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Searched defs:setGameContentType (Results 1 – 6 of 6) sorted by relevance

/aosp12/hardware/interfaces/graphics/composer/2.4/vts/functional/
H A DVtsHalGraphicsComposerV2_4TargetTest.cpp707 TEST_P(GraphicsComposerHidlTest, setGameContentType) { in TEST_P() argument
/aosp12/frameworks/native/libs/gui/
H A DISurfaceComposer.cpp446 void setGameContentType(const sp<IBinder>& display, bool on) override { in setGameContentType() function in android::BpSurfaceComposer
H A DSurfaceComposerClient.cpp2056 void SurfaceComposerClient::setGameContentType(const sp<IBinder>& display, bool on) { in setGameContentType() function in android::SurfaceComposerClient
/aosp12/frameworks/native/libs/gui/tests/
H A DSurface_test.cpp761 void setGameContentType(const sp<IBinder>& /*display*/, bool /*on*/) override {} in setGameContentType() function in android::FakeSurfaceComposer
/aosp12/frameworks/base/core/java/android/view/
H A DSurfaceControl.java2264 public static void setGameContentType(IBinder displayToken, boolean on) { in setGameContentType() method in SurfaceControl
/aosp12/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp1380 void SurfaceFlinger::setGameContentType(const sp<IBinder>& displayToken, bool on) { in setGameContentType() function in android::SurfaceFlinger