Searched +defs:rx +defs:uy (Results 1 – 1 of 1) sorted by relevance
34 void ArcToBezier(float cx, float cy, float rx, float ry, in ArcToBezier()66 float rx, float ry, in Init()121 float rx, float ry, in Init()170 float uy = (y1 - cy1) / ry; in Init() local