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Searched defs:renderMeshData (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dmorphing_system.cpp264 if (const ScopedHandle<const RenderMeshComponent> renderMeshData = in Update() local
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.cpp2620 CORE3D_NS::RenderMeshComponent renderMeshData; in CreateMultiMeshInstance() local
2821 if (auto renderMeshData = renderMeshComponentManager_->Write(target)) { in SetInstanceCountMultimeshArray() local
2840 } else if (auto renderMeshData = renderMeshComponentManager_->Read(target)) { in SetInstanceCountMultimeshArray() local