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Searched defs:plat (Results 1 – 15 of 15) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_resource_util_gles.cpp47 GpuBufferPlatformDataGL& plat = const_cast<GpuBufferPlatformDataGL&>(cplat); in DebugBufferNameGLES() local
55 … const GpuImagePlatformDataGL& plat = (static_cast<const GpuImageGLES&>(image)).GetPlatformData(); in DebugImageNameGLES() local
63 …const GpuSamplerPlatformDataGL& plat = (static_cast<const GpuSamplerGLES&>(sampler)).GetPlatformDa… in DebugSamplerNameGLES() local
H A Dgpu_query_gles.cpp40 for (const auto& plat : plats_) { in ~GpuQueryGLES() local
H A Dgpu_program_gles.cpp61 void ProcessPushConstants(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, Bi… in ProcessPushConstants()
86 void ProcessStorageBlocks(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, co… in ProcessStorageBlocks()
107 void ProcessUniformBlocks(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, Bi… in ProcessUniformBlocks()
151 void ProcessImageTextures(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, co… in ProcessImageTextures()
174 void ProcessCombinedSamplers(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag,… in ProcessCombinedSamplers()
210 void ProcessSubPassInputs(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, Bi… in ProcessSubPassInputs()
233 void ProcessSamplers(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMap… in ProcessSamplers()
263 void ProcessProgram(GLuint program, const ShaderModulePlatformDataGLES& plat, GLenum flag, BindMaps… in ProcessProgram()
355 …BindMaps& map, ProgramPlatformData& plat, const ShaderModulePlatformDataGLES& modPlat, string& sou… in PostProcessSource()
756 …const auto& plat = static_cast<const ShaderModulePlatformDataGLES&>(plat_.module_->GetPlatformData… in Specialize() local
H A Dgpu_image_gles.cpp95 void DoSwizzle(const GpuImageDesc& desc, GpuImagePlatformDataGL& plat) in DoSwizzle()
103 …id GenerateImageStorage(DeviceGLES& device, const GpuImageDesc& desc, GpuImagePlatformDataGL& plat) in GenerateImageStorage()
H A Dnode_context_pool_manager_gles.cpp183 const auto& plat = static_cast<const GpuImagePlatformDataGL&>(color->GetPlatformData()); in IsDefaultAttachment() local
216 const GpuImagePlatformDataGL& plat = in IsDefaultResolve() local
228 const GpuImagePlatformDataGL& plat = in IsDefaultResolve() local
268 …const GpuImagePlatformDataGL& plat = static_cast<const GpuImagePlatformDataGL&>(image.image->GetPl… in BindToFbo() local
319 const GpuImagePlatformDataGL& plat = in BindToFboMultisampled() local
H A Dswapchain_gles.cpp214 …ceGLES& device, uint32_t count, GLenum colorf, uint32_t sampleCount, SwapchainPlatformDataGL& plat) in GenerateTextures()
246 void GenerateFBO(DeviceGLES& device, SwapchainPlatformDataGL& plat, bool msaa) in GenerateFBO()
H A Dwgl_state.cpp384 auto& plat = swapChain.GetPlatformData(); in SwapBuffers() local
555 const auto& plat = swapChain->GetPlatformData(); in SetContext() local
H A Degl_state.cpp464 bool IsSrgbSurfaceSupported(const DevicePlatformDataGLES& plat) in IsSrgbSurfaceSupported()
840 const auto& plat = swapchain->GetPlatformData(); in SetContext() local
986const DevicePlatformDataGLES& plat, EGLSurface surface, GlesImplementation::SurfaceInfo& res) const in GetSurfaceInformation() argument
H A Drender_backend_gles.cpp534 const auto& plat = srcGpuBuffer.GetPlatformData(); in SetupBlit() local
878 … auto& plat = const_cast<GpuSemaphorePlatformDataGles&>(gs->GetPlatformData()); in RenderProcessEndCommandLists() local
1147 const auto& plat = gpuBuffer->GetPlatformData(); in RenderCommandDrawIndirect() local
1205 const auto& plat = gpuBuffer->GetPlatformData(); in RenderCommandDispatchIndirect() local
1647 const auto& plat = gpuBuffer->GetPlatformData(); in RenderCommandBindVertexBuffers() local
1665 const auto& plat = gpuBuffer->GetPlatformData(); in RenderCommandBindIndexBuffer() local
1987 const auto& plat = gpuSampler->GetPlatformData(); in BindSampler() local
2027 const auto& plat = gpuBuffer->GetPlatformData(); in BindBuffer() local
H A Ddevice_gles.cpp1315 const auto& plat = static_cast<const DevicePlatformDataGL&>(device->GetPlatformData()); in CreateDeviceGL() local
1327 const auto& plat = static_cast<const DevicePlatformDataGLES&>(device->GetPlatformData()); in CreateDeviceGLES() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_resource_util_vk.cpp62 … const GpuBufferPlatformDataVk& plat = (static_cast<const GpuBufferVk&>(buffer)).GetPlatformData(); in DebugBufferNameVk() local
76 …const GpuImagePlatformDataVk& plat = static_cast<const GpuImagePlatformDataVk&>(image.GetBasePlatf… in DebugImageNameVk() local
100 …const GpuSamplerPlatformDataVk& plat = (static_cast<const GpuSamplerVk&>(sampler)).GetPlatformData… in DebugSamplerNameVk() local
H A Dgpu_image_vk.cpp135 void FillImageDescVk(const GpuImageDesc& desc, GpuImagePlatformDataVk& plat) in FillImageDescVk()
H A Drender_backend_vk.cpp1181 const PipelineStateObjectPlatformDataVk& plat = pso->GetPlatformData(); in RenderCommand() local
1198 const PipelineStateObjectPlatformDataVk& plat = pso->GetPlatformData(); in RenderCommand() local
1260 const GpuBufferPlatformDataVk& plat = gpuBuffer->GetPlatformData(); in RenderCommand() local
1303 const GpuBufferPlatformDataVk& plat = gpuBuffer->GetPlatformData(); in RenderCommand() local
1472 const GpuBufferPlatformDataVk& plat = gpuBuffer->GetPlatformData(); in RenderCommand() local
1494 const GpuBufferPlatformDataVk& plat = gpuBuffer->GetPlatformData(); in RenderCommand() local
H A Dnode_context_pool_manager_vk.cpp169 const GpuImagePlatformDataVk& plat = image->GetPlatformData(); in CreateFramebuffer() local
H A Ddevice_vk.cpp462 …_view> GetPreferredDeviceExtensions(const BackendExtraVk* backendExtra, DevicePlatformDataVk& plat) in GetPreferredDeviceExtensions()
535 …rePhysicalDeviceFeaturesForEnabling(const BackendExtraVk* backendExtra, DevicePlatformDataVk& plat) in PreparePhysicalDeviceFeaturesForEnabling()