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Searched defs:ssd (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/drivers/hdf_core/adapter/uhdf2/hdi/test/servmgr/
H A Dservice_manager_hdi_c_test.cpp361 struct ServiceStatusData *ssd = static_cast<struct ServiceStatusData *>(listener->priv); in TestOnServiceStatusReceived() local
390 struct ServiceStatusData ssd; variable
461 struct ServiceStatusData ssd; variable
521 struct ServiceStatusData ssd; variable
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp198 ShaderStateData ssd { ssp.shaderHandle, ssp.gfxStateHandle, 0 }; in RenderSubmeshes() local
282 RenderHandle RenderNodeDefaultDepthRenderSlot::GetSubmeshPso(const ShaderStateData& ssd, in GetSubmeshPso()
426 RenderHandle RenderNodeDefaultDepthRenderSlot::CreateNewPso(const ShaderStateData& ssd, in CreateNewPso()
H A Drender_node_default_shadow_render_slot.cpp335 ShaderStateData ssd { ssp.shaderHandle, ssp.gfxStateHandle, 0, selectableShaders.basic, in RenderSubmeshes() local
456 RenderHandle RenderNodeDefaultShadowRenderSlot::CreateNewPso(const ShaderStateData& ssd, in CreateNewPso()
515 RenderHandle RenderNodeDefaultShadowRenderSlot::GetSubmeshPso(const ShaderStateData& ssd, in GetSubmeshPso()
H A Drender_node_default_material_render_slot.cpp334 ShaderStateData ssd { ssp.shaderHandle, ssp.gfxStateHandle, 0 }; in RenderSubmeshes() local
553const ShaderStateData& ssd, const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterial… in GetSubmeshPso()
711const ShaderStateData& ssd, const RenderDataDefaultMaterial::SubmeshMaterialFlags& submeshMaterial… in CreateNewPso()