1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PASTE_BUTTON_PASTE_BUTTON_MODEL_NG_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PASTE_BUTTON_PASTE_BUTTON_MODEL_NG_H 18 19 #include "core/components_ng/pattern/security_component/security_component_model_ng.h" 20 21 namespace OHOS::Ace::NG { 22 class ACE_EXPORT PasteButtonModelNG : public SecurityComponentModelNG { 23 public: 24 static PasteButtonModelNG* GetInstance(); 25 void Create(int32_t text, int32_t icon, 26 int32_t backgroundType, bool isArkuiComponent) override; 27 RefPtr<FrameNode> CreateNode(int32_t text, int32_t icon, 28 int32_t backgroundType, bool isArkuiComponent); 29 virtual bool GetIconResource(int32_t iconStyle, InternalResource::ResourceId& id) override; 30 virtual bool GetTextResource(int32_t textStyle, std::string& text) override; 31 private: 32 static std::unique_ptr<PasteButtonModelNG> instance_; 33 static std::mutex mutex_; 34 }; 35 } // namespace OHOS::Ace::NG 36 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_PASTE_BUTTON_PASTE_BUTTON_MODEL_NG_H 37