1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef SCENEPLUGIN_INTF_MULTIMESHINITIALIZATION_H
16 #define SCENEPLUGIN_INTF_MULTIMESHINITIALIZATION_H
17 
18 #include <scene_plugin/namespace.h>
19 
20 #include <core/ecs/entity.h>
21 
22 #include <meta/base/types.h>
23 
24 #include "scene_holder.h"
25 
26 REGISTER_INTERFACE(IMultimeshInitilization, "383f57c1-c7fe-424e-b037-edaf0447a7dd")
27 class IMultimeshInitilization : public CORE_NS::IInterface {
28     META_INTERFACE(CORE_NS::IInterface, IMultimeshInitilization, InterfaceId::IMultimeshInitilization)
29 public:
30     virtual void Initialize(SceneHolder::Ptr sceneHolder, size_t instanceCount, CORE_NS::Entity baseComponent) = 0;
31 };
32 
33 #endif