Searched defs:rotationZ (Results 1 – 5 of 5) sorted by relevance
55 scalar rotationZ = GetObject<scalar>(); in Camera3dFuzzTest() local
118 …on(ArkUINodeHandle node, ArkUI_Float32 rotationX, ArkUI_Float32 rotationY, ArkUI_Float32 rotationZ, in SetRotation()
335 double rotationZ = 0.0; in SetRotation() local
324 virtual void SetRotation(float rotationX, float rotationY, float rotationZ) {} in SetRotation()
6217 void RosenRenderContext::SetRotation(float rotationX, float rotationY, float rotationZ)