/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_copy_helper.cpp | 111 const ScissorDesc scissorDesc = renderNodeUtil.CreateDefaultScissor(renderPass); in Execute() local
|
H A D | render_node_default_env.h | 119 RENDER_NS::ScissorDesc scissorDesc; member
|
H A D | render_node_default_depth_render_slot.h | 128 RENDER_NS::ScissorDesc scissorDesc; member
|
H A D | render_node_default_shadow_render_slot.h | 138 RENDER_NS::ScissorDesc scissorDesc; member
|
H A D | render_node_default_material_deferred_shading.h | 163 RENDER_NS::ScissorDesc scissorDesc; member
|
H A D | render_node_camera_cubemap.cpp | 290 const ScissorDesc scissorDesc = renderNodeUtil.CreateDefaultScissor(renderPass); in ExecuteSinglePostProcess() local
|
H A D | render_node_default_material_render_slot.h | 158 RENDER_NS::ScissorDesc scissorDesc; member
|
H A D | render_node_camera_single_post_process.cpp | 353 const ScissorDesc scissorDesc = renderNodeUtil.CreateDefaultScissor(renderPass); in ExecuteSinglePostProcess() local
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_copy.cpp | 139 const ScissorDesc scissorDesc = renderNodeUtil.CreateDefaultScissor(renderPass); in Execute() local
|
H A D | render_node_fullscreen_generic.cpp | 107 const ScissorDesc scissorDesc = renderNodeUtil.CreateDefaultScissor(renderPass); in ExecuteFrame() local
|
H A D | render_bloom.cpp | 350 const ScissorDesc scissorDesc = { 0, 0, targetSize.x, targetSize.y }; in RenderDownscaleAndThreshold() local 393 const ScissorDesc scissorDesc = { 0, 0, targetSize.x, targetSize.y }; in RenderDownscale() local 442 const ScissorDesc scissorDesc = { 0, 0, targetSize.x, targetSize.y }; in RenderUpscale() local
|
H A D | render_node_shader_passes_generic.cpp | 174 const ScissorDesc scissorDesc = renderNodeUtil.CreateDefaultScissor(renderPass); in ExecuteFrameGraphics() local
|
H A D | render_node_single_post_process.cpp | 344 const ScissorDesc scissorDesc = renderNodeUtil.CreateDefaultScissor(renderPass); in ExecuteSinglePostProcess() local
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.h | 394 ScissorDesc scissorDesc; member
|
H A D | render_node_post_process_util.cpp | 861 …const ScissorDesc scissorDesc = renderNodeContextMgr_->GetRenderNodeUtil().CreateDefaultScissor(re… in ExecuteBlit() local
|
H A D | render_command_list.cpp | 1768 void RenderCommandList::SetDynamicStateScissor(const ScissorDesc& scissorDesc) in SetDynamicStateScissor()
|