1 /*
2  * Copyright (c) 2021-2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef WEBGL2_RENDERING_CONTEXT_H
17 #define WEBGL2_RENDERING_CONTEXT_H
18 
19 #include "webgl_rendering_context_base.h"
20 #include "webgl2_rendering_context_impl.h"
21 #include "webgl2_rendering_context_base.h"
22 #include "webgl2_rendering_context_overloads.h"
23 #include "napi/n_exporter.h"
24 
25 namespace OHOS {
26 namespace Rosen {
27 class WebGL2RenderingContext
28     : public WebGLRenderingContextBasicBase, public WebGLRenderingContextBase, WebGL2RenderingContextBase,
29     public WebGL2RenderingContextOverloads, public NExporter {
30 public:
31     inline static const std::string className = "WebGL2RenderingContext";
32 
33     bool Export(napi_env env, napi_value exports) override;
34     std::string GetClassName() override;
WebGL2RenderingContext(napi_env env,napi_value exports)35     WebGL2RenderingContext(napi_env env, napi_value exports)
36         : WebGLRenderingContextBasicBase(),
37         NExporter(env, exports), contextImpl_(WEBGL_2_0, this) {}; // 2 is WebGL2
38 
WebGL2RenderingContext()39     explicit WebGL2RenderingContext() : WebGLRenderingContextBasicBase(), contextImpl_(WEBGL_2_0, this) {};
40     virtual ~WebGL2RenderingContext();
41 
GetWebGL2RenderingContextImpl()42     Impl::WebGL2RenderingContextImpl &GetWebGL2RenderingContextImpl()
43     {
44         return contextImpl_;
45     }
46 
GetWebGLRenderingContextImpl()47     Impl::WebGLRenderingContextBaseImpl &GetWebGLRenderingContextImpl()
48     {
49         return contextImpl_;
50     }
51 
Init()52     void Init() override
53     {
54         WebGLRenderingContextBasicBase::Init();
55         contextImpl_.Init();
56     }
57 private:
58     Impl::WebGL2RenderingContextImpl contextImpl_;
59 };
60 } // namespace Rosen
61 } // namespace OHOS
62 #endif // WEBGL2_RENDERING_CONTEXT_H
63