1 /*
2  * Copyright (C) 2020 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.wm.shell.onehanded;
18 
19 import android.view.SurfaceControl;
20 
21 /**
22  * Additional callback interface for OneHanded animation
23  */
24 public interface OneHandedAnimationCallback {
25     /**
26      * Called when OneHanded animation is started.
27      */
onOneHandedAnimationStart( OneHandedAnimationController.OneHandedTransitionAnimator animator)28     default void onOneHandedAnimationStart(
29             OneHandedAnimationController.OneHandedTransitionAnimator animator) {
30     }
31 
32     /**
33      * Called when OneHanded animation is ended.
34      */
onOneHandedAnimationEnd(SurfaceControl.Transaction tx, OneHandedAnimationController.OneHandedTransitionAnimator animator)35     default void onOneHandedAnimationEnd(SurfaceControl.Transaction tx,
36             OneHandedAnimationController.OneHandedTransitionAnimator animator) {
37     }
38 
39     /**
40      * Called when OneHanded animation is cancelled.
41      */
onOneHandedAnimationCancel( OneHandedAnimationController.OneHandedTransitionAnimator animator)42     default void onOneHandedAnimationCancel(
43             OneHandedAnimationController.OneHandedTransitionAnimator animator) {
44     }
45 
46     /**
47      * Called when OneHanded animator is updating position
48      */
onAnimationUpdate(SurfaceControl.Transaction tx, float xPos, float yPos)49     default void onAnimationUpdate(SurfaceControl.Transaction tx, float xPos, float yPos) {
50     }
51 
52 }
53