1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_TIME_EVENT_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_TIME_EVENT_H
18 
19 #include "base/memory/ace_type.h"
20 
21 namespace OHOS::Ace {
22 
23 class TimeEvent : public AceType {
24     DECLARE_ACE_TYPE(TimeEvent, AceType);
25 
26 public:
27     // Called by Animator on each frame.
28     // timestamp: the time elapsed since the animation start, time unit is millisecond
29     // normalizedTime: use the time of the overall animation as a unit to normalize the current elapsed time
30     //                 only available when inherited by interpolate animation; for Motion, always 0.0
31     // reverse: the current animation direction. motion always go forward.
32     virtual void OnTimestampChanged(float timestamp, float normalizedTime, bool reverse) = 0;
33 };
34 
35 } // namespace OHOS::Ace
36 
37 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_ANIMATION_TIME_EVENT_H
38