1 /* 2 * Copyright (C) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "engine_factory.h" 17 #include "lume.h" 18 19 namespace OHOS::Render3D { CreateEngine(EngineType type)20std::unique_ptr<IEngine> EngineFactory::CreateEngine(EngineType type) 21 { 22 switch (type) { 23 case EngineType::LUME: 24 return std::make_unique<Lume>(); 25 default: 26 return std::make_unique<Lume>(); 27 } 28 } 29 } // namespace OHOS::Render3D 30