1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_CONTROL_PARTS_STACK_PATTERN_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PATTERN_CONTROL_PARTS_STACK_PATTERN_H
18 
19 #include "base/memory/referenced.h"
20 #include "core/components_ng/base/ui_node.h"
21 #include "core/components_ng/pattern/folder_stack/folder_stack_layout_property.h"
22 #include "core/components_ng/pattern/pattern.h"
23 #include "core/components_ng/pattern/stack/stack_layout_algorithm.h"
24 #include "core/components_ng/pattern/stack/stack_pattern.h"
25 namespace OHOS::Ace::NG {
26 class  ControlPartsStackPattern : public StackPattern {
27     DECLARE_ACE_TYPE(ControlPartsStackPattern, StackPattern)
28 public:
29     ControlPartsStackPattern() = default;
30     ~ControlPartsStackPattern() override = default;
31 
CreateLayoutProperty()32     RefPtr<LayoutProperty> CreateLayoutProperty() override
33     {
34         return MakeRefPtr<FolderStackLayoutProperty>();
35     }
36 
CreateLayoutAlgorithm()37     RefPtr<LayoutAlgorithm> CreateLayoutAlgorithm() override
38     {
39         return MakeRefPtr<StackLayoutAlgorithm>();
40     }
41 
CreatePaintProperty()42     RefPtr<PaintProperty> CreatePaintProperty() override
43     {
44         return MakeRefPtr<PaintProperty>();
45     }
46 
IsAtomicNode()47     bool IsAtomicNode() const override
48     {
49         return false;
50     }
51 
GetFocusPattern()52     FocusPattern GetFocusPattern() const override
53     {
54         return { FocusType::SCOPE, true };
55     }
56 };
57 }
58 #endif