1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License
15  */
16 
17 package com.android.internal.policy;
18 
19 import android.graphics.Insets;
20 import android.graphics.RecordingCanvas;
21 import android.graphics.Rect;
22 import android.graphics.RenderNode;
23 import android.graphics.drawable.ColorDrawable;
24 import android.graphics.drawable.Drawable;
25 import android.os.Looper;
26 import android.view.Choreographer;
27 import android.view.ThreadedRenderer;
28 
29 /**
30  * The thread which draws a fill in background while the app is resizing in areas where the app
31  * content draw is lagging behind the resize operation.
32  * It starts with the creation and it ends once someone calls destroy().
33  * Any size changes can be passed by a call to setTargetRect will passed to the thread and
34  * executed via the Choreographer.
35  * @hide
36  */
37 public class BackdropFrameRenderer extends Thread implements Choreographer.FrameCallback {
38 
39     private DecorView mDecorView;
40 
41     // This is containing the last requested size by a resize command. Note that this size might
42     // or might not have been applied to the output already.
43     private final Rect mTargetRect = new Rect();
44 
45     // The render nodes for the multi threaded renderer.
46     private ThreadedRenderer mRenderer;
47     private RenderNode mFrameAndBackdropNode;
48     private RenderNode mSystemBarBackgroundNode;
49 
50     private final Rect mOldTargetRect = new Rect();
51     private final Rect mNewTargetRect = new Rect();
52 
53     private Choreographer mChoreographer;
54 
55     // Cached size values from the last render for the case that the view hierarchy is gone
56     // during a configuration change.
57     private int mLastContentWidth;
58     private int mLastContentHeight;
59     private int mLastCaptionHeight;
60     private int mLastXOffset;
61     private int mLastYOffset;
62 
63     // Whether to report when next frame is drawn or not.
64     private boolean mReportNextDraw;
65 
66     private Drawable mCaptionBackgroundDrawable;
67     private Drawable mUserCaptionBackgroundDrawable;
68     private Drawable mResizingBackgroundDrawable;
69     private ColorDrawable mStatusBarColor;
70     private ColorDrawable mNavigationBarColor;
71     private boolean mOldFullscreen;
72     private boolean mFullscreen;
73     private final Rect mOldSystemBarInsets = new Rect();
74     private final Rect mSystemBarInsets = new Rect();
75     private final Rect mTmpRect = new Rect();
76 
BackdropFrameRenderer(DecorView decorView, ThreadedRenderer renderer, Rect initialBounds, Drawable resizingBackgroundDrawable, Drawable captionBackgroundDrawable, Drawable userCaptionBackgroundDrawable, int statusBarColor, int navigationBarColor, boolean fullscreen, Insets systemBarInsets)77     public BackdropFrameRenderer(DecorView decorView, ThreadedRenderer renderer, Rect initialBounds,
78             Drawable resizingBackgroundDrawable, Drawable captionBackgroundDrawable,
79             Drawable userCaptionBackgroundDrawable, int statusBarColor, int navigationBarColor,
80             boolean fullscreen, Insets systemBarInsets) {
81         setName("ResizeFrame");
82 
83         mRenderer = renderer;
84         onResourcesLoaded(decorView, resizingBackgroundDrawable, captionBackgroundDrawable,
85                 userCaptionBackgroundDrawable, statusBarColor, navigationBarColor);
86 
87         // Create a render node for the content and frame backdrop
88         // which can be resized independently from the content.
89         mFrameAndBackdropNode = RenderNode.create("FrameAndBackdropNode", null);
90 
91         mRenderer.addRenderNode(mFrameAndBackdropNode, true);
92 
93         // Set the initial bounds and draw once so that we do not get a broken frame.
94         mTargetRect.set(initialBounds);
95         mFullscreen = fullscreen;
96         mOldFullscreen = fullscreen;
97         mSystemBarInsets.set(systemBarInsets.toRect());
98         mOldSystemBarInsets.set(systemBarInsets.toRect());
99 
100         // Kick off our draw thread.
101         start();
102     }
103 
onResourcesLoaded(DecorView decorView, Drawable resizingBackgroundDrawable, Drawable captionBackgroundDrawableDrawable, Drawable userCaptionBackgroundDrawable, int statusBarColor, int navigationBarColor)104     void onResourcesLoaded(DecorView decorView, Drawable resizingBackgroundDrawable,
105             Drawable captionBackgroundDrawableDrawable, Drawable userCaptionBackgroundDrawable,
106             int statusBarColor, int navigationBarColor) {
107         synchronized (this) {
108             mDecorView = decorView;
109             mResizingBackgroundDrawable = resizingBackgroundDrawable != null
110                     && resizingBackgroundDrawable.getConstantState() != null
111                     ? resizingBackgroundDrawable.getConstantState().newDrawable()
112                     : null;
113             mCaptionBackgroundDrawable = captionBackgroundDrawableDrawable != null
114                     && captionBackgroundDrawableDrawable.getConstantState() != null
115                     ? captionBackgroundDrawableDrawable.getConstantState().newDrawable()
116                     : null;
117             mUserCaptionBackgroundDrawable = userCaptionBackgroundDrawable != null
118                     && userCaptionBackgroundDrawable.getConstantState() != null
119                     ? userCaptionBackgroundDrawable.getConstantState().newDrawable()
120                     : null;
121             if (mCaptionBackgroundDrawable == null) {
122                 mCaptionBackgroundDrawable = mResizingBackgroundDrawable;
123             }
124             if (statusBarColor != 0) {
125                 mStatusBarColor = new ColorDrawable(statusBarColor);
126                 addSystemBarNodeIfNeeded();
127             } else {
128                 mStatusBarColor = null;
129             }
130             if (navigationBarColor != 0) {
131                 mNavigationBarColor = new ColorDrawable(navigationBarColor);
132                 addSystemBarNodeIfNeeded();
133             } else {
134                 mNavigationBarColor = null;
135             }
136         }
137     }
138 
addSystemBarNodeIfNeeded()139     private void addSystemBarNodeIfNeeded() {
140         if (mSystemBarBackgroundNode != null) {
141             return;
142         }
143         mSystemBarBackgroundNode = RenderNode.create("SystemBarBackgroundNode", null);
144         mRenderer.addRenderNode(mSystemBarBackgroundNode, false);
145     }
146 
147     /**
148      * Call this function asynchronously when the window size has been changed or when the insets
149      * have changed or whether window switched between a fullscreen or non-fullscreen layout.
150      * The change will be picked up once per frame and the frame will be re-rendered accordingly.
151      *
152      * @param newTargetBounds The new target bounds.
153      * @param fullscreen Whether the window is currently drawing in fullscreen.
154      * @param systemBarInsets The current visible system insets for the window.
155      */
setTargetRect(Rect newTargetBounds, boolean fullscreen, Rect systemBarInsets)156     public void setTargetRect(Rect newTargetBounds, boolean fullscreen, Rect systemBarInsets) {
157         synchronized (this) {
158             mFullscreen = fullscreen;
159             mTargetRect.set(newTargetBounds);
160             mSystemBarInsets.set(systemBarInsets);
161             // Notify of a bounds change.
162             pingRenderLocked(false /* drawImmediate */);
163         }
164     }
165 
166     /**
167      * The window got replaced due to a configuration change.
168      */
onConfigurationChange()169     public void onConfigurationChange() {
170         synchronized (this) {
171             if (mRenderer != null) {
172                 // Enforce a window redraw.
173                 mOldTargetRect.set(0, 0, 0, 0);
174                 pingRenderLocked(false /* drawImmediate */);
175             }
176         }
177     }
178 
179     /**
180      * All resources of the renderer will be released. This function can be called from the
181      * the UI thread as well as the renderer thread.
182      */
releaseRenderer()183     void releaseRenderer() {
184         synchronized (this) {
185             if (mRenderer != null) {
186                 // Invalidate the current content bounds.
187                 mRenderer.setContentDrawBounds(0, 0, 0, 0);
188 
189                 // Remove the render node again
190                 // (see comment above - better to do that only once).
191                 mRenderer.removeRenderNode(mFrameAndBackdropNode);
192                 if (mSystemBarBackgroundNode != null) {
193                     mRenderer.removeRenderNode(mSystemBarBackgroundNode);
194                 }
195 
196                 mRenderer = null;
197 
198                 // Exit the renderer loop.
199                 pingRenderLocked(false /* drawImmediate */);
200             }
201         }
202     }
203 
204     @Override
run()205     public void run() {
206         try {
207             Looper.prepare();
208             synchronized (this) {
209                 if (mRenderer == null) {
210                     // This can happen if 'releaseRenderer' is called immediately after 'start'.
211                     return;
212                 }
213                 mChoreographer = Choreographer.getInstance();
214             }
215             Looper.loop();
216         } finally {
217             releaseRenderer();
218         }
219         synchronized (this) {
220             // Make sure no more messages are being sent.
221             mChoreographer = null;
222             Choreographer.releaseInstance();
223         }
224     }
225 
226     /**
227      * The implementation of the FrameCallback.
228      * @param frameTimeNanos The time in nanoseconds when the frame started being rendered,
229      * in the {@link System#nanoTime()} timebase.  Divide this value by {@code 1000000}
230      */
231     @Override
doFrame(long frameTimeNanos)232     public void doFrame(long frameTimeNanos) {
233         synchronized (this) {
234             if (mRenderer == null) {
235                 reportDrawIfNeeded();
236                 // Tell the looper to stop. We are done.
237                 Looper.myLooper().quit();
238                 return;
239             }
240             doFrameUncheckedLocked();
241         }
242     }
243 
doFrameUncheckedLocked()244     private void doFrameUncheckedLocked() {
245         mNewTargetRect.set(mTargetRect);
246         if (!mNewTargetRect.equals(mOldTargetRect)
247                 || mOldFullscreen != mFullscreen
248                 || !mSystemBarInsets.equals(mOldSystemBarInsets)
249                 || mReportNextDraw) {
250             mOldFullscreen = mFullscreen;
251             mOldTargetRect.set(mNewTargetRect);
252             mOldSystemBarInsets.set(mSystemBarInsets);
253             redrawLocked(mNewTargetRect, mFullscreen);
254         }
255     }
256 
257     /**
258      * The content is about to be drawn and we got the location of where it will be shown.
259      * If a "redrawLocked" call has already been processed, we will re-issue the call
260      * if the previous call was ignored since the size was unknown.
261      * @param xOffset The x offset where the content is drawn to.
262      * @param yOffset The y offset where the content is drawn to.
263      * @param xSize The width size of the content. This should not be 0.
264      * @param ySize The height of the content.
265      * @return true if a frame should be requested after the content is drawn; false otherwise.
266      */
onContentDrawn(int xOffset, int yOffset, int xSize, int ySize)267     boolean onContentDrawn(int xOffset, int yOffset, int xSize, int ySize) {
268         synchronized (this) {
269             final boolean firstCall = mLastContentWidth == 0;
270             // The current content buffer is drawn here.
271             mLastContentWidth = xSize;
272             mLastContentHeight = ySize - mLastCaptionHeight;
273             mLastXOffset = xOffset;
274             mLastYOffset = yOffset;
275 
276             // Inform the renderer of the content's new bounds
277             mRenderer.setContentDrawBounds(
278                     mLastXOffset,
279                     mLastYOffset,
280                     mLastXOffset + mLastContentWidth,
281                     mLastYOffset + mLastCaptionHeight + mLastContentHeight);
282 
283             // If this was the first call and redrawLocked got already called prior
284             // to us, we should re-issue a redrawLocked now.
285             return firstCall
286                     && (mLastCaptionHeight != 0 || !mDecorView.isShowingCaption());
287         }
288     }
289 
onRequestDraw(boolean reportNextDraw)290     void onRequestDraw(boolean reportNextDraw) {
291         synchronized (this) {
292             mReportNextDraw = reportNextDraw;
293             mOldTargetRect.set(0, 0, 0, 0);
294             pingRenderLocked(true /* drawImmediate */);
295         }
296     }
297 
298     /**
299      * Redraws the background, the caption and the system inset backgrounds if something changed.
300      *
301      * @param newBounds The window bounds which needs to be drawn.
302      * @param fullscreen Whether the window is currently drawing in fullscreen.
303      */
redrawLocked(Rect newBounds, boolean fullscreen)304     private void redrawLocked(Rect newBounds, boolean fullscreen) {
305 
306         // While a configuration change is taking place the view hierarchy might become
307         // inaccessible. For that case we remember the previous metrics to avoid flashes.
308         // Note that even when there is no visible caption, the caption child will exist.
309         final int captionHeight = mDecorView.getCaptionHeight();
310 
311         // The caption height will probably never dynamically change while we are resizing.
312         // Once set to something other then 0 it should be kept that way.
313         if (captionHeight != 0) {
314             // Remember the height of the caption.
315             mLastCaptionHeight = captionHeight;
316         }
317 
318         // Make sure that the other thread has already prepared the render draw calls for the
319         // content. If any size is 0, we have to wait for it to be drawn first.
320         if ((mLastCaptionHeight == 0 && mDecorView.isShowingCaption()) ||
321                 mLastContentWidth == 0 || mLastContentHeight == 0) {
322             return;
323         }
324 
325         // Content may not be drawn at the surface origin, so we want to keep the offset when we're
326         // resizing it.
327         final int left = mLastXOffset + newBounds.left;
328         final int top = mLastYOffset + newBounds.top;
329         final int width = newBounds.width();
330         final int height = newBounds.height();
331 
332         mFrameAndBackdropNode.setLeftTopRightBottom(left, top, left + width, top + height);
333 
334         // Draw the caption and content backdrops in to our render node.
335         RecordingCanvas canvas = mFrameAndBackdropNode.beginRecording(width, height);
336         final Drawable drawable = mUserCaptionBackgroundDrawable != null
337                 ? mUserCaptionBackgroundDrawable : mCaptionBackgroundDrawable;
338 
339         if (drawable != null) {
340             drawable.setBounds(0, 0, left + width, top + mLastCaptionHeight);
341             drawable.draw(canvas);
342         }
343 
344         // The backdrop: clear everything with the background. Clipping is done elsewhere.
345         if (mResizingBackgroundDrawable != null) {
346             mResizingBackgroundDrawable.setBounds(0, mLastCaptionHeight, left + width, top + height);
347             mResizingBackgroundDrawable.draw(canvas);
348         }
349         mFrameAndBackdropNode.endRecording();
350 
351         drawColorViews(left, top, width, height, fullscreen);
352 
353         // We need to render the node explicitly
354         mRenderer.drawRenderNode(mFrameAndBackdropNode);
355 
356         reportDrawIfNeeded();
357     }
358 
drawColorViews(int left, int top, int width, int height, boolean fullscreen)359     private void drawColorViews(int left, int top, int width, int height, boolean fullscreen) {
360         if (mSystemBarBackgroundNode == null) {
361             return;
362         }
363         RecordingCanvas canvas = mSystemBarBackgroundNode.beginRecording(width, height);
364         mSystemBarBackgroundNode.setLeftTopRightBottom(left, top, left + width, top + height);
365         final int topInset = mSystemBarInsets.top;
366         if (mStatusBarColor != null) {
367             mStatusBarColor.setBounds(0, 0, left + width, topInset);
368             mStatusBarColor.draw(canvas);
369         }
370 
371         // We only want to draw the navigation bar if our window is currently fullscreen because we
372         // don't want the navigation bar background be moving around when resizing in docked mode.
373         // However, we need it for the transitions into/out of docked mode.
374         if (mNavigationBarColor != null && fullscreen) {
375             DecorView.getNavigationBarRect(width, height, mSystemBarInsets, mTmpRect, 1f);
376             mNavigationBarColor.setBounds(mTmpRect);
377             mNavigationBarColor.draw(canvas);
378         }
379         mSystemBarBackgroundNode.endRecording();
380         mRenderer.drawRenderNode(mSystemBarBackgroundNode);
381     }
382 
383     /** Notify view root that a frame has been drawn by us, if it has requested so. */
reportDrawIfNeeded()384     private void reportDrawIfNeeded() {
385         if (mReportNextDraw) {
386             if (mDecorView.isAttachedToWindow()) {
387                 mDecorView.getViewRootImpl().reportDrawFinish();
388             }
389             mReportNextDraw = false;
390         }
391     }
392 
393     /**
394      * Sends a message to the renderer to wake up and perform the next action which can be
395      * either the next rendering or the self destruction if mRenderer is null.
396      * Note: This call must be synchronized.
397      *
398      * @param drawImmediate if we should draw immediately instead of scheduling a frame
399      */
pingRenderLocked(boolean drawImmediate)400     private void pingRenderLocked(boolean drawImmediate) {
401         if (mChoreographer != null && !drawImmediate) {
402             mChoreographer.postFrameCallback(this);
403         } else {
404             doFrameUncheckedLocked();
405         }
406     }
407 
setUserCaptionBackgroundDrawable(Drawable userCaptionBackgroundDrawable)408     void setUserCaptionBackgroundDrawable(Drawable userCaptionBackgroundDrawable) {
409         synchronized (this) {
410             mUserCaptionBackgroundDrawable = userCaptionBackgroundDrawable;
411         }
412     }
413 }
414