1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef SCENEPLUGIN_INTF_MULTIMESHINITIALIZATION_H 16 #define SCENEPLUGIN_INTF_MULTIMESHINITIALIZATION_H 17 18 #include <scene_plugin/namespace.h> 19 20 #include <core/ecs/entity.h> 21 22 #include <meta/base/types.h> 23 24 #include "scene_holder.h" 25 26 REGISTER_INTERFACE(IMultimeshInitilization, "383f57c1-c7fe-424e-b037-edaf0447a7dd") 27 class IMultimeshInitilization : public CORE_NS::IInterface { 28 META_INTERFACE(CORE_NS::IInterface, IMultimeshInitilization, InterfaceId::IMultimeshInitilization) 29 public: 30 virtual void Initialize(SceneHolder::Ptr sceneHolder, size_t instanceCount, CORE_NS::Entity baseComponent) = 0; 31 }; 32 33 #endif