Searched defs:prevX (Results 1 – 5 of 5) sorted by relevance
40 float prevX = 0f, prevY = 0f; in constructCircularPath() local
169 float prevX = -1.0f; in isValidMapping() local
70 float prevX = 0; in initPath() local
175 float prevX = 0; in initPath() local
193 float prevX = x[0]; in isValidMapping() local219 float prevX = x[0]; in isValidMapping() local