1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef NAPI_AUDIO_SESSION_CALLBACK_H
16 #define NAPI_AUDIO_SESSION_CALLBACK_H
17 
18 #include "audio_session_manager.h"
19 #include "napi/native_api.h"
20 #include "napi/native_node_api.h"
21 #include "napi_async_work.h"
22 
23 namespace OHOS {
24 namespace AudioStandard {
25 
26 const std::string AUDIO_SESSION_CALLBACK_NAME = "audioSessionDeactivated";
27 
28 class NapiAudioSessionCallback : public AudioSessionCallback {
29 public:
30     explicit NapiAudioSessionCallback(napi_env env);
31     virtual ~NapiAudioSessionCallback();
32 
33     void OnAudioSessionDeactive(const AudioSessionDeactiveEvent &deactiveEvent);
34     void SaveCallbackReference(napi_value args);
35 
36 private:
37     struct AudioSessionJsCallback {
38         std::shared_ptr<AutoRef> callback = nullptr;
39         std::string callbackName = "unknown";
40         AudioSessionDeactiveEvent audioSessionDeactiveEvent;
41     };
42 
43     void OnJsCallbackAudioSession(std::unique_ptr<AudioSessionJsCallback> &jsCb);
44     static void WorkCallbackAudioSessionChangeDone(uv_work_t *work, int status);
45 
46     std::shared_ptr<AutoRef> audioSessionJsCallback_ = nullptr;
47     std::mutex mutex_;
48     napi_env env_;
49 };
50 } // namespace AudioStandard
51 } // namespace OHOS
52 #endif /* NAPI_AUDIO_INTERRUPT_MANAGER_H */