/aosp14/frameworks/base/libs/hwui/tests/unit/ |
H A D | ShaderCacheTests.cpp | 169 inline bool checkShader(const sk_sp<SkData>& shader, const char* program) { in checkShader() 174 inline bool checkShader(const sk_sp<SkData>& shader, const std::string& program) { in checkShader() 179 bool checkShader(const sk_sp<SkData>& shader, std::vector<T>& program) { in checkShader() 184 void setShader(sk_sp<SkData>& shader, const char* program) { in setShader() 188 void setShader(sk_sp<SkData>& shader, const std::string& program) { in setShader() 193 void setShader(sk_sp<SkData>& shader, std::vector<T>& buffer) { in setShader()
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H A D | VectorDrawableTests.cpp | 404 sk_sp<SkShader> shader = SkShaders::Color(SK_ColorBLACK); in TEST() local
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/aosp14/frameworks/base/libs/hwui/jni/ |
H A D | Shader.cpp | 63 static void Shader_safeUnref(SkShader* shader) { in Shader_safeUnref() 100 sk_sp<SkShader> shader; in createBitmapShaderHelper() local 164 sk_sp<SkShader> shader(SkGradientShader::MakeLinear(pts, &colors[0], in LinearGradient_create() local 206 sk_sp<SkShader> shader = SkGradientShader::MakeTwoPointConical(start, startRadius, end, in RadialGradient_create() local 232 sk_sp<SkShader> shader = SkGradientShader::MakeSweep(x, y, &colors[0], in SweepGradient_create() local 256 SkShader* shader; in ComposeShader_create() local 292 sk_sp<SkShader> shader = builder->makeShader(matrix); in RuntimeShader_create() local 402 SkShader* shader = reinterpret_cast<SkShader*>(shaderHandle); in RuntimeShader_updateShader() local
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H A D | RenderEffect.cpp | 124 auto* shader = reinterpret_cast<const SkShader*>(shaderHandle); in createShaderEffect() local
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/aosp14/frameworks/base/graphics/java/android/graphics/ |
H A D | RuntimeShader.java | 270 public RuntimeShader(@NonNull String shader) { in RuntimeShader() 493 public void setInputShader(@NonNull String shaderName, @NonNull Shader shader) { in setInputShader() 514 public void setInputBuffer(@NonNull String shaderName, @NonNull BitmapShader shader) { in setInputBuffer() 554 long shaderBuilder, String shaderName, long shader); in nativeUpdateShader()
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H A D | RenderEffect.java | 289 public static RenderEffect createShaderEffect(@NonNull Shader shader) { in createShaderEffect() 302 public static RenderEffect createRuntimeShaderEffect( in createRuntimeShaderEffect() 336 private static native long nativeCreateShaderEffect(long shader); in nativeCreateShaderEffect()
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H A D | RecordingCanvas.java | 231 @ColorInt int color, RuntimeShader shader) { in drawRipple()
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/aosp14/frameworks/base/libs/hwui/utils/ |
H A D | PaintUtils.h | 49 static bool isBlendedShader(const SkShader* shader) { return shader && !shader->isOpaque(); } in isBlendedShader()
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/aosp14/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | Alpha8BitmapActivity.java | 56 BitmapShader shader = new BitmapShader(texture, in BitmapsView() local
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H A D | GLDepthTestActivity.java | 265 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
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H A D | GradientsActivity.java | 98 BitmapShader shader = new BitmapShader(texture, Shader.TileMode.REPEAT, in BitmapView() local
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H A D | GLTextureViewActivity.java | 312 int shader = glCreateShader(type); in buildShader() local
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/aosp14/frameworks/base/tests/GamePerformance/src/android/gameperformance/ |
H A D | OpenGLUtils.java | 41 final int shader = GLES20.glCreateShader(type); in loadShader() local
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/aosp14/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | CameraStreamer.java | 155 ImageShader shader = mTargetShaders.get(context); in onCleanupContext() local 175 ImageShader shader = mTargetShaders.get(context); in shaderForContext() local 234 protected void updateShaderTargetRect(ImageShader shader) { in updateShaderTargetRect() 439 protected void updateShaderTargetRect(ImageShader shader) { in updateShaderTargetRect() 453 protected void updateTransform(ImageShader shader) { in updateTransform() 681 ImageShader shader = new ImageShader(mNV21ToRGBAVertex, mNV21ToRGBAFragment); in createClientShader() local 706 private void updateShaderPixelSize(ImageShader shader) { in updateShaderPixelSize()
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H A D | ViewFilter.java | 131 protected void setupShader(ImageShader shader, Rect frameRect, Rect outputRect) { in setupShader()
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H A D | ImageShader.java | 246 ImageShader shader = RenderTarget.currentTarget().getIdentityShader(); in renderTextureToTarget() local 688 int shader = GLES20.glCreateShader(shaderType); in loadShader() local
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/aosp14/frameworks/base/graphics/java/android/graphics/drawable/ |
H A D | RippleShader.java | 132 public void setShader(Shader shader) { in setShader()
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H A D | BitmapDrawable.java | 492 final Shader shader = mBitmapState.mPaint.getShader(); in onBoundsChange() local 539 final Shader shader = paint.getShader(); in draw() local 578 @NonNull Shader shader, boolean needMirroring) { in updateShaderMatrix()
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H A D | RippleAnimationSession.java | 290 PaintType paint, FloatType progress, @ColorInt int color, RippleShader shader) { in AnimationProperties()
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/aosp14/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 348 int shader in glAttachShader() 488 int shader in glCompileShader() 615 int shader in glDeleteShader() 656 int shader in glDetachShader() 1063 int shader, in glGetShaderiv() 1072 int shader, in glGetShaderiv() 1081 int shader in glGetShaderInfoLog() 1106 int shader, in glGetShaderSource() 1118 int shader, in glGetShaderSource() 1127 int shader in glGetShaderSource() [all …]
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/aosp14/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/ |
H A D | ImageFlipRenderThread.java | 265 int shader = glCreateShader(type); in buildShader() local
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/aosp14/frameworks/base/media/mca/filterfw/native/core/ |
H A D | gl_env.cpp | 393 void GLEnv::AttachShader(int key, ShaderProgram* shader) { in AttachShader()
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/aosp14/frameworks/base/services/core/java/com/android/server/display/ |
H A D | ColorFade.java | 247 int shader = GLES20.glCreateShader(type); in loadShader() local
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/aosp14/frameworks/base/libs/hwui/effects/ |
H A D | GainmapRenderer.cpp | 84 auto shader = in DrawGainmapBitmap() local
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/aosp14/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/transition/ |
H A D | TransitionAnimationHelper.java | 361 final BitmapShader shader = new BitmapShader(edgeBuffer.asBitmap(), in createExtensionSurface() local
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