Searched defs:weakRender (Results 1 – 2 of 2) sorted by relevance
62 auto weakRender = AceType::WeakClaim(AceType::RawPtr(renderRichText)); in CreateRenderNode() local
191 const WeakPtr<RenderDisplay>& weakRender, WeakPtr<DisplayComponent>& display, float value) in OpacityAnimationListener()217 WeakPtr<RenderDisplay> weakRender = renderDisplayNode; in CreateOpacityAnimation() local590 WeakPtr<RenderTransform> weakRender = renderTransformNode; in CreateTranslateAnimation() local666 WeakPtr<RenderTransform> weakRender = renderTransformNode; in CreateScaleAnimation() local725 WeakPtr<RenderTransform> weakRender = renderTransformNode; in CreateRotateAnimation() local