Searched defs:variantName (Results 1 – 5 of 5) sorted by relevance
33 BASE_NS::string variantName; member
51 BASE_NS::string variantName; in RENDER_BEGIN_NAMESPACE() member
329 const string_view variantName = shaderVariant.variantName; in CreateComputeShader() local
219 const BASE_NS::string_view variantName; member285 BASE_NS::fixed_string<MAX_DEFAULT_NAME_LENGTH> variantName; member
657 …mputeShaderCreateInfo& createInfo, const string_view baseShaderPath, const string_view variantName) in CreateComputeShader()682 …onst ShaderCreateInfo& createInfo, const string_view baseShaderPath, const string_view variantName) in CreateShader()