1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_MARQUEE_MODEL_NG_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_MARQUEE_MODEL_NG_H 18 19 #include "core/components_ng/pattern/marquee/marquee_model.h" 20 21 namespace OHOS::Ace::NG { 22 class ACE_EXPORT MarqueeModelNG : public OHOS::Ace::MarqueeModel { 23 public: 24 void Create() override; 25 void SetValue(const std::optional<std::string>& value) override; 26 void SetPlayerStatus(const std::optional<bool>& playerStatus) override; 27 void SetScrollAmount(const std::optional<double>& scrollAmount) override; 28 void SetLoop(const std::optional<int32_t>& loop) override; 29 void SetDirection(const std::optional<MarqueeDirection>& direction) override; 30 void SetTextColor(const std::optional<Color>& textColor) override; 31 void SetFontSize(const std::optional<Dimension>& fontSize) override; 32 void SetFontWeight(const std::optional<FontWeight>& fontWeight) override; 33 void SetFontFamily(const std::optional<std::vector<std::string>>& fontFamilies) override; 34 void SetAllowScale(const std::optional<bool>& allowScale) override; 35 void SetMarqueeUpdateStrategy(const std::optional<MarqueeUpdateStrategy>& marqueeUpdateStrategy) override; 36 void SetOnStart(std::function<void()>&& onChange) override; 37 void SetOnBounce(std::function<void()>&& onChange) override; 38 void SetOnFinish(std::function<void()>&& onChange) override; 39 40 static RefPtr<FrameNode> CreateFrameNode(int32_t nodeId); 41 static void SetAllowScale(FrameNode* frameNode, const bool allowScale); 42 static void SetFontWeight(FrameNode* frameNode, const std::optional<FontWeight>& fontWeight); 43 static void SetFontFamily(FrameNode* frameNode, const std::optional<std::vector<std::string>>& fontFamilies); 44 static void SetFontSize(FrameNode* frameNode, const std::optional<Dimension>& fontSize); 45 static void SetTextColor(FrameNode* frameNode, const std::optional<Color>& textColor); 46 static void SetMarqueeUpdateStrategy(FrameNode* frameNode, 47 const std::optional<MarqueeUpdateStrategy>& marqueeUpdateStrategy); 48 static void SetOnStart(FrameNode* frameNode, std::function<void()>&& onChange); 49 static void SetOnBounce(FrameNode* frameNode, std::function<void()>&& onChange); 50 static void SetOnFinish(FrameNode* frameNode, std::function<void()>&& onChange); 51 static void SetMarqueeFrameRateRange( 52 FrameNode* frameNode, const RefPtr<FrameRateRange>& rateRange, MarqueeDynamicSyncSceneType type); 53 static void SetValue(FrameNode* frameNode, const std::optional<std::string>& value); 54 static void ResetValue(FrameNode* frameNode); 55 static void SetPlayerStatus(FrameNode* frameNode, const std::optional<bool>& playerStatus); 56 static void ResetPlayerStatus(FrameNode* frameNode); 57 static void SetScrollAmount(FrameNode* frameNode, const std::optional<double>& scrollAmount); 58 static void ResetScrollAmount(FrameNode* frameNode); 59 static void SetLoop(FrameNode* frameNode, const std::optional<int32_t>& loop); 60 static void ResetLoop(FrameNode* frameNode); 61 static void SetDirection(FrameNode* frameNode, const std::optional<MarqueeDirection>& direction); 62 static void ResetDirection(FrameNode* frameNode); 63 }; 64 } // namespace OHOS::Ace::NG 65 66 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERNS_MARQUEE_MODEL_NG_H 67