Searched defs:samplerId (Results 1 – 3 of 3) sorted by relevance
220 GLuint samplerId = 0; in CreateSampler() local234 GLuint samplerId = sampler->GetSampler(); in DeleteSampler() local252 GLuint samplerId = sampler->GetSampler(); in IsSampler() local267 GLuint samplerId = sampler->GetSampler(); in BindSampler() local288 GLuint samplerId = sampler->GetSampler(); in SamplerParameter() local321 GLuint samplerId = sampler->GetSampler(); in GetSamplerParameter() local
74 uint32_t samplerId; member2547 auto bindSampler = [this](uint32_t textureUnit, uint32_t samplerId) { in BindResources()
1865 BASE_NS::string_view ResolveSamplerUri(SCENE_NS::ITextureInfo::SamplerId samplerId) in ResolveSamplerUri()2261 …SetSampler(size_t index, CORE_NS::Entity targetEntity, SCENE_NS::ITextureInfo::SamplerId samplerId) in SetSampler()