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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/common/painter/
H A Drosen_decoration_painter.cpp2039 float trY = NormalizeToPx(border.TopRightRadius().GetY()); in GetInnerRRect() local
2066 float trY = NormalizeToPx(border.TopRightRadius().GetY()); in GetInnerRRect() local
2425 … float trY = std::max(0.0, NormalizeToPx(border.TopRightRadius().GetY()) - (topW + rightW) / 4.0f); in PaintBorder() local