1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_SNAPSHOT_PARAM_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_SNAPSHOT_PARAM_H 18 19 #include <string> 20 #include <utility> 21 22 namespace OHOS::Ace::NG { 23 24 constexpr float DEFAULT_SNAPSHOT_SCALE = 1.f; 25 constexpr int32_t DEFAULT_DELAY_TIME = 300; 26 27 struct SnapshotOptions { 28 float scale; 29 bool waitUntilRenderFinished; 30 explicit SnapshotOptions(float scale = DEFAULT_SNAPSHOT_SCALE, bool waitUntilRenderFinished = false) 31 : scale(scale), waitUntilRenderFinished(waitUntilRenderFinished) {} ToStringSnapshotOptions32 std::string ToString() const 33 { 34 return "{" + std::to_string(scale) + ", " + (waitUntilRenderFinished ? "true}" : "false}"); 35 } 36 }; 37 struct SnapshotParam { 38 int32_t delay; 39 bool checkImageStatus; 40 SnapshotOptions options; 41 explicit SnapshotParam(int32_t delay = DEFAULT_DELAY_TIME, bool checkImageStatus = false, 42 SnapshotOptions options = SnapshotOptions()) : delay(delay), checkImageStatus(checkImageStatus), 43 options(options) {} ToStringSnapshotParam44 std::string ToString() const 45 { 46 return "{" + std::to_string(delay) + ", " + (checkImageStatus ? "true" : "false") + ", " + 47 std::to_string(options.scale) + ", " + (options.waitUntilRenderFinished ? "true}" : "false}"); 48 } 49 }; 50 } // namespace OHOS::Ace::NG 51 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_RENDER_LINE_PAINTER_H