1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SYMBOL_SYMBOL_SOURCE_INFO_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SYMBOL_SYMBOL_SOURCE_INFO_H 18 19 #include <optional> 20 #include <utility> 21 22 #include "base/geometry/dimension.h" 23 #include "base/geometry/size.h" 24 #include "base/image/pixel_map.h" 25 #include "base/resource/internal_resource.h" 26 #include "core/components/common/layout/constants.h" 27 #include "core/components/common/properties/color.h" 28 29 namespace OHOS::Ace::NG { 30 class SymbolSourceInfo { 31 public: 32 explicit SymbolSourceInfo(std::uint32_t unicode); 33 34 SymbolSourceInfo() = default; 35 ~SymbolSourceInfo() = default; 36 GetUnicode()37 std::uint32_t GetUnicode() const 38 { 39 return unicode; 40 } 41 42 bool operator==(const SymbolSourceInfo& info) const; 43 bool operator!=(const SymbolSourceInfo& info) const; 44 45 private: 46 std::uint32_t unicode; 47 }; 48 49 } // namespace OHOS::Ace::NG 50 51 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_SYMBOL_SYMBOL_SOURCE_INFO_H 52