Searched defs:remainVelocity (Results 1 – 3 of 3) sorted by relevance
101 virtual void RemainVelocityToChild(float remainVelocity) {} in RemainVelocityToChild()
574 auto RemainVelocityToChild = [weak = WeakClaim(this)](float remainVelocity) -> bool { in AddScrollEvent()2271 void ScrollablePattern::RemainVelocityToChild(float remainVelocity) in RemainVelocityToChild()
1045 float remainVelocity = 150.0f; variable