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Searched defs:trackState (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/metaobject/src/animation/
H A Dtrack_animation.cpp141 const auto trackState = GetState().UpdateIndex(progress); in Evaluate() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.cpp499 auto& trackState = stateHandle->trackStates.back(); in UpdateStateAndTracks() local
889 AnimationStateComponent::TrackState& trackState = state.trackStates.back(); in OnAnimationComponentsCreated() local
965 for (const auto& trackState : state.trackStates) { in UpdateAnimation() local
1013 for (const auto& trackState : state.trackStates) { in UpdateAnimation() local