Searched defs:positionIndex (Results 1 – 1 of 1) sorted by relevance
97 void RenderIndexerCircle::SetItemPosition(const RefPtr<RenderNode>& item, int32_t positionIndex) in SetItemPosition()844 int32_t positionIndex = 0; in GetPositionItemIndex() local859 int32_t RenderIndexerCircle::GetActualItemIndex(int32_t positionIndex) in GetActualItemIndex()913 … int32_t positionIndex = round((touchAngle - arcHeadPosition_ - arcHeadOffset_) / perItemExtent_); in GetNearestItem() local