Searched defs:useAlignedDirtyRegion (Results 1 – 4 of 4) sorted by relevance
433 bool useAlignedDirtyRegion = false; variable
362 void RSDisplayRenderNode::UpdateDisplayDirtyManager(int32_t bufferage, bool useAlignedDirtyRegion) in UpdateDisplayDirtyManager()
60 int32_t bufferAge, RSDisplayRenderParams& params, bool useAlignedDirtyRegion) in MergeDirtyHistoryForDrawable()95 std::vector<NodeId>& hasVisibleDirtyRegionSurfaceVec, bool useAlignedDirtyRegion) in MergeVisibleDirtyRegion()
898 …DisplayRenderNodeDrawable::UpdateDisplayDirtyManager(int32_t bufferage, bool useAlignedDirtyRegion) in UpdateDisplayDirtyManager()