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Searched defs:shader (Results 1 – 25 of 100) sorted by relevance

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/aosp12/frameworks/native/libs/renderengine/skia/filters/
H A DLinearEffect.cpp35 static void generateEOTF(ui::Dataspace dataspace, SkString& shader) { in generateEOTF()
96 static void generateXYZTransforms(SkString& shader) { in generateXYZTransforms()
111 static void generateLuminanceScalesForOOTF(ui::Dataspace inputDataspace, SkString& shader) { in generateLuminanceScalesForOOTF()
138 ui::Dataspace outputDataspace, SkString& shader) { in generateToneMapInterpolation()
284 static void generateLuminanceNormalizationForOOTF(ui::Dataspace outputDataspace, SkString& shader) { in generateLuminanceNormalizationForOOTF()
311 SkString& shader) { in generateOOTF()
329 static void generateOETF(ui::Dataspace dataspace, SkString& shader) { in generateOETF()
390 static void generateEffectiveOOTF(bool undoPremultipliedAlpha, SkString& shader) { in generateEffectiveOOTF()
447 sk_sp<SkShader> createLinearEffectShader(sk_sp<SkShader> shader, const LinearEffect& linearEffect, in createLinearEffectShader()
/aosp12/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetShaderSource.java4 int shader, in glGetShaderSource()
16 int shader, in glGetShaderSource()
25 int shader in glGetShaderSource()
H A DglGetShaderSource.cpp4 …(JNIEnv *_env, jobject _this, jint shader, jint bufsize, jintArray length_ref, jint lengthOffset, … in android_glGetShaderSource__II_3II_3BI()
69 (JNIEnv *_env, jobject _this, jint shader, jint bufsize, jobject length_buf, jbyte source) { in android_glGetShaderSource__IILjava_nio_IntBuffer_2B()
92 static jstring android_glGetShaderSource(JNIEnv *_env, jobject, jint shader) { in android_glGetShaderSource()
H A DglGetShaderInfoLog.java5 int shader in glGetShaderInfoLog()
H A DglShaderSource.java4 int shader, in glShaderSource()
H A DglGetProgramInfoLog.cpp4 static jstring android_glGetProgramInfoLog(JNIEnv *_env, jobject, jint shader) { in android_glGetProgramInfoLog()
H A DglGetProgramPipelineInfoLog.cpp4 static jstring android_glGetProgramPipelineInfoLog(JNIEnv *_env, jobject, jint shader) { in android_glGetProgramPipelineInfoLog()
H A DglShaderSource.cpp6 (JNIEnv *_env, jobject _this, jint shader, jstring string) { in android_glShaderSource()
H A DglGetShaderInfoLog.cpp4 static jstring android_glGetShaderInfoLog(JNIEnv *_env, jobject, jint shader) { in android_glGetShaderInfoLog()
/aosp12/frameworks/base/libs/hwui/jni/
H A DShader.cpp56 static void Shader_safeUnref(SkShader* shader) { in Shader_safeUnref()
82 sk_sp<SkShader> shader = image->makeShader( in BitmapShader_constructor() local
126 sk_sp<SkShader> shader(SkGradientShader::MakeLinear(pts, &colors[0], in LinearGradient_create() local
172 sk_sp<SkShader> shader = SkGradientShader::MakeTwoPointConical(start, startRadius, end, in RadialGradient_create() local
202 sk_sp<SkShader> shader = SkGradientShader::MakeSweep(x, y, &colors[0], in SweepGradient_create() local
226 SkShader* shader; in ComposeShader_create() local
263 sk_sp<SkShader> shader = builder->makeShader(matrix, isOpaque == JNI_TRUE); in RuntimeShader_create() local
295 SkShader* shader = reinterpret_cast<SkShader*>(shaderHandle); in RuntimeShader_updateShader() local
/aosp12/frameworks/base/libs/hwui/tests/unit/
H A DShaderCacheTests.cpp89 inline bool checkShader(const sk_sp<SkData>& shader, const char* program) { in checkShader()
95 bool checkShader(const sk_sp<SkData>& shader, std::vector<T>& program) { in checkShader()
100 void setShader(sk_sp<SkData>& shader, const char* program) { in setShader()
105 void setShader(sk_sp<SkData>& shader, std::vector<T>& buffer) { in setShader()
/aosp12/frameworks/base/graphics/java/android/graphics/
H A DRuntimeShader.java103 public void setInputShader(@NonNull String shaderName, @NonNull Shader shader) { in setInputShader()
130 long shaderBuilder, String shaderName, long shader); in nativeUpdateShader()
H A DRenderEffect.java289 public static RenderEffect createShaderEffect(@NonNull Shader shader) { in createShaderEffect()
320 private static native long nativeCreateShaderEffect(long shader); in nativeCreateShaderEffect()
/aosp12/frameworks/rs/driver/
H A DrsdProgram.cpp40 const char* shader, size_t shaderLen, in rsdProgramVertexInit()
87 const char* shader, size_t shaderLen, in rsdProgramFragmentInit()
/aosp12/frameworks/base/libs/hwui/utils/
H A DPaintUtils.h55 static bool isBlendedShader(const SkShader* shader) { return shader && !shader->isOpaque(); } in isBlendedShader()
/aosp12/packages/services/Car/cpp/evs/apps/default/
H A Dshader.cpp25 GLuint shader = glCreateShader (type); in loadShader() local
/aosp12/packages/services/Car/cpp/evs/support_library/
H A Dshader.cpp25 GLuint shader = glCreateShader (type); in loadShader() local
/aosp12/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DAlpha8BitmapActivity.java56 BitmapShader shader = new BitmapShader(texture, in BitmapsView() local
/aosp12/frameworks/base/tests/GamePerformance/src/android/gameperformance/
H A DOpenGLUtils.java41 final int shader = GLES20.glCreateShader(type); in loadShader() local
/aosp12/frameworks/native/libs/renderengine/gl/filters/
H A DGenericProgram.cpp66 const GLuint shader = glCreateShader(type); in compileShader() local
/aosp12/frameworks/av/media/libstagefright/renderfright/gl/filters/
H A DGenericProgram.cpp66 const GLuint shader = glCreateShader(type); in compileShader() local
/aosp12/frameworks/opt/chips/src/com/android/ex/chips/
H A DCircularImageView.java98 BitmapShader shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, in drawBitmapWithCircleOnCanvas() local
/aosp12/frameworks/av/media/libstagefright/renderfright/gl/
H A DProgram.cpp103 GLuint shader = glCreateShader(type); in buildShader() local
/aosp12/frameworks/native/libs/renderengine/gl/
H A DProgram.cpp112 GLuint shader = glCreateShader(type); in buildShader() local
/aosp12/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DCameraStreamer.java155 ImageShader shader = mTargetShaders.get(context); in onCleanupContext() local
175 ImageShader shader = mTargetShaders.get(context); in shaderForContext() local
234 protected void updateShaderTargetRect(ImageShader shader) { in updateShaderTargetRect()
439 protected void updateShaderTargetRect(ImageShader shader) { in updateShaderTargetRect()
453 protected void updateTransform(ImageShader shader) { in updateTransform()
681 ImageShader shader = new ImageShader(mNV21ToRGBAVertex, mNV21ToRGBAFragment); in createClientShader() local
706 private void updateShaderPixelSize(ImageShader shader) { in updateShaderPixelSize()

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