Searched defs:signalTime (Results 1 – 11 of 11) sorted by relevance
52 FenceTime::FenceTime(nsecs_t signalTime) in FenceTime()75 nsecs_t signalTime = mSignalTime.load(std::memory_order_relaxed); in applyTrustedSnapshot() local102 nsecs_t signalTime = mSignalTime.load(std::memory_order_relaxed); in wait() local130 nsecs_t signalTime = mSignalTime.load(std::memory_order_relaxed); in getSignalTime() local182 nsecs_t signalTime = mSignalTime.load(std::memory_order_relaxed); in getSnapshot() local206 void FenceTime::signalForTest(nsecs_t signalTime) { in signalForTest()344 const sp<Fence>& fence, nsecs_t signalTime) { in signalAllForTest()
84 const nsecs_t signalTime = fence->getSignalTime(); in traceFence() local114 nsecs_t signalTime = Fence::SIGNAL_TIME_INVALID; in tracePendingFencesLocked() local
124 nsecs_t signalTime = it->mFence->getSignalTime(); in checkFencesAndGetRenderedFrames() local
55 nsecs_t const signalTime = fence->getCachedSignalTime(); in addPresentFence() local
146 nsecs_t signalTime = mIdleFence->getSignalTime(); in getDeviceStateLocked() local
62 nsecs_t signalTime = mCombinedFence->getSignalTime(); in hasOutstandingBuffersLocked() local
311 const nsecs_t signalTime = systemTime() - FrameTracer::kFenceSignallingDeadline; in TEST_F() local
1002 void FrameTimeline::DisplayFrame::onPresent(nsecs_t signalTime, nsecs_t previousPresentTime) { in onPresent()1163 nsecs_t signalTime = Fence::SIGNAL_TIME_INVALID; in flushPendingPresentFences() local
94 nsecs_t signalTime = fenceTime.getCachedSignalTime(); in dumpFenceTime() local
271 nsecs_t signalTime = src->getSignalTime(); in getFrameTimestampFence() local
381 nsecs_t signalTime = fence->getSignalTime(); in fetchFromIgbp_l() local