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Searched defs:submeshMaterialFlags (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp178 const auto& submeshMaterialFlags = dataStoreMaterial.GetSubmeshMaterialFlags(); in RenderSubmeshes() local
283const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterialFlags, const RenderSubmeshFl… in GetSubmeshPso()
427const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterialFlags, const RenderSubmeshFl… in CreateNewPso()
493const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterialFlags, const RenderSubmeshFl… in GetShaderSpecializationView()
H A Drender_node_default_material_render_slot.cpp307 const auto& submeshMaterialFlags = dataStoreMaterial.GetSubmeshMaterialFlags(); in RenderSubmeshes() local
553 …const ShaderStateData& ssd, const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterial… in GetSubmeshPso()
711 …const ShaderStateData& ssd, const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterial… in CreateNewPso()
782const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterialFlags, const RenderSubmeshFl… in GetShaderSpecializationView()
H A Drender_node_default_shadow_render_slot.cpp322 const auto& submeshMaterialFlags = dataStoreMaterial.GetSubmeshMaterialFlags(); in RenderSubmeshes() local
516const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterialFlags, const RenderSubmeshFl… in GetSubmeshPso()