Searched defs:regionSampling (Results 1 – 3 of 3) sorted by relevance
353 bool forSystem, bool regionSampling) { in renderScreenImplLocked()
230 constexpr bool regionSampling = false; in captureScreenComposition() local
6335 const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling, in captureScreenCommon()6379 bool canCaptureBlackoutContent, bool regionSampling, bool grayscale, in renderScreenImplLocked()