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Searched defs:scenePersistence (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/window/window_manager/window_scene/test/unittest/
H A Dscene_persistence_test.cpp41 static sptr<ScenePersistence> scenePersistence = new ScenePersistence("testBundleName", 1423); variable
148 sptr<ScenePersistence> scenePersistence = new ScenePersistence(bundleName, persistentId); variable
169 sptr<ScenePersistence> scenePersistence = variable
214 sptr<ScenePersistence> scenePersistence = new ScenePersistence(bundleName, persistentId); variable
229 sptr<ScenePersistence> scenePersistence = new ScenePersistence(bundleName, persistentId); variable
245 sptr<ScenePersistence> scenePersistence = new ScenePersistence(bundleName, persistentId); variable
/ohos5.0/foundation/window/window_manager/window_scene/session/host/src/
H A Dscene_persistence.cpp105 auto scenePersistence = weakThis.promote(); in SaveSnapshot() local
159 auto scenePersistence = weakThis.promote(); in RenameSnapshotFromOldPersistentId() local
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/
H A Dwindow_pattern.cpp508 auto scenePersistence = session_->GetScenePersistence(); in CreateSnapshotWindow() local