1 /* 2 * Copyright (c) 2022 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_SCENE_VIEWER_ROSEN_RENDER_SCENE_VIEWER 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_SCENE_VIEWER_ROSEN_RENDER_SCENE_VIEWER 18 19 #include "core/components/scene_viewer/render_scene_viewer.h" 20 #include "core/pipeline/base/render_node.h" 21 22 namespace OHOS::Ace { 23 24 class RosenRenderSceneViewer : public RenderSceneViewer { 25 DECLARE_ACE_TYPE(RosenRenderSceneViewer, RenderSceneViewer); 26 27 public: 28 explicit RosenRenderSceneViewer(uint32_t key); 29 ~RosenRenderSceneViewer() override = default; 30 void PrepareTextureLayer(const OHOS::Render3D::TextureInfo& info) override; 31 OHOS::Render3D::TextureInfo CreateRenderTarget(uint32_t width, uint32_t height) override; 32 EGLContext GetRenderContext() override; 33 void PaintTextureLayer(RenderContext& context, const Offset& offset) override; 34 35 private: 36 std::shared_ptr<Render3D::TextureLayer> textureLayer_; 37 uint32_t width_ = 0; 38 uint32_t height_ = 0; 39 }; 40 41 } // namespace OHOS::Ace 42 43 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_SCENE_VIEWER_ROSEN_RENDER_SCENE_VIEWER 44