Searched defs:submeshMaterialFlags (Results 1 – 3 of 3) sorted by relevance
178 const auto& submeshMaterialFlags = dataStoreMaterial.GetSubmeshMaterialFlags(); in RenderSubmeshes() local283 …const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterialFlags, const RenderSubmeshFl… in GetSubmeshPso()427 …const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterialFlags, const RenderSubmeshFl… in CreateNewPso()493 …const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterialFlags, const RenderSubmeshFl… in GetShaderSpecializationView()
307 const auto& submeshMaterialFlags = dataStoreMaterial.GetSubmeshMaterialFlags(); in RenderSubmeshes() local553 …const ShaderStateData& ssd, const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterial… in GetSubmeshPso()711 …const ShaderStateData& ssd, const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterial… in CreateNewPso()782 …const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterialFlags, const RenderSubmeshFl… in GetShaderSpecializationView()
322 const auto& submeshMaterialFlags = dataStoreMaterial.GetSubmeshMaterialFlags(); in RenderSubmeshes() local516 …const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterialFlags, const RenderSubmeshFl… in GetSubmeshPso()