/aosp12/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | Program.h | 50 shadowColor = 3, enumerator
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H A D | GLSkiaShadowPort.cpp | 231 Mesh::VertexArray<vec4>& shadowColor, in fillInCircleVerts() 346 Mesh::VertexArray<vec4>& shadowColor, in fillInRRectVerts() 478 Mesh::VertexArray<vec2> position, Mesh::VertexArray<vec4> shadowColor, in fillVerticesForGeometry()
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H A D | GLESRenderEngine.cpp | 1752 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>(); in handleShadow() local
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/aosp12/frameworks/native/libs/renderengine/gl/ |
H A D | Program.h | 50 shadowColor = 3, enumerator
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H A D | GLSkiaShadowPort.cpp | 231 Mesh::VertexArray<vec4>& shadowColor, in fillInCircleVerts() 346 Mesh::VertexArray<vec4>& shadowColor, in fillInRRectVerts() 478 Mesh::VertexArray<vec2> position, Mesh::VertexArray<vec4> shadowColor, in fillVerticesForGeometry()
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H A D | GLESRenderEngine.cpp | 1846 Mesh::VertexArray<vec4> shadowColor = mesh.getShadowColorArray<vec4>(); in handleShadow() local
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/aosp12/packages/apps/Launcher3/src/com/android/launcher3/views/ |
H A D | DoubleShadowBubbleTextView.java | 132 private static int getTextShadowColor(int shadowColor, int textAlpha) { in getTextShadowColor()
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/aosp12/frameworks/base/services/core/java/com/android/server/wm/ |
H A D | Watermark.java | 99 int shadowColor = WindowManagerService.getPropertyInt(tokens, 4, in Watermark() local
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/aosp12/packages/apps/Launcher3/src/com/android/launcher3/folder/ |
H A D | PreviewBackground.java | 170 int shadowColor = Color.argb(SHADOW_OPACITY, 0, 0, 0); in setup() local
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/aosp12/frameworks/base/libs/hwui/ |
H A D | RenderProperties.h | 533 bool setSpotShadowColor(SkColor shadowColor) { in setSpotShadowColor() 539 bool setAmbientShadowColor(SkColor shadowColor) { in setAmbientShadowColor()
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/aosp12/frameworks/base/libs/hwui/jni/ |
H A D | android_graphics_RenderNode.cpp | 198 …ew_RenderNode_setSpotShadowColor(CRITICAL_JNI_PARAMS_COMMA jlong renderNodePtr, jint shadowColor) { in android_view_RenderNode_setSpotShadowColor() 209 jint shadowColor) { in android_view_RenderNode_setAmbientShadowColor()
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/aosp12/frameworks/base/graphics/java/android/graphics/ |
H A D | Paint.java | 1516 public void setShadowLayer(float radius, float dx, float dy, @ColorInt int shadowColor) { in setShadowLayer() 1535 public void setShadowLayer(float radius, float dx, float dy, @ColorLong long shadowColor) { in setShadowLayer() 3176 @ColorLong long shadowColor); in nSetShadowLayer()
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/aosp12/frameworks/layoutlib/bridge/src/android/graphics/ |
H A D | Paint_Delegate.java | 457 long shadowColor) { in nSetShadowLayer()
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/aosp12/frameworks/base/tools/aapt2/integration-tests/CommandTests/ |
H A D | android-28.jar | META-INF/
META-INF/MANIFEST.MF
javax/
javax/net/
javax/ ... |