint</ptype> <name>index</name></param> 30190 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 30191 </command> 30192 <command> 30193 <proto>void <name>glVertexAttrib4NbvARB</name></proto> 30194 <param><ptype>GLuint</ptype> <name>index</name></param> 30195 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 30196 <alias name="glVertexAttrib4Nbv"/> 30197 </command> 30198 <command> 30199 <proto>void <name>glVertexAttrib4Niv</name></proto> 30200 <param><ptype>GLuint</ptype> <name>index</name></param> 30201 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 30202 </command> 30203 <command> 30204 <proto>void <name>glVertexAttrib4NivARB</name></proto> 30205 <param><ptype>GLuint</ptype> <name>index</name></param> 30206 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 30207 <alias name="glVertexAttrib4Niv"/> 30208 </command> 30209 <command> 30210 <proto>void <name>glVertexAttrib4Nsv</name></proto> 30211 <param><ptype>GLuint</ptype> <name>index</name></param> 30212 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 30213 </command> 30214 <command> 30215 <proto>void <name>glVertexAttrib4NsvARB</name></proto> 30216 <param><ptype>GLuint</ptype> <name>index</name></param> 30217 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 30218 <alias name="glVertexAttrib4Nsv"/> 30219 </command> 30220 <command> 30221 <proto>void <name>glVertexAttrib4Nub</name></proto> 30222 <param><ptype>GLuint</ptype> <name>index</name></param> 30223 <param><ptype>GLubyte</ptype> <name>x</name></param> 30224 <param><ptype>GLubyte</ptype> <name>y</name></param> 30225 <param><ptype>GLubyte</ptype> <name>z</name></param> 30226 <param><ptype>GLubyte</ptype> <name>w</name></param> 30227 </command> 30228 <command> 30229 <proto>void <name>glVertexAttrib4NubARB</name></proto> 30230 <param><ptype>GLuint</ptype> <name>index</name></param> 30231 <param><ptype>GLubyte</ptype> <name>x</name></param> 30232 <param><ptype>GLubyte</ptype> <name>y</name></param> 30233 <param><ptype>GLubyte</ptype> <name>z</name></param> 30234 <param><ptype>GLubyte</ptype> <name>w</name></param> 30235 <alias name="glVertexAttrib4Nub"/> 30236 </command> 30237 <command> 30238 <proto>void <name>glVertexAttrib4Nubv</name></proto> 30239 <param><ptype>GLuint</ptype> <name>index</name></param> 30240 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 30241 <glx type="render" opcode="4201"/> 30242 </command> 30243 <command> 30244 <proto>void <name>glVertexAttrib4NubvARB</name></proto> 30245 <param><ptype>GLuint</ptype> <name>index</name></param> 30246 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 30247 <alias name="glVertexAttrib4Nubv"/> 30248 <glx type="render" opcode="4201"/> 30249 </command> 30250 <command> 30251 <proto>void <name>glVertexAttrib4Nuiv</name></proto> 30252 <param><ptype>GLuint</ptype> <name>index</name></param> 30253 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 30254 </command> 30255 <command> 30256 <proto>void <name>glVertexAttrib4NuivARB</name></proto> 30257 <param><ptype>GLuint</ptype> <name>index</name></param> 30258 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 30259 <alias name="glVertexAttrib4Nuiv"/> 30260 </command> 30261 <command> 30262 <proto>void <name>glVertexAttrib4Nusv</name></proto> 30263 <param><ptype>GLuint</ptype> <name>index</name></param> 30264 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 30265 </command> 30266 <command> 30267 <proto>void <name>glVertexAttrib4NusvARB</name></proto> 30268 <param><ptype>GLuint</ptype> <name>index</name></param> 30269 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 30270 <alias name="glVertexAttrib4Nusv"/> 30271 </command> 30272 <command> 30273 <proto>void <name>glVertexAttrib4bv</name></proto> 30274 <param><ptype>GLuint</ptype> <name>index</name></param> 30275 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 30276 </command> 30277 <command> 30278 <proto>void <name>glVertexAttrib4bvARB</name></proto> 30279 <param><ptype>GLuint</ptype> <name>index</name></param> 30280 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 30281 <alias name="glVertexAttrib4bv"/> 30282 </command> 30283 <command> 30284 <proto>void <name>glVertexAttrib4d</name></proto> 30285 <param><ptype>GLuint</ptype> <name>index</name></param> 30286 <param><ptype>GLdouble</ptype> <name>x</name></param> 30287 <param><ptype>GLdouble</ptype> <name>y</name></param> 30288 <param><ptype>GLdouble</ptype> <name>z</name></param> 30289 <param><ptype>GLdouble</ptype> <name>w</name></param> 30290 <vecequiv name="glVertexAttrib4dv"/> 30291 </command> 30292 <command> 30293 <proto>void <name>glVertexAttrib4dARB</name></proto> 30294 <param><ptype>GLuint</ptype> <name>index</name></param> 30295 <param><ptype>GLdouble</ptype> <name>x</name></param> 30296 <param><ptype>GLdouble</ptype> <name>y</name></param> 30297 <param><ptype>GLdouble</ptype> <name>z</name></param> 30298 <param><ptype>GLdouble</ptype> <name>w</name></param> 30299 <alias name="glVertexAttrib4d"/> 30300 <vecequiv name="glVertexAttrib4dvARB"/> 30301 </command> 30302 <command> 30303 <proto>void <name>glVertexAttrib4dNV</name></proto> 30304 <param><ptype>GLuint</ptype> <name>index</name></param> 30305 <param><ptype>GLdouble</ptype> <name>x</name></param> 30306 <param><ptype>GLdouble</ptype> <name>y</name></param> 30307 <param><ptype>GLdouble</ptype> <name>z</name></param> 30308 <param><ptype>GLdouble</ptype> <name>w</name></param> 30309 <alias name="glVertexAttrib4d"/> 30310 <vecequiv name="glVertexAttrib4dvNV"/> 30311 </command> 30312 <command> 30313 <proto>void <name>glVertexAttrib4dv</name></proto> 30314 <param><ptype>GLuint</ptype> <name>index</name></param> 30315 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 30316 <glx type="render" opcode="4200"/> 30317 </command> 30318 <command> 30319 <proto>void <name>glVertexAttrib4dvARB</name></proto> 30320 <param><ptype>GLuint</ptype> <name>index</name></param> 30321 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 30322 <alias name="glVertexAttrib4dv"/> 30323 <glx type="render" opcode="4200"/> 30324 </command> 30325 <command> 30326 <proto>void <name>glVertexAttrib4dvNV</name></proto> 30327 <param><ptype>GLuint</ptype> <name>index</name></param> 30328 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 30329 <alias name="glVertexAttrib4dv"/> 30330 <glx type="render" opcode="4200"/> 30331 </command> 30332 <command> 30333 <proto>void <name>glVertexAttrib4f</name></proto> 30334 <param><ptype>GLuint</ptype> <name>index</name></param> 30335 <param><ptype>GLfloat</ptype> <name>x</name></param> 30336 <param><ptype>GLfloat</ptype> <name>y</name></param> 30337 <param><ptype>GLfloat</ptype> <name>z</name></param> 30338 <param><ptype>GLfloat</ptype> <name>w</name></param> 30339 <vecequiv name="glVertexAttrib4fv"/> 30340 </command> 30341 <command> 30342 <proto>void <name>glVertexAttrib4fARB</name></proto> 30343 <param><ptype>GLuint</ptype> <name>index</name></param> 30344 <param><ptype>GLfloat</ptype> <name>x</name></param> 30345 <param><ptype>GLfloat</ptype> <name>y</name></param> 30346 <param><ptype>GLfloat</ptype> <name>z</name></param> 30347 <param><ptype>GLfloat</ptype> <name>w</name></param> 30348 <alias name="glVertexAttrib4f"/> 30349 <vecequiv name="glVertexAttrib4fvARB"/> 30350 </command> 30351 <command> 30352 <proto>void <name>glVertexAttrib4fNV</name></proto> 30353 <param><ptype>GLuint</ptype> <name>index</name></param> 30354 <param><ptype>GLfloat</ptype> <name>x</name></param> 30355 <param><ptype>GLfloat</ptype> <name>y</name></param> 30356 <param><ptype>GLfloat</ptype> <name>z</name></param> 30357 <param><ptype>GLfloat</ptype> <name>w</name></param> 30358 <alias name="glVertexAttrib4f"/> 30359 <vecequiv name="glVertexAttrib4fvNV"/> 30360 </command> 30361 <command> 30362 <proto>void <name>glVertexAttrib4fv</name></proto> 30363 <param><ptype>GLuint</ptype> <name>index</name></param> 30364 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 30365 <glx type="render" opcode="4196"/> 30366 </command> 30367 <command> 30368 <proto>void <name>glVertexAttrib4fvARB</name></proto> 30369 <param><ptype>GLuint</ptype> <name>index</name></param> 30370 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 30371 <alias name="glVertexAttrib4fv"/> 30372 <glx type="render" opcode="4196"/> 30373 </command> 30374 <command> 30375 <proto>void <name>glVertexAttrib4fvNV</name></proto> 30376 <param><ptype>GLuint</ptype> <name>index</name></param> 30377 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 30378 <alias name="glVertexAttrib4fv"/> 30379 <glx type="render" opcode="4196"/> 30380 </command> 30381 <command> 30382 <proto>void <name>glVertexAttrib4hNV</name></proto> 30383 <param><ptype>GLuint</ptype> <name>index</name></param> 30384 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param> 30385 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param> 30386 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param> 30387 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param> 30388 <vecequiv name="glVertexAttrib4hvNV"/> 30389 </command> 30390 <command> 30391 <proto>void <name>glVertexAttrib4hvNV</name></proto> 30392 <param><ptype>GLuint</ptype> <name>index</name></param> 30393 <param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 30394 <glx type="render" opcode="4260"/> 30395 </command> 30396 <command> 30397 <proto>void <name>glVertexAttrib4iv</name></proto> 30398 <param><ptype>GLuint</ptype> <name>index</name></param> 30399 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 30400 </command> 30401 <command> 30402 <proto>void <name>glVertexAttrib4ivARB</name></proto> 30403 <param><ptype>GLuint</ptype> <name>index</name></param> 30404 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 30405 <alias name="glVertexAttrib4iv"/> 30406 </command> 30407 <command> 30408 <proto>void <name>glVertexAttrib4s</name></proto> 30409 <param><ptype>GLuint</ptype> <name>index</name></param> 30410 <param><ptype>GLshort</ptype> <name>x</name></param> 30411 <param><ptype>GLshort</ptype> <name>y</name></param> 30412 <param><ptype>GLshort</ptype> <name>z</name></param> 30413 <param><ptype>GLshort</ptype> <name>w</name></param> 30414 <vecequiv name="glVertexAttrib4sv"/> 30415 </command> 30416 <command> 30417 <proto>void <name>glVertexAttrib4sARB</name></proto> 30418 <param><ptype>GLuint</ptype> <name>index</name></param> 30419 <param><ptype>GLshort</ptype> <name>x</name></param> 30420 <param><ptype>GLshort</ptype> <name>y</name></param> 30421 <param><ptype>GLshort</ptype> <name>z</name></param> 30422 <param><ptype>GLshort</ptype> <name>w</name></param> 30423 <alias name="glVertexAttrib4s"/> 30424 <vecequiv name="glVertexAttrib4svARB"/> 30425 </command> 30426 <command> 30427 <proto>void <name>glVertexAttrib4sNV</name></proto> 30428 <param><ptype>GLuint</ptype> <name>index</name></param> 30429 <param><ptype>GLshort</ptype> <name>x</name></param> 30430 <param><ptype>GLshort</ptype> <name>y</name></param> 30431 <param><ptype>GLshort</ptype> <name>z</name></param> 30432 <param><ptype>GLshort</ptype> <name>w</name></param> 30433 <alias name="glVertexAttrib4s"/> 30434 <vecequiv name="glVertexAttrib4svNV"/> 30435 </command> 30436 <command> 30437 <proto>void <name>glVertexAttrib4sv</name></proto> 30438 <param><ptype>GLuint</ptype> <name>index</name></param> 30439 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 30440 <glx type="render" opcode="4192"/> 30441 </command> 30442 <command> 30443 <proto>void <name>glVertexAttrib4svARB</name></proto> 30444 <param><ptype>GLuint</ptype> <name>index</name></param> 30445 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 30446 <alias name="glVertexAttrib4sv"/> 30447 <glx type="render" opcode="4192"/> 30448 </command> 30449 <command> 30450 <proto>void <name>glVertexAttrib4svNV</name></proto> 30451 <param><ptype>GLuint</ptype> <name>index</name></param> 30452 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 30453 <alias name="glVertexAttrib4sv"/> 30454 <glx type="render" opcode="4192"/> 30455 </command> 30456 <command> 30457 <proto>void <name>glVertexAttrib4ubNV</name></proto> 30458 <param><ptype>GLuint</ptype> <name>index</name></param> 30459 <param group="ColorUB"><ptype>GLubyte</ptype> <name>x</name></param> 30460 <param group="ColorUB"><ptype>GLubyte</ptype> <name>y</name></param> 30461 <param group="ColorUB"><ptype>GLubyte</ptype> <name>z</name></param> 30462 <param group="ColorUB"><ptype>GLubyte</ptype> <name>w</name></param> 30463 <alias name="glVertexAttrib4Nub"/> 30464 <vecequiv name="glVertexAttrib4ubvNV"/> 30465 </command> 30466 <command> 30467 <proto>void <name>glVertexAttrib4ubv</name></proto> 30468 <param><ptype>GLuint</ptype> <name>index</name></param> 30469 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 30470 </command> 30471 <command> 30472 <proto>void <name>glVertexAttrib4ubvARB</name></proto> 30473 <param><ptype>GLuint</ptype> <name>index</name></param> 30474 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 30475 <alias name="glVertexAttrib4ubv"/> 30476 </command> 30477 <command> 30478 <proto>void <name>glVertexAttrib4ubvNV</name></proto> 30479 <param><ptype>GLuint</ptype> <name>index</name></param> 30480 <param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 30481 <alias name="glVertexAttrib4Nubv"/> 30482 <glx type="render" opcode="4201"/> 30483 </command> 30484 <command> 30485 <proto>void <name>glVertexAttrib4uiv</name></proto> 30486 <param><ptype>GLuint</ptype> <name>index</name></param> 30487 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 30488 </command> 30489 <command> 30490 <proto>void <name>glVertexAttrib4uivARB</name></proto> 30491 <param><ptype>GLuint</ptype> <name>index</name></param> 30492 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 30493 <alias name="glVertexAttrib4uiv"/> 30494 </command> 30495 <command> 30496 <proto>void <name>glVertexAttrib4usv</name></proto> 30497 <param><ptype>GLuint</ptype> <name>index</name></param> 30498 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 30499 </command> 30500 <command> 30501 <proto>void <name>glVertexAttrib4usvARB</name></proto> 30502 <param><ptype>GLuint</ptype> <name>index</name></param> 30503 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 30504 <alias name="glVertexAttrib4usv"/> 30505 </command> 30506 <command> 30507 <proto>void <name>glVertexAttribArrayObjectATI</name></proto> 30508 <param><ptype>GLuint</ptype> <name>index</name></param> 30509 <param><ptype>GLint</ptype> <name>size</name></param> 30510 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 30511 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 30512 <param><ptype>GLsizei</ptype> <name>stride</name></param> 30513 <param><ptype>GLuint</ptype> <name>buffer</name></param> 30514 <param><ptype>GLuint</ptype> <name>offset</name></param> 30515 </command> 30516 <command> 30517 <proto>void <name>glVertexAttribBinding</name></proto> 30518 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 30519 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 30520 </command> 30521 <command> 30522 <proto>void <name>glVertexAttribDivisor</name></proto> 30523 <param><ptype>GLuint</ptype> <name>index</name></param> 30524 <param><ptype>GLuint</ptype> <name>divisor</name></param> 30525 </command> 30526 <command> 30527 <proto>void <name>glVertexAttribDivisorANGLE</name></proto> 30528 <param><ptype>GLuint</ptype> <name>index</name></param> 30529 <param><ptype>GLuint</ptype> <name>divisor</name></param> 30530 <alias name="glVertexAttribDivisor"/> 30531 </command> 30532 <command> 30533 <proto>void <name>glVertexAttribDivisorARB</name></proto> 30534 <param><ptype>GLuint</ptype> <name>index</name></param> 30535 <param><ptype>GLuint</ptype> <name>divisor</name></param> 30536 <alias name="glVertexAttribDivisor"/> 30537 </command> 30538 <command> 30539 <proto>void <name>glVertexAttribDivisorEXT</name></proto> 30540 <param><ptype>GLuint</ptype> <name>index</name></param> 30541 <param><ptype>GLuint</ptype> <name>divisor</name></param> 30542 <alias name="glVertexAttribDivisor"/> 30543 </command> 30544 <command> 30545 <proto>void <name>glVertexAttribDivisorNV</name></proto> 30546 <param><ptype>GLuint</ptype> <name>index</name></param> 30547 <param><ptype>GLuint</ptype> <name>divisor</name></param> 30548 <alias name="glVertexAttribDivisor"/> 30549 </command> 30550 <command> 30551 <proto>void <name>glVertexAttribFormat</name></proto> 30552 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 30553 <param><ptype>GLint</ptype> <name>size</name></param> 30554 <param><ptype>GLenum</ptype> <name>type</name></param> 30555 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 30556 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 30557 </command> 30558 <command> 30559 <proto>void <name>glVertexAttribFormatNV</name></proto> 30560 <param><ptype>GLuint</ptype> <name>index</name></param> 30561 <param><ptype>GLint</ptype> <name>size</name></param> 30562 <param><ptype>GLenum</ptype> <name>type</name></param> 30563 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 30564 <param><ptype>GLsizei</ptype> <name>stride</name></param> 30565 </command> 30566 <command> 30567 <proto>void <name>glVertexAttribI1i</name></proto> 30568 <param><ptype>GLuint</ptype> <name>index</name></param> 30569 <param><ptype>GLint</ptype> <name>x</name></param> 30570 <vecequiv name="glVertexAttribI1iv"/> 30571 </command> 30572 <command> 30573 <proto>void <name>glVertexAttribI1iEXT</name></proto> 30574 <param><ptype>GLuint</ptype> <name>index</name></param> 30575 <param><ptype>GLint</ptype> <name>x</name></param> 30576 <alias name="glVertexAttribI1i"/> 30577 <vecequiv name="glVertexAttribI1ivEXT"/> 30578 </command> 30579 <command> 30580 <proto>void <name>glVertexAttribI1iv</name></proto> 30581 <param><ptype>GLuint</ptype> <name>index</name></param> 30582 <param len="1">const <ptype>GLint</ptype> *<name>v</name></param> 30583 </command> 30584 <command> 30585 <proto>void <name>glVertexAttribI1ivEXT</name></proto> 30586 <param><ptype>GLuint</ptype> <name>index</name></param> 30587 <param len="1">const <ptype>GLint</ptype> *<name>v</name></param> 30588 <alias name="glVertexAttribI1iv"/> 30589 </command> 30590 <command> 30591 <proto>void <name>glVertexAttribI1ui</name></proto> 30592 <param><ptype>GLuint</ptype> <name>index</name></param> 30593 <param><ptype>GLuint</ptype> <name>x</name></param> 30594 <vecequiv name="glVertexAttribI1uiv"/> 30595 </command> 30596 <command> 30597 <proto>void <name>glVertexAttribI1uiEXT</name></proto> 30598 <param><ptype>GLuint</ptype> <name>index</name></param> 30599 <param><ptype>GLuint</ptype> <name>x</name></param> 30600 <alias name="glVertexAttribI1ui"/> 30601 <vecequiv name="glVertexAttribI1uivEXT"/> 30602 </command> 30603 <command> 30604 <proto>void <name>glVertexAttribI1uiv</name></proto> 30605 <param><ptype>GLuint</ptype> <name>index</name></param> 30606 <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param> 30607 </command> 30608 <command> 30609 <proto>void <name>glVertexAttribI1uivEXT</name></proto> 30610 <param><ptype>GLuint</ptype> <name>index</name></param> 30611 <param len="1">const <ptype>GLuint</ptype> *<name>v</name></param> 30612 <alias name="glVertexAttribI1uiv"/> 30613 </command> 30614 <command> 30615 <proto>void <name>glVertexAttribI2i</name></proto> 30616 <param><ptype>GLuint</ptype> <name>index</name></param> 30617 <param><ptype>GLint</ptype> <name>x</name></param> 30618 <param><ptype>GLint</ptype> <name>y</name></param> 30619 <vecequiv name="glVertexAttribI2iv"/> 30620 </command> 30621 <command> 30622 <proto>void <name>glVertexAttribI2iEXT</name></proto> 30623 <param><ptype>GLuint</ptype> <name>index</name></param> 30624 <param><ptype>GLint</ptype> <name>x</name></param> 30625 <param><ptype>GLint</ptype> <name>y</name></param> 30626 <alias name="glVertexAttribI2i"/> 30627 <vecequiv name="glVertexAttribI2ivEXT"/> 30628 </command> 30629 <command> 30630 <proto>void <name>glVertexAttribI2iv</name></proto> 30631 <param><ptype>GLuint</ptype> <name>index</name></param> 30632 <param len="2">const <ptype>GLint</ptype> *<name>v</name></param> 30633 </command> 30634 <command> 30635 <proto>void <name>glVertexAttribI2ivEXT</name></proto> 30636 <param><ptype>GLuint</ptype> <name>index</name></param> 30637 <param len="2">const <ptype>GLint</ptype> *<name>v</name></param> 30638 <alias name="glVertexAttribI2iv"/> 30639 </command> 30640 <command> 30641 <proto>void <name>glVertexAttribI2ui</name></proto> 30642 <param><ptype>GLuint</ptype> <name>index</name></param> 30643 <param><ptype>GLuint</ptype> <name>x</name></param> 30644 <param><ptype>GLuint</ptype> <name>y</name></param> 30645 <vecequiv name="glVertexAttribI2uiv"/> 30646 </command> 30647 <command> 30648 <proto>void <name>glVertexAttribI2uiEXT</name></proto> 30649 <param><ptype>GLuint</ptype> <name>index</name></param> 30650 <param><ptype>GLuint</ptype> <name>x</name></param> 30651 <param><ptype>GLuint</ptype> <name>y</name></param> 30652 <alias name="glVertexAttribI2ui"/> 30653 <vecequiv name="glVertexAttribI2uivEXT"/> 30654 </command> 30655 <command> 30656 <proto>void <name>glVertexAttribI2uiv</name></proto> 30657 <param><ptype>GLuint</ptype> <name>index</name></param> 30658 <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param> 30659 </command> 30660 <command> 30661 <proto>void <name>glVertexAttribI2uivEXT</name></proto> 30662 <param><ptype>GLuint</ptype> <name>index</name></param> 30663 <param len="2">const <ptype>GLuint</ptype> *<name>v</name></param> 30664 <alias name="glVertexAttribI2uiv"/> 30665 </command> 30666 <command> 30667 <proto>void <name>glVertexAttribI3i</name></proto> 30668 <param><ptype>GLuint</ptype> <name>index</name></param> 30669 <param><ptype>GLint</ptype> <name>x</name></param> 30670 <param><ptype>GLint</ptype> <name>y</name></param> 30671 <param><ptype>GLint</ptype> <name>z</name></param> 30672 <vecequiv name="glVertexAttribI3iv"/> 30673 </command> 30674 <command> 30675 <proto>void <name>glVertexAttribI3iEXT</name></proto> 30676 <param><ptype>GLuint</ptype> <name>index</name></param> 30677 <param><ptype>GLint</ptype> <name>x</name></param> 30678 <param><ptype>GLint</ptype> <name>y</name></param> 30679 <param><ptype>GLint</ptype> <name>z</name></param> 30680 <alias name="glVertexAttribI3i"/> 30681 <vecequiv name="glVertexAttribI3ivEXT"/> 30682 </command> 30683 <command> 30684 <proto>void <name>glVertexAttribI3iv</name></proto> 30685 <param><ptype>GLuint</ptype> <name>index</name></param> 30686 <param len="3">const <ptype>GLint</ptype> *<name>v</name></param> 30687 </command> 30688 <command> 30689 <proto>void <name>glVertexAttribI3ivEXT</name></proto> 30690 <param><ptype>GLuint</ptype> <name>index</name></param> 30691 <param len="3">const <ptype>GLint</ptype> *<name>v</name></param> 30692 <alias name="glVertexAttribI3iv"/> 30693 </command> 30694 <command> 30695 <proto>void <name>glVertexAttribI3ui</name></proto> 30696 <param><ptype>GLuint</ptype> <name>index</name></param> 30697 <param><ptype>GLuint</ptype> <name>x</name></param> 30698 <param><ptype>GLuint</ptype> <name>y</name></param> 30699 <param><ptype>GLuint</ptype> <name>z</name></param> 30700 <vecequiv name="glVertexAttribI3uiv"/> 30701 </command> 30702 <command> 30703 <proto>void <name>glVertexAttribI3uiEXT</name></proto> 30704 <param><ptype>GLuint</ptype> <name>index</name></param> 30705 <param><ptype>GLuint</ptype> <name>x</name></param> 30706 <param><ptype>GLuint</ptype> <name>y</name></param> 30707 <param><ptype>GLuint</ptype> <name>z</name></param> 30708 <alias name="glVertexAttribI3ui"/> 30709 <vecequiv name="glVertexAttribI3uivEXT"/> 30710 </command> 30711 <command> 30712 <proto>void <name>glVertexAttribI3uiv</name></proto> 30713 <param><ptype>GLuint</ptype> <name>index</name></param> 30714 <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param> 30715 </command> 30716 <command> 30717 <proto>void <name>glVertexAttribI3uivEXT</name></proto> 30718 <param><ptype>GLuint</ptype> <name>index</name></param> 30719 <param len="3">const <ptype>GLuint</ptype> *<name>v</name></param> 30720 <alias name="glVertexAttribI3uiv"/> 30721 </command> 30722 <command> 30723 <proto>void <name>glVertexAttribI4bv</name></proto> 30724 <param><ptype>GLuint</ptype> <name>index</name></param> 30725 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 30726 </command> 30727 <command> 30728 <proto>void <name>glVertexAttribI4bvEXT</name></proto> 30729 <param><ptype>GLuint</ptype> <name>index</name></param> 30730 <param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param> 30731 <alias name="glVertexAttribI4bv"/> 30732 </command> 30733 <command> 30734 <proto>void <name>glVertexAttribI4i</name></proto> 30735 <param><ptype>GLuint</ptype> <name>index</name></param> 30736 <param><ptype>GLint</ptype> <name>x</name></param> 30737 <param><ptype>GLint</ptype> <name>y</name></param> 30738 <param><ptype>GLint</ptype> <name>z</name></param> 30739 <param><ptype>GLint</ptype> <name>w</name></param> 30740 <vecequiv name="glVertexAttribI4iv"/> 30741 </command> 30742 <command> 30743 <proto>void <name>glVertexAttribI4iEXT</name></proto> 30744 <param><ptype>GLuint</ptype> <name>index</name></param> 30745 <param><ptype>GLint</ptype> <name>x</name></param> 30746 <param><ptype>GLint</ptype> <name>y</name></param> 30747 <param><ptype>GLint</ptype> <name>z</name></param> 30748 <param><ptype>GLint</ptype> <name>w</name></param> 30749 <alias name="glVertexAttribI4i"/> 30750 <vecequiv name="glVertexAttribI4ivEXT"/> 30751 </command> 30752 <command> 30753 <proto>void <name>glVertexAttribI4iv</name></proto> 30754 <param><ptype>GLuint</ptype> <name>index</name></param> 30755 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 30756 </command> 30757 <command> 30758 <proto>void <name>glVertexAttribI4ivEXT</name></proto> 30759 <param><ptype>GLuint</ptype> <name>index</name></param> 30760 <param len="4">const <ptype>GLint</ptype> *<name>v</name></param> 30761 <alias name="glVertexAttribI4iv"/> 30762 </command> 30763 <command> 30764 <proto>void <name>glVertexAttribI4sv</name></proto> 30765 <param><ptype>GLuint</ptype> <name>index</name></param> 30766 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 30767 </command> 30768 <command> 30769 <proto>void <name>glVertexAttribI4svEXT</name></proto> 30770 <param><ptype>GLuint</ptype> <name>index</name></param> 30771 <param len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 30772 <alias name="glVertexAttribI4sv"/> 30773 </command> 30774 <command> 30775 <proto>void <name>glVertexAttribI4ubv</name></proto> 30776 <param><ptype>GLuint</ptype> <name>index</name></param> 30777 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 30778 </command> 30779 <command> 30780 <proto>void <name>glVertexAttribI4ubvEXT</name></proto> 30781 <param><ptype>GLuint</ptype> <name>index</name></param> 30782 <param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param> 30783 <alias name="glVertexAttribI4ubv"/> 30784 </command> 30785 <command> 30786 <proto>void <name>glVertexAttribI4ui</name></proto> 30787 <param><ptype>GLuint</ptype> <name>index</name></param> 30788 <param><ptype>GLuint</ptype> <name>x</name></param> 30789 <param><ptype>GLuint</ptype> <name>y</name></param> 30790 <param><ptype>GLuint</ptype> <name>z</name></param> 30791 <param><ptype>GLuint</ptype> <name>w</name></param> 30792 <vecequiv name="glVertexAttribI4uiv"/> 30793 </command> 30794 <command> 30795 <proto>void <name>glVertexAttribI4uiEXT</name></proto> 30796 <param><ptype>GLuint</ptype> <name>index</name></param> 30797 <param><ptype>GLuint</ptype> <name>x</name></param> 30798 <param><ptype>GLuint</ptype> <name>y</name></param> 30799 <param><ptype>GLuint</ptype> <name>z</name></param> 30800 <param><ptype>GLuint</ptype> <name>w</name></param> 30801 <alias name="glVertexAttribI4ui"/> 30802 <vecequiv name="glVertexAttribI4uivEXT"/> 30803 </command> 30804 <command> 30805 <proto>void <name>glVertexAttribI4uiv</name></proto> 30806 <param><ptype>GLuint</ptype> <name>index</name></param> 30807 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 30808 </command> 30809 <command> 30810 <proto>void <name>glVertexAttribI4uivEXT</name></proto> 30811 <param><ptype>GLuint</ptype> <name>index</name></param> 30812 <param len="4">const <ptype>GLuint</ptype> *<name>v</name></param> 30813 <alias name="glVertexAttribI4uiv"/> 30814 </command> 30815 <command> 30816 <proto>void <name>glVertexAttribI4usv</name></proto> 30817 <param><ptype>GLuint</ptype> <name>index</name></param> 30818 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 30819 </command> 30820 <command> 30821 <proto>void <name>glVertexAttribI4usvEXT</name></proto> 30822 <param><ptype>GLuint</ptype> <name>index</name></param> 30823 <param len="4">const <ptype>GLushort</ptype> *<name>v</name></param> 30824 <alias name="glVertexAttribI4usv"/> 30825 </command> 30826 <command> 30827 <proto>void <name>glVertexAttribIFormat</name></proto> 30828 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 30829 <param><ptype>GLint</ptype> <name>size</name></param> 30830 <param><ptype>GLenum</ptype> <name>type</name></param> 30831 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 30832 </command> 30833 <command> 30834 <proto>void <name>glVertexAttribIFormatNV</name></proto> 30835 <param><ptype>GLuint</ptype> <name>index</name></param> 30836 <param><ptype>GLint</ptype> <name>size</name></param> 30837 <param><ptype>GLenum</ptype> <name>type</name></param> 30838 <param><ptype>GLsizei</ptype> <name>stride</name></param> 30839 </command> 30840 <command> 30841 <proto>void <name>glVertexAttribIPointer</name></proto> 30842 <param><ptype>GLuint</ptype> <name>index</name></param> 30843 <param><ptype>GLint</ptype> <name>size</name></param> 30844 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 30845 <param><ptype>GLsizei</ptype> <name>stride</name></param> 30846 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 30847 </command> 30848 <command> 30849 <proto>void <name>glVertexAttribIPointerEXT</name></proto> 30850 <param><ptype>GLuint</ptype> <name>index</name></param> 30851 <param><ptype>GLint</ptype> <name>size</name></param> 30852 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 30853 <param><ptype>GLsizei</ptype> <name>stride</name></param> 30854 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 30855 <alias name="glVertexAttribIPointer"/> 30856 </command> 30857 <command> 30858 <proto>void <name>glVertexAttribL1d</name></proto> 30859 <param><ptype>GLuint</ptype> <name>index</name></param> 30860 <param><ptype>GLdouble</ptype> <name>x</name></param> 30861 </command> 30862 <command> 30863 <proto>void <name>glVertexAttribL1dEXT</name></proto> 30864 <param><ptype>GLuint</ptype> <name>index</name></param> 30865 <param><ptype>GLdouble</ptype> <name>x</name></param> 30866 <alias name="glVertexAttribL1d"/> 30867 </command> 30868 <command> 30869 <proto>void <name>glVertexAttribL1dv</name></proto> 30870 <param><ptype>GLuint</ptype> <name>index</name></param> 30871 <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 30872 </command> 30873 <command> 30874 <proto>void <name>glVertexAttribL1dvEXT</name></proto> 30875 <param><ptype>GLuint</ptype> <name>index</name></param> 30876 <param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param> 30877 <alias name="glVertexAttribL1dv"/> 30878 </command> 30879 <command> 30880 <proto>void <name>glVertexAttribL1i64NV</name></proto> 30881 <param><ptype>GLuint</ptype> <name>index</name></param> 30882 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 30883 </command> 30884 <command> 30885 <proto>void <name>glVertexAttribL1i64vNV</name></proto> 30886 <param><ptype>GLuint</ptype> <name>index</name></param> 30887 <param len="1">const <ptype>GLint64EXT</ptype> *<name>v</name></param> 30888 </command> 30889 <command> 30890 <proto>void <name>glVertexAttribL1ui64ARB</name></proto> 30891 <param><ptype>GLuint</ptype> <name>index</name></param> 30892 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 30893 </command> 30894 <command> 30895 <proto>void <name>glVertexAttribL1ui64NV</name></proto> 30896 <param><ptype>GLuint</ptype> <name>index</name></param> 30897 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 30898 </command> 30899 <command> 30900 <proto>void <name>glVertexAttribL1ui64vARB</name></proto> 30901 <param><ptype>GLuint</ptype> <name>index</name></param> 30902 <param>const <ptype>GLuint64EXT</ptype> *<name>v</name></param> 30903 </command> 30904 <command> 30905 <proto>void <name>glVertexAttribL1ui64vNV</name></proto> 30906 <param><ptype>GLuint</ptype> <name>index</name></param> 30907 <param len="1">const <ptype>GLuint64EXT</ptype> *<name>v</name></param> 30908 </command> 30909 <command> 30910 <proto>void <name>glVertexAttribL2d</name></proto> 30911 <param><ptype>GLuint</ptype> <name>index</name></param> 30912 <param><ptype>GLdouble</ptype> <name>x</name></param> 30913 <param><ptype>GLdouble</ptype> <name>y</name></param> 30914 </command> 30915 <command> 30916 <proto>void <name>glVertexAttribL2dEXT</name></proto> 30917 <param><ptype>GLuint</ptype> <name>index</name></param> 30918 <param><ptype>GLdouble</ptype> <name>x</name></param> 30919 <param><ptype>GLdouble</ptype> <name>y</name></param> 30920 <alias name="glVertexAttribL2d"/> 30921 </command> 30922 <command> 30923 <proto>void <name>glVertexAttribL2dv</name></proto> 30924 <param><ptype>GLuint</ptype> <name>index</name></param> 30925 <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 30926 </command> 30927 <command> 30928 <proto>void <name>glVertexAttribL2dvEXT</name></proto> 30929 <param><ptype>GLuint</ptype> <name>index</name></param> 30930 <param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 30931 <alias name="glVertexAttribL2dv"/> 30932 </command> 30933 <command> 30934 <proto>void <name>glVertexAttribL2i64NV</name></proto> 30935 <param><ptype>GLuint</ptype> <name>index</name></param> 30936 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 30937 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 30938 </command> 30939 <command> 30940 <proto>void <name>glVertexAttribL2i64vNV</name></proto> 30941 <param><ptype>GLuint</ptype> <name>index</name></param> 30942 <param len="2">const <ptype>GLint64EXT</ptype> *<name>v</name></param> 30943 </command> 30944 <command> 30945 <proto>void <name>glVertexAttribL2ui64NV</name></proto> 30946 <param><ptype>GLuint</ptype> <name>index</name></param> 30947 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 30948 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 30949 </command> 30950 <command> 30951 <proto>void <name>glVertexAttribL2ui64vNV</name></proto> 30952 <param><ptype>GLuint</ptype> <name>index</name></param> 30953 <param len="2">const <ptype>GLuint64EXT</ptype> *<name>v</name></param> 30954 </command> 30955 <command> 30956 <proto>void <name>glVertexAttribL3d</name></proto> 30957 <param><ptype>GLuint</ptype> <name>index</name></param> 30958 <param><ptype>GLdouble</ptype> <name>x</name></param> 30959 <param><ptype>GLdouble</ptype> <name>y</name></param> 30960 <param><ptype>GLdouble</ptype> <name>z</name></param> 30961 </command> 30962 <command> 30963 <proto>void <name>glVertexAttribL3dEXT</name></proto> 30964 <param><ptype>GLuint</ptype> <name>index</name></param> 30965 <param><ptype>GLdouble</ptype> <name>x</name></param> 30966 <param><ptype>GLdouble</ptype> <name>y</name></param> 30967 <param><ptype>GLdouble</ptype> <name>z</name></param> 30968 <alias name="glVertexAttribL3d"/> 30969 </command> 30970 <command> 30971 <proto>void <name>glVertexAttribL3dv</name></proto> 30972 <param><ptype>GLuint</ptype> <name>index</name></param> 30973 <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 30974 </command> 30975 <command> 30976 <proto>void <name>glVertexAttribL3dvEXT</name></proto> 30977 <param><ptype>GLuint</ptype> <name>index</name></param> 30978 <param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 30979 <alias name="glVertexAttribL3dv"/> 30980 </command> 30981 <command> 30982 <proto>void <name>glVertexAttribL3i64NV</name></proto> 30983 <param><ptype>GLuint</ptype> <name>index</name></param> 30984 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 30985 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 30986 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 30987 </command> 30988 <command> 30989 <proto>void <name>glVertexAttribL3i64vNV</name></proto> 30990 <param><ptype>GLuint</ptype> <name>index</name></param> 30991 <param len="3">const <ptype>GLint64EXT</ptype> *<name>v</name></param> 30992 </command> 30993 <command> 30994 <proto>void <name>glVertexAttribL3ui64NV</name></proto> 30995 <param><ptype>GLuint</ptype> <name>index</name></param> 30996 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 30997 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 30998 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 30999 </command> 31000 <command> 31001 <proto>void <name>glVertexAttribL3ui64vNV</name></proto> 31002 <param><ptype>GLuint</ptype> <name>index</name></param> 31003 <param len="3">const <ptype>GLuint64EXT</ptype> *<name>v</name></param> 31004 </command> 31005 <command> 31006 <proto>void <name>glVertexAttribL4d</name></proto> 31007 <param><ptype>GLuint</ptype> <name>index</name></param> 31008 <param><ptype>GLdouble</ptype> <name>x</name></param> 31009 <param><ptype>GLdouble</ptype> <name>y</name></param> 31010 <param><ptype>GLdouble</ptype> <name>z</name></param> 31011 <param><ptype>GLdouble</ptype> <name>w</name></param> 31012 </command> 31013 <command> 31014 <proto>void <name>glVertexAttribL4dEXT</name></proto> 31015 <param><ptype>GLuint</ptype> <name>index</name></param> 31016 <param><ptype>GLdouble</ptype> <name>x</name></param> 31017 <param><ptype>GLdouble</ptype> <name>y</name></param> 31018 <param><ptype>GLdouble</ptype> <name>z</name></param> 31019 <param><ptype>GLdouble</ptype> <name>w</name></param> 31020 <alias name="glVertexAttribL4d"/> 31021 </command> 31022 <command> 31023 <proto>void <name>glVertexAttribL4dv</name></proto> 31024 <param><ptype>GLuint</ptype> <name>index</name></param> 31025 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 31026 </command> 31027 <command> 31028 <proto>void <name>glVertexAttribL4dvEXT</name></proto> 31029 <param><ptype>GLuint</ptype> <name>index</name></param> 31030 <param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 31031 <alias name="glVertexAttribL4dv"/> 31032 </command> 31033 <command> 31034 <proto>void <name>glVertexAttribL4i64NV</name></proto> 31035 <param><ptype>GLuint</ptype> <name>index</name></param> 31036 <param><ptype>GLint64EXT</ptype> <name>x</name></param> 31037 <param><ptype>GLint64EXT</ptype> <name>y</name></param> 31038 <param><ptype>GLint64EXT</ptype> <name>z</name></param> 31039 <param><ptype>GLint64EXT</ptype> <name>w</name></param> 31040 </command> 31041 <command> 31042 <proto>void <name>glVertexAttribL4i64vNV</name></proto> 31043 <param><ptype>GLuint</ptype> <name>index</name></param> 31044 <param len="4">const <ptype>GLint64EXT</ptype> *<name>v</name></param> 31045 </command> 31046 <command> 31047 <proto>void <name>glVertexAttribL4ui64NV</name></proto> 31048 <param><ptype>GLuint</ptype> <name>index</name></param> 31049 <param><ptype>GLuint64EXT</ptype> <name>x</name></param> 31050 <param><ptype>GLuint64EXT</ptype> <name>y</name></param> 31051 <param><ptype>GLuint64EXT</ptype> <name>z</name></param> 31052 <param><ptype>GLuint64EXT</ptype> <name>w</name></param> 31053 </command> 31054 <command> 31055 <proto>void <name>glVertexAttribL4ui64vNV</name></proto> 31056 <param><ptype>GLuint</ptype> <name>index</name></param> 31057 <param len="4">const <ptype>GLuint64EXT</ptype> *<name>v</name></param> 31058 </command> 31059 <command> 31060 <proto>void <name>glVertexAttribLFormat</name></proto> 31061 <param><ptype>GLuint</ptype> <name>attribindex</name></param> 31062 <param><ptype>GLint</ptype> <name>size</name></param> 31063 <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> 31064 <param><ptype>GLuint</ptype> <name>relativeoffset</name></param> 31065 </command> 31066 <command> 31067 <proto>void <name>glVertexAttribLFormatNV</name></proto> 31068 <param><ptype>GLuint</ptype> <name>index</name></param> 31069 <param><ptype>GLint</ptype> <name>size</name></param> 31070 <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param> 31071 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31072 </command> 31073 <command> 31074 <proto>void <name>glVertexAttribLPointer</name></proto> 31075 <param><ptype>GLuint</ptype> <name>index</name></param> 31076 <param><ptype>GLint</ptype> <name>size</name></param> 31077 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31078 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31079 <param len="size">const void *<name>pointer</name></param> 31080 </command> 31081 <command> 31082 <proto>void <name>glVertexAttribLPointerEXT</name></proto> 31083 <param><ptype>GLuint</ptype> <name>index</name></param> 31084 <param><ptype>GLint</ptype> <name>size</name></param> 31085 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31086 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31087 <param len="size">const void *<name>pointer</name></param> 31088 <alias name="glVertexAttribLPointer"/> 31089 </command> 31090 <command> 31091 <proto>void <name>glVertexAttribP1ui</name></proto> 31092 <param><ptype>GLuint</ptype> <name>index</name></param> 31093 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31094 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 31095 <param><ptype>GLuint</ptype> <name>value</name></param> 31096 </command> 31097 <command> 31098 <proto>void <name>glVertexAttribP1uiv</name></proto> 31099 <param><ptype>GLuint</ptype> <name>index</name></param> 31100 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31101 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 31102 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 31103 </command> 31104 <command> 31105 <proto>void <name>glVertexAttribP2ui</name></proto> 31106 <param><ptype>GLuint</ptype> <name>index</name></param> 31107 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31108 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 31109 <param><ptype>GLuint</ptype> <name>value</name></param> 31110 </command> 31111 <command> 31112 <proto>void <name>glVertexAttribP2uiv</name></proto> 31113 <param><ptype>GLuint</ptype> <name>index</name></param> 31114 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31115 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 31116 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 31117 </command> 31118 <command> 31119 <proto>void <name>glVertexAttribP3ui</name></proto> 31120 <param><ptype>GLuint</ptype> <name>index</name></param> 31121 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31122 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 31123 <param><ptype>GLuint</ptype> <name>value</name></param> 31124 </command> 31125 <command> 31126 <proto>void <name>glVertexAttribP3uiv</name></proto> 31127 <param><ptype>GLuint</ptype> <name>index</name></param> 31128 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31129 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 31130 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 31131 </command> 31132 <command> 31133 <proto>void <name>glVertexAttribP4ui</name></proto> 31134 <param><ptype>GLuint</ptype> <name>index</name></param> 31135 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31136 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 31137 <param><ptype>GLuint</ptype> <name>value</name></param> 31138 </command> 31139 <command> 31140 <proto>void <name>glVertexAttribP4uiv</name></proto> 31141 <param><ptype>GLuint</ptype> <name>index</name></param> 31142 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31143 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 31144 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 31145 </command> 31146 <command> 31147 <proto>void <name>glVertexAttribParameteriAMD</name></proto> 31148 <param><ptype>GLuint</ptype> <name>index</name></param> 31149 <param><ptype>GLenum</ptype> <name>pname</name></param> 31150 <param><ptype>GLint</ptype> <name>param</name></param> 31151 </command> 31152 <command> 31153 <proto>void <name>glVertexAttribPointer</name></proto> 31154 <param><ptype>GLuint</ptype> <name>index</name></param> 31155 <param><ptype>GLint</ptype> <name>size</name></param> 31156 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31157 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 31158 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31159 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 31160 </command> 31161 <command> 31162 <proto>void <name>glVertexAttribPointerARB</name></proto> 31163 <param><ptype>GLuint</ptype> <name>index</name></param> 31164 <param><ptype>GLint</ptype> <name>size</name></param> 31165 <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31166 <param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param> 31167 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31168 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 31169 <alias name="glVertexAttribPointer"/> 31170 </command> 31171 <command> 31172 <proto>void <name>glVertexAttribPointerNV</name></proto> 31173 <param><ptype>GLuint</ptype> <name>index</name></param> 31174 <param><ptype>GLint</ptype> <name>fsize</name></param> 31175 <param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>type</name></param> 31176 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31177 <param len="COMPSIZE(fsize,type,stride)">const void *<name>pointer</name></param> 31178 </command> 31179 <command> 31180 <proto>void <name>glVertexAttribs1dvNV</name></proto> 31181 <param><ptype>GLuint</ptype> <name>index</name></param> 31182 <param><ptype>GLsizei</ptype> <name>count</name></param> 31183 <param len="count">const <ptype>GLdouble</ptype> *<name>v</name></param> 31184 <glx type="render" opcode="4210"/> 31185 </command> 31186 <command> 31187 <proto>void <name>glVertexAttribs1fvNV</name></proto> 31188 <param><ptype>GLuint</ptype> <name>index</name></param> 31189 <param><ptype>GLsizei</ptype> <name>count</name></param> 31190 <param len="count">const <ptype>GLfloat</ptype> *<name>v</name></param> 31191 <glx type="render" opcode="4206"/> 31192 </command> 31193 <command> 31194 <proto>void <name>glVertexAttribs1hvNV</name></proto> 31195 <param><ptype>GLuint</ptype> <name>index</name></param> 31196 <param><ptype>GLsizei</ptype> <name>n</name></param> 31197 <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 31198 <glx type="render" opcode="4261"/> 31199 </command> 31200 <command> 31201 <proto>void <name>glVertexAttribs1svNV</name></proto> 31202 <param><ptype>GLuint</ptype> <name>index</name></param> 31203 <param><ptype>GLsizei</ptype> <name>count</name></param> 31204 <param len="count">const <ptype>GLshort</ptype> *<name>v</name></param> 31205 <glx type="render" opcode="4202"/> 31206 </command> 31207 <command> 31208 <proto>void <name>glVertexAttribs2dvNV</name></proto> 31209 <param><ptype>GLuint</ptype> <name>index</name></param> 31210 <param><ptype>GLsizei</ptype> <name>count</name></param> 31211 <param len="count*2">const <ptype>GLdouble</ptype> *<name>v</name></param> 31212 <glx type="render" opcode="4211"/> 31213 </command> 31214 <command> 31215 <proto>void <name>glVertexAttribs2fvNV</name></proto> 31216 <param><ptype>GLuint</ptype> <name>index</name></param> 31217 <param><ptype>GLsizei</ptype> <name>count</name></param> 31218 <param len="count*2">const <ptype>GLfloat</ptype> *<name>v</name></param> 31219 <glx type="render" opcode="4207"/> 31220 </command> 31221 <command> 31222 <proto>void <name>glVertexAttribs2hvNV</name></proto> 31223 <param><ptype>GLuint</ptype> <name>index</name></param> 31224 <param><ptype>GLsizei</ptype> <name>n</name></param> 31225 <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 31226 <glx type="render" opcode="4262"/> 31227 </command> 31228 <command> 31229 <proto>void <name>glVertexAttribs2svNV</name></proto> 31230 <param><ptype>GLuint</ptype> <name>index</name></param> 31231 <param><ptype>GLsizei</ptype> <name>count</name></param> 31232 <param len="count*2">const <ptype>GLshort</ptype> *<name>v</name></param> 31233 <glx type="render" opcode="4203"/> 31234 </command> 31235 <command> 31236 <proto>void <name>glVertexAttribs3dvNV</name></proto> 31237 <param><ptype>GLuint</ptype> <name>index</name></param> 31238 <param><ptype>GLsizei</ptype> <name>count</name></param> 31239 <param len="count*3">const <ptype>GLdouble</ptype> *<name>v</name></param> 31240 <glx type="render" opcode="4212"/> 31241 </command> 31242 <command> 31243 <proto>void <name>glVertexAttribs3fvNV</name></proto> 31244 <param><ptype>GLuint</ptype> <name>index</name></param> 31245 <param><ptype>GLsizei</ptype> <name>count</name></param> 31246 <param len="count*3">const <ptype>GLfloat</ptype> *<name>v</name></param> 31247 <glx type="render" opcode="4208"/> 31248 </command> 31249 <command> 31250 <proto>void <name>glVertexAttribs3hvNV</name></proto> 31251 <param><ptype>GLuint</ptype> <name>index</name></param> 31252 <param><ptype>GLsizei</ptype> <name>n</name></param> 31253 <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 31254 <glx type="render" opcode="4263"/> 31255 </command> 31256 <command> 31257 <proto>void <name>glVertexAttribs3svNV</name></proto> 31258 <param><ptype>GLuint</ptype> <name>index</name></param> 31259 <param><ptype>GLsizei</ptype> <name>count</name></param> 31260 <param len="count*3">const <ptype>GLshort</ptype> *<name>v</name></param> 31261 <glx type="render" opcode="4204"/> 31262 </command> 31263 <command> 31264 <proto>void <name>glVertexAttribs4dvNV</name></proto> 31265 <param><ptype>GLuint</ptype> <name>index</name></param> 31266 <param><ptype>GLsizei</ptype> <name>count</name></param> 31267 <param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param> 31268 <glx type="render" opcode="4213"/> 31269 </command> 31270 <command> 31271 <proto>void <name>glVertexAttribs4fvNV</name></proto> 31272 <param><ptype>GLuint</ptype> <name>index</name></param> 31273 <param><ptype>GLsizei</ptype> <name>count</name></param> 31274 <param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param> 31275 <glx type="render" opcode="4209"/> 31276 </command> 31277 <command> 31278 <proto>void <name>glVertexAttribs4hvNV</name></proto> 31279 <param><ptype>GLuint</ptype> <name>index</name></param> 31280 <param><ptype>GLsizei</ptype> <name>n</name></param> 31281 <param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param> 31282 <glx type="render" opcode="4264"/> 31283 </command> 31284 <command> 31285 <proto>void <name>glVertexAttribs4svNV</name></proto> 31286 <param><ptype>GLuint</ptype> <name>index</name></param> 31287 <param><ptype>GLsizei</ptype> <name>count</name></param> 31288 <param len="count*4">const <ptype>GLshort</ptype> *<name>v</name></param> 31289 <glx type="render" opcode="4205"/> 31290 </command> 31291 <command> 31292 <proto>void <name>glVertexAttribs4ubvNV</name></proto> 31293 <param><ptype>GLuint</ptype> <name>index</name></param> 31294 <param><ptype>GLsizei</ptype> <name>count</name></param> 31295 <param group="ColorUB" len="count*4">const <ptype>GLubyte</ptype> *<name>v</name></param> 31296 <glx type="render" opcode="4214"/> 31297 </command> 31298 <command> 31299 <proto>void <name>glVertexBindingDivisor</name></proto> 31300 <param><ptype>GLuint</ptype> <name>bindingindex</name></param> 31301 <param><ptype>GLuint</ptype> <name>divisor</name></param> 31302 </command> 31303 <command> 31304 <proto>void <name>glVertexBlendARB</name></proto> 31305 <param><ptype>GLint</ptype> <name>count</name></param> 31306 <glx type="render" opcode="226"/> 31307 </command> 31308 <command> 31309 <proto>void <name>glVertexBlendEnvfATI</name></proto> 31310 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param> 31311 <param><ptype>GLfloat</ptype> <name>param</name></param> 31312 </command> 31313 <command> 31314 <proto>void <name>glVertexBlendEnviATI</name></proto> 31315 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param> 31316 <param><ptype>GLint</ptype> <name>param</name></param> 31317 </command> 31318 <command> 31319 <proto>void <name>glVertexFormatNV</name></proto> 31320 <param><ptype>GLint</ptype> <name>size</name></param> 31321 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31322 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31323 </command> 31324 <command> 31325 <proto>void <name>glVertexP2ui</name></proto> 31326 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31327 <param><ptype>GLuint</ptype> <name>value</name></param> 31328 </command> 31329 <command> 31330 <proto>void <name>glVertexP2uiv</name></proto> 31331 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31332 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 31333 </command> 31334 <command> 31335 <proto>void <name>glVertexP3ui</name></proto> 31336 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31337 <param><ptype>GLuint</ptype> <name>value</name></param> 31338 </command> 31339 <command> 31340 <proto>void <name>glVertexP3uiv</name></proto> 31341 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31342 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 31343 </command> 31344 <command> 31345 <proto>void <name>glVertexP4ui</name></proto> 31346 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31347 <param><ptype>GLuint</ptype> <name>value</name></param> 31348 </command> 31349 <command> 31350 <proto>void <name>glVertexP4uiv</name></proto> 31351 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31352 <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param> 31353 </command> 31354 <command> 31355 <proto>void <name>glVertexPointer</name></proto> 31356 <param><ptype>GLint</ptype> <name>size</name></param> 31357 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31358 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31359 <param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param> 31360 </command> 31361 <command> 31362 <proto>void <name>glVertexPointerEXT</name></proto> 31363 <param><ptype>GLint</ptype> <name>size</name></param> 31364 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31365 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31366 <param><ptype>GLsizei</ptype> <name>count</name></param> 31367 <param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param> 31368 </command> 31369 <command> 31370 <proto>void <name>glVertexPointerListIBM</name></proto> 31371 <param><ptype>GLint</ptype> <name>size</name></param> 31372 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31373 <param><ptype>GLint</ptype> <name>stride</name></param> 31374 <param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param> 31375 <param><ptype>GLint</ptype> <name>ptrstride</name></param> 31376 </command> 31377 <command> 31378 <proto>void <name>glVertexPointervINTEL</name></proto> 31379 <param><ptype>GLint</ptype> <name>size</name></param> 31380 <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param> 31381 <param len="4">const void **<name>pointer</name></param> 31382 </command> 31383 <command> 31384 <proto>void <name>glVertexStream1dATI</name></proto> 31385 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31386 <param><ptype>GLdouble</ptype> <name>x</name></param> 31387 </command> 31388 <command> 31389 <proto>void <name>glVertexStream1dvATI</name></proto> 31390 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31391 <param len="1">const <ptype>GLdouble</ptype> *<name>coords</name></param> 31392 </command> 31393 <command> 31394 <proto>void <name>glVertexStream1fATI</name></proto> 31395 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31396 <param><ptype>GLfloat</ptype> <name>x</name></param> 31397 </command> 31398 <command> 31399 <proto>void <name>glVertexStream1fvATI</name></proto> 31400 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31401 <param len="1">const <ptype>GLfloat</ptype> *<name>coords</name></param> 31402 </command> 31403 <command> 31404 <proto>void <name>glVertexStream1iATI</name></proto> 31405 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31406 <param><ptype>GLint</ptype> <name>x</name></param> 31407 </command> 31408 <command> 31409 <proto>void <name>glVertexStream1ivATI</name></proto> 31410 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31411 <param len="1">const <ptype>GLint</ptype> *<name>coords</name></param> 31412 </command> 31413 <command> 31414 <proto>void <name>glVertexStream1sATI</name></proto> 31415 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31416 <param><ptype>GLshort</ptype> <name>x</name></param> 31417 </command> 31418 <command> 31419 <proto>void <name>glVertexStream1svATI</name></proto> 31420 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31421 <param len="1">const <ptype>GLshort</ptype> *<name>coords</name></param> 31422 </command> 31423 <command> 31424 <proto>void <name>glVertexStream2dATI</name></proto> 31425 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31426 <param><ptype>GLdouble</ptype> <name>x</name></param> 31427 <param><ptype>GLdouble</ptype> <name>y</name></param> 31428 </command> 31429 <command> 31430 <proto>void <name>glVertexStream2dvATI</name></proto> 31431 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31432 <param len="2">const <ptype>GLdouble</ptype> *<name>coords</name></param> 31433 </command> 31434 <command> 31435 <proto>void <name>glVertexStream2fATI</name></proto> 31436 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31437 <param><ptype>GLfloat</ptype> <name>x</name></param> 31438 <param><ptype>GLfloat</ptype> <name>y</name></param> 31439 </command> 31440 <command> 31441 <proto>void <name>glVertexStream2fvATI</name></proto> 31442 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31443 <param len="2">const <ptype>GLfloat</ptype> *<name>coords</name></param> 31444 </command> 31445 <command> 31446 <proto>void <name>glVertexStream2iATI</name></proto> 31447 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31448 <param><ptype>GLint</ptype> <name>x</name></param> 31449 <param><ptype>GLint</ptype> <name>y</name></param> 31450 </command> 31451 <command> 31452 <proto>void <name>glVertexStream2ivATI</name></proto> 31453 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31454 <param len="2">const <ptype>GLint</ptype> *<name>coords</name></param> 31455 </command> 31456 <command> 31457 <proto>void <name>glVertexStream2sATI</name></proto> 31458 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31459 <param><ptype>GLshort</ptype> <name>x</name></param> 31460 <param><ptype>GLshort</ptype> <name>y</name></param> 31461 </command> 31462 <command> 31463 <proto>void <name>glVertexStream2svATI</name></proto> 31464 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31465 <param len="2">const <ptype>GLshort</ptype> *<name>coords</name></param> 31466 </command> 31467 <command> 31468 <proto>void <name>glVertexStream3dATI</name></proto> 31469 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31470 <param><ptype>GLdouble</ptype> <name>x</name></param> 31471 <param><ptype>GLdouble</ptype> <name>y</name></param> 31472 <param><ptype>GLdouble</ptype> <name>z</name></param> 31473 </command> 31474 <command> 31475 <proto>void <name>glVertexStream3dvATI</name></proto> 31476 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31477 <param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param> 31478 </command> 31479 <command> 31480 <proto>void <name>glVertexStream3fATI</name></proto> 31481 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31482 <param><ptype>GLfloat</ptype> <name>x</name></param> 31483 <param><ptype>GLfloat</ptype> <name>y</name></param> 31484 <param><ptype>GLfloat</ptype> <name>z</name></param> 31485 </command> 31486 <command> 31487 <proto>void <name>glVertexStream3fvATI</name></proto> 31488 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31489 <param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param> 31490 </command> 31491 <command> 31492 <proto>void <name>glVertexStream3iATI</name></proto> 31493 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31494 <param><ptype>GLint</ptype> <name>x</name></param> 31495 <param><ptype>GLint</ptype> <name>y</name></param> 31496 <param><ptype>GLint</ptype> <name>z</name></param> 31497 </command> 31498 <command> 31499 <proto>void <name>glVertexStream3ivATI</name></proto> 31500 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31501 <param len="3">const <ptype>GLint</ptype> *<name>coords</name></param> 31502 </command> 31503 <command> 31504 <proto>void <name>glVertexStream3sATI</name></proto> 31505 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31506 <param><ptype>GLshort</ptype> <name>x</name></param> 31507 <param><ptype>GLshort</ptype> <name>y</name></param> 31508 <param><ptype>GLshort</ptype> <name>z</name></param> 31509 </command> 31510 <command> 31511 <proto>void <name>glVertexStream3svATI</name></proto> 31512 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31513 <param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param> 31514 </command> 31515 <command> 31516 <proto>void <name>glVertexStream4dATI</name></proto> 31517 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31518 <param><ptype>GLdouble</ptype> <name>x</name></param> 31519 <param><ptype>GLdouble</ptype> <name>y</name></param> 31520 <param><ptype>GLdouble</ptype> <name>z</name></param> 31521 <param><ptype>GLdouble</ptype> <name>w</name></param> 31522 </command> 31523 <command> 31524 <proto>void <name>glVertexStream4dvATI</name></proto> 31525 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31526 <param len="4">const <ptype>GLdouble</ptype> *<name>coords</name></param> 31527 </command> 31528 <command> 31529 <proto>void <name>glVertexStream4fATI</name></proto> 31530 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31531 <param><ptype>GLfloat</ptype> <name>x</name></param> 31532 <param><ptype>GLfloat</ptype> <name>y</name></param> 31533 <param><ptype>GLfloat</ptype> <name>z</name></param> 31534 <param><ptype>GLfloat</ptype> <name>w</name></param> 31535 </command> 31536 <command> 31537 <proto>void <name>glVertexStream4fvATI</name></proto> 31538 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31539 <param len="4">const <ptype>GLfloat</ptype> *<name>coords</name></param> 31540 </command> 31541 <command> 31542 <proto>void <name>glVertexStream4iATI</name></proto> 31543 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31544 <param><ptype>GLint</ptype> <name>x</name></param> 31545 <param><ptype>GLint</ptype> <name>y</name></param> 31546 <param><ptype>GLint</ptype> <name>z</name></param> 31547 <param><ptype>GLint</ptype> <name>w</name></param> 31548 </command> 31549 <command> 31550 <proto>void <name>glVertexStream4ivATI</name></proto> 31551 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31552 <param len="4">const <ptype>GLint</ptype> *<name>coords</name></param> 31553 </command> 31554 <command> 31555 <proto>void <name>glVertexStream4sATI</name></proto> 31556 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31557 <param><ptype>GLshort</ptype> <name>x</name></param> 31558 <param><ptype>GLshort</ptype> <name>y</name></param> 31559 <param><ptype>GLshort</ptype> <name>z</name></param> 31560 <param><ptype>GLshort</ptype> <name>w</name></param> 31561 </command> 31562 <command> 31563 <proto>void <name>glVertexStream4svATI</name></proto> 31564 <param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param> 31565 <param len="4">const <ptype>GLshort</ptype> *<name>coords</name></param> 31566 </command> 31567 <command> 31568 <proto>void <name>glVertexWeightPointerEXT</name></proto> 31569 <param><ptype>GLint</ptype> <name>size</name></param> 31570 <param group="VertexWeightPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param> 31571 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31572 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 31573 </command> 31574 <command> 31575 <proto>void <name>glVertexWeightfEXT</name></proto> 31576 <param><ptype>GLfloat</ptype> <name>weight</name></param> 31577 <vecequiv name="glVertexWeightfvEXT"/> 31578 </command> 31579 <command> 31580 <proto>void <name>glVertexWeightfvEXT</name></proto> 31581 <param len="1">const <ptype>GLfloat</ptype> *<name>weight</name></param> 31582 <glx type="render" opcode="4135"/> 31583 </command> 31584 <command> 31585 <proto>void <name>glVertexWeighthNV</name></proto> 31586 <param group="Half16NV"><ptype>GLhalfNV</ptype> <name>weight</name></param> 31587 <vecequiv name="glVertexWeighthvNV"/> 31588 </command> 31589 <command> 31590 <proto>void <name>glVertexWeighthvNV</name></proto> 31591 <param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>weight</name></param> 31592 <glx type="render" opcode="4256"/> 31593 </command> 31594 <command> 31595 <proto><ptype>GLenum</ptype> <name>glVideoCaptureNV</name></proto> 31596 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 31597 <param><ptype>GLuint</ptype> *<name>sequence_num</name></param> 31598 <param><ptype>GLuint64EXT</ptype> *<name>capture_time</name></param> 31599 </command> 31600 <command> 31601 <proto>void <name>glVideoCaptureStreamParameterdvNV</name></proto> 31602 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 31603 <param><ptype>GLuint</ptype> <name>stream</name></param> 31604 <param><ptype>GLenum</ptype> <name>pname</name></param> 31605 <param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param> 31606 </command> 31607 <command> 31608 <proto>void <name>glVideoCaptureStreamParameterfvNV</name></proto> 31609 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 31610 <param><ptype>GLuint</ptype> <name>stream</name></param> 31611 <param><ptype>GLenum</ptype> <name>pname</name></param> 31612 <param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param> 31613 </command> 31614 <command> 31615 <proto>void <name>glVideoCaptureStreamParameterivNV</name></proto> 31616 <param><ptype>GLuint</ptype> <name>video_capture_slot</name></param> 31617 <param><ptype>GLuint</ptype> <name>stream</name></param> 31618 <param><ptype>GLenum</ptype> <name>pname</name></param> 31619 <param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param> 31620 </command> 31621 <command> 31622 <proto>void <name>glViewport</name></proto> 31623 <param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param> 31624 <param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param> 31625 <param><ptype>GLsizei</ptype> <name>width</name></param> 31626 <param><ptype>GLsizei</ptype> <name>height</name></param> 31627 <glx type="render" opcode="191"/> 31628 </command> 31629 <command> 31630 <proto>void <name>glViewportArrayv</name></proto> 31631 <param><ptype>GLuint</ptype> <name>first</name></param> 31632 <param><ptype>GLsizei</ptype> <name>count</name></param> 31633 <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param> 31634 </command> 31635 <command> 31636 <proto>void <name>glViewportArrayvNV</name></proto> 31637 <param><ptype>GLuint</ptype> <name>first</name></param> 31638 <param><ptype>GLsizei</ptype> <name>count</name></param> 31639 <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param> 31640 <alias name="glViewportArrayv"/> 31641 </command> 31642 <command> 31643 <proto>void <name>glViewportArrayvOES</name></proto> 31644 <param><ptype>GLuint</ptype> <name>first</name></param> 31645 <param><ptype>GLsizei</ptype> <name>count</name></param> 31646 <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param> 31647 <alias name="glViewportArrayv"/> 31648 </command> 31649 <command> 31650 <proto>void <name>glViewportIndexedf</name></proto> 31651 <param><ptype>GLuint</ptype> <name>index</name></param> 31652 <param><ptype>GLfloat</ptype> <name>x</name></param> 31653 <param><ptype>GLfloat</ptype> <name>y</name></param> 31654 <param><ptype>GLfloat</ptype> <name>w</name></param> 31655 <param><ptype>GLfloat</ptype> <name>h</name></param> 31656 </command> 31657 <command> 31658 <proto>void <name>glViewportIndexedfOES</name></proto> 31659 <param><ptype>GLuint</ptype> <name>index</name></param> 31660 <param><ptype>GLfloat</ptype> <name>x</name></param> 31661 <param><ptype>GLfloat</ptype> <name>y</name></param> 31662 <param><ptype>GLfloat</ptype> <name>w</name></param> 31663 <param><ptype>GLfloat</ptype> <name>h</name></param> 31664 <alias name="glViewportIndexedf"/> 31665 </command> 31666 <command> 31667 <proto>void <name>glViewportIndexedfNV</name></proto> 31668 <param><ptype>GLuint</ptype> <name>index</name></param> 31669 <param><ptype>GLfloat</ptype> <name>x</name></param> 31670 <param><ptype>GLfloat</ptype> <name>y</name></param> 31671 <param><ptype>GLfloat</ptype> <name>w</name></param> 31672 <param><ptype>GLfloat</ptype> <name>h</name></param> 31673 <alias name="glViewportIndexedf"/> 31674 </command> 31675 <command> 31676 <proto>void <name>glViewportIndexedfv</name></proto> 31677 <param><ptype>GLuint</ptype> <name>index</name></param> 31678 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 31679 </command> 31680 <command> 31681 <proto>void <name>glViewportIndexedfvOES</name></proto> 31682 <param><ptype>GLuint</ptype> <name>index</name></param> 31683 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 31684 <alias name="glViewportIndexedfv"/> 31685 </command> 31686 <command> 31687 <proto>void <name>glViewportIndexedfvNV</name></proto> 31688 <param><ptype>GLuint</ptype> <name>index</name></param> 31689 <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 31690 <alias name="glViewportIndexedfv"/> 31691 </command> 31692 <command> 31693 <proto>void <name>glViewportPositionWScaleNV</name></proto> 31694 <param><ptype>GLuint</ptype> <name>index</name></param> 31695 <param><ptype>GLfloat</ptype> <name>xcoeff</name></param> 31696 <param><ptype>GLfloat</ptype> <name>ycoeff</name></param> 31697 </command> 31698 <command> 31699 <proto>void <name>glViewportSwizzleNV</name></proto> 31700 <param><ptype>GLuint</ptype> <name>index</name></param> 31701 <param><ptype>GLenum</ptype> <name>swizzlex</name></param> 31702 <param><ptype>GLenum</ptype> <name>swizzley</name></param> 31703 <param><ptype>GLenum</ptype> <name>swizzlez</name></param> 31704 <param><ptype>GLenum</ptype> <name>swizzlew</name></param> 31705 </command> 31706 <command> 31707 <proto>void <name>glWaitSemaphoreEXT</name></proto> 31708 <param><ptype>GLuint</ptype> <name>semaphore</name></param> 31709 <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param> 31710 <param len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param> 31711 <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param> 31712 <param len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param> 31713 <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>srcLayouts</name></param> 31714 </command> 31715 <command> 31716 <proto>void <name>glWaitSync</name></proto> 31717 <param group="sync"><ptype>GLsync</ptype> <name>sync</name></param> 31718 <param><ptype>GLbitfield</ptype> <name>flags</name></param> 31719 <param><ptype>GLuint64</ptype> <name>timeout</name></param> 31720 </command> 31721 <command> 31722 <proto>void <name>glWaitSyncAPPLE</name></proto> 31723 <param><ptype>GLsync</ptype> <name>sync</name></param> 31724 <param><ptype>GLbitfield</ptype> <name>flags</name></param> 31725 <param><ptype>GLuint64</ptype> <name>timeout</name></param> 31726 <alias name="glWaitSync"/> 31727 </command> 31728 <command> 31729 <proto>void <name>glWeightPathsNV</name></proto> 31730 <param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param> 31731 <param><ptype>GLsizei</ptype> <name>numPaths</name></param> 31732 <param group="Path" len="numPaths">const <ptype>GLuint</ptype> *<name>paths</name></param> 31733 <param len="numPaths">const <ptype>GLfloat</ptype> *<name>weights</name></param> 31734 </command> 31735 <command> 31736 <proto>void <name>glWeightPointerARB</name></proto> 31737 <param><ptype>GLint</ptype> <name>size</name></param> 31738 <param group="WeightPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param> 31739 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31740 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 31741 </command> 31742 <command> 31743 <proto>void <name>glWeightPointerOES</name></proto> 31744 <param><ptype>GLint</ptype> <name>size</name></param> 31745 <param><ptype>GLenum</ptype> <name>type</name></param> 31746 <param><ptype>GLsizei</ptype> <name>stride</name></param> 31747 <param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param> 31748 </command> 31749 <command> 31750 <proto>void <name>glWeightbvARB</name></proto> 31751 <param><ptype>GLint</ptype> <name>size</name></param> 31752 <param len="size">const <ptype>GLbyte</ptype> *<name>weights</name></param> 31753 <glx type="render" opcode="220"/> 31754 </command> 31755 <command> 31756 <proto>void <name>glWeightdvARB</name></proto> 31757 <param><ptype>GLint</ptype> <name>size</name></param> 31758 <param len="size">const <ptype>GLdouble</ptype> *<name>weights</name></param> 31759 <glx type="render" opcode="228"/> 31760 </command> 31761 <command> 31762 <proto>void <name>glWeightfvARB</name></proto> 31763 <param><ptype>GLint</ptype> <name>size</name></param> 31764 <param len="size">const <ptype>GLfloat</ptype> *<name>weights</name></param> 31765 <glx type="render" opcode="227"/> 31766 </command> 31767 <command> 31768 <proto>void <name>glWeightivARB</name></proto> 31769 <param><ptype>GLint</ptype> <name>size</name></param> 31770 <param len="size">const <ptype>GLint</ptype> *<name>weights</name></param> 31771 <glx type="render" opcode="224"/> 31772 </command> 31773 <command> 31774 <proto>void <name>glWeightsvARB</name></proto> 31775 <param><ptype>GLint</ptype> <name>size</name></param> 31776 <param len="size">const <ptype>GLshort</ptype> *<name>weights</name></param> 31777 <glx type="render" opcode="222"/> 31778 </command> 31779 <command> 31780 <proto>void <name>glWeightubvARB</name></proto> 31781 <param><ptype>GLint</ptype> <name>size</name></param> 31782 <param len="size">const <ptype>GLubyte</ptype> *<name>weights</name></param> 31783 <glx type="render" opcode="221"/> 31784 </command> 31785 <command> 31786 <proto>void <name>glWeightuivARB</name></proto> 31787 <param><ptype>GLint</ptype> <name>size</name></param> 31788 <param len="size">const <ptype>GLuint</ptype> *<name>weights</name></param> 31789 <glx type="render" opcode="225"/> 31790 </command> 31791 <command> 31792 <proto>void <name>glWeightusvARB</name></proto> 31793 <param><ptype>GLint</ptype> <name>size</name></param> 31794 <param len="size">const <ptype>GLushort</ptype> *<name>weights</name></param> 31795 <glx type="render" opcode="223"/> 31796 </command> 31797 <command> 31798 <proto>void <name>glWindowPos2d</name></proto> 31799 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 31800 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 31801 <vecequiv name="glWindowPos2dv"/> 31802 </command> 31803 <command> 31804 <proto>void <name>glWindowPos2dARB</name></proto> 31805 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 31806 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 31807 <alias name="glWindowPos2d"/> 31808 <vecequiv name="glWindowPos2dvARB"/> 31809 </command> 31810 <command> 31811 <proto>void <name>glWindowPos2dMESA</name></proto> 31812 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 31813 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 31814 <alias name="glWindowPos2d"/> 31815 <vecequiv name="glWindowPos2dvMESA"/> 31816 </command> 31817 <command> 31818 <proto>void <name>glWindowPos2dv</name></proto> 31819 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 31820 <glx type="render" opcode="230"/> 31821 </command> 31822 <command> 31823 <proto>void <name>glWindowPos2dvARB</name></proto> 31824 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 31825 <alias name="glWindowPos2dv"/> 31826 <glx type="render" opcode="230"/> 31827 </command> 31828 <command> 31829 <proto>void <name>glWindowPos2dvMESA</name></proto> 31830 <param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param> 31831 <alias name="glWindowPos2dv"/> 31832 </command> 31833 <command> 31834 <proto>void <name>glWindowPos2f</name></proto> 31835 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 31836 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 31837 <vecequiv name="glWindowPos2fv"/> 31838 </command> 31839 <command> 31840 <proto>void <name>glWindowPos2fARB</name></proto> 31841 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 31842 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 31843 <alias name="glWindowPos2f"/> 31844 <vecequiv name="glWindowPos2fvARB"/> 31845 </command> 31846 <command> 31847 <proto>void <name>glWindowPos2fMESA</name></proto> 31848 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 31849 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 31850 <alias name="glWindowPos2f"/> 31851 <vecequiv name="glWindowPos2fvMESA"/> 31852 </command> 31853 <command> 31854 <proto>void <name>glWindowPos2fv</name></proto> 31855 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 31856 <glx type="render" opcode="230"/> 31857 </command> 31858 <command> 31859 <proto>void <name>glWindowPos2fvARB</name></proto> 31860 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 31861 <alias name="glWindowPos2fv"/> 31862 <glx type="render" opcode="230"/> 31863 </command> 31864 <command> 31865 <proto>void <name>glWindowPos2fvMESA</name></proto> 31866 <param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param> 31867 <alias name="glWindowPos2fv"/> 31868 </command> 31869 <command> 31870 <proto>void <name>glWindowPos2i</name></proto> 31871 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 31872 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 31873 <vecequiv name="glWindowPos2iv"/> 31874 </command> 31875 <command> 31876 <proto>void <name>glWindowPos2iARB</name></proto> 31877 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 31878 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 31879 <alias name="glWindowPos2i"/> 31880 <vecequiv name="glWindowPos2ivARB"/> 31881 </command> 31882 <command> 31883 <proto>void <name>glWindowPos2iMESA</name></proto> 31884 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 31885 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 31886 <alias name="glWindowPos2i"/> 31887 <vecequiv name="glWindowPos2ivMESA"/> 31888 </command> 31889 <command> 31890 <proto>void <name>glWindowPos2iv</name></proto> 31891 <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 31892 <glx type="render" opcode="230"/> 31893 </command> 31894 <command> 31895 <proto>void <name>glWindowPos2ivARB</name></proto> 31896 <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 31897 <alias name="glWindowPos2iv"/> 31898 <glx type="render" opcode="230"/> 31899 </command> 31900 <command> 31901 <proto>void <name>glWindowPos2ivMESA</name></proto> 31902 <param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param> 31903 <alias name="glWindowPos2iv"/> 31904 </command> 31905 <command> 31906 <proto>void <name>glWindowPos2s</name></proto> 31907 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 31908 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 31909 <vecequiv name="glWindowPos2sv"/> 31910 </command> 31911 <command> 31912 <proto>void <name>glWindowPos2sARB</name></proto> 31913 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 31914 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 31915 <alias name="glWindowPos2s"/> 31916 <vecequiv name="glWindowPos2svARB"/> 31917 </command> 31918 <command> 31919 <proto>void <name>glWindowPos2sMESA</name></proto> 31920 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 31921 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 31922 <alias name="glWindowPos2s"/> 31923 <vecequiv name="glWindowPos2svMESA"/> 31924 </command> 31925 <command> 31926 <proto>void <name>glWindowPos2sv</name></proto> 31927 <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 31928 <glx type="render" opcode="230"/> 31929 </command> 31930 <command> 31931 <proto>void <name>glWindowPos2svARB</name></proto> 31932 <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 31933 <alias name="glWindowPos2sv"/> 31934 <glx type="render" opcode="230"/> 31935 </command> 31936 <command> 31937 <proto>void <name>glWindowPos2svMESA</name></proto> 31938 <param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param> 31939 <alias name="glWindowPos2sv"/> 31940 </command> 31941 <command> 31942 <proto>void <name>glWindowPos3d</name></proto> 31943 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 31944 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 31945 <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param> 31946 <vecequiv name="glWindowPos3dv"/> 31947 </command> 31948 <command> 31949 <proto>void <name>glWindowPos3dARB</name></proto> 31950 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 31951 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 31952 <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param> 31953 <alias name="glWindowPos3d"/> 31954 <vecequiv name="glWindowPos3dvARB"/> 31955 </command> 31956 <command> 31957 <proto>void <name>glWindowPos3dMESA</name></proto> 31958 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 31959 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 31960 <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param> 31961 <alias name="glWindowPos3d"/> 31962 <vecequiv name="glWindowPos3dvMESA"/> 31963 </command> 31964 <command> 31965 <proto>void <name>glWindowPos3dv</name></proto> 31966 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 31967 <glx type="render" opcode="230"/> 31968 </command> 31969 <command> 31970 <proto>void <name>glWindowPos3dvARB</name></proto> 31971 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 31972 <alias name="glWindowPos3dv"/> 31973 <glx type="render" opcode="230"/> 31974 </command> 31975 <command> 31976 <proto>void <name>glWindowPos3dvMESA</name></proto> 31977 <param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param> 31978 <alias name="glWindowPos3dv"/> 31979 </command> 31980 <command> 31981 <proto>void <name>glWindowPos3f</name></proto> 31982 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 31983 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 31984 <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param> 31985 <vecequiv name="glWindowPos3fv"/> 31986 </command> 31987 <command> 31988 <proto>void <name>glWindowPos3fARB</name></proto> 31989 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 31990 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 31991 <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param> 31992 <alias name="glWindowPos3f"/> 31993 <vecequiv name="glWindowPos3fvARB"/> 31994 </command> 31995 <command> 31996 <proto>void <name>glWindowPos3fMESA</name></proto> 31997 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 31998 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 31999 <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param> 32000 <alias name="glWindowPos3f"/> 32001 <vecequiv name="glWindowPos3fvMESA"/> 32002 </command> 32003 <command> 32004 <proto>void <name>glWindowPos3fv</name></proto> 32005 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 32006 <glx type="render" opcode="230"/> 32007 </command> 32008 <command> 32009 <proto>void <name>glWindowPos3fvARB</name></proto> 32010 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 32011 <alias name="glWindowPos3fv"/> 32012 <glx type="render" opcode="230"/> 32013 </command> 32014 <command> 32015 <proto>void <name>glWindowPos3fvMESA</name></proto> 32016 <param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param> 32017 <alias name="glWindowPos3fv"/> 32018 </command> 32019 <command> 32020 <proto>void <name>glWindowPos3i</name></proto> 32021 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 32022 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 32023 <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param> 32024 <vecequiv name="glWindowPos3iv"/> 32025 </command> 32026 <command> 32027 <proto>void <name>glWindowPos3iARB</name></proto> 32028 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 32029 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 32030 <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param> 32031 <alias name="glWindowPos3i"/> 32032 <vecequiv name="glWindowPos3ivARB"/> 32033 </command> 32034 <command> 32035 <proto>void <name>glWindowPos3iMESA</name></proto> 32036 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 32037 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 32038 <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param> 32039 <alias name="glWindowPos3i"/> 32040 <vecequiv name="glWindowPos3ivMESA"/> 32041 </command> 32042 <command> 32043 <proto>void <name>glWindowPos3iv</name></proto> 32044 <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 32045 <glx type="render" opcode="230"/> 32046 </command> 32047 <command> 32048 <proto>void <name>glWindowPos3ivARB</name></proto> 32049 <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 32050 <alias name="glWindowPos3iv"/> 32051 <glx type="render" opcode="230"/> 32052 </command> 32053 <command> 32054 <proto>void <name>glWindowPos3ivMESA</name></proto> 32055 <param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param> 32056 <alias name="glWindowPos3iv"/> 32057 </command> 32058 <command> 32059 <proto>void <name>glWindowPos3s</name></proto> 32060 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 32061 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 32062 <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param> 32063 <vecequiv name="glWindowPos3sv"/> 32064 </command> 32065 <command> 32066 <proto>void <name>glWindowPos3sARB</name></proto> 32067 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 32068 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 32069 <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param> 32070 <alias name="glWindowPos3s"/> 32071 <vecequiv name="glWindowPos3svARB"/> 32072 </command> 32073 <command> 32074 <proto>void <name>glWindowPos3sMESA</name></proto> 32075 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 32076 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 32077 <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param> 32078 <alias name="glWindowPos3s"/> 32079 <vecequiv name="glWindowPos3svMESA"/> 32080 </command> 32081 <command> 32082 <proto>void <name>glWindowPos3sv</name></proto> 32083 <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 32084 <glx type="render" opcode="230"/> 32085 </command> 32086 <command> 32087 <proto>void <name>glWindowPos3svARB</name></proto> 32088 <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 32089 <alias name="glWindowPos3sv"/> 32090 <glx type="render" opcode="230"/> 32091 </command> 32092 <command> 32093 <proto>void <name>glWindowPos3svMESA</name></proto> 32094 <param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param> 32095 <alias name="glWindowPos3sv"/> 32096 </command> 32097 <command> 32098 <proto>void <name>glWindowPos4dMESA</name></proto> 32099 <param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param> 32100 <param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param> 32101 <param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param> 32102 <param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param> 32103 <vecequiv name="glWindowPos4dvMESA"/> 32104 </command> 32105 <command> 32106 <proto>void <name>glWindowPos4dvMESA</name></proto> 32107 <param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param> 32108 </command> 32109 <command> 32110 <proto>void <name>glWindowPos4fMESA</name></proto> 32111 <param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param> 32112 <param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param> 32113 <param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param> 32114 <param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param> 32115 <vecequiv name="glWindowPos4fvMESA"/> 32116 </command> 32117 <command> 32118 <proto>void <name>glWindowPos4fvMESA</name></proto> 32119 <param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param> 32120 </command> 32121 <command> 32122 <proto>void <name>glWindowPos4iMESA</name></proto> 32123 <param group="CoordI"><ptype>GLint</ptype> <name>x</name></param> 32124 <param group="CoordI"><ptype>GLint</ptype> <name>y</name></param> 32125 <param group="CoordI"><ptype>GLint</ptype> <name>z</name></param> 32126 <param group="CoordI"><ptype>GLint</ptype> <name>w</name></param> 32127 <vecequiv name="glWindowPos4ivMESA"/> 32128 </command> 32129 <command> 32130 <proto>void <name>glWindowPos4ivMESA</name></proto> 32131 <param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param> 32132 </command> 32133 <command> 32134 <proto>void <name>glWindowPos4sMESA</name></proto> 32135 <param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param> 32136 <param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param> 32137 <param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param> 32138 <param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param> 32139 <vecequiv name="glWindowPos4svMESA"/> 32140 </command> 32141 <command> 32142 <proto>void <name>glWindowPos4svMESA</name></proto> 32143 <param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param> 32144 </command> 32145 <command> 32146 <proto>void <name>glWindowRectanglesEXT</name></proto> 32147 <param><ptype>GLenum</ptype> <name>mode</name></param> 32148 <param><ptype>GLsizei</ptype> <name>count</name></param> 32149 <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>box</name></param> 32150 </command> 32151 <command> 32152 <proto>void <name>glWriteMaskEXT</name></proto> 32153 <param><ptype>GLuint</ptype> <name>res</name></param> 32154 <param><ptype>GLuint</ptype> <name>in</name></param> 32155 <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outX</name></param> 32156 <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outY</name></param> 32157 <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param> 32158 <param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param> 32159 </command> 32160 <command> 32161 <proto>void <name>glDrawVkImageNV</name></proto> 32162 <param><ptype>GLuint64</ptype> <name>vkImage</name></param> 32163 <param><ptype>GLuint</ptype> <name>sampler</name></param> 32164 <param><ptype>GLfloat</ptype> <name>x0</name></param> 32165 <param><ptype>GLfloat</ptype> <name>y0</name></param> 32166 <param><ptype>GLfloat</ptype> <name>x1</name></param> 32167 <param><ptype>GLfloat</ptype> <name>y1</name></param> 32168 <param><ptype>GLfloat</ptype> <name>z</name></param> 32169 <param><ptype>GLfloat</ptype> <name>s0</name></param> 32170 <param><ptype>GLfloat</ptype> <name>t0</name></param> 32171 <param><ptype>GLfloat</ptype> <name>s1</name></param> 32172 <param><ptype>GLfloat</ptype> <name>t1</name></param> 32173 </command> 32174 <command> 32175 <proto><ptype>GLVULKANPROCNV</ptype> <name>glGetVkProcAddrNV</name></proto> 32176 <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param> 32177 </command> 32178 <command> 32179 <proto>void <name>glWaitVkSemaphoreNV</name></proto> 32180 <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param> 32181 </command> 32182 <command> 32183 <proto>void <name>glSignalVkSemaphoreNV</name></proto> 32184 <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param> 32185 </command> 32186 <command> 32187 <proto>void <name>glSignalVkFenceNV</name></proto> 32188 <param><ptype>GLuint64</ptype> <name>vkFence</name></param> 32189 </command> 32190 32191 </commands> 32192 32193 <!-- SECTION: GL API interface definitions. --> 32194 <feature api="gl" name="GL_VERSION_1_0" number="1.0"> 32195 <require> 32196 <type name="GLvoid" comment="No longer used in headers"/> 32197 <enum name="GL_DEPTH_BUFFER_BIT"/> 32198 <enum name="GL_STENCIL_BUFFER_BIT"/> 32199 <enum name="GL_COLOR_BUFFER_BIT"/> 32200 <enum name="GL_FALSE"/> 32201 <enum name="GL_TRUE"/> 32202 <enum name="GL_POINTS"/> 32203 <enum name="GL_LINES"/> 32204 <enum name="GL_LINE_LOOP"/> 32205 <enum name="GL_LINE_STRIP"/> 32206 <enum name="GL_TRIANGLES"/> 32207 <enum name="GL_TRIANGLE_STRIP"/> 32208 <enum name="GL_TRIANGLE_FAN"/> 32209 <enum name="GL_QUADS"/> 32210 <enum name="GL_NEVER"/> 32211 <enum name="GL_LESS"/> 32212 <enum name="GL_EQUAL"/> 32213 <enum name="GL_LEQUAL"/> 32214 <enum name="GL_GREATER"/> 32215 <enum name="GL_NOTEQUAL"/> 32216 <enum name="GL_GEQUAL"/> 32217 <enum name="GL_ALWAYS"/> 32218 <enum name="GL_ZERO"/> 32219 <enum name="GL_ONE"/> 32220 <enum name="GL_SRC_COLOR"/> 32221 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 32222 <enum name="GL_SRC_ALPHA"/> 32223 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 32224 <enum name="GL_DST_ALPHA"/> 32225 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 32226 <enum name="GL_DST_COLOR"/> 32227 <enum name="GL_ONE_MINUS_DST_COLOR"/> 32228 <enum name="GL_SRC_ALPHA_SATURATE"/> 32229 <enum name="GL_NONE"/> 32230 <enum name="GL_FRONT_LEFT"/> 32231 <enum name="GL_FRONT_RIGHT"/> 32232 <enum name="GL_BACK_LEFT"/> 32233 <enum name="GL_BACK_RIGHT"/> 32234 <enum name="GL_FRONT"/> 32235 <enum name="GL_BACK"/> 32236 <enum name="GL_LEFT"/> 32237 <enum name="GL_RIGHT"/> 32238 <enum name="GL_FRONT_AND_BACK"/> 32239 <enum name="GL_NO_ERROR"/> 32240 <enum name="GL_INVALID_ENUM"/> 32241 <enum name="GL_INVALID_VALUE"/> 32242 <enum name="GL_INVALID_OPERATION"/> 32243 <enum name="GL_OUT_OF_MEMORY"/> 32244 <enum name="GL_CW"/> 32245 <enum name="GL_CCW"/> 32246 <enum name="GL_POINT_SIZE"/> 32247 <enum name="GL_POINT_SIZE_RANGE"/> 32248 <enum name="GL_POINT_SIZE_GRANULARITY"/> 32249 <enum name="GL_LINE_SMOOTH"/> 32250 <enum name="GL_LINE_WIDTH"/> 32251 <enum name="GL_LINE_WIDTH_RANGE"/> 32252 <enum name="GL_LINE_WIDTH_GRANULARITY"/> 32253 <enum name="GL_POLYGON_MODE"/> 32254 <enum name="GL_POLYGON_SMOOTH"/> 32255 <enum name="GL_CULL_FACE"/> 32256 <enum name="GL_CULL_FACE_MODE"/> 32257 <enum name="GL_FRONT_FACE"/> 32258 <enum name="GL_DEPTH_RANGE"/> 32259 <enum name="GL_DEPTH_TEST"/> 32260 <enum name="GL_DEPTH_WRITEMASK"/> 32261 <enum name="GL_DEPTH_CLEAR_VALUE"/> 32262 <enum name="GL_DEPTH_FUNC"/> 32263 <enum name="GL_STENCIL_TEST"/> 32264 <enum name="GL_STENCIL_CLEAR_VALUE"/> 32265 <enum name="GL_STENCIL_FUNC"/> 32266 <enum name="GL_STENCIL_VALUE_MASK"/> 32267 <enum name="GL_STENCIL_FAIL"/> 32268 <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/> 32269 <enum name="GL_STENCIL_PASS_DEPTH_PASS"/> 32270 <enum name="GL_STENCIL_REF"/> 32271 <enum name="GL_STENCIL_WRITEMASK"/> 32272 <enum name="GL_VIEWPORT"/> 32273 <enum name="GL_DITHER"/> 32274 <enum name="GL_BLEND_DST"/> 32275 <enum name="GL_BLEND_SRC"/> 32276 <enum name="GL_BLEND"/> 32277 <enum name="GL_LOGIC_OP_MODE"/> 32278 <enum name="GL_DRAW_BUFFER"/> 32279 <enum name="GL_READ_BUFFER"/> 32280 <enum name="GL_SCISSOR_BOX"/> 32281 <enum name="GL_SCISSOR_TEST"/> 32282 <enum name="GL_COLOR_CLEAR_VALUE"/> 32283 <enum name="GL_COLOR_WRITEMASK"/> 32284 <enum name="GL_DOUBLEBUFFER"/> 32285 <enum name="GL_STEREO"/> 32286 <enum name="GL_LINE_SMOOTH_HINT"/> 32287 <enum name="GL_POLYGON_SMOOTH_HINT"/> 32288 <enum name="GL_UNPACK_SWAP_BYTES"/> 32289 <enum name="GL_UNPACK_LSB_FIRST"/> 32290 <enum name="GL_UNPACK_ROW_LENGTH"/> 32291 <enum name="GL_UNPACK_SKIP_ROWS"/> 32292 <enum name="GL_UNPACK_SKIP_PIXELS"/> 32293 <enum name="GL_UNPACK_ALIGNMENT"/> 32294 <enum name="GL_PACK_SWAP_BYTES"/> 32295 <enum name="GL_PACK_LSB_FIRST"/> 32296 <enum name="GL_PACK_ROW_LENGTH"/> 32297 <enum name="GL_PACK_SKIP_ROWS"/> 32298 <enum name="GL_PACK_SKIP_PIXELS"/> 32299 <enum name="GL_PACK_ALIGNMENT"/> 32300 <enum name="GL_MAX_TEXTURE_SIZE"/> 32301 <enum name="GL_MAX_VIEWPORT_DIMS"/> 32302 <enum name="GL_SUBPIXEL_BITS"/> 32303 <enum name="GL_TEXTURE_1D"/> 32304 <enum name="GL_TEXTURE_2D"/> 32305 <enum name="GL_TEXTURE_WIDTH"/> 32306 <enum name="GL_TEXTURE_HEIGHT"/> 32307 <enum name="GL_TEXTURE_BORDER_COLOR"/> 32308 <enum name="GL_DONT_CARE"/> 32309 <enum name="GL_FASTEST"/> 32310 <enum name="GL_NICEST"/> 32311 <enum name="GL_BYTE"/> 32312 <enum name="GL_UNSIGNED_BYTE"/> 32313 <enum name="GL_SHORT"/> 32314 <enum name="GL_UNSIGNED_SHORT"/> 32315 <enum name="GL_INT"/> 32316 <enum name="GL_UNSIGNED_INT"/> 32317 <enum name="GL_FLOAT"/> 32318 <enum name="GL_STACK_OVERFLOW"/> 32319 <enum name="GL_STACK_UNDERFLOW"/> 32320 <enum name="GL_CLEAR"/> 32321 <enum name="GL_AND"/> 32322 <enum name="GL_AND_REVERSE"/> 32323 <enum name="GL_COPY"/> 32324 <enum name="GL_AND_INVERTED"/> 32325 <enum name="GL_NOOP"/> 32326 <enum name="GL_XOR"/> 32327 <enum name="GL_OR"/> 32328 <enum name="GL_NOR"/> 32329 <enum name="GL_EQUIV"/> 32330 <enum name="GL_INVERT"/> 32331 <enum name="GL_OR_REVERSE"/> 32332 <enum name="GL_COPY_INVERTED"/> 32333 <enum name="GL_OR_INVERTED"/> 32334 <enum name="GL_NAND"/> 32335 <enum name="GL_SET"/> 32336 <enum name="GL_TEXTURE"/> 32337 <enum name="GL_COLOR"/> 32338 <enum name="GL_DEPTH"/> 32339 <enum name="GL_STENCIL"/> 32340 <enum name="GL_STENCIL_INDEX"/> 32341 <enum name="GL_DEPTH_COMPONENT"/> 32342 <enum name="GL_RED"/> 32343 <enum name="GL_GREEN"/> 32344 <enum name="GL_BLUE"/> 32345 <enum name="GL_ALPHA"/> 32346 <enum name="GL_RGB"/> 32347 <enum name="GL_RGBA"/> 32348 <enum name="GL_POINT"/> 32349 <enum name="GL_LINE"/> 32350 <enum name="GL_FILL"/> 32351 <enum name="GL_KEEP"/> 32352 <enum name="GL_REPLACE"/> 32353 <enum name="GL_INCR"/> 32354 <enum name="GL_DECR"/> 32355 <enum name="GL_VENDOR"/> 32356 <enum name="GL_RENDERER"/> 32357 <enum name="GL_VERSION"/> 32358 <enum name="GL_EXTENSIONS"/> 32359 <enum name="GL_NEAREST"/> 32360 <enum name="GL_LINEAR"/> 32361 <enum name="GL_NEAREST_MIPMAP_NEAREST"/> 32362 <enum name="GL_LINEAR_MIPMAP_NEAREST"/> 32363 <enum name="GL_NEAREST_MIPMAP_LINEAR"/> 32364 <enum name="GL_LINEAR_MIPMAP_LINEAR"/> 32365 <enum name="GL_TEXTURE_MAG_FILTER"/> 32366 <enum name="GL_TEXTURE_MIN_FILTER"/> 32367 <enum name="GL_TEXTURE_WRAP_S"/> 32368 <enum name="GL_TEXTURE_WRAP_T"/> 32369 <enum name="GL_REPEAT"/> 32370 <enum name="GL_CURRENT_BIT"/> 32371 <enum name="GL_POINT_BIT"/> 32372 <enum name="GL_LINE_BIT"/> 32373 <enum name="GL_POLYGON_BIT"/> 32374 <enum name="GL_POLYGON_STIPPLE_BIT"/> 32375 <enum name="GL_PIXEL_MODE_BIT"/> 32376 <enum name="GL_LIGHTING_BIT"/> 32377 <enum name="GL_FOG_BIT"/> 32378 <enum name="GL_ACCUM_BUFFER_BIT"/> 32379 <enum name="GL_VIEWPORT_BIT"/> 32380 <enum name="GL_TRANSFORM_BIT"/> 32381 <enum name="GL_ENABLE_BIT"/> 32382 <enum name="GL_HINT_BIT"/> 32383 <enum name="GL_EVAL_BIT"/> 32384 <enum name="GL_LIST_BIT"/> 32385 <enum name="GL_TEXTURE_BIT"/> 32386 <enum name="GL_SCISSOR_BIT"/> 32387 <enum name="GL_ALL_ATTRIB_BITS"/> 32388 <enum name="GL_QUAD_STRIP"/> 32389 <enum name="GL_POLYGON"/> 32390 <enum name="GL_ACCUM"/> 32391 <enum name="GL_LOAD"/> 32392 <enum name="GL_RETURN"/> 32393 <enum name="GL_MULT"/> 32394 <enum name="GL_ADD"/> 32395 <enum name="GL_AUX0"/> 32396 <enum name="GL_AUX1"/> 32397 <enum name="GL_AUX2"/> 32398 <enum name="GL_AUX3"/> 32399 <enum name="GL_2D"/> 32400 <enum name="GL_3D"/> 32401 <enum name="GL_3D_COLOR"/> 32402 <enum name="GL_3D_COLOR_TEXTURE"/> 32403 <enum name="GL_4D_COLOR_TEXTURE"/> 32404 <enum name="GL_PASS_THROUGH_TOKEN"/> 32405 <enum name="GL_POINT_TOKEN"/> 32406 <enum name="GL_LINE_TOKEN"/> 32407 <enum name="GL_POLYGON_TOKEN"/> 32408 <enum name="GL_BITMAP_TOKEN"/> 32409 <enum name="GL_DRAW_PIXEL_TOKEN"/> 32410 <enum name="GL_COPY_PIXEL_TOKEN"/> 32411 <enum name="GL_LINE_RESET_TOKEN"/> 32412 <enum name="GL_EXP"/> 32413 <enum name="GL_EXP2"/> 32414 <enum name="GL_COEFF"/> 32415 <enum name="GL_ORDER"/> 32416 <enum name="GL_DOMAIN"/> 32417 <enum name="GL_PIXEL_MAP_I_TO_I"/> 32418 <enum name="GL_PIXEL_MAP_S_TO_S"/> 32419 <enum name="GL_PIXEL_MAP_I_TO_R"/> 32420 <enum name="GL_PIXEL_MAP_I_TO_G"/> 32421 <enum name="GL_PIXEL_MAP_I_TO_B"/> 32422 <enum name="GL_PIXEL_MAP_I_TO_A"/> 32423 <enum name="GL_PIXEL_MAP_R_TO_R"/> 32424 <enum name="GL_PIXEL_MAP_G_TO_G"/> 32425 <enum name="GL_PIXEL_MAP_B_TO_B"/> 32426 <enum name="GL_PIXEL_MAP_A_TO_A"/> 32427 <enum name="GL_CURRENT_COLOR"/> 32428 <enum name="GL_CURRENT_INDEX"/> 32429 <enum name="GL_CURRENT_NORMAL"/> 32430 <enum name="GL_CURRENT_TEXTURE_COORDS"/> 32431 <enum name="GL_CURRENT_RASTER_COLOR"/> 32432 <enum name="GL_CURRENT_RASTER_INDEX"/> 32433 <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/> 32434 <enum name="GL_CURRENT_RASTER_POSITION"/> 32435 <enum name="GL_CURRENT_RASTER_POSITION_VALID"/> 32436 <enum name="GL_CURRENT_RASTER_DISTANCE"/> 32437 <enum name="GL_POINT_SMOOTH"/> 32438 <enum name="GL_LINE_STIPPLE"/> 32439 <enum name="GL_LINE_STIPPLE_PATTERN"/> 32440 <enum name="GL_LINE_STIPPLE_REPEAT"/> 32441 <enum name="GL_LIST_MODE"/> 32442 <enum name="GL_MAX_LIST_NESTING"/> 32443 <enum name="GL_LIST_BASE"/> 32444 <enum name="GL_LIST_INDEX"/> 32445 <enum name="GL_POLYGON_STIPPLE"/> 32446 <enum name="GL_EDGE_FLAG"/> 32447 <enum name="GL_LIGHTING"/> 32448 <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/> 32449 <enum name="GL_LIGHT_MODEL_TWO_SIDE"/> 32450 <enum name="GL_LIGHT_MODEL_AMBIENT"/> 32451 <enum name="GL_SHADE_MODEL"/> 32452 <enum name="GL_COLOR_MATERIAL_FACE"/> 32453 <enum name="GL_COLOR_MATERIAL_PARAMETER"/> 32454 <enum name="GL_COLOR_MATERIAL"/> 32455 <enum name="GL_FOG"/> 32456 <enum name="GL_FOG_INDEX"/> 32457 <enum name="GL_FOG_DENSITY"/> 32458 <enum name="GL_FOG_START"/> 32459 <enum name="GL_FOG_END"/> 32460 <enum name="GL_FOG_MODE"/> 32461 <enum name="GL_FOG_COLOR"/> 32462 <enum name="GL_ACCUM_CLEAR_VALUE"/> 32463 <enum name="GL_MATRIX_MODE"/> 32464 <enum name="GL_NORMALIZE"/> 32465 <enum name="GL_MODELVIEW_STACK_DEPTH"/> 32466 <enum name="GL_PROJECTION_STACK_DEPTH"/> 32467 <enum name="GL_TEXTURE_STACK_DEPTH"/> 32468 <enum name="GL_MODELVIEW_MATRIX"/> 32469 <enum name="GL_PROJECTION_MATRIX"/> 32470 <enum name="GL_TEXTURE_MATRIX"/> 32471 <enum name="GL_ATTRIB_STACK_DEPTH"/> 32472 <enum name="GL_ALPHA_TEST"/> 32473 <enum name="GL_ALPHA_TEST_FUNC"/> 32474 <enum name="GL_ALPHA_TEST_REF"/> 32475 <enum name="GL_LOGIC_OP"/> 32476 <enum name="GL_AUX_BUFFERS"/> 32477 <enum name="GL_INDEX_CLEAR_VALUE"/> 32478 <enum name="GL_INDEX_WRITEMASK"/> 32479 <enum name="GL_INDEX_MODE"/> 32480 <enum name="GL_RGBA_MODE"/> 32481 <enum name="GL_RENDER_MODE"/> 32482 <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/> 32483 <enum name="GL_POINT_SMOOTH_HINT"/> 32484 <enum name="GL_FOG_HINT"/> 32485 <enum name="GL_TEXTURE_GEN_S"/> 32486 <enum name="GL_TEXTURE_GEN_T"/> 32487 <enum name="GL_TEXTURE_GEN_R"/> 32488 <enum name="GL_TEXTURE_GEN_Q"/> 32489 <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/> 32490 <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/> 32491 <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/> 32492 <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/> 32493 <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/> 32494 <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/> 32495 <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/> 32496 <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/> 32497 <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/> 32498 <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/> 32499 <enum name="GL_MAP_COLOR"/> 32500 <enum name="GL_MAP_STENCIL"/> 32501 <enum name="GL_INDEX_SHIFT"/> 32502 <enum name="GL_INDEX_OFFSET"/> 32503 <enum name="GL_RED_SCALE"/> 32504 <enum name="GL_RED_BIAS"/> 32505 <enum name="GL_ZOOM_X"/> 32506 <enum name="GL_ZOOM_Y"/> 32507 <enum name="GL_GREEN_SCALE"/> 32508 <enum name="GL_GREEN_BIAS"/> 32509 <enum name="GL_BLUE_SCALE"/> 32510 <enum name="GL_BLUE_BIAS"/> 32511 <enum name="GL_ALPHA_SCALE"/> 32512 <enum name="GL_ALPHA_BIAS"/> 32513 <enum name="GL_DEPTH_SCALE"/> 32514 <enum name="GL_DEPTH_BIAS"/> 32515 <enum name="GL_MAX_EVAL_ORDER"/> 32516 <enum name="GL_MAX_LIGHTS"/> 32517 <enum name="GL_MAX_CLIP_PLANES"/> 32518 <enum name="GL_MAX_PIXEL_MAP_TABLE"/> 32519 <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/> 32520 <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/> 32521 <enum name="GL_MAX_NAME_STACK_DEPTH"/> 32522 <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/> 32523 <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/> 32524 <enum name="GL_INDEX_BITS"/> 32525 <enum name="GL_RED_BITS"/> 32526 <enum name="GL_GREEN_BITS"/> 32527 <enum name="GL_BLUE_BITS"/> 32528 <enum name="GL_ALPHA_BITS"/> 32529 <enum name="GL_DEPTH_BITS"/> 32530 <enum name="GL_STENCIL_BITS"/> 32531 <enum name="GL_ACCUM_RED_BITS"/> 32532 <enum name="GL_ACCUM_GREEN_BITS"/> 32533 <enum name="GL_ACCUM_BLUE_BITS"/> 32534 <enum name="GL_ACCUM_ALPHA_BITS"/> 32535 <enum name="GL_NAME_STACK_DEPTH"/> 32536 <enum name="GL_AUTO_NORMAL"/> 32537 <enum name="GL_MAP1_COLOR_4"/> 32538 <enum name="GL_MAP1_INDEX"/> 32539 <enum name="GL_MAP1_NORMAL"/> 32540 <enum name="GL_MAP1_TEXTURE_COORD_1"/> 32541 <enum name="GL_MAP1_TEXTURE_COORD_2"/> 32542 <enum name="GL_MAP1_TEXTURE_COORD_3"/> 32543 <enum name="GL_MAP1_TEXTURE_COORD_4"/> 32544 <enum name="GL_MAP1_VERTEX_3"/> 32545 <enum name="GL_MAP1_VERTEX_4"/> 32546 <enum name="GL_MAP2_COLOR_4"/> 32547 <enum name="GL_MAP2_INDEX"/> 32548 <enum name="GL_MAP2_NORMAL"/> 32549 <enum name="GL_MAP2_TEXTURE_COORD_1"/> 32550 <enum name="GL_MAP2_TEXTURE_COORD_2"/> 32551 <enum name="GL_MAP2_TEXTURE_COORD_3"/> 32552 <enum name="GL_MAP2_TEXTURE_COORD_4"/> 32553 <enum name="GL_MAP2_VERTEX_3"/> 32554 <enum name="GL_MAP2_VERTEX_4"/> 32555 <enum name="GL_MAP1_GRID_DOMAIN"/> 32556 <enum name="GL_MAP1_GRID_SEGMENTS"/> 32557 <enum name="GL_MAP2_GRID_DOMAIN"/> 32558 <enum name="GL_MAP2_GRID_SEGMENTS"/> 32559 <enum name="GL_TEXTURE_COMPONENTS"/> 32560 <enum name="GL_TEXTURE_BORDER"/> 32561 <enum name="GL_AMBIENT"/> 32562 <enum name="GL_DIFFUSE"/> 32563 <enum name="GL_SPECULAR"/> 32564 <enum name="GL_POSITION"/> 32565 <enum name="GL_SPOT_DIRECTION"/> 32566 <enum name="GL_SPOT_EXPONENT"/> 32567 <enum name="GL_SPOT_CUTOFF"/> 32568 <enum name="GL_CONSTANT_ATTENUATION"/> 32569 <enum name="GL_LINEAR_ATTENUATION"/> 32570 <enum name="GL_QUADRATIC_ATTENUATION"/> 32571 <enum name="GL_COMPILE"/> 32572 <enum name="GL_COMPILE_AND_EXECUTE"/> 32573 <enum name="GL_2_BYTES"/> 32574 <enum name="GL_3_BYTES"/> 32575 <enum name="GL_4_BYTES"/> 32576 <enum name="GL_EMISSION"/> 32577 <enum name="GL_SHININESS"/> 32578 <enum name="GL_AMBIENT_AND_DIFFUSE"/> 32579 <enum name="GL_COLOR_INDEXES"/> 32580 <enum name="GL_MODELVIEW"/> 32581 <enum name="GL_PROJECTION"/> 32582 <enum name="GL_COLOR_INDEX"/> 32583 <enum name="GL_LUMINANCE"/> 32584 <enum name="GL_LUMINANCE_ALPHA"/> 32585 <enum name="GL_BITMAP"/> 32586 <enum name="GL_RENDER"/> 32587 <enum name="GL_FEEDBACK"/> 32588 <enum name="GL_SELECT"/> 32589 <enum name="GL_FLAT"/> 32590 <enum name="GL_SMOOTH"/> 32591 <enum name="GL_S"/> 32592 <enum name="GL_T"/> 32593 <enum name="GL_R"/> 32594 <enum name="GL_Q"/> 32595 <enum name="GL_MODULATE"/> 32596 <enum name="GL_DECAL"/> 32597 <enum name="GL_TEXTURE_ENV_MODE"/> 32598 <enum name="GL_TEXTURE_ENV_COLOR"/> 32599 <enum name="GL_TEXTURE_ENV"/> 32600 <enum name="GL_EYE_LINEAR"/> 32601 <enum name="GL_OBJECT_LINEAR"/> 32602 <enum name="GL_SPHERE_MAP"/> 32603 <enum name="GL_TEXTURE_GEN_MODE"/> 32604 <enum name="GL_OBJECT_PLANE"/> 32605 <enum name="GL_EYE_PLANE"/> 32606 <enum name="GL_CLAMP"/> 32607 <enum name="GL_CLIP_PLANE0"/> 32608 <enum name="GL_CLIP_PLANE1"/> 32609 <enum name="GL_CLIP_PLANE2"/> 32610 <enum name="GL_CLIP_PLANE3"/> 32611 <enum name="GL_CLIP_PLANE4"/> 32612 <enum name="GL_CLIP_PLANE5"/> 32613 <enum name="GL_LIGHT0"/> 32614 <enum name="GL_LIGHT1"/> 32615 <enum name="GL_LIGHT2"/> 32616 <enum name="GL_LIGHT3"/> 32617 <enum name="GL_LIGHT4"/> 32618 <enum name="GL_LIGHT5"/> 32619 <enum name="GL_LIGHT6"/> 32620 <enum name="GL_LIGHT7"/> 32621 <command name="glCullFace"/> 32622 <command name="glFrontFace"/> 32623 <command name="glHint"/> 32624 <command name="glLineWidth"/> 32625 <command name="glPointSize"/> 32626 <command name="glPolygonMode"/> 32627 <command name="glScissor"/> 32628 <command name="glTexParameterf"/> 32629 <command name="glTexParameterfv"/> 32630 <command name="glTexParameteri"/> 32631 <command name="glTexParameteriv"/> 32632 <command name="glTexImage1D"/> 32633 <command name="glTexImage2D"/> 32634 <command name="glDrawBuffer"/> 32635 <command name="glClear"/> 32636 <command name="glClearColor"/> 32637 <command name="glClearStencil"/> 32638 <command name="glClearDepth"/> 32639 <command name="glStencilMask"/> 32640 <command name="glColorMask"/> 32641 <command name="glDepthMask"/> 32642 <command name="glDisable"/> 32643 <command name="glEnable"/> 32644 <command name="glFinish"/> 32645 <command name="glFlush"/> 32646 <command name="glBlendFunc"/> 32647 <command name="glLogicOp"/> 32648 <command name="glStencilFunc"/> 32649 <command name="glStencilOp"/> 32650 <command name="glDepthFunc"/> 32651 <command name="glPixelStoref"/> 32652 <command name="glPixelStorei"/> 32653 <command name="glReadBuffer"/> 32654 <command name="glReadPixels"/> 32655 <command name="glGetBooleanv"/> 32656 <command name="glGetDoublev"/> 32657 <command name="glGetError"/> 32658 <command name="glGetFloatv"/> 32659 <command name="glGetIntegerv"/> 32660 <command name="glGetString"/> 32661 <command name="glGetTexImage"/> 32662 <command name="glGetTexParameterfv"/> 32663 <command name="glGetTexParameteriv"/> 32664 <command name="glGetTexLevelParameterfv"/> 32665 <command name="glGetTexLevelParameteriv"/> 32666 <command name="glIsEnabled"/> 32667 <command name="glDepthRange"/> 32668 <command name="glViewport"/> 32669 <command name="glNewList"/> 32670 <command name="glEndList"/> 32671 <command name="glCallList"/> 32672 <command name="glCallLists"/> 32673 <command name="glDeleteLists"/> 32674 <command name="glGenLists"/> 32675 <command name="glListBase"/> 32676 <command name="glBegin"/> 32677 <command name="glBitmap"/> 32678 <command name="glColor3b"/> 32679 <command name="glColor3bv"/> 32680 <command name="glColor3d"/> 32681 <command name="glColor3dv"/> 32682 <command name="glColor3f"/> 32683 <command name="glColor3fv"/> 32684 <command name="glColor3i"/> 32685 <command name="glColor3iv"/> 32686 <command name="glColor3s"/> 32687 <command name="glColor3sv"/> 32688 <command name="glColor3ub"/> 32689 <command name="glColor3ubv"/> 32690 <command name="glColor3ui"/> 32691 <command name="glColor3uiv"/> 32692 <command name="glColor3us"/> 32693 <command name="glColor3usv"/> 32694 <command name="glColor4b"/> 32695 <command name="glColor4bv"/> 32696 <command name="glColor4d"/> 32697 <command name="glColor4dv"/> 32698 <command name="glColor4f"/> 32699 <command name="glColor4fv"/> 32700 <command name="glColor4i"/> 32701 <command name="glColor4iv"/> 32702 <command name="glColor4s"/> 32703 <command name="glColor4sv"/> 32704 <command name="glColor4ub"/> 32705 <command name="glColor4ubv"/> 32706 <command name="glColor4ui"/> 32707 <command name="glColor4uiv"/> 32708 <command name="glColor4us"/> 32709 <command name="glColor4usv"/> 32710 <command name="glEdgeFlag"/> 32711 <command name="glEdgeFlagv"/> 32712 <command name="glEnd"/> 32713 <command name="glIndexd"/> 32714 <command name="glIndexdv"/> 32715 <command name="glIndexf"/> 32716 <command name="glIndexfv"/> 32717 <command name="glIndexi"/> 32718 <command name="glIndexiv"/> 32719 <command name="glIndexs"/> 32720 <command name="glIndexsv"/> 32721 <command name="glNormal3b"/> 32722 <command name="glNormal3bv"/> 32723 <command name="glNormal3d"/> 32724 <command name="glNormal3dv"/> 32725 <command name="glNormal3f"/> 32726 <command name="glNormal3fv"/> 32727 <command name="glNormal3i"/> 32728 <command name="glNormal3iv"/> 32729 <command name="glNormal3s"/> 32730 <command name="glNormal3sv"/> 32731 <command name="glRasterPos2d"/> 32732 <command name="glRasterPos2dv"/> 32733 <command name="glRasterPos2f"/> 32734 <command name="glRasterPos2fv"/> 32735 <command name="glRasterPos2i"/> 32736 <command name="glRasterPos2iv"/> 32737 <command name="glRasterPos2s"/> 32738 <command name="glRasterPos2sv"/> 32739 <command name="glRasterPos3d"/> 32740 <command name="glRasterPos3dv"/> 32741 <command name="glRasterPos3f"/> 32742 <command name="glRasterPos3fv"/> 32743 <command name="glRasterPos3i"/> 32744 <command name="glRasterPos3iv"/> 32745 <command name="glRasterPos3s"/> 32746 <command name="glRasterPos3sv"/> 32747 <command name="glRasterPos4d"/> 32748 <command name="glRasterPos4dv"/> 32749 <command name="glRasterPos4f"/> 32750 <command name="glRasterPos4fv"/> 32751 <command name="glRasterPos4i"/> 32752 <command name="glRasterPos4iv"/> 32753 <command name="glRasterPos4s"/> 32754 <command name="glRasterPos4sv"/> 32755 <command name="glRectd"/> 32756 <command name="glRectdv"/> 32757 <command name="glRectf"/> 32758 <command name="glRectfv"/> 32759 <command name="glRecti"/> 32760 <command name="glRectiv"/> 32761 <command name="glRects"/> 32762 <command name="glRectsv"/> 32763 <command name="glTexCoord1d"/> 32764 <command name="glTexCoord1dv"/> 32765 <command name="glTexCoord1f"/> 32766 <command name="glTexCoord1fv"/> 32767 <command name="glTexCoord1i"/> 32768 <command name="glTexCoord1iv"/> 32769 <command name="glTexCoord1s"/> 32770 <command name="glTexCoord1sv"/> 32771 <command name="glTexCoord2d"/> 32772 <command name="glTexCoord2dv"/> 32773 <command name="glTexCoord2f"/> 32774 <command name="glTexCoord2fv"/> 32775 <command name="glTexCoord2i"/> 32776 <command name="glTexCoord2iv"/> 32777 <command name="glTexCoord2s"/> 32778 <command name="glTexCoord2sv"/> 32779 <command name="glTexCoord3d"/> 32780 <command name="glTexCoord3dv"/> 32781 <command name="glTexCoord3f"/> 32782 <command name="glTexCoord3fv"/> 32783 <command name="glTexCoord3i"/> 32784 <command name="glTexCoord3iv"/> 32785 <command name="glTexCoord3s"/> 32786 <command name="glTexCoord3sv"/> 32787 <command name="glTexCoord4d"/> 32788 <command name="glTexCoord4dv"/> 32789 <command name="glTexCoord4f"/> 32790 <command name="glTexCoord4fv"/> 32791 <command name="glTexCoord4i"/> 32792 <command name="glTexCoord4iv"/> 32793 <command name="glTexCoord4s"/> 32794 <command name="glTexCoord4sv"/> 32795 <command name="glVertex2d"/> 32796 <command name="glVertex2dv"/> 32797 <command name="glVertex2f"/> 32798 <command name="glVertex2fv"/> 32799 <command name="glVertex2i"/> 32800 <command name="glVertex2iv"/> 32801 <command name="glVertex2s"/> 32802 <command name="glVertex2sv"/> 32803 <command name="glVertex3d"/> 32804 <command name="glVertex3dv"/> 32805 <command name="glVertex3f"/> 32806 <command name="glVertex3fv"/> 32807 <command name="glVertex3i"/> 32808 <command name="glVertex3iv"/> 32809 <command name="glVertex3s"/> 32810 <command name="glVertex3sv"/> 32811 <command name="glVertex4d"/> 32812 <command name="glVertex4dv"/> 32813 <command name="glVertex4f"/> 32814 <command name="glVertex4fv"/> 32815 <command name="glVertex4i"/> 32816 <command name="glVertex4iv"/> 32817 <command name="glVertex4s"/> 32818 <command name="glVertex4sv"/> 32819 <command name="glClipPlane"/> 32820 <command name="glColorMaterial"/> 32821 <command name="glFogf"/> 32822 <command name="glFogfv"/> 32823 <command name="glFogi"/> 32824 <command name="glFogiv"/> 32825 <command name="glLightf"/> 32826 <command name="glLightfv"/> 32827 <command name="glLighti"/> 32828 <command name="glLightiv"/> 32829 <command name="glLightModelf"/> 32830 <command name="glLightModelfv"/> 32831 <command name="glLightModeli"/> 32832 <command name="glLightModeliv"/> 32833 <command name="glLineStipple"/> 32834 <command name="glMaterialf"/> 32835 <command name="glMaterialfv"/> 32836 <command name="glMateriali"/> 32837 <command name="glMaterialiv"/> 32838 <command name="glPolygonStipple"/> 32839 <command name="glShadeModel"/> 32840 <command name="glTexEnvf"/> 32841 <command name="glTexEnvfv"/> 32842 <command name="glTexEnvi"/> 32843 <command name="glTexEnviv"/> 32844 <command name="glTexGend"/> 32845 <command name="glTexGendv"/> 32846 <command name="glTexGenf"/> 32847 <command name="glTexGenfv"/> 32848 <command name="glTexGeni"/> 32849 <command name="glTexGeniv"/> 32850 <command name="glFeedbackBuffer"/> 32851 <command name="glSelectBuffer"/> 32852 <command name="glRenderMode"/> 32853 <command name="glInitNames"/> 32854 <command name="glLoadName"/> 32855 <command name="glPassThrough"/> 32856 <command name="glPopName"/> 32857 <command name="glPushName"/> 32858 <command name="glClearAccum"/> 32859 <command name="glClearIndex"/> 32860 <command name="glIndexMask"/> 32861 <command name="glAccum"/> 32862 <command name="glPopAttrib"/> 32863 <command name="glPushAttrib"/> 32864 <command name="glMap1d"/> 32865 <command name="glMap1f"/> 32866 <command name="glMap2d"/> 32867 <command name="glMap2f"/> 32868 <command name="glMapGrid1d"/> 32869 <command name="glMapGrid1f"/> 32870 <command name="glMapGrid2d"/> 32871 <command name="glMapGrid2f"/> 32872 <command name="glEvalCoord1d"/> 32873 <command name="glEvalCoord1dv"/> 32874 <command name="glEvalCoord1f"/> 32875 <command name="glEvalCoord1fv"/> 32876 <command name="glEvalCoord2d"/> 32877 <command name="glEvalCoord2dv"/> 32878 <command name="glEvalCoord2f"/> 32879 <command name="glEvalCoord2fv"/> 32880 <command name="glEvalMesh1"/> 32881 <command name="glEvalPoint1"/> 32882 <command name="glEvalMesh2"/> 32883 <command name="glEvalPoint2"/> 32884 <command name="glAlphaFunc"/> 32885 <command name="glPixelZoom"/> 32886 <command name="glPixelTransferf"/> 32887 <command name="glPixelTransferi"/> 32888 <command name="glPixelMapfv"/> 32889 <command name="glPixelMapuiv"/> 32890 <command name="glPixelMapusv"/> 32891 <command name="glCopyPixels"/> 32892 <command name="glDrawPixels"/> 32893 <command name="glGetClipPlane"/> 32894 <command name="glGetLightfv"/> 32895 <command name="glGetLightiv"/> 32896 <command name="glGetMapdv"/> 32897 <command name="glGetMapfv"/> 32898 <command name="glGetMapiv"/> 32899 <command name="glGetMaterialfv"/> 32900 <command name="glGetMaterialiv"/> 32901 <command name="glGetPixelMapfv"/> 32902 <command name="glGetPixelMapuiv"/> 32903 <command name="glGetPixelMapusv"/> 32904 <command name="glGetPolygonStipple"/> 32905 <command name="glGetTexEnvfv"/> 32906 <command name="glGetTexEnviv"/> 32907 <command name="glGetTexGendv"/> 32908 <command name="glGetTexGenfv"/> 32909 <command name="glGetTexGeniv"/> 32910 <command name="glIsList"/> 32911 <command name="glFrustum"/> 32912 <command name="glLoadIdentity"/> 32913 <command name="glLoadMatrixf"/> 32914 <command name="glLoadMatrixd"/> 32915 <command name="glMatrixMode"/> 32916 <command name="glMultMatrixf"/> 32917 <command name="glMultMatrixd"/> 32918 <command name="glOrtho"/> 32919 <command name="glPopMatrix"/> 32920 <command name="glPushMatrix"/> 32921 <command name="glRotated"/> 32922 <command name="glRotatef"/> 32923 <command name="glScaled"/> 32924 <command name="glScalef"/> 32925 <command name="glTranslated"/> 32926 <command name="glTranslatef"/> 32927 </require> 32928 </feature> 32929 <feature api="gl" name="GL_VERSION_1_1" number="1.1"> 32930 <require> 32931 <type name="GLclampf" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/> 32932 <type name="GLclampd" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/> 32933 <enum name="GL_COLOR_LOGIC_OP"/> 32934 <enum name="GL_POLYGON_OFFSET_UNITS"/> 32935 <enum name="GL_POLYGON_OFFSET_POINT"/> 32936 <enum name="GL_POLYGON_OFFSET_LINE"/> 32937 <enum name="GL_POLYGON_OFFSET_FILL"/> 32938 <enum name="GL_POLYGON_OFFSET_FACTOR"/> 32939 <enum name="GL_TEXTURE_BINDING_1D"/> 32940 <enum name="GL_TEXTURE_BINDING_2D"/> 32941 <enum name="GL_TEXTURE_INTERNAL_FORMAT"/> 32942 <enum name="GL_TEXTURE_RED_SIZE"/> 32943 <enum name="GL_TEXTURE_GREEN_SIZE"/> 32944 <enum name="GL_TEXTURE_BLUE_SIZE"/> 32945 <enum name="GL_TEXTURE_ALPHA_SIZE"/> 32946 <enum name="GL_DOUBLE"/> 32947 <enum name="GL_PROXY_TEXTURE_1D"/> 32948 <enum name="GL_PROXY_TEXTURE_2D"/> 32949 <enum name="GL_R3_G3_B2"/> 32950 <enum name="GL_RGB4"/> 32951 <enum name="GL_RGB5"/> 32952 <enum name="GL_RGB8"/> 32953 <enum name="GL_RGB10"/> 32954 <enum name="GL_RGB12"/> 32955 <enum name="GL_RGB16"/> 32956 <enum name="GL_RGBA2"/> 32957 <enum name="GL_RGBA4"/> 32958 <enum name="GL_RGB5_A1"/> 32959 <enum name="GL_RGBA8"/> 32960 <enum name="GL_RGB10_A2"/> 32961 <enum name="GL_RGBA12"/> 32962 <enum name="GL_RGBA16"/> 32963 <enum name="GL_CLIENT_PIXEL_STORE_BIT"/> 32964 <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/> 32965 <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/> 32966 <enum name="GL_VERTEX_ARRAY_POINTER"/> 32967 <enum name="GL_NORMAL_ARRAY_POINTER"/> 32968 <enum name="GL_COLOR_ARRAY_POINTER"/> 32969 <enum name="GL_INDEX_ARRAY_POINTER"/> 32970 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/> 32971 <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/> 32972 <enum name="GL_FEEDBACK_BUFFER_POINTER"/> 32973 <enum name="GL_SELECTION_BUFFER_POINTER"/> 32974 <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/> 32975 <enum name="GL_INDEX_LOGIC_OP"/> 32976 <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/> 32977 <enum name="GL_FEEDBACK_BUFFER_SIZE"/> 32978 <enum name="GL_FEEDBACK_BUFFER_TYPE"/> 32979 <enum name="GL_SELECTION_BUFFER_SIZE"/> 32980 <enum name="GL_VERTEX_ARRAY"/> 32981 <enum name="GL_NORMAL_ARRAY"/> 32982 <enum name="GL_COLOR_ARRAY"/> 32983 <enum name="GL_INDEX_ARRAY"/> 32984 <enum name="GL_TEXTURE_COORD_ARRAY"/> 32985 <enum name="GL_EDGE_FLAG_ARRAY"/> 32986 <enum name="GL_VERTEX_ARRAY_SIZE"/> 32987 <enum name="GL_VERTEX_ARRAY_TYPE"/> 32988 <enum name="GL_VERTEX_ARRAY_STRIDE"/> 32989 <enum name="GL_NORMAL_ARRAY_TYPE"/> 32990 <enum name="GL_NORMAL_ARRAY_STRIDE"/> 32991 <enum name="GL_COLOR_ARRAY_SIZE"/> 32992 <enum name="GL_COLOR_ARRAY_TYPE"/> 32993 <enum name="GL_COLOR_ARRAY_STRIDE"/> 32994 <enum name="GL_INDEX_ARRAY_TYPE"/> 32995 <enum name="GL_INDEX_ARRAY_STRIDE"/> 32996 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/> 32997 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/> 32998 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/> 32999 <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/> 33000 <enum name="GL_TEXTURE_LUMINANCE_SIZE"/> 33001 <enum name="GL_TEXTURE_INTENSITY_SIZE"/> 33002 <enum name="GL_TEXTURE_PRIORITY"/> 33003 <enum name="GL_TEXTURE_RESIDENT"/> 33004 <enum name="GL_ALPHA4"/> 33005 <enum name="GL_ALPHA8"/> 33006 <enum name="GL_ALPHA12"/> 33007 <enum name="GL_ALPHA16"/> 33008 <enum name="GL_LUMINANCE4"/> 33009 <enum name="GL_LUMINANCE8"/> 33010 <enum name="GL_LUMINANCE12"/> 33011 <enum name="GL_LUMINANCE16"/> 33012 <enum name="GL_LUMINANCE4_ALPHA4"/> 33013 <enum name="GL_LUMINANCE6_ALPHA2"/> 33014 <enum name="GL_LUMINANCE8_ALPHA8"/> 33015 <enum name="GL_LUMINANCE12_ALPHA4"/> 33016 <enum name="GL_LUMINANCE12_ALPHA12"/> 33017 <enum name="GL_LUMINANCE16_ALPHA16"/> 33018 <enum name="GL_INTENSITY"/> 33019 <enum name="GL_INTENSITY4"/> 33020 <enum name="GL_INTENSITY8"/> 33021 <enum name="GL_INTENSITY12"/> 33022 <enum name="GL_INTENSITY16"/> 33023 <enum name="GL_V2F"/> 33024 <enum name="GL_V3F"/> 33025 <enum name="GL_C4UB_V2F"/> 33026 <enum name="GL_C4UB_V3F"/> 33027 <enum name="GL_C3F_V3F"/> 33028 <enum name="GL_N3F_V3F"/> 33029 <enum name="GL_C4F_N3F_V3F"/> 33030 <enum name="GL_T2F_V3F"/> 33031 <enum name="GL_T4F_V4F"/> 33032 <enum name="GL_T2F_C4UB_V3F"/> 33033 <enum name="GL_T2F_C3F_V3F"/> 33034 <enum name="GL_T2F_N3F_V3F"/> 33035 <enum name="GL_T2F_C4F_N3F_V3F"/> 33036 <enum name="GL_T4F_C4F_N3F_V4F"/> 33037 <command name="glDrawArrays"/> 33038 <command name="glDrawElements"/> 33039 <command name="glGetPointerv"/> 33040 <command name="glPolygonOffset"/> 33041 <command name="glCopyTexImage1D"/> 33042 <command name="glCopyTexImage2D"/> 33043 <command name="glCopyTexSubImage1D"/> 33044 <command name="glCopyTexSubImage2D"/> 33045 <command name="glTexSubImage1D"/> 33046 <command name="glTexSubImage2D"/> 33047 <command name="glBindTexture"/> 33048 <command name="glDeleteTextures"/> 33049 <command name="glGenTextures"/> 33050 <command name="glIsTexture"/> 33051 <command name="glArrayElement"/> 33052 <command name="glColorPointer"/> 33053 <command name="glDisableClientState"/> 33054 <command name="glEdgeFlagPointer"/> 33055 <command name="glEnableClientState"/> 33056 <command name="glIndexPointer"/> 33057 <command name="glInterleavedArrays"/> 33058 <command name="glNormalPointer"/> 33059 <command name="glTexCoordPointer"/> 33060 <command name="glVertexPointer"/> 33061 <command name="glAreTexturesResident"/> 33062 <command name="glPrioritizeTextures"/> 33063 <command name="glIndexub"/> 33064 <command name="glIndexubv"/> 33065 <command name="glPopClientAttrib"/> 33066 <command name="glPushClientAttrib"/> 33067 </require> 33068 </feature> 33069 <feature api="gl" name="GL_VERSION_1_2" number="1.2"> 33070 <require> 33071 <enum name="GL_UNSIGNED_BYTE_3_3_2"/> 33072 <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/> 33073 <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/> 33074 <enum name="GL_UNSIGNED_INT_8_8_8_8"/> 33075 <enum name="GL_UNSIGNED_INT_10_10_10_2"/> 33076 <enum name="GL_TEXTURE_BINDING_3D"/> 33077 <enum name="GL_PACK_SKIP_IMAGES"/> 33078 <enum name="GL_PACK_IMAGE_HEIGHT"/> 33079 <enum name="GL_UNPACK_SKIP_IMAGES"/> 33080 <enum name="GL_UNPACK_IMAGE_HEIGHT"/> 33081 <enum name="GL_TEXTURE_3D"/> 33082 <enum name="GL_PROXY_TEXTURE_3D"/> 33083 <enum name="GL_TEXTURE_DEPTH"/> 33084 <enum name="GL_TEXTURE_WRAP_R"/> 33085 <enum name="GL_MAX_3D_TEXTURE_SIZE"/> 33086 <enum name="GL_UNSIGNED_BYTE_2_3_3_REV"/> 33087 <enum name="GL_UNSIGNED_SHORT_5_6_5"/> 33088 <enum name="GL_UNSIGNED_SHORT_5_6_5_REV"/> 33089 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/> 33090 <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/> 33091 <enum name="GL_UNSIGNED_INT_8_8_8_8_REV"/> 33092 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/> 33093 <enum name="GL_BGR"/> 33094 <enum name="GL_BGRA"/> 33095 <enum name="GL_MAX_ELEMENTS_VERTICES"/> 33096 <enum name="GL_MAX_ELEMENTS_INDICES"/> 33097 <enum name="GL_CLAMP_TO_EDGE"/> 33098 <enum name="GL_TEXTURE_MIN_LOD"/> 33099 <enum name="GL_TEXTURE_MAX_LOD"/> 33100 <enum name="GL_TEXTURE_BASE_LEVEL"/> 33101 <enum name="GL_TEXTURE_MAX_LEVEL"/> 33102 <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/> 33103 <enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/> 33104 <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/> 33105 <enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/> 33106 <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/> 33107 <enum name="GL_RESCALE_NORMAL"/> 33108 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/> 33109 <enum name="GL_SINGLE_COLOR"/> 33110 <enum name="GL_SEPARATE_SPECULAR_COLOR"/> 33111 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 33112 <command name="glDrawRangeElements"/> 33113 <command name="glTexImage3D"/> 33114 <command name="glTexSubImage3D"/> 33115 <command name="glCopyTexSubImage3D"/> 33116 </require> 33117 </feature> 33118 <feature api="gl" name="GL_VERSION_1_3" number="1.3"> 33119 <require> 33120 <enum name="GL_TEXTURE0"/> 33121 <enum name="GL_TEXTURE1"/> 33122 <enum name="GL_TEXTURE2"/> 33123 <enum name="GL_TEXTURE3"/> 33124 <enum name="GL_TEXTURE4"/> 33125 <enum name="GL_TEXTURE5"/> 33126 <enum name="GL_TEXTURE6"/> 33127 <enum name="GL_TEXTURE7"/> 33128 <enum name="GL_TEXTURE8"/> 33129 <enum name="GL_TEXTURE9"/> 33130 <enum name="GL_TEXTURE10"/> 33131 <enum name="GL_TEXTURE11"/> 33132 <enum name="GL_TEXTURE12"/> 33133 <enum name="GL_TEXTURE13"/> 33134 <enum name="GL_TEXTURE14"/> 33135 <enum name="GL_TEXTURE15"/> 33136 <enum name="GL_TEXTURE16"/> 33137 <enum name="GL_TEXTURE17"/> 33138 <enum name="GL_TEXTURE18"/> 33139 <enum name="GL_TEXTURE19"/> 33140 <enum name="GL_TEXTURE20"/> 33141 <enum name="GL_TEXTURE21"/> 33142 <enum name="GL_TEXTURE22"/> 33143 <enum name="GL_TEXTURE23"/> 33144 <enum name="GL_TEXTURE24"/> 33145 <enum name="GL_TEXTURE25"/> 33146 <enum name="GL_TEXTURE26"/> 33147 <enum name="GL_TEXTURE27"/> 33148 <enum name="GL_TEXTURE28"/> 33149 <enum name="GL_TEXTURE29"/> 33150 <enum name="GL_TEXTURE30"/> 33151 <enum name="GL_TEXTURE31"/> 33152 <enum name="GL_ACTIVE_TEXTURE"/> 33153 <enum name="GL_MULTISAMPLE"/> 33154 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> 33155 <enum name="GL_SAMPLE_ALPHA_TO_ONE"/> 33156 <enum name="GL_SAMPLE_COVERAGE"/> 33157 <enum name="GL_SAMPLE_BUFFERS"/> 33158 <enum name="GL_SAMPLES"/> 33159 <enum name="GL_SAMPLE_COVERAGE_VALUE"/> 33160 <enum name="GL_SAMPLE_COVERAGE_INVERT"/> 33161 <enum name="GL_TEXTURE_CUBE_MAP"/> 33162 <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/> 33163 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/> 33164 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/> 33165 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/> 33166 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/> 33167 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/> 33168 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/> 33169 <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/> 33170 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/> 33171 <enum name="GL_COMPRESSED_RGB"/> 33172 <enum name="GL_COMPRESSED_RGBA"/> 33173 <enum name="GL_TEXTURE_COMPRESSION_HINT"/> 33174 <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/> 33175 <enum name="GL_TEXTURE_COMPRESSED"/> 33176 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 33177 <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> 33178 <enum name="GL_CLAMP_TO_BORDER"/> 33179 <enum name="GL_CLIENT_ACTIVE_TEXTURE"/> 33180 <enum name="GL_MAX_TEXTURE_UNITS"/> 33181 <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/> 33182 <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/> 33183 <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/> 33184 <enum name="GL_TRANSPOSE_COLOR_MATRIX"/> 33185 <enum name="GL_MULTISAMPLE_BIT"/> 33186 <enum name="GL_NORMAL_MAP"/> 33187 <enum name="GL_REFLECTION_MAP"/> 33188 <enum name="GL_COMPRESSED_ALPHA"/> 33189 <enum name="GL_COMPRESSED_LUMINANCE"/> 33190 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/> 33191 <enum name="GL_COMPRESSED_INTENSITY"/> 33192 <enum name="GL_COMBINE"/> 33193 <enum name="GL_COMBINE_RGB"/> 33194 <enum name="GL_COMBINE_ALPHA"/> 33195 <enum name="GL_SOURCE0_RGB"/> 33196 <enum name="GL_SOURCE1_RGB"/> 33197 <enum name="GL_SOURCE2_RGB"/> 33198 <enum name="GL_SOURCE0_ALPHA"/> 33199 <enum name="GL_SOURCE1_ALPHA"/> 33200 <enum name="GL_SOURCE2_ALPHA"/> 33201 <enum name="GL_OPERAND0_RGB"/> 33202 <enum name="GL_OPERAND1_RGB"/> 33203 <enum name="GL_OPERAND2_RGB"/> 33204 <enum name="GL_OPERAND0_ALPHA"/> 33205 <enum name="GL_OPERAND1_ALPHA"/> 33206 <enum name="GL_OPERAND2_ALPHA"/> 33207 <enum name="GL_RGB_SCALE"/> 33208 <enum name="GL_ADD_SIGNED"/> 33209 <enum name="GL_INTERPOLATE"/> 33210 <enum name="GL_SUBTRACT"/> 33211 <enum name="GL_CONSTANT"/> 33212 <enum name="GL_PRIMARY_COLOR"/> 33213 <enum name="GL_PREVIOUS"/> 33214 <enum name="GL_DOT3_RGB"/> 33215 <enum name="GL_DOT3_RGBA"/> 33216 <command name="glActiveTexture"/> 33217 <command name="glSampleCoverage"/> 33218 <command name="glCompressedTexImage3D"/> 33219 <command name="glCompressedTexImage2D"/> 33220 <command name="glCompressedTexImage1D"/> 33221 <command name="glCompressedTexSubImage3D"/> 33222 <command name="glCompressedTexSubImage2D"/> 33223 <command name="glCompressedTexSubImage1D"/> 33224 <command name="glGetCompressedTexImage"/> 33225 <command name="glClientActiveTexture"/> 33226 <command name="glMultiTexCoord1d"/> 33227 <command name="glMultiTexCoord1dv"/> 33228 <command name="glMultiTexCoord1f"/> 33229 <command name="glMultiTexCoord1fv"/> 33230 <command name="glMultiTexCoord1i"/> 33231 <command name="glMultiTexCoord1iv"/> 33232 <command name="glMultiTexCoord1s"/> 33233 <command name="glMultiTexCoord1sv"/> 33234 <command name="glMultiTexCoord2d"/> 33235 <command name="glMultiTexCoord2dv"/> 33236 <command name="glMultiTexCoord2f"/> 33237 <command name="glMultiTexCoord2fv"/> 33238 <command name="glMultiTexCoord2i"/> 33239 <command name="glMultiTexCoord2iv"/> 33240 <command name="glMultiTexCoord2s"/> 33241 <command name="glMultiTexCoord2sv"/> 33242 <command name="glMultiTexCoord3d"/> 33243 <command name="glMultiTexCoord3dv"/> 33244 <command name="glMultiTexCoord3f"/> 33245 <command name="glMultiTexCoord3fv"/> 33246 <command name="glMultiTexCoord3i"/> 33247 <command name="glMultiTexCoord3iv"/> 33248 <command name="glMultiTexCoord3s"/> 33249 <command name="glMultiTexCoord3sv"/> 33250 <command name="glMultiTexCoord4d"/> 33251 <command name="glMultiTexCoord4dv"/> 33252 <command name="glMultiTexCoord4f"/> 33253 <command name="glMultiTexCoord4fv"/> 33254 <command name="glMultiTexCoord4i"/> 33255 <command name="glMultiTexCoord4iv"/> 33256 <command name="glMultiTexCoord4s"/> 33257 <command name="glMultiTexCoord4sv"/> 33258 <command name="glLoadTransposeMatrixf"/> 33259 <command name="glLoadTransposeMatrixd"/> 33260 <command name="glMultTransposeMatrixf"/> 33261 <command name="glMultTransposeMatrixd"/> 33262 </require> 33263 </feature> 33264 <feature api="gl" name="GL_VERSION_1_4" number="1.4"> 33265 <require> 33266 <enum name="GL_BLEND_DST_RGB"/> 33267 <enum name="GL_BLEND_SRC_RGB"/> 33268 <enum name="GL_BLEND_DST_ALPHA"/> 33269 <enum name="GL_BLEND_SRC_ALPHA"/> 33270 <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/> 33271 <enum name="GL_DEPTH_COMPONENT16"/> 33272 <enum name="GL_DEPTH_COMPONENT24"/> 33273 <enum name="GL_DEPTH_COMPONENT32"/> 33274 <enum name="GL_MIRRORED_REPEAT"/> 33275 <enum name="GL_MAX_TEXTURE_LOD_BIAS"/> 33276 <enum name="GL_TEXTURE_LOD_BIAS"/> 33277 <enum name="GL_INCR_WRAP"/> 33278 <enum name="GL_DECR_WRAP"/> 33279 <enum name="GL_TEXTURE_DEPTH_SIZE"/> 33280 <enum name="GL_TEXTURE_COMPARE_MODE"/> 33281 <enum name="GL_TEXTURE_COMPARE_FUNC"/> 33282 <enum name="GL_POINT_SIZE_MIN"/> 33283 <enum name="GL_POINT_SIZE_MAX"/> 33284 <enum name="GL_POINT_DISTANCE_ATTENUATION"/> 33285 <enum name="GL_GENERATE_MIPMAP"/> 33286 <enum name="GL_GENERATE_MIPMAP_HINT"/> 33287 <enum name="GL_FOG_COORDINATE_SOURCE"/> 33288 <enum name="GL_FOG_COORDINATE"/> 33289 <enum name="GL_FRAGMENT_DEPTH"/> 33290 <enum name="GL_CURRENT_FOG_COORDINATE"/> 33291 <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/> 33292 <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/> 33293 <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/> 33294 <enum name="GL_FOG_COORDINATE_ARRAY"/> 33295 <enum name="GL_COLOR_SUM"/> 33296 <enum name="GL_CURRENT_SECONDARY_COLOR"/> 33297 <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/> 33298 <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/> 33299 <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/> 33300 <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/> 33301 <enum name="GL_SECONDARY_COLOR_ARRAY"/> 33302 <enum name="GL_TEXTURE_FILTER_CONTROL"/> 33303 <enum name="GL_DEPTH_TEXTURE_MODE"/> 33304 <enum name="GL_COMPARE_R_TO_TEXTURE"/> 33305 <command name="glBlendFuncSeparate"/> 33306 <command name="glMultiDrawArrays"/> 33307 <command name="glMultiDrawElements"/> 33308 <command name="glPointParameterf"/> 33309 <command name="glPointParameterfv"/> 33310 <command name="glPointParameteri"/> 33311 <command name="glPointParameteriv"/> 33312 <command name="glFogCoordf"/> 33313 <command name="glFogCoordfv"/> 33314 <command name="glFogCoordd"/> 33315 <command name="glFogCoorddv"/> 33316 <command name="glFogCoordPointer"/> 33317 <command name="glSecondaryColor3b"/> 33318 <command name="glSecondaryColor3bv"/> 33319 <command name="glSecondaryColor3d"/> 33320 <command name="glSecondaryColor3dv"/> 33321 <command name="glSecondaryColor3f"/> 33322 <command name="glSecondaryColor3fv"/> 33323 <command name="glSecondaryColor3i"/> 33324 <command name="glSecondaryColor3iv"/> 33325 <command name="glSecondaryColor3s"/> 33326 <command name="glSecondaryColor3sv"/> 33327 <command name="glSecondaryColor3ub"/> 33328 <command name="glSecondaryColor3ubv"/> 33329 <command name="glSecondaryColor3ui"/> 33330 <command name="glSecondaryColor3uiv"/> 33331 <command name="glSecondaryColor3us"/> 33332 <command name="glSecondaryColor3usv"/> 33333 <command name="glSecondaryColorPointer"/> 33334 <command name="glWindowPos2d"/> 33335 <command name="glWindowPos2dv"/> 33336 <command name="glWindowPos2f"/> 33337 <command name="glWindowPos2fv"/> 33338 <command name="glWindowPos2i"/> 33339 <command name="glWindowPos2iv"/> 33340 <command name="glWindowPos2s"/> 33341 <command name="glWindowPos2sv"/> 33342 <command name="glWindowPos3d"/> 33343 <command name="glWindowPos3dv"/> 33344 <command name="glWindowPos3f"/> 33345 <command name="glWindowPos3fv"/> 33346 <command name="glWindowPos3i"/> 33347 <command name="glWindowPos3iv"/> 33348 <command name="glWindowPos3s"/> 33349 <command name="glWindowPos3sv"/> 33350 </require> 33351 <require comment="Promoted from ARB_imaging subset to core"> 33352 <enum name="GL_BLEND_COLOR"/> 33353 <enum name="GL_BLEND_EQUATION"/> 33354 <enum name="GL_CONSTANT_COLOR"/> 33355 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 33356 <enum name="GL_CONSTANT_ALPHA"/> 33357 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 33358 <enum name="GL_FUNC_ADD"/> 33359 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 33360 <enum name="GL_FUNC_SUBTRACT"/> 33361 <enum name="GL_MIN"/> 33362 <enum name="GL_MAX"/> 33363 <command name="glBlendColor"/> 33364 <command name="glBlendEquation"/> 33365 </require> 33366 </feature> 33367 <feature api="gl" name="GL_VERSION_1_5" number="1.5"> 33368 <require> 33369 <enum name="GL_BUFFER_SIZE"/> 33370 <enum name="GL_BUFFER_USAGE"/> 33371 <enum name="GL_QUERY_COUNTER_BITS"/> 33372 <enum name="GL_CURRENT_QUERY"/> 33373 <enum name="GL_QUERY_RESULT"/> 33374 <enum name="GL_QUERY_RESULT_AVAILABLE"/> 33375 <enum name="GL_ARRAY_BUFFER"/> 33376 <enum name="GL_ELEMENT_ARRAY_BUFFER"/> 33377 <enum name="GL_ARRAY_BUFFER_BINDING"/> 33378 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/> 33379 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> 33380 <enum name="GL_READ_ONLY"/> 33381 <enum name="GL_WRITE_ONLY"/> 33382 <enum name="GL_READ_WRITE"/> 33383 <enum name="GL_BUFFER_ACCESS"/> 33384 <enum name="GL_BUFFER_MAPPED"/> 33385 <enum name="GL_BUFFER_MAP_POINTER"/> 33386 <enum name="GL_STREAM_DRAW"/> 33387 <enum name="GL_STREAM_READ"/> 33388 <enum name="GL_STREAM_COPY"/> 33389 <enum name="GL_STATIC_DRAW"/> 33390 <enum name="GL_STATIC_READ"/> 33391 <enum name="GL_STATIC_COPY"/> 33392 <enum name="GL_DYNAMIC_DRAW"/> 33393 <enum name="GL_DYNAMIC_READ"/> 33394 <enum name="GL_DYNAMIC_COPY"/> 33395 <enum name="GL_SAMPLES_PASSED"/> 33396 <enum name="GL_SRC1_ALPHA"/> 33397 <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/> 33398 <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/> 33399 <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/> 33400 <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/> 33401 <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/> 33402 <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/> 33403 <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/> 33404 <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/> 33405 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/> 33406 <enum name="GL_FOG_COORD_SRC"/> 33407 <enum name="GL_FOG_COORD"/> 33408 <enum name="GL_CURRENT_FOG_COORD"/> 33409 <enum name="GL_FOG_COORD_ARRAY_TYPE"/> 33410 <enum name="GL_FOG_COORD_ARRAY_STRIDE"/> 33411 <enum name="GL_FOG_COORD_ARRAY_POINTER"/> 33412 <enum name="GL_FOG_COORD_ARRAY"/> 33413 <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/> 33414 <enum name="GL_SRC0_RGB"/> 33415 <enum name="GL_SRC1_RGB"/> 33416 <enum name="GL_SRC2_RGB"/> 33417 <enum name="GL_SRC0_ALPHA"/> 33418 <enum name="GL_SRC2_ALPHA"/> 33419 <command name="glGenQueries"/> 33420 <command name="glDeleteQueries"/> 33421 <command name="glIsQuery"/> 33422 <command name="glBeginQuery"/> 33423 <command name="glEndQuery"/> 33424 <command name="glGetQueryiv"/> 33425 <command name="glGetQueryObjectiv"/> 33426 <command name="glGetQueryObjectuiv"/> 33427 <command name="glBindBuffer"/> 33428 <command name="glDeleteBuffers"/> 33429 <command name="glGenBuffers"/> 33430 <command name="glIsBuffer"/> 33431 <command name="glBufferData"/> 33432 <command name="glBufferSubData"/> 33433 <command name="glGetBufferSubData"/> 33434 <command name="glMapBuffer"/> 33435 <command name="glUnmapBuffer"/> 33436 <command name="glGetBufferParameteriv"/> 33437 <command name="glGetBufferPointerv"/> 33438 </require> 33439 </feature> 33440 <feature api="gl" name="GL_VERSION_2_0" number="2.0"> 33441 <require> 33442 <enum name="GL_BLEND_EQUATION_RGB"/> 33443 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> 33444 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> 33445 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> 33446 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> 33447 <enum name="GL_CURRENT_VERTEX_ATTRIB"/> 33448 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE"/> 33449 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> 33450 <enum name="GL_STENCIL_BACK_FUNC"/> 33451 <enum name="GL_STENCIL_BACK_FAIL"/> 33452 <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/> 33453 <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/> 33454 <enum name="GL_MAX_DRAW_BUFFERS"/> 33455 <enum name="GL_DRAW_BUFFER0"/> 33456 <enum name="GL_DRAW_BUFFER1"/> 33457 <enum name="GL_DRAW_BUFFER2"/> 33458 <enum name="GL_DRAW_BUFFER3"/> 33459 <enum name="GL_DRAW_BUFFER4"/> 33460 <enum name="GL_DRAW_BUFFER5"/> 33461 <enum name="GL_DRAW_BUFFER6"/> 33462 <enum name="GL_DRAW_BUFFER7"/> 33463 <enum name="GL_DRAW_BUFFER8"/> 33464 <enum name="GL_DRAW_BUFFER9"/> 33465 <enum name="GL_DRAW_BUFFER10"/> 33466 <enum name="GL_DRAW_BUFFER11"/> 33467 <enum name="GL_DRAW_BUFFER12"/> 33468 <enum name="GL_DRAW_BUFFER13"/> 33469 <enum name="GL_DRAW_BUFFER14"/> 33470 <enum name="GL_DRAW_BUFFER15"/> 33471 <enum name="GL_BLEND_EQUATION_ALPHA"/> 33472 <enum name="GL_MAX_VERTEX_ATTRIBS"/> 33473 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> 33474 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/> 33475 <enum name="GL_FRAGMENT_SHADER"/> 33476 <enum name="GL_VERTEX_SHADER"/> 33477 <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/> 33478 <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/> 33479 <enum name="GL_MAX_VARYING_FLOATS"/> 33480 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/> 33481 <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/> 33482 <enum name="GL_SHADER_TYPE"/> 33483 <enum name="GL_FLOAT_VEC2"/> 33484 <enum name="GL_FLOAT_VEC3"/> 33485 <enum name="GL_FLOAT_VEC4"/> 33486 <enum name="GL_INT_VEC2"/> 33487 <enum name="GL_INT_VEC3"/> 33488 <enum name="GL_INT_VEC4"/> 33489 <enum name="GL_BOOL"/> 33490 <enum name="GL_BOOL_VEC2"/> 33491 <enum name="GL_BOOL_VEC3"/> 33492 <enum name="GL_BOOL_VEC4"/> 33493 <enum name="GL_FLOAT_MAT2"/> 33494 <enum name="GL_FLOAT_MAT3"/> 33495 <enum name="GL_FLOAT_MAT4"/> 33496 <enum name="GL_SAMPLER_1D"/> 33497 <enum name="GL_SAMPLER_2D"/> 33498 <enum name="GL_SAMPLER_3D"/> 33499 <enum name="GL_SAMPLER_CUBE"/> 33500 <enum name="GL_SAMPLER_1D_SHADOW"/> 33501 <enum name="GL_SAMPLER_2D_SHADOW"/> 33502 <enum name="GL_DELETE_STATUS"/> 33503 <enum name="GL_COMPILE_STATUS"/> 33504 <enum name="GL_LINK_STATUS"/> 33505 <enum name="GL_VALIDATE_STATUS"/> 33506 <enum name="GL_INFO_LOG_LENGTH"/> 33507 <enum name="GL_ATTACHED_SHADERS"/> 33508 <enum name="GL_ACTIVE_UNIFORMS"/> 33509 <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/> 33510 <enum name="GL_SHADER_SOURCE_LENGTH"/> 33511 <enum name="GL_ACTIVE_ATTRIBUTES"/> 33512 <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/> 33513 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/> 33514 <enum name="GL_SHADING_LANGUAGE_VERSION"/> 33515 <enum name="GL_CURRENT_PROGRAM"/> 33516 <enum name="GL_POINT_SPRITE_COORD_ORIGIN"/> 33517 <enum name="GL_LOWER_LEFT"/> 33518 <enum name="GL_UPPER_LEFT"/> 33519 <enum name="GL_STENCIL_BACK_REF"/> 33520 <enum name="GL_STENCIL_BACK_VALUE_MASK"/> 33521 <enum name="GL_STENCIL_BACK_WRITEMASK"/> 33522 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/> 33523 <enum name="GL_POINT_SPRITE"/> 33524 <enum name="GL_COORD_REPLACE"/> 33525 <enum name="GL_MAX_TEXTURE_COORDS"/> 33526 <command name="glBlendEquationSeparate"/> 33527 <command name="glDrawBuffers"/> 33528 <command name="glStencilOpSeparate"/> 33529 <command name="glStencilFuncSeparate"/> 33530 <command name="glStencilMaskSeparate"/> 33531 <command name="glAttachShader"/> 33532 <command name="glBindAttribLocation"/> 33533 <command name="glCompileShader"/> 33534 <command name="glCreateProgram"/> 33535 <command name="glCreateShader"/> 33536 <command name="glDeleteProgram"/> 33537 <command name="glDeleteShader"/> 33538 <command name="glDetachShader"/> 33539 <command name="glDisableVertexAttribArray"/> 33540 <command name="glEnableVertexAttribArray"/> 33541 <command name="glGetActiveAttrib"/> 33542 <command name="glGetActiveUniform"/> 33543 <command name="glGetAttachedShaders"/> 33544 <command name="glGetAttribLocation"/> 33545 <command name="glGetProgramiv"/> 33546 <command name="glGetProgramInfoLog"/> 33547 <command name="glGetShaderiv"/> 33548 <command name="glGetShaderInfoLog"/> 33549 <command name="glGetShaderSource"/> 33550 <command name="glGetUniformLocation"/> 33551 <command name="glGetUniformfv"/> 33552 <command name="glGetUniformiv"/> 33553 <command name="glGetVertexAttribdv"/> 33554 <command name="glGetVertexAttribfv"/> 33555 <command name="glGetVertexAttribiv"/> 33556 <command name="glGetVertexAttribPointerv"/> 33557 <command name="glIsProgram"/> 33558 <command name="glIsShader"/> 33559 <command name="glLinkProgram"/> 33560 <command name="glShaderSource"/> 33561 <command name="glUseProgram"/> 33562 <command name="glUniform1f"/> 33563 <command name="glUniform2f"/> 33564 <command name="glUniform3f"/> 33565 <command name="glUniform4f"/> 33566 <command name="glUniform1i"/> 33567 <command name="glUniform2i"/> 33568 <command name="glUniform3i"/> 33569 <command name="glUniform4i"/> 33570 <command name="glUniform1fv"/> 33571 <command name="glUniform2fv"/> 33572 <command name="glUniform3fv"/> 33573 <command name="glUniform4fv"/> 33574 <command name="glUniform1iv"/> 33575 <command name="glUniform2iv"/> 33576 <command name="glUniform3iv"/> 33577 <command name="glUniform4iv"/> 33578 <command name="glUniformMatrix2fv"/> 33579 <command name="glUniformMatrix3fv"/> 33580 <command name="glUniformMatrix4fv"/> 33581 <command name="glValidateProgram"/> 33582 <command name="glVertexAttrib1d"/> 33583 <command name="glVertexAttrib1dv"/> 33584 <command name="glVertexAttrib1f"/> 33585 <command name="glVertexAttrib1fv"/> 33586 <command name="glVertexAttrib1s"/> 33587 <command name="glVertexAttrib1sv"/> 33588 <command name="glVertexAttrib2d"/> 33589 <command name="glVertexAttrib2dv"/> 33590 <command name="glVertexAttrib2f"/> 33591 <command name="glVertexAttrib2fv"/> 33592 <command name="glVertexAttrib2s"/> 33593 <command name="glVertexAttrib2sv"/> 33594 <command name="glVertexAttrib3d"/> 33595 <command name="glVertexAttrib3dv"/> 33596 <command name="glVertexAttrib3f"/> 33597 <command name="glVertexAttrib3fv"/> 33598 <command name="glVertexAttrib3s"/> 33599 <command name="glVertexAttrib3sv"/> 33600 <command name="glVertexAttrib4Nbv"/> 33601 <command name="glVertexAttrib4Niv"/> 33602 <command name="glVertexAttrib4Nsv"/> 33603 <command name="glVertexAttrib4Nub"/> 33604 <command name="glVertexAttrib4Nubv"/> 33605 <command name="glVertexAttrib4Nuiv"/> 33606 <command name="glVertexAttrib4Nusv"/> 33607 <command name="glVertexAttrib4bv"/> 33608 <command name="glVertexAttrib4d"/> 33609 <command name="glVertexAttrib4dv"/> 33610 <command name="glVertexAttrib4f"/> 33611 <command name="glVertexAttrib4fv"/> 33612 <command name="glVertexAttrib4iv"/> 33613 <command name="glVertexAttrib4s"/> 33614 <command name="glVertexAttrib4sv"/> 33615 <command name="glVertexAttrib4ubv"/> 33616 <command name="glVertexAttrib4uiv"/> 33617 <command name="glVertexAttrib4usv"/> 33618 <command name="glVertexAttribPointer"/> 33619 </require> 33620 </feature> 33621 <feature api="gl" name="GL_VERSION_2_1" number="2.1"> 33622 <require> 33623 <enum name="GL_PIXEL_PACK_BUFFER"/> 33624 <enum name="GL_PIXEL_UNPACK_BUFFER"/> 33625 <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/> 33626 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/> 33627 <enum name="GL_FLOAT_MAT2x3"/> 33628 <enum name="GL_FLOAT_MAT2x4"/> 33629 <enum name="GL_FLOAT_MAT3x2"/> 33630 <enum name="GL_FLOAT_MAT3x4"/> 33631 <enum name="GL_FLOAT_MAT4x2"/> 33632 <enum name="GL_FLOAT_MAT4x3"/> 33633 <enum name="GL_SRGB"/> 33634 <enum name="GL_SRGB8"/> 33635 <enum name="GL_SRGB_ALPHA"/> 33636 <enum name="GL_SRGB8_ALPHA8"/> 33637 <enum name="GL_COMPRESSED_SRGB"/> 33638 <enum name="GL_COMPRESSED_SRGB_ALPHA"/> 33639 <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/> 33640 <enum name="GL_SLUMINANCE_ALPHA"/> 33641 <enum name="GL_SLUMINANCE8_ALPHA8"/> 33642 <enum name="GL_SLUMINANCE"/> 33643 <enum name="GL_SLUMINANCE8"/> 33644 <enum name="GL_COMPRESSED_SLUMINANCE"/> 33645 <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/> 33646 <command name="glUniformMatrix2x3fv"/> 33647 <command name="glUniformMatrix3x2fv"/> 33648 <command name="glUniformMatrix2x4fv"/> 33649 <command name="glUniformMatrix4x2fv"/> 33650 <command name="glUniformMatrix3x4fv"/> 33651 <command name="glUniformMatrix4x3fv"/> 33652 </require> 33653 </feature> 33654 <feature api="gl" name="GL_VERSION_3_0" number="3.0"> 33655 <require> 33656 <enum name="GL_COMPARE_REF_TO_TEXTURE"/> 33657 <enum name="GL_CLIP_DISTANCE0"/> 33658 <enum name="GL_CLIP_DISTANCE1"/> 33659 <enum name="GL_CLIP_DISTANCE2"/> 33660 <enum name="GL_CLIP_DISTANCE3"/> 33661 <enum name="GL_CLIP_DISTANCE4"/> 33662 <enum name="GL_CLIP_DISTANCE5"/> 33663 <enum name="GL_CLIP_DISTANCE6"/> 33664 <enum name="GL_CLIP_DISTANCE7"/> 33665 <enum name="GL_MAX_CLIP_DISTANCES"/> 33666 <enum name="GL_MAJOR_VERSION"/> 33667 <enum name="GL_MINOR_VERSION"/> 33668 <enum name="GL_NUM_EXTENSIONS"/> 33669 <enum name="GL_CONTEXT_FLAGS"/> 33670 <enum name="GL_COMPRESSED_RED"/> 33671 <enum name="GL_COMPRESSED_RG"/> 33672 <enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/> 33673 <enum name="GL_RGBA32F"/> 33674 <enum name="GL_RGB32F"/> 33675 <enum name="GL_RGBA16F"/> 33676 <enum name="GL_RGB16F"/> 33677 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/> 33678 <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/> 33679 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/> 33680 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/> 33681 <enum name="GL_CLAMP_READ_COLOR"/> 33682 <enum name="GL_FIXED_ONLY"/> 33683 <enum name="GL_MAX_VARYING_COMPONENTS"/> 33684 <enum name="GL_TEXTURE_1D_ARRAY"/> 33685 <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/> 33686 <enum name="GL_TEXTURE_2D_ARRAY"/> 33687 <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/> 33688 <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/> 33689 <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/> 33690 <enum name="GL_R11F_G11F_B10F"/> 33691 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 33692 <enum name="GL_RGB9_E5"/> 33693 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/> 33694 <enum name="GL_TEXTURE_SHARED_SIZE"/> 33695 <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/> 33696 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/> 33697 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/> 33698 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/> 33699 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/> 33700 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/> 33701 <enum name="GL_PRIMITIVES_GENERATED"/> 33702 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/> 33703 <enum name="GL_RASTERIZER_DISCARD"/> 33704 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/> 33705 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/> 33706 <enum name="GL_INTERLEAVED_ATTRIBS"/> 33707 <enum name="GL_SEPARATE_ATTRIBS"/> 33708 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 33709 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/> 33710 <enum name="GL_RGBA32UI"/> 33711 <enum name="GL_RGB32UI"/> 33712 <enum name="GL_RGBA16UI"/> 33713 <enum name="GL_RGB16UI"/> 33714 <enum name="GL_RGBA8UI"/> 33715 <enum name="GL_RGB8UI"/> 33716 <enum name="GL_RGBA32I"/> 33717 <enum name="GL_RGB32I"/> 33718 <enum name="GL_RGBA16I"/> 33719 <enum name="GL_RGB16I"/> 33720 <enum name="GL_RGBA8I"/> 33721 <enum name="GL_RGB8I"/> 33722 <enum name="GL_RED_INTEGER"/> 33723 <enum name="GL_GREEN_INTEGER"/> 33724 <enum name="GL_BLUE_INTEGER"/> 33725 <enum name="GL_RGB_INTEGER"/> 33726 <enum name="GL_RGBA_INTEGER"/> 33727 <enum name="GL_BGR_INTEGER"/> 33728 <enum name="GL_BGRA_INTEGER"/> 33729 <enum name="GL_SAMPLER_1D_ARRAY"/> 33730 <enum name="GL_SAMPLER_2D_ARRAY"/> 33731 <enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/> 33732 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/> 33733 <enum name="GL_SAMPLER_CUBE_SHADOW"/> 33734 <enum name="GL_UNSIGNED_INT_VEC2"/> 33735 <enum name="GL_UNSIGNED_INT_VEC3"/> 33736 <enum name="GL_UNSIGNED_INT_VEC4"/> 33737 <enum name="GL_INT_SAMPLER_1D"/> 33738 <enum name="GL_INT_SAMPLER_2D"/> 33739 <enum name="GL_INT_SAMPLER_3D"/> 33740 <enum name="GL_INT_SAMPLER_CUBE"/> 33741 <enum name="GL_INT_SAMPLER_1D_ARRAY"/> 33742 <enum name="GL_INT_SAMPLER_2D_ARRAY"/> 33743 <enum name="GL_UNSIGNED_INT_SAMPLER_1D"/> 33744 <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/> 33745 <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/> 33746 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/> 33747 <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/> 33748 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/> 33749 <enum name="GL_QUERY_WAIT"/> 33750 <enum name="GL_QUERY_NO_WAIT"/> 33751 <enum name="GL_QUERY_BY_REGION_WAIT"/> 33752 <enum name="GL_QUERY_BY_REGION_NO_WAIT"/> 33753 <enum name="GL_BUFFER_ACCESS_FLAGS"/> 33754 <enum name="GL_BUFFER_MAP_LENGTH"/> 33755 <enum name="GL_BUFFER_MAP_OFFSET"/> 33756 <command name="glColorMaski"/> 33757 <command name="glGetBooleani_v"/> 33758 <command name="glGetIntegeri_v"/> 33759 <command name="glEnablei"/> 33760 <command name="glDisablei"/> 33761 <command name="glIsEnabledi"/> 33762 <command name="glBeginTransformFeedback"/> 33763 <command name="glEndTransformFeedback"/> 33764 <command name="glBindBufferRange"/> 33765 <command name="glBindBufferBase"/> 33766 <command name="glTransformFeedbackVaryings"/> 33767 <command name="glGetTransformFeedbackVarying"/> 33768 <command name="glClampColor"/> 33769 <command name="glBeginConditionalRender"/> 33770 <command name="glEndConditionalRender"/> 33771 <command name="glVertexAttribIPointer"/> 33772 <command name="glGetVertexAttribIiv"/> 33773 <command name="glGetVertexAttribIuiv"/> 33774 <command name="glVertexAttribI1i"/> 33775 <command name="glVertexAttribI2i"/> 33776 <command name="glVertexAttribI3i"/> 33777 <command name="glVertexAttribI4i"/> 33778 <command name="glVertexAttribI1ui"/> 33779 <command name="glVertexAttribI2ui"/> 33780 <command name="glVertexAttribI3ui"/> 33781 <command name="glVertexAttribI4ui"/> 33782 <command name="glVertexAttribI1iv"/> 33783 <command name="glVertexAttribI2iv"/> 33784 <command name="glVertexAttribI3iv"/> 33785 <command name="glVertexAttribI4iv"/> 33786 <command name="glVertexAttribI1uiv"/> 33787 <command name="glVertexAttribI2uiv"/> 33788 <command name="glVertexAttribI3uiv"/> 33789 <command name="glVertexAttribI4uiv"/> 33790 <command name="glVertexAttribI4bv"/> 33791 <command name="glVertexAttribI4sv"/> 33792 <command name="glVertexAttribI4ubv"/> 33793 <command name="glVertexAttribI4usv"/> 33794 <command name="glGetUniformuiv"/> 33795 <command name="glBindFragDataLocation"/> 33796 <command name="glGetFragDataLocation"/> 33797 <command name="glUniform1ui"/> 33798 <command name="glUniform2ui"/> 33799 <command name="glUniform3ui"/> 33800 <command name="glUniform4ui"/> 33801 <command name="glUniform1uiv"/> 33802 <command name="glUniform2uiv"/> 33803 <command name="glUniform3uiv"/> 33804 <command name="glUniform4uiv"/> 33805 <command name="glTexParameterIiv"/> 33806 <command name="glTexParameterIuiv"/> 33807 <command name="glGetTexParameterIiv"/> 33808 <command name="glGetTexParameterIuiv"/> 33809 <command name="glClearBufferiv"/> 33810 <command name="glClearBufferuiv"/> 33811 <command name="glClearBufferfv"/> 33812 <command name="glClearBufferfi"/> 33813 <command name="glGetStringi"/> 33814 </require> 33815 <require comment="Reuse ARB_depth_buffer_float"> 33816 <enum name="GL_DEPTH_COMPONENT32F"/> 33817 <enum name="GL_DEPTH32F_STENCIL8"/> 33818 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/> 33819 </require> 33820 <require comment="Reuse ARB_framebuffer_object"> 33821 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/> 33822 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/> 33823 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/> 33824 <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/> 33825 <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/> 33826 <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/> 33827 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/> 33828 <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/> 33829 <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/> 33830 <enum name="GL_FRAMEBUFFER_DEFAULT"/> 33831 <enum name="GL_FRAMEBUFFER_UNDEFINED"/> 33832 <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/> 33833 <enum name="GL_MAX_RENDERBUFFER_SIZE"/> 33834 <enum name="GL_DEPTH_STENCIL"/> 33835 <enum name="GL_UNSIGNED_INT_24_8"/> 33836 <enum name="GL_DEPTH24_STENCIL8"/> 33837 <enum name="GL_TEXTURE_STENCIL_SIZE"/> 33838 <enum name="GL_TEXTURE_RED_TYPE"/> 33839 <enum name="GL_TEXTURE_GREEN_TYPE"/> 33840 <enum name="GL_TEXTURE_BLUE_TYPE"/> 33841 <enum name="GL_TEXTURE_ALPHA_TYPE"/> 33842 <enum name="GL_TEXTURE_DEPTH_TYPE"/> 33843 <enum name="GL_UNSIGNED_NORMALIZED"/> 33844 <enum name="GL_FRAMEBUFFER_BINDING"/> 33845 <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/> 33846 <enum name="GL_RENDERBUFFER_BINDING"/> 33847 <enum name="GL_READ_FRAMEBUFFER"/> 33848 <enum name="GL_DRAW_FRAMEBUFFER"/> 33849 <enum name="GL_READ_FRAMEBUFFER_BINDING"/> 33850 <enum name="GL_RENDERBUFFER_SAMPLES"/> 33851 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/> 33852 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 33853 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> 33854 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/> 33855 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/> 33856 <enum name="GL_FRAMEBUFFER_COMPLETE"/> 33857 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> 33858 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> 33859 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/> 33860 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/> 33861 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/> 33862 <enum name="GL_MAX_COLOR_ATTACHMENTS"/> 33863 <enum name="GL_COLOR_ATTACHMENT0"/> 33864 <enum name="GL_COLOR_ATTACHMENT1"/> 33865 <enum name="GL_COLOR_ATTACHMENT2"/> 33866 <enum name="GL_COLOR_ATTACHMENT3"/> 33867 <enum name="GL_COLOR_ATTACHMENT4"/> 33868 <enum name="GL_COLOR_ATTACHMENT5"/> 33869 <enum name="GL_COLOR_ATTACHMENT6"/> 33870 <enum name="GL_COLOR_ATTACHMENT7"/> 33871 <enum name="GL_COLOR_ATTACHMENT8"/> 33872 <enum name="GL_COLOR_ATTACHMENT9"/> 33873 <enum name="GL_COLOR_ATTACHMENT10"/> 33874 <enum name="GL_COLOR_ATTACHMENT11"/> 33875 <enum name="GL_COLOR_ATTACHMENT12"/> 33876 <enum name="GL_COLOR_ATTACHMENT13"/> 33877 <enum name="GL_COLOR_ATTACHMENT14"/> 33878 <enum name="GL_COLOR_ATTACHMENT15"/> 33879 <enum name="GL_COLOR_ATTACHMENT16"/> 33880 <enum name="GL_COLOR_ATTACHMENT17"/> 33881 <enum name="GL_COLOR_ATTACHMENT18"/> 33882 <enum name="GL_COLOR_ATTACHMENT19"/> 33883 <enum name="GL_COLOR_ATTACHMENT20"/> 33884 <enum name="GL_COLOR_ATTACHMENT21"/> 33885 <enum name="GL_COLOR_ATTACHMENT22"/> 33886 <enum name="GL_COLOR_ATTACHMENT23"/> 33887 <enum name="GL_COLOR_ATTACHMENT24"/> 33888 <enum name="GL_COLOR_ATTACHMENT25"/> 33889 <enum name="GL_COLOR_ATTACHMENT26"/> 33890 <enum name="GL_COLOR_ATTACHMENT27"/> 33891 <enum name="GL_COLOR_ATTACHMENT28"/> 33892 <enum name="GL_COLOR_ATTACHMENT29"/> 33893 <enum name="GL_COLOR_ATTACHMENT30"/> 33894 <enum name="GL_COLOR_ATTACHMENT31"/> 33895 <enum name="GL_DEPTH_ATTACHMENT"/> 33896 <enum name="GL_STENCIL_ATTACHMENT"/> 33897 <enum name="GL_FRAMEBUFFER"/> 33898 <enum name="GL_RENDERBUFFER"/> 33899 <enum name="GL_RENDERBUFFER_WIDTH"/> 33900 <enum name="GL_RENDERBUFFER_HEIGHT"/> 33901 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> 33902 <enum name="GL_STENCIL_INDEX1"/> 33903 <enum name="GL_STENCIL_INDEX4"/> 33904 <enum name="GL_STENCIL_INDEX8"/> 33905 <enum name="GL_STENCIL_INDEX16"/> 33906 <enum name="GL_RENDERBUFFER_RED_SIZE"/> 33907 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/> 33908 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/> 33909 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/> 33910 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/> 33911 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/> 33912 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/> 33913 <enum name="GL_MAX_SAMPLES"/> 33914 <command name="glIsRenderbuffer"/> 33915 <command name="glBindRenderbuffer"/> 33916 <command name="glDeleteRenderbuffers"/> 33917 <command name="glGenRenderbuffers"/> 33918 <command name="glRenderbufferStorage"/> 33919 <command name="glGetRenderbufferParameteriv"/> 33920 <command name="glIsFramebuffer"/> 33921 <command name="glBindFramebuffer"/> 33922 <command name="glDeleteFramebuffers"/> 33923 <command name="glGenFramebuffers"/> 33924 <command name="glCheckFramebufferStatus"/> 33925 <command name="glFramebufferTexture1D"/> 33926 <command name="glFramebufferTexture2D"/> 33927 <command name="glFramebufferTexture3D"/> 33928 <command name="glFramebufferRenderbuffer"/> 33929 <command name="glGetFramebufferAttachmentParameteriv"/> 33930 <command name="glGenerateMipmap"/> 33931 <command name="glBlitFramebuffer"/> 33932 <command name="glRenderbufferStorageMultisample"/> 33933 <command name="glFramebufferTextureLayer"/> 33934 </require> 33935 <require profile="compatibility" comment="Reuse ARB_framebuffer_object compatibility profile"> 33936 <enum name="GL_INDEX"/> 33937 <enum name="GL_TEXTURE_LUMINANCE_TYPE"/> 33938 <enum name="GL_TEXTURE_INTENSITY_TYPE"/> 33939 </require> 33940 <require comment="Reuse ARB_framebuffer_sRGB"> 33941 <enum name="GL_FRAMEBUFFER_SRGB"/> 33942 </require> 33943 <require comment="Reuse ARB_half_float_vertex"> 33944 <type name="GLhalf"/> 33945 <enum name="GL_HALF_FLOAT"/> 33946 </require> 33947 <require comment="Reuse ARB_map_buffer_range"> 33948 <enum name="GL_MAP_READ_BIT"/> 33949 <enum name="GL_MAP_WRITE_BIT"/> 33950 <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/> 33951 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/> 33952 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> 33953 <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/> 33954 <command name="glMapBufferRange"/> 33955 <command name="glFlushMappedBufferRange"/> 33956 </require> 33957 <require comment="Reuse ARB_texture_compression_rgtc"> 33958 <enum name="GL_COMPRESSED_RED_RGTC1"/> 33959 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/> 33960 <enum name="GL_COMPRESSED_RG_RGTC2"/> 33961 <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/> 33962 </require> 33963 <require comment="Reuse ARB_texture_rg"> 33964 <enum name="GL_RG"/> 33965 <enum name="GL_RG_INTEGER"/> 33966 <enum name="GL_R8"/> 33967 <enum name="GL_R16"/> 33968 <enum name="GL_RG8"/> 33969 <enum name="GL_RG16"/> 33970 <enum name="GL_R16F"/> 33971 <enum name="GL_R32F"/> 33972 <enum name="GL_RG16F"/> 33973 <enum name="GL_RG32F"/> 33974 <enum name="GL_R8I"/> 33975 <enum name="GL_R8UI"/> 33976 <enum name="GL_R16I"/> 33977 <enum name="GL_R16UI"/> 33978 <enum name="GL_R32I"/> 33979 <enum name="GL_R32UI"/> 33980 <enum name="GL_RG8I"/> 33981 <enum name="GL_RG8UI"/> 33982 <enum name="GL_RG16I"/> 33983 <enum name="GL_RG16UI"/> 33984 <enum name="GL_RG32I"/> 33985 <enum name="GL_RG32UI"/> 33986 </require> 33987 <require comment="Reuse ARB_vertex_array_object"> 33988 <enum name="GL_VERTEX_ARRAY_BINDING"/> 33989 <enum name="GL_CLAMP_VERTEX_COLOR"/> 33990 <enum name="GL_CLAMP_FRAGMENT_COLOR"/> 33991 <enum name="GL_ALPHA_INTEGER"/> 33992 <command name="glBindVertexArray"/> 33993 <command name="glDeleteVertexArrays"/> 33994 <command name="glGenVertexArrays"/> 33995 <command name="glIsVertexArray"/> 33996 </require> 33997 </feature> 33998 <feature api="gl" name="GL_VERSION_3_1" number="3.1"> 33999 <require> 34000 <enum name="GL_SAMPLER_2D_RECT"/> 34001 <enum name="GL_SAMPLER_2D_RECT_SHADOW"/> 34002 <enum name="GL_SAMPLER_BUFFER"/> 34003 <enum name="GL_INT_SAMPLER_2D_RECT"/> 34004 <enum name="GL_INT_SAMPLER_BUFFER"/> 34005 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/> 34006 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/> 34007 <enum name="GL_TEXTURE_BUFFER"/> 34008 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/> 34009 <enum name="GL_TEXTURE_BINDING_BUFFER"/> 34010 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/> 34011 <enum name="GL_TEXTURE_RECTANGLE"/> 34012 <enum name="GL_TEXTURE_BINDING_RECTANGLE"/> 34013 <enum name="GL_PROXY_TEXTURE_RECTANGLE"/> 34014 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/> 34015 <enum name="GL_R8_SNORM"/> 34016 <enum name="GL_RG8_SNORM"/> 34017 <enum name="GL_RGB8_SNORM"/> 34018 <enum name="GL_RGBA8_SNORM"/> 34019 <enum name="GL_R16_SNORM"/> 34020 <enum name="GL_RG16_SNORM"/> 34021 <enum name="GL_RGB16_SNORM"/> 34022 <enum name="GL_RGBA16_SNORM"/> 34023 <enum name="GL_SIGNED_NORMALIZED"/> 34024 <enum name="GL_PRIMITIVE_RESTART"/> 34025 <enum name="GL_PRIMITIVE_RESTART_INDEX"/> 34026 <command name="glDrawArraysInstanced"/> 34027 <command name="glDrawElementsInstanced"/> 34028 <command name="glTexBuffer"/> 34029 <command name="glPrimitiveRestartIndex"/> 34030 </require> 34031 <require comment="Reuse ARB_copy_buffer"> 34032 <enum name="GL_COPY_READ_BUFFER"/> 34033 <enum name="GL_COPY_WRITE_BUFFER"/> 34034 <command name="glCopyBufferSubData"/> 34035 </require> 34036 <require comment="Reuse ARB_uniform_buffer_object"> 34037 <enum name="GL_UNIFORM_BUFFER"/> 34038 <enum name="GL_UNIFORM_BUFFER_BINDING"/> 34039 <enum name="GL_UNIFORM_BUFFER_START"/> 34040 <enum name="GL_UNIFORM_BUFFER_SIZE"/> 34041 <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/> 34042 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/> 34043 <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/> 34044 <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/> 34045 <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/> 34046 <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/> 34047 <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/> 34048 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/> 34049 <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/> 34050 <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/> 34051 <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/> 34052 <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/> 34053 <enum name="GL_UNIFORM_TYPE"/> 34054 <enum name="GL_UNIFORM_SIZE"/> 34055 <enum name="GL_UNIFORM_NAME_LENGTH"/> 34056 <enum name="GL_UNIFORM_BLOCK_INDEX"/> 34057 <enum name="GL_UNIFORM_OFFSET"/> 34058 <enum name="GL_UNIFORM_ARRAY_STRIDE"/> 34059 <enum name="GL_UNIFORM_MATRIX_STRIDE"/> 34060 <enum name="GL_UNIFORM_IS_ROW_MAJOR"/> 34061 <enum name="GL_UNIFORM_BLOCK_BINDING"/> 34062 <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/> 34063 <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/> 34064 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/> 34065 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/> 34066 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/> 34067 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/> 34068 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/> 34069 <enum name="GL_INVALID_INDEX"/> 34070 <command name="glGetUniformIndices"/> 34071 <command name="glGetActiveUniformsiv"/> 34072 <command name="glGetActiveUniformName"/> 34073 <command name="glGetUniformBlockIndex"/> 34074 <command name="glGetActiveUniformBlockiv"/> 34075 <command name="glGetActiveUniformBlockName"/> 34076 <command name="glUniformBlockBinding"/> 34077 <command name="glBindBufferRange"/> 34078 <command name="glBindBufferBase"/> 34079 <command name="glGetIntegeri_v"/> 34080 </require> 34081 </feature> 34082 <feature api="gl" name="GL_VERSION_3_2" number="3.2"> 34083 <require> 34084 <enum name="GL_CONTEXT_CORE_PROFILE_BIT"/> 34085 <enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/> 34086 <enum name="GL_LINES_ADJACENCY"/> 34087 <enum name="GL_LINE_STRIP_ADJACENCY"/> 34088 <enum name="GL_TRIANGLES_ADJACENCY"/> 34089 <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/> 34090 <enum name="GL_PROGRAM_POINT_SIZE"/> 34091 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/> 34092 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/> 34093 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/> 34094 <enum name="GL_GEOMETRY_SHADER"/> 34095 <enum name="GL_GEOMETRY_VERTICES_OUT"/> 34096 <enum name="GL_GEOMETRY_INPUT_TYPE"/> 34097 <enum name="GL_GEOMETRY_OUTPUT_TYPE"/> 34098 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/> 34099 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/> 34100 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/> 34101 <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/> 34102 <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/> 34103 <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/> 34104 <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/> 34105 <enum name="GL_CONTEXT_PROFILE_MASK"/> 34106 </require> 34107 <require comment="Reuse ARB_depth_clamp"> 34108 <enum name="GL_DEPTH_CLAMP"/> 34109 </require> 34110 <require comment="Reuse ARB_draw_elements_base_vertex"> 34111 <command name="glDrawElementsBaseVertex"/> 34112 <command name="glDrawRangeElementsBaseVertex"/> 34113 <command name="glDrawElementsInstancedBaseVertex"/> 34114 <command name="glMultiDrawElementsBaseVertex"/> 34115 </require> 34116 <require comment="Reuse ARB_fragment_coord_conventions (none)"> 34117 </require> 34118 <require comment="Reuse ARB_provoking_vertex"> 34119 <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/> 34120 <enum name="GL_FIRST_VERTEX_CONVENTION"/> 34121 <enum name="GL_LAST_VERTEX_CONVENTION"/> 34122 <enum name="GL_PROVOKING_VERTEX"/> 34123 <command name="glProvokingVertex"/> 34124 </require> 34125 <require comment="Reuse ARB_seamless_cube_map"> 34126 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> 34127 </require> 34128 <require comment="Reuse ARB_sync"> 34129 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/> 34130 <enum name="GL_OBJECT_TYPE"/> 34131 <enum name="GL_SYNC_CONDITION"/> 34132 <enum name="GL_SYNC_STATUS"/> 34133 <enum name="GL_SYNC_FLAGS"/> 34134 <enum name="GL_SYNC_FENCE"/> 34135 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/> 34136 <enum name="GL_UNSIGNALED"/> 34137 <enum name="GL_SIGNALED"/> 34138 <enum name="GL_ALREADY_SIGNALED"/> 34139 <enum name="GL_TIMEOUT_EXPIRED"/> 34140 <enum name="GL_CONDITION_SATISFIED"/> 34141 <enum name="GL_WAIT_FAILED"/> 34142 <enum name="GL_TIMEOUT_IGNORED"/> 34143 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/> 34144 <command name="glFenceSync"/> 34145 <command name="glIsSync"/> 34146 <command name="glDeleteSync"/> 34147 <command name="glClientWaitSync"/> 34148 <command name="glWaitSync"/> 34149 <command name="glGetInteger64v"/> 34150 <command name="glGetSynciv"/> 34151 </require> 34152 <require comment="Reuse ARB_texture_multisample"> 34153 <enum name="GL_SAMPLE_POSITION"/> 34154 <enum name="GL_SAMPLE_MASK"/> 34155 <enum name="GL_SAMPLE_MASK_VALUE"/> 34156 <enum name="GL_MAX_SAMPLE_MASK_WORDS"/> 34157 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 34158 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/> 34159 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 34160 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 34161 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 34162 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 34163 <enum name="GL_TEXTURE_SAMPLES"/> 34164 <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/> 34165 <enum name="GL_SAMPLER_2D_MULTISAMPLE"/> 34166 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/> 34167 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/> 34168 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 34169 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 34170 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 34171 <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/> 34172 <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/> 34173 <enum name="GL_MAX_INTEGER_SAMPLES"/> 34174 <!-- /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ --> 34175 <command name="glGetInteger64i_v"/> 34176 <command name="glGetBufferParameteri64v"/> 34177 <command name="glFramebufferTexture"/> 34178 <command name="glTexImage2DMultisample"/> 34179 <command name="glTexImage3DMultisample"/> 34180 <command name="glGetMultisamplefv"/> 34181 <command name="glSampleMaski"/> 34182 </require> 34183 <!-- OpenGL 3.2 is where core and compatibility profiles were first 34184 introduced, so many, many things were removed from the core 34185 profile in this version. A few were reintroduced later (e.g. 34186 GetPointerv / STACK_{UNDER,OVER}FLOW by OpenGL 4.3 for debug 34187 functionality). --> 34188 <remove profile="core" comment="Compatibility-only GL 1.0 features removed from GL 3.2"> 34189 <command name="glNewList"/> 34190 <command name="glEndList"/> 34191 <command name="glCallList"/> 34192 <command name="glCallLists"/> 34193 <command name="glDeleteLists"/> 34194 <command name="glGenLists"/> 34195 <command name="glListBase"/> 34196 <command name="glBegin"/> 34197 <command name="glBitmap"/> 34198 <command name="glColor3b"/> 34199 <command name="glColor3bv"/> 34200 <command name="glColor3d"/> 34201 <command name="glColor3dv"/> 34202 <command name="glColor3f"/> 34203 <command name="glColor3fv"/> 34204 <command name="glColor3i"/> 34205 <command name="glColor3iv"/> 34206 <command name="glColor3s"/> 34207 <command name="glColor3sv"/> 34208 <command name="glColor3ub"/> 34209 <command name="glColor3ubv"/> 34210 <command name="glColor3ui"/> 34211 <command name="glColor3uiv"/> 34212 <command name="glColor3us"/> 34213 <command name="glColor3usv"/> 34214 <command name="glColor4b"/> 34215 <command name="glColor4bv"/> 34216 <command name="glColor4d"/> 34217 <command name="glColor4dv"/> 34218 <command name="glColor4f"/> 34219 <command name="glColor4fv"/> 34220 <command name="glColor4i"/> 34221 <command name="glColor4iv"/> 34222 <command name="glColor4s"/> 34223 <command name="glColor4sv"/> 34224 <command name="glColor4ub"/> 34225 <command name="glColor4ubv"/> 34226 <command name="glColor4ui"/> 34227 <command name="glColor4uiv"/> 34228 <command name="glColor4us"/> 34229 <command name="glColor4usv"/> 34230 <command name="glEdgeFlag"/> 34231 <command name="glEdgeFlagv"/> 34232 <command name="glEnd"/> 34233 <command name="glIndexd"/> 34234 <command name="glIndexdv"/> 34235 <command name="glIndexf"/> 34236 <command name="glIndexfv"/> 34237 <command name="glIndexi"/> 34238 <command name="glIndexiv"/> 34239 <command name="glIndexs"/> 34240 <command name="glIndexsv"/> 34241 <command name="glNormal3b"/> 34242 <command name="glNormal3bv"/> 34243 <command name="glNormal3d"/> 34244 <command name="glNormal3dv"/> 34245 <command name="glNormal3f"/> 34246 <command name="glNormal3fv"/> 34247 <command name="glNormal3i"/> 34248 <command name="glNormal3iv"/> 34249 <command name="glNormal3s"/> 34250 <command name="glNormal3sv"/> 34251 <command name="glRasterPos2d"/> 34252 <command name="glRasterPos2dv"/> 34253 <command name="glRasterPos2f"/> 34254 <command name="glRasterPos2fv"/> 34255 <command name="glRasterPos2i"/> 34256 <command name="glRasterPos2iv"/> 34257 <command name="glRasterPos2s"/> 34258 <command name="glRasterPos2sv"/> 34259 <command name="glRasterPos3d"/> 34260 <command name="glRasterPos3dv"/> 34261 <command name="glRasterPos3f"/> 34262 <command name="glRasterPos3fv"/> 34263 <command name="glRasterPos3i"/> 34264 <command name="glRasterPos3iv"/> 34265 <command name="glRasterPos3s"/> 34266 <command name="glRasterPos3sv"/> 34267 <command name="glRasterPos4d"/> 34268 <command name="glRasterPos4dv"/> 34269 <command name="glRasterPos4f"/> 34270 <command name="glRasterPos4fv"/> 34271 <command name="glRasterPos4i"/> 34272 <command name="glRasterPos4iv"/> 34273 <command name="glRasterPos4s"/> 34274 <command name="glRasterPos4sv"/> 34275 <command name="glRectd"/> 34276 <command name="glRectdv"/> 34277 <command name="glRectf"/> 34278 <command name="glRectfv"/> 34279 <command name="glRecti"/> 34280 <command name="glRectiv"/> 34281 <command name="glRects"/> 34282 <command name="glRectsv"/> 34283 <command name="glTexCoord1d"/> 34284 <command name="glTexCoord1dv"/> 34285 <command name="glTexCoord1f"/> 34286 <command name="glTexCoord1fv"/> 34287 <command name="glTexCoord1i"/> 34288 <command name="glTexCoord1iv"/> 34289 <command name="glTexCoord1s"/> 34290 <command name="glTexCoord1sv"/> 34291 <command name="glTexCoord2d"/> 34292 <command name="glTexCoord2dv"/> 34293 <command name="glTexCoord2f"/> 34294 <command name="glTexCoord2fv"/> 34295 <command name="glTexCoord2i"/> 34296 <command name="glTexCoord2iv"/> 34297 <command name="glTexCoord2s"/> 34298 <command name="glTexCoord2sv"/> 34299 <command name="glTexCoord3d"/> 34300 <command name="glTexCoord3dv"/> 34301 <command name="glTexCoord3f"/> 34302 <command name="glTexCoord3fv"/> 34303 <command name="glTexCoord3i"/> 34304 <command name="glTexCoord3iv"/> 34305 <command name="glTexCoord3s"/> 34306 <command name="glTexCoord3sv"/> 34307 <command name="glTexCoord4d"/> 34308 <command name="glTexCoord4dv"/> 34309 <command name="glTexCoord4f"/> 34310 <command name="glTexCoord4fv"/> 34311 <command name="glTexCoord4i"/> 34312 <command name="glTexCoord4iv"/> 34313 <command name="glTexCoord4s"/> 34314 <command name="glTexCoord4sv"/> 34315 <command name="glVertex2d"/> 34316 <command name="glVertex2dv"/> 34317 <command name="glVertex2f"/> 34318 <command name="glVertex2fv"/> 34319 <command name="glVertex2i"/> 34320 <command name="glVertex2iv"/> 34321 <command name="glVertex2s"/> 34322 <command name="glVertex2sv"/> 34323 <command name="glVertex3d"/> 34324 <command name="glVertex3dv"/> 34325 <command name="glVertex3f"/> 34326 <command name="glVertex3fv"/> 34327 <command name="glVertex3i"/> 34328 <command name="glVertex3iv"/> 34329 <command name="glVertex3s"/> 34330 <command name="glVertex3sv"/> 34331 <command name="glVertex4d"/> 34332 <command name="glVertex4dv"/> 34333 <command name="glVertex4f"/> 34334 <command name="glVertex4fv"/> 34335 <command name="glVertex4i"/> 34336 <command name="glVertex4iv"/> 34337 <command name="glVertex4s"/> 34338 <command name="glVertex4sv"/> 34339 <command name="glClipPlane"/> 34340 <command name="glColorMaterial"/> 34341 <command name="glFogf"/> 34342 <command name="glFogfv"/> 34343 <command name="glFogi"/> 34344 <command name="glFogiv"/> 34345 <command name="glLightf"/> 34346 <command name="glLightfv"/> 34347 <command name="glLighti"/> 34348 <command name="glLightiv"/> 34349 <command name="glLightModelf"/> 34350 <command name="glLightModelfv"/> 34351 <command name="glLightModeli"/> 34352 <command name="glLightModeliv"/> 34353 <command name="glLineStipple"/> 34354 <command name="glMaterialf"/> 34355 <command name="glMaterialfv"/> 34356 <command name="glMateriali"/> 34357 <command name="glMaterialiv"/> 34358 <command name="glPolygonStipple"/> 34359 <command name="glShadeModel"/> 34360 <command name="glTexEnvf"/> 34361 <command name="glTexEnvfv"/> 34362 <command name="glTexEnvi"/> 34363 <command name="glTexEnviv"/> 34364 <command name="glTexGend"/> 34365 <command name="glTexGendv"/> 34366 <command name="glTexGenf"/> 34367 <command name="glTexGenfv"/> 34368 <command name="glTexGeni"/> 34369 <command name="glTexGeniv"/> 34370 <command name="glFeedbackBuffer"/> 34371 <command name="glSelectBuffer"/> 34372 <command name="glRenderMode"/> 34373 <command name="glInitNames"/> 34374 <command name="glLoadName"/> 34375 <command name="glPassThrough"/> 34376 <command name="glPopName"/> 34377 <command name="glPushName"/> 34378 <command name="glClearAccum"/> 34379 <command name="glClearIndex"/> 34380 <command name="glIndexMask"/> 34381 <command name="glAccum"/> 34382 <command name="glPopAttrib"/> 34383 <command name="glPushAttrib"/> 34384 <command name="glMap1d"/> 34385 <command name="glMap1f"/> 34386 <command name="glMap2d"/> 34387 <command name="glMap2f"/> 34388 <command name="glMapGrid1d"/> 34389 <command name="glMapGrid1f"/> 34390 <command name="glMapGrid2d"/> 34391 <command name="glMapGrid2f"/> 34392 <command name="glEvalCoord1d"/> 34393 <command name="glEvalCoord1dv"/> 34394 <command name="glEvalCoord1f"/> 34395 <command name="glEvalCoord1fv"/> 34396 <command name="glEvalCoord2d"/> 34397 <command name="glEvalCoord2dv"/> 34398 <command name="glEvalCoord2f"/> 34399 <command name="glEvalCoord2fv"/> 34400 <command name="glEvalMesh1"/> 34401 <command name="glEvalPoint1"/> 34402 <command name="glEvalMesh2"/> 34403 <command name="glEvalPoint2"/> 34404 <command name="glAlphaFunc"/> 34405 <command name="glPixelZoom"/> 34406 <command name="glPixelTransferf"/> 34407 <command name="glPixelTransferi"/> 34408 <command name="glPixelMapfv"/> 34409 <command name="glPixelMapuiv"/> 34410 <command name="glPixelMapusv"/> 34411 <command name="glCopyPixels"/> 34412 <command name="glDrawPixels"/> 34413 <command name="glGetClipPlane"/> 34414 <command name="glGetLightfv"/> 34415 <command name="glGetLightiv"/> 34416 <command name="glGetMapdv"/> 34417 <command name="glGetMapfv"/> 34418 <command name="glGetMapiv"/> 34419 <command name="glGetMaterialfv"/> 34420 <command name="glGetMaterialiv"/> 34421 <command name="glGetPixelMapfv"/> 34422 <command name="glGetPixelMapuiv"/> 34423 <command name="glGetPixelMapusv"/> 34424 <command name="glGetPolygonStipple"/> 34425 <command name="glGetTexEnvfv"/> 34426 <command name="glGetTexEnviv"/> 34427 <command name="glGetTexGendv"/> 34428 <command name="glGetTexGenfv"/> 34429 <command name="glGetTexGeniv"/> 34430 <command name="glIsList"/> 34431 <command name="glFrustum"/> 34432 <command name="glLoadIdentity"/> 34433 <command name="glLoadMatrixf"/> 34434 <command name="glLoadMatrixd"/> 34435 <command name="glMatrixMode"/> 34436 <command name="glMultMatrixf"/> 34437 <command name="glMultMatrixd"/> 34438 <command name="glOrtho"/> 34439 <command name="glPopMatrix"/> 34440 <command name="glPushMatrix"/> 34441 <command name="glRotated"/> 34442 <command name="glRotatef"/> 34443 <command name="glScaled"/> 34444 <command name="glScalef"/> 34445 <command name="glTranslated"/> 34446 <command name="glTranslatef"/> 34447 </remove> 34448 <remove profile="core" comment="Compatibility-only GL 1.1 features removed from GL 3.2"> 34449 <enum name="GL_CURRENT_BIT"/> 34450 <enum name="GL_POINT_BIT"/> 34451 <enum name="GL_LINE_BIT"/> 34452 <enum name="GL_POLYGON_BIT"/> 34453 <enum name="GL_POLYGON_STIPPLE_BIT"/> 34454 <enum name="GL_PIXEL_MODE_BIT"/> 34455 <enum name="GL_LIGHTING_BIT"/> 34456 <enum name="GL_FOG_BIT"/> 34457 <enum name="GL_ACCUM_BUFFER_BIT"/> 34458 <enum name="GL_VIEWPORT_BIT"/> 34459 <enum name="GL_TRANSFORM_BIT"/> 34460 <enum name="GL_ENABLE_BIT"/> 34461 <enum name="GL_HINT_BIT"/> 34462 <enum name="GL_EVAL_BIT"/> 34463 <enum name="GL_LIST_BIT"/> 34464 <enum name="GL_TEXTURE_BIT"/> 34465 <enum name="GL_SCISSOR_BIT"/> 34466 <enum name="GL_ALL_ATTRIB_BITS"/> 34467 <enum name="GL_CLIENT_PIXEL_STORE_BIT"/> 34468 <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/> 34469 <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/> 34470 <enum name="GL_QUAD_STRIP"/> 34471 <enum name="GL_QUADS"/> 34472 <enum name="GL_POLYGON"/> 34473 <enum name="GL_ACCUM"/> 34474 <enum name="GL_LOAD"/> 34475 <enum name="GL_RETURN"/> 34476 <enum name="GL_MULT"/> 34477 <enum name="GL_ADD"/> 34478 <enum name="GL_STACK_OVERFLOW"/> 34479 <enum name="GL_STACK_UNDERFLOW"/> 34480 <enum name="GL_AUX0"/> 34481 <enum name="GL_AUX1"/> 34482 <enum name="GL_AUX2"/> 34483 <enum name="GL_AUX3"/> 34484 <enum name="GL_2D"/> 34485 <enum name="GL_3D"/> 34486 <enum name="GL_3D_COLOR"/> 34487 <enum name="GL_3D_COLOR_TEXTURE"/> 34488 <enum name="GL_4D_COLOR_TEXTURE"/> 34489 <enum name="GL_PASS_THROUGH_TOKEN"/> 34490 <enum name="GL_POINT_TOKEN"/> 34491 <enum name="GL_LINE_TOKEN"/> 34492 <enum name="GL_POLYGON_TOKEN"/> 34493 <enum name="GL_BITMAP_TOKEN"/> 34494 <enum name="GL_DRAW_PIXEL_TOKEN"/> 34495 <enum name="GL_COPY_PIXEL_TOKEN"/> 34496 <enum name="GL_LINE_RESET_TOKEN"/> 34497 <enum name="GL_EXP"/> 34498 <enum name="GL_EXP2"/> 34499 <enum name="GL_COEFF"/> 34500 <enum name="GL_ORDER"/> 34501 <enum name="GL_DOMAIN"/> 34502 <enum name="GL_PIXEL_MAP_I_TO_I"/> 34503 <enum name="GL_PIXEL_MAP_S_TO_S"/> 34504 <enum name="GL_PIXEL_MAP_I_TO_R"/> 34505 <enum name="GL_PIXEL_MAP_I_TO_G"/> 34506 <enum name="GL_PIXEL_MAP_I_TO_B"/> 34507 <enum name="GL_PIXEL_MAP_I_TO_A"/> 34508 <enum name="GL_PIXEL_MAP_R_TO_R"/> 34509 <enum name="GL_PIXEL_MAP_G_TO_G"/> 34510 <enum name="GL_PIXEL_MAP_B_TO_B"/> 34511 <enum name="GL_PIXEL_MAP_A_TO_A"/> 34512 <enum name="GL_VERTEX_ARRAY_POINTER"/> 34513 <enum name="GL_NORMAL_ARRAY_POINTER"/> 34514 <enum name="GL_COLOR_ARRAY_POINTER"/> 34515 <enum name="GL_INDEX_ARRAY_POINTER"/> 34516 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/> 34517 <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/> 34518 <enum name="GL_FEEDBACK_BUFFER_POINTER"/> 34519 <enum name="GL_SELECTION_BUFFER_POINTER"/> 34520 <enum name="GL_CURRENT_COLOR"/> 34521 <enum name="GL_CURRENT_INDEX"/> 34522 <enum name="GL_CURRENT_NORMAL"/> 34523 <enum name="GL_CURRENT_TEXTURE_COORDS"/> 34524 <enum name="GL_CURRENT_RASTER_COLOR"/> 34525 <enum name="GL_CURRENT_RASTER_INDEX"/> 34526 <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/> 34527 <enum name="GL_CURRENT_RASTER_POSITION"/> 34528 <enum name="GL_CURRENT_RASTER_POSITION_VALID"/> 34529 <enum name="GL_CURRENT_RASTER_DISTANCE"/> 34530 <enum name="GL_POINT_SMOOTH"/> 34531 <enum name="GL_LINE_STIPPLE"/> 34532 <enum name="GL_LINE_STIPPLE_PATTERN"/> 34533 <enum name="GL_LINE_STIPPLE_REPEAT"/> 34534 <enum name="GL_LIST_MODE"/> 34535 <enum name="GL_MAX_LIST_NESTING"/> 34536 <enum name="GL_LIST_BASE"/> 34537 <enum name="GL_LIST_INDEX"/> 34538 <enum name="GL_POLYGON_STIPPLE"/> 34539 <enum name="GL_EDGE_FLAG"/> 34540 <enum name="GL_LIGHTING"/> 34541 <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/> 34542 <enum name="GL_LIGHT_MODEL_TWO_SIDE"/> 34543 <enum name="GL_LIGHT_MODEL_AMBIENT"/> 34544 <enum name="GL_SHADE_MODEL"/> 34545 <enum name="GL_COLOR_MATERIAL_FACE"/> 34546 <enum name="GL_COLOR_MATERIAL_PARAMETER"/> 34547 <enum name="GL_COLOR_MATERIAL"/> 34548 <enum name="GL_FOG"/> 34549 <enum name="GL_FOG_INDEX"/> 34550 <enum name="GL_FOG_DENSITY"/> 34551 <enum name="GL_FOG_START"/> 34552 <enum name="GL_FOG_END"/> 34553 <enum name="GL_FOG_MODE"/> 34554 <enum name="GL_FOG_COLOR"/> 34555 <enum name="GL_ACCUM_CLEAR_VALUE"/> 34556 <enum name="GL_MATRIX_MODE"/> 34557 <enum name="GL_NORMALIZE"/> 34558 <enum name="GL_MODELVIEW_STACK_DEPTH"/> 34559 <enum name="GL_PROJECTION_STACK_DEPTH"/> 34560 <enum name="GL_TEXTURE_STACK_DEPTH"/> 34561 <enum name="GL_MODELVIEW_MATRIX"/> 34562 <enum name="GL_PROJECTION_MATRIX"/> 34563 <enum name="GL_TEXTURE_MATRIX"/> 34564 <enum name="GL_ATTRIB_STACK_DEPTH"/> 34565 <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/> 34566 <enum name="GL_ALPHA_TEST"/> 34567 <enum name="GL_ALPHA_TEST_FUNC"/> 34568 <enum name="GL_ALPHA_TEST_REF"/> 34569 <enum name="GL_INDEX_LOGIC_OP"/> 34570 <enum name="GL_LOGIC_OP"/> 34571 <enum name="GL_AUX_BUFFERS"/> 34572 <enum name="GL_INDEX_CLEAR_VALUE"/> 34573 <enum name="GL_INDEX_WRITEMASK"/> 34574 <enum name="GL_INDEX_MODE"/> 34575 <enum name="GL_RGBA_MODE"/> 34576 <enum name="GL_RENDER_MODE"/> 34577 <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/> 34578 <enum name="GL_POINT_SMOOTH_HINT"/> 34579 <enum name="GL_FOG_HINT"/> 34580 <enum name="GL_TEXTURE_GEN_S"/> 34581 <enum name="GL_TEXTURE_GEN_T"/> 34582 <enum name="GL_TEXTURE_GEN_R"/> 34583 <enum name="GL_TEXTURE_GEN_Q"/> 34584 <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/> 34585 <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/> 34586 <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/> 34587 <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/> 34588 <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/> 34589 <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/> 34590 <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/> 34591 <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/> 34592 <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/> 34593 <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/> 34594 <enum name="GL_MAP_COLOR"/> 34595 <enum name="GL_MAP_STENCIL"/> 34596 <enum name="GL_INDEX_SHIFT"/> 34597 <enum name="GL_INDEX_OFFSET"/> 34598 <enum name="GL_RED_SCALE"/> 34599 <enum name="GL_RED_BIAS"/> 34600 <enum name="GL_ZOOM_X"/> 34601 <enum name="GL_ZOOM_Y"/> 34602 <enum name="GL_GREEN_SCALE"/> 34603 <enum name="GL_GREEN_BIAS"/> 34604 <enum name="GL_BLUE_SCALE"/> 34605 <enum name="GL_BLUE_BIAS"/> 34606 <enum name="GL_ALPHA_SCALE"/> 34607 <enum name="GL_ALPHA_BIAS"/> 34608 <enum name="GL_DEPTH_SCALE"/> 34609 <enum name="GL_DEPTH_BIAS"/> 34610 <enum name="GL_MAX_EVAL_ORDER"/> 34611 <enum name="GL_MAX_LIGHTS"/> 34612 <enum name="GL_MAX_CLIP_PLANES"/> 34613 <enum name="GL_MAX_PIXEL_MAP_TABLE"/> 34614 <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/> 34615 <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/> 34616 <enum name="GL_MAX_NAME_STACK_DEPTH"/> 34617 <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/> 34618 <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/> 34619 <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/> 34620 <enum name="GL_INDEX_BITS"/> 34621 <enum name="GL_RED_BITS"/> 34622 <enum name="GL_GREEN_BITS"/> 34623 <enum name="GL_BLUE_BITS"/> 34624 <enum name="GL_ALPHA_BITS"/> 34625 <enum name="GL_DEPTH_BITS"/> 34626 <enum name="GL_STENCIL_BITS"/> 34627 <enum name="GL_ACCUM_RED_BITS"/> 34628 <enum name="GL_ACCUM_GREEN_BITS"/> 34629 <enum name="GL_ACCUM_BLUE_BITS"/> 34630 <enum name="GL_ACCUM_ALPHA_BITS"/> 34631 <enum name="GL_NAME_STACK_DEPTH"/> 34632 <enum name="GL_AUTO_NORMAL"/> 34633 <enum name="GL_MAP1_COLOR_4"/> 34634 <enum name="GL_MAP1_INDEX"/> 34635 <enum name="GL_MAP1_NORMAL"/> 34636 <enum name="GL_MAP1_TEXTURE_COORD_1"/> 34637 <enum name="GL_MAP1_TEXTURE_COORD_2"/> 34638 <enum name="GL_MAP1_TEXTURE_COORD_3"/> 34639 <enum name="GL_MAP1_TEXTURE_COORD_4"/> 34640 <enum name="GL_MAP1_VERTEX_3"/> 34641 <enum name="GL_MAP1_VERTEX_4"/> 34642 <enum name="GL_MAP2_COLOR_4"/> 34643 <enum name="GL_MAP2_INDEX"/> 34644 <enum name="GL_MAP2_NORMAL"/> 34645 <enum name="GL_MAP2_TEXTURE_COORD_1"/> 34646 <enum name="GL_MAP2_TEXTURE_COORD_2"/> 34647 <enum name="GL_MAP2_TEXTURE_COORD_3"/> 34648 <enum name="GL_MAP2_TEXTURE_COORD_4"/> 34649 <enum name="GL_MAP2_VERTEX_3"/> 34650 <enum name="GL_MAP2_VERTEX_4"/> 34651 <enum name="GL_MAP1_GRID_DOMAIN"/> 34652 <enum name="GL_MAP1_GRID_SEGMENTS"/> 34653 <enum name="GL_MAP2_GRID_DOMAIN"/> 34654 <enum name="GL_MAP2_GRID_SEGMENTS"/> 34655 <enum name="GL_FEEDBACK_BUFFER_SIZE"/> 34656 <enum name="GL_FEEDBACK_BUFFER_TYPE"/> 34657 <enum name="GL_SELECTION_BUFFER_SIZE"/> 34658 <enum name="GL_VERTEX_ARRAY"/> 34659 <enum name="GL_NORMAL_ARRAY"/> 34660 <enum name="GL_COLOR_ARRAY"/> 34661 <enum name="GL_INDEX_ARRAY"/> 34662 <enum name="GL_TEXTURE_COORD_ARRAY"/> 34663 <enum name="GL_EDGE_FLAG_ARRAY"/> 34664 <enum name="GL_VERTEX_ARRAY_SIZE"/> 34665 <enum name="GL_VERTEX_ARRAY_TYPE"/> 34666 <enum name="GL_VERTEX_ARRAY_STRIDE"/> 34667 <enum name="GL_NORMAL_ARRAY_TYPE"/> 34668 <enum name="GL_NORMAL_ARRAY_STRIDE"/> 34669 <enum name="GL_COLOR_ARRAY_SIZE"/> 34670 <enum name="GL_COLOR_ARRAY_TYPE"/> 34671 <enum name="GL_COLOR_ARRAY_STRIDE"/> 34672 <enum name="GL_INDEX_ARRAY_TYPE"/> 34673 <enum name="GL_INDEX_ARRAY_STRIDE"/> 34674 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/> 34675 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/> 34676 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/> 34677 <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/> 34678 <enum name="GL_TEXTURE_COMPONENTS"/> 34679 <enum name="GL_TEXTURE_BORDER"/> 34680 <enum name="GL_TEXTURE_LUMINANCE_SIZE"/> 34681 <enum name="GL_TEXTURE_INTENSITY_SIZE"/> 34682 <enum name="GL_TEXTURE_PRIORITY"/> 34683 <enum name="GL_TEXTURE_RESIDENT"/> 34684 <enum name="GL_AMBIENT"/> 34685 <enum name="GL_DIFFUSE"/> 34686 <enum name="GL_SPECULAR"/> 34687 <enum name="GL_POSITION"/> 34688 <enum name="GL_SPOT_DIRECTION"/> 34689 <enum name="GL_SPOT_EXPONENT"/> 34690 <enum name="GL_SPOT_CUTOFF"/> 34691 <enum name="GL_CONSTANT_ATTENUATION"/> 34692 <enum name="GL_LINEAR_ATTENUATION"/> 34693 <enum name="GL_QUADRATIC_ATTENUATION"/> 34694 <enum name="GL_COMPILE"/> 34695 <enum name="GL_COMPILE_AND_EXECUTE"/> 34696 <enum name="GL_2_BYTES"/> 34697 <enum name="GL_3_BYTES"/> 34698 <enum name="GL_4_BYTES"/> 34699 <enum name="GL_EMISSION"/> 34700 <enum name="GL_SHININESS"/> 34701 <enum name="GL_AMBIENT_AND_DIFFUSE"/> 34702 <enum name="GL_COLOR_INDEXES"/> 34703 <enum name="GL_MODELVIEW"/> 34704 <enum name="GL_PROJECTION"/> 34705 <enum name="GL_COLOR_INDEX"/> 34706 <enum name="GL_LUMINANCE"/> 34707 <enum name="GL_LUMINANCE_ALPHA"/> 34708 <enum name="GL_BITMAP"/> 34709 <enum name="GL_RENDER"/> 34710 <enum name="GL_FEEDBACK"/> 34711 <enum name="GL_SELECT"/> 34712 <enum name="GL_FLAT"/> 34713 <enum name="GL_SMOOTH"/> 34714 <enum name="GL_S"/> 34715 <enum name="GL_T"/> 34716 <enum name="GL_R"/> 34717 <enum name="GL_Q"/> 34718 <enum name="GL_MODULATE"/> 34719 <enum name="GL_DECAL"/> 34720 <enum name="GL_TEXTURE_ENV_MODE"/> 34721 <enum name="GL_TEXTURE_ENV_COLOR"/> 34722 <enum name="GL_TEXTURE_ENV"/> 34723 <enum name="GL_EYE_LINEAR"/> 34724 <enum name="GL_OBJECT_LINEAR"/> 34725 <enum name="GL_SPHERE_MAP"/> 34726 <enum name="GL_TEXTURE_GEN_MODE"/> 34727 <enum name="GL_OBJECT_PLANE"/> 34728 <enum name="GL_EYE_PLANE"/> 34729 <enum name="GL_CLAMP"/> 34730 <enum name="GL_ALPHA4"/> 34731 <enum name="GL_ALPHA8"/> 34732 <enum name="GL_ALPHA12"/> 34733 <enum name="GL_ALPHA16"/> 34734 <enum name="GL_LUMINANCE4"/> 34735 <enum name="GL_LUMINANCE8"/> 34736 <enum name="GL_LUMINANCE12"/> 34737 <enum name="GL_LUMINANCE16"/> 34738 <enum name="GL_LUMINANCE4_ALPHA4"/> 34739 <enum name="GL_LUMINANCE6_ALPHA2"/> 34740 <enum name="GL_LUMINANCE8_ALPHA8"/> 34741 <enum name="GL_LUMINANCE12_ALPHA4"/> 34742 <enum name="GL_LUMINANCE12_ALPHA12"/> 34743 <enum name="GL_LUMINANCE16_ALPHA16"/> 34744 <enum name="GL_INTENSITY"/> 34745 <enum name="GL_INTENSITY4"/> 34746 <enum name="GL_INTENSITY8"/> 34747 <enum name="GL_INTENSITY12"/> 34748 <enum name="GL_INTENSITY16"/> 34749 <enum name="GL_V2F"/> 34750 <enum name="GL_V3F"/> 34751 <enum name="GL_C4UB_V2F"/> 34752 <enum name="GL_C4UB_V3F"/> 34753 <enum name="GL_C3F_V3F"/> 34754 <enum name="GL_N3F_V3F"/> 34755 <enum name="GL_C4F_N3F_V3F"/> 34756 <enum name="GL_T2F_V3F"/> 34757 <enum name="GL_T4F_V4F"/> 34758 <enum name="GL_T2F_C4UB_V3F"/> 34759 <enum name="GL_T2F_C3F_V3F"/> 34760 <enum name="GL_T2F_N3F_V3F"/> 34761 <enum name="GL_T2F_C4F_N3F_V3F"/> 34762 <enum name="GL_T4F_C4F_N3F_V4F"/> 34763 <enum name="GL_CLIP_PLANE0"/> 34764 <enum name="GL_CLIP_PLANE1"/> 34765 <enum name="GL_CLIP_PLANE2"/> 34766 <enum name="GL_CLIP_PLANE3"/> 34767 <enum name="GL_CLIP_PLANE4"/> 34768 <enum name="GL_CLIP_PLANE5"/> 34769 <enum name="GL_LIGHT0"/> 34770 <enum name="GL_LIGHT1"/> 34771 <enum name="GL_LIGHT2"/> 34772 <enum name="GL_LIGHT3"/> 34773 <enum name="GL_LIGHT4"/> 34774 <enum name="GL_LIGHT5"/> 34775 <enum name="GL_LIGHT6"/> 34776 <enum name="GL_LIGHT7"/> 34777 <command name="glArrayElement"/> 34778 <command name="glColorPointer"/> 34779 <command name="glDisableClientState"/> 34780 <command name="glEdgeFlagPointer"/> 34781 <command name="glEnableClientState"/> 34782 <command name="glIndexPointer"/> 34783 <command name="glGetPointerv"/> 34784 <command name="glInterleavedArrays"/> 34785 <command name="glNormalPointer"/> 34786 <command name="glTexCoordPointer"/> 34787 <command name="glVertexPointer"/> 34788 <command name="glAreTexturesResident"/> 34789 <command name="glPrioritizeTextures"/> 34790 <command name="glIndexub"/> 34791 <command name="glIndexubv"/> 34792 <command name="glPopClientAttrib"/> 34793 <command name="glPushClientAttrib"/> 34794 </remove> 34795 <remove profile="core" comment="Compatibility-only GL 1.2 features removed from GL 3.2"> 34796 <enum name="GL_RESCALE_NORMAL"/> 34797 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/> 34798 <enum name="GL_SINGLE_COLOR"/> 34799 <enum name="GL_SEPARATE_SPECULAR_COLOR"/> 34800 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 34801 </remove> 34802 <remove profile="core" comment="Compatibility-only GL 1.3 features removed from GL 3.2"> 34803 <enum name="GL_CLIENT_ACTIVE_TEXTURE"/> 34804 <enum name="GL_MAX_TEXTURE_UNITS"/> 34805 <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/> 34806 <enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/> 34807 <enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/> 34808 <enum name="GL_TRANSPOSE_COLOR_MATRIX"/> 34809 <enum name="GL_MULTISAMPLE_BIT"/> 34810 <enum name="GL_NORMAL_MAP"/> 34811 <enum name="GL_REFLECTION_MAP"/> 34812 <enum name="GL_COMPRESSED_ALPHA"/> 34813 <enum name="GL_COMPRESSED_LUMINANCE"/> 34814 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/> 34815 <enum name="GL_COMPRESSED_INTENSITY"/> 34816 <enum name="GL_COMBINE"/> 34817 <enum name="GL_COMBINE_RGB"/> 34818 <enum name="GL_COMBINE_ALPHA"/> 34819 <enum name="GL_SOURCE0_RGB"/> 34820 <enum name="GL_SOURCE1_RGB"/> 34821 <enum name="GL_SOURCE2_RGB"/> 34822 <enum name="GL_SOURCE0_ALPHA"/> 34823 <enum name="GL_SOURCE1_ALPHA"/> 34824 <enum name="GL_SOURCE2_ALPHA"/> 34825 <enum name="GL_OPERAND0_RGB"/> 34826 <enum name="GL_OPERAND1_RGB"/> 34827 <enum name="GL_OPERAND2_RGB"/> 34828 <enum name="GL_OPERAND0_ALPHA"/> 34829 <enum name="GL_OPERAND1_ALPHA"/> 34830 <enum name="GL_OPERAND2_ALPHA"/> 34831 <enum name="GL_RGB_SCALE"/> 34832 <enum name="GL_ADD_SIGNED"/> 34833 <enum name="GL_INTERPOLATE"/> 34834 <enum name="GL_SUBTRACT"/> 34835 <enum name="GL_CONSTANT"/> 34836 <enum name="GL_PRIMARY_COLOR"/> 34837 <enum name="GL_PREVIOUS"/> 34838 <enum name="GL_DOT3_RGB"/> 34839 <enum name="GL_DOT3_RGBA"/> 34840 <command name="glClientActiveTexture"/> 34841 <command name="glMultiTexCoord1d"/> 34842 <command name="glMultiTexCoord1dv"/> 34843 <command name="glMultiTexCoord1f"/> 34844 <command name="glMultiTexCoord1fv"/> 34845 <command name="glMultiTexCoord1i"/> 34846 <command name="glMultiTexCoord1iv"/> 34847 <command name="glMultiTexCoord1s"/> 34848 <command name="glMultiTexCoord1sv"/> 34849 <command name="glMultiTexCoord2d"/> 34850 <command name="glMultiTexCoord2dv"/> 34851 <command name="glMultiTexCoord2f"/> 34852 <command name="glMultiTexCoord2fv"/> 34853 <command name="glMultiTexCoord2i"/> 34854 <command name="glMultiTexCoord2iv"/> 34855 <command name="glMultiTexCoord2s"/> 34856 <command name="glMultiTexCoord2sv"/> 34857 <command name="glMultiTexCoord3d"/> 34858 <command name="glMultiTexCoord3dv"/> 34859 <command name="glMultiTexCoord3f"/> 34860 <command name="glMultiTexCoord3fv"/> 34861 <command name="glMultiTexCoord3i"/> 34862 <command name="glMultiTexCoord3iv"/> 34863 <command name="glMultiTexCoord3s"/> 34864 <command name="glMultiTexCoord3sv"/> 34865 <command name="glMultiTexCoord4d"/> 34866 <command name="glMultiTexCoord4dv"/> 34867 <command name="glMultiTexCoord4f"/> 34868 <command name="glMultiTexCoord4fv"/> 34869 <command name="glMultiTexCoord4i"/> 34870 <command name="glMultiTexCoord4iv"/> 34871 <command name="glMultiTexCoord4s"/> 34872 <command name="glMultiTexCoord4sv"/> 34873 <command name="glLoadTransposeMatrixf"/> 34874 <command name="glLoadTransposeMatrixd"/> 34875 <command name="glMultTransposeMatrixf"/> 34876 <command name="glMultTransposeMatrixd"/> 34877 </remove> 34878 <remove profile="core" comment="Compatibility-only GL 1.4 features removed from GL 3.2"> 34879 <enum name="GL_POINT_SIZE_MIN"/> 34880 <enum name="GL_POINT_SIZE_MAX"/> 34881 <enum name="GL_POINT_DISTANCE_ATTENUATION"/> 34882 <enum name="GL_GENERATE_MIPMAP"/> 34883 <enum name="GL_GENERATE_MIPMAP_HINT"/> 34884 <enum name="GL_FOG_COORDINATE_SOURCE"/> 34885 <enum name="GL_FOG_COORDINATE"/> 34886 <enum name="GL_FRAGMENT_DEPTH"/> 34887 <enum name="GL_CURRENT_FOG_COORDINATE"/> 34888 <enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/> 34889 <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/> 34890 <enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/> 34891 <enum name="GL_FOG_COORDINATE_ARRAY"/> 34892 <enum name="GL_COLOR_SUM"/> 34893 <enum name="GL_CURRENT_SECONDARY_COLOR"/> 34894 <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/> 34895 <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/> 34896 <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/> 34897 <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/> 34898 <enum name="GL_SECONDARY_COLOR_ARRAY"/> 34899 <enum name="GL_TEXTURE_FILTER_CONTROL"/> 34900 <enum name="GL_DEPTH_TEXTURE_MODE"/> 34901 <enum name="GL_COMPARE_R_TO_TEXTURE"/> 34902 <command name="glFogCoordf"/> 34903 <command name="glFogCoordfv"/> 34904 <command name="glFogCoordd"/> 34905 <command name="glFogCoorddv"/> 34906 <command name="glFogCoordPointer"/> 34907 <command name="glSecondaryColor3b"/> 34908 <command name="glSecondaryColor3bv"/> 34909 <command name="glSecondaryColor3d"/> 34910 <command name="glSecondaryColor3dv"/> 34911 <command name="glSecondaryColor3f"/> 34912 <command name="glSecondaryColor3fv"/> 34913 <command name="glSecondaryColor3i"/> 34914 <command name="glSecondaryColor3iv"/> 34915 <command name="glSecondaryColor3s"/> 34916 <command name="glSecondaryColor3sv"/> 34917 <command name="glSecondaryColor3ub"/> 34918 <command name="glSecondaryColor3ubv"/> 34919 <command name="glSecondaryColor3ui"/> 34920 <command name="glSecondaryColor3uiv"/> 34921 <command name="glSecondaryColor3us"/> 34922 <command name="glSecondaryColor3usv"/> 34923 <command name="glSecondaryColorPointer"/> 34924 <command name="glWindowPos2d"/> 34925 <command name="glWindowPos2dv"/> 34926 <command name="glWindowPos2f"/> 34927 <command name="glWindowPos2fv"/> 34928 <command name="glWindowPos2i"/> 34929 <command name="glWindowPos2iv"/> 34930 <command name="glWindowPos2s"/> 34931 <command name="glWindowPos2sv"/> 34932 <command name="glWindowPos3d"/> 34933 <command name="glWindowPos3dv"/> 34934 <command name="glWindowPos3f"/> 34935 <command name="glWindowPos3fv"/> 34936 <command name="glWindowPos3i"/> 34937 <command name="glWindowPos3iv"/> 34938 <command name="glWindowPos3s"/> 34939 <command name="glWindowPos3sv"/> 34940 </remove> 34941 <remove profile="core" comment="Compatibility-only GL 1.5 features removed from GL 3.2"> 34942 <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/> 34943 <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/> 34944 <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/> 34945 <enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/> 34946 <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/> 34947 <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/> 34948 <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/> 34949 <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/> 34950 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/> 34951 <enum name="GL_FOG_COORD_SRC"/> 34952 <enum name="GL_FOG_COORD"/> 34953 <enum name="GL_CURRENT_FOG_COORD"/> 34954 <enum name="GL_FOG_COORD_ARRAY_TYPE"/> 34955 <enum name="GL_FOG_COORD_ARRAY_STRIDE"/> 34956 <enum name="GL_FOG_COORD_ARRAY_POINTER"/> 34957 <enum name="GL_FOG_COORD_ARRAY"/> 34958 <enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/> 34959 <enum name="GL_SRC0_RGB"/> 34960 <enum name="GL_SRC1_RGB"/> 34961 <enum name="GL_SRC2_RGB"/> 34962 <enum name="GL_SRC0_ALPHA"/> 34963 <enum name="GL_SRC2_ALPHA"/> 34964 </remove> 34965 <remove profile="core" comment="Compatibility-only GL 2.0 features removed from GL 3.2"> 34966 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/> 34967 <enum name="GL_POINT_SPRITE"/> 34968 <enum name="GL_COORD_REPLACE"/> 34969 <enum name="GL_MAX_TEXTURE_COORDS"/> 34970 </remove> 34971 <remove profile="core" comment="Compatibility-only GL 2.1 features removed from GL 3.2"> 34972 <enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/> 34973 <enum name="GL_SLUMINANCE_ALPHA"/> 34974 <enum name="GL_SLUMINANCE8_ALPHA8"/> 34975 <enum name="GL_SLUMINANCE"/> 34976 <enum name="GL_SLUMINANCE8"/> 34977 <enum name="GL_COMPRESSED_SLUMINANCE"/> 34978 <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/> 34979 </remove> 34980 <remove profile="core" comment="Compatibility-only GL 3.0 features removed from GL 3.2"> 34981 <enum name="GL_CLAMP_VERTEX_COLOR"/> 34982 <enum name="GL_CLAMP_FRAGMENT_COLOR"/> 34983 <enum name="GL_ALPHA_INTEGER"/> 34984 <enum name="GL_TEXTURE_LUMINANCE_TYPE"/> 34985 <enum name="GL_TEXTURE_INTENSITY_TYPE"/> 34986 </remove> 34987 <!-- Deprecated (not removed) in OpenGL 3.2 core; 34988 deprecate tag not defined/supported yet 34989 <deprecate profile="core"> 34990 <enum name="GL_MAX_VARYING_FLOATS"/> 34991 <enum name="GL_MAX_VARYING_COMPONENTS"/> 34992 </deprecate> 34993 --> 34994 </feature> 34995 <feature api="gl" name="GL_VERSION_3_3" number="3.3"> 34996 <require> 34997 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/> 34998 </require> 34999 <require comment="Reuse ARB_blend_func_extended"> 35000 <enum name="GL_SRC1_COLOR"/> 35001 <enum name="GL_ONE_MINUS_SRC1_COLOR"/> 35002 <enum name="GL_ONE_MINUS_SRC1_ALPHA"/> 35003 <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/> 35004 <command name="glBindFragDataLocationIndexed"/> 35005 <command name="glGetFragDataIndex"/> 35006 </require> 35007 <require comment="Reuse ARB_explicit_attrib_location (none)"> 35008 </require> 35009 <require comment="Reuse ARB_occlusion_query2"> 35010 <enum name="GL_ANY_SAMPLES_PASSED"/> 35011 </require> 35012 <require comment="Reuse ARB_sampler_objects"> 35013 <enum name="GL_SAMPLER_BINDING"/> 35014 <command name="glGenSamplers"/> 35015 <command name="glDeleteSamplers"/> 35016 <command name="glIsSampler"/> 35017 <command name="glBindSampler"/> 35018 <command name="glSamplerParameteri"/> 35019 <command name="glSamplerParameteriv"/> 35020 <command name="glSamplerParameterf"/> 35021 <command name="glSamplerParameterfv"/> 35022 <command name="glSamplerParameterIiv"/> 35023 <command name="glSamplerParameterIuiv"/> 35024 <command name="glGetSamplerParameteriv"/> 35025 <command name="glGetSamplerParameterIiv"/> 35026 <command name="glGetSamplerParameterfv"/> 35027 <command name="glGetSamplerParameterIuiv"/> 35028 </require> 35029 <require comment="Reuse ARB_shader_bit_encoding (none)"> 35030 </require> 35031 <require comment="Reuse ARB_texture_rgb10_a2ui"> 35032 <enum name="GL_RGB10_A2UI"/> 35033 </require> 35034 <require comment="Reuse ARB_texture_swizzle"> 35035 <enum name="GL_TEXTURE_SWIZZLE_R"/> 35036 <enum name="GL_TEXTURE_SWIZZLE_G"/> 35037 <enum name="GL_TEXTURE_SWIZZLE_B"/> 35038 <enum name="GL_TEXTURE_SWIZZLE_A"/> 35039 <enum name="GL_TEXTURE_SWIZZLE_RGBA"/> 35040 </require> 35041 <require comment="Reuse ARB_timer_query"> 35042 <enum name="GL_TIME_ELAPSED"/> 35043 <enum name="GL_TIMESTAMP"/> 35044 <command name="glQueryCounter"/> 35045 <command name="glGetQueryObjecti64v"/> 35046 <command name="glGetQueryObjectui64v"/> 35047 </require> 35048 <require comment="Reuse ARB_vertex_type_2_10_10_10_rev"> 35049 <enum name="GL_INT_2_10_10_10_REV"/> 35050 <command name="glVertexAttribDivisor"/> 35051 <command name="glVertexAttribP1ui"/> 35052 <command name="glVertexAttribP1uiv"/> 35053 <command name="glVertexAttribP2ui"/> 35054 <command name="glVertexAttribP2uiv"/> 35055 <command name="glVertexAttribP3ui"/> 35056 <command name="glVertexAttribP3uiv"/> 35057 <command name="glVertexAttribP4ui"/> 35058 <command name="glVertexAttribP4uiv"/> 35059 </require> 35060 <require profile="compatibility" comment="Reuse ARB_vertex_type_2_10_10_10_rev compatibility profile"> 35061 <command name="glVertexP2ui"/> 35062 <command name="glVertexP2uiv"/> 35063 <command name="glVertexP3ui"/> 35064 <command name="glVertexP3uiv"/> 35065 <command name="glVertexP4ui"/> 35066 <command name="glVertexP4uiv"/> 35067 <command name="glTexCoordP1ui"/> 35068 <command name="glTexCoordP1uiv"/> 35069 <command name="glTexCoordP2ui"/> 35070 <command name="glTexCoordP2uiv"/> 35071 <command name="glTexCoordP3ui"/> 35072 <command name="glTexCoordP3uiv"/> 35073 <command name="glTexCoordP4ui"/> 35074 <command name="glTexCoordP4uiv"/> 35075 <command name="glMultiTexCoordP1ui"/> 35076 <command name="glMultiTexCoordP1uiv"/> 35077 <command name="glMultiTexCoordP2ui"/> 35078 <command name="glMultiTexCoordP2uiv"/> 35079 <command name="glMultiTexCoordP3ui"/> 35080 <command name="glMultiTexCoordP3uiv"/> 35081 <command name="glMultiTexCoordP4ui"/> 35082 <command name="glMultiTexCoordP4uiv"/> 35083 <command name="glNormalP3ui"/> 35084 <command name="glNormalP3uiv"/> 35085 <command name="glColorP3ui"/> 35086 <command name="glColorP3uiv"/> 35087 <command name="glColorP4ui"/> 35088 <command name="glColorP4uiv"/> 35089 <command name="glSecondaryColorP3ui"/> 35090 <command name="glSecondaryColorP3uiv"/> 35091 </require> 35092 </feature> 35093 <feature api="gl" name="GL_VERSION_4_0" number="4.0"> 35094 <require> 35095 <enum name="GL_SAMPLE_SHADING"/> 35096 <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/> 35097 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/> 35098 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/> 35099 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/> 35100 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> 35101 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/> 35102 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/> 35103 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/> 35104 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/> 35105 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/> 35106 <command name="glMinSampleShading"/> 35107 <command name="glBlendEquationi"/> 35108 <command name="glBlendEquationSeparatei"/> 35109 <command name="glBlendFunci"/> 35110 <command name="glBlendFuncSeparatei"/> 35111 </require> 35112 <require comment="Reuse ARB_draw_buffers_blend (none)"> 35113 </require> 35114 <require comment="Reuse ARB_draw_indirect"> 35115 <enum name="GL_DRAW_INDIRECT_BUFFER"/> 35116 <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/> 35117 <command name="glDrawArraysIndirect"/> 35118 <command name="glDrawElementsIndirect"/> 35119 </require> 35120 <require comment="Reuse ARB_gpu_shader5"> 35121 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 35122 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/> 35123 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/> 35124 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/> 35125 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/> 35126 <enum name="GL_MAX_VERTEX_STREAMS"/> 35127 </require> 35128 <require comment="Reuse ARB_gpu_shader_fp64"> 35129 <enum name="GL_DOUBLE_VEC2"/> 35130 <enum name="GL_DOUBLE_VEC3"/> 35131 <enum name="GL_DOUBLE_VEC4"/> 35132 <enum name="GL_DOUBLE_MAT2"/> 35133 <enum name="GL_DOUBLE_MAT3"/> 35134 <enum name="GL_DOUBLE_MAT4"/> 35135 <enum name="GL_DOUBLE_MAT2x3"/> 35136 <enum name="GL_DOUBLE_MAT2x4"/> 35137 <enum name="GL_DOUBLE_MAT3x2"/> 35138 <enum name="GL_DOUBLE_MAT3x4"/> 35139 <enum name="GL_DOUBLE_MAT4x2"/> 35140 <enum name="GL_DOUBLE_MAT4x3"/> 35141 <command name="glUniform1d"/> 35142 <command name="glUniform2d"/> 35143 <command name="glUniform3d"/> 35144 <command name="glUniform4d"/> 35145 <command name="glUniform1dv"/> 35146 <command name="glUniform2dv"/> 35147 <command name="glUniform3dv"/> 35148 <command name="glUniform4dv"/> 35149 <command name="glUniformMatrix2dv"/> 35150 <command name="glUniformMatrix3dv"/> 35151 <command name="glUniformMatrix4dv"/> 35152 <command name="glUniformMatrix2x3dv"/> 35153 <command name="glUniformMatrix2x4dv"/> 35154 <command name="glUniformMatrix3x2dv"/> 35155 <command name="glUniformMatrix3x4dv"/> 35156 <command name="glUniformMatrix4x2dv"/> 35157 <command name="glUniformMatrix4x3dv"/> 35158 <command name="glGetUniformdv"/> 35159 </require> 35160 <require comment="Reuse ARB_shader_subroutine"> 35161 <enum name="GL_ACTIVE_SUBROUTINES"/> 35162 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/> 35163 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/> 35164 <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/> 35165 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/> 35166 <enum name="GL_MAX_SUBROUTINES"/> 35167 <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/> 35168 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/> 35169 <enum name="GL_COMPATIBLE_SUBROUTINES"/> 35170 <command name="glGetSubroutineUniformLocation"/> 35171 <command name="glGetSubroutineIndex"/> 35172 <command name="glGetActiveSubroutineUniformiv"/> 35173 <command name="glGetActiveSubroutineUniformName"/> 35174 <command name="glGetActiveSubroutineName"/> 35175 <command name="glUniformSubroutinesuiv"/> 35176 <command name="glGetUniformSubroutineuiv"/> 35177 <command name="glGetProgramStageiv"/> 35178 </require> 35179 <require comment="Reuse ARB_tessellation_shader"> 35180 <enum name="GL_PATCHES"/> 35181 <enum name="GL_PATCH_VERTICES"/> 35182 <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/> 35183 <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/> 35184 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/> 35185 <enum name="GL_TESS_GEN_MODE"/> 35186 <enum name="GL_TESS_GEN_SPACING"/> 35187 <enum name="GL_TESS_GEN_VERTEX_ORDER"/> 35188 <enum name="GL_TESS_GEN_POINT_MODE"/> 35189 <enum name="GL_ISOLINES"/> 35190 <enum name="GL_QUADS"/> 35191 <enum name="GL_FRACTIONAL_ODD"/> 35192 <enum name="GL_FRACTIONAL_EVEN"/> 35193 <enum name="GL_MAX_PATCH_VERTICES"/> 35194 <enum name="GL_MAX_TESS_GEN_LEVEL"/> 35195 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> 35196 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 35197 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> 35198 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> 35199 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> 35200 <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/> 35201 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> 35202 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> 35203 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> 35204 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> 35205 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/> 35206 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> 35207 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> 35208 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 35209 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/> 35210 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 35211 <enum name="GL_TESS_EVALUATION_SHADER"/> 35212 <enum name="GL_TESS_CONTROL_SHADER"/> 35213 <command name="glPatchParameteri"/> 35214 <command name="glPatchParameterfv"/> 35215 </require> 35216 <require comment="Reuse ARB_texture_buffer_object_rgb32 (none)"> 35217 </require> 35218 <require comment="Reuse ARB_texture_cube_map_array (none)"> 35219 </require> 35220 <require comment="Reuse ARB_texture_gather (none)"> 35221 </require> 35222 <require comment="Reuse ARB_texture_query_lod (none)"> 35223 </require> 35224 <require comment="Reuse ARB_transform_feedback2"> 35225 <enum name="GL_TRANSFORM_FEEDBACK"/> 35226 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/> 35227 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/> 35228 <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/> 35229 <command name="glBindTransformFeedback"/> 35230 <command name="glDeleteTransformFeedbacks"/> 35231 <command name="glGenTransformFeedbacks"/> 35232 <command name="glIsTransformFeedback"/> 35233 <command name="glPauseTransformFeedback"/> 35234 <command name="glResumeTransformFeedback"/> 35235 <command name="glDrawTransformFeedback"/> 35236 </require> 35237 <require comment="Reuse ARB_transform_feedback3"> 35238 <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/> 35239 <enum name="GL_MAX_VERTEX_STREAMS"/> 35240 <command name="glDrawTransformFeedbackStream"/> 35241 <command name="glBeginQueryIndexed"/> 35242 <command name="glEndQueryIndexed"/> 35243 <command name="glGetQueryIndexediv"/> 35244 </require> 35245 </feature> 35246 <feature api="gl" name="GL_VERSION_4_1" number="4.1"> 35247 <require comment="Reuse tokens from ARB_ES2_compatibility"> 35248 <enum name="GL_FIXED"/> 35249 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> 35250 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> 35251 <enum name="GL_LOW_FLOAT"/> 35252 <enum name="GL_MEDIUM_FLOAT"/> 35253 <enum name="GL_HIGH_FLOAT"/> 35254 <enum name="GL_LOW_INT"/> 35255 <enum name="GL_MEDIUM_INT"/> 35256 <enum name="GL_HIGH_INT"/> 35257 <enum name="GL_SHADER_COMPILER"/> 35258 <enum name="GL_SHADER_BINARY_FORMATS"/> 35259 <enum name="GL_NUM_SHADER_BINARY_FORMATS"/> 35260 <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/> 35261 <enum name="GL_MAX_VARYING_VECTORS"/> 35262 <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/> 35263 <enum name="GL_RGB565"/> 35264 </require> 35265 <require comment="Reuse tokens from ARB_get_program_binary"> 35266 <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/> 35267 <enum name="GL_PROGRAM_BINARY_LENGTH"/> 35268 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/> 35269 <enum name="GL_PROGRAM_BINARY_FORMATS"/> 35270 </require> 35271 <require comment="Reuse tokens from ARB_separate_shader_objects"> 35272 <enum name="GL_VERTEX_SHADER_BIT"/> 35273 <enum name="GL_FRAGMENT_SHADER_BIT"/> 35274 <enum name="GL_GEOMETRY_SHADER_BIT"/> 35275 <enum name="GL_TESS_CONTROL_SHADER_BIT"/> 35276 <enum name="GL_TESS_EVALUATION_SHADER_BIT"/> 35277 <enum name="GL_ALL_SHADER_BITS"/> 35278 <enum name="GL_PROGRAM_SEPARABLE"/> 35279 <enum name="GL_ACTIVE_PROGRAM"/> 35280 <enum name="GL_PROGRAM_PIPELINE_BINDING"/> 35281 </require> 35282 <require comment="Reuse tokens from ARB_shader_precision (none)"> 35283 </require> 35284 <require comment="Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already"> 35285 </require> 35286 <require comment="Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already"> 35287 <enum name="GL_MAX_VIEWPORTS"/> 35288 <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/> 35289 <enum name="GL_VIEWPORT_BOUNDS_RANGE"/> 35290 <enum name="GL_LAYER_PROVOKING_VERTEX"/> 35291 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/> 35292 <enum name="GL_UNDEFINED_VERTEX"/> 35293 </require> 35294 <require comment="Reuse commands from ARB_ES2_compatibility"> 35295 <command name="glReleaseShaderCompiler"/> 35296 <command name="glShaderBinary"/> 35297 <command name="glGetShaderPrecisionFormat"/> 35298 <command name="glDepthRangef"/> 35299 <command name="glClearDepthf"/> 35300 </require> 35301 <require comment="Reuse commands from ARB_get_program_binary"> 35302 <command name="glGetProgramBinary"/> 35303 <command name="glProgramBinary"/> 35304 <command name="glProgramParameteri"/> 35305 </require> 35306 <require comment="Reuse commands from ARB_separate_shader_objects"> 35307 <command name="glUseProgramStages"/> 35308 <command name="glActiveShaderProgram"/> 35309 <command name="glCreateShaderProgramv"/> 35310 <command name="glBindProgramPipeline"/> 35311 <command name="glDeleteProgramPipelines"/> 35312 <command name="glGenProgramPipelines"/> 35313 <command name="glIsProgramPipeline"/> 35314 <command name="glGetProgramPipelineiv"/> 35315 <command name="glProgramParameteri"/> 35316 <command name="glProgramUniform1i"/> 35317 <command name="glProgramUniform1iv"/> 35318 <command name="glProgramUniform1f"/> 35319 <command name="glProgramUniform1fv"/> 35320 <command name="glProgramUniform1d"/> 35321 <command name="glProgramUniform1dv"/> 35322 <command name="glProgramUniform1ui"/> 35323 <command name="glProgramUniform1uiv"/> 35324 <command name="glProgramUniform2i"/> 35325 <command name="glProgramUniform2iv"/> 35326 <command name="glProgramUniform2f"/> 35327 <command name="glProgramUniform2fv"/> 35328 <command name="glProgramUniform2d"/> 35329 <command name="glProgramUniform2dv"/> 35330 <command name="glProgramUniform2ui"/> 35331 <command name="glProgramUniform2uiv"/> 35332 <command name="glProgramUniform3i"/> 35333 <command name="glProgramUniform3iv"/> 35334 <command name="glProgramUniform3f"/> 35335 <command name="glProgramUniform3fv"/> 35336 <command name="glProgramUniform3d"/> 35337 <command name="glProgramUniform3dv"/> 35338 <command name="glProgramUniform3ui"/> 35339 <command name="glProgramUniform3uiv"/> 35340 <command name="glProgramUniform4i"/> 35341 <command name="glProgramUniform4iv"/> 35342 <command name="glProgramUniform4f"/> 35343 <command name="glProgramUniform4fv"/> 35344 <command name="glProgramUniform4d"/> 35345 <command name="glProgramUniform4dv"/> 35346 <command name="glProgramUniform4ui"/> 35347 <command name="glProgramUniform4uiv"/> 35348 <command name="glProgramUniformMatrix2fv"/> 35349 <command name="glProgramUniformMatrix3fv"/> 35350 <command name="glProgramUniformMatrix4fv"/> 35351 <command name="glProgramUniformMatrix2dv"/> 35352 <command name="glProgramUniformMatrix3dv"/> 35353 <command name="glProgramUniformMatrix4dv"/> 35354 <command name="glProgramUniformMatrix2x3fv"/> 35355 <command name="glProgramUniformMatrix3x2fv"/> 35356 <command name="glProgramUniformMatrix2x4fv"/> 35357 <command name="glProgramUniformMatrix4x2fv"/> 35358 <command name="glProgramUniformMatrix3x4fv"/> 35359 <command name="glProgramUniformMatrix4x3fv"/> 35360 <command name="glProgramUniformMatrix2x3dv"/> 35361 <command name="glProgramUniformMatrix3x2dv"/> 35362 <command name="glProgramUniformMatrix2x4dv"/> 35363 <command name="glProgramUniformMatrix4x2dv"/> 35364 <command name="glProgramUniformMatrix3x4dv"/> 35365 <command name="glProgramUniformMatrix4x3dv"/> 35366 <command name="glValidateProgramPipeline"/> 35367 <command name="glGetProgramPipelineInfoLog"/> 35368 </require> 35369 <require comment="Reuse commands from ARB_shader_precision (none)"> 35370 </require> 35371 <require comment="Reuse commands from ARB_vertex_attrib_64bit"> 35372 <command name="glVertexAttribL1d"/> 35373 <command name="glVertexAttribL2d"/> 35374 <command name="glVertexAttribL3d"/> 35375 <command name="glVertexAttribL4d"/> 35376 <command name="glVertexAttribL1dv"/> 35377 <command name="glVertexAttribL2dv"/> 35378 <command name="glVertexAttribL3dv"/> 35379 <command name="glVertexAttribL4dv"/> 35380 <command name="glVertexAttribLPointer"/> 35381 <command name="glGetVertexAttribLdv"/> 35382 </require> 35383 <require comment="Reuse commands from ARB_viewport_array"> 35384 <command name="glViewportArrayv"/> 35385 <command name="glViewportIndexedf"/> 35386 <command name="glViewportIndexedfv"/> 35387 <command name="glScissorArrayv"/> 35388 <command name="glScissorIndexed"/> 35389 <command name="glScissorIndexedv"/> 35390 <command name="glDepthRangeArrayv"/> 35391 <command name="glDepthRangeIndexed"/> 35392 <command name="glGetFloati_v"/> 35393 <command name="glGetDoublei_v"/> 35394 </require> 35395 </feature> 35396 <feature api="gl" name="GL_VERSION_4_2" number="4.2"> 35397 <require comment="New aliases for old tokens"> 35398 <enum name="GL_COPY_READ_BUFFER_BINDING"/> 35399 <enum name="GL_COPY_WRITE_BUFFER_BINDING"/> 35400 <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/> 35401 <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/> 35402 </require> 35403 <require comment="Reuse tokens from ARB_base_instance (none)"> 35404 </require> 35405 <require comment="Reuse tokens from ARB_shading_language_420pack (none)"> 35406 </require> 35407 <require comment="Reuse tokens from ARB_transform_feedback_instanced (none)"> 35408 </require> 35409 <require comment="Reuse tokens from ARB_compressed_texture_pixel_storage"> 35410 <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/> 35411 <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/> 35412 <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/> 35413 <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/> 35414 <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/> 35415 <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/> 35416 <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/> 35417 <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/> 35418 </require> 35419 <require comment="Reuse tokens from ARB_conservative_depth (none)"> 35420 </require> 35421 <require comment="Reuse tokens from ARB_internalformat_query"> 35422 <enum name="GL_NUM_SAMPLE_COUNTS"/> 35423 </require> 35424 <require comment="Reuse tokens from ARB_map_buffer_alignment"> 35425 <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/> 35426 </require> 35427 <require comment="Reuse tokens from ARB_shader_atomic_counters"> 35428 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 35429 <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/> 35430 <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/> 35431 <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/> 35432 <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/> 35433 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/> 35434 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/> 35435 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/> 35436 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/> 35437 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 35438 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/> 35439 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/> 35440 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/> 35441 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/> 35442 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/> 35443 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/> 35444 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/> 35445 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/> 35446 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/> 35447 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/> 35448 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/> 35449 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/> 35450 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/> 35451 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/> 35452 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/> 35453 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/> 35454 <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/> 35455 <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/> 35456 <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/> 35457 </require> 35458 <require comment="Reuse tokens from ARB_shader_image_load_store"> 35459 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/> 35460 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/> 35461 <enum name="GL_UNIFORM_BARRIER_BIT"/> 35462 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/> 35463 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/> 35464 <enum name="GL_COMMAND_BARRIER_BIT"/> 35465 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/> 35466 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/> 35467 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/> 35468 <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/> 35469 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/> 35470 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/> 35471 <enum name="GL_ALL_BARRIER_BITS"/> 35472 <enum name="GL_MAX_IMAGE_UNITS"/> 35473 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/> 35474 <enum name="GL_IMAGE_BINDING_NAME"/> 35475 <enum name="GL_IMAGE_BINDING_LEVEL"/> 35476 <enum name="GL_IMAGE_BINDING_LAYERED"/> 35477 <enum name="GL_IMAGE_BINDING_LAYER"/> 35478 <enum name="GL_IMAGE_BINDING_ACCESS"/> 35479 <enum name="GL_IMAGE_1D"/> 35480 <enum name="GL_IMAGE_2D"/> 35481 <enum name="GL_IMAGE_3D"/> 35482 <enum name="GL_IMAGE_2D_RECT"/> 35483 <enum name="GL_IMAGE_CUBE"/> 35484 <enum name="GL_IMAGE_BUFFER"/> 35485 <enum name="GL_IMAGE_1D_ARRAY"/> 35486 <enum name="GL_IMAGE_2D_ARRAY"/> 35487 <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/> 35488 <enum name="GL_IMAGE_2D_MULTISAMPLE"/> 35489 <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/> 35490 <enum name="GL_INT_IMAGE_1D"/> 35491 <enum name="GL_INT_IMAGE_2D"/> 35492 <enum name="GL_INT_IMAGE_3D"/> 35493 <enum name="GL_INT_IMAGE_2D_RECT"/> 35494 <enum name="GL_INT_IMAGE_CUBE"/> 35495 <enum name="GL_INT_IMAGE_BUFFER"/> 35496 <enum name="GL_INT_IMAGE_1D_ARRAY"/> 35497 <enum name="GL_INT_IMAGE_2D_ARRAY"/> 35498 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/> 35499 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/> 35500 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> 35501 <enum name="GL_UNSIGNED_INT_IMAGE_1D"/> 35502 <enum name="GL_UNSIGNED_INT_IMAGE_2D"/> 35503 <enum name="GL_UNSIGNED_INT_IMAGE_3D"/> 35504 <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/> 35505 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/> 35506 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/> 35507 <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/> 35508 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/> 35509 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/> 35510 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/> 35511 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> 35512 <enum name="GL_MAX_IMAGE_SAMPLES"/> 35513 <enum name="GL_IMAGE_BINDING_FORMAT"/> 35514 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/> 35515 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/> 35516 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/> 35517 <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/> 35518 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/> 35519 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/> 35520 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/> 35521 <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/> 35522 <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/> 35523 </require> 35524 <require comment="Reuse tokens from ARB_shading_language_packing (none)"> 35525 </require> 35526 <require comment="Reuse tokens from ARB_texture_compression_bptc"> 35527 <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/> 35528 <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/> 35529 <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/> 35530 <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/> 35531 </require> 35532 <require comment="Reuse tokens from ARB_texture_storage"> 35533 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/> 35534 </require> 35535 <require comment="Reuse commands from ARB_base_instance"> 35536 <command name="glDrawArraysInstancedBaseInstance"/> 35537 <command name="glDrawElementsInstancedBaseInstance"/> 35538 <command name="glDrawElementsInstancedBaseVertexBaseInstance"/> 35539 </require> 35540 <require comment="Reuse commands from ARB_compressed_texture_pixel_storage (none)"> 35541 </require> 35542 <require comment="Reuse commands from ARB_conservative_depth (none)"> 35543 </require> 35544 <require comment="Reuse commands from ARB_internalformat_query"> 35545 <command name="glGetInternalformativ"/> 35546 </require> 35547 <require comment="Reuse commands from ARB_map_buffer_alignment (none)"> 35548 </require> 35549 <require comment="Reuse commands from ARB_shader_atomic_counters"> 35550 <command name="glGetActiveAtomicCounterBufferiv"/> 35551 </require> 35552 <require comment="Reuse commands from ARB_shader_image_load_store"> 35553 <command name="glBindImageTexture"/> 35554 <command name="glMemoryBarrier"/> 35555 </require> 35556 <require comment="Reuse commands from ARB_shading_language_420pack (none)"> 35557 </require> 35558 <require comment="Reuse commands from ARB_shading_language_packing (none)"> 35559 </require> 35560 <require comment="Reuse commands from ARB_texture_storage"> 35561 <command name="glTexStorage1D"/> 35562 <command name="glTexStorage2D"/> 35563 <command name="glTexStorage3D"/> 35564 </require> 35565 <require comment="Reuse commands from ARB_transform_feedback_instanced"> 35566 <command name="glDrawTransformFeedbackInstanced"/> 35567 <command name="glDrawTransformFeedbackStreamInstanced"/> 35568 </require> 35569 <!-- Deprecated in OpenGL 4.2 core; 35570 deprecate tag not defined/supported yet 35571 <deprecate profile="core"> 35572 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 35573 <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> 35574 </deprecate> 35575 --> 35576 </feature> 35577 <feature api="gl" name="GL_VERSION_4_3" number="4.3"> 35578 <require> 35579 <enum name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/> 35580 <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/> 35581 </require> 35582 <require comment="Reuse tokens from ARB_arrays_of_arrays (none, GLSL only)"> 35583 </require> 35584 <require comment="Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only)"> 35585 </require> 35586 <require comment="Reuse tokens from ARB_shader_image_size (none, GLSL only)"> 35587 </require> 35588 <require comment="Reuse tokens from ARB_ES3_compatibility"> 35589 <enum name="GL_COMPRESSED_RGB8_ETC2"/> 35590 <enum name="GL_COMPRESSED_SRGB8_ETC2"/> 35591 <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 35592 <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 35593 <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/> 35594 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/> 35595 <enum name="GL_COMPRESSED_R11_EAC"/> 35596 <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/> 35597 <enum name="GL_COMPRESSED_RG11_EAC"/> 35598 <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/> 35599 <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/> 35600 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/> 35601 <enum name="GL_MAX_ELEMENT_INDEX"/> 35602 </require> 35603 <require comment="Reuse tokens from ARB_clear_buffer_object (none)"> 35604 </require> 35605 <require comment="Reuse tokens from ARB_compute_shader"> 35606 <enum name="GL_COMPUTE_SHADER"/> 35607 <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/> 35608 <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/> 35609 <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> 35610 <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/> 35611 <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/> 35612 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/> 35613 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/> 35614 <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/> 35615 <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/> 35616 <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/> 35617 <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> 35618 <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/> 35619 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/> 35620 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/> 35621 <enum name="GL_DISPATCH_INDIRECT_BUFFER"/> 35622 <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/> 35623 <enum name="GL_COMPUTE_SHADER_BIT"/> 35624 </require> 35625 <require comment="Reuse tokens from ARB_copy_image (none)"> 35626 </require> 35627 <require comment="Reuse tokens from KHR_debug"> 35628 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/> 35629 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/> 35630 <enum name="GL_DEBUG_CALLBACK_FUNCTION"/> 35631 <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/> 35632 <enum name="GL_DEBUG_SOURCE_API"/> 35633 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/> 35634 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/> 35635 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/> 35636 <enum name="GL_DEBUG_SOURCE_APPLICATION"/> 35637 <enum name="GL_DEBUG_SOURCE_OTHER"/> 35638 <enum name="GL_DEBUG_TYPE_ERROR"/> 35639 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/> 35640 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/> 35641 <enum name="GL_DEBUG_TYPE_PORTABILITY"/> 35642 <enum name="GL_DEBUG_TYPE_PERFORMANCE"/> 35643 <enum name="GL_DEBUG_TYPE_OTHER"/> 35644 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/> 35645 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/> 35646 <enum name="GL_DEBUG_LOGGED_MESSAGES"/> 35647 <enum name="GL_DEBUG_SEVERITY_HIGH"/> 35648 <enum name="GL_DEBUG_SEVERITY_MEDIUM"/> 35649 <enum name="GL_DEBUG_SEVERITY_LOW"/> 35650 <enum name="GL_DEBUG_TYPE_MARKER"/> 35651 <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/> 35652 <enum name="GL_DEBUG_TYPE_POP_GROUP"/> 35653 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/> 35654 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/> 35655 <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/> 35656 <enum name="GL_BUFFER"/> 35657 <enum name="GL_SHADER"/> 35658 <enum name="GL_PROGRAM"/> 35659 <enum name="GL_VERTEX_ARRAY"/> 35660 <enum name="GL_QUERY"/> 35661 <enum name="GL_PROGRAM_PIPELINE"/> 35662 <enum name="GL_SAMPLER"/> 35663 <enum name="GL_MAX_LABEL_LENGTH"/> 35664 <enum name="GL_DEBUG_OUTPUT"/> 35665 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/> 35666 </require> 35667 <require comment="Reuse tokens from ARB_explicit_uniform_location"> 35668 <enum name="GL_MAX_UNIFORM_LOCATIONS"/> 35669 </require> 35670 <require comment="Reuse tokens from ARB_framebuffer_no_attachments"> 35671 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> 35672 <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/> 35673 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> 35674 <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/> 35675 <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/> 35676 <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/> 35677 <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/> 35678 <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/> 35679 <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/> 35680 </require> 35681 <require comment="Reuse tokens from ARB_internalformat_query2"> 35682 <enum name="GL_INTERNALFORMAT_SUPPORTED"/> 35683 <enum name="GL_INTERNALFORMAT_PREFERRED"/> 35684 <enum name="GL_INTERNALFORMAT_RED_SIZE"/> 35685 <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/> 35686 <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/> 35687 <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/> 35688 <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/> 35689 <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/> 35690 <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/> 35691 <enum name="GL_INTERNALFORMAT_RED_TYPE"/> 35692 <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/> 35693 <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/> 35694 <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/> 35695 <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/> 35696 <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/> 35697 <enum name="GL_MAX_WIDTH"/> 35698 <enum name="GL_MAX_HEIGHT"/> 35699 <enum name="GL_MAX_DEPTH"/> 35700 <enum name="GL_MAX_LAYERS"/> 35701 <enum name="GL_MAX_COMBINED_DIMENSIONS"/> 35702 <enum name="GL_COLOR_COMPONENTS"/> 35703 <enum name="GL_DEPTH_COMPONENTS"/> 35704 <enum name="GL_STENCIL_COMPONENTS"/> 35705 <enum name="GL_COLOR_RENDERABLE"/> 35706 <enum name="GL_DEPTH_RENDERABLE"/> 35707 <enum name="GL_STENCIL_RENDERABLE"/> 35708 <enum name="GL_FRAMEBUFFER_RENDERABLE"/> 35709 <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/> 35710 <enum name="GL_FRAMEBUFFER_BLEND"/> 35711 <enum name="GL_READ_PIXELS"/> 35712 <enum name="GL_READ_PIXELS_FORMAT"/> 35713 <enum name="GL_READ_PIXELS_TYPE"/> 35714 <enum name="GL_TEXTURE_IMAGE_FORMAT"/> 35715 <enum name="GL_TEXTURE_IMAGE_TYPE"/> 35716 <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/> 35717 <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/> 35718 <enum name="GL_MIPMAP"/> 35719 <enum name="GL_MANUAL_GENERATE_MIPMAP"/> 35720 <enum name="GL_AUTO_GENERATE_MIPMAP"/> 35721 <enum name="GL_COLOR_ENCODING"/> 35722 <enum name="GL_SRGB_READ"/> 35723 <enum name="GL_SRGB_WRITE"/> 35724 <enum name="GL_FILTER"/> 35725 <enum name="GL_VERTEX_TEXTURE"/> 35726 <enum name="GL_TESS_CONTROL_TEXTURE"/> 35727 <enum name="GL_TESS_EVALUATION_TEXTURE"/> 35728 <enum name="GL_GEOMETRY_TEXTURE"/> 35729 <enum name="GL_FRAGMENT_TEXTURE"/> 35730 <enum name="GL_COMPUTE_TEXTURE"/> 35731 <enum name="GL_TEXTURE_SHADOW"/> 35732 <enum name="GL_TEXTURE_GATHER"/> 35733 <enum name="GL_TEXTURE_GATHER_SHADOW"/> 35734 <enum name="GL_SHADER_IMAGE_LOAD"/> 35735 <enum name="GL_SHADER_IMAGE_STORE"/> 35736 <enum name="GL_SHADER_IMAGE_ATOMIC"/> 35737 <enum name="GL_IMAGE_TEXEL_SIZE"/> 35738 <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/> 35739 <enum name="GL_IMAGE_PIXEL_FORMAT"/> 35740 <enum name="GL_IMAGE_PIXEL_TYPE"/> 35741 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/> 35742 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/> 35743 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/> 35744 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/> 35745 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/> 35746 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/> 35747 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/> 35748 <enum name="GL_CLEAR_BUFFER"/> 35749 <enum name="GL_TEXTURE_VIEW"/> 35750 <enum name="GL_VIEW_COMPATIBILITY_CLASS"/> 35751 <enum name="GL_FULL_SUPPORT"/> 35752 <enum name="GL_CAVEAT_SUPPORT"/> 35753 <enum name="GL_IMAGE_CLASS_4_X_32"/> 35754 <enum name="GL_IMAGE_CLASS_2_X_32"/> 35755 <enum name="GL_IMAGE_CLASS_1_X_32"/> 35756 <enum name="GL_IMAGE_CLASS_4_X_16"/> 35757 <enum name="GL_IMAGE_CLASS_2_X_16"/> 35758 <enum name="GL_IMAGE_CLASS_1_X_16"/> 35759 <enum name="GL_IMAGE_CLASS_4_X_8"/> 35760 <enum name="GL_IMAGE_CLASS_2_X_8"/> 35761 <enum name="GL_IMAGE_CLASS_1_X_8"/> 35762 <enum name="GL_IMAGE_CLASS_11_11_10"/> 35763 <enum name="GL_IMAGE_CLASS_10_10_10_2"/> 35764 <enum name="GL_VIEW_CLASS_128_BITS"/> 35765 <enum name="GL_VIEW_CLASS_96_BITS"/> 35766 <enum name="GL_VIEW_CLASS_64_BITS"/> 35767 <enum name="GL_VIEW_CLASS_48_BITS"/> 35768 <enum name="GL_VIEW_CLASS_32_BITS"/> 35769 <enum name="GL_VIEW_CLASS_24_BITS"/> 35770 <enum name="GL_VIEW_CLASS_16_BITS"/> 35771 <enum name="GL_VIEW_CLASS_8_BITS"/> 35772 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/> 35773 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/> 35774 <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/> 35775 <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/> 35776 <enum name="GL_VIEW_CLASS_RGTC1_RED"/> 35777 <enum name="GL_VIEW_CLASS_RGTC2_RG"/> 35778 <enum name="GL_VIEW_CLASS_BPTC_UNORM"/> 35779 <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/> 35780 </require> 35781 <require comment="Reuse tokens from ARB_invalidate_subdata (none)"> 35782 </require> 35783 <require comment="Reuse tokens from ARB_multi_draw_indirect (none)"> 35784 </require> 35785 <require comment="Reuse tokens from ARB_program_interface_query"> 35786 <enum name="GL_UNIFORM"/> 35787 <enum name="GL_UNIFORM_BLOCK"/> 35788 <enum name="GL_PROGRAM_INPUT"/> 35789 <enum name="GL_PROGRAM_OUTPUT"/> 35790 <enum name="GL_BUFFER_VARIABLE"/> 35791 <enum name="GL_SHADER_STORAGE_BLOCK"/> 35792 <enum name="GL_VERTEX_SUBROUTINE"/> 35793 <enum name="GL_TESS_CONTROL_SUBROUTINE"/> 35794 <enum name="GL_TESS_EVALUATION_SUBROUTINE"/> 35795 <enum name="GL_GEOMETRY_SUBROUTINE"/> 35796 <enum name="GL_FRAGMENT_SUBROUTINE"/> 35797 <enum name="GL_COMPUTE_SUBROUTINE"/> 35798 <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/> 35799 <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/> 35800 <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/> 35801 <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/> 35802 <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/> 35803 <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/> 35804 <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/> 35805 <enum name="GL_ACTIVE_RESOURCES"/> 35806 <enum name="GL_MAX_NAME_LENGTH"/> 35807 <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/> 35808 <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/> 35809 <enum name="GL_NAME_LENGTH"/> 35810 <enum name="GL_TYPE"/> 35811 <enum name="GL_ARRAY_SIZE"/> 35812 <enum name="GL_OFFSET"/> 35813 <enum name="GL_BLOCK_INDEX"/> 35814 <enum name="GL_ARRAY_STRIDE"/> 35815 <enum name="GL_MATRIX_STRIDE"/> 35816 <enum name="GL_IS_ROW_MAJOR"/> 35817 <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/> 35818 <enum name="GL_BUFFER_BINDING"/> 35819 <enum name="GL_BUFFER_DATA_SIZE"/> 35820 <enum name="GL_NUM_ACTIVE_VARIABLES"/> 35821 <enum name="GL_ACTIVE_VARIABLES"/> 35822 <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/> 35823 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/> 35824 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 35825 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/> 35826 <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/> 35827 <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/> 35828 <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/> 35829 <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/> 35830 <enum name="GL_LOCATION"/> 35831 <enum name="GL_LOCATION_INDEX"/> 35832 <enum name="GL_IS_PER_PATCH"/> 35833 </require> 35834 <require comment="Reuse tokens from ARB_robust_buffer_access_behavior (none)"> 35835 </require> 35836 <require comment="Reuse tokens from ARB_shader_storage_buffer_object"> 35837 <enum name="GL_SHADER_STORAGE_BUFFER"/> 35838 <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/> 35839 <enum name="GL_SHADER_STORAGE_BUFFER_START"/> 35840 <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/> 35841 <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/> 35842 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/> 35843 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/> 35844 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/> 35845 <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/> 35846 <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/> 35847 <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/> 35848 <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/> 35849 <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/> 35850 <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/> 35851 <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/> 35852 <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/> 35853 </require> 35854 <require comment="Reuse tokens from ARB_stencil_texturing"> 35855 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> 35856 </require> 35857 <require comment="Reuse tokens from ARB_texture_buffer_range"> 35858 <enum name="GL_TEXTURE_BUFFER_OFFSET"/> 35859 <enum name="GL_TEXTURE_BUFFER_SIZE"/> 35860 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/> 35861 </require> 35862 <require comment="Reuse tokens from ARB_texture_query_levels (none)"> 35863 </require> 35864 <require comment="Reuse tokens from ARB_texture_storage_multisample (none)"> 35865 </require> 35866 <require comment="Reuse tokens from ARB_texture_view"> 35867 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/> 35868 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/> 35869 <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/> 35870 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/> 35871 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 35872 </require> 35873 <require comment="Reuse tokens from ARB_vertex_attrib_binding"> 35874 <enum name="GL_VERTEX_ATTRIB_BINDING"/> 35875 <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 35876 <enum name="GL_VERTEX_BINDING_DIVISOR"/> 35877 <enum name="GL_VERTEX_BINDING_OFFSET"/> 35878 <enum name="GL_VERTEX_BINDING_STRIDE"/> 35879 <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 35880 <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/> 35881 <enum name="GL_VERTEX_BINDING_BUFFER" comment="Added in 2013/10/22 update to the spec"/> 35882 </require> 35883 <require comment="Reuse commands from ARB_arrays_of_arrays (none, GLSL only)"> 35884 </require> 35885 <require comment="Reuse commands from ARB_clear_buffer_object"> 35886 <command name="glClearBufferData"/> 35887 <command name="glClearBufferSubData"/> 35888 </require> 35889 <require comment="Reuse commands from ARB_compute_shader"> 35890 <command name="glDispatchCompute"/> 35891 <command name="glDispatchComputeIndirect"/> 35892 </require> 35893 <require comment="Reuse commands from ARB_copy_image"> 35894 <command name="glCopyImageSubData"/> 35895 </require> 35896 <require comment="Reuse commands from ARB_ES3_compatibility (none)"> 35897 </require> 35898 <require comment="Reuse commands from ARB_explicit_uniform_location (none)"> 35899 </require> 35900 <require comment="Reuse commands from ARB_fragment_layer_viewport (none, GLSL only)"> 35901 </require> 35902 <require comment="Reuse commands from ARB_framebuffer_no_attachments"> 35903 <command name="glFramebufferParameteri"/> 35904 <command name="glGetFramebufferParameteriv"/> 35905 </require> 35906 <require comment="Reuse commands from ARB_internalformat_query2"> 35907 <command name="glGetInternalformati64v"/> 35908 </require> 35909 <require comment="Reuse commands from ARB_invalidate_subdata"> 35910 <command name="glInvalidateTexSubImage"/> 35911 <command name="glInvalidateTexImage"/> 35912 <command name="glInvalidateBufferSubData"/> 35913 <command name="glInvalidateBufferData"/> 35914 <command name="glInvalidateFramebuffer"/> 35915 <command name="glInvalidateSubFramebuffer"/> 35916 </require> 35917 <require comment="Reuse commands from ARB_multi_draw_indirect"> 35918 <command name="glMultiDrawArraysIndirect"/> 35919 <command name="glMultiDrawElementsIndirect"/> 35920 </require> 35921 <require comment="Reuse commands from ARB_program_interface_query"> 35922 <command name="glGetProgramInterfaceiv"/> 35923 <command name="glGetProgramResourceIndex"/> 35924 <command name="glGetProgramResourceName"/> 35925 <command name="glGetProgramResourceiv"/> 35926 <command name="glGetProgramResourceLocation"/> 35927 <command name="glGetProgramResourceLocationIndex"/> 35928 </require> 35929 <require comment="Reuse commands from ARB_robust_buffer_access_behavior (none)"> 35930 </require> 35931 <require comment="Reuse commands from ARB_shader_image_size (none, GLSL only)"> 35932 </require> 35933 <require comment="Reuse commands from ARB_shader_storage_buffer_object"> 35934 <command name="glShaderStorageBlockBinding"/> 35935 </require> 35936 <require comment="Reuse commands from ARB_stencil_texturing (none)"> 35937 </require> 35938 <require comment="Reuse commands from ARB_texture_buffer_range"> 35939 <command name="glTexBufferRange"/> 35940 </require> 35941 <require comment="Reuse commands from ARB_texture_query_levels (none)"> 35942 </require> 35943 <require comment="Reuse commands from ARB_texture_storage_multisample"> 35944 <command name="glTexStorage2DMultisample"/> 35945 <command name="glTexStorage3DMultisample"/> 35946 </require> 35947 <require comment="Reuse commands from ARB_texture_view"> 35948 <command name="glTextureView"/> 35949 </require> 35950 <require comment="Reuse commands from ARB_vertex_attrib_binding"> 35951 <command name="glBindVertexBuffer"/> 35952 <command name="glVertexAttribFormat"/> 35953 <command name="glVertexAttribIFormat"/> 35954 <command name="glVertexAttribLFormat"/> 35955 <command name="glVertexAttribBinding"/> 35956 <command name="glVertexBindingDivisor"/> 35957 </require> 35958 <require comment="Reuse commands from KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes)"> 35959 <command name="glDebugMessageControl"/> 35960 <command name="glDebugMessageInsert"/> 35961 <command name="glDebugMessageCallback"/> 35962 <command name="glGetDebugMessageLog"/> 35963 <command name="glPushDebugGroup"/> 35964 <command name="glPopDebugGroup"/> 35965 <command name="glObjectLabel"/> 35966 <command name="glGetObjectLabel"/> 35967 <command name="glObjectPtrLabel"/> 35968 <command name="glGetObjectPtrLabel"/> 35969 <command name="glGetPointerv"/> 35970 </require> 35971 <require profile="compatibility" comment="KHR_debug functionality not supported in core profile"> 35972 <enum name="GL_DISPLAY_LIST"/> 35973 </require> 35974 <require profile="core" comment="Restore functionality removed in GL 3.2 core to GL 4.3. Needed for debug interface."> 35975 <enum name="GL_STACK_UNDERFLOW"/> 35976 <enum name="GL_STACK_OVERFLOW"/> 35977 </require> 35978 <!-- Deprecated in OpenGL 4.3 core; 35979 deprecate tag not defined/supported yet 35980 <deprecate profile="core"> 35981 <enum name="GL_UNPACK_LSB_FIRST"/> 35982 <enum name="GL_PACK_LSB_FIRST"/> 35983 </deprecate> 35984 --> 35985 </feature> 35986 <feature api="gl" name="GL_VERSION_4_4" number="4.4"> 35987 <require> 35988 <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/> 35989 <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> 35990 <enum name="GL_TEXTURE_BUFFER_BINDING"/> 35991 </require> 35992 <require comment="Reuse GL_ARB_buffer_storage"> 35993 <enum name="GL_MAP_READ_BIT"/> 35994 <enum name="GL_MAP_WRITE_BIT"/> 35995 <enum name="GL_MAP_PERSISTENT_BIT"/> 35996 <enum name="GL_MAP_COHERENT_BIT"/> 35997 <enum name="GL_DYNAMIC_STORAGE_BIT"/> 35998 <enum name="GL_CLIENT_STORAGE_BIT"/> 35999 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/> 36000 <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/> 36001 <enum name="GL_BUFFER_STORAGE_FLAGS"/> 36002 <command name="glBufferStorage"/> 36003 </require> 36004 <require comment="Reuse GL_ARB_clear_texture"> 36005 <enum name="GL_CLEAR_TEXTURE"/> 36006 <command name="glClearTexImage"/> 36007 <command name="glClearTexSubImage"/> 36008 </require> 36009 <require comment="Reuse GL_ARB_enhanced_layouts"> 36010 <enum name="GL_LOCATION_COMPONENT"/> 36011 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 36012 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/> 36013 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/> 36014 </require> 36015 <require comment="Reuse GL_ARB_multi_bind (none)"> 36016 <command name="glBindBuffersBase"/> 36017 <command name="glBindBuffersRange"/> 36018 <command name="glBindTextures"/> 36019 <command name="glBindSamplers"/> 36020 <command name="glBindImageTextures"/> 36021 <command name="glBindVertexBuffers"/> 36022 </require> 36023 <require comment="Reuse GL_ARB_query_buffer_object"> 36024 <enum name="GL_QUERY_BUFFER"/> 36025 <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/> 36026 <enum name="GL_QUERY_BUFFER_BINDING"/> 36027 <enum name="GL_QUERY_RESULT_NO_WAIT"/> 36028 </require> 36029 <require comment="Reuse GL_ARB_texture_mirror_clamp_to_edge"> 36030 <enum name="GL_MIRROR_CLAMP_TO_EDGE"/> 36031 </require> 36032 <require comment="Reuse GL_ARB_texture_stencil8"> 36033 <enum name="GL_STENCIL_INDEX"/> 36034 <enum name="GL_STENCIL_INDEX8"/> 36035 </require> 36036 <require comment="Reuse GL_ARB_vertex_type_10f_11f_11f_rev"> 36037 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 36038 </require> 36039 </feature> 36040 <feature api="gl" name="GL_VERSION_4_5" number="4.5"> 36041 <require comment="Added robustness functionality"> 36042 <enum name="GL_CONTEXT_LOST"/> 36043 </require> 36044 <require comment="Reuse GL_ARB_clip_control"> 36045 <command name="glClipControl"/> 36046 <enum name="GL_LOWER_LEFT"/> 36047 <enum name="GL_UPPER_LEFT"/> 36048 <enum name="GL_NEGATIVE_ONE_TO_ONE"/> 36049 <enum name="GL_ZERO_TO_ONE"/> 36050 <enum name="GL_CLIP_ORIGIN"/> 36051 <enum name="GL_CLIP_DEPTH_MODE"/> 36052 </require> 36053 <require comment="Reuse GL_ARB_conditional_render_inverted"> 36054 <enum name="GL_QUERY_WAIT_INVERTED"/> 36055 <enum name="GL_QUERY_NO_WAIT_INVERTED"/> 36056 <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/> 36057 <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/> 36058 </require> 36059 <require comment="Reuse GL_ARB_cull_distance"> 36060 <enum name="GL_MAX_CULL_DISTANCES"/> 36061 <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/> 36062 </require> 36063 <require comment="Reuse GL_ARB_direct_state_access"> 36064 <enum name="GL_TEXTURE_TARGET"/> 36065 <enum name="GL_QUERY_TARGET"/> 36066 <enum name="GL_TEXTURE_BINDING_1D"/> 36067 <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/> 36068 <enum name="GL_TEXTURE_BINDING_2D"/> 36069 <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/> 36070 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 36071 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 36072 <enum name="GL_TEXTURE_BINDING_3D"/> 36073 <enum name="GL_TEXTURE_BINDING_BUFFER"/> 36074 <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/> 36075 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> 36076 <enum name="GL_TEXTURE_BINDING_RECTANGLE"/> 36077 <command name="glCreateTransformFeedbacks"/> 36078 <command name="glTransformFeedbackBufferBase"/> 36079 <command name="glTransformFeedbackBufferRange"/> 36080 <command name="glGetTransformFeedbackiv"/> 36081 <command name="glGetTransformFeedbacki_v"/> 36082 <command name="glGetTransformFeedbacki64_v"/> 36083 <command name="glCreateBuffers"/> 36084 <command name="glNamedBufferStorage"/> 36085 <command name="glNamedBufferData"/> 36086 <command name="glNamedBufferSubData"/> 36087 <command name="glCopyNamedBufferSubData"/> 36088 <command name="glClearNamedBufferData"/> 36089 <command name="glClearNamedBufferSubData"/> 36090 <command name="glMapNamedBuffer"/> 36091 <command name="glMapNamedBufferRange"/> 36092 <command name="glUnmapNamedBuffer"/> 36093 <command name="glFlushMappedNamedBufferRange"/> 36094 <command name="glGetNamedBufferParameteriv"/> 36095 <command name="glGetNamedBufferParameteri64v"/> 36096 <command name="glGetNamedBufferPointerv"/> 36097 <command name="glGetNamedBufferSubData"/> 36098 <command name="glCreateFramebuffers"/> 36099 <command name="glNamedFramebufferRenderbuffer"/> 36100 <command name="glNamedFramebufferParameteri"/> 36101 <command name="glNamedFramebufferTexture"/> 36102 <command name="glNamedFramebufferTextureLayer"/> 36103 <command name="glNamedFramebufferDrawBuffer"/> 36104 <command name="glNamedFramebufferDrawBuffers"/> 36105 <command name="glNamedFramebufferReadBuffer"/> 36106 <command name="glInvalidateNamedFramebufferData"/> 36107 <command name="glInvalidateNamedFramebufferSubData"/> 36108 <command name="glClearNamedFramebufferiv"/> 36109 <command name="glClearNamedFramebufferuiv"/> 36110 <command name="glClearNamedFramebufferfv"/> 36111 <command name="glClearNamedFramebufferfi"/> 36112 <command name="glBlitNamedFramebuffer"/> 36113 <command name="glCheckNamedFramebufferStatus"/> 36114 <command name="glGetNamedFramebufferParameteriv"/> 36115 <command name="glGetNamedFramebufferAttachmentParameteriv"/> 36116 <command name="glCreateRenderbuffers"/> 36117 <command name="glNamedRenderbufferStorage"/> 36118 <command name="glNamedRenderbufferStorageMultisample"/> 36119 <command name="glGetNamedRenderbufferParameteriv"/> 36120 <command name="glCreateTextures"/> 36121 <command name="glTextureBuffer"/> 36122 <command name="glTextureBufferRange"/> 36123 <command name="glTextureStorage1D"/> 36124 <command name="glTextureStorage2D"/> 36125 <command name="glTextureStorage3D"/> 36126 <command name="glTextureStorage2DMultisample"/> 36127 <command name="glTextureStorage3DMultisample"/> 36128 <command name="glTextureSubImage1D"/> 36129 <command name="glTextureSubImage2D"/> 36130 <command name="glTextureSubImage3D"/> 36131 <command name="glCompressedTextureSubImage1D"/> 36132 <command name="glCompressedTextureSubImage2D"/> 36133 <command name="glCompressedTextureSubImage3D"/> 36134 <command name="glCopyTextureSubImage1D"/> 36135 <command name="glCopyTextureSubImage2D"/> 36136 <command name="glCopyTextureSubImage3D"/> 36137 <command name="glTextureParameterf"/> 36138 <command name="glTextureParameterfv"/> 36139 <command name="glTextureParameteri"/> 36140 <command name="glTextureParameterIiv"/> 36141 <command name="glTextureParameterIuiv"/> 36142 <command name="glTextureParameteriv"/> 36143 <command name="glGenerateTextureMipmap"/> 36144 <command name="glBindTextureUnit"/> 36145 <command name="glGetTextureImage"/> 36146 <command name="glGetCompressedTextureImage"/> 36147 <command name="glGetTextureLevelParameterfv"/> 36148 <command name="glGetTextureLevelParameteriv"/> 36149 <command name="glGetTextureParameterfv"/> 36150 <command name="glGetTextureParameterIiv"/> 36151 <command name="glGetTextureParameterIuiv"/> 36152 <command name="glGetTextureParameteriv"/> 36153 <command name="glCreateVertexArrays"/> 36154 <command name="glDisableVertexArrayAttrib"/> 36155 <command name="glEnableVertexArrayAttrib"/> 36156 <command name="glVertexArrayElementBuffer"/> 36157 <command name="glVertexArrayVertexBuffer"/> 36158 <command name="glVertexArrayVertexBuffers"/> 36159 <command name="glVertexArrayAttribBinding"/> 36160 <command name="glVertexArrayAttribFormat"/> 36161 <command name="glVertexArrayAttribIFormat"/> 36162 <command name="glVertexArrayAttribLFormat"/> 36163 <command name="glVertexArrayBindingDivisor"/> 36164 <command name="glGetVertexArrayiv"/> 36165 <command name="glGetVertexArrayIndexediv"/> 36166 <command name="glGetVertexArrayIndexed64iv"/> 36167 <command name="glCreateSamplers"/> 36168 <command name="glCreateProgramPipelines"/> 36169 <command name="glCreateQueries"/> 36170 <command name="glGetQueryBufferObjecti64v"/> 36171 <command name="glGetQueryBufferObjectiv"/> 36172 <command name="glGetQueryBufferObjectui64v"/> 36173 <command name="glGetQueryBufferObjectuiv"/> 36174 </require> 36175 <require comment="Reuse GL_ARB_ES3_1_compatibility"> 36176 <enum name="GL_BACK"/> 36177 <command name="glMemoryBarrierByRegion"/> 36178 </require> 36179 <require comment="Reuse GL_ARB_get_texture_sub_image"> 36180 <command name="glGetTextureSubImage"/> 36181 <command name="glGetCompressedTextureSubImage"/> 36182 </require> 36183 <require comment="Reuse GL_ARB_robustness"> 36184 <enum name="GL_NO_ERROR"/> 36185 <enum name="GL_GUILTY_CONTEXT_RESET"/> 36186 <enum name="GL_INNOCENT_CONTEXT_RESET"/> 36187 <enum name="GL_UNKNOWN_CONTEXT_RESET"/> 36188 <enum name="GL_RESET_NOTIFICATION_STRATEGY"/> 36189 <enum name="GL_LOSE_CONTEXT_ON_RESET"/> 36190 <enum name="GL_NO_RESET_NOTIFICATION"/> 36191 <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/> 36192 <enum name="GL_CONTEXT_LOST"/> 36193 <command name="glGetGraphicsResetStatus"/> 36194 <command name="glGetnCompressedTexImage"/> 36195 <command name="glGetnTexImage"/> 36196 <command name="glGetnUniformdv"/> 36197 <command name="glGetnUniformfv"/> 36198 <command name="glGetnUniformiv"/> 36199 <command name="glGetnUniformuiv"/> 36200 <command name="glReadnPixels"/> 36201 </require> 36202 <require profile="compatibility" comment="Reuse GL_ARB_robustness"> 36203 <command name="glGetnMapdv"/> 36204 <command name="glGetnMapfv"/> 36205 <command name="glGetnMapiv"/> 36206 <command name="glGetnPixelMapfv"/> 36207 <command name="glGetnPixelMapuiv"/> 36208 <command name="glGetnPixelMapusv"/> 36209 <command name="glGetnPolygonStipple"/> 36210 <command name="glGetnColorTable"/> 36211 <command name="glGetnConvolutionFilter"/> 36212 <command name="glGetnSeparableFilter"/> 36213 <command name="glGetnHistogram"/> 36214 <command name="glGetnMinmax"/> 36215 </require> 36216 <require comment="Reuse GL_ARB_texture_barrier"> 36217 <command name="glTextureBarrier"/> 36218 </require> 36219 <require comment="Reuse GL_KHR_context_flush_control"> 36220 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/> 36221 <enum name="GL_NONE"/> 36222 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/> 36223 </require> 36224 </feature> 36225 <feature api="gl" name="GL_VERSION_4_6" number="4.6"> 36226 <require comment="Reuse GL_KHR_context_flush_control"> 36227 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/> 36228 <enum name="GL_NONE"/> 36229 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/> 36230 </require> 36231 <require comment="Reuse GL_ARB_gl_spirv"> 36232 <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V"/> 36233 <enum name="GL_SPIR_V_BINARY"/> 36234 <command name="glSpecializeShader"/> 36235 </require> 36236 <require comment="Reuse GL_ARB_indirect_parameters"> 36237 <enum name="GL_PARAMETER_BUFFER"/> 36238 <enum name="GL_PARAMETER_BUFFER_BINDING"/> 36239 <command name="glMultiDrawArraysIndirectCount"/> 36240 <command name="glMultiDrawElementsIndirectCount"/> 36241 </require> 36242 <require comment="Reuse GL_KHR_no_error"> 36243 <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/> 36244 </require> 36245 <require comment="Reuse GL_ARB_pipeline_statistics_query"> 36246 <enum name="GL_VERTICES_SUBMITTED"/> 36247 <enum name="GL_PRIMITIVES_SUBMITTED"/> 36248 <enum name="GL_VERTEX_SHADER_INVOCATIONS"/> 36249 <enum name="GL_TESS_CONTROL_SHADER_PATCHES"/> 36250 <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/> 36251 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 36252 <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/> 36253 <enum name="GL_FRAGMENT_SHADER_INVOCATIONS"/> 36254 <enum name="GL_COMPUTE_SHADER_INVOCATIONS"/> 36255 <enum name="GL_CLIPPING_INPUT_PRIMITIVES"/> 36256 <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES"/> 36257 </require> 36258 <require comment="Reuse GL_ARB_polygon_offset_clamp"> 36259 <enum name="GL_POLYGON_OFFSET_CLAMP"/> 36260 <command name="glPolygonOffsetClamp"/> 36261 </require> 36262 <require comment="Reuse GL_ARB_shader_atomic_counter_ops (none)"/> 36263 <require comment="Reuse GL_ARB_shader_draw_parameters (none)"/> 36264 <require comment="Reuse GL_ARB_shader_group_vote (none)"/> 36265 <require comment="Reuse GL_ARB_spirv_extensions"> 36266 <enum name="GL_SPIR_V_EXTENSIONS"/> 36267 <enum name="GL_NUM_SPIR_V_EXTENSIONS"/> 36268 </require> 36269 <require comment="Reuse GL_ARB_texture_filter_anisotropic"> 36270 <enum name="GL_TEXTURE_MAX_ANISOTROPY"/> 36271 <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/> 36272 </require> 36273 <require comment="Reuse GL_ARB_transform_feedback_overflow_query"> 36274 <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/> 36275 <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/> 36276 </require> 36277 </feature> 36278 36279 36280 <!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. --> 36281 <feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0"> 36282 <require comment="Not used by the API, for compatibility with old gl.h"> 36283 <type name="GLbyte"/> 36284 <type name="GLclampf"/> 36285 <type name="GLshort"/> 36286 <type name="GLushort"/> 36287 </require> 36288 <require> 36289 <!-- Additional API definition macros - ES 1.0/1.1, common/common-lite all in one header --> 36290 <enum name="GL_VERSION_ES_CL_1_0"/> 36291 <enum name="GL_VERSION_ES_CM_1_1"/> 36292 <enum name="GL_VERSION_ES_CL_1_1"/> 36293 <type name="GLvoid" comment="No longer used in headers"/> 36294 <enum name="GL_DEPTH_BUFFER_BIT"/> 36295 <enum name="GL_STENCIL_BUFFER_BIT"/> 36296 <enum name="GL_COLOR_BUFFER_BIT"/> 36297 <enum name="GL_FALSE"/> 36298 <enum name="GL_TRUE"/> 36299 <enum name="GL_POINTS"/> 36300 <enum name="GL_LINES"/> 36301 <enum name="GL_LINE_LOOP"/> 36302 <enum name="GL_LINE_STRIP"/> 36303 <enum name="GL_TRIANGLES"/> 36304 <enum name="GL_TRIANGLE_STRIP"/> 36305 <enum name="GL_TRIANGLE_FAN"/> 36306 <enum name="GL_NEVER"/> 36307 <enum name="GL_LESS"/> 36308 <enum name="GL_EQUAL"/> 36309 <enum name="GL_LEQUAL"/> 36310 <enum name="GL_GREATER"/> 36311 <enum name="GL_NOTEQUAL"/> 36312 <enum name="GL_GEQUAL"/> 36313 <enum name="GL_ALWAYS"/> 36314 <enum name="GL_ZERO"/> 36315 <enum name="GL_ONE"/> 36316 <enum name="GL_SRC_COLOR"/> 36317 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 36318 <enum name="GL_SRC_ALPHA"/> 36319 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 36320 <enum name="GL_DST_ALPHA"/> 36321 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 36322 <enum name="GL_DST_COLOR"/> 36323 <enum name="GL_ONE_MINUS_DST_COLOR"/> 36324 <enum name="GL_SRC_ALPHA_SATURATE"/> 36325 <enum name="GL_CLIP_PLANE0"/> 36326 <enum name="GL_CLIP_PLANE1"/> 36327 <enum name="GL_CLIP_PLANE2"/> 36328 <enum name="GL_CLIP_PLANE3"/> 36329 <enum name="GL_CLIP_PLANE4"/> 36330 <enum name="GL_CLIP_PLANE5"/> 36331 <enum name="GL_FRONT"/> 36332 <enum name="GL_BACK"/> 36333 <enum name="GL_FRONT_AND_BACK"/> 36334 <enum name="GL_FOG"/> 36335 <enum name="GL_LIGHTING"/> 36336 <enum name="GL_TEXTURE_2D"/> 36337 <enum name="GL_CULL_FACE"/> 36338 <enum name="GL_ALPHA_TEST"/> 36339 <enum name="GL_BLEND"/> 36340 <enum name="GL_COLOR_LOGIC_OP"/> 36341 <enum name="GL_DITHER"/> 36342 <enum name="GL_STENCIL_TEST"/> 36343 <enum name="GL_DEPTH_TEST"/> 36344 <enum name="GL_POINT_SMOOTH"/> 36345 <enum name="GL_LINE_SMOOTH"/> 36346 <enum name="GL_SCISSOR_TEST"/> 36347 <enum name="GL_COLOR_MATERIAL"/> 36348 <enum name="GL_NORMALIZE"/> 36349 <enum name="GL_RESCALE_NORMAL"/> 36350 <enum name="GL_VERTEX_ARRAY"/> 36351 <enum name="GL_NORMAL_ARRAY"/> 36352 <enum name="GL_COLOR_ARRAY"/> 36353 <enum name="GL_TEXTURE_COORD_ARRAY"/> 36354 <enum name="GL_MULTISAMPLE"/> 36355 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> 36356 <enum name="GL_SAMPLE_ALPHA_TO_ONE"/> 36357 <enum name="GL_SAMPLE_COVERAGE"/> 36358 <enum name="GL_NO_ERROR"/> 36359 <enum name="GL_INVALID_ENUM"/> 36360 <enum name="GL_INVALID_VALUE"/> 36361 <enum name="GL_INVALID_OPERATION"/> 36362 <enum name="GL_STACK_OVERFLOW"/> 36363 <enum name="GL_STACK_UNDERFLOW"/> 36364 <enum name="GL_OUT_OF_MEMORY"/> 36365 <enum name="GL_EXP"/> 36366 <enum name="GL_EXP2"/> 36367 <enum name="GL_FOG_DENSITY"/> 36368 <enum name="GL_FOG_START"/> 36369 <enum name="GL_FOG_END"/> 36370 <enum name="GL_FOG_MODE"/> 36371 <enum name="GL_FOG_COLOR"/> 36372 <enum name="GL_CW"/> 36373 <enum name="GL_CCW"/> 36374 <enum name="GL_CURRENT_COLOR"/> 36375 <enum name="GL_CURRENT_NORMAL"/> 36376 <enum name="GL_CURRENT_TEXTURE_COORDS"/> 36377 <enum name="GL_POINT_SIZE"/> 36378 <enum name="GL_POINT_SIZE_MIN"/> 36379 <enum name="GL_POINT_SIZE_MAX"/> 36380 <enum name="GL_POINT_FADE_THRESHOLD_SIZE"/> 36381 <enum name="GL_POINT_DISTANCE_ATTENUATION"/> 36382 <enum name="GL_SMOOTH_POINT_SIZE_RANGE"/> 36383 <enum name="GL_LINE_WIDTH"/> 36384 <enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/> 36385 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 36386 <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/> 36387 <enum name="GL_CULL_FACE_MODE"/> 36388 <enum name="GL_FRONT_FACE"/> 36389 <enum name="GL_SHADE_MODEL"/> 36390 <enum name="GL_DEPTH_RANGE"/> 36391 <enum name="GL_DEPTH_WRITEMASK"/> 36392 <enum name="GL_DEPTH_CLEAR_VALUE"/> 36393 <enum name="GL_DEPTH_FUNC"/> 36394 <enum name="GL_STENCIL_CLEAR_VALUE"/> 36395 <enum name="GL_STENCIL_FUNC"/> 36396 <enum name="GL_STENCIL_VALUE_MASK"/> 36397 <enum name="GL_STENCIL_FAIL"/> 36398 <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/> 36399 <enum name="GL_STENCIL_PASS_DEPTH_PASS"/> 36400 <enum name="GL_STENCIL_REF"/> 36401 <enum name="GL_STENCIL_WRITEMASK"/> 36402 <enum name="GL_MATRIX_MODE"/> 36403 <enum name="GL_VIEWPORT"/> 36404 <enum name="GL_MODELVIEW_STACK_DEPTH"/> 36405 <enum name="GL_PROJECTION_STACK_DEPTH"/> 36406 <enum name="GL_TEXTURE_STACK_DEPTH"/> 36407 <enum name="GL_MODELVIEW_MATRIX"/> 36408 <enum name="GL_PROJECTION_MATRIX"/> 36409 <enum name="GL_TEXTURE_MATRIX"/> 36410 <enum name="GL_ALPHA_TEST_FUNC"/> 36411 <enum name="GL_ALPHA_TEST_REF"/> 36412 <enum name="GL_BLEND_DST"/> 36413 <enum name="GL_BLEND_SRC"/> 36414 <enum name="GL_LOGIC_OP_MODE"/> 36415 <enum name="GL_SCISSOR_BOX"/> 36416 <enum name="GL_COLOR_CLEAR_VALUE"/> 36417 <enum name="GL_COLOR_WRITEMASK"/> 36418 <enum name="GL_MAX_LIGHTS"/> 36419 <enum name="GL_MAX_CLIP_PLANES"/> 36420 <enum name="GL_MAX_TEXTURE_SIZE"/> 36421 <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/> 36422 <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/> 36423 <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/> 36424 <enum name="GL_MAX_VIEWPORT_DIMS"/> 36425 <enum name="GL_MAX_TEXTURE_UNITS"/> 36426 <enum name="GL_SUBPIXEL_BITS"/> 36427 <enum name="GL_RED_BITS"/> 36428 <enum name="GL_GREEN_BITS"/> 36429 <enum name="GL_BLUE_BITS"/> 36430 <enum name="GL_ALPHA_BITS"/> 36431 <enum name="GL_DEPTH_BITS"/> 36432 <enum name="GL_STENCIL_BITS"/> 36433 <enum name="GL_POLYGON_OFFSET_UNITS"/> 36434 <enum name="GL_POLYGON_OFFSET_FILL"/> 36435 <enum name="GL_POLYGON_OFFSET_FACTOR"/> 36436 <enum name="GL_TEXTURE_BINDING_2D"/> 36437 <enum name="GL_VERTEX_ARRAY_SIZE"/> 36438 <enum name="GL_VERTEX_ARRAY_TYPE"/> 36439 <enum name="GL_VERTEX_ARRAY_STRIDE"/> 36440 <enum name="GL_NORMAL_ARRAY_TYPE"/> 36441 <enum name="GL_NORMAL_ARRAY_STRIDE"/> 36442 <enum name="GL_COLOR_ARRAY_SIZE"/> 36443 <enum name="GL_COLOR_ARRAY_TYPE"/> 36444 <enum name="GL_COLOR_ARRAY_STRIDE"/> 36445 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/> 36446 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/> 36447 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/> 36448 <enum name="GL_VERTEX_ARRAY_POINTER"/> 36449 <enum name="GL_NORMAL_ARRAY_POINTER"/> 36450 <enum name="GL_COLOR_ARRAY_POINTER"/> 36451 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/> 36452 <enum name="GL_SAMPLE_BUFFERS"/> 36453 <enum name="GL_SAMPLES"/> 36454 <enum name="GL_SAMPLE_COVERAGE_VALUE"/> 36455 <enum name="GL_SAMPLE_COVERAGE_INVERT"/> 36456 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 36457 <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> 36458 <enum name="GL_DONT_CARE"/> 36459 <enum name="GL_FASTEST"/> 36460 <enum name="GL_NICEST"/> 36461 <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/> 36462 <enum name="GL_POINT_SMOOTH_HINT"/> 36463 <enum name="GL_LINE_SMOOTH_HINT"/> 36464 <enum name="GL_FOG_HINT"/> 36465 <enum name="GL_GENERATE_MIPMAP_HINT"/> 36466 <enum name="GL_LIGHT_MODEL_AMBIENT"/> 36467 <enum name="GL_LIGHT_MODEL_TWO_SIDE"/> 36468 <enum name="GL_AMBIENT"/> 36469 <enum name="GL_DIFFUSE"/> 36470 <enum name="GL_SPECULAR"/> 36471 <enum name="GL_POSITION"/> 36472 <enum name="GL_SPOT_DIRECTION"/> 36473 <enum name="GL_SPOT_EXPONENT"/> 36474 <enum name="GL_SPOT_CUTOFF"/> 36475 <enum name="GL_CONSTANT_ATTENUATION"/> 36476 <enum name="GL_LINEAR_ATTENUATION"/> 36477 <enum name="GL_QUADRATIC_ATTENUATION"/> 36478 <enum name="GL_BYTE"/> 36479 <enum name="GL_UNSIGNED_BYTE"/> 36480 <enum name="GL_SHORT"/> 36481 <enum name="GL_UNSIGNED_SHORT"/> 36482 <enum name="GL_FLOAT"/> 36483 <enum name="GL_FIXED"/> 36484 <enum name="GL_CLEAR"/> 36485 <enum name="GL_AND"/> 36486 <enum name="GL_AND_REVERSE"/> 36487 <enum name="GL_COPY"/> 36488 <enum name="GL_AND_INVERTED"/> 36489 <enum name="GL_NOOP"/> 36490 <enum name="GL_XOR"/> 36491 <enum name="GL_OR"/> 36492 <enum name="GL_NOR"/> 36493 <enum name="GL_EQUIV"/> 36494 <enum name="GL_INVERT"/> 36495 <enum name="GL_OR_REVERSE"/> 36496 <enum name="GL_COPY_INVERTED"/> 36497 <enum name="GL_OR_INVERTED"/> 36498 <enum name="GL_NAND"/> 36499 <enum name="GL_SET"/> 36500 <enum name="GL_EMISSION"/> 36501 <enum name="GL_SHININESS"/> 36502 <enum name="GL_AMBIENT_AND_DIFFUSE"/> 36503 <enum name="GL_MODELVIEW"/> 36504 <enum name="GL_PROJECTION"/> 36505 <enum name="GL_TEXTURE"/> 36506 <enum name="GL_ALPHA"/> 36507 <enum name="GL_RGB"/> 36508 <enum name="GL_RGBA"/> 36509 <enum name="GL_LUMINANCE"/> 36510 <enum name="GL_LUMINANCE_ALPHA"/> 36511 <enum name="GL_UNPACK_ALIGNMENT"/> 36512 <enum name="GL_PACK_ALIGNMENT"/> 36513 <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/> 36514 <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/> 36515 <enum name="GL_UNSIGNED_SHORT_5_6_5"/> 36516 <enum name="GL_FLAT"/> 36517 <enum name="GL_SMOOTH"/> 36518 <enum name="GL_KEEP"/> 36519 <enum name="GL_REPLACE"/> 36520 <enum name="GL_INCR"/> 36521 <enum name="GL_DECR"/> 36522 <enum name="GL_VENDOR"/> 36523 <enum name="GL_RENDERER"/> 36524 <enum name="GL_VERSION"/> 36525 <enum name="GL_EXTENSIONS"/> 36526 <enum name="GL_MODULATE"/> 36527 <enum name="GL_DECAL"/> 36528 <enum name="GL_ADD"/> 36529 <enum name="GL_TEXTURE_ENV_MODE"/> 36530 <enum name="GL_TEXTURE_ENV_COLOR"/> 36531 <enum name="GL_TEXTURE_ENV"/> 36532 <enum name="GL_NEAREST"/> 36533 <enum name="GL_LINEAR"/> 36534 <enum name="GL_NEAREST_MIPMAP_NEAREST"/> 36535 <enum name="GL_LINEAR_MIPMAP_NEAREST"/> 36536 <enum name="GL_NEAREST_MIPMAP_LINEAR"/> 36537 <enum name="GL_LINEAR_MIPMAP_LINEAR"/> 36538 <enum name="GL_TEXTURE_MAG_FILTER"/> 36539 <enum name="GL_TEXTURE_MIN_FILTER"/> 36540 <enum name="GL_TEXTURE_WRAP_S"/> 36541 <enum name="GL_TEXTURE_WRAP_T"/> 36542 <enum name="GL_GENERATE_MIPMAP"/> 36543 <enum name="GL_TEXTURE0"/> 36544 <enum name="GL_TEXTURE1"/> 36545 <enum name="GL_TEXTURE2"/> 36546 <enum name="GL_TEXTURE3"/> 36547 <enum name="GL_TEXTURE4"/> 36548 <enum name="GL_TEXTURE5"/> 36549 <enum name="GL_TEXTURE6"/> 36550 <enum name="GL_TEXTURE7"/> 36551 <enum name="GL_TEXTURE8"/> 36552 <enum name="GL_TEXTURE9"/> 36553 <enum name="GL_TEXTURE10"/> 36554 <enum name="GL_TEXTURE11"/> 36555 <enum name="GL_TEXTURE12"/> 36556 <enum name="GL_TEXTURE13"/> 36557 <enum name="GL_TEXTURE14"/> 36558 <enum name="GL_TEXTURE15"/> 36559 <enum name="GL_TEXTURE16"/> 36560 <enum name="GL_TEXTURE17"/> 36561 <enum name="GL_TEXTURE18"/> 36562 <enum name="GL_TEXTURE19"/> 36563 <enum name="GL_TEXTURE20"/> 36564 <enum name="GL_TEXTURE21"/> 36565 <enum name="GL_TEXTURE22"/> 36566 <enum name="GL_TEXTURE23"/> 36567 <enum name="GL_TEXTURE24"/> 36568 <enum name="GL_TEXTURE25"/> 36569 <enum name="GL_TEXTURE26"/> 36570 <enum name="GL_TEXTURE27"/> 36571 <enum name="GL_TEXTURE28"/> 36572 <enum name="GL_TEXTURE29"/> 36573 <enum name="GL_TEXTURE30"/> 36574 <enum name="GL_TEXTURE31"/> 36575 <enum name="GL_ACTIVE_TEXTURE"/> 36576 <enum name="GL_CLIENT_ACTIVE_TEXTURE"/> 36577 <enum name="GL_REPEAT"/> 36578 <enum name="GL_CLAMP_TO_EDGE"/> 36579 <enum name="GL_LIGHT0"/> 36580 <enum name="GL_LIGHT1"/> 36581 <enum name="GL_LIGHT2"/> 36582 <enum name="GL_LIGHT3"/> 36583 <enum name="GL_LIGHT4"/> 36584 <enum name="GL_LIGHT5"/> 36585 <enum name="GL_LIGHT6"/> 36586 <enum name="GL_LIGHT7"/> 36587 <enum name="GL_ARRAY_BUFFER"/> 36588 <enum name="GL_ELEMENT_ARRAY_BUFFER"/> 36589 <enum name="GL_ARRAY_BUFFER_BINDING"/> 36590 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/> 36591 <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/> 36592 <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/> 36593 <enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/> 36594 <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/> 36595 <enum name="GL_STATIC_DRAW"/> 36596 <enum name="GL_DYNAMIC_DRAW"/> 36597 <enum name="GL_BUFFER_SIZE"/> 36598 <enum name="GL_BUFFER_USAGE"/> 36599 <enum name="GL_SUBTRACT"/> 36600 <enum name="GL_COMBINE"/> 36601 <enum name="GL_COMBINE_RGB"/> 36602 <enum name="GL_COMBINE_ALPHA"/> 36603 <enum name="GL_RGB_SCALE"/> 36604 <enum name="GL_ADD_SIGNED"/> 36605 <enum name="GL_INTERPOLATE"/> 36606 <enum name="GL_CONSTANT"/> 36607 <enum name="GL_PRIMARY_COLOR"/> 36608 <enum name="GL_PREVIOUS"/> 36609 <enum name="GL_OPERAND0_RGB"/> 36610 <enum name="GL_OPERAND1_RGB"/> 36611 <enum name="GL_OPERAND2_RGB"/> 36612 <enum name="GL_OPERAND0_ALPHA"/> 36613 <enum name="GL_OPERAND1_ALPHA"/> 36614 <enum name="GL_OPERAND2_ALPHA"/> 36615 <enum name="GL_ALPHA_SCALE"/> 36616 <enum name="GL_SRC0_RGB"/> 36617 <enum name="GL_SRC1_RGB"/> 36618 <enum name="GL_SRC2_RGB"/> 36619 <enum name="GL_SRC0_ALPHA"/> 36620 <enum name="GL_SRC1_ALPHA"/> 36621 <enum name="GL_SRC2_ALPHA"/> 36622 <enum name="GL_DOT3_RGB"/> 36623 <enum name="GL_DOT3_RGBA"/> 36624 </require> 36625 <require profile="common"> 36626 <command name="glAlphaFunc"/> 36627 <command name="glClearColor"/> 36628 <command name="glClearDepthf"/> 36629 <command name="glClipPlanef"/> 36630 <command name="glColor4f"/> 36631 <command name="glDepthRangef"/> 36632 <command name="glFogf"/> 36633 <command name="glFogfv"/> 36634 <command name="glFrustumf"/> 36635 <command name="glGetClipPlanef"/> 36636 <command name="glGetFloatv"/> 36637 <command name="glGetLightfv"/> 36638 <command name="glGetMaterialfv"/> 36639 <command name="glGetTexEnvfv"/> 36640 <command name="glGetTexParameterfv"/> 36641 <command name="glLightModelf"/> 36642 <command name="glLightModelfv"/> 36643 <command name="glLightf"/> 36644 <command name="glLightfv"/> 36645 <command name="glLineWidth"/> 36646 <command name="glLoadMatrixf"/> 36647 <command name="glMaterialf"/> 36648 <command name="glMaterialfv"/> 36649 <command name="glMultMatrixf"/> 36650 <command name="glMultiTexCoord4f"/> 36651 <command name="glNormal3f"/> 36652 <command name="glOrthof"/> 36653 <command name="glPointParameterf"/> 36654 <command name="glPointParameterfv"/> 36655 <command name="glPointSize"/> 36656 <command name="glPolygonOffset"/> 36657 <command name="glRotatef"/> 36658 <command name="glScalef"/> 36659 <command name="glTexEnvf"/> 36660 <command name="glTexEnvfv"/> 36661 <command name="glTexParameterf"/> 36662 <command name="glTexParameterfv"/> 36663 <command name="glTranslatef"/> 36664 </require> 36665 <require> 36666 <command name="glActiveTexture"/> 36667 <command name="glAlphaFuncx"/> 36668 <command name="glBindBuffer"/> 36669 <command name="glBindTexture"/> 36670 <command name="glBlendFunc"/> 36671 <command name="glBufferData"/> 36672 <command name="glBufferSubData"/> 36673 <command name="glClear"/> 36674 <command name="glClearColorx"/> 36675 <command name="glClearDepthx"/> 36676 <command name="glClearStencil"/> 36677 <command name="glClientActiveTexture"/> 36678 <command name="glClipPlanex"/> 36679 <command name="glColor4ub"/> 36680 <command name="glColor4x"/> 36681 <command name="glColorMask"/> 36682 <command name="glColorPointer"/> 36683 <command name="glCompressedTexImage2D"/> 36684 <command name="glCompressedTexSubImage2D"/> 36685 <command name="glCopyTexImage2D"/> 36686 <command name="glCopyTexSubImage2D"/> 36687 <command name="glCullFace"/> 36688 <command name="glDeleteBuffers"/> 36689 <command name="glDeleteTextures"/> 36690 <command name="glDepthFunc"/> 36691 <command name="glDepthMask"/> 36692 <command name="glDepthRangex"/> 36693 <command name="glDisable"/> 36694 <command name="glDisableClientState"/> 36695 <command name="glDrawArrays"/> 36696 <command name="glDrawElements"/> 36697 <command name="glEnable"/> 36698 <command name="glEnableClientState"/> 36699 <command name="glFinish"/> 36700 <command name="glFlush"/> 36701 <command name="glFogx"/> 36702 <command name="glFogxv"/> 36703 <command name="glFrontFace"/> 36704 <command name="glFrustumx"/> 36705 <command name="glGetBooleanv"/> 36706 <command name="glGetBufferParameteriv"/> 36707 <command name="glGetClipPlanex"/> 36708 <command name="glGenBuffers"/> 36709 <command name="glGenTextures"/> 36710 <command name="glGetError"/> 36711 <command name="glGetFixedv"/> 36712 <command name="glGetIntegerv"/> 36713 <command name="glGetLightxv"/> 36714 <command name="glGetMaterialxv"/> 36715 <command name="glGetPointerv"/> 36716 <command name="glGetString"/> 36717 <command name="glGetTexEnviv"/> 36718 <command name="glGetTexEnvxv"/> 36719 <command name="glGetTexParameteriv"/> 36720 <command name="glGetTexParameterxv"/> 36721 <command name="glHint"/> 36722 <command name="glIsBuffer"/> 36723 <command name="glIsEnabled"/> 36724 <command name="glIsTexture"/> 36725 <command name="glLightModelx"/> 36726 <command name="glLightModelxv"/> 36727 <command name="glLightx"/> 36728 <command name="glLightxv"/> 36729 <command name="glLineWidthx"/> 36730 <command name="glLoadIdentity"/> 36731 <command name="glLoadMatrixx"/> 36732 <command name="glLogicOp"/> 36733 <command name="glMaterialx"/> 36734 <command name="glMaterialxv"/> 36735 <command name="glMatrixMode"/> 36736 <command name="glMultMatrixx"/> 36737 <command name="glMultiTexCoord4x"/> 36738 <command name="glNormal3x"/> 36739 <command name="glNormalPointer"/> 36740 <command name="glOrthox"/> 36741 <command name="glPixelStorei"/> 36742 <command name="glPointParameterx"/> 36743 <command name="glPointParameterxv"/> 36744 <command name="glPointSizex"/> 36745 <command name="glPolygonOffsetx"/> 36746 <command name="glPopMatrix"/> 36747 <command name="glPushMatrix"/> 36748 <command name="glReadPixels"/> 36749 <command name="glRotatex"/> 36750 <command name="glSampleCoverage"/> 36751 <command name="glSampleCoveragex"/> 36752 <command name="glScalex"/> 36753 <command name="glScissor"/> 36754 <command name="glShadeModel"/> 36755 <command name="glStencilFunc"/> 36756 <command name="glStencilMask"/> 36757 <command name="glStencilOp"/> 36758 <command name="glTexCoordPointer"/> 36759 <command name="glTexEnvi"/> 36760 <command name="glTexEnvx"/> 36761 <command name="glTexEnviv"/> 36762 <command name="glTexEnvxv"/> 36763 <command name="glTexImage2D"/> 36764 <command name="glTexParameteri"/> 36765 <command name="glTexParameterx"/> 36766 <command name="glTexParameteriv"/> 36767 <command name="glTexParameterxv"/> 36768 <command name="glTexSubImage2D"/> 36769 <command name="glTranslatex"/> 36770 <command name="glVertexPointer"/> 36771 <command name="glViewport"/> 36772 </require> 36773 </feature> 36774 <feature api="gles2" name="GL_ES_VERSION_2_0" number="2.0"> 36775 <require comment="Not used by the API, for compatibility with old gl2.h"> 36776 <type name="GLbyte"/> 36777 <type name="GLclampf"/> 36778 <type name="GLfixed"/> 36779 <type name="GLshort"/> 36780 <type name="GLushort"/> 36781 <type name="GLvoid" comment="No longer used in headers"/> 36782 </require> 36783 <require comment="Not used by the API; put here so this type doesn't need to be declared in gl2ext.h"> 36784 <type name="GLsync"/> 36785 <type name="GLint64"/> 36786 <type name="GLuint64"/> 36787 </require> 36788 <require> 36789 <enum name="GL_DEPTH_BUFFER_BIT"/> 36790 <enum name="GL_STENCIL_BUFFER_BIT"/> 36791 <enum name="GL_COLOR_BUFFER_BIT"/> 36792 <enum name="GL_FALSE"/> 36793 <enum name="GL_TRUE"/> 36794 <enum name="GL_POINTS"/> 36795 <enum name="GL_LINES"/> 36796 <enum name="GL_LINE_LOOP"/> 36797 <enum name="GL_LINE_STRIP"/> 36798 <enum name="GL_TRIANGLES"/> 36799 <enum name="GL_TRIANGLE_STRIP"/> 36800 <enum name="GL_TRIANGLE_FAN"/> 36801 <enum name="GL_ZERO"/> 36802 <enum name="GL_ONE"/> 36803 <enum name="GL_SRC_COLOR"/> 36804 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 36805 <enum name="GL_SRC_ALPHA"/> 36806 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 36807 <enum name="GL_DST_ALPHA"/> 36808 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 36809 <enum name="GL_DST_COLOR"/> 36810 <enum name="GL_ONE_MINUS_DST_COLOR"/> 36811 <enum name="GL_SRC_ALPHA_SATURATE"/> 36812 <enum name="GL_FUNC_ADD"/> 36813 <enum name="GL_BLEND_EQUATION"/> 36814 <enum name="GL_BLEND_EQUATION_RGB"/> 36815 <enum name="GL_BLEND_EQUATION_ALPHA"/> 36816 <enum name="GL_FUNC_SUBTRACT"/> 36817 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 36818 <enum name="GL_BLEND_DST_RGB"/> 36819 <enum name="GL_BLEND_SRC_RGB"/> 36820 <enum name="GL_BLEND_DST_ALPHA"/> 36821 <enum name="GL_BLEND_SRC_ALPHA"/> 36822 <enum name="GL_CONSTANT_COLOR"/> 36823 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 36824 <enum name="GL_CONSTANT_ALPHA"/> 36825 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 36826 <enum name="GL_BLEND_COLOR"/> 36827 <enum name="GL_ARRAY_BUFFER"/> 36828 <enum name="GL_ELEMENT_ARRAY_BUFFER"/> 36829 <enum name="GL_ARRAY_BUFFER_BINDING"/> 36830 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/> 36831 <enum name="GL_STREAM_DRAW"/> 36832 <enum name="GL_STATIC_DRAW"/> 36833 <enum name="GL_DYNAMIC_DRAW"/> 36834 <enum name="GL_BUFFER_SIZE"/> 36835 <enum name="GL_BUFFER_USAGE"/> 36836 <enum name="GL_CURRENT_VERTEX_ATTRIB"/> 36837 <enum name="GL_FRONT"/> 36838 <enum name="GL_BACK"/> 36839 <enum name="GL_FRONT_AND_BACK"/> 36840 <enum name="GL_TEXTURE_2D"/> 36841 <enum name="GL_CULL_FACE"/> 36842 <enum name="GL_BLEND"/> 36843 <enum name="GL_DITHER"/> 36844 <enum name="GL_STENCIL_TEST"/> 36845 <enum name="GL_DEPTH_TEST"/> 36846 <enum name="GL_SCISSOR_TEST"/> 36847 <enum name="GL_POLYGON_OFFSET_FILL"/> 36848 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> 36849 <enum name="GL_SAMPLE_COVERAGE"/> 36850 <enum name="GL_NO_ERROR"/> 36851 <enum name="GL_INVALID_ENUM"/> 36852 <enum name="GL_INVALID_VALUE"/> 36853 <enum name="GL_INVALID_OPERATION"/> 36854 <enum name="GL_OUT_OF_MEMORY"/> 36855 <enum name="GL_CW"/> 36856 <enum name="GL_CCW"/> 36857 <enum name="GL_LINE_WIDTH"/> 36858 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 36859 <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/> 36860 <enum name="GL_CULL_FACE_MODE"/> 36861 <enum name="GL_FRONT_FACE"/> 36862 <enum name="GL_DEPTH_RANGE"/> 36863 <enum name="GL_DEPTH_WRITEMASK"/> 36864 <enum name="GL_DEPTH_CLEAR_VALUE"/> 36865 <enum name="GL_DEPTH_FUNC"/> 36866 <enum name="GL_STENCIL_CLEAR_VALUE"/> 36867 <enum name="GL_STENCIL_FUNC"/> 36868 <enum name="GL_STENCIL_FAIL"/> 36869 <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/> 36870 <enum name="GL_STENCIL_PASS_DEPTH_PASS"/> 36871 <enum name="GL_STENCIL_REF"/> 36872 <enum name="GL_STENCIL_VALUE_MASK"/> 36873 <enum name="GL_STENCIL_WRITEMASK"/> 36874 <enum name="GL_STENCIL_BACK_FUNC"/> 36875 <enum name="GL_STENCIL_BACK_FAIL"/> 36876 <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/> 36877 <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/> 36878 <enum name="GL_STENCIL_BACK_REF"/> 36879 <enum name="GL_STENCIL_BACK_VALUE_MASK"/> 36880 <enum name="GL_STENCIL_BACK_WRITEMASK"/> 36881 <enum name="GL_VIEWPORT"/> 36882 <enum name="GL_SCISSOR_BOX"/> 36883 <enum name="GL_COLOR_CLEAR_VALUE"/> 36884 <enum name="GL_COLOR_WRITEMASK"/> 36885 <enum name="GL_UNPACK_ALIGNMENT"/> 36886 <enum name="GL_PACK_ALIGNMENT"/> 36887 <enum name="GL_MAX_TEXTURE_SIZE"/> 36888 <enum name="GL_MAX_VIEWPORT_DIMS"/> 36889 <enum name="GL_SUBPIXEL_BITS"/> 36890 <enum name="GL_RED_BITS"/> 36891 <enum name="GL_GREEN_BITS"/> 36892 <enum name="GL_BLUE_BITS"/> 36893 <enum name="GL_ALPHA_BITS"/> 36894 <enum name="GL_DEPTH_BITS"/> 36895 <enum name="GL_STENCIL_BITS"/> 36896 <enum name="GL_POLYGON_OFFSET_UNITS"/> 36897 <enum name="GL_POLYGON_OFFSET_FACTOR"/> 36898 <enum name="GL_TEXTURE_BINDING_2D"/> 36899 <enum name="GL_SAMPLE_BUFFERS"/> 36900 <enum name="GL_SAMPLES"/> 36901 <enum name="GL_SAMPLE_COVERAGE_VALUE"/> 36902 <enum name="GL_SAMPLE_COVERAGE_INVERT"/> 36903 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 36904 <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> 36905 <enum name="GL_DONT_CARE"/> 36906 <enum name="GL_FASTEST"/> 36907 <enum name="GL_NICEST"/> 36908 <enum name="GL_GENERATE_MIPMAP_HINT"/> 36909 <enum name="GL_BYTE"/> 36910 <enum name="GL_UNSIGNED_BYTE"/> 36911 <enum name="GL_SHORT"/> 36912 <enum name="GL_UNSIGNED_SHORT"/> 36913 <enum name="GL_INT"/> 36914 <enum name="GL_UNSIGNED_INT"/> 36915 <enum name="GL_FLOAT"/> 36916 <enum name="GL_FIXED"/> 36917 <enum name="GL_DEPTH_COMPONENT"/> 36918 <enum name="GL_ALPHA"/> 36919 <enum name="GL_RGB"/> 36920 <enum name="GL_RGBA"/> 36921 <enum name="GL_LUMINANCE"/> 36922 <enum name="GL_LUMINANCE_ALPHA"/> 36923 <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/> 36924 <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/> 36925 <enum name="GL_UNSIGNED_SHORT_5_6_5"/> 36926 <enum name="GL_FRAGMENT_SHADER"/> 36927 <enum name="GL_VERTEX_SHADER"/> 36928 <enum name="GL_MAX_VERTEX_ATTRIBS"/> 36929 <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/> 36930 <enum name="GL_MAX_VARYING_VECTORS"/> 36931 <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/> 36932 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/> 36933 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/> 36934 <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/> 36935 <enum name="GL_SHADER_TYPE"/> 36936 <enum name="GL_DELETE_STATUS"/> 36937 <enum name="GL_LINK_STATUS"/> 36938 <enum name="GL_VALIDATE_STATUS"/> 36939 <enum name="GL_ATTACHED_SHADERS"/> 36940 <enum name="GL_ACTIVE_UNIFORMS"/> 36941 <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/> 36942 <enum name="GL_ACTIVE_ATTRIBUTES"/> 36943 <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/> 36944 <enum name="GL_SHADING_LANGUAGE_VERSION"/> 36945 <enum name="GL_CURRENT_PROGRAM"/> 36946 <enum name="GL_NEVER"/> 36947 <enum name="GL_LESS"/> 36948 <enum name="GL_EQUAL"/> 36949 <enum name="GL_LEQUAL"/> 36950 <enum name="GL_GREATER"/> 36951 <enum name="GL_NOTEQUAL"/> 36952 <enum name="GL_GEQUAL"/> 36953 <enum name="GL_ALWAYS"/> 36954 <enum name="GL_KEEP"/> 36955 <enum name="GL_REPLACE"/> 36956 <enum name="GL_INCR"/> 36957 <enum name="GL_DECR"/> 36958 <enum name="GL_INVERT"/> 36959 <enum name="GL_INCR_WRAP"/> 36960 <enum name="GL_DECR_WRAP"/> 36961 <enum name="GL_VENDOR"/> 36962 <enum name="GL_RENDERER"/> 36963 <enum name="GL_VERSION"/> 36964 <enum name="GL_EXTENSIONS"/> 36965 <enum name="GL_NEAREST"/> 36966 <enum name="GL_LINEAR"/> 36967 <enum name="GL_NEAREST_MIPMAP_NEAREST"/> 36968 <enum name="GL_LINEAR_MIPMAP_NEAREST"/> 36969 <enum name="GL_NEAREST_MIPMAP_LINEAR"/> 36970 <enum name="GL_LINEAR_MIPMAP_LINEAR"/> 36971 <enum name="GL_TEXTURE_MAG_FILTER"/> 36972 <enum name="GL_TEXTURE_MIN_FILTER"/> 36973 <enum name="GL_TEXTURE_WRAP_S"/> 36974 <enum name="GL_TEXTURE_WRAP_T"/> 36975 <enum name="GL_TEXTURE"/> 36976 <enum name="GL_TEXTURE_CUBE_MAP"/> 36977 <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/> 36978 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/> 36979 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/> 36980 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/> 36981 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/> 36982 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/> 36983 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/> 36984 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/> 36985 <enum name="GL_TEXTURE0"/> 36986 <enum name="GL_TEXTURE1"/> 36987 <enum name="GL_TEXTURE2"/> 36988 <enum name="GL_TEXTURE3"/> 36989 <enum name="GL_TEXTURE4"/> 36990 <enum name="GL_TEXTURE5"/> 36991 <enum name="GL_TEXTURE6"/> 36992 <enum name="GL_TEXTURE7"/> 36993 <enum name="GL_TEXTURE8"/> 36994 <enum name="GL_TEXTURE9"/> 36995 <enum name="GL_TEXTURE10"/> 36996 <enum name="GL_TEXTURE11"/> 36997 <enum name="GL_TEXTURE12"/> 36998 <enum name="GL_TEXTURE13"/> 36999 <enum name="GL_TEXTURE14"/> 37000 <enum name="GL_TEXTURE15"/> 37001 <enum name="GL_TEXTURE16"/> 37002 <enum name="GL_TEXTURE17"/> 37003 <enum name="GL_TEXTURE18"/> 37004 <enum name="GL_TEXTURE19"/> 37005 <enum name="GL_TEXTURE20"/> 37006 <enum name="GL_TEXTURE21"/> 37007 <enum name="GL_TEXTURE22"/> 37008 <enum name="GL_TEXTURE23"/> 37009 <enum name="GL_TEXTURE24"/> 37010 <enum name="GL_TEXTURE25"/> 37011 <enum name="GL_TEXTURE26"/> 37012 <enum name="GL_TEXTURE27"/> 37013 <enum name="GL_TEXTURE28"/> 37014 <enum name="GL_TEXTURE29"/> 37015 <enum name="GL_TEXTURE30"/> 37016 <enum name="GL_TEXTURE31"/> 37017 <enum name="GL_ACTIVE_TEXTURE"/> 37018 <enum name="GL_REPEAT"/> 37019 <enum name="GL_CLAMP_TO_EDGE"/> 37020 <enum name="GL_MIRRORED_REPEAT"/> 37021 <enum name="GL_FLOAT_VEC2"/> 37022 <enum name="GL_FLOAT_VEC3"/> 37023 <enum name="GL_FLOAT_VEC4"/> 37024 <enum name="GL_INT_VEC2"/> 37025 <enum name="GL_INT_VEC3"/> 37026 <enum name="GL_INT_VEC4"/> 37027 <enum name="GL_BOOL"/> 37028 <enum name="GL_BOOL_VEC2"/> 37029 <enum name="GL_BOOL_VEC3"/> 37030 <enum name="GL_BOOL_VEC4"/> 37031 <enum name="GL_FLOAT_MAT2"/> 37032 <enum name="GL_FLOAT_MAT3"/> 37033 <enum name="GL_FLOAT_MAT4"/> 37034 <enum name="GL_SAMPLER_2D"/> 37035 <enum name="GL_SAMPLER_CUBE"/> 37036 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> 37037 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> 37038 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> 37039 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> 37040 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> 37041 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> 37042 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> 37043 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> 37044 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> 37045 <enum name="GL_COMPILE_STATUS"/> 37046 <enum name="GL_INFO_LOG_LENGTH"/> 37047 <enum name="GL_SHADER_SOURCE_LENGTH"/> 37048 <enum name="GL_SHADER_COMPILER"/> 37049 <enum name="GL_SHADER_BINARY_FORMATS"/> 37050 <enum name="GL_NUM_SHADER_BINARY_FORMATS"/> 37051 <enum name="GL_LOW_FLOAT"/> 37052 <enum name="GL_MEDIUM_FLOAT"/> 37053 <enum name="GL_HIGH_FLOAT"/> 37054 <enum name="GL_LOW_INT"/> 37055 <enum name="GL_MEDIUM_INT"/> 37056 <enum name="GL_HIGH_INT"/> 37057 <enum name="GL_FRAMEBUFFER"/> 37058 <enum name="GL_RENDERBUFFER"/> 37059 <enum name="GL_RGBA4"/> 37060 <enum name="GL_RGB5_A1"/> 37061 <enum name="GL_RGB565"/> 37062 <enum name="GL_DEPTH_COMPONENT16"/> 37063 <enum name="GL_STENCIL_INDEX8"/> 37064 <enum name="GL_RENDERBUFFER_WIDTH"/> 37065 <enum name="GL_RENDERBUFFER_HEIGHT"/> 37066 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> 37067 <enum name="GL_RENDERBUFFER_RED_SIZE"/> 37068 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/> 37069 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/> 37070 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/> 37071 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/> 37072 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/> 37073 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/> 37074 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 37075 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> 37076 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/> 37077 <enum name="GL_COLOR_ATTACHMENT0"/> 37078 <enum name="GL_DEPTH_ATTACHMENT"/> 37079 <enum name="GL_STENCIL_ATTACHMENT"/> 37080 <enum name="GL_NONE"/> 37081 <enum name="GL_FRAMEBUFFER_COMPLETE"/> 37082 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> 37083 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> 37084 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/> 37085 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/> 37086 <enum name="GL_FRAMEBUFFER_BINDING"/> 37087 <enum name="GL_RENDERBUFFER_BINDING"/> 37088 <enum name="GL_MAX_RENDERBUFFER_SIZE"/> 37089 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/> 37090 <command name="glActiveTexture"/> 37091 <command name="glAttachShader"/> 37092 <command name="glBindAttribLocation"/> 37093 <command name="glBindBuffer"/> 37094 <command name="glBindFramebuffer"/> 37095 <command name="glBindRenderbuffer"/> 37096 <command name="glBindTexture"/> 37097 <command name="glBlendColor"/> 37098 <command name="glBlendEquation"/> 37099 <command name="glBlendEquationSeparate"/> 37100 <command name="glBlendFunc"/> 37101 <command name="glBlendFuncSeparate"/> 37102 <command name="glBufferData"/> 37103 <command name="glBufferSubData"/> 37104 <command name="glCheckFramebufferStatus"/> 37105 <command name="glClear"/> 37106 <command name="glClearColor"/> 37107 <command name="glClearDepthf"/> 37108 <command name="glClearStencil"/> 37109 <command name="glColorMask"/> 37110 <command name="glCompileShader"/> 37111 <command name="glCompressedTexImage2D"/> 37112 <command name="glCompressedTexSubImage2D"/> 37113 <command name="glCopyTexImage2D"/> 37114 <command name="glCopyTexSubImage2D"/> 37115 <command name="glCreateProgram"/> 37116 <command name="glCreateShader"/> 37117 <command name="glCullFace"/> 37118 <command name="glDeleteBuffers"/> 37119 <command name="glDeleteFramebuffers"/> 37120 <command name="glDeleteProgram"/> 37121 <command name="glDeleteRenderbuffers"/> 37122 <command name="glDeleteShader"/> 37123 <command name="glDeleteTextures"/> 37124 <command name="glDepthFunc"/> 37125 <command name="glDepthMask"/> 37126 <command name="glDepthRangef"/> 37127 <command name="glDetachShader"/> 37128 <command name="glDisable"/> 37129 <command name="glDisableVertexAttribArray"/> 37130 <command name="glDrawArrays"/> 37131 <command name="glDrawElements"/> 37132 <command name="glEnable"/> 37133 <command name="glEnableVertexAttribArray"/> 37134 <command name="glFinish"/> 37135 <command name="glFlush"/> 37136 <command name="glFramebufferRenderbuffer"/> 37137 <command name="glFramebufferTexture2D"/> 37138 <command name="glFrontFace"/> 37139 <command name="glGenBuffers"/> 37140 <command name="glGenerateMipmap"/> 37141 <command name="glGenFramebuffers"/> 37142 <command name="glGenRenderbuffers"/> 37143 <command name="glGenTextures"/> 37144 <command name="glGetActiveAttrib"/> 37145 <command name="glGetActiveUniform"/> 37146 <command name="glGetAttachedShaders"/> 37147 <command name="glGetAttribLocation"/> 37148 <command name="glGetBooleanv"/> 37149 <command name="glGetBufferParameteriv"/> 37150 <command name="glGetError"/> 37151 <command name="glGetFloatv"/> 37152 <command name="glGetFramebufferAttachmentParameteriv"/> 37153 <command name="glGetIntegerv"/> 37154 <command name="glGetProgramiv"/> 37155 <command name="glGetProgramInfoLog"/> 37156 <command name="glGetRenderbufferParameteriv"/> 37157 <command name="glGetShaderiv"/> 37158 <command name="glGetShaderInfoLog"/> 37159 <command name="glGetShaderPrecisionFormat"/> 37160 <command name="glGetShaderSource"/> 37161 <command name="glGetString"/> 37162 <command name="glGetTexParameterfv"/> 37163 <command name="glGetTexParameteriv"/> 37164 <command name="glGetUniformfv"/> 37165 <command name="glGetUniformiv"/> 37166 <command name="glGetUniformLocation"/> 37167 <command name="glGetVertexAttribfv"/> 37168 <command name="glGetVertexAttribiv"/> 37169 <command name="glGetVertexAttribPointerv"/> 37170 <command name="glHint"/> 37171 <command name="glIsBuffer"/> 37172 <command name="glIsEnabled"/> 37173 <command name="glIsFramebuffer"/> 37174 <command name="glIsProgram"/> 37175 <command name="glIsRenderbuffer"/> 37176 <command name="glIsShader"/> 37177 <command name="glIsTexture"/> 37178 <command name="glLineWidth"/> 37179 <command name="glLinkProgram"/> 37180 <command name="glPixelStorei"/> 37181 <command name="glPolygonOffset"/> 37182 <command name="glReadPixels"/> 37183 <command name="glReleaseShaderCompiler"/> 37184 <command name="glRenderbufferStorage"/> 37185 <command name="glSampleCoverage"/> 37186 <command name="glScissor"/> 37187 <command name="glShaderBinary"/> 37188 <command name="glShaderSource"/> 37189 <command name="glStencilFunc"/> 37190 <command name="glStencilFuncSeparate"/> 37191 <command name="glStencilMask"/> 37192 <command name="glStencilMaskSeparate"/> 37193 <command name="glStencilOp"/> 37194 <command name="glStencilOpSeparate"/> 37195 <command name="glTexImage2D"/> 37196 <command name="glTexParameterf"/> 37197 <command name="glTexParameterfv"/> 37198 <command name="glTexParameteri"/> 37199 <command name="glTexParameteriv"/> 37200 <command name="glTexSubImage2D"/> 37201 <command name="glUniform1f"/> 37202 <command name="glUniform1fv"/> 37203 <command name="glUniform1i"/> 37204 <command name="glUniform1iv"/> 37205 <command name="glUniform2f"/> 37206 <command name="glUniform2fv"/> 37207 <command name="glUniform2i"/> 37208 <command name="glUniform2iv"/> 37209 <command name="glUniform3f"/> 37210 <command name="glUniform3fv"/> 37211 <command name="glUniform3i"/> 37212 <command name="glUniform3iv"/> 37213 <command name="glUniform4f"/> 37214 <command name="glUniform4fv"/> 37215 <command name="glUniform4i"/> 37216 <command name="glUniform4iv"/> 37217 <command name="glUniformMatrix2fv"/> 37218 <command name="glUniformMatrix3fv"/> 37219 <command name="glUniformMatrix4fv"/> 37220 <command name="glUseProgram"/> 37221 <command name="glValidateProgram"/> 37222 <command name="glVertexAttrib1f"/> 37223 <command name="glVertexAttrib1fv"/> 37224 <command name="glVertexAttrib2f"/> 37225 <command name="glVertexAttrib2fv"/> 37226 <command name="glVertexAttrib3f"/> 37227 <command name="glVertexAttrib3fv"/> 37228 <command name="glVertexAttrib4f"/> 37229 <command name="glVertexAttrib4fv"/> 37230 <command name="glVertexAttribPointer"/> 37231 <command name="glViewport"/> 37232 </require> 37233 </feature> 37234 <feature api="gles2" name="GL_ES_VERSION_3_0" number="3.0"> 37235 <require comment="Not used by the API, for compatibility with old gl2.h"> 37236 <type name="GLhalf"/> 37237 </require> 37238 <require> 37239 <enum name="GL_READ_BUFFER"/> 37240 <enum name="GL_UNPACK_ROW_LENGTH"/> 37241 <enum name="GL_UNPACK_SKIP_ROWS"/> 37242 <enum name="GL_UNPACK_SKIP_PIXELS"/> 37243 <enum name="GL_PACK_ROW_LENGTH"/> 37244 <enum name="GL_PACK_SKIP_ROWS"/> 37245 <enum name="GL_PACK_SKIP_PIXELS"/> 37246 <enum name="GL_COLOR"/> 37247 <enum name="GL_DEPTH"/> 37248 <enum name="GL_STENCIL"/> 37249 <enum name="GL_RED"/> 37250 <enum name="GL_RGB8"/> 37251 <enum name="GL_RGBA8"/> 37252 <enum name="GL_RGB10_A2"/> 37253 <enum name="GL_TEXTURE_BINDING_3D"/> 37254 <enum name="GL_UNPACK_SKIP_IMAGES"/> 37255 <enum name="GL_UNPACK_IMAGE_HEIGHT"/> 37256 <enum name="GL_TEXTURE_3D"/> 37257 <enum name="GL_TEXTURE_WRAP_R"/> 37258 <enum name="GL_MAX_3D_TEXTURE_SIZE"/> 37259 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/> 37260 <enum name="GL_MAX_ELEMENTS_VERTICES"/> 37261 <enum name="GL_MAX_ELEMENTS_INDICES"/> 37262 <enum name="GL_TEXTURE_MIN_LOD"/> 37263 <enum name="GL_TEXTURE_MAX_LOD"/> 37264 <enum name="GL_TEXTURE_BASE_LEVEL"/> 37265 <enum name="GL_TEXTURE_MAX_LEVEL"/> 37266 <enum name="GL_MIN"/> 37267 <enum name="GL_MAX"/> 37268 <enum name="GL_DEPTH_COMPONENT24"/> 37269 <enum name="GL_MAX_TEXTURE_LOD_BIAS"/> 37270 <enum name="GL_TEXTURE_COMPARE_MODE"/> 37271 <enum name="GL_TEXTURE_COMPARE_FUNC"/> 37272 <enum name="GL_CURRENT_QUERY"/> 37273 <enum name="GL_QUERY_RESULT"/> 37274 <enum name="GL_QUERY_RESULT_AVAILABLE"/> 37275 <enum name="GL_BUFFER_MAPPED"/> 37276 <enum name="GL_BUFFER_MAP_POINTER"/> 37277 <enum name="GL_STREAM_READ"/> 37278 <enum name="GL_STREAM_COPY"/> 37279 <enum name="GL_STATIC_READ"/> 37280 <enum name="GL_STATIC_COPY"/> 37281 <enum name="GL_DYNAMIC_READ"/> 37282 <enum name="GL_DYNAMIC_COPY"/> 37283 <enum name="GL_MAX_DRAW_BUFFERS"/> 37284 <enum name="GL_DRAW_BUFFER0"/> 37285 <enum name="GL_DRAW_BUFFER1"/> 37286 <enum name="GL_DRAW_BUFFER2"/> 37287 <enum name="GL_DRAW_BUFFER3"/> 37288 <enum name="GL_DRAW_BUFFER4"/> 37289 <enum name="GL_DRAW_BUFFER5"/> 37290 <enum name="GL_DRAW_BUFFER6"/> 37291 <enum name="GL_DRAW_BUFFER7"/> 37292 <enum name="GL_DRAW_BUFFER8"/> 37293 <enum name="GL_DRAW_BUFFER9"/> 37294 <enum name="GL_DRAW_BUFFER10"/> 37295 <enum name="GL_DRAW_BUFFER11"/> 37296 <enum name="GL_DRAW_BUFFER12"/> 37297 <enum name="GL_DRAW_BUFFER13"/> 37298 <enum name="GL_DRAW_BUFFER14"/> 37299 <enum name="GL_DRAW_BUFFER15"/> 37300 <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/> 37301 <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/> 37302 <enum name="GL_SAMPLER_3D"/> 37303 <enum name="GL_SAMPLER_2D_SHADOW"/> 37304 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/> 37305 <enum name="GL_PIXEL_PACK_BUFFER"/> 37306 <enum name="GL_PIXEL_UNPACK_BUFFER"/> 37307 <enum name="GL_PIXEL_PACK_BUFFER_BINDING"/> 37308 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/> 37309 <enum name="GL_FLOAT_MAT2x3"/> 37310 <enum name="GL_FLOAT_MAT2x4"/> 37311 <enum name="GL_FLOAT_MAT3x2"/> 37312 <enum name="GL_FLOAT_MAT3x4"/> 37313 <enum name="GL_FLOAT_MAT4x2"/> 37314 <enum name="GL_FLOAT_MAT4x3"/> 37315 <enum name="GL_SRGB"/> 37316 <enum name="GL_SRGB8"/> 37317 <enum name="GL_SRGB8_ALPHA8"/> 37318 <enum name="GL_COMPARE_REF_TO_TEXTURE"/> 37319 <enum name="GL_MAJOR_VERSION"/> 37320 <enum name="GL_MINOR_VERSION"/> 37321 <enum name="GL_NUM_EXTENSIONS"/> 37322 <enum name="GL_RGBA32F"/> 37323 <enum name="GL_RGB32F"/> 37324 <enum name="GL_RGBA16F"/> 37325 <enum name="GL_RGB16F"/> 37326 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/> 37327 <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/> 37328 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/> 37329 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/> 37330 <enum name="GL_MAX_VARYING_COMPONENTS"/> 37331 <enum name="GL_TEXTURE_2D_ARRAY"/> 37332 <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/> 37333 <enum name="GL_R11F_G11F_B10F"/> 37334 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 37335 <enum name="GL_RGB9_E5"/> 37336 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/> 37337 <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/> 37338 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/> 37339 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/> 37340 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/> 37341 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/> 37342 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/> 37343 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/> 37344 <enum name="GL_RASTERIZER_DISCARD"/> 37345 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/> 37346 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/> 37347 <enum name="GL_INTERLEAVED_ATTRIBS"/> 37348 <enum name="GL_SEPARATE_ATTRIBS"/> 37349 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 37350 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/> 37351 <enum name="GL_RGBA32UI"/> 37352 <enum name="GL_RGB32UI"/> 37353 <enum name="GL_RGBA16UI"/> 37354 <enum name="GL_RGB16UI"/> 37355 <enum name="GL_RGBA8UI"/> 37356 <enum name="GL_RGB8UI"/> 37357 <enum name="GL_RGBA32I"/> 37358 <enum name="GL_RGB32I"/> 37359 <enum name="GL_RGBA16I"/> 37360 <enum name="GL_RGB16I"/> 37361 <enum name="GL_RGBA8I"/> 37362 <enum name="GL_RGB8I"/> 37363 <enum name="GL_RED_INTEGER"/> 37364 <enum name="GL_RGB_INTEGER"/> 37365 <enum name="GL_RGBA_INTEGER"/> 37366 <enum name="GL_SAMPLER_2D_ARRAY"/> 37367 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/> 37368 <enum name="GL_SAMPLER_CUBE_SHADOW"/> 37369 <enum name="GL_UNSIGNED_INT_VEC2"/> 37370 <enum name="GL_UNSIGNED_INT_VEC3"/> 37371 <enum name="GL_UNSIGNED_INT_VEC4"/> 37372 <enum name="GL_INT_SAMPLER_2D"/> 37373 <enum name="GL_INT_SAMPLER_3D"/> 37374 <enum name="GL_INT_SAMPLER_CUBE"/> 37375 <enum name="GL_INT_SAMPLER_2D_ARRAY"/> 37376 <enum name="GL_UNSIGNED_INT_SAMPLER_2D"/> 37377 <enum name="GL_UNSIGNED_INT_SAMPLER_3D"/> 37378 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/> 37379 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/> 37380 <enum name="GL_BUFFER_ACCESS_FLAGS"/> 37381 <enum name="GL_BUFFER_MAP_LENGTH"/> 37382 <enum name="GL_BUFFER_MAP_OFFSET"/> 37383 <enum name="GL_DEPTH_COMPONENT32F"/> 37384 <enum name="GL_DEPTH32F_STENCIL8"/> 37385 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/> 37386 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/> 37387 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/> 37388 <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/> 37389 <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/> 37390 <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/> 37391 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/> 37392 <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/> 37393 <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/> 37394 <enum name="GL_FRAMEBUFFER_DEFAULT"/> 37395 <enum name="GL_FRAMEBUFFER_UNDEFINED"/> 37396 <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/> 37397 <enum name="GL_DEPTH_STENCIL"/> 37398 <enum name="GL_UNSIGNED_INT_24_8"/> 37399 <enum name="GL_DEPTH24_STENCIL8"/> 37400 <enum name="GL_UNSIGNED_NORMALIZED"/> 37401 <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/> 37402 <enum name="GL_READ_FRAMEBUFFER"/> 37403 <enum name="GL_DRAW_FRAMEBUFFER"/> 37404 <enum name="GL_READ_FRAMEBUFFER_BINDING"/> 37405 <enum name="GL_RENDERBUFFER_SAMPLES"/> 37406 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/> 37407 <enum name="GL_MAX_COLOR_ATTACHMENTS"/> 37408 <enum name="GL_COLOR_ATTACHMENT1"/> 37409 <enum name="GL_COLOR_ATTACHMENT2"/> 37410 <enum name="GL_COLOR_ATTACHMENT3"/> 37411 <enum name="GL_COLOR_ATTACHMENT4"/> 37412 <enum name="GL_COLOR_ATTACHMENT5"/> 37413 <enum name="GL_COLOR_ATTACHMENT6"/> 37414 <enum name="GL_COLOR_ATTACHMENT7"/> 37415 <enum name="GL_COLOR_ATTACHMENT8"/> 37416 <enum name="GL_COLOR_ATTACHMENT9"/> 37417 <enum name="GL_COLOR_ATTACHMENT10"/> 37418 <enum name="GL_COLOR_ATTACHMENT11"/> 37419 <enum name="GL_COLOR_ATTACHMENT12"/> 37420 <enum name="GL_COLOR_ATTACHMENT13"/> 37421 <enum name="GL_COLOR_ATTACHMENT14"/> 37422 <enum name="GL_COLOR_ATTACHMENT15"/> 37423 <enum name="GL_COLOR_ATTACHMENT16"/> 37424 <enum name="GL_COLOR_ATTACHMENT17"/> 37425 <enum name="GL_COLOR_ATTACHMENT18"/> 37426 <enum name="GL_COLOR_ATTACHMENT19"/> 37427 <enum name="GL_COLOR_ATTACHMENT20"/> 37428 <enum name="GL_COLOR_ATTACHMENT21"/> 37429 <enum name="GL_COLOR_ATTACHMENT22"/> 37430 <enum name="GL_COLOR_ATTACHMENT23"/> 37431 <enum name="GL_COLOR_ATTACHMENT24"/> 37432 <enum name="GL_COLOR_ATTACHMENT25"/> 37433 <enum name="GL_COLOR_ATTACHMENT26"/> 37434 <enum name="GL_COLOR_ATTACHMENT27"/> 37435 <enum name="GL_COLOR_ATTACHMENT28"/> 37436 <enum name="GL_COLOR_ATTACHMENT29"/> 37437 <enum name="GL_COLOR_ATTACHMENT30"/> 37438 <enum name="GL_COLOR_ATTACHMENT31"/> 37439 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/> 37440 <enum name="GL_MAX_SAMPLES"/> 37441 <enum name="GL_HALF_FLOAT"/> 37442 <enum name="GL_MAP_READ_BIT"/> 37443 <enum name="GL_MAP_WRITE_BIT"/> 37444 <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/> 37445 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/> 37446 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> 37447 <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/> 37448 <enum name="GL_RG"/> 37449 <enum name="GL_RG_INTEGER"/> 37450 <enum name="GL_R8"/> 37451 <enum name="GL_RG8"/> 37452 <enum name="GL_R16F"/> 37453 <enum name="GL_R32F"/> 37454 <enum name="GL_RG16F"/> 37455 <enum name="GL_RG32F"/> 37456 <enum name="GL_R8I"/> 37457 <enum name="GL_R8UI"/> 37458 <enum name="GL_R16I"/> 37459 <enum name="GL_R16UI"/> 37460 <enum name="GL_R32I"/> 37461 <enum name="GL_R32UI"/> 37462 <enum name="GL_RG8I"/> 37463 <enum name="GL_RG8UI"/> 37464 <enum name="GL_RG16I"/> 37465 <enum name="GL_RG16UI"/> 37466 <enum name="GL_RG32I"/> 37467 <enum name="GL_RG32UI"/> 37468 <enum name="GL_VERTEX_ARRAY_BINDING"/> 37469 <enum name="GL_R8_SNORM"/> 37470 <enum name="GL_RG8_SNORM"/> 37471 <enum name="GL_RGB8_SNORM"/> 37472 <enum name="GL_RGBA8_SNORM"/> 37473 <enum name="GL_SIGNED_NORMALIZED"/> 37474 <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/> 37475 <enum name="GL_COPY_READ_BUFFER"/> 37476 <enum name="GL_COPY_WRITE_BUFFER"/> 37477 <enum name="GL_COPY_READ_BUFFER_BINDING"/> 37478 <enum name="GL_COPY_WRITE_BUFFER_BINDING"/> 37479 <enum name="GL_UNIFORM_BUFFER"/> 37480 <enum name="GL_UNIFORM_BUFFER_BINDING"/> 37481 <enum name="GL_UNIFORM_BUFFER_START"/> 37482 <enum name="GL_UNIFORM_BUFFER_SIZE"/> 37483 <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/> 37484 <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/> 37485 <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/> 37486 <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/> 37487 <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/> 37488 <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/> 37489 <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/> 37490 <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/> 37491 <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/> 37492 <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/> 37493 <enum name="GL_UNIFORM_TYPE"/> 37494 <enum name="GL_UNIFORM_SIZE"/> 37495 <enum name="GL_UNIFORM_NAME_LENGTH"/> 37496 <enum name="GL_UNIFORM_BLOCK_INDEX"/> 37497 <enum name="GL_UNIFORM_OFFSET"/> 37498 <enum name="GL_UNIFORM_ARRAY_STRIDE"/> 37499 <enum name="GL_UNIFORM_MATRIX_STRIDE"/> 37500 <enum name="GL_UNIFORM_IS_ROW_MAJOR"/> 37501 <enum name="GL_UNIFORM_BLOCK_BINDING"/> 37502 <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/> 37503 <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/> 37504 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/> 37505 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/> 37506 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/> 37507 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/> 37508 <enum name="GL_INVALID_INDEX"/> 37509 <enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/> 37510 <enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/> 37511 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/> 37512 <enum name="GL_OBJECT_TYPE"/> 37513 <enum name="GL_SYNC_CONDITION"/> 37514 <enum name="GL_SYNC_STATUS"/> 37515 <enum name="GL_SYNC_FLAGS"/> 37516 <enum name="GL_SYNC_FENCE"/> 37517 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/> 37518 <enum name="GL_UNSIGNALED"/> 37519 <enum name="GL_SIGNALED"/> 37520 <enum name="GL_ALREADY_SIGNALED"/> 37521 <enum name="GL_TIMEOUT_EXPIRED"/> 37522 <enum name="GL_CONDITION_SATISFIED"/> 37523 <enum name="GL_WAIT_FAILED"/> 37524 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/> 37525 <enum name="GL_TIMEOUT_IGNORED"/> 37526 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/> 37527 <enum name="GL_ANY_SAMPLES_PASSED"/> 37528 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/> 37529 <enum name="GL_SAMPLER_BINDING"/> 37530 <enum name="GL_RGB10_A2UI"/> 37531 <enum name="GL_TEXTURE_SWIZZLE_R"/> 37532 <enum name="GL_TEXTURE_SWIZZLE_G"/> 37533 <enum name="GL_TEXTURE_SWIZZLE_B"/> 37534 <enum name="GL_TEXTURE_SWIZZLE_A"/> 37535 <enum name="GL_GREEN"/> 37536 <enum name="GL_BLUE"/> 37537 <enum name="GL_INT_2_10_10_10_REV"/> 37538 <enum name="GL_TRANSFORM_FEEDBACK"/> 37539 <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/> 37540 <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/> 37541 <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/> 37542 <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/> 37543 <enum name="GL_PROGRAM_BINARY_LENGTH"/> 37544 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/> 37545 <enum name="GL_PROGRAM_BINARY_FORMATS"/> 37546 <enum name="GL_COMPRESSED_R11_EAC"/> 37547 <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/> 37548 <enum name="GL_COMPRESSED_RG11_EAC"/> 37549 <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/> 37550 <enum name="GL_COMPRESSED_RGB8_ETC2"/> 37551 <enum name="GL_COMPRESSED_SRGB8_ETC2"/> 37552 <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 37553 <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 37554 <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/> 37555 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/> 37556 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/> 37557 <enum name="GL_MAX_ELEMENT_INDEX"/> 37558 <enum name="GL_NUM_SAMPLE_COUNTS"/> 37559 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 37560 <command name="glReadBuffer"/> 37561 <command name="glDrawRangeElements"/> 37562 <command name="glTexImage3D"/> 37563 <command name="glTexSubImage3D"/> 37564 <command name="glCopyTexSubImage3D"/> 37565 <command name="glCompressedTexImage3D"/> 37566 <command name="glCompressedTexSubImage3D"/> 37567 <command name="glGenQueries"/> 37568 <command name="glDeleteQueries"/> 37569 <command name="glIsQuery"/> 37570 <command name="glBeginQuery"/> 37571 <command name="glEndQuery"/> 37572 <command name="glGetQueryiv"/> 37573 <command name="glGetQueryObjectuiv"/> 37574 <command name="glUnmapBuffer"/> 37575 <command name="glGetBufferPointerv"/> 37576 <command name="glDrawBuffers"/> 37577 <command name="glUniformMatrix2x3fv"/> 37578 <command name="glUniformMatrix3x2fv"/> 37579 <command name="glUniformMatrix2x4fv"/> 37580 <command name="glUniformMatrix4x2fv"/> 37581 <command name="glUniformMatrix3x4fv"/> 37582 <command name="glUniformMatrix4x3fv"/> 37583 <command name="glBlitFramebuffer"/> 37584 <command name="glRenderbufferStorageMultisample"/> 37585 <command name="glFramebufferTextureLayer"/> 37586 <command name="glMapBufferRange"/> 37587 <command name="glFlushMappedBufferRange"/> 37588 <command name="glBindVertexArray"/> 37589 <command name="glDeleteVertexArrays"/> 37590 <command name="glGenVertexArrays"/> 37591 <command name="glIsVertexArray"/> 37592 <command name="glGetIntegeri_v"/> 37593 <command name="glBeginTransformFeedback"/> 37594 <command name="glEndTransformFeedback"/> 37595 <command name="glBindBufferRange"/> 37596 <command name="glBindBufferBase"/> 37597 <command name="glTransformFeedbackVaryings"/> 37598 <command name="glGetTransformFeedbackVarying"/> 37599 <command name="glVertexAttribIPointer"/> 37600 <command name="glGetVertexAttribIiv"/> 37601 <command name="glGetVertexAttribIuiv"/> 37602 <command name="glVertexAttribI4i"/> 37603 <command name="glVertexAttribI4ui"/> 37604 <command name="glVertexAttribI4iv"/> 37605 <command name="glVertexAttribI4uiv"/> 37606 <command name="glGetUniformuiv"/> 37607 <command name="glGetFragDataLocation"/> 37608 <command name="glUniform1ui"/> 37609 <command name="glUniform2ui"/> 37610 <command name="glUniform3ui"/> 37611 <command name="glUniform4ui"/> 37612 <command name="glUniform1uiv"/> 37613 <command name="glUniform2uiv"/> 37614 <command name="glUniform3uiv"/> 37615 <command name="glUniform4uiv"/> 37616 <command name="glClearBufferiv"/> 37617 <command name="glClearBufferuiv"/> 37618 <command name="glClearBufferfv"/> 37619 <command name="glClearBufferfi"/> 37620 <command name="glGetStringi"/> 37621 <command name="glCopyBufferSubData"/> 37622 <command name="glGetUniformIndices"/> 37623 <command name="glGetActiveUniformsiv"/> 37624 <command name="glGetUniformBlockIndex"/> 37625 <command name="glGetActiveUniformBlockiv"/> 37626 <command name="glGetActiveUniformBlockName"/> 37627 <command name="glUniformBlockBinding"/> 37628 <command name="glDrawArraysInstanced"/> 37629 <command name="glDrawElementsInstanced"/> 37630 <command name="glFenceSync"/> 37631 <command name="glIsSync"/> 37632 <command name="glDeleteSync"/> 37633 <command name="glClientWaitSync"/> 37634 <command name="glWaitSync"/> 37635 <command name="glGetInteger64v"/> 37636 <command name="glGetSynciv"/> 37637 <command name="glGetInteger64i_v"/> 37638 <command name="glGetBufferParameteri64v"/> 37639 <command name="glGenSamplers"/> 37640 <command name="glDeleteSamplers"/> 37641 <command name="glIsSampler"/> 37642 <command name="glBindSampler"/> 37643 <command name="glSamplerParameteri"/> 37644 <command name="glSamplerParameteriv"/> 37645 <command name="glSamplerParameterf"/> 37646 <command name="glSamplerParameterfv"/> 37647 <command name="glGetSamplerParameteriv"/> 37648 <command name="glGetSamplerParameterfv"/> 37649 <command name="glVertexAttribDivisor"/> 37650 <command name="glBindTransformFeedback"/> 37651 <command name="glDeleteTransformFeedbacks"/> 37652 <command name="glGenTransformFeedbacks"/> 37653 <command name="glIsTransformFeedback"/> 37654 <command name="glPauseTransformFeedback"/> 37655 <command name="glResumeTransformFeedback"/> 37656 <command name="glGetProgramBinary"/> 37657 <command name="glProgramBinary"/> 37658 <command name="glProgramParameteri"/> 37659 <command name="glInvalidateFramebuffer"/> 37660 <command name="glInvalidateSubFramebuffer"/> 37661 <command name="glTexStorage2D"/> 37662 <command name="glTexStorage3D"/> 37663 <command name="glGetInternalformativ"/> 37664 </require> 37665 </feature> 37666 <feature api="gles2" name="GL_ES_VERSION_3_1" number="3.1"> 37667 <!-- arrays_of_arrays features --> 37668 <require/> 37669 <!-- compute_shader features --> 37670 <require> 37671 <command name="glDispatchCompute"/> 37672 <command name="glDispatchComputeIndirect"/> 37673 <enum name="GL_COMPUTE_SHADER"/> 37674 <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/> 37675 <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/> 37676 <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> 37677 <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/> 37678 <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/> 37679 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/> 37680 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/> 37681 <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/> 37682 <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/> 37683 <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/> 37684 <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> 37685 <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/> 37686 <enum name="GL_DISPATCH_INDIRECT_BUFFER"/> 37687 <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/> 37688 <enum name="GL_COMPUTE_SHADER_BIT"/> 37689 </require> 37690 <!-- draw_indirect features --> 37691 <require> 37692 <command name="glDrawArraysIndirect"/> 37693 <command name="glDrawElementsIndirect"/> 37694 <enum name="GL_DRAW_INDIRECT_BUFFER"/> 37695 <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/> 37696 </require> 37697 <!-- explicit_uniform_location features --> 37698 <require> 37699 <enum name="GL_MAX_UNIFORM_LOCATIONS"/> 37700 </require> 37701 <!-- framebuffer_no_attachments features --> 37702 <require> 37703 <command name="glFramebufferParameteri"/> 37704 <command name="glGetFramebufferParameteriv"/> 37705 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> 37706 <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/> 37707 <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/> 37708 <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/> 37709 <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/> 37710 <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/> 37711 <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/> 37712 </require> 37713 <!-- program_interface_query features --> 37714 <require> 37715 <command name="glGetProgramInterfaceiv"/> 37716 <command name="glGetProgramResourceIndex"/> 37717 <command name="glGetProgramResourceName"/> 37718 <command name="glGetProgramResourceiv"/> 37719 <command name="glGetProgramResourceLocation"/> 37720 <enum name="GL_UNIFORM"/> 37721 <enum name="GL_UNIFORM_BLOCK"/> 37722 <enum name="GL_PROGRAM_INPUT"/> 37723 <enum name="GL_PROGRAM_OUTPUT"/> 37724 <enum name="GL_BUFFER_VARIABLE"/> 37725 <enum name="GL_SHADER_STORAGE_BLOCK"/> 37726 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 37727 <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/> 37728 <enum name="GL_ACTIVE_RESOURCES"/> 37729 <enum name="GL_MAX_NAME_LENGTH"/> 37730 <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/> 37731 <enum name="GL_NAME_LENGTH"/> 37732 <enum name="GL_TYPE"/> 37733 <enum name="GL_ARRAY_SIZE"/> 37734 <enum name="GL_OFFSET"/> 37735 <enum name="GL_BLOCK_INDEX"/> 37736 <enum name="GL_ARRAY_STRIDE"/> 37737 <enum name="GL_MATRIX_STRIDE"/> 37738 <enum name="GL_IS_ROW_MAJOR"/> 37739 <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/> 37740 <enum name="GL_BUFFER_BINDING"/> 37741 <enum name="GL_BUFFER_DATA_SIZE"/> 37742 <enum name="GL_NUM_ACTIVE_VARIABLES"/> 37743 <enum name="GL_ACTIVE_VARIABLES"/> 37744 <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/> 37745 <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/> 37746 <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/> 37747 <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/> 37748 <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/> 37749 <enum name="GL_LOCATION"/> 37750 </require> 37751 <!-- separate_shader_objects features --> 37752 <require> 37753 <command name="glUseProgramStages"/> 37754 <command name="glActiveShaderProgram"/> 37755 <command name="glCreateShaderProgramv"/> 37756 <command name="glBindProgramPipeline"/> 37757 <command name="glDeleteProgramPipelines"/> 37758 <command name="glGenProgramPipelines"/> 37759 <command name="glIsProgramPipeline"/> 37760 <command name="glGetProgramPipelineiv"/> 37761 <command name="glProgramUniform1i"/> 37762 <command name="glProgramUniform2i"/> 37763 <command name="glProgramUniform3i"/> 37764 <command name="glProgramUniform4i"/> 37765 <command name="glProgramUniform1ui"/> 37766 <command name="glProgramUniform2ui"/> 37767 <command name="glProgramUniform3ui"/> 37768 <command name="glProgramUniform4ui"/> 37769 <command name="glProgramUniform1f"/> 37770 <command name="glProgramUniform2f"/> 37771 <command name="glProgramUniform3f"/> 37772 <command name="glProgramUniform4f"/> 37773 <command name="glProgramUniform1iv"/> 37774 <command name="glProgramUniform2iv"/> 37775 <command name="glProgramUniform3iv"/> 37776 <command name="glProgramUniform4iv"/> 37777 <command name="glProgramUniform1uiv"/> 37778 <command name="glProgramUniform2uiv"/> 37779 <command name="glProgramUniform3uiv"/> 37780 <command name="glProgramUniform4uiv"/> 37781 <command name="glProgramUniform1fv"/> 37782 <command name="glProgramUniform2fv"/> 37783 <command name="glProgramUniform3fv"/> 37784 <command name="glProgramUniform4fv"/> 37785 <command name="glProgramUniformMatrix2fv"/> 37786 <command name="glProgramUniformMatrix3fv"/> 37787 <command name="glProgramUniformMatrix4fv"/> 37788 <command name="glProgramUniformMatrix2x3fv"/> 37789 <command name="glProgramUniformMatrix3x2fv"/> 37790 <command name="glProgramUniformMatrix2x4fv"/> 37791 <command name="glProgramUniformMatrix4x2fv"/> 37792 <command name="glProgramUniformMatrix3x4fv"/> 37793 <command name="glProgramUniformMatrix4x3fv"/> 37794 <command name="glValidateProgramPipeline"/> 37795 <command name="glGetProgramPipelineInfoLog"/> 37796 <enum name="GL_VERTEX_SHADER_BIT"/> 37797 <enum name="GL_FRAGMENT_SHADER_BIT"/> 37798 <enum name="GL_ALL_SHADER_BITS"/> 37799 <enum name="GL_PROGRAM_SEPARABLE"/> 37800 <enum name="GL_ACTIVE_PROGRAM"/> 37801 <enum name="GL_PROGRAM_PIPELINE_BINDING"/> 37802 </require> 37803 <!-- shader_atomic_counters features --> 37804 <require> 37805 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 37806 <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/> 37807 <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/> 37808 <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/> 37809 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/> 37810 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/> 37811 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/> 37812 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/> 37813 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/> 37814 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/> 37815 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/> 37816 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/> 37817 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/> 37818 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/> 37819 <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/> 37820 <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/> 37821 </require> 37822 <!-- shader_bitfield_operations features --> 37823 <require/> 37824 <!-- shader_image_load_store features --> 37825 <require> 37826 <command name="glBindImageTexture"/> 37827 <command name="glGetBooleani_v"/> 37828 <command name="glMemoryBarrier"/> 37829 <command name="glMemoryBarrierByRegion"/> 37830 <enum name="GL_MAX_IMAGE_UNITS"/> 37831 <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/> 37832 <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/> 37833 <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> 37834 <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/> 37835 <enum name="GL_IMAGE_BINDING_NAME"/> 37836 <enum name="GL_IMAGE_BINDING_LEVEL"/> 37837 <enum name="GL_IMAGE_BINDING_LAYERED"/> 37838 <enum name="GL_IMAGE_BINDING_LAYER"/> 37839 <enum name="GL_IMAGE_BINDING_ACCESS"/> 37840 <enum name="GL_IMAGE_BINDING_FORMAT"/> 37841 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/> 37842 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/> 37843 <enum name="GL_UNIFORM_BARRIER_BIT"/> 37844 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/> 37845 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/> 37846 <enum name="GL_COMMAND_BARRIER_BIT"/> 37847 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/> 37848 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/> 37849 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/> 37850 <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/> 37851 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/> 37852 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/> 37853 <enum name="GL_ALL_BARRIER_BITS"/> 37854 <enum name="GL_IMAGE_2D"/> 37855 <enum name="GL_IMAGE_3D"/> 37856 <enum name="GL_IMAGE_CUBE"/> 37857 <enum name="GL_IMAGE_2D_ARRAY"/> 37858 <enum name="GL_INT_IMAGE_2D"/> 37859 <enum name="GL_INT_IMAGE_3D"/> 37860 <enum name="GL_INT_IMAGE_CUBE"/> 37861 <enum name="GL_INT_IMAGE_2D_ARRAY"/> 37862 <enum name="GL_UNSIGNED_INT_IMAGE_2D"/> 37863 <enum name="GL_UNSIGNED_INT_IMAGE_3D"/> 37864 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/> 37865 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/> 37866 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/> 37867 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/> 37868 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/> 37869 <enum name="GL_READ_ONLY"/> 37870 <enum name="GL_WRITE_ONLY"/> 37871 <enum name="GL_READ_WRITE"/> 37872 </require> 37873 <!-- shader_layout_binding features --> 37874 <require/> 37875 <!-- shader_storage_buffer_object features --> 37876 <require> 37877 <enum name="GL_SHADER_STORAGE_BUFFER"/> 37878 <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/> 37879 <enum name="GL_SHADER_STORAGE_BUFFER_START"/> 37880 <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/> 37881 <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/> 37882 <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/> 37883 <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/> 37884 <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/> 37885 <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/> 37886 <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/> 37887 <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/> 37888 <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/> 37889 <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/> 37890 </require> 37891 <!-- stencil_texturing features --> 37892 <require> 37893 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> 37894 <enum name="GL_STENCIL_INDEX"/> 37895 </require> 37896 <!-- texture_gather features --> 37897 <require> 37898 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/> 37899 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/> 37900 </require> 37901 <!-- texture_storage_multisample features --> 37902 <require> 37903 <command name="glTexStorage2DMultisample"/> 37904 <command name="glGetMultisamplefv"/> 37905 <command name="glSampleMaski"/> 37906 <command name="glGetTexLevelParameteriv"/> 37907 <command name="glGetTexLevelParameterfv"/> 37908 <enum name="GL_SAMPLE_POSITION"/> 37909 <enum name="GL_SAMPLE_MASK"/> 37910 <enum name="GL_SAMPLE_MASK_VALUE"/> 37911 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 37912 <enum name="GL_MAX_SAMPLE_MASK_WORDS"/> 37913 <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/> 37914 <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/> 37915 <enum name="GL_MAX_INTEGER_SAMPLES"/> 37916 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 37917 <enum name="GL_TEXTURE_SAMPLES"/> 37918 <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/> 37919 <enum name="GL_TEXTURE_WIDTH"/> 37920 <enum name="GL_TEXTURE_HEIGHT"/> 37921 <enum name="GL_TEXTURE_DEPTH"/> 37922 <enum name="GL_TEXTURE_INTERNAL_FORMAT"/> 37923 <enum name="GL_TEXTURE_RED_SIZE"/> 37924 <enum name="GL_TEXTURE_GREEN_SIZE"/> 37925 <enum name="GL_TEXTURE_BLUE_SIZE"/> 37926 <enum name="GL_TEXTURE_ALPHA_SIZE"/> 37927 <enum name="GL_TEXTURE_DEPTH_SIZE"/> 37928 <enum name="GL_TEXTURE_STENCIL_SIZE"/> 37929 <enum name="GL_TEXTURE_SHARED_SIZE"/> 37930 <enum name="GL_TEXTURE_RED_TYPE"/> 37931 <enum name="GL_TEXTURE_GREEN_TYPE"/> 37932 <enum name="GL_TEXTURE_BLUE_TYPE"/> 37933 <enum name="GL_TEXTURE_ALPHA_TYPE"/> 37934 <enum name="GL_TEXTURE_DEPTH_TYPE"/> 37935 <enum name="GL_TEXTURE_COMPRESSED"/> 37936 <enum name="GL_SAMPLER_2D_MULTISAMPLE"/> 37937 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/> 37938 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/> 37939 </require> 37940 <!-- vertex_attrib_binding features --> 37941 <require> 37942 <command name="glBindVertexBuffer"/> 37943 <command name="glVertexAttribFormat"/> 37944 <command name="glVertexAttribIFormat"/> 37945 <command name="glVertexAttribBinding"/> 37946 <command name="glVertexBindingDivisor"/> 37947 <enum name="GL_VERTEX_ATTRIB_BINDING"/> 37948 <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 37949 <enum name="GL_VERTEX_BINDING_DIVISOR"/> 37950 <enum name="GL_VERTEX_BINDING_OFFSET"/> 37951 <enum name="GL_VERTEX_BINDING_STRIDE"/> 37952 <enum name="GL_VERTEX_BINDING_BUFFER"/> 37953 <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 37954 <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/> 37955 <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/> 37956 </require> 37957 </feature> 37958 <feature api="gles2" name="GL_ES_VERSION_3_2" number="3.2"> 37959 <!-- 3.2-specific point features --> 37960 <require> 37961 <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/> 37962 <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/> 37963 </require> 37964 <!-- Android extension pack features --> 37965 <require/> 37966 <!-- blend_equation_advanced features --> 37967 <require> 37968 <enum name="GL_MULTIPLY"/> 37969 <enum name="GL_SCREEN"/> 37970 <enum name="GL_OVERLAY"/> 37971 <enum name="GL_DARKEN"/> 37972 <enum name="GL_LIGHTEN"/> 37973 <enum name="GL_COLORDODGE"/> 37974 <enum name="GL_COLORBURN"/> 37975 <enum name="GL_HARDLIGHT"/> 37976 <enum name="GL_SOFTLIGHT"/> 37977 <enum name="GL_DIFFERENCE"/> 37978 <enum name="GL_EXCLUSION"/> 37979 <enum name="GL_HSL_HUE"/> 37980 <enum name="GL_HSL_SATURATION"/> 37981 <enum name="GL_HSL_COLOR"/> 37982 <enum name="GL_HSL_LUMINOSITY"/> 37983 <command name="glBlendBarrier"/> 37984 </require> 37985 <!-- color_buffer_float features --> 37986 <require/> 37987 <!-- copy_image features --> 37988 <require> 37989 <command name="glCopyImageSubData"/> 37990 </require> 37991 <!-- debug features --> 37992 <require> 37993 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/> 37994 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/> 37995 <enum name="GL_DEBUG_CALLBACK_FUNCTION"/> 37996 <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/> 37997 <enum name="GL_DEBUG_SOURCE_API"/> 37998 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/> 37999 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/> 38000 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/> 38001 <enum name="GL_DEBUG_SOURCE_APPLICATION"/> 38002 <enum name="GL_DEBUG_SOURCE_OTHER"/> 38003 <enum name="GL_DEBUG_TYPE_ERROR"/> 38004 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/> 38005 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/> 38006 <enum name="GL_DEBUG_TYPE_PORTABILITY"/> 38007 <enum name="GL_DEBUG_TYPE_PERFORMANCE"/> 38008 <enum name="GL_DEBUG_TYPE_OTHER"/> 38009 <enum name="GL_DEBUG_TYPE_MARKER"/> 38010 <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/> 38011 <enum name="GL_DEBUG_TYPE_POP_GROUP"/> 38012 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/> 38013 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/> 38014 <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/> 38015 <enum name="GL_BUFFER"/> 38016 <enum name="GL_SHADER"/> 38017 <enum name="GL_PROGRAM"/> 38018 <enum name="GL_VERTEX_ARRAY"/> 38019 <enum name="GL_QUERY"/> 38020 <enum name="GL_PROGRAM_PIPELINE"/> 38021 <enum name="GL_SAMPLER"/> 38022 <enum name="GL_MAX_LABEL_LENGTH"/> 38023 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/> 38024 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/> 38025 <enum name="GL_DEBUG_LOGGED_MESSAGES"/> 38026 <enum name="GL_DEBUG_SEVERITY_HIGH"/> 38027 <enum name="GL_DEBUG_SEVERITY_MEDIUM"/> 38028 <enum name="GL_DEBUG_SEVERITY_LOW"/> 38029 <enum name="GL_DEBUG_OUTPUT"/> 38030 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/> 38031 <enum name="GL_STACK_OVERFLOW"/> 38032 <enum name="GL_STACK_UNDERFLOW"/> 38033 <command name="glDebugMessageControl"/> 38034 <command name="glDebugMessageInsert"/> 38035 <command name="glDebugMessageCallback"/> 38036 <command name="glGetDebugMessageLog"/> 38037 <command name="glPushDebugGroup"/> 38038 <command name="glPopDebugGroup"/> 38039 <command name="glObjectLabel"/> 38040 <command name="glGetObjectLabel"/> 38041 <command name="glObjectPtrLabel"/> 38042 <command name="glGetObjectPtrLabel"/> 38043 <command name="glGetPointerv"/> 38044 </require> 38045 <!-- draw_buffers_indexed features --> 38046 <require> 38047 <!-- All tokens are already part of ES 3.0 --> 38048 <command name="glEnablei"/> 38049 <command name="glDisablei"/> 38050 <command name="glBlendEquationi"/> 38051 <command name="glBlendEquationSeparatei"/> 38052 <command name="glBlendFunci"/> 38053 <command name="glBlendFuncSeparatei"/> 38054 <command name="glColorMaski"/> 38055 <command name="glIsEnabledi"/> 38056 </require> 38057 <!-- draw_elements_base_vertex features --> 38058 <require> 38059 <command name="glDrawElementsBaseVertex"/> 38060 <command name="glDrawRangeElementsBaseVertex"/> 38061 <command name="glDrawElementsInstancedBaseVertex"/> 38062 </require> 38063 <!-- geometry_shader features --> 38064 <require> 38065 <enum name="GL_GEOMETRY_SHADER"/> 38066 <enum name="GL_GEOMETRY_SHADER_BIT"/> 38067 <enum name="GL_GEOMETRY_VERTICES_OUT"/> 38068 <enum name="GL_GEOMETRY_INPUT_TYPE"/> 38069 <enum name="GL_GEOMETRY_OUTPUT_TYPE"/> 38070 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 38071 <enum name="GL_LAYER_PROVOKING_VERTEX"/> 38072 <enum name="GL_LINES_ADJACENCY"/> 38073 <enum name="GL_LINE_STRIP_ADJACENCY"/> 38074 <enum name="GL_TRIANGLES_ADJACENCY"/> 38075 <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/> 38076 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/> 38077 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/> 38078 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/> 38079 <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/> 38080 <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/> 38081 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/> 38082 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/> 38083 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/> 38084 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/> 38085 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/> 38086 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/> 38087 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/> 38088 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/> 38089 <enum name="GL_FIRST_VERTEX_CONVENTION"/> 38090 <enum name="GL_LAST_VERTEX_CONVENTION"/> 38091 <enum name="GL_UNDEFINED_VERTEX"/> 38092 <enum name="GL_PRIMITIVES_GENERATED"/> 38093 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> 38094 <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/> 38095 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/> 38096 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/> 38097 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/> 38098 <command name="glFramebufferTexture"/> 38099 </require> 38100 <!-- gpu_shader5 features --> 38101 <require/> 38102 <!-- primitive_bounding_box features --> 38103 <require> 38104 <enum name="GL_PRIMITIVE_BOUNDING_BOX"/> 38105 <command name="glPrimitiveBoundingBox"/> 38106 </require> 38107 <!-- robustness features --> 38108 <require> 38109 <enum name="GL_NO_ERROR"/> 38110 <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/> 38111 <enum name="GL_CONTEXT_FLAGS"/> 38112 <enum name="GL_LOSE_CONTEXT_ON_RESET"/> 38113 <enum name="GL_GUILTY_CONTEXT_RESET"/> 38114 <enum name="GL_INNOCENT_CONTEXT_RESET"/> 38115 <enum name="GL_UNKNOWN_CONTEXT_RESET"/> 38116 <enum name="GL_RESET_NOTIFICATION_STRATEGY"/> 38117 <enum name="GL_NO_RESET_NOTIFICATION"/> 38118 <enum name="GL_CONTEXT_LOST"/> 38119 <command name="glGetGraphicsResetStatus"/> 38120 <command name="glReadnPixels"/> 38121 <command name="glGetnUniformfv"/> 38122 <command name="glGetnUniformiv"/> 38123 <command name="glGetnUniformuiv"/> 38124 </require> 38125 <!-- sample_shading features --> 38126 <require> 38127 <command name="glMinSampleShading"/> 38128 <enum name="GL_SAMPLE_SHADING"/> 38129 <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/> 38130 </require> 38131 <!-- sample_variables features --> 38132 <require/> 38133 <!-- shader_image_atomic features --> 38134 <require/> 38135 <!-- shader_io_blocks features --> 38136 <require/> 38137 <!-- shader_multisample_interpolation features --> 38138 <require> 38139 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/> 38140 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/> 38141 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/> 38142 </require> 38143 <!-- tessellation_shader features --> 38144 <require> 38145 <enum name="GL_PATCHES"/> 38146 <enum name="GL_PATCH_VERTICES"/> 38147 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/> 38148 <enum name="GL_TESS_GEN_MODE"/> 38149 <enum name="GL_TESS_GEN_SPACING"/> 38150 <enum name="GL_TESS_GEN_VERTEX_ORDER"/> 38151 <enum name="GL_TESS_GEN_POINT_MODE"/> 38152 <enum name="GL_TRIANGLES"/> 38153 <enum name="GL_ISOLINES"/> 38154 <enum name="GL_QUADS"/> 38155 <enum name="GL_EQUAL"/> 38156 <enum name="GL_FRACTIONAL_ODD"/> 38157 <enum name="GL_FRACTIONAL_EVEN"/> 38158 <enum name="GL_CCW"/> 38159 <enum name="GL_CW"/> 38160 <enum name="GL_MAX_PATCH_VERTICES"/> 38161 <enum name="GL_MAX_TESS_GEN_LEVEL"/> 38162 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> 38163 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 38164 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> 38165 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> 38166 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> 38167 <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/> 38168 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> 38169 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> 38170 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> 38171 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> 38172 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/> 38173 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> 38174 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> 38175 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 38176 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/> 38177 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/> 38178 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/> 38179 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/> 38180 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/> 38181 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/> 38182 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/> 38183 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/> 38184 <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> 38185 <enum name="GL_IS_PER_PATCH"/> 38186 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/> 38187 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 38188 <enum name="GL_TESS_CONTROL_SHADER"/> 38189 <enum name="GL_TESS_EVALUATION_SHADER"/> 38190 <enum name="GL_TESS_CONTROL_SHADER_BIT"/> 38191 <enum name="GL_TESS_EVALUATION_SHADER_BIT"/> 38192 <command name="glPatchParameteri"/> 38193 </require> 38194 <!-- texture_border_clamp features --> 38195 <require> 38196 <enum name="GL_TEXTURE_BORDER_COLOR"/> 38197 <enum name="GL_CLAMP_TO_BORDER"/> 38198 <command name="glTexParameterIiv"/> 38199 <command name="glTexParameterIuiv"/> 38200 <command name="glGetTexParameterIiv"/> 38201 <command name="glGetTexParameterIuiv"/> 38202 <command name="glSamplerParameterIiv"/> 38203 <command name="glSamplerParameterIuiv"/> 38204 <command name="glGetSamplerParameterIiv"/> 38205 <command name="glGetSamplerParameterIuiv"/> 38206 </require> 38207 <!-- texture_buffer features --> 38208 <require> 38209 <enum name="GL_TEXTURE_BUFFER"/> 38210 <enum name="GL_TEXTURE_BUFFER_BINDING"/> 38211 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/> 38212 <enum name="GL_TEXTURE_BINDING_BUFFER"/> 38213 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/> 38214 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/> 38215 <enum name="GL_SAMPLER_BUFFER"/> 38216 <enum name="GL_INT_SAMPLER_BUFFER"/> 38217 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/> 38218 <enum name="GL_IMAGE_BUFFER"/> 38219 <enum name="GL_INT_IMAGE_BUFFER"/> 38220 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/> 38221 <enum name="GL_TEXTURE_BUFFER_OFFSET"/> 38222 <enum name="GL_TEXTURE_BUFFER_SIZE"/> 38223 <command name="glTexBuffer"/> 38224 <command name="glTexBufferRange"/> 38225 </require> 38226 <!-- texture_compression_astc_ldr features --> 38227 <require> 38228 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/> 38229 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/> 38230 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/> 38231 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/> 38232 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/> 38233 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/> 38234 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/> 38235 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/> 38236 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/> 38237 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/> 38238 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/> 38239 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/> 38240 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/> 38241 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/> 38242 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/> 38243 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/> 38244 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/> 38245 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/> 38246 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/> 38247 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/> 38248 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/> 38249 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/> 38250 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/> 38251 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/> 38252 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/> 38253 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/> 38254 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/> 38255 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/> 38256 </require> 38257 <!-- texture_cube_map_array features --> 38258 <require> 38259 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/> 38260 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> 38261 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/> 38262 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/> 38263 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/> 38264 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/> 38265 <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/> 38266 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/> 38267 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/> 38268 </require> 38269 <!-- texture_stencil8 features --> 38270 <require> 38271 <enum name="GL_STENCIL_INDEX"/> 38272 <enum name="GL_STENCIL_INDEX8"/> 38273 </require> 38274 <!-- texture_storage_multisample_2d_array features --> 38275 <require> 38276 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 38277 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 38278 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 38279 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 38280 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 38281 <command name="glTexStorage3DMultisample"/> 38282 </require> 38283 </feature> 38284 <feature api="glsc2" name="GL_SC_VERSION_2_0" number="2.0"> 38285 <require comment="Not used by the API, but could be used by applications"> 38286 <type name="GLbyte" comment="Used to define GL_BYTE data"/> 38287 <type name="GLshort" comment="Used to define GL_SHORT data"/> 38288 <type name="GLushort" comment="Used to define GL_UNSIGNED_SHORT data"/> 38289 </require> 38290 <require> 38291 <enum name="GL_DEPTH_BUFFER_BIT"/> 38292 <enum name="GL_STENCIL_BUFFER_BIT"/> 38293 <enum name="GL_COLOR_BUFFER_BIT"/> 38294 <enum name="GL_FALSE"/> 38295 <enum name="GL_TRUE"/> 38296 <enum name="GL_POINTS"/> 38297 <enum name="GL_LINES"/> 38298 <enum name="GL_LINE_LOOP"/> 38299 <enum name="GL_LINE_STRIP"/> 38300 <enum name="GL_TRIANGLES"/> 38301 <enum name="GL_TRIANGLE_STRIP"/> 38302 <enum name="GL_TRIANGLE_FAN"/> 38303 <enum name="GL_ZERO"/> 38304 <enum name="GL_ONE"/> 38305 <enum name="GL_SRC_COLOR"/> 38306 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 38307 <enum name="GL_SRC_ALPHA"/> 38308 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 38309 <enum name="GL_DST_ALPHA"/> 38310 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 38311 <enum name="GL_DST_COLOR"/> 38312 <enum name="GL_ONE_MINUS_DST_COLOR"/> 38313 <enum name="GL_SRC_ALPHA_SATURATE"/> 38314 <enum name="GL_FUNC_ADD"/> 38315 <enum name="GL_BLEND_EQUATION"/> 38316 <enum name="GL_BLEND_EQUATION_RGB"/> 38317 <enum name="GL_BLEND_EQUATION_ALPHA"/> 38318 <enum name="GL_FUNC_SUBTRACT"/> 38319 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 38320 <enum name="GL_BLEND_DST_RGB"/> 38321 <enum name="GL_BLEND_SRC_RGB"/> 38322 <enum name="GL_BLEND_DST_ALPHA"/> 38323 <enum name="GL_BLEND_SRC_ALPHA"/> 38324 <enum name="GL_CONSTANT_COLOR"/> 38325 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 38326 <enum name="GL_CONSTANT_ALPHA"/> 38327 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 38328 <enum name="GL_BLEND_COLOR"/> 38329 <enum name="GL_ARRAY_BUFFER"/> 38330 <enum name="GL_ELEMENT_ARRAY_BUFFER"/> 38331 <enum name="GL_ARRAY_BUFFER_BINDING"/> 38332 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/> 38333 <enum name="GL_STREAM_DRAW"/> 38334 <enum name="GL_STATIC_DRAW"/> 38335 <enum name="GL_DYNAMIC_DRAW"/> 38336 <enum name="GL_BUFFER_SIZE"/> 38337 <enum name="GL_BUFFER_USAGE"/> 38338 <enum name="GL_CURRENT_VERTEX_ATTRIB"/> 38339 <enum name="GL_FRONT"/> 38340 <enum name="GL_BACK"/> 38341 <enum name="GL_FRONT_AND_BACK"/> 38342 <enum name="GL_TEXTURE_2D"/> 38343 <enum name="GL_CULL_FACE"/> 38344 <enum name="GL_BLEND"/> 38345 <enum name="GL_DITHER"/> 38346 <enum name="GL_STENCIL_TEST"/> 38347 <enum name="GL_DEPTH_TEST"/> 38348 <enum name="GL_SCISSOR_TEST"/> 38349 <enum name="GL_POLYGON_OFFSET_FILL"/> 38350 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/> 38351 <enum name="GL_SAMPLE_COVERAGE"/> 38352 <enum name="GL_NO_ERROR"/> 38353 <enum name="GL_INVALID_ENUM"/> 38354 <enum name="GL_INVALID_VALUE"/> 38355 <enum name="GL_INVALID_OPERATION"/> 38356 <enum name="GL_OUT_OF_MEMORY"/> 38357 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/> 38358 <enum name="GL_CONTEXT_LOST"/> 38359 <enum name="GL_CW"/> 38360 <enum name="GL_CCW"/> 38361 <enum name="GL_LINE_WIDTH"/> 38362 <enum name="GL_ALIASED_POINT_SIZE_RANGE"/> 38363 <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/> 38364 <enum name="GL_CULL_FACE_MODE"/> 38365 <enum name="GL_FRONT_FACE"/> 38366 <enum name="GL_DEPTH_RANGE"/> 38367 <enum name="GL_DEPTH_WRITEMASK"/> 38368 <enum name="GL_DEPTH_CLEAR_VALUE"/> 38369 <enum name="GL_DEPTH_FUNC"/> 38370 <enum name="GL_STENCIL_CLEAR_VALUE"/> 38371 <enum name="GL_STENCIL_FUNC"/> 38372 <enum name="GL_STENCIL_FAIL"/> 38373 <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/> 38374 <enum name="GL_STENCIL_PASS_DEPTH_PASS"/> 38375 <enum name="GL_STENCIL_REF"/> 38376 <enum name="GL_STENCIL_VALUE_MASK"/> 38377 <enum name="GL_STENCIL_WRITEMASK"/> 38378 <enum name="GL_STENCIL_BACK_FUNC"/> 38379 <enum name="GL_STENCIL_BACK_FAIL"/> 38380 <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/> 38381 <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/> 38382 <enum name="GL_STENCIL_BACK_REF"/> 38383 <enum name="GL_STENCIL_BACK_VALUE_MASK"/> 38384 <enum name="GL_STENCIL_BACK_WRITEMASK"/> 38385 <enum name="GL_VIEWPORT"/> 38386 <enum name="GL_SCISSOR_BOX"/> 38387 <enum name="GL_COLOR_CLEAR_VALUE"/> 38388 <enum name="GL_COLOR_WRITEMASK"/> 38389 <enum name="GL_UNPACK_ALIGNMENT"/> 38390 <enum name="GL_PACK_ALIGNMENT"/> 38391 <enum name="GL_MAX_TEXTURE_SIZE"/> 38392 <enum name="GL_MAX_VIEWPORT_DIMS"/> 38393 <enum name="GL_SUBPIXEL_BITS"/> 38394 <enum name="GL_RED_BITS"/> 38395 <enum name="GL_GREEN_BITS"/> 38396 <enum name="GL_BLUE_BITS"/> 38397 <enum name="GL_ALPHA_BITS"/> 38398 <enum name="GL_DEPTH_BITS"/> 38399 <enum name="GL_STENCIL_BITS"/> 38400 <enum name="GL_POLYGON_OFFSET_UNITS"/> 38401 <enum name="GL_POLYGON_OFFSET_FACTOR"/> 38402 <enum name="GL_TEXTURE_BINDING_2D"/> 38403 <enum name="GL_SAMPLE_BUFFERS"/> 38404 <enum name="GL_SAMPLES"/> 38405 <enum name="GL_SAMPLE_COVERAGE_VALUE"/> 38406 <enum name="GL_SAMPLE_COVERAGE_INVERT"/> 38407 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/> 38408 <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/> 38409 <enum name="GL_DONT_CARE"/> 38410 <enum name="GL_FASTEST"/> 38411 <enum name="GL_NICEST"/> 38412 <enum name="GL_GENERATE_MIPMAP_HINT"/> 38413 <enum name="GL_BYTE"/> 38414 <enum name="GL_UNSIGNED_BYTE"/> 38415 <enum name="GL_SHORT"/> 38416 <enum name="GL_UNSIGNED_SHORT"/> 38417 <enum name="GL_INT"/> 38418 <enum name="GL_UNSIGNED_INT"/> 38419 <enum name="GL_FLOAT"/> 38420 <enum name="GL_RED"/> 38421 <enum name="GL_RG"/> 38422 <enum name="GL_RGB"/> 38423 <enum name="GL_RGBA"/> 38424 <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/> 38425 <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/> 38426 <enum name="GL_UNSIGNED_SHORT_5_6_5"/> 38427 <enum name="GL_MAX_VERTEX_ATTRIBS"/> 38428 <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/> 38429 <enum name="GL_MAX_VARYING_VECTORS"/> 38430 <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/> 38431 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/> 38432 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/> 38433 <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/> 38434 <enum name="GL_LINK_STATUS"/> 38435 <enum name="GL_SHADING_LANGUAGE_VERSION"/> 38436 <enum name="GL_CURRENT_PROGRAM"/> 38437 <enum name="GL_NEVER"/> 38438 <enum name="GL_LESS"/> 38439 <enum name="GL_EQUAL"/> 38440 <enum name="GL_LEQUAL"/> 38441 <enum name="GL_GREATER"/> 38442 <enum name="GL_NOTEQUAL"/> 38443 <enum name="GL_GEQUAL"/> 38444 <enum name="GL_ALWAYS"/> 38445 <enum name="GL_KEEP"/> 38446 <enum name="GL_REPLACE"/> 38447 <enum name="GL_INCR"/> 38448 <enum name="GL_DECR"/> 38449 <enum name="GL_INVERT"/> 38450 <enum name="GL_INCR_WRAP"/> 38451 <enum name="GL_DECR_WRAP"/> 38452 <enum name="GL_VENDOR"/> 38453 <enum name="GL_RENDERER"/> 38454 <enum name="GL_VERSION"/> 38455 <enum name="GL_EXTENSIONS"/> 38456 <enum name="GL_NEAREST"/> 38457 <enum name="GL_LINEAR"/> 38458 <enum name="GL_NEAREST_MIPMAP_NEAREST"/> 38459 <enum name="GL_LINEAR_MIPMAP_NEAREST"/> 38460 <enum name="GL_NEAREST_MIPMAP_LINEAR"/> 38461 <enum name="GL_LINEAR_MIPMAP_LINEAR"/> 38462 <enum name="GL_TEXTURE_MAG_FILTER"/> 38463 <enum name="GL_TEXTURE_MIN_FILTER"/> 38464 <enum name="GL_TEXTURE_WRAP_S"/> 38465 <enum name="GL_TEXTURE_WRAP_T"/> 38466 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/> 38467 <enum name="GL_TEXTURE"/> 38468 <enum name="GL_TEXTURE0"/> 38469 <enum name="GL_TEXTURE1"/> 38470 <enum name="GL_TEXTURE2"/> 38471 <enum name="GL_TEXTURE3"/> 38472 <enum name="GL_TEXTURE4"/> 38473 <enum name="GL_TEXTURE5"/> 38474 <enum name="GL_TEXTURE6"/> 38475 <enum name="GL_TEXTURE7"/> 38476 <enum name="GL_TEXTURE8"/> 38477 <enum name="GL_TEXTURE9"/> 38478 <enum name="GL_TEXTURE10"/> 38479 <enum name="GL_TEXTURE11"/> 38480 <enum name="GL_TEXTURE12"/> 38481 <enum name="GL_TEXTURE13"/> 38482 <enum name="GL_TEXTURE14"/> 38483 <enum name="GL_TEXTURE15"/> 38484 <enum name="GL_TEXTURE16"/> 38485 <enum name="GL_TEXTURE17"/> 38486 <enum name="GL_TEXTURE18"/> 38487 <enum name="GL_TEXTURE19"/> 38488 <enum name="GL_TEXTURE20"/> 38489 <enum name="GL_TEXTURE21"/> 38490 <enum name="GL_TEXTURE22"/> 38491 <enum name="GL_TEXTURE23"/> 38492 <enum name="GL_TEXTURE24"/> 38493 <enum name="GL_TEXTURE25"/> 38494 <enum name="GL_TEXTURE26"/> 38495 <enum name="GL_TEXTURE27"/> 38496 <enum name="GL_TEXTURE28"/> 38497 <enum name="GL_TEXTURE29"/> 38498 <enum name="GL_TEXTURE30"/> 38499 <enum name="GL_TEXTURE31"/> 38500 <enum name="GL_ACTIVE_TEXTURE"/> 38501 <enum name="GL_REPEAT"/> 38502 <enum name="GL_CLAMP_TO_EDGE"/> 38503 <enum name="GL_MIRRORED_REPEAT"/> 38504 <enum name="GL_SAMPLER_2D"/> 38505 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/> 38506 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/> 38507 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/> 38508 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/> 38509 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/> 38510 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/> 38511 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/> 38512 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> 38513 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> 38514 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/> 38515 <enum name="GL_PROGRAM_BINARY_FORMATS"/> 38516 <enum name="GL_LOW_FLOAT"/> 38517 <enum name="GL_MEDIUM_FLOAT"/> 38518 <enum name="GL_HIGH_FLOAT"/> 38519 <enum name="GL_LOW_INT"/> 38520 <enum name="GL_MEDIUM_INT"/> 38521 <enum name="GL_HIGH_INT"/> 38522 <enum name="GL_FRAMEBUFFER"/> 38523 <enum name="GL_RENDERBUFFER"/> 38524 <enum name="GL_R8"/> 38525 <enum name="GL_RG8"/> 38526 <enum name="GL_RGB8"/> 38527 <enum name="GL_RGBA8"/> 38528 <enum name="GL_RGBA4"/> 38529 <enum name="GL_RGB5_A1"/> 38530 <enum name="GL_RGB565"/> 38531 <enum name="GL_DEPTH_COMPONENT16"/> 38532 <enum name="GL_STENCIL_INDEX8"/> 38533 <enum name="GL_RENDERBUFFER_WIDTH"/> 38534 <enum name="GL_RENDERBUFFER_HEIGHT"/> 38535 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> 38536 <enum name="GL_RENDERBUFFER_RED_SIZE"/> 38537 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/> 38538 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/> 38539 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/> 38540 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/> 38541 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/> 38542 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/> 38543 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 38544 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> 38545 <enum name="GL_COLOR_ATTACHMENT0"/> 38546 <enum name="GL_DEPTH_ATTACHMENT"/> 38547 <enum name="GL_STENCIL_ATTACHMENT"/> 38548 <enum name="GL_NONE"/> 38549 <enum name="GL_FRAMEBUFFER_COMPLETE"/> 38550 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> 38551 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> 38552 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/> 38553 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/> 38554 <enum name="GL_FRAMEBUFFER_UNDEFINED"/> 38555 <enum name="GL_FRAMEBUFFER_BINDING"/> 38556 <enum name="GL_RENDERBUFFER_BINDING"/> 38557 <enum name="GL_MAX_RENDERBUFFER_SIZE"/> 38558 <enum name="GL_NO_ERROR"/> 38559 <enum name="GL_GUILTY_CONTEXT_RESET"/> 38560 <enum name="GL_INNOCENT_CONTEXT_RESET"/> 38561 <enum name="GL_UNKNOWN_CONTEXT_RESET"/> 38562 <enum name="GL_CONTEXT_ROBUST_ACCESS"/> 38563 <enum name="GL_RESET_NOTIFICATION_STRATEGY"/> 38564 <enum name="GL_LOSE_CONTEXT_ON_RESET"/> 38565 <command name="glActiveTexture"/> 38566 <command name="glBindBuffer"/> 38567 <command name="glBindFramebuffer"/> 38568 <command name="glBindRenderbuffer"/> 38569 <command name="glBindTexture"/> 38570 <command name="glBlendColor"/> 38571 <command name="glBlendEquation"/> 38572 <command name="glBlendEquationSeparate"/> 38573 <command name="glBlendFunc"/> 38574 <command name="glBlendFuncSeparate"/> 38575 <command name="glBufferData"/> 38576 <command name="glBufferSubData"/> 38577 <command name="glCheckFramebufferStatus"/> 38578 <command name="glClear"/> 38579 <command name="glClearColor"/> 38580 <command name="glClearDepthf"/> 38581 <command name="glClearStencil"/> 38582 <command name="glColorMask"/> 38583 <command name="glCompressedTexSubImage2D"/> 38584 <command name="glCreateProgram"/> 38585 <command name="glCullFace"/> 38586 <command name="glDepthFunc"/> 38587 <command name="glDepthMask"/> 38588 <command name="glDepthRangef"/> 38589 <command name="glDisable"/> 38590 <command name="glDisableVertexAttribArray"/> 38591 <command name="glDrawArrays"/> 38592 <command name="glDrawRangeElements"/> 38593 <command name="glEnable"/> 38594 <command name="glEnableVertexAttribArray"/> 38595 <command name="glFinish"/> 38596 <command name="glFlush"/> 38597 <command name="glFramebufferRenderbuffer"/> 38598 <command name="glFramebufferTexture2D"/> 38599 <command name="glFrontFace"/> 38600 <command name="glGenBuffers"/> 38601 <command name="glGenerateMipmap"/> 38602 <command name="glGenFramebuffers"/> 38603 <command name="glGenRenderbuffers"/> 38604 <command name="glGenTextures"/> 38605 <command name="glGetAttribLocation"/> 38606 <command name="glGetBooleanv"/> 38607 <command name="glGetBufferParameteriv"/> 38608 <command name="glGetError"/> 38609 <command name="glGetFloatv"/> 38610 <command name="glGetFramebufferAttachmentParameteriv"/> 38611 <command name="glGetGraphicsResetStatus"/> 38612 <command name="glGetIntegerv"/> 38613 <command name="glGetProgramiv"/> 38614 <command name="glGetRenderbufferParameteriv"/> 38615 <command name="glGetString"/> 38616 <command name="glGetTexParameterfv"/> 38617 <command name="glGetTexParameteriv"/> 38618 <command name="glGetnUniformfv"/> 38619 <command name="glGetnUniformiv"/> 38620 <command name="glGetUniformLocation"/> 38621 <command name="glGetVertexAttribfv"/> 38622 <command name="glGetVertexAttribiv"/> 38623 <command name="glGetVertexAttribPointerv"/> 38624 <command name="glHint"/> 38625 <command name="glIsEnabled"/> 38626 <command name="glLineWidth"/> 38627 <command name="glPixelStorei"/> 38628 <command name="glPolygonOffset"/> 38629 <command name="glProgramBinary"/> 38630 <command name="glReadnPixels"/> 38631 <command name="glRenderbufferStorage"/> 38632 <command name="glSampleCoverage"/> 38633 <command name="glScissor"/> 38634 <command name="glStencilFunc"/> 38635 <command name="glStencilFuncSeparate"/> 38636 <command name="glStencilMask"/> 38637 <command name="glStencilMaskSeparate"/> 38638 <command name="glStencilOp"/> 38639 <command name="glStencilOpSeparate"/> 38640 <command name="glTexStorage2D"/> 38641 <command name="glTexParameterf"/> 38642 <command name="glTexParameterfv"/> 38643 <command name="glTexParameteri"/> 38644 <command name="glTexParameteriv"/> 38645 <command name="glTexSubImage2D"/> 38646 <command name="glUniform1f"/> 38647 <command name="glUniform1fv"/> 38648 <command name="glUniform1i"/> 38649 <command name="glUniform1iv"/> 38650 <command name="glUniform2f"/> 38651 <command name="glUniform2fv"/> 38652 <command name="glUniform2i"/> 38653 <command name="glUniform2iv"/> 38654 <command name="glUniform3f"/> 38655 <command name="glUniform3fv"/> 38656 <command name="glUniform3i"/> 38657 <command name="glUniform3iv"/> 38658 <command name="glUniform4f"/> 38659 <command name="glUniform4fv"/> 38660 <command name="glUniform4i"/> 38661 <command name="glUniform4iv"/> 38662 <command name="glUniformMatrix2fv"/> 38663 <command name="glUniformMatrix3fv"/> 38664 <command name="glUniformMatrix4fv"/> 38665 <command name="glUseProgram"/> 38666 <command name="glVertexAttrib1f"/> 38667 <command name="glVertexAttrib1fv"/> 38668 <command name="glVertexAttrib2f"/> 38669 <command name="glVertexAttrib2fv"/> 38670 <command name="glVertexAttrib3f"/> 38671 <command name="glVertexAttrib3fv"/> 38672 <command name="glVertexAttrib4f"/> 38673 <command name="glVertexAttrib4fv"/> 38674 <command name="glVertexAttribPointer"/> 38675 <command name="glViewport"/> 38676 </require> 38677 </feature> 38678 38679 <!-- SECTION: OpenGL / OpenGL ES extension interface definitions --> 38680 <extensions> 38681 <extension name="GL_3DFX_multisample" supported="gl"> 38682 <require> 38683 <enum name="GL_MULTISAMPLE_3DFX"/> 38684 <enum name="GL_SAMPLE_BUFFERS_3DFX"/> 38685 <enum name="GL_SAMPLES_3DFX"/> 38686 <enum name="GL_MULTISAMPLE_BIT_3DFX"/> 38687 </require> 38688 </extension> 38689 <extension name="GL_3DFX_tbuffer" supported="gl"> 38690 <require> 38691 <command name="glTbufferMask3DFX"/> 38692 </require> 38693 </extension> 38694 <extension name="GL_3DFX_texture_compression_FXT1" supported="gl"> 38695 <require> 38696 <enum name="GL_COMPRESSED_RGB_FXT1_3DFX"/> 38697 <enum name="GL_COMPRESSED_RGBA_FXT1_3DFX"/> 38698 </require> 38699 </extension> 38700 <extension name="GL_AMD_blend_minmax_factor" supported="gl"> 38701 <require> 38702 <enum name="GL_FACTOR_MIN_AMD"/> 38703 <enum name="GL_FACTOR_MAX_AMD"/> 38704 </require> 38705 </extension> 38706 <extension name="GL_AMD_compressed_3DC_texture" supported="gles1|gles2"> 38707 <require> 38708 <enum name="GL_3DC_X_AMD"/> 38709 <enum name="GL_3DC_XY_AMD"/> 38710 </require> 38711 </extension> 38712 <extension name="GL_AMD_compressed_ATC_texture" supported="gles1|gles2"> 38713 <require> 38714 <enum name="GL_ATC_RGB_AMD"/> 38715 <enum name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/> 38716 <enum name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/> 38717 </require> 38718 </extension> 38719 <extension name="GL_AMD_conservative_depth" supported="gl"/> 38720 <extension name="GL_AMD_debug_output" supported="gl"> 38721 <require> 38722 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/> 38723 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/> 38724 <enum name="GL_DEBUG_LOGGED_MESSAGES_AMD"/> 38725 <enum name="GL_DEBUG_SEVERITY_HIGH_AMD"/> 38726 <enum name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/> 38727 <enum name="GL_DEBUG_SEVERITY_LOW_AMD"/> 38728 <enum name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/> 38729 <enum name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/> 38730 <enum name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/> 38731 <enum name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/> 38732 <enum name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/> 38733 <enum name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/> 38734 <enum name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/> 38735 <enum name="GL_DEBUG_CATEGORY_OTHER_AMD"/> 38736 <command name="glDebugMessageEnableAMD"/> 38737 <command name="glDebugMessageInsertAMD"/> 38738 <command name="glDebugMessageCallbackAMD"/> 38739 <command name="glGetDebugMessageLogAMD"/> 38740 </require> 38741 </extension> 38742 <extension name="GL_AMD_depth_clamp_separate" supported="gl"> 38743 <require> 38744 <enum name="GL_DEPTH_CLAMP_NEAR_AMD"/> 38745 <enum name="GL_DEPTH_CLAMP_FAR_AMD"/> 38746 </require> 38747 </extension> 38748 <extension name="GL_AMD_draw_buffers_blend" supported="gl"> 38749 <require> 38750 <command name="glBlendFuncIndexedAMD"/> 38751 <command name="glBlendFuncSeparateIndexedAMD"/> 38752 <command name="glBlendEquationIndexedAMD"/> 38753 <command name="glBlendEquationSeparateIndexedAMD"/> 38754 </require> 38755 </extension> 38756 <extension name="GL_AMD_framebuffer_sample_positions" supported="gl"> 38757 <require> 38758 <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/> 38759 <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/> 38760 <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/> 38761 <enum name="GL_ALL_PIXELS_AMD"/> 38762 <command name="glFramebufferSamplePositionsfvAMD"/> 38763 <command name="glNamedFramebufferSamplePositionsfvAMD"/> 38764 <command name="glGetFramebufferParameterfvAMD"/> 38765 <command name="glGetNamedFramebufferParameterfvAMD"/> 38766 </require> 38767 </extension> 38768 <extension name="GL_AMD_gcn_shader" supported="gl"/> 38769 <extension name="GL_AMD_gpu_shader_half_float" supported="gl"> 38770 <require> 38771 <enum name="GL_FLOAT16_NV"/> 38772 <enum name="GL_FLOAT16_VEC2_NV"/> 38773 <enum name="GL_FLOAT16_VEC3_NV"/> 38774 <enum name="GL_FLOAT16_VEC4_NV"/> 38775 <enum name="GL_FLOAT16_MAT2_AMD"/> 38776 <enum name="GL_FLOAT16_MAT3_AMD"/> 38777 <enum name="GL_FLOAT16_MAT4_AMD"/> 38778 <enum name="GL_FLOAT16_MAT2x3_AMD"/> 38779 <enum name="GL_FLOAT16_MAT2x4_AMD"/> 38780 <enum name="GL_FLOAT16_MAT3x2_AMD"/> 38781 <enum name="GL_FLOAT16_MAT3x4_AMD"/> 38782 <enum name="GL_FLOAT16_MAT4x2_AMD"/> 38783 <enum name="GL_FLOAT16_MAT4x3_AMD"/> 38784 </require> 38785 </extension> 38786 <extension name="GL_AMD_gpu_shader_int16" supported="gl"/> 38787 <extension name="GL_AMD_gpu_shader_int64" supported="gl"> 38788 <require> 38789 <enum name="GL_INT64_NV"/> 38790 <enum name="GL_UNSIGNED_INT64_NV"/> 38791 <enum name="GL_INT8_NV"/> 38792 <enum name="GL_INT8_VEC2_NV"/> 38793 <enum name="GL_INT8_VEC3_NV"/> 38794 <enum name="GL_INT8_VEC4_NV"/> 38795 <enum name="GL_INT16_NV"/> 38796 <enum name="GL_INT16_VEC2_NV"/> 38797 <enum name="GL_INT16_VEC3_NV"/> 38798 <enum name="GL_INT16_VEC4_NV"/> 38799 <enum name="GL_INT64_VEC2_NV"/> 38800 <enum name="GL_INT64_VEC3_NV"/> 38801 <enum name="GL_INT64_VEC4_NV"/> 38802 <enum name="GL_UNSIGNED_INT8_NV"/> 38803 <enum name="GL_UNSIGNED_INT8_VEC2_NV"/> 38804 <enum name="GL_UNSIGNED_INT8_VEC3_NV"/> 38805 <enum name="GL_UNSIGNED_INT8_VEC4_NV"/> 38806 <enum name="GL_UNSIGNED_INT16_NV"/> 38807 <enum name="GL_UNSIGNED_INT16_VEC2_NV"/> 38808 <enum name="GL_UNSIGNED_INT16_VEC3_NV"/> 38809 <enum name="GL_UNSIGNED_INT16_VEC4_NV"/> 38810 <enum name="GL_UNSIGNED_INT64_VEC2_NV"/> 38811 <enum name="GL_UNSIGNED_INT64_VEC3_NV"/> 38812 <enum name="GL_UNSIGNED_INT64_VEC4_NV"/> 38813 <enum name="GL_FLOAT16_NV"/> 38814 <enum name="GL_FLOAT16_VEC2_NV"/> 38815 <enum name="GL_FLOAT16_VEC3_NV"/> 38816 <enum name="GL_FLOAT16_VEC4_NV"/> 38817 <command name="glUniform1i64NV"/> 38818 <command name="glUniform2i64NV"/> 38819 <command name="glUniform3i64NV"/> 38820 <command name="glUniform4i64NV"/> 38821 <command name="glUniform1i64vNV"/> 38822 <command name="glUniform2i64vNV"/> 38823 <command name="glUniform3i64vNV"/> 38824 <command name="glUniform4i64vNV"/> 38825 <command name="glUniform1ui64NV"/> 38826 <command name="glUniform2ui64NV"/> 38827 <command name="glUniform3ui64NV"/> 38828 <command name="glUniform4ui64NV"/> 38829 <command name="glUniform1ui64vNV"/> 38830 <command name="glUniform2ui64vNV"/> 38831 <command name="glUniform3ui64vNV"/> 38832 <command name="glUniform4ui64vNV"/> 38833 <command name="glGetUniformi64vNV"/> 38834 <command name="glGetUniformui64vNV"/> 38835 </require> 38836 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 38837 <command name="glProgramUniform1i64NV"/> 38838 <command name="glProgramUniform2i64NV"/> 38839 <command name="glProgramUniform3i64NV"/> 38840 <command name="glProgramUniform4i64NV"/> 38841 <command name="glProgramUniform1i64vNV"/> 38842 <command name="glProgramUniform2i64vNV"/> 38843 <command name="glProgramUniform3i64vNV"/> 38844 <command name="glProgramUniform4i64vNV"/> 38845 <command name="glProgramUniform1ui64NV"/> 38846 <command name="glProgramUniform2ui64NV"/> 38847 <command name="glProgramUniform3ui64NV"/> 38848 <command name="glProgramUniform4ui64NV"/> 38849 <command name="glProgramUniform1ui64vNV"/> 38850 <command name="glProgramUniform2ui64vNV"/> 38851 <command name="glProgramUniform3ui64vNV"/> 38852 <command name="glProgramUniform4ui64vNV"/> 38853 </require> 38854 </extension> 38855 <extension name="GL_AMD_interleaved_elements" supported="gl"> 38856 <require> 38857 <enum name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/> 38858 <enum name="GL_VERTEX_ID_SWIZZLE_AMD"/> 38859 <enum name="GL_RED"/> 38860 <enum name="GL_GREEN"/> 38861 <enum name="GL_BLUE"/> 38862 <enum name="GL_ALPHA"/> 38863 <enum name="GL_RG8UI"/> 38864 <enum name="GL_RG16UI"/> 38865 <enum name="GL_RGBA8UI"/> 38866 <command name="glVertexAttribParameteriAMD"/> 38867 </require> 38868 </extension> 38869 <extension name="GL_AMD_multi_draw_indirect" supported="gl"> 38870 <require> 38871 <command name="glMultiDrawArraysIndirectAMD"/> 38872 <command name="glMultiDrawElementsIndirectAMD"/> 38873 </require> 38874 </extension> 38875 <extension name="GL_AMD_name_gen_delete" supported="gl"> 38876 <require> 38877 <enum name="GL_DATA_BUFFER_AMD"/> 38878 <enum name="GL_PERFORMANCE_MONITOR_AMD"/> 38879 <enum name="GL_QUERY_OBJECT_AMD"/> 38880 <enum name="GL_VERTEX_ARRAY_OBJECT_AMD"/> 38881 <enum name="GL_SAMPLER_OBJECT_AMD"/> 38882 <command name="glGenNamesAMD"/> 38883 <command name="glDeleteNamesAMD"/> 38884 <command name="glIsNameAMD"/> 38885 </require> 38886 </extension> 38887 <extension name="GL_AMD_occlusion_query_event" supported="gl"> 38888 <require> 38889 <enum name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/> 38890 <enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/> 38891 <enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/> 38892 <enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/> 38893 <enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/> 38894 <enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/> 38895 <command name="glQueryObjectParameteruiAMD"/> 38896 </require> 38897 </extension> 38898 <extension name="GL_AMD_performance_monitor" supported="gl|glcore|gles2"> 38899 <require> 38900 <enum name="GL_COUNTER_TYPE_AMD"/> 38901 <enum name="GL_COUNTER_RANGE_AMD"/> 38902 <enum name="GL_UNSIGNED_INT64_AMD"/> 38903 <enum name="GL_PERCENTAGE_AMD"/> 38904 <enum name="GL_PERFMON_RESULT_AVAILABLE_AMD"/> 38905 <enum name="GL_PERFMON_RESULT_SIZE_AMD"/> 38906 <enum name="GL_PERFMON_RESULT_AMD"/> 38907 <command name="glGetPerfMonitorGroupsAMD"/> 38908 <command name="glGetPerfMonitorCountersAMD"/> 38909 <command name="glGetPerfMonitorGroupStringAMD"/> 38910 <command name="glGetPerfMonitorCounterStringAMD"/> 38911 <command name="glGetPerfMonitorCounterInfoAMD"/> 38912 <command name="glGenPerfMonitorsAMD"/> 38913 <command name="glDeletePerfMonitorsAMD"/> 38914 <command name="glSelectPerfMonitorCountersAMD"/> 38915 <command name="glBeginPerfMonitorAMD"/> 38916 <command name="glEndPerfMonitorAMD"/> 38917 <command name="glGetPerfMonitorCounterDataAMD"/> 38918 </require> 38919 </extension> 38920 <extension name="GL_AMD_pinned_memory" supported="gl"> 38921 <require> 38922 <enum name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/> 38923 </require> 38924 </extension> 38925 <extension name="GL_AMD_program_binary_Z400" supported="gles2"> 38926 <require> 38927 <enum name="GL_Z400_BINARY_AMD"/> 38928 </require> 38929 </extension> 38930 <extension name="GL_AMD_query_buffer_object" supported="gl"> 38931 <require> 38932 <enum name="GL_QUERY_BUFFER_AMD"/> 38933 <enum name="GL_QUERY_BUFFER_BINDING_AMD"/> 38934 <enum name="GL_QUERY_RESULT_NO_WAIT_AMD"/> 38935 </require> 38936 </extension> 38937 <extension name="GL_AMD_sample_positions" supported="gl"> 38938 <require> 38939 <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/> 38940 <command name="glSetMultisamplefvAMD"/> 38941 </require> 38942 </extension> 38943 <extension name="GL_AMD_seamless_cubemap_per_texture" supported="gl"> 38944 <require> 38945 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> 38946 </require> 38947 </extension> 38948 <extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"/> 38949 <extension name="GL_AMD_shader_ballot" supported="gl"/> 38950 <extension name="GL_AMD_shader_gpu_shader_half_float_fetch" supported="gl"/> 38951 <extension name="GL_AMD_shader_image_load_store_lod" supported="gl"/> 38952 <extension name="GL_AMD_shader_stencil_export" supported="gl"/> 38953 <extension name="GL_AMD_shader_trinary_minmax" supported="gl"/> 38954 <extension name="GL_AMD_shader_explicit_vertex_parameter" supported="gl"/> 38955 <extension name="GL_AMD_sparse_texture" supported="gl"> 38956 <require> 38957 <enum name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/> 38958 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/> 38959 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/> 38960 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/> 38961 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/> 38962 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS" comment="Should have an AMD suffix, but probably too late now"/> 38963 <enum name="GL_MIN_SPARSE_LEVEL_AMD"/> 38964 <enum name="GL_MIN_LOD_WARNING_AMD"/> 38965 <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/> 38966 <command name="glTexStorageSparseAMD"/> 38967 <command name="glTextureStorageSparseAMD"/> 38968 </require> 38969 </extension> 38970 <extension name="GL_AMD_stencil_operation_extended" supported="gl"> 38971 <require> 38972 <enum name="GL_SET_AMD"/> 38973 <enum name="GL_REPLACE_VALUE_AMD"/> 38974 <enum name="GL_STENCIL_OP_VALUE_AMD"/> 38975 <enum name="GL_STENCIL_BACK_OP_VALUE_AMD"/> 38976 <command name="glStencilOpValueAMD"/> 38977 </require> 38978 </extension> 38979 <extension name="GL_AMD_texture_gather_bias_lod" supported="gl"/> 38980 <extension name="GL_AMD_texture_texture4" supported="gl"/> 38981 <extension name="GL_AMD_transform_feedback3_lines_triangles" supported="gl"/> 38982 <extension name="GL_AMD_transform_feedback4" supported="gl"> 38983 <require> 38984 <enum name="GL_STREAM_RASTERIZATION_AMD"/> 38985 </require> 38986 </extension> 38987 <extension name="GL_AMD_vertex_shader_layer" supported="gl"/> 38988 <extension name="GL_AMD_vertex_shader_tessellator" supported="gl"> 38989 <require> 38990 <enum name="GL_SAMPLER_BUFFER_AMD"/> 38991 <enum name="GL_INT_SAMPLER_BUFFER_AMD"/> 38992 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/> 38993 <enum name="GL_TESSELLATION_MODE_AMD"/> 38994 <enum name="GL_TESSELLATION_FACTOR_AMD"/> 38995 <enum name="GL_DISCRETE_AMD"/> 38996 <enum name="GL_CONTINUOUS_AMD"/> 38997 <command name="glTessellationFactorAMD"/> 38998 <command name="glTessellationModeAMD"/> 38999 </require> 39000 </extension> 39001 <extension name="GL_AMD_vertex_shader_viewport_index" supported="gl"/> 39002 <extension name="GL_ANDROID_extension_pack_es31a" supported="gles2"> 39003 <require comment="This is an alias for the following extensions. At present gl.xml doesn't actually replicate all their interfaces here."> 39004 <!-- 39005 KHR_debug 39006 KHR_texture_compression_astc_ldr 39007 KHR_blend_equation_advanced 39008 OES_sample_shading 39009 OES_sample_variables 39010 OES_shader_image_atomic 39011 OES_shader_multisample_interpolation 39012 OES_texture_stencil8 39013 OES_texture_storage_multisample_2d_array 39014 EXT_copy_image 39015 EXT_draw_buffers_indexed 39016 EXT_geometry_shader 39017 EXT_gpu_shader5 39018 EXT_primitive_bounding_box 39019 EXT_shader_io_blocks 39020 EXT_tessellation_shader 39021 EXT_texture_border_clamp 39022 EXT_texture_buffer 39023 EXT_texture_cube_map_array 39024 EXT_texture_srgb_decode 39025 --> 39026 </require> 39027 </extension> 39028 <extension name="GL_ANGLE_depth_texture" supported="gles2"> 39029 <require> 39030 <enum name="GL_DEPTH_COMPONENT"/> 39031 <enum name="GL_DEPTH_STENCIL_OES"/> 39032 <enum name="GL_UNSIGNED_SHORT"/> 39033 <enum name="GL_UNSIGNED_INT"/> 39034 <enum name="GL_UNSIGNED_INT_24_8_OES"/> 39035 <enum name="GL_DEPTH_COMPONENT16"/> 39036 <enum name="GL_DEPTH_COMPONENT32_OES"/> 39037 <enum name="GL_DEPTH24_STENCIL8_OES"/> 39038 </require> 39039 </extension> 39040 <extension name="GL_ANGLE_framebuffer_blit" supported="gles2"> 39041 <require> 39042 <enum name="GL_READ_FRAMEBUFFER_ANGLE"/> 39043 <enum name="GL_DRAW_FRAMEBUFFER_ANGLE"/> 39044 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/> 39045 <enum name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/> 39046 <command name="glBlitFramebufferANGLE"/> 39047 </require> 39048 </extension> 39049 <extension name="GL_ANGLE_framebuffer_multisample" supported="gles2"> 39050 <require> 39051 <enum name="GL_RENDERBUFFER_SAMPLES_ANGLE"/> 39052 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/> 39053 <enum name="GL_MAX_SAMPLES_ANGLE"/> 39054 <command name="glRenderbufferStorageMultisampleANGLE"/> 39055 </require> 39056 </extension> 39057 <extension name="GL_ANGLE_instanced_arrays" supported="gles2"> 39058 <require> 39059 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/> 39060 <command name="glDrawArraysInstancedANGLE"/> 39061 <command name="glDrawElementsInstancedANGLE"/> 39062 <command name="glVertexAttribDivisorANGLE"/> 39063 </require> 39064 </extension> 39065 <extension name="GL_ANGLE_pack_reverse_row_order" supported="gles2"> 39066 <require> 39067 <enum name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/> 39068 </require> 39069 </extension> 39070 <extension name="GL_ANGLE_program_binary" supported="gles2"> 39071 <require> 39072 <enum name="GL_PROGRAM_BINARY_ANGLE"/> 39073 </require> 39074 </extension> 39075 <extension name="GL_ANGLE_texture_compression_dxt3" supported="gles2"> 39076 <require> 39077 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/> 39078 </require> 39079 </extension> 39080 <extension name="GL_ANGLE_texture_compression_dxt5" supported="gles2"> 39081 <require> 39082 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/> 39083 </require> 39084 </extension> 39085 <extension name="GL_ANGLE_texture_usage" supported="gles2"> 39086 <require> 39087 <enum name="GL_TEXTURE_USAGE_ANGLE"/> 39088 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/> 39089 </require> 39090 </extension> 39091 <extension name="GL_ANGLE_translated_shader_source" supported="gles2"> 39092 <require> 39093 <enum name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/> 39094 <command name="glGetTranslatedShaderSourceANGLE"/> 39095 </require> 39096 </extension> 39097 <extension name="GL_APPLE_aux_depth_stencil" supported="gl"> 39098 <require> 39099 <enum name="GL_AUX_DEPTH_STENCIL_APPLE"/> 39100 </require> 39101 </extension> 39102 <extension name="GL_APPLE_client_storage" supported="gl"> 39103 <require> 39104 <enum name="GL_UNPACK_CLIENT_STORAGE_APPLE"/> 39105 </require> 39106 </extension> 39107 <extension name="GL_APPLE_clip_distance" supported="gles2"> 39108 <require> 39109 <enum name="GL_MAX_CLIP_DISTANCES_APPLE"/> 39110 <enum name="GL_CLIP_DISTANCE0_APPLE"/> 39111 <enum name="GL_CLIP_DISTANCE1_APPLE"/> 39112 <enum name="GL_CLIP_DISTANCE2_APPLE"/> 39113 <enum name="GL_CLIP_DISTANCE3_APPLE"/> 39114 <enum name="GL_CLIP_DISTANCE4_APPLE"/> 39115 <enum name="GL_CLIP_DISTANCE5_APPLE"/> 39116 <enum name="GL_CLIP_DISTANCE6_APPLE"/> 39117 <enum name="GL_CLIP_DISTANCE7_APPLE"/> 39118 </require> 39119 </extension> 39120 <extension name="GL_APPLE_color_buffer_packed_float" supported="gles2"/> 39121 <extension name="GL_APPLE_copy_texture_levels" supported="gles1|gles2"> 39122 <require> 39123 <command name="glCopyTextureLevelsAPPLE"/> 39124 </require> 39125 </extension> 39126 <extension name="GL_APPLE_element_array" supported="gl"> 39127 <require> 39128 <enum name="GL_ELEMENT_ARRAY_APPLE"/> 39129 <enum name="GL_ELEMENT_ARRAY_TYPE_APPLE"/> 39130 <enum name="GL_ELEMENT_ARRAY_POINTER_APPLE"/> 39131 <command name="glElementPointerAPPLE"/> 39132 <command name="glDrawElementArrayAPPLE"/> 39133 <command name="glDrawRangeElementArrayAPPLE"/> 39134 <command name="glMultiDrawElementArrayAPPLE"/> 39135 <command name="glMultiDrawRangeElementArrayAPPLE"/> 39136 </require> 39137 </extension> 39138 <extension name="GL_APPLE_fence" supported="gl"> 39139 <require> 39140 <enum name="GL_DRAW_PIXELS_APPLE"/> 39141 <enum name="GL_FENCE_APPLE"/> 39142 <command name="glGenFencesAPPLE"/> 39143 <command name="glDeleteFencesAPPLE"/> 39144 <command name="glSetFenceAPPLE"/> 39145 <command name="glIsFenceAPPLE"/> 39146 <command name="glTestFenceAPPLE"/> 39147 <command name="glFinishFenceAPPLE"/> 39148 <command name="glTestObjectAPPLE"/> 39149 <command name="glFinishObjectAPPLE"/> 39150 </require> 39151 </extension> 39152 <extension name="GL_APPLE_float_pixels" supported="gl"> 39153 <require> 39154 <enum name="GL_HALF_APPLE"/> 39155 <enum name="GL_RGBA_FLOAT32_APPLE"/> 39156 <enum name="GL_RGB_FLOAT32_APPLE"/> 39157 <enum name="GL_ALPHA_FLOAT32_APPLE"/> 39158 <enum name="GL_INTENSITY_FLOAT32_APPLE"/> 39159 <enum name="GL_LUMINANCE_FLOAT32_APPLE"/> 39160 <enum name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/> 39161 <enum name="GL_RGBA_FLOAT16_APPLE"/> 39162 <enum name="GL_RGB_FLOAT16_APPLE"/> 39163 <enum name="GL_ALPHA_FLOAT16_APPLE"/> 39164 <enum name="GL_INTENSITY_FLOAT16_APPLE"/> 39165 <enum name="GL_LUMINANCE_FLOAT16_APPLE"/> 39166 <enum name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/> 39167 <enum name="GL_COLOR_FLOAT_APPLE"/> 39168 </require> 39169 </extension> 39170 <extension name="GL_APPLE_flush_buffer_range" supported="gl"> 39171 <require> 39172 <enum name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/> 39173 <enum name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/> 39174 <command name="glBufferParameteriAPPLE"/> 39175 <command name="glFlushMappedBufferRangeAPPLE"/> 39176 </require> 39177 </extension> 39178 <extension name="GL_APPLE_framebuffer_multisample" supported="gles1|gles2"> 39179 <require> 39180 <enum name="GL_RENDERBUFFER_SAMPLES_APPLE"/> 39181 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/> 39182 <enum name="GL_MAX_SAMPLES_APPLE"/> 39183 <enum name="GL_READ_FRAMEBUFFER_APPLE"/> 39184 <enum name="GL_DRAW_FRAMEBUFFER_APPLE"/> 39185 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/> 39186 <enum name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/> 39187 <command name="glRenderbufferStorageMultisampleAPPLE"/> 39188 <command name="glResolveMultisampleFramebufferAPPLE"/> 39189 </require> 39190 </extension> 39191 <extension name="GL_APPLE_object_purgeable" supported="gl"> 39192 <require> 39193 <enum name="GL_BUFFER_OBJECT_APPLE"/> 39194 <enum name="GL_RELEASED_APPLE"/> 39195 <enum name="GL_VOLATILE_APPLE"/> 39196 <enum name="GL_RETAINED_APPLE"/> 39197 <enum name="GL_UNDEFINED_APPLE"/> 39198 <enum name="GL_PURGEABLE_APPLE"/> 39199 <command name="glObjectPurgeableAPPLE"/> 39200 <command name="glObjectUnpurgeableAPPLE"/> 39201 <command name="glGetObjectParameterivAPPLE"/> 39202 </require> 39203 </extension> 39204 <extension name="GL_APPLE_rgb_422" supported="gl|glcore|gles2"> 39205 <require> 39206 <enum name="GL_RGB_422_APPLE"/> 39207 <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/> 39208 <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/> 39209 </require> 39210 <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)"> 39211 <enum name="GL_RGB_RAW_422_APPLE"/> 39212 </require> 39213 </extension> 39214 <extension name="GL_APPLE_row_bytes" supported="gl"> 39215 <require> 39216 <enum name="GL_PACK_ROW_BYTES_APPLE"/> 39217 <enum name="GL_UNPACK_ROW_BYTES_APPLE"/> 39218 </require> 39219 </extension> 39220 <extension name="GL_APPLE_specular_vector" supported="gl"> 39221 <require> 39222 <enum name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/> 39223 </require> 39224 </extension> 39225 <extension name="GL_APPLE_sync" supported="gles1|gles2"> 39226 <require> 39227 <enum name="GL_SYNC_OBJECT_APPLE"/> 39228 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/> 39229 <enum name="GL_OBJECT_TYPE_APPLE"/> 39230 <enum name="GL_SYNC_CONDITION_APPLE"/> 39231 <enum name="GL_SYNC_STATUS_APPLE"/> 39232 <enum name="GL_SYNC_FLAGS_APPLE"/> 39233 <enum name="GL_SYNC_FENCE_APPLE"/> 39234 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/> 39235 <enum name="GL_UNSIGNALED_APPLE"/> 39236 <enum name="GL_SIGNALED_APPLE"/> 39237 <enum name="GL_ALREADY_SIGNALED_APPLE"/> 39238 <enum name="GL_TIMEOUT_EXPIRED_APPLE"/> 39239 <enum name="GL_CONDITION_SATISFIED_APPLE"/> 39240 <enum name="GL_WAIT_FAILED_APPLE"/> 39241 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/> 39242 <enum name="GL_TIMEOUT_IGNORED_APPLE"/> 39243 <command name="glFenceSyncAPPLE"/> 39244 <command name="glIsSyncAPPLE"/> 39245 <command name="glDeleteSyncAPPLE"/> 39246 <command name="glClientWaitSyncAPPLE"/> 39247 <command name="glWaitSyncAPPLE"/> 39248 <command name="glGetInteger64vAPPLE"/> 39249 <command name="glGetSyncivAPPLE"/> 39250 </require> 39251 </extension> 39252 <extension name="GL_APPLE_texture_2D_limited_npot" supported="gles1"/> 39253 <extension name="GL_APPLE_texture_format_BGRA8888" supported="gles1|gles2"> 39254 <require> 39255 <enum name="GL_BGRA_EXT"/> 39256 </require> 39257 <require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)"> 39258 <enum name="GL_BGRA8_EXT"/> 39259 </require> 39260 </extension> 39261 <extension name="GL_APPLE_texture_max_level" supported="gles1|gles2"> 39262 <require> 39263 <enum name="GL_TEXTURE_MAX_LEVEL_APPLE"/> 39264 </require> 39265 </extension> 39266 <extension name="GL_APPLE_texture_packed_float" supported="gles2"> 39267 <require> 39268 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/> 39269 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/> 39270 <enum name="GL_R11F_G11F_B10F_APPLE"/> 39271 <enum name="GL_RGB9_E5_APPLE"/> 39272 </require> 39273 </extension> 39274 <extension name="GL_APPLE_texture_range" supported="gl"> 39275 <require> 39276 <enum name="GL_TEXTURE_RANGE_LENGTH_APPLE"/> 39277 <enum name="GL_TEXTURE_RANGE_POINTER_APPLE"/> 39278 <enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/> 39279 <enum name="GL_STORAGE_PRIVATE_APPLE"/> 39280 <enum name="GL_STORAGE_CACHED_APPLE"/> 39281 <enum name="GL_STORAGE_SHARED_APPLE"/> 39282 <command name="glTextureRangeAPPLE"/> 39283 <command name="glGetTexParameterPointervAPPLE"/> 39284 </require> 39285 </extension> 39286 <extension name="GL_APPLE_transform_hint" supported="gl"> 39287 <require> 39288 <enum name="GL_TRANSFORM_HINT_APPLE"/> 39289 </require> 39290 </extension> 39291 <extension name="GL_APPLE_vertex_array_object" supported="gl"> 39292 <require> 39293 <enum name="GL_VERTEX_ARRAY_BINDING_APPLE"/> 39294 <command name="glBindVertexArrayAPPLE"/> 39295 <command name="glDeleteVertexArraysAPPLE"/> 39296 <command name="glGenVertexArraysAPPLE"/> 39297 <command name="glIsVertexArrayAPPLE"/> 39298 </require> 39299 </extension> 39300 <extension name="GL_APPLE_vertex_array_range" supported="gl"> 39301 <require> 39302 <enum name="GL_VERTEX_ARRAY_RANGE_APPLE"/> 39303 <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/> 39304 <enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/> 39305 <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/> 39306 <enum name="GL_STORAGE_CLIENT_APPLE"/> 39307 <enum name="GL_STORAGE_CACHED_APPLE"/> 39308 <enum name="GL_STORAGE_SHARED_APPLE"/> 39309 <command name="glVertexArrayRangeAPPLE"/> 39310 <command name="glFlushVertexArrayRangeAPPLE"/> 39311 <command name="glVertexArrayParameteriAPPLE"/> 39312 </require> 39313 </extension> 39314 <extension name="GL_APPLE_vertex_program_evaluators" supported="gl"> 39315 <require> 39316 <enum name="GL_VERTEX_ATTRIB_MAP1_APPLE"/> 39317 <enum name="GL_VERTEX_ATTRIB_MAP2_APPLE"/> 39318 <enum name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/> 39319 <enum name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/> 39320 <enum name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/> 39321 <enum name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/> 39322 <enum name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/> 39323 <enum name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/> 39324 <enum name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/> 39325 <enum name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/> 39326 <command name="glEnableVertexAttribAPPLE"/> 39327 <command name="glDisableVertexAttribAPPLE"/> 39328 <command name="glIsVertexAttribEnabledAPPLE"/> 39329 <command name="glMapVertexAttrib1dAPPLE"/> 39330 <command name="glMapVertexAttrib1fAPPLE"/> 39331 <command name="glMapVertexAttrib2dAPPLE"/> 39332 <command name="glMapVertexAttrib2fAPPLE"/> 39333 </require> 39334 </extension> 39335 <extension name="GL_APPLE_ycbcr_422" supported="gl"> 39336 <require> 39337 <enum name="GL_YCBCR_422_APPLE"/> 39338 <enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/> 39339 <enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/> 39340 </require> 39341 </extension> 39342 <extension name="GL_ARB_ES2_compatibility" supported="gl|glcore"> 39343 <require> 39344 <enum name="GL_FIXED"/> 39345 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/> 39346 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/> 39347 <enum name="GL_LOW_FLOAT"/> 39348 <enum name="GL_MEDIUM_FLOAT"/> 39349 <enum name="GL_HIGH_FLOAT"/> 39350 <enum name="GL_LOW_INT"/> 39351 <enum name="GL_MEDIUM_INT"/> 39352 <enum name="GL_HIGH_INT"/> 39353 <enum name="GL_SHADER_COMPILER"/> 39354 <enum name="GL_SHADER_BINARY_FORMATS"/> 39355 <enum name="GL_NUM_SHADER_BINARY_FORMATS"/> 39356 <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/> 39357 <enum name="GL_MAX_VARYING_VECTORS"/> 39358 <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/> 39359 <enum name="GL_RGB565"/> 39360 <command name="glReleaseShaderCompiler"/> 39361 <command name="glShaderBinary"/> 39362 <command name="glGetShaderPrecisionFormat"/> 39363 <command name="glDepthRangef"/> 39364 <command name="glClearDepthf"/> 39365 </require> 39366 </extension> 39367 <extension name="GL_ARB_ES3_1_compatibility" supported="gl|glcore"> 39368 <require> 39369 <enum name="GL_BACK"/> 39370 <command name="glMemoryBarrierByRegion"/> 39371 </require> 39372 </extension> 39373 <extension name="GL_ARB_ES3_2_compatibility" supported="gl|glcore"> 39374 <require> 39375 <enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/> 39376 <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/> 39377 <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/> 39378 <command name="glPrimitiveBoundingBoxARB"/> 39379 </require> 39380 </extension> 39381 <extension name="GL_ARB_ES3_compatibility" supported="gl|glcore"> 39382 <require> 39383 <enum name="GL_COMPRESSED_RGB8_ETC2"/> 39384 <enum name="GL_COMPRESSED_SRGB8_ETC2"/> 39385 <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 39386 <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/> 39387 <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/> 39388 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/> 39389 <enum name="GL_COMPRESSED_R11_EAC"/> 39390 <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/> 39391 <enum name="GL_COMPRESSED_RG11_EAC"/> 39392 <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/> 39393 <enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/> 39394 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/> 39395 <enum name="GL_MAX_ELEMENT_INDEX"/> 39396 </require> 39397 </extension> 39398 <extension name="GL_ARB_arrays_of_arrays" supported="gl|glcore"/> 39399 <extension name="GL_ARB_base_instance" supported="gl|glcore"> 39400 <require> 39401 <command name="glDrawArraysInstancedBaseInstance"/> 39402 <command name="glDrawElementsInstancedBaseInstance"/> 39403 <command name="glDrawElementsInstancedBaseVertexBaseInstance"/> 39404 </require> 39405 </extension> 39406 <extension name="GL_ARB_bindless_texture" supported="gl|glcore"> 39407 <require> 39408 <enum name="GL_UNSIGNED_INT64_ARB"/> 39409 <command name="glGetTextureHandleARB"/> 39410 <command name="glGetTextureSamplerHandleARB"/> 39411 <command name="glMakeTextureHandleResidentARB"/> 39412 <command name="glMakeTextureHandleNonResidentARB"/> 39413 <command name="glGetImageHandleARB"/> 39414 <command name="glMakeImageHandleResidentARB"/> 39415 <command name="glMakeImageHandleNonResidentARB"/> 39416 <command name="glUniformHandleui64ARB"/> 39417 <command name="glUniformHandleui64vARB"/> 39418 <command name="glProgramUniformHandleui64ARB"/> 39419 <command name="glProgramUniformHandleui64vARB"/> 39420 <command name="glIsTextureHandleResidentARB"/> 39421 <command name="glIsImageHandleResidentARB"/> 39422 <command name="glVertexAttribL1ui64ARB"/> 39423 <command name="glVertexAttribL1ui64vARB"/> 39424 <command name="glGetVertexAttribLui64vARB"/> 39425 </require> 39426 </extension> 39427 <extension name="GL_ARB_blend_func_extended" supported="gl|glcore"> 39428 <require> 39429 <enum name="GL_SRC1_COLOR"/> 39430 <enum name="GL_SRC1_ALPHA"/> 39431 <enum name="GL_ONE_MINUS_SRC1_COLOR"/> 39432 <enum name="GL_ONE_MINUS_SRC1_ALPHA"/> 39433 <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/> 39434 <command name="glBindFragDataLocationIndexed"/> 39435 <command name="glGetFragDataIndex"/> 39436 </require> 39437 </extension> 39438 <extension name="GL_ARB_buffer_storage" supported="gl|glcore"> 39439 <require> 39440 <enum name="GL_MAP_READ_BIT"/> 39441 <enum name="GL_MAP_WRITE_BIT"/> 39442 <enum name="GL_MAP_PERSISTENT_BIT"/> 39443 <enum name="GL_MAP_COHERENT_BIT"/> 39444 <enum name="GL_DYNAMIC_STORAGE_BIT"/> 39445 <enum name="GL_CLIENT_STORAGE_BIT"/> 39446 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/> 39447 <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/> 39448 <enum name="GL_BUFFER_STORAGE_FLAGS"/> 39449 <command name="glBufferStorage"/> 39450 </require> 39451 </extension> 39452 <extension name="GL_ARB_cl_event" supported="gl|glcore"> 39453 <require> 39454 <enum name="GL_SYNC_CL_EVENT_ARB"/> 39455 <enum name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/> 39456 <command name="glCreateSyncFromCLeventARB"/> 39457 </require> 39458 </extension> 39459 <extension name="GL_ARB_clear_buffer_object" supported="gl|glcore"> 39460 <require> 39461 <command name="glClearBufferData"/> 39462 <command name="glClearBufferSubData"/> 39463 </require> 39464 </extension> 39465 <extension name="GL_ARB_clear_texture" supported="gl|glcore"> 39466 <require> 39467 <enum name="GL_CLEAR_TEXTURE"/> 39468 <command name="glClearTexImage"/> 39469 <command name="glClearTexSubImage"/> 39470 </require> 39471 </extension> 39472 <extension name="GL_ARB_clip_control" supported="gl|glcore"> 39473 <require> 39474 <command name="glClipControl"/> 39475 <enum name="GL_LOWER_LEFT"/> 39476 <enum name="GL_UPPER_LEFT"/> 39477 <enum name="GL_NEGATIVE_ONE_TO_ONE"/> 39478 <enum name="GL_ZERO_TO_ONE"/> 39479 <enum name="GL_CLIP_ORIGIN"/> 39480 <enum name="GL_CLIP_DEPTH_MODE"/> 39481 </require> 39482 </extension> 39483 <extension name="GL_ARB_color_buffer_float" supported="gl"> 39484 <require> 39485 <enum name="GL_RGBA_FLOAT_MODE_ARB"/> 39486 <enum name="GL_CLAMP_VERTEX_COLOR_ARB"/> 39487 <enum name="GL_CLAMP_FRAGMENT_COLOR_ARB"/> 39488 <enum name="GL_CLAMP_READ_COLOR_ARB"/> 39489 <enum name="GL_FIXED_ONLY_ARB"/> 39490 <command name="glClampColorARB"/> 39491 </require> 39492 </extension> 39493 <extension name="GL_ARB_compatibility" supported="gl"> 39494 <require comment="Defines features from OpenGL 3.0 that were removed in OpenGL 3.1 - not enumerated here yet"> 39495 </require> 39496 </extension> 39497 <extension name="GL_ARB_compressed_texture_pixel_storage" supported="gl|glcore"> 39498 <require> 39499 <enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/> 39500 <enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/> 39501 <enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/> 39502 <enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/> 39503 <enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/> 39504 <enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/> 39505 <enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/> 39506 <enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/> 39507 </require> 39508 </extension> 39509 <extension name="GL_ARB_compute_shader" supported="gl|glcore"> 39510 <require> 39511 <enum name="GL_COMPUTE_SHADER"/> 39512 <enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/> 39513 <enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/> 39514 <enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/> 39515 <enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/> 39516 <enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/> 39517 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/> 39518 <enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/> 39519 <enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/> 39520 <enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/> 39521 <enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/> 39522 <enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/> 39523 <enum name="GL_COMPUTE_WORK_GROUP_SIZE"/> 39524 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/> 39525 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/> 39526 <enum name="GL_DISPATCH_INDIRECT_BUFFER"/> 39527 <enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/> 39528 <enum name="GL_COMPUTE_SHADER_BIT"/> 39529 <command name="glDispatchCompute"/> 39530 <command name="glDispatchComputeIndirect"/> 39531 </require> 39532 </extension> 39533 <extension name="GL_ARB_compute_variable_group_size" supported="gl|glcore"> 39534 <require> 39535 <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/> 39536 <enum name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB"/> 39537 <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/> 39538 <enum name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB"/> 39539 <command name="glDispatchComputeGroupSizeARB"/> 39540 </require> 39541 </extension> 39542 <extension name="GL_ARB_conditional_render_inverted" supported="gl|glcore"> 39543 <require> 39544 <enum name="GL_QUERY_WAIT_INVERTED"/> 39545 <enum name="GL_QUERY_NO_WAIT_INVERTED"/> 39546 <enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/> 39547 <enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/> 39548 </require> 39549 </extension> 39550 <extension name="GL_ARB_conservative_depth" supported="gl|glcore"/> 39551 <extension name="GL_ARB_copy_buffer" supported="gl|glcore"> 39552 <require> 39553 <enum name="GL_COPY_READ_BUFFER"/> 39554 <enum name="GL_COPY_WRITE_BUFFER"/> 39555 <command name="glCopyBufferSubData"/> 39556 </require> 39557 </extension> 39558 <extension name="GL_ARB_copy_image" supported="gl|glcore"> 39559 <require> 39560 <command name="glCopyImageSubData"/> 39561 </require> 39562 </extension> 39563 <extension name="GL_ARB_cull_distance" supported="gl|glcore"> 39564 <require> 39565 <enum name="GL_MAX_CULL_DISTANCES"/> 39566 <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/> 39567 </require> 39568 </extension> 39569 <extension name="GL_ARB_debug_output" supported="gl|glcore"> 39570 <require> 39571 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/> 39572 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/> 39573 <enum name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/> 39574 <enum name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/> 39575 <enum name="GL_DEBUG_SOURCE_API_ARB"/> 39576 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/> 39577 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/> 39578 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/> 39579 <enum name="GL_DEBUG_SOURCE_APPLICATION_ARB"/> 39580 <enum name="GL_DEBUG_SOURCE_OTHER_ARB"/> 39581 <enum name="GL_DEBUG_TYPE_ERROR_ARB"/> 39582 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/> 39583 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/> 39584 <enum name="GL_DEBUG_TYPE_PORTABILITY_ARB"/> 39585 <enum name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/> 39586 <enum name="GL_DEBUG_TYPE_OTHER_ARB"/> 39587 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/> 39588 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/> 39589 <enum name="GL_DEBUG_LOGGED_MESSAGES_ARB"/> 39590 <enum name="GL_DEBUG_SEVERITY_HIGH_ARB"/> 39591 <enum name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/> 39592 <enum name="GL_DEBUG_SEVERITY_LOW_ARB"/> 39593 <command name="glDebugMessageControlARB"/> 39594 <command name="glDebugMessageInsertARB"/> 39595 <command name="glDebugMessageCallbackARB"/> 39596 <command name="glGetDebugMessageLogARB"/> 39597 </require> 39598 </extension> 39599 <extension name="GL_ARB_depth_buffer_float" supported="gl|glcore"> 39600 <require> 39601 <enum name="GL_DEPTH_COMPONENT32F"/> 39602 <enum name="GL_DEPTH32F_STENCIL8"/> 39603 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/> 39604 </require> 39605 </extension> 39606 <extension name="GL_ARB_depth_clamp" supported="gl|glcore"> 39607 <require> 39608 <enum name="GL_DEPTH_CLAMP"/> 39609 </require> 39610 </extension> 39611 <extension name="GL_ARB_depth_texture" supported="gl"> 39612 <require> 39613 <enum name="GL_DEPTH_COMPONENT16_ARB"/> 39614 <enum name="GL_DEPTH_COMPONENT24_ARB"/> 39615 <enum name="GL_DEPTH_COMPONENT32_ARB"/> 39616 <enum name="GL_TEXTURE_DEPTH_SIZE_ARB"/> 39617 <enum name="GL_DEPTH_TEXTURE_MODE_ARB"/> 39618 </require> 39619 </extension> 39620 <extension name="GL_ARB_derivative_control" supported="gl|glcore"/> 39621 <extension name="GL_ARB_direct_state_access" supported="gl|glcore"> 39622 <require> 39623 <enum name="GL_TEXTURE_TARGET"/> 39624 <enum name="GL_QUERY_TARGET"/> 39625 <enum name="GL_TEXTURE_BINDING_1D"/> 39626 <enum name="GL_TEXTURE_BINDING_1D_ARRAY"/> 39627 <enum name="GL_TEXTURE_BINDING_2D"/> 39628 <enum name="GL_TEXTURE_BINDING_2D_ARRAY"/> 39629 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 39630 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 39631 <enum name="GL_TEXTURE_BINDING_3D"/> 39632 <enum name="GL_TEXTURE_BINDING_BUFFER"/> 39633 <enum name="GL_TEXTURE_BINDING_CUBE_MAP"/> 39634 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/> 39635 <enum name="GL_TEXTURE_BINDING_RECTANGLE"/> 39636 </require> 39637 <require comment="Transform Feedback object functions"> 39638 <command name="glCreateTransformFeedbacks"/> 39639 <command name="glTransformFeedbackBufferBase"/> 39640 <command name="glTransformFeedbackBufferRange"/> 39641 <command name="glGetTransformFeedbackiv"/> 39642 <command name="glGetTransformFeedbacki_v"/> 39643 <command name="glGetTransformFeedbacki64_v"/> 39644 </require> 39645 <require comment="Buffer object functions"> 39646 <command name="glCreateBuffers"/> 39647 <command name="glNamedBufferStorage"/> 39648 <command name="glNamedBufferData"/> 39649 <command name="glNamedBufferSubData"/> 39650 <command name="glCopyNamedBufferSubData"/> 39651 <command name="glClearNamedBufferData"/> 39652 <command name="glClearNamedBufferSubData"/> 39653 <command name="glMapNamedBuffer"/> 39654 <command name="glMapNamedBufferRange"/> 39655 <command name="glUnmapNamedBuffer"/> 39656 <command name="glFlushMappedNamedBufferRange"/> 39657 <command name="glGetNamedBufferParameteriv"/> 39658 <command name="glGetNamedBufferParameteri64v"/> 39659 <command name="glGetNamedBufferPointerv"/> 39660 <command name="glGetNamedBufferSubData"/> 39661 </require> 39662 <require comment="Framebuffer object functions"> 39663 <command name="glCreateFramebuffers"/> 39664 <command name="glNamedFramebufferRenderbuffer"/> 39665 <command name="glNamedFramebufferParameteri"/> 39666 <command name="glNamedFramebufferTexture"/> 39667 <command name="glNamedFramebufferTextureLayer"/> 39668 <command name="glNamedFramebufferDrawBuffer"/> 39669 <command name="glNamedFramebufferDrawBuffers"/> 39670 <command name="glNamedFramebufferReadBuffer"/> 39671 <command name="glInvalidateNamedFramebufferData"/> 39672 <command name="glInvalidateNamedFramebufferSubData"/> 39673 <command name="glClearNamedFramebufferiv"/> 39674 <command name="glClearNamedFramebufferuiv"/> 39675 <command name="glClearNamedFramebufferfv"/> 39676 <command name="glClearNamedFramebufferfi"/> 39677 <command name="glBlitNamedFramebuffer"/> 39678 <command name="glCheckNamedFramebufferStatus"/> 39679 <command name="glGetNamedFramebufferParameteriv"/> 39680 <command name="glGetNamedFramebufferAttachmentParameteriv"/> 39681 </require> 39682 <require comment="Renderbuffer object functions"> 39683 <command name="glCreateRenderbuffers"/> 39684 <command name="glNamedRenderbufferStorage"/> 39685 <command name="glNamedRenderbufferStorageMultisample"/> 39686 <command name="glGetNamedRenderbufferParameteriv"/> 39687 </require> 39688 <require comment="Texture object functions"> 39689 <command name="glCreateTextures"/> 39690 <command name="glTextureBuffer"/> 39691 <command name="glTextureBufferRange"/> 39692 <command name="glTextureStorage1D"/> 39693 <command name="glTextureStorage2D"/> 39694 <command name="glTextureStorage3D"/> 39695 <command name="glTextureStorage2DMultisample"/> 39696 <command name="glTextureStorage3DMultisample"/> 39697 <command name="glTextureSubImage1D"/> 39698 <command name="glTextureSubImage2D"/> 39699 <command name="glTextureSubImage3D"/> 39700 <command name="glCompressedTextureSubImage1D"/> 39701 <command name="glCompressedTextureSubImage2D"/> 39702 <command name="glCompressedTextureSubImage3D"/> 39703 <command name="glCopyTextureSubImage1D"/> 39704 <command name="glCopyTextureSubImage2D"/> 39705 <command name="glCopyTextureSubImage3D"/> 39706 <command name="glTextureParameterf"/> 39707 <command name="glTextureParameterfv"/> 39708 <command name="glTextureParameteri"/> 39709 <command name="glTextureParameterIiv"/> 39710 <command name="glTextureParameterIuiv"/> 39711 <command name="glTextureParameteriv"/> 39712 <command name="glGenerateTextureMipmap"/> 39713 <command name="glBindTextureUnit"/> 39714 <command name="glGetTextureImage"/> 39715 <command name="glGetCompressedTextureImage"/> 39716 <command name="glGetTextureLevelParameterfv"/> 39717 <command name="glGetTextureLevelParameteriv"/> 39718 <command name="glGetTextureParameterfv"/> 39719 <command name="glGetTextureParameterIiv"/> 39720 <command name="glGetTextureParameterIuiv"/> 39721 <command name="glGetTextureParameteriv"/> 39722 </require> 39723 <require comment="Vertex Array object functions"> 39724 <command name="glCreateVertexArrays"/> 39725 <command name="glDisableVertexArrayAttrib"/> 39726 <command name="glEnableVertexArrayAttrib"/> 39727 <command name="glVertexArrayElementBuffer"/> 39728 <command name="glVertexArrayVertexBuffer"/> 39729 <command name="glVertexArrayVertexBuffers"/> 39730 <command name="glVertexArrayAttribBinding"/> 39731 <command name="glVertexArrayAttribFormat"/> 39732 <command name="glVertexArrayAttribIFormat"/> 39733 <command name="glVertexArrayAttribLFormat"/> 39734 <command name="glVertexArrayBindingDivisor"/> 39735 <command name="glGetVertexArrayiv"/> 39736 <command name="glGetVertexArrayIndexediv"/> 39737 <command name="glGetVertexArrayIndexed64iv"/> 39738 </require> 39739 <require comment="Sampler object functions"> 39740 <command name="glCreateSamplers"/> 39741 </require> 39742 <require comment="Program Pipeline object functions"> 39743 <command name="glCreateProgramPipelines"/> 39744 </require> 39745 <require comment="Query object functions"> 39746 <command name="glCreateQueries"/> 39747 <command name="glGetQueryBufferObjecti64v"/> 39748 <command name="glGetQueryBufferObjectiv"/> 39749 <command name="glGetQueryBufferObjectui64v"/> 39750 <command name="glGetQueryBufferObjectuiv"/> 39751 </require> 39752 </extension> 39753 <extension name="GL_ARB_draw_buffers" supported="gl"> 39754 <require> 39755 <enum name="GL_MAX_DRAW_BUFFERS_ARB"/> 39756 <enum name="GL_DRAW_BUFFER0_ARB"/> 39757 <enum name="GL_DRAW_BUFFER1_ARB"/> 39758 <enum name="GL_DRAW_BUFFER2_ARB"/> 39759 <enum name="GL_DRAW_BUFFER3_ARB"/> 39760 <enum name="GL_DRAW_BUFFER4_ARB"/> 39761 <enum name="GL_DRAW_BUFFER5_ARB"/> 39762 <enum name="GL_DRAW_BUFFER6_ARB"/> 39763 <enum name="GL_DRAW_BUFFER7_ARB"/> 39764 <enum name="GL_DRAW_BUFFER8_ARB"/> 39765 <enum name="GL_DRAW_BUFFER9_ARB"/> 39766 <enum name="GL_DRAW_BUFFER10_ARB"/> 39767 <enum name="GL_DRAW_BUFFER11_ARB"/> 39768 <enum name="GL_DRAW_BUFFER12_ARB"/> 39769 <enum name="GL_DRAW_BUFFER13_ARB"/> 39770 <enum name="GL_DRAW_BUFFER14_ARB"/> 39771 <enum name="GL_DRAW_BUFFER15_ARB"/> 39772 <command name="glDrawBuffersARB"/> 39773 </require> 39774 </extension> 39775 <extension name="GL_ARB_draw_buffers_blend" supported="gl|glcore"> 39776 <require> 39777 <command name="glBlendEquationiARB"/> 39778 <command name="glBlendEquationSeparateiARB"/> 39779 <command name="glBlendFunciARB"/> 39780 <command name="glBlendFuncSeparateiARB"/> 39781 </require> 39782 </extension> 39783 <extension name="GL_ARB_draw_elements_base_vertex" supported="gl|glcore"> 39784 <require> 39785 <command name="glDrawElementsBaseVertex"/> 39786 <command name="glDrawRangeElementsBaseVertex"/> 39787 <command name="glDrawElementsInstancedBaseVertex"/> 39788 <command name="glMultiDrawElementsBaseVertex"/> 39789 </require> 39790 </extension> 39791 <extension name="GL_ARB_draw_indirect" supported="gl|glcore"> 39792 <require> 39793 <enum name="GL_DRAW_INDIRECT_BUFFER"/> 39794 <enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/> 39795 <command name="glDrawArraysIndirect"/> 39796 <command name="glDrawElementsIndirect"/> 39797 </require> 39798 </extension> 39799 <extension name="GL_ARB_draw_instanced" supported="gl|glcore"> 39800 <require> 39801 <command name="glDrawArraysInstancedARB"/> 39802 <command name="glDrawElementsInstancedARB"/> 39803 </require> 39804 </extension> 39805 <extension name="GL_ARB_enhanced_layouts" supported="gl|glcore"> 39806 <require> 39807 <enum name="GL_LOCATION_COMPONENT"/> 39808 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/> 39809 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/> 39810 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/> 39811 </require> 39812 </extension> 39813 <extension name="GL_ARB_explicit_attrib_location" supported="gl|glcore"/> 39814 <extension name="GL_ARB_explicit_uniform_location" supported="gl|glcore"> 39815 <require> 39816 <enum name="GL_MAX_UNIFORM_LOCATIONS"/> 39817 </require> 39818 </extension> 39819 <extension name="GL_ARB_fragment_coord_conventions" supported="gl|glcore"/> 39820 <extension name="GL_ARB_fragment_layer_viewport" supported="gl|glcore"/> 39821 <extension name="GL_ARB_fragment_program" supported="gl"> 39822 <require> 39823 <enum name="GL_FRAGMENT_PROGRAM_ARB"/> 39824 <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/> 39825 <enum name="GL_PROGRAM_LENGTH_ARB"/> 39826 <enum name="GL_PROGRAM_FORMAT_ARB"/> 39827 <enum name="GL_PROGRAM_BINDING_ARB"/> 39828 <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/> 39829 <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/> 39830 <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 39831 <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 39832 <enum name="GL_PROGRAM_TEMPORARIES_ARB"/> 39833 <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/> 39834 <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 39835 <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 39836 <enum name="GL_PROGRAM_PARAMETERS_ARB"/> 39837 <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/> 39838 <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/> 39839 <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/> 39840 <enum name="GL_PROGRAM_ATTRIBS_ARB"/> 39841 <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/> 39842 <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/> 39843 <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/> 39844 <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/> 39845 <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/> 39846 <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/> 39847 <enum name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/> 39848 <enum name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/> 39849 <enum name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/> 39850 <enum name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/> 39851 <enum name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/> 39852 <enum name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/> 39853 <enum name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/> 39854 <enum name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/> 39855 <enum name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/> 39856 <enum name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/> 39857 <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/> 39858 <enum name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/> 39859 <enum name="GL_PROGRAM_STRING_ARB"/> 39860 <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/> 39861 <enum name="GL_CURRENT_MATRIX_ARB"/> 39862 <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/> 39863 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/> 39864 <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/> 39865 <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/> 39866 <enum name="GL_MAX_TEXTURE_COORDS_ARB"/> 39867 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/> 39868 <enum name="GL_PROGRAM_ERROR_STRING_ARB"/> 39869 <enum name="GL_MATRIX0_ARB"/> 39870 <enum name="GL_MATRIX1_ARB"/> 39871 <enum name="GL_MATRIX2_ARB"/> 39872 <enum name="GL_MATRIX3_ARB"/> 39873 <enum name="GL_MATRIX4_ARB"/> 39874 <enum name="GL_MATRIX5_ARB"/> 39875 <enum name="GL_MATRIX6_ARB"/> 39876 <enum name="GL_MATRIX7_ARB"/> 39877 <enum name="GL_MATRIX8_ARB"/> 39878 <enum name="GL_MATRIX9_ARB"/> 39879 <enum name="GL_MATRIX10_ARB"/> 39880 <enum name="GL_MATRIX11_ARB"/> 39881 <enum name="GL_MATRIX12_ARB"/> 39882 <enum name="GL_MATRIX13_ARB"/> 39883 <enum name="GL_MATRIX14_ARB"/> 39884 <enum name="GL_MATRIX15_ARB"/> 39885 <enum name="GL_MATRIX16_ARB"/> 39886 <enum name="GL_MATRIX17_ARB"/> 39887 <enum name="GL_MATRIX18_ARB"/> 39888 <enum name="GL_MATRIX19_ARB"/> 39889 <enum name="GL_MATRIX20_ARB"/> 39890 <enum name="GL_MATRIX21_ARB"/> 39891 <enum name="GL_MATRIX22_ARB"/> 39892 <enum name="GL_MATRIX23_ARB"/> 39893 <enum name="GL_MATRIX24_ARB"/> 39894 <enum name="GL_MATRIX25_ARB"/> 39895 <enum name="GL_MATRIX26_ARB"/> 39896 <enum name="GL_MATRIX27_ARB"/> 39897 <enum name="GL_MATRIX28_ARB"/> 39898 <enum name="GL_MATRIX29_ARB"/> 39899 <enum name="GL_MATRIX30_ARB"/> 39900 <enum name="GL_MATRIX31_ARB"/> 39901 </require> 39902 <require comment="Shared with ARB_vertex_program"> 39903 <command name="glProgramStringARB"/> 39904 <command name="glBindProgramARB"/> 39905 <command name="glDeleteProgramsARB"/> 39906 <command name="glGenProgramsARB"/> 39907 <command name="glProgramEnvParameter4dARB"/> 39908 <command name="glProgramEnvParameter4dvARB"/> 39909 <command name="glProgramEnvParameter4fARB"/> 39910 <command name="glProgramEnvParameter4fvARB"/> 39911 <command name="glProgramLocalParameter4dARB"/> 39912 <command name="glProgramLocalParameter4dvARB"/> 39913 <command name="glProgramLocalParameter4fARB"/> 39914 <command name="glProgramLocalParameter4fvARB"/> 39915 <command name="glGetProgramEnvParameterdvARB"/> 39916 <command name="glGetProgramEnvParameterfvARB"/> 39917 <command name="glGetProgramLocalParameterdvARB"/> 39918 <command name="glGetProgramLocalParameterfvARB"/> 39919 <command name="glGetProgramivARB"/> 39920 <command name="glGetProgramStringARB"/> 39921 <command name="glIsProgramARB"/> 39922 </require> 39923 </extension> 39924 <extension name="GL_ARB_fragment_program_shadow" supported="gl"/> 39925 <extension name="GL_ARB_fragment_shader" supported="gl"> 39926 <require> 39927 <enum name="GL_FRAGMENT_SHADER_ARB"/> 39928 <enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/> 39929 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/> 39930 </require> 39931 </extension> 39932 <extension name="GL_ARB_fragment_shader_interlock" supported="gl|glcore"/> 39933 <extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore"> 39934 <require> 39935 <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/> 39936 <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/> 39937 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/> 39938 <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/> 39939 <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/> 39940 <enum name="GL_MAX_FRAMEBUFFER_WIDTH"/> 39941 <enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/> 39942 <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/> 39943 <enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/> 39944 <command name="glFramebufferParameteri"/> 39945 <command name="glGetFramebufferParameteriv"/> 39946 </require> 39947 </extension> 39948 <extension name="GL_ARB_framebuffer_object" supported="gl|glcore"> 39949 <require> 39950 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/> 39951 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/> 39952 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/> 39953 <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/> 39954 <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/> 39955 <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/> 39956 <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/> 39957 <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/> 39958 <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/> 39959 <enum name="GL_FRAMEBUFFER_DEFAULT"/> 39960 <enum name="GL_FRAMEBUFFER_UNDEFINED"/> 39961 <enum name="GL_DEPTH_STENCIL_ATTACHMENT"/> 39962 <enum name="GL_MAX_RENDERBUFFER_SIZE"/> 39963 <enum name="GL_DEPTH_STENCIL"/> 39964 <enum name="GL_UNSIGNED_INT_24_8"/> 39965 <enum name="GL_DEPTH24_STENCIL8"/> 39966 <enum name="GL_TEXTURE_STENCIL_SIZE"/> 39967 <enum name="GL_UNSIGNED_NORMALIZED"/> 39968 <enum name="GL_FRAMEBUFFER_BINDING"/> 39969 <enum name="GL_DRAW_FRAMEBUFFER_BINDING"/> 39970 <enum name="GL_RENDERBUFFER_BINDING"/> 39971 <enum name="GL_READ_FRAMEBUFFER"/> 39972 <enum name="GL_DRAW_FRAMEBUFFER"/> 39973 <enum name="GL_READ_FRAMEBUFFER_BINDING"/> 39974 <enum name="GL_RENDERBUFFER_SAMPLES"/> 39975 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/> 39976 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/> 39977 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/> 39978 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/> 39979 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/> 39980 <enum name="GL_FRAMEBUFFER_COMPLETE"/> 39981 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/> 39982 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/> 39983 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/> 39984 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/> 39985 <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/> 39986 <enum name="GL_MAX_COLOR_ATTACHMENTS"/> 39987 <enum name="GL_COLOR_ATTACHMENT0"/> 39988 <enum name="GL_COLOR_ATTACHMENT1"/> 39989 <enum name="GL_COLOR_ATTACHMENT2"/> 39990 <enum name="GL_COLOR_ATTACHMENT3"/> 39991 <enum name="GL_COLOR_ATTACHMENT4"/> 39992 <enum name="GL_COLOR_ATTACHMENT5"/> 39993 <enum name="GL_COLOR_ATTACHMENT6"/> 39994 <enum name="GL_COLOR_ATTACHMENT7"/> 39995 <enum name="GL_COLOR_ATTACHMENT8"/> 39996 <enum name="GL_COLOR_ATTACHMENT9"/> 39997 <enum name="GL_COLOR_ATTACHMENT10"/> 39998 <enum name="GL_COLOR_ATTACHMENT11"/> 39999 <enum name="GL_COLOR_ATTACHMENT12"/> 40000 <enum name="GL_COLOR_ATTACHMENT13"/> 40001 <enum name="GL_COLOR_ATTACHMENT14"/> 40002 <enum name="GL_COLOR_ATTACHMENT15"/> 40003 <enum name="GL_DEPTH_ATTACHMENT"/> 40004 <enum name="GL_STENCIL_ATTACHMENT"/> 40005 <enum name="GL_FRAMEBUFFER"/> 40006 <enum name="GL_RENDERBUFFER"/> 40007 <enum name="GL_RENDERBUFFER_WIDTH"/> 40008 <enum name="GL_RENDERBUFFER_HEIGHT"/> 40009 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/> 40010 <enum name="GL_STENCIL_INDEX1"/> 40011 <enum name="GL_STENCIL_INDEX4"/> 40012 <enum name="GL_STENCIL_INDEX8"/> 40013 <enum name="GL_STENCIL_INDEX16"/> 40014 <enum name="GL_RENDERBUFFER_RED_SIZE"/> 40015 <enum name="GL_RENDERBUFFER_GREEN_SIZE"/> 40016 <enum name="GL_RENDERBUFFER_BLUE_SIZE"/> 40017 <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/> 40018 <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/> 40019 <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/> 40020 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/> 40021 <enum name="GL_MAX_SAMPLES"/> 40022 <command name="glIsRenderbuffer"/> 40023 <command name="glBindRenderbuffer"/> 40024 <command name="glDeleteRenderbuffers"/> 40025 <command name="glGenRenderbuffers"/> 40026 <command name="glRenderbufferStorage"/> 40027 <command name="glGetRenderbufferParameteriv"/> 40028 <command name="glIsFramebuffer"/> 40029 <command name="glBindFramebuffer"/> 40030 <command name="glDeleteFramebuffers"/> 40031 <command name="glGenFramebuffers"/> 40032 <command name="glCheckFramebufferStatus"/> 40033 <command name="glFramebufferTexture1D"/> 40034 <command name="glFramebufferTexture2D"/> 40035 <command name="glFramebufferTexture3D"/> 40036 <command name="glFramebufferRenderbuffer"/> 40037 <command name="glGetFramebufferAttachmentParameteriv"/> 40038 <command name="glGenerateMipmap"/> 40039 <command name="glBlitFramebuffer"/> 40040 <command name="glRenderbufferStorageMultisample"/> 40041 <command name="glFramebufferTextureLayer"/> 40042 </require> 40043 <require api="gl" profile="compatibility"> 40044 <enum name="GL_INDEX"/> 40045 </require> 40046 </extension> 40047 <extension name="GL_ARB_framebuffer_sRGB" supported="gl|glcore"> 40048 <require> 40049 <enum name="GL_FRAMEBUFFER_SRGB"/> 40050 </require> 40051 </extension> 40052 <extension name="GL_ARB_geometry_shader4" supported="gl|glcore"> 40053 <require> 40054 <enum name="GL_LINES_ADJACENCY_ARB"/> 40055 <enum name="GL_LINE_STRIP_ADJACENCY_ARB"/> 40056 <enum name="GL_TRIANGLES_ADJACENCY_ARB"/> 40057 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/> 40058 <enum name="GL_PROGRAM_POINT_SIZE_ARB"/> 40059 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/> 40060 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/> 40061 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/> 40062 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/> 40063 <enum name="GL_GEOMETRY_SHADER_ARB"/> 40064 <enum name="GL_GEOMETRY_VERTICES_OUT_ARB"/> 40065 <enum name="GL_GEOMETRY_INPUT_TYPE_ARB"/> 40066 <enum name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/> 40067 <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/> 40068 <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/> 40069 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/> 40070 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/> 40071 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/> 40072 <enum name="GL_MAX_VARYING_COMPONENTS"/> 40073 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/> 40074 <command name="glProgramParameteriARB"/> 40075 <command name="glFramebufferTextureARB"/> 40076 <command name="glFramebufferTextureLayerARB"/> 40077 <command name="glFramebufferTextureFaceARB"/> 40078 </require> 40079 </extension> 40080 <extension name="GL_ARB_get_program_binary" supported="gl|glcore"> 40081 <require> 40082 <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/> 40083 <enum name="GL_PROGRAM_BINARY_LENGTH"/> 40084 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/> 40085 <enum name="GL_PROGRAM_BINARY_FORMATS"/> 40086 <command name="glGetProgramBinary"/> 40087 <command name="glProgramBinary"/> 40088 <command name="glProgramParameteri"/> 40089 </require> 40090 </extension> 40091 <extension name="GL_ARB_get_texture_sub_image" supported="gl|glcore"> 40092 <require> 40093 <command name="glGetTextureSubImage"/> 40094 <command name="glGetCompressedTextureSubImage"/> 40095 </require> 40096 </extension> 40097 <extension name="GL_ARB_gl_spirv" supported="gl|glcore"> 40098 <require> 40099 <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/> 40100 <enum name="GL_SPIR_V_BINARY_ARB"/> 40101 <command name="glSpecializeShaderARB"/> 40102 </require> 40103 </extension> 40104 <extension name="GL_ARB_gpu_shader5" supported="gl|glcore"> 40105 <require> 40106 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 40107 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/> 40108 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/> 40109 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/> 40110 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/> 40111 <enum name="GL_MAX_VERTEX_STREAMS"/> 40112 </require> 40113 </extension> 40114 <extension name="GL_ARB_gpu_shader_fp64" supported="gl|glcore"> 40115 <require> 40116 <enum name="GL_DOUBLE"/> 40117 <enum name="GL_DOUBLE_VEC2"/> 40118 <enum name="GL_DOUBLE_VEC3"/> 40119 <enum name="GL_DOUBLE_VEC4"/> 40120 <enum name="GL_DOUBLE_MAT2"/> 40121 <enum name="GL_DOUBLE_MAT3"/> 40122 <enum name="GL_DOUBLE_MAT4"/> 40123 <enum name="GL_DOUBLE_MAT2x3"/> 40124 <enum name="GL_DOUBLE_MAT2x4"/> 40125 <enum name="GL_DOUBLE_MAT3x2"/> 40126 <enum name="GL_DOUBLE_MAT3x4"/> 40127 <enum name="GL_DOUBLE_MAT4x2"/> 40128 <enum name="GL_DOUBLE_MAT4x3"/> 40129 <command name="glUniform1d"/> 40130 <command name="glUniform2d"/> 40131 <command name="glUniform3d"/> 40132 <command name="glUniform4d"/> 40133 <command name="glUniform1dv"/> 40134 <command name="glUniform2dv"/> 40135 <command name="glUniform3dv"/> 40136 <command name="glUniform4dv"/> 40137 <command name="glUniformMatrix2dv"/> 40138 <command name="glUniformMatrix3dv"/> 40139 <command name="glUniformMatrix4dv"/> 40140 <command name="glUniformMatrix2x3dv"/> 40141 <command name="glUniformMatrix2x4dv"/> 40142 <command name="glUniformMatrix3x2dv"/> 40143 <command name="glUniformMatrix3x4dv"/> 40144 <command name="glUniformMatrix4x2dv"/> 40145 <command name="glUniformMatrix4x3dv"/> 40146 <command name="glGetUniformdv"/> 40147 </require> 40148 </extension> 40149 <extension name="GL_ARB_gpu_shader_int64" supported="gl|glcore"> 40150 <require> 40151 <enum name="GL_INT64_ARB"/> 40152 <enum name="GL_UNSIGNED_INT64_ARB"/> 40153 <enum name="GL_INT64_VEC2_ARB"/> 40154 <enum name="GL_INT64_VEC3_ARB"/> 40155 <enum name="GL_INT64_VEC4_ARB"/> 40156 <enum name="GL_UNSIGNED_INT64_VEC2_ARB"/> 40157 <enum name="GL_UNSIGNED_INT64_VEC3_ARB"/> 40158 <enum name="GL_UNSIGNED_INT64_VEC4_ARB"/> 40159 <command name="glUniform1i64ARB"/> 40160 <command name="glUniform2i64ARB"/> 40161 <command name="glUniform3i64ARB"/> 40162 <command name="glUniform4i64ARB"/> 40163 <command name="glUniform1i64vARB"/> 40164 <command name="glUniform2i64vARB"/> 40165 <command name="glUniform3i64vARB"/> 40166 <command name="glUniform4i64vARB"/> 40167 <command name="glUniform1ui64ARB"/> 40168 <command name="glUniform2ui64ARB"/> 40169 <command name="glUniform3ui64ARB"/> 40170 <command name="glUniform4ui64ARB"/> 40171 <command name="glUniform1ui64vARB"/> 40172 <command name="glUniform2ui64vARB"/> 40173 <command name="glUniform3ui64vARB"/> 40174 <command name="glUniform4ui64vARB"/> 40175 <command name="glGetUniformi64vARB"/> 40176 <command name="glGetUniformui64vARB"/> 40177 <command name="glGetnUniformi64vARB"/> 40178 <command name="glGetnUniformui64vARB"/> 40179 <command name="glProgramUniform1i64ARB"/> 40180 <command name="glProgramUniform2i64ARB"/> 40181 <command name="glProgramUniform3i64ARB"/> 40182 <command name="glProgramUniform4i64ARB"/> 40183 <command name="glProgramUniform1i64vARB"/> 40184 <command name="glProgramUniform2i64vARB"/> 40185 <command name="glProgramUniform3i64vARB"/> 40186 <command name="glProgramUniform4i64vARB"/> 40187 <command name="glProgramUniform1ui64ARB"/> 40188 <command name="glProgramUniform2ui64ARB"/> 40189 <command name="glProgramUniform3ui64ARB"/> 40190 <command name="glProgramUniform4ui64ARB"/> 40191 <command name="glProgramUniform1ui64vARB"/> 40192 <command name="glProgramUniform2ui64vARB"/> 40193 <command name="glProgramUniform3ui64vARB"/> 40194 <command name="glProgramUniform4ui64vARB"/> 40195 </require> 40196 </extension> 40197 <extension name="GL_ARB_half_float_pixel" supported="gl"> 40198 <require> 40199 <type name="GLhalfARB"/> 40200 <enum name="GL_HALF_FLOAT_ARB"/> 40201 </require> 40202 </extension> 40203 <extension name="GL_ARB_half_float_vertex" supported="gl|glcore"> 40204 <require> 40205 <type name="GLhalf"/> 40206 <enum name="GL_HALF_FLOAT"/> 40207 </require> 40208 </extension> 40209 <extension name="GL_ARB_imaging" supported="gl|glcore" comment="Now treating ARB_imaging as an extension, not a GL API version"> 40210 <require> 40211 <enum name="GL_BLEND_COLOR"/> 40212 <enum name="GL_BLEND_EQUATION"/> 40213 <enum name="GL_CONSTANT_COLOR"/> 40214 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 40215 <enum name="GL_CONSTANT_ALPHA"/> 40216 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 40217 <enum name="GL_FUNC_ADD"/> 40218 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 40219 <enum name="GL_FUNC_SUBTRACT"/> 40220 <enum name="GL_MIN"/> 40221 <enum name="GL_MAX"/> 40222 <command name="glBlendColor"/> 40223 <command name="glBlendEquation"/> 40224 </require> 40225 <require api="gl" profile="compatibility"> 40226 <enum name="GL_CONVOLUTION_1D"/> 40227 <enum name="GL_CONVOLUTION_2D"/> 40228 <enum name="GL_SEPARABLE_2D"/> 40229 <enum name="GL_CONVOLUTION_BORDER_MODE"/> 40230 <enum name="GL_CONVOLUTION_FILTER_SCALE"/> 40231 <enum name="GL_CONVOLUTION_FILTER_BIAS"/> 40232 <enum name="GL_REDUCE"/> 40233 <enum name="GL_CONVOLUTION_FORMAT"/> 40234 <enum name="GL_CONVOLUTION_WIDTH"/> 40235 <enum name="GL_CONVOLUTION_HEIGHT"/> 40236 <enum name="GL_MAX_CONVOLUTION_WIDTH"/> 40237 <enum name="GL_MAX_CONVOLUTION_HEIGHT"/> 40238 <enum name="GL_POST_CONVOLUTION_RED_SCALE"/> 40239 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/> 40240 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/> 40241 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/> 40242 <enum name="GL_POST_CONVOLUTION_RED_BIAS"/> 40243 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/> 40244 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/> 40245 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/> 40246 <enum name="GL_HISTOGRAM"/> 40247 <enum name="GL_PROXY_HISTOGRAM"/> 40248 <enum name="GL_HISTOGRAM_WIDTH"/> 40249 <enum name="GL_HISTOGRAM_FORMAT"/> 40250 <enum name="GL_HISTOGRAM_RED_SIZE"/> 40251 <enum name="GL_HISTOGRAM_GREEN_SIZE"/> 40252 <enum name="GL_HISTOGRAM_BLUE_SIZE"/> 40253 <enum name="GL_HISTOGRAM_ALPHA_SIZE"/> 40254 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/> 40255 <enum name="GL_HISTOGRAM_SINK"/> 40256 <enum name="GL_MINMAX"/> 40257 <enum name="GL_MINMAX_FORMAT"/> 40258 <enum name="GL_MINMAX_SINK"/> 40259 <enum name="GL_TABLE_TOO_LARGE"/> 40260 <enum name="GL_COLOR_MATRIX"/> 40261 <enum name="GL_COLOR_MATRIX_STACK_DEPTH"/> 40262 <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/> 40263 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/> 40264 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/> 40265 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/> 40266 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/> 40267 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/> 40268 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/> 40269 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/> 40270 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/> 40271 <enum name="GL_COLOR_TABLE"/> 40272 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/> 40273 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/> 40274 <enum name="GL_PROXY_COLOR_TABLE"/> 40275 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/> 40276 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/> 40277 <enum name="GL_COLOR_TABLE_SCALE"/> 40278 <enum name="GL_COLOR_TABLE_BIAS"/> 40279 <enum name="GL_COLOR_TABLE_FORMAT"/> 40280 <enum name="GL_COLOR_TABLE_WIDTH"/> 40281 <enum name="GL_COLOR_TABLE_RED_SIZE"/> 40282 <enum name="GL_COLOR_TABLE_GREEN_SIZE"/> 40283 <enum name="GL_COLOR_TABLE_BLUE_SIZE"/> 40284 <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/> 40285 <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/> 40286 <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/> 40287 <enum name="GL_CONSTANT_BORDER"/> 40288 <enum name="GL_REPLICATE_BORDER"/> 40289 <enum name="GL_CONVOLUTION_BORDER_COLOR"/> 40290 <command name="glColorTable"/> 40291 <command name="glColorTableParameterfv"/> 40292 <command name="glColorTableParameteriv"/> 40293 <command name="glCopyColorTable"/> 40294 <command name="glGetColorTable"/> 40295 <command name="glGetColorTableParameterfv"/> 40296 <command name="glGetColorTableParameteriv"/> 40297 <command name="glColorSubTable"/> 40298 <command name="glCopyColorSubTable"/> 40299 <command name="glConvolutionFilter1D"/> 40300 <command name="glConvolutionFilter2D"/> 40301 <command name="glConvolutionParameterf"/> 40302 <command name="glConvolutionParameterfv"/> 40303 <command name="glConvolutionParameteri"/> 40304 <command name="glConvolutionParameteriv"/> 40305 <command name="glCopyConvolutionFilter1D"/> 40306 <command name="glCopyConvolutionFilter2D"/> 40307 <command name="glGetConvolutionFilter"/> 40308 <command name="glGetConvolutionParameterfv"/> 40309 <command name="glGetConvolutionParameteriv"/> 40310 <command name="glGetSeparableFilter"/> 40311 <command name="glSeparableFilter2D"/> 40312 <command name="glGetHistogram"/> 40313 <command name="glGetHistogramParameterfv"/> 40314 <command name="glGetHistogramParameteriv"/> 40315 <command name="glGetMinmax"/> 40316 <command name="glGetMinmaxParameterfv"/> 40317 <command name="glGetMinmaxParameteriv"/> 40318 <command name="glHistogram"/> 40319 <command name="glMinmax"/> 40320 <command name="glResetHistogram"/> 40321 <command name="glResetMinmax"/> 40322 </require> 40323 </extension> 40324 <extension name="GL_ARB_indirect_parameters" supported="gl|glcore"> 40325 <require> 40326 <enum name="GL_PARAMETER_BUFFER_ARB"/> 40327 <enum name="GL_PARAMETER_BUFFER_BINDING_ARB"/> 40328 <command name="glMultiDrawArraysIndirectCountARB"/> 40329 <command name="glMultiDrawElementsIndirectCountARB"/> 40330 </require> 40331 </extension> 40332 <extension name="GL_ARB_instanced_arrays" supported="gl|glcore"> 40333 <require> 40334 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/> 40335 <command name="glVertexAttribDivisorARB"/> 40336 </require> 40337 </extension> 40338 <extension name="GL_ARB_internalformat_query" supported="gl|glcore"> 40339 <require> 40340 <enum name="GL_NUM_SAMPLE_COUNTS"/> 40341 <command name="glGetInternalformativ"/> 40342 </require> 40343 </extension> 40344 <extension name="GL_ARB_internalformat_query2" supported="gl|glcore"> 40345 <require> 40346 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/> 40347 <enum name="GL_NUM_SAMPLE_COUNTS"/> 40348 <enum name="GL_RENDERBUFFER"/> 40349 <enum name="GL_SAMPLES"/> 40350 <enum name="GL_TEXTURE_1D"/> 40351 <enum name="GL_TEXTURE_1D_ARRAY"/> 40352 <enum name="GL_TEXTURE_2D"/> 40353 <enum name="GL_TEXTURE_2D_ARRAY"/> 40354 <enum name="GL_TEXTURE_3D"/> 40355 <enum name="GL_TEXTURE_CUBE_MAP"/> 40356 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/> 40357 <enum name="GL_TEXTURE_RECTANGLE"/> 40358 <enum name="GL_TEXTURE_BUFFER"/> 40359 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 40360 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 40361 <enum name="GL_TEXTURE_COMPRESSED"/> 40362 <enum name="GL_INTERNALFORMAT_SUPPORTED"/> 40363 <enum name="GL_INTERNALFORMAT_PREFERRED"/> 40364 <enum name="GL_INTERNALFORMAT_RED_SIZE"/> 40365 <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/> 40366 <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/> 40367 <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/> 40368 <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/> 40369 <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/> 40370 <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/> 40371 <enum name="GL_INTERNALFORMAT_RED_TYPE"/> 40372 <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/> 40373 <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/> 40374 <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/> 40375 <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/> 40376 <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/> 40377 <enum name="GL_MAX_WIDTH"/> 40378 <enum name="GL_MAX_HEIGHT"/> 40379 <enum name="GL_MAX_DEPTH"/> 40380 <enum name="GL_MAX_LAYERS"/> 40381 <enum name="GL_MAX_COMBINED_DIMENSIONS"/> 40382 <enum name="GL_COLOR_COMPONENTS"/> 40383 <enum name="GL_DEPTH_COMPONENTS"/> 40384 <enum name="GL_STENCIL_COMPONENTS"/> 40385 <enum name="GL_COLOR_RENDERABLE"/> 40386 <enum name="GL_DEPTH_RENDERABLE"/> 40387 <enum name="GL_STENCIL_RENDERABLE"/> 40388 <enum name="GL_FRAMEBUFFER_RENDERABLE"/> 40389 <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/> 40390 <enum name="GL_FRAMEBUFFER_BLEND"/> 40391 <enum name="GL_READ_PIXELS"/> 40392 <enum name="GL_READ_PIXELS_FORMAT"/> 40393 <enum name="GL_READ_PIXELS_TYPE"/> 40394 <enum name="GL_TEXTURE_IMAGE_FORMAT"/> 40395 <enum name="GL_TEXTURE_IMAGE_TYPE"/> 40396 <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/> 40397 <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/> 40398 <enum name="GL_MIPMAP"/> 40399 <enum name="GL_MANUAL_GENERATE_MIPMAP"/> 40400 <enum name="GL_AUTO_GENERATE_MIPMAP"/> 40401 <enum name="GL_COLOR_ENCODING"/> 40402 <enum name="GL_SRGB_READ"/> 40403 <enum name="GL_SRGB_WRITE"/> 40404 <enum name="GL_SRGB_DECODE_ARB"/> 40405 <enum name="GL_FILTER"/> 40406 <enum name="GL_VERTEX_TEXTURE"/> 40407 <enum name="GL_TESS_CONTROL_TEXTURE"/> 40408 <enum name="GL_TESS_EVALUATION_TEXTURE"/> 40409 <enum name="GL_GEOMETRY_TEXTURE"/> 40410 <enum name="GL_FRAGMENT_TEXTURE"/> 40411 <enum name="GL_COMPUTE_TEXTURE"/> 40412 <enum name="GL_TEXTURE_SHADOW"/> 40413 <enum name="GL_TEXTURE_GATHER"/> 40414 <enum name="GL_TEXTURE_GATHER_SHADOW"/> 40415 <enum name="GL_SHADER_IMAGE_LOAD"/> 40416 <enum name="GL_SHADER_IMAGE_STORE"/> 40417 <enum name="GL_SHADER_IMAGE_ATOMIC"/> 40418 <enum name="GL_IMAGE_TEXEL_SIZE"/> 40419 <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/> 40420 <enum name="GL_IMAGE_PIXEL_FORMAT"/> 40421 <enum name="GL_IMAGE_PIXEL_TYPE"/> 40422 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/> 40423 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/> 40424 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/> 40425 <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/> 40426 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/> 40427 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/> 40428 <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/> 40429 <enum name="GL_CLEAR_BUFFER"/> 40430 <enum name="GL_TEXTURE_VIEW"/> 40431 <enum name="GL_VIEW_COMPATIBILITY_CLASS"/> 40432 <enum name="GL_FULL_SUPPORT"/> 40433 <enum name="GL_CAVEAT_SUPPORT"/> 40434 <enum name="GL_IMAGE_CLASS_4_X_32"/> 40435 <enum name="GL_IMAGE_CLASS_2_X_32"/> 40436 <enum name="GL_IMAGE_CLASS_1_X_32"/> 40437 <enum name="GL_IMAGE_CLASS_4_X_16"/> 40438 <enum name="GL_IMAGE_CLASS_2_X_16"/> 40439 <enum name="GL_IMAGE_CLASS_1_X_16"/> 40440 <enum name="GL_IMAGE_CLASS_4_X_8"/> 40441 <enum name="GL_IMAGE_CLASS_2_X_8"/> 40442 <enum name="GL_IMAGE_CLASS_1_X_8"/> 40443 <enum name="GL_IMAGE_CLASS_11_11_10"/> 40444 <enum name="GL_IMAGE_CLASS_10_10_10_2"/> 40445 <enum name="GL_VIEW_CLASS_128_BITS"/> 40446 <enum name="GL_VIEW_CLASS_96_BITS"/> 40447 <enum name="GL_VIEW_CLASS_64_BITS"/> 40448 <enum name="GL_VIEW_CLASS_48_BITS"/> 40449 <enum name="GL_VIEW_CLASS_32_BITS"/> 40450 <enum name="GL_VIEW_CLASS_24_BITS"/> 40451 <enum name="GL_VIEW_CLASS_16_BITS"/> 40452 <enum name="GL_VIEW_CLASS_8_BITS"/> 40453 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/> 40454 <enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/> 40455 <enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/> 40456 <enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/> 40457 <enum name="GL_VIEW_CLASS_RGTC1_RED"/> 40458 <enum name="GL_VIEW_CLASS_RGTC2_RG"/> 40459 <enum name="GL_VIEW_CLASS_BPTC_UNORM"/> 40460 <enum name="GL_VIEW_CLASS_BPTC_FLOAT"/> 40461 <command name="glGetInternalformati64v"/> 40462 </require> 40463 </extension> 40464 <extension name="GL_ARB_invalidate_subdata" supported="gl|glcore"> 40465 <require> 40466 <command name="glInvalidateTexSubImage"/> 40467 <command name="glInvalidateTexImage"/> 40468 <command name="glInvalidateBufferSubData"/> 40469 <command name="glInvalidateBufferData"/> 40470 <command name="glInvalidateFramebuffer"/> 40471 <command name="glInvalidateSubFramebuffer"/> 40472 </require> 40473 </extension> 40474 <extension name="GL_ARB_map_buffer_alignment" supported="gl|glcore"> 40475 <require> 40476 <enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/> 40477 </require> 40478 </extension> 40479 <extension name="GL_ARB_map_buffer_range" supported="gl|glcore"> 40480 <require> 40481 <enum name="GL_MAP_READ_BIT"/> 40482 <enum name="GL_MAP_WRITE_BIT"/> 40483 <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/> 40484 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/> 40485 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/> 40486 <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/> 40487 <command name="glMapBufferRange"/> 40488 <command name="glFlushMappedBufferRange"/> 40489 </require> 40490 </extension> 40491 <extension name="GL_ARB_matrix_palette" supported="gl"> 40492 <require> 40493 <enum name="GL_MATRIX_PALETTE_ARB"/> 40494 <enum name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/> 40495 <enum name="GL_MAX_PALETTE_MATRICES_ARB"/> 40496 <enum name="GL_CURRENT_PALETTE_MATRIX_ARB"/> 40497 <enum name="GL_MATRIX_INDEX_ARRAY_ARB"/> 40498 <enum name="GL_CURRENT_MATRIX_INDEX_ARB"/> 40499 <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/> 40500 <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/> 40501 <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/> 40502 <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/> 40503 <command name="glCurrentPaletteMatrixARB"/> 40504 <command name="glMatrixIndexubvARB"/> 40505 <command name="glMatrixIndexusvARB"/> 40506 <command name="glMatrixIndexuivARB"/> 40507 <command name="glMatrixIndexPointerARB"/> 40508 </require> 40509 </extension> 40510 <extension name="GL_ARB_multi_bind" supported="gl|glcore"> 40511 <require> 40512 <command name="glBindBuffersBase"/> 40513 <command name="glBindBuffersRange"/> 40514 <command name="glBindTextures"/> 40515 <command name="glBindSamplers"/> 40516 <command name="glBindImageTextures"/> 40517 <command name="glBindVertexBuffers"/> 40518 </require> 40519 </extension> 40520 <extension name="GL_ARB_multi_draw_indirect" supported="gl|glcore"> 40521 <require> 40522 <command name="glMultiDrawArraysIndirect"/> 40523 <command name="glMultiDrawElementsIndirect"/> 40524 </require> 40525 </extension> 40526 <extension name="GL_ARB_multisample" supported="gl"> 40527 <require> 40528 <enum name="GL_MULTISAMPLE_ARB"/> 40529 <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/> 40530 <enum name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/> 40531 <enum name="GL_SAMPLE_COVERAGE_ARB"/> 40532 <enum name="GL_SAMPLE_BUFFERS_ARB"/> 40533 <enum name="GL_SAMPLES_ARB"/> 40534 <enum name="GL_SAMPLE_COVERAGE_VALUE_ARB"/> 40535 <enum name="GL_SAMPLE_COVERAGE_INVERT_ARB"/> 40536 <enum name="GL_MULTISAMPLE_BIT_ARB"/> 40537 <command name="glSampleCoverageARB"/> 40538 </require> 40539 </extension> 40540 <extension name="GL_ARB_multitexture" supported="gl"> 40541 <require> 40542 <enum name="GL_TEXTURE0_ARB"/> 40543 <enum name="GL_TEXTURE1_ARB"/> 40544 <enum name="GL_TEXTURE2_ARB"/> 40545 <enum name="GL_TEXTURE3_ARB"/> 40546 <enum name="GL_TEXTURE4_ARB"/> 40547 <enum name="GL_TEXTURE5_ARB"/> 40548 <enum name="GL_TEXTURE6_ARB"/> 40549 <enum name="GL_TEXTURE7_ARB"/> 40550 <enum name="GL_TEXTURE8_ARB"/> 40551 <enum name="GL_TEXTURE9_ARB"/> 40552 <enum name="GL_TEXTURE10_ARB"/> 40553 <enum name="GL_TEXTURE11_ARB"/> 40554 <enum name="GL_TEXTURE12_ARB"/> 40555 <enum name="GL_TEXTURE13_ARB"/> 40556 <enum name="GL_TEXTURE14_ARB"/> 40557 <enum name="GL_TEXTURE15_ARB"/> 40558 <enum name="GL_TEXTURE16_ARB"/> 40559 <enum name="GL_TEXTURE17_ARB"/> 40560 <enum name="GL_TEXTURE18_ARB"/> 40561 <enum name="GL_TEXTURE19_ARB"/> 40562 <enum name="GL_TEXTURE20_ARB"/> 40563 <enum name="GL_TEXTURE21_ARB"/> 40564 <enum name="GL_TEXTURE22_ARB"/> 40565 <enum name="GL_TEXTURE23_ARB"/> 40566 <enum name="GL_TEXTURE24_ARB"/> 40567 <enum name="GL_TEXTURE25_ARB"/> 40568 <enum name="GL_TEXTURE26_ARB"/> 40569 <enum name="GL_TEXTURE27_ARB"/> 40570 <enum name="GL_TEXTURE28_ARB"/> 40571 <enum name="GL_TEXTURE29_ARB"/> 40572 <enum name="GL_TEXTURE30_ARB"/> 40573 <enum name="GL_TEXTURE31_ARB"/> 40574 <enum name="GL_ACTIVE_TEXTURE_ARB"/> 40575 <enum name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/> 40576 <enum name="GL_MAX_TEXTURE_UNITS_ARB"/> 40577 <command name="glActiveTextureARB"/> 40578 <command name="glClientActiveTextureARB"/> 40579 <command name="glMultiTexCoord1dARB"/> 40580 <command name="glMultiTexCoord1dvARB"/> 40581 <command name="glMultiTexCoord1fARB"/> 40582 <command name="glMultiTexCoord1fvARB"/> 40583 <command name="glMultiTexCoord1iARB"/> 40584 <command name="glMultiTexCoord1ivARB"/> 40585 <command name="glMultiTexCoord1sARB"/> 40586 <command name="glMultiTexCoord1svARB"/> 40587 <command name="glMultiTexCoord2dARB"/> 40588 <command name="glMultiTexCoord2dvARB"/> 40589 <command name="glMultiTexCoord2fARB"/> 40590 <command name="glMultiTexCoord2fvARB"/> 40591 <command name="glMultiTexCoord2iARB"/> 40592 <command name="glMultiTexCoord2ivARB"/> 40593 <command name="glMultiTexCoord2sARB"/> 40594 <command name="glMultiTexCoord2svARB"/> 40595 <command name="glMultiTexCoord3dARB"/> 40596 <command name="glMultiTexCoord3dvARB"/> 40597 <command name="glMultiTexCoord3fARB"/> 40598 <command name="glMultiTexCoord3fvARB"/> 40599 <command name="glMultiTexCoord3iARB"/> 40600 <command name="glMultiTexCoord3ivARB"/> 40601 <command name="glMultiTexCoord3sARB"/> 40602 <command name="glMultiTexCoord3svARB"/> 40603 <command name="glMultiTexCoord4dARB"/> 40604 <command name="glMultiTexCoord4dvARB"/> 40605 <command name="glMultiTexCoord4fARB"/> 40606 <command name="glMultiTexCoord4fvARB"/> 40607 <command name="glMultiTexCoord4iARB"/> 40608 <command name="glMultiTexCoord4ivARB"/> 40609 <command name="glMultiTexCoord4sARB"/> 40610 <command name="glMultiTexCoord4svARB"/> 40611 </require> 40612 </extension> 40613 <extension name="GL_ARB_occlusion_query" supported="gl"> 40614 <require> 40615 <enum name="GL_QUERY_COUNTER_BITS_ARB"/> 40616 <enum name="GL_CURRENT_QUERY_ARB"/> 40617 <enum name="GL_QUERY_RESULT_ARB"/> 40618 <enum name="GL_QUERY_RESULT_AVAILABLE_ARB"/> 40619 <enum name="GL_SAMPLES_PASSED_ARB"/> 40620 <command name="glGenQueriesARB"/> 40621 <command name="glDeleteQueriesARB"/> 40622 <command name="glIsQueryARB"/> 40623 <command name="glBeginQueryARB"/> 40624 <command name="glEndQueryARB"/> 40625 <command name="glGetQueryivARB"/> 40626 <command name="glGetQueryObjectivARB"/> 40627 <command name="glGetQueryObjectuivARB"/> 40628 </require> 40629 </extension> 40630 <extension name="GL_ARB_occlusion_query2" supported="gl|glcore"> 40631 <require> 40632 <enum name="GL_ANY_SAMPLES_PASSED"/> 40633 </require> 40634 </extension> 40635 <extension name="GL_ARB_parallel_shader_compile" supported="gl|glcore"> 40636 <require> 40637 <enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/> 40638 <enum name="GL_COMPLETION_STATUS_ARB"/> 40639 <command name="glMaxShaderCompilerThreadsARB"/> 40640 </require> 40641 </extension> 40642 <extension name="GL_ARB_pipeline_statistics_query" supported="gl|glcore"> 40643 <require> 40644 <enum name="GL_VERTICES_SUBMITTED_ARB"/> 40645 <enum name="GL_PRIMITIVES_SUBMITTED_ARB"/> 40646 <enum name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/> 40647 <enum name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/> 40648 <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/> 40649 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/> 40650 <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/> 40651 <enum name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/> 40652 <enum name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/> 40653 <enum name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/> 40654 <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/> 40655 </require> 40656 </extension> 40657 <extension name="GL_ARB_pixel_buffer_object" supported="gl|glcore"> 40658 <require> 40659 <enum name="GL_PIXEL_PACK_BUFFER_ARB"/> 40660 <enum name="GL_PIXEL_UNPACK_BUFFER_ARB"/> 40661 <enum name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/> 40662 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/> 40663 </require> 40664 </extension> 40665 <extension name="GL_ARB_point_parameters" supported="gl"> 40666 <require> 40667 <enum name="GL_POINT_SIZE_MIN_ARB"/> 40668 <enum name="GL_POINT_SIZE_MAX_ARB"/> 40669 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/> 40670 <enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/> 40671 <command name="glPointParameterfARB"/> 40672 <command name="glPointParameterfvARB"/> 40673 </require> 40674 </extension> 40675 <extension name="GL_ARB_point_sprite" supported="gl"> 40676 <require> 40677 <enum name="GL_POINT_SPRITE_ARB"/> 40678 <enum name="GL_COORD_REPLACE_ARB"/> 40679 </require> 40680 </extension> 40681 <extension name="GL_ARB_polygon_offset_clamp" supported="gl|glcore"> 40682 <require> 40683 <enum name="GL_POLYGON_OFFSET_CLAMP"/> 40684 <command name="glPolygonOffsetClamp"/> 40685 </require> 40686 </extension> 40687 <extension name="GL_ARB_post_depth_coverage" supported="gl|glcore"/> 40688 <extension name="GL_ARB_program_interface_query" supported="gl|glcore"> 40689 <require> 40690 <enum name="GL_UNIFORM"/> 40691 <enum name="GL_UNIFORM_BLOCK"/> 40692 <enum name="GL_PROGRAM_INPUT"/> 40693 <enum name="GL_PROGRAM_OUTPUT"/> 40694 <enum name="GL_BUFFER_VARIABLE"/> 40695 <enum name="GL_SHADER_STORAGE_BLOCK"/> 40696 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 40697 <enum name="GL_VERTEX_SUBROUTINE"/> 40698 <enum name="GL_TESS_CONTROL_SUBROUTINE"/> 40699 <enum name="GL_TESS_EVALUATION_SUBROUTINE"/> 40700 <enum name="GL_GEOMETRY_SUBROUTINE"/> 40701 <enum name="GL_FRAGMENT_SUBROUTINE"/> 40702 <enum name="GL_COMPUTE_SUBROUTINE"/> 40703 <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/> 40704 <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/> 40705 <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/> 40706 <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/> 40707 <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/> 40708 <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/> 40709 <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/> 40710 <enum name="GL_ACTIVE_RESOURCES"/> 40711 <enum name="GL_MAX_NAME_LENGTH"/> 40712 <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/> 40713 <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/> 40714 <enum name="GL_NAME_LENGTH"/> 40715 <enum name="GL_TYPE"/> 40716 <enum name="GL_ARRAY_SIZE"/> 40717 <enum name="GL_OFFSET"/> 40718 <enum name="GL_BLOCK_INDEX"/> 40719 <enum name="GL_ARRAY_STRIDE"/> 40720 <enum name="GL_MATRIX_STRIDE"/> 40721 <enum name="GL_IS_ROW_MAJOR"/> 40722 <enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/> 40723 <enum name="GL_BUFFER_BINDING"/> 40724 <enum name="GL_BUFFER_DATA_SIZE"/> 40725 <enum name="GL_NUM_ACTIVE_VARIABLES"/> 40726 <enum name="GL_ACTIVE_VARIABLES"/> 40727 <enum name="GL_REFERENCED_BY_VERTEX_SHADER"/> 40728 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/> 40729 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 40730 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/> 40731 <enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/> 40732 <enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/> 40733 <enum name="GL_TOP_LEVEL_ARRAY_SIZE"/> 40734 <enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/> 40735 <enum name="GL_LOCATION"/> 40736 <enum name="GL_LOCATION_INDEX"/> 40737 <enum name="GL_IS_PER_PATCH"/> 40738 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/> 40739 <enum name="GL_COMPATIBLE_SUBROUTINES"/> 40740 <command name="glGetProgramInterfaceiv"/> 40741 <command name="glGetProgramResourceIndex"/> 40742 <command name="glGetProgramResourceName"/> 40743 <command name="glGetProgramResourceiv"/> 40744 <command name="glGetProgramResourceLocation"/> 40745 <command name="glGetProgramResourceLocationIndex"/> 40746 </require> 40747 </extension> 40748 <extension name="GL_ARB_provoking_vertex" supported="gl|glcore"> 40749 <require> 40750 <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/> 40751 <enum name="GL_FIRST_VERTEX_CONVENTION"/> 40752 <enum name="GL_LAST_VERTEX_CONVENTION"/> 40753 <enum name="GL_PROVOKING_VERTEX"/> 40754 <command name="glProvokingVertex"/> 40755 </require> 40756 </extension> 40757 <extension name="GL_ARB_query_buffer_object" supported="gl|glcore"> 40758 <require> 40759 <enum name="GL_QUERY_BUFFER"/> 40760 <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/> 40761 <enum name="GL_QUERY_BUFFER_BINDING"/> 40762 <enum name="GL_QUERY_RESULT_NO_WAIT"/> 40763 </require> 40764 </extension> 40765 <extension name="GL_ARB_robust_buffer_access_behavior" supported="gl|glcore"/> 40766 <extension name="GL_ARB_robustness" supported="gl|glcore"> 40767 <require> 40768 <enum name="GL_NO_ERROR"/> 40769 <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/> 40770 <enum name="GL_LOSE_CONTEXT_ON_RESET_ARB"/> 40771 <enum name="GL_GUILTY_CONTEXT_RESET_ARB"/> 40772 <enum name="GL_INNOCENT_CONTEXT_RESET_ARB"/> 40773 <enum name="GL_UNKNOWN_CONTEXT_RESET_ARB"/> 40774 <enum name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/> 40775 <enum name="GL_NO_RESET_NOTIFICATION_ARB"/> 40776 <command name="glGetGraphicsResetStatusARB"/> 40777 <command name="glGetnTexImageARB"/> 40778 <command name="glReadnPixelsARB"/> 40779 <command name="glGetnCompressedTexImageARB"/> 40780 <command name="glGetnUniformfvARB"/> 40781 <command name="glGetnUniformivARB"/> 40782 <command name="glGetnUniformuivARB"/> 40783 <command name="glGetnUniformdvARB"/> 40784 </require> 40785 <require api="gl" profile="compatibility"> 40786 <command name="glGetnMapdvARB"/> 40787 <command name="glGetnMapfvARB"/> 40788 <command name="glGetnMapivARB"/> 40789 <command name="glGetnPixelMapfvARB"/> 40790 <command name="glGetnPixelMapuivARB"/> 40791 <command name="glGetnPixelMapusvARB"/> 40792 <command name="glGetnPolygonStippleARB"/> 40793 <command name="glGetnColorTableARB"/> 40794 <command name="glGetnConvolutionFilterARB"/> 40795 <command name="glGetnSeparableFilterARB"/> 40796 <command name="glGetnHistogramARB"/> 40797 <command name="glGetnMinmaxARB"/> 40798 </require> 40799 </extension> 40800 <extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/> 40801 <extension name="GL_ARB_sample_locations" supported="gl|glcore"> 40802 <require> 40803 <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/> 40804 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/> 40805 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/> 40806 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/> 40807 <enum name="GL_SAMPLE_LOCATION_ARB"/> 40808 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/> 40809 <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/> 40810 <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/> 40811 <command name="glFramebufferSampleLocationsfvARB"/> 40812 <command name="glNamedFramebufferSampleLocationsfvARB"/> 40813 <command name="glEvaluateDepthValuesARB"/> 40814 </require> 40815 </extension> 40816 <extension name="GL_ARB_sample_shading" supported="gl|glcore"> 40817 <require> 40818 <enum name="GL_SAMPLE_SHADING_ARB"/> 40819 <enum name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/> 40820 <command name="glMinSampleShadingARB"/> 40821 </require> 40822 </extension> 40823 <extension name="GL_ARB_sampler_objects" supported="gl|glcore"> 40824 <require> 40825 <enum name="GL_SAMPLER_BINDING"/> 40826 <command name="glGenSamplers"/> 40827 <command name="glDeleteSamplers"/> 40828 <command name="glIsSampler"/> 40829 <command name="glBindSampler"/> 40830 <command name="glSamplerParameteri"/> 40831 <command name="glSamplerParameteriv"/> 40832 <command name="glSamplerParameterf"/> 40833 <command name="glSamplerParameterfv"/> 40834 <command name="glSamplerParameterIiv"/> 40835 <command name="glSamplerParameterIuiv"/> 40836 <command name="glGetSamplerParameteriv"/> 40837 <command name="glGetSamplerParameterIiv"/> 40838 <command name="glGetSamplerParameterfv"/> 40839 <command name="glGetSamplerParameterIuiv"/> 40840 </require> 40841 </extension> 40842 <extension name="GL_ARB_seamless_cube_map" supported="gl|glcore"> 40843 <require> 40844 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> 40845 </require> 40846 </extension> 40847 <extension name="GL_ARB_seamless_cubemap_per_texture" supported="gl|glcore"> 40848 <require> 40849 <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/> 40850 </require> 40851 </extension> 40852 <extension name="GL_ARB_separate_shader_objects" supported="gl|glcore"> 40853 <require> 40854 <enum name="GL_VERTEX_SHADER_BIT"/> 40855 <enum name="GL_FRAGMENT_SHADER_BIT"/> 40856 <enum name="GL_GEOMETRY_SHADER_BIT"/> 40857 <enum name="GL_TESS_CONTROL_SHADER_BIT"/> 40858 <enum name="GL_TESS_EVALUATION_SHADER_BIT"/> 40859 <enum name="GL_ALL_SHADER_BITS"/> 40860 <enum name="GL_PROGRAM_SEPARABLE"/> 40861 <enum name="GL_ACTIVE_PROGRAM"/> 40862 <enum name="GL_PROGRAM_PIPELINE_BINDING"/> 40863 <command name="glUseProgramStages"/> 40864 <command name="glActiveShaderProgram"/> 40865 <command name="glCreateShaderProgramv"/> 40866 <command name="glBindProgramPipeline"/> 40867 <command name="glDeleteProgramPipelines"/> 40868 <command name="glGenProgramPipelines"/> 40869 <command name="glIsProgramPipeline"/> 40870 <command name="glGetProgramPipelineiv"/> 40871 <command name="glProgramParameteri"/> 40872 <command name="glProgramUniform1i"/> 40873 <command name="glProgramUniform1iv"/> 40874 <command name="glProgramUniform1f"/> 40875 <command name="glProgramUniform1fv"/> 40876 <command name="glProgramUniform1d"/> 40877 <command name="glProgramUniform1dv"/> 40878 <command name="glProgramUniform1ui"/> 40879 <command name="glProgramUniform1uiv"/> 40880 <command name="glProgramUniform2i"/> 40881 <command name="glProgramUniform2iv"/> 40882 <command name="glProgramUniform2f"/> 40883 <command name="glProgramUniform2fv"/> 40884 <command name="glProgramUniform2d"/> 40885 <command name="glProgramUniform2dv"/> 40886 <command name="glProgramUniform2ui"/> 40887 <command name="glProgramUniform2uiv"/> 40888 <command name="glProgramUniform3i"/> 40889 <command name="glProgramUniform3iv"/> 40890 <command name="glProgramUniform3f"/> 40891 <command name="glProgramUniform3fv"/> 40892 <command name="glProgramUniform3d"/> 40893 <command name="glProgramUniform3dv"/> 40894 <command name="glProgramUniform3ui"/> 40895 <command name="glProgramUniform3uiv"/> 40896 <command name="glProgramUniform4i"/> 40897 <command name="glProgramUniform4iv"/> 40898 <command name="glProgramUniform4f"/> 40899 <command name="glProgramUniform4fv"/> 40900 <command name="glProgramUniform4d"/> 40901 <command name="glProgramUniform4dv"/> 40902 <command name="glProgramUniform4ui"/> 40903 <command name="glProgramUniform4uiv"/> 40904 <command name="glProgramUniformMatrix2fv"/> 40905 <command name="glProgramUniformMatrix3fv"/> 40906 <command name="glProgramUniformMatrix4fv"/> 40907 <command name="glProgramUniformMatrix2dv"/> 40908 <command name="glProgramUniformMatrix3dv"/> 40909 <command name="glProgramUniformMatrix4dv"/> 40910 <command name="glProgramUniformMatrix2x3fv"/> 40911 <command name="glProgramUniformMatrix3x2fv"/> 40912 <command name="glProgramUniformMatrix2x4fv"/> 40913 <command name="glProgramUniformMatrix4x2fv"/> 40914 <command name="glProgramUniformMatrix3x4fv"/> 40915 <command name="glProgramUniformMatrix4x3fv"/> 40916 <command name="glProgramUniformMatrix2x3dv"/> 40917 <command name="glProgramUniformMatrix3x2dv"/> 40918 <command name="glProgramUniformMatrix2x4dv"/> 40919 <command name="glProgramUniformMatrix4x2dv"/> 40920 <command name="glProgramUniformMatrix3x4dv"/> 40921 <command name="glProgramUniformMatrix4x3dv"/> 40922 <command name="glValidateProgramPipeline"/> 40923 <command name="glGetProgramPipelineInfoLog"/> 40924 </require> 40925 </extension> 40926 <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl|glcore"/> 40927 <extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore"> 40928 <require> 40929 <enum name="GL_ATOMIC_COUNTER_BUFFER"/> 40930 <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/> 40931 <enum name="GL_ATOMIC_COUNTER_BUFFER_START"/> 40932 <enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/> 40933 <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/> 40934 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/> 40935 <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/> 40936 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/> 40937 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/> 40938 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 40939 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/> 40940 <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/> 40941 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/> 40942 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/> 40943 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/> 40944 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/> 40945 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/> 40946 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/> 40947 <enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/> 40948 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/> 40949 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/> 40950 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/> 40951 <enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/> 40952 <enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/> 40953 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/> 40954 <enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/> 40955 <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/> 40956 <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/> 40957 <enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/> 40958 <command name="glGetActiveAtomicCounterBufferiv"/> 40959 </require> 40960 </extension> 40961 <extension name="GL_ARB_shader_ballot" supported="gl|glcore"/> 40962 <extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/> 40963 <extension name="GL_ARB_shader_clock" supported="gl|glcore"/> 40964 <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/> 40965 <extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/> 40966 <extension name="GL_ARB_shader_image_load_store" supported="gl|glcore"> 40967 <require> 40968 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/> 40969 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/> 40970 <enum name="GL_UNIFORM_BARRIER_BIT"/> 40971 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/> 40972 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/> 40973 <enum name="GL_COMMAND_BARRIER_BIT"/> 40974 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/> 40975 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/> 40976 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/> 40977 <enum name="GL_FRAMEBUFFER_BARRIER_BIT"/> 40978 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/> 40979 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/> 40980 <enum name="GL_ALL_BARRIER_BITS"/> 40981 <enum name="GL_MAX_IMAGE_UNITS"/> 40982 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/> 40983 <enum name="GL_IMAGE_BINDING_NAME"/> 40984 <enum name="GL_IMAGE_BINDING_LEVEL"/> 40985 <enum name="GL_IMAGE_BINDING_LAYERED"/> 40986 <enum name="GL_IMAGE_BINDING_LAYER"/> 40987 <enum name="GL_IMAGE_BINDING_ACCESS"/> 40988 <enum name="GL_IMAGE_1D"/> 40989 <enum name="GL_IMAGE_2D"/> 40990 <enum name="GL_IMAGE_3D"/> 40991 <enum name="GL_IMAGE_2D_RECT"/> 40992 <enum name="GL_IMAGE_CUBE"/> 40993 <enum name="GL_IMAGE_BUFFER"/> 40994 <enum name="GL_IMAGE_1D_ARRAY"/> 40995 <enum name="GL_IMAGE_2D_ARRAY"/> 40996 <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/> 40997 <enum name="GL_IMAGE_2D_MULTISAMPLE"/> 40998 <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/> 40999 <enum name="GL_INT_IMAGE_1D"/> 41000 <enum name="GL_INT_IMAGE_2D"/> 41001 <enum name="GL_INT_IMAGE_3D"/> 41002 <enum name="GL_INT_IMAGE_2D_RECT"/> 41003 <enum name="GL_INT_IMAGE_CUBE"/> 41004 <enum name="GL_INT_IMAGE_BUFFER"/> 41005 <enum name="GL_INT_IMAGE_1D_ARRAY"/> 41006 <enum name="GL_INT_IMAGE_2D_ARRAY"/> 41007 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/> 41008 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/> 41009 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> 41010 <enum name="GL_UNSIGNED_INT_IMAGE_1D"/> 41011 <enum name="GL_UNSIGNED_INT_IMAGE_2D"/> 41012 <enum name="GL_UNSIGNED_INT_IMAGE_3D"/> 41013 <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/> 41014 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/> 41015 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/> 41016 <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/> 41017 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/> 41018 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/> 41019 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/> 41020 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/> 41021 <enum name="GL_MAX_IMAGE_SAMPLES"/> 41022 <enum name="GL_IMAGE_BINDING_FORMAT"/> 41023 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/> 41024 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/> 41025 <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/> 41026 <enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/> 41027 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/> 41028 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/> 41029 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/> 41030 <enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/> 41031 <enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/> 41032 <command name="glBindImageTexture"/> 41033 <command name="glMemoryBarrier"/> 41034 </require> 41035 </extension> 41036 <extension name="GL_ARB_shader_image_size" supported="gl|glcore"/> 41037 <extension name="GL_ARB_shader_objects" supported="gl"> 41038 <require> 41039 <enum name="GL_PROGRAM_OBJECT_ARB"/> 41040 <enum name="GL_SHADER_OBJECT_ARB"/> 41041 <enum name="GL_OBJECT_TYPE_ARB"/> 41042 <enum name="GL_OBJECT_SUBTYPE_ARB"/> 41043 <enum name="GL_FLOAT_VEC2_ARB"/> 41044 <enum name="GL_FLOAT_VEC3_ARB"/> 41045 <enum name="GL_FLOAT_VEC4_ARB"/> 41046 <enum name="GL_INT_VEC2_ARB"/> 41047 <enum name="GL_INT_VEC3_ARB"/> 41048 <enum name="GL_INT_VEC4_ARB"/> 41049 <enum name="GL_BOOL_ARB"/> 41050 <enum name="GL_BOOL_VEC2_ARB"/> 41051 <enum name="GL_BOOL_VEC3_ARB"/> 41052 <enum name="GL_BOOL_VEC4_ARB"/> 41053 <enum name="GL_FLOAT_MAT2_ARB"/> 41054 <enum name="GL_FLOAT_MAT3_ARB"/> 41055 <enum name="GL_FLOAT_MAT4_ARB"/> 41056 <enum name="GL_SAMPLER_1D_ARB"/> 41057 <enum name="GL_SAMPLER_2D_ARB"/> 41058 <enum name="GL_SAMPLER_3D_ARB"/> 41059 <enum name="GL_SAMPLER_CUBE_ARB"/> 41060 <enum name="GL_SAMPLER_1D_SHADOW_ARB"/> 41061 <enum name="GL_SAMPLER_2D_SHADOW_ARB"/> 41062 <enum name="GL_SAMPLER_2D_RECT_ARB"/> 41063 <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/> 41064 <enum name="GL_OBJECT_DELETE_STATUS_ARB"/> 41065 <enum name="GL_OBJECT_COMPILE_STATUS_ARB"/> 41066 <enum name="GL_OBJECT_LINK_STATUS_ARB"/> 41067 <enum name="GL_OBJECT_VALIDATE_STATUS_ARB"/> 41068 <enum name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/> 41069 <enum name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/> 41070 <enum name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/> 41071 <enum name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/> 41072 <enum name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/> 41073 <command name="glDeleteObjectARB"/> 41074 <command name="glGetHandleARB"/> 41075 <command name="glDetachObjectARB"/> 41076 <command name="glCreateShaderObjectARB"/> 41077 <command name="glShaderSourceARB"/> 41078 <command name="glCompileShaderARB"/> 41079 <command name="glCreateProgramObjectARB"/> 41080 <command name="glAttachObjectARB"/> 41081 <command name="glLinkProgramARB"/> 41082 <command name="glUseProgramObjectARB"/> 41083 <command name="glValidateProgramARB"/> 41084 <command name="glUniform1fARB"/> 41085 <command name="glUniform2fARB"/> 41086 <command name="glUniform3fARB"/> 41087 <command name="glUniform4fARB"/> 41088 <command name="glUniform1iARB"/> 41089 <command name="glUniform2iARB"/> 41090 <command name="glUniform3iARB"/> 41091 <command name="glUniform4iARB"/> 41092 <command name="glUniform1fvARB"/> 41093 <command name="glUniform2fvARB"/> 41094 <command name="glUniform3fvARB"/> 41095 <command name="glUniform4fvARB"/> 41096 <command name="glUniform1ivARB"/> 41097 <command name="glUniform2ivARB"/> 41098 <command name="glUniform3ivARB"/> 41099 <command name="glUniform4ivARB"/> 41100 <command name="glUniformMatrix2fvARB"/> 41101 <command name="glUniformMatrix3fvARB"/> 41102 <command name="glUniformMatrix4fvARB"/> 41103 <command name="glGetObjectParameterfvARB"/> 41104 <command name="glGetObjectParameterivARB"/> 41105 <command name="glGetInfoLogARB"/> 41106 <command name="glGetAttachedObjectsARB"/> 41107 <command name="glGetUniformLocationARB"/> 41108 <command name="glGetActiveUniformARB"/> 41109 <command name="glGetUniformfvARB"/> 41110 <command name="glGetUniformivARB"/> 41111 <command name="glGetShaderSourceARB"/> 41112 </require> 41113 </extension> 41114 <extension name="GL_ARB_shader_precision" supported="gl|glcore"/> 41115 <extension name="GL_ARB_shader_stencil_export" supported="gl|glcore"/> 41116 <extension name="GL_ARB_shader_storage_buffer_object" supported="gl|glcore"> 41117 <require> 41118 <enum name="GL_SHADER_STORAGE_BUFFER"/> 41119 <enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/> 41120 <enum name="GL_SHADER_STORAGE_BUFFER_START"/> 41121 <enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/> 41122 <enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/> 41123 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/> 41124 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/> 41125 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/> 41126 <enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/> 41127 <enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/> 41128 <enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/> 41129 <enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/> 41130 <enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/> 41131 <enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/> 41132 <enum name="GL_SHADER_STORAGE_BARRIER_BIT"/> 41133 <enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/> 41134 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/> 41135 <command name="glShaderStorageBlockBinding"/> 41136 </require> 41137 </extension> 41138 <extension name="GL_ARB_shader_subroutine" supported="gl|glcore"> 41139 <require> 41140 <enum name="GL_ACTIVE_SUBROUTINES"/> 41141 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/> 41142 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/> 41143 <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/> 41144 <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/> 41145 <enum name="GL_MAX_SUBROUTINES"/> 41146 <enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/> 41147 <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/> 41148 <enum name="GL_COMPATIBLE_SUBROUTINES"/> 41149 <enum name="GL_UNIFORM_SIZE"/> 41150 <enum name="GL_UNIFORM_NAME_LENGTH"/> 41151 <command name="glGetSubroutineUniformLocation"/> 41152 <command name="glGetSubroutineIndex"/> 41153 <command name="glGetActiveSubroutineUniformiv"/> 41154 <command name="glGetActiveSubroutineUniformName"/> 41155 <command name="glGetActiveSubroutineName"/> 41156 <command name="glUniformSubroutinesuiv"/> 41157 <command name="glGetUniformSubroutineuiv"/> 41158 <command name="glGetProgramStageiv"/> 41159 </require> 41160 </extension> 41161 <extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/> 41162 <extension name="GL_ARB_shader_texture_lod" supported="gl"/> 41163 <extension name="GL_ARB_shader_viewport_layer_array" supported="gl|glcore"/> 41164 <extension name="GL_ARB_shading_language_100" supported="gl"> 41165 <require> 41166 <enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/> 41167 </require> 41168 </extension> 41169 <extension name="GL_ARB_shading_language_420pack" supported="gl|glcore"/> 41170 <extension name="GL_ARB_shading_language_include" supported="gl|glcore"> 41171 <require> 41172 <enum name="GL_SHADER_INCLUDE_ARB"/> 41173 <enum name="GL_NAMED_STRING_LENGTH_ARB"/> 41174 <enum name="GL_NAMED_STRING_TYPE_ARB"/> 41175 <command name="glNamedStringARB"/> 41176 <command name="glDeleteNamedStringARB"/> 41177 <command name="glCompileShaderIncludeARB"/> 41178 <command name="glIsNamedStringARB"/> 41179 <command name="glGetNamedStringARB"/> 41180 <command name="glGetNamedStringivARB"/> 41181 </require> 41182 </extension> 41183 <extension name="GL_ARB_shading_language_packing" supported="gl|glcore"/> 41184 <extension name="GL_ARB_shadow" supported="gl"> 41185 <require> 41186 <enum name="GL_TEXTURE_COMPARE_MODE_ARB"/> 41187 <enum name="GL_TEXTURE_COMPARE_FUNC_ARB"/> 41188 <enum name="GL_COMPARE_R_TO_TEXTURE_ARB"/> 41189 </require> 41190 </extension> 41191 <extension name="GL_ARB_shadow_ambient" supported="gl"> 41192 <require> 41193 <enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/> 41194 </require> 41195 </extension> 41196 <extension name="GL_ARB_sparse_buffer" supported="gl|glcore"> 41197 <require> 41198 <enum name="GL_SPARSE_STORAGE_BIT_ARB"/> 41199 <enum name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/> 41200 <command name="glBufferPageCommitmentARB"/> 41201 </require> 41202 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 41203 <command name="glNamedBufferPageCommitmentEXT"/> 41204 </require> 41205 <require comment="Supported only if GL_ARb_direct_state_access or GL 4.5 is supported"> 41206 <command name="glNamedBufferPageCommitmentARB"/> 41207 </require> 41208 </extension> 41209 <extension name="GL_ARB_sparse_texture" supported="gl|glcore"> 41210 <require> 41211 <enum name="GL_TEXTURE_SPARSE_ARB"/> 41212 <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/> 41213 <enum name="GL_NUM_SPARSE_LEVELS_ARB"/> 41214 <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/> 41215 <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/> 41216 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/> 41217 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/> 41218 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/> 41219 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/> 41220 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/> 41221 <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/> 41222 <command name="glTexPageCommitmentARB"/> 41223 </require> 41224 </extension> 41225 <extension name="GL_ARB_sparse_texture2" supported="gl|glcore"/> 41226 <extension name="GL_ARB_sparse_texture_clamp" supported="gl|glcore"/> 41227 <extension name="GL_ARB_spirv_extensions" supported="gl|glcore"> 41228 <require> 41229 <enum name="GL_SPIR_V_EXTENSIONS"/> 41230 <enum name="GL_NUM_SPIR_V_EXTENSIONS"/> 41231 </require> 41232 </extension> 41233 <extension name="GL_ARB_stencil_texturing" supported="gl|glcore"> 41234 <require> 41235 <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/> 41236 </require> 41237 </extension> 41238 <extension name="GL_ARB_sync" supported="gl|glcore"> 41239 <require> 41240 <enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/> 41241 <enum name="GL_OBJECT_TYPE"/> 41242 <enum name="GL_SYNC_CONDITION"/> 41243 <enum name="GL_SYNC_STATUS"/> 41244 <enum name="GL_SYNC_FLAGS"/> 41245 <enum name="GL_SYNC_FENCE"/> 41246 <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/> 41247 <enum name="GL_UNSIGNALED"/> 41248 <enum name="GL_SIGNALED"/> 41249 <enum name="GL_ALREADY_SIGNALED"/> 41250 <enum name="GL_TIMEOUT_EXPIRED"/> 41251 <enum name="GL_CONDITION_SATISFIED"/> 41252 <enum name="GL_WAIT_FAILED"/> 41253 <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/> 41254 <enum name="GL_TIMEOUT_IGNORED"/> 41255 <command name="glFenceSync"/> 41256 <command name="glIsSync"/> 41257 <command name="glDeleteSync"/> 41258 <command name="glClientWaitSync"/> 41259 <command name="glWaitSync"/> 41260 <command name="glGetInteger64v"/> 41261 <command name="glGetSynciv"/> 41262 </require> 41263 </extension> 41264 <extension name="GL_ARB_tessellation_shader" supported="gl|glcore"> 41265 <require> 41266 <enum name="GL_PATCHES"/> 41267 <enum name="GL_PATCH_VERTICES"/> 41268 <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/> 41269 <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/> 41270 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/> 41271 <enum name="GL_TESS_GEN_MODE"/> 41272 <enum name="GL_TESS_GEN_SPACING"/> 41273 <enum name="GL_TESS_GEN_VERTEX_ORDER"/> 41274 <enum name="GL_TESS_GEN_POINT_MODE"/> 41275 <enum name="GL_TRIANGLES"/> 41276 <enum name="GL_ISOLINES"/> 41277 <enum name="GL_QUADS"/> 41278 <enum name="GL_EQUAL"/> 41279 <enum name="GL_FRACTIONAL_ODD"/> 41280 <enum name="GL_FRACTIONAL_EVEN"/> 41281 <enum name="GL_CCW"/> 41282 <enum name="GL_CW"/> 41283 <enum name="GL_MAX_PATCH_VERTICES"/> 41284 <enum name="GL_MAX_TESS_GEN_LEVEL"/> 41285 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/> 41286 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 41287 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/> 41288 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/> 41289 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/> 41290 <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/> 41291 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/> 41292 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/> 41293 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/> 41294 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/> 41295 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/> 41296 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/> 41297 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/> 41298 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/> 41299 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/> 41300 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/> 41301 <enum name="GL_TESS_EVALUATION_SHADER"/> 41302 <enum name="GL_TESS_CONTROL_SHADER"/> 41303 <command name="glPatchParameteri"/> 41304 <command name="glPatchParameterfv"/> 41305 </require> 41306 </extension> 41307 <extension name="GL_ARB_texture_barrier" supported="gl|glcore"> 41308 <require> 41309 <command name="glTextureBarrier"/> 41310 </require> 41311 </extension> 41312 <extension name="GL_ARB_texture_border_clamp" supported="gl|glcore"> 41313 <require> 41314 <enum name="GL_CLAMP_TO_BORDER_ARB"/> 41315 </require> 41316 </extension> 41317 <extension name="GL_ARB_texture_buffer_object" supported="gl|glcore"> 41318 <require> 41319 <enum name="GL_TEXTURE_BUFFER_ARB"/> 41320 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/> 41321 <enum name="GL_TEXTURE_BINDING_BUFFER_ARB"/> 41322 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/> 41323 <enum name="GL_TEXTURE_BUFFER_FORMAT_ARB"/> 41324 <command name="glTexBufferARB"/> 41325 </require> 41326 </extension> 41327 <extension name="GL_ARB_texture_buffer_object_rgb32" supported="gl|glcore"> 41328 <require> 41329 <enum name="GL_RGB32F"/> 41330 <enum name="GL_RGB32UI"/> 41331 <enum name="GL_RGB32I"/> 41332 </require> 41333 </extension> 41334 <extension name="GL_ARB_texture_buffer_range" supported="gl|glcore"> 41335 <require> 41336 <enum name="GL_TEXTURE_BUFFER_OFFSET"/> 41337 <enum name="GL_TEXTURE_BUFFER_SIZE"/> 41338 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/> 41339 <command name="glTexBufferRange"/> 41340 </require> 41341 </extension> 41342 <extension name="GL_ARB_texture_compression" supported="gl"> 41343 <require> 41344 <enum name="GL_COMPRESSED_ALPHA_ARB"/> 41345 <enum name="GL_COMPRESSED_LUMINANCE_ARB"/> 41346 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/> 41347 <enum name="GL_COMPRESSED_INTENSITY_ARB"/> 41348 <enum name="GL_COMPRESSED_RGB_ARB"/> 41349 <enum name="GL_COMPRESSED_RGBA_ARB"/> 41350 <enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/> 41351 <enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/> 41352 <enum name="GL_TEXTURE_COMPRESSED_ARB"/> 41353 <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/> 41354 <enum name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/> 41355 <command name="glCompressedTexImage3DARB"/> 41356 <command name="glCompressedTexImage2DARB"/> 41357 <command name="glCompressedTexImage1DARB"/> 41358 <command name="glCompressedTexSubImage3DARB"/> 41359 <command name="glCompressedTexSubImage2DARB"/> 41360 <command name="glCompressedTexSubImage1DARB"/> 41361 <command name="glGetCompressedTexImageARB"/> 41362 </require> 41363 </extension> 41364 <extension name="GL_ARB_texture_compression_bptc" supported="gl|glcore"> 41365 <require> 41366 <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/> 41367 <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/> 41368 <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/> 41369 <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/> 41370 </require> 41371 </extension> 41372 <extension name="GL_ARB_texture_compression_rgtc" supported="gl|glcore"> 41373 <require> 41374 <enum name="GL_COMPRESSED_RED_RGTC1"/> 41375 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/> 41376 <enum name="GL_COMPRESSED_RG_RGTC2"/> 41377 <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/> 41378 </require> 41379 </extension> 41380 <extension name="GL_ARB_texture_cube_map" supported="gl"> 41381 <require> 41382 <enum name="GL_NORMAL_MAP_ARB"/> 41383 <enum name="GL_REFLECTION_MAP_ARB"/> 41384 <enum name="GL_TEXTURE_CUBE_MAP_ARB"/> 41385 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/> 41386 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/> 41387 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/> 41388 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/> 41389 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/> 41390 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/> 41391 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/> 41392 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/> 41393 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/> 41394 </require> 41395 </extension> 41396 <extension name="GL_ARB_texture_cube_map_array" supported="gl|glcore"> 41397 <require> 41398 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/> 41399 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/> 41400 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/> 41401 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 41402 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/> 41403 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 41404 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/> 41405 </require> 41406 </extension> 41407 <extension name="GL_ARB_texture_env_add" supported="gl"/> 41408 <extension name="GL_ARB_texture_env_combine" supported="gl"> 41409 <require> 41410 <enum name="GL_COMBINE_ARB"/> 41411 <enum name="GL_COMBINE_RGB_ARB"/> 41412 <enum name="GL_COMBINE_ALPHA_ARB"/> 41413 <enum name="GL_SOURCE0_RGB_ARB"/> 41414 <enum name="GL_SOURCE1_RGB_ARB"/> 41415 <enum name="GL_SOURCE2_RGB_ARB"/> 41416 <enum name="GL_SOURCE0_ALPHA_ARB"/> 41417 <enum name="GL_SOURCE1_ALPHA_ARB"/> 41418 <enum name="GL_SOURCE2_ALPHA_ARB"/> 41419 <enum name="GL_OPERAND0_RGB_ARB"/> 41420 <enum name="GL_OPERAND1_RGB_ARB"/> 41421 <enum name="GL_OPERAND2_RGB_ARB"/> 41422 <enum name="GL_OPERAND0_ALPHA_ARB"/> 41423 <enum name="GL_OPERAND1_ALPHA_ARB"/> 41424 <enum name="GL_OPERAND2_ALPHA_ARB"/> 41425 <enum name="GL_RGB_SCALE_ARB"/> 41426 <enum name="GL_ADD_SIGNED_ARB"/> 41427 <enum name="GL_INTERPOLATE_ARB"/> 41428 <enum name="GL_SUBTRACT_ARB"/> 41429 <enum name="GL_CONSTANT_ARB"/> 41430 <enum name="GL_PRIMARY_COLOR_ARB"/> 41431 <enum name="GL_PREVIOUS_ARB"/> 41432 </require> 41433 </extension> 41434 <extension name="GL_ARB_texture_env_crossbar" supported="gl"/> 41435 <extension name="GL_ARB_texture_env_dot3" supported="gl"> 41436 <require> 41437 <enum name="GL_DOT3_RGB_ARB"/> 41438 <enum name="GL_DOT3_RGBA_ARB"/> 41439 </require> 41440 </extension> 41441 <extension name="GL_ARB_texture_filter_anisotropic" supported="gl|glcore"> 41442 <require> 41443 <enum name="GL_TEXTURE_MAX_ANISOTROPY"/> 41444 <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/> 41445 </require> 41446 </extension> 41447 <extension name="GL_ARB_texture_filter_minmax" supported="gl|glcore"> 41448 <require> 41449 <enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/> 41450 <enum name="GL_WEIGHTED_AVERAGE_ARB"/> 41451 </require> 41452 </extension> 41453 <extension name="GL_ARB_texture_float" supported="gl"> 41454 <require> 41455 <enum name="GL_TEXTURE_RED_TYPE_ARB"/> 41456 <enum name="GL_TEXTURE_GREEN_TYPE_ARB"/> 41457 <enum name="GL_TEXTURE_BLUE_TYPE_ARB"/> 41458 <enum name="GL_TEXTURE_ALPHA_TYPE_ARB"/> 41459 <enum name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/> 41460 <enum name="GL_TEXTURE_INTENSITY_TYPE_ARB"/> 41461 <enum name="GL_TEXTURE_DEPTH_TYPE_ARB"/> 41462 <enum name="GL_UNSIGNED_NORMALIZED_ARB"/> 41463 <enum name="GL_RGBA32F_ARB"/> 41464 <enum name="GL_RGB32F_ARB"/> 41465 <enum name="GL_ALPHA32F_ARB"/> 41466 <enum name="GL_INTENSITY32F_ARB"/> 41467 <enum name="GL_LUMINANCE32F_ARB"/> 41468 <enum name="GL_LUMINANCE_ALPHA32F_ARB"/> 41469 <enum name="GL_RGBA16F_ARB"/> 41470 <enum name="GL_RGB16F_ARB"/> 41471 <enum name="GL_ALPHA16F_ARB"/> 41472 <enum name="GL_INTENSITY16F_ARB"/> 41473 <enum name="GL_LUMINANCE16F_ARB"/> 41474 <enum name="GL_LUMINANCE_ALPHA16F_ARB"/> 41475 </require> 41476 </extension> 41477 <extension name="GL_ARB_texture_gather" supported="gl|glcore"> 41478 <require> 41479 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/> 41480 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/> 41481 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/> 41482 </require> 41483 </extension> 41484 <extension name="GL_ARB_texture_mirror_clamp_to_edge" supported="gl|glcore"> 41485 <require> 41486 <enum name="GL_MIRROR_CLAMP_TO_EDGE"/> 41487 </require> 41488 </extension> 41489 <extension name="GL_ARB_texture_mirrored_repeat" supported="gl|glcore"> 41490 <require> 41491 <enum name="GL_MIRRORED_REPEAT_ARB"/> 41492 </require> 41493 </extension> 41494 <extension name="GL_ARB_texture_multisample" supported="gl|glcore"> 41495 <require> 41496 <enum name="GL_SAMPLE_POSITION"/> 41497 <enum name="GL_SAMPLE_MASK"/> 41498 <enum name="GL_SAMPLE_MASK_VALUE"/> 41499 <enum name="GL_MAX_SAMPLE_MASK_WORDS"/> 41500 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 41501 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/> 41502 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 41503 <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 41504 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/> 41505 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/> 41506 <enum name="GL_TEXTURE_SAMPLES"/> 41507 <enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/> 41508 <enum name="GL_SAMPLER_2D_MULTISAMPLE"/> 41509 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/> 41510 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/> 41511 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 41512 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 41513 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/> 41514 <enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/> 41515 <enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/> 41516 <enum name="GL_MAX_INTEGER_SAMPLES"/> 41517 <command name="glTexImage2DMultisample"/> 41518 <command name="glTexImage3DMultisample"/> 41519 <command name="glGetMultisamplefv"/> 41520 <command name="glSampleMaski"/> 41521 </require> 41522 </extension> 41523 <extension name="GL_ARB_texture_non_power_of_two" supported="gl|glcore"/> 41524 <extension name="GL_ARB_texture_query_levels" supported="gl|glcore"/> 41525 <extension name="GL_ARB_texture_query_lod" supported="gl|glcore"/> 41526 <extension name="GL_ARB_texture_rectangle" supported="gl"> 41527 <require> 41528 <enum name="GL_TEXTURE_RECTANGLE_ARB"/> 41529 <enum name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/> 41530 <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/> 41531 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/> 41532 </require> 41533 </extension> 41534 <extension name="GL_ARB_texture_rg" supported="gl|glcore"> 41535 <require> 41536 <enum name="GL_RG"/> 41537 <enum name="GL_RG_INTEGER"/> 41538 <enum name="GL_R8"/> 41539 <enum name="GL_R16"/> 41540 <enum name="GL_RG8"/> 41541 <enum name="GL_RG16"/> 41542 <enum name="GL_R16F"/> 41543 <enum name="GL_R32F"/> 41544 <enum name="GL_RG16F"/> 41545 <enum name="GL_RG32F"/> 41546 <enum name="GL_R8I"/> 41547 <enum name="GL_R8UI"/> 41548 <enum name="GL_R16I"/> 41549 <enum name="GL_R16UI"/> 41550 <enum name="GL_R32I"/> 41551 <enum name="GL_R32UI"/> 41552 <enum name="GL_RG8I"/> 41553 <enum name="GL_RG8UI"/> 41554 <enum name="GL_RG16I"/> 41555 <enum name="GL_RG16UI"/> 41556 <enum name="GL_RG32I"/> 41557 <enum name="GL_RG32UI"/> 41558 </require> 41559 </extension> 41560 <extension name="GL_ARB_texture_rgb10_a2ui" supported="gl|glcore"> 41561 <require> 41562 <enum name="GL_RGB10_A2UI"/> 41563 </require> 41564 </extension> 41565 <extension name="GL_ARB_texture_stencil8" supported="gl|glcore"> 41566 <require> 41567 <enum name="GL_STENCIL_INDEX"/> 41568 <enum name="GL_STENCIL_INDEX8"/> 41569 </require> 41570 </extension> 41571 <extension name="GL_ARB_texture_storage" supported="gl|glcore"> 41572 <require> 41573 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/> 41574 <command name="glTexStorage1D"/> 41575 <command name="glTexStorage2D"/> 41576 <command name="glTexStorage3D"/> 41577 </require> 41578 </extension> 41579 <extension name="GL_ARB_texture_storage_multisample" supported="gl|glcore"> 41580 <require> 41581 <command name="glTexStorage2DMultisample"/> 41582 <command name="glTexStorage3DMultisample"/> 41583 </require> 41584 </extension> 41585 <extension name="GL_ARB_texture_swizzle" supported="gl|glcore"> 41586 <require> 41587 <enum name="GL_TEXTURE_SWIZZLE_R"/> 41588 <enum name="GL_TEXTURE_SWIZZLE_G"/> 41589 <enum name="GL_TEXTURE_SWIZZLE_B"/> 41590 <enum name="GL_TEXTURE_SWIZZLE_A"/> 41591 <enum name="GL_TEXTURE_SWIZZLE_RGBA"/> 41592 </require> 41593 </extension> 41594 <extension name="GL_ARB_texture_view" supported="gl|glcore"> 41595 <require> 41596 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/> 41597 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/> 41598 <enum name="GL_TEXTURE_VIEW_MIN_LAYER"/> 41599 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/> 41600 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 41601 <command name="glTextureView"/> 41602 </require> 41603 </extension> 41604 <extension name="GL_ARB_timer_query" supported="gl|glcore"> 41605 <require> 41606 <enum name="GL_TIME_ELAPSED"/> 41607 <enum name="GL_TIMESTAMP"/> 41608 <command name="glQueryCounter"/> 41609 <command name="glGetQueryObjecti64v"/> 41610 <command name="glGetQueryObjectui64v"/> 41611 </require> 41612 </extension> 41613 <extension name="GL_ARB_transform_feedback2" supported="gl|glcore"> 41614 <require> 41615 <enum name="GL_TRANSFORM_FEEDBACK"/> 41616 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/> 41617 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/> 41618 <enum name="GL_TRANSFORM_FEEDBACK_BINDING"/> 41619 <command name="glBindTransformFeedback"/> 41620 <command name="glDeleteTransformFeedbacks"/> 41621 <command name="glGenTransformFeedbacks"/> 41622 <command name="glIsTransformFeedback"/> 41623 <command name="glPauseTransformFeedback"/> 41624 <command name="glResumeTransformFeedback"/> 41625 <command name="glDrawTransformFeedback"/> 41626 </require> 41627 </extension> 41628 <extension name="GL_ARB_transform_feedback3" supported="gl|glcore"> 41629 <require> 41630 <enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/> 41631 <enum name="GL_MAX_VERTEX_STREAMS"/> 41632 <command name="glDrawTransformFeedbackStream"/> 41633 <command name="glBeginQueryIndexed"/> 41634 <command name="glEndQueryIndexed"/> 41635 <command name="glGetQueryIndexediv"/> 41636 </require> 41637 </extension> 41638 <extension name="GL_ARB_transform_feedback_instanced" supported="gl|glcore"> 41639 <require> 41640 <command name="glDrawTransformFeedbackInstanced"/> 41641 <command name="glDrawTransformFeedbackStreamInstanced"/> 41642 </require> 41643 </extension> 41644 <extension name="GL_ARB_transform_feedback_overflow_query" supported="gl|glcore"> 41645 <require> 41646 <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/> 41647 <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/> 41648 </require> 41649 </extension> 41650 <extension name="GL_ARB_transpose_matrix" supported="gl"> 41651 <require> 41652 <enum name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/> 41653 <enum name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/> 41654 <enum name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/> 41655 <enum name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/> 41656 <command name="glLoadTransposeMatrixfARB"/> 41657 <command name="glLoadTransposeMatrixdARB"/> 41658 <command name="glMultTransposeMatrixfARB"/> 41659 <command name="glMultTransposeMatrixdARB"/> 41660 </require> 41661 </extension> 41662 <extension name="GL_ARB_uniform_buffer_object" supported="gl|glcore"> 41663 <require> 41664 <enum name="GL_UNIFORM_BUFFER"/> 41665 <enum name="GL_UNIFORM_BUFFER_BINDING"/> 41666 <enum name="GL_UNIFORM_BUFFER_START"/> 41667 <enum name="GL_UNIFORM_BUFFER_SIZE"/> 41668 <enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/> 41669 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/> 41670 <enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/> 41671 <enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/> 41672 <enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/> 41673 <enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/> 41674 <enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/> 41675 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/> 41676 <enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/> 41677 <enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/> 41678 <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/> 41679 <enum name="GL_ACTIVE_UNIFORM_BLOCKS"/> 41680 <enum name="GL_UNIFORM_TYPE"/> 41681 <enum name="GL_UNIFORM_SIZE"/> 41682 <enum name="GL_UNIFORM_NAME_LENGTH"/> 41683 <enum name="GL_UNIFORM_BLOCK_INDEX"/> 41684 <enum name="GL_UNIFORM_OFFSET"/> 41685 <enum name="GL_UNIFORM_ARRAY_STRIDE"/> 41686 <enum name="GL_UNIFORM_MATRIX_STRIDE"/> 41687 <enum name="GL_UNIFORM_IS_ROW_MAJOR"/> 41688 <enum name="GL_UNIFORM_BLOCK_BINDING"/> 41689 <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/> 41690 <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/> 41691 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/> 41692 <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/> 41693 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/> 41694 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/> 41695 <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/> 41696 <enum name="GL_INVALID_INDEX"/> 41697 <command name="glGetUniformIndices"/> 41698 <command name="glGetActiveUniformsiv"/> 41699 <command name="glGetActiveUniformName"/> 41700 <command name="glGetUniformBlockIndex"/> 41701 <command name="glGetActiveUniformBlockiv"/> 41702 <command name="glGetActiveUniformBlockName"/> 41703 <command name="glUniformBlockBinding"/> 41704 <command name="glBindBufferRange"/> 41705 <command name="glBindBufferBase"/> 41706 <command name="glGetIntegeri_v"/> 41707 </require> 41708 </extension> 41709 <extension name="GL_ARB_vertex_array_bgra" supported="gl|glcore"> 41710 <require> 41711 <enum name="GL_BGRA"/> 41712 </require> 41713 </extension> 41714 <extension name="GL_ARB_vertex_array_object" supported="gl|glcore"> 41715 <require> 41716 <enum name="GL_VERTEX_ARRAY_BINDING"/> 41717 <command name="glBindVertexArray"/> 41718 <command name="glDeleteVertexArrays"/> 41719 <command name="glGenVertexArrays"/> 41720 <command name="glIsVertexArray"/> 41721 </require> 41722 </extension> 41723 <extension name="GL_ARB_vertex_attrib_64bit" supported="gl|glcore"> 41724 <require> 41725 <enum name="GL_RGB32I"/> 41726 <enum name="GL_DOUBLE_VEC2"/> 41727 <enum name="GL_DOUBLE_VEC3"/> 41728 <enum name="GL_DOUBLE_VEC4"/> 41729 <enum name="GL_DOUBLE_MAT2"/> 41730 <enum name="GL_DOUBLE_MAT3"/> 41731 <enum name="GL_DOUBLE_MAT4"/> 41732 <enum name="GL_DOUBLE_MAT2x3"/> 41733 <enum name="GL_DOUBLE_MAT2x4"/> 41734 <enum name="GL_DOUBLE_MAT3x2"/> 41735 <enum name="GL_DOUBLE_MAT3x4"/> 41736 <enum name="GL_DOUBLE_MAT4x2"/> 41737 <enum name="GL_DOUBLE_MAT4x3"/> 41738 <command name="glVertexAttribL1d"/> 41739 <command name="glVertexAttribL2d"/> 41740 <command name="glVertexAttribL3d"/> 41741 <command name="glVertexAttribL4d"/> 41742 <command name="glVertexAttribL1dv"/> 41743 <command name="glVertexAttribL2dv"/> 41744 <command name="glVertexAttribL3dv"/> 41745 <command name="glVertexAttribL4dv"/> 41746 <command name="glVertexAttribLPointer"/> 41747 <command name="glGetVertexAttribLdv"/> 41748 </require> 41749 </extension> 41750 <extension name="GL_ARB_vertex_attrib_binding" supported="gl|glcore"> 41751 <require> 41752 <enum name="GL_VERTEX_ATTRIB_BINDING"/> 41753 <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 41754 <enum name="GL_VERTEX_BINDING_DIVISOR"/> 41755 <enum name="GL_VERTEX_BINDING_OFFSET"/> 41756 <enum name="GL_VERTEX_BINDING_STRIDE"/> 41757 <enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/> 41758 <enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/> 41759 <command name="glBindVertexBuffer"/> 41760 <command name="glVertexAttribFormat"/> 41761 <command name="glVertexAttribIFormat"/> 41762 <command name="glVertexAttribLFormat"/> 41763 <command name="glVertexAttribBinding"/> 41764 <command name="glVertexBindingDivisor"/> 41765 </require> 41766 </extension> 41767 <extension name="GL_ARB_vertex_blend" supported="gl"> 41768 <require> 41769 <enum name="GL_MAX_VERTEX_UNITS_ARB"/> 41770 <enum name="GL_ACTIVE_VERTEX_UNITS_ARB"/> 41771 <enum name="GL_WEIGHT_SUM_UNITY_ARB"/> 41772 <enum name="GL_VERTEX_BLEND_ARB"/> 41773 <enum name="GL_CURRENT_WEIGHT_ARB"/> 41774 <enum name="GL_WEIGHT_ARRAY_TYPE_ARB"/> 41775 <enum name="GL_WEIGHT_ARRAY_STRIDE_ARB"/> 41776 <enum name="GL_WEIGHT_ARRAY_SIZE_ARB"/> 41777 <enum name="GL_WEIGHT_ARRAY_POINTER_ARB"/> 41778 <enum name="GL_WEIGHT_ARRAY_ARB"/> 41779 <enum name="GL_MODELVIEW0_ARB"/> 41780 <enum name="GL_MODELVIEW1_ARB"/> 41781 <enum name="GL_MODELVIEW2_ARB"/> 41782 <enum name="GL_MODELVIEW3_ARB"/> 41783 <enum name="GL_MODELVIEW4_ARB"/> 41784 <enum name="GL_MODELVIEW5_ARB"/> 41785 <enum name="GL_MODELVIEW6_ARB"/> 41786 <enum name="GL_MODELVIEW7_ARB"/> 41787 <enum name="GL_MODELVIEW8_ARB"/> 41788 <enum name="GL_MODELVIEW9_ARB"/> 41789 <enum name="GL_MODELVIEW10_ARB"/> 41790 <enum name="GL_MODELVIEW11_ARB"/> 41791 <enum name="GL_MODELVIEW12_ARB"/> 41792 <enum name="GL_MODELVIEW13_ARB"/> 41793 <enum name="GL_MODELVIEW14_ARB"/> 41794 <enum name="GL_MODELVIEW15_ARB"/> 41795 <enum name="GL_MODELVIEW16_ARB"/> 41796 <enum name="GL_MODELVIEW17_ARB"/> 41797 <enum name="GL_MODELVIEW18_ARB"/> 41798 <enum name="GL_MODELVIEW19_ARB"/> 41799 <enum name="GL_MODELVIEW20_ARB"/> 41800 <enum name="GL_MODELVIEW21_ARB"/> 41801 <enum name="GL_MODELVIEW22_ARB"/> 41802 <enum name="GL_MODELVIEW23_ARB"/> 41803 <enum name="GL_MODELVIEW24_ARB"/> 41804 <enum name="GL_MODELVIEW25_ARB"/> 41805 <enum name="GL_MODELVIEW26_ARB"/> 41806 <enum name="GL_MODELVIEW27_ARB"/> 41807 <enum name="GL_MODELVIEW28_ARB"/> 41808 <enum name="GL_MODELVIEW29_ARB"/> 41809 <enum name="GL_MODELVIEW30_ARB"/> 41810 <enum name="GL_MODELVIEW31_ARB"/> 41811 <command name="glWeightbvARB"/> 41812 <command name="glWeightsvARB"/> 41813 <command name="glWeightivARB"/> 41814 <command name="glWeightfvARB"/> 41815 <command name="glWeightdvARB"/> 41816 <command name="glWeightubvARB"/> 41817 <command name="glWeightusvARB"/> 41818 <command name="glWeightuivARB"/> 41819 <command name="glWeightPointerARB"/> 41820 <command name="glVertexBlendARB"/> 41821 </require> 41822 </extension> 41823 <extension name="GL_ARB_vertex_buffer_object" supported="gl"> 41824 <require> 41825 <enum name="GL_BUFFER_SIZE_ARB"/> 41826 <enum name="GL_BUFFER_USAGE_ARB"/> 41827 <enum name="GL_ARRAY_BUFFER_ARB"/> 41828 <enum name="GL_ELEMENT_ARRAY_BUFFER_ARB"/> 41829 <enum name="GL_ARRAY_BUFFER_BINDING_ARB"/> 41830 <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/> 41831 <enum name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/> 41832 <enum name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/> 41833 <enum name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/> 41834 <enum name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/> 41835 <enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/> 41836 <enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/> 41837 <enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/> 41838 <enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/> 41839 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/> 41840 <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/> 41841 <enum name="GL_READ_ONLY_ARB"/> 41842 <enum name="GL_WRITE_ONLY_ARB"/> 41843 <enum name="GL_READ_WRITE_ARB"/> 41844 <enum name="GL_BUFFER_ACCESS_ARB"/> 41845 <enum name="GL_BUFFER_MAPPED_ARB"/> 41846 <enum name="GL_BUFFER_MAP_POINTER_ARB"/> 41847 <enum name="GL_STREAM_DRAW_ARB"/> 41848 <enum name="GL_STREAM_READ_ARB"/> 41849 <enum name="GL_STREAM_COPY_ARB"/> 41850 <enum name="GL_STATIC_DRAW_ARB"/> 41851 <enum name="GL_STATIC_READ_ARB"/> 41852 <enum name="GL_STATIC_COPY_ARB"/> 41853 <enum name="GL_DYNAMIC_DRAW_ARB"/> 41854 <enum name="GL_DYNAMIC_READ_ARB"/> 41855 <enum name="GL_DYNAMIC_COPY_ARB"/> 41856 <command name="glBindBufferARB"/> 41857 <command name="glDeleteBuffersARB"/> 41858 <command name="glGenBuffersARB"/> 41859 <command name="glIsBufferARB"/> 41860 <command name="glBufferDataARB"/> 41861 <command name="glBufferSubDataARB"/> 41862 <command name="glGetBufferSubDataARB"/> 41863 <command name="glMapBufferARB"/> 41864 <command name="glUnmapBufferARB"/> 41865 <command name="glGetBufferParameterivARB"/> 41866 <command name="glGetBufferPointervARB"/> 41867 </require> 41868 </extension> 41869 <extension name="GL_ARB_vertex_program" supported="gl"> 41870 <require> 41871 <enum name="GL_COLOR_SUM_ARB"/> 41872 <enum name="GL_VERTEX_PROGRAM_ARB"/> 41873 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/> 41874 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/> 41875 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/> 41876 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/> 41877 <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/> 41878 <enum name="GL_PROGRAM_LENGTH_ARB"/> 41879 <enum name="GL_PROGRAM_STRING_ARB"/> 41880 <enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/> 41881 <enum name="GL_MAX_PROGRAM_MATRICES_ARB"/> 41882 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/> 41883 <enum name="GL_CURRENT_MATRIX_ARB"/> 41884 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/> 41885 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/> 41886 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/> 41887 <enum name="GL_PROGRAM_ERROR_POSITION_ARB"/> 41888 <enum name="GL_PROGRAM_BINDING_ARB"/> 41889 <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/> 41890 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/> 41891 <enum name="GL_PROGRAM_ERROR_STRING_ARB"/> 41892 <enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/> 41893 <enum name="GL_PROGRAM_FORMAT_ARB"/> 41894 <enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/> 41895 <enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/> 41896 <enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 41897 <enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/> 41898 <enum name="GL_PROGRAM_TEMPORARIES_ARB"/> 41899 <enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/> 41900 <enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 41901 <enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/> 41902 <enum name="GL_PROGRAM_PARAMETERS_ARB"/> 41903 <enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/> 41904 <enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/> 41905 <enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/> 41906 <enum name="GL_PROGRAM_ATTRIBS_ARB"/> 41907 <enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/> 41908 <enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/> 41909 <enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/> 41910 <enum name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/> 41911 <enum name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/> 41912 <enum name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/> 41913 <enum name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/> 41914 <enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/> 41915 <enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/> 41916 <enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/> 41917 <enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/> 41918 <enum name="GL_MATRIX0_ARB"/> 41919 <enum name="GL_MATRIX1_ARB"/> 41920 <enum name="GL_MATRIX2_ARB"/> 41921 <enum name="GL_MATRIX3_ARB"/> 41922 <enum name="GL_MATRIX4_ARB"/> 41923 <enum name="GL_MATRIX5_ARB"/> 41924 <enum name="GL_MATRIX6_ARB"/> 41925 <enum name="GL_MATRIX7_ARB"/> 41926 <enum name="GL_MATRIX8_ARB"/> 41927 <enum name="GL_MATRIX9_ARB"/> 41928 <enum name="GL_MATRIX10_ARB"/> 41929 <enum name="GL_MATRIX11_ARB"/> 41930 <enum name="GL_MATRIX12_ARB"/> 41931 <enum name="GL_MATRIX13_ARB"/> 41932 <enum name="GL_MATRIX14_ARB"/> 41933 <enum name="GL_MATRIX15_ARB"/> 41934 <enum name="GL_MATRIX16_ARB"/> 41935 <enum name="GL_MATRIX17_ARB"/> 41936 <enum name="GL_MATRIX18_ARB"/> 41937 <enum name="GL_MATRIX19_ARB"/> 41938 <enum name="GL_MATRIX20_ARB"/> 41939 <enum name="GL_MATRIX21_ARB"/> 41940 <enum name="GL_MATRIX22_ARB"/> 41941 <enum name="GL_MATRIX23_ARB"/> 41942 <enum name="GL_MATRIX24_ARB"/> 41943 <enum name="GL_MATRIX25_ARB"/> 41944 <enum name="GL_MATRIX26_ARB"/> 41945 <enum name="GL_MATRIX27_ARB"/> 41946 <enum name="GL_MATRIX28_ARB"/> 41947 <enum name="GL_MATRIX29_ARB"/> 41948 <enum name="GL_MATRIX30_ARB"/> 41949 <enum name="GL_MATRIX31_ARB"/> 41950 <command name="glVertexAttrib1dARB"/> 41951 <command name="glVertexAttrib1dvARB"/> 41952 <command name="glVertexAttrib1fARB"/> 41953 <command name="glVertexAttrib1fvARB"/> 41954 <command name="glVertexAttrib1sARB"/> 41955 <command name="glVertexAttrib1svARB"/> 41956 <command name="glVertexAttrib2dARB"/> 41957 <command name="glVertexAttrib2dvARB"/> 41958 <command name="glVertexAttrib2fARB"/> 41959 <command name="glVertexAttrib2fvARB"/> 41960 <command name="glVertexAttrib2sARB"/> 41961 <command name="glVertexAttrib2svARB"/> 41962 <command name="glVertexAttrib3dARB"/> 41963 <command name="glVertexAttrib3dvARB"/> 41964 <command name="glVertexAttrib3fARB"/> 41965 <command name="glVertexAttrib3fvARB"/> 41966 <command name="glVertexAttrib3sARB"/> 41967 <command name="glVertexAttrib3svARB"/> 41968 <command name="glVertexAttrib4NbvARB"/> 41969 <command name="glVertexAttrib4NivARB"/> 41970 <command name="glVertexAttrib4NsvARB"/> 41971 <command name="glVertexAttrib4NubARB"/> 41972 <command name="glVertexAttrib4NubvARB"/> 41973 <command name="glVertexAttrib4NuivARB"/> 41974 <command name="glVertexAttrib4NusvARB"/> 41975 <command name="glVertexAttrib4bvARB"/> 41976 <command name="glVertexAttrib4dARB"/> 41977 <command name="glVertexAttrib4dvARB"/> 41978 <command name="glVertexAttrib4fARB"/> 41979 <command name="glVertexAttrib4fvARB"/> 41980 <command name="glVertexAttrib4ivARB"/> 41981 <command name="glVertexAttrib4sARB"/> 41982 <command name="glVertexAttrib4svARB"/> 41983 <command name="glVertexAttrib4ubvARB"/> 41984 <command name="glVertexAttrib4uivARB"/> 41985 <command name="glVertexAttrib4usvARB"/> 41986 <command name="glVertexAttribPointerARB"/> 41987 <command name="glEnableVertexAttribArrayARB"/> 41988 <command name="glDisableVertexAttribArrayARB"/> 41989 <command name="glProgramStringARB"/> 41990 <command name="glBindProgramARB"/> 41991 <command name="glDeleteProgramsARB"/> 41992 <command name="glGenProgramsARB"/> 41993 <command name="glProgramEnvParameter4dARB"/> 41994 <command name="glProgramEnvParameter4dvARB"/> 41995 <command name="glProgramEnvParameter4fARB"/> 41996 <command name="glProgramEnvParameter4fvARB"/> 41997 <command name="glProgramLocalParameter4dARB"/> 41998 <command name="glProgramLocalParameter4dvARB"/> 41999 <command name="glProgramLocalParameter4fARB"/> 42000 <command name="glProgramLocalParameter4fvARB"/> 42001 <command name="glGetProgramEnvParameterdvARB"/> 42002 <command name="glGetProgramEnvParameterfvARB"/> 42003 <command name="glGetProgramLocalParameterdvARB"/> 42004 <command name="glGetProgramLocalParameterfvARB"/> 42005 <command name="glGetProgramivARB"/> 42006 <command name="glGetProgramStringARB"/> 42007 <command name="glGetVertexAttribdvARB"/> 42008 <command name="glGetVertexAttribfvARB"/> 42009 <command name="glGetVertexAttribivARB"/> 42010 <command name="glGetVertexAttribPointervARB"/> 42011 <command name="glIsProgramARB"/> 42012 </require> 42013 </extension> 42014 <extension name="GL_ARB_vertex_shader" supported="gl"> 42015 <require> 42016 <enum name="GL_VERTEX_SHADER_ARB"/> 42017 <enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/> 42018 <enum name="GL_MAX_VARYING_FLOATS_ARB"/> 42019 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/> 42020 <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/> 42021 <enum name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/> 42022 <enum name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/> 42023 <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/> 42024 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/> 42025 <enum name="GL_MAX_TEXTURE_COORDS_ARB"/> 42026 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/> 42027 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/> 42028 <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/> 42029 <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/> 42030 <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/> 42031 <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/> 42032 <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/> 42033 <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/> 42034 <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/> 42035 <enum name="GL_FLOAT"/> 42036 <enum name="GL_FLOAT_VEC2_ARB"/> 42037 <enum name="GL_FLOAT_VEC3_ARB"/> 42038 <enum name="GL_FLOAT_VEC4_ARB"/> 42039 <enum name="GL_FLOAT_MAT2_ARB"/> 42040 <enum name="GL_FLOAT_MAT3_ARB"/> 42041 <enum name="GL_FLOAT_MAT4_ARB"/> 42042 <command name="glVertexAttrib1fARB"/> 42043 <command name="glVertexAttrib1sARB"/> 42044 <command name="glVertexAttrib1dARB"/> 42045 <command name="glVertexAttrib2fARB"/> 42046 <command name="glVertexAttrib2sARB"/> 42047 <command name="glVertexAttrib2dARB"/> 42048 <command name="glVertexAttrib3fARB"/> 42049 <command name="glVertexAttrib3sARB"/> 42050 <command name="glVertexAttrib3dARB"/> 42051 <command name="glVertexAttrib4fARB"/> 42052 <command name="glVertexAttrib4sARB"/> 42053 <command name="glVertexAttrib4dARB"/> 42054 <command name="glVertexAttrib4NubARB"/> 42055 <command name="glVertexAttrib1fvARB"/> 42056 <command name="glVertexAttrib1svARB"/> 42057 <command name="glVertexAttrib1dvARB"/> 42058 <command name="glVertexAttrib2fvARB"/> 42059 <command name="glVertexAttrib2svARB"/> 42060 <command name="glVertexAttrib2dvARB"/> 42061 <command name="glVertexAttrib3fvARB"/> 42062 <command name="glVertexAttrib3svARB"/> 42063 <command name="glVertexAttrib3dvARB"/> 42064 <command name="glVertexAttrib4fvARB"/> 42065 <command name="glVertexAttrib4svARB"/> 42066 <command name="glVertexAttrib4dvARB"/> 42067 <command name="glVertexAttrib4ivARB"/> 42068 <command name="glVertexAttrib4bvARB"/> 42069 <command name="glVertexAttrib4ubvARB"/> 42070 <command name="glVertexAttrib4usvARB"/> 42071 <command name="glVertexAttrib4uivARB"/> 42072 <command name="glVertexAttrib4NbvARB"/> 42073 <command name="glVertexAttrib4NsvARB"/> 42074 <command name="glVertexAttrib4NivARB"/> 42075 <command name="glVertexAttrib4NubvARB"/> 42076 <command name="glVertexAttrib4NusvARB"/> 42077 <command name="glVertexAttrib4NuivARB"/> 42078 <command name="glVertexAttribPointerARB"/> 42079 <command name="glEnableVertexAttribArrayARB"/> 42080 <command name="glDisableVertexAttribArrayARB"/> 42081 <command name="glBindAttribLocationARB"/> 42082 <command name="glGetActiveAttribARB"/> 42083 <command name="glGetAttribLocationARB"/> 42084 <command name="glGetVertexAttribdvARB"/> 42085 <command name="glGetVertexAttribfvARB"/> 42086 <command name="glGetVertexAttribivARB"/> 42087 <command name="glGetVertexAttribPointervARB"/> 42088 </require> 42089 </extension> 42090 <extension name="GL_ARB_vertex_type_10f_11f_11f_rev" supported="gl|glcore"> 42091 <require> 42092 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/> 42093 </require> 42094 </extension> 42095 <extension name="GL_ARB_vertex_type_2_10_10_10_rev" supported="gl|glcore"> 42096 <require> 42097 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/> 42098 <enum name="GL_INT_2_10_10_10_REV"/> 42099 <command name="glVertexAttribP1ui"/> 42100 <command name="glVertexAttribP1uiv"/> 42101 <command name="glVertexAttribP2ui"/> 42102 <command name="glVertexAttribP2uiv"/> 42103 <command name="glVertexAttribP3ui"/> 42104 <command name="glVertexAttribP3uiv"/> 42105 <command name="glVertexAttribP4ui"/> 42106 <command name="glVertexAttribP4uiv"/> 42107 </require> 42108 <require api="gl" profile="compatibility"> 42109 <command name="glVertexP2ui"/> 42110 <command name="glVertexP2uiv"/> 42111 <command name="glVertexP3ui"/> 42112 <command name="glVertexP3uiv"/> 42113 <command name="glVertexP4ui"/> 42114 <command name="glVertexP4uiv"/> 42115 <command name="glTexCoordP1ui"/> 42116 <command name="glTexCoordP1uiv"/> 42117 <command name="glTexCoordP2ui"/> 42118 <command name="glTexCoordP2uiv"/> 42119 <command name="glTexCoordP3ui"/> 42120 <command name="glTexCoordP3uiv"/> 42121 <command name="glTexCoordP4ui"/> 42122 <command name="glTexCoordP4uiv"/> 42123 <command name="glMultiTexCoordP1ui"/> 42124 <command name="glMultiTexCoordP1uiv"/> 42125 <command name="glMultiTexCoordP2ui"/> 42126 <command name="glMultiTexCoordP2uiv"/> 42127 <command name="glMultiTexCoordP3ui"/> 42128 <command name="glMultiTexCoordP3uiv"/> 42129 <command name="glMultiTexCoordP4ui"/> 42130 <command name="glMultiTexCoordP4uiv"/> 42131 <command name="glNormalP3ui"/> 42132 <command name="glNormalP3uiv"/> 42133 <command name="glColorP3ui"/> 42134 <command name="glColorP3uiv"/> 42135 <command name="glColorP4ui"/> 42136 <command name="glColorP4uiv"/> 42137 <command name="glSecondaryColorP3ui"/> 42138 <command name="glSecondaryColorP3uiv"/> 42139 </require> 42140 </extension> 42141 <extension name="GL_ARB_viewport_array" supported="gl|glcore"> 42142 <require> 42143 <enum name="GL_SCISSOR_BOX"/> 42144 <enum name="GL_VIEWPORT"/> 42145 <enum name="GL_DEPTH_RANGE"/> 42146 <enum name="GL_SCISSOR_TEST"/> 42147 <enum name="GL_MAX_VIEWPORTS"/> 42148 <enum name="GL_VIEWPORT_SUBPIXEL_BITS"/> 42149 <enum name="GL_VIEWPORT_BOUNDS_RANGE"/> 42150 <enum name="GL_LAYER_PROVOKING_VERTEX"/> 42151 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/> 42152 <enum name="GL_UNDEFINED_VERTEX"/> 42153 <enum name="GL_FIRST_VERTEX_CONVENTION"/> 42154 <enum name="GL_LAST_VERTEX_CONVENTION"/> 42155 <enum name="GL_PROVOKING_VERTEX"/> 42156 <command name="glViewportArrayv"/> 42157 <command name="glViewportIndexedf"/> 42158 <command name="glViewportIndexedfv"/> 42159 <command name="glScissorArrayv"/> 42160 <command name="glScissorIndexed"/> 42161 <command name="glScissorIndexedv"/> 42162 <command name="glDepthRangeArrayv"/> 42163 <command name="glDepthRangeIndexed"/> 42164 <command name="glGetFloati_v"/> 42165 <command name="glGetDoublei_v"/> 42166 </require> 42167 </extension> 42168 <extension name="GL_ARB_window_pos" supported="gl"> 42169 <require> 42170 <command name="glWindowPos2dARB"/> 42171 <command name="glWindowPos2dvARB"/> 42172 <command name="glWindowPos2fARB"/> 42173 <command name="glWindowPos2fvARB"/> 42174 <command name="glWindowPos2iARB"/> 42175 <command name="glWindowPos2ivARB"/> 42176 <command name="glWindowPos2sARB"/> 42177 <command name="glWindowPos2svARB"/> 42178 <command name="glWindowPos3dARB"/> 42179 <command name="glWindowPos3dvARB"/> 42180 <command name="glWindowPos3fARB"/> 42181 <command name="glWindowPos3fvARB"/> 42182 <command name="glWindowPos3iARB"/> 42183 <command name="glWindowPos3ivARB"/> 42184 <command name="glWindowPos3sARB"/> 42185 <command name="glWindowPos3svARB"/> 42186 </require> 42187 </extension> 42188 <extension name="GL_ARM_mali_program_binary" supported="gles2"> 42189 <require> 42190 <enum name="GL_MALI_PROGRAM_BINARY_ARM"/> 42191 </require> 42192 </extension> 42193 <extension name="GL_ARM_mali_shader_binary" supported="gles2"> 42194 <require> 42195 <enum name="GL_MALI_SHADER_BINARY_ARM"/> 42196 </require> 42197 </extension> 42198 <extension name="GL_ARM_rgba8" supported="gles1|gles2"/> 42199 <extension name="GL_ARM_shader_framebuffer_fetch" supported="gles2"> 42200 <require> 42201 <enum name="GL_FETCH_PER_SAMPLE_ARM"/> 42202 <enum name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/> 42203 </require> 42204 </extension> 42205 <extension name="GL_ARM_shader_framebuffer_fetch_depth_stencil" supported="gles2"/> 42206 <extension name="GL_ATI_draw_buffers" supported="gl"> 42207 <require> 42208 <enum name="GL_MAX_DRAW_BUFFERS_ATI"/> 42209 <enum name="GL_DRAW_BUFFER0_ATI"/> 42210 <enum name="GL_DRAW_BUFFER1_ATI"/> 42211 <enum name="GL_DRAW_BUFFER2_ATI"/> 42212 <enum name="GL_DRAW_BUFFER3_ATI"/> 42213 <enum name="GL_DRAW_BUFFER4_ATI"/> 42214 <enum name="GL_DRAW_BUFFER5_ATI"/> 42215 <enum name="GL_DRAW_BUFFER6_ATI"/> 42216 <enum name="GL_DRAW_BUFFER7_ATI"/> 42217 <enum name="GL_DRAW_BUFFER8_ATI"/> 42218 <enum name="GL_DRAW_BUFFER9_ATI"/> 42219 <enum name="GL_DRAW_BUFFER10_ATI"/> 42220 <enum name="GL_DRAW_BUFFER11_ATI"/> 42221 <enum name="GL_DRAW_BUFFER12_ATI"/> 42222 <enum name="GL_DRAW_BUFFER13_ATI"/> 42223 <enum name="GL_DRAW_BUFFER14_ATI"/> 42224 <enum name="GL_DRAW_BUFFER15_ATI"/> 42225 <command name="glDrawBuffersATI"/> 42226 </require> 42227 </extension> 42228 <extension name="GL_ATI_element_array" supported="gl"> 42229 <require> 42230 <enum name="GL_ELEMENT_ARRAY_ATI"/> 42231 <enum name="GL_ELEMENT_ARRAY_TYPE_ATI"/> 42232 <enum name="GL_ELEMENT_ARRAY_POINTER_ATI"/> 42233 <command name="glElementPointerATI"/> 42234 <command name="glDrawElementArrayATI"/> 42235 <command name="glDrawRangeElementArrayATI"/> 42236 </require> 42237 </extension> 42238 <extension name="GL_ATI_envmap_bumpmap" supported="gl"> 42239 <require> 42240 <enum name="GL_BUMP_ROT_MATRIX_ATI"/> 42241 <enum name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/> 42242 <enum name="GL_BUMP_NUM_TEX_UNITS_ATI"/> 42243 <enum name="GL_BUMP_TEX_UNITS_ATI"/> 42244 <enum name="GL_DUDV_ATI"/> 42245 <enum name="GL_DU8DV8_ATI"/> 42246 <enum name="GL_BUMP_ENVMAP_ATI"/> 42247 <enum name="GL_BUMP_TARGET_ATI"/> 42248 <command name="glTexBumpParameterivATI"/> 42249 <command name="glTexBumpParameterfvATI"/> 42250 <command name="glGetTexBumpParameterivATI"/> 42251 <command name="glGetTexBumpParameterfvATI"/> 42252 </require> 42253 </extension> 42254 <extension name="GL_ATI_fragment_shader" supported="gl"> 42255 <require> 42256 <enum name="GL_FRAGMENT_SHADER_ATI"/> 42257 <enum name="GL_REG_0_ATI"/> 42258 <enum name="GL_REG_1_ATI"/> 42259 <enum name="GL_REG_2_ATI"/> 42260 <enum name="GL_REG_3_ATI"/> 42261 <enum name="GL_REG_4_ATI"/> 42262 <enum name="GL_REG_5_ATI"/> 42263 <enum name="GL_REG_6_ATI"/> 42264 <enum name="GL_REG_7_ATI"/> 42265 <enum name="GL_REG_8_ATI"/> 42266 <enum name="GL_REG_9_ATI"/> 42267 <enum name="GL_REG_10_ATI"/> 42268 <enum name="GL_REG_11_ATI"/> 42269 <enum name="GL_REG_12_ATI"/> 42270 <enum name="GL_REG_13_ATI"/> 42271 <enum name="GL_REG_14_ATI"/> 42272 <enum name="GL_REG_15_ATI"/> 42273 <enum name="GL_REG_16_ATI"/> 42274 <enum name="GL_REG_17_ATI"/> 42275 <enum name="GL_REG_18_ATI"/> 42276 <enum name="GL_REG_19_ATI"/> 42277 <enum name="GL_REG_20_ATI"/> 42278 <enum name="GL_REG_21_ATI"/> 42279 <enum name="GL_REG_22_ATI"/> 42280 <enum name="GL_REG_23_ATI"/> 42281 <enum name="GL_REG_24_ATI"/> 42282 <enum name="GL_REG_25_ATI"/> 42283 <enum name="GL_REG_26_ATI"/> 42284 <enum name="GL_REG_27_ATI"/> 42285 <enum name="GL_REG_28_ATI"/> 42286 <enum name="GL_REG_29_ATI"/> 42287 <enum name="GL_REG_30_ATI"/> 42288 <enum name="GL_REG_31_ATI"/> 42289 <enum name="GL_CON_0_ATI"/> 42290 <enum name="GL_CON_1_ATI"/> 42291 <enum name="GL_CON_2_ATI"/> 42292 <enum name="GL_CON_3_ATI"/> 42293 <enum name="GL_CON_4_ATI"/> 42294 <enum name="GL_CON_5_ATI"/> 42295 <enum name="GL_CON_6_ATI"/> 42296 <enum name="GL_CON_7_ATI"/> 42297 <enum name="GL_CON_8_ATI"/> 42298 <enum name="GL_CON_9_ATI"/> 42299 <enum name="GL_CON_10_ATI"/> 42300 <enum name="GL_CON_11_ATI"/> 42301 <enum name="GL_CON_12_ATI"/> 42302 <enum name="GL_CON_13_ATI"/> 42303 <enum name="GL_CON_14_ATI"/> 42304 <enum name="GL_CON_15_ATI"/> 42305 <enum name="GL_CON_16_ATI"/> 42306 <enum name="GL_CON_17_ATI"/> 42307 <enum name="GL_CON_18_ATI"/> 42308 <enum name="GL_CON_19_ATI"/> 42309 <enum name="GL_CON_20_ATI"/> 42310 <enum name="GL_CON_21_ATI"/> 42311 <enum name="GL_CON_22_ATI"/> 42312 <enum name="GL_CON_23_ATI"/> 42313 <enum name="GL_CON_24_ATI"/> 42314 <enum name="GL_CON_25_ATI"/> 42315 <enum name="GL_CON_26_ATI"/> 42316 <enum name="GL_CON_27_ATI"/> 42317 <enum name="GL_CON_28_ATI"/> 42318 <enum name="GL_CON_29_ATI"/> 42319 <enum name="GL_CON_30_ATI"/> 42320 <enum name="GL_CON_31_ATI"/> 42321 <enum name="GL_MOV_ATI"/> 42322 <enum name="GL_ADD_ATI"/> 42323 <enum name="GL_MUL_ATI"/> 42324 <enum name="GL_SUB_ATI"/> 42325 <enum name="GL_DOT3_ATI"/> 42326 <enum name="GL_DOT4_ATI"/> 42327 <enum name="GL_MAD_ATI"/> 42328 <enum name="GL_LERP_ATI"/> 42329 <enum name="GL_CND_ATI"/> 42330 <enum name="GL_CND0_ATI"/> 42331 <enum name="GL_DOT2_ADD_ATI"/> 42332 <enum name="GL_SECONDARY_INTERPOLATOR_ATI"/> 42333 <enum name="GL_NUM_FRAGMENT_REGISTERS_ATI"/> 42334 <enum name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/> 42335 <enum name="GL_NUM_PASSES_ATI"/> 42336 <enum name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/> 42337 <enum name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/> 42338 <enum name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/> 42339 <enum name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/> 42340 <enum name="GL_COLOR_ALPHA_PAIRING_ATI"/> 42341 <enum name="GL_SWIZZLE_STR_ATI"/> 42342 <enum name="GL_SWIZZLE_STQ_ATI"/> 42343 <enum name="GL_SWIZZLE_STR_DR_ATI"/> 42344 <enum name="GL_SWIZZLE_STQ_DQ_ATI"/> 42345 <enum name="GL_SWIZZLE_STRQ_ATI"/> 42346 <enum name="GL_SWIZZLE_STRQ_DQ_ATI"/> 42347 <enum name="GL_RED_BIT_ATI"/> 42348 <enum name="GL_GREEN_BIT_ATI"/> 42349 <enum name="GL_BLUE_BIT_ATI"/> 42350 <enum name="GL_2X_BIT_ATI"/> 42351 <enum name="GL_4X_BIT_ATI"/> 42352 <enum name="GL_8X_BIT_ATI"/> 42353 <enum name="GL_HALF_BIT_ATI"/> 42354 <enum name="GL_QUARTER_BIT_ATI"/> 42355 <enum name="GL_EIGHTH_BIT_ATI"/> 42356 <enum name="GL_SATURATE_BIT_ATI"/> 42357 <enum name="GL_COMP_BIT_ATI"/> 42358 <enum name="GL_NEGATE_BIT_ATI"/> 42359 <enum name="GL_BIAS_BIT_ATI"/> 42360 <command name="glGenFragmentShadersATI"/> 42361 <command name="glBindFragmentShaderATI"/> 42362 <command name="glDeleteFragmentShaderATI"/> 42363 <command name="glBeginFragmentShaderATI"/> 42364 <command name="glEndFragmentShaderATI"/> 42365 <command name="glPassTexCoordATI"/> 42366 <command name="glSampleMapATI"/> 42367 <command name="glColorFragmentOp1ATI"/> 42368 <command name="glColorFragmentOp2ATI"/> 42369 <command name="glColorFragmentOp3ATI"/> 42370 <command name="glAlphaFragmentOp1ATI"/> 42371 <command name="glAlphaFragmentOp2ATI"/> 42372 <command name="glAlphaFragmentOp3ATI"/> 42373 <command name="glSetFragmentShaderConstantATI"/> 42374 </require> 42375 </extension> 42376 <extension name="GL_ATI_map_object_buffer" supported="gl"> 42377 <require> 42378 <command name="glMapObjectBufferATI"/> 42379 <command name="glUnmapObjectBufferATI"/> 42380 </require> 42381 </extension> 42382 <extension name="GL_ATI_meminfo" supported="gl"> 42383 <require> 42384 <enum name="GL_VBO_FREE_MEMORY_ATI"/> 42385 <enum name="GL_TEXTURE_FREE_MEMORY_ATI"/> 42386 <enum name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/> 42387 </require> 42388 </extension> 42389 <extension name="GL_ATI_pixel_format_float" supported="gl" comment="WGL extension defining some associated GL enums. ATI does not export this extension."> 42390 <require> 42391 <enum name="GL_RGBA_FLOAT_MODE_ATI"/> 42392 <enum name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/> 42393 </require> 42394 </extension> 42395 <extension name="GL_ATI_pn_triangles" supported="gl"> 42396 <require> 42397 <enum name="GL_PN_TRIANGLES_ATI"/> 42398 <enum name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/> 42399 <enum name="GL_PN_TRIANGLES_POINT_MODE_ATI"/> 42400 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/> 42401 <enum name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/> 42402 <enum name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/> 42403 <enum name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/> 42404 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/> 42405 <enum name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/> 42406 <command name="glPNTrianglesiATI"/> 42407 <command name="glPNTrianglesfATI"/> 42408 </require> 42409 </extension> 42410 <extension name="GL_ATI_separate_stencil" supported="gl"> 42411 <require> 42412 <enum name="GL_STENCIL_BACK_FUNC_ATI"/> 42413 <enum name="GL_STENCIL_BACK_FAIL_ATI"/> 42414 <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/> 42415 <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/> 42416 <command name="glStencilOpSeparateATI"/> 42417 <command name="glStencilFuncSeparateATI"/> 42418 </require> 42419 </extension> 42420 <extension name="GL_ATI_text_fragment_shader" supported="gl"> 42421 <require> 42422 <enum name="GL_TEXT_FRAGMENT_SHADER_ATI"/> 42423 </require> 42424 </extension> 42425 <extension name="GL_ATI_texture_env_combine3" supported="gl"> 42426 <require> 42427 <enum name="GL_MODULATE_ADD_ATI"/> 42428 <enum name="GL_MODULATE_SIGNED_ADD_ATI"/> 42429 <enum name="GL_MODULATE_SUBTRACT_ATI"/> 42430 </require> 42431 </extension> 42432 <extension name="GL_ATI_texture_float" supported="gl"> 42433 <require> 42434 <enum name="GL_RGBA_FLOAT32_ATI"/> 42435 <enum name="GL_RGB_FLOAT32_ATI"/> 42436 <enum name="GL_ALPHA_FLOAT32_ATI"/> 42437 <enum name="GL_INTENSITY_FLOAT32_ATI"/> 42438 <enum name="GL_LUMINANCE_FLOAT32_ATI"/> 42439 <enum name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/> 42440 <enum name="GL_RGBA_FLOAT16_ATI"/> 42441 <enum name="GL_RGB_FLOAT16_ATI"/> 42442 <enum name="GL_ALPHA_FLOAT16_ATI"/> 42443 <enum name="GL_INTENSITY_FLOAT16_ATI"/> 42444 <enum name="GL_LUMINANCE_FLOAT16_ATI"/> 42445 <enum name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/> 42446 </require> 42447 </extension> 42448 <extension name="GL_ATI_texture_mirror_once" supported="gl"> 42449 <require> 42450 <enum name="GL_MIRROR_CLAMP_ATI"/> 42451 <enum name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/> 42452 </require> 42453 </extension> 42454 <extension name="GL_ATI_vertex_array_object" supported="gl"> 42455 <require> 42456 <enum name="GL_STATIC_ATI"/> 42457 <enum name="GL_DYNAMIC_ATI"/> 42458 <enum name="GL_PRESERVE_ATI"/> 42459 <enum name="GL_DISCARD_ATI"/> 42460 <enum name="GL_OBJECT_BUFFER_SIZE_ATI"/> 42461 <enum name="GL_OBJECT_BUFFER_USAGE_ATI"/> 42462 <enum name="GL_ARRAY_OBJECT_BUFFER_ATI"/> 42463 <enum name="GL_ARRAY_OBJECT_OFFSET_ATI"/> 42464 <command name="glNewObjectBufferATI"/> 42465 <command name="glIsObjectBufferATI"/> 42466 <command name="glUpdateObjectBufferATI"/> 42467 <command name="glGetObjectBufferfvATI"/> 42468 <command name="glGetObjectBufferivATI"/> 42469 <command name="glFreeObjectBufferATI"/> 42470 <command name="glArrayObjectATI"/> 42471 <command name="glGetArrayObjectfvATI"/> 42472 <command name="glGetArrayObjectivATI"/> 42473 <command name="glVariantArrayObjectATI"/> 42474 <command name="glGetVariantArrayObjectfvATI"/> 42475 <command name="glGetVariantArrayObjectivATI"/> 42476 </require> 42477 </extension> 42478 <extension name="GL_ATI_vertex_attrib_array_object" supported="gl"> 42479 <require> 42480 <command name="glVertexAttribArrayObjectATI"/> 42481 <command name="glGetVertexAttribArrayObjectfvATI"/> 42482 <command name="glGetVertexAttribArrayObjectivATI"/> 42483 </require> 42484 </extension> 42485 <extension name="GL_ATI_vertex_streams" supported="gl"> 42486 <require> 42487 <enum name="GL_MAX_VERTEX_STREAMS_ATI"/> 42488 <enum name="GL_VERTEX_STREAM0_ATI"/> 42489 <enum name="GL_VERTEX_STREAM1_ATI"/> 42490 <enum name="GL_VERTEX_STREAM2_ATI"/> 42491 <enum name="GL_VERTEX_STREAM3_ATI"/> 42492 <enum name="GL_VERTEX_STREAM4_ATI"/> 42493 <enum name="GL_VERTEX_STREAM5_ATI"/> 42494 <enum name="GL_VERTEX_STREAM6_ATI"/> 42495 <enum name="GL_VERTEX_STREAM7_ATI"/> 42496 <enum name="GL_VERTEX_SOURCE_ATI"/> 42497 <command name="glVertexStream1sATI"/> 42498 <command name="glVertexStream1svATI"/> 42499 <command name="glVertexStream1iATI"/> 42500 <command name="glVertexStream1ivATI"/> 42501 <command name="glVertexStream1fATI"/> 42502 <command name="glVertexStream1fvATI"/> 42503 <command name="glVertexStream1dATI"/> 42504 <command name="glVertexStream1dvATI"/> 42505 <command name="glVertexStream2sATI"/> 42506 <command name="glVertexStream2svATI"/> 42507 <command name="glVertexStream2iATI"/> 42508 <command name="glVertexStream2ivATI"/> 42509 <command name="glVertexStream2fATI"/> 42510 <command name="glVertexStream2fvATI"/> 42511 <command name="glVertexStream2dATI"/> 42512 <command name="glVertexStream2dvATI"/> 42513 <command name="glVertexStream3sATI"/> 42514 <command name="glVertexStream3svATI"/> 42515 <command name="glVertexStream3iATI"/> 42516 <command name="glVertexStream3ivATI"/> 42517 <command name="glVertexStream3fATI"/> 42518 <command name="glVertexStream3fvATI"/> 42519 <command name="glVertexStream3dATI"/> 42520 <command name="glVertexStream3dvATI"/> 42521 <command name="glVertexStream4sATI"/> 42522 <command name="glVertexStream4svATI"/> 42523 <command name="glVertexStream4iATI"/> 42524 <command name="glVertexStream4ivATI"/> 42525 <command name="glVertexStream4fATI"/> 42526 <command name="glVertexStream4fvATI"/> 42527 <command name="glVertexStream4dATI"/> 42528 <command name="glVertexStream4dvATI"/> 42529 <command name="glNormalStream3bATI"/> 42530 <command name="glNormalStream3bvATI"/> 42531 <command name="glNormalStream3sATI"/> 42532 <command name="glNormalStream3svATI"/> 42533 <command name="glNormalStream3iATI"/> 42534 <command name="glNormalStream3ivATI"/> 42535 <command name="glNormalStream3fATI"/> 42536 <command name="glNormalStream3fvATI"/> 42537 <command name="glNormalStream3dATI"/> 42538 <command name="glNormalStream3dvATI"/> 42539 <command name="glClientActiveVertexStreamATI"/> 42540 <command name="glVertexBlendEnviATI"/> 42541 <command name="glVertexBlendEnvfATI"/> 42542 </require> 42543 </extension> 42544 <extension name="GL_DMP_program_binary" supported="gles2"> 42545 <require> 42546 <enum name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/> 42547 <enum name="GL_SMAPHS_PROGRAM_BINARY_DMP"/> 42548 <enum name="GL_DMP_PROGRAM_BINARY_DMP"/> 42549 </require> 42550 </extension> 42551 <extension name="GL_DMP_shader_binary" supported="gles2"> 42552 <require> 42553 <enum name="GL_SHADER_BINARY_DMP"/> 42554 </require> 42555 </extension> 42556 <extension name="GL_EXT_422_pixels" supported="gl"> 42557 <require> 42558 <enum name="GL_422_EXT"/> 42559 <enum name="GL_422_REV_EXT"/> 42560 <enum name="GL_422_AVERAGE_EXT"/> 42561 <enum name="GL_422_REV_AVERAGE_EXT"/> 42562 </require> 42563 </extension> 42564 <extension name="GL_EXT_EGL_image_array" supported="gles2"> 42565 </extension> 42566 <extension name="GL_EXT_EGL_image_storage" supported="gl|glcore|gles2"> 42567 <require> 42568 <type name="GLeglImageOES"/> 42569 <command name="glEGLImageTargetTexStorageEXT"/> 42570 </require> 42571 <require comment="Supported only if GL_EXT_direct_state_access, ARB_direct_state_access, or OpenGL 4.5 are supported"> 42572 <command name="glEGLImageTargetTextureStorageEXT"/> 42573 </require> 42574 </extension> 42575 <extension name="GL_EXT_YUV_target" supported="gles2"> 42576 <require> 42577 <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/> 42578 <enum name="GL_TEXTURE_EXTERNAL_OES"/> 42579 <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/> 42580 <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/> 42581 </require> 42582 </extension> 42583 <extension name="GL_EXT_abgr" supported="gl"> 42584 <require> 42585 <enum name="GL_ABGR_EXT"/> 42586 </require> 42587 </extension> 42588 <extension name="GL_EXT_base_instance" supported="gles2"> 42589 <require> 42590 <command name="glDrawArraysInstancedBaseInstanceEXT"/> 42591 <command name="glDrawElementsInstancedBaseInstanceEXT"/> 42592 <command name="glDrawElementsInstancedBaseVertexBaseInstanceEXT"/> 42593 </require> 42594 </extension> 42595 <extension name="GL_EXT_bgra" supported="gl"> 42596 <require> 42597 <enum name="GL_BGR_EXT"/> 42598 <enum name="GL_BGRA_EXT"/> 42599 </require> 42600 </extension> 42601 <extension name="GL_EXT_bindable_uniform" supported="gl"> 42602 <require> 42603 <enum name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/> 42604 <enum name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/> 42605 <enum name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/> 42606 <enum name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/> 42607 <enum name="GL_UNIFORM_BUFFER_EXT"/> 42608 <enum name="GL_UNIFORM_BUFFER_BINDING_EXT"/> 42609 <command name="glUniformBufferEXT"/> 42610 <command name="glGetUniformBufferSizeEXT"/> 42611 <command name="glGetUniformOffsetEXT"/> 42612 </require> 42613 </extension> 42614 <extension name="GL_EXT_blend_color" supported="gl"> 42615 <require> 42616 <enum name="GL_CONSTANT_COLOR_EXT"/> 42617 <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/> 42618 <enum name="GL_CONSTANT_ALPHA_EXT"/> 42619 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/> 42620 <enum name="GL_BLEND_COLOR_EXT"/> 42621 <command name="glBlendColorEXT"/> 42622 </require> 42623 </extension> 42624 <extension name="GL_EXT_blend_equation_separate" supported="gl"> 42625 <require> 42626 <enum name="GL_BLEND_EQUATION_RGB_EXT"/> 42627 <enum name="GL_BLEND_EQUATION_ALPHA_EXT"/> 42628 <command name="glBlendEquationSeparateEXT"/> 42629 </require> 42630 </extension> 42631 <extension name="GL_EXT_blend_func_extended" supported="gles2"> 42632 <require> 42633 <enum name="GL_SRC1_COLOR_EXT"/> 42634 <enum name="GL_SRC1_ALPHA_EXT"/> 42635 <enum name="GL_ONE_MINUS_SRC1_COLOR_EXT"/> 42636 <enum name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/> 42637 <enum name="GL_SRC_ALPHA_SATURATE_EXT"/> 42638 <enum name="GL_LOCATION_INDEX_EXT"/> 42639 <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/> 42640 <command name="glBindFragDataLocationIndexedEXT"/> 42641 <command name="glBindFragDataLocationEXT"/> 42642 <command name="glGetProgramResourceLocationIndexEXT"/> 42643 <command name="glGetFragDataIndexEXT"/> 42644 </require> 42645 </extension> 42646 <extension name="GL_EXT_blend_func_separate" supported="gl"> 42647 <require> 42648 <enum name="GL_BLEND_DST_RGB_EXT"/> 42649 <enum name="GL_BLEND_SRC_RGB_EXT"/> 42650 <enum name="GL_BLEND_DST_ALPHA_EXT"/> 42651 <enum name="GL_BLEND_SRC_ALPHA_EXT"/> 42652 <command name="glBlendFuncSeparateEXT"/> 42653 </require> 42654 </extension> 42655 <extension name="GL_EXT_blend_logic_op" supported="gl"/> 42656 <extension name="GL_EXT_blend_minmax" supported="gl|gles1|gles2"> 42657 <require> 42658 <enum name="GL_MIN_EXT"/> 42659 <enum name="GL_MAX_EXT"/> 42660 </require> 42661 <require api="gl"> 42662 <enum name="GL_FUNC_ADD_EXT"/> 42663 <enum name="GL_BLEND_EQUATION_EXT"/> 42664 <command name="glBlendEquationEXT"/> 42665 </require> 42666 </extension> 42667 <extension name="GL_EXT_blend_subtract" supported="gl"> 42668 <require> 42669 <enum name="GL_FUNC_SUBTRACT_EXT"/> 42670 <enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/> 42671 </require> 42672 </extension> 42673 <extension name="GL_EXT_buffer_storage" supported="gles2"> 42674 <require> 42675 <enum name="GL_MAP_READ_BIT"/> 42676 <enum name="GL_MAP_WRITE_BIT"/> 42677 <enum name="GL_MAP_PERSISTENT_BIT_EXT"/> 42678 <enum name="GL_MAP_COHERENT_BIT_EXT"/> 42679 <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/> 42680 <enum name="GL_CLIENT_STORAGE_BIT_EXT"/> 42681 <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/> 42682 <enum name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/> 42683 <enum name="GL_BUFFER_STORAGE_FLAGS_EXT"/> 42684 <command name="glBufferStorageEXT"/> 42685 <!-- <command name="glNamedBufferStorageEXT"/> --> 42686 </require> 42687 </extension> 42688 <extension name="GL_EXT_clear_texture" supported="gles2"> 42689 <require> 42690 <command name="glClearTexImageEXT"/> 42691 <command name="glClearTexSubImageEXT"/> 42692 </require> 42693 </extension> 42694 <extension name="GL_EXT_clip_control" supported="gles2"> 42695 <require comment="Port of GL_ARB_clip_control"> 42696 <command name="glClipControlEXT"/> 42697 <enum name="GL_LOWER_LEFT_EXT"/> 42698 <enum name="GL_UPPER_LEFT_EXT"/> 42699 <enum name="GL_NEGATIVE_ONE_TO_ONE_EXT"/> 42700 <enum name="GL_ZERO_TO_ONE_EXT"/> 42701 <enum name="GL_CLIP_ORIGIN_EXT"/> 42702 <enum name="GL_CLIP_DEPTH_MODE_EXT"/> 42703 </require> 42704 </extension> 42705 <extension name="GL_EXT_clip_cull_distance" supported="gles2"> 42706 <require> 42707 <enum name="GL_MAX_CLIP_DISTANCES_EXT"/> 42708 <enum name="GL_MAX_CULL_DISTANCES_EXT"/> 42709 <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT"/> 42710 <enum name="GL_CLIP_DISTANCE0_EXT"/> 42711 <enum name="GL_CLIP_DISTANCE1_EXT"/> 42712 <enum name="GL_CLIP_DISTANCE2_EXT"/> 42713 <enum name="GL_CLIP_DISTANCE3_EXT"/> 42714 <enum name="GL_CLIP_DISTANCE4_EXT"/> 42715 <enum name="GL_CLIP_DISTANCE5_EXT"/> 42716 <enum name="GL_CLIP_DISTANCE6_EXT"/> 42717 <enum name="GL_CLIP_DISTANCE7_EXT"/> 42718 </require> 42719 </extension> 42720 <extension name="GL_EXT_clip_volume_hint" supported="gl"> 42721 <require> 42722 <enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/> 42723 </require> 42724 </extension> 42725 <extension name="GL_EXT_cmyka" supported="gl"> 42726 <require> 42727 <enum name="GL_CMYK_EXT"/> 42728 <enum name="GL_CMYKA_EXT"/> 42729 <enum name="GL_PACK_CMYK_HINT_EXT"/> 42730 <enum name="GL_UNPACK_CMYK_HINT_EXT"/> 42731 </require> 42732 </extension> 42733 <extension name="GL_EXT_color_buffer_float" supported="gles2"/> 42734 <extension name="GL_EXT_color_buffer_half_float" supported="gles2"> 42735 <require> 42736 <enum name="GL_RGBA16F_EXT"/> 42737 <enum name="GL_RGB16F_EXT"/> 42738 <enum name="GL_RG16F_EXT"/> 42739 <enum name="GL_R16F_EXT"/> 42740 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/> 42741 <enum name="GL_UNSIGNED_NORMALIZED_EXT"/> 42742 </require> 42743 </extension> 42744 <extension name="GL_EXT_color_subtable" supported="gl"> 42745 <require> 42746 <command name="glColorSubTableEXT"/> 42747 <command name="glCopyColorSubTableEXT"/> 42748 </require> 42749 </extension> 42750 <extension name="GL_EXT_compiled_vertex_array" supported="gl"> 42751 <require> 42752 <enum name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/> 42753 <enum name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/> 42754 <command name="glLockArraysEXT"/> 42755 <command name="glUnlockArraysEXT"/> 42756 </require> 42757 </extension> 42758 <extension name="GL_EXT_conservative_depth" supported="gles2"/> 42759 <extension name="GL_EXT_convolution" supported="gl"> 42760 <require> 42761 <enum name="GL_CONVOLUTION_1D_EXT"/> 42762 <enum name="GL_CONVOLUTION_2D_EXT"/> 42763 <enum name="GL_SEPARABLE_2D_EXT"/> 42764 <enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/> 42765 <enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/> 42766 <enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/> 42767 <enum name="GL_REDUCE_EXT"/> 42768 <enum name="GL_CONVOLUTION_FORMAT_EXT"/> 42769 <enum name="GL_CONVOLUTION_WIDTH_EXT"/> 42770 <enum name="GL_CONVOLUTION_HEIGHT_EXT"/> 42771 <enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/> 42772 <enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/> 42773 <enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/> 42774 <enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/> 42775 <enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/> 42776 <enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/> 42777 <enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/> 42778 <enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/> 42779 <enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/> 42780 <enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/> 42781 <command name="glConvolutionFilter1DEXT"/> 42782 <command name="glConvolutionFilter2DEXT"/> 42783 <command name="glConvolutionParameterfEXT"/> 42784 <command name="glConvolutionParameterfvEXT"/> 42785 <command name="glConvolutionParameteriEXT"/> 42786 <command name="glConvolutionParameterivEXT"/> 42787 <command name="glCopyConvolutionFilter1DEXT"/> 42788 <command name="glCopyConvolutionFilter2DEXT"/> 42789 <command name="glGetConvolutionFilterEXT"/> 42790 <command name="glGetConvolutionParameterfvEXT"/> 42791 <command name="glGetConvolutionParameterivEXT"/> 42792 <command name="glGetSeparableFilterEXT"/> 42793 <command name="glSeparableFilter2DEXT"/> 42794 </require> 42795 </extension> 42796 <extension name="GL_EXT_coordinate_frame" supported="gl"> 42797 <require> 42798 <enum name="GL_TANGENT_ARRAY_EXT"/> 42799 <enum name="GL_BINORMAL_ARRAY_EXT"/> 42800 <enum name="GL_CURRENT_TANGENT_EXT"/> 42801 <enum name="GL_CURRENT_BINORMAL_EXT"/> 42802 <enum name="GL_TANGENT_ARRAY_TYPE_EXT"/> 42803 <enum name="GL_TANGENT_ARRAY_STRIDE_EXT"/> 42804 <enum name="GL_BINORMAL_ARRAY_TYPE_EXT"/> 42805 <enum name="GL_BINORMAL_ARRAY_STRIDE_EXT"/> 42806 <enum name="GL_TANGENT_ARRAY_POINTER_EXT"/> 42807 <enum name="GL_BINORMAL_ARRAY_POINTER_EXT"/> 42808 <enum name="GL_MAP1_TANGENT_EXT"/> 42809 <enum name="GL_MAP2_TANGENT_EXT"/> 42810 <enum name="GL_MAP1_BINORMAL_EXT"/> 42811 <enum name="GL_MAP2_BINORMAL_EXT"/> 42812 <command name="glTangent3bEXT"/> 42813 <command name="glTangent3bvEXT"/> 42814 <command name="glTangent3dEXT"/> 42815 <command name="glTangent3dvEXT"/> 42816 <command name="glTangent3fEXT"/> 42817 <command name="glTangent3fvEXT"/> 42818 <command name="glTangent3iEXT"/> 42819 <command name="glTangent3ivEXT"/> 42820 <command name="glTangent3sEXT"/> 42821 <command name="glTangent3svEXT"/> 42822 <command name="glBinormal3bEXT"/> 42823 <command name="glBinormal3bvEXT"/> 42824 <command name="glBinormal3dEXT"/> 42825 <command name="glBinormal3dvEXT"/> 42826 <command name="glBinormal3fEXT"/> 42827 <command name="glBinormal3fvEXT"/> 42828 <command name="glBinormal3iEXT"/> 42829 <command name="glBinormal3ivEXT"/> 42830 <command name="glBinormal3sEXT"/> 42831 <command name="glBinormal3svEXT"/> 42832 <command name="glTangentPointerEXT"/> 42833 <command name="glBinormalPointerEXT"/> 42834 </require> 42835 </extension> 42836 <extension name="GL_EXT_copy_image" supported="gles2"> 42837 <require> 42838 <command name="glCopyImageSubDataEXT"/> 42839 </require> 42840 </extension> 42841 <extension name="GL_EXT_copy_texture" supported="gl"> 42842 <require> 42843 <command name="glCopyTexImage1DEXT"/> 42844 <command name="glCopyTexImage2DEXT"/> 42845 <command name="glCopyTexSubImage1DEXT"/> 42846 <command name="glCopyTexSubImage2DEXT"/> 42847 <command name="glCopyTexSubImage3DEXT"/> 42848 </require> 42849 </extension> 42850 <extension name="GL_EXT_cull_vertex" supported="gl"> 42851 <require> 42852 <enum name="GL_CULL_VERTEX_EXT"/> 42853 <enum name="GL_CULL_VERTEX_EYE_POSITION_EXT"/> 42854 <enum name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/> 42855 <command name="glCullParameterdvEXT"/> 42856 <command name="glCullParameterfvEXT"/> 42857 </require> 42858 </extension> 42859 <extension name="GL_EXT_debug_label" supported="gl|glcore|gles2"> 42860 <require> 42861 <enum name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/> 42862 <enum name="GL_PROGRAM_OBJECT_EXT"/> 42863 <enum name="GL_SHADER_OBJECT_EXT"/> 42864 <enum name="GL_BUFFER_OBJECT_EXT"/> 42865 <enum name="GL_QUERY_OBJECT_EXT"/> 42866 <enum name="GL_VERTEX_ARRAY_OBJECT_EXT"/> 42867 <command name="glLabelObjectEXT"/> 42868 <command name="glGetObjectLabelEXT"/> 42869 </require> 42870 <require comment="Depends on OpenGL ES 3.0"> 42871 <enum name="GL_SAMPLER"/> 42872 <enum name="GL_TRANSFORM_FEEDBACK"/> 42873 </require> 42874 </extension> 42875 <extension name="GL_EXT_debug_marker" supported="gl|glcore|gles1|gles2"> 42876 <require> 42877 <command name="glInsertEventMarkerEXT"/> 42878 <command name="glPushGroupMarkerEXT"/> 42879 <command name="glPopGroupMarkerEXT"/> 42880 </require> 42881 </extension> 42882 <extension name="GL_EXT_depth_bounds_test" supported="gl"> 42883 <require> 42884 <enum name="GL_DEPTH_BOUNDS_TEST_EXT"/> 42885 <enum name="GL_DEPTH_BOUNDS_EXT"/> 42886 <command name="glDepthBoundsEXT"/> 42887 </require> 42888 </extension> 42889 <extension name="GL_EXT_direct_state_access" supported="gl|glcore" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07"> 42890 <require> 42891 <enum name="GL_PROGRAM_MATRIX_EXT"/> 42892 <enum name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/> 42893 <enum name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/> 42894 </require> 42895 <require comment="OpenGL 1.0: New matrix commands"> 42896 <command name="glMatrixLoadfEXT"/> 42897 <command name="glMatrixLoaddEXT"/> 42898 <command name="glMatrixMultfEXT"/> 42899 <command name="glMatrixMultdEXT"/> 42900 <command name="glMatrixLoadIdentityEXT"/> 42901 <command name="glMatrixRotatefEXT"/> 42902 <command name="glMatrixRotatedEXT"/> 42903 <command name="glMatrixScalefEXT"/> 42904 <command name="glMatrixScaledEXT"/> 42905 <command name="glMatrixTranslatefEXT"/> 42906 <command name="glMatrixTranslatedEXT"/> 42907 <command name="glMatrixFrustumEXT"/> 42908 <command name="glMatrixOrthoEXT"/> 42909 <command name="glMatrixPopEXT"/> 42910 <command name="glMatrixPushEXT"/> 42911 </require> 42912 <require comment="OpenGL 1.1: New client commands"> 42913 <command name="glClientAttribDefaultEXT"/> 42914 <command name="glPushClientAttribDefaultEXT"/> 42915 </require> 42916 <require comment="OpenGL 1.1: New texture object commands"> 42917 <command name="glTextureParameterfEXT"/> 42918 <command name="glTextureParameterfvEXT"/> 42919 <command name="glTextureParameteriEXT"/> 42920 <command name="glTextureParameterivEXT"/> 42921 <command name="glTextureImage1DEXT"/> 42922 <command name="glTextureImage2DEXT"/> 42923 <command name="glTextureSubImage1DEXT"/> 42924 <command name="glTextureSubImage2DEXT"/> 42925 <command name="glCopyTextureImage1DEXT"/> 42926 <command name="glCopyTextureImage2DEXT"/> 42927 <command name="glCopyTextureSubImage1DEXT"/> 42928 <command name="glCopyTextureSubImage2DEXT"/> 42929 <command name="glGetTextureImageEXT"/> 42930 <command name="glGetTextureParameterfvEXT"/> 42931 <command name="glGetTextureParameterivEXT"/> 42932 <command name="glGetTextureLevelParameterfvEXT"/> 42933 <command name="glGetTextureLevelParameterivEXT"/> 42934 </require> 42935 <require comment="OpenGL 1.2: New 3D texture object commands"> 42936 <command name="glTextureImage3DEXT"/> 42937 <command name="glTextureSubImage3DEXT"/> 42938 <command name="glCopyTextureSubImage3DEXT"/> 42939 </require> 42940 <require comment="OpenGL 1.2.1: New multitexture commands"> 42941 <command name="glBindMultiTextureEXT"/> 42942 <command name="glMultiTexCoordPointerEXT"/> 42943 <command name="glMultiTexEnvfEXT"/> 42944 <command name="glMultiTexEnvfvEXT"/> 42945 <command name="glMultiTexEnviEXT"/> 42946 <command name="glMultiTexEnvivEXT"/> 42947 <command name="glMultiTexGendEXT"/> 42948 <command name="glMultiTexGendvEXT"/> 42949 <command name="glMultiTexGenfEXT"/> 42950 <command name="glMultiTexGenfvEXT"/> 42951 <command name="glMultiTexGeniEXT"/> 42952 <command name="glMultiTexGenivEXT"/> 42953 <command name="glGetMultiTexEnvfvEXT"/> 42954 <command name="glGetMultiTexEnvivEXT"/> 42955 <command name="glGetMultiTexGendvEXT"/> 42956 <command name="glGetMultiTexGenfvEXT"/> 42957 <command name="glGetMultiTexGenivEXT"/> 42958 <command name="glMultiTexParameteriEXT"/> 42959 <command name="glMultiTexParameterivEXT"/> 42960 <command name="glMultiTexParameterfEXT"/> 42961 <command name="glMultiTexParameterfvEXT"/> 42962 <command name="glMultiTexImage1DEXT"/> 42963 <command name="glMultiTexImage2DEXT"/> 42964 <command name="glMultiTexSubImage1DEXT"/> 42965 <command name="glMultiTexSubImage2DEXT"/> 42966 <command name="glCopyMultiTexImage1DEXT"/> 42967 <command name="glCopyMultiTexImage2DEXT"/> 42968 <command name="glCopyMultiTexSubImage1DEXT"/> 42969 <command name="glCopyMultiTexSubImage2DEXT"/> 42970 <command name="glGetMultiTexImageEXT"/> 42971 <command name="glGetMultiTexParameterfvEXT"/> 42972 <command name="glGetMultiTexParameterivEXT"/> 42973 <command name="glGetMultiTexLevelParameterfvEXT"/> 42974 <command name="glGetMultiTexLevelParameterivEXT"/> 42975 <command name="glMultiTexImage3DEXT"/> 42976 <command name="glMultiTexSubImage3DEXT"/> 42977 <command name="glCopyMultiTexSubImage3DEXT"/> 42978 </require> 42979 <require comment="OpenGL 1.2.1: New indexed texture commands"> 42980 <command name="glEnableClientStateIndexedEXT"/> 42981 <command name="glDisableClientStateIndexedEXT"/> 42982 </require> 42983 <require comment="OpenGL 1.2.1: New indexed generic queries"> 42984 <command name="glGetFloatIndexedvEXT"/> 42985 <command name="glGetDoubleIndexedvEXT"/> 42986 <command name="glGetPointerIndexedvEXT"/> 42987 </require> 42988 <require comment="OpenGL 1.2.1: Extend EXT_draw_buffers2 commands"> 42989 <command name="glEnableIndexedEXT"/> 42990 <command name="glDisableIndexedEXT"/> 42991 <command name="glIsEnabledIndexedEXT"/> 42992 <command name="glGetIntegerIndexedvEXT"/> 42993 <command name="glGetBooleanIndexedvEXT"/> 42994 </require> 42995 <require comment="OpenGL 1.3: New compressed texture object commands"> 42996 <command name="glCompressedTextureImage3DEXT"/> 42997 <command name="glCompressedTextureImage2DEXT"/> 42998 <command name="glCompressedTextureImage1DEXT"/> 42999 <command name="glCompressedTextureSubImage3DEXT"/> 43000 <command name="glCompressedTextureSubImage2DEXT"/> 43001 <command name="glCompressedTextureSubImage1DEXT"/> 43002 <command name="glGetCompressedTextureImageEXT"/> 43003 </require> 43004 <require comment="OpenGL 1.3: New multitexture compressed texture commands"> 43005 <command name="glCompressedMultiTexImage3DEXT"/> 43006 <command name="glCompressedMultiTexImage2DEXT"/> 43007 <command name="glCompressedMultiTexImage1DEXT"/> 43008 <command name="glCompressedMultiTexSubImage3DEXT"/> 43009 <command name="glCompressedMultiTexSubImage2DEXT"/> 43010 <command name="glCompressedMultiTexSubImage1DEXT"/> 43011 <command name="glGetCompressedMultiTexImageEXT"/> 43012 </require> 43013 <require comment="OpenGL 1.3: New transpose matrix commands"> 43014 <command name="glMatrixLoadTransposefEXT"/> 43015 <command name="glMatrixLoadTransposedEXT"/> 43016 <command name="glMatrixMultTransposefEXT"/> 43017 <command name="glMatrixMultTransposedEXT"/> 43018 </require> 43019 <require comment="OpenGL 1.5: New buffer commands"> 43020 <command name="glNamedBufferDataEXT"/> 43021 <command name="glNamedBufferSubDataEXT"/> 43022 <command name="glMapNamedBufferEXT"/> 43023 <command name="glUnmapNamedBufferEXT"/> 43024 <command name="glGetNamedBufferParameterivEXT"/> 43025 <command name="glGetNamedBufferPointervEXT"/> 43026 <command name="glGetNamedBufferSubDataEXT"/> 43027 </require> 43028 <require comment="OpenGL 2.0: New uniform commands"> 43029 <command name="glProgramUniform1fEXT"/> 43030 <command name="glProgramUniform2fEXT"/> 43031 <command name="glProgramUniform3fEXT"/> 43032 <command name="glProgramUniform4fEXT"/> 43033 <command name="glProgramUniform1iEXT"/> 43034 <command name="glProgramUniform2iEXT"/> 43035 <command name="glProgramUniform3iEXT"/> 43036 <command name="glProgramUniform4iEXT"/> 43037 <command name="glProgramUniform1fvEXT"/> 43038 <command name="glProgramUniform2fvEXT"/> 43039 <command name="glProgramUniform3fvEXT"/> 43040 <command name="glProgramUniform4fvEXT"/> 43041 <command name="glProgramUniform1ivEXT"/> 43042 <command name="glProgramUniform2ivEXT"/> 43043 <command name="glProgramUniform3ivEXT"/> 43044 <command name="glProgramUniform4ivEXT"/> 43045 <command name="glProgramUniformMatrix2fvEXT"/> 43046 <command name="glProgramUniformMatrix3fvEXT"/> 43047 <command name="glProgramUniformMatrix4fvEXT"/> 43048 </require> 43049 <require comment="OpenGL 2.1: New uniform matrix commands"> 43050 <command name="glProgramUniformMatrix2x3fvEXT"/> 43051 <command name="glProgramUniformMatrix3x2fvEXT"/> 43052 <command name="glProgramUniformMatrix2x4fvEXT"/> 43053 <command name="glProgramUniformMatrix4x2fvEXT"/> 43054 <command name="glProgramUniformMatrix3x4fvEXT"/> 43055 <command name="glProgramUniformMatrix4x3fvEXT"/> 43056 </require> 43057 <require comment="Extend EXT_texture_buffer_object commands"> 43058 <command name="glTextureBufferEXT"/> 43059 <command name="glMultiTexBufferEXT"/> 43060 </require> 43061 <require comment="Extend EXT_texture_integer commands"> 43062 <command name="glTextureParameterIivEXT"/> 43063 <command name="glTextureParameterIuivEXT"/> 43064 <command name="glGetTextureParameterIivEXT"/> 43065 <command name="glGetTextureParameterIuivEXT"/> 43066 <command name="glMultiTexParameterIivEXT"/> 43067 <command name="glMultiTexParameterIuivEXT"/> 43068 <command name="glGetMultiTexParameterIivEXT"/> 43069 <command name="glGetMultiTexParameterIuivEXT"/> 43070 </require> 43071 <require comment="Extend EXT_gpu_shader4 commands"> 43072 <command name="glProgramUniform1uiEXT"/> 43073 <command name="glProgramUniform2uiEXT"/> 43074 <command name="glProgramUniform3uiEXT"/> 43075 <command name="glProgramUniform4uiEXT"/> 43076 <command name="glProgramUniform1uivEXT"/> 43077 <command name="glProgramUniform2uivEXT"/> 43078 <command name="glProgramUniform3uivEXT"/> 43079 <command name="glProgramUniform4uivEXT"/> 43080 </require> 43081 <require comment="Extend EXT_gpu_program_parameters commands"> 43082 <command name="glNamedProgramLocalParameters4fvEXT"/> 43083 </require> 43084 <require comment="Extend NV_gpu_program4 commands"> 43085 <command name="glNamedProgramLocalParameterI4iEXT"/> 43086 <command name="glNamedProgramLocalParameterI4ivEXT"/> 43087 <command name="glNamedProgramLocalParametersI4ivEXT"/> 43088 <command name="glNamedProgramLocalParameterI4uiEXT"/> 43089 <command name="glNamedProgramLocalParameterI4uivEXT"/> 43090 <command name="glNamedProgramLocalParametersI4uivEXT"/> 43091 <command name="glGetNamedProgramLocalParameterIivEXT"/> 43092 <command name="glGetNamedProgramLocalParameterIuivEXT"/> 43093 </require> 43094 <require comment="OpenGL 3.0: New indexed texture commands"> 43095 <command name="glEnableClientStateiEXT"/> 43096 <command name="glDisableClientStateiEXT"/> 43097 </require> 43098 <require comment="OpenGL 3.0: New indexed generic queries"> 43099 <command name="glGetFloati_vEXT"/> 43100 <command name="glGetDoublei_vEXT"/> 43101 <command name="glGetPointeri_vEXT"/> 43102 </require> 43103 <require comment="Extend GL_ARB_vertex_program commands"> 43104 <command name="glNamedProgramStringEXT"/> 43105 <command name="glNamedProgramLocalParameter4dEXT"/> 43106 <command name="glNamedProgramLocalParameter4dvEXT"/> 43107 <command name="glNamedProgramLocalParameter4fEXT"/> 43108 <command name="glNamedProgramLocalParameter4fvEXT"/> 43109 <command name="glGetNamedProgramLocalParameterdvEXT"/> 43110 <command name="glGetNamedProgramLocalParameterfvEXT"/> 43111 <command name="glGetNamedProgramivEXT"/> 43112 <command name="glGetNamedProgramStringEXT"/> 43113 </require> 43114 <require comment="OpenGL 3.0: New renderbuffer commands"> 43115 <command name="glNamedRenderbufferStorageEXT"/> 43116 <command name="glGetNamedRenderbufferParameterivEXT"/> 43117 <command name="glNamedRenderbufferStorageMultisampleEXT"/> 43118 </require> 43119 <require comment="Extend NV_framebuffer_multisample_coverage"> 43120 <command name="glNamedRenderbufferStorageMultisampleCoverageEXT"/> 43121 </require> 43122 <require comment="OpenGL 3.0: New framebuffer commands"> 43123 <command name="glCheckNamedFramebufferStatusEXT"/> 43124 <command name="glNamedFramebufferTexture1DEXT"/> 43125 <command name="glNamedFramebufferTexture2DEXT"/> 43126 <command name="glNamedFramebufferTexture3DEXT"/> 43127 <command name="glNamedFramebufferRenderbufferEXT"/> 43128 <command name="glGetNamedFramebufferAttachmentParameterivEXT"/> 43129 </require> 43130 <require comment="OpenGL 3.0: New texture commands"> 43131 <command name="glGenerateTextureMipmapEXT"/> 43132 <command name="glGenerateMultiTexMipmapEXT"/> 43133 </require> 43134 <require comment="OpenGL 3.0: New framebuffer commands"> 43135 <command name="glFramebufferDrawBufferEXT"/> 43136 <command name="glFramebufferDrawBuffersEXT"/> 43137 <command name="glFramebufferReadBufferEXT"/> 43138 <command name="glGetFramebufferParameterivEXT"/> 43139 </require> 43140 <require comment="OpenGL 3.0: New buffer data copy command"> 43141 <command name="glNamedCopyBufferSubDataEXT"/> 43142 </require> 43143 <require comment="Extend EXT_geometry_shader4 or NV_gpu_program4"> 43144 <command name="glNamedFramebufferTextureEXT"/> 43145 <command name="glNamedFramebufferTextureLayerEXT"/> 43146 <command name="glNamedFramebufferTextureFaceEXT"/> 43147 </require> 43148 <require comment="Extend NV_explicit_multisample"> 43149 <command name="glTextureRenderbufferEXT"/> 43150 <command name="glMultiTexRenderbufferEXT"/> 43151 </require> 43152 <require comment="OpenGL 3.0: New vertex array specification commands for VAO"> 43153 <command name="glVertexArrayVertexOffsetEXT"/> 43154 <command name="glVertexArrayColorOffsetEXT"/> 43155 <command name="glVertexArrayEdgeFlagOffsetEXT"/> 43156 <command name="glVertexArrayIndexOffsetEXT"/> 43157 <command name="glVertexArrayNormalOffsetEXT"/> 43158 <command name="glVertexArrayTexCoordOffsetEXT"/> 43159 <command name="glVertexArrayMultiTexCoordOffsetEXT"/> 43160 <command name="glVertexArrayFogCoordOffsetEXT"/> 43161 <command name="glVertexArraySecondaryColorOffsetEXT"/> 43162 <command name="glVertexArrayVertexAttribOffsetEXT"/> 43163 <command name="glVertexArrayVertexAttribIOffsetEXT"/> 43164 </require> 43165 <require comment="OpenGL 3.0: New vertex array enable commands for VAO"> 43166 <command name="glEnableVertexArrayEXT"/> 43167 <command name="glDisableVertexArrayEXT"/> 43168 </require> 43169 <require comment="OpenGL 3.0: New vertex attrib array enable commands for VAO"> 43170 <command name="glEnableVertexArrayAttribEXT"/> 43171 <command name="glDisableVertexArrayAttribEXT"/> 43172 </require> 43173 <require comment="OpenGL 3.0: New queries for VAO"> 43174 <command name="glGetVertexArrayIntegervEXT"/> 43175 <command name="glGetVertexArrayPointervEXT"/> 43176 <command name="glGetVertexArrayIntegeri_vEXT"/> 43177 <command name="glGetVertexArrayPointeri_vEXT"/> 43178 </require> 43179 <require comment="OpenGL 3.0: New buffer commands"> 43180 <command name="glMapNamedBufferRangeEXT"/> 43181 <command name="glFlushMappedNamedBufferRangeEXT"/> 43182 </require> 43183 <require comment="Extended by GL_ARB_buffer_storage"> 43184 <command name="glNamedBufferStorageEXT"/> 43185 </require> 43186 <require comment="Extended by GL_ARB_clear_buffer_object"> 43187 <command name="glClearNamedBufferDataEXT"/> 43188 <command name="glClearNamedBufferSubDataEXT"/> 43189 </require> 43190 <require comment="Extended by GL_ARB_framebuffer_no_attachments"> 43191 <command name="glNamedFramebufferParameteriEXT"/> 43192 <command name="glGetNamedFramebufferParameterivEXT"/> 43193 </require> 43194 <require comment="Extended by GL_ARB_gpu_shader_fp64"> 43195 <command name="glProgramUniform1dEXT"/> 43196 <command name="glProgramUniform2dEXT"/> 43197 <command name="glProgramUniform3dEXT"/> 43198 <command name="glProgramUniform4dEXT"/> 43199 <command name="glProgramUniform1dvEXT"/> 43200 <command name="glProgramUniform2dvEXT"/> 43201 <command name="glProgramUniform3dvEXT"/> 43202 <command name="glProgramUniform4dvEXT"/> 43203 <command name="glProgramUniformMatrix2dvEXT"/> 43204 <command name="glProgramUniformMatrix3dvEXT"/> 43205 <command name="glProgramUniformMatrix4dvEXT"/> 43206 <command name="glProgramUniformMatrix2x3dvEXT"/> 43207 <command name="glProgramUniformMatrix2x4dvEXT"/> 43208 <command name="glProgramUniformMatrix3x2dvEXT"/> 43209 <command name="glProgramUniformMatrix3x4dvEXT"/> 43210 <command name="glProgramUniformMatrix4x2dvEXT"/> 43211 <command name="glProgramUniformMatrix4x3dvEXT"/> 43212 </require> 43213 <require comment="Extended by GL_ARB_texture_buffer_range"> 43214 <command name="glTextureBufferRangeEXT"/> 43215 </require> 43216 <require comment="Extended by GL_ARB_texture_storage"> 43217 <command name="glTextureStorage1DEXT"/> 43218 <command name="glTextureStorage2DEXT"/> 43219 <command name="glTextureStorage3DEXT"/> 43220 </require> 43221 <require comment="Extended by GL_ARB_texture_storage_multisample"> 43222 <command name="glTextureStorage2DMultisampleEXT"/> 43223 <command name="glTextureStorage3DMultisampleEXT"/> 43224 </require> 43225 <require comment="Extended by GL_ARB_vertex_attrib_binding"> 43226 <command name="glVertexArrayBindVertexBufferEXT"/> 43227 <command name="glVertexArrayVertexAttribFormatEXT"/> 43228 <command name="glVertexArrayVertexAttribIFormatEXT"/> 43229 <command name="glVertexArrayVertexAttribLFormatEXT"/> 43230 <command name="glVertexArrayVertexAttribBindingEXT"/> 43231 <command name="glVertexArrayVertexBindingDivisorEXT"/> 43232 </require> 43233 <require comment="Extended by GL_EXT_vertex_attrib_64bit"> 43234 <command name="glVertexArrayVertexAttribLOffsetEXT"/> 43235 </require> 43236 <require comment="Extended by GL_ARB_sparse_texture"> 43237 <command name="glTexturePageCommitmentEXT"/> 43238 </require> 43239 <require comment="Extended by GL_ARB_instanced_arrays"> 43240 <command name="glVertexArrayVertexAttribDivisorEXT"/> 43241 </require> 43242 </extension> 43243 <extension name="GL_EXT_discard_framebuffer" supported="gles1|gles2"> 43244 <require> 43245 <enum name="GL_COLOR_EXT"/> 43246 <enum name="GL_DEPTH_EXT"/> 43247 <enum name="GL_STENCIL_EXT"/> 43248 <command name="glDiscardFramebufferEXT"/> 43249 </require> 43250 </extension> 43251 <extension name="GL_EXT_disjoint_timer_query" supported="gles2"> 43252 <require> 43253 <enum name="GL_QUERY_COUNTER_BITS_EXT"/> 43254 <enum name="GL_CURRENT_QUERY_EXT"/> 43255 <enum name="GL_QUERY_RESULT_EXT"/> 43256 <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/> 43257 <enum name="GL_TIME_ELAPSED_EXT"/> 43258 <enum name="GL_TIMESTAMP_EXT"/> 43259 <enum name="GL_GPU_DISJOINT_EXT"/> 43260 <command name="glGenQueriesEXT"/> 43261 <command name="glDeleteQueriesEXT"/> 43262 <command name="glIsQueryEXT"/> 43263 <command name="glBeginQueryEXT"/> 43264 <command name="glEndQueryEXT"/> 43265 <command name="glQueryCounterEXT"/> 43266 <command name="glGetQueryivEXT"/> 43267 <command name="glGetQueryObjectivEXT"/> 43268 <command name="glGetQueryObjectuivEXT"/> 43269 <command name="glGetQueryObjecti64vEXT"/> 43270 <command name="glGetQueryObjectui64vEXT"/> 43271 </require> 43272 </extension> 43273 <extension name="GL_EXT_draw_buffers" supported="gles2"> 43274 <require> 43275 <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/> 43276 <enum name="GL_MAX_DRAW_BUFFERS_EXT"/> 43277 <enum name="GL_DRAW_BUFFER0_EXT"/> 43278 <enum name="GL_DRAW_BUFFER1_EXT"/> 43279 <enum name="GL_DRAW_BUFFER2_EXT"/> 43280 <enum name="GL_DRAW_BUFFER3_EXT"/> 43281 <enum name="GL_DRAW_BUFFER4_EXT"/> 43282 <enum name="GL_DRAW_BUFFER5_EXT"/> 43283 <enum name="GL_DRAW_BUFFER6_EXT"/> 43284 <enum name="GL_DRAW_BUFFER7_EXT"/> 43285 <enum name="GL_DRAW_BUFFER8_EXT"/> 43286 <enum name="GL_DRAW_BUFFER9_EXT"/> 43287 <enum name="GL_DRAW_BUFFER10_EXT"/> 43288 <enum name="GL_DRAW_BUFFER11_EXT"/> 43289 <enum name="GL_DRAW_BUFFER12_EXT"/> 43290 <enum name="GL_DRAW_BUFFER13_EXT"/> 43291 <enum name="GL_DRAW_BUFFER14_EXT"/> 43292 <enum name="GL_DRAW_BUFFER15_EXT"/> 43293 <enum name="GL_COLOR_ATTACHMENT0_EXT"/> 43294 <enum name="GL_COLOR_ATTACHMENT1_EXT"/> 43295 <enum name="GL_COLOR_ATTACHMENT2_EXT"/> 43296 <enum name="GL_COLOR_ATTACHMENT3_EXT"/> 43297 <enum name="GL_COLOR_ATTACHMENT4_EXT"/> 43298 <enum name="GL_COLOR_ATTACHMENT5_EXT"/> 43299 <enum name="GL_COLOR_ATTACHMENT6_EXT"/> 43300 <enum name="GL_COLOR_ATTACHMENT7_EXT"/> 43301 <enum name="GL_COLOR_ATTACHMENT8_EXT"/> 43302 <enum name="GL_COLOR_ATTACHMENT9_EXT"/> 43303 <enum name="GL_COLOR_ATTACHMENT10_EXT"/> 43304 <enum name="GL_COLOR_ATTACHMENT11_EXT"/> 43305 <enum name="GL_COLOR_ATTACHMENT12_EXT"/> 43306 <enum name="GL_COLOR_ATTACHMENT13_EXT"/> 43307 <enum name="GL_COLOR_ATTACHMENT14_EXT"/> 43308 <enum name="GL_COLOR_ATTACHMENT15_EXT"/> 43309 <command name="glDrawBuffersEXT"/> 43310 </require> 43311 </extension> 43312 <extension name="GL_EXT_draw_buffers2" supported="gl"> 43313 <require> 43314 <command name="glColorMaskIndexedEXT"/> 43315 <command name="glGetBooleanIndexedvEXT"/> 43316 <command name="glGetIntegerIndexedvEXT"/> 43317 <command name="glEnableIndexedEXT"/> 43318 <command name="glDisableIndexedEXT"/> 43319 <command name="glIsEnabledIndexedEXT"/> 43320 </require> 43321 </extension> 43322 <extension name="GL_EXT_draw_buffers_indexed" supported="gles2"> 43323 <require> 43324 <enum name="GL_BLEND_EQUATION_RGB"/> 43325 <enum name="GL_BLEND_EQUATION_ALPHA"/> 43326 <enum name="GL_BLEND_SRC_RGB"/> 43327 <enum name="GL_BLEND_SRC_ALPHA"/> 43328 <enum name="GL_BLEND_DST_RGB"/> 43329 <enum name="GL_BLEND_DST_ALPHA"/> 43330 <enum name="GL_COLOR_WRITEMASK"/> 43331 <enum name="GL_BLEND"/> 43332 <enum name="GL_FUNC_ADD"/> 43333 <enum name="GL_FUNC_SUBTRACT"/> 43334 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 43335 <enum name="GL_MIN"/> 43336 <enum name="GL_MAX"/> 43337 <enum name="GL_ZERO"/> 43338 <enum name="GL_ONE"/> 43339 <enum name="GL_SRC_COLOR"/> 43340 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 43341 <enum name="GL_DST_COLOR"/> 43342 <enum name="GL_ONE_MINUS_DST_COLOR"/> 43343 <enum name="GL_SRC_ALPHA"/> 43344 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 43345 <enum name="GL_DST_ALPHA"/> 43346 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 43347 <enum name="GL_CONSTANT_COLOR"/> 43348 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 43349 <enum name="GL_CONSTANT_ALPHA"/> 43350 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 43351 <enum name="GL_SRC_ALPHA_SATURATE"/> 43352 <command name="glEnableiEXT"/> 43353 <command name="glDisableiEXT"/> 43354 <command name="glBlendEquationiEXT"/> 43355 <command name="glBlendEquationSeparateiEXT"/> 43356 <command name="glBlendFunciEXT"/> 43357 <command name="glBlendFuncSeparateiEXT"/> 43358 <command name="glColorMaskiEXT"/> 43359 <command name="glIsEnablediEXT"/> 43360 </require> 43361 </extension> 43362 <extension name="GL_EXT_draw_elements_base_vertex" supported="gles2"> 43363 <require> 43364 <command name="glDrawElementsBaseVertexEXT"/> 43365 <command name="glDrawRangeElementsBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/> 43366 <command name="glDrawElementsInstancedBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/> 43367 <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/> 43368 </require> 43369 </extension> 43370 <extension name="GL_EXT_draw_instanced" supported="gl|glcore|gles2"> 43371 <require> 43372 <command name="glDrawArraysInstancedEXT"/> 43373 <command name="glDrawElementsInstancedEXT"/> 43374 </require> 43375 </extension> 43376 <extension name="GL_EXT_draw_range_elements" supported="gl"> 43377 <require> 43378 <enum name="GL_MAX_ELEMENTS_VERTICES_EXT"/> 43379 <enum name="GL_MAX_ELEMENTS_INDICES_EXT"/> 43380 <command name="glDrawRangeElementsEXT"/> 43381 </require> 43382 </extension> 43383 <extension name="GL_EXT_draw_transform_feedback" supported="gles2"> 43384 <require> 43385 <command name="glDrawTransformFeedbackEXT"/> 43386 <command name="glDrawTransformFeedbackInstancedEXT"/> 43387 </require> 43388 </extension> 43389 <extension name="GL_EXT_external_buffer" supported="gl|gles2"> 43390 <require> 43391 <command name="glBufferStorageExternalEXT"/> 43392 <command name="glNamedBufferStorageExternalEXT"/> 43393 </require> 43394 </extension> 43395 <extension name="GL_EXT_float_blend" supported="gles2"/> 43396 <extension name="GL_EXT_fog_coord" supported="gl"> 43397 <require> 43398 <enum name="GL_FOG_COORDINATE_SOURCE_EXT"/> 43399 <enum name="GL_FOG_COORDINATE_EXT"/> 43400 <enum name="GL_FRAGMENT_DEPTH_EXT"/> 43401 <enum name="GL_CURRENT_FOG_COORDINATE_EXT"/> 43402 <enum name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/> 43403 <enum name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/> 43404 <enum name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/> 43405 <enum name="GL_FOG_COORDINATE_ARRAY_EXT"/> 43406 <command name="glFogCoordfEXT"/> 43407 <command name="glFogCoordfvEXT"/> 43408 <command name="glFogCoorddEXT"/> 43409 <command name="glFogCoorddvEXT"/> 43410 <command name="glFogCoordPointerEXT"/> 43411 </require> 43412 </extension> 43413 <extension name="GL_EXT_framebuffer_blit" supported="gl"> 43414 <require> 43415 <enum name="GL_READ_FRAMEBUFFER_EXT"/> 43416 <enum name="GL_DRAW_FRAMEBUFFER_EXT"/> 43417 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/> 43418 <enum name="GL_READ_FRAMEBUFFER_BINDING_EXT"/> 43419 <command name="glBlitFramebufferEXT"/> 43420 </require> 43421 </extension> 43422 <extension name="GL_EXT_framebuffer_multisample" supported="gl"> 43423 <require> 43424 <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/> 43425 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/> 43426 <enum name="GL_MAX_SAMPLES_EXT"/> 43427 <command name="glRenderbufferStorageMultisampleEXT"/> 43428 </require> 43429 </extension> 43430 <extension name="GL_EXT_framebuffer_multisample_blit_scaled" supported="gl"> 43431 <require> 43432 <enum name="GL_SCALED_RESOLVE_FASTEST_EXT"/> 43433 <enum name="GL_SCALED_RESOLVE_NICEST_EXT"/> 43434 </require> 43435 </extension> 43436 <extension name="GL_EXT_framebuffer_object" supported="gl"> 43437 <require> 43438 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/> 43439 <enum name="GL_MAX_RENDERBUFFER_SIZE_EXT"/> 43440 <enum name="GL_FRAMEBUFFER_BINDING_EXT"/> 43441 <enum name="GL_RENDERBUFFER_BINDING_EXT"/> 43442 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/> 43443 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/> 43444 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/> 43445 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/> 43446 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/> 43447 <enum name="GL_FRAMEBUFFER_COMPLETE_EXT"/> 43448 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/> 43449 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/> 43450 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/> 43451 <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/> 43452 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/> 43453 <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/> 43454 <enum name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/> 43455 <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/> 43456 <enum name="GL_COLOR_ATTACHMENT0_EXT"/> 43457 <enum name="GL_COLOR_ATTACHMENT1_EXT"/> 43458 <enum name="GL_COLOR_ATTACHMENT2_EXT"/> 43459 <enum name="GL_COLOR_ATTACHMENT3_EXT"/> 43460 <enum name="GL_COLOR_ATTACHMENT4_EXT"/> 43461 <enum name="GL_COLOR_ATTACHMENT5_EXT"/> 43462 <enum name="GL_COLOR_ATTACHMENT6_EXT"/> 43463 <enum name="GL_COLOR_ATTACHMENT7_EXT"/> 43464 <enum name="GL_COLOR_ATTACHMENT8_EXT"/> 43465 <enum name="GL_COLOR_ATTACHMENT9_EXT"/> 43466 <enum name="GL_COLOR_ATTACHMENT10_EXT"/> 43467 <enum name="GL_COLOR_ATTACHMENT11_EXT"/> 43468 <enum name="GL_COLOR_ATTACHMENT12_EXT"/> 43469 <enum name="GL_COLOR_ATTACHMENT13_EXT"/> 43470 <enum name="GL_COLOR_ATTACHMENT14_EXT"/> 43471 <enum name="GL_COLOR_ATTACHMENT15_EXT"/> 43472 <enum name="GL_DEPTH_ATTACHMENT_EXT"/> 43473 <enum name="GL_STENCIL_ATTACHMENT_EXT"/> 43474 <enum name="GL_FRAMEBUFFER_EXT"/> 43475 <enum name="GL_RENDERBUFFER_EXT"/> 43476 <enum name="GL_RENDERBUFFER_WIDTH_EXT"/> 43477 <enum name="GL_RENDERBUFFER_HEIGHT_EXT"/> 43478 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/> 43479 <enum name="GL_STENCIL_INDEX1_EXT"/> 43480 <enum name="GL_STENCIL_INDEX4_EXT"/> 43481 <enum name="GL_STENCIL_INDEX8_EXT"/> 43482 <enum name="GL_STENCIL_INDEX16_EXT"/> 43483 <enum name="GL_RENDERBUFFER_RED_SIZE_EXT"/> 43484 <enum name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/> 43485 <enum name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/> 43486 <enum name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/> 43487 <enum name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/> 43488 <enum name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/> 43489 <command name="glIsRenderbufferEXT"/> 43490 <command name="glBindRenderbufferEXT"/> 43491 <command name="glDeleteRenderbuffersEXT"/> 43492 <command name="glGenRenderbuffersEXT"/> 43493 <command name="glRenderbufferStorageEXT"/> 43494 <command name="glGetRenderbufferParameterivEXT"/> 43495 <command name="glIsFramebufferEXT"/> 43496 <command name="glBindFramebufferEXT"/> 43497 <command name="glDeleteFramebuffersEXT"/> 43498 <command name="glGenFramebuffersEXT"/> 43499 <command name="glCheckFramebufferStatusEXT"/> 43500 <command name="glFramebufferTexture1DEXT"/> 43501 <command name="glFramebufferTexture2DEXT"/> 43502 <command name="glFramebufferTexture3DEXT"/> 43503 <command name="glFramebufferRenderbufferEXT"/> 43504 <command name="glGetFramebufferAttachmentParameterivEXT"/> 43505 <command name="glGenerateMipmapEXT"/> 43506 </require> 43507 </extension> 43508 <extension name="GL_EXT_framebuffer_sRGB" supported="gl"> 43509 <require> 43510 <enum name="GL_FRAMEBUFFER_SRGB_EXT"/> 43511 <enum name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/> 43512 </require> 43513 </extension> 43514 <extension name="GL_EXT_geometry_point_size" supported="gles2"/> 43515 <extension name="GL_EXT_geometry_shader" supported="gles2"> 43516 <require> 43517 <enum name="GL_GEOMETRY_SHADER_EXT"/> 43518 <enum name="GL_GEOMETRY_SHADER_BIT_EXT"/> 43519 <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/> 43520 <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/> 43521 <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/> 43522 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/> 43523 <enum name="GL_LAYER_PROVOKING_VERTEX_EXT"/> 43524 <enum name="GL_LINES_ADJACENCY_EXT"/> 43525 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/> 43526 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/> 43527 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/> 43528 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/> 43529 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/> 43530 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/> 43531 <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/> 43532 <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/> 43533 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/> 43534 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/> 43535 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/> 43536 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/> 43537 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/> 43538 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/> 43539 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/> 43540 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/> 43541 <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/> 43542 <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/> 43543 <enum name="GL_UNDEFINED_VERTEX_EXT"/> 43544 <enum name="GL_PRIMITIVES_GENERATED_EXT"/> 43545 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/> 43546 <enum name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/> 43547 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/> 43548 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/> 43549 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/> 43550 <command name="glFramebufferTextureEXT"/> 43551 </require> 43552 </extension> 43553 <extension name="GL_EXT_geometry_shader4" supported="gl"> 43554 <require> 43555 <enum name="GL_GEOMETRY_SHADER_EXT"/> 43556 <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/> 43557 <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/> 43558 <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/> 43559 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/> 43560 <enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/> 43561 <enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/> 43562 <enum name="GL_MAX_VARYING_COMPONENTS_EXT"/> 43563 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/> 43564 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/> 43565 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/> 43566 <enum name="GL_LINES_ADJACENCY_EXT"/> 43567 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/> 43568 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/> 43569 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/> 43570 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/> 43571 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/> 43572 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/> 43573 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/> 43574 <enum name="GL_PROGRAM_POINT_SIZE_EXT"/> 43575 <command name="glProgramParameteriEXT"/> 43576 </require> 43577 </extension> 43578 <extension name="GL_EXT_gpu_program_parameters" supported="gl"> 43579 <require> 43580 <command name="glProgramEnvParameters4fvEXT"/> 43581 <command name="glProgramLocalParameters4fvEXT"/> 43582 </require> 43583 </extension> 43584 <extension name="GL_EXT_gpu_shader4" supported="gl"> 43585 <require> 43586 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/> 43587 <enum name="GL_SAMPLER_1D_ARRAY_EXT"/> 43588 <enum name="GL_SAMPLER_2D_ARRAY_EXT"/> 43589 <enum name="GL_SAMPLER_BUFFER_EXT"/> 43590 <enum name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/> 43591 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/> 43592 <enum name="GL_SAMPLER_CUBE_SHADOW_EXT"/> 43593 <enum name="GL_UNSIGNED_INT_VEC2_EXT"/> 43594 <enum name="GL_UNSIGNED_INT_VEC3_EXT"/> 43595 <enum name="GL_UNSIGNED_INT_VEC4_EXT"/> 43596 <enum name="GL_INT_SAMPLER_1D_EXT"/> 43597 <enum name="GL_INT_SAMPLER_2D_EXT"/> 43598 <enum name="GL_INT_SAMPLER_3D_EXT"/> 43599 <enum name="GL_INT_SAMPLER_CUBE_EXT"/> 43600 <enum name="GL_INT_SAMPLER_2D_RECT_EXT"/> 43601 <enum name="GL_INT_SAMPLER_1D_ARRAY_EXT"/> 43602 <enum name="GL_INT_SAMPLER_2D_ARRAY_EXT"/> 43603 <enum name="GL_INT_SAMPLER_BUFFER_EXT"/> 43604 <enum name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/> 43605 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/> 43606 <enum name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/> 43607 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/> 43608 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/> 43609 <enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/> 43610 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/> 43611 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/> 43612 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/> 43613 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/> 43614 <command name="glGetUniformuivEXT"/> 43615 <command name="glBindFragDataLocationEXT"/> 43616 <command name="glGetFragDataLocationEXT"/> 43617 <command name="glUniform1uiEXT"/> 43618 <command name="glUniform2uiEXT"/> 43619 <command name="glUniform3uiEXT"/> 43620 <command name="glUniform4uiEXT"/> 43621 <command name="glUniform1uivEXT"/> 43622 <command name="glUniform2uivEXT"/> 43623 <command name="glUniform3uivEXT"/> 43624 <command name="glUniform4uivEXT"/> 43625 </require> 43626 </extension> 43627 <extension name="GL_EXT_gpu_shader5" supported="gles2"/> 43628 <extension name="GL_EXT_histogram" supported="gl"> 43629 <require> 43630 <enum name="GL_HISTOGRAM_EXT"/> 43631 <enum name="GL_PROXY_HISTOGRAM_EXT"/> 43632 <enum name="GL_HISTOGRAM_WIDTH_EXT"/> 43633 <enum name="GL_HISTOGRAM_FORMAT_EXT"/> 43634 <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/> 43635 <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/> 43636 <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/> 43637 <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/> 43638 <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/> 43639 <enum name="GL_HISTOGRAM_SINK_EXT"/> 43640 <enum name="GL_MINMAX_EXT"/> 43641 <enum name="GL_MINMAX_FORMAT_EXT"/> 43642 <enum name="GL_MINMAX_SINK_EXT"/> 43643 <enum name="GL_TABLE_TOO_LARGE_EXT"/> 43644 <command name="glGetHistogramEXT"/> 43645 <command name="glGetHistogramParameterfvEXT"/> 43646 <command name="glGetHistogramParameterivEXT"/> 43647 <command name="glGetMinmaxEXT"/> 43648 <command name="glGetMinmaxParameterfvEXT"/> 43649 <command name="glGetMinmaxParameterivEXT"/> 43650 <command name="glHistogramEXT"/> 43651 <command name="glMinmaxEXT"/> 43652 <command name="glResetHistogramEXT"/> 43653 <command name="glResetMinmaxEXT"/> 43654 </require> 43655 </extension> 43656 <extension name="GL_EXT_index_array_formats" supported="gl"> 43657 <require> 43658 <enum name="GL_IUI_V2F_EXT"/> 43659 <enum name="GL_IUI_V3F_EXT"/> 43660 <enum name="GL_IUI_N3F_V2F_EXT"/> 43661 <enum name="GL_IUI_N3F_V3F_EXT"/> 43662 <enum name="GL_T2F_IUI_V2F_EXT"/> 43663 <enum name="GL_T2F_IUI_V3F_EXT"/> 43664 <enum name="GL_T2F_IUI_N3F_V2F_EXT"/> 43665 <enum name="GL_T2F_IUI_N3F_V3F_EXT"/> 43666 </require> 43667 </extension> 43668 <extension name="GL_EXT_index_func" supported="gl"> 43669 <require> 43670 <enum name="GL_INDEX_TEST_EXT"/> 43671 <enum name="GL_INDEX_TEST_FUNC_EXT"/> 43672 <enum name="GL_INDEX_TEST_REF_EXT"/> 43673 <command name="glIndexFuncEXT"/> 43674 </require> 43675 </extension> 43676 <extension name="GL_EXT_index_material" supported="gl"> 43677 <require> 43678 <enum name="GL_INDEX_MATERIAL_EXT"/> 43679 <enum name="GL_INDEX_MATERIAL_PARAMETER_EXT"/> 43680 <enum name="GL_INDEX_MATERIAL_FACE_EXT"/> 43681 <command name="glIndexMaterialEXT"/> 43682 </require> 43683 </extension> 43684 <extension name="GL_EXT_index_texture" supported="gl"/> 43685 <extension name="GL_EXT_instanced_arrays" supported="gles2"> 43686 <require> 43687 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/> 43688 <command name="glDrawArraysInstancedEXT"/> 43689 <command name="glDrawElementsInstancedEXT"/> 43690 <command name="glVertexAttribDivisorEXT"/> 43691 </require> 43692 </extension> 43693 <extension name="GL_EXT_light_texture" supported="gl"> 43694 <require> 43695 <enum name="GL_FRAGMENT_MATERIAL_EXT"/> 43696 <enum name="GL_FRAGMENT_NORMAL_EXT"/> 43697 <enum name="GL_FRAGMENT_COLOR_EXT"/> 43698 <enum name="GL_ATTENUATION_EXT"/> 43699 <enum name="GL_SHADOW_ATTENUATION_EXT"/> 43700 <enum name="GL_TEXTURE_APPLICATION_MODE_EXT"/> 43701 <enum name="GL_TEXTURE_LIGHT_EXT"/> 43702 <enum name="GL_TEXTURE_MATERIAL_FACE_EXT"/> 43703 <enum name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/> 43704 <enum name="GL_FRAGMENT_DEPTH_EXT"/> 43705 <command name="glApplyTextureEXT"/> 43706 <command name="glTextureLightEXT"/> 43707 <command name="glTextureMaterialEXT"/> 43708 </require> 43709 </extension> 43710 <extension name="GL_EXT_map_buffer_range" supported="gles1|gles2"> 43711 <require> 43712 <enum name="GL_MAP_READ_BIT_EXT"/> 43713 <enum name="GL_MAP_WRITE_BIT_EXT"/> 43714 <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/> 43715 <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/> 43716 <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/> 43717 <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/> 43718 <command name="glMapBufferRangeEXT"/> 43719 <command name="glFlushMappedBufferRangeEXT"/> 43720 </require> 43721 </extension> 43722 <extension name="GL_EXT_memory_object" supported="gl|gles2"> 43723 <require> 43724 <enum name="GL_TEXTURE_TILING_EXT"/> 43725 <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/> 43726 <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/> 43727 <enum name="GL_NUM_TILING_TYPES_EXT"/> 43728 <enum name="GL_TILING_TYPES_EXT"/> 43729 <enum name="GL_OPTIMAL_TILING_EXT"/> 43730 <enum name="GL_LINEAR_TILING_EXT"/> 43731 <enum name="GL_NUM_DEVICE_UUIDS_EXT"/> 43732 <enum name="GL_DEVICE_UUID_EXT"/> 43733 <enum name="GL_DRIVER_UUID_EXT"/> 43734 <enum name="GL_UUID_SIZE_EXT"/> 43735 <command name="glGetUnsignedBytevEXT"/> 43736 <command name="glGetUnsignedBytei_vEXT"/> 43737 <command name="glDeleteMemoryObjectsEXT"/> 43738 <command name="glIsMemoryObjectEXT"/> 43739 <command name="glCreateMemoryObjectsEXT"/> 43740 <command name="glMemoryObjectParameterivEXT"/> 43741 <command name="glGetMemoryObjectParameterivEXT"/> 43742 <command name="glTexStorageMem2DEXT"/> 43743 <command name="glTexStorageMem2DMultisampleEXT"/> 43744 <command name="glTexStorageMem3DEXT"/> 43745 <command name="glTexStorageMem3DMultisampleEXT"/> 43746 <command name="glBufferStorageMemEXT"/> 43747 </require> 43748 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 43749 <command name="glTextureStorageMem2DEXT"/> 43750 <command name="glTextureStorageMem2DMultisampleEXT"/> 43751 <command name="glTextureStorageMem3DEXT"/> 43752 <command name="glTextureStorageMem3DMultisampleEXT"/> 43753 <command name="glNamedBufferStorageMemEXT"/> 43754 </require> 43755 <require api="gl"> 43756 <command name="glTexStorageMem1DEXT"/> 43757 </require> 43758 <require api="gl" comment="Supported only if GL_EXT_direct_state_access is supported"> 43759 <command name="glTextureStorageMem1DEXT"/> 43760 </require> 43761 </extension> 43762 <extension name="GL_EXT_memory_object_fd" supported="gl|gles2"> 43763 <require> 43764 <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/> 43765 <command name="glImportMemoryFdEXT"/> 43766 </require> 43767 </extension> 43768 <extension name="GL_EXT_memory_object_win32" supported="gl|gles2"> 43769 <require> 43770 <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/> 43771 <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/> 43772 <enum name="GL_DEVICE_LUID_EXT"/> 43773 <enum name="GL_DEVICE_NODE_MASK_EXT"/> 43774 <enum name="GL_LUID_SIZE_EXT"/> 43775 <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/> 43776 <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/> 43777 <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/> 43778 <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/> 43779 <command name="glImportMemoryWin32HandleEXT"/> 43780 <command name="glImportMemoryWin32NameEXT"/> 43781 </require> 43782 </extension> 43783 <extension name="GL_EXT_misc_attribute" supported="gl"/> 43784 <extension name="GL_EXT_multi_draw_arrays" supported="gl|gles1|gles2"> 43785 <require> 43786 <command name="glMultiDrawArraysEXT"/> 43787 <command name="glMultiDrawElementsEXT"/> 43788 </require> 43789 </extension> 43790 <extension name="GL_EXT_multi_draw_indirect" supported="gles2"> 43791 <require> 43792 <command name="glMultiDrawArraysIndirectEXT"/> 43793 <command name="glMultiDrawElementsIndirectEXT"/> 43794 </require> 43795 </extension> 43796 <extension name="GL_EXT_multisample" supported="gl"> 43797 <require> 43798 <enum name="GL_MULTISAMPLE_EXT"/> 43799 <enum name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/> 43800 <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/> 43801 <enum name="GL_SAMPLE_MASK_EXT"/> 43802 <enum name="GL_1PASS_EXT"/> 43803 <enum name="GL_2PASS_0_EXT"/> 43804 <enum name="GL_2PASS_1_EXT"/> 43805 <enum name="GL_4PASS_0_EXT"/> 43806 <enum name="GL_4PASS_1_EXT"/> 43807 <enum name="GL_4PASS_2_EXT"/> 43808 <enum name="GL_4PASS_3_EXT"/> 43809 <enum name="GL_SAMPLE_BUFFERS_EXT"/> 43810 <enum name="GL_SAMPLES_EXT"/> 43811 <enum name="GL_SAMPLE_MASK_VALUE_EXT"/> 43812 <enum name="GL_SAMPLE_MASK_INVERT_EXT"/> 43813 <enum name="GL_SAMPLE_PATTERN_EXT"/> 43814 <enum name="GL_MULTISAMPLE_BIT_EXT"/> 43815 <command name="glSampleMaskEXT"/> 43816 <command name="glSamplePatternEXT"/> 43817 </require> 43818 </extension> 43819 <extension name="GL_EXT_multisampled_compatibility" supported="gles2"> 43820 <require> 43821 <enum name="GL_MULTISAMPLE_EXT"/> 43822 <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/> 43823 </require> 43824 </extension> 43825 <extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2"> 43826 <require> 43827 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/> 43828 <enum name="GL_RENDERBUFFER_SAMPLES_EXT"/> 43829 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/> 43830 <enum name="GL_MAX_SAMPLES_EXT"/> 43831 <command name="glRenderbufferStorageMultisampleEXT"/> 43832 <command name="glFramebufferTexture2DMultisampleEXT"/> 43833 </require> 43834 </extension> 43835 <extension name="GL_EXT_multiview_draw_buffers" supported="gles2"> 43836 <require> 43837 <enum name="GL_COLOR_ATTACHMENT_EXT"/> 43838 <enum name="GL_MULTIVIEW_EXT"/> 43839 <enum name="GL_DRAW_BUFFER_EXT"/> 43840 <enum name="GL_READ_BUFFER_EXT"/> 43841 <enum name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/> 43842 <command name="glReadBufferIndexedEXT"/> 43843 <command name="glDrawBuffersIndexedEXT"/> 43844 <command name="glGetIntegeri_vEXT"/> 43845 </require> 43846 </extension> 43847 <extension name="GL_EXT_occlusion_query_boolean" supported="gles2"> 43848 <require> 43849 <enum name="GL_ANY_SAMPLES_PASSED_EXT"/> 43850 <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/> 43851 <enum name="GL_CURRENT_QUERY_EXT"/> 43852 <enum name="GL_QUERY_RESULT_EXT"/> 43853 <enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/> 43854 <command name="glGenQueriesEXT"/> 43855 <command name="glDeleteQueriesEXT"/> 43856 <command name="glIsQueryEXT"/> 43857 <command name="glBeginQueryEXT"/> 43858 <command name="glEndQueryEXT"/> 43859 <command name="glGetQueryivEXT"/> 43860 <command name="glGetQueryObjectuivEXT"/> 43861 </require> 43862 </extension> 43863 <extension name="GL_EXT_packed_depth_stencil" supported="gl"> 43864 <require> 43865 <enum name="GL_DEPTH_STENCIL_EXT"/> 43866 <enum name="GL_UNSIGNED_INT_24_8_EXT"/> 43867 <enum name="GL_DEPTH24_STENCIL8_EXT"/> 43868 <enum name="GL_TEXTURE_STENCIL_SIZE_EXT"/> 43869 </require> 43870 </extension> 43871 <extension name="GL_EXT_packed_float" supported="gl"> 43872 <require> 43873 <enum name="GL_R11F_G11F_B10F_EXT"/> 43874 <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/> 43875 <enum name="GL_RGBA_SIGNED_COMPONENTS_EXT"/> 43876 </require> 43877 </extension> 43878 <extension name="GL_EXT_packed_pixels" supported="gl"> 43879 <require> 43880 <enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/> 43881 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/> 43882 <enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/> 43883 <enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/> 43884 <enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/> 43885 </require> 43886 </extension> 43887 <extension name="GL_EXT_paletted_texture" supported="gl"> 43888 <require> 43889 <enum name="GL_COLOR_INDEX1_EXT"/> 43890 <enum name="GL_COLOR_INDEX2_EXT"/> 43891 <enum name="GL_COLOR_INDEX4_EXT"/> 43892 <enum name="GL_COLOR_INDEX8_EXT"/> 43893 <enum name="GL_COLOR_INDEX12_EXT"/> 43894 <enum name="GL_COLOR_INDEX16_EXT"/> 43895 <enum name="GL_TEXTURE_INDEX_SIZE_EXT"/> 43896 <command name="glColorTableEXT"/> 43897 <command name="glGetColorTableEXT"/> 43898 <command name="glGetColorTableParameterivEXT"/> 43899 <command name="glGetColorTableParameterfvEXT"/> 43900 </require> 43901 </extension> 43902 <extension name="GL_EXT_pixel_buffer_object" supported="gl"> 43903 <require> 43904 <enum name="GL_PIXEL_PACK_BUFFER_EXT"/> 43905 <enum name="GL_PIXEL_UNPACK_BUFFER_EXT"/> 43906 <enum name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/> 43907 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/> 43908 </require> 43909 </extension> 43910 <extension name="GL_EXT_pixel_transform" supported="gl"> 43911 <require> 43912 <enum name="GL_PIXEL_TRANSFORM_2D_EXT"/> 43913 <enum name="GL_PIXEL_MAG_FILTER_EXT"/> 43914 <enum name="GL_PIXEL_MIN_FILTER_EXT"/> 43915 <enum name="GL_PIXEL_CUBIC_WEIGHT_EXT"/> 43916 <enum name="GL_CUBIC_EXT"/> 43917 <enum name="GL_AVERAGE_EXT"/> 43918 <enum name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/> 43919 <enum name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/> 43920 <enum name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/> 43921 <command name="glPixelTransformParameteriEXT"/> 43922 <command name="glPixelTransformParameterfEXT"/> 43923 <command name="glPixelTransformParameterivEXT"/> 43924 <command name="glPixelTransformParameterfvEXT"/> 43925 <command name="glGetPixelTransformParameterivEXT"/> 43926 <command name="glGetPixelTransformParameterfvEXT"/> 43927 </require> 43928 </extension> 43929 <extension name="GL_EXT_pixel_transform_color_table" supported="gl"/> 43930 <extension name="GL_EXT_point_parameters" supported="gl"> 43931 <require> 43932 <enum name="GL_POINT_SIZE_MIN_EXT"/> 43933 <enum name="GL_POINT_SIZE_MAX_EXT"/> 43934 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/> 43935 <enum name="GL_DISTANCE_ATTENUATION_EXT"/> 43936 <command name="glPointParameterfEXT"/> 43937 <command name="glPointParameterfvEXT"/> 43938 </require> 43939 </extension> 43940 <extension name="GL_EXT_polygon_offset" supported="gl"> 43941 <require> 43942 <enum name="GL_POLYGON_OFFSET_EXT"/> 43943 <enum name="GL_POLYGON_OFFSET_FACTOR_EXT"/> 43944 <enum name="GL_POLYGON_OFFSET_BIAS_EXT"/> 43945 <command name="glPolygonOffsetEXT"/> 43946 </require> 43947 </extension> 43948 <extension name="GL_EXT_polygon_offset_clamp" supported="gl|glcore|gles2"> 43949 <require> 43950 <enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/> 43951 <command name="glPolygonOffsetClampEXT"/> 43952 </require> 43953 </extension> 43954 <extension name="GL_EXT_post_depth_coverage" supported="gl|glcore|gles2"/> 43955 <extension name="GL_EXT_primitive_bounding_box" supported="gles2"> 43956 <require> 43957 <enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/> 43958 <command name="glPrimitiveBoundingBoxEXT"/> 43959 </require> 43960 </extension> 43961 <extension name="GL_EXT_protected_textures" supported="gles2"> 43962 <require> 43963 <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/> 43964 <enum name="GL_TEXTURE_PROTECTED_EXT"/> 43965 </require> 43966 </extension> 43967 <extension name="GL_EXT_provoking_vertex" supported="gl"> 43968 <require> 43969 <enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/> 43970 <enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/> 43971 <enum name="GL_LAST_VERTEX_CONVENTION_EXT"/> 43972 <enum name="GL_PROVOKING_VERTEX_EXT"/> 43973 <command name="glProvokingVertexEXT"/> 43974 </require> 43975 </extension> 43976 <extension name="GL_EXT_pvrtc_sRGB" supported="gles2"> 43977 <require> 43978 <enum name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/> 43979 <enum name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/> 43980 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/> 43981 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/> 43982 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/> 43983 <enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/> 43984 </require> 43985 </extension> 43986 <extension name="GL_EXT_raster_multisample" supported="gl|glcore|gles2"> 43987 <require> 43988 <enum name="GL_RASTER_MULTISAMPLE_EXT"/> 43989 <enum name="GL_RASTER_SAMPLES_EXT"/> 43990 <enum name="GL_MAX_RASTER_SAMPLES_EXT"/> 43991 <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/> 43992 <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/> 43993 <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/> 43994 <command name="glRasterSamplesEXT"/> 43995 </require> 43996 </extension> 43997 <extension name="GL_EXT_read_format_bgra" supported="gles1|gles2"> 43998 <require> 43999 <enum name="GL_BGRA_EXT"/> 44000 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/> 44001 <enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/> 44002 </require> 44003 </extension> 44004 <extension name="GL_EXT_render_snorm" supported="gles2"> 44005 <require> 44006 <enum name="GL_BYTE"/> 44007 <enum name="GL_SHORT"/> 44008 <enum name="GL_R8_SNORM"/> 44009 <enum name="GL_RG8_SNORM"/> 44010 <enum name="GL_RGBA8_SNORM"/> 44011 <enum name="GL_R16_SNORM_EXT"/> 44012 <enum name="GL_RG16_SNORM_EXT"/> 44013 <enum name="GL_RGBA16_SNORM_EXT"/> 44014 </require> 44015 </extension> 44016 <extension name="GL_EXT_rescale_normal" supported="gl"> 44017 <require> 44018 <enum name="GL_RESCALE_NORMAL_EXT"/> 44019 </require> 44020 </extension> 44021 <extension name="GL_EXT_robustness" supported="gles1|gles2"> 44022 <require> 44023 <enum name="GL_NO_ERROR"/> 44024 <enum name="GL_GUILTY_CONTEXT_RESET_EXT"/> 44025 <enum name="GL_INNOCENT_CONTEXT_RESET_EXT"/> 44026 <enum name="GL_UNKNOWN_CONTEXT_RESET_EXT"/> 44027 <enum name="GL_CONTEXT_ROBUST_ACCESS_EXT"/> 44028 <enum name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/> 44029 <enum name="GL_LOSE_CONTEXT_ON_RESET_EXT"/> 44030 <enum name="GL_NO_RESET_NOTIFICATION_EXT"/> 44031 <command name="glGetGraphicsResetStatusEXT"/> 44032 <command name="glReadnPixelsEXT"/> 44033 <command name="glGetnUniformfvEXT"/> 44034 <command name="glGetnUniformivEXT"/> 44035 </require> 44036 </extension> 44037 <extension name="GL_EXT_semaphore" supported="gl|gles2"> 44038 <require> 44039 <enum name="GL_NUM_DEVICE_UUIDS_EXT"/> 44040 <enum name="GL_DEVICE_UUID_EXT"/> 44041 <enum name="GL_DRIVER_UUID_EXT"/> 44042 <enum name="GL_UUID_SIZE_EXT"/> 44043 <enum name="GL_LAYOUT_GENERAL_EXT"/> 44044 <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/> 44045 <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/> 44046 <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/> 44047 <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/> 44048 <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/> 44049 <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/> 44050 <enum name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/> 44051 <enum name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/> 44052 <command name="glGetUnsignedBytevEXT"/> 44053 <command name="glGetUnsignedBytei_vEXT"/> 44054 <command name="glGenSemaphoresEXT"/> 44055 <command name="glDeleteSemaphoresEXT"/> 44056 <command name="glIsSemaphoreEXT"/> 44057 <command name="glSemaphoreParameterui64vEXT"/> 44058 <command name="glGetSemaphoreParameterui64vEXT"/> 44059 <command name="glWaitSemaphoreEXT"/> 44060 <command name="glSignalSemaphoreEXT"/> 44061 </require> 44062 </extension> 44063 <extension name="GL_EXT_semaphore_fd" supported="gl|gles2"> 44064 <require> 44065 <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/> 44066 <command name="glImportSemaphoreFdEXT"/> 44067 </require> 44068 </extension> 44069 <extension name="GL_EXT_semaphore_win32" supported="gl|gles2"> 44070 <require> 44071 <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/> 44072 <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/> 44073 <enum name="GL_DEVICE_LUID_EXT"/> 44074 <enum name="GL_DEVICE_NODE_MASK_EXT"/> 44075 <enum name="GL_LUID_SIZE_EXT"/> 44076 <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/> 44077 <enum name="GL_D3D12_FENCE_VALUE_EXT"/> 44078 <command name="glImportSemaphoreWin32HandleEXT"/> 44079 <command name="glImportSemaphoreWin32NameEXT"/> 44080 </require> 44081 </extension> 44082 <extension name="GL_EXT_sRGB" supported="gles1|gles2"> 44083 <require> 44084 <enum name="GL_SRGB_EXT"/> 44085 <enum name="GL_SRGB_ALPHA_EXT"/> 44086 <enum name="GL_SRGB8_ALPHA8_EXT"/> 44087 <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/> 44088 </require> 44089 </extension> 44090 <extension name="GL_EXT_sRGB_write_control" supported="gles2"> 44091 <require> 44092 <enum name="GL_FRAMEBUFFER_SRGB_EXT"/> 44093 </require> 44094 </extension> 44095 <extension name="GL_EXT_secondary_color" supported="gl"> 44096 <require> 44097 <enum name="GL_COLOR_SUM_EXT"/> 44098 <enum name="GL_CURRENT_SECONDARY_COLOR_EXT"/> 44099 <enum name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/> 44100 <enum name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/> 44101 <enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/> 44102 <enum name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/> 44103 <enum name="GL_SECONDARY_COLOR_ARRAY_EXT"/> 44104 <command name="glSecondaryColor3bEXT"/> 44105 <command name="glSecondaryColor3bvEXT"/> 44106 <command name="glSecondaryColor3dEXT"/> 44107 <command name="glSecondaryColor3dvEXT"/> 44108 <command name="glSecondaryColor3fEXT"/> 44109 <command name="glSecondaryColor3fvEXT"/> 44110 <command name="glSecondaryColor3iEXT"/> 44111 <command name="glSecondaryColor3ivEXT"/> 44112 <command name="glSecondaryColor3sEXT"/> 44113 <command name="glSecondaryColor3svEXT"/> 44114 <command name="glSecondaryColor3ubEXT"/> 44115 <command name="glSecondaryColor3ubvEXT"/> 44116 <command name="glSecondaryColor3uiEXT"/> 44117 <command name="glSecondaryColor3uivEXT"/> 44118 <command name="glSecondaryColor3usEXT"/> 44119 <command name="glSecondaryColor3usvEXT"/> 44120 <command name="glSecondaryColorPointerEXT"/> 44121 </require> 44122 </extension> 44123 <extension name="GL_EXT_separate_shader_objects" supported="gl|glcore|gles2"> 44124 <require api="gl" comment="The OpenGL version of this extension is completely unrelated to the OpenGL ES version"> 44125 <enum name="GL_ACTIVE_PROGRAM_EXT"/> 44126 <command name="glUseShaderProgramEXT"/> 44127 <command name="glActiveProgramEXT"/> 44128 <command name="glCreateShaderProgramEXT"/> 44129 </require> 44130 <require api="gles2" comment="The OpenGL ES version of this extension is completely unrelated to the OpenGL version"> 44131 <enum name="GL_VERTEX_SHADER_BIT_EXT"/> 44132 <enum name="GL_FRAGMENT_SHADER_BIT_EXT"/> 44133 <enum name="GL_ALL_SHADER_BITS_EXT"/> 44134 <enum name="GL_PROGRAM_SEPARABLE_EXT"/> 44135 <enum name="GL_ACTIVE_PROGRAM_EXT"/> 44136 <enum name="GL_PROGRAM_PIPELINE_BINDING_EXT"/> 44137 <command name="glActiveShaderProgramEXT"/> 44138 <command name="glBindProgramPipelineEXT"/> 44139 <command name="glCreateShaderProgramvEXT"/> 44140 <command name="glDeleteProgramPipelinesEXT"/> 44141 <command name="glGenProgramPipelinesEXT"/> 44142 <command name="glGetProgramPipelineInfoLogEXT"/> 44143 <command name="glGetProgramPipelineivEXT"/> 44144 <command name="glIsProgramPipelineEXT"/> 44145 <command name="glProgramParameteriEXT"/> 44146 <command name="glProgramUniform1fEXT"/> 44147 <command name="glProgramUniform1fvEXT"/> 44148 <command name="glProgramUniform1iEXT"/> 44149 <command name="glProgramUniform1ivEXT"/> 44150 <command name="glProgramUniform2fEXT"/> 44151 <command name="glProgramUniform2fvEXT"/> 44152 <command name="glProgramUniform2iEXT"/> 44153 <command name="glProgramUniform2ivEXT"/> 44154 <command name="glProgramUniform3fEXT"/> 44155 <command name="glProgramUniform3fvEXT"/> 44156 <command name="glProgramUniform3iEXT"/> 44157 <command name="glProgramUniform3ivEXT"/> 44158 <command name="glProgramUniform4fEXT"/> 44159 <command name="glProgramUniform4fvEXT"/> 44160 <command name="glProgramUniform4iEXT"/> 44161 <command name="glProgramUniform4ivEXT"/> 44162 <command name="glProgramUniformMatrix2fvEXT"/> 44163 <command name="glProgramUniformMatrix3fvEXT"/> 44164 <command name="glProgramUniformMatrix4fvEXT"/> 44165 <command name="glUseProgramStagesEXT"/> 44166 <command name="glValidateProgramPipelineEXT"/> 44167 </require> 44168 <require api="gles2" comment="Depends on OpenGL ES 3.0 or GL_NV_non_square_matrices"> 44169 <command name="glProgramUniform1uiEXT"/> 44170 <command name="glProgramUniform2uiEXT"/> 44171 <command name="glProgramUniform3uiEXT"/> 44172 <command name="glProgramUniform4uiEXT"/> 44173 <command name="glProgramUniform1uivEXT"/> 44174 <command name="glProgramUniform2uivEXT"/> 44175 <command name="glProgramUniform3uivEXT"/> 44176 <command name="glProgramUniform4uivEXT"/> 44177 <command name="glProgramUniformMatrix4fvEXT"/> 44178 <command name="glProgramUniformMatrix2x3fvEXT"/> 44179 <command name="glProgramUniformMatrix3x2fvEXT"/> 44180 <command name="glProgramUniformMatrix2x4fvEXT"/> 44181 <command name="glProgramUniformMatrix4x2fvEXT"/> 44182 <command name="glProgramUniformMatrix3x4fvEXT"/> 44183 <command name="glProgramUniformMatrix4x3fvEXT"/> 44184 </require> 44185 </extension> 44186 <extension name="GL_EXT_separate_specular_color" supported="gl"> 44187 <require> 44188 <enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/> 44189 <enum name="GL_SINGLE_COLOR_EXT"/> 44190 <enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/> 44191 </require> 44192 </extension> 44193 <extension name="GL_EXT_shader_framebuffer_fetch" supported="gl|glcore|gles2"> 44194 <require> 44195 <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/> 44196 </require> 44197 </extension> 44198 <extension name="GL_EXT_shader_framebuffer_fetch_non_coherent" supported="gl|glcore|gles2"> 44199 <require> 44200 <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/> 44201 <command name="glFramebufferFetchBarrierEXT"/> 44202 </require> 44203 </extension> 44204 <extension name="GL_EXT_shader_group_vote" supported="gles2"/> 44205 <extension name="GL_EXT_shader_image_load_formatted" supported="gl"/> 44206 <extension name="GL_EXT_shader_image_load_store" supported="gl"> 44207 <require> 44208 <enum name="GL_MAX_IMAGE_UNITS_EXT"/> 44209 <enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/> 44210 <enum name="GL_IMAGE_BINDING_NAME_EXT"/> 44211 <enum name="GL_IMAGE_BINDING_LEVEL_EXT"/> 44212 <enum name="GL_IMAGE_BINDING_LAYERED_EXT"/> 44213 <enum name="GL_IMAGE_BINDING_LAYER_EXT"/> 44214 <enum name="GL_IMAGE_BINDING_ACCESS_EXT"/> 44215 <enum name="GL_IMAGE_1D_EXT"/> 44216 <enum name="GL_IMAGE_2D_EXT"/> 44217 <enum name="GL_IMAGE_3D_EXT"/> 44218 <enum name="GL_IMAGE_2D_RECT_EXT"/> 44219 <enum name="GL_IMAGE_CUBE_EXT"/> 44220 <enum name="GL_IMAGE_BUFFER_EXT"/> 44221 <enum name="GL_IMAGE_1D_ARRAY_EXT"/> 44222 <enum name="GL_IMAGE_2D_ARRAY_EXT"/> 44223 <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/> 44224 <enum name="GL_IMAGE_2D_MULTISAMPLE_EXT"/> 44225 <enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 44226 <enum name="GL_INT_IMAGE_1D_EXT"/> 44227 <enum name="GL_INT_IMAGE_2D_EXT"/> 44228 <enum name="GL_INT_IMAGE_3D_EXT"/> 44229 <enum name="GL_INT_IMAGE_2D_RECT_EXT"/> 44230 <enum name="GL_INT_IMAGE_CUBE_EXT"/> 44231 <enum name="GL_INT_IMAGE_BUFFER_EXT"/> 44232 <enum name="GL_INT_IMAGE_1D_ARRAY_EXT"/> 44233 <enum name="GL_INT_IMAGE_2D_ARRAY_EXT"/> 44234 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 44235 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/> 44236 <enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 44237 <enum name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/> 44238 <enum name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/> 44239 <enum name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/> 44240 <enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/> 44241 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/> 44242 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/> 44243 <enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/> 44244 <enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/> 44245 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 44246 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/> 44247 <enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/> 44248 <enum name="GL_MAX_IMAGE_SAMPLES_EXT"/> 44249 <enum name="GL_IMAGE_BINDING_FORMAT_EXT"/> 44250 <enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/> 44251 <enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/> 44252 <enum name="GL_UNIFORM_BARRIER_BIT_EXT"/> 44253 <enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/> 44254 <enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/> 44255 <enum name="GL_COMMAND_BARRIER_BIT_EXT"/> 44256 <enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/> 44257 <enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/> 44258 <enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/> 44259 <enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/> 44260 <enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/> 44261 <enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/> 44262 <enum name="GL_ALL_BARRIER_BITS_EXT"/> 44263 <command name="glBindImageTextureEXT"/> 44264 <command name="glMemoryBarrierEXT"/> 44265 </require> 44266 </extension> 44267 <extension name="GL_EXT_shader_implicit_conversions" supported="gles2"/> 44268 <extension name="GL_EXT_shader_integer_mix" supported="gl|glcore|gles2"/> 44269 <extension name="GL_EXT_shader_io_blocks" supported="gles2"/> 44270 <extension name="GL_EXT_shader_non_constant_global_initializers" supported="gles2"/> 44271 <extension name="GL_EXT_shader_pixel_local_storage" supported="gles2"> 44272 <require> 44273 <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/> 44274 <enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/> 44275 <enum name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/> 44276 </require> 44277 </extension> 44278 <extension name="GL_EXT_shader_pixel_local_storage2" supported="gles2"> 44279 <require> 44280 <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/> 44281 <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/> 44282 <enum name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/> 44283 <command name="glFramebufferPixelLocalStorageSizeEXT"/> 44284 <command name="glGetFramebufferPixelLocalStorageSizeEXT"/> 44285 <command name="glClearPixelLocalStorageuiEXT"/> 44286 </require> 44287 </extension> 44288 <extension name="GL_EXT_shader_texture_lod" supported="gles2"/> 44289 <extension name="GL_EXT_shadow_funcs" supported="gl"/> 44290 <extension name="GL_EXT_shadow_samplers" supported="gles2"> 44291 <require> 44292 <enum name="GL_TEXTURE_COMPARE_MODE_EXT"/> 44293 <enum name="GL_TEXTURE_COMPARE_FUNC_EXT"/> 44294 <enum name="GL_COMPARE_REF_TO_TEXTURE_EXT"/> 44295 <enum name="GL_SAMPLER_2D_SHADOW_EXT"/> 44296 </require> 44297 </extension> 44298 <extension name="GL_EXT_shared_texture_palette" supported="gl"> 44299 <require> 44300 <enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/> 44301 </require> 44302 </extension> 44303 <extension name="GL_EXT_sparse_texture" supported="gles2"> 44304 <require> 44305 <enum name="GL_TEXTURE_SPARSE_EXT"/> 44306 <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/> 44307 <enum name="GL_NUM_SPARSE_LEVELS_EXT"/> 44308 <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/> 44309 <enum name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/> 44310 <enum name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/> 44311 <enum name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/> 44312 <enum name="GL_TEXTURE_2D"/> 44313 <enum name="GL_TEXTURE_2D_ARRAY"/> 44314 <enum name="GL_TEXTURE_CUBE_MAP"/> 44315 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/> 44316 <enum name="GL_TEXTURE_3D"/> 44317 <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/> 44318 <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/> 44319 <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/> 44320 <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/> 44321 <command name="glTexPageCommitmentEXT"/> 44322 <!-- <command name="glTexturePageCommitmentEXT"/> --> 44323 </require> 44324 </extension> 44325 <extension name="GL_EXT_sparse_texture2" supported="gl|gles2"/> 44326 <extension name="GL_EXT_stencil_clear_tag" supported="gl"> 44327 <require> 44328 <enum name="GL_STENCIL_TAG_BITS_EXT"/> 44329 <enum name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/> 44330 <command name="glStencilClearTagEXT"/> 44331 </require> 44332 </extension> 44333 <extension name="GL_EXT_stencil_two_side" supported="gl"> 44334 <require> 44335 <enum name="GL_STENCIL_TEST_TWO_SIDE_EXT"/> 44336 <enum name="GL_ACTIVE_STENCIL_FACE_EXT"/> 44337 <command name="glActiveStencilFaceEXT"/> 44338 </require> 44339 </extension> 44340 <extension name="GL_EXT_stencil_wrap" supported="gl"> 44341 <require> 44342 <enum name="GL_INCR_WRAP_EXT"/> 44343 <enum name="GL_DECR_WRAP_EXT"/> 44344 </require> 44345 </extension> 44346 <extension name="GL_EXT_subtexture" supported="gl"> 44347 <require> 44348 <command name="glTexSubImage1DEXT"/> 44349 <command name="glTexSubImage2DEXT"/> 44350 </require> 44351 </extension> 44352 <extension name="GL_EXT_tessellation_point_size" supported="gles2"/> 44353 <extension name="GL_EXT_tessellation_shader" supported="gles2"> 44354 <require> 44355 <enum name="GL_PATCHES_EXT"/> 44356 <enum name="GL_PATCH_VERTICES_EXT"/> 44357 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/> 44358 <enum name="GL_TESS_GEN_MODE_EXT"/> 44359 <enum name="GL_TESS_GEN_SPACING_EXT"/> 44360 <enum name="GL_TESS_GEN_VERTEX_ORDER_EXT"/> 44361 <enum name="GL_TESS_GEN_POINT_MODE_EXT"/> 44362 <enum name="GL_TRIANGLES"/> 44363 <enum name="GL_ISOLINES_EXT"/> 44364 <enum name="GL_QUADS_EXT"/> 44365 <enum name="GL_EQUAL"/> 44366 <enum name="GL_FRACTIONAL_ODD_EXT"/> 44367 <enum name="GL_FRACTIONAL_EVEN_EXT"/> 44368 <enum name="GL_CCW"/> 44369 <enum name="GL_CW"/> 44370 <enum name="GL_MAX_PATCH_VERTICES_EXT"/> 44371 <enum name="GL_MAX_TESS_GEN_LEVEL_EXT"/> 44372 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/> 44373 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/> 44374 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/> 44375 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/> 44376 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/> 44377 <enum name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/> 44378 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/> 44379 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/> 44380 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/> 44381 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/> 44382 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/> 44383 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/> 44384 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/> 44385 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/> 44386 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/> 44387 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/> 44388 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/> 44389 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/> 44390 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/> 44391 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/> 44392 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/> 44393 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/> 44394 <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/> 44395 <enum name="GL_IS_PER_PATCH_EXT"/> 44396 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/> 44397 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/> 44398 <enum name="GL_TESS_CONTROL_SHADER_EXT"/> 44399 <enum name="GL_TESS_EVALUATION_SHADER_EXT"/> 44400 <enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/> 44401 <enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/> 44402 <command name="glPatchParameteriEXT"/> 44403 </require> 44404 </extension> 44405 <extension name="GL_EXT_texture" supported="gl"> 44406 <require> 44407 <enum name="GL_ALPHA4_EXT"/> 44408 <enum name="GL_ALPHA8_EXT"/> 44409 <enum name="GL_ALPHA12_EXT"/> 44410 <enum name="GL_ALPHA16_EXT"/> 44411 <enum name="GL_LUMINANCE4_EXT"/> 44412 <enum name="GL_LUMINANCE8_EXT"/> 44413 <enum name="GL_LUMINANCE12_EXT"/> 44414 <enum name="GL_LUMINANCE16_EXT"/> 44415 <enum name="GL_LUMINANCE4_ALPHA4_EXT"/> 44416 <enum name="GL_LUMINANCE6_ALPHA2_EXT"/> 44417 <enum name="GL_LUMINANCE8_ALPHA8_EXT"/> 44418 <enum name="GL_LUMINANCE12_ALPHA4_EXT"/> 44419 <enum name="GL_LUMINANCE12_ALPHA12_EXT"/> 44420 <enum name="GL_LUMINANCE16_ALPHA16_EXT"/> 44421 <enum name="GL_INTENSITY_EXT"/> 44422 <enum name="GL_INTENSITY4_EXT"/> 44423 <enum name="GL_INTENSITY8_EXT"/> 44424 <enum name="GL_INTENSITY12_EXT"/> 44425 <enum name="GL_INTENSITY16_EXT"/> 44426 <enum name="GL_RGB2_EXT"/> 44427 <enum name="GL_RGB4_EXT"/> 44428 <enum name="GL_RGB5_EXT"/> 44429 <enum name="GL_RGB8_EXT"/> 44430 <enum name="GL_RGB10_EXT"/> 44431 <enum name="GL_RGB12_EXT"/> 44432 <enum name="GL_RGB16_EXT"/> 44433 <enum name="GL_RGBA2_EXT"/> 44434 <enum name="GL_RGBA4_EXT"/> 44435 <enum name="GL_RGB5_A1_EXT"/> 44436 <enum name="GL_RGBA8_EXT"/> 44437 <enum name="GL_RGB10_A2_EXT"/> 44438 <enum name="GL_RGBA12_EXT"/> 44439 <enum name="GL_RGBA16_EXT"/> 44440 <enum name="GL_TEXTURE_RED_SIZE_EXT"/> 44441 <enum name="GL_TEXTURE_GREEN_SIZE_EXT"/> 44442 <enum name="GL_TEXTURE_BLUE_SIZE_EXT"/> 44443 <enum name="GL_TEXTURE_ALPHA_SIZE_EXT"/> 44444 <enum name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/> 44445 <enum name="GL_TEXTURE_INTENSITY_SIZE_EXT"/> 44446 <enum name="GL_REPLACE_EXT"/> 44447 <enum name="GL_PROXY_TEXTURE_1D_EXT"/> 44448 <enum name="GL_PROXY_TEXTURE_2D_EXT"/> 44449 <enum name="GL_TEXTURE_TOO_LARGE_EXT"/> 44450 </require> 44451 </extension> 44452 <extension name="GL_EXT_texture3D" supported="gl"> 44453 <require> 44454 <enum name="GL_PACK_SKIP_IMAGES_EXT"/> 44455 <enum name="GL_PACK_IMAGE_HEIGHT_EXT"/> 44456 <enum name="GL_UNPACK_SKIP_IMAGES_EXT"/> 44457 <enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/> 44458 <enum name="GL_TEXTURE_3D_EXT"/> 44459 <enum name="GL_PROXY_TEXTURE_3D_EXT"/> 44460 <enum name="GL_TEXTURE_DEPTH_EXT"/> 44461 <enum name="GL_TEXTURE_WRAP_R_EXT"/> 44462 <enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/> 44463 <command name="glTexImage3DEXT"/> 44464 <command name="glTexSubImage3DEXT"/> 44465 </require> 44466 </extension> 44467 <extension name="GL_EXT_texture_array" supported="gl"> 44468 <require> 44469 <enum name="GL_TEXTURE_1D_ARRAY_EXT"/> 44470 <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/> 44471 <enum name="GL_TEXTURE_2D_ARRAY_EXT"/> 44472 <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/> 44473 <enum name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/> 44474 <enum name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/> 44475 <enum name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/> 44476 <enum name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/> 44477 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/> 44478 <command name="glFramebufferTextureLayerEXT"/> 44479 </require> 44480 </extension> 44481 <extension name="GL_EXT_texture_border_clamp" supported="gles2"> 44482 <require> 44483 <enum name="GL_TEXTURE_BORDER_COLOR_EXT"/> 44484 <enum name="GL_CLAMP_TO_BORDER_EXT"/> 44485 <command name="glTexParameterIivEXT"/> 44486 <command name="glTexParameterIuivEXT"/> 44487 <command name="glGetTexParameterIivEXT"/> 44488 <command name="glGetTexParameterIuivEXT"/> 44489 <command name="glSamplerParameterIivEXT"/> 44490 <command name="glSamplerParameterIuivEXT"/> 44491 <command name="glGetSamplerParameterIivEXT"/> 44492 <command name="glGetSamplerParameterIuivEXT"/> 44493 </require> 44494 </extension> 44495 <extension name="GL_EXT_texture_buffer" supported="gles2"> 44496 <require> 44497 <enum name="GL_TEXTURE_BUFFER_EXT"/> 44498 <enum name="GL_TEXTURE_BUFFER_BINDING_EXT"/> 44499 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/> 44500 <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/> 44501 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/> 44502 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/> 44503 <enum name="GL_SAMPLER_BUFFER_EXT"/> 44504 <enum name="GL_INT_SAMPLER_BUFFER_EXT"/> 44505 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/> 44506 <enum name="GL_IMAGE_BUFFER_EXT"/> 44507 <enum name="GL_INT_IMAGE_BUFFER_EXT"/> 44508 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/> 44509 <enum name="GL_TEXTURE_BUFFER_OFFSET_EXT"/> 44510 <enum name="GL_TEXTURE_BUFFER_SIZE_EXT"/> 44511 <command name="glTexBufferEXT"/> 44512 <command name="glTexBufferRangeEXT"/> 44513 </require> 44514 </extension> 44515 <extension name="GL_EXT_texture_buffer_object" supported="gl"> 44516 <require> 44517 <enum name="GL_TEXTURE_BUFFER_EXT"/> 44518 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/> 44519 <enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/> 44520 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/> 44521 <enum name="GL_TEXTURE_BUFFER_FORMAT_EXT"/> 44522 <command name="glTexBufferEXT"/> 44523 </require> 44524 </extension> 44525 <extension name="GL_EXT_texture_compression_astc_decode_mode" supported="gles2"> 44526 <require> 44527 <enum name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/> 44528 </require> 44529 </extension> 44530 <extension name="GL_EXT_texture_compression_bptc" supported="gles2"> 44531 <require> 44532 <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/> 44533 <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/> 44534 <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/> 44535 <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/> 44536 </require> 44537 </extension> 44538 <extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2"> 44539 <require> 44540 <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/> 44541 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/> 44542 </require> 44543 </extension> 44544 <extension name="GL_EXT_texture_compression_latc" supported="gl"> 44545 <require> 44546 <enum name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/> 44547 <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/> 44548 <enum name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/> 44549 <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/> 44550 </require> 44551 </extension> 44552 <extension name="GL_EXT_texture_compression_rgtc" supported="gl|gles2"> 44553 <require> 44554 <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/> 44555 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/> 44556 <enum name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/> 44557 <enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/> 44558 </require> 44559 </extension> 44560 <extension name="GL_EXT_texture_compression_s3tc" supported="gl|glcore|gles2|glsc2"> 44561 <require> 44562 <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/> 44563 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/> 44564 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/> 44565 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/> 44566 </require> 44567 </extension> 44568 <extension name="GL_EXT_texture_compression_s3tc_srgb" supported="gles2"> 44569 <require> 44570 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/> 44571 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/> 44572 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/> 44573 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/> 44574 </require> 44575 </extension> 44576 <extension name="GL_EXT_texture_cube_map" supported="gl" comment="Replaced by ARB_texture_cube_map, but was apparently shipped anyway?"> 44577 <require> 44578 <enum name="GL_NORMAL_MAP_EXT"/> 44579 <enum name="GL_REFLECTION_MAP_EXT"/> 44580 <enum name="GL_TEXTURE_CUBE_MAP_EXT"/> 44581 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/> 44582 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/> 44583 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/> 44584 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/> 44585 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/> 44586 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/> 44587 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/> 44588 <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/> 44589 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/> 44590 </require> 44591 </extension> 44592 <extension name="GL_EXT_texture_cube_map_array" supported="gles2"> 44593 <require> 44594 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/> 44595 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/> 44596 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 44597 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/> 44598 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 44599 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/> 44600 <enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/> 44601 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 44602 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/> 44603 </require> 44604 </extension> 44605 <extension name="GL_EXT_texture_env_add" supported="gl"/> 44606 <extension name="GL_EXT_texture_env_combine" supported="gl"> 44607 <require> 44608 <enum name="GL_COMBINE_EXT"/> 44609 <enum name="GL_COMBINE_RGB_EXT"/> 44610 <enum name="GL_COMBINE_ALPHA_EXT"/> 44611 <enum name="GL_RGB_SCALE_EXT"/> 44612 <enum name="GL_ADD_SIGNED_EXT"/> 44613 <enum name="GL_INTERPOLATE_EXT"/> 44614 <enum name="GL_CONSTANT_EXT"/> 44615 <enum name="GL_PRIMARY_COLOR_EXT"/> 44616 <enum name="GL_PREVIOUS_EXT"/> 44617 <enum name="GL_SOURCE0_RGB_EXT"/> 44618 <enum name="GL_SOURCE1_RGB_EXT"/> 44619 <enum name="GL_SOURCE2_RGB_EXT"/> 44620 <enum name="GL_SOURCE0_ALPHA_EXT"/> 44621 <enum name="GL_SOURCE1_ALPHA_EXT"/> 44622 <enum name="GL_SOURCE2_ALPHA_EXT"/> 44623 <enum name="GL_OPERAND0_RGB_EXT"/> 44624 <enum name="GL_OPERAND1_RGB_EXT"/> 44625 <enum name="GL_OPERAND2_RGB_EXT"/> 44626 <enum name="GL_OPERAND0_ALPHA_EXT"/> 44627 <enum name="GL_OPERAND1_ALPHA_EXT"/> 44628 <enum name="GL_OPERAND2_ALPHA_EXT"/> 44629 </require> 44630 </extension> 44631 <extension name="GL_EXT_texture_env_dot3" supported="gl"> 44632 <require> 44633 <enum name="GL_DOT3_RGB_EXT"/> 44634 <enum name="GL_DOT3_RGBA_EXT"/> 44635 </require> 44636 </extension> 44637 <extension name="GL_EXT_texture_filter_anisotropic" supported="gl|gles1|gles2"> 44638 <require> 44639 <enum name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/> 44640 <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/> 44641 </require> 44642 </extension> 44643 <extension name="GL_EXT_texture_filter_minmax" supported="gl|glcore|gles2"> 44644 <require> 44645 <enum name="GL_TEXTURE_REDUCTION_MODE_EXT"/> 44646 <enum name="GL_WEIGHTED_AVERAGE_EXT"/> 44647 </require> 44648 </extension> 44649 <extension name="GL_EXT_texture_format_BGRA8888" supported="gles1|gles2"> 44650 <require> 44651 <enum name="GL_BGRA_EXT"/> 44652 </require> 44653 </extension> 44654 <extension name="GL_EXT_texture_format_sRGB_override" supported="gles2"> 44655 <require> 44656 <enum name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/> 44657 </require> 44658 </extension> 44659 <extension name="GL_EXT_texture_integer" supported="gl"> 44660 <require> 44661 <enum name="GL_RGBA32UI_EXT"/> 44662 <enum name="GL_RGB32UI_EXT"/> 44663 <enum name="GL_ALPHA32UI_EXT"/> 44664 <enum name="GL_INTENSITY32UI_EXT"/> 44665 <enum name="GL_LUMINANCE32UI_EXT"/> 44666 <enum name="GL_LUMINANCE_ALPHA32UI_EXT"/> 44667 <enum name="GL_RGBA16UI_EXT"/> 44668 <enum name="GL_RGB16UI_EXT"/> 44669 <enum name="GL_ALPHA16UI_EXT"/> 44670 <enum name="GL_INTENSITY16UI_EXT"/> 44671 <enum name="GL_LUMINANCE16UI_EXT"/> 44672 <enum name="GL_LUMINANCE_ALPHA16UI_EXT"/> 44673 <enum name="GL_RGBA8UI_EXT"/> 44674 <enum name="GL_RGB8UI_EXT"/> 44675 <enum name="GL_ALPHA8UI_EXT"/> 44676 <enum name="GL_INTENSITY8UI_EXT"/> 44677 <enum name="GL_LUMINANCE8UI_EXT"/> 44678 <enum name="GL_LUMINANCE_ALPHA8UI_EXT"/> 44679 <enum name="GL_RGBA32I_EXT"/> 44680 <enum name="GL_RGB32I_EXT"/> 44681 <enum name="GL_ALPHA32I_EXT"/> 44682 <enum name="GL_INTENSITY32I_EXT"/> 44683 <enum name="GL_LUMINANCE32I_EXT"/> 44684 <enum name="GL_LUMINANCE_ALPHA32I_EXT"/> 44685 <enum name="GL_RGBA16I_EXT"/> 44686 <enum name="GL_RGB16I_EXT"/> 44687 <enum name="GL_ALPHA16I_EXT"/> 44688 <enum name="GL_INTENSITY16I_EXT"/> 44689 <enum name="GL_LUMINANCE16I_EXT"/> 44690 <enum name="GL_LUMINANCE_ALPHA16I_EXT"/> 44691 <enum name="GL_RGBA8I_EXT"/> 44692 <enum name="GL_RGB8I_EXT"/> 44693 <enum name="GL_ALPHA8I_EXT"/> 44694 <enum name="GL_INTENSITY8I_EXT"/> 44695 <enum name="GL_LUMINANCE8I_EXT"/> 44696 <enum name="GL_LUMINANCE_ALPHA8I_EXT"/> 44697 <enum name="GL_RED_INTEGER_EXT"/> 44698 <enum name="GL_GREEN_INTEGER_EXT"/> 44699 <enum name="GL_BLUE_INTEGER_EXT"/> 44700 <enum name="GL_ALPHA_INTEGER_EXT"/> 44701 <enum name="GL_RGB_INTEGER_EXT"/> 44702 <enum name="GL_RGBA_INTEGER_EXT"/> 44703 <enum name="GL_BGR_INTEGER_EXT"/> 44704 <enum name="GL_BGRA_INTEGER_EXT"/> 44705 <enum name="GL_LUMINANCE_INTEGER_EXT"/> 44706 <enum name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/> 44707 <enum name="GL_RGBA_INTEGER_MODE_EXT"/> 44708 <command name="glTexParameterIivEXT"/> 44709 <command name="glTexParameterIuivEXT"/> 44710 <command name="glGetTexParameterIivEXT"/> 44711 <command name="glGetTexParameterIuivEXT"/> 44712 <command name="glClearColorIiEXT"/> 44713 <command name="glClearColorIuiEXT"/> 44714 </require> 44715 </extension> 44716 <extension name="GL_EXT_texture_lod_bias" supported="gl|gles1"> 44717 <require> 44718 <enum name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/> 44719 <enum name="GL_TEXTURE_FILTER_CONTROL_EXT"/> 44720 <enum name="GL_TEXTURE_LOD_BIAS_EXT"/> 44721 </require> 44722 </extension> 44723 <extension name="GL_EXT_texture_mirror_clamp" supported="gl"> 44724 <require> 44725 <enum name="GL_MIRROR_CLAMP_EXT"/> 44726 <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/> 44727 <enum name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/> 44728 </require> 44729 </extension> 44730 <extension name="GL_EXT_texture_mirror_clamp_to_edge" supported="gles2"> 44731 <require> 44732 <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/> 44733 </require> 44734 </extension> 44735 <extension name="GL_EXT_texture_norm16" supported="gles2"> 44736 <require> 44737 <enum name="GL_R16_EXT"/> 44738 <enum name="GL_RG16_EXT"/> 44739 <enum name="GL_RGBA16_EXT"/> 44740 <enum name="GL_RGB16_EXT"/> 44741 <enum name="GL_R16_SNORM_EXT"/> 44742 <enum name="GL_RG16_SNORM_EXT"/> 44743 <enum name="GL_RGB16_SNORM_EXT"/> 44744 <enum name="GL_RGBA16_SNORM_EXT"/> 44745 </require> 44746 </extension> 44747 <extension name="GL_EXT_texture_object" supported="gl"> 44748 <require> 44749 <enum name="GL_TEXTURE_PRIORITY_EXT"/> 44750 <enum name="GL_TEXTURE_RESIDENT_EXT"/> 44751 <enum name="GL_TEXTURE_1D_BINDING_EXT"/> 44752 <enum name="GL_TEXTURE_2D_BINDING_EXT"/> 44753 <enum name="GL_TEXTURE_3D_BINDING_EXT"/> 44754 <command name="glAreTexturesResidentEXT"/> 44755 <command name="glBindTextureEXT"/> 44756 <command name="glDeleteTexturesEXT"/> 44757 <command name="glGenTexturesEXT"/> 44758 <command name="glIsTextureEXT"/> 44759 <command name="glPrioritizeTexturesEXT"/> 44760 </require> 44761 </extension> 44762 <extension name="GL_EXT_texture_perturb_normal" supported="gl"> 44763 <require> 44764 <enum name="GL_PERTURB_EXT"/> 44765 <enum name="GL_TEXTURE_NORMAL_EXT"/> 44766 <command name="glTextureNormalEXT"/> 44767 </require> 44768 </extension> 44769 <extension name="GL_EXT_texture_rg" supported="gles2"> 44770 <require> 44771 <enum name="GL_RED_EXT"/> 44772 <enum name="GL_RG_EXT"/> 44773 <enum name="GL_R8_EXT"/> 44774 <enum name="GL_RG8_EXT"/> 44775 </require> 44776 </extension> 44777 <extension name="GL_EXT_texture_sRGB" supported="gl"> 44778 <require> 44779 <enum name="GL_SRGB_EXT"/> 44780 <enum name="GL_SRGB8_EXT"/> 44781 <enum name="GL_SRGB_ALPHA_EXT"/> 44782 <enum name="GL_SRGB8_ALPHA8_EXT"/> 44783 <enum name="GL_SLUMINANCE_ALPHA_EXT"/> 44784 <enum name="GL_SLUMINANCE8_ALPHA8_EXT"/> 44785 <enum name="GL_SLUMINANCE_EXT"/> 44786 <enum name="GL_SLUMINANCE8_EXT"/> 44787 <enum name="GL_COMPRESSED_SRGB_EXT"/> 44788 <enum name="GL_COMPRESSED_SRGB_ALPHA_EXT"/> 44789 <enum name="GL_COMPRESSED_SLUMINANCE_EXT"/> 44790 <enum name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/> 44791 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/> 44792 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/> 44793 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/> 44794 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/> 44795 </require> 44796 </extension> 44797 <extension name="GL_EXT_texture_sRGB_R8" supported="gles2"> 44798 <require> 44799 <enum name="GL_SR8_EXT"/> 44800 </require> 44801 </extension> 44802 <extension name="GL_EXT_texture_sRGB_RG8" supported="gles2"> 44803 <require> 44804 <enum name="GL_SRG8_EXT"/> 44805 </require> 44806 </extension> 44807 <extension name="GL_EXT_texture_sRGB_decode" supported="gl|glcore|gles2"> 44808 <require> 44809 <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/> 44810 <enum name="GL_DECODE_EXT"/> 44811 <enum name="GL_SKIP_DECODE_EXT"/> 44812 </require> 44813 </extension> 44814 <extension name="GL_EXT_texture_shared_exponent" supported="gl"> 44815 <require> 44816 <enum name="GL_RGB9_E5_EXT"/> 44817 <enum name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/> 44818 <enum name="GL_TEXTURE_SHARED_SIZE_EXT"/> 44819 </require> 44820 </extension> 44821 <extension name="GL_EXT_texture_snorm" supported="gl"> 44822 <require> 44823 <enum name="GL_ALPHA_SNORM"/> 44824 <enum name="GL_LUMINANCE_SNORM"/> 44825 <enum name="GL_LUMINANCE_ALPHA_SNORM"/> 44826 <enum name="GL_INTENSITY_SNORM"/> 44827 <enum name="GL_ALPHA8_SNORM"/> 44828 <enum name="GL_LUMINANCE8_SNORM"/> 44829 <enum name="GL_LUMINANCE8_ALPHA8_SNORM"/> 44830 <enum name="GL_INTENSITY8_SNORM"/> 44831 <enum name="GL_ALPHA16_SNORM"/> 44832 <enum name="GL_LUMINANCE16_SNORM"/> 44833 <enum name="GL_LUMINANCE16_ALPHA16_SNORM"/> 44834 <enum name="GL_INTENSITY16_SNORM"/> 44835 <enum name="GL_RED_SNORM"/> 44836 <enum name="GL_RG_SNORM"/> 44837 <enum name="GL_RGB_SNORM"/> 44838 <enum name="GL_RGBA_SNORM"/> 44839 <enum name="GL_R8_SNORM"/> 44840 <enum name="GL_RG8_SNORM"/> 44841 <enum name="GL_RGB8_SNORM"/> 44842 <enum name="GL_RGBA8_SNORM"/> 44843 <enum name="GL_R16_SNORM"/> 44844 <enum name="GL_RG16_SNORM"/> 44845 <enum name="GL_RGB16_SNORM"/> 44846 <enum name="GL_RGBA16_SNORM"/> 44847 <enum name="GL_SIGNED_NORMALIZED"/> 44848 </require> 44849 </extension> 44850 <extension name="GL_EXT_texture_storage" supported="gles1|gles2"> 44851 <require comment="Not clear all of these enums should be here for OpenGL ES. Many are only defined if other extensions also requiring them are supported"> 44852 <enum name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/> 44853 <enum name="GL_ALPHA8_EXT"/> 44854 <enum name="GL_LUMINANCE8_EXT"/> 44855 <enum name="GL_LUMINANCE8_ALPHA8_EXT"/> 44856 <enum name="GL_RGBA32F_EXT"/> 44857 <enum name="GL_RGB32F_EXT"/> 44858 <enum name="GL_ALPHA32F_EXT"/> 44859 <enum name="GL_LUMINANCE32F_EXT"/> 44860 <enum name="GL_LUMINANCE_ALPHA32F_EXT"/> 44861 <enum name="GL_RGBA16F_EXT"/> 44862 <enum name="GL_RGB16F_EXT"/> 44863 <enum name="GL_ALPHA16F_EXT"/> 44864 <enum name="GL_LUMINANCE16F_EXT"/> 44865 <enum name="GL_LUMINANCE_ALPHA16F_EXT"/> 44866 <enum name="GL_RGB10_A2_EXT"/> 44867 <enum name="GL_RGB10_EXT"/> 44868 <enum name="GL_BGRA8_EXT"/> 44869 <enum name="GL_R8_EXT"/> 44870 <enum name="GL_RG8_EXT"/> 44871 <enum name="GL_R32F_EXT"/> 44872 <enum name="GL_RG32F_EXT"/> 44873 <enum name="GL_R16F_EXT"/> 44874 <enum name="GL_RG16F_EXT"/> 44875 <command name="glTexStorage1DEXT"/> 44876 <command name="glTexStorage2DEXT"/> 44877 <command name="glTexStorage3DEXT"/> 44878 </require> 44879 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 44880 <command name="glTextureStorage1DEXT"/> 44881 <command name="glTextureStorage2DEXT"/> 44882 <command name="glTextureStorage3DEXT"/> 44883 </require> 44884 </extension> 44885 <extension name="GL_EXT_texture_swizzle" supported="gl"> 44886 <require> 44887 <enum name="GL_TEXTURE_SWIZZLE_R_EXT"/> 44888 <enum name="GL_TEXTURE_SWIZZLE_G_EXT"/> 44889 <enum name="GL_TEXTURE_SWIZZLE_B_EXT"/> 44890 <enum name="GL_TEXTURE_SWIZZLE_A_EXT"/> 44891 <enum name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/> 44892 </require> 44893 </extension> 44894 <extension name="GL_EXT_texture_type_2_10_10_10_REV" supported="gles2"> 44895 <require> 44896 <enum name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/> 44897 </require> 44898 </extension> 44899 <extension name="GL_EXT_texture_view" supported="gles2"> 44900 <require> 44901 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/> 44902 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/> 44903 <enum name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/> 44904 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/> 44905 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 44906 <command name="glTextureViewEXT"/> 44907 </require> 44908 </extension> 44909 <extension name="GL_EXT_timer_query" supported="gl"> 44910 <require> 44911 <enum name="GL_TIME_ELAPSED_EXT"/> 44912 <command name="glGetQueryObjecti64vEXT"/> 44913 <command name="glGetQueryObjectui64vEXT"/> 44914 </require> 44915 </extension> 44916 <extension name="GL_EXT_transform_feedback" supported="gl"> 44917 <require> 44918 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/> 44919 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/> 44920 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/> 44921 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/> 44922 <enum name="GL_INTERLEAVED_ATTRIBS_EXT"/> 44923 <enum name="GL_SEPARATE_ATTRIBS_EXT"/> 44924 <enum name="GL_PRIMITIVES_GENERATED_EXT"/> 44925 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/> 44926 <enum name="GL_RASTERIZER_DISCARD_EXT"/> 44927 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/> 44928 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/> 44929 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/> 44930 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/> 44931 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/> 44932 <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/> 44933 <command name="glBeginTransformFeedbackEXT"/> 44934 <command name="glEndTransformFeedbackEXT"/> 44935 <command name="glBindBufferRangeEXT"/> 44936 <command name="glBindBufferOffsetEXT"/> 44937 <command name="glBindBufferBaseEXT"/> 44938 <command name="glTransformFeedbackVaryingsEXT"/> 44939 <command name="glGetTransformFeedbackVaryingEXT"/> 44940 </require> 44941 </extension> 44942 <extension name="GL_EXT_unpack_subimage" supported="gles2"> 44943 <require> 44944 <enum name="GL_UNPACK_ROW_LENGTH_EXT"/> 44945 <enum name="GL_UNPACK_SKIP_ROWS_EXT"/> 44946 <enum name="GL_UNPACK_SKIP_PIXELS_EXT"/> 44947 </require> 44948 </extension> 44949 <extension name="GL_EXT_vertex_array" supported="gl"> 44950 <require> 44951 <enum name="GL_VERTEX_ARRAY_EXT"/> 44952 <enum name="GL_NORMAL_ARRAY_EXT"/> 44953 <enum name="GL_COLOR_ARRAY_EXT"/> 44954 <enum name="GL_INDEX_ARRAY_EXT"/> 44955 <enum name="GL_TEXTURE_COORD_ARRAY_EXT"/> 44956 <enum name="GL_EDGE_FLAG_ARRAY_EXT"/> 44957 <enum name="GL_VERTEX_ARRAY_SIZE_EXT"/> 44958 <enum name="GL_VERTEX_ARRAY_TYPE_EXT"/> 44959 <enum name="GL_VERTEX_ARRAY_STRIDE_EXT"/> 44960 <enum name="GL_VERTEX_ARRAY_COUNT_EXT"/> 44961 <enum name="GL_NORMAL_ARRAY_TYPE_EXT"/> 44962 <enum name="GL_NORMAL_ARRAY_STRIDE_EXT"/> 44963 <enum name="GL_NORMAL_ARRAY_COUNT_EXT"/> 44964 <enum name="GL_COLOR_ARRAY_SIZE_EXT"/> 44965 <enum name="GL_COLOR_ARRAY_TYPE_EXT"/> 44966 <enum name="GL_COLOR_ARRAY_STRIDE_EXT"/> 44967 <enum name="GL_COLOR_ARRAY_COUNT_EXT"/> 44968 <enum name="GL_INDEX_ARRAY_TYPE_EXT"/> 44969 <enum name="GL_INDEX_ARRAY_STRIDE_EXT"/> 44970 <enum name="GL_INDEX_ARRAY_COUNT_EXT"/> 44971 <enum name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/> 44972 <enum name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/> 44973 <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/> 44974 <enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/> 44975 <enum name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/> 44976 <enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/> 44977 <enum name="GL_VERTEX_ARRAY_POINTER_EXT"/> 44978 <enum name="GL_NORMAL_ARRAY_POINTER_EXT"/> 44979 <enum name="GL_COLOR_ARRAY_POINTER_EXT"/> 44980 <enum name="GL_INDEX_ARRAY_POINTER_EXT"/> 44981 <enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/> 44982 <enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/> 44983 <command name="glArrayElementEXT"/> 44984 <command name="glColorPointerEXT"/> 44985 <command name="glDrawArraysEXT"/> 44986 <command name="glEdgeFlagPointerEXT"/> 44987 <command name="glGetPointervEXT"/> 44988 <command name="glIndexPointerEXT"/> 44989 <command name="glNormalPointerEXT"/> 44990 <command name="glTexCoordPointerEXT"/> 44991 <command name="glVertexPointerEXT"/> 44992 </require> 44993 </extension> 44994 <extension name="GL_EXT_vertex_array_bgra" supported="gl"> 44995 <require> 44996 <enum name="GL_BGRA"/> 44997 </require> 44998 </extension> 44999 <extension name="GL_EXT_vertex_attrib_64bit" supported="gl"> 45000 <require> 45001 <enum name="GL_DOUBLE"/> 45002 <enum name="GL_DOUBLE_VEC2_EXT"/> 45003 <enum name="GL_DOUBLE_VEC3_EXT"/> 45004 <enum name="GL_DOUBLE_VEC4_EXT"/> 45005 <enum name="GL_DOUBLE_MAT2_EXT"/> 45006 <enum name="GL_DOUBLE_MAT3_EXT"/> 45007 <enum name="GL_DOUBLE_MAT4_EXT"/> 45008 <enum name="GL_DOUBLE_MAT2x3_EXT"/> 45009 <enum name="GL_DOUBLE_MAT2x4_EXT"/> 45010 <enum name="GL_DOUBLE_MAT3x2_EXT"/> 45011 <enum name="GL_DOUBLE_MAT3x4_EXT"/> 45012 <enum name="GL_DOUBLE_MAT4x2_EXT"/> 45013 <enum name="GL_DOUBLE_MAT4x3_EXT"/> 45014 <command name="glVertexAttribL1dEXT"/> 45015 <command name="glVertexAttribL2dEXT"/> 45016 <command name="glVertexAttribL3dEXT"/> 45017 <command name="glVertexAttribL4dEXT"/> 45018 <command name="glVertexAttribL1dvEXT"/> 45019 <command name="glVertexAttribL2dvEXT"/> 45020 <command name="glVertexAttribL3dvEXT"/> 45021 <command name="glVertexAttribL4dvEXT"/> 45022 <command name="glVertexAttribLPointerEXT"/> 45023 <command name="glGetVertexAttribLdvEXT"/> 45024 </require> 45025 </extension> 45026 <extension name="GL_EXT_vertex_shader" supported="gl"> 45027 <require> 45028 <enum name="GL_VERTEX_SHADER_EXT"/> 45029 <enum name="GL_VERTEX_SHADER_BINDING_EXT"/> 45030 <enum name="GL_OP_INDEX_EXT"/> 45031 <enum name="GL_OP_NEGATE_EXT"/> 45032 <enum name="GL_OP_DOT3_EXT"/> 45033 <enum name="GL_OP_DOT4_EXT"/> 45034 <enum name="GL_OP_MUL_EXT"/> 45035 <enum name="GL_OP_ADD_EXT"/> 45036 <enum name="GL_OP_MADD_EXT"/> 45037 <enum name="GL_OP_FRAC_EXT"/> 45038 <enum name="GL_OP_MAX_EXT"/> 45039 <enum name="GL_OP_MIN_EXT"/> 45040 <enum name="GL_OP_SET_GE_EXT"/> 45041 <enum name="GL_OP_SET_LT_EXT"/> 45042 <enum name="GL_OP_CLAMP_EXT"/> 45043 <enum name="GL_OP_FLOOR_EXT"/> 45044 <enum name="GL_OP_ROUND_EXT"/> 45045 <enum name="GL_OP_EXP_BASE_2_EXT"/> 45046 <enum name="GL_OP_LOG_BASE_2_EXT"/> 45047 <enum name="GL_OP_POWER_EXT"/> 45048 <enum name="GL_OP_RECIP_EXT"/> 45049 <enum name="GL_OP_RECIP_SQRT_EXT"/> 45050 <enum name="GL_OP_SUB_EXT"/> 45051 <enum name="GL_OP_CROSS_PRODUCT_EXT"/> 45052 <enum name="GL_OP_MULTIPLY_MATRIX_EXT"/> 45053 <enum name="GL_OP_MOV_EXT"/> 45054 <enum name="GL_OUTPUT_VERTEX_EXT"/> 45055 <enum name="GL_OUTPUT_COLOR0_EXT"/> 45056 <enum name="GL_OUTPUT_COLOR1_EXT"/> 45057 <enum name="GL_OUTPUT_TEXTURE_COORD0_EXT"/> 45058 <enum name="GL_OUTPUT_TEXTURE_COORD1_EXT"/> 45059 <enum name="GL_OUTPUT_TEXTURE_COORD2_EXT"/> 45060 <enum name="GL_OUTPUT_TEXTURE_COORD3_EXT"/> 45061 <enum name="GL_OUTPUT_TEXTURE_COORD4_EXT"/> 45062 <enum name="GL_OUTPUT_TEXTURE_COORD5_EXT"/> 45063 <enum name="GL_OUTPUT_TEXTURE_COORD6_EXT"/> 45064 <enum name="GL_OUTPUT_TEXTURE_COORD7_EXT"/> 45065 <enum name="GL_OUTPUT_TEXTURE_COORD8_EXT"/> 45066 <enum name="GL_OUTPUT_TEXTURE_COORD9_EXT"/> 45067 <enum name="GL_OUTPUT_TEXTURE_COORD10_EXT"/> 45068 <enum name="GL_OUTPUT_TEXTURE_COORD11_EXT"/> 45069 <enum name="GL_OUTPUT_TEXTURE_COORD12_EXT"/> 45070 <enum name="GL_OUTPUT_TEXTURE_COORD13_EXT"/> 45071 <enum name="GL_OUTPUT_TEXTURE_COORD14_EXT"/> 45072 <enum name="GL_OUTPUT_TEXTURE_COORD15_EXT"/> 45073 <enum name="GL_OUTPUT_TEXTURE_COORD16_EXT"/> 45074 <enum name="GL_OUTPUT_TEXTURE_COORD17_EXT"/> 45075 <enum name="GL_OUTPUT_TEXTURE_COORD18_EXT"/> 45076 <enum name="GL_OUTPUT_TEXTURE_COORD19_EXT"/> 45077 <enum name="GL_OUTPUT_TEXTURE_COORD20_EXT"/> 45078 <enum name="GL_OUTPUT_TEXTURE_COORD21_EXT"/> 45079 <enum name="GL_OUTPUT_TEXTURE_COORD22_EXT"/> 45080 <enum name="GL_OUTPUT_TEXTURE_COORD23_EXT"/> 45081 <enum name="GL_OUTPUT_TEXTURE_COORD24_EXT"/> 45082 <enum name="GL_OUTPUT_TEXTURE_COORD25_EXT"/> 45083 <enum name="GL_OUTPUT_TEXTURE_COORD26_EXT"/> 45084 <enum name="GL_OUTPUT_TEXTURE_COORD27_EXT"/> 45085 <enum name="GL_OUTPUT_TEXTURE_COORD28_EXT"/> 45086 <enum name="GL_OUTPUT_TEXTURE_COORD29_EXT"/> 45087 <enum name="GL_OUTPUT_TEXTURE_COORD30_EXT"/> 45088 <enum name="GL_OUTPUT_TEXTURE_COORD31_EXT"/> 45089 <enum name="GL_OUTPUT_FOG_EXT"/> 45090 <enum name="GL_SCALAR_EXT"/> 45091 <enum name="GL_VECTOR_EXT"/> 45092 <enum name="GL_MATRIX_EXT"/> 45093 <enum name="GL_VARIANT_EXT"/> 45094 <enum name="GL_INVARIANT_EXT"/> 45095 <enum name="GL_LOCAL_CONSTANT_EXT"/> 45096 <enum name="GL_LOCAL_EXT"/> 45097 <enum name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 45098 <enum name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/> 45099 <enum name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/> 45100 <enum name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 45101 <enum name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/> 45102 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 45103 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/> 45104 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 45105 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/> 45106 <enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/> 45107 <enum name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/> 45108 <enum name="GL_VERTEX_SHADER_VARIANTS_EXT"/> 45109 <enum name="GL_VERTEX_SHADER_INVARIANTS_EXT"/> 45110 <enum name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/> 45111 <enum name="GL_VERTEX_SHADER_LOCALS_EXT"/> 45112 <enum name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/> 45113 <enum name="GL_X_EXT"/> 45114 <enum name="GL_Y_EXT"/> 45115 <enum name="GL_Z_EXT"/> 45116 <enum name="GL_W_EXT"/> 45117 <enum name="GL_NEGATIVE_X_EXT"/> 45118 <enum name="GL_NEGATIVE_Y_EXT"/> 45119 <enum name="GL_NEGATIVE_Z_EXT"/> 45120 <enum name="GL_NEGATIVE_W_EXT"/> 45121 <enum name="GL_ZERO_EXT"/> 45122 <enum name="GL_ONE_EXT"/> 45123 <enum name="GL_NEGATIVE_ONE_EXT"/> 45124 <enum name="GL_NORMALIZED_RANGE_EXT"/> 45125 <enum name="GL_FULL_RANGE_EXT"/> 45126 <enum name="GL_CURRENT_VERTEX_EXT"/> 45127 <enum name="GL_MVP_MATRIX_EXT"/> 45128 <enum name="GL_VARIANT_VALUE_EXT"/> 45129 <enum name="GL_VARIANT_DATATYPE_EXT"/> 45130 <enum name="GL_VARIANT_ARRAY_STRIDE_EXT"/> 45131 <enum name="GL_VARIANT_ARRAY_TYPE_EXT"/> 45132 <enum name="GL_VARIANT_ARRAY_EXT"/> 45133 <enum name="GL_VARIANT_ARRAY_POINTER_EXT"/> 45134 <enum name="GL_INVARIANT_VALUE_EXT"/> 45135 <enum name="GL_INVARIANT_DATATYPE_EXT"/> 45136 <enum name="GL_LOCAL_CONSTANT_VALUE_EXT"/> 45137 <enum name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/> 45138 <command name="glBeginVertexShaderEXT"/> 45139 <command name="glEndVertexShaderEXT"/> 45140 <command name="glBindVertexShaderEXT"/> 45141 <command name="glGenVertexShadersEXT"/> 45142 <command name="glDeleteVertexShaderEXT"/> 45143 <command name="glShaderOp1EXT"/> 45144 <command name="glShaderOp2EXT"/> 45145 <command name="glShaderOp3EXT"/> 45146 <command name="glSwizzleEXT"/> 45147 <command name="glWriteMaskEXT"/> 45148 <command name="glInsertComponentEXT"/> 45149 <command name="glExtractComponentEXT"/> 45150 <command name="glGenSymbolsEXT"/> 45151 <command name="glSetInvariantEXT"/> 45152 <command name="glSetLocalConstantEXT"/> 45153 <command name="glVariantbvEXT"/> 45154 <command name="glVariantsvEXT"/> 45155 <command name="glVariantivEXT"/> 45156 <command name="glVariantfvEXT"/> 45157 <command name="glVariantdvEXT"/> 45158 <command name="glVariantubvEXT"/> 45159 <command name="glVariantusvEXT"/> 45160 <command name="glVariantuivEXT"/> 45161 <command name="glVariantPointerEXT"/> 45162 <command name="glEnableVariantClientStateEXT"/> 45163 <command name="glDisableVariantClientStateEXT"/> 45164 <command name="glBindLightParameterEXT"/> 45165 <command name="glBindMaterialParameterEXT"/> 45166 <command name="glBindTexGenParameterEXT"/> 45167 <command name="glBindTextureUnitParameterEXT"/> 45168 <command name="glBindParameterEXT"/> 45169 <command name="glIsVariantEnabledEXT"/> 45170 <command name="glGetVariantBooleanvEXT"/> 45171 <command name="glGetVariantIntegervEXT"/> 45172 <command name="glGetVariantFloatvEXT"/> 45173 <command name="glGetVariantPointervEXT"/> 45174 <command name="glGetInvariantBooleanvEXT"/> 45175 <command name="glGetInvariantIntegervEXT"/> 45176 <command name="glGetInvariantFloatvEXT"/> 45177 <command name="glGetLocalConstantBooleanvEXT"/> 45178 <command name="glGetLocalConstantIntegervEXT"/> 45179 <command name="glGetLocalConstantFloatvEXT"/> 45180 </require> 45181 </extension> 45182 <extension name="GL_EXT_vertex_weighting" supported="gl"> 45183 <require> 45184 <enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/> 45185 <enum name="GL_MODELVIEW1_STACK_DEPTH_EXT"/> 45186 <enum name="GL_MODELVIEW0_MATRIX_EXT"/> 45187 <enum name="GL_MODELVIEW1_MATRIX_EXT"/> 45188 <enum name="GL_VERTEX_WEIGHTING_EXT"/> 45189 <enum name="GL_MODELVIEW0_EXT"/> 45190 <enum name="GL_MODELVIEW1_EXT"/> 45191 <enum name="GL_CURRENT_VERTEX_WEIGHT_EXT"/> 45192 <enum name="GL_VERTEX_WEIGHT_ARRAY_EXT"/> 45193 <enum name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/> 45194 <enum name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/> 45195 <enum name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/> 45196 <enum name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/> 45197 <command name="glVertexWeightfEXT"/> 45198 <command name="glVertexWeightfvEXT"/> 45199 <command name="glVertexWeightPointerEXT"/> 45200 </require> 45201 </extension> 45202 <extension name="GL_EXT_win32_keyed_mutex" supported="gl|gles2"> 45203 <require> 45204 <command name="glAcquireKeyedMutexWin32EXT"/> 45205 <command name="glReleaseKeyedMutexWin32EXT"/> 45206 </require> 45207 </extension> 45208 <extension name="GL_EXT_window_rectangles" supported="gl|glcore|gles2"> 45209 <require> 45210 <enum name="GL_INCLUSIVE_EXT"/> 45211 <enum name="GL_EXCLUSIVE_EXT"/> 45212 <enum name="GL_WINDOW_RECTANGLE_EXT"/> 45213 <enum name="GL_WINDOW_RECTANGLE_MODE_EXT"/> 45214 <enum name="GL_MAX_WINDOW_RECTANGLES_EXT"/> 45215 <enum name="GL_NUM_WINDOW_RECTANGLES_EXT"/> 45216 <command name="glWindowRectanglesEXT"/> 45217 </require> 45218 </extension> 45219 <extension name="GL_EXT_x11_sync_object" supported="gl"> 45220 <require> 45221 <enum name="GL_SYNC_X11_FENCE_EXT"/> 45222 <command name="glImportSyncEXT"/> 45223 </require> 45224 </extension> 45225 <extension name="GL_FJ_shader_binary_GCCSO" supported="gles2"> 45226 <require> 45227 <enum name="GL_GCCSO_SHADER_BINARY_FJ"/> 45228 </require> 45229 </extension> 45230 <extension name="GL_GREMEDY_frame_terminator" supported="gl"> 45231 <require> 45232 <command name="glFrameTerminatorGREMEDY"/> 45233 </require> 45234 </extension> 45235 <extension name="GL_GREMEDY_string_marker" supported="gl"> 45236 <require> 45237 <command name="glStringMarkerGREMEDY"/> 45238 </require> 45239 </extension> 45240 <extension name="GL_HP_convolution_border_modes" supported="gl"> 45241 <require> 45242 <enum name="GL_IGNORE_BORDER_HP"/> 45243 <enum name="GL_CONSTANT_BORDER_HP"/> 45244 <enum name="GL_REPLICATE_BORDER_HP"/> 45245 <enum name="GL_CONVOLUTION_BORDER_COLOR_HP"/> 45246 </require> 45247 </extension> 45248 <extension name="GL_HP_image_transform" supported="gl"> 45249 <require> 45250 <enum name="GL_IMAGE_SCALE_X_HP"/> 45251 <enum name="GL_IMAGE_SCALE_Y_HP"/> 45252 <enum name="GL_IMAGE_TRANSLATE_X_HP"/> 45253 <enum name="GL_IMAGE_TRANSLATE_Y_HP"/> 45254 <enum name="GL_IMAGE_ROTATE_ANGLE_HP"/> 45255 <enum name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/> 45256 <enum name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/> 45257 <enum name="GL_IMAGE_MAG_FILTER_HP"/> 45258 <enum name="GL_IMAGE_MIN_FILTER_HP"/> 45259 <enum name="GL_IMAGE_CUBIC_WEIGHT_HP"/> 45260 <enum name="GL_CUBIC_HP"/> 45261 <enum name="GL_AVERAGE_HP"/> 45262 <enum name="GL_IMAGE_TRANSFORM_2D_HP"/> 45263 <enum name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/> 45264 <enum name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/> 45265 <command name="glImageTransformParameteriHP"/> 45266 <command name="glImageTransformParameterfHP"/> 45267 <command name="glImageTransformParameterivHP"/> 45268 <command name="glImageTransformParameterfvHP"/> 45269 <command name="glGetImageTransformParameterivHP"/> 45270 <command name="glGetImageTransformParameterfvHP"/> 45271 </require> 45272 </extension> 45273 <extension name="GL_HP_occlusion_test" supported="gl"> 45274 <require> 45275 <enum name="GL_OCCLUSION_TEST_HP"/> 45276 <enum name="GL_OCCLUSION_TEST_RESULT_HP"/> 45277 </require> 45278 </extension> 45279 <extension name="GL_HP_texture_lighting" supported="gl"> 45280 <require> 45281 <enum name="GL_TEXTURE_LIGHTING_MODE_HP"/> 45282 <enum name="GL_TEXTURE_POST_SPECULAR_HP"/> 45283 <enum name="GL_TEXTURE_PRE_SPECULAR_HP"/> 45284 </require> 45285 </extension> 45286 <extension name="GL_IBM_cull_vertex" supported="gl"> 45287 <require> 45288 <enum name="GL_CULL_VERTEX_IBM"/> 45289 </require> 45290 </extension> 45291 <extension name="GL_IBM_multimode_draw_arrays" supported="gl"> 45292 <require> 45293 <command name="glMultiModeDrawArraysIBM"/> 45294 <command name="glMultiModeDrawElementsIBM"/> 45295 </require> 45296 </extension> 45297 <extension name="GL_IBM_rasterpos_clip" supported="gl"> 45298 <require> 45299 <enum name="GL_RASTER_POSITION_UNCLIPPED_IBM"/> 45300 </require> 45301 </extension> 45302 <extension name="GL_IBM_static_data" supported="gl"> 45303 <require> 45304 <enum name="GL_ALL_STATIC_DATA_IBM"/> 45305 <enum name="GL_STATIC_VERTEX_ARRAY_IBM"/> 45306 <command name="glFlushStaticDataIBM"/> 45307 </require> 45308 </extension> 45309 <extension name="GL_IBM_texture_mirrored_repeat" supported="gl"> 45310 <require> 45311 <enum name="GL_MIRRORED_REPEAT_IBM"/> 45312 </require> 45313 </extension> 45314 <extension name="GL_IBM_vertex_array_lists" supported="gl"> 45315 <require> 45316 <enum name="GL_VERTEX_ARRAY_LIST_IBM"/> 45317 <enum name="GL_NORMAL_ARRAY_LIST_IBM"/> 45318 <enum name="GL_COLOR_ARRAY_LIST_IBM"/> 45319 <enum name="GL_INDEX_ARRAY_LIST_IBM"/> 45320 <enum name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/> 45321 <enum name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/> 45322 <enum name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/> 45323 <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/> 45324 <enum name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/> 45325 <enum name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/> 45326 <enum name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/> 45327 <enum name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/> 45328 <enum name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/> 45329 <enum name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/> 45330 <enum name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/> 45331 <enum name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/> 45332 <command name="glColorPointerListIBM"/> 45333 <command name="glSecondaryColorPointerListIBM"/> 45334 <command name="glEdgeFlagPointerListIBM"/> 45335 <command name="glFogCoordPointerListIBM"/> 45336 <command name="glIndexPointerListIBM"/> 45337 <command name="glNormalPointerListIBM"/> 45338 <command name="glTexCoordPointerListIBM"/> 45339 <command name="glVertexPointerListIBM"/> 45340 </require> 45341 </extension> 45342 <extension name="GL_IMG_bindless_texture" supported="gles2"> 45343 <require> 45344 <command name="glGetTextureHandleIMG"/> 45345 <command name="glGetTextureSamplerHandleIMG"/> 45346 <command name="glUniformHandleui64IMG"/> 45347 <command name="glUniformHandleui64vIMG"/> 45348 <command name="glProgramUniformHandleui64IMG"/> 45349 <command name="glProgramUniformHandleui64vIMG"/> 45350 </require> 45351 </extension> 45352 <extension name="GL_IMG_framebuffer_downsample" supported="gles2"> 45353 <require> 45354 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/> 45355 <enum name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/> 45356 <enum name="GL_DOWNSAMPLE_SCALES_IMG"/> 45357 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/> 45358 <command name="glFramebufferTexture2DDownsampleIMG"/> 45359 <command name="glFramebufferTextureLayerDownsampleIMG"/> 45360 </require> 45361 </extension> 45362 <extension name="GL_IMG_multisampled_render_to_texture" supported="gles1|gles2"> 45363 <require> 45364 <enum name="GL_RENDERBUFFER_SAMPLES_IMG"/> 45365 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/> 45366 <enum name="GL_MAX_SAMPLES_IMG"/> 45367 <enum name="GL_TEXTURE_SAMPLES_IMG"/> 45368 <command name="glRenderbufferStorageMultisampleIMG"/> 45369 <command name="glFramebufferTexture2DMultisampleIMG"/> 45370 </require> 45371 </extension> 45372 <extension name="GL_IMG_program_binary" supported="gles2"> 45373 <require> 45374 <enum name="GL_SGX_PROGRAM_BINARY_IMG"/> 45375 </require> 45376 </extension> 45377 <extension name="GL_IMG_read_format" supported="gles1|gles2"> 45378 <require> 45379 <enum name="GL_BGRA_IMG"/> 45380 <enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/> 45381 </require> 45382 </extension> 45383 <extension name="GL_IMG_shader_binary" supported="gles2"> 45384 <require> 45385 <enum name="GL_SGX_BINARY_IMG"/> 45386 </require> 45387 </extension> 45388 <extension name="GL_IMG_texture_compression_pvrtc" supported="gles1|gles2"> 45389 <require> 45390 <enum name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/> 45391 <enum name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/> 45392 <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/> 45393 <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/> 45394 </require> 45395 </extension> 45396 <extension name="GL_IMG_texture_compression_pvrtc2" supported="gles2"> 45397 <require> 45398 <enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/> 45399 <enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/> 45400 </require> 45401 </extension> 45402 <extension name="GL_IMG_texture_env_enhanced_fixed_function" supported="gles1"> 45403 <require> 45404 <enum name="GL_MODULATE_COLOR_IMG"/> 45405 <enum name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/> 45406 <enum name="GL_TEXTURE_ALPHA_MODULATE_IMG"/> 45407 <enum name="GL_FACTOR_ALPHA_MODULATE_IMG"/> 45408 <enum name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/> 45409 <enum name="GL_ADD_BLEND_IMG"/> 45410 <enum name="GL_DOT3_RGBA_IMG"/> 45411 </require> 45412 </extension> 45413 <extension name="GL_IMG_texture_filter_cubic" supported="gles2"> 45414 <require> 45415 <enum name="GL_CUBIC_IMG"/> 45416 <enum name="GL_CUBIC_MIPMAP_NEAREST_IMG"/> 45417 <enum name="GL_CUBIC_MIPMAP_LINEAR_IMG"/> 45418 </require> 45419 </extension> 45420 <extension name="GL_IMG_user_clip_plane" supported="gles1"> 45421 <require> 45422 <enum name="GL_CLIP_PLANE0_IMG"/> 45423 <enum name="GL_CLIP_PLANE1_IMG"/> 45424 <enum name="GL_CLIP_PLANE2_IMG"/> 45425 <enum name="GL_CLIP_PLANE3_IMG"/> 45426 <enum name="GL_CLIP_PLANE4_IMG"/> 45427 <enum name="GL_CLIP_PLANE5_IMG"/> 45428 <enum name="GL_MAX_CLIP_PLANES_IMG"/> 45429 <command name="glClipPlanefIMG"/> 45430 <command name="glClipPlanexIMG"/> 45431 </require> 45432 </extension> 45433 <extension name="GL_INGR_blend_func_separate" supported="gl"> 45434 <require> 45435 <command name="glBlendFuncSeparateINGR"/> 45436 </require> 45437 </extension> 45438 <extension name="GL_INGR_color_clamp" supported="gl"> 45439 <require> 45440 <enum name="GL_RED_MIN_CLAMP_INGR"/> 45441 <enum name="GL_GREEN_MIN_CLAMP_INGR"/> 45442 <enum name="GL_BLUE_MIN_CLAMP_INGR"/> 45443 <enum name="GL_ALPHA_MIN_CLAMP_INGR"/> 45444 <enum name="GL_RED_MAX_CLAMP_INGR"/> 45445 <enum name="GL_GREEN_MAX_CLAMP_INGR"/> 45446 <enum name="GL_BLUE_MAX_CLAMP_INGR"/> 45447 <enum name="GL_ALPHA_MAX_CLAMP_INGR"/> 45448 </require> 45449 </extension> 45450 <extension name="GL_INGR_interlace_read" supported="gl"> 45451 <require> 45452 <enum name="GL_INTERLACE_READ_INGR"/> 45453 </require> 45454 </extension> 45455 <extension name="GL_INTEL_conservative_rasterization" supported="gl|glcore|gles2"> 45456 <require> 45457 <enum name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/> 45458 </require> 45459 </extension> 45460 <extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/> 45461 <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|glcore|gles2"> 45462 <require> 45463 <command name="glApplyFramebufferAttachmentCMAAINTEL"/> 45464 </require> 45465 </extension> 45466 <extension name="GL_INTEL_map_texture" supported="gl"> 45467 <require> 45468 <enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/> 45469 <enum name="GL_LAYOUT_DEFAULT_INTEL"/> 45470 <enum name="GL_LAYOUT_LINEAR_INTEL"/> 45471 <enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/> 45472 <command name="glSyncTextureINTEL"/> 45473 <command name="glUnmapTexture2DINTEL"/> 45474 <command name="glMapTexture2DINTEL"/> 45475 </require> 45476 </extension> 45477 <extension name="GL_INTEL_blackhole_render" supported="gl|glcore|gles2"> 45478 <require> 45479 <enum name="GL_BLACKHOLE_RENDER_INTEL"/> 45480 </require> 45481 </extension> 45482 <extension name="GL_INTEL_parallel_arrays" supported="gl"> 45483 <require> 45484 <enum name="GL_PARALLEL_ARRAYS_INTEL"/> 45485 <enum name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/> 45486 <enum name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/> 45487 <enum name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/> 45488 <enum name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/> 45489 <command name="glVertexPointervINTEL"/> 45490 <command name="glNormalPointervINTEL"/> 45491 <command name="glColorPointervINTEL"/> 45492 <command name="glTexCoordPointervINTEL"/> 45493 </require> 45494 </extension> 45495 <extension name="GL_INTEL_performance_query" supported="gl|glcore|gles2"> 45496 <require> 45497 <enum name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/> 45498 <enum name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/> 45499 <enum name="GL_PERFQUERY_WAIT_INTEL"/> 45500 <enum name="GL_PERFQUERY_FLUSH_INTEL"/> 45501 <enum name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/> 45502 <enum name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/> 45503 <enum name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/> 45504 <enum name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/> 45505 <enum name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/> 45506 <enum name="GL_PERFQUERY_COUNTER_RAW_INTEL"/> 45507 <enum name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/> 45508 <enum name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/> 45509 <enum name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/> 45510 <enum name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/> 45511 <enum name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/> 45512 <enum name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/> 45513 <enum name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/> 45514 <enum name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/> 45515 <enum name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/> 45516 <enum name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/> 45517 <command name="glBeginPerfQueryINTEL"/> 45518 <command name="glCreatePerfQueryINTEL"/> 45519 <command name="glDeletePerfQueryINTEL"/> 45520 <command name="glEndPerfQueryINTEL"/> 45521 <command name="glGetFirstPerfQueryIdINTEL"/> 45522 <command name="glGetNextPerfQueryIdINTEL"/> 45523 <command name="glGetPerfCounterInfoINTEL"/> 45524 <command name="glGetPerfQueryDataINTEL"/> 45525 <command name="glGetPerfQueryIdByNameINTEL"/> 45526 <command name="glGetPerfQueryInfoINTEL"/> 45527 </require> 45528 </extension> 45529 <extension name="GL_KHR_blend_equation_advanced" supported="gl|glcore|gles2"> 45530 <require> 45531 <enum name="GL_MULTIPLY_KHR"/> 45532 <enum name="GL_SCREEN_KHR"/> 45533 <enum name="GL_OVERLAY_KHR"/> 45534 <enum name="GL_DARKEN_KHR"/> 45535 <enum name="GL_LIGHTEN_KHR"/> 45536 <enum name="GL_COLORDODGE_KHR"/> 45537 <enum name="GL_COLORBURN_KHR"/> 45538 <enum name="GL_HARDLIGHT_KHR"/> 45539 <enum name="GL_SOFTLIGHT_KHR"/> 45540 <enum name="GL_DIFFERENCE_KHR"/> 45541 <enum name="GL_EXCLUSION_KHR"/> 45542 <enum name="GL_HSL_HUE_KHR"/> 45543 <enum name="GL_HSL_SATURATION_KHR"/> 45544 <enum name="GL_HSL_COLOR_KHR"/> 45545 <enum name="GL_HSL_LUMINOSITY_KHR"/> 45546 <command name="glBlendBarrierKHR"/> 45547 </require> 45548 </extension> 45549 <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|glcore|gles2"> 45550 <require comment="Otherwise identical to GL_KHR_blend_equation_advanced, just different semantic behavior"> 45551 <enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/> 45552 </require> 45553 </extension> 45554 <extension name="GL_KHR_context_flush_control" supported="gl|glcore|gles2"> 45555 <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL"> 45556 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/> 45557 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/> 45558 <enum name="GL_NONE"/> 45559 </require> 45560 <require api="gles2"> 45561 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/> 45562 <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/> 45563 <enum name="GL_NONE"/> 45564 </require> 45565 </extension> 45566 <extension name="GL_KHR_debug" supported="gl|glcore|gles1|gles2"> 45567 <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL"> 45568 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/> 45569 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/> 45570 <enum name="GL_DEBUG_CALLBACK_FUNCTION"/> 45571 <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/> 45572 <enum name="GL_DEBUG_SOURCE_API"/> 45573 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/> 45574 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/> 45575 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/> 45576 <enum name="GL_DEBUG_SOURCE_APPLICATION"/> 45577 <enum name="GL_DEBUG_SOURCE_OTHER"/> 45578 <enum name="GL_DEBUG_TYPE_ERROR"/> 45579 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/> 45580 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/> 45581 <enum name="GL_DEBUG_TYPE_PORTABILITY"/> 45582 <enum name="GL_DEBUG_TYPE_PERFORMANCE"/> 45583 <enum name="GL_DEBUG_TYPE_OTHER"/> 45584 <enum name="GL_DEBUG_TYPE_MARKER"/> 45585 <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/> 45586 <enum name="GL_DEBUG_TYPE_POP_GROUP"/> 45587 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/> 45588 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/> 45589 <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/> 45590 <enum name="GL_BUFFER"/> 45591 <enum name="GL_SHADER"/> 45592 <enum name="GL_PROGRAM"/> 45593 <enum name="GL_VERTEX_ARRAY"/> 45594 <enum name="GL_QUERY"/> 45595 <enum name="GL_PROGRAM_PIPELINE"/> 45596 <enum name="GL_SAMPLER"/> 45597 <enum name="GL_MAX_LABEL_LENGTH"/> 45598 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/> 45599 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/> 45600 <enum name="GL_DEBUG_LOGGED_MESSAGES"/> 45601 <enum name="GL_DEBUG_SEVERITY_HIGH"/> 45602 <enum name="GL_DEBUG_SEVERITY_MEDIUM"/> 45603 <enum name="GL_DEBUG_SEVERITY_LOW"/> 45604 <enum name="GL_DEBUG_OUTPUT"/> 45605 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/> 45606 <enum name="GL_STACK_OVERFLOW"/> 45607 <enum name="GL_STACK_UNDERFLOW"/> 45608 <command name="glDebugMessageControl"/> 45609 <command name="glDebugMessageInsert"/> 45610 <command name="glDebugMessageCallback"/> 45611 <command name="glGetDebugMessageLog"/> 45612 <command name="glPushDebugGroup"/> 45613 <command name="glPopDebugGroup"/> 45614 <command name="glObjectLabel"/> 45615 <command name="glGetObjectLabel"/> 45616 <command name="glObjectPtrLabel"/> 45617 <command name="glGetObjectPtrLabel"/> 45618 <command name="glGetPointerv"/> 45619 </require> 45620 <require api="gles2"> 45621 <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/> 45622 <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/> 45623 <enum name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/> 45624 <enum name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/> 45625 <enum name="GL_DEBUG_SOURCE_API_KHR"/> 45626 <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/> 45627 <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/> 45628 <enum name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/> 45629 <enum name="GL_DEBUG_SOURCE_APPLICATION_KHR"/> 45630 <enum name="GL_DEBUG_SOURCE_OTHER_KHR"/> 45631 <enum name="GL_DEBUG_TYPE_ERROR_KHR"/> 45632 <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/> 45633 <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/> 45634 <enum name="GL_DEBUG_TYPE_PORTABILITY_KHR"/> 45635 <enum name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/> 45636 <enum name="GL_DEBUG_TYPE_OTHER_KHR"/> 45637 <enum name="GL_DEBUG_TYPE_MARKER_KHR"/> 45638 <enum name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/> 45639 <enum name="GL_DEBUG_TYPE_POP_GROUP_KHR"/> 45640 <enum name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/> 45641 <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/> 45642 <enum name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/> 45643 <enum name="GL_BUFFER_KHR"/> 45644 <enum name="GL_SHADER_KHR"/> 45645 <enum name="GL_PROGRAM_KHR"/> 45646 <enum name="GL_VERTEX_ARRAY_KHR"/> 45647 <enum name="GL_QUERY_KHR"/> 45648 <enum name="GL_PROGRAM_PIPELINE_KHR"/> 45649 <enum name="GL_SAMPLER_KHR"/> 45650 <enum name="GL_MAX_LABEL_LENGTH_KHR"/> 45651 <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/> 45652 <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/> 45653 <enum name="GL_DEBUG_LOGGED_MESSAGES_KHR"/> 45654 <enum name="GL_DEBUG_SEVERITY_HIGH_KHR"/> 45655 <enum name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/> 45656 <enum name="GL_DEBUG_SEVERITY_LOW_KHR"/> 45657 <enum name="GL_DEBUG_OUTPUT_KHR"/> 45658 <enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/> 45659 <enum name="GL_STACK_OVERFLOW_KHR"/> 45660 <enum name="GL_STACK_UNDERFLOW_KHR"/> 45661 <command name="glDebugMessageControlKHR"/> 45662 <command name="glDebugMessageInsertKHR"/> 45663 <command name="glDebugMessageCallbackKHR"/> 45664 <command name="glGetDebugMessageLogKHR"/> 45665 <command name="glPushDebugGroupKHR"/> 45666 <command name="glPopDebugGroupKHR"/> 45667 <command name="glObjectLabelKHR"/> 45668 <command name="glGetObjectLabelKHR"/> 45669 <command name="glObjectPtrLabelKHR"/> 45670 <command name="glGetObjectPtrLabelKHR"/> 45671 <command name="glGetPointervKHR"/> 45672 </require> 45673 <require api="gl" profile="compatibility"> 45674 <enum name="GL_DISPLAY_LIST"/> 45675 </require> 45676 </extension> 45677 <extension name="GL_KHR_no_error" supported="gl|glcore|gles2"> 45678 <require> 45679 <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/> 45680 </require> 45681 </extension> 45682 <extension name="GL_KHR_robust_buffer_access_behavior" supported="gl|glcore|gles2"/> 45683 <extension name="GL_KHR_robustness" supported="gl|glcore|gles2"> 45684 <require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL"> 45685 <enum name="GL_NO_ERROR"/> 45686 <enum name="GL_CONTEXT_ROBUST_ACCESS"/> 45687 <enum name="GL_LOSE_CONTEXT_ON_RESET"/> 45688 <enum name="GL_GUILTY_CONTEXT_RESET"/> 45689 <enum name="GL_INNOCENT_CONTEXT_RESET"/> 45690 <enum name="GL_UNKNOWN_CONTEXT_RESET"/> 45691 <enum name="GL_RESET_NOTIFICATION_STRATEGY"/> 45692 <enum name="GL_NO_RESET_NOTIFICATION"/> 45693 <enum name="GL_CONTEXT_LOST"/> 45694 <command name="glGetGraphicsResetStatus"/> 45695 <command name="glReadnPixels"/> 45696 <command name="glGetnUniformfv"/> 45697 <command name="glGetnUniformiv"/> 45698 <command name="glGetnUniformuiv"/> 45699 </require> 45700 <require api="gles2"> 45701 <enum name="GL_NO_ERROR"/> 45702 <enum name="GL_CONTEXT_ROBUST_ACCESS_KHR"/> 45703 <enum name="GL_LOSE_CONTEXT_ON_RESET_KHR"/> 45704 <enum name="GL_GUILTY_CONTEXT_RESET_KHR"/> 45705 <enum name="GL_INNOCENT_CONTEXT_RESET_KHR"/> 45706 <enum name="GL_UNKNOWN_CONTEXT_RESET_KHR"/> 45707 <enum name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/> 45708 <enum name="GL_NO_RESET_NOTIFICATION_KHR"/> 45709 <enum name="GL_CONTEXT_LOST_KHR"/> 45710 <command name="glGetGraphicsResetStatusKHR"/> 45711 <command name="glReadnPixelsKHR"/> 45712 <command name="glGetnUniformfvKHR"/> 45713 <command name="glGetnUniformivKHR"/> 45714 <command name="glGetnUniformuivKHR"/> 45715 </require> 45716 </extension> 45717 <extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2"> 45718 <require> 45719 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/> 45720 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/> 45721 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/> 45722 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/> 45723 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/> 45724 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/> 45725 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/> 45726 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/> 45727 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/> 45728 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/> 45729 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/> 45730 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/> 45731 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/> 45732 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/> 45733 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/> 45734 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/> 45735 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/> 45736 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/> 45737 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/> 45738 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/> 45739 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/> 45740 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/> 45741 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/> 45742 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/> 45743 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/> 45744 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/> 45745 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/> 45746 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/> 45747 </require> 45748 </extension> 45749 <extension name="GL_KHR_texture_compression_astc_ldr" supported="gl|glcore|gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension"> 45750 <require> 45751 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/> 45752 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/> 45753 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/> 45754 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/> 45755 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/> 45756 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/> 45757 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/> 45758 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/> 45759 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/> 45760 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/> 45761 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/> 45762 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/> 45763 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/> 45764 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/> 45765 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/> 45766 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/> 45767 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/> 45768 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/> 45769 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/> 45770 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/> 45771 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/> 45772 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/> 45773 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/> 45774 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/> 45775 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/> 45776 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/> 45777 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/> 45778 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/> 45779 </require> 45780 </extension> 45781 <extension name="GL_KHR_texture_compression_astc_sliced_3d" supported="gl|glcore|gles2"/> 45782 <extension name="GL_KHR_parallel_shader_compile" supported="gl|glcore|gles2"> 45783 <require> 45784 <enum name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/> 45785 <enum name="GL_COMPLETION_STATUS_KHR"/> 45786 <command name="glMaxShaderCompilerThreadsKHR"/> 45787 </require> 45788 </extension> 45789 <extension name="GL_MESAX_texture_stack" supported="gl"> 45790 <require> 45791 <enum name="GL_TEXTURE_1D_STACK_MESAX"/> 45792 <enum name="GL_TEXTURE_2D_STACK_MESAX"/> 45793 <enum name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/> 45794 <enum name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/> 45795 <enum name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/> 45796 <enum name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/> 45797 </require> 45798 </extension> 45799 <extension name="GL_MESA_pack_invert" supported="gl"> 45800 <require> 45801 <enum name="GL_PACK_INVERT_MESA"/> 45802 </require> 45803 </extension> 45804 <extension name="GL_MESA_program_binary_formats" supported="gl|gles2"> 45805 <require> 45806 <enum name="GL_PROGRAM_BINARY_FORMAT_MESA"/> 45807 </require> 45808 </extension> 45809 <extension name="GL_MESA_resize_buffers" supported="gl"> 45810 <require> 45811 <command name="glResizeBuffersMESA"/> 45812 </require> 45813 </extension> 45814 <extension name="GL_MESA_shader_integer_functions" supported="gl|gles2"/> 45815 <extension name="GL_MESA_tile_raster_order" supported="gl"> 45816 <require> 45817 <enum name="GL_TILE_RASTER_ORDER_FIXED_MESA"/> 45818 <enum name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/> 45819 <enum name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/> 45820 </require> 45821 </extension> 45822 <extension name="GL_MESA_window_pos" supported="gl"> 45823 <require> 45824 <command name="glWindowPos2dMESA"/> 45825 <command name="glWindowPos2dvMESA"/> 45826 <command name="glWindowPos2fMESA"/> 45827 <command name="glWindowPos2fvMESA"/> 45828 <command name="glWindowPos2iMESA"/> 45829 <command name="glWindowPos2ivMESA"/> 45830 <command name="glWindowPos2sMESA"/> 45831 <command name="glWindowPos2svMESA"/> 45832 <command name="glWindowPos3dMESA"/> 45833 <command name="glWindowPos3dvMESA"/> 45834 <command name="glWindowPos3fMESA"/> 45835 <command name="glWindowPos3fvMESA"/> 45836 <command name="glWindowPos3iMESA"/> 45837 <command name="glWindowPos3ivMESA"/> 45838 <command name="glWindowPos3sMESA"/> 45839 <command name="glWindowPos3svMESA"/> 45840 <command name="glWindowPos4dMESA"/> 45841 <command name="glWindowPos4dvMESA"/> 45842 <command name="glWindowPos4fMESA"/> 45843 <command name="glWindowPos4fvMESA"/> 45844 <command name="glWindowPos4iMESA"/> 45845 <command name="glWindowPos4ivMESA"/> 45846 <command name="glWindowPos4sMESA"/> 45847 <command name="glWindowPos4svMESA"/> 45848 </require> 45849 </extension> 45850 <extension name="GL_MESA_ycbcr_texture" supported="gl"> 45851 <require> 45852 <enum name="GL_UNSIGNED_SHORT_8_8_MESA"/> 45853 <enum name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/> 45854 <enum name="GL_YCBCR_MESA"/> 45855 </require> 45856 </extension> 45857 <extension name="GL_NVX_blend_equation_advanced_multi_draw_buffers" supported="gl|gles2"/> 45858 <extension name="GL_NVX_cross_process_interop" supported="disabled"> 45859 <require comment="unpublished experimental extension"> 45860 <enum name="GL_EXTERNAL_STORAGE_BIT_NVX"/> 45861 </require> 45862 </extension> 45863 <extension name="GL_NVX_conditional_render" supported="gl"> 45864 <require> 45865 <command name="glBeginConditionalRenderNVX"/> 45866 <command name="glEndConditionalRenderNVX"/> 45867 </require> 45868 </extension> 45869 <extension name="GL_NVX_gpu_memory_info" supported="gl"> 45870 <require> 45871 <enum name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/> 45872 <enum name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/> 45873 <enum name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/> 45874 <enum name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/> 45875 <enum name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/> 45876 </require> 45877 </extension> 45878 <extension name="GL_NVX_linked_gpu_multicast" supported="gl"> 45879 <require> 45880 <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/> 45881 <enum name="GL_MAX_LGPU_GPUS_NVX"/> 45882 <command name="glLGPUNamedBufferSubDataNVX"/> 45883 <command name="glLGPUCopyImageSubDataNVX"/> 45884 <command name="glLGPUInterlockNVX"/> 45885 </require> 45886 </extension> 45887 <extension name="GL_NV_alpha_to_coverage_dither_control" supported="gl"> 45888 <require> 45889 <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/> 45890 <enum name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/> 45891 <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/> 45892 <enum name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/> 45893 <command name="glAlphaToCoverageDitherControlNV"/> 45894 </require> 45895 </extension> 45896 <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl|glcore"> 45897 <require> 45898 <command name="glMultiDrawArraysIndirectBindlessNV"/> 45899 <command name="glMultiDrawElementsIndirectBindlessNV"/> 45900 </require> 45901 </extension> 45902 <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl|glcore"> 45903 <require> 45904 <command name="glMultiDrawArraysIndirectBindlessCountNV"/> 45905 <command name="glMultiDrawElementsIndirectBindlessCountNV"/> 45906 </require> 45907 </extension> 45908 <extension name="GL_NV_bindless_texture" supported="gl|glcore|gles2"> 45909 <require> 45910 <command name="glGetTextureHandleNV"/> 45911 <command name="glGetTextureSamplerHandleNV"/> 45912 <command name="glMakeTextureHandleResidentNV"/> 45913 <command name="glMakeTextureHandleNonResidentNV"/> 45914 <command name="glGetImageHandleNV"/> 45915 <command name="glMakeImageHandleResidentNV"/> 45916 <command name="glMakeImageHandleNonResidentNV"/> 45917 <command name="glUniformHandleui64NV"/> 45918 <command name="glUniformHandleui64vNV"/> 45919 <command name="glProgramUniformHandleui64NV"/> 45920 <command name="glProgramUniformHandleui64vNV"/> 45921 <command name="glIsTextureHandleResidentNV"/> 45922 <command name="glIsImageHandleResidentNV"/> 45923 </require> 45924 </extension> 45925 <extension name="GL_NV_blend_equation_advanced" supported="gl|glcore|gles2"> 45926 <require> 45927 <enum name="GL_BLEND_OVERLAP_NV"/> 45928 <enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/> 45929 <enum name="GL_BLUE_NV"/> 45930 <enum name="GL_COLORBURN_NV"/> 45931 <enum name="GL_COLORDODGE_NV"/> 45932 <enum name="GL_CONJOINT_NV"/> 45933 <enum name="GL_CONTRAST_NV"/> 45934 <enum name="GL_DARKEN_NV"/> 45935 <enum name="GL_DIFFERENCE_NV"/> 45936 <enum name="GL_DISJOINT_NV"/> 45937 <enum name="GL_DST_ATOP_NV"/> 45938 <enum name="GL_DST_IN_NV"/> 45939 <enum name="GL_DST_NV"/> 45940 <enum name="GL_DST_OUT_NV"/> 45941 <enum name="GL_DST_OVER_NV"/> 45942 <enum name="GL_EXCLUSION_NV"/> 45943 <enum name="GL_GREEN_NV"/> 45944 <enum name="GL_HARDLIGHT_NV"/> 45945 <enum name="GL_HARDMIX_NV"/> 45946 <enum name="GL_HSL_COLOR_NV"/> 45947 <enum name="GL_HSL_HUE_NV"/> 45948 <enum name="GL_HSL_LUMINOSITY_NV"/> 45949 <enum name="GL_HSL_SATURATION_NV"/> 45950 <enum name="GL_INVERT"/> 45951 <enum name="GL_INVERT_OVG_NV"/> 45952 <enum name="GL_INVERT_RGB_NV"/> 45953 <enum name="GL_LIGHTEN_NV"/> 45954 <enum name="GL_LINEARBURN_NV"/> 45955 <enum name="GL_LINEARDODGE_NV"/> 45956 <enum name="GL_LINEARLIGHT_NV"/> 45957 <enum name="GL_MINUS_CLAMPED_NV"/> 45958 <enum name="GL_MINUS_NV"/> 45959 <enum name="GL_MULTIPLY_NV"/> 45960 <enum name="GL_OVERLAY_NV"/> 45961 <enum name="GL_PINLIGHT_NV"/> 45962 <enum name="GL_PLUS_CLAMPED_ALPHA_NV"/> 45963 <enum name="GL_PLUS_CLAMPED_NV"/> 45964 <enum name="GL_PLUS_DARKER_NV"/> 45965 <enum name="GL_PLUS_NV"/> 45966 <enum name="GL_RED_NV"/> 45967 <enum name="GL_SCREEN_NV"/> 45968 <enum name="GL_SOFTLIGHT_NV"/> 45969 <enum name="GL_SRC_ATOP_NV"/> 45970 <enum name="GL_SRC_IN_NV"/> 45971 <enum name="GL_SRC_NV"/> 45972 <enum name="GL_SRC_OUT_NV"/> 45973 <enum name="GL_SRC_OVER_NV"/> 45974 <enum name="GL_UNCORRELATED_NV"/> 45975 <enum name="GL_VIVIDLIGHT_NV"/> 45976 <enum name="GL_XOR_NV"/> 45977 <enum name="GL_ZERO"/> 45978 <command name="glBlendParameteriNV"/> 45979 <command name="glBlendBarrierNV"/> 45980 </require> 45981 </extension> 45982 <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl|glcore|gles2"> 45983 <require comment="Otherwise identical to GL_NV_blend_equation_advanced, just different semantic behavior"> 45984 <enum name="GL_BLEND_ADVANCED_COHERENT_NV"/> 45985 </require> 45986 </extension> 45987 <extension name="GL_NV_blend_minmax_factor" supported="gl|glcore|gles2"> 45988 <require> 45989 <enum name="GL_FACTOR_MIN_AMD"/> 45990 <enum name="GL_FACTOR_MAX_AMD"/> 45991 </require> 45992 </extension> 45993 <extension name="GL_NV_blend_square" supported="gl"/> 45994 <extension name="GL_NV_clip_space_w_scaling" supported="gl|glcore|gles2"> 45995 <require> 45996 <enum name="GL_VIEWPORT_POSITION_W_SCALE_NV"/> 45997 <enum name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/> 45998 <enum name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/> 45999 <command name="glViewportPositionWScaleNV"/> 46000 </require> 46001 </extension> 46002 <extension name="GL_NV_command_list" supported="gl|glcore"> 46003 <require> 46004 <enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/> 46005 <enum name="GL_NOP_COMMAND_NV"/> 46006 <enum name="GL_DRAW_ELEMENTS_COMMAND_NV"/> 46007 <enum name="GL_DRAW_ARRAYS_COMMAND_NV"/> 46008 <enum name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/> 46009 <enum name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/> 46010 <enum name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/> 46011 <enum name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/> 46012 <enum name="GL_ELEMENT_ADDRESS_COMMAND_NV"/> 46013 <enum name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/> 46014 <enum name="GL_UNIFORM_ADDRESS_COMMAND_NV"/> 46015 <enum name="GL_BLEND_COLOR_COMMAND_NV"/> 46016 <enum name="GL_STENCIL_REF_COMMAND_NV"/> 46017 <enum name="GL_LINE_WIDTH_COMMAND_NV"/> 46018 <enum name="GL_POLYGON_OFFSET_COMMAND_NV"/> 46019 <enum name="GL_ALPHA_REF_COMMAND_NV"/> 46020 <enum name="GL_VIEWPORT_COMMAND_NV"/> 46021 <enum name="GL_SCISSOR_COMMAND_NV"/> 46022 <enum name="GL_FRONT_FACE_COMMAND_NV"/> 46023 <command name="glCreateStatesNV"/> 46024 <command name="glDeleteStatesNV"/> 46025 <command name="glIsStateNV"/> 46026 <command name="glStateCaptureNV"/> 46027 <command name="glGetCommandHeaderNV"/> 46028 <command name="glGetStageIndexNV"/> 46029 <command name="glDrawCommandsNV"/> 46030 <command name="glDrawCommandsAddressNV"/> 46031 <command name="glDrawCommandsStatesNV"/> 46032 <command name="glDrawCommandsStatesAddressNV"/> 46033 <command name="glCreateCommandListsNV"/> 46034 <command name="glDeleteCommandListsNV"/> 46035 <command name="glIsCommandListNV"/> 46036 <command name="glListDrawCommandsStatesClientNV"/> 46037 <command name="glCommandListSegmentsNV"/> 46038 <command name="glCompileCommandListNV"/> 46039 <command name="glCallCommandListNV"/> 46040 </require> 46041 </extension> 46042 <extension name="GL_NV_compute_program5" supported="gl"> 46043 <require> 46044 <enum name="GL_COMPUTE_PROGRAM_NV"/> 46045 <enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/> 46046 </require> 46047 </extension> 46048 <extension name="GL_NV_conditional_render" supported="gl|glcore|gles2"> 46049 <require> 46050 <enum name="GL_QUERY_WAIT_NV"/> 46051 <enum name="GL_QUERY_NO_WAIT_NV"/> 46052 <enum name="GL_QUERY_BY_REGION_WAIT_NV"/> 46053 <enum name="GL_QUERY_BY_REGION_NO_WAIT_NV"/> 46054 <command name="glBeginConditionalRenderNV"/> 46055 <command name="glEndConditionalRenderNV"/> 46056 </require> 46057 </extension> 46058 <extension name="GL_NV_conservative_raster" supported="gl|glcore|gles2"> 46059 <require> 46060 <enum name="GL_CONSERVATIVE_RASTERIZATION_NV"/> 46061 <enum name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/> 46062 <enum name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/> 46063 <enum name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/> 46064 <command name="glSubpixelPrecisionBiasNV"/> 46065 </require> 46066 </extension> 46067 <extension name="GL_NV_conservative_raster_dilate" supported="gl|glcore"> 46068 <require> 46069 <enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/> 46070 <enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/> 46071 <enum name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/> 46072 <command name="glConservativeRasterParameterfNV"/> 46073 </require> 46074 </extension> 46075 <extension name="GL_NV_conservative_raster_pre_snap" supported="gl|glcore|gles2"> 46076 <require> 46077 <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/> 46078 </require> 46079 </extension> 46080 <extension name="GL_NV_conservative_raster_pre_snap_triangles" supported="gl|glcore|gles2"> 46081 <require> 46082 <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/> 46083 <enum name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/> 46084 <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/> 46085 <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/> 46086 <command name="glConservativeRasterParameteriNV"/> 46087 </require> 46088 </extension> 46089 <extension name="GL_NV_conservative_raster_underestimation" supported="gl|glcore"/> 46090 <extension name="GL_NV_copy_buffer" supported="gles2"> 46091 <require> 46092 <enum name="GL_COPY_READ_BUFFER_NV"/> 46093 <enum name="GL_COPY_WRITE_BUFFER_NV"/> 46094 <command name="glCopyBufferSubDataNV"/> 46095 </require> 46096 </extension> 46097 <extension name="GL_NV_copy_depth_to_color" supported="gl"> 46098 <require> 46099 <enum name="GL_DEPTH_STENCIL_TO_RGBA_NV"/> 46100 <enum name="GL_DEPTH_STENCIL_TO_BGRA_NV"/> 46101 </require> 46102 </extension> 46103 <extension name="GL_NV_copy_image" supported="gl"> 46104 <require> 46105 <command name="glCopyImageSubDataNV"/> 46106 </require> 46107 </extension> 46108 <extension name="GL_NV_coverage_sample" supported="gles2"> 46109 <require> 46110 <enum name="GL_COVERAGE_COMPONENT_NV"/> 46111 <enum name="GL_COVERAGE_COMPONENT4_NV"/> 46112 <enum name="GL_COVERAGE_ATTACHMENT_NV"/> 46113 <enum name="GL_COVERAGE_BUFFERS_NV"/> 46114 <enum name="GL_COVERAGE_SAMPLES_NV"/> 46115 <enum name="GL_COVERAGE_ALL_FRAGMENTS_NV"/> 46116 <enum name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/> 46117 <enum name="GL_COVERAGE_AUTOMATIC_NV"/> 46118 <enum name="GL_COVERAGE_BUFFER_BIT_NV"/> 46119 <command name="glCoverageMaskNV"/> 46120 <command name="glCoverageOperationNV"/> 46121 </require> 46122 </extension> 46123 <extension name="GL_NV_deep_texture3D" supported="gl"> 46124 <require> 46125 <enum name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/> 46126 <enum name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/> 46127 </require> 46128 </extension> 46129 <extension name="GL_NV_depth_buffer_float" supported="gl"> 46130 <require> 46131 <enum name="GL_DEPTH_COMPONENT32F_NV"/> 46132 <enum name="GL_DEPTH32F_STENCIL8_NV"/> 46133 <enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/> 46134 <enum name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/> 46135 <command name="glDepthRangedNV"/> 46136 <command name="glClearDepthdNV"/> 46137 <command name="glDepthBoundsdNV"/> 46138 </require> 46139 </extension> 46140 <extension name="GL_NV_depth_clamp" supported="gl"> 46141 <require> 46142 <enum name="GL_DEPTH_CLAMP_NV"/> 46143 </require> 46144 </extension> 46145 <extension name="GL_NV_depth_nonlinear" supported="gles2"> 46146 <require> 46147 <enum name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/> 46148 </require> 46149 </extension> 46150 <extension name="GL_NV_draw_buffers" supported="gles2"> 46151 <require> 46152 <enum name="GL_MAX_DRAW_BUFFERS_NV"/> 46153 <enum name="GL_DRAW_BUFFER0_NV"/> 46154 <enum name="GL_DRAW_BUFFER1_NV"/> 46155 <enum name="GL_DRAW_BUFFER2_NV"/> 46156 <enum name="GL_DRAW_BUFFER3_NV"/> 46157 <enum name="GL_DRAW_BUFFER4_NV"/> 46158 <enum name="GL_DRAW_BUFFER5_NV"/> 46159 <enum name="GL_DRAW_BUFFER6_NV"/> 46160 <enum name="GL_DRAW_BUFFER7_NV"/> 46161 <enum name="GL_DRAW_BUFFER8_NV"/> 46162 <enum name="GL_DRAW_BUFFER9_NV"/> 46163 <enum name="GL_DRAW_BUFFER10_NV"/> 46164 <enum name="GL_DRAW_BUFFER11_NV"/> 46165 <enum name="GL_DRAW_BUFFER12_NV"/> 46166 <enum name="GL_DRAW_BUFFER13_NV"/> 46167 <enum name="GL_DRAW_BUFFER14_NV"/> 46168 <enum name="GL_DRAW_BUFFER15_NV"/> 46169 <enum name="GL_COLOR_ATTACHMENT0_NV"/> 46170 <enum name="GL_COLOR_ATTACHMENT1_NV"/> 46171 <enum name="GL_COLOR_ATTACHMENT2_NV"/> 46172 <enum name="GL_COLOR_ATTACHMENT3_NV"/> 46173 <enum name="GL_COLOR_ATTACHMENT4_NV"/> 46174 <enum name="GL_COLOR_ATTACHMENT5_NV"/> 46175 <enum name="GL_COLOR_ATTACHMENT6_NV"/> 46176 <enum name="GL_COLOR_ATTACHMENT7_NV"/> 46177 <enum name="GL_COLOR_ATTACHMENT8_NV"/> 46178 <enum name="GL_COLOR_ATTACHMENT9_NV"/> 46179 <enum name="GL_COLOR_ATTACHMENT10_NV"/> 46180 <enum name="GL_COLOR_ATTACHMENT11_NV"/> 46181 <enum name="GL_COLOR_ATTACHMENT12_NV"/> 46182 <enum name="GL_COLOR_ATTACHMENT13_NV"/> 46183 <enum name="GL_COLOR_ATTACHMENT14_NV"/> 46184 <enum name="GL_COLOR_ATTACHMENT15_NV"/> 46185 <command name="glDrawBuffersNV"/> 46186 </require> 46187 </extension> 46188 <extension name="GL_NV_draw_instanced" supported="gles2"> 46189 <require> 46190 <command name="glDrawArraysInstancedNV"/> 46191 <command name="glDrawElementsInstancedNV"/> 46192 </require> 46193 </extension> 46194 <extension name="GL_NV_draw_texture" supported="gl"> 46195 <require> 46196 <command name="glDrawTextureNV"/> 46197 </require> 46198 </extension> 46199 <extension name="GL_NV_draw_vulkan_image" supported="gl|glcore|gles2"> 46200 <require> 46201 <command name="glDrawVkImageNV"/> 46202 <command name="glGetVkProcAddrNV"/> 46203 <command name="glWaitVkSemaphoreNV"/> 46204 <command name="glSignalVkSemaphoreNV"/> 46205 <command name="glSignalVkFenceNV"/> 46206 </require> 46207 </extension> 46208 <extension name="GL_NV_evaluators" supported="gl"> 46209 <require> 46210 <enum name="GL_EVAL_2D_NV"/> 46211 <enum name="GL_EVAL_TRIANGULAR_2D_NV"/> 46212 <enum name="GL_MAP_TESSELLATION_NV"/> 46213 <enum name="GL_MAP_ATTRIB_U_ORDER_NV"/> 46214 <enum name="GL_MAP_ATTRIB_V_ORDER_NV"/> 46215 <enum name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/> 46216 <enum name="GL_EVAL_VERTEX_ATTRIB0_NV"/> 46217 <enum name="GL_EVAL_VERTEX_ATTRIB1_NV"/> 46218 <enum name="GL_EVAL_VERTEX_ATTRIB2_NV"/> 46219 <enum name="GL_EVAL_VERTEX_ATTRIB3_NV"/> 46220 <enum name="GL_EVAL_VERTEX_ATTRIB4_NV"/> 46221 <enum name="GL_EVAL_VERTEX_ATTRIB5_NV"/> 46222 <enum name="GL_EVAL_VERTEX_ATTRIB6_NV"/> 46223 <enum name="GL_EVAL_VERTEX_ATTRIB7_NV"/> 46224 <enum name="GL_EVAL_VERTEX_ATTRIB8_NV"/> 46225 <enum name="GL_EVAL_VERTEX_ATTRIB9_NV"/> 46226 <enum name="GL_EVAL_VERTEX_ATTRIB10_NV"/> 46227 <enum name="GL_EVAL_VERTEX_ATTRIB11_NV"/> 46228 <enum name="GL_EVAL_VERTEX_ATTRIB12_NV"/> 46229 <enum name="GL_EVAL_VERTEX_ATTRIB13_NV"/> 46230 <enum name="GL_EVAL_VERTEX_ATTRIB14_NV"/> 46231 <enum name="GL_EVAL_VERTEX_ATTRIB15_NV"/> 46232 <enum name="GL_MAX_MAP_TESSELLATION_NV"/> 46233 <enum name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/> 46234 <command name="glMapControlPointsNV"/> 46235 <command name="glMapParameterivNV"/> 46236 <command name="glMapParameterfvNV"/> 46237 <command name="glGetMapControlPointsNV"/> 46238 <command name="glGetMapParameterivNV"/> 46239 <command name="glGetMapParameterfvNV"/> 46240 <command name="glGetMapAttribParameterivNV"/> 46241 <command name="glGetMapAttribParameterfvNV"/> 46242 <command name="glEvalMapsNV"/> 46243 </require> 46244 </extension> 46245 <extension name="GL_NV_explicit_attrib_location" supported="gles2"/> 46246 <extension name="GL_NV_explicit_multisample" supported="gl"> 46247 <require> 46248 <enum name="GL_SAMPLE_POSITION_NV"/> 46249 <enum name="GL_SAMPLE_MASK_NV"/> 46250 <enum name="GL_SAMPLE_MASK_VALUE_NV"/> 46251 <enum name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/> 46252 <enum name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/> 46253 <enum name="GL_TEXTURE_RENDERBUFFER_NV"/> 46254 <enum name="GL_SAMPLER_RENDERBUFFER_NV"/> 46255 <enum name="GL_INT_SAMPLER_RENDERBUFFER_NV"/> 46256 <enum name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/> 46257 <enum name="GL_MAX_SAMPLE_MASK_WORDS_NV"/> 46258 <command name="glGetMultisamplefvNV"/> 46259 <command name="glSampleMaskIndexedNV"/> 46260 <command name="glTexRenderbufferNV"/> 46261 </require> 46262 </extension> 46263 <extension name="GL_NV_fbo_color_attachments" supported="gles2"> 46264 <require> 46265 <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/> 46266 <enum name="GL_COLOR_ATTACHMENT0_NV"/> 46267 <enum name="GL_COLOR_ATTACHMENT1_NV"/> 46268 <enum name="GL_COLOR_ATTACHMENT2_NV"/> 46269 <enum name="GL_COLOR_ATTACHMENT3_NV"/> 46270 <enum name="GL_COLOR_ATTACHMENT4_NV"/> 46271 <enum name="GL_COLOR_ATTACHMENT5_NV"/> 46272 <enum name="GL_COLOR_ATTACHMENT6_NV"/> 46273 <enum name="GL_COLOR_ATTACHMENT7_NV"/> 46274 <enum name="GL_COLOR_ATTACHMENT8_NV"/> 46275 <enum name="GL_COLOR_ATTACHMENT9_NV"/> 46276 <enum name="GL_COLOR_ATTACHMENT10_NV"/> 46277 <enum name="GL_COLOR_ATTACHMENT11_NV"/> 46278 <enum name="GL_COLOR_ATTACHMENT12_NV"/> 46279 <enum name="GL_COLOR_ATTACHMENT13_NV"/> 46280 <enum name="GL_COLOR_ATTACHMENT14_NV"/> 46281 <enum name="GL_COLOR_ATTACHMENT15_NV"/> 46282 </require> 46283 </extension> 46284 <extension name="GL_NV_fence" supported="gl|gles1|gles2"> 46285 <require> 46286 <enum name="GL_ALL_COMPLETED_NV"/> 46287 <enum name="GL_FENCE_STATUS_NV"/> 46288 <enum name="GL_FENCE_CONDITION_NV"/> 46289 <command name="glDeleteFencesNV"/> 46290 <command name="glGenFencesNV"/> 46291 <command name="glIsFenceNV"/> 46292 <command name="glTestFenceNV"/> 46293 <command name="glGetFenceivNV"/> 46294 <command name="glFinishFenceNV"/> 46295 <command name="glSetFenceNV"/> 46296 </require> 46297 </extension> 46298 <extension name="GL_NV_fill_rectangle" supported="gl|glcore|gles2"> 46299 <require> 46300 <enum name="GL_FILL_RECTANGLE_NV"/> 46301 </require> 46302 </extension> 46303 <extension name="GL_NV_float_buffer" supported="gl"> 46304 <require> 46305 <enum name="GL_FLOAT_R_NV"/> 46306 <enum name="GL_FLOAT_RG_NV"/> 46307 <enum name="GL_FLOAT_RGB_NV"/> 46308 <enum name="GL_FLOAT_RGBA_NV"/> 46309 <enum name="GL_FLOAT_R16_NV"/> 46310 <enum name="GL_FLOAT_R32_NV"/> 46311 <enum name="GL_FLOAT_RG16_NV"/> 46312 <enum name="GL_FLOAT_RG32_NV"/> 46313 <enum name="GL_FLOAT_RGB16_NV"/> 46314 <enum name="GL_FLOAT_RGB32_NV"/> 46315 <enum name="GL_FLOAT_RGBA16_NV"/> 46316 <enum name="GL_FLOAT_RGBA32_NV"/> 46317 <enum name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/> 46318 <enum name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/> 46319 <enum name="GL_FLOAT_RGBA_MODE_NV"/> 46320 </require> 46321 </extension> 46322 <extension name="GL_NV_fog_distance" supported="gl"> 46323 <require> 46324 <enum name="GL_FOG_DISTANCE_MODE_NV"/> 46325 <enum name="GL_EYE_RADIAL_NV"/> 46326 <enum name="GL_EYE_PLANE_ABSOLUTE_NV"/> 46327 <enum name="GL_EYE_PLANE"/> 46328 </require> 46329 </extension> 46330 <extension name="GL_NV_fragment_coverage_to_color" supported="gl|glcore|gles2"> 46331 <require> 46332 <enum name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/> 46333 <enum name="GL_FRAGMENT_COVERAGE_COLOR_NV"/> 46334 <command name="glFragmentCoverageColorNV"/> 46335 </require> 46336 </extension> 46337 <extension name="GL_NV_fragment_program" supported="gl"> 46338 <require> 46339 <enum name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/> 46340 <enum name="GL_FRAGMENT_PROGRAM_NV"/> 46341 <enum name="GL_MAX_TEXTURE_COORDS_NV"/> 46342 <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/> 46343 <enum name="GL_FRAGMENT_PROGRAM_BINDING_NV"/> 46344 <enum name="GL_PROGRAM_ERROR_STRING_NV"/> 46345 </require> 46346 <require comment="Some NV_fragment_program entry points are shared with ARB_vertex_program"> 46347 <command name="glProgramNamedParameter4fNV"/> 46348 <command name="glProgramNamedParameter4fvNV"/> 46349 <command name="glProgramNamedParameter4dNV"/> 46350 <command name="glProgramNamedParameter4dvNV"/> 46351 <command name="glGetProgramNamedParameterfvNV"/> 46352 <command name="glGetProgramNamedParameterdvNV"/> 46353 </require> 46354 </extension> 46355 <extension name="GL_NV_fragment_program2" supported="gl"> 46356 <require> 46357 <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/> 46358 <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/> 46359 <enum name="GL_MAX_PROGRAM_IF_DEPTH_NV"/> 46360 <enum name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/> 46361 <enum name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/> 46362 </require> 46363 </extension> 46364 <extension name="GL_NV_fragment_program4" supported="gl"/> 46365 <extension name="GL_NV_fragment_program_option" supported="gl"/> 46366 <extension name="GL_NV_fragment_shader_interlock" supported="gl|glcore|gles2"/> 46367 <extension name="GL_NV_framebuffer_blit" supported="gles2"> 46368 <require> 46369 <enum name="GL_READ_FRAMEBUFFER_NV"/> 46370 <enum name="GL_DRAW_FRAMEBUFFER_NV"/> 46371 <enum name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/> 46372 <enum name="GL_READ_FRAMEBUFFER_BINDING_NV"/> 46373 <command name="glBlitFramebufferNV"/> 46374 </require> 46375 </extension> 46376 <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|glcore|gles2"> 46377 <require> 46378 <enum name="GL_RASTER_MULTISAMPLE_EXT"/> 46379 <enum name="GL_COVERAGE_MODULATION_TABLE_NV"/> 46380 <enum name="GL_RASTER_SAMPLES_EXT"/> 46381 <enum name="GL_MAX_RASTER_SAMPLES_EXT"/> 46382 <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/> 46383 <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/> 46384 <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/> 46385 <enum name="GL_COLOR_SAMPLES_NV"/> 46386 <enum name="GL_DEPTH_SAMPLES_NV"/> 46387 <enum name="GL_STENCIL_SAMPLES_NV"/> 46388 <enum name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/> 46389 <enum name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/> 46390 <enum name="GL_COVERAGE_MODULATION_NV"/> 46391 <enum name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/> 46392 <command name="glRasterSamplesEXT"/> 46393 <command name="glCoverageModulationTableNV"/> 46394 <command name="glGetCoverageModulationTableNV"/> 46395 <command name="glCoverageModulationNV"/> 46396 </require> 46397 </extension> 46398 <extension name="GL_NV_framebuffer_multisample" supported="gles2"> 46399 <require> 46400 <enum name="GL_RENDERBUFFER_SAMPLES_NV"/> 46401 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/> 46402 <enum name="GL_MAX_SAMPLES_NV"/> 46403 <command name="glRenderbufferStorageMultisampleNV"/> 46404 </require> 46405 </extension> 46406 <extension name="GL_NV_framebuffer_multisample_coverage" supported="gl|glcore"> 46407 <require> 46408 <enum name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/> 46409 <enum name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/> 46410 <enum name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/> 46411 <enum name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/> 46412 <command name="glRenderbufferStorageMultisampleCoverageNV"/> 46413 </require> 46414 </extension> 46415 <extension name="GL_NV_generate_mipmap_sRGB" supported="gles2"/> 46416 <extension name="GL_NV_geometry_program4" supported="gl"> 46417 <require> 46418 <enum name="GL_LINES_ADJACENCY_EXT"/> 46419 <enum name="GL_LINE_STRIP_ADJACENCY_EXT"/> 46420 <enum name="GL_TRIANGLES_ADJACENCY_EXT"/> 46421 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/> 46422 <enum name="GL_GEOMETRY_PROGRAM_NV"/> 46423 <enum name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/> 46424 <enum name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/> 46425 <enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/> 46426 <enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/> 46427 <enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/> 46428 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/> 46429 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/> 46430 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/> 46431 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/> 46432 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/> 46433 <enum name="GL_PROGRAM_POINT_SIZE_EXT"/> 46434 <command name="glProgramVertexLimitNV"/> 46435 <command name="glFramebufferTextureEXT"/> 46436 <command name="glFramebufferTextureLayerEXT"/> 46437 <command name="glFramebufferTextureFaceEXT"/> 46438 </require> 46439 </extension> 46440 <extension name="GL_NV_geometry_shader4" supported="gl"/> 46441 <extension name="GL_NV_geometry_shader_passthrough" supported="gl|glcore|gles2"/> 46442 <extension name="GL_NV_gpu_program4" supported="gl"> 46443 <require> 46444 <enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/> 46445 <enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/> 46446 <enum name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/> 46447 <enum name="GL_PROGRAM_RESULT_COMPONENTS_NV"/> 46448 <enum name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/> 46449 <enum name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/> 46450 <enum name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/> 46451 <enum name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/> 46452 <command name="glProgramLocalParameterI4iNV"/> 46453 <command name="glProgramLocalParameterI4ivNV"/> 46454 <command name="glProgramLocalParametersI4ivNV"/> 46455 <command name="glProgramLocalParameterI4uiNV"/> 46456 <command name="glProgramLocalParameterI4uivNV"/> 46457 <command name="glProgramLocalParametersI4uivNV"/> 46458 <command name="glProgramEnvParameterI4iNV"/> 46459 <command name="glProgramEnvParameterI4ivNV"/> 46460 <command name="glProgramEnvParametersI4ivNV"/> 46461 <command name="glProgramEnvParameterI4uiNV"/> 46462 <command name="glProgramEnvParameterI4uivNV"/> 46463 <command name="glProgramEnvParametersI4uivNV"/> 46464 <command name="glGetProgramLocalParameterIivNV"/> 46465 <command name="glGetProgramLocalParameterIuivNV"/> 46466 <command name="glGetProgramEnvParameterIivNV"/> 46467 <command name="glGetProgramEnvParameterIuivNV"/> 46468 </require> 46469 </extension> 46470 <extension name="GL_NV_gpu_program5" supported="gl"> 46471 <require> 46472 <enum name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/> 46473 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/> 46474 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/> 46475 <enum name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/> 46476 <enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/> 46477 <enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/> 46478 <enum name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/> 46479 <enum name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/> 46480 <command name="glProgramSubroutineParametersuivNV"/> 46481 <command name="glGetProgramSubroutineParameteruivNV"/> 46482 </require> 46483 </extension> 46484 <extension name="GL_NV_gpu_program5_mem_extended" supported="gl"/> 46485 <extension name="GL_NV_gpu_shader5" supported="gl|glcore|gles2"> 46486 <require> 46487 <enum name="GL_INT64_NV"/> 46488 <enum name="GL_UNSIGNED_INT64_NV"/> 46489 <enum name="GL_INT8_NV"/> 46490 <enum name="GL_INT8_VEC2_NV"/> 46491 <enum name="GL_INT8_VEC3_NV"/> 46492 <enum name="GL_INT8_VEC4_NV"/> 46493 <enum name="GL_INT16_NV"/> 46494 <enum name="GL_INT16_VEC2_NV"/> 46495 <enum name="GL_INT16_VEC3_NV"/> 46496 <enum name="GL_INT16_VEC4_NV"/> 46497 <enum name="GL_INT64_VEC2_NV"/> 46498 <enum name="GL_INT64_VEC3_NV"/> 46499 <enum name="GL_INT64_VEC4_NV"/> 46500 <enum name="GL_UNSIGNED_INT8_NV"/> 46501 <enum name="GL_UNSIGNED_INT8_VEC2_NV"/> 46502 <enum name="GL_UNSIGNED_INT8_VEC3_NV"/> 46503 <enum name="GL_UNSIGNED_INT8_VEC4_NV"/> 46504 <enum name="GL_UNSIGNED_INT16_NV"/> 46505 <enum name="GL_UNSIGNED_INT16_VEC2_NV"/> 46506 <enum name="GL_UNSIGNED_INT16_VEC3_NV"/> 46507 <enum name="GL_UNSIGNED_INT16_VEC4_NV"/> 46508 <enum name="GL_UNSIGNED_INT64_VEC2_NV"/> 46509 <enum name="GL_UNSIGNED_INT64_VEC3_NV"/> 46510 <enum name="GL_UNSIGNED_INT64_VEC4_NV"/> 46511 <enum name="GL_FLOAT16_NV"/> 46512 <enum name="GL_FLOAT16_VEC2_NV"/> 46513 <enum name="GL_FLOAT16_VEC3_NV"/> 46514 <enum name="GL_FLOAT16_VEC4_NV"/> 46515 <enum name="GL_PATCHES"/> 46516 <command name="glUniform1i64NV"/> 46517 <command name="glUniform2i64NV"/> 46518 <command name="glUniform3i64NV"/> 46519 <command name="glUniform4i64NV"/> 46520 <command name="glUniform1i64vNV"/> 46521 <command name="glUniform2i64vNV"/> 46522 <command name="glUniform3i64vNV"/> 46523 <command name="glUniform4i64vNV"/> 46524 <command name="glUniform1ui64NV"/> 46525 <command name="glUniform2ui64NV"/> 46526 <command name="glUniform3ui64NV"/> 46527 <command name="glUniform4ui64NV"/> 46528 <command name="glUniform1ui64vNV"/> 46529 <command name="glUniform2ui64vNV"/> 46530 <command name="glUniform3ui64vNV"/> 46531 <command name="glUniform4ui64vNV"/> 46532 <command name="glGetUniformi64vNV"/> 46533 </require> 46534 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 46535 <command name="glProgramUniform1i64NV"/> 46536 <command name="glProgramUniform2i64NV"/> 46537 <command name="glProgramUniform3i64NV"/> 46538 <command name="glProgramUniform4i64NV"/> 46539 <command name="glProgramUniform1i64vNV"/> 46540 <command name="glProgramUniform2i64vNV"/> 46541 <command name="glProgramUniform3i64vNV"/> 46542 <command name="glProgramUniform4i64vNV"/> 46543 <command name="glProgramUniform1ui64NV"/> 46544 <command name="glProgramUniform2ui64NV"/> 46545 <command name="glProgramUniform3ui64NV"/> 46546 <command name="glProgramUniform4ui64NV"/> 46547 <command name="glProgramUniform1ui64vNV"/> 46548 <command name="glProgramUniform2ui64vNV"/> 46549 <command name="glProgramUniform3ui64vNV"/> 46550 <command name="glProgramUniform4ui64vNV"/> 46551 </require> 46552 </extension> 46553 <extension name="GL_NV_half_float" supported="gl"> 46554 <require> 46555 <enum name="GL_HALF_FLOAT_NV"/> 46556 <command name="glVertex2hNV"/> 46557 <command name="glVertex2hvNV"/> 46558 <command name="glVertex3hNV"/> 46559 <command name="glVertex3hvNV"/> 46560 <command name="glVertex4hNV"/> 46561 <command name="glVertex4hvNV"/> 46562 <command name="glNormal3hNV"/> 46563 <command name="glNormal3hvNV"/> 46564 <command name="glColor3hNV"/> 46565 <command name="glColor3hvNV"/> 46566 <command name="glColor4hNV"/> 46567 <command name="glColor4hvNV"/> 46568 <command name="glTexCoord1hNV"/> 46569 <command name="glTexCoord1hvNV"/> 46570 <command name="glTexCoord2hNV"/> 46571 <command name="glTexCoord2hvNV"/> 46572 <command name="glTexCoord3hNV"/> 46573 <command name="glTexCoord3hvNV"/> 46574 <command name="glTexCoord4hNV"/> 46575 <command name="glTexCoord4hvNV"/> 46576 <command name="glMultiTexCoord1hNV"/> 46577 <command name="glMultiTexCoord1hvNV"/> 46578 <command name="glMultiTexCoord2hNV"/> 46579 <command name="glMultiTexCoord2hvNV"/> 46580 <command name="glMultiTexCoord3hNV"/> 46581 <command name="glMultiTexCoord3hvNV"/> 46582 <command name="glMultiTexCoord4hNV"/> 46583 <command name="glMultiTexCoord4hvNV"/> 46584 <command name="glFogCoordhNV"/> 46585 <command name="glFogCoordhvNV"/> 46586 <command name="glSecondaryColor3hNV"/> 46587 <command name="glSecondaryColor3hvNV"/> 46588 <command name="glVertexWeighthNV"/> 46589 <command name="glVertexWeighthvNV"/> 46590 <command name="glVertexAttrib1hNV"/> 46591 <command name="glVertexAttrib1hvNV"/> 46592 <command name="glVertexAttrib2hNV"/> 46593 <command name="glVertexAttrib2hvNV"/> 46594 <command name="glVertexAttrib3hNV"/> 46595 <command name="glVertexAttrib3hvNV"/> 46596 <command name="glVertexAttrib4hNV"/> 46597 <command name="glVertexAttrib4hvNV"/> 46598 <command name="glVertexAttribs1hvNV"/> 46599 <command name="glVertexAttribs2hvNV"/> 46600 <command name="glVertexAttribs3hvNV"/> 46601 <command name="glVertexAttribs4hvNV"/> 46602 </require> 46603 </extension> 46604 <extension name="GL_NV_image_formats" supported="gles2"/> 46605 <extension name="GL_NV_instanced_arrays" supported="gles2"> 46606 <require> 46607 <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/> 46608 <command name="glVertexAttribDivisorNV"/> 46609 </require> 46610 </extension> 46611 <extension name="GL_NV_internalformat_sample_query" supported="gl|glcore|gles2"> 46612 <require> 46613 <enum name="GL_RENDERBUFFER"/> 46614 <enum name="GL_TEXTURE_2D_MULTISAMPLE"/> 46615 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/> 46616 <enum name="GL_MULTISAMPLES_NV"/> 46617 <enum name="GL_SUPERSAMPLE_SCALE_X_NV"/> 46618 <enum name="GL_SUPERSAMPLE_SCALE_Y_NV"/> 46619 <enum name="GL_CONFORMANT_NV"/> 46620 <command name="glGetInternalformatSampleivNV"/> 46621 </require> 46622 </extension> 46623 <extension name="GL_NV_light_max_exponent" supported="gl"> 46624 <require> 46625 <enum name="GL_MAX_SHININESS_NV"/> 46626 <enum name="GL_MAX_SPOT_EXPONENT_NV"/> 46627 </require> 46628 </extension> 46629 <extension name="GL_NV_gpu_multicast" supported="gl"> 46630 <require> 46631 <enum name="GL_PER_GPU_STORAGE_BIT_NV"/> 46632 <enum name="GL_MULTICAST_GPUS_NV"/> 46633 <enum name="GL_RENDER_GPU_MASK_NV"/> 46634 <enum name="GL_PER_GPU_STORAGE_NV"/> 46635 <enum name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/> 46636 <command name="glRenderGpuMaskNV"/> 46637 <command name="glMulticastBufferSubDataNV"/> 46638 <command name="glMulticastCopyBufferSubDataNV"/> 46639 <command name="glMulticastCopyImageSubDataNV"/> 46640 <command name="glMulticastBlitFramebufferNV"/> 46641 <command name="glMulticastFramebufferSampleLocationsfvNV"/> 46642 <command name="glMulticastBarrierNV"/> 46643 <command name="glMulticastWaitSyncNV"/> 46644 <command name="glMulticastGetQueryObjectivNV"/> 46645 <command name="glMulticastGetQueryObjectuivNV"/> 46646 <command name="glMulticastGetQueryObjecti64vNV"/> 46647 <command name="glMulticastGetQueryObjectui64vNV"/> 46648 </require> 46649 </extension> 46650 <extension name="GL_NV_multisample_coverage" supported="gl"> 46651 <require> 46652 <enum name="GL_SAMPLES_ARB"/> 46653 <enum name="GL_COLOR_SAMPLES_NV"/> 46654 </require> 46655 </extension> 46656 <extension name="GL_NV_multisample_filter_hint" supported="gl"> 46657 <require> 46658 <enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/> 46659 </require> 46660 </extension> 46661 <extension name="GL_NV_non_square_matrices" supported="gles2"> 46662 <require> 46663 <enum name="GL_FLOAT_MAT2x3_NV"/> 46664 <enum name="GL_FLOAT_MAT2x4_NV"/> 46665 <enum name="GL_FLOAT_MAT3x2_NV"/> 46666 <enum name="GL_FLOAT_MAT3x4_NV"/> 46667 <enum name="GL_FLOAT_MAT4x2_NV"/> 46668 <enum name="GL_FLOAT_MAT4x3_NV"/> 46669 <command name="glUniformMatrix2x3fvNV"/> 46670 <command name="glUniformMatrix3x2fvNV"/> 46671 <command name="glUniformMatrix2x4fvNV"/> 46672 <command name="glUniformMatrix4x2fvNV"/> 46673 <command name="glUniformMatrix3x4fvNV"/> 46674 <command name="glUniformMatrix4x3fvNV"/> 46675 </require> 46676 </extension> 46677 <extension name="GL_NV_occlusion_query" supported="gl"> 46678 <require> 46679 <enum name="GL_PIXEL_COUNTER_BITS_NV"/> 46680 <enum name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/> 46681 <enum name="GL_PIXEL_COUNT_NV"/> 46682 <enum name="GL_PIXEL_COUNT_AVAILABLE_NV"/> 46683 <command name="glGenOcclusionQueriesNV"/> 46684 <command name="glDeleteOcclusionQueriesNV"/> 46685 <command name="glIsOcclusionQueryNV"/> 46686 <command name="glBeginOcclusionQueryNV"/> 46687 <command name="glEndOcclusionQueryNV"/> 46688 <command name="glGetOcclusionQueryivNV"/> 46689 <command name="glGetOcclusionQueryuivNV"/> 46690 </require> 46691 </extension> 46692 <extension name="GL_NV_packed_depth_stencil" supported="gl"> 46693 <require> 46694 <enum name="GL_DEPTH_STENCIL_NV"/> 46695 <enum name="GL_UNSIGNED_INT_24_8_NV"/> 46696 </require> 46697 </extension> 46698 <extension name="GL_NV_parameter_buffer_object" supported="gl"> 46699 <require> 46700 <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/> 46701 <enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/> 46702 <enum name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/> 46703 <enum name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/> 46704 <enum name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/> 46705 <command name="glProgramBufferParametersfvNV"/> 46706 <command name="glProgramBufferParametersIivNV"/> 46707 <command name="glProgramBufferParametersIuivNV"/> 46708 </require> 46709 </extension> 46710 <extension name="GL_NV_parameter_buffer_object2" supported="gl"/> 46711 <extension name="GL_NV_path_rendering" supported="gl|glcore|gles2"> 46712 <require> 46713 <enum name="GL_PATH_FORMAT_SVG_NV"/> 46714 <enum name="GL_PATH_FORMAT_PS_NV"/> 46715 <enum name="GL_STANDARD_FONT_NAME_NV"/> 46716 <enum name="GL_SYSTEM_FONT_NAME_NV"/> 46717 <enum name="GL_FILE_NAME_NV"/> 46718 <enum name="GL_PATH_STROKE_WIDTH_NV"/> 46719 <enum name="GL_PATH_END_CAPS_NV"/> 46720 <enum name="GL_PATH_INITIAL_END_CAP_NV"/> 46721 <enum name="GL_PATH_TERMINAL_END_CAP_NV"/> 46722 <enum name="GL_PATH_JOIN_STYLE_NV"/> 46723 <enum name="GL_PATH_MITER_LIMIT_NV"/> 46724 <enum name="GL_PATH_DASH_CAPS_NV"/> 46725 <enum name="GL_PATH_INITIAL_DASH_CAP_NV"/> 46726 <enum name="GL_PATH_TERMINAL_DASH_CAP_NV"/> 46727 <enum name="GL_PATH_DASH_OFFSET_NV"/> 46728 <enum name="GL_PATH_CLIENT_LENGTH_NV"/> 46729 <enum name="GL_PATH_FILL_MODE_NV"/> 46730 <enum name="GL_PATH_FILL_MASK_NV"/> 46731 <enum name="GL_PATH_FILL_COVER_MODE_NV"/> 46732 <enum name="GL_PATH_STROKE_COVER_MODE_NV"/> 46733 <enum name="GL_PATH_STROKE_MASK_NV"/> 46734 <enum name="GL_COUNT_UP_NV"/> 46735 <enum name="GL_COUNT_DOWN_NV"/> 46736 <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/> 46737 <enum name="GL_CONVEX_HULL_NV"/> 46738 <enum name="GL_BOUNDING_BOX_NV"/> 46739 <enum name="GL_TRANSLATE_X_NV"/> 46740 <enum name="GL_TRANSLATE_Y_NV"/> 46741 <enum name="GL_TRANSLATE_2D_NV"/> 46742 <enum name="GL_TRANSLATE_3D_NV"/> 46743 <enum name="GL_AFFINE_2D_NV"/> 46744 <enum name="GL_AFFINE_3D_NV"/> 46745 <enum name="GL_TRANSPOSE_AFFINE_2D_NV"/> 46746 <enum name="GL_TRANSPOSE_AFFINE_3D_NV"/> 46747 <enum name="GL_UTF8_NV"/> 46748 <enum name="GL_UTF16_NV"/> 46749 <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/> 46750 <enum name="GL_PATH_COMMAND_COUNT_NV"/> 46751 <enum name="GL_PATH_COORD_COUNT_NV"/> 46752 <enum name="GL_PATH_DASH_ARRAY_COUNT_NV"/> 46753 <enum name="GL_PATH_COMPUTED_LENGTH_NV"/> 46754 <enum name="GL_PATH_FILL_BOUNDING_BOX_NV"/> 46755 <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV"/> 46756 <enum name="GL_SQUARE_NV"/> 46757 <enum name="GL_ROUND_NV"/> 46758 <enum name="GL_TRIANGULAR_NV"/> 46759 <enum name="GL_BEVEL_NV"/> 46760 <enum name="GL_MITER_REVERT_NV"/> 46761 <enum name="GL_MITER_TRUNCATE_NV"/> 46762 <enum name="GL_SKIP_MISSING_GLYPH_NV"/> 46763 <enum name="GL_USE_MISSING_GLYPH_NV"/> 46764 <enum name="GL_PATH_ERROR_POSITION_NV"/> 46765 <enum name="GL_ACCUM_ADJACENT_PAIRS_NV"/> 46766 <enum name="GL_ADJACENT_PAIRS_NV"/> 46767 <enum name="GL_FIRST_TO_REST_NV"/> 46768 <enum name="GL_PATH_GEN_MODE_NV"/> 46769 <enum name="GL_PATH_GEN_COEFF_NV"/> 46770 <enum name="GL_PATH_GEN_COMPONENTS_NV"/> 46771 <enum name="GL_PATH_STENCIL_FUNC_NV"/> 46772 <enum name="GL_PATH_STENCIL_REF_NV"/> 46773 <enum name="GL_PATH_STENCIL_VALUE_MASK_NV"/> 46774 <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/> 46775 <enum name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/> 46776 <enum name="GL_PATH_COVER_DEPTH_FUNC_NV"/> 46777 <enum name="GL_PATH_DASH_OFFSET_RESET_NV"/> 46778 <enum name="GL_MOVE_TO_RESETS_NV"/> 46779 <enum name="GL_MOVE_TO_CONTINUES_NV"/> 46780 <enum name="GL_CLOSE_PATH_NV"/> 46781 <enum name="GL_MOVE_TO_NV"/> 46782 <enum name="GL_RELATIVE_MOVE_TO_NV"/> 46783 <enum name="GL_LINE_TO_NV"/> 46784 <enum name="GL_RELATIVE_LINE_TO_NV"/> 46785 <enum name="GL_HORIZONTAL_LINE_TO_NV"/> 46786 <enum name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/> 46787 <enum name="GL_VERTICAL_LINE_TO_NV"/> 46788 <enum name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/> 46789 <enum name="GL_QUADRATIC_CURVE_TO_NV"/> 46790 <enum name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/> 46791 <enum name="GL_CUBIC_CURVE_TO_NV"/> 46792 <enum name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/> 46793 <enum name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/> 46794 <enum name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/> 46795 <enum name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/> 46796 <enum name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/> 46797 <enum name="GL_SMALL_CCW_ARC_TO_NV"/> 46798 <enum name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/> 46799 <enum name="GL_SMALL_CW_ARC_TO_NV"/> 46800 <enum name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/> 46801 <enum name="GL_LARGE_CCW_ARC_TO_NV"/> 46802 <enum name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/> 46803 <enum name="GL_LARGE_CW_ARC_TO_NV"/> 46804 <enum name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/> 46805 <enum name="GL_RESTART_PATH_NV"/> 46806 <enum name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/> 46807 <enum name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/> 46808 <enum name="GL_RECT_NV"/> 46809 <enum name="GL_CIRCULAR_CCW_ARC_TO_NV"/> 46810 <enum name="GL_CIRCULAR_CW_ARC_TO_NV"/> 46811 <enum name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/> 46812 <enum name="GL_ARC_TO_NV"/> 46813 <enum name="GL_RELATIVE_ARC_TO_NV"/> 46814 <enum name="GL_BOLD_BIT_NV"/> 46815 <enum name="GL_ITALIC_BIT_NV"/> 46816 <enum name="GL_GLYPH_WIDTH_BIT_NV"/> 46817 <enum name="GL_GLYPH_HEIGHT_BIT_NV"/> 46818 <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/> 46819 <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/> 46820 <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/> 46821 <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/> 46822 <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/> 46823 <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/> 46824 <enum name="GL_GLYPH_HAS_KERNING_BIT_NV"/> 46825 <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/> 46826 <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/> 46827 <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/> 46828 <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/> 46829 <enum name="GL_FONT_UNITS_PER_EM_BIT_NV"/> 46830 <enum name="GL_FONT_ASCENDER_BIT_NV"/> 46831 <enum name="GL_FONT_DESCENDER_BIT_NV"/> 46832 <enum name="GL_FONT_HEIGHT_BIT_NV"/> 46833 <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/> 46834 <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/> 46835 <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/> 46836 <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/> 46837 <enum name="GL_FONT_HAS_KERNING_BIT_NV"/> 46838 <command name="glGenPathsNV"/> 46839 <command name="glDeletePathsNV"/> 46840 <command name="glIsPathNV"/> 46841 <command name="glPathCommandsNV"/> 46842 <command name="glPathCoordsNV"/> 46843 <command name="glPathSubCommandsNV"/> 46844 <command name="glPathSubCoordsNV"/> 46845 <command name="glPathStringNV"/> 46846 <command name="glPathGlyphsNV"/> 46847 <command name="glPathGlyphRangeNV"/> 46848 <command name="glWeightPathsNV"/> 46849 <command name="glCopyPathNV"/> 46850 <command name="glInterpolatePathsNV"/> 46851 <command name="glTransformPathNV"/> 46852 <command name="glPathParameterivNV"/> 46853 <command name="glPathParameteriNV"/> 46854 <command name="glPathParameterfvNV"/> 46855 <command name="glPathParameterfNV"/> 46856 <command name="glPathDashArrayNV"/> 46857 <command name="glPathStencilFuncNV"/> 46858 <command name="glPathStencilDepthOffsetNV"/> 46859 <command name="glStencilFillPathNV"/> 46860 <command name="glStencilStrokePathNV"/> 46861 <command name="glStencilFillPathInstancedNV"/> 46862 <command name="glStencilStrokePathInstancedNV"/> 46863 <command name="glPathCoverDepthFuncNV"/> 46864 <command name="glCoverFillPathNV"/> 46865 <command name="glCoverStrokePathNV"/> 46866 <command name="glCoverFillPathInstancedNV"/> 46867 <command name="glCoverStrokePathInstancedNV"/> 46868 <command name="glGetPathParameterivNV"/> 46869 <command name="glGetPathParameterfvNV"/> 46870 <command name="glGetPathCommandsNV"/> 46871 <command name="glGetPathCoordsNV"/> 46872 <command name="glGetPathDashArrayNV"/> 46873 <command name="glGetPathMetricsNV"/> 46874 <command name="glGetPathMetricRangeNV"/> 46875 <command name="glGetPathSpacingNV"/> 46876 <command name="glIsPointInFillPathNV"/> 46877 <command name="glIsPointInStrokePathNV"/> 46878 <command name="glGetPathLengthNV"/> 46879 <command name="glPointAlongPathNV"/> 46880 </require> 46881 <require comment="API revision 1.2"> 46882 <enum name="GL_ROUNDED_RECT_NV"/> 46883 <enum name="GL_RELATIVE_ROUNDED_RECT_NV"/> 46884 <enum name="GL_ROUNDED_RECT2_NV"/> 46885 <enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/> 46886 <enum name="GL_ROUNDED_RECT4_NV"/> 46887 <enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/> 46888 <enum name="GL_ROUNDED_RECT8_NV"/> 46889 <enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/> 46890 <enum name="GL_RELATIVE_RECT_NV"/> 46891 <enum name="GL_FONT_GLYPHS_AVAILABLE_NV"/> 46892 <enum name="GL_FONT_TARGET_UNAVAILABLE_NV"/> 46893 <enum name="GL_FONT_UNAVAILABLE_NV"/> 46894 <enum name="GL_FONT_UNINTELLIGIBLE_NV"/> 46895 <command name="glMatrixLoad3x2fNV"/> 46896 <command name="glMatrixLoad3x3fNV"/> 46897 <command name="glMatrixLoadTranspose3x3fNV"/> 46898 <command name="glMatrixMult3x2fNV"/> 46899 <command name="glMatrixMult3x3fNV"/> 46900 <command name="glMatrixMultTranspose3x3fNV"/> 46901 <command name="glStencilThenCoverFillPathNV"/> 46902 <command name="glStencilThenCoverStrokePathNV"/> 46903 <command name="glStencilThenCoverFillPathInstancedNV"/> 46904 <command name="glStencilThenCoverStrokePathInstancedNV"/> 46905 <command name="glPathGlyphIndexRangeNV"/> 46906 </require> 46907 <require comment="API revision 1.3"> 46908 <enum name="GL_CONIC_CURVE_TO_NV"/> 46909 <enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/> 46910 <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/> 46911 <enum name="GL_STANDARD_FONT_FORMAT_NV"/> 46912 <command name="glPathGlyphIndexArrayNV"/> 46913 <command name="glPathMemoryGlyphIndexArrayNV"/> 46914 <command name="glProgramPathFragmentInputGenNV"/> 46915 <command name="glGetProgramResourcefvNV"/> 46916 </require> 46917 <require api="gl" profile="compatibility"> 46918 <enum name="GL_2_BYTES_NV"/> 46919 <enum name="GL_3_BYTES_NV"/> 46920 <enum name="GL_4_BYTES_NV"/> 46921 <enum name="GL_EYE_LINEAR_NV"/> 46922 <enum name="GL_OBJECT_LINEAR_NV"/> 46923 <enum name="GL_CONSTANT_NV"/> 46924 <enum name="GL_PATH_FOG_GEN_MODE_NV"/> 46925 <enum name="GL_PRIMARY_COLOR"/> 46926 <enum name="GL_PRIMARY_COLOR_NV"/> 46927 <enum name="GL_SECONDARY_COLOR_NV"/> 46928 <enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/> 46929 <command name="glPathColorGenNV"/> 46930 <command name="glPathTexGenNV"/> 46931 <command name="glPathFogGenNV"/> 46932 <command name="glGetPathColorGenivNV"/> 46933 <command name="glGetPathColorGenfvNV"/> 46934 <command name="glGetPathTexGenivNV"/> 46935 <command name="glGetPathTexGenfvNV"/> 46936 </require> 46937 <require comment="Other API additions of unknown history"> 46938 <enum name="GL_PATH_PROJECTION_NV"/> 46939 <enum name="GL_PATH_MODELVIEW_NV"/> 46940 <enum name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/> 46941 <enum name="GL_PATH_MODELVIEW_MATRIX_NV"/> 46942 <enum name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/> 46943 <enum name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/> 46944 <enum name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/> 46945 <enum name="GL_PATH_PROJECTION_MATRIX_NV"/> 46946 <enum name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/> 46947 <enum name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/> 46948 <enum name="GL_FRAGMENT_INPUT_NV"/> 46949 <command name="glMatrixFrustumEXT"/> 46950 <command name="glMatrixLoadIdentityEXT"/> 46951 <command name="glMatrixLoadTransposefEXT"/> 46952 <command name="glMatrixLoadTransposedEXT"/> 46953 <command name="glMatrixLoadfEXT"/> 46954 <command name="glMatrixLoaddEXT"/> 46955 <command name="glMatrixMultTransposefEXT"/> 46956 <command name="glMatrixMultTransposedEXT"/> 46957 <command name="glMatrixMultfEXT"/> 46958 <command name="glMatrixMultdEXT"/> 46959 <command name="glMatrixOrthoEXT"/> 46960 <command name="glMatrixPopEXT"/> 46961 <command name="glMatrixPushEXT"/> 46962 <command name="glMatrixRotatefEXT"/> 46963 <command name="glMatrixRotatedEXT"/> 46964 <command name="glMatrixScalefEXT"/> 46965 <command name="glMatrixScaledEXT"/> 46966 <command name="glMatrixTranslatefEXT"/> 46967 <command name="glMatrixTranslatedEXT"/> 46968 </require> 46969 </extension> 46970 <extension name="GL_NV_path_rendering_shared_edge" supported="gl|glcore|gles2"> 46971 <require> 46972 <enum name="GL_SHARED_EDGE_NV"/> 46973 </require> 46974 </extension> 46975 <extension name="GL_NV_pixel_data_range" supported="gl"> 46976 <require> 46977 <enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/> 46978 <enum name="GL_READ_PIXEL_DATA_RANGE_NV"/> 46979 <enum name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/> 46980 <enum name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/> 46981 <enum name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/> 46982 <enum name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/> 46983 <command name="glPixelDataRangeNV"/> 46984 <command name="glFlushPixelDataRangeNV"/> 46985 </require> 46986 </extension> 46987 <extension name="GL_NV_pixel_buffer_object" supported="gles2"> 46988 <require> 46989 <enum name="GL_PIXEL_PACK_BUFFER_NV"/> 46990 <enum name="GL_PIXEL_UNPACK_BUFFER_NV"/> 46991 <enum name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/> 46992 <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/> 46993 </require> 46994 </extension> 46995 <extension name="GL_NV_point_sprite" supported="gl"> 46996 <require> 46997 <enum name="GL_POINT_SPRITE_NV"/> 46998 <enum name="GL_COORD_REPLACE_NV"/> 46999 <enum name="GL_POINT_SPRITE_R_MODE_NV"/> 47000 <command name="glPointParameteriNV"/> 47001 <command name="glPointParameterivNV"/> 47002 </require> 47003 </extension> 47004 <extension name="GL_NV_polygon_mode" supported="gles2"> 47005 <require> 47006 <enum name="GL_POLYGON_MODE_NV"/> 47007 <enum name="GL_POLYGON_OFFSET_POINT_NV"/> 47008 <enum name="GL_POLYGON_OFFSET_LINE_NV"/> 47009 <enum name="GL_POINT_NV"/> 47010 <enum name="GL_LINE_NV"/> 47011 <enum name="GL_FILL_NV"/> 47012 <command name="glPolygonModeNV"/> 47013 </require> 47014 </extension> 47015 <extension name="GL_NV_present_video" supported="gl"> 47016 <require> 47017 <enum name="GL_FRAME_NV"/> 47018 <enum name="GL_FIELDS_NV"/> 47019 <enum name="GL_CURRENT_TIME_NV"/> 47020 <enum name="GL_NUM_FILL_STREAMS_NV"/> 47021 <enum name="GL_PRESENT_TIME_NV"/> 47022 <enum name="GL_PRESENT_DURATION_NV"/> 47023 <command name="glPresentFrameKeyedNV"/> 47024 <command name="glPresentFrameDualFillNV"/> 47025 <command name="glGetVideoivNV"/> 47026 <command name="glGetVideouivNV"/> 47027 <command name="glGetVideoi64vNV"/> 47028 <command name="glGetVideoui64vNV"/> 47029 </require> 47030 </extension> 47031 <extension name="GL_NV_primitive_restart" supported="gl"> 47032 <require> 47033 <enum name="GL_PRIMITIVE_RESTART_NV"/> 47034 <enum name="GL_PRIMITIVE_RESTART_INDEX_NV"/> 47035 <command name="glPrimitiveRestartNV"/> 47036 <command name="glPrimitiveRestartIndexNV"/> 47037 </require> 47038 </extension> 47039 <extension name="GL_NV_query_resource" supported="gl"> 47040 <require> 47041 <enum name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/> 47042 <enum name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/> 47043 <enum name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/> 47044 <enum name="GL_QUERY_RESOURCE_TEXTURE_NV"/> 47045 <enum name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/> 47046 <enum name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/> 47047 <command name="glQueryResourceNV"/> 47048 </require> 47049 </extension> 47050 <extension name="GL_NV_query_resource_tag" supported="gl"> 47051 <require> 47052 <command name="glGenQueryResourceTagNV"/> 47053 <command name="glDeleteQueryResourceTagNV"/> 47054 <command name="glQueryResourceTagNV"/> 47055 </require> 47056 </extension> 47057 <extension name="GL_NV_read_buffer" supported="gles2"> 47058 <require> 47059 <enum name="GL_READ_BUFFER_NV"/> 47060 <command name="glReadBufferNV"/> 47061 </require> 47062 </extension> 47063 <extension name="GL_NV_read_buffer_front" supported="gles2"/> 47064 <extension name="GL_NV_read_depth" supported="gles2"/> 47065 <extension name="GL_NV_read_depth_stencil" supported="gles2"/> 47066 <extension name="GL_NV_read_stencil" supported="gles2"/> 47067 <extension name="GL_NV_register_combiners" supported="gl"> 47068 <require> 47069 <enum name="GL_REGISTER_COMBINERS_NV"/> 47070 <enum name="GL_VARIABLE_A_NV"/> 47071 <enum name="GL_VARIABLE_B_NV"/> 47072 <enum name="GL_VARIABLE_C_NV"/> 47073 <enum name="GL_VARIABLE_D_NV"/> 47074 <enum name="GL_VARIABLE_E_NV"/> 47075 <enum name="GL_VARIABLE_F_NV"/> 47076 <enum name="GL_VARIABLE_G_NV"/> 47077 <enum name="GL_CONSTANT_COLOR0_NV"/> 47078 <enum name="GL_CONSTANT_COLOR1_NV"/> 47079 <enum name="GL_PRIMARY_COLOR_NV"/> 47080 <enum name="GL_SECONDARY_COLOR_NV"/> 47081 <enum name="GL_SPARE0_NV"/> 47082 <enum name="GL_SPARE1_NV"/> 47083 <enum name="GL_DISCARD_NV"/> 47084 <enum name="GL_E_TIMES_F_NV"/> 47085 <enum name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/> 47086 <enum name="GL_UNSIGNED_IDENTITY_NV"/> 47087 <enum name="GL_UNSIGNED_INVERT_NV"/> 47088 <enum name="GL_EXPAND_NORMAL_NV"/> 47089 <enum name="GL_EXPAND_NEGATE_NV"/> 47090 <enum name="GL_HALF_BIAS_NORMAL_NV"/> 47091 <enum name="GL_HALF_BIAS_NEGATE_NV"/> 47092 <enum name="GL_SIGNED_IDENTITY_NV"/> 47093 <enum name="GL_SIGNED_NEGATE_NV"/> 47094 <enum name="GL_SCALE_BY_TWO_NV"/> 47095 <enum name="GL_SCALE_BY_FOUR_NV"/> 47096 <enum name="GL_SCALE_BY_ONE_HALF_NV"/> 47097 <enum name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/> 47098 <enum name="GL_COMBINER_INPUT_NV"/> 47099 <enum name="GL_COMBINER_MAPPING_NV"/> 47100 <enum name="GL_COMBINER_COMPONENT_USAGE_NV"/> 47101 <enum name="GL_COMBINER_AB_DOT_PRODUCT_NV"/> 47102 <enum name="GL_COMBINER_CD_DOT_PRODUCT_NV"/> 47103 <enum name="GL_COMBINER_MUX_SUM_NV"/> 47104 <enum name="GL_COMBINER_SCALE_NV"/> 47105 <enum name="GL_COMBINER_BIAS_NV"/> 47106 <enum name="GL_COMBINER_AB_OUTPUT_NV"/> 47107 <enum name="GL_COMBINER_CD_OUTPUT_NV"/> 47108 <enum name="GL_COMBINER_SUM_OUTPUT_NV"/> 47109 <enum name="GL_MAX_GENERAL_COMBINERS_NV"/> 47110 <enum name="GL_NUM_GENERAL_COMBINERS_NV"/> 47111 <enum name="GL_COLOR_SUM_CLAMP_NV"/> 47112 <enum name="GL_COMBINER0_NV"/> 47113 <enum name="GL_COMBINER1_NV"/> 47114 <enum name="GL_COMBINER2_NV"/> 47115 <enum name="GL_COMBINER3_NV"/> 47116 <enum name="GL_COMBINER4_NV"/> 47117 <enum name="GL_COMBINER5_NV"/> 47118 <enum name="GL_COMBINER6_NV"/> 47119 <enum name="GL_COMBINER7_NV"/> 47120 <enum name="GL_TEXTURE0_ARB"/> 47121 <enum name="GL_TEXTURE1_ARB"/> 47122 <enum name="GL_ZERO"/> 47123 <enum name="GL_NONE"/> 47124 <enum name="GL_FOG"/> 47125 <command name="glCombinerParameterfvNV"/> 47126 <command name="glCombinerParameterfNV"/> 47127 <command name="glCombinerParameterivNV"/> 47128 <command name="glCombinerParameteriNV"/> 47129 <command name="glCombinerInputNV"/> 47130 <command name="glCombinerOutputNV"/> 47131 <command name="glFinalCombinerInputNV"/> 47132 <command name="glGetCombinerInputParameterfvNV"/> 47133 <command name="glGetCombinerInputParameterivNV"/> 47134 <command name="glGetCombinerOutputParameterfvNV"/> 47135 <command name="glGetCombinerOutputParameterivNV"/> 47136 <command name="glGetFinalCombinerInputParameterfvNV"/> 47137 <command name="glGetFinalCombinerInputParameterivNV"/> 47138 </require> 47139 </extension> 47140 <extension name="GL_NV_register_combiners2" supported="gl"> 47141 <require> 47142 <enum name="GL_PER_STAGE_CONSTANTS_NV"/> 47143 <command name="glCombinerStageParameterfvNV"/> 47144 <command name="glGetCombinerStageParameterfvNV"/> 47145 </require> 47146 </extension> 47147 <extension name="GL_NV_robustness_video_memory_purge" supported="gl"> 47148 <require> 47149 <enum name="GL_PURGED_CONTEXT_RESET_NV"/> 47150 </require> 47151 </extension> 47152 <extension name="GL_NV_sRGB_formats" supported="gles2"> 47153 <require> 47154 <enum name="GL_SLUMINANCE_NV"/> 47155 <enum name="GL_SLUMINANCE_ALPHA_NV"/> 47156 <enum name="GL_SRGB8_NV"/> 47157 <enum name="GL_SLUMINANCE8_NV"/> 47158 <enum name="GL_SLUMINANCE8_ALPHA8_NV"/> 47159 <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/> 47160 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/> 47161 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/> 47162 <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/> 47163 <enum name="GL_ETC1_SRGB8_NV"/> 47164 </require> 47165 </extension> 47166 <extension name="GL_NV_sample_locations" supported="gl|glcore|gles2"> 47167 <require> 47168 <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/> 47169 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/> 47170 <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/> 47171 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/> 47172 <enum name="GL_SAMPLE_LOCATION_NV"/> 47173 <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/> 47174 <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/> 47175 <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/> 47176 <command name="glFramebufferSampleLocationsfvNV"/> 47177 <command name="glNamedFramebufferSampleLocationsfvNV"/> 47178 <command name="glResolveDepthValuesNV"/> 47179 </require> 47180 </extension> 47181 <extension name="GL_NV_sample_mask_override_coverage" supported="gl|glcore|gles2"/> 47182 <extension name="GL_NV_shader_atomic_counters" supported="gl|glcore"/> 47183 <extension name="GL_NV_shader_atomic_float" supported="gl|glcore"/> 47184 <extension name="GL_NV_shader_atomic_float64" supported="gl|glcore"/> 47185 <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl|glcore|gles2"/> 47186 <extension name="GL_NV_shader_atomic_int64" supported="gl|glcore"/> 47187 <extension name="GL_NV_shader_buffer_load" supported="gl|glcore"> 47188 <require> 47189 <enum name="GL_BUFFER_GPU_ADDRESS_NV"/> 47190 <enum name="GL_GPU_ADDRESS_NV"/> 47191 <enum name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/> 47192 <command name="glMakeBufferResidentNV"/> 47193 <command name="glMakeBufferNonResidentNV"/> 47194 <command name="glIsBufferResidentNV"/> 47195 <command name="glMakeNamedBufferResidentNV"/> 47196 <command name="glMakeNamedBufferNonResidentNV"/> 47197 <command name="glIsNamedBufferResidentNV"/> 47198 <command name="glGetBufferParameterui64vNV"/> 47199 <command name="glGetNamedBufferParameterui64vNV"/> 47200 <command name="glGetIntegerui64vNV"/> 47201 <command name="glUniformui64NV"/> 47202 <command name="glUniformui64vNV"/> 47203 <command name="glGetUniformui64vNV"/> 47204 <command name="glProgramUniformui64NV"/> 47205 <command name="glProgramUniformui64vNV"/> 47206 </require> 47207 </extension> 47208 <extension name="GL_NV_shader_buffer_store" supported="gl|glcore"> 47209 <require> 47210 <enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/> 47211 <enum name="GL_READ_WRITE"/> 47212 <enum name="GL_WRITE_ONLY"/> 47213 </require> 47214 </extension> 47215 <extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/> 47216 <extension name="GL_NV_shader_storage_buffer_object" supported="gl"/> 47217 <extension name="GL_NV_shader_thread_group" supported="gl|glcore"> 47218 <require> 47219 <enum name="GL_WARP_SIZE_NV"/> 47220 <enum name="GL_WARPS_PER_SM_NV"/> 47221 <enum name="GL_SM_COUNT_NV"/> 47222 </require> 47223 </extension> 47224 <extension name="GL_NV_shader_thread_shuffle" supported="gl|glcore"/> 47225 <extension name="GL_NV_shadow_samplers_array" supported="gles2"> 47226 <require> 47227 <enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/> 47228 </require> 47229 </extension> 47230 <extension name="GL_NV_shadow_samplers_cube" supported="gles2"> 47231 <require> 47232 <enum name="GL_SAMPLER_CUBE_SHADOW_NV"/> 47233 </require> 47234 </extension> 47235 <extension name="GL_NV_stereo_view_rendering" supported="gl|glcore|gles2"/> 47236 <extension name="GL_NV_tessellation_program5" supported="gl"> 47237 <require> 47238 <enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/> 47239 <enum name="GL_TESS_CONTROL_PROGRAM_NV"/> 47240 <enum name="GL_TESS_EVALUATION_PROGRAM_NV"/> 47241 <enum name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/> 47242 <enum name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/> 47243 </require> 47244 </extension> 47245 <extension name="GL_NV_texgen_emboss" supported="gl"> 47246 <require> 47247 <enum name="GL_EMBOSS_LIGHT_NV"/> 47248 <enum name="GL_EMBOSS_CONSTANT_NV"/> 47249 <enum name="GL_EMBOSS_MAP_NV"/> 47250 </require> 47251 </extension> 47252 <extension name="GL_NV_texgen_reflection" supported="gl"> 47253 <require> 47254 <enum name="GL_NORMAL_MAP_NV"/> 47255 <enum name="GL_REFLECTION_MAP_NV"/> 47256 </require> 47257 </extension> 47258 <extension name="GL_NV_texture_barrier" supported="gl|glcore"> 47259 <require> 47260 <command name="glTextureBarrierNV"/> 47261 </require> 47262 </extension> 47263 <extension name="GL_NV_texture_border_clamp" supported="gles2"> 47264 <require> 47265 <enum name="GL_TEXTURE_BORDER_COLOR_NV"/> 47266 <enum name="GL_CLAMP_TO_BORDER_NV"/> 47267 </require> 47268 </extension> 47269 <extension name="GL_NV_texture_compression_s3tc_update" supported="gles2"/> 47270 <extension name="GL_NV_texture_compression_vtc" supported="gl"/> 47271 <extension name="GL_NV_texture_env_combine4" supported="gl"> 47272 <require> 47273 <enum name="GL_COMBINE4_NV"/> 47274 <enum name="GL_SOURCE3_RGB_NV"/> 47275 <enum name="GL_SOURCE3_ALPHA_NV"/> 47276 <enum name="GL_OPERAND3_RGB_NV"/> 47277 <enum name="GL_OPERAND3_ALPHA_NV"/> 47278 </require> 47279 </extension> 47280 <extension name="GL_NV_texture_expand_normal" supported="gl"> 47281 <require> 47282 <enum name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/> 47283 </require> 47284 </extension> 47285 <extension name="GL_NV_texture_multisample" supported="gl"> 47286 <require> 47287 <enum name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/> 47288 <enum name="GL_TEXTURE_COLOR_SAMPLES_NV"/> 47289 <command name="glTexImage2DMultisampleCoverageNV"/> 47290 <command name="glTexImage3DMultisampleCoverageNV"/> 47291 </require> 47292 <require comment="Supported only if GL_EXT_direct_state_access is supported"> 47293 <command name="glTextureImage2DMultisampleNV"/> 47294 <command name="glTextureImage3DMultisampleNV"/> 47295 <command name="glTextureImage2DMultisampleCoverageNV"/> 47296 <command name="glTextureImage3DMultisampleCoverageNV"/> 47297 </require> 47298 </extension> 47299 <extension name="GL_NV_texture_npot_2D_mipmap" supported="gles2"/> 47300 <extension name="GL_NV_texture_rectangle" supported="gl"> 47301 <require> 47302 <enum name="GL_TEXTURE_RECTANGLE_NV"/> 47303 <enum name="GL_TEXTURE_BINDING_RECTANGLE_NV"/> 47304 <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/> 47305 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/> 47306 </require> 47307 </extension> 47308 <extension name="GL_NV_texture_rectangle_compressed" supported="gl|glcore"/> 47309 <extension name="GL_NV_texture_shader" supported="gl"> 47310 <require> 47311 <enum name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/> 47312 <enum name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/> 47313 <enum name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/> 47314 <enum name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/> 47315 <enum name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/> 47316 <enum name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/> 47317 <enum name="GL_DSDT_MAG_INTENSITY_NV"/> 47318 <enum name="GL_SHADER_CONSISTENT_NV"/> 47319 <enum name="GL_TEXTURE_SHADER_NV"/> 47320 <enum name="GL_SHADER_OPERATION_NV"/> 47321 <enum name="GL_CULL_MODES_NV"/> 47322 <enum name="GL_OFFSET_TEXTURE_MATRIX_NV"/> 47323 <enum name="GL_OFFSET_TEXTURE_SCALE_NV"/> 47324 <enum name="GL_OFFSET_TEXTURE_BIAS_NV"/> 47325 <enum name="GL_OFFSET_TEXTURE_2D_MATRIX_NV"/> 47326 <enum name="GL_OFFSET_TEXTURE_2D_SCALE_NV"/> 47327 <enum name="GL_OFFSET_TEXTURE_2D_BIAS_NV"/> 47328 <enum name="GL_PREVIOUS_TEXTURE_INPUT_NV"/> 47329 <enum name="GL_CONST_EYE_NV"/> 47330 <enum name="GL_PASS_THROUGH_NV"/> 47331 <enum name="GL_CULL_FRAGMENT_NV"/> 47332 <enum name="GL_OFFSET_TEXTURE_2D_NV"/> 47333 <enum name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/> 47334 <enum name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/> 47335 <enum name="GL_DOT_PRODUCT_NV"/> 47336 <enum name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/> 47337 <enum name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/> 47338 <enum name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/> 47339 <enum name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/> 47340 <enum name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/> 47341 <enum name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/> 47342 <enum name="GL_HILO_NV"/> 47343 <enum name="GL_DSDT_NV"/> 47344 <enum name="GL_DSDT_MAG_NV"/> 47345 <enum name="GL_DSDT_MAG_VIB_NV"/> 47346 <enum name="GL_HILO16_NV"/> 47347 <enum name="GL_SIGNED_HILO_NV"/> 47348 <enum name="GL_SIGNED_HILO16_NV"/> 47349 <enum name="GL_SIGNED_RGBA_NV"/> 47350 <enum name="GL_SIGNED_RGBA8_NV"/> 47351 <enum name="GL_SIGNED_RGB_NV"/> 47352 <enum name="GL_SIGNED_RGB8_NV"/> 47353 <enum name="GL_SIGNED_LUMINANCE_NV"/> 47354 <enum name="GL_SIGNED_LUMINANCE8_NV"/> 47355 <enum name="GL_SIGNED_LUMINANCE_ALPHA_NV"/> 47356 <enum name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/> 47357 <enum name="GL_SIGNED_ALPHA_NV"/> 47358 <enum name="GL_SIGNED_ALPHA8_NV"/> 47359 <enum name="GL_SIGNED_INTENSITY_NV"/> 47360 <enum name="GL_SIGNED_INTENSITY8_NV"/> 47361 <enum name="GL_DSDT8_NV"/> 47362 <enum name="GL_DSDT8_MAG8_NV"/> 47363 <enum name="GL_DSDT8_MAG8_INTENSITY8_NV"/> 47364 <enum name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/> 47365 <enum name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/> 47366 <enum name="GL_HI_SCALE_NV"/> 47367 <enum name="GL_LO_SCALE_NV"/> 47368 <enum name="GL_DS_SCALE_NV"/> 47369 <enum name="GL_DT_SCALE_NV"/> 47370 <enum name="GL_MAGNITUDE_SCALE_NV"/> 47371 <enum name="GL_VIBRANCE_SCALE_NV"/> 47372 <enum name="GL_HI_BIAS_NV"/> 47373 <enum name="GL_LO_BIAS_NV"/> 47374 <enum name="GL_DS_BIAS_NV"/> 47375 <enum name="GL_DT_BIAS_NV"/> 47376 <enum name="GL_MAGNITUDE_BIAS_NV"/> 47377 <enum name="GL_VIBRANCE_BIAS_NV"/> 47378 <enum name="GL_TEXTURE_BORDER_VALUES_NV"/> 47379 <enum name="GL_TEXTURE_HI_SIZE_NV"/> 47380 <enum name="GL_TEXTURE_LO_SIZE_NV"/> 47381 <enum name="GL_TEXTURE_DS_SIZE_NV"/> 47382 <enum name="GL_TEXTURE_DT_SIZE_NV"/> 47383 <enum name="GL_TEXTURE_MAG_SIZE_NV"/> 47384 </require> 47385 </extension> 47386 <extension name="GL_NV_texture_shader2" supported="gl"> 47387 <require> 47388 <enum name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/> 47389 </require> 47390 </extension> 47391 <extension name="GL_NV_texture_shader3" supported="gl"> 47392 <require> 47393 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/> 47394 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/> 47395 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/> 47396 <enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/> 47397 <enum name="GL_OFFSET_HILO_TEXTURE_2D_NV"/> 47398 <enum name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/> 47399 <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/> 47400 <enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/> 47401 <enum name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/> 47402 <enum name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/> 47403 <enum name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/> 47404 <enum name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/> 47405 <enum name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/> 47406 <enum name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/> 47407 <enum name="GL_HILO8_NV"/> 47408 <enum name="GL_SIGNED_HILO8_NV"/> 47409 <enum name="GL_FORCE_BLUE_TO_ONE_NV"/> 47410 </require> 47411 </extension> 47412 <extension name="GL_NV_transform_feedback" supported="gl"> 47413 <require> 47414 <enum name="GL_BACK_PRIMARY_COLOR_NV"/> 47415 <enum name="GL_BACK_SECONDARY_COLOR_NV"/> 47416 <enum name="GL_TEXTURE_COORD_NV"/> 47417 <enum name="GL_CLIP_DISTANCE_NV"/> 47418 <enum name="GL_VERTEX_ID_NV"/> 47419 <enum name="GL_PRIMITIVE_ID_NV"/> 47420 <enum name="GL_GENERIC_ATTRIB_NV"/> 47421 <enum name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/> 47422 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/> 47423 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/> 47424 <enum name="GL_ACTIVE_VARYINGS_NV"/> 47425 <enum name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/> 47426 <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/> 47427 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/> 47428 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/> 47429 <enum name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/> 47430 <enum name="GL_PRIMITIVES_GENERATED_NV"/> 47431 <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/> 47432 <enum name="GL_RASTERIZER_DISCARD_NV"/> 47433 <enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/> 47434 <enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/> 47435 <enum name="GL_INTERLEAVED_ATTRIBS_NV"/> 47436 <enum name="GL_SEPARATE_ATTRIBS_NV"/> 47437 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/> 47438 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/> 47439 <enum name="GL_LAYER_NV"/> 47440 <command name="glBeginTransformFeedbackNV"/> 47441 <command name="glEndTransformFeedbackNV"/> 47442 <command name="glTransformFeedbackAttribsNV"/> 47443 <command name="glBindBufferRangeNV"/> 47444 <command name="glBindBufferOffsetNV"/> 47445 <command name="glBindBufferBaseNV"/> 47446 <command name="glTransformFeedbackVaryingsNV"/> 47447 <command name="glActiveVaryingNV"/> 47448 <command name="glGetVaryingLocationNV"/> 47449 <command name="glGetActiveVaryingNV"/> 47450 <command name="glGetTransformFeedbackVaryingNV"/> 47451 </require> 47452 <require comment="Extended by GL_ARB_transform_feedback3"> 47453 <enum name="GL_NEXT_BUFFER_NV"/> 47454 <enum name="GL_SKIP_COMPONENTS4_NV"/> 47455 <enum name="GL_SKIP_COMPONENTS3_NV"/> 47456 <enum name="GL_SKIP_COMPONENTS2_NV"/> 47457 <enum name="GL_SKIP_COMPONENTS1_NV"/> 47458 <command name="glTransformFeedbackStreamAttribsNV"/> 47459 </require> 47460 </extension> 47461 <extension name="GL_NV_transform_feedback2" supported="gl"> 47462 <require> 47463 <enum name="GL_TRANSFORM_FEEDBACK_NV"/> 47464 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/> 47465 <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/> 47466 <enum name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/> 47467 <command name="glBindTransformFeedbackNV"/> 47468 <command name="glDeleteTransformFeedbacksNV"/> 47469 <command name="glGenTransformFeedbacksNV"/> 47470 <command name="glIsTransformFeedbackNV"/> 47471 <command name="glPauseTransformFeedbackNV"/> 47472 <command name="glResumeTransformFeedbackNV"/> 47473 <command name="glDrawTransformFeedbackNV"/> 47474 </require> 47475 </extension> 47476 <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl|glcore"> 47477 <require> 47478 <enum name="GL_UNIFORM_BUFFER_UNIFIED_NV"/> 47479 <enum name="GL_UNIFORM_BUFFER_ADDRESS_NV"/> 47480 <enum name="GL_UNIFORM_BUFFER_LENGTH_NV"/> 47481 </require> 47482 </extension> 47483 <extension name="GL_NV_vdpau_interop" supported="gl"> 47484 <require> 47485 <enum name="GL_SURFACE_STATE_NV"/> 47486 <enum name="GL_SURFACE_REGISTERED_NV"/> 47487 <enum name="GL_SURFACE_MAPPED_NV"/> 47488 <enum name="GL_WRITE_DISCARD_NV"/> 47489 <command name="glVDPAUInitNV"/> 47490 <command name="glVDPAUFiniNV"/> 47491 <command name="glVDPAURegisterVideoSurfaceNV"/> 47492 <command name="glVDPAURegisterOutputSurfaceNV"/> 47493 <command name="glVDPAUIsSurfaceNV"/> 47494 <command name="glVDPAUUnregisterSurfaceNV"/> 47495 <command name="glVDPAUGetSurfaceivNV"/> 47496 <command name="glVDPAUSurfaceAccessNV"/> 47497 <command name="glVDPAUMapSurfacesNV"/> 47498 <command name="glVDPAUUnmapSurfacesNV"/> 47499 </require> 47500 </extension> 47501 <extension name="GL_NV_vertex_array_range" supported="gl"> 47502 <require> 47503 <enum name="GL_VERTEX_ARRAY_RANGE_NV"/> 47504 <enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/> 47505 <enum name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/> 47506 <enum name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/> 47507 <enum name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/> 47508 <command name="glFlushVertexArrayRangeNV"/> 47509 <command name="glVertexArrayRangeNV"/> 47510 </require> 47511 </extension> 47512 <extension name="GL_NV_vertex_array_range2" supported="gl"> 47513 <require> 47514 <enum name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/> 47515 </require> 47516 </extension> 47517 <extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl|glcore"> 47518 <require> 47519 <enum name="GL_INT64_NV"/> 47520 <enum name="GL_UNSIGNED_INT64_NV"/> 47521 <command name="glVertexAttribL1i64NV"/> 47522 <command name="glVertexAttribL2i64NV"/> 47523 <command name="glVertexAttribL3i64NV"/> 47524 <command name="glVertexAttribL4i64NV"/> 47525 <command name="glVertexAttribL1i64vNV"/> 47526 <command name="glVertexAttribL2i64vNV"/> 47527 <command name="glVertexAttribL3i64vNV"/> 47528 <command name="glVertexAttribL4i64vNV"/> 47529 <command name="glVertexAttribL1ui64NV"/> 47530 <command name="glVertexAttribL2ui64NV"/> 47531 <command name="glVertexAttribL3ui64NV"/> 47532 <command name="glVertexAttribL4ui64NV"/> 47533 <command name="glVertexAttribL1ui64vNV"/> 47534 <command name="glVertexAttribL2ui64vNV"/> 47535 <command name="glVertexAttribL3ui64vNV"/> 47536 <command name="glVertexAttribL4ui64vNV"/> 47537 <command name="glGetVertexAttribLi64vNV"/> 47538 <command name="glGetVertexAttribLui64vNV"/> 47539 <command name="glVertexAttribLFormatNV"/> 47540 </require> 47541 </extension> 47542 <extension name="GL_NV_vertex_buffer_unified_memory" supported="gl|glcore"> 47543 <require> 47544 <enum name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/> 47545 <enum name="GL_ELEMENT_ARRAY_UNIFIED_NV"/> 47546 <enum name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/> 47547 <enum name="GL_VERTEX_ARRAY_ADDRESS_NV"/> 47548 <enum name="GL_NORMAL_ARRAY_ADDRESS_NV"/> 47549 <enum name="GL_COLOR_ARRAY_ADDRESS_NV"/> 47550 <enum name="GL_INDEX_ARRAY_ADDRESS_NV"/> 47551 <enum name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/> 47552 <enum name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/> 47553 <enum name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/> 47554 <enum name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/> 47555 <enum name="GL_ELEMENT_ARRAY_ADDRESS_NV"/> 47556 <enum name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/> 47557 <enum name="GL_VERTEX_ARRAY_LENGTH_NV"/> 47558 <enum name="GL_NORMAL_ARRAY_LENGTH_NV"/> 47559 <enum name="GL_COLOR_ARRAY_LENGTH_NV"/> 47560 <enum name="GL_INDEX_ARRAY_LENGTH_NV"/> 47561 <enum name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/> 47562 <enum name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/> 47563 <enum name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/> 47564 <enum name="GL_FOG_COORD_ARRAY_LENGTH_NV"/> 47565 <enum name="GL_ELEMENT_ARRAY_LENGTH_NV"/> 47566 <enum name="GL_DRAW_INDIRECT_UNIFIED_NV"/> 47567 <enum name="GL_DRAW_INDIRECT_ADDRESS_NV"/> 47568 <enum name="GL_DRAW_INDIRECT_LENGTH_NV"/> 47569 <command name="glBufferAddressRangeNV"/> 47570 <command name="glVertexFormatNV"/> 47571 <command name="glNormalFormatNV"/> 47572 <command name="glColorFormatNV"/> 47573 <command name="glIndexFormatNV"/> 47574 <command name="glTexCoordFormatNV"/> 47575 <command name="glEdgeFlagFormatNV"/> 47576 <command name="glSecondaryColorFormatNV"/> 47577 <command name="glFogCoordFormatNV"/> 47578 <command name="glVertexAttribFormatNV"/> 47579 <command name="glVertexAttribIFormatNV"/> 47580 <command name="glGetIntegerui64i_vNV"/> 47581 </require> 47582 </extension> 47583 <extension name="GL_NV_vertex_program" supported="gl"> 47584 <require> 47585 <enum name="GL_VERTEX_PROGRAM_NV"/> 47586 <enum name="GL_VERTEX_STATE_PROGRAM_NV"/> 47587 <enum name="GL_ATTRIB_ARRAY_SIZE_NV"/> 47588 <enum name="GL_ATTRIB_ARRAY_STRIDE_NV"/> 47589 <enum name="GL_ATTRIB_ARRAY_TYPE_NV"/> 47590 <enum name="GL_CURRENT_ATTRIB_NV"/> 47591 <enum name="GL_PROGRAM_LENGTH_NV"/> 47592 <enum name="GL_PROGRAM_STRING_NV"/> 47593 <enum name="GL_MODELVIEW_PROJECTION_NV"/> 47594 <enum name="GL_IDENTITY_NV"/> 47595 <enum name="GL_INVERSE_NV"/> 47596 <enum name="GL_TRANSPOSE_NV"/> 47597 <enum name="GL_INVERSE_TRANSPOSE_NV"/> 47598 <enum name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/> 47599 <enum name="GL_MAX_TRACK_MATRICES_NV"/> 47600 <enum name="GL_MATRIX0_NV"/> 47601 <enum name="GL_MATRIX1_NV"/> 47602 <enum name="GL_MATRIX2_NV"/> 47603 <enum name="GL_MATRIX3_NV"/> 47604 <enum name="GL_MATRIX4_NV"/> 47605 <enum name="GL_MATRIX5_NV"/> 47606 <enum name="GL_MATRIX6_NV"/> 47607 <enum name="GL_MATRIX7_NV"/> 47608 <enum name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/> 47609 <enum name="GL_CURRENT_MATRIX_NV"/> 47610 <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/> 47611 <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/> 47612 <enum name="GL_PROGRAM_PARAMETER_NV"/> 47613 <enum name="GL_ATTRIB_ARRAY_POINTER_NV"/> 47614 <enum name="GL_PROGRAM_TARGET_NV"/> 47615 <enum name="GL_PROGRAM_RESIDENT_NV"/> 47616 <enum name="GL_TRACK_MATRIX_NV"/> 47617 <enum name="GL_TRACK_MATRIX_TRANSFORM_NV"/> 47618 <enum name="GL_VERTEX_PROGRAM_BINDING_NV"/> 47619 <enum name="GL_PROGRAM_ERROR_POSITION_NV"/> 47620 <enum name="GL_VERTEX_ATTRIB_ARRAY0_NV"/> 47621 <enum name="GL_VERTEX_ATTRIB_ARRAY1_NV"/> 47622 <enum name="GL_VERTEX_ATTRIB_ARRAY2_NV"/> 47623 <enum name="GL_VERTEX_ATTRIB_ARRAY3_NV"/> 47624 <enum name="GL_VERTEX_ATTRIB_ARRAY4_NV"/> 47625 <enum name="GL_VERTEX_ATTRIB_ARRAY5_NV"/> 47626 <enum name="GL_VERTEX_ATTRIB_ARRAY6_NV"/> 47627 <enum name="GL_VERTEX_ATTRIB_ARRAY7_NV"/> 47628 <enum name="GL_VERTEX_ATTRIB_ARRAY8_NV"/> 47629 <enum name="GL_VERTEX_ATTRIB_ARRAY9_NV"/> 47630 <enum name="GL_VERTEX_ATTRIB_ARRAY10_NV"/> 47631 <enum name="GL_VERTEX_ATTRIB_ARRAY11_NV"/> 47632 <enum name="GL_VERTEX_ATTRIB_ARRAY12_NV"/> 47633 <enum name="GL_VERTEX_ATTRIB_ARRAY13_NV"/> 47634 <enum name="GL_VERTEX_ATTRIB_ARRAY14_NV"/> 47635 <enum name="GL_VERTEX_ATTRIB_ARRAY15_NV"/> 47636 <enum name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/> 47637 <enum name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/> 47638 <enum name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/> 47639 <enum name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/> 47640 <enum name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/> 47641 <enum name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/> 47642 <enum name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/> 47643 <enum name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/> 47644 <enum name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/> 47645 <enum name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/> 47646 <enum name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/> 47647 <enum name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/> 47648 <enum name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/> 47649 <enum name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/> 47650 <enum name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/> 47651 <enum name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/> 47652 <enum name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/> 47653 <enum name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/> 47654 <enum name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/> 47655 <enum name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/> 47656 <enum name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/> 47657 <enum name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/> 47658 <enum name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/> 47659 <enum name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/> 47660 <enum name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/> 47661 <enum name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/> 47662 <enum name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/> 47663 <enum name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/> 47664 <enum name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/> 47665 <enum name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/> 47666 <enum name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/> 47667 <enum name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/> 47668 <command name="glAreProgramsResidentNV"/> 47669 <command name="glBindProgramNV"/> 47670 <command name="glDeleteProgramsNV"/> 47671 <command name="glExecuteProgramNV"/> 47672 <command name="glGenProgramsNV"/> 47673 <command name="glGetProgramParameterdvNV"/> 47674 <command name="glGetProgramParameterfvNV"/> 47675 <command name="glGetProgramivNV"/> 47676 <command name="glGetProgramStringNV"/> 47677 <command name="glGetTrackMatrixivNV"/> 47678 <command name="glGetVertexAttribdvNV"/> 47679 <command name="glGetVertexAttribfvNV"/> 47680 <command name="glGetVertexAttribivNV"/> 47681 <command name="glGetVertexAttribPointervNV"/> 47682 <command name="glIsProgramNV"/> 47683 <command name="glLoadProgramNV"/> 47684 <command name="glProgramParameter4dNV"/> 47685 <command name="glProgramParameter4dvNV"/> 47686 <command name="glProgramParameter4fNV"/> 47687 <command name="glProgramParameter4fvNV"/> 47688 <command name="glProgramParameters4dvNV"/> 47689 <command name="glProgramParameters4fvNV"/> 47690 <command name="glRequestResidentProgramsNV"/> 47691 <command name="glTrackMatrixNV"/> 47692 <command name="glVertexAttribPointerNV"/> 47693 <command name="glVertexAttrib1dNV"/> 47694 <command name="glVertexAttrib1dvNV"/> 47695 <command name="glVertexAttrib1fNV"/> 47696 <command name="glVertexAttrib1fvNV"/> 47697 <command name="glVertexAttrib1sNV"/> 47698 <command name="glVertexAttrib1svNV"/> 47699 <command name="glVertexAttrib2dNV"/> 47700 <command name="glVertexAttrib2dvNV"/> 47701 <command name="glVertexAttrib2fNV"/> 47702 <command name="glVertexAttrib2fvNV"/> 47703 <command name="glVertexAttrib2sNV"/> 47704 <command name="glVertexAttrib2svNV"/> 47705 <command name="glVertexAttrib3dNV"/> 47706 <command name="glVertexAttrib3dvNV"/> 47707 <command name="glVertexAttrib3fNV"/> 47708 <command name="glVertexAttrib3fvNV"/> 47709 <command name="glVertexAttrib3sNV"/> 47710 <command name="glVertexAttrib3svNV"/> 47711 <command name="glVertexAttrib4dNV"/> 47712 <command name="glVertexAttrib4dvNV"/> 47713 <command name="glVertexAttrib4fNV"/> 47714 <command name="glVertexAttrib4fvNV"/> 47715 <command name="glVertexAttrib4sNV"/> 47716 <command name="glVertexAttrib4svNV"/> 47717 <command name="glVertexAttrib4ubNV"/> 47718 <command name="glVertexAttrib4ubvNV"/> 47719 <command name="glVertexAttribs1dvNV"/> 47720 <command name="glVertexAttribs1fvNV"/> 47721 <command name="glVertexAttribs1svNV"/> 47722 <command name="glVertexAttribs2dvNV"/> 47723 <command name="glVertexAttribs2fvNV"/> 47724 <command name="glVertexAttribs2svNV"/> 47725 <command name="glVertexAttribs3dvNV"/> 47726 <command name="glVertexAttribs3fvNV"/> 47727 <command name="glVertexAttribs3svNV"/> 47728 <command name="glVertexAttribs4dvNV"/> 47729 <command name="glVertexAttribs4fvNV"/> 47730 <command name="glVertexAttribs4svNV"/> 47731 <command name="glVertexAttribs4ubvNV"/> 47732 </require> 47733 </extension> 47734 <extension name="GL_NV_vertex_program1_1" supported="gl"/> 47735 <extension name="GL_NV_vertex_program2" supported="gl"/> 47736 <extension name="GL_NV_vertex_program2_option" supported="gl"> 47737 <require> 47738 <enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/> 47739 <enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/> 47740 </require> 47741 </extension> 47742 <extension name="GL_NV_vertex_program3" supported="gl"> 47743 <require> 47744 <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/> 47745 </require> 47746 </extension> 47747 <extension name="GL_NV_vertex_program4" supported="gl"> 47748 <require> 47749 <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/> 47750 <command name="glVertexAttribI1iEXT"/> 47751 <command name="glVertexAttribI2iEXT"/> 47752 <command name="glVertexAttribI3iEXT"/> 47753 <command name="glVertexAttribI4iEXT"/> 47754 <command name="glVertexAttribI1uiEXT"/> 47755 <command name="glVertexAttribI2uiEXT"/> 47756 <command name="glVertexAttribI3uiEXT"/> 47757 <command name="glVertexAttribI4uiEXT"/> 47758 <command name="glVertexAttribI1ivEXT"/> 47759 <command name="glVertexAttribI2ivEXT"/> 47760 <command name="glVertexAttribI3ivEXT"/> 47761 <command name="glVertexAttribI4ivEXT"/> 47762 <command name="glVertexAttribI1uivEXT"/> 47763 <command name="glVertexAttribI2uivEXT"/> 47764 <command name="glVertexAttribI3uivEXT"/> 47765 <command name="glVertexAttribI4uivEXT"/> 47766 <command name="glVertexAttribI4bvEXT"/> 47767 <command name="glVertexAttribI4svEXT"/> 47768 <command name="glVertexAttribI4ubvEXT"/> 47769 <command name="glVertexAttribI4usvEXT"/> 47770 <command name="glVertexAttribIPointerEXT"/> 47771 <command name="glGetVertexAttribIivEXT"/> 47772 <command name="glGetVertexAttribIuivEXT"/> 47773 </require> 47774 </extension> 47775 <extension name="GL_NV_video_capture" supported="gl"> 47776 <require> 47777 <enum name="GL_VIDEO_BUFFER_NV"/> 47778 <enum name="GL_VIDEO_BUFFER_BINDING_NV"/> 47779 <enum name="GL_FIELD_UPPER_NV"/> 47780 <enum name="GL_FIELD_LOWER_NV"/> 47781 <enum name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/> 47782 <enum name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/> 47783 <enum name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/> 47784 <enum name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/> 47785 <enum name="GL_VIDEO_BUFFER_PITCH_NV"/> 47786 <enum name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/> 47787 <enum name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/> 47788 <enum name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/> 47789 <enum name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/> 47790 <enum name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/> 47791 <enum name="GL_PARTIAL_SUCCESS_NV"/> 47792 <enum name="GL_SUCCESS_NV"/> 47793 <enum name="GL_FAILURE_NV"/> 47794 <enum name="GL_YCBYCR8_422_NV"/> 47795 <enum name="GL_YCBAYCR8A_4224_NV"/> 47796 <enum name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/> 47797 <enum name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/> 47798 <enum name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/> 47799 <enum name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/> 47800 <enum name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/> 47801 <enum name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/> 47802 <enum name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/> 47803 <enum name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/> 47804 <enum name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/> 47805 <enum name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/> 47806 <command name="glBeginVideoCaptureNV"/> 47807 <command name="glBindVideoCaptureStreamBufferNV"/> 47808 <command name="glBindVideoCaptureStreamTextureNV"/> 47809 <command name="glEndVideoCaptureNV"/> 47810 <command name="glGetVideoCaptureivNV"/> 47811 <command name="glGetVideoCaptureStreamivNV"/> 47812 <command name="glGetVideoCaptureStreamfvNV"/> 47813 <command name="glGetVideoCaptureStreamdvNV"/> 47814 <command name="glVideoCaptureNV"/> 47815 <command name="glVideoCaptureStreamParameterivNV"/> 47816 <command name="glVideoCaptureStreamParameterfvNV"/> 47817 <command name="glVideoCaptureStreamParameterdvNV"/> 47818 </require> 47819 </extension> 47820 <extension name="GL_NV_viewport_array" supported="gles2"> 47821 <require> 47822 <enum name="GL_MAX_VIEWPORTS_NV"/> 47823 <enum name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/> 47824 <enum name="GL_VIEWPORT_BOUNDS_RANGE_NV"/> 47825 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/> 47826 <enum name="GL_SCISSOR_BOX"/> 47827 <enum name="GL_VIEWPORT"/> 47828 <enum name="GL_DEPTH_RANGE"/> 47829 <enum name="GL_SCISSOR_TEST"/> 47830 <command name="glViewportArrayvNV"/> 47831 <command name="glViewportIndexedfNV"/> 47832 <command name="glViewportIndexedfvNV"/> 47833 <command name="glScissorArrayvNV"/> 47834 <command name="glScissorIndexedNV"/> 47835 <command name="glScissorIndexedvNV"/> 47836 <command name="glDepthRangeArrayfvNV"/> 47837 <command name="glDepthRangeIndexedfNV"/> 47838 <command name="glGetFloati_vNV"/> 47839 <command name="glEnableiNV"/> 47840 <command name="glDisableiNV"/> 47841 <command name="glIsEnablediNV"/> 47842 </require> 47843 </extension> 47844 <extension name="GL_NV_viewport_array2" supported="gl|glcore|gles2"/> 47845 <extension name="GL_NV_viewport_swizzle" supported="gl|glcore|gles2"> 47846 <require> 47847 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/> 47848 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/> 47849 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/> 47850 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/> 47851 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/> 47852 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/> 47853 <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/> 47854 <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/> 47855 <enum name="GL_VIEWPORT_SWIZZLE_X_NV"/> 47856 <enum name="GL_VIEWPORT_SWIZZLE_Y_NV"/> 47857 <enum name="GL_VIEWPORT_SWIZZLE_Z_NV"/> 47858 <enum name="GL_VIEWPORT_SWIZZLE_W_NV"/> 47859 <command name="glViewportSwizzleNV"/> 47860 </require> 47861 </extension> 47862 <extension name="GL_OES_EGL_image" supported="gles1|gles2"> 47863 <require> 47864 <type name="GLeglImageOES"/> 47865 <command name="glEGLImageTargetTexture2DOES"/> 47866 <command name="glEGLImageTargetRenderbufferStorageOES"/> 47867 </require> 47868 </extension> 47869 <extension name="GL_OES_EGL_image_external" supported="gles1|gles2"> 47870 <require> 47871 <type name="GLeglImageOES"/> 47872 <enum name="GL_TEXTURE_EXTERNAL_OES"/> 47873 <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/> 47874 <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/> 47875 </require> 47876 <require api="gles2"> 47877 <enum name="GL_SAMPLER_EXTERNAL_OES"/> 47878 </require> 47879 </extension> 47880 <extension name="GL_OES_EGL_image_external_essl3" supported="gles2"/> 47881 <extension name="GL_OES_blend_equation_separate" supported="gles1"> 47882 <require> 47883 <enum name="GL_BLEND_EQUATION_RGB_OES"/> 47884 <enum name="GL_BLEND_EQUATION_ALPHA_OES"/> 47885 <command name="glBlendEquationSeparateOES"/> 47886 </require> 47887 </extension> 47888 <extension name="GL_OES_blend_func_separate" supported="gles1"> 47889 <require> 47890 <enum name="GL_BLEND_DST_RGB_OES"/> 47891 <enum name="GL_BLEND_SRC_RGB_OES"/> 47892 <enum name="GL_BLEND_DST_ALPHA_OES"/> 47893 <enum name="GL_BLEND_SRC_ALPHA_OES"/> 47894 <command name="glBlendFuncSeparateOES"/> 47895 </require> 47896 </extension> 47897 <extension name="GL_OES_blend_subtract" supported="gles1"> 47898 <require> 47899 <enum name="GL_BLEND_EQUATION_OES"/> 47900 <enum name="GL_FUNC_ADD_OES"/> 47901 <enum name="GL_FUNC_SUBTRACT_OES"/> 47902 <enum name="GL_FUNC_REVERSE_SUBTRACT_OES"/> 47903 <command name="glBlendEquationOES"/> 47904 </require> 47905 </extension> 47906 <extension name="GL_OES_byte_coordinates" supported="gl|gles1"> 47907 <require> 47908 <type name="GLbyte"/> 47909 <enum name="GL_BYTE"/> 47910 </require> 47911 <require api="gl" comment="Immediate-mode entry points don't exist in ES 1.x"> 47912 <command name="glMultiTexCoord1bOES"/> 47913 <command name="glMultiTexCoord1bvOES"/> 47914 <command name="glMultiTexCoord2bOES"/> 47915 <command name="glMultiTexCoord2bvOES"/> 47916 <command name="glMultiTexCoord3bOES"/> 47917 <command name="glMultiTexCoord3bvOES"/> 47918 <command name="glMultiTexCoord4bOES"/> 47919 <command name="glMultiTexCoord4bvOES"/> 47920 <command name="glTexCoord1bOES"/> 47921 <command name="glTexCoord1bvOES"/> 47922 <command name="glTexCoord2bOES"/> 47923 <command name="glTexCoord2bvOES"/> 47924 <command name="glTexCoord3bOES"/> 47925 <command name="glTexCoord3bvOES"/> 47926 <command name="glTexCoord4bOES"/> 47927 <command name="glTexCoord4bvOES"/> 47928 <command name="glVertex2bOES"/> 47929 <command name="glVertex2bvOES"/> 47930 <command name="glVertex3bOES"/> 47931 <command name="glVertex3bvOES"/> 47932 <command name="glVertex4bOES"/> 47933 <command name="glVertex4bvOES"/> 47934 </require> 47935 </extension> 47936 <extension name="GL_OES_compressed_ETC1_RGB8_sub_texture" supported="gles1|gles2"/> 47937 <extension name="GL_OES_compressed_ETC1_RGB8_texture" supported="gles1|gles2"> 47938 <require> 47939 <enum name="GL_ETC1_RGB8_OES"/> 47940 </require> 47941 </extension> 47942 <extension name="GL_OES_compressed_paletted_texture" supported="gl|gles1|gles2"> 47943 <require> 47944 <enum name="GL_PALETTE4_RGB8_OES"/> 47945 <enum name="GL_PALETTE4_RGBA8_OES"/> 47946 <enum name="GL_PALETTE4_R5_G6_B5_OES"/> 47947 <enum name="GL_PALETTE4_RGBA4_OES"/> 47948 <enum name="GL_PALETTE4_RGB5_A1_OES"/> 47949 <enum name="GL_PALETTE8_RGB8_OES"/> 47950 <enum name="GL_PALETTE8_RGBA8_OES"/> 47951 <enum name="GL_PALETTE8_R5_G6_B5_OES"/> 47952 <enum name="GL_PALETTE8_RGBA4_OES"/> 47953 <enum name="GL_PALETTE8_RGB5_A1_OES"/> 47954 </require> 47955 </extension> 47956 <extension name="GL_OES_copy_image" supported="gles2"> 47957 <require> 47958 <command name="glCopyImageSubDataOES"/> 47959 </require> 47960 </extension> 47961 <extension name="GL_OES_depth24" supported="gles1|gles2|glsc2"> 47962 <require> 47963 <enum name="GL_DEPTH_COMPONENT24_OES"/> 47964 </require> 47965 </extension> 47966 <extension name="GL_OES_depth32" supported="gles1|gles2|glsc2"> 47967 <require> 47968 <enum name="GL_DEPTH_COMPONENT32_OES"/> 47969 </require> 47970 </extension> 47971 <extension name="GL_OES_depth_texture" supported="gles2"> 47972 <require> 47973 <enum name="GL_DEPTH_COMPONENT"/> 47974 <enum name="GL_UNSIGNED_SHORT"/> 47975 <enum name="GL_UNSIGNED_INT"/> 47976 </require> 47977 </extension> 47978 <extension name="GL_OES_draw_buffers_indexed" supported="gles2"> 47979 <require> 47980 <enum name="GL_BLEND_EQUATION_RGB"/> 47981 <enum name="GL_BLEND_EQUATION_ALPHA"/> 47982 <enum name="GL_BLEND_SRC_RGB"/> 47983 <enum name="GL_BLEND_SRC_ALPHA"/> 47984 <enum name="GL_BLEND_DST_RGB"/> 47985 <enum name="GL_BLEND_DST_ALPHA"/> 47986 <enum name="GL_COLOR_WRITEMASK"/> 47987 <enum name="GL_BLEND"/> 47988 <enum name="GL_FUNC_ADD"/> 47989 <enum name="GL_FUNC_SUBTRACT"/> 47990 <enum name="GL_FUNC_REVERSE_SUBTRACT"/> 47991 <enum name="GL_MIN"/> 47992 <enum name="GL_MAX"/> 47993 <enum name="GL_ZERO"/> 47994 <enum name="GL_ONE"/> 47995 <enum name="GL_SRC_COLOR"/> 47996 <enum name="GL_ONE_MINUS_SRC_COLOR"/> 47997 <enum name="GL_DST_COLOR"/> 47998 <enum name="GL_ONE_MINUS_DST_COLOR"/> 47999 <enum name="GL_SRC_ALPHA"/> 48000 <enum name="GL_ONE_MINUS_SRC_ALPHA"/> 48001 <enum name="GL_DST_ALPHA"/> 48002 <enum name="GL_ONE_MINUS_DST_ALPHA"/> 48003 <enum name="GL_CONSTANT_COLOR"/> 48004 <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/> 48005 <enum name="GL_CONSTANT_ALPHA"/> 48006 <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/> 48007 <enum name="GL_SRC_ALPHA_SATURATE"/> 48008 <command name="glEnableiOES"/> 48009 <command name="glDisableiOES"/> 48010 <command name="glBlendEquationiOES"/> 48011 <command name="glBlendEquationSeparateiOES"/> 48012 <command name="glBlendFunciOES"/> 48013 <command name="glBlendFuncSeparateiOES"/> 48014 <command name="glColorMaskiOES"/> 48015 <command name="glIsEnablediOES"/> 48016 </require> 48017 </extension> 48018 <extension name="GL_OES_draw_elements_base_vertex" supported="gles2"> 48019 <require> 48020 <command name="glDrawElementsBaseVertexOES"/> 48021 <command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/> 48022 <command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/> 48023 <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/> 48024 </require> 48025 </extension> 48026 <extension name="GL_OES_draw_texture" supported="gles1"> 48027 <require> 48028 <enum name="GL_TEXTURE_CROP_RECT_OES"/> 48029 <command name="glDrawTexsOES"/> 48030 <command name="glDrawTexiOES"/> 48031 <command name="glDrawTexxOES"/> 48032 <command name="glDrawTexsvOES"/> 48033 <command name="glDrawTexivOES"/> 48034 <command name="glDrawTexxvOES"/> 48035 <command name="glDrawTexfOES"/> 48036 <command name="glDrawTexfvOES"/> 48037 </require> 48038 </extension> 48039 <extension name="GL_OES_element_index_uint" supported="gles1|gles2"> 48040 <require> 48041 <enum name="GL_UNSIGNED_INT"/> 48042 </require> 48043 </extension> 48044 <extension name="GL_OES_extended_matrix_palette" supported="gles1"/> 48045 <extension name="GL_OES_fbo_render_mipmap" supported="gles1|gles2"/> 48046 <extension name="GL_OES_fixed_point" supported="gl|gles1"> 48047 <require> 48048 <enum name="GL_FIXED_OES"/> 48049 <command name="glAlphaFuncxOES"/> 48050 <command name="glClearColorxOES"/> 48051 <command name="glClearDepthxOES"/> 48052 <command name="glClipPlanexOES"/> 48053 <command name="glColor4xOES"/> 48054 <command name="glDepthRangexOES"/> 48055 <command name="glFogxOES"/> 48056 <command name="glFogxvOES"/> 48057 <command name="glFrustumxOES"/> 48058 <command name="glGetClipPlanexOES"/> 48059 <command name="glGetFixedvOES"/> 48060 <command name="glGetTexEnvxvOES"/> 48061 <command name="glGetTexParameterxvOES"/> 48062 <command name="glLightModelxOES"/> 48063 <command name="glLightModelxvOES"/> 48064 <command name="glLightxOES"/> 48065 <command name="glLightxvOES"/> 48066 <command name="glLineWidthxOES"/> 48067 <command name="glLoadMatrixxOES"/> 48068 <command name="glMaterialxOES"/> 48069 <command name="glMaterialxvOES"/> 48070 <command name="glMultMatrixxOES"/> 48071 <command name="glMultiTexCoord4xOES"/> 48072 <command name="glNormal3xOES"/> 48073 <command name="glOrthoxOES"/> 48074 <command name="glPointParameterxvOES"/> 48075 <command name="glPointSizexOES"/> 48076 <command name="glPolygonOffsetxOES"/> 48077 <command name="glRotatexOES"/> 48078 <command name="glScalexOES"/> 48079 <command name="glTexEnvxOES"/> 48080 <command name="glTexEnvxvOES"/> 48081 <command name="glTexParameterxOES"/> 48082 <command name="glTexParameterxvOES"/> 48083 <command name="glTranslatexOES"/> 48084 </require> 48085 <require api="gles1" comment="Entry points not in the extension spec, but in the Khronos glext.h. Included for backward compatibility."> 48086 <command name="glGetLightxvOES"/> 48087 <command name="glGetMaterialxvOES"/> 48088 <command name="glPointParameterxOES"/> 48089 <command name="glSampleCoveragexOES"/> 48090 </require> 48091 <require api="gl" comment="Entry points in the extension spec, but not the Khronos glext.h. Correspond to GL-only features it's unlikely were ever implemented against ES 1.x."> 48092 <command name="glAccumxOES"/> 48093 <command name="glBitmapxOES"/> 48094 <command name="glBlendColorxOES"/> 48095 <command name="glClearAccumxOES"/> 48096 <command name="glColor3xOES"/> 48097 <command name="glColor3xvOES"/> 48098 <command name="glColor4xvOES"/> 48099 <command name="glConvolutionParameterxOES"/> 48100 <command name="glConvolutionParameterxvOES"/> 48101 <command name="glEvalCoord1xOES"/> 48102 <command name="glEvalCoord1xvOES"/> 48103 <command name="glEvalCoord2xOES"/> 48104 <command name="glEvalCoord2xvOES"/> 48105 <command name="glFeedbackBufferxOES"/> 48106 <command name="glGetConvolutionParameterxvOES"/> 48107 <command name="glGetHistogramParameterxvOES"/> 48108 <command name="glGetLightxOES"/> 48109 <command name="glGetMapxvOES"/> 48110 <command name="glGetMaterialxOES"/> 48111 <command name="glGetPixelMapxv"/> 48112 <command name="glGetTexGenxvOES"/> 48113 <command name="glGetTexLevelParameterxvOES"/> 48114 <command name="glIndexxOES"/> 48115 <command name="glIndexxvOES"/> 48116 <command name="glLoadTransposeMatrixxOES"/> 48117 <command name="glMap1xOES"/> 48118 <command name="glMap2xOES"/> 48119 <command name="glMapGrid1xOES"/> 48120 <command name="glMapGrid2xOES"/> 48121 <command name="glMultTransposeMatrixxOES"/> 48122 <command name="glMultiTexCoord1xOES"/> 48123 <command name="glMultiTexCoord1xvOES"/> 48124 <command name="glMultiTexCoord2xOES"/> 48125 <command name="glMultiTexCoord2xvOES"/> 48126 <command name="glMultiTexCoord3xOES"/> 48127 <command name="glMultiTexCoord3xvOES"/> 48128 <command name="glMultiTexCoord4xvOES"/> 48129 <command name="glNormal3xvOES"/> 48130 <command name="glPassThroughxOES"/> 48131 <command name="glPixelMapx"/> 48132 <command name="glPixelStorex"/> 48133 <command name="glPixelTransferxOES"/> 48134 <command name="glPixelZoomxOES"/> 48135 <command name="glPrioritizeTexturesxOES"/> 48136 <command name="glRasterPos2xOES"/> 48137 <command name="glRasterPos2xvOES"/> 48138 <command name="glRasterPos3xOES"/> 48139 <command name="glRasterPos3xvOES"/> 48140 <command name="glRasterPos4xOES"/> 48141 <command name="glRasterPos4xvOES"/> 48142 <command name="glRectxOES"/> 48143 <command name="glRectxvOES"/> 48144 <command name="glTexCoord1xOES"/> 48145 <command name="glTexCoord1xvOES"/> 48146 <command name="glTexCoord2xOES"/> 48147 <command name="glTexCoord2xvOES"/> 48148 <command name="glTexCoord3xOES"/> 48149 <command name="glTexCoord3xvOES"/> 48150 <command name="glTexCoord4xOES"/> 48151 <command name="glTexCoord4xvOES"/> 48152 <command name="glTexGenxOES"/> 48153 <command name="glTexGenxvOES"/> 48154 <command name="glVertex2xOES"/> 48155 <command name="glVertex2xvOES"/> 48156 <command name="glVertex3xOES"/> 48157 <command name="glVertex3xvOES"/> 48158 <command name="glVertex4xOES"/> 48159 <command name="glVertex4xvOES"/> 48160 </require> 48161 </extension> 48162 <extension name="GL_OES_fragment_precision_high" supported="gles2"> 48163 <require> 48164 </require> 48165 </extension> 48166 <extension name="GL_OES_framebuffer_object" supported="gles1"> 48167 <require> 48168 <enum name="GL_NONE_OES"/> 48169 <enum name="GL_FRAMEBUFFER_OES"/> 48170 <enum name="GL_RENDERBUFFER_OES"/> 48171 <enum name="GL_RGBA4_OES"/> 48172 <enum name="GL_RGB5_A1_OES"/> 48173 <enum name="GL_RGB565_OES"/> 48174 <enum name="GL_DEPTH_COMPONENT16_OES"/> 48175 <enum name="GL_RENDERBUFFER_WIDTH_OES"/> 48176 <enum name="GL_RENDERBUFFER_HEIGHT_OES"/> 48177 <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/> 48178 <enum name="GL_RENDERBUFFER_RED_SIZE_OES"/> 48179 <enum name="GL_RENDERBUFFER_GREEN_SIZE_OES"/> 48180 <enum name="GL_RENDERBUFFER_BLUE_SIZE_OES"/> 48181 <enum name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/> 48182 <enum name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/> 48183 <enum name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/> 48184 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/> 48185 <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/> 48186 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/> 48187 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/> 48188 <enum name="GL_COLOR_ATTACHMENT0_OES"/> 48189 <enum name="GL_DEPTH_ATTACHMENT_OES"/> 48190 <enum name="GL_STENCIL_ATTACHMENT_OES"/> 48191 <enum name="GL_FRAMEBUFFER_COMPLETE_OES"/> 48192 <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/> 48193 <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/> 48194 <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/> 48195 <enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/> 48196 <enum name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/> 48197 <enum name="GL_FRAMEBUFFER_BINDING_OES"/> 48198 <enum name="GL_RENDERBUFFER_BINDING_OES"/> 48199 <enum name="GL_MAX_RENDERBUFFER_SIZE_OES"/> 48200 <enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/> 48201 <command name="glIsRenderbufferOES"/> 48202 <command name="glBindRenderbufferOES"/> 48203 <command name="glDeleteRenderbuffersOES"/> 48204 <command name="glGenRenderbuffersOES"/> 48205 <command name="glRenderbufferStorageOES"/> 48206 <command name="glGetRenderbufferParameterivOES"/> 48207 <command name="glIsFramebufferOES"/> 48208 <command name="glBindFramebufferOES"/> 48209 <command name="glDeleteFramebuffersOES"/> 48210 <command name="glGenFramebuffersOES"/> 48211 <command name="glCheckFramebufferStatusOES"/> 48212 <command name="glFramebufferRenderbufferOES"/> 48213 <command name="glFramebufferTexture2DOES"/> 48214 <command name="glGetFramebufferAttachmentParameterivOES"/> 48215 <command name="glGenerateMipmapOES"/> 48216 </require> 48217 </extension> 48218 <extension name="GL_OES_geometry_point_size" supported="gles2"/> 48219 <extension name="GL_OES_geometry_shader" supported="gles2"> 48220 <require> 48221 <enum name="GL_GEOMETRY_SHADER_OES"/> 48222 <enum name="GL_GEOMETRY_SHADER_BIT_OES"/> 48223 <enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/> 48224 <enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/> 48225 <enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/> 48226 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/> 48227 <enum name="GL_LAYER_PROVOKING_VERTEX_OES"/> 48228 <enum name="GL_LINES_ADJACENCY_OES"/> 48229 <enum name="GL_LINE_STRIP_ADJACENCY_OES"/> 48230 <enum name="GL_TRIANGLES_ADJACENCY_OES"/> 48231 <enum name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/> 48232 <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/> 48233 <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/> 48234 <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/> 48235 <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/> 48236 <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/> 48237 <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/> 48238 <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/> 48239 <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/> 48240 <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/> 48241 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/> 48242 <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/> 48243 <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/> 48244 <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/> 48245 <enum name="GL_FIRST_VERTEX_CONVENTION_OES"/> 48246 <enum name="GL_LAST_VERTEX_CONVENTION_OES"/> 48247 <enum name="GL_UNDEFINED_VERTEX_OES"/> 48248 <enum name="GL_PRIMITIVES_GENERATED_OES"/> 48249 <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/> 48250 <enum name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/> 48251 <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/> 48252 <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/> 48253 <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/> 48254 <command name="glFramebufferTextureOES"/> 48255 </require> 48256 </extension> 48257 <extension name="GL_OES_get_program_binary" supported="gles2"> 48258 <require> 48259 <enum name="GL_PROGRAM_BINARY_LENGTH_OES"/> 48260 <enum name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/> 48261 <enum name="GL_PROGRAM_BINARY_FORMATS_OES"/> 48262 <command name="glGetProgramBinaryOES"/> 48263 <command name="glProgramBinaryOES"/> 48264 </require> 48265 </extension> 48266 <extension name="GL_OES_gpu_shader5" supported="gles2"/> 48267 <extension name="GL_OES_mapbuffer" supported="gles1|gles2"> 48268 <require> 48269 <enum name="GL_WRITE_ONLY_OES"/> 48270 <enum name="GL_BUFFER_ACCESS_OES"/> 48271 <enum name="GL_BUFFER_MAPPED_OES"/> 48272 <enum name="GL_BUFFER_MAP_POINTER_OES"/> 48273 <command name="glMapBufferOES"/> 48274 <command name="glUnmapBufferOES"/> 48275 <command name="glGetBufferPointervOES"/> 48276 </require> 48277 </extension> 48278 <extension name="GL_OES_matrix_get" supported="gles1"> 48279 <require> 48280 <enum name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/> 48281 <enum name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/> 48282 <enum name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/> 48283 </require> 48284 </extension> 48285 <extension name="GL_OES_matrix_palette" supported="gles1"> 48286 <require> 48287 <enum name="GL_MAX_VERTEX_UNITS_OES"/> 48288 <enum name="GL_MAX_PALETTE_MATRICES_OES"/> 48289 <enum name="GL_MATRIX_PALETTE_OES"/> 48290 <enum name="GL_MATRIX_INDEX_ARRAY_OES"/> 48291 <enum name="GL_WEIGHT_ARRAY_OES"/> 48292 <enum name="GL_CURRENT_PALETTE_MATRIX_OES"/> 48293 <enum name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/> 48294 <enum name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/> 48295 <enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/> 48296 <enum name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/> 48297 <enum name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/> 48298 <enum name="GL_WEIGHT_ARRAY_SIZE_OES"/> 48299 <enum name="GL_WEIGHT_ARRAY_TYPE_OES"/> 48300 <enum name="GL_WEIGHT_ARRAY_STRIDE_OES"/> 48301 <enum name="GL_WEIGHT_ARRAY_POINTER_OES"/> 48302 <enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/> 48303 <command name="glCurrentPaletteMatrixOES"/> 48304 <command name="glLoadPaletteFromModelViewMatrixOES"/> 48305 <command name="glMatrixIndexPointerOES"/> 48306 <command name="glWeightPointerOES"/> 48307 </require> 48308 </extension> 48309 <extension name="GL_OES_packed_depth_stencil" supported="gles1|gles2"> 48310 <require> 48311 <enum name="GL_DEPTH_STENCIL_OES"/> 48312 <enum name="GL_UNSIGNED_INT_24_8_OES"/> 48313 <enum name="GL_DEPTH24_STENCIL8_OES"/> 48314 </require> 48315 </extension> 48316 <extension name="GL_OES_point_size_array" supported="gles1"> 48317 <require> 48318 <enum name="GL_POINT_SIZE_ARRAY_OES"/> 48319 <enum name="GL_POINT_SIZE_ARRAY_TYPE_OES"/> 48320 <enum name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/> 48321 <enum name="GL_POINT_SIZE_ARRAY_POINTER_OES"/> 48322 <enum name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/> 48323 <command name="glPointSizePointerOES"/> 48324 </require> 48325 </extension> 48326 <extension name="GL_OES_point_sprite" supported="gles1"> 48327 <require> 48328 <enum name="GL_POINT_SPRITE_OES"/> 48329 <enum name="GL_COORD_REPLACE_OES"/> 48330 </require> 48331 </extension> 48332 <extension name="GL_OES_primitive_bounding_box" supported="gles2"> 48333 <require> 48334 <enum name="GL_PRIMITIVE_BOUNDING_BOX_OES"/> 48335 <command name="glPrimitiveBoundingBoxOES"/> 48336 </require> 48337 </extension> 48338 <extension name="GL_OES_query_matrix" supported="gl|gles1"> 48339 <require> 48340 <command name="glQueryMatrixxOES"/> 48341 </require> 48342 </extension> 48343 <extension name="GL_OES_read_format" supported="gl|gles1"> 48344 <require> 48345 <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/> 48346 <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/> 48347 </require> 48348 </extension> 48349 <extension name="GL_OES_required_internalformat" supported="gles1|gles2"> 48350 <require> 48351 <enum name="GL_ALPHA8_OES"/> 48352 <enum name="GL_DEPTH_COMPONENT16_OES"/> 48353 <enum name="GL_DEPTH_COMPONENT24_OES"/> 48354 <enum name="GL_DEPTH24_STENCIL8_OES"/> 48355 <enum name="GL_DEPTH_COMPONENT32_OES"/> 48356 <enum name="GL_LUMINANCE4_ALPHA4_OES"/> 48357 <enum name="GL_LUMINANCE8_ALPHA8_OES"/> 48358 <enum name="GL_LUMINANCE8_OES"/> 48359 <enum name="GL_RGBA4_OES"/> 48360 <enum name="GL_RGB5_A1_OES"/> 48361 <enum name="GL_RGB565_OES"/> 48362 <enum name="GL_RGB8_OES"/> 48363 <enum name="GL_RGBA8_OES"/> 48364 <enum name="GL_RGB10_EXT"/> 48365 <enum name="GL_RGB10_A2_EXT"/> 48366 </require> 48367 </extension> 48368 <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2|glsc2"> 48369 <require> 48370 <enum name="GL_RGB8_OES"/> 48371 <enum name="GL_RGBA8_OES"/> 48372 </require> 48373 </extension> 48374 <extension name="GL_OES_sample_shading" supported="gles2"> 48375 <require> 48376 <command name="glMinSampleShadingOES"/> 48377 <enum name="GL_SAMPLE_SHADING_OES"/> 48378 <enum name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/> 48379 </require> 48380 </extension> 48381 <extension name="GL_OES_sample_variables" supported="gles2"/> 48382 <extension name="GL_OES_shader_image_atomic" supported="gles2"/> 48383 <extension name="GL_OES_shader_io_blocks" supported="gles2"/> 48384 <extension name="GL_OES_shader_multisample_interpolation" supported="gles2"> 48385 <require> 48386 <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/> 48387 <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/> 48388 <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/> 48389 </require> 48390 </extension> 48391 <extension name="GL_OES_single_precision" supported="gl|gles1"> 48392 <require> 48393 <command name="glClearDepthfOES"/> 48394 <command name="glClipPlanefOES"/> 48395 <command name="glDepthRangefOES"/> 48396 <command name="glFrustumfOES"/> 48397 <command name="glGetClipPlanefOES"/> 48398 <command name="glOrthofOES"/> 48399 </require> 48400 </extension> 48401 <extension name="GL_OES_standard_derivatives" supported="gles2|glsc2"> 48402 <require> 48403 <enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/> 48404 </require> 48405 </extension> 48406 <extension name="GL_OES_stencil1" supported="gles1|gles2"> 48407 <require> 48408 <enum name="GL_STENCIL_INDEX1_OES"/> 48409 </require> 48410 </extension> 48411 <extension name="GL_OES_stencil4" supported="gles1|gles2"> 48412 <require> 48413 <enum name="GL_STENCIL_INDEX4_OES"/> 48414 </require> 48415 </extension> 48416 <extension name="GL_OES_stencil8" supported="gles1"> 48417 <require> 48418 <enum name="GL_STENCIL_INDEX8_OES"/> 48419 </require> 48420 </extension> 48421 <extension name="GL_OES_stencil_wrap" supported="gles1"> 48422 <require> 48423 <enum name="GL_INCR_WRAP_OES"/> 48424 <enum name="GL_DECR_WRAP_OES"/> 48425 </require> 48426 </extension> 48427 <extension name="GL_OES_surfaceless_context" supported="gles1|gles2"> 48428 <require> 48429 <enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/> 48430 </require> 48431 </extension> 48432 <extension name="GL_OES_tessellation_point_size" supported="gles2"/> 48433 <extension name="GL_OES_tessellation_shader" supported="gles2"> 48434 <require> 48435 <enum name="GL_PATCHES_OES"/> 48436 <enum name="GL_PATCH_VERTICES_OES"/> 48437 <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/> 48438 <enum name="GL_TESS_GEN_MODE_OES"/> 48439 <enum name="GL_TESS_GEN_SPACING_OES"/> 48440 <enum name="GL_TESS_GEN_VERTEX_ORDER_OES"/> 48441 <enum name="GL_TESS_GEN_POINT_MODE_OES"/> 48442 <enum name="GL_TRIANGLES"/> 48443 <enum name="GL_ISOLINES_OES"/> 48444 <enum name="GL_QUADS_OES"/> 48445 <enum name="GL_EQUAL"/> 48446 <enum name="GL_FRACTIONAL_ODD_OES"/> 48447 <enum name="GL_FRACTIONAL_EVEN_OES"/> 48448 <enum name="GL_CCW"/> 48449 <enum name="GL_CW"/> 48450 <enum name="GL_MAX_PATCH_VERTICES_OES"/> 48451 <enum name="GL_MAX_TESS_GEN_LEVEL_OES"/> 48452 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/> 48453 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/> 48454 <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/> 48455 <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/> 48456 <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/> 48457 <enum name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/> 48458 <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/> 48459 <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/> 48460 <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/> 48461 <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/> 48462 <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/> 48463 <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/> 48464 <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/> 48465 <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/> 48466 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/> 48467 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/> 48468 <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/> 48469 <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/> 48470 <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/> 48471 <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/> 48472 <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/> 48473 <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/> 48474 <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/> 48475 <enum name="GL_IS_PER_PATCH_OES"/> 48476 <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/> 48477 <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/> 48478 <enum name="GL_TESS_CONTROL_SHADER_OES"/> 48479 <enum name="GL_TESS_EVALUATION_SHADER_OES"/> 48480 <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/> 48481 <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/> 48482 <command name="glPatchParameteriOES"/> 48483 </require> 48484 </extension> 48485 <extension name="GL_OES_texture_3D" supported="gles2"> 48486 <require> 48487 <enum name="GL_TEXTURE_WRAP_R_OES"/> 48488 <enum name="GL_TEXTURE_3D_OES"/> 48489 <enum name="GL_TEXTURE_BINDING_3D_OES"/> 48490 <enum name="GL_MAX_3D_TEXTURE_SIZE_OES"/> 48491 <enum name="GL_SAMPLER_3D_OES"/> 48492 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/> 48493 <command name="glTexImage3DOES"/> 48494 <command name="glTexSubImage3DOES"/> 48495 <command name="glCopyTexSubImage3DOES"/> 48496 <command name="glCompressedTexImage3DOES"/> 48497 <command name="glCompressedTexSubImage3DOES"/> 48498 <command name="glFramebufferTexture3DOES"/> 48499 </require> 48500 </extension> 48501 <extension name="GL_OES_texture_border_clamp" supported="gles2"> 48502 <require> 48503 <enum name="GL_TEXTURE_BORDER_COLOR_OES"/> 48504 <enum name="GL_CLAMP_TO_BORDER_OES"/> 48505 <command name="glTexParameterIivOES"/> 48506 <command name="glTexParameterIuivOES"/> 48507 <command name="glGetTexParameterIivOES"/> 48508 <command name="glGetTexParameterIuivOES"/> 48509 <command name="glSamplerParameterIivOES"/> 48510 <command name="glSamplerParameterIuivOES"/> 48511 <command name="glGetSamplerParameterIivOES"/> 48512 <command name="glGetSamplerParameterIuivOES"/> 48513 </require> 48514 </extension> 48515 <extension name="GL_OES_texture_buffer" supported="gles2"> 48516 <require> 48517 <enum name="GL_TEXTURE_BUFFER_OES"/> 48518 <enum name="GL_TEXTURE_BUFFER_BINDING_OES"/> 48519 <enum name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/> 48520 <enum name="GL_TEXTURE_BINDING_BUFFER_OES"/> 48521 <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/> 48522 <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/> 48523 <enum name="GL_SAMPLER_BUFFER_OES"/> 48524 <enum name="GL_INT_SAMPLER_BUFFER_OES"/> 48525 <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/> 48526 <enum name="GL_IMAGE_BUFFER_OES"/> 48527 <enum name="GL_INT_IMAGE_BUFFER_OES"/> 48528 <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/> 48529 <enum name="GL_TEXTURE_BUFFER_OFFSET_OES"/> 48530 <enum name="GL_TEXTURE_BUFFER_SIZE_OES"/> 48531 <command name="glTexBufferOES"/> 48532 <command name="glTexBufferRangeOES"/> 48533 </require> 48534 </extension> 48535 <extension name="GL_OES_texture_compression_astc" supported="gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension"> 48536 <require> 48537 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/> 48538 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/> 48539 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/> 48540 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/> 48541 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/> 48542 <enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/> 48543 <enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/> 48544 <enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/> 48545 <enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/> 48546 <enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/> 48547 <enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/> 48548 <enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/> 48549 <enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/> 48550 <enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/> 48551 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/> 48552 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/> 48553 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/> 48554 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/> 48555 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/> 48556 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/> 48557 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/> 48558 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/> 48559 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/> 48560 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/> 48561 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/> 48562 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/> 48563 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/> 48564 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/> 48565 <enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/> 48566 <enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/> 48567 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/> 48568 <enum name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/> 48569 <enum name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/> 48570 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/> 48571 <enum name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/> 48572 <enum name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/> 48573 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/> 48574 <enum name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/> 48575 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/> 48576 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/> 48577 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/> 48578 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/> 48579 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/> 48580 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/> 48581 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/> 48582 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/> 48583 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/> 48584 <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/> 48585 </require> 48586 </extension> 48587 <extension name="GL_OES_texture_cube_map" supported="gles1"> 48588 <require> 48589 <enum name="GL_NORMAL_MAP_OES"/> 48590 <enum name="GL_REFLECTION_MAP_OES"/> 48591 <enum name="GL_TEXTURE_CUBE_MAP_OES"/> 48592 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/> 48593 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/> 48594 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/> 48595 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/> 48596 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/> 48597 <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/> 48598 <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/> 48599 <enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/> 48600 <enum name="GL_TEXTURE_GEN_MODE_OES"/> 48601 <enum name="GL_TEXTURE_GEN_STR_OES"/> 48602 <command name="glTexGenfOES"/> 48603 <command name="glTexGenfvOES"/> 48604 <command name="glTexGeniOES"/> 48605 <command name="glTexGenivOES"/> 48606 <command name="glTexGenxOES"/> 48607 <command name="glTexGenxvOES"/> 48608 <command name="glGetTexGenfvOES"/> 48609 <command name="glGetTexGenivOES"/> 48610 <command name="glGetTexGenxvOES"/> 48611 </require> 48612 </extension> 48613 <extension name="GL_OES_texture_cube_map_array" supported="gles2"> 48614 <require> 48615 <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/> 48616 <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/> 48617 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/> 48618 <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/> 48619 <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/> 48620 <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/> 48621 <enum name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/> 48622 <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/> 48623 <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/> 48624 </require> 48625 </extension> 48626 <extension name="GL_OES_texture_env_crossbar" supported="gles1"/> 48627 <extension name="GL_OES_texture_float" supported="gles2"> 48628 <require> 48629 <enum name="GL_FLOAT"/> 48630 </require> 48631 </extension> 48632 <extension name="GL_OES_texture_float_linear" supported="gles2"/> 48633 <extension name="GL_OES_texture_half_float" supported="gles2"> 48634 <require> 48635 <enum name="GL_HALF_FLOAT_OES"/> 48636 </require> 48637 </extension> 48638 <extension name="GL_OES_texture_half_float_linear" supported="gles2"/> 48639 <extension name="GL_OES_texture_mirrored_repeat" supported="gles1"> 48640 <require> 48641 <enum name="GL_MIRRORED_REPEAT_OES"/> 48642 </require> 48643 </extension> 48644 <extension name="GL_OES_texture_npot" supported="gles1|gles2"/> 48645 <extension name="GL_OES_texture_stencil8" supported="gles2"> 48646 <require> 48647 <enum name="GL_STENCIL_INDEX_OES"/> 48648 <enum name="GL_STENCIL_INDEX8_OES"/> 48649 </require> 48650 </extension> 48651 <extension name="GL_OES_texture_storage_multisample_2d_array" supported="gles2"> 48652 <require> 48653 <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/> 48654 <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/> 48655 <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 48656 <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 48657 <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/> 48658 <command name="glTexStorage3DMultisampleOES"/> 48659 </require> 48660 </extension> 48661 <extension name="GL_OES_texture_view" supported="gles2"> 48662 <require> 48663 <enum name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/> 48664 <enum name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/> 48665 <enum name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/> 48666 <enum name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/> 48667 <enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/> 48668 <command name="glTextureViewOES"/> 48669 </require> 48670 </extension> 48671 <extension name="GL_OES_vertex_array_object" supported="gles1|gles2"> 48672 <require> 48673 <enum name="GL_VERTEX_ARRAY_BINDING_OES"/> 48674 <command name="glBindVertexArrayOES"/> 48675 <command name="glDeleteVertexArraysOES"/> 48676 <command name="glGenVertexArraysOES"/> 48677 <command name="glIsVertexArrayOES"/> 48678 </require> 48679 </extension> 48680 <extension name="GL_OES_vertex_half_float" supported="gles2"> 48681 <require> 48682 <enum name="GL_HALF_FLOAT_OES"/> 48683 </require> 48684 </extension> 48685 <extension name="GL_OES_vertex_type_10_10_10_2" supported="gles2"> 48686 <require> 48687 <enum name="GL_UNSIGNED_INT_10_10_10_2_OES"/> 48688 <enum name="GL_INT_10_10_10_2_OES"/> 48689 </require> 48690 </extension> 48691 <extension name="GL_OES_viewport_array" supported="gles2"> 48692 <require> 48693 <enum name="GL_SCISSOR_BOX"/> 48694 <enum name="GL_VIEWPORT"/> 48695 <enum name="GL_DEPTH_RANGE"/> 48696 <enum name="GL_SCISSOR_TEST"/> 48697 <enum name="GL_MAX_VIEWPORTS_OES"/> 48698 <enum name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/> 48699 <enum name="GL_VIEWPORT_BOUNDS_RANGE_OES"/> 48700 <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/> 48701 <command name="glViewportArrayvOES"/> 48702 <command name="glViewportIndexedfOES"/> 48703 <command name="glViewportIndexedfvOES"/> 48704 <command name="glScissorArrayvOES"/> 48705 <command name="glScissorIndexedOES"/> 48706 <command name="glScissorIndexedvOES"/> 48707 <command name="glDepthRangeArrayfvOES"/> 48708 <command name="glDepthRangeIndexedfOES"/> 48709 <command name="glGetFloati_vOES"/> 48710 <command name="glEnableiOES"/> 48711 <command name="glDisableiOES"/> 48712 <command name="glIsEnablediOES"/> 48713 </require> 48714 </extension> 48715 <extension name="GL_OML_interlace" supported="gl"> 48716 <require> 48717 <enum name="GL_INTERLACE_OML"/> 48718 <enum name="GL_INTERLACE_READ_OML"/> 48719 </require> 48720 </extension> 48721 <extension name="GL_OML_resample" supported="gl"> 48722 <require> 48723 <enum name="GL_PACK_RESAMPLE_OML"/> 48724 <enum name="GL_UNPACK_RESAMPLE_OML"/> 48725 <enum name="GL_RESAMPLE_REPLICATE_OML"/> 48726 <enum name="GL_RESAMPLE_ZERO_FILL_OML"/> 48727 <enum name="GL_RESAMPLE_AVERAGE_OML"/> 48728 <enum name="GL_RESAMPLE_DECIMATE_OML"/> 48729 </require> 48730 </extension> 48731 <extension name="GL_OML_subsample" supported="gl"> 48732 <require> 48733 <enum name="GL_FORMAT_SUBSAMPLE_24_24_OML"/> 48734 <enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/> 48735 </require> 48736 </extension> 48737 <extension name="GL_OVR_multiview" supported="gl|glcore|gles2"> 48738 <require> 48739 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/> 48740 <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/> 48741 <enum name="GL_MAX_VIEWS_OVR"/> 48742 <enum name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/> 48743 <command name="glFramebufferTextureMultiviewOVR"/> 48744 </require> 48745 </extension> 48746 <extension name="GL_OVR_multiview2" supported="gl|glcore|gles2"/> 48747 <extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2"> 48748 <require> 48749 <command name="glFramebufferTextureMultisampleMultiviewOVR"/> 48750 </require> 48751 </extension> 48752 <extension name="GL_PGI_misc_hints" supported="gl"> 48753 <require> 48754 <enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/> 48755 <enum name="GL_CONSERVE_MEMORY_HINT_PGI"/> 48756 <enum name="GL_RECLAIM_MEMORY_HINT_PGI"/> 48757 <enum name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/> 48758 <enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/> 48759 <enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/> 48760 <enum name="GL_ALWAYS_FAST_HINT_PGI"/> 48761 <enum name="GL_ALWAYS_SOFT_HINT_PGI"/> 48762 <enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/> 48763 <enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/> 48764 <enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/> 48765 <enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/> 48766 <enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/> 48767 <enum name="GL_STRICT_LIGHTING_HINT_PGI"/> 48768 <enum name="GL_STRICT_SCISSOR_HINT_PGI"/> 48769 <enum name="GL_FULL_STIPPLE_HINT_PGI"/> 48770 <enum name="GL_CLIP_NEAR_HINT_PGI"/> 48771 <enum name="GL_CLIP_FAR_HINT_PGI"/> 48772 <enum name="GL_WIDE_LINE_HINT_PGI"/> 48773 <enum name="GL_BACK_NORMALS_HINT_PGI"/> 48774 <command name="glHintPGI"/> 48775 </require> 48776 </extension> 48777 <extension name="GL_PGI_vertex_hints" supported="gl"> 48778 <require> 48779 <enum name="GL_VERTEX_DATA_HINT_PGI"/> 48780 <enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/> 48781 <enum name="GL_MATERIAL_SIDE_HINT_PGI"/> 48782 <enum name="GL_MAX_VERTEX_HINT_PGI"/> 48783 <enum name="GL_COLOR3_BIT_PGI"/> 48784 <enum name="GL_COLOR4_BIT_PGI"/> 48785 <enum name="GL_EDGEFLAG_BIT_PGI"/> 48786 <enum name="GL_INDEX_BIT_PGI"/> 48787 <enum name="GL_MAT_AMBIENT_BIT_PGI"/> 48788 <enum name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/> 48789 <enum name="GL_MAT_DIFFUSE_BIT_PGI"/> 48790 <enum name="GL_MAT_EMISSION_BIT_PGI"/> 48791 <enum name="GL_MAT_COLOR_INDEXES_BIT_PGI"/> 48792 <enum name="GL_MAT_SHININESS_BIT_PGI"/> 48793 <enum name="GL_MAT_SPECULAR_BIT_PGI"/> 48794 <enum name="GL_NORMAL_BIT_PGI"/> 48795 <enum name="GL_TEXCOORD1_BIT_PGI"/> 48796 <enum name="GL_TEXCOORD2_BIT_PGI"/> 48797 <enum name="GL_TEXCOORD3_BIT_PGI"/> 48798 <enum name="GL_TEXCOORD4_BIT_PGI"/> 48799 <enum name="GL_VERTEX23_BIT_PGI"/> 48800 <enum name="GL_VERTEX4_BIT_PGI"/> 48801 </require> 48802 </extension> 48803 <extension name="GL_QCOM_alpha_test" supported="gles2"> 48804 <require> 48805 <enum name="GL_ALPHA_TEST_QCOM"/> 48806 <enum name="GL_ALPHA_TEST_FUNC_QCOM"/> 48807 <enum name="GL_ALPHA_TEST_REF_QCOM"/> 48808 <command name="glAlphaFuncQCOM"/> 48809 </require> 48810 </extension> 48811 <extension name="GL_QCOM_binning_control" supported="gles2"> 48812 <require> 48813 <enum name="GL_BINNING_CONTROL_HINT_QCOM"/> 48814 <enum name="GL_CPU_OPTIMIZED_QCOM"/> 48815 <enum name="GL_GPU_OPTIMIZED_QCOM"/> 48816 <enum name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/> 48817 </require> 48818 </extension> 48819 <extension name="GL_QCOM_driver_control" supported="gles1|gles2"> 48820 <require> 48821 <command name="glGetDriverControlsQCOM"/> 48822 <command name="glGetDriverControlStringQCOM"/> 48823 <command name="glEnableDriverControlQCOM"/> 48824 <command name="glDisableDriverControlQCOM"/> 48825 </require> 48826 </extension> 48827 <extension name="GL_QCOM_extended_get" supported="gles1|gles2"> 48828 <require> 48829 <enum name="GL_TEXTURE_WIDTH_QCOM"/> 48830 <enum name="GL_TEXTURE_HEIGHT_QCOM"/> 48831 <enum name="GL_TEXTURE_DEPTH_QCOM"/> 48832 <enum name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/> 48833 <enum name="GL_TEXTURE_FORMAT_QCOM"/> 48834 <enum name="GL_TEXTURE_TYPE_QCOM"/> 48835 <enum name="GL_TEXTURE_IMAGE_VALID_QCOM"/> 48836 <enum name="GL_TEXTURE_NUM_LEVELS_QCOM"/> 48837 <enum name="GL_TEXTURE_TARGET_QCOM"/> 48838 <enum name="GL_TEXTURE_OBJECT_VALID_QCOM"/> 48839 <enum name="GL_STATE_RESTORE"/> 48840 <command name="glExtGetTexturesQCOM"/> 48841 <command name="glExtGetBuffersQCOM"/> 48842 <command name="glExtGetRenderbuffersQCOM"/> 48843 <command name="glExtGetFramebuffersQCOM"/> 48844 <command name="glExtGetTexLevelParameterivQCOM"/> 48845 <command name="glExtTexObjectStateOverrideiQCOM"/> 48846 <command name="glExtGetTexSubImageQCOM"/> 48847 <command name="glExtGetBufferPointervQCOM"/> 48848 </require> 48849 </extension> 48850 <extension name="GL_QCOM_extended_get2" supported="gles1|gles2"> 48851 <require> 48852 <command name="glExtGetShadersQCOM"/> 48853 <command name="glExtGetProgramsQCOM"/> 48854 <command name="glExtIsProgramBinaryQCOM"/> 48855 <command name="glExtGetProgramBinarySourceQCOM"/> 48856 </require> 48857 </extension> 48858 <extension name="GL_QCOM_framebuffer_foveated" supported="gles2"> 48859 <require> 48860 <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/> 48861 <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/> 48862 <command name="glFramebufferFoveationConfigQCOM"/> 48863 <command name="glFramebufferFoveationParametersQCOM"/> 48864 </require> 48865 </extension> 48866 <extension name="GL_QCOM_texture_foveated" supported="gles2"> 48867 <require> 48868 <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/> 48869 <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/> 48870 <enum name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/> 48871 <enum name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/> 48872 <enum name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/> 48873 <enum name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/> 48874 <enum name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/> 48875 <command name="glTextureFoveationParametersQCOM"/> 48876 </require> 48877 </extension> 48878 <extension name="GL_QCOM_perfmon_global_mode" supported="gles1|gles2"> 48879 <require> 48880 <enum name="GL_PERFMON_GLOBAL_MODE_QCOM"/> 48881 </require> 48882 </extension> 48883 <extension name="GL_QCOM_shader_framebuffer_fetch_noncoherent" supported="gles2"> 48884 <require> 48885 <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/> 48886 <command name="glFramebufferFetchBarrierQCOM"/> 48887 </require> 48888 </extension> 48889 <extension name="GL_QCOM_tiled_rendering" supported="gles1|gles2"> 48890 <require> 48891 <enum name="GL_COLOR_BUFFER_BIT0_QCOM"/> 48892 <enum name="GL_COLOR_BUFFER_BIT1_QCOM"/> 48893 <enum name="GL_COLOR_BUFFER_BIT2_QCOM"/> 48894 <enum name="GL_COLOR_BUFFER_BIT3_QCOM"/> 48895 <enum name="GL_COLOR_BUFFER_BIT4_QCOM"/> 48896 <enum name="GL_COLOR_BUFFER_BIT5_QCOM"/> 48897 <enum name="GL_COLOR_BUFFER_BIT6_QCOM"/> 48898 <enum name="GL_COLOR_BUFFER_BIT7_QCOM"/> 48899 <enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/> 48900 <enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/> 48901 <enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/> 48902 <enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/> 48903 <enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/> 48904 <enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/> 48905 <enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/> 48906 <enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/> 48907 <enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/> 48908 <enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/> 48909 <enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/> 48910 <enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/> 48911 <enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/> 48912 <enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/> 48913 <enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/> 48914 <enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/> 48915 <enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/> 48916 <enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/> 48917 <enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/> 48918 <enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/> 48919 <enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/> 48920 <enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/> 48921 <enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/> 48922 <enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/> 48923 <command name="glStartTilingQCOM"/> 48924 <command name="glEndTilingQCOM"/> 48925 </require> 48926 </extension> 48927 <extension name="GL_QCOM_writeonly_rendering" supported="gles1|gles2"> 48928 <require> 48929 <enum name="GL_WRITEONLY_RENDERING_QCOM"/> 48930 </require> 48931 </extension> 48932 <extension name="GL_REND_screen_coordinates" supported="gl"> 48933 <require> 48934 <enum name="GL_SCREEN_COORDINATES_REND"/> 48935 <enum name="GL_INVERTED_SCREEN_W_REND"/> 48936 </require> 48937 </extension> 48938 <extension name="GL_S3_s3tc" supported="gl"> 48939 <require> 48940 <enum name="GL_RGB_S3TC"/> 48941 <enum name="GL_RGB4_S3TC"/> 48942 <enum name="GL_RGBA_S3TC"/> 48943 <enum name="GL_RGBA4_S3TC"/> 48944 <enum name="GL_RGBA_DXT5_S3TC"/> 48945 <enum name="GL_RGBA4_DXT5_S3TC"/> 48946 </require> 48947 </extension> 48948 <extension name="GL_SGIS_detail_texture" supported="gl"> 48949 <require> 48950 <enum name="GL_DETAIL_TEXTURE_2D_SGIS"/> 48951 <enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/> 48952 <enum name="GL_LINEAR_DETAIL_SGIS"/> 48953 <enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/> 48954 <enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/> 48955 <enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/> 48956 <enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/> 48957 <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/> 48958 <command name="glDetailTexFuncSGIS"/> 48959 <command name="glGetDetailTexFuncSGIS"/> 48960 </require> 48961 </extension> 48962 <extension name="GL_SGIS_fog_function" supported="gl"> 48963 <require> 48964 <enum name="GL_FOG_FUNC_SGIS"/> 48965 <enum name="GL_FOG_FUNC_POINTS_SGIS"/> 48966 <enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/> 48967 <command name="glFogFuncSGIS"/> 48968 <command name="glGetFogFuncSGIS"/> 48969 </require> 48970 </extension> 48971 <extension name="GL_SGIS_generate_mipmap" supported="gl"> 48972 <require> 48973 <enum name="GL_GENERATE_MIPMAP_SGIS"/> 48974 <enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/> 48975 </require> 48976 </extension> 48977 <extension name="GL_SGIS_multisample" supported="gl"> 48978 <require> 48979 <enum name="GL_MULTISAMPLE_SGIS"/> 48980 <enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/> 48981 <enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/> 48982 <enum name="GL_SAMPLE_MASK_SGIS"/> 48983 <enum name="GL_1PASS_SGIS"/> 48984 <enum name="GL_2PASS_0_SGIS"/> 48985 <enum name="GL_2PASS_1_SGIS"/> 48986 <enum name="GL_4PASS_0_SGIS"/> 48987 <enum name="GL_4PASS_1_SGIS"/> 48988 <enum name="GL_4PASS_2_SGIS"/> 48989 <enum name="GL_4PASS_3_SGIS"/> 48990 <enum name="GL_SAMPLE_BUFFERS_SGIS"/> 48991 <enum name="GL_SAMPLES_SGIS"/> 48992 <enum name="GL_SAMPLE_MASK_VALUE_SGIS"/> 48993 <enum name="GL_SAMPLE_MASK_INVERT_SGIS"/> 48994 <enum name="GL_SAMPLE_PATTERN_SGIS"/> 48995 <command name="glSampleMaskSGIS"/> 48996 <command name="glSamplePatternSGIS"/> 48997 </require> 48998 </extension> 48999 <extension name="GL_SGIS_pixel_texture" supported="gl"> 49000 <require> 49001 <enum name="GL_PIXEL_TEXTURE_SGIS"/> 49002 <enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/> 49003 <enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/> 49004 <enum name="GL_PIXEL_GROUP_COLOR_SGIS"/> 49005 <command name="glPixelTexGenParameteriSGIS"/> 49006 <command name="glPixelTexGenParameterivSGIS"/> 49007 <command name="glPixelTexGenParameterfSGIS"/> 49008 <command name="glPixelTexGenParameterfvSGIS"/> 49009 <command name="glGetPixelTexGenParameterivSGIS"/> 49010 <command name="glGetPixelTexGenParameterfvSGIS"/> 49011 </require> 49012 </extension> 49013 <extension name="GL_SGIS_point_line_texgen" supported="gl"> 49014 <require> 49015 <enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/> 49016 <enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/> 49017 <enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/> 49018 <enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/> 49019 <enum name="GL_EYE_POINT_SGIS"/> 49020 <enum name="GL_OBJECT_POINT_SGIS"/> 49021 <enum name="GL_EYE_LINE_SGIS"/> 49022 <enum name="GL_OBJECT_LINE_SGIS"/> 49023 </require> 49024 </extension> 49025 <extension name="GL_SGIS_point_parameters" supported="gl"> 49026 <require> 49027 <enum name="GL_POINT_SIZE_MIN_SGIS"/> 49028 <enum name="GL_POINT_SIZE_MAX_SGIS"/> 49029 <enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/> 49030 <enum name="GL_DISTANCE_ATTENUATION_SGIS"/> 49031 <command name="glPointParameterfSGIS"/> 49032 <command name="glPointParameterfvSGIS"/> 49033 </require> 49034 </extension> 49035 <extension name="GL_SGIS_sharpen_texture" supported="gl"> 49036 <require> 49037 <enum name="GL_LINEAR_SHARPEN_SGIS"/> 49038 <enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/> 49039 <enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/> 49040 <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/> 49041 <command name="glSharpenTexFuncSGIS"/> 49042 <command name="glGetSharpenTexFuncSGIS"/> 49043 </require> 49044 </extension> 49045 <extension name="GL_SGIS_texture4D" supported="gl"> 49046 <require> 49047 <enum name="GL_PACK_SKIP_VOLUMES_SGIS"/> 49048 <enum name="GL_PACK_IMAGE_DEPTH_SGIS"/> 49049 <enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/> 49050 <enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/> 49051 <enum name="GL_TEXTURE_4D_SGIS"/> 49052 <enum name="GL_PROXY_TEXTURE_4D_SGIS"/> 49053 <enum name="GL_TEXTURE_4DSIZE_SGIS"/> 49054 <enum name="GL_TEXTURE_WRAP_Q_SGIS"/> 49055 <enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/> 49056 <enum name="GL_TEXTURE_4D_BINDING_SGIS"/> 49057 <command name="glTexImage4DSGIS"/> 49058 <command name="glTexSubImage4DSGIS"/> 49059 </require> 49060 </extension> 49061 <extension name="GL_SGIS_texture_border_clamp" supported="gl"> 49062 <require> 49063 <enum name="GL_CLAMP_TO_BORDER_SGIS"/> 49064 </require> 49065 </extension> 49066 <extension name="GL_SGIS_texture_color_mask" supported="gl"> 49067 <require> 49068 <enum name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/> 49069 <command name="glTextureColorMaskSGIS"/> 49070 </require> 49071 </extension> 49072 <extension name="GL_SGIS_texture_edge_clamp" supported="gl"> 49073 <require> 49074 <enum name="GL_CLAMP_TO_EDGE_SGIS"/> 49075 </require> 49076 </extension> 49077 <extension name="GL_SGIS_texture_filter4" supported="gl"> 49078 <require> 49079 <enum name="GL_FILTER4_SGIS"/> 49080 <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/> 49081 <command name="glGetTexFilterFuncSGIS"/> 49082 <command name="glTexFilterFuncSGIS"/> 49083 </require> 49084 </extension> 49085 <extension name="GL_SGIS_texture_lod" supported="gl"> 49086 <require> 49087 <enum name="GL_TEXTURE_MIN_LOD_SGIS"/> 49088 <enum name="GL_TEXTURE_MAX_LOD_SGIS"/> 49089 <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/> 49090 <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/> 49091 </require> 49092 </extension> 49093 <extension name="GL_SGIS_texture_select" supported="gl"> 49094 <require> 49095 <enum name="GL_DUAL_ALPHA4_SGIS"/> 49096 <enum name="GL_DUAL_ALPHA8_SGIS"/> 49097 <enum name="GL_DUAL_ALPHA12_SGIS"/> 49098 <enum name="GL_DUAL_ALPHA16_SGIS"/> 49099 <enum name="GL_DUAL_LUMINANCE4_SGIS"/> 49100 <enum name="GL_DUAL_LUMINANCE8_SGIS"/> 49101 <enum name="GL_DUAL_LUMINANCE12_SGIS"/> 49102 <enum name="GL_DUAL_LUMINANCE16_SGIS"/> 49103 <enum name="GL_DUAL_INTENSITY4_SGIS"/> 49104 <enum name="GL_DUAL_INTENSITY8_SGIS"/> 49105 <enum name="GL_DUAL_INTENSITY12_SGIS"/> 49106 <enum name="GL_DUAL_INTENSITY16_SGIS"/> 49107 <enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/> 49108 <enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/> 49109 <enum name="GL_QUAD_ALPHA4_SGIS"/> 49110 <enum name="GL_QUAD_ALPHA8_SGIS"/> 49111 <enum name="GL_QUAD_LUMINANCE4_SGIS"/> 49112 <enum name="GL_QUAD_LUMINANCE8_SGIS"/> 49113 <enum name="GL_QUAD_INTENSITY4_SGIS"/> 49114 <enum name="GL_QUAD_INTENSITY8_SGIS"/> 49115 <enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/> 49116 <enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/> 49117 </require> 49118 </extension> 49119 <extension name="GL_SGIX_async" supported="gl"> 49120 <require> 49121 <enum name="GL_ASYNC_MARKER_SGIX"/> 49122 <command name="glAsyncMarkerSGIX"/> 49123 <command name="glFinishAsyncSGIX"/> 49124 <command name="glPollAsyncSGIX"/> 49125 <command name="glGenAsyncMarkersSGIX"/> 49126 <command name="glDeleteAsyncMarkersSGIX"/> 49127 <command name="glIsAsyncMarkerSGIX"/> 49128 </require> 49129 </extension> 49130 <extension name="GL_SGIX_async_histogram" supported="gl"> 49131 <require> 49132 <enum name="GL_ASYNC_HISTOGRAM_SGIX"/> 49133 <enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/> 49134 </require> 49135 </extension> 49136 <extension name="GL_SGIX_async_pixel" supported="gl"> 49137 <require> 49138 <enum name="GL_ASYNC_TEX_IMAGE_SGIX"/> 49139 <enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/> 49140 <enum name="GL_ASYNC_READ_PIXELS_SGIX"/> 49141 <enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/> 49142 <enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/> 49143 <enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/> 49144 </require> 49145 </extension> 49146 <extension name="GL_SGIX_blend_alpha_minmax" supported="gl"> 49147 <require> 49148 <enum name="GL_ALPHA_MIN_SGIX"/> 49149 <enum name="GL_ALPHA_MAX_SGIX"/> 49150 </require> 49151 </extension> 49152 <extension name="GL_SGIX_calligraphic_fragment" supported="gl"> 49153 <require> 49154 <enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/> 49155 </require> 49156 </extension> 49157 <extension name="GL_SGIX_clipmap" supported="gl"> 49158 <require> 49159 <enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/> 49160 <enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/> 49161 <enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/> 49162 <enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/> 49163 <enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/> 49164 <enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/> 49165 <enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/> 49166 <enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/> 49167 <enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/> 49168 <enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/> 49169 <enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/> 49170 <enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/> 49171 </require> 49172 </extension> 49173 <extension name="GL_SGIX_convolution_accuracy" supported="gl"> 49174 <require> 49175 <enum name="GL_CONVOLUTION_HINT_SGIX"/> 49176 </require> 49177 </extension> 49178 <extension name="GL_SGIX_depth_pass_instrument" supported="gl"/> 49179 <extension name="GL_SGIX_depth_texture" supported="gl"> 49180 <require> 49181 <enum name="GL_DEPTH_COMPONENT16_SGIX"/> 49182 <enum name="GL_DEPTH_COMPONENT24_SGIX"/> 49183 <enum name="GL_DEPTH_COMPONENT32_SGIX"/> 49184 </require> 49185 </extension> 49186 <extension name="GL_SGIX_flush_raster" supported="gl"> 49187 <require> 49188 <command name="glFlushRasterSGIX"/> 49189 </require> 49190 </extension> 49191 <extension name="GL_SGIX_fog_offset" supported="gl"> 49192 <require> 49193 <enum name="GL_FOG_OFFSET_SGIX"/> 49194 <enum name="GL_FOG_OFFSET_VALUE_SGIX"/> 49195 </require> 49196 </extension> 49197 <extension name="GL_SGIX_fragment_lighting" supported="gl" comment="Incomplete extension"> 49198 <require> 49199 <enum name="GL_FRAGMENT_LIGHTING_SGIX"/> 49200 <enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/> 49201 <enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/> 49202 <enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/> 49203 <enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/> 49204 <enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/> 49205 <enum name="GL_CURRENT_RASTER_NORMAL_SGIX"/> 49206 <enum name="GL_LIGHT_ENV_MODE_SGIX"/> 49207 <enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/> 49208 <enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/> 49209 <enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/> 49210 <enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/> 49211 <enum name="GL_FRAGMENT_LIGHT0_SGIX"/> 49212 <enum name="GL_FRAGMENT_LIGHT1_SGIX"/> 49213 <enum name="GL_FRAGMENT_LIGHT2_SGIX"/> 49214 <enum name="GL_FRAGMENT_LIGHT3_SGIX"/> 49215 <enum name="GL_FRAGMENT_LIGHT4_SGIX"/> 49216 <enum name="GL_FRAGMENT_LIGHT5_SGIX"/> 49217 <enum name="GL_FRAGMENT_LIGHT6_SGIX"/> 49218 <enum name="GL_FRAGMENT_LIGHT7_SGIX"/> 49219 <command name="glFragmentColorMaterialSGIX"/> 49220 <command name="glFragmentLightfSGIX"/> 49221 <command name="glFragmentLightfvSGIX"/> 49222 <command name="glFragmentLightiSGIX"/> 49223 <command name="glFragmentLightivSGIX"/> 49224 <command name="glFragmentLightModelfSGIX"/> 49225 <command name="glFragmentLightModelfvSGIX"/> 49226 <command name="glFragmentLightModeliSGIX"/> 49227 <command name="glFragmentLightModelivSGIX"/> 49228 <command name="glFragmentMaterialfSGIX"/> 49229 <command name="glFragmentMaterialfvSGIX"/> 49230 <command name="glFragmentMaterialiSGIX"/> 49231 <command name="glFragmentMaterialivSGIX"/> 49232 <command name="glGetFragmentLightfvSGIX"/> 49233 <command name="glGetFragmentLightivSGIX"/> 49234 <command name="glGetFragmentMaterialfvSGIX"/> 49235 <command name="glGetFragmentMaterialivSGIX"/> 49236 <command name="glLightEnviSGIX"/> 49237 </require> 49238 </extension> 49239 <extension name="GL_SGIX_framezoom" supported="gl"> 49240 <require> 49241 <enum name="GL_FRAMEZOOM_SGIX"/> 49242 <enum name="GL_FRAMEZOOM_FACTOR_SGIX"/> 49243 <enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/> 49244 <command name="glFrameZoomSGIX"/> 49245 </require> 49246 </extension> 49247 <extension name="GL_SGIX_igloo_interface" supported="gl"> 49248 <require> 49249 <command name="glIglooInterfaceSGIX"/> 49250 </require> 49251 </extension> 49252 <extension name="GL_SGIX_instruments" supported="gl"> 49253 <require> 49254 <enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/> 49255 <enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/> 49256 <command name="glGetInstrumentsSGIX"/> 49257 <command name="glInstrumentsBufferSGIX"/> 49258 <command name="glPollInstrumentsSGIX"/> 49259 <command name="glReadInstrumentsSGIX"/> 49260 <command name="glStartInstrumentsSGIX"/> 49261 <command name="glStopInstrumentsSGIX"/> 49262 </require> 49263 </extension> 49264 <extension name="GL_SGIX_interlace" supported="gl"> 49265 <require> 49266 <enum name="GL_INTERLACE_SGIX"/> 49267 </require> 49268 </extension> 49269 <extension name="GL_SGIX_ir_instrument1" supported="gl"> 49270 <require> 49271 <enum name="GL_IR_INSTRUMENT1_SGIX"/> 49272 </require> 49273 </extension> 49274 <extension name="GL_SGIX_list_priority" supported="gl"> 49275 <require> 49276 <enum name="GL_LIST_PRIORITY_SGIX"/> 49277 <command name="glGetListParameterfvSGIX"/> 49278 <command name="glGetListParameterivSGIX"/> 49279 <command name="glListParameterfSGIX"/> 49280 <command name="glListParameterfvSGIX"/> 49281 <command name="glListParameteriSGIX"/> 49282 <command name="glListParameterivSGIX"/> 49283 </require> 49284 </extension> 49285 <extension name="GL_SGIX_pixel_texture" supported="gl"> 49286 <require> 49287 <enum name="GL_PIXEL_TEX_GEN_SGIX"/> 49288 <enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/> 49289 <command name="glPixelTexGenSGIX"/> 49290 </require> 49291 </extension> 49292 <extension name="GL_SGIX_pixel_tiles" supported="gl"> 49293 <require> 49294 <enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/> 49295 <enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/> 49296 <enum name="GL_PIXEL_TILE_WIDTH_SGIX"/> 49297 <enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/> 49298 <enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/> 49299 <enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/> 49300 <enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/> 49301 <enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/> 49302 </require> 49303 </extension> 49304 <extension name="GL_SGIX_polynomial_ffd" supported="gl"> 49305 <require> 49306 <enum name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/> 49307 <enum name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/> 49308 <enum name="GL_GEOMETRY_DEFORMATION_SGIX"/> 49309 <enum name="GL_TEXTURE_DEFORMATION_SGIX"/> 49310 <enum name="GL_DEFORMATIONS_MASK_SGIX"/> 49311 <enum name="GL_MAX_DEFORMATION_ORDER_SGIX"/> 49312 <command name="glDeformationMap3dSGIX"/> 49313 <command name="glDeformationMap3fSGIX"/> 49314 <command name="glDeformSGIX"/> 49315 <command name="glLoadIdentityDeformationMapSGIX"/> 49316 </require> 49317 </extension> 49318 <extension name="GL_SGIX_reference_plane" supported="gl"> 49319 <require> 49320 <enum name="GL_REFERENCE_PLANE_SGIX"/> 49321 <enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/> 49322 <command name="glReferencePlaneSGIX"/> 49323 </require> 49324 </extension> 49325 <extension name="GL_SGIX_resample" supported="gl"> 49326 <require> 49327 <enum name="GL_PACK_RESAMPLE_SGIX"/> 49328 <enum name="GL_UNPACK_RESAMPLE_SGIX"/> 49329 <enum name="GL_RESAMPLE_REPLICATE_SGIX"/> 49330 <enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/> 49331 <enum name="GL_RESAMPLE_DECIMATE_SGIX"/> 49332 </require> 49333 </extension> 49334 <extension name="GL_SGIX_scalebias_hint" supported="gl"> 49335 <require> 49336 <enum name="GL_SCALEBIAS_HINT_SGIX"/> 49337 </require> 49338 </extension> 49339 <extension name="GL_SGIX_shadow" supported="gl"> 49340 <require> 49341 <enum name="GL_TEXTURE_COMPARE_SGIX"/> 49342 <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/> 49343 <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/> 49344 <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/> 49345 </require> 49346 </extension> 49347 <extension name="GL_SGIX_shadow_ambient" supported="gl"> 49348 <require> 49349 <enum name="GL_SHADOW_AMBIENT_SGIX"/> 49350 </require> 49351 </extension> 49352 <extension name="GL_SGIX_sprite" supported="gl"> 49353 <require> 49354 <enum name="GL_SPRITE_SGIX"/> 49355 <enum name="GL_SPRITE_MODE_SGIX"/> 49356 <enum name="GL_SPRITE_AXIS_SGIX"/> 49357 <enum name="GL_SPRITE_TRANSLATION_SGIX"/> 49358 <enum name="GL_SPRITE_AXIAL_SGIX"/> 49359 <enum name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/> 49360 <enum name="GL_SPRITE_EYE_ALIGNED_SGIX"/> 49361 <command name="glSpriteParameterfSGIX"/> 49362 <command name="glSpriteParameterfvSGIX"/> 49363 <command name="glSpriteParameteriSGIX"/> 49364 <command name="glSpriteParameterivSGIX"/> 49365 </require> 49366 </extension> 49367 <extension name="GL_SGIX_subsample" supported="gl"> 49368 <require> 49369 <enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/> 49370 <enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/> 49371 <enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/> 49372 <enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/> 49373 <enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/> 49374 </require> 49375 </extension> 49376 <extension name="GL_SGIX_tag_sample_buffer" supported="gl"> 49377 <require> 49378 <command name="glTagSampleBufferSGIX"/> 49379 </require> 49380 </extension> 49381 <extension name="GL_SGIX_texture_add_env" supported="gl"> 49382 <require> 49383 <enum name="GL_TEXTURE_ENV_BIAS_SGIX"/> 49384 </require> 49385 </extension> 49386 <extension name="GL_SGIX_texture_coordinate_clamp" supported="gl"> 49387 <require> 49388 <enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/> 49389 <enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/> 49390 <enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/> 49391 </require> 49392 </extension> 49393 <extension name="GL_SGIX_texture_lod_bias" supported="gl"> 49394 <require> 49395 <enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/> 49396 <enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/> 49397 <enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/> 49398 </require> 49399 </extension> 49400 <extension name="GL_SGIX_texture_multi_buffer" supported="gl"> 49401 <require> 49402 <enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/> 49403 </require> 49404 </extension> 49405 <extension name="GL_SGIX_texture_scale_bias" supported="gl"> 49406 <require> 49407 <enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/> 49408 <enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/> 49409 <enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/> 49410 <enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/> 49411 </require> 49412 </extension> 49413 <extension name="GL_SGIX_vertex_preclip" supported="gl"> 49414 <require> 49415 <enum name="GL_VERTEX_PRECLIP_SGIX"/> 49416 <enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/> 49417 </require> 49418 </extension> 49419 <extension name="GL_SGIX_ycrcb" supported="gl"> 49420 <require> 49421 <enum name="GL_YCRCB_422_SGIX"/> 49422 <enum name="GL_YCRCB_444_SGIX"/> 49423 </require> 49424 </extension> 49425 <extension name="GL_SGIX_ycrcb_subsample" supported="gl"/> 49426 <extension name="GL_SGIX_ycrcba" supported="gl"> 49427 <require> 49428 <enum name="GL_YCRCB_SGIX"/> 49429 <enum name="GL_YCRCBA_SGIX"/> 49430 </require> 49431 </extension> 49432 <extension name="GL_SGI_color_matrix" supported="gl"> 49433 <require> 49434 <enum name="GL_COLOR_MATRIX_SGI"/> 49435 <enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/> 49436 <enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/> 49437 <enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/> 49438 <enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/> 49439 <enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/> 49440 <enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/> 49441 <enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/> 49442 <enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/> 49443 <enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/> 49444 <enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/> 49445 </require> 49446 </extension> 49447 <extension name="GL_SGI_color_table" supported="gl"> 49448 <require> 49449 <enum name="GL_COLOR_TABLE_SGI"/> 49450 <enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/> 49451 <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/> 49452 <enum name="GL_PROXY_COLOR_TABLE_SGI"/> 49453 <enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/> 49454 <enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/> 49455 <enum name="GL_COLOR_TABLE_SCALE_SGI"/> 49456 <enum name="GL_COLOR_TABLE_BIAS_SGI"/> 49457 <enum name="GL_COLOR_TABLE_FORMAT_SGI"/> 49458 <enum name="GL_COLOR_TABLE_WIDTH_SGI"/> 49459 <enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/> 49460 <enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/> 49461 <enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/> 49462 <enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/> 49463 <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/> 49464 <enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/> 49465 <command name="glColorTableSGI"/> 49466 <command name="glColorTableParameterfvSGI"/> 49467 <command name="glColorTableParameterivSGI"/> 49468 <command name="glCopyColorTableSGI"/> 49469 <command name="glGetColorTableSGI"/> 49470 <command name="glGetColorTableParameterfvSGI"/> 49471 <command name="glGetColorTableParameterivSGI"/> 49472 </require> 49473 </extension> 49474 <extension name="GL_SGI_texture_color_table" supported="gl"> 49475 <require> 49476 <enum name="GL_TEXTURE_COLOR_TABLE_SGI"/> 49477 <enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/> 49478 </require> 49479 </extension> 49480 <extension name="GL_SUNX_constant_data" supported="gl"> 49481 <require> 49482 <enum name="GL_UNPACK_CONSTANT_DATA_SUNX"/> 49483 <enum name="GL_TEXTURE_CONSTANT_DATA_SUNX"/> 49484 <command name="glFinishTextureSUNX"/> 49485 </require> 49486 </extension> 49487 <extension name="GL_SUN_convolution_border_modes" supported="gl"> 49488 <require> 49489 <enum name="GL_WRAP_BORDER_SUN"/> 49490 </require> 49491 </extension> 49492 <extension name="GL_SUN_global_alpha" supported="gl"> 49493 <require> 49494 <enum name="GL_GLOBAL_ALPHA_SUN"/> 49495 <enum name="GL_GLOBAL_ALPHA_FACTOR_SUN"/> 49496 <command name="glGlobalAlphaFactorbSUN"/> 49497 <command name="glGlobalAlphaFactorsSUN"/> 49498 <command name="glGlobalAlphaFactoriSUN"/> 49499 <command name="glGlobalAlphaFactorfSUN"/> 49500 <command name="glGlobalAlphaFactordSUN"/> 49501 <command name="glGlobalAlphaFactorubSUN"/> 49502 <command name="glGlobalAlphaFactorusSUN"/> 49503 <command name="glGlobalAlphaFactoruiSUN"/> 49504 </require> 49505 </extension> 49506 <extension name="GL_SUN_mesh_array" supported="gl"> 49507 <require> 49508 <enum name="GL_QUAD_MESH_SUN"/> 49509 <enum name="GL_TRIANGLE_MESH_SUN"/> 49510 <command name="glDrawMeshArraysSUN"/> 49511 </require> 49512 </extension> 49513 <extension name="GL_SUN_slice_accum" supported="gl"> 49514 <require> 49515 <enum name="GL_SLICE_ACCUM_SUN"/> 49516 </require> 49517 </extension> 49518 <extension name="GL_SUN_triangle_list" supported="gl"> 49519 <require> 49520 <enum name="GL_RESTART_SUN"/> 49521 <enum name="GL_REPLACE_MIDDLE_SUN"/> 49522 <enum name="GL_REPLACE_OLDEST_SUN"/> 49523 <enum name="GL_TRIANGLE_LIST_SUN"/> 49524 <enum name="GL_REPLACEMENT_CODE_SUN"/> 49525 <enum name="GL_REPLACEMENT_CODE_ARRAY_SUN"/> 49526 <enum name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/> 49527 <enum name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/> 49528 <enum name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/> 49529 <enum name="GL_R1UI_V3F_SUN"/> 49530 <enum name="GL_R1UI_C4UB_V3F_SUN"/> 49531 <enum name="GL_R1UI_C3F_V3F_SUN"/> 49532 <enum name="GL_R1UI_N3F_V3F_SUN"/> 49533 <enum name="GL_R1UI_C4F_N3F_V3F_SUN"/> 49534 <enum name="GL_R1UI_T2F_V3F_SUN"/> 49535 <enum name="GL_R1UI_T2F_N3F_V3F_SUN"/> 49536 <enum name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/> 49537 <command name="glReplacementCodeuiSUN"/> 49538 <command name="glReplacementCodeusSUN"/> 49539 <command name="glReplacementCodeubSUN"/> 49540 <command name="glReplacementCodeuivSUN"/> 49541 <command name="glReplacementCodeusvSUN"/> 49542 <command name="glReplacementCodeubvSUN"/> 49543 <command name="glReplacementCodePointerSUN"/> 49544 </require> 49545 </extension> 49546 <extension name="GL_SUN_vertex" supported="gl"> 49547 <require> 49548 <command name="glColor4ubVertex2fSUN"/> 49549 <command name="glColor4ubVertex2fvSUN"/> 49550 <command name="glColor4ubVertex3fSUN"/> 49551 <command name="glColor4ubVertex3fvSUN"/> 49552 <command name="glColor3fVertex3fSUN"/> 49553 <command name="glColor3fVertex3fvSUN"/> 49554 <command name="glNormal3fVertex3fSUN"/> 49555 <command name="glNormal3fVertex3fvSUN"/> 49556 <command name="glColor4fNormal3fVertex3fSUN"/> 49557 <command name="glColor4fNormal3fVertex3fvSUN"/> 49558 <command name="glTexCoord2fVertex3fSUN"/> 49559 <command name="glTexCoord2fVertex3fvSUN"/> 49560 <command name="glTexCoord4fVertex4fSUN"/> 49561 <command name="glTexCoord4fVertex4fvSUN"/> 49562 <command name="glTexCoord2fColor4ubVertex3fSUN"/> 49563 <command name="glTexCoord2fColor4ubVertex3fvSUN"/> 49564 <command name="glTexCoord2fColor3fVertex3fSUN"/> 49565 <command name="glTexCoord2fColor3fVertex3fvSUN"/> 49566 <command name="glTexCoord2fNormal3fVertex3fSUN"/> 49567 <command name="glTexCoord2fNormal3fVertex3fvSUN"/> 49568 <command name="glTexCoord2fColor4fNormal3fVertex3fSUN"/> 49569 <command name="glTexCoord2fColor4fNormal3fVertex3fvSUN"/> 49570 <command name="glTexCoord4fColor4fNormal3fVertex4fSUN"/> 49571 <command name="glTexCoord4fColor4fNormal3fVertex4fvSUN"/> 49572 <command name="glReplacementCodeuiVertex3fSUN"/> 49573 <command name="glReplacementCodeuiVertex3fvSUN"/> 49574 <command name="glReplacementCodeuiColor4ubVertex3fSUN"/> 49575 <command name="glReplacementCodeuiColor4ubVertex3fvSUN"/> 49576 <command name="glReplacementCodeuiColor3fVertex3fSUN"/> 49577 <command name="glReplacementCodeuiColor3fVertex3fvSUN"/> 49578 <command name="glReplacementCodeuiNormal3fVertex3fSUN"/> 49579 <command name="glReplacementCodeuiNormal3fVertex3fvSUN"/> 49580 <command name="glReplacementCodeuiColor4fNormal3fVertex3fSUN"/> 49581 <command name="glReplacementCodeuiColor4fNormal3fVertex3fvSUN"/> 49582 <command name="glReplacementCodeuiTexCoord2fVertex3fSUN"/> 49583 <command name="glReplacementCodeuiTexCoord2fVertex3fvSUN"/> 49584 <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"/> 49585 <command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"/> 49586 <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"/> 49587 <command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"/> 49588 </require> 49589 </extension> 49590 <extension name="GL_VIV_shader_binary" supported="gles2"> 49591 <require> 49592 <enum name="GL_SHADER_BINARY_VIV"/> 49593 </require> 49594 </extension> 49595 <extension name="GL_WIN_phong_shading" supported="gl"> 49596 <require> 49597 <enum name="GL_PHONG_WIN"/> 49598 <enum name="GL_PHONG_HINT_WIN"/> 49599 </require> 49600 </extension> 49601 <extension name="GL_WIN_specular_fog" supported="gl"> 49602 <require> 49603 <enum name="GL_FOG_SPECULAR_TEXTURE_WIN"/> 49604 </require> 49605 </extension> 49606 </extensions> 49607</registry> 49608