1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SYMBOL_SYMBOL_SOURCE_INFO_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SYMBOL_SYMBOL_SOURCE_INFO_H
18 
19 #include <optional>
20 #include <utility>
21 
22 #include "base/geometry/dimension.h"
23 #include "base/geometry/size.h"
24 #include "base/image/pixel_map.h"
25 #include "base/resource/internal_resource.h"
26 #include "core/components/common/layout/constants.h"
27 #include "core/components/common/properties/color.h"
28 
29 namespace OHOS::Ace::NG {
30 class SymbolSourceInfo {
31 public:
32     explicit SymbolSourceInfo(std::uint32_t unicode);
33 
34     SymbolSourceInfo() = default;
35     ~SymbolSourceInfo() = default;
36 
GetUnicode()37     std::uint32_t GetUnicode() const
38     {
39         return unicode;
40     }
41 
42     bool operator==(const SymbolSourceInfo& info) const;
43     bool operator!=(const SymbolSourceInfo& info) const;
44 
45 private:
46     std::uint32_t unicode;
47 };
48 
49 } // namespace OHOS::Ace::NG
50 
51 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SYMBOL_SYMBOL_SOURCE_INFO_H
52