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Searched defs:texSizeInvTexSize (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp184 const Math::Vec4 texSizeInvTexSize = { fWidth, fHeight, 1.0f / fWidth, 1.0f / fHeight }; in ProcessSingleShadow() local
196 const RenderHandle outputHandle, const uint32_t drawIdx, const Math::Vec4 texSizeInvTexSize) in RenderData()
233 const Math::Vec4& texSizeInvTexSize, const Math::Vec4& dir, const RenderHandle imageHandle) in RenderBlur()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_post_process_structs_common.h103 vec4 texSizeInvTexSize; member
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_blur.cpp367 …const Math::Vec4 texSizeInvTexSize { fSize.x * 1.0f, fSize.y * 1.0f, 1.0f / fSize.x, 1.0f / fSize.… in RenderGaussian() local