1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_SCENE_VIEWER_ROSEN_RENDER_SCENE_VIEWER
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_SCENE_VIEWER_ROSEN_RENDER_SCENE_VIEWER
18 
19 #include "core/components/scene_viewer/render_scene_viewer.h"
20 #include "core/pipeline/base/render_node.h"
21 
22 namespace OHOS::Ace {
23 
24 class RosenRenderSceneViewer : public RenderSceneViewer {
25     DECLARE_ACE_TYPE(RosenRenderSceneViewer, RenderSceneViewer);
26 
27 public:
28     explicit RosenRenderSceneViewer(uint32_t key);
29     ~RosenRenderSceneViewer() override = default;
30     void PrepareTextureLayer(const OHOS::Render3D::TextureInfo& info) override;
31     OHOS::Render3D::TextureInfo CreateRenderTarget(uint32_t width, uint32_t height) override;
32     EGLContext GetRenderContext() override;
33     void PaintTextureLayer(RenderContext& context, const Offset& offset) override;
34 
35 private:
36     std::shared_ptr<Render3D::TextureLayer> textureLayer_;
37     uint32_t width_ = 0;
38     uint32_t height_ = 0;
39 };
40 
41 } // namespace OHOS::Ace
42 
43 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_SCENE_VIEWER_ROSEN_RENDER_SCENE_VIEWER
44