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Searched defs:nor (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/common/
H A Dmorph_target_structs.h34 vec4 nor; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp910 for (auto& nor : array_view(norPtr, vertexCount)) { in GenerateDefaultNormals() local
1844 auto nor = *reinterpret_cast<const Math::Vec3*>( in GatherDeltasPN() local
1881 Math::Vec3 nor; in GatherDeltasPN() local
1974 auto nor = *reinterpret_cast<const Math::Vec3*>( in GatherDeltasPNT() local
2016 Math::Vec3 nor; in GatherDeltasPNT() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp1225 if (auto nor = ResolveSampler(material.normalTexture.textureInfo, data, importResult); nor) { in ResolveDefaultSampler() local