1 /*
2  * Copyright 2020 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <ui/Transform.h>
20 #include <utils/Timers.h>
21 
22 #include <chrono>
23 #include <deque>
24 
25 #include "LayerHistory.h"
26 #include "RefreshRateConfigs.h"
27 #include "Scheduler/Seamlessness.h"
28 #include "SchedulerUtils.h"
29 
30 namespace android {
31 
32 class Layer;
33 
34 namespace scheduler {
35 
36 using namespace std::chrono_literals;
37 
38 // Maximum period between presents for a layer to be considered active.
39 constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms;
40 
41 // Earliest present time for a layer to be considered active.
getActiveLayerThreshold(nsecs_t now)42 constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) {
43     return now - MAX_ACTIVE_LAYER_PERIOD_NS.count();
44 }
45 
46 // Stores history of present times and refresh rates for a layer.
47 class LayerInfo {
48     using LayerUpdateType = LayerHistory::LayerUpdateType;
49 
50     // Layer is considered frequent if the earliest value in the window of most recent present times
51     // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
52     // favor of a low refresh rate.
53     static constexpr size_t kFrequentLayerWindowSize = 3;
54     static constexpr Fps kMinFpsForFrequentLayer{10.0f};
55     static constexpr auto kMaxPeriodForFrequentLayerNs =
56             std::chrono::nanoseconds(kMinFpsForFrequentLayer.getPeriodNsecs()) + 1ms;
57 
58     friend class LayerHistoryTest;
59     friend class LayerInfoTest;
60 
61 public:
62     // Holds information about the layer vote
63     struct LayerVote {
64         LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
65         Fps fps{0.0f};
66         Seamlessness seamlessness = Seamlessness::Default;
67     };
68 
69     // FrameRateCompatibility specifies how we should interpret the frame rate associated with
70     // the layer.
71     enum class FrameRateCompatibility {
72         Default, // Layer didn't specify any specific handling strategy
73 
74         Exact, // Layer needs the exact frame rate.
75 
76         ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
77                          // content properly. Any other value will result in a pull down.
78 
79         NoVote, // Layer doesn't have any requirements for the refresh rate and
80                 // should not be considered when the display refresh rate is determined.
81     };
82 
83     // Encapsulates the frame rate and compatibility of the layer. This information will be used
84     // when the display refresh rate is determined.
85     struct FrameRate {
86         using Seamlessness = scheduler::Seamlessness;
87 
88         Fps rate;
89         FrameRateCompatibility type;
90         Seamlessness seamlessness;
91 
FrameRateFrameRate92         FrameRate()
93               : rate(0),
94                 type(FrameRateCompatibility::Default),
95                 seamlessness(Seamlessness::Default) {}
96         FrameRate(Fps rate, FrameRateCompatibility type,
97                   Seamlessness seamlessness = Seamlessness::OnlySeamless)
98               : rate(rate), type(type), seamlessness(getSeamlessness(rate, seamlessness)) {}
99 
100         bool operator==(const FrameRate& other) const {
101             return rate.equalsWithMargin(other.rate) && type == other.type &&
102                     seamlessness == other.seamlessness;
103         }
104 
105         bool operator!=(const FrameRate& other) const { return !(*this == other); }
106 
107         // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
108         // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
109         static FrameRateCompatibility convertCompatibility(int8_t compatibility);
110         static scheduler::Seamlessness convertChangeFrameRateStrategy(int8_t strategy);
111 
112     private:
getSeamlessnessFrameRate113         static Seamlessness getSeamlessness(Fps rate, Seamlessness seamlessness) {
114             if (!rate.isValid()) {
115                 // Refresh rate of 0 is a special value which should reset the vote to
116                 // its default value.
117                 return Seamlessness::Default;
118             }
119             return seamlessness;
120         }
121     };
122 
setTraceEnabled(bool enabled)123     static void setTraceEnabled(bool enabled) { sTraceEnabled = enabled; }
124 
125     LayerInfo(const std::string& name, uid_t ownerUid, LayerHistory::LayerVoteType defaultVote);
126 
127     LayerInfo(const LayerInfo&) = delete;
128     LayerInfo& operator=(const LayerInfo&) = delete;
129 
130     struct LayerProps {
131         bool visible = false;
132         FloatRect bounds;
133         ui::Transform transform;
134         FrameRate setFrameRateVote;
135         int32_t frameRateSelectionPriority = -1;
136     };
137 
138     // Records the last requested present time. It also stores information about when
139     // the layer was last updated. If the present time is farther in the future than the
140     // updated time, the updated time is the present time.
141     void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
142                             bool pendingModeChange, LayerProps props);
143 
144     // Sets an explicit layer vote. This usually comes directly from the application via
145     // ANativeWindow_setFrameRate API
setLayerVote(LayerVote vote)146     void setLayerVote(LayerVote vote) { mLayerVote = vote; }
147 
148     // Sets the default layer vote. This will be the layer vote after calling to resetLayerVote().
149     // This is used for layers that called to setLayerVote() and then removed the vote, so that the
150     // layer can go back to whatever vote it had before the app voted for it.
setDefaultLayerVote(LayerHistory::LayerVoteType type)151     void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
152 
153     // Resets the layer vote to its default.
resetLayerVote()154     void resetLayerVote() { mLayerVote = {mDefaultVote, Fps(0.0f), Seamlessness::Default}; }
155 
getName()156     std::string getName() const { return mName; }
157 
getOwnerUid()158     uid_t getOwnerUid() const { return mOwnerUid; }
159 
160     LayerVote getRefreshRateVote(const RefreshRateConfigs&, nsecs_t now);
161 
162     // Return the last updated time. If the present time is farther in the future than the
163     // updated time, the updated time is the present time.
getLastUpdatedTime()164     nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
165 
getSetFrameRateVote()166     FrameRate getSetFrameRateVote() const { return mLayerProps.setFrameRateVote; }
isVisible()167     bool isVisible() const { return mLayerProps.visible; }
getFrameRateSelectionPriority()168     int32_t getFrameRateSelectionPriority() const { return mLayerProps.frameRateSelectionPriority; }
169 
getBounds()170     FloatRect getBounds() const { return mLayerProps.bounds; }
171 
getTransform()172     ui::Transform getTransform() const { return mLayerProps.transform; }
173 
174     // Returns a C string for tracing a vote
175     const char* getTraceTag(LayerHistory::LayerVoteType type) const;
176 
onLayerInactive(nsecs_t now)177     void onLayerInactive(nsecs_t now) {
178         // Mark mFrameTimeValidSince to now to ignore all previous frame times.
179         // We are not deleting the old frame to keep track of whether we should treat the first
180         // buffer as Max as we don't know anything about this layer or Min as this layer is
181         // posting infrequent updates.
182         const auto timePoint = std::chrono::nanoseconds(now);
183         mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint);
184         mLastRefreshRate = {};
185         mRefreshRateHistory.clear();
186     }
187 
clearHistory(nsecs_t now)188     void clearHistory(nsecs_t now) {
189         onLayerInactive(now);
190         mFrameTimes.clear();
191     }
192 
193 private:
194     // Used to store the layer timestamps
195     struct FrameTimeData {
196         nsecs_t presentTime; // desiredPresentTime, if provided
197         nsecs_t queueTime;  // buffer queue time
198         bool pendingModeChange;
199     };
200 
201     // Holds information about the calculated and reported refresh rate
202     struct RefreshRateHeuristicData {
203         // Rate calculated on the layer
204         Fps calculated{0.0f};
205         // Last reported rate for LayerInfo::getRefreshRate()
206         Fps reported{0.0f};
207         // Whether the last reported rate for LayerInfo::getRefreshRate()
208         // was due to animation or infrequent updates
209         bool animatingOrInfrequent = false;
210     };
211 
212     // Class to store past calculated refresh rate and determine whether
213     // the refresh rate calculated is consistent with past values
214     class RefreshRateHistory {
215     public:
216         static constexpr auto HISTORY_SIZE = 90;
217         static constexpr std::chrono::nanoseconds HISTORY_DURATION = 2s;
218 
RefreshRateHistory(const std::string & name)219         RefreshRateHistory(const std::string& name) : mName(name) {}
220 
221         // Clears History
222         void clear();
223 
224         // Adds a new refresh rate and returns true if it is consistent
225         bool add(Fps refreshRate, nsecs_t now);
226 
227     private:
228         friend class LayerHistoryTest;
229 
230         // Holds the refresh rate when it was calculated
231         struct RefreshRateData {
232             Fps refreshRate{0.0f};
233             nsecs_t timestamp = 0;
234 
235             bool operator<(const RefreshRateData& other) const {
236                 // We don't need comparison with margins since we are using
237                 // this to find the min and max refresh rates.
238                 return refreshRate.getValue() < other.refreshRate.getValue();
239             }
240         };
241 
242         // Holds tracing strings
243         struct HeuristicTraceTagData {
244             std::string min;
245             std::string max;
246             std::string consistent;
247             std::string average;
248         };
249 
250         bool isConsistent() const;
251         HeuristicTraceTagData makeHeuristicTraceTagData() const;
252 
253         const std::string mName;
254         mutable std::optional<HeuristicTraceTagData> mHeuristicTraceTagData;
255         std::deque<RefreshRateData> mRefreshRates;
256         static constexpr float MARGIN_CONSISTENT_FPS = 1.0;
257     };
258 
259     bool isFrequent(nsecs_t now) const;
260     bool isAnimating(nsecs_t now) const;
261     bool hasEnoughDataForHeuristic() const;
262     std::optional<Fps> calculateRefreshRateIfPossible(const RefreshRateConfigs&, nsecs_t now);
263     std::optional<nsecs_t> calculateAverageFrameTime() const;
264     bool isFrameTimeValid(const FrameTimeData&) const;
265 
266     const std::string mName;
267     const uid_t mOwnerUid;
268 
269     // Used for sanitizing the heuristic data. If two frames are less than
270     // this period apart from each other they'll be considered as duplicates.
271     static constexpr nsecs_t kMinPeriodBetweenFrames = Fps(240.f).getPeriodNsecs();
272     // Used for sanitizing the heuristic data. If two frames are more than
273     // this period apart from each other, the interval between them won't be
274     // taken into account when calculating average frame rate.
275     static constexpr nsecs_t kMaxPeriodBetweenFrames = kMinFpsForFrequentLayer.getPeriodNsecs();
276     LayerHistory::LayerVoteType mDefaultVote;
277 
278     LayerVote mLayerVote;
279 
280     nsecs_t mLastUpdatedTime = 0;
281 
282     nsecs_t mLastAnimationTime = 0;
283 
284     RefreshRateHeuristicData mLastRefreshRate;
285 
286     std::deque<FrameTimeData> mFrameTimes;
287     std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
288             std::chrono::steady_clock::now();
289     static constexpr size_t HISTORY_SIZE = RefreshRateHistory::HISTORY_SIZE;
290     static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
291 
292     LayerProps mLayerProps;
293 
294     RefreshRateHistory mRefreshRateHistory;
295 
296     mutable std::unordered_map<LayerHistory::LayerVoteType, std::string> mTraceTags;
297 
298     // Shared for all LayerInfo instances
299     static bool sTraceEnabled;
300 };
301 
302 } // namespace scheduler
303 } // namespace android
304