1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef NAPI_AUDIO_SESSION_CALLBACK_H 16 #define NAPI_AUDIO_SESSION_CALLBACK_H 17 18 #include "audio_session_manager.h" 19 #include "napi/native_api.h" 20 #include "napi/native_node_api.h" 21 #include "napi_async_work.h" 22 23 namespace OHOS { 24 namespace AudioStandard { 25 26 const std::string AUDIO_SESSION_CALLBACK_NAME = "audioSessionDeactivated"; 27 28 class NapiAudioSessionCallback : public AudioSessionCallback { 29 public: 30 explicit NapiAudioSessionCallback(napi_env env); 31 virtual ~NapiAudioSessionCallback(); 32 33 void OnAudioSessionDeactive(const AudioSessionDeactiveEvent &deactiveEvent); 34 void SaveCallbackReference(napi_value args); 35 36 private: 37 struct AudioSessionJsCallback { 38 std::shared_ptr<AutoRef> callback = nullptr; 39 std::string callbackName = "unknown"; 40 AudioSessionDeactiveEvent audioSessionDeactiveEvent; 41 }; 42 43 void OnJsCallbackAudioSession(std::unique_ptr<AudioSessionJsCallback> &jsCb); 44 static void WorkCallbackAudioSessionChangeDone(uv_work_t *work, int status); 45 46 std::shared_ptr<AutoRef> audioSessionJsCallback_ = nullptr; 47 std::mutex mutex_; 48 napi_env env_; 49 }; 50 } // namespace AudioStandard 51 } // namespace OHOS 52 #endif /* NAPI_AUDIO_INTERRUPT_MANAGER_H */