Searched defs:pso (Results 1 – 15 of 15) sorted by relevance
116 BASE_NS::unique_ptr<ComputePipelineStateObject> pso; member143 BASE_NS::unique_ptr<GraphicsPipelineStateObject> pso; member151 BASE_NS::unique_ptr<GraphicsPipelineStateObject> pso; member
90 RenderHandle pso; member
155 auto& pso = gpCache.pipelineStateObjects; in BeginBackendFrame() local
47 RENDER_NS::RenderHandle pso; in CORE3D_BEGIN_NAMESPACE() member
175 RENDER_NS::RenderHandle pso; member
203 const RenderHandle pso = GetSubmeshPso(ssd, currMaterialFlags, submeshFlags); in RenderSubmeshes() local
55 RenderHandle pso; member
75 RenderHandle pso; member
304 const RenderHandle pso = in ExecuteTileVelocity() local334 const RenderHandle pso = renderData.psoVertical; in ExecuteTileVelocity() local
107 RenderHandle pso; in Execute() local
63 RenderHandle pso; member
122 RenderHandle pso; member
697 const RenderHandle pso = psoMgr.GetGraphicsPsoHandle( in CreateAndReflectRenderPso() local
1178 const ComputePipelineStateObjectVk* pso = static_cast<const ComputePipelineStateObjectVk*>( in RenderCommand() local1192 … const GraphicsPipelineStateObjectVk* pso = static_cast<const GraphicsPipelineStateObjectVk*>( in RenderCommand() local
977 const auto* pso = static_cast<const ComputePipelineStateObjectGLES*>( in BindComputePipeline() local1049 const auto* pso = static_cast<const GraphicsPipelineStateObjectGLES*>( in BindGraphicsPipeline() local