Searched defs:shaderPath (Results 1 – 8 of 8) sorted by relevance
114 void EngineTest::UpdateShaderPath(const std::string &shaderPath) in UpdateShaderPath()364 std::string shaderPath = "path"; variable
121 bool WidgetAdapter::UpdateShaderPath(const std::string& shaderPath) in UpdateShaderPath()
64 void LumeCustomRender::RegistorShaderPath(const std::string& shaderPath) in RegistorShaderPath()
181 BASE_NS::string_view shaderPath; in RENDER_BEGIN_NAMESPACE() member
870 TestEncRet EncodeMutiFramesCL(AstcEncTestPara &testPara, const string shaderPath) in EncodeMutiFramesCL()906 TestEncRet TestCaseMultiFrameEncCL(AstcEncTestPara &testPara, const string shaderPath) in TestCaseMultiFrameEncCL()
415 auto& shaderPath = modelPaintProperty->GetShaderPath().value(); in UpdateShaderPath() local
386 std::string shaderPath; in JsShader() local
368 void LumeCommon::UpdateShaderPath(const std::string& shaderPath) in UpdateShaderPath()